2024-10-14 13:04:57.695 - Thread: 1 -> Log Started 2024-10-14 13:04:57.695 - Thread: 1 -> Timezone (local - UTC): -5h 2024-10-14 13:04:57.695 - Thread: 1 -> App Version: 01_205_023 2024-10-14 13:04:57.706 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-14 13:04:57.706 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-14 13:04:57.706 - Thread: 1 -> Client Build Number: 1 2024-10-14 13:04:57.707 - Thread: 1 -> Server Build Number: 1 2024-10-14 13:04:57.707 - Thread: 1 -> Environment.ProcessorCount: 24 2024-10-14 13:04:57.752 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-10-14 13:04:57.752 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-14 13:04:57.752 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-14 13:04:57.752 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-14 13:04:57.752 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-14 13:04:57.752 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-14 13:04:57.755 - Thread: 1 -> CPU Info: AMD Ryzen 9 7900X 12-Core Processor 2024-10-14 13:04:57.755 - Thread: 1 -> Default Culture: 2024-10-14 13:04:57.755 - Thread: 1 -> Default UI Culture: 2024-10-14 13:04:57.758 - Thread: 1 -> MyConfig.Load() - START 2024-10-14 13:04:57.761 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:04:57.902 - Thread: 1 -> NewNewGameScreen: False 2024-10-14 13:04:57.902 - Thread: 1 -> EnableDamageEffects: True 2024-10-14 13:04:57.902 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-14 13:04:57.902 - Thread: 1 -> EnableReverb: False 2024-10-14 13:04:57.902 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-14 13:04:57.902 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-14 13:04:57.902 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-14 13:04:57.902 - Thread: 1 -> FirstTimeRun: False 2024-10-14 13:04:57.902 - Thread: 1 -> ExperimentalMode: True 2024-10-14 13:04:57.902 - Thread: 1 -> VideoAdapter: 0 2024-10-14 13:04:57.902 - Thread: 1 -> ScreenWidth: 1920 2024-10-14 13:04:57.902 - Thread: 1 -> ScreenHeight: 1080 2024-10-14 13:04:57.902 - Thread: 1 -> RefreshRate: 60000 2024-10-14 13:04:57.902 - Thread: 1 -> WindowMode: 1 2024-10-14 13:04:57.902 - Thread: 1 -> VerticalSync: 0 2024-10-14 13:04:57.902 - Thread: 1 -> FieldOfView: 70 2024-10-14 13:04:57.902 - Thread: 1 -> PostProcessingEnabled: True 2024-10-14 13:04:57.902 - Thread: 1 -> FlaresIntensity: 1 2024-10-14 13:04:57.902 - Thread: 1 -> TreeViewDistance: 1999 2024-10-14 13:04:57.902 - Thread: 1 -> GrassDensity: 3 2024-10-14 13:04:57.902 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-14 13:04:57.903 - Thread: 1 -> AntialiasingMode: 1 2024-10-14 13:04:57.903 - Thread: 1 -> ShadowMapResolution: 2 2024-10-14 13:04:57.903 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-14 13:04:57.903 - Thread: 1 -> TextureQuality: 2 2024-10-14 13:04:57.903 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-14 13:04:57.903 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-14 13:04:57.903 - Thread: 1 -> ModelQuality: 2 2024-10-14 13:04:57.903 - Thread: 1 -> VoxelQuality: 2 2024-10-14 13:04:57.903 - Thread: 1 -> ShaderQuality: 2 2024-10-14 13:04:57.903 - Thread: 1 -> LightsQuality: 2 2024-10-14 13:04:57.903 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-14 13:04:57.903 - Thread: 1 -> FirstVTTimeRun: False 2024-10-14 13:04:57.903 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-14 13:04:57.903 - Thread: 1 -> LastBannerId: 95 2024-10-14 13:04:57.903 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-14 13:04:57.903 - Thread: 1 -> GDPRConsent: True 2024-10-14 13:04:57.903 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-14 13:04:57.903 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-14 13:04:57.903 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-14 13:04:57.903 - Thread: 1 -> GameVolume: 1 2024-10-14 13:04:57.903 - Thread: 1 -> Music_Volume: 0.1482459 2024-10-14 13:04:57.903 - Thread: 1 -> VoiceChatVolume: 5 2024-10-14 13:04:57.903 - Thread: 1 -> HudWarnings: True 2024-10-14 13:04:57.903 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-14 13:04:57.903 - Thread: 1 -> VoiceChat: True 2024-10-14 13:04:57.903 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-14 13:04:57.903 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-14 13:04:57.903 - Thread: 1 -> EnableDynamicMusic: True 2024-10-14 13:04:57.903 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-10-14 13:04:57.903 - Thread: 1 -> EnableDoppler: True 2024-10-14 13:04:57.903 - Thread: 1 -> HudState: 2 2024-10-14 13:04:57.903 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-14 13:04:57.903 - Thread: 1 -> QuickStartNotification: False 2024-10-14 13:04:57.903 - Thread: 1 -> ModIoConsent: True 2024-10-14 13:04:57.903 - Thread: 1 -> OnlyPSGames: False 2024-10-14 13:04:57.903 - Thread: 1 -> EnableTrading: True 2024-10-14 13:04:57.903 - Thread: 1 -> EnableSteamCloud: True 2024-10-14 13:04:57.903 - Thread: 1 -> Language: 0 2024-10-14 13:04:57.903 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-10-14 13:04:57.903 - Thread: 1 -> ControlsHints: True 2024-10-14 13:04:57.903 - Thread: 1 -> GoodBotHints: True 2024-10-14 13:04:57.903 - Thread: 1 -> RotationHints: True 2024-10-14 13:04:57.903 - Thread: 1 -> AreaInteraction: True 2024-10-14 13:04:57.903 - Thread: 1 -> BlueprintSharing: True 2024-10-14 13:04:57.903 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-14 13:04:57.903 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-14 13:04:57.903 - Thread: 1 -> ShowCrosshair2: 0 2024-10-14 13:04:57.903 - Thread: 1 -> IronSightSwitchState: 1 2024-10-14 13:04:57.903 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-14 13:04:57.903 - Thread: 1 -> UiTransparency: 1 2024-10-14 13:04:57.903 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-14 13:04:57.903 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-14 13:04:57.903 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-14 13:04:57.903 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-14 13:04:57.904 - Thread: 1 -> MyConfig.Load() - END 2024-10-14 13:05:02.879 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-14 13:05:02.910 - Thread: 1 -> Reporting Postponed Events 2024-10-14 13:05:02.910 - Thread: 1 -> Reporting Postponed Events 2024-10-14 13:05:02.910 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-14 13:05:02.911 - Thread: 1 -> Found processor count: 12 2024-10-14 13:05:02.912 - Thread: 1 -> Using processor count: 12 2024-10-14 13:05:03.174 - Thread: 1 -> All detected adapters: 2024-10-14 13:05:03.175 - Thread: 1 -> AMD Radeon RX 7800 XT - VendorID=4098, SubsystemID=2013339310, DeviceID=29822 2024-10-14 13:05:03.175 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=-805301160, DeviceID=5710 2024-10-14 13:05:03.175 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-14 13:05:03.373 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.374 - Thread: 1 -> Name = AMD Radeon RX 7800 XT + DISPLAY1 2024-10-14 13:05:03.374 - Thread: 1 -> Description = dev id: 29822, mem: 16936771584, shared mem: 33901322240, Luid: 76909, rev: 200, subsys id: 2013339310, vendor id: 4098, feature_level 11.1: True 2024-10-14 13:05:03.374 - Thread: 1 -> Driver version = 32.0.12011.1036 2024-10-14 13:05:03.374 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-14 13:05:03.374 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.374 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Adapter id = 0 2024-10-14 13:05:03.374 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.374 - Thread: 1 -> RAM = 16936771584 2024-10-14 13:05:03.374 - Thread: 1 -> Priority = 2 2024-10-14 13:05:03.374 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Output is attached = True 2024-10-14 13:05:03.374 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.374 - Thread: 1 -> } 2024-10-14 13:05:03.374 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.374 - Thread: 1 -> Name = AMD Radeon RX 7800 XT + DISPLAY1 2024-10-14 13:05:03.374 - Thread: 1 -> Description = dev id: 29822, mem: 16936771584, shared mem: 33901322240, Luid: 76909, rev: 200, subsys id: 2013339310, vendor id: 4098, feature_level 11.1: True 2024-10-14 13:05:03.374 - Thread: 1 -> Driver version = 32.0.12011.1036 2024-10-14 13:05:03.374 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-14 13:05:03.374 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.374 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Adapter id = 0 2024-10-14 13:05:03.374 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.374 - Thread: 1 -> RAM = 16936771584 2024-10-14 13:05:03.374 - Thread: 1 -> Priority = 2 2024-10-14 13:05:03.374 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Output is attached = True 2024-10-14 13:05:03.374 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.374 - Thread: 1 -> } 2024-10-14 13:05:03.374 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.374 - Thread: 1 -> Name = AMD Radeon RX 7800 XT + DISPLAY2 2024-10-14 13:05:03.374 - Thread: 1 -> Description = dev id: 29822, mem: 16936771584, shared mem: 33901322240, Luid: 76909, rev: 200, subsys id: 2013339310, vendor id: 4098, feature_level 11.1: True 2024-10-14 13:05:03.374 - Thread: 1 -> Driver version = 32.0.12011.1036 2024-10-14 13:05:03.374 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-14 13:05:03.374 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.374 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Adapter id = 0 2024-10-14 13:05:03.374 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.374 - Thread: 1 -> RAM = 16936771584 2024-10-14 13:05:03.374 - Thread: 1 -> Priority = 2 2024-10-14 13:05:03.374 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Output is attached = True 2024-10-14 13:05:03.374 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.374 - Thread: 1 -> } 2024-10-14 13:05:03.374 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.374 - Thread: 1 -> Name = AMD Radeon RX 7800 XT + DISPLAY2 2024-10-14 13:05:03.374 - Thread: 1 -> Description = dev id: 29822, mem: 16936771584, shared mem: 33901322240, Luid: 76909, rev: 200, subsys id: 2013339310, vendor id: 4098, feature_level 11.1: True 2024-10-14 13:05:03.374 - Thread: 1 -> Driver version = 32.0.12011.1036 2024-10-14 13:05:03.374 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-14 13:05:03.374 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.374 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Adapter id = 0 2024-10-14 13:05:03.374 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.374 - Thread: 1 -> RAM = 16936771584 2024-10-14 13:05:03.374 - Thread: 1 -> Priority = 2 2024-10-14 13:05:03.374 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Output is attached = True 2024-10-14 13:05:03.374 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.374 - Thread: 1 -> } 2024-10-14 13:05:03.374 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.374 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2024-10-14 13:05:03.374 - Thread: 1 -> Description = dev id: 5710, mem: 482119680, shared mem: 33901322240, Luid: 87455, rev: 194, subsys id: -805301160, vendor id: 4098, feature_level 11.1: True 2024-10-14 13:05:03.374 - Thread: 1 -> Driver version = 32.0.12011.1036 2024-10-14 13:05:03.374 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-14 13:05:03.374 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.374 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.374 - Thread: 1 -> Adapter id = 1 2024-10-14 13:05:03.374 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.374 - Thread: 1 -> RAM = 482119680 2024-10-14 13:05:03.374 - Thread: 1 -> Priority = 2 2024-10-14 13:05:03.374 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Output is attached = False 2024-10-14 13:05:03.375 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.375 - Thread: 1 -> } 2024-10-14 13:05:03.375 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.375 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2024-10-14 13:05:03.375 - Thread: 1 -> Description = dev id: 5710, mem: 482119680, shared mem: 33901322240, Luid: 87455, rev: 194, subsys id: -805301160, vendor id: 4098, feature_level 11.1: True 2024-10-14 13:05:03.375 - Thread: 1 -> Driver version = 32.0.12011.1036 2024-10-14 13:05:03.375 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-14 13:05:03.375 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.375 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Adapter id = 1 2024-10-14 13:05:03.375 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.375 - Thread: 1 -> RAM = 482119680 2024-10-14 13:05:03.375 - Thread: 1 -> Priority = 2 2024-10-14 13:05:03.375 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Output is attached = False 2024-10-14 13:05:03.375 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.375 - Thread: 1 -> } 2024-10-14 13:05:03.375 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.375 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-14 13:05:03.375 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33901322240, Luid: 87406, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-14 13:05:03.375 - Thread: 1 -> Driver version = 2024-10-14 13:05:03.375 - Thread: 1 -> Driver date = 2024-10-14 13:05:03.375 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.375 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Adapter id = 2 2024-10-14 13:05:03.375 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.375 - Thread: 1 -> RAM = 0 2024-10-14 13:05:03.375 - Thread: 1 -> Priority = 0 2024-10-14 13:05:03.375 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Output is attached = False 2024-10-14 13:05:03.375 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.375 - Thread: 1 -> } 2024-10-14 13:05:03.375 - Thread: 1 -> AdapterInfo = { 2024-10-14 13:05:03.375 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-14 13:05:03.375 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33901322240, Luid: 87406, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-14 13:05:03.375 - Thread: 1 -> Driver version = 2024-10-14 13:05:03.375 - Thread: 1 -> Driver date = 2024-10-14 13:05:03.375 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-14 13:05:03.375 - Thread: 1 -> AftermathSupported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Adapter id = 2 2024-10-14 13:05:03.375 - Thread: 1 -> Supported = True 2024-10-14 13:05:03.375 - Thread: 1 -> RAM = 0 2024-10-14 13:05:03.375 - Thread: 1 -> Priority = 0 2024-10-14 13:05:03.375 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-14 13:05:03.375 - Thread: 1 -> Output is attached = False 2024-10-14 13:05:03.375 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-14 13:05:03.375 - Thread: 1 -> } 2024-10-14 13:05:03.378 - Thread: 1 -> Service.IsActive: True 2024-10-14 13:05:03.378 - Thread: 1 -> Service.IsOnline: True 2024-10-14 13:05:03.378 - Thread: 1 -> Service.OwnsGame: False 2024-10-14 13:05:03.378 - Thread: 1 -> Service.UserId: 76561198000135239 2024-10-14 13:05:03.378 - Thread: 1 -> Service.UserName: Fleshbits 2024-10-14 13:05:03.378 - Thread: 1 -> Service.Branch: default 2024-10-14 13:05:03.378 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-14 13:05:03.378 - Thread: 1 -> Build version: 0.1.1.0 2024-10-14 13:05:03.389 - Thread: 1 -> MyScreenManager() 2024-10-14 13:05:03.435 - Thread: 27 -> CreateDeviceInternal - CheckSettings() 2024-10-14 13:05:03.435 - Thread: 27 -> CreateDeviceInternal - GetAdapter() 2024-10-14 13:05:03.437 - Thread: 27 -> CreateDeviceInternal - FixSettings() 2024-10-14 13:05:03.437 - Thread: 27 -> CreateDeviceInternal - Create device 2024-10-14 13:05:03.472 - Thread: 27 -> CreateDeviceInternal Steam Overlay integration 2024-10-14 13:05:03.502 - Thread: 27 -> CreateDeviceInternal Steam Overlay OK 2024-10-14 13:05:03.503 - Thread: 27 -> CreateDeviceInternal create swapchain 2024-10-14 13:05:04.413 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-14 13:05:04.413 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-14 13:05:04.413 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content 2024-10-14 13:05:05.220 - Thread: 1 -> Preallocate - START 2024-10-14 13:05:05.223 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-14 13:05:05.228 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-14 13:05:05.228 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-14 13:05:05.228 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-14 13:05:05.229 - Thread: 1 -> MyEntities - START 2024-10-14 13:05:05.241 - Thread: 1 -> MyEntities - END 2024-10-14 13:05:05.241 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-14 13:05:05.241 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-14 13:05:05.241 - Thread: 1 -> MyTransparentGeometry - START 2024-10-14 13:05:05.241 - Thread: 1 -> MyTransparentGeometry - END 2024-10-14 13:05:05.241 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-14 13:05:05.248 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-14 13:05:05.248 - Thread: 1 -> MyMath - START 2024-10-14 13:05:05.248 - Thread: 1 -> MyMath - END 2024-10-14 13:05:05.248 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-14 13:05:05.248 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-14 13:05:05.258 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-14 13:05:05.258 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-14 13:05:05.258 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-14 13:05:05.288 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-14 13:05:05.288 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-14 13:05:05.288 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-14 13:05:05.288 - Thread: 1 -> MySyncDestructions - START 2024-10-14 13:05:05.288 - Thread: 1 -> MySyncDestructions - END 2024-10-14 13:05:05.289 - Thread: 1 -> MySyncEntity - START 2024-10-14 13:05:05.289 - Thread: 1 -> MySyncEntity - END 2024-10-14 13:05:05.289 - Thread: 1 -> MyCommandCharacter - START 2024-10-14 13:05:05.290 - Thread: 1 -> MyCommandCharacter - END 2024-10-14 13:05:05.290 - Thread: 1 -> MyCommandConsole - START 2024-10-14 13:05:05.290 - Thread: 1 -> MyCommandConsole - END 2024-10-14 13:05:05.290 - Thread: 1 -> MyCommandEntity - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyCommandEntity - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyAiTargetManager - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyAiTargetManager - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyClientDebugCommands - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyClientDebugCommands - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyDedicatedServer - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyDedicatedServer - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerBase - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerBase - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerClient - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerClient - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-14 13:05:05.291 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-14 13:05:05.291 - Thread: 1 -> MyServerDebugCommands - START 2024-10-14 13:05:05.293 - Thread: 1 -> MyServerDebugCommands - END 2024-10-14 13:05:05.293 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-14 13:05:05.329 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-14 13:05:05.329 - Thread: 1 -> MyDefinitionManager - START 2024-10-14 13:05:05.349 - Thread: 1 -> MyDefinitionManager - END 2024-10-14 13:05:05.349 - Thread: 1 -> Preallocate - END 2024-10-14 13:05:05.354 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-14 13:05:05.531 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-14 13:05:05.531 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-14 13:05:05.541 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-14 13:05:05.541 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:05:05.541 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:05:05.541 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-14 13:05:05.541 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-14 13:05:05.541 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-14 13:05:05.543 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-14 13:05:05.547 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-10-14 13:05:05.547 - Thread: 1 -> Win32_ComputerSystem.Model: X670E AORUS MASTER 2024-10-14 13:05:05.547 - Thread: 1 -> Virtualized: False 2024-10-14 13:05:05.549 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 7900X 12-Core Processor 2024-10-14 13:05:05.550 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,802,644,480 bytes 2024-10-14 13:05:05.550 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-14 13:05:05.550 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 50,105,831,424 bytes 2024-10-14 13:05:05.550 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,078,098,944 bytes 2024-10-14 13:05:05.551 - Thread: 1 -> Drive C: | Capacity: 999,269,855,232 bytes | Free space: 852,258,373,632 bytes 2024-10-14 13:05:05.551 - Thread: 1 -> Drive D: | Capacity: 1,000,199,942,144 bytes | Free space: 843,991,429,120 bytes 2024-10-14 13:05:05.551 - Thread: 1 -> Drive E: | Capacity: 1,000,187,359,232 bytes | Free space: 571,046,076,416 bytes 2024-10-14 13:05:05.551 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-14 13:05:05.554 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-14 13:05:05.554 - Thread: 1 -> Installed DLCs: 2024-10-14 13:05:05.565 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-14 13:05:05.716 - Thread: 1 -> Havok: Physics.Init 2024-10-14 13:05:05.821 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-14 13:05:05.834 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-14 13:05:05.841 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-14 13:05:05.842 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 13:05:05.843 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 13:05:06.044 - Thread: 1 -> Loading scenarios 2024-10-14 13:05:06.071 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 13:05:06.071 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 13:05:06.261 - Thread: 1 -> Loading sound definitions 2024-10-14 13:05:06.263 - Thread: 1 -> Loading gamepad controls 2024-10-14 13:05:06.264 - Thread: 1 -> Loading DLC definitions 2024-10-14 13:05:06.324 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 13:05:06.324 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 13:05:06.324 - Thread: 1 -> Loading Quick starts 2024-10-14 13:05:06.325 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 13:05:06.326 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 13:05:06.326 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 13:05:06.328 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 13:05:06.332 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 13:05:06.352 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 13:05:06.398 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 13:05:06.409 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-10-14 13:05:06.410 - Thread: 1 -> MyGuiManager() 2024-10-14 13:05:06.413 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-14 13:05:06.471 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-14 13:05:06.514 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-14 13:05:06.514 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-14 13:05:06.514 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-14 13:05:06.521 - Thread: 1 -> Loading default controls 2024-10-14 13:05:06.544 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-14 13:05:06.550 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-14 13:05:06.552 - Thread: 13 -> ReloadVoxelMaterials 2024-10-14 13:05:06.586 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-14 13:05:06.586 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-14 13:05:06.586 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-14 13:05:06.586 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-14 13:05:06.588 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-14 13:05:06.589 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-14 13:05:06.619 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-14 13:05:06.619 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-14 13:05:06.627 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-14 13:05:06.630 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-14 13:05:06.631 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-14 13:05:06.631 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-14 13:05:06.631 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-14 13:05:06.632 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-14 13:05:06.633 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-14 13:05:06.633 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-14 13:05:06.634 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-14 13:05:06.638 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-14 13:05:06.639 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-14 13:05:06.644 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-14 13:05:06.657 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-14 13:05:06.666 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-14 13:05:06.667 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-14 13:05:06.667 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-14 13:05:06.668 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-14 13:05:06.669 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-14 13:05:06.671 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-14 13:05:06.671 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-14 13:05:06.673 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-14 13:05:06.674 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-14 13:05:06.689 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-14 13:05:06.693 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-14 13:05:06.693 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-14 13:05:06.696 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-14 13:05:06.702 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-14 13:05:06.703 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-14 13:05:06.703 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-14 13:05:06.710 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-14 13:05:06.710 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-14 13:05:06.710 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-14 13:05:06.710 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-14 13:05:06.728 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-14 13:05:06.731 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-14 13:05:06.736 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-14 13:05:06.738 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-14 13:05:06.740 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-14 13:05:06.740 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-14 13:05:06.748 - Thread: 21 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-14 13:05:06.758 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-14 13:05:06.761 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-14 13:05:06.762 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-14 13:05:06.773 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-14 13:05:06.908 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-14 13:05:07.097 - Thread: 1 -> Deluxe Edition (573160) 2024-10-14 13:05:07.097 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-14 13:05:07.097 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-14 13:05:07.097 - Thread: 1 -> Style Pack (1084680) 2024-10-14 13:05:07.097 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-14 13:05:07.097 - Thread: 1 -> Frostbite (1241550) 2024-10-14 13:05:07.098 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-14 13:05:07.098 - Thread: 1 -> Wasteland (1374610) 2024-10-14 13:05:07.098 - Thread: 1 -> Warfare I. (1475830) 2024-10-14 13:05:07.098 - Thread: 1 -> Heavy Industry (1676100) 2024-10-14 13:05:07.098 - Thread: 1 -> Warfare II. (1783760) 2024-10-14 13:05:07.098 - Thread: 1 -> Automatons (1958640) 2024-10-14 13:05:07.157 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-14 13:05:07.168 - Thread: 1 -> Timer Frequency: 10000000 2024-10-14 13:05:07.168 - Thread: 1 -> Ticks per frame: 166667 2024-10-14 13:05:07.276 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-14 13:05:07.276 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-14 13:05:07.281 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-14 13:05:07.283 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-14 13:05:07.285 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-14 13:05:07.286 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-14 13:05:07.287 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-14 13:05:07.288 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-14 13:05:07.290 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-14 13:05:07.297 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-14 13:05:07.302 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-14 13:05:07.304 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-14 13:05:07.305 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-14 13:05:07.309 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-14 13:05:07.314 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-14 13:05:07.315 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-14 13:05:07.323 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-14 13:05:07.338 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-14 13:05:07.366 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-14 13:05:07.389 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-14 13:05:07.394 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-14 13:05:07.427 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-14 13:05:07.450 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-14 13:05:07.465 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-14 13:05:07.492 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-14 13:05:07.498 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-14 13:05:07.520 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-14 13:05:07.547 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-14 13:05:07.556 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 13:05:07.560 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-14 13:05:07.595 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-14 13:05:07.595 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-14 13:05:07.634 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-14 13:05:07.635 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-14 13:05:07.649 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-14 13:05:07.651 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-14 13:05:07.661 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-14 13:05:07.661 - Thread: 1 -> Flares Intensity: 1 2024-10-14 13:05:07.661 - Thread: 1 -> Field of view: 1.22173 2024-10-14 13:05:07.661 - Thread: 1 -> PostProcessingEnabled: True 2024-10-14 13:05:07.661 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-14 13:05:07.661 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-14 13:05:07.661 - Thread: 1 -> Render.DistanceFade: 1999 2024-10-14 13:05:07.661 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-14 13:05:07.661 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-14 13:05:07.661 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-14 13:05:07.661 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-14 13:05:07.661 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-14 13:05:07.670 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-14 13:05:07.671 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-14 13:05:07.733 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-14 13:05:07.799 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-14 13:05:07.801 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-14 13:05:07.806 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-14 13:05:07.806 - Thread: 1 -> Analytics session started: UserID = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) SessionID = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680) 2024-10-14 13:05:07.807 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:05:07.816 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-14 13:05:07.830 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-14 13:05:07.891 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-14 13:05:07.908 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-14 13:05:07.931 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-14 13:05:07.939 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-14 13:05:08.033 - Thread: 22 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-14 13:05:08.047 - Thread: 20 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-14 13:05:08.602 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-14 13:05:10.192 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 13:05:10.192 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 13:05:10.209 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 13:05:10.209 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 13:05:10.281 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-14 13:05:10.281 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-14 13:05:10.281 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-10-14 13:05:11.226 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:11.227 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:11.249 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:11.343 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:11.343 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:11.343 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:25.365 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-14 13:05:25.383 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-14 13:05:25.385 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-14 13:05:25.386 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-14 13:05:25.387 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-14 13:05:25.387 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-14 13:05:25.388 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-14 13:05:25.390 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-14 13:05:25.394 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-14 13:05:25.394 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-14 13:05:25.449 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:25.449 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:25.450 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:25.456 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:25.456 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:25.457 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:25.461 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:25.461 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:25.466 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:25.467 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:25.467 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:25.471 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:25.473 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-14 13:05:29.273 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:29.273 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:29.273 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:31.407 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:31.407 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:31.407 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:31.408 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:31.408 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:31.417 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:33.223 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:33.223 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:33.223 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:34.356 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:34.356 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:34.356 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:35.323 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:35.323 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:35.324 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:36.273 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:36.273 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:36.273 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:36.356 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:36.356 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:36.357 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:36.423 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:36.423 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:36.424 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:37.389 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:37.390 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:37.390 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:38.173 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:38.173 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:38.173 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:38.174 - Thread: 1 -> GUI Stats: Update 0.478348277777777, Draw 0.114092722222222 2024-10-14 13:05:39.389 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:39.389 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:39.390 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:40.889 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:40.889 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:40.890 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:40.973 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:40.973 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:40.973 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:41.039 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:41.040 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:41.040 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:44.440 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:44.440 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:44.440 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:44.441 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:44.441 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:44.450 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:46.273 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:46.273 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:46.274 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:46.274 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:46.274 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:46.284 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:48.123 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:48.123 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:48.124 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:48.889 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:48.889 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:48.890 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:49.539 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:49.539 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:49.540 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:49.640 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:49.640 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:49.640 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:51.190 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:51.190 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:51.190 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:51.191 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:51.191 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:51.201 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:52.756 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:05:52.756 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:05:52.757 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:05:59.401 - Thread: 1 -> Loading Sandbox world configuration file E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-10-14 13:05:59.405 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 13:05:59.466 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-10-14 13:06:06.768 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-14 13:06:06.983 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 13:06:06.984 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-14 13:06:07.298 - Thread: 1 -> Query successful. 2024-10-14 13:06:07.550 - Thread: 1 -> ModIo: Authentication started 2024-10-14 13:06:08.349 - Thread: 1 -> GUI Stats: Update 0.227691833333333, Draw 0.116653611111111 2024-10-14 13:06:08.599 - Thread: 1 -> Query successful. 2024-10-14 13:06:08.600 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-14 13:06:08.833 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 13:06:08.833 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 13:06:38.349 - Thread: 1 -> GUI Stats: Update 0.347851055555556, Draw 0.116242444444445 2024-10-14 13:07:08.350 - Thread: 1 -> GUI Stats: Update 0.319353999999999, Draw 0.109939555555555 2024-10-14 13:07:38.349 - Thread: 1 -> GUI Stats: Update 0.285449888888889, Draw 0.122546 2024-10-14 13:08:08.349 - Thread: 1 -> GUI Stats: Update 0.259273333333333, Draw 0.1152495 2024-10-14 13:08:21.633 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-14 13:08:21.633 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-14 13:08:38.349 - Thread: 1 -> GUI Stats: Update 0.249922833333333, Draw 0.173519333333333 2024-10-14 13:09:08.350 - Thread: 1 -> GUI Stats: Update 0.241913666666667, Draw 0.21056 2024-10-14 13:09:38.350 - Thread: 1 -> GUI Stats: Update 0.243971833333333, Draw 0.203938722222222 2024-10-14 13:09:48.783 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 13:09:50.882 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 13:09:50.882 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 13:10:00.299 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 13:10:01.333 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 13:10:01.333 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 13:10:07.817 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:10:08.350 - Thread: 1 -> GUI Stats: Update 0.281790833333333, Draw 0.173399611111111 2024-10-14 13:10:37.916 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 13:10:38.350 - Thread: 1 -> GUI Stats: Update 0.243816277777778, Draw 0.173845222222222 2024-10-14 13:10:38.866 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 13:10:38.866 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:08.350 - Thread: 1 -> GUI Stats: Update 0.236219444444445, Draw 0.162635333333333 2024-10-14 13:11:31.054 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 13:11:31.054 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 13:11:31.067 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 13:11:31.069 - Thread: 13 -> Downloading world mods - START 2024-10-14 13:11:31.251 - Thread: 1 -> Mod dependencies query successful 2024-10-14 13:11:31.433 - Thread: 1 -> Mod dependencies query successful 2024-10-14 13:11:31.435 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 13:11:31.618 - Thread: 1 -> Mod query successful 2024-10-14 13:11:31.622 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 13:11:31.622 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 13:11:31.622 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 13:11:31.622 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 13:11:31.622 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 13:11:31.624 - Thread: 13 -> Downloading world mods - END 2024-10-14 13:11:31.633 - Thread: 1 -> LoadSession() - End 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:31.651 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:31.667 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 13:11:31.667 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 13:11:31.667 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 13:11:31.871 - Thread: 1 -> RunLoadingAction - START 2024-10-14 13:11:31.876 - Thread: 1 -> Loading session: E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-10-14 13:11:32.001 - Thread: 1 -> GC Memory: 1,024,405,144 B 2024-10-14 13:11:32.008 - Thread: 1 -> Process Memory: 3,594,784,768 B 2024-10-14 13:11:32.009 - Thread: 1 -> Experimental mode: Yes 2024-10-14 13:11:32.009 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 13:11:32.009 - Thread: 1 -> Console compatibility: No 2024-10-14 13:11:32.541 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 13:11:34.834 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:34.834 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:34.834 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:34.843 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 13:11:34.845 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 13:11:34.847 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 13:11:34.847 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 13:11:34.940 - Thread: 1 -> Loading scenarios 2024-10-14 13:11:34.940 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 13:11:34.940 - Thread: 1 -> List of used mods (4) - START 2024-10-14 13:11:34.940 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 13:11:34.940 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 13:11:34.940 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 13:11:34.940 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 13:11:34.940 - Thread: 1 -> List of used mods - END 2024-10-14 13:11:34.980 - Thread: 1 -> Loading behaviors 2024-10-14 13:11:34.980 - Thread: 1 -> Loading ammo magazines 2024-10-14 13:11:34.982 - Thread: 1 -> Loading ammo definitions 2024-10-14 13:11:34.985 - Thread: 1 -> Loading animations 2024-10-14 13:11:34.986 - Thread: 1 -> Loading animations 2024-10-14 13:11:34.987 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:34.987 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:34.987 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:34.987 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:34.987 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:34.987 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:34.987 - Thread: 1 -> Loading category classes 2024-10-14 13:11:34.988 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 13:11:34.989 - Thread: 1 -> Loading blueprint classes 2024-10-14 13:11:34.989 - Thread: 1 -> Loading blueprint class entries 2024-10-14 13:11:34.990 - Thread: 1 -> Loading blueprint class entries 2024-10-14 13:11:34.990 - Thread: 1 -> Loading blueprints 2024-10-14 13:11:34.991 - Thread: 1 -> Loading blueprints 2024-10-14 13:11:34.991 - Thread: 1 -> Loading agent definitions 2024-10-14 13:11:34.992 - Thread: 1 -> Loading character definitions 2024-10-14 13:11:34.999 - Thread: 1 -> Loading character definitions 2024-10-14 13:11:34.999 - Thread: 1 -> Loading components 2024-10-14 13:11:35.000 - Thread: 1 -> Loading components 2024-10-14 13:11:35.000 - Thread: 1 -> Loading configuration 2024-10-14 13:11:35.001 - Thread: 1 -> Loading container types 2024-10-14 13:11:35.004 - Thread: 1 -> Loading Contract Types 2024-10-14 13:11:35.008 - Thread: 1 -> Loading gamepad controls 2024-10-14 13:11:35.008 - Thread: 1 -> Loading block positions 2024-10-14 13:11:35.010 - Thread: 1 -> Loading curve definitions 2024-10-14 13:11:35.011 - Thread: 1 -> Loading debris 2024-10-14 13:11:35.012 - Thread: 1 -> Loading environment items entries 2024-10-14 13:11:35.012 - Thread: 1 -> Loading decal global definitions 2024-10-14 13:11:35.012 - Thread: 1 -> Loading decal definitions 2024-10-14 13:11:35.013 - Thread: 1 -> Loading decal definitions 2024-10-14 13:11:35.013 - Thread: 1 -> Loading drone behaviors 2024-10-14 13:11:35.014 - Thread: 1 -> Loading edges 2024-10-14 13:11:35.015 - Thread: 1 -> Loading emissive color definitions 2024-10-14 13:11:35.017 - Thread: 1 -> Loading emissive color default states 2024-10-14 13:11:35.020 - Thread: 1 -> Loading animations 2024-10-14 13:11:35.020 - Thread: 1 -> Loading entity components 2024-10-14 13:11:35.034 - Thread: 1 -> Loading component containers 2024-10-14 13:11:35.042 - Thread: 1 -> Loading environment items entries 2024-10-14 13:11:35.044 - Thread: 1 -> Loading Faction Names 2024-10-14 13:11:35.044 - Thread: 1 -> Loading factions 2024-10-14 13:11:35.047 - Thread: 1 -> Loading flare definitions 2024-10-14 13:11:35.048 - Thread: 1 -> Loading DLC definitions 2024-10-14 13:11:35.056 - Thread: 1 -> Loading gas property definitions 2024-10-14 13:11:35.057 - Thread: 1 -> Loading event definitions 2024-10-14 13:11:35.058 - Thread: 1 -> Loading physical items 2024-10-14 13:11:35.068 - Thread: 1 -> Loading LCD texture categories 2024-10-14 13:11:35.069 - Thread: 1 -> Loading LCD texture categories 2024-10-14 13:11:35.069 - Thread: 1 -> Loading LCD texture categories 2024-10-14 13:11:35.069 - Thread: 1 -> Loading LCD texture categories 2024-10-14 13:11:35.069 - Thread: 1 -> Loading LCD texture categories 2024-10-14 13:11:35.069 - Thread: 1 -> Loading LCD texture categories 2024-10-14 13:11:35.069 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 13:11:35.069 - Thread: 1 -> Loading planet definition 2024-10-14 13:11:35.073 - Thread: 1 -> Loading physical items 2024-10-14 13:11:35.075 - Thread: 1 -> Loading physical items 2024-10-14 13:11:35.076 - Thread: 1 -> Loading physical material properties 2024-10-14 13:11:35.078 - Thread: 1 -> Loading pirate antennas 2024-10-14 13:11:35.078 - Thread: 1 -> Loading Quick starts 2024-10-14 13:11:35.078 - Thread: 1 -> Loading research blocks definitions 2024-10-14 13:11:35.079 - Thread: 1 -> Loading research groups definitions 2024-10-14 13:11:35.080 - Thread: 1 -> Loading resource distribution groups 2024-10-14 13:11:35.081 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 13:11:35.081 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 13:11:35.081 - Thread: 1 -> Loading ship sound groups 2024-10-14 13:11:35.088 - Thread: 1 -> Loading ship sound groups 2024-10-14 13:11:35.088 - Thread: 1 -> Loading sound categories 2024-10-14 13:11:35.090 - Thread: 1 -> Loading stat definitions 2024-10-14 13:11:35.090 - Thread: 1 -> Loading stories definition 2024-10-14 13:11:35.090 - Thread: 1 -> Loading Story Categories definition 2024-10-14 13:11:35.090 - Thread: 1 -> Loading gamepad controls 2024-10-14 13:11:35.091 - Thread: 1 -> Loading grid creators 2024-10-14 13:11:35.092 - Thread: 1 -> Loading transparent material properties 2024-10-14 13:11:35.092 - Thread: 1 -> Loading planet definition 2024-10-14 13:11:35.092 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 13:11:35.094 - Thread: 1 -> Loading voxel material definitions 2024-10-14 13:11:35.094 - Thread: 1 -> Loading voxel material definitions 2024-10-14 13:11:35.095 - Thread: 1 -> Loading voxel material definitions 2024-10-14 13:11:35.095 - Thread: 1 -> Loading voxel material definitions 2024-10-14 13:11:35.095 - Thread: 1 -> Loading Weather Effects 2024-10-14 13:11:35.097 - Thread: 1 -> Loading category classes 2024-10-14 13:11:35.099 - Thread: 1 -> Loading blueprint class entries 2024-10-14 13:11:35.099 - Thread: 1 -> Loading sound definitions 2024-10-14 13:11:35.100 - Thread: 1 -> Loading entity components 2024-10-14 13:11:35.100 - Thread: 1 -> Loading component containers 2024-10-14 13:11:35.100 - Thread: 1 -> Loading research blocks definitions 2024-10-14 13:11:35.100 - Thread: 1 -> Loading transparent material properties 2024-10-14 13:11:35.101 - Thread: 1 -> Loading transparent material properties 2024-10-14 13:11:35.101 - Thread: 1 -> Loading transparent material properties 2024-10-14 13:11:35.103 - Thread: 1 -> Audio effects definitions 2024-10-14 13:11:35.105 - Thread: 1 -> Loading environment items definitions 2024-10-14 13:11:35.106 - Thread: 1 -> Loading environment items definitions 2024-10-14 13:11:35.106 - Thread: 1 -> Loading physical material properties 2024-10-14 13:11:35.109 - Thread: 1 -> Loading particle effect definitions 2024-10-14 13:11:35.191 - Thread: 1 -> Loading particle effect definitions 2024-10-14 13:11:35.192 - Thread: 1 -> Loading environment item definitions 2024-10-14 13:11:35.194 - Thread: 1 -> Loading weapon definitions 2024-10-14 13:11:35.200 - Thread: 1 -> Loading particle effect definitions 2024-10-14 13:11:35.201 - Thread: 1 -> Loading weapon definitions 2024-10-14 13:11:35.203 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.240 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.246 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.246 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.246 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.247 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.247 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.247 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.248 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.271 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.273 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.275 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.275 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.278 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.279 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.279 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.280 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.280 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.281 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.281 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.282 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.283 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.284 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.284 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.285 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.285 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.288 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.291 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.291 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.291 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.293 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.293 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.294 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.295 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.295 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.296 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.297 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.300 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.301 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.301 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.303 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.303 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.304 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.304 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.305 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.306 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.307 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.308 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.309 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.309 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.316 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.318 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.320 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.321 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.322 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.324 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.325 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.325 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.327 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.327 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.330 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.330 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.332 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.332 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.333 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.334 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.336 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.336 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.339 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.339 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.341 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.342 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.344 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.345 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.347 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.348 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.350 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.350 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.353 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.354 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 13:11:35.355 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 13:11:35.355 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 13:11:35.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 13:11:35.360 - Thread: 1 -> Loading cube blocks 2024-10-14 13:11:35.360 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 13:11:35.360 - Thread: 1 -> Created block definitions 2024-10-14 13:11:35.360 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 13:11:35.362 - Thread: 1 -> Loading block variant groups 2024-10-14 13:11:35.378 - Thread: 1 -> Loading asteroid generators 2024-10-14 13:11:35.379 - Thread: 1 -> Loading drop containers 2024-10-14 13:11:35.380 - Thread: 1 -> Loading radial menu definitions 2024-10-14 13:11:35.390 - Thread: 1 -> Loading respawn ships 2024-10-14 13:11:35.391 - Thread: 1 -> Loading spawn groups 2024-10-14 13:11:35.396 - Thread: 1 -> Loading spawn groups 2024-10-14 13:11:35.396 - Thread: 1 -> Loading spawn groups 2024-10-14 13:11:35.396 - Thread: 1 -> Loading spawn groups 2024-10-14 13:11:35.396 - Thread: 1 -> Loading spawn groups 2024-10-14 13:11:35.396 - Thread: 1 -> Loading spawn groups 2024-10-14 13:11:35.396 - Thread: 1 -> Loading wheel speeds 2024-10-14 13:11:35.436 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 13:11:35.440 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 13:11:35.440 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 13:11:35.448 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 13:11:35.549 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.549 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.549 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 13:11:35.549 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 13:11:35.550 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 13:11:35.550 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 13:11:35.550 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 13:11:35.614 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 13:11:35.652 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 13:11:35.660 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.684 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.685 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.685 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.686 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.686 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.687 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.699 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 13:11:35.868 - Thread: 57 -> External debugger: listening... 2024-10-14 13:11:36.077 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 13:11:36.080 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 13:11:36.080 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 13:11:36.080 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 13:11:36.080 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 13:11:36.083 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 13:11:36.121 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 13:11:36.121 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 13:11:36.138 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 13:11:36.139 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 13:11:36.180 - Thread: 1 -> Compass: Did not find config in global storage 2024-10-14 13:11:36.180 - Thread: 1 -> Compass: Compass Started! 2024-10-14 13:11:36.180 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 13:11:36.432 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 13:11:36.433 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-10-14 13:11:36.433 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 13:11:36.433 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 13:11:36.433 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-10-14 13:11:36.433 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 13:11:36.433 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-10-14 13:11:36.433 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-10-14 13:11:36.433 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 13:11:36.433 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 13:11:36.433 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-10-14 13:11:36.433 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-10-14 13:11:36.437 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 13:11:36.437 - Thread: 18 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-10-14 13:11:39.366 - Thread: 18 -> Info: Planet generator name: Triton 2024-10-14 13:11:39.366 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-14 13:11:39.367 - Thread: 18 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 13:11:39.368 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 13:11:39.529 - Thread: 13 -> Info: Planet generator name: EarthLike 2024-10-14 13:11:39.529 - Thread: 13 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 13:11:39.534 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 13:11:39.534 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-10-14 13:11:39.707 - Thread: 14 -> Info: Planet generator name: Moon 2024-10-14 13:11:39.707 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 13:11:39.933 - Thread: 16 -> Info: Planet generator name: Europa 2024-10-14 13:11:39.933 - Thread: 16 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 13:11:40.476 - Thread: 17 -> Info: Planet generator name: Mars 2024-10-14 13:11:40.476 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 13:11:40.865 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-14 13:11:40.865 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 13:11:41.789 - Thread: 15 -> Info: Planet generator name: Pertam 2024-10-14 13:11:41.789 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 13:11:41.790 - Thread: 1 -> Entities loaded & initialized 2024-10-14 13:11:41.797 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-10-14 13:11:41.797 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-10-14 13:11:41.806 - Thread: 1 -> Can't find identity 0 2024-10-14 13:11:41.838 - Thread: 1 -> RequestRespawn 2024-10-14 13:11:42.051 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 13:11:42.051 - Thread: 1 -> Name = Star System 2024-10-14 13:05 2024-10-14 13:11:42.051 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 13:11:42.051 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-10-14 13:11:42.051 - Thread: 1 -> Password = 2024-10-14 13:11:42.051 - Thread: 1 -> CurrentPath = E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-10-14 13:11:42.051 - Thread: 1 -> WorkshopId = 2024-10-14 13:11:42.051 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-10-14 13:11:42.051 - Thread: 1 -> ThumbPath = E:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-10-14 13:11:42.055 - Thread: 1 -> Settings: 2024-10-14 13:11:42.055 - Thread: 1 -> GameMode = Survival 2024-10-14 13:11:42.055 - Thread: 1 -> MaxPlayers = 16 2024-10-14 13:11:42.055 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 13:11:42.055 - Thread: 1 -> TotalPCU = 0 2024-10-14 13:11:42.055 - Thread: 1 -> PiratePCU = 25000 2024-10-14 13:11:42.055 - Thread: 1 -> AutoHealing = True 2024-10-14 13:11:42.055 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 13:11:42.055 - Thread: 1 -> ThrusterDamage = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableSpectator = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 13:11:42.055 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 13:11:42.055 - Thread: 1 -> MaxGridSize = 0 2024-10-14 13:11:42.055 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 13:11:42.055 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 13:11:42.055 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 13:11:42.055 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 13:11:42.055 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 13:11:42.055 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 13:11:42.055 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 13:11:42.055 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 13:11:42.055 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 13:11:42.055 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 13:11:42.055 - Thread: 1 -> ClientCanSave = False 2024-10-14 13:11:42.055 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 13:11:42.055 - Thread: 1 -> PermanentDeath = False 2024-10-14 13:11:42.055 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableScripts = False 2024-10-14 13:11:42.055 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 13:11:42.055 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 13:11:42.055 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 13:11:42.055 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 13:11:42.055 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 13:11:42.055 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 13:11:42.055 - Thread: 1 -> ViewDistance = 20000 2024-10-14 13:11:42.055 - Thread: 1 -> Voxel destruction = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 13:11:42.055 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 13:11:42.055 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 13:11:42.055 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 13:11:42.055 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 13:11:42.055 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 13:11:42.055 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 13:11:42.055 - Thread: 1 -> SyncDistance = 3000 2024-10-14 13:11:42.055 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 13:11:42.055 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 13:11:42.055 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 13:11:42.055 - Thread: 1 -> MaxPlanets = 99 2024-10-14 13:11:42.055 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 13:11:42.055 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 13:11:42.055 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 13:11:42.055 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 13:11:42.055 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 13:11:42.055 - Thread: 1 -> ResetOwnership = False 2024-10-14 13:11:42.055 - Thread: 1 -> RealisticSound = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableSaving = True 2024-10-14 13:11:42.055 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 13:11:42.055 - Thread: 1 -> EnableToolShake = True 2024-10-14 13:11:42.055 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 13:11:42.055 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 13:11:42.055 - Thread: 1 -> UseConsolePCU = False 2024-10-14 13:11:42.055 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 13:11:42.055 - Thread: 1 -> FamilySharing = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 13:11:42.055 - Thread: 1 -> SuppressedWarnings = 2024-10-14 13:11:42.055 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 13:11:42.055 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 13:11:42.055 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 13:11:42.055 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 13:11:42.055 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 13:11:42.055 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 13:11:42.055 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 13:11:42.055 - Thread: 1 -> WeatherSystem = True 2024-10-14 13:11:42.055 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 13:11:42.055 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 13:11:42.055 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 13:11:42.055 - Thread: 1 -> EnableEconomy = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableSupergridding = False 2024-10-14 13:11:42.055 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 13:11:42.055 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 13:11:42.055 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 13:11:42.055 - Thread: 1 -> EnableResearch = True 2024-10-14 13:11:42.055 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 13:11:42.055 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 13:11:42.055 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 13:11:42.055 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 13:11:42.055 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 13:11:42.055 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 13:11:42.055 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 13:11:42.055 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 13:11:42.055 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 13:11:42.055 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 13:11:42.055 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 13:11:42.056 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 13:11:42.056 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 13:11:42.056 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnableScripterRole = False 2024-10-14 13:11:42.056 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 13:11:42.056 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 13:11:42.056 - Thread: 1 -> EnableSpiders = False 2024-10-14 13:11:42.056 - Thread: 1 -> EnableWolfs = False 2024-10-14 13:11:42.056 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 13:11:42.056 - Thread: 1 -> EnableDrones = True 2024-10-14 13:11:42.056 - Thread: 1 -> MaxDrones = 5 2024-10-14 13:11:42.056 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 13:11:42.056 - Thread: 1 -> SpawnWithTools = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnableJetpack = True 2024-10-14 13:11:42.056 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 13:11:42.056 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 13:11:42.056 - Thread: 1 -> CanJoinRunning = False 2024-10-14 13:11:42.056 - Thread: 1 -> Scenario = False 2024-10-14 13:11:42.056 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 13:11:42.056 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnableSunRotation = True 2024-10-14 13:11:42.056 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 13:11:42.056 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnableEncounters = True 2024-10-14 13:11:42.056 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnableOxygen = True 2024-10-14 13:11:42.056 - Thread: 1 -> ExperimentalMode = True 2024-10-14 13:11:42.056 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 13:11:42.056 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 13:11:42.056 - Thread: 1 -> EnableRecoil = True 2024-10-14 13:11:42.056 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 13:11:42.056 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 13:11:42.056 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 13:11:42.056 - Thread: 1 -> ScrapEnabled = True 2024-10-14 13:11:42.056 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 13:11:42.056 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 13:11:42.251 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-14 13:11:42.251 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-14 13:11:42.264 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-14 13:11:42.266 - Thread: 23 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-14 13:11:42.481 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 13:11:42.486 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 13:11:42.500 - Thread: 1 -> Session loaded 2024-10-14 13:11:42.500 - Thread: 1 -> RunLoadingAction - END 2024-10-14 13:11:42.501 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 13:11:42.501 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 13:11:42.501 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 13:11:42.501 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 13:11:42.501 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 13:11:42.510 - Thread: 1 -> Updating continues. 2024-10-14 13:11:42.581 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 13:11:42.657 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-10-14 13:11:42.673 - Thread: 1 -> GC Memory: 1860.762 / 1860.762 MB 2024-10-14 13:11:42.944 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:11:42.955 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3322.294,7857.203,1,0,1865.423,5329.145,0,0,0,9.672735,5.953353,0,44048,8.333239,0,16.66667,0.8060521,0.4961071,100,3833877670,1865.423,0,0,-1 2024-10-14 13:11:42.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:11:42.956 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,860,91,5,121,70,849,3656,995,0,0,66,1116,0,661,15,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-10-14 13:11:42.957 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-10-14 13:11:43.016 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:43.016 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:43.366 - Thread: 1 -> Loading duration: 11.6991793 2024-10-14 13:11:43.465 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 13:11:43.465 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 13:11:43.469 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 13:11:48.216 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:11:48.216 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:11:48.217 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:11:48.452 - Thread: 1 -> Saving world - START 2024-10-14 13:11:48.452 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:11:48.452 - Thread: 1 -> Before snapshot.: GC Memory: 3,016 B 2024-10-14 13:11:48.472 - Thread: 1 -> After snapshot.: GC Memory: 3,012 B 2024-10-14 13:11:48.475 - Thread: 1 -> Directory cleanup: GC Memory: 3,012 B 2024-10-14 13:11:48.475 - Thread: 1 -> Saving world - END 2024-10-14 13:11:48.478 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:11:48.479 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:11:48.597 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:11:48.613 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:11:49.532 - Thread: 1 -> GUI Stats: Update 6.1720705, Draw 0.307541666666666 2024-10-14 13:12:07.520 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-14 13:12:07.549 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 13:12:07.549 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 13:12:07.550 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 13:12:07.550 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 13:12:07.551 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 13:12:08.391 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-14 13:12:09.733 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-10-14 13:12:09.733 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-10-14 13:12:12.684 - Thread: 1 -> GC Memory: 4918.779 / 4918.779 MB 2024-10-14 13:12:20.584 - Thread: 1 -> GUI Stats: Update 0.198143666666667, Draw 0.372556888888889 2024-10-14 13:12:42.700 - Thread: 1 -> GC Memory: 5009.044 / 5009.044 MB 2024-10-14 13:12:44.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:12:44.133 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,7.287917,36.10474,1,0,5009.363,13284.05,5851,-5851,2,16.68212,35.63229,0.01009234,40553,8.33325,0,16.66667,1.390162,2.969328,100,8101722392,5009.363,0,0,-1 2024-10-14 13:12:44.133 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:12:44.133 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,861,91,813,1004,78,849,7726,4102,0,0,111,5107,0,1990,15,0,70,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:12:47.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:12:50.764 - Thread: 1 -> GUI Stats: Update 0.199969722222222, Draw 0.279087944444445 2024-10-14 13:12:52.946 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2024-10-14 13:12:58.480 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - START 2024-10-14 13:12:58.480 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - END 2024-10-14 13:13:00.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:13:00.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:13:12.714 - Thread: 1 -> GC Memory: 5035.864 / 5035.864 MB 2024-10-14 13:13:20.667 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:13:20.765 - Thread: 1 -> GUI Stats: Update 0.1883085, Draw 0.268640166666666 2024-10-14 13:13:21.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:13:21.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:13:27.847 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:13:30.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:13:30.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:13:34.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:13:36.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:13:36.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:13:42.714 - Thread: 1 -> GC Memory: 1470.526 / 1470.526 MB 2024-10-14 13:13:43.080 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:13:43.080 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:13:43.081 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:13:44.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:13:44.330 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,9.481425,55.47107,1,0,1466.781,12374.3,5851,-5851,2,19.30455,46.60397,0.01095891,41572,8.333225,0,16.66667,1.608692,3.883614,100,8139433658,1466.781,0,0,-1 2024-10-14 13:13:44.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:13:44.330 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,861,91,832,1023,78,849,7762,4119,0,0,109,5143,0,2009,15,0,70,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:13:47.280 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:13:47.280 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:13:47.281 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:13:48.446 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:13:48.446 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:13:48.447 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:13:50.765 - Thread: 1 -> GUI Stats: Update 0.198117722222222, Draw 0.295322555555556 2024-10-14 13:14:00.130 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 13:14:12.731 - Thread: 1 -> GC Memory: 1544.391 / 1544.391 MB 2024-10-14 13:14:20.765 - Thread: 1 -> GUI Stats: Update 0.313839, Draw 0.275082777777778 2024-10-14 13:14:42.748 - Thread: 1 -> GC Memory: 1579.69 / 1579.69 MB 2024-10-14 13:14:44.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:14:44.347 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.278602,46.70662,1,0,1581.007,13381.84,5851,-5851,2,15.78133,49.44017,0.014679,41515,8.333241,0,16.66667,1.315096,4.119968,100,8989192808,1581.007,0,0,-1 2024-10-14 13:14:44.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:14:44.347 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1815,78,849,8572,4135,0,0,109,5951,0,2025,15,0,70,15,384,54,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:14:50.764 - Thread: 1 -> GUI Stats: Update 0.195162944444444, Draw 0.2562 2024-10-14 13:15:07.831 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:15:12.765 - Thread: 1 -> GC Memory: 1477.351 / 1477.351 MB 2024-10-14 13:15:20.764 - Thread: 1 -> GUI Stats: Update 0.205203555555556, Draw 0.252909666666666 2024-10-14 13:15:42.765 - Thread: 1 -> GC Memory: 1478.968 / 1478.968 MB 2024-10-14 13:15:44.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:15:44.363 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,8.307247,43.2287,1,0,1480.191,13415,5851,-5851,2,15.65056,37.16858,0.01239747,41484,8.33328,0,16.66667,1.304205,3.097362,100,8994261484,1480.191,0,0,-1 2024-10-14 13:15:44.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:15:44.363 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1815,78,849,8577,4137,0,0,111,5953,0,2025,15,0,73,15,384,54,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:15:50.765 - Thread: 1 -> GUI Stats: Update 0.176899333333333, Draw 0.243871944444444 2024-10-14 13:16:12.765 - Thread: 1 -> GC Memory: 1477.943 / 1477.943 MB 2024-10-14 13:16:20.764 - Thread: 1 -> GUI Stats: Update 0.177701611111111, Draw 0.238985166666667 2024-10-14 13:16:31.881 - Thread: 1 -> Autosave initiated 2024-10-14 13:16:31.881 - Thread: 1 -> Character state: True 2024-10-14 13:16:31.881 - Thread: 1 -> IsServer: True 2024-10-14 13:16:31.881 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:16:31.881 - Thread: 1 -> Autosave 2024-10-14 13:16:31.881 - Thread: 1 -> Saving world - START 2024-10-14 13:16:31.881 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:16:31.881 - Thread: 1 -> Before snapshot.: GC Memory: 1,481 B 2024-10-14 13:16:31.924 - Thread: 1 -> After snapshot.: GC Memory: 1,477 B 2024-10-14 13:16:31.926 - Thread: 1 -> Directory cleanup: GC Memory: 1,477 B 2024-10-14 13:16:31.926 - Thread: 1 -> Saving world - END 2024-10-14 13:16:31.936 - Thread: 14 -> Session snapshot save - START 2024-10-14 13:16:31.937 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 13:16:32.135 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:16:32.152 - Thread: 14 -> Session snapshot save - END 2024-10-14 13:16:42.765 - Thread: 1 -> GC Memory: 1486.841 / 1486.841 MB 2024-10-14 13:16:44.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:16:44.380 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,8.421803,40.79401,1,0,1488.597,13421.23,5851,-5851,2,14.45411,34.67655,0.01048157,41506,8.333254,0,16.66667,1.204498,2.889685,100,8994272568,1488.597,0,0,-1 2024-10-14 13:16:44.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:16:44.380 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1815,78,849,8577,4137,0,0,111,5953,0,2025,15,0,73,15,384,54,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:16:50.765 - Thread: 1 -> GUI Stats: Update 0.174263166666667, Draw 0.242030888888889 2024-10-14 13:17:12.781 - Thread: 1 -> GC Memory: 1488.669 / 1488.669 MB 2024-10-14 13:17:20.765 - Thread: 1 -> GUI Stats: Update 0.174841111111111, Draw 0.242303277777778 2024-10-14 13:17:36.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:17:42.781 - Thread: 1 -> GC Memory: 1477.227 / 1477.227 MB 2024-10-14 13:17:44.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:17:44.397 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,8.875142,50.45396,1,0,1479.147,13422.15,5851,-5851,2,17.56096,44.88496,0.01058256,41471,8.333243,0,16.66667,1.463397,3.740373,100,9023255092,1479.147,0,0,-1 2024-10-14 13:17:44.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:17:44.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1814,78,849,8605,4167,0,0,125,5982,0,2025,31,0,72,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:17:50.765 - Thread: 1 -> GUI Stats: Update 0.189277277777778, Draw 0.2775375 2024-10-14 13:18:12.782 - Thread: 1 -> GC Memory: 1479.917 / 1479.917 MB 2024-10-14 13:18:20.765 - Thread: 1 -> GUI Stats: Update 0.202583666666667, Draw 0.301860555555556 2024-10-14 13:18:42.798 - Thread: 1 -> GC Memory: 1480.334 / 1480.334 MB 2024-10-14 13:18:44.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:18:44.414 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,9.008603,47.01469,1,0,1481.761,13421.37,5851,-5851,2,16.83302,46.48435,0.01088717,41507,8.333234,0,16.66667,1.402735,3.873649,100,9023653700,1481.761,0,0,-1 2024-10-14 13:18:44.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:18:44.414 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1814,78,849,8605,4167,0,0,125,5982,0,2025,31,0,72,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:18:50.765 - Thread: 1 -> GUI Stats: Update 0.205067611111111, Draw 0.314756666666666 2024-10-14 13:18:53.714 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:18:53.714 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:19:12.798 - Thread: 1 -> GC Memory: 1483.597 / 1483.597 MB 2024-10-14 13:19:20.766 - Thread: 1 -> GUI Stats: Update 0.180561166666666, Draw 0.259408888888889 2024-10-14 13:19:42.798 - Thread: 1 -> GC Memory: 1475.682 / 1475.682 MB 2024-10-14 13:19:44.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:19:44.431 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,8.616619,48.86168,1,0,1476.673,13421.13,5851,-5851,2,17.01132,64.34769,0.009376291,41497,8.333237,0,16.66667,1.417594,5.362245,100,8992463094,1476.673,0,0,-1 2024-10-14 13:19:44.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:19:44.431 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1815,78,849,8575,4136,0,0,109,5951,0,2025,15,0,73,15,384,54,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:19:50.765 - Thread: 1 -> GUI Stats: Update 0.176049888888889, Draw 0.248861277777778 2024-10-14 13:20:02.080 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:20:07.832 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:20:12.815 - Thread: 1 -> GC Memory: 1478.257 / 1478.257 MB 2024-10-14 13:20:20.765 - Thread: 1 -> GUI Stats: Update 0.198336166666666, Draw 0.294743944444444 2024-10-14 13:20:40.614 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:20:40.614 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:20:42.815 - Thread: 1 -> GC Memory: 1492.806 / 1492.806 MB 2024-10-14 13:20:44.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:20:44.447 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,8.338106,55.7474,1,0,1495.003,13435.52,5851,-5851,2,19.38403,52.88101,0.009039799,41497,8.333261,0,16.66667,1.615321,4.406712,100,9007888694,1495.003,0,0,-1 2024-10-14 13:20:44.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:20:44.447 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1816,78,849,8590,4149,0,0,109,5966,0,2039,15,0,73,15,384,55,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:20:50.765 - Thread: 1 -> GUI Stats: Update 0.214885722222222, Draw 0.295630055555556 2024-10-14 13:21:12.816 - Thread: 1 -> GC Memory: 1495.753 / 1495.753 MB 2024-10-14 13:21:20.765 - Thread: 1 -> GUI Stats: Update 0.175672222222222, Draw 0.247352555555556 2024-10-14 13:21:31.882 - Thread: 1 -> Autosave initiated 2024-10-14 13:21:31.882 - Thread: 1 -> Character state: True 2024-10-14 13:21:31.882 - Thread: 1 -> IsServer: True 2024-10-14 13:21:31.882 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:21:31.882 - Thread: 1 -> Autosave 2024-10-14 13:21:31.882 - Thread: 1 -> Saving world - START 2024-10-14 13:21:31.882 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:21:31.882 - Thread: 1 -> Before snapshot.: GC Memory: 1,477 B 2024-10-14 13:21:31.885 - Thread: 1 -> After snapshot.: GC Memory: 1,479 B 2024-10-14 13:21:31.886 - Thread: 1 -> Directory cleanup: GC Memory: 1,479 B 2024-10-14 13:21:31.887 - Thread: 1 -> Saving world - END 2024-10-14 13:21:31.904 - Thread: 14 -> Session snapshot save - START 2024-10-14 13:21:31.904 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 13:21:31.952 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:21:31.970 - Thread: 14 -> Session snapshot save - END 2024-10-14 13:21:36.027 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-14 13:21:36.029 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:21:36.029 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:21:36.029 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:21:36.030 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:21:39.597 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-14 13:21:39.597 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-14 13:21:41.798 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-14 13:21:42.832 - Thread: 1 -> GC Memory: 1496.15 / 1496.15 MB 2024-10-14 13:21:44.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:21:44.465 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,9.213377,46.13865,1,0,1501.867,13447.58,5851,-5851,2,16.27602,51.56776,0.00945019,41525,8.333257,0,16.66667,1.356322,4.297274,100,9011383358,1501.867,0,0,-1 2024-10-14 13:21:44.465 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:21:44.465 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1623,1815,78,849,8593,4153,0,0,109,5969,0,2043,15,0,73,15,384,54,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:21:49.448 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-14 13:21:49.448 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-14 13:21:50.765 - Thread: 1 -> GUI Stats: Update 0.200885444444445, Draw 0.258911444444445 2024-10-14 13:21:51.597 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-14 13:21:52.980 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-14 13:21:52.981 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-14 13:22:07.634 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:22:07.634 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:22:07.635 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:22:07.635 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:22:07.635 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:22:12.601 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:22:12.601 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:22:12.602 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:22:12.832 - Thread: 1 -> GC Memory: 1511.781 / 1511.781 MB 2024-10-14 13:22:20.766 - Thread: 1 -> GUI Stats: Update 0.192584333333333, Draw 0.270011111111111 2024-10-14 13:22:36.016 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:22:40.948 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:22:42.849 - Thread: 1 -> GC Memory: 1522.382 / 1522.382 MB 2024-10-14 13:22:44.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:22:44.481 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,10.52507,43.64724,1,0,1519.232,13549.34,5851,-5851,2,17.84043,36.51126,0.009285179,41489,8.333261,0,16.66667,1.486689,3.042579,100,9114369986,1519.232,0,0,-1 2024-10-14 13:22:44.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:22:44.481 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1686,1878,78,849,8692,4187,0,0,127,6065,0,2043,31,0,75,15,384,54,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:22:45.832 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:22:50.766 - Thread: 1 -> GUI Stats: Update 0.199721611111111, Draw 0.277113722222222 2024-10-14 13:22:56.182 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:22:56.182 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:22:56.182 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:22:56.183 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:23:12.865 - Thread: 1 -> GC Memory: 1480.455 / 1480.455 MB 2024-10-14 13:23:20.766 - Thread: 1 -> GUI Stats: Update 0.180711777777778, Draw 0.276243166666666 2024-10-14 13:23:42.882 - Thread: 1 -> GC Memory: 1483.396 / 1483.396 MB 2024-10-14 13:23:43.415 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:23:44.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:23:44.498 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,9.831615,53.70959,1,0,1482.45,13420.59,5851,-5851,2,20.78799,49.94252,0.008870772,41624,8.333261,0,16.66667,1.732318,4.16184,100,9111732354,1482.45,0,0,-1 2024-10-14 13:23:44.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:23:44.498 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1686,1877,78,849,8689,4185,0,0,125,6063,0,2043,31,0,75,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:23:50.765 - Thread: 1 -> GUI Stats: Update 0.1887755, Draw 0.286757944444444 2024-10-14 13:24:12.348 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:24:12.348 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:24:12.882 - Thread: 1 -> GC Memory: 1487.584 / 1487.584 MB 2024-10-14 13:24:15.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:24:15.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:24:15.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:24:15.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:24:15.463 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:24:20.865 - Thread: 1 -> GUI Stats: Update 0.224299444444444, Draw 0.329946944444445 2024-10-14 13:24:20.980 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:24:20.980 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:24:31.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:24:31.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:24:31.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:24:31.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:24:31.217 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:24:42.898 - Thread: 1 -> GC Memory: 1585.322 / 1585.322 MB 2024-10-14 13:24:44.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:24:44.613 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,9.578936,44.45132,1,0,1588.303,13506.36,5851,-5851,2,16.75727,30.92908,0.008933492,41638,8.333261,0,16.66667,1.396427,2.577401,100,9173454364,1588.303,0,0,-1 2024-10-14 13:24:44.613 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:24:44.613 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1686,1877,78,849,8748,4244,0,0,111,6122,0,2132,15,0,75,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:24:50.865 - Thread: 1 -> GUI Stats: Update 0.221365666666667, Draw 0.379573055555556 2024-10-14 13:25:04.730 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:25:04.730 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:25:07.848 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:25:12.915 - Thread: 1 -> GC Memory: 1476.904 / 1476.904 MB 2024-10-14 13:25:20.865 - Thread: 1 -> GUI Stats: Update 0.204384, Draw 0.316487000000001 2024-10-14 13:25:25.771 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:25:27.381 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:25:33.581 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:25:35.964 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:25:35.965 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:25:35.965 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:25:35.965 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:25:42.931 - Thread: 1 -> GC Memory: 1486.836 / 1486.836 MB 2024-10-14 13:25:44.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:25:44.630 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,8.671485,80.6751,1,0,1488.469,13515.11,5851,-5851,2,27.24131,61.1198,0.009582593,41630,8.333252,0,16.66667,2.270087,5.093267,100,9185683824,1488.469,0,0,-1 2024-10-14 13:25:44.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:25:44.630 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,863,91,1686,1887,78,849,8760,4242,0,0,109,6129,0,2132,15,0,78,15,384,62,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:25:50.865 - Thread: 1 -> GUI Stats: Update 0.179059944444444, Draw 0.276319166666666 2024-10-14 13:25:51.165 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:25:51.166 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:25:51.166 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:25:51.166 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:25:56.181 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:25:56.181 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:25:56.181 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:26:12.948 - Thread: 1 -> GC Memory: 1495.9 / 1495.9 MB 2024-10-14 13:26:20.865 - Thread: 1 -> GUI Stats: Update 0.178430222222222, Draw 0.271146444444445 2024-10-14 13:26:31.898 - Thread: 1 -> Autosave initiated 2024-10-14 13:26:31.898 - Thread: 1 -> Character state: True 2024-10-14 13:26:31.898 - Thread: 1 -> IsServer: True 2024-10-14 13:26:31.898 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:26:31.898 - Thread: 1 -> Autosave 2024-10-14 13:26:31.898 - Thread: 1 -> Saving world - START 2024-10-14 13:26:31.898 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:26:31.898 - Thread: 1 -> Before snapshot.: GC Memory: 1,503 B 2024-10-14 13:26:31.901 - Thread: 1 -> After snapshot.: GC Memory: 1,505 B 2024-10-14 13:26:31.904 - Thread: 1 -> Directory cleanup: GC Memory: 1,505 B 2024-10-14 13:26:31.904 - Thread: 1 -> Saving world - END 2024-10-14 13:26:31.917 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:26:31.917 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:26:31.973 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:26:31.988 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:26:38.980 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:26:38.980 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:26:38.981 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:26:42.948 - Thread: 1 -> GC Memory: 1514.868 / 1514.868 MB 2024-10-14 13:26:44.436 - Thread: 1 -> Global Encounter - spawning voxel - 1196195069169370141 GE_Voxel_-210519794_1179512726_0 many2_small_asteroids 2024-10-14 13:26:44.438 - Thread: 1 -> Global Encounter - spawning voxel - 1196195069169370141 GE_Voxel_-210519794_1767953180_1 many_small_asteroids 2024-10-14 13:26:44.438 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\GE_StorageFacility.vx2' 2024-10-14 13:26:44.440 - Thread: 1 -> Global Encounter - spawning voxel - 1196195069169370141 GE_Voxel_-210519794_453200943_2 GE_StorageFacility 2024-10-14 13:26:44.441 - Thread: 1 -> Global Encounter - spawning grids - 1196195069169370141 GE_StorageFacilityA 2024-10-14 13:26:44.481 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:26:44.495 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 13:26:44.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:26:44.647 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,18.54304,54.34328,1,0,1541.251,13526.21,6889,-6831,18,23.19201,50.68642,0.009078334,41606,8.333261,0,16.66667,1.93265,4.223832,100,9207305416,1541.251,0,0,-1 2024-10-14 13:26:44.647 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:26:44.647 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,91,1687,1878,78,849,8780,4274,0,0,125,6152,0,2132,31,0,76,15,384,53,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:26:45.147 - Thread: 1 -> Global Encounter - spawning grids - 1196195069169370141 HighProfileEscort 2024-10-14 13:26:46.589 - Thread: 1 -> Global Encounter - spawning grids - 1196195069169370141 GE_Debris_Ambush 2024-10-14 13:26:47.607 - Thread: 1 -> Global Encounter - spawning grids - 1196195069169370141 GE_Debris_Ambush 2024-10-14 13:26:48.622 - Thread: 1 -> Global Encounter - spawning voxel - 1196195069169370141 GE_Voxel_-210519794_-1555549687_0 many2_small_asteroids 2024-10-14 13:26:48.623 - Thread: 1 -> Global Encounter - spawning grids - 1196195069169370141 GE_Debris_Tubes 2024-10-14 13:26:49.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:26:50.259 - Thread: 1 -> Info: Trash collector removed grid '87474348716883225:GE_TubeLid' with entity id '98196312827438126' 2024-10-14 13:26:50.260 - Thread: 14 -> Entity Grid_D_Large_4 {15CDD06B855242E} is closed. 2024-10-14 13:26:50.307 - Thread: 1 -> Info: Trash collector removed grid '74223161845186130:GE_TubeLid' with entity id '128200195199375407' 2024-10-14 13:26:50.307 - Thread: 15 -> Entity Grid_D_Large_4 {1C77565F6FE982F} is closed. 2024-10-14 13:26:51.366 - Thread: 1 -> GUI Stats: Update 0.212200166666667, Draw 0.331647722222223 2024-10-14 13:26:54.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:26:54.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:26:54.906 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:26:54.923 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 13:26:55.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:26:56.689 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:26:56.689 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:26:59.655 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:27:03.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:27:03.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:27:03.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:27:04.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:27:04.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:27:04.906 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:27:04.907 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 13:27:12.956 - Thread: 1 -> GC Memory: 3557.524 / 3557.524 MB 2024-10-14 13:27:13.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:27:14.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:27:14.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:27:14.906 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:27:14.908 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 13:27:14.908 - Thread: 1 -> Next activation in 00:21:37.6109964 2024-10-14 13:27:21.290 - Thread: 1 -> GUI Stats: Update 0.203843333333333, Draw 0.322026555555556 2024-10-14 13:27:42.956 - Thread: 1 -> GC Memory: 3569.187 / 3569.187 MB 2024-10-14 13:27:45.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:27:45.089 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,8.798527,46.22985,1,0,3568.043,21113.54,17370,-16100,42,19.40601,45.97636,0.01801038,39280,8.333228,0,16.66667,1.617147,3.831315,100,16786354806,3568.043,0,0,-1 2024-10-14 13:27:45.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:27:45.090 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,91,1932,2178,78,849,16008,11202,0,0,125,13380,0,9060,31,0,76,15,384,55,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:27:49.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:27:51.291 - Thread: 1 -> GUI Stats: Update 0.104762833333333, Draw 0.288386166666667 2024-10-14 13:28:10.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:28:10.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:28:11.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:28:12.957 - Thread: 1 -> GC Memory: 3578.18 / 3578.18 MB 2024-10-14 13:28:18.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:28:18.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:28:21.291 - Thread: 1 -> GUI Stats: Update 0.139609833333333, Draw 0.294256833333333 2024-10-14 13:28:24.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:28:25.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:28:25.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:28:31.623 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-14 13:28:41.938 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-14 13:28:41.939 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-14 13:28:42.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:28:42.957 - Thread: 1 -> GC Memory: 1645.993 / 1645.993 MB 2024-10-14 13:28:45.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:28:45.106 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,10.12561,49.51427,1,0,1645.092,21120.5,17370,-16100,42,18.54393,40.86354,0.009054429,39295,8.333226,0,16.66667,1.545308,3.405251,100,16786354806,1645.092,0,0,-1 2024-10-14 13:28:45.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:28:45.106 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,91,1932,2178,78,849,16008,11202,0,0,125,13380,0,9060,31,0,76,15,384,55,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:28:50.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:28:50.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:28:51.290 - Thread: 1 -> GUI Stats: Update 0.213014722222222, Draw 0.303725222222222 2024-10-14 13:29:12.290 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:29:12.348 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:29:12.348 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:29:12.349 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:29:12.973 - Thread: 1 -> GC Memory: 1648.307 / 1648.307 MB 2024-10-14 13:29:17.307 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:29:17.307 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:29:17.308 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:29:21.290 - Thread: 1 -> GUI Stats: Update 0.176742555555555, Draw 0.325288333333333 2024-10-14 13:29:37.343 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:29:42.973 - Thread: 1 -> GC Memory: 1653.58 / 1653.58 MB 2024-10-14 13:29:43.307 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:29:45.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:29:45.123 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,10.9019,53.66328,1,0,1651.744,21125.33,17370,-16100,42,19.20263,33.65379,0.009044666,39296,8.33323,0,16.66667,1.600199,2.804448,100,16751514376,1651.744,0,0,-1 2024-10-14 13:29:45.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:29:45.123 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,91,1932,2178,78,849,15975,11173,0,0,111,13351,0,9060,15,0,72,15,384,56,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:29:51.290 - Thread: 1 -> GUI Stats: Update 0.184030444444445, Draw 0.287836222222222 2024-10-14 13:29:56.074 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:29:56.074 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:29:56.074 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:29:56.075 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:30:01.091 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:30:01.092 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:30:01.092 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:30:07.857 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:30:12.974 - Thread: 1 -> GC Memory: 1658.37 / 1658.37 MB 2024-10-14 13:30:21.291 - Thread: 1 -> GUI Stats: Update 0.183077722222222, Draw 0.269662111111111 2024-10-14 13:30:42.974 - Thread: 1 -> GC Memory: 1650.218 / 1650.218 MB 2024-10-14 13:30:45.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:30:45.139 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,10.60927,59.51756,1,0,1649.113,21127.27,17370,-16100,42,19.96297,59.0252,0.008008752,39318,8.333239,0,16.66667,1.663562,4.918711,100,16750292214,1649.113,0,0,-1 2024-10-14 13:30:45.139 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:30:45.139 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,91,1932,2179,78,849,15974,11171,0,0,109,13350,0,9060,15,0,73,15,384,56,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:30:47.726 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P22_FrozenColonyShip' at 'EarthLike' 2024-10-14 13:30:47.727 - Thread: 1 -> Debug: Planet does not match 2024-10-14 13:30:47.727 - Thread: 1 -> Debug: Voxel material 'Grass' is not allowed 2024-10-14 13:30:47.727 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling 2024-10-14 13:30:47.733 - Thread: 1 -> Info: Prefab spawn scheduled for surface position: X:53215.9140625 Y:25041.583984375 Z:16438.537109375 2024-10-14 13:30:47.894 - Thread: 1 -> Info: Installation 'P13_PirateRelayPost' spawned, remaining PCU: 17554 2024-10-14 13:30:51.291 - Thread: 1 -> GUI Stats: Update 0.191401777777778, Draw 0.289860888888889 2024-10-14 13:30:56.958 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:31:01.027 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:31:01.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:31:02.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:31:02.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:31:03.412 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:31:03.412 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:31:03.412 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:31:03.413 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:31:03.423 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:31:12.974 - Thread: 1 -> GC Memory: 2366.324 / 2366.324 MB 2024-10-14 13:31:21.291 - Thread: 1 -> GUI Stats: Update 0.207049611111111, Draw 0.325451444444444 2024-10-14 13:31:31.907 - Thread: 1 -> Autosave initiated 2024-10-14 13:31:31.908 - Thread: 1 -> Character state: True 2024-10-14 13:31:31.908 - Thread: 1 -> IsServer: True 2024-10-14 13:31:31.908 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:31:31.908 - Thread: 1 -> Autosave 2024-10-14 13:31:31.908 - Thread: 1 -> Saving world - START 2024-10-14 13:31:31.910 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:31:31.910 - Thread: 1 -> Before snapshot.: GC Memory: 2,369 B 2024-10-14 13:31:31.939 - Thread: 1 -> After snapshot.: GC Memory: 2,373 B 2024-10-14 13:31:31.941 - Thread: 1 -> Directory cleanup: GC Memory: 2,373 B 2024-10-14 13:31:31.941 - Thread: 1 -> Saving world - END 2024-10-14 13:31:31.955 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:31:31.956 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:31:32.197 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:31:32.221 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:31:42.990 - Thread: 1 -> GC Memory: 2381.968 / 2381.968 MB 2024-10-14 13:31:44.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:31:44.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:31:45.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:31:45.156 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,14.01605,57.71903,1,0,2398.177,21705.82,20031,-18589,43,20.75313,43.96176,0.009434618,38771,8.333226,0,16.66667,1.729405,3.663433,100,17353527026,2398.177,0,0,-1 2024-10-14 13:31:45.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:31:45.156 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2220,78,849,16549,11704,0,0,125,13924,0,9562,31,0,73,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:31:48.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:31:51.291 - Thread: 1 -> GUI Stats: Update 0.20854211111111, Draw 0.351909277777778 2024-10-14 13:31:56.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:31:56.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:31:57.774 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:31:57.774 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:31:57.775 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:32:12.991 - Thread: 1 -> GC Memory: 2400.618 / 2400.618 MB 2024-10-14 13:32:21.290 - Thread: 1 -> GUI Stats: Update 0.190616888888889, Draw 0.30071861111111 2024-10-14 13:32:43.007 - Thread: 1 -> GC Memory: 1670.857 / 1670.857 MB 2024-10-14 13:32:45.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:32:45.173 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,10.87162,49.98019,1,0,1668.7,21710.48,20031,-18589,43,21.90504,46.94828,0.009156303,38780,8.33328,0,16.66667,1.825408,3.912331,100,17318484702,1668.7,0,0,-1 2024-10-14 13:32:45.173 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:32:45.173 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2221,78,849,16516,11672,0,0,109,13894,0,9562,15,0,70,15,384,59,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:32:51.291 - Thread: 1 -> GUI Stats: Update 0.181944111111111, Draw 0.273999888888888 2024-10-14 13:33:13.008 - Thread: 1 -> GC Memory: 1671.039 / 1671.039 MB 2024-10-14 13:33:21.291 - Thread: 1 -> GUI Stats: Update 0.183021, Draw 0.268452833333333 2024-10-14 13:33:28.593 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:33:34.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:33:34.474 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:33:34.475 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:33:34.475 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:33:34.475 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:33:35.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:33:35.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:33:40.375 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:33:40.375 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:33:40.375 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:33:43.024 - Thread: 1 -> GC Memory: 1678.662 / 1678.662 MB 2024-10-14 13:33:45.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:33:45.190 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,10.41006,42.31095,1,0,1677.251,21715.35,20031,-18589,43,19.47661,44.82112,0.007698715,38773,8.333255,0,16.66667,1.623036,3.735058,100,17318511782,1677.251,0,0,-1 2024-10-14 13:33:45.190 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:33:45.190 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2221,78,849,16516,11672,0,0,109,13894,0,9562,15,0,70,15,384,59,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:33:51.291 - Thread: 1 -> GUI Stats: Update 0.181683888888889, Draw 0.279781666666666 2024-10-14 13:34:13.025 - Thread: 1 -> GC Memory: 1674.637 / 1674.637 MB 2024-10-14 13:34:18.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:34:21.292 - Thread: 1 -> GUI Stats: Update 0.191025055555556, Draw 0.282415722222222 2024-10-14 13:34:43.041 - Thread: 1 -> GC Memory: 1673.56 / 1673.56 MB 2024-10-14 13:34:45.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:34:45.206 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,10.94943,55.8282,1,0,1672.805,21718.52,20031,-18589,43,19.88953,44.48581,0.008800105,38765,8.333217,0,16.66667,1.657437,3.707099,100,17353021564,1672.805,0,0,-1 2024-10-14 13:34:45.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:34:45.207 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2221,78,849,16549,11706,0,0,127,13927,0,9562,31,0,69,15,384,59,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:34:51.291 - Thread: 1 -> GUI Stats: Update 0.223863555555555, Draw 0.320214166666667 2024-10-14 13:35:07.858 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:35:13.057 - Thread: 1 -> GC Memory: 1671.134 / 1671.134 MB 2024-10-14 13:35:17.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:35:17.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:35:21.291 - Thread: 1 -> GUI Stats: Update 0.216537833333334, Draw 0.313596944444445 2024-10-14 13:35:43.058 - Thread: 1 -> GC Memory: 1678.048 / 1678.048 MB 2024-10-14 13:35:45.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:35:45.224 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,10.24372,47.502,1,0,1677.788,21718.08,20031,-18589,43,16.88399,30.30315,0.008753763,38745,8.333232,0,16.66667,1.406982,2.525232,100,17321574748,1677.788,0,0,-1 2024-10-14 13:35:45.224 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:35:45.224 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2222,78,849,16519,11674,0,0,111,13897,0,9562,15,0,69,15,384,61,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:35:51.292 - Thread: 1 -> GUI Stats: Update 0.217858722222223, Draw 0.264465666666667 2024-10-14 13:36:13.058 - Thread: 1 -> GC Memory: 1683.585 / 1683.585 MB 2024-10-14 13:36:21.291 - Thread: 1 -> GUI Stats: Update 0.291684444444445, Draw 0.259198555555556 2024-10-14 13:36:31.909 - Thread: 1 -> Autosave initiated 2024-10-14 13:36:31.909 - Thread: 1 -> Character state: True 2024-10-14 13:36:31.909 - Thread: 1 -> IsServer: True 2024-10-14 13:36:31.909 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:36:31.909 - Thread: 1 -> Autosave 2024-10-14 13:36:31.909 - Thread: 1 -> Saving world - START 2024-10-14 13:36:31.909 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:36:31.909 - Thread: 1 -> Before snapshot.: GC Memory: 1,675 B 2024-10-14 13:36:31.921 - Thread: 1 -> After snapshot.: GC Memory: 1,674 B 2024-10-14 13:36:31.923 - Thread: 1 -> Directory cleanup: GC Memory: 1,674 B 2024-10-14 13:36:31.923 - Thread: 1 -> Saving world - END 2024-10-14 13:36:31.937 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:36:31.937 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:36:32.046 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:36:32.070 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:36:43.075 - Thread: 1 -> GC Memory: 1678.346 / 1678.346 MB 2024-10-14 13:36:45.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:36:45.240 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,9.683336,35.24023,1,0,1682.257,21718.54,20031,-18589,43,14.06756,24.95723,0.008778332,38765,8.333232,0,16.66667,1.172282,2.079744,100,17319524532,1682.257,0,0,-1 2024-10-14 13:36:45.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:36:45.240 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2221,78,849,16517,11674,0,0,111,13896,0,9562,15,0,69,15,384,59,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:36:51.291 - Thread: 1 -> GUI Stats: Update 0.310166222222222, Draw 0.258375722222222 2024-10-14 13:37:13.091 - Thread: 1 -> GC Memory: 1708.264 / 1708.264 MB 2024-10-14 13:37:21.291 - Thread: 1 -> GUI Stats: Update 0.250804777777778, Draw 0.262242166666667 2024-10-14 13:37:43.108 - Thread: 1 -> GC Memory: 1714.118 / 1714.118 MB 2024-10-14 13:37:45.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:37:45.257 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,10.77629,43.89784,1,0,1714.639,21726.48,20031,-18589,43,16.08818,33.92163,0.007735359,38745,8.333234,0,16.66667,1.340666,2.826768,100,17332374194,1714.639,0,0,-1 2024-10-14 13:37:45.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:37:45.257 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2221,78,849,16529,11686,0,0,115,13908,0,9570,15,0,69,15,384,59,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:37:51.292 - Thread: 1 -> GUI Stats: Update 0.248107277777778, Draw 0.268550833333333 2024-10-14 13:38:10.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:38:13.124 - Thread: 1 -> GC Memory: 1673.026 / 1673.026 MB 2024-10-14 13:38:21.291 - Thread: 1 -> GUI Stats: Update 0.214438777777778, Draw 0.303353944444444 2024-10-14 13:38:43.141 - Thread: 1 -> GC Memory: 1669.459 / 1669.459 MB 2024-10-14 13:38:45.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:38:45.275 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,8.576971,54.33194,1,0,1674.41,21725.51,20031,-18589,43,18.31881,46.42543,0.01172271,38435,8.333228,0,16.66667,1.526548,3.868737,100,17362803666,1674.41,0,0,-1 2024-10-14 13:38:45.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:38:45.275 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2220,78,849,16558,11716,0,0,129,13937,0,9570,31,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:38:51.292 - Thread: 1 -> GUI Stats: Update 0.0527845555555554, Draw 0.325228 2024-10-14 13:39:13.141 - Thread: 1 -> GC Memory: 1672.152 / 1672.152 MB 2024-10-14 13:39:21.292 - Thread: 1 -> GUI Stats: Update 0.0447761111111111, Draw 0.308951944444445 2024-10-14 13:39:43.142 - Thread: 1 -> GC Memory: 1675.246 / 1675.246 MB 2024-10-14 13:39:45.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:39:45.290 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,8.668939,57.32559,1,0,1674.179,21725.59,20031,-18589,43,19.34677,45.98743,0.01081819,38556,8.333245,0,16.66667,1.612214,3.832246,100,17362980066,1674.179,0,0,-1 2024-10-14 13:39:45.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:39:45.290 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2220,78,849,16558,11716,0,0,129,13937,0,9570,31,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:39:51.291 - Thread: 1 -> GUI Stats: Update 0.0474755000000001, Draw 0.312358055555555 2024-10-14 13:40:07.875 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:40:13.158 - Thread: 1 -> GC Memory: 1672.922 / 1672.922 MB 2024-10-14 13:40:21.292 - Thread: 1 -> GUI Stats: Update 0.0539819444444444, Draw 0.323885055555555 2024-10-14 13:40:26.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:40:26.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:40:27.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:40:43.175 - Thread: 1 -> GC Memory: 1678.128 / 1678.128 MB 2024-10-14 13:40:45.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:40:45.308 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,9.772938,58.04037,1,0,1678.289,21730.41,20031,-18589,43,19.69836,45.69189,0.01218637,38880,8.333217,0,16.66667,1.641507,3.807604,100,17362980066,1678.289,0,0,-1 2024-10-14 13:40:45.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:40:45.308 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,91,1965,2220,78,849,16558,11716,0,0,129,13937,0,9570,31,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:40:51.292 - Thread: 1 -> GUI Stats: Update 0.190149388888889, Draw 0.31644 2024-10-14 13:41:13.175 - Thread: 1 -> GC Memory: 1673.259 / 1673.259 MB 2024-10-14 13:41:21.292 - Thread: 1 -> GUI Stats: Update 0.218983444444444, Draw 0.312107888888889 2024-10-14 13:41:31.909 - Thread: 1 -> Autosave initiated 2024-10-14 13:41:31.909 - Thread: 1 -> Character state: True 2024-10-14 13:41:31.909 - Thread: 1 -> IsServer: True 2024-10-14 13:41:31.909 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:41:31.909 - Thread: 1 -> Autosave 2024-10-14 13:41:31.909 - Thread: 1 -> Saving world - START 2024-10-14 13:41:31.909 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:41:31.909 - Thread: 1 -> Before snapshot.: GC Memory: 1,670 B 2024-10-14 13:41:31.919 - Thread: 1 -> After snapshot.: GC Memory: 1,674 B 2024-10-14 13:41:31.920 - Thread: 1 -> Directory cleanup: GC Memory: 1,674 B 2024-10-14 13:41:31.920 - Thread: 1 -> Saving world - END 2024-10-14 13:41:31.934 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:41:31.934 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:41:32.038 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System 2024-10-14 13-05\.new\Sandbox_config.sbc 2024-10-14 13:41:32.062 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:41:43.191 - Thread: 1 -> GC Memory: 1685.188 / 1685.188 MB 2024-10-14 13:41:44.859 - Thread: 1 -> Global Encounter - spawning voxel - 1184520040381658913 GE_Voxel_2084042130_2027419066_0 many_small_asteroids 2024-10-14 13:41:44.859 - Thread: 1 -> Global Encounter - spawning voxel - 1184520040381658913 GE_Voxel_2084042130_2027298164_1 many2_small_asteroids 2024-10-14 13:41:44.859 - Thread: 1 -> Global Encounter - spawning voxel - 1184520040381658913 GE_Voxel_2084042130_2027199804_2 GE_StorageFacility 2024-10-14 13:41:44.859 - Thread: 1 -> Global Encounter - spawning grids - 1184520040381658913 GE_StorageFacilityB 2024-10-14 13:41:44.865 - Thread: 1 -> Place to spawn global sub encounter not found - + GE_FreightPlateA 2024-10-14 13:41:45.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:41:45.329 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,23.71843,85.46772,1,0,1816.245,21745.77,27694,-25306,69,39.11806,56.26138,0.01045167,38838,8.398577,0,16.66667,3.28536,4.725155,100,17380391878,1816.245,0,0,-1 2024-10-14 13:41:45.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:41:45.329 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,863,91,1979,2237,78,849,16575,11716,0,0,129,13953,0,9570,31,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:41:45.329 - Thread: 1 -> Global Encounter - spawning grids - 1184520040381658913 GE_FreightPlateB 2024-10-14 13:41:46.341 - Thread: 1 -> Global Encounter - spawning grids - 1184520040381658913 GE_Mine 2024-10-14 13:41:47.357 - Thread: 1 -> Global Encounter - spawning grids - 1184520040381658913 GE_Mine 2024-10-14 13:41:48.374 - Thread: 1 -> Global Encounter - spawning grids - 1184520040381658913 GE_Mine 2024-10-14 13:41:49.391 - Thread: 1 -> Global Encounter - spawning grids - 1184520040381658913 GE_Mine 2024-10-14 13:41:51.387 - Thread: 1 -> GUI Stats: Update 0.189387222222222, Draw 0.328932444444445 2024-10-14 13:42:01.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:42:01.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:42:01.902 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 13:42:02.855 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:42:02.855 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:42:02.855 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:42:04.005 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 13:42:13.207 - Thread: 1 -> GC Memory: 1732.681 / 1732.681 MB 2024-10-14 13:42:16.623 - Thread: 1 -> Saving world - START 2024-10-14 13:42:16.623 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:42:16.623 - Thread: 1 -> Before snapshot.: GC Memory: 1,730 B 2024-10-14 13:42:16.641 - Thread: 1 -> After snapshot.: GC Memory: 1,734 B 2024-10-14 13:42:16.643 - Thread: 1 -> Directory cleanup: GC Memory: 1,734 B 2024-10-14 13:42:16.643 - Thread: 1 -> Saving world - END 2024-10-14 13:42:16.657 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:42:16.658 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:42:16.798 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 13:42:16.827 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:42:16.855 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 13:42:16.855 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 13:42:21.907 - Thread: 1 -> GUI Stats: Update 0.536109277777778, Draw 0.227860777777778 2024-10-14 13:42:23.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 13:42:23.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 13:42:43.223 - Thread: 1 -> GC Memory: 1763.77 / 1763.77 MB 2024-10-14 13:42:45.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:42:45.956 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,10.48908,55.51486,1,0,1771.557,21807.88,29125,-26737,76,18.63438,49.87353,0.009436651,38746,8.333261,0,16.66667,1.552851,4.156091,100,17391225934,1771.557,0,0,-1 2024-10-14 13:42:45.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:42:45.956 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,863,91,1983,2241,82,849,16585,11717,0,0,113,13959,0,9603,15,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:42:51.906 - Thread: 1 -> GUI Stats: Update 0.202888555555556, Draw 0.278610888888889 2024-10-14 13:43:13.239 - Thread: 1 -> GC Memory: 1784.797 / 1784.797 MB 2024-10-14 13:43:21.906 - Thread: 1 -> GUI Stats: Update 0.184029111111111, Draw 0.281101166666667 2024-10-14 13:43:43.240 - Thread: 1 -> GC Memory: 1736.146 / 1736.146 MB 2024-10-14 13:43:45.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:43:45.972 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,7.509968,62.7021,1,0,1736.63,21811.38,29105,-26717,76,20.27481,52.44313,0.009734674,38668,8.333226,0,16.66667,1.689546,4.370205,100,17394352406,1736.63,0,0,-1 2024-10-14 13:43:45.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:43:45.972 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,864,91,1983,2242,82,849,16588,11719,0,0,115,13961,0,9603,15,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:43:51.906 - Thread: 1 -> GUI Stats: Update 0.0384068333333334, Draw 0.269225388888889 2024-10-14 13:44:13.256 - Thread: 1 -> GC Memory: 1733.139 / 1733.139 MB 2024-10-14 13:44:13.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:44:21.906 - Thread: 1 -> GUI Stats: Update 0.1610315, Draw 0.278446277777777 2024-10-14 13:44:26.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:44:26.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:44:43.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:44:43.273 - Thread: 1 -> GC Memory: 1735.51 / 1735.51 MB 2024-10-14 13:44:45.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:44:45.988 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,10.42579,53.78207,1,0,1737.547,21810.93,29105,-26717,76,18.65851,46.7158,0.01064064,38721,8.333261,0,16.66667,1.554862,3.89295,100,17425456406,1737.547,0,0,-1 2024-10-14 13:44:45.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:44:45.989 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,864,91,1983,2242,82,849,16618,11749,0,0,129,13991,0,9603,31,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:44:51.908 - Thread: 1 -> GUI Stats: Update 0.211335888888889, Draw 0.296664333333334 2024-10-14 13:45:07.890 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:45:08.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:45:08.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:45:13.290 - Thread: 1 -> GC Memory: 1737.438 / 1737.438 MB 2024-10-14 13:45:21.408 - Thread: 1 -> DoDisconnects - 188 1 187 2024-10-14 13:45:21.907 - Thread: 1 -> GUI Stats: Update 0.276375166666667, Draw 0.295228777777778 2024-10-14 13:45:43.290 - Thread: 1 -> GC Memory: 1735.584 / 1735.584 MB 2024-10-14 13:45:46.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:45:46.006 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,9.776111,54.25752,1,0,1737.702,21814.09,29055,-26667,76,17.96938,45.25863,0.0108098,38766,8.333255,0,16.66667,1.497434,3.771517,100,17391238366,1737.702,0,0,-1 2024-10-14 13:45:46.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:45:46.006 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,863,91,1983,2242,82,849,16585,11717,0,0,113,13959,0,9603,15,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:45:51.907 - Thread: 1 -> GUI Stats: Update 0.178123388888889, Draw 0.272666 2024-10-14 13:46:13.307 - Thread: 1 -> GC Memory: 1741.349 / 1741.349 MB 2024-10-14 13:46:21.907 - Thread: 1 -> GUI Stats: Update 0.186850277777778, Draw 0.296560222222222 2024-10-14 13:46:31.923 - Thread: 1 -> Autosave initiated 2024-10-14 13:46:31.923 - Thread: 1 -> Character state: True 2024-10-14 13:46:31.923 - Thread: 1 -> IsServer: True 2024-10-14 13:46:31.923 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:46:31.923 - Thread: 1 -> Autosave 2024-10-14 13:46:31.923 - Thread: 1 -> Saving world - START 2024-10-14 13:46:31.923 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:46:31.923 - Thread: 1 -> Before snapshot.: GC Memory: 1,740 B 2024-10-14 13:46:31.942 - Thread: 1 -> After snapshot.: GC Memory: 1,742 B 2024-10-14 13:46:31.944 - Thread: 1 -> Directory cleanup: GC Memory: 1,742 B 2024-10-14 13:46:31.944 - Thread: 1 -> Saving world - END 2024-10-14 13:46:31.959 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:46:31.959 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:46:32.105 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 13:46:32.132 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:46:43.307 - Thread: 1 -> GC Memory: 1750.901 / 1750.901 MB 2024-10-14 13:46:46.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:46:46.021 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,10.14481,54.31369,1,0,1753.735,21814.95,28951,-26563,76,18.37125,42.34502,0.01099322,38750,8.333257,0,16.66667,1.530924,3.528719,100,17392087730,1753.735,0,0,-1 2024-10-14 13:46:46.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:46:46.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,864,91,1983,2242,82,849,16586,11717,0,0,113,13959,0,9603,15,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:46:51.907 - Thread: 1 -> GUI Stats: Update 0.157415666666667, Draw 0.288226444444445 2024-10-14 13:47:11.307 - Thread: 1 -> DoDisconnects - 180 0 178 2024-10-14 13:47:13.323 - Thread: 1 -> GC Memory: 1758.723 / 1758.723 MB 2024-10-14 13:47:21.907 - Thread: 1 -> GUI Stats: Update 0.119958166666667, Draw 0.296392888888888 2024-10-14 13:47:43.324 - Thread: 1 -> GC Memory: 1733.535 / 1733.535 MB 2024-10-14 13:47:46.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:47:46.039 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,10.79751,54.59624,1,0,1735.444,21811.3,28919,-26531,76,17.98708,43.61639,0.01210135,38672,8.333254,0,16.66667,1.498909,3.634665,100,17392087730,1735.444,0,0,-1 2024-10-14 13:47:46.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:47:46.039 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,864,91,1983,2242,82,849,16586,11717,0,0,113,13959,0,9603,15,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:47:48.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:47:49.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:47:49.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:47:51.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:47:51.908 - Thread: 1 -> GUI Stats: Update 0.126793222222222, Draw 0.308186444444444 2024-10-14 13:47:56.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:47:56.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:48:13.341 - Thread: 1 -> GC Memory: 1738.811 / 1738.811 MB 2024-10-14 13:48:21.908 - Thread: 1 -> GUI Stats: Update 0.189537666666667, Draw 0.284507055555556 2024-10-14 13:48:35.308 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:48:35.308 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:48:35.308 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:48:43.357 - Thread: 1 -> GC Memory: 1742.601 / 1742.601 MB 2024-10-14 13:48:46.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:48:46.056 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,9.786415,60.5067,1,0,1744.751,21812.56,28862,-26474,76,18.98232,43.36879,0.01148169,38694,8.333252,0,16.66667,1.581845,3.614031,100,17392606850,1744.751,0,0,-1 2024-10-14 13:48:46.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:48:46.056 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,864,91,1983,2242,82,849,16586,11717,0,0,113,13959,0,9603,15,0,69,15,384,58,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:48:51.907 - Thread: 1 -> GUI Stats: Update 0.103520222222222, Draw 0.305092666666667 2024-10-14 13:48:53.656 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:48:53.656 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 13:48:55.341 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:48:55.341 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:48:55.341 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:48:56.339 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P4_ProcessingPlant' at 'EarthLike' 2024-10-14 13:48:56.339 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2024-10-14 13:48:56.339 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling 2024-10-14 13:48:56.339 - Thread: 1 -> Info: Prefab spawn scheduled for surface position: X:47343.86328125 Y:31168.484375 Z:23300.287109375 2024-10-14 13:48:56.527 - Thread: 1 -> Info: Installation 'P4_ProcessingPlant' spawned, remaining PCU: 14732 2024-10-14 13:49:03.656 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:49:03.656 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 13:49:13.374 - Thread: 1 -> GC Memory: 1768.746 / 1768.746 MB 2024-10-14 13:49:13.657 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:49:13.671 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 13:49:15.374 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:49:15.374 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:49:15.375 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:49:18.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:49:18.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:49:18.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:49:18.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:49:18.291 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:49:21.908 - Thread: 1 -> GUI Stats: Update 0.167803166666667, Draw 0.319566611111112 2024-10-14 13:49:23.656 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 13:49:23.657 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 13:49:23.657 - Thread: 1 -> Next activation in 00:39:38.6970148 2024-10-14 13:49:23.872 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:49:23.872 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:49:43.391 - Thread: 1 -> GC Memory: 1768.13 / 1768.13 MB 2024-10-14 13:49:46.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:49:46.073 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,10.2561,56.46695,1,0,1768.565,21915.89,31790,-29402,77,18.43639,42.66308,0.01146494,38688,8.333261,0,16.66667,1.536353,3.555226,100,17499469040,1768.565,0,0,-1 2024-10-14 13:49:46.073 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:49:46.073 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2282,99,849,16688,11762,0,0,113,14045,0,9648,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:49:51.907 - Thread: 1 -> GUI Stats: Update 0.194511611111111, Draw 0.2901005 2024-10-14 13:50:07.890 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:50:13.391 - Thread: 1 -> GC Memory: 1771.646 / 1771.646 MB 2024-10-14 13:50:21.908 - Thread: 1 -> GUI Stats: Update 0.194316222222222, Draw 0.283926111111111 2024-10-14 13:50:24.190 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:50:24.191 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:50:24.193 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:50:24.194 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:50:29.208 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:50:29.208 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:50:29.208 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:50:43.407 - Thread: 1 -> GC Memory: 1770.897 / 1770.897 MB 2024-10-14 13:50:46.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:50:46.089 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,10.35511,66.87706,1,0,1771.969,21916.36,31789,-29401,77,20.90775,39.5103,0.01230218,38580,8.333223,0,16.66667,1.74229,3.292482,100,17499572480,1771.969,0,0,-1 2024-10-14 13:50:46.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:50:46.089 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2282,99,849,16688,11762,0,0,113,14045,0,9648,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:50:51.907 - Thread: 1 -> GUI Stats: Update 0.132631333333333, Draw 0.290506611111111 2024-10-14 13:51:13.408 - Thread: 1 -> GC Memory: 1767.238 / 1767.238 MB 2024-10-14 13:51:21.908 - Thread: 1 -> GUI Stats: Update 0.170005277777778, Draw 0.289262055555556 2024-10-14 13:51:31.924 - Thread: 1 -> Autosave initiated 2024-10-14 13:51:31.924 - Thread: 1 -> Character state: True 2024-10-14 13:51:31.924 - Thread: 1 -> IsServer: True 2024-10-14 13:51:31.924 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:51:31.924 - Thread: 1 -> Autosave 2024-10-14 13:51:31.924 - Thread: 1 -> Saving world - START 2024-10-14 13:51:31.924 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:51:31.924 - Thread: 1 -> Before snapshot.: GC Memory: 1,765 B 2024-10-14 13:51:31.944 - Thread: 1 -> After snapshot.: GC Memory: 1,769 B 2024-10-14 13:51:31.946 - Thread: 1 -> Directory cleanup: GC Memory: 1,769 B 2024-10-14 13:51:31.946 - Thread: 1 -> Saving world - END 2024-10-14 13:51:31.959 - Thread: 14 -> Session snapshot save - START 2024-10-14 13:51:31.959 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 13:51:32.135 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 13:51:32.163 - Thread: 14 -> Session snapshot save - END 2024-10-14 13:51:43.408 - Thread: 1 -> GC Memory: 1776.23 / 1776.23 MB 2024-10-14 13:51:46.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:51:46.107 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,11.53733,64.19426,1,0,1793.812,21928.71,31794,-29406,77,20.19796,44.20466,0.01221096,38492,8.333228,0,16.66667,1.683142,3.683675,100,17499240210,1793.812,0,0,-1 2024-10-14 13:51:46.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:51:46.107 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2282,99,849,16688,11762,0,0,113,14045,0,9648,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:51:51.908 - Thread: 1 -> GUI Stats: Update 0.0221834444444444, Draw 0.270355277777777 2024-10-14 13:52:03.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:52:03.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:52:03.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:52:03.440 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:52:03.441 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:52:13.414 - Thread: 1 -> GC Memory: 1792.897 / 1792.897 MB 2024-10-14 13:52:21.908 - Thread: 1 -> GUI Stats: Update 0.137486555555556, Draw 0.3053415 2024-10-14 13:52:43.424 - Thread: 1 -> GC Memory: 1804.401 / 1804.401 MB 2024-10-14 13:52:46.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:52:46.123 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,10.59819,56.60682,1,0,1805.094,21933.68,31794,-29406,77,18.95937,43.84358,0.01081213,38544,8.333259,0,16.66667,1.579933,3.653599,100,17499240210,1805.094,0,0,-1 2024-10-14 13:52:46.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:52:46.123 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2282,99,849,16688,11762,0,0,113,14045,0,9648,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:52:51.908 - Thread: 1 -> GUI Stats: Update 0.204234666666667, Draw 0.362031166666666 2024-10-14 13:53:13.441 - Thread: 1 -> GC Memory: 1765.509 / 1765.509 MB 2024-10-14 13:53:21.908 - Thread: 1 -> GUI Stats: Update 0.203332944444444, Draw 0.399647944444444 2024-10-14 13:53:43.458 - Thread: 1 -> GC Memory: 1767.403 / 1767.403 MB 2024-10-14 13:53:46.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:53:46.140 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,11.11434,56.4992,1,0,1769.664,21933.41,31794,-29406,77,18.29198,43.41442,0.009953591,38564,8.33323,0,16.66667,1.524313,3.617824,100,17499611634,1769.664,0,0,-1 2024-10-14 13:53:46.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:53:46.140 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2282,99,849,16688,11763,0,0,113,14046,0,9648,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:53:46.489 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:53:46.490 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:53:51.908 - Thread: 1 -> GUI Stats: Update 0.201451611111111, Draw 0.313172555555556 2024-10-14 13:54:13.458 - Thread: 1 -> GC Memory: 1787.694 / 1787.694 MB 2024-10-14 13:54:18.908 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:54:21.758 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:54:21.761 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:54:21.761 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:54:21.761 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:54:21.908 - Thread: 1 -> GUI Stats: Update 0.188018111111111, Draw 0.321765666666666 2024-10-14 13:54:26.774 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:54:26.774 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:54:26.775 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:54:43.458 - Thread: 1 -> GC Memory: 1793.098 / 1793.098 MB 2024-10-14 13:54:46.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:54:46.156 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,10.89476,56.62152,1,0,1790.592,21938.82,31794,-29406,77,18.71415,44.5355,0.009394668,38545,8.33325,0,16.66667,1.559497,3.711255,100,17500750936,1790.592,0,0,-1 2024-10-14 13:54:46.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:54:46.156 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,99,849,16690,11763,0,0,113,14047,0,9649,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:54:46.808 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:54:51.908 - Thread: 1 -> GUI Stats: Update 0.189804, Draw 0.299837555555556 2024-10-14 13:55:07.891 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 13:55:13.458 - Thread: 1 -> GC Memory: 1766.239 / 1766.239 MB 2024-10-14 13:55:21.908 - Thread: 1 -> GUI Stats: Update 0.189227, Draw 0.298729 2024-10-14 13:55:24.493 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:55:24.494 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:55:24.494 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:55:24.494 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:55:24.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:55:28.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:55:28.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:55:35.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:55:40.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:55:40.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:55:43.458 - Thread: 1 -> GC Memory: 1772.051 / 1772.051 MB 2024-10-14 13:55:44.257 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 13:55:46.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:55:46.175 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,10.37224,55.55279,1,0,1773.578,21938.45,31804,-29407,77,19.13106,47.75256,0.008975144,38555,8.334295,0,16.66667,1.594439,3.979839,100,17533928536,1773.578,0,0,-1 2024-10-14 13:55:46.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:55:46.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,99,849,16721,11795,0,0,129,14079,0,9649,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:55:47.873 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 13:55:47.873 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 13:55:48.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:55:48.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:55:48.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:55:48.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:55:48.211 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:55:51.909 - Thread: 1 -> GUI Stats: Update 0.208151722222222, Draw 0.335813944444445 2024-10-14 13:56:13.475 - Thread: 1 -> GC Memory: 1772.792 / 1772.792 MB 2024-10-14 13:56:21.909 - Thread: 1 -> GUI Stats: Update 0.222815833333333, Draw 0.609040444444445 2024-10-14 13:56:31.925 - Thread: 1 -> Autosave initiated 2024-10-14 13:56:31.925 - Thread: 1 -> Character state: True 2024-10-14 13:56:31.925 - Thread: 1 -> IsServer: True 2024-10-14 13:56:31.925 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 13:56:31.925 - Thread: 1 -> Autosave 2024-10-14 13:56:31.925 - Thread: 1 -> Saving world - START 2024-10-14 13:56:31.925 - Thread: 1 -> Making world state snapshot. 2024-10-14 13:56:31.925 - Thread: 1 -> Before snapshot.: GC Memory: 1,769 B 2024-10-14 13:56:31.943 - Thread: 1 -> After snapshot.: GC Memory: 1,770 B 2024-10-14 13:56:31.944 - Thread: 1 -> Directory cleanup: GC Memory: 1,771 B 2024-10-14 13:56:31.944 - Thread: 1 -> Saving world - END 2024-10-14 13:56:31.959 - Thread: 13 -> Session snapshot save - START 2024-10-14 13:56:31.959 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 13:56:32.110 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 13:56:32.137 - Thread: 13 -> Session snapshot save - END 2024-10-14 13:56:43.491 - Thread: 1 -> GC Memory: 1795.801 / 1795.801 MB 2024-10-14 13:56:44.307 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:56:44.307 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:56:46.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:56:46.191 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,10.85929,56.79336,1,0,1796.41,21945.52,31804,-29407,77,19.19497,45.59817,0.01018066,38548,8.333241,0,16.66667,1.599563,3.799805,100,17534999112,1796.41,0,0,-1 2024-10-14 13:56:46.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:56:46.191 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,99,849,16722,11796,0,0,129,14080,0,9650,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:56:51.908 - Thread: 1 -> GUI Stats: Update 0.213230388888889, Draw 0.539706555555555 2024-10-14 13:57:13.508 - Thread: 1 -> GC Memory: 1808.854 / 1808.854 MB 2024-10-14 13:57:21.125 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 13:57:21.184 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:57:21.184 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:57:21.185 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:57:21.908 - Thread: 1 -> GUI Stats: Update 0.186036888888889, Draw 0.285499055555555 2024-10-14 13:57:26.142 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 13:57:26.142 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 13:57:26.142 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 13:57:43.508 - Thread: 1 -> GC Memory: 1822.334 / 1822.334 MB 2024-10-14 13:57:46.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:57:46.207 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,11.8974,56.43791,1,0,1823.745,21957.18,32003,-29615,78,20.7212,51.21673,0.0095094,38527,8.333265,0,16.66667,1.726752,4.268026,100,17534893648,1823.745,0,0,-1 2024-10-14 13:57:46.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:57:46.207 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,99,849,16722,11796,0,0,129,14080,0,9650,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:57:51.910 - Thread: 1 -> GUI Stats: Update 0.187534555555555, Draw 0.330437888888889 2024-10-14 13:58:13.525 - Thread: 1 -> GC Memory: 1792.919 / 1792.919 MB 2024-10-14 13:58:21.909 - Thread: 1 -> GUI Stats: Update 0.185436055555556, Draw 0.3294855 2024-10-14 13:58:32.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:58:32.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:58:32.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:58:33.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:58:33.011 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:58:40.690 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:58:40.690 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:58:43.525 - Thread: 1 -> GC Memory: 1796.647 / 1796.647 MB 2024-10-14 13:58:46.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:58:46.224 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,11.38661,50.20538,1,0,1800.509,21971.26,31979,-29591,78,21.20751,44.58978,0.00948255,38526,8.333241,0,16.66667,1.767273,3.715774,100,17545547156,1800.509,0,0,-1 2024-10-14 13:58:46.224 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:58:46.224 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,109,849,16732,11796,0,0,129,14080,0,9650,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:58:51.909 - Thread: 1 -> GUI Stats: Update 0.186245, Draw 0.317342944444445 2024-10-14 13:59:05.440 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:59:05.440 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:59:05.440 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:59:05.495 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:59:05.497 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:59:13.525 - Thread: 1 -> GC Memory: 1796.654 / 1796.654 MB 2024-10-14 13:59:15.207 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:59:15.207 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:59:21.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:59:21.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:59:21.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 13:59:21.877 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 13:59:21.879 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 13:59:21.909 - Thread: 1 -> GUI Stats: Update 0.198445666666667, Draw 0.343882722222222 2024-10-14 13:59:37.640 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 13:59:37.640 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 13:59:43.525 - Thread: 1 -> GC Memory: 1800.61 / 1800.61 MB 2024-10-14 13:59:46.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 13:59:46.241 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,11.64553,54.018,1,0,1798.282,21966.46,31999,-29611,78,20.666,43.93626,0.01001549,38520,8.333254,0,16.66667,1.722151,3.66132,100,17512290338,1798.282,0,0,-1 2024-10-14 13:59:46.241 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 13:59:46.241 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,109,849,16701,11764,0,0,113,14048,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 13:59:51.910 - Thread: 1 -> GUI Stats: Update 0.204119000000001, Draw 0.315374444444445 2024-10-14 14:00:07.909 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:00:13.541 - Thread: 1 -> GC Memory: 1792.888 / 1792.888 MB 2024-10-14 14:00:21.910 - Thread: 1 -> GUI Stats: Update 0.181073888888889, Draw 0.311912555555555 2024-10-14 14:00:43.542 - Thread: 1 -> GC Memory: 1794.063 / 1794.063 MB 2024-10-14 14:00:46.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:00:46.257 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,11.37005,61.16005,1,0,1790.174,21967.08,31999,-29611,78,22.14818,43.8794,0.01050293,38356,8.333243,0,16.66667,1.845662,3.656577,100,17512290338,1790.174,0,0,-1 2024-10-14 14:00:46.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:00:46.257 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,863,91,2016,2283,109,849,16701,11764,0,0,113,14048,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:00:51.909 - Thread: 1 -> GUI Stats: Update 0.0470494444444446, Draw 0.305574166666667 2024-10-14 14:01:13.558 - Thread: 1 -> GC Memory: 1796.433 / 1796.433 MB 2024-10-14 14:01:21.909 - Thread: 1 -> GUI Stats: Update 0.0223810555555556, Draw 0.310349 2024-10-14 14:01:31.925 - Thread: 1 -> Autosave initiated 2024-10-14 14:01:31.925 - Thread: 1 -> Character state: True 2024-10-14 14:01:31.925 - Thread: 1 -> IsServer: True 2024-10-14 14:01:31.925 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:01:31.926 - Thread: 1 -> Autosave 2024-10-14 14:01:31.926 - Thread: 1 -> Saving world - START 2024-10-14 14:01:31.926 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:01:31.926 - Thread: 1 -> Before snapshot.: GC Memory: 1,791 B 2024-10-14 14:01:31.945 - Thread: 1 -> After snapshot.: GC Memory: 1,795 B 2024-10-14 14:01:31.947 - Thread: 1 -> Directory cleanup: GC Memory: 1,795 B 2024-10-14 14:01:31.947 - Thread: 1 -> Saving world - END 2024-10-14 14:01:31.961 - Thread: 14 -> Session snapshot save - START 2024-10-14 14:01:31.961 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 14:01:32.116 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:01:32.143 - Thread: 14 -> Session snapshot save - END 2024-10-14 14:01:43.559 - Thread: 1 -> GC Memory: 1809.429 / 1809.429 MB 2024-10-14 14:01:46.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:01:46.276 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,10.19651,62.86067,1,0,1809.894,21970.87,31999,-29611,78,21.23188,43.36873,0.01037709,38495,8.333222,0,16.66667,1.7693,3.614013,100,17512586690,1809.894,0,0,-1 2024-10-14 14:01:46.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:01:46.276 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2283,109,849,16701,11764,0,0,113,14048,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:01:51.909 - Thread: 1 -> GUI Stats: Update 0.0227696666666666, Draw 0.307885333333334 2024-10-14 14:02:13.575 - Thread: 1 -> GC Memory: 1791.396 / 1791.396 MB 2024-10-14 14:02:21.909 - Thread: 1 -> GUI Stats: Update 0.0522663888888889, Draw 0.3064295 2024-10-14 14:02:33.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:02:33.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:02:33.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:02:33.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:02:33.862 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:02:33.863 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:02:43.591 - Thread: 1 -> GC Memory: 1796.294 / 1796.294 MB 2024-10-14 14:02:46.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:02:46.291 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,12.47612,68.67337,1,0,1795.404,21972.28,31999,-29611,78,25.14612,48.65258,0.008633929,38483,8.333263,0,16.66667,2.095492,4.054348,100,17512586690,1795.404,0,0,-1 2024-10-14 14:02:46.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:02:46.291 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,864,91,2016,2283,109,849,16701,11764,0,0,113,14048,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:02:51.911 - Thread: 1 -> GUI Stats: Update 0.196620833333333, Draw 0.379070555555556 2024-10-14 14:02:54.090 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:02:54.090 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:03:13.592 - Thread: 1 -> GC Memory: 1793.319 / 1793.319 MB 2024-10-14 14:03:15.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:03:15.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:03:15.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:03:15.326 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:03:15.328 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:03:21.910 - Thread: 1 -> GUI Stats: Update 0.199266777777778, Draw 0.348532333333333 2024-10-14 14:03:22.791 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:03:22.791 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:03:42.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:03:42.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:03:42.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:03:42.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:03:42.063 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:03:43.609 - Thread: 1 -> GC Memory: 1797.503 / 1797.503 MB 2024-10-14 14:03:46.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:03:46.308 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,10.7651,64.4224,1,0,1791.586,21973.95,31999,-29611,78,21.17372,54.08705,0.009951063,38543,8.333232,0,16.66667,1.764455,4.507199,100,17514295824,1791.586,0,0,-1 2024-10-14 14:03:46.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:03:46.308 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,862,91,2019,2286,109,849,16702,11764,0,0,113,14051,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:03:51.557 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:03:51.557 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:03:51.909 - Thread: 1 -> GUI Stats: Update 0.210039555555556, Draw 0.351303777777778 2024-10-14 14:03:56.691 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P11_VanguardOutpost' at 'EarthLike' 2024-10-14 14:03:56.691 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 14:04:13.626 - Thread: 1 -> GC Memory: 1815.019 / 1815.019 MB 2024-10-14 14:04:21.909 - Thread: 1 -> GUI Stats: Update 0.193789111111111, Draw 0.316861999999999 2024-10-14 14:04:37.590 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:04:37.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:04:37.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:04:37.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:04:37.648 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:04:43.626 - Thread: 1 -> GC Memory: 1835.032 / 1835.032 MB 2024-10-14 14:04:46.274 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:04:46.274 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:04:46.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:04:46.324 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,12.41348,59.18525,1,0,1838.493,21978.96,31999,-29611,78,18.97735,46.60964,0.009955682,38539,8.333243,0,16.66667,1.581429,3.884094,100,17517979962,1838.493,0,0,-1 2024-10-14 14:04:46.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:04:46.324 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2022,2290,109,849,16706,11764,0,0,113,14055,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:04:51.909 - Thread: 1 -> GUI Stats: Update 0.195434222222222, Draw 0.341742944444445 2024-10-14 14:05:07.909 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:05:13.642 - Thread: 1 -> GC Memory: 1846.154 / 1846.154 MB 2024-10-14 14:05:21.909 - Thread: 1 -> GUI Stats: Update 0.208375111111111, Draw 0.305545111111111 2024-10-14 14:05:32.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:05:32.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:05:32.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:05:32.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:05:32.564 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:05:41.008 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:05:41.008 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:05:43.659 - Thread: 1 -> GC Memory: 1814.761 / 1814.761 MB 2024-10-14 14:05:44.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:05:44.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:05:44.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:05:44.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:05:44.730 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:05:46.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:05:46.341 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,11.45298,60.48791,1,0,1813.137,21980.61,31999,-29611,78,20.00985,31.89434,0.009184922,38552,8.333259,0,16.66667,1.667472,2.657838,100,17536469568,1813.137,0,0,-1 2024-10-14 14:05:46.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:05:46.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2023,2292,109,849,16724,11780,0,0,113,14072,0,9650,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:05:51.909 - Thread: 1 -> GUI Stats: Update 0.305562277777777, Draw 0.331332055555556 2024-10-14 14:06:13.676 - Thread: 1 -> GC Memory: 1841.911 / 1841.911 MB 2024-10-14 14:06:21.911 - Thread: 1 -> GUI Stats: Update 0.322775777777778, Draw 0.642090833333333 2024-10-14 14:06:28.141 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:06:28.141 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:06:31.926 - Thread: 1 -> Autosave initiated 2024-10-14 14:06:31.926 - Thread: 1 -> Character state: True 2024-10-14 14:06:31.926 - Thread: 1 -> IsServer: True 2024-10-14 14:06:31.926 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:06:31.926 - Thread: 1 -> Autosave 2024-10-14 14:06:31.926 - Thread: 1 -> Saving world - START 2024-10-14 14:06:31.926 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:06:31.926 - Thread: 1 -> Before snapshot.: GC Memory: 1,864 B 2024-10-14 14:06:31.945 - Thread: 1 -> After snapshot.: GC Memory: 1,866 B 2024-10-14 14:06:31.947 - Thread: 1 -> Directory cleanup: GC Memory: 1,866 B 2024-10-14 14:06:31.947 - Thread: 1 -> Saving world - END 2024-10-14 14:06:31.960 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:06:31.960 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:06:32.130 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:06:32.157 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:06:43.680 - Thread: 1 -> GC Memory: 1887.437 / 1887.437 MB 2024-10-14 14:06:46.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:06:46.358 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,21.48666,59.9295,1,0,1891.094,21995.55,32099,-29612,78,19.21592,44.92306,0.009500785,38522,8.333268,0,16.66667,1.601314,3.743559,100,17521898304,1891.094,0,0,-1 2024-10-14 14:06:46.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:06:46.358 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2025,2293,109,849,16710,11764,0,0,113,14058,0,9650,15,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:06:51.911 - Thread: 1 -> GUI Stats: Update 0.887858, Draw 0.390834888888889 2024-10-14 14:07:11.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:07:13.693 - Thread: 1 -> GC Memory: 1795.295 / 1795.295 MB 2024-10-14 14:07:21.910 - Thread: 1 -> GUI Stats: Update 0.2659535, Draw 0.312223388888889 2024-10-14 14:07:43.709 - Thread: 1 -> GC Memory: 1797.213 / 1797.213 MB 2024-10-14 14:07:46.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:07:46.375 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,10.21529,53.00219,1,0,1799.368,21998.11,32099,-29612,78,18.27372,43.08626,0.01072819,38544,8.333247,0,16.66667,1.522794,3.590484,100,17555620024,1799.368,0,0,-1 2024-10-14 14:07:46.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:07:46.375 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2293,109,849,16742,11796,0,0,129,14090,0,9650,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:07:47.391 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:07:47.391 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:07:51.910 - Thread: 1 -> GUI Stats: Update 0.211326888888889, Draw 0.3275535 2024-10-14 14:08:13.709 - Thread: 1 -> GC Memory: 1804.391 / 1804.391 MB 2024-10-14 14:08:21.910 - Thread: 1 -> GUI Stats: Update 0.259288222222222, Draw 0.259748833333334 2024-10-14 14:08:27.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:08:43.726 - Thread: 1 -> GC Memory: 1819.536 / 1819.536 MB 2024-10-14 14:08:46.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:08:46.392 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,16.08056,58.20946,1,0,1817.585,22003.73,32099,-29612,78,19.19042,44.55204,0.009440034,38589,8.333247,0,16.66667,1.599185,3.712631,100,17556452328,1817.585,0,0,-1 2024-10-14 14:08:46.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:08:46.392 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2294,109,849,16743,11796,0,0,129,14091,0,9650,31,0,69,15,384,61,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:08:51.910 - Thread: 1 -> GUI Stats: Update 0.2418355, Draw 0.319552833333333 2024-10-14 14:08:57.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:08:57.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:09:07.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:09:10.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:09:10.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:09:10.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:09:10.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:09:10.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:09:10.597 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:09:10.599 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:09:13.726 - Thread: 1 -> GC Memory: 1802.307 / 1802.307 MB 2024-10-14 14:09:21.910 - Thread: 1 -> GUI Stats: Update 0.199651666666667, Draw 0.391307166666667 2024-10-14 14:09:43.743 - Thread: 1 -> GC Memory: 1796.796 / 1796.796 MB 2024-10-14 14:09:46.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:09:46.408 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,13.71976,61.95387,1,0,1796.929,22000.49,32099,-29612,78,21.5294,47.69947,0.01090639,38597,8.333228,0,16.66667,1.794094,3.974905,100,17555463976,1796.929,0,0,-1 2024-10-14 14:09:46.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:09:46.408 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2293,109,849,16742,11796,0,0,129,14090,0,9650,31,0,69,15,384,60,0,0,1717,758,456,8,20,0,0,0,0 2024-10-14 14:09:51.910 - Thread: 1 -> GUI Stats: Update 0.207156555555556, Draw 0.662233777777778 2024-10-14 14:09:54.741 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:09:54.741 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:09:56.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:10:07.910 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:10:13.743 - Thread: 1 -> GC Memory: 1798.625 / 1798.625 MB 2024-10-14 14:10:17.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:10:17.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:10:21.910 - Thread: 1 -> GUI Stats: Update 0.2058515, Draw 0.361519222222222 2024-10-14 14:10:29.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:10:43.760 - Thread: 1 -> GC Memory: 1799.482 / 1799.482 MB 2024-10-14 14:10:46.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:10:46.425 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,11.0468,55.24308,1,0,1797.862,22026.89,32099,-29711,78,18.41392,50.3852,0.01075734,38578,8.333243,0,16.66667,1.534477,4.198721,100,17565808292,1797.862,0,0,-1 2024-10-14 14:10:46.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:10:46.425 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16752,11803,0,0,129,14100,0,9656,31,0,69,15,384,62,0,1,1717,758,456,8,20,0,0,0,0 2024-10-14 14:10:48.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:10:48.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:10:51.910 - Thread: 1 -> GUI Stats: Update 0.202101277777778, Draw 0.319427611111111 2024-10-14 14:11:13.777 - Thread: 1 -> GC Memory: 1803.066 / 1803.066 MB 2024-10-14 14:11:21.910 - Thread: 1 -> GUI Stats: Update 0.186890333333333, Draw 0.311884666666667 2024-10-14 14:11:31.927 - Thread: 1 -> Autosave initiated 2024-10-14 14:11:31.927 - Thread: 1 -> Character state: True 2024-10-14 14:11:31.927 - Thread: 1 -> IsServer: True 2024-10-14 14:11:31.927 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:11:31.927 - Thread: 1 -> Autosave 2024-10-14 14:11:31.927 - Thread: 1 -> Saving world - START 2024-10-14 14:11:31.927 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:11:31.927 - Thread: 1 -> Before snapshot.: GC Memory: 1,800 B 2024-10-14 14:11:31.945 - Thread: 1 -> After snapshot.: GC Memory: 1,803 B 2024-10-14 14:11:31.947 - Thread: 1 -> Directory cleanup: GC Memory: 1,803 B 2024-10-14 14:11:31.947 - Thread: 1 -> Saving world - END 2024-10-14 14:11:31.960 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:11:31.960 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:11:32.112 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:11:32.141 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:11:43.793 - Thread: 1 -> GC Memory: 1813.567 / 1813.567 MB 2024-10-14 14:11:46.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:11:46.446 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,11.54611,60.85219,1,0,1826.9,22032.07,32099,-29711,78,19.0904,51.51528,0.01177843,38566,8.333258,0,16.66667,1.590852,4.292902,100,17534422932,1826.9,0,0,-1 2024-10-14 14:11:46.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:11:46.446 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:11:51.910 - Thread: 1 -> GUI Stats: Update 0.187777444444444, Draw 0.302904277777778 2024-10-14 14:11:57.895 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:12:12.475 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:12:13.707 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:12:13.707 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:12:13.708 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:12:13.809 - Thread: 1 -> GC Memory: 1831.571 / 1831.571 MB 2024-10-14 14:12:22.175 - Thread: 1 -> GUI Stats: Update 0.2992205, Draw 0.270789111111112 2024-10-14 14:12:43.825 - Thread: 1 -> GC Memory: 1799.447 / 1799.447 MB 2024-10-14 14:12:46.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:12:46.724 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,8.519107,63.21791,1,0,1800.328,22024.16,31900,-29512,77,21.05544,52.94085,0.01007599,38676,8.333207,0,16.66667,1.754593,4.411671,100,17534410644,1800.328,0,0,-1 2024-10-14 14:12:46.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:12:46.724 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:12:52.175 - Thread: 1 -> GUI Stats: Update 0.0348027222222222, Draw 0.205664555555555 2024-10-14 14:13:13.825 - Thread: 1 -> GC Memory: 1798.038 / 1798.038 MB 2024-10-14 14:13:22.175 - Thread: 1 -> GUI Stats: Update 0.0357677222222223, Draw 0.208371944444445 2024-10-14 14:13:43.841 - Thread: 1 -> GC Memory: 1798.632 / 1798.632 MB 2024-10-14 14:13:46.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:13:46.740 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,8.638908,60.13214,1,0,1799.586,22024.23,31900,-29512,77,19.70875,57.11545,0.01025633,38704,8.333248,0,16.66667,1.642379,4.759573,100,17535086004,1799.586,0,0,-1 2024-10-14 14:13:46.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:13:46.741 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:13:52.175 - Thread: 1 -> GUI Stats: Update 0.036766, Draw 0.2037995 2024-10-14 14:14:13.842 - Thread: 1 -> GC Memory: 1804.087 / 1804.087 MB 2024-10-14 14:14:22.176 - Thread: 1 -> GUI Stats: Update 0.0402902777777778, Draw 0.199334944444444 2024-10-14 14:14:43.842 - Thread: 1 -> GC Memory: 1797.098 / 1797.098 MB 2024-10-14 14:14:46.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:14:46.758 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,8.894259,61.75717,1,0,1798.086,22023.7,31900,-29512,77,20.06861,54.32389,0.009748566,38666,8.333234,0,16.66667,1.672364,4.526937,100,17535086004,1798.086,0,0,-1 2024-10-14 14:14:46.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:14:46.758 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:14:52.176 - Thread: 1 -> GUI Stats: Update 0.0432565, Draw 0.202092833333333 2024-10-14 14:15:07.925 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:15:13.858 - Thread: 1 -> GC Memory: 1795.388 / 1795.388 MB 2024-10-14 14:15:22.175 - Thread: 1 -> GUI Stats: Update 0.0460547222222221, Draw 0.199372722222222 2024-10-14 14:15:43.876 - Thread: 1 -> GC Memory: 1799.112 / 1799.112 MB 2024-10-14 14:15:46.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:15:46.774 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,8.918051,60.79304,1,0,1799.565,22024.23,31900,-29512,77,19.97228,55.54167,0.01004534,38672,8.333219,0,16.66667,1.664334,4.628409,100,17535086004,1799.565,0,0,-1 2024-10-14 14:15:46.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:15:46.774 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:15:52.175 - Thread: 1 -> GUI Stats: Update 0.0442603888888888, Draw 0.195594666666667 2024-10-14 14:16:13.891 - Thread: 1 -> GC Memory: 1797.773 / 1797.773 MB 2024-10-14 14:16:22.175 - Thread: 1 -> GUI Stats: Update 0.0440154444444445, Draw 0.195805611111111 2024-10-14 14:16:31.942 - Thread: 1 -> Autosave initiated 2024-10-14 14:16:31.942 - Thread: 1 -> Character state: True 2024-10-14 14:16:31.942 - Thread: 1 -> IsServer: True 2024-10-14 14:16:31.942 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:16:31.942 - Thread: 1 -> Autosave 2024-10-14 14:16:31.942 - Thread: 1 -> Saving world - START 2024-10-14 14:16:31.942 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:16:31.942 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2024-10-14 14:16:31.960 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2024-10-14 14:16:31.962 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2024-10-14 14:16:31.962 - Thread: 1 -> Saving world - END 2024-10-14 14:16:31.976 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:16:31.977 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:16:32.124 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:16:32.155 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:16:43.892 - Thread: 1 -> GC Memory: 1806.965 / 1806.965 MB 2024-10-14 14:16:46.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:16:46.792 - Thread: 1 -> STATISTICS,3901.0833333,0,0,0,0,0,0,8.576062,58.93563,1,0,1808.316,22024.73,31900,-29512,77,19.07866,58.30438,0.01148483,38695,8.333265,0,16.66667,1.589876,4.858658,100,17535086004,1808.316,0,0,-1 2024-10-14 14:16:46.792 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:16:46.792 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:16:52.176 - Thread: 1 -> GUI Stats: Update 0.0435563888888889, Draw 0.203144722222222 2024-10-14 14:17:13.909 - Thread: 1 -> GC Memory: 1799.365 / 1799.365 MB 2024-10-14 14:17:22.175 - Thread: 1 -> GUI Stats: Update 0.0435265555555556, Draw 0.202867555555555 2024-10-14 14:17:43.909 - Thread: 1 -> GC Memory: 1799.233 / 1799.233 MB 2024-10-14 14:17:46.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:17:46.808 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,8.268445,57.92739,1,0,1799.323,22023.62,31900,-29512,77,18.63066,55.38584,0.01083295,38747,8.333263,0,16.66667,1.552542,4.615448,100,17534530596,1799.323,0,0,-1 2024-10-14 14:17:46.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:17:46.808 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:17:52.176 - Thread: 1 -> GUI Stats: Update 0.0379035555555556, Draw 0.189237222222222 2024-10-14 14:18:13.909 - Thread: 1 -> GC Memory: 1796.825 / 1796.825 MB 2024-10-14 14:18:22.176 - Thread: 1 -> GUI Stats: Update 0.0379455555555556, Draw 0.190607166666667 2024-10-14 14:18:43.925 - Thread: 1 -> GC Memory: 1800.65 / 1800.65 MB 2024-10-14 14:18:46.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:18:46.825 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,7.929207,58.95075,1,0,1795.241,22023.64,31900,-29512,77,19.14872,54.11919,0.01025743,38742,8.333263,0,16.66667,1.595713,4.509894,100,17534530596,1795.241,0,0,-1 2024-10-14 14:18:46.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:18:46.825 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16722,11773,0,0,113,14070,0,9656,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:18:52.176 - Thread: 1 -> GUI Stats: Update 0.038854, Draw 0.188430555555555 2024-10-14 14:19:13.925 - Thread: 1 -> GC Memory: 1796.973 / 1796.973 MB 2024-10-14 14:19:15.908 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:19:15.908 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:19:22.176 - Thread: 1 -> GUI Stats: Update 0.0744505555555555, Draw 0.216614944444445 2024-10-14 14:19:27.941 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:19:27.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:19:27.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:19:27.997 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:19:27.999 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:19:28.000 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:19:42.710 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:19:43.926 - Thread: 1 -> GC Memory: 1805.567 / 1805.567 MB 2024-10-14 14:19:44.041 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:19:44.041 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:19:44.243 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:19:44.244 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:19:44.244 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:19:44.244 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:19:46.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:19:46.841 - Thread: 1 -> STATISTICS,4081.1333333,0,0,0,0,0,0,10.6673,65.98885,1,0,1807.78,22025.9,32211,-29819,78,20.13996,55.22589,0.0103185,38736,8.333254,0,16.66667,1.678314,4.602113,100,17537021208,1807.78,0,0,-1 2024-10-14 14:19:46.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:19:46.841 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16724,11775,0,0,113,14072,0,9658,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:19:47.858 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:19:47.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:19:47.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:19:47.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:19:47.917 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:19:52.177 - Thread: 1 -> GUI Stats: Update 0.204206166666667, Draw 0.354030444444444 2024-10-14 14:19:57.057 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:19:57.058 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:19:58.443 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:19:58.443 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:19:58.443 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:20:07.926 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:20:13.926 - Thread: 1 -> GC Memory: 1811.279 / 1811.279 MB 2024-10-14 14:20:18.476 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:20:22.176 - Thread: 1 -> GUI Stats: Update 0.203340111111111, Draw 0.3295685 2024-10-14 14:20:43.943 - Thread: 1 -> GC Memory: 1821.477 / 1821.477 MB 2024-10-14 14:20:46.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:20:46.860 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,10.49907,57.84338,1,0,1824.553,22029.51,32211,-29819,78,18.92967,51.26746,0.01063958,38692,8.333254,0,16.66667,1.577457,4.272248,100,17537317584,1824.553,0,0,-1 2024-10-14 14:20:46.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:20:46.861 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16724,11775,0,0,113,14072,0,9658,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:20:52.176 - Thread: 1 -> GUI Stats: Update 0.184533055555556, Draw 0.31452811111111 2024-10-14 14:21:13.959 - Thread: 1 -> GC Memory: 1802.075 / 1802.075 MB 2024-10-14 14:21:22.176 - Thread: 1 -> GUI Stats: Update 0.185271388888889, Draw 0.2938965 2024-10-14 14:21:31.943 - Thread: 1 -> Autosave initiated 2024-10-14 14:21:31.943 - Thread: 1 -> Character state: True 2024-10-14 14:21:31.943 - Thread: 1 -> IsServer: True 2024-10-14 14:21:31.943 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:21:31.943 - Thread: 1 -> Autosave 2024-10-14 14:21:31.943 - Thread: 1 -> Saving world - START 2024-10-14 14:21:31.943 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:21:31.943 - Thread: 1 -> Before snapshot.: GC Memory: 1,798 B 2024-10-14 14:21:31.960 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2024-10-14 14:21:31.963 - Thread: 1 -> Directory cleanup: GC Memory: 1,802 B 2024-10-14 14:21:31.963 - Thread: 1 -> Saving world - END 2024-10-14 14:21:31.976 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:21:31.976 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:21:32.131 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:21:32.159 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:21:43.960 - Thread: 1 -> GC Memory: 1813.307 / 1813.307 MB 2024-10-14 14:21:46.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:21:46.876 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,9.724862,52.98121,1,0,1816.519,22027.12,32219,-29827,78,17.89332,40.83205,0.01046262,38735,8.333237,0,16.66667,1.491093,3.402631,100,17537411874,1816.519,0,0,-1 2024-10-14 14:21:46.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:21:46.876 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16724,11775,0,0,113,14072,0,9658,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:21:52.176 - Thread: 1 -> GUI Stats: Update 0.181330555555555, Draw 0.298055888888889 2024-10-14 14:22:13.977 - Thread: 1 -> GC Memory: 1821.726 / 1821.726 MB 2024-10-14 14:22:22.176 - Thread: 1 -> GUI Stats: Update 0.182285722222222, Draw 0.294316222222222 2024-10-14 14:22:43.993 - Thread: 1 -> GC Memory: 1825.793 / 1825.793 MB 2024-10-14 14:22:46.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:22:46.892 - Thread: 1 -> STATISTICS,4261.1833333,0,0,0,0,0,0,9.896826,55.76643,1,0,1828.013,22027.24,32227,-29835,78,18.2499,31.95413,0.009573238,38721,8.333233,0,16.66667,1.520806,2.662812,100,17539485474,1828.013,0,0,-1 2024-10-14 14:22:46.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:22:46.892 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16726,11777,0,0,115,14074,0,9658,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:22:52.176 - Thread: 1 -> GUI Stats: Update 0.178832888888889, Draw 0.288462277777778 2024-10-14 14:23:13.993 - Thread: 1 -> GC Memory: 1800.531 / 1800.531 MB 2024-10-14 14:23:22.176 - Thread: 1 -> GUI Stats: Update 0.178305333333333, Draw 0.282148 2024-10-14 14:23:44.009 - Thread: 1 -> GC Memory: 1795.565 / 1795.565 MB 2024-10-14 14:23:46.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:23:46.908 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,10.97542,58.98454,1,0,1798.695,22026.03,32236,-29833,78,19.95739,35.74778,0.01006035,38671,8.333239,0,16.66667,1.663097,2.978948,100,17537146504,1798.695,0,0,-1 2024-10-14 14:23:46.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:23:46.908 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,863,91,2025,2296,109,849,16724,11775,0,0,113,14072,0,9658,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:23:49.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:23:52.177 - Thread: 1 -> GUI Stats: Update 0.188869, Draw 0.305849555555556 2024-10-14 14:24:14.026 - Thread: 1 -> GC Memory: 1798.08 / 1798.08 MB 2024-10-14 14:24:19.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:24:19.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:24:22.176 - Thread: 1 -> GUI Stats: Update 0.212611277777778, Draw 0.324006388888889 2024-10-14 14:24:44.027 - Thread: 1 -> GC Memory: 1805.538 / 1805.538 MB 2024-10-14 14:24:46.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:24:46.925 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,9.280125,37.38441,1,0,1807.883,22028.01,32236,-29833,78,14.81021,39.62598,0.009969426,38760,8.333219,0,16.66667,1.234167,3.302119,100,17537337288,1807.883,0,0,-1 2024-10-14 14:24:46.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:24:46.925 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2025,2297,109,849,16724,11775,0,0,113,14073,0,9658,15,0,69,15,384,63,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:24:52.177 - Thread: 1 -> GUI Stats: Update 0.170669388888889, Draw 0.262513277777778 2024-10-14 14:25:07.926 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:25:14.043 - Thread: 1 -> GC Memory: 1797.643 / 1797.643 MB 2024-10-14 14:25:22.177 - Thread: 1 -> GUI Stats: Update 0.169383666666667, Draw 0.253146777777778 2024-10-14 14:25:35.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:25:44.043 - Thread: 1 -> GC Memory: 1801.892 / 1801.892 MB 2024-10-14 14:25:46.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:25:46.942 - Thread: 1 -> STATISTICS,4441.2333333,0,0,0,0,0,0,11.23991,53.99017,1,0,1801.067,22032.92,32236,-29833,78,20.02822,46.616,0.008798098,38774,8.33323,0,16.66667,1.668998,3.884618,100,17570804096,1801.067,0,0,-1 2024-10-14 14:25:46.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:25:46.942 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2025,2297,109,849,16756,11807,0,0,129,14105,0,9658,31,0,69,15,384,63,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:25:52.178 - Thread: 1 -> GUI Stats: Update 0.190472944444445, Draw 0.308670222222223 2024-10-14 14:25:56.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:25:56.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:26:14.059 - Thread: 1 -> GC Memory: 1810.349 / 1810.349 MB 2024-10-14 14:26:22.176 - Thread: 1 -> GUI Stats: Update 0.178016333333333, Draw 0.297019722222222 2024-10-14 14:26:31.943 - Thread: 1 -> Autosave initiated 2024-10-14 14:26:31.943 - Thread: 1 -> Character state: True 2024-10-14 14:26:31.943 - Thread: 1 -> IsServer: True 2024-10-14 14:26:31.943 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:26:31.943 - Thread: 1 -> Autosave 2024-10-14 14:26:31.943 - Thread: 1 -> Saving world - START 2024-10-14 14:26:31.943 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:26:31.943 - Thread: 1 -> Before snapshot.: GC Memory: 1,812 B 2024-10-14 14:26:31.965 - Thread: 1 -> After snapshot.: GC Memory: 1,811 B 2024-10-14 14:26:31.967 - Thread: 1 -> Directory cleanup: GC Memory: 1,811 B 2024-10-14 14:26:31.967 - Thread: 1 -> Saving world - END 2024-10-14 14:26:31.982 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:26:31.982 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:26:32.135 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:26:32.164 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:26:44.060 - Thread: 1 -> GC Memory: 1797.878 / 1797.878 MB 2024-10-14 14:26:46.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:26:46.959 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,11.01046,45.57732,1,0,1795.57,22036.12,32236,-29833,78,18.77201,42.92039,0.009340117,38792,8.333259,0,16.66667,1.56432,3.576667,100,17539417040,1795.57,0,0,-1 2024-10-14 14:26:46.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:26:46.959 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2025,2297,109,849,16726,11777,0,0,115,14075,0,9658,15,0,69,15,384,63,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:26:52.177 - Thread: 1 -> GUI Stats: Update 0.171774722222223, Draw 0.280879722222223 2024-10-14 14:27:14.077 - Thread: 1 -> GC Memory: 1799.643 / 1799.643 MB 2024-10-14 14:27:19.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:27:22.177 - Thread: 1 -> GUI Stats: Update 0.176838333333333, Draw 0.283123222222222 2024-10-14 14:27:44.093 - Thread: 1 -> GC Memory: 1804.098 / 1804.098 MB 2024-10-14 14:27:46.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:27:46.975 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,9.986851,54.85268,1,0,1809.457,22033.39,32236,-29833,78,20.40497,49.06146,0.009424484,38655,8.333265,0,16.66667,1.7004,4.088422,100,17569831940,1809.457,0,0,-1 2024-10-14 14:27:46.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:27:46.975 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2025,2296,109,849,16755,11807,0,0,129,14104,0,9658,31,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:27:52.177 - Thread: 1 -> GUI Stats: Update 0.0720351666666668, Draw 0.318242722222222 2024-10-14 14:28:14.110 - Thread: 1 -> GC Memory: 1816.176 / 1816.176 MB 2024-10-14 14:28:22.177 - Thread: 1 -> GUI Stats: Update 0.187915722222222, Draw 0.389594611111111 2024-10-14 14:28:41.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:28:41.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:28:44.111 - Thread: 1 -> GC Memory: 1800.884 / 1800.884 MB 2024-10-14 14:28:46.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:28:46.992 - Thread: 1 -> STATISTICS,4621.2833333,0,0,0,0,0,0,10.60392,59.90619,1,0,1797.446,22031.09,32236,-29833,78,20.48413,47.12817,0.009317714,38735,8.333223,0,16.66667,1.706989,3.927295,100,17536512212,1797.446,0,0,-1 2024-10-14 14:28:46.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:28:46.993 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,2025,2296,109,849,16724,11775,0,0,113,14072,0,9658,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:28:52.177 - Thread: 1 -> GUI Stats: Update 0.190002611111111, Draw 0.339156611111111 2024-10-14 14:29:04.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 14:29:04.159 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 14:29:14.127 - Thread: 1 -> GC Memory: 1800.039 / 1800.039 MB 2024-10-14 14:29:14.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 14:29:14.159 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 14:29:22.177 - Thread: 1 -> GUI Stats: Update 0.182213277777778, Draw 0.318303666666667 2024-10-14 14:29:24.160 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 14:29:24.160 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 14:29:24.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:29:24.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:29:24.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:29:24.862 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:29:24.863 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:29:31.292 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:29:31.292 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:29:34.176 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 14:29:34.176 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 14:29:34.176 - Thread: 1 -> Next activation in 00:54:38.8822660 2024-10-14 14:29:37.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:29:37.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:29:37.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:29:37.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:29:37.833 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:29:44.127 - Thread: 1 -> GC Memory: 1831.644 / 1831.644 MB 2024-10-14 14:29:47.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:29:47.009 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,10.95597,56.33519,1,0,1829.364,22038.95,32146,-29754,78,20.56177,49.55172,0.009586704,38739,8.333254,0,16.66667,1.713464,4.129271,100,17561181524,1829.364,0,0,-1 2024-10-14 14:29:47.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:29:47.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,2027,2298,109,849,16747,11797,0,0,113,14095,0,9663,31,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:29:51.959 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:29:51.959 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:29:52.178 - Thread: 1 -> GUI Stats: Update 0.209520055555555, Draw 0.368320555555556 2024-10-14 14:29:52.262 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:30:00.426 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:30:00.426 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:30:00.426 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:30:00.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:30:00.483 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:30:05.209 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:30:05.209 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:30:07.927 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:30:14.145 - Thread: 1 -> GC Memory: 1811.844 / 1811.844 MB 2024-10-14 14:30:15.793 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:30:15.793 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:30:15.793 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:30:15.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:30:15.847 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:30:22.177 - Thread: 1 -> GUI Stats: Update 0.209014944444445, Draw 0.360787055555555 2024-10-14 14:30:35.042 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:30:35.042 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:30:43.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:30:43.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:30:43.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:30:43.362 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:30:43.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:30:44.161 - Thread: 1 -> GC Memory: 1839.2 / 1839.2 MB 2024-10-14 14:30:47.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:30:47.026 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,10.57941,59.65825,1,0,1840.896,22070.71,32146,-29754,78,20.4211,49.57452,0.008486806,38732,8.333237,0,16.66667,1.701739,4.131162,100,17579902538,1840.896,0,0,-1 2024-10-14 14:30:47.026 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:30:47.026 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,2033,2306,109,849,16765,11806,0,0,113,14113,0,9689,15,0,69,15,384,62,0,3,1717,758,456,8,20,0,0,0,0 2024-10-14 14:30:52.177 - Thread: 1 -> GUI Stats: Update 0.220810722222223, Draw 0.333845833333333 2024-10-14 14:31:14.161 - Thread: 1 -> GC Memory: 1846.652 / 1846.652 MB 2024-10-14 14:31:20.609 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:31:20.609 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:31:22.177 - Thread: 1 -> GUI Stats: Update 0.225936611111111, Draw 0.308582111111111 2024-10-14 14:31:31.944 - Thread: 1 -> Autosave initiated 2024-10-14 14:31:31.944 - Thread: 1 -> Character state: True 2024-10-14 14:31:31.944 - Thread: 1 -> IsServer: True 2024-10-14 14:31:31.944 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:31:31.944 - Thread: 1 -> Autosave 2024-10-14 14:31:31.944 - Thread: 1 -> Saving world - START 2024-10-14 14:31:31.944 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:31:31.944 - Thread: 1 -> Before snapshot.: GC Memory: 1,846 B 2024-10-14 14:31:31.962 - Thread: 1 -> After snapshot.: GC Memory: 1,848 B 2024-10-14 14:31:31.964 - Thread: 1 -> Directory cleanup: GC Memory: 1,849 B 2024-10-14 14:31:31.964 - Thread: 1 -> Saving world - END 2024-10-14 14:31:31.978 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:31:31.978 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:31:32.128 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 01\.new\Sandbox_config.sbc 2024-10-14 14:31:32.158 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:31:44.177 - Thread: 1 -> GC Memory: 1858.631 / 1858.631 MB 2024-10-14 14:31:47.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:31:47.043 - Thread: 1 -> STATISTICS,4801.3333333,0,0,0,0,0,0,8.574115,54.07399,1,0,1875.798,22151.1,32246,-29854,78,18.76581,50.59617,0.008014901,38668,8.333251,0,16.66667,1.563802,4.216306,100,17582269994,1875.798,0,0,-1 2024-10-14 14:31:47.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:31:47.043 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,2033,2306,109,849,16767,11808,0,0,113,14115,0,9689,15,0,69,15,384,62,0,5,1717,758,456,8,20,0,0,0,0 2024-10-14 14:31:49.742 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:31:51.602 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 14:31:51.802 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:31:51.802 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:31:51.803 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:31:52.587 - Thread: 1 -> GUI Stats: Update 0.423931888888888, Draw 0.305300944444444 2024-10-14 14:31:54.036 - Thread: 1 -> Saving world - START 2024-10-14 14:31:54.036 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:31:54.036 - Thread: 1 -> Before snapshot.: GC Memory: 1,814 B 2024-10-14 14:31:54.054 - Thread: 1 -> After snapshot.: GC Memory: 1,815 B 2024-10-14 14:31:54.056 - Thread: 1 -> Directory cleanup: GC Memory: 1,815 B 2024-10-14 14:31:54.056 - Thread: 1 -> Saving world - END 2024-10-14 14:31:54.069 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:31:54.069 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:31:54.227 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\.new\Sandbox_config.sbc 2024-10-14 14:31:54.256 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:31:54.269 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 14:31:54.269 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 14:31:55.285 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:31:55.285 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:31:58.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:32:14.186 - Thread: 1 -> GC Memory: 1827.591 / 1827.591 MB 2024-10-14 14:32:22.586 - Thread: 1 -> GUI Stats: Update 0.202036166666666, Draw 0.287431722222222 2024-10-14 14:32:43.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:32:43.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:32:44.187 - Thread: 1 -> GC Memory: 1842.173 / 1842.173 MB 2024-10-14 14:32:45.252 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:32:45.252 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:32:45.252 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:32:45.278 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:32:45.280 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:32:47.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:32:47.469 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,8.204336,54.88036,1,0,1844.063,22146.68,32246,-29854,78,18.89417,54.20839,0.009257775,38701,8.333239,0,16.66667,1.574497,4.517315,100,17582270378,1844.063,0,0,-1 2024-10-14 14:32:47.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:32:47.469 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,2033,2306,109,849,16767,11808,0,0,113,14115,0,9689,15,0,69,15,384,62,0,5,1717,758,456,8,20,0,0,0,0 2024-10-14 14:32:50.819 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P4_ProcessingPlant' at 'EarthLike' 2024-10-14 14:32:50.819 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2024-10-14 14:32:50.819 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling 2024-10-14 14:32:50.819 - Thread: 1 -> Debug: Spawn skipped due to area occupation (7) 2024-10-14 14:32:52.587 - Thread: 1 -> GUI Stats: Update 0.190384722222222, Draw 0.275530833333334 2024-10-14 14:32:56.835 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:32:56.835 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:33:14.203 - Thread: 1 -> GC Memory: 1847.851 / 1847.851 MB 2024-10-14 14:33:18.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:33:18.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:33:18.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:33:18.990 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:33:18.991 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:33:22.587 - Thread: 1 -> GUI Stats: Update 0.173419777777778, Draw 0.253837833333333 2024-10-14 14:33:33.201 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:33:33.201 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:33:44.220 - Thread: 1 -> GC Memory: 1860.421 / 1860.421 MB 2024-10-14 14:33:45.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:33:45.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:33:45.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:33:45.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:33:45.156 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:33:47.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:33:47.486 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,7.949657,52.89322,1,0,1862.123,22145.75,32246,-29854,78,19.29399,54.45537,0.009246061,38675,8.333285,0,16.66667,1.607823,4.537921,100,17582121098,1862.123,0,0,-1 2024-10-14 14:33:47.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:33:47.486 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,2033,2306,109,849,16767,11808,0,0,113,14115,0,9689,15,0,69,15,384,62,0,5,1717,758,456,8,20,0,0,0,0 2024-10-14 14:33:52.587 - Thread: 1 -> GUI Stats: Update 0.176989888888888, Draw 0.233561666666667 2024-10-14 14:33:53.786 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:33:53.786 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:34:04.551 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:34:14.220 - Thread: 1 -> GC Memory: 1816.788 / 1816.788 MB 2024-10-14 14:34:15.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:34:15.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:34:22.587 - Thread: 1 -> GUI Stats: Update 0.181250666666667, Draw 0.284587722222222 2024-10-14 14:34:44.237 - Thread: 1 -> GC Memory: 1822.027 / 1822.027 MB 2024-10-14 14:34:47.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:34:47.503 - Thread: 1 -> STATISTICS,4981.3833333,0,0,0,0,0,0,9.9701,57.24364,1,0,1821.974,22146.02,31935,-29547,77,19.05469,44.57684,0.009684518,38696,8.333239,0,16.66667,1.587873,3.714694,100,17581417256,1821.974,0,0,-1 2024-10-14 14:34:47.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:34:47.503 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,2033,2306,109,849,16766,11808,0,0,113,14115,0,9689,15,0,69,15,384,62,0,5,1717,758,456,8,20,0,0,0,0 2024-10-14 14:34:52.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:34:52.587 - Thread: 1 -> GUI Stats: Update 0.179388111111111, Draw 0.289462944444444 2024-10-14 14:35:07.937 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:35:14.254 - Thread: 1 -> GC Memory: 1823.903 / 1823.903 MB 2024-10-14 14:35:22.587 - Thread: 1 -> GUI Stats: Update 0.212040166666667, Draw 0.287799777777778 2024-10-14 14:35:38.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:35:38.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:35:42.169 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:35:43.242 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:35:43.242 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:35:43.243 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:35:44.193 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 14:35:44.260 - Thread: 1 -> GC Memory: 1829.901 / 1829.901 MB 2024-10-14 14:35:45.993 - Thread: 1 -> Saving world - START 2024-10-14 14:35:45.993 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:35:45.993 - Thread: 1 -> Before snapshot.: GC Memory: 1,826 B 2024-10-14 14:35:46.013 - Thread: 1 -> After snapshot.: GC Memory: 1,830 B 2024-10-14 14:35:46.014 - Thread: 1 -> Directory cleanup: GC Memory: 1,830 B 2024-10-14 14:35:46.014 - Thread: 1 -> Saving world - END 2024-10-14 14:35:46.026 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 14:35:46.026 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 14:35:46.029 - Thread: 14 -> Session snapshot save - START 2024-10-14 14:35:46.029 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 14:35:46.238 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\.new\Sandbox_config.sbc 2024-10-14 14:35:46.270 - Thread: 14 -> Session snapshot save - END 2024-10-14 14:35:47.292 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:35:47.292 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:35:47.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:35:47.926 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,11.39679,59.25491,1,0,1819.245,22148.45,31935,-29547,77,20.50427,48.87799,0.01110264,38647,8.33327,0,16.66667,1.708676,4.073135,100,17581419032,1819.245,0,0,-1 2024-10-14 14:35:47.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:35:47.926 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,2033,2306,109,849,16766,11808,0,0,113,14115,0,9689,15,0,69,15,384,62,0,5,1717,758,456,8,20,0,0,0,0 2024-10-14 14:35:52.993 - Thread: 1 -> GUI Stats: Update 0.4580135, Draw 0.277817833333334 2024-10-14 14:36:14.260 - Thread: 1 -> GC Memory: 1824.98 / 1824.98 MB 2024-10-14 14:36:22.994 - Thread: 1 -> GUI Stats: Update 0.198511611111111, Draw 0.261577611111111 2024-10-14 14:36:31.962 - Thread: 1 -> Autosave initiated 2024-10-14 14:36:31.962 - Thread: 1 -> Character state: True 2024-10-14 14:36:31.962 - Thread: 1 -> IsServer: True 2024-10-14 14:36:31.962 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:36:31.962 - Thread: 1 -> Autosave 2024-10-14 14:36:31.962 - Thread: 1 -> Saving world - START 2024-10-14 14:36:31.962 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:36:31.962 - Thread: 1 -> Before snapshot.: GC Memory: 1,836 B 2024-10-14 14:36:31.982 - Thread: 1 -> After snapshot.: GC Memory: 1,839 B 2024-10-14 14:36:31.983 - Thread: 1 -> Directory cleanup: GC Memory: 1,839 B 2024-10-14 14:36:31.983 - Thread: 1 -> Saving world - END 2024-10-14 14:36:31.998 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:36:31.998 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:36:32.151 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\.new\Sandbox_config.sbc 2024-10-14 14:36:32.177 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:36:44.277 - Thread: 1 -> GC Memory: 1852.515 / 1852.515 MB 2024-10-14 14:36:47.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:36:47.943 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,10.98612,54.89532,1,0,1851.845,22163.73,31935,-29547,77,19.28467,54.599,0.01079975,38679,8.333228,0,16.66667,1.607035,4.549859,100,17583680130,1851.845,0,0,-1 2024-10-14 14:36:47.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:36:47.943 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,862,91,2033,2307,109,849,16769,11808,0,0,113,14115,0,9689,15,0,72,15,384,63,0,5,1717,758,456,8,20,0,0,0,0 2024-10-14 14:36:52.994 - Thread: 1 -> GUI Stats: Update 0.176829222222222, Draw 0.258298944444445 2024-10-14 14:36:54.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:37:13.443 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:13.443 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:14.294 - Thread: 1 -> GC Memory: 1913.155 / 1913.155 MB 2024-10-14 14:37:22.996 - Thread: 1 -> GUI Stats: Update 0.190963277777778, Draw 0.301323444444444 2024-10-14 14:37:28.942 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:37:29.909 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:37:29.909 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:37:29.910 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:37:34.960 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 14:37:35.794 - Thread: 1 -> Saving world - START 2024-10-14 14:37:35.794 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:37:35.794 - Thread: 1 -> Before snapshot.: GC Memory: 1,813 B 2024-10-14 14:37:35.814 - Thread: 1 -> After snapshot.: GC Memory: 1,817 B 2024-10-14 14:37:35.816 - Thread: 1 -> Directory cleanup: GC Memory: 1,817 B 2024-10-14 14:37:35.816 - Thread: 1 -> Saving world - END 2024-10-14 14:37:35.826 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:35.826 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:35.830 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:37:35.830 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:37:35.876 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 14:37:35.879 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 14:37:35.981 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\.new\Sandbox_config.sbc 2024-10-14 14:37:36.007 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:37:36.008 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:36.008 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:36.008 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:36.008 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:36.010 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 14:37:36.010 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:36.010 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:36.277 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 14:37:36.277 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 14:37:36.278 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 14:37:36.281 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-10-14 14:37:36.319 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 14:37:36.320 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 14:37:36.329 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 14:37:36.329 - Thread: 1 -> MySession::Unload START 2024-10-14 14:37:36.329 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 14:37:36.329 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 14:37:36.329 - Thread: 1 -> IsServer: True 2024-10-14 14:37:36.330 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 14:37:36.332 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 14:37:36.332 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 14:37:36.343 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 14:37:36.367 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.367 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.367 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 14:37:36.367 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.367 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.367 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 14:37:36.367 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.367 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.367 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 14:37:36.368 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.368 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.368 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 14:37:36.368 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.368 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.368 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 14:37:36.368 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.368 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.368 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 14:37:36.368 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.368 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.368 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 14:37:36.368 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.368 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.368 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 14:37:36.368 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:36.368 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:36.368 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 14:37:36.389 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 14:37:36.392 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:37:36.392 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:37:36.395 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:37:36.401 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 14:37:36.454 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 14:37:36.587 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 14:37:36.619 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 14:37:36.629 - Thread: 1 -> Compass: Config Saved 2024-10-14 14:37:36.663 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:36.663 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:36.664 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:36.664 - Thread: 1 -> Network readers disposed 2024-10-14 14:37:36.667 - Thread: 1 -> Network readers disposed 2024-10-14 14:37:36.667 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 14:37:36.769 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:36.769 - Thread: 1 -> Loading gamepad controls 2024-10-14 14:37:36.769 - Thread: 1 -> Loading DLC definitions 2024-10-14 14:37:36.775 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 14:37:36.775 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 14:37:36.775 - Thread: 1 -> Loading Quick starts 2024-10-14 14:37:36.775 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 14:37:36.775 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 14:37:36.775 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 14:37:36.775 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 14:37:37.195 - Thread: 1 -> MySession::Unload END 2024-10-14 14:37:37.197 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 14:37:37.197 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:37.197 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:37.198 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 14:37:37.198 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:37:37.361 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:37:37.361 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:37:37.361 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:37:38.745 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 14:37:38.745 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 14:37:38.746 - Thread: 13 -> Loading available saves - START 2024-10-14 14:37:38.746 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 14:37:38.945 - Thread: 13 -> Loading available saves - END 2024-10-14 14:37:39.177 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:39.177 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:45.694 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 14:37:46.085 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Sandbox_config.sbc 2024-10-14 14:37:46.092 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 14:37:46.096 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 14:37:46.096 - Thread: 1 -> LoadSession() - Start 2024-10-14 14:37:46.096 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02 2024-10-14 14:37:46.096 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Sandbox_config.sbc 2024-10-14 14:37:46.402 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Sandbox_config.sbc 2024-10-14 14:37:46.403 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 14:37:46.403 - Thread: 1 -> LoadSandbox() - End 2024-10-14 14:37:46.403 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 14:37:46.404 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 14:37:46.404 - Thread: 13 -> Downloading world mods - START 2024-10-14 14:37:46.404 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 14:37:46.441 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:46.441 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:46.626 - Thread: 1 -> Mod dependencies query successful 2024-10-14 14:37:46.810 - Thread: 1 -> Mod dependencies query successful 2024-10-14 14:37:46.810 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 14:37:47.009 - Thread: 1 -> Mod query successful 2024-10-14 14:37:47.009 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 14:37:47.009 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 14:37:47.009 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 14:37:47.009 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 14:37:47.009 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 14:37:47.009 - Thread: 13 -> Downloading world mods - END 2024-10-14 14:37:47.024 - Thread: 1 -> LoadSession() - End 2024-10-14 14:37:47.041 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:47.041 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:47.041 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:47.042 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:47.042 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:47.042 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:47.042 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:37:47.042 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:37:47.049 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 14:37:47.049 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 14:37:47.049 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 14:37:47.259 - Thread: 1 -> RunLoadingAction - START 2024-10-14 14:37:47.259 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02 2024-10-14 14:37:47.562 - Thread: 1 -> GC Memory: 1,725,543,912 B 2024-10-14 14:37:47.565 - Thread: 1 -> Process Memory: 20,143,239,168 B 2024-10-14 14:37:47.565 - Thread: 1 -> Experimental mode: Yes 2024-10-14 14:37:47.565 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 14:37:47.565 - Thread: 1 -> Console compatibility: No 2024-10-14 14:37:47.732 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 14:37:49.830 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:49.830 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:49.830 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:49.839 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 14:37:49.839 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 14:37:49.839 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 14:37:49.840 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 14:37:49.930 - Thread: 1 -> Loading scenarios 2024-10-14 14:37:49.930 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 14:37:49.931 - Thread: 1 -> List of used mods (4) - START 2024-10-14 14:37:49.931 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 14:37:49.931 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 14:37:49.931 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 14:37:49.931 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 14:37:49.931 - Thread: 1 -> List of used mods - END 2024-10-14 14:37:49.969 - Thread: 1 -> Loading behaviors 2024-10-14 14:37:49.969 - Thread: 1 -> Loading ammo magazines 2024-10-14 14:37:49.969 - Thread: 1 -> Loading ammo definitions 2024-10-14 14:37:49.969 - Thread: 1 -> Loading animations 2024-10-14 14:37:49.970 - Thread: 1 -> Loading animations 2024-10-14 14:37:49.970 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading category classes 2024-10-14 14:37:49.970 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 14:37:49.970 - Thread: 1 -> Loading blueprint classes 2024-10-14 14:37:49.970 - Thread: 1 -> Loading blueprint class entries 2024-10-14 14:37:49.970 - Thread: 1 -> Loading blueprint class entries 2024-10-14 14:37:49.970 - Thread: 1 -> Loading blueprints 2024-10-14 14:37:49.971 - Thread: 1 -> Loading blueprints 2024-10-14 14:37:49.971 - Thread: 1 -> Loading agent definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading character definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading character definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading components 2024-10-14 14:37:49.971 - Thread: 1 -> Loading components 2024-10-14 14:37:49.971 - Thread: 1 -> Loading configuration 2024-10-14 14:37:49.971 - Thread: 1 -> Loading container types 2024-10-14 14:37:49.971 - Thread: 1 -> Loading Contract Types 2024-10-14 14:37:49.971 - Thread: 1 -> Loading gamepad controls 2024-10-14 14:37:49.971 - Thread: 1 -> Loading block positions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading curve definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading debris 2024-10-14 14:37:49.971 - Thread: 1 -> Loading environment items entries 2024-10-14 14:37:49.971 - Thread: 1 -> Loading decal global definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading decal definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading decal definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading drone behaviors 2024-10-14 14:37:49.971 - Thread: 1 -> Loading edges 2024-10-14 14:37:49.971 - Thread: 1 -> Loading emissive color definitions 2024-10-14 14:37:49.971 - Thread: 1 -> Loading emissive color default states 2024-10-14 14:37:49.971 - Thread: 1 -> Loading animations 2024-10-14 14:37:49.971 - Thread: 1 -> Loading entity components 2024-10-14 14:37:49.971 - Thread: 1 -> Loading component containers 2024-10-14 14:37:49.971 - Thread: 1 -> Loading environment items entries 2024-10-14 14:37:49.972 - Thread: 1 -> Loading Faction Names 2024-10-14 14:37:49.972 - Thread: 1 -> Loading factions 2024-10-14 14:37:49.972 - Thread: 1 -> Loading flare definitions 2024-10-14 14:37:49.972 - Thread: 1 -> Loading DLC definitions 2024-10-14 14:37:49.972 - Thread: 1 -> Loading gas property definitions 2024-10-14 14:37:49.972 - Thread: 1 -> Loading event definitions 2024-10-14 14:37:49.972 - Thread: 1 -> Loading physical items 2024-10-14 14:37:49.977 - Thread: 1 -> Loading LCD texture categories 2024-10-14 14:37:49.977 - Thread: 1 -> Loading LCD texture categories 2024-10-14 14:37:49.977 - Thread: 1 -> Loading LCD texture categories 2024-10-14 14:37:49.977 - Thread: 1 -> Loading LCD texture categories 2024-10-14 14:37:49.977 - Thread: 1 -> Loading LCD texture categories 2024-10-14 14:37:49.977 - Thread: 1 -> Loading LCD texture categories 2024-10-14 14:37:49.977 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 14:37:49.977 - Thread: 1 -> Loading planet definition 2024-10-14 14:37:49.977 - Thread: 1 -> Loading physical items 2024-10-14 14:37:49.977 - Thread: 1 -> Loading physical items 2024-10-14 14:37:49.977 - Thread: 1 -> Loading physical material properties 2024-10-14 14:37:49.977 - Thread: 1 -> Loading pirate antennas 2024-10-14 14:37:49.977 - Thread: 1 -> Loading Quick starts 2024-10-14 14:37:49.978 - Thread: 1 -> Loading research blocks definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading research groups definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading resource distribution groups 2024-10-14 14:37:49.978 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 14:37:49.978 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading ship sound groups 2024-10-14 14:37:49.978 - Thread: 1 -> Loading ship sound groups 2024-10-14 14:37:49.978 - Thread: 1 -> Loading sound categories 2024-10-14 14:37:49.978 - Thread: 1 -> Loading stat definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading stories definition 2024-10-14 14:37:49.978 - Thread: 1 -> Loading Story Categories definition 2024-10-14 14:37:49.978 - Thread: 1 -> Loading gamepad controls 2024-10-14 14:37:49.978 - Thread: 1 -> Loading grid creators 2024-10-14 14:37:49.978 - Thread: 1 -> Loading transparent material properties 2024-10-14 14:37:49.978 - Thread: 1 -> Loading planet definition 2024-10-14 14:37:49.978 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading voxel material definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading voxel material definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading voxel material definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading voxel material definitions 2024-10-14 14:37:49.978 - Thread: 1 -> Loading Weather Effects 2024-10-14 14:37:49.979 - Thread: 1 -> Loading category classes 2024-10-14 14:37:49.979 - Thread: 1 -> Loading blueprint class entries 2024-10-14 14:37:49.979 - Thread: 1 -> Loading sound definitions 2024-10-14 14:37:49.979 - Thread: 1 -> Loading entity components 2024-10-14 14:37:49.979 - Thread: 1 -> Loading component containers 2024-10-14 14:37:49.979 - Thread: 1 -> Loading research blocks definitions 2024-10-14 14:37:49.979 - Thread: 1 -> Loading transparent material properties 2024-10-14 14:37:49.982 - Thread: 1 -> Loading transparent material properties 2024-10-14 14:37:49.982 - Thread: 1 -> Loading transparent material properties 2024-10-14 14:37:49.984 - Thread: 1 -> Audio effects definitions 2024-10-14 14:37:49.984 - Thread: 1 -> Loading environment items definitions 2024-10-14 14:37:49.984 - Thread: 1 -> Loading environment items definitions 2024-10-14 14:37:49.984 - Thread: 1 -> Loading physical material properties 2024-10-14 14:37:49.985 - Thread: 1 -> Loading particle effect definitions 2024-10-14 14:37:50.039 - Thread: 1 -> Loading particle effect definitions 2024-10-14 14:37:50.039 - Thread: 1 -> Loading environment item definitions 2024-10-14 14:37:50.039 - Thread: 1 -> Loading weapon definitions 2024-10-14 14:37:50.040 - Thread: 1 -> Loading particle effect definitions 2024-10-14 14:37:50.041 - Thread: 1 -> Loading weapon definitions 2024-10-14 14:37:50.046 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.046 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.046 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.047 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.047 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.047 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.047 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.048 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.048 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.048 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.048 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.049 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.049 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.050 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.050 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.050 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.051 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.051 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.051 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.051 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.052 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.054 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.055 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.055 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.055 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.055 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.056 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.056 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.057 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.057 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.058 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.058 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.059 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.059 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.059 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.060 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.062 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.063 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.064 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.064 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.065 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.065 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.066 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.066 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.067 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.068 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.069 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.069 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.076 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.076 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.077 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.077 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.078 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.079 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.080 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.081 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.082 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.083 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.086 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.086 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.087 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.087 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.089 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.089 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.091 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.091 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.094 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.094 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.095 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.096 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.097 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.097 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.100 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.101 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.102 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.103 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.105 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.105 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.110 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.110 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 14:37:50.111 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 14:37:50.111 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 14:37:50.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 14:37:50.111 - Thread: 1 -> Loading cube blocks 2024-10-14 14:37:50.112 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 14:37:50.112 - Thread: 1 -> Created block definitions 2024-10-14 14:37:50.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 14:37:50.114 - Thread: 1 -> Loading block variant groups 2024-10-14 14:37:50.128 - Thread: 1 -> Loading asteroid generators 2024-10-14 14:37:50.128 - Thread: 1 -> Loading drop containers 2024-10-14 14:37:50.128 - Thread: 1 -> Loading radial menu definitions 2024-10-14 14:37:50.128 - Thread: 1 -> Loading respawn ships 2024-10-14 14:37:50.128 - Thread: 1 -> Loading spawn groups 2024-10-14 14:37:50.128 - Thread: 1 -> Loading spawn groups 2024-10-14 14:37:50.128 - Thread: 1 -> Loading spawn groups 2024-10-14 14:37:50.128 - Thread: 1 -> Loading spawn groups 2024-10-14 14:37:50.128 - Thread: 1 -> Loading spawn groups 2024-10-14 14:37:50.128 - Thread: 1 -> Loading spawn groups 2024-10-14 14:37:50.129 - Thread: 1 -> Loading wheel speeds 2024-10-14 14:37:50.139 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 14:37:50.140 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 14:37:50.140 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 14:37:50.149 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 14:37:50.172 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.172 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.172 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 14:37:50.172 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.172 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.172 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 14:37:50.172 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.172 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.172 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 14:37:50.172 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.172 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.172 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 14:37:50.172 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.172 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.172 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 14:37:50.173 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.173 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.173 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 14:37:50.173 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.173 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.173 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 14:37:50.173 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.173 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.173 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 14:37:50.173 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 14:37:50.173 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 14:37:50.173 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 14:37:50.193 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 14:37:50.200 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 14:37:50.202 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.218 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.218 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.219 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.219 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.219 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.227 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.229 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 14:37:50.325 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 14:37:50.328 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 14:37:50.328 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 14:37:50.328 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 14:37:50.328 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 14:37:50.328 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 14:37:50.330 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 14:37:50.330 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 14:37:50.330 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 14:37:50.330 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 14:37:50.342 - Thread: 1 -> Compass: Config Loaded 2024-10-14 14:37:50.342 - Thread: 1 -> Compass: Compass Started! 2024-10-14 14:37:50.342 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 14:37:50.485 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 14:37:50.485 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 14:37:50.485 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 14:37:50.485 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 14:37:50.485 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 14:37:50.485 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 14:37:50.485 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 14:37:50.485 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Europa-595048092d19000.vx2' 2024-10-14 14:37:50.485 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Triton-12345d80253.vx2' 2024-10-14 14:37:50.485 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Alien-291759539d120000.vx2' 2024-10-14 14:37:50.485 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\EarthLike-1779144428d120000.vx2' 2024-10-14 14:37:50.485 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Mars-2044023682d120000.vx2' 2024-10-14 14:37:50.485 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Moon-1353915701d19000.vx2' 2024-10-14 14:37:50.485 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Titan-2124704365d19000.vx2' 2024-10-14 14:37:54.411 - Thread: 17 -> Info: Planet generator name: Mars 2024-10-14 14:37:54.411 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 14:37:54.411 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 14:37:54.411 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\Pertam-12345d60133.vx2' 2024-10-14 14:37:54.659 - Thread: 1 -> Info: Planet generator name: Triton 2024-10-14 14:37:54.659 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 14:37:54.992 - Thread: 15 -> Info: Planet generator name: Moon 2024-10-14 14:37:54.992 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 14:37:54.993 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 14:37:55.216 - Thread: 18 -> Info: Planet generator name: Titan 2024-10-14 14:37:55.216 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 14:37:55.441 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-14 14:37:55.441 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 14:37:55.445 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 14:37:55.477 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 14:37:55.480 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 14:37:55.490 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 14:37:55.494 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 14:37:55.829 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-14 14:37:55.829 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 14:37:56.063 - Thread: 16 -> Info: Planet generator name: Europa 2024-10-14 14:37:56.063 - Thread: 16 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 14:37:56.065 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 14:37:57.753 - Thread: 17 -> Info: Planet generator name: Pertam 2024-10-14 14:37:57.753 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 14:37:57.767 - Thread: 1 -> Entities loaded & initialized 2024-10-14 14:37:57.769 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 14:37:57.770 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 14:37:57.770 - Thread: 1 -> Name = Star System - Rover from Pod 02 2024-10-14 14:37:57.770 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 14:37:57.770 - Thread: 1 -> GameDateTime = 01/01/2081 01:26:01 2024-10-14 14:37:57.770 - Thread: 1 -> Password = 2024-10-14 14:37:57.770 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02 2024-10-14 14:37:57.770 - Thread: 1 -> WorkshopId = 2024-10-14 14:37:57.770 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 14:37:57.770 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\thumb.jpg 2024-10-14 14:37:57.770 - Thread: 1 -> Settings: 2024-10-14 14:37:57.770 - Thread: 1 -> GameMode = Survival 2024-10-14 14:37:57.770 - Thread: 1 -> MaxPlayers = 16 2024-10-14 14:37:57.770 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 14:37:57.770 - Thread: 1 -> TotalPCU = 0 2024-10-14 14:37:57.770 - Thread: 1 -> PiratePCU = 25000 2024-10-14 14:37:57.770 - Thread: 1 -> AutoHealing = True 2024-10-14 14:37:57.770 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 14:37:57.770 - Thread: 1 -> ThrusterDamage = True 2024-10-14 14:37:57.770 - Thread: 1 -> EnableSpectator = True 2024-10-14 14:37:57.770 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 14:37:57.770 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 14:37:57.770 - Thread: 1 -> MaxGridSize = 0 2024-10-14 14:37:57.770 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 14:37:57.770 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 14:37:57.770 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 14:37:57.770 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 14:37:57.770 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 14:37:57.770 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 14:37:57.770 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 14:37:57.770 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 14:37:57.770 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 14:37:57.770 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 14:37:57.770 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 14:37:57.770 - Thread: 1 -> ClientCanSave = False 2024-10-14 14:37:57.770 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 14:37:57.770 - Thread: 1 -> PermanentDeath = False 2024-10-14 14:37:57.770 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 14:37:57.770 - Thread: 1 -> EnableScripts = False 2024-10-14 14:37:57.770 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 14:37:57.770 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 14:37:57.770 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 14:37:57.771 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 14:37:57.771 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 14:37:57.771 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 14:37:57.771 - Thread: 1 -> ViewDistance = 20000 2024-10-14 14:37:57.771 - Thread: 1 -> Voxel destruction = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 14:37:57.771 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 14:37:57.771 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 14:37:57.771 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 14:37:57.771 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 14:37:57.771 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 14:37:57.771 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 14:37:57.771 - Thread: 1 -> SyncDistance = 3000 2024-10-14 14:37:57.771 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 14:37:57.771 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 14:37:57.771 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 14:37:57.771 - Thread: 1 -> MaxPlanets = 99 2024-10-14 14:37:57.771 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 14:37:57.771 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 14:37:57.771 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 14:37:57.771 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 14:37:57.771 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 14:37:57.771 - Thread: 1 -> ResetOwnership = False 2024-10-14 14:37:57.771 - Thread: 1 -> RealisticSound = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableSaving = True 2024-10-14 14:37:57.771 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 14:37:57.771 - Thread: 1 -> EnableToolShake = True 2024-10-14 14:37:57.771 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 14:37:57.771 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 14:37:57.771 - Thread: 1 -> UseConsolePCU = False 2024-10-14 14:37:57.771 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 14:37:57.771 - Thread: 1 -> FamilySharing = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 14:37:57.771 - Thread: 1 -> SuppressedWarnings = 2024-10-14 14:37:57.771 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 14:37:57.771 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 14:37:57.771 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 14:37:57.771 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 14:37:57.771 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 14:37:57.771 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 14:37:57.771 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 14:37:57.771 - Thread: 1 -> WeatherSystem = True 2024-10-14 14:37:57.771 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 14:37:57.771 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 14:37:57.771 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 14:37:57.771 - Thread: 1 -> EnableEconomy = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableSupergridding = False 2024-10-14 14:37:57.771 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 14:37:57.771 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 14:37:57.771 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableResearch = True 2024-10-14 14:37:57.771 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 14:37:57.771 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 14:37:57.771 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 14:37:57.771 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 14:37:57.771 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 14:37:57.771 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 14:37:57.771 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 14:37:57.771 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 14:37:57.771 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 14:37:57.771 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 14:37:57.771 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 14:37:57.771 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 14:37:57.771 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 14:37:57.771 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableScripterRole = False 2024-10-14 14:37:57.771 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 14:37:57.771 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 14:37:57.771 - Thread: 1 -> EnableSpiders = False 2024-10-14 14:37:57.771 - Thread: 1 -> EnableWolfs = False 2024-10-14 14:37:57.771 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 14:37:57.771 - Thread: 1 -> EnableDrones = True 2024-10-14 14:37:57.771 - Thread: 1 -> MaxDrones = 5 2024-10-14 14:37:57.771 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 14:37:57.771 - Thread: 1 -> SpawnWithTools = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableJetpack = True 2024-10-14 14:37:57.771 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 14:37:57.771 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 14:37:57.771 - Thread: 1 -> CanJoinRunning = False 2024-10-14 14:37:57.771 - Thread: 1 -> Scenario = False 2024-10-14 14:37:57.771 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 14:37:57.771 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableSunRotation = True 2024-10-14 14:37:57.771 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 14:37:57.771 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableEncounters = True 2024-10-14 14:37:57.771 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnableOxygen = True 2024-10-14 14:37:57.771 - Thread: 1 -> ExperimentalMode = True 2024-10-14 14:37:57.771 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 14:37:57.771 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 14:37:57.771 - Thread: 1 -> EnableRecoil = True 2024-10-14 14:37:57.771 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 14:37:57.771 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 14:37:57.771 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 14:37:57.771 - Thread: 1 -> ScrapEnabled = True 2024-10-14 14:37:57.771 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 14:37:57.771 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 14:37:57.818 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 14:37:57.819 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 14:37:57.841 - Thread: 1 -> Session loaded 2024-10-14 14:37:57.841 - Thread: 1 -> RunLoadingAction - END 2024-10-14 14:37:57.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 14:37:57.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 14:37:57.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 14:37:57.841 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 14:37:57.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 14:37:57.841 - Thread: 1 -> Updating continues. 2024-10-14 14:37:57.865 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 14:37:58.487 - Thread: 1 -> GC Memory: 1857.685 / 1857.685 MB 2024-10-14 14:38:00.297 - Thread: 1 -> Loading duration: 13.2479249 2024-10-14 14:38:00.313 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 14:38:00.313 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 14:38:00.313 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 14:38:01.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:38:01.280 - Thread: 1 -> STATISTICS,5161.4333333,0,0,0,0,0,0,12.0207,68.25632,1,0,1950.157,20306.12,31897,-29509,77,21.56677,29.09662,0.0194962,38942,8.333213,0,16.66667,1.797205,2.424684,100,16026326246,1950.157,0,0,-1 2024-10-14 14:38:01.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:38:01.280 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,862,91,502,778,109,849,15283,11854,0,0,115,12632,0,9735,15,0,69,15,384,64,0,3,1717,760,456,8,20,0,0,0,0 2024-10-14 14:38:06.298 - Thread: 1 -> GUI Stats: Update 6.33913566666666, Draw 0.326368222222223 2024-10-14 14:38:28.499 - Thread: 1 -> GC Memory: 1961.86 / 1961.86 MB 2024-10-14 14:38:36.299 - Thread: 1 -> GUI Stats: Update 0.193632277777778, Draw 0.308876055555556 2024-10-14 14:38:41.281 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:38:41.281 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:38:41.281 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:38:41.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:38:41.317 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:38:48.197 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:38:48.197 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:38:48.782 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:38:58.515 - Thread: 1 -> GC Memory: 1974.521 / 1974.521 MB 2024-10-14 14:39:01.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:39:01.297 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,13.00086,55.80339,1,0,1980.59,21006.62,31947,-29559,77,20.01779,47.03821,0.009630394,38854,8.333217,0,16.66667,1.668126,3.919796,100,16611406078,1980.59,0,0,-1 2024-10-14 14:39:01.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:39:01.297 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,862,91,1061,1336,109,849,15841,11854,0,0,113,13190,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:39:04.746 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:39:04.897 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:39:04.897 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:39:04.898 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:39:06.147 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 14:39:06.299 - Thread: 1 -> GUI Stats: Update 0.217259555555555, Draw 0.335 2024-10-14 14:39:07.447 - Thread: 1 -> Saving world - START 2024-10-14 14:39:07.447 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:39:07.447 - Thread: 1 -> Before snapshot.: GC Memory: 1,984 B 2024-10-14 14:39:07.465 - Thread: 1 -> After snapshot.: GC Memory: 1,984 B 2024-10-14 14:39:07.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,982 B 2024-10-14 14:39:07.469 - Thread: 1 -> Saving world - END 2024-10-14 14:39:07.485 - Thread: 17 -> Session snapshot save - START 2024-10-14 14:39:07.485 - Thread: 17 -> Checking file access for files in target dir. 2024-10-14 14:39:07.641 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 02\.new\Sandbox_config.sbc 2024-10-14 14:39:07.669 - Thread: 17 -> Session snapshot save - END 2024-10-14 14:39:07.680 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 14:39:07.680 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 14:39:09.180 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 14:39:11.314 - Thread: 1 -> Saving world - START 2024-10-14 14:39:11.314 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:39:11.314 - Thread: 1 -> Before snapshot.: GC Memory: 1,991 B 2024-10-14 14:39:11.332 - Thread: 1 -> After snapshot.: GC Memory: 1,994 B 2024-10-14 14:39:11.334 - Thread: 1 -> Directory cleanup: GC Memory: 1,994 B 2024-10-14 14:39:11.334 - Thread: 1 -> Saving world - END 2024-10-14 14:39:11.347 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:39:11.347 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:39:11.497 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 14:39:11.523 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:39:11.547 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 14:39:11.547 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 14:39:12.280 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:39:12.280 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:39:28.531 - Thread: 1 -> GC Memory: 2006.445 / 2006.445 MB 2024-10-14 14:39:36.298 - Thread: 1 -> GUI Stats: Update 0.197877111111111, Draw 0.263780944444444 2024-10-14 14:39:49.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:39:56.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:39:56.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:39:58.532 - Thread: 1 -> GC Memory: 1872.989 / 1872.989 MB 2024-10-14 14:40:01.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:40:01.314 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,11.35636,60.84494,1,0,1875.389,21056.98,31947,-29559,77,20.84282,53.8646,0.009059956,38860,8.3332,0,16.66667,1.736874,4.488646,100,16612444124,1875.389,0,0,-1 2024-10-14 14:40:01.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:40:01.314 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,862,91,1061,1336,109,849,15842,11854,0,0,113,13191,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:40:04.732 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:40:04.732 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:40:04.830 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:40:04.830 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:40:04.831 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:40:06.384 - Thread: 1 -> GUI Stats: Update 0.199081611111111, Draw 0.297596833333333 2024-10-14 14:40:07.949 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:40:09.833 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:40:09.833 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:40:09.834 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:40:28.533 - Thread: 1 -> GC Memory: 1876.173 / 1876.173 MB 2024-10-14 14:40:29.867 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:40:36.384 - Thread: 1 -> GUI Stats: Update 0.253911222222222, Draw 0.284653444444444 2024-10-14 14:40:58.533 - Thread: 1 -> GC Memory: 1881.139 / 1881.139 MB 2024-10-14 14:41:01.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:41:01.416 - Thread: 1 -> STATISTICS,5341.4833333,0,0,0,0,0,0,10.35184,56.8867,1,0,1879.432,21060.63,31947,-29559,77,19.97338,42.46474,0.01011391,38869,8.333213,0,16.66667,1.664424,3.538677,100,16613103392,1879.432,0,0,-1 2024-10-14 14:41:01.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:41:01.416 - Thread: 1 -> MEMORY VALUES,2,1,0,1,94,863,91,1061,1336,109,849,15843,11854,0,0,113,13191,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:41:06.383 - Thread: 1 -> GUI Stats: Update 0.198294722222222, Draw 0.296773222222222 2024-10-14 14:41:16.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:41:16.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:41:16.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:41:16.299 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:41:16.301 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:41:23.048 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:41:23.048 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:41:27.299 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:41:27.299 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:41:27.299 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:41:27.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:41:27.332 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:41:28.534 - Thread: 1 -> GC Memory: 1904.641 / 1904.641 MB 2024-10-14 14:41:36.383 - Thread: 1 -> GUI Stats: Update 0.244308944444444, Draw 0.431964611111111 2024-10-14 14:41:46.315 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:41:46.315 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:41:54.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:41:54.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:41:54.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:41:54.583 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:41:54.585 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:41:58.550 - Thread: 1 -> GC Memory: 1876.937 / 1876.937 MB 2024-10-14 14:42:01.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:42:01.435 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,10.21177,60.36678,1,0,1879.488,21061.07,31952,-29564,77,19.84501,45.33812,0.01058005,38934,8.33321,0,16.66667,1.653727,3.778121,100,16631820222,1879.488,0,0,-1 2024-10-14 14:42:01.435 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:42:01.435 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15861,11870,0,0,113,13209,0,9735,31,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:42:06.383 - Thread: 1 -> GUI Stats: Update 0.307534666666666, Draw 0.338453555555556 2024-10-14 14:42:07.099 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:42:07.099 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:42:28.550 - Thread: 1 -> GC Memory: 1876.368 / 1876.368 MB 2024-10-14 14:42:29.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:42:32.465 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:42:32.465 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:42:36.384 - Thread: 1 -> GUI Stats: Update 0.236761666666667, Draw 0.327172833333334 2024-10-14 14:42:37.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:42:40.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:42:40.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:42:47.267 - Thread: 1 -> Autosave initiated 2024-10-14 14:42:47.267 - Thread: 1 -> Character state: True 2024-10-14 14:42:47.267 - Thread: 1 -> IsServer: True 2024-10-14 14:42:47.267 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:42:47.267 - Thread: 1 -> Autosave 2024-10-14 14:42:47.267 - Thread: 1 -> Saving world - START 2024-10-14 14:42:47.267 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:42:47.267 - Thread: 1 -> Before snapshot.: GC Memory: 1,879 B 2024-10-14 14:42:47.286 - Thread: 1 -> After snapshot.: GC Memory: 1,882 B 2024-10-14 14:42:47.288 - Thread: 1 -> Directory cleanup: GC Memory: 1,883 B 2024-10-14 14:42:47.288 - Thread: 1 -> Saving world - END 2024-10-14 14:42:47.302 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:42:47.302 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:42:47.457 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 14:42:47.484 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:42:58.567 - Thread: 1 -> GC Memory: 1891.997 / 1891.997 MB 2024-10-14 14:43:01.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:43:01.449 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,10.06991,50.57991,1,0,1890.031,21058.38,31992,-29565,78,17.86938,44.45469,0.01098133,38988,8.333208,0,16.66667,1.489092,3.704502,100,16617264930,1890.031,0,0,-1 2024-10-14 14:43:01.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:43:01.449 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15847,11856,0,0,115,13195,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:43:06.384 - Thread: 1 -> GUI Stats: Update 0.190920611111111, Draw 0.294550777777778 2024-10-14 14:43:28.567 - Thread: 1 -> GC Memory: 1875.026 / 1875.026 MB 2024-10-14 14:43:36.384 - Thread: 1 -> GUI Stats: Update 0.257277333333333, Draw 0.269790166666666 2024-10-14 14:43:58.567 - Thread: 1 -> GC Memory: 1877.228 / 1877.228 MB 2024-10-14 14:44:01.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:44:01.466 - Thread: 1 -> STATISTICS,5521.5333333,0,0,0,0,0,0,10.27125,53.70038,1,0,1873.551,21056.44,31992,-29565,78,17.92924,56.00521,0.009430381,39023,8.333223,0,16.66667,1.494084,4.667039,100,16615195378,1873.551,0,0,-1 2024-10-14 14:44:01.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:44:01.466 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15845,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:44:06.383 - Thread: 1 -> GUI Stats: Update 0.179976277777778, Draw 0.262224 2024-10-14 14:44:28.567 - Thread: 1 -> GC Memory: 1878.675 / 1878.675 MB 2024-10-14 14:44:36.384 - Thread: 1 -> GUI Stats: Update 0.183534277777778, Draw 0.267213055555555 2024-10-14 14:44:36.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:44:50.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:44:50.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:44:58.584 - Thread: 1 -> GC Memory: 1882.323 / 1882.323 MB 2024-10-14 14:45:01.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:45:01.483 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,11.33272,59.73639,1,0,1880.34,21058.55,31992,-29565,78,19.90827,57.04037,0.0111931,38962,8.333215,0,16.66667,1.658999,4.753297,100,16615871122,1880.34,0,0,-1 2024-10-14 14:45:01.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:45:01.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15846,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:45:05.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:45:06.384 - Thread: 1 -> GUI Stats: Update 0.206443, Draw 0.301488833333333 2024-10-14 14:45:07.950 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:45:28.585 - Thread: 1 -> GC Memory: 1870.305 / 1870.305 MB 2024-10-14 14:45:36.384 - Thread: 1 -> GUI Stats: Update 0.223128388888889, Draw 0.386822111111111 2024-10-14 14:45:36.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:45:36.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:45:46.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:45:54.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:45:54.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:45:55.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:45:58.600 - Thread: 1 -> GC Memory: 1875.448 / 1875.448 MB 2024-10-14 14:45:58.882 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:45:58.882 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:45:59.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:46:01.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:46:01.499 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,11.58193,53.4836,1,0,1878.623,21060.26,31992,-29565,78,18.86132,46.93239,0.0119208,39202,8.333225,0,16.66667,1.571756,3.910982,100,16648386412,1878.623,0,0,-1 2024-10-14 14:46:01.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:46:01.499 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15877,11886,0,0,129,13224,0,9735,31,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:46:06.384 - Thread: 1 -> GUI Stats: Update 0.203623888888888, Draw 0.290730277777778 2024-10-14 14:46:27.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:46:27.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:46:28.617 - Thread: 1 -> GC Memory: 1885.439 / 1885.439 MB 2024-10-14 14:46:36.384 - Thread: 1 -> GUI Stats: Update 0.214416944444445, Draw 0.3704605 2024-10-14 14:46:58.634 - Thread: 1 -> GC Memory: 1888.207 / 1888.207 MB 2024-10-14 14:47:01.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:47:01.516 - Thread: 1 -> STATISTICS,5701.5833333,0,0,0,0,0,0,10.31026,47.53943,1,0,1886.97,21057.43,31992,-29565,78,16.52644,28.98334,0.01107339,39270,8.333221,0,16.66667,1.377185,2.415246,100,16617282428,1886.97,0,0,-1 2024-10-14 14:47:01.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:47:01.516 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15847,11856,0,0,115,13195,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:47:06.384 - Thread: 1 -> GUI Stats: Update 0.187203111111111, Draw 0.271397722222222 2024-10-14 14:47:28.650 - Thread: 1 -> GC Memory: 1874.732 / 1874.732 MB 2024-10-14 14:47:34.316 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:47:36.384 - Thread: 1 -> GUI Stats: Update 0.180707333333333, Draw 0.271317444444444 2024-10-14 14:47:47.268 - Thread: 1 -> Autosave initiated 2024-10-14 14:47:47.268 - Thread: 1 -> Character state: True 2024-10-14 14:47:47.268 - Thread: 1 -> IsServer: True 2024-10-14 14:47:47.268 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:47:47.268 - Thread: 1 -> Autosave 2024-10-14 14:47:47.268 - Thread: 1 -> Saving world - START 2024-10-14 14:47:47.268 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:47:47.268 - Thread: 1 -> Before snapshot.: GC Memory: 1,874 B 2024-10-14 14:47:47.286 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-10-14 14:47:47.289 - Thread: 1 -> Directory cleanup: GC Memory: 1,877 B 2024-10-14 14:47:47.289 - Thread: 1 -> Saving world - END 2024-10-14 14:47:47.303 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:47:47.303 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:47:47.456 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 14:47:47.485 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:47:52.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:47:52.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:47:56.566 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:47:58.651 - Thread: 1 -> GC Memory: 1888.655 / 1888.655 MB 2024-10-14 14:48:01.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:48:01.532 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,11.6412,55.69264,1,0,1891.451,21056.96,32191,-29764,79,20.02685,41.62359,0.01095306,39304,8.333217,0,16.66667,1.668881,3.468584,100,16648399116,1891.451,0,0,-1 2024-10-14 14:48:01.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:48:01.533 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15877,11886,0,0,129,13224,0,9735,31,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:48:06.384 - Thread: 1 -> GUI Stats: Update 0.204838166666666, Draw 0.331176055555556 2024-10-14 14:48:28.668 - Thread: 1 -> GC Memory: 1895.717 / 1895.717 MB 2024-10-14 14:48:31.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:48:31.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:48:36.384 - Thread: 1 -> GUI Stats: Update 0.204575277777778, Draw 0.310768222222223 2024-10-14 14:48:58.668 - Thread: 1 -> GC Memory: 1871.315 / 1871.315 MB 2024-10-14 14:49:01.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:49:01.549 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,11.71213,46.44961,1,0,1876.141,21058.44,32191,-29764,79,15.94413,25.65589,0.01057863,39317,8.33315,0,16.66667,1.328648,2.137944,100,16616776220,1876.141,0,0,-1 2024-10-14 14:49:01.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:49:01.549 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1063,1338,109,849,15846,11856,0,0,115,13195,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:49:06.384 - Thread: 1 -> GUI Stats: Update 0.177550611111111, Draw 0.263909222222222 2024-10-14 14:49:28.685 - Thread: 1 -> GC Memory: 1877.032 / 1877.032 MB 2024-10-14 14:49:36.385 - Thread: 1 -> GUI Stats: Update 0.177026777777778, Draw 0.266384444444445 2024-10-14 14:49:58.686 - Thread: 1 -> GC Memory: 1872.553 / 1872.553 MB 2024-10-14 14:50:01.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:50:01.567 - Thread: 1 -> STATISTICS,5881.6333333,0,0,0,0,0,0,11.74602,44.49437,1,0,1876.011,21058.6,32191,-29764,79,17.36087,59.84257,0.008834206,39292,8.333217,0,16.66667,1.446719,4.986811,100,16647886268,1876.011,0,0,-1 2024-10-14 14:50:01.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:50:01.567 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1063,1338,109,849,15876,11886,0,0,129,13224,0,9735,31,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:50:06.384 - Thread: 1 -> GUI Stats: Update 0.176245611111111, Draw 0.266097722222222 2024-10-14 14:50:07.951 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:50:28.701 - Thread: 1 -> GC Memory: 1874.289 / 1874.289 MB 2024-10-14 14:50:31.351 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:50:36.385 - Thread: 1 -> GUI Stats: Update 0.177061666666667, Draw 0.259998166666667 2024-10-14 14:50:39.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 14:50:54.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 14:50:54.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 14:50:58.701 - Thread: 1 -> GC Memory: 1873.128 / 1873.128 MB 2024-10-14 14:51:01.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:51:01.583 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,11.24962,53.98208,1,0,1877.718,21060.03,32191,-29803,79,19.21219,48.49789,0.008926149,39287,8.333201,0,16.66667,1.60099,4.041427,100,16631310516,1877.718,0,0,-1 2024-10-14 14:51:01.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:51:01.583 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1063,1338,109,849,15860,11870,0,0,113,13209,0,9735,31,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:51:06.385 - Thread: 1 -> GUI Stats: Update 0.197911277777777, Draw 0.323107777777778 2024-10-14 14:51:08.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:51:08.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:51:08.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 14:51:08.918 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 14:51:08.919 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 14:51:13.633 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 14:51:13.633 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 14:51:28.718 - Thread: 1 -> GC Memory: 1877.473 / 1877.473 MB 2024-10-14 14:51:36.385 - Thread: 1 -> GUI Stats: Update 0.195803388888889, Draw 0.325626055555556 2024-10-14 14:51:58.734 - Thread: 1 -> GC Memory: 1877 / 1877 MB 2024-10-14 14:52:01.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:52:01.600 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,11.81561,60.70648,1,0,1878.445,21059.12,32196,-29766,78,21.69355,57.78621,0.009674662,39279,8.333237,0,16.66667,1.807775,4.815462,100,16615479916,1878.445,0,0,-1 2024-10-14 14:52:01.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:52:01.600 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15845,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:52:06.385 - Thread: 1 -> GUI Stats: Update 0.190988722222223, Draw 0.328072333333333 2024-10-14 14:52:28.735 - Thread: 1 -> GC Memory: 1878.339 / 1878.339 MB 2024-10-14 14:52:36.385 - Thread: 1 -> GUI Stats: Update 0.187851222222222, Draw 0.315073000000001 2024-10-14 14:52:47.268 - Thread: 1 -> Autosave initiated 2024-10-14 14:52:47.268 - Thread: 1 -> Character state: True 2024-10-14 14:52:47.268 - Thread: 1 -> IsServer: True 2024-10-14 14:52:47.268 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:52:47.268 - Thread: 1 -> Autosave 2024-10-14 14:52:47.268 - Thread: 1 -> Saving world - START 2024-10-14 14:52:47.268 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:52:47.268 - Thread: 1 -> Before snapshot.: GC Memory: 1,880 B 2024-10-14 14:52:47.286 - Thread: 1 -> After snapshot.: GC Memory: 1,882 B 2024-10-14 14:52:47.288 - Thread: 1 -> Directory cleanup: GC Memory: 1,882 B 2024-10-14 14:52:47.288 - Thread: 1 -> Saving world - END 2024-10-14 14:52:47.302 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:52:47.302 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:52:47.548 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 14:52:47.578 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:52:58.735 - Thread: 1 -> GC Memory: 1884.501 / 1884.501 MB 2024-10-14 14:53:01.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:53:01.617 - Thread: 1 -> STATISTICS,6061.6833333,0,0,0,0,0,0,11.53232,48.98368,1,0,1887.766,21059.64,32202,-29772,79,21.61421,56.41912,0.009166353,39242,8.333241,0,16.66667,1.801164,4.701542,100,16615479916,1887.766,0,0,-1 2024-10-14 14:53:01.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:53:01.617 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15845,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:53:06.385 - Thread: 1 -> GUI Stats: Update 0.196486388888888, Draw 0.329352611111111 2024-10-14 14:53:28.751 - Thread: 1 -> GC Memory: 1890.132 / 1890.132 MB 2024-10-14 14:53:36.384 - Thread: 1 -> GUI Stats: Update 0.193536722222223, Draw 0.308718944444445 2024-10-14 14:53:58.751 - Thread: 1 -> GC Memory: 1895.222 / 1895.222 MB 2024-10-14 14:54:01.633 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:54:01.634 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,13.53485,66.70303,1,0,1899.684,21059.64,32202,-29772,79,22.24492,60.49774,0.008790541,39228,8.333228,0,16.66667,1.85372,5.041414,100,16615809868,1899.684,0,0,-1 2024-10-14 14:54:01.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:54:01.634 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15846,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:54:06.386 - Thread: 1 -> GUI Stats: Update 0.181515166666667, Draw 0.305781944444445 2024-10-14 14:54:28.751 - Thread: 1 -> GC Memory: 1902.996 / 1902.996 MB 2024-10-14 14:54:36.385 - Thread: 1 -> GUI Stats: Update 0.188451555555556, Draw 0.316654222222222 2024-10-14 14:54:58.752 - Thread: 1 -> GC Memory: 1872.991 / 1872.991 MB 2024-10-14 14:55:01.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:55:01.650 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,12.38158,61.81874,1,0,1875.758,21058.86,32153,-29765,79,22.23309,49.68384,0.008889529,39199,8.333208,0,16.66667,1.85273,4.140258,100,16615834636,1875.758,0,0,-1 2024-10-14 14:55:01.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:55:01.650 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15846,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:55:06.386 - Thread: 1 -> GUI Stats: Update 0.184982444444445, Draw 0.313049944444444 2024-10-14 14:55:07.952 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 14:55:28.752 - Thread: 1 -> GC Memory: 1874.094 / 1874.094 MB 2024-10-14 14:55:36.386 - Thread: 1 -> GUI Stats: Update 0.178640833333334, Draw 0.305245055555556 2024-10-14 14:55:58.769 - Thread: 1 -> GC Memory: 1876.064 / 1876.064 MB 2024-10-14 14:56:01.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:56:01.670 - Thread: 1 -> STATISTICS,6241.7333333,0,0,0,0,0,0,13.60535,49.08201,1,0,1878.464,21059.86,32153,-29765,79,18.34401,29.28045,0.008656334,39201,8.333344,0,16.66667,1.52867,2.440041,100,16617149476,1878.464,0,0,-1 2024-10-14 14:56:01.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:56:01.670 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15847,11856,0,0,115,13195,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:56:06.386 - Thread: 1 -> GUI Stats: Update 0.179604, Draw 0.280140777777778 2024-10-14 14:56:28.786 - Thread: 1 -> GC Memory: 1880.441 / 1880.441 MB 2024-10-14 14:56:36.388 - Thread: 1 -> GUI Stats: Update 0.183910222222222, Draw 0.285754444444444 2024-10-14 14:56:58.786 - Thread: 1 -> GC Memory: 1873.209 / 1873.209 MB 2024-10-14 14:57:01.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:57:01.684 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,15.75125,63.76149,1,0,1877.447,21059.04,32170,-29768,79,21.94287,50.52337,0.00967547,39176,8.33322,0,16.66667,1.828547,4.210224,100,16615994162,1877.447,0,0,-1 2024-10-14 14:57:01.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:57:01.684 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15846,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:57:06.386 - Thread: 1 -> GUI Stats: Update 0.197942222222222, Draw 0.328033777777778 2024-10-14 14:57:10.886 - Thread: 1 -> DoDisconnects - 181 0 179 2024-10-14 14:57:28.802 - Thread: 1 -> GC Memory: 1875.204 / 1875.204 MB 2024-10-14 14:57:36.386 - Thread: 1 -> GUI Stats: Update 0.190217944444444, Draw 0.284972444444445 2024-10-14 14:57:47.268 - Thread: 1 -> Autosave initiated 2024-10-14 14:57:47.268 - Thread: 1 -> Character state: True 2024-10-14 14:57:47.268 - Thread: 1 -> IsServer: True 2024-10-14 14:57:47.268 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 14:57:47.268 - Thread: 1 -> Autosave 2024-10-14 14:57:47.269 - Thread: 1 -> Saving world - START 2024-10-14 14:57:47.269 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:57:47.269 - Thread: 1 -> Before snapshot.: GC Memory: 1,878 B 2024-10-14 14:57:47.287 - Thread: 1 -> After snapshot.: GC Memory: 1,881 B 2024-10-14 14:57:47.290 - Thread: 1 -> Directory cleanup: GC Memory: 1,881 B 2024-10-14 14:57:47.290 - Thread: 1 -> Saving world - END 2024-10-14 14:57:47.303 - Thread: 14 -> Session snapshot save - START 2024-10-14 14:57:47.303 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 14:57:47.488 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 14:57:47.542 - Thread: 14 -> Session snapshot save - END 2024-10-14 14:57:51.019 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 14:57:58.803 - Thread: 1 -> GC Memory: 1894.634 / 1894.634 MB 2024-10-14 14:58:01.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:58:01.700 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,12.0121,61.98331,1,0,1897.206,21060.39,32154,-29732,79,20.76915,28.66084,0.009968573,39137,8.333239,0,16.66667,1.730743,2.388376,100,16618091110,1897.206,0,0,-1 2024-10-14 14:58:01.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:58:01.701 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15848,11856,0,0,115,13195,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:58:06.385 - Thread: 1 -> GUI Stats: Update 0.1897685, Draw 0.311374777777778 2024-10-14 14:58:08.284 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P26_HaulerWreckFrozen' at 'EarthLike' 2024-10-14 14:58:08.284 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2024-10-14 14:58:08.284 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling 2024-10-14 14:58:08.284 - Thread: 1 -> Debug: Spawn skipped due to area occupation (7) 2024-10-14 14:58:28.819 - Thread: 1 -> GC Memory: 1880.219 / 1880.219 MB 2024-10-14 14:58:36.386 - Thread: 1 -> GUI Stats: Update 0.199275611111112, Draw 0.308225444444444 2024-10-14 14:58:58.819 - Thread: 1 -> GC Memory: 1876.859 / 1876.859 MB 2024-10-14 14:59:01.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 14:59:01.718 - Thread: 1 -> STATISTICS,6421.7833333,0,0,0,0,0,0,13.1052,72.96726,1,0,1876.253,21059.43,32148,-29726,79,22.74858,46.20221,0.009138998,39141,8.33321,0,16.66667,1.895687,3.850127,100,16615629682,1876.253,0,0,-1 2024-10-14 14:59:01.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 14:59:01.718 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1063,1338,109,849,15845,11854,0,0,113,13193,0,9735,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 14:59:06.386 - Thread: 1 -> GUI Stats: Update 0.199675944444444, Draw 0.312708944444445 2024-10-14 14:59:16.051 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 14:59:16.993 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 14:59:16.993 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 14:59:16.994 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 14:59:17.926 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 14:59:19.810 - Thread: 1 -> Saving world - START 2024-10-14 14:59:19.810 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:59:19.810 - Thread: 1 -> Before snapshot.: GC Memory: 1,877 B 2024-10-14 14:59:19.828 - Thread: 1 -> After snapshot.: GC Memory: 1,880 B 2024-10-14 14:59:19.830 - Thread: 1 -> Directory cleanup: GC Memory: 1,880 B 2024-10-14 14:59:19.830 - Thread: 1 -> Saving world - END 2024-10-14 14:59:19.844 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:59:19.844 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:59:19.998 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 14:59:20.042 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:59:20.043 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 14:59:20.043 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 14:59:21.443 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 14:59:23.460 - Thread: 1 -> Saving world - START 2024-10-14 14:59:23.460 - Thread: 1 -> Making world state snapshot. 2024-10-14 14:59:23.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,889 B 2024-10-14 14:59:23.478 - Thread: 1 -> After snapshot.: GC Memory: 1,891 B 2024-10-14 14:59:23.480 - Thread: 1 -> Directory cleanup: GC Memory: 1,891 B 2024-10-14 14:59:23.480 - Thread: 1 -> Saving world - END 2024-10-14 14:59:23.495 - Thread: 13 -> Session snapshot save - START 2024-10-14 14:59:23.495 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 14:59:23.647 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 14:59:23.694 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 14:59:23.694 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 14:59:23.708 - Thread: 13 -> Session snapshot save - END 2024-10-14 14:59:24.810 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 14:59:24.810 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 14:59:28.827 - Thread: 1 -> GC Memory: 1897.676 / 1897.676 MB 2024-10-14 14:59:36.778 - Thread: 1 -> GUI Stats: Update 0.428351388888888, Draw 0.276003555555556 2024-10-14 14:59:58.828 - Thread: 1 -> GC Memory: 1873.505 / 1873.505 MB 2024-10-14 15:00:02.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:00:02.127 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,11.70116,73.05064,1,0,1876.603,21183.67,32147,-29725,79,22.24348,56.98193,0.01208762,39127,8.333219,0,16.66667,1.853598,4.748429,100,16744223158,1876.603,0,0,-1 2024-10-14 15:00:02.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:00:02.127 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1184,1459,109,849,15968,11854,0,0,113,13313,0,9735,15,0,71,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:00:06.778 - Thread: 1 -> GUI Stats: Update 0.197349777777778, Draw 0.2938555 2024-10-14 15:00:07.961 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:00:28.828 - Thread: 1 -> GC Memory: 1899.915 / 1899.915 MB 2024-10-14 15:00:31.194 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:00:36.778 - Thread: 1 -> GUI Stats: Update 0.189229888888889, Draw 0.294369833333333 2024-10-14 15:00:58.828 - Thread: 1 -> GC Memory: 1959.565 / 1959.565 MB 2024-10-14 15:01:02.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:01:02.143 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,10.95662,98.83303,1,0,1966.192,21437.61,32146,-29724,78,26.41666,56.15682,0.01397603,39129,8.333212,0,16.66667,2.201356,4.679667,100,16965579486,1966.192,0,0,-1 2024-10-14 15:01:02.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:01:02.143 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1408,1685,109,849,16179,11854,0,0,113,13540,0,9735,15,0,55,15,384,65,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:01:06.778 - Thread: 1 -> GUI Stats: Update 0.190250444444445, Draw 0.293564888888889 2024-10-14 15:01:20.611 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 15:01:28.828 - Thread: 1 -> GC Memory: 2001.932 / 2001.932 MB 2024-10-14 15:01:36.778 - Thread: 1 -> GUI Stats: Update 0.182458555555555, Draw 0.302189888888889 2024-10-14 15:01:58.845 - Thread: 1 -> GC Memory: 1889.623 / 1889.623 MB 2024-10-14 15:02:02.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:02:02.160 - Thread: 1 -> STATISTICS,6601.8333333,0,0,0,0,0,0,10.51828,62.07555,1,0,1889.109,21597.54,32146,-29724,78,20.85197,59.34522,0.0130419,39023,8.333222,0,16.66667,1.737641,4.945369,100,17117891702,1889.109,0,0,-1 2024-10-14 15:02:02.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:02:02.160 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1520,1795,109,849,16324,11870,0,0,113,13665,0,9735,31,0,75,15,384,63,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:02:06.778 - Thread: 1 -> GUI Stats: Update 0.178304777777778, Draw 0.285596388888889 2024-10-14 15:02:28.861 - Thread: 1 -> GC Memory: 1898.285 / 1898.285 MB 2024-10-14 15:02:34.710 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-10-14 15:02:36.778 - Thread: 1 -> GUI Stats: Update 0.184273333333333, Draw 0.291513944444444 2024-10-14 15:02:36.895 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-10-14 15:02:36.925 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-10-14 15:02:37.127 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-10-14 15:02:37.127 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-10-14 15:02:37.210 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-10-14 15:02:41.444 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-10-14 15:02:41.444 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-10-14 15:02:42.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 15:02:42.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 15:02:42.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 15:02:42.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 15:02:42.560 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 15:02:47.278 - Thread: 1 -> Autosave initiated 2024-10-14 15:02:47.278 - Thread: 1 -> Character state: True 2024-10-14 15:02:47.278 - Thread: 1 -> IsServer: True 2024-10-14 15:02:47.278 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:02:47.278 - Thread: 1 -> Autosave 2024-10-14 15:02:47.278 - Thread: 1 -> Saving world - START 2024-10-14 15:02:47.278 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:02:47.278 - Thread: 1 -> Before snapshot.: GC Memory: 1,903 B 2024-10-14 15:02:47.297 - Thread: 1 -> After snapshot.: GC Memory: 1,905 B 2024-10-14 15:02:47.299 - Thread: 1 -> Directory cleanup: GC Memory: 1,905 B 2024-10-14 15:02:47.299 - Thread: 1 -> Saving world - END 2024-10-14 15:02:47.313 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:02:47.313 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:02:47.476 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:02:47.501 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:02:47.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 15:02:47.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 15:02:58.862 - Thread: 1 -> GC Memory: 1914.09 / 1914.09 MB 2024-10-14 15:03:02.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:03:02.177 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,10.25782,56.35526,1,0,1916.286,21693.93,31947,-29525,77,18.87969,65.43348,0.01235279,38932,8.333233,0,16.66667,1.573289,5.452724,100,17174038276,1916.286,0,0,-1 2024-10-14 15:03:02.177 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:03:02.177 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1584,1859,109,849,16378,11856,0,0,115,13716,0,9735,15,0,78,15,384,63,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:03:06.778 - Thread: 1 -> GUI Stats: Update 0.188253611111111, Draw 0.258354722222222 2024-10-14 15:03:28.878 - Thread: 1 -> GC Memory: 1885.855 / 1885.855 MB 2024-10-14 15:03:36.779 - Thread: 1 -> GUI Stats: Update 0.184716444444445, Draw 0.296540722222222 2024-10-14 15:03:58.878 - Thread: 1 -> GC Memory: 1906.541 / 1906.541 MB 2024-10-14 15:04:02.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:04:02.193 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,10.9745,93.43314,1,0,1913.132,21697.33,31947,-29525,77,26.69176,67.92716,0.01288423,38929,8.333239,0,16.66667,2.224288,5.660532,100,17181453014,1913.132,0,0,-1 2024-10-14 15:04:02.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:04:02.194 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1585,1868,109,849,16385,11854,0,0,113,13723,0,9735,15,0,78,15,384,72,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:04:06.779 - Thread: 1 -> GUI Stats: Update 0.178684777777778, Draw 0.28367 2024-10-14 15:04:10.767 - Thread: 1 -> DoDisconnects - 158 0 157 2024-10-14 15:04:16.461 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:04:17.425 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:04:17.425 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:04:17.426 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:04:18.525 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:04:20.409 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:04:20.410 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:20.416 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:20.710 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:04:20.710 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:04:20.710 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:04:20.711 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-10-14 15:04:20.729 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:04:20.730 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:04:20.730 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:04:20.730 - Thread: 1 -> MySession::Unload START 2024-10-14 15:04:20.730 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:04:20.730 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:04:20.730 - Thread: 1 -> IsServer: True 2024-10-14 15:04:20.730 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:04:20.733 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:04:20.733 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:04:20.743 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:04:20.767 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:20.767 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:20.767 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:04:20.789 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:04:20.790 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:04:20.791 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:04:20.791 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:04:20.793 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:04:20.850 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:04:20.946 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 15:04:20.960 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:04:20.964 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:04:20.965 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:20.965 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:20.965 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:20.965 - Thread: 1 -> Network readers disposed 2024-10-14 15:04:20.966 - Thread: 1 -> Network readers disposed 2024-10-14 15:04:20.966 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:04:21.085 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:21.085 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:04:21.085 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:04:21.092 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:04:21.092 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:04:21.092 - Thread: 1 -> Loading Quick starts 2024-10-14 15:04:21.092 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:04:21.092 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:04:21.092 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:04:21.092 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:04:21.372 - Thread: 1 -> MySession::Unload END 2024-10-14 15:04:21.372 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:04:21.372 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:21.372 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:21.372 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:04:21.372 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:04:21.527 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:04:21.527 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:04:21.527 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:04:22.877 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:04:22.877 - Thread: 13 -> Loading available saves - START 2024-10-14 15:04:22.877 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:04:22.877 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:04:23.106 - Thread: 13 -> Loading available saves - END 2024-10-14 15:04:23.327 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:23.327 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:26.011 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:04:26.288 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Sandbox_config.sbc 2024-10-14 15:04:26.294 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:04:26.311 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:04:26.311 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:04:26.311 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04 2024-10-14 15:04:26.311 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Sandbox_config.sbc 2024-10-14 15:04:26.595 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Sandbox_config.sbc 2024-10-14 15:04:26.595 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:04:26.595 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:04:26.595 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:04:26.595 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:04:26.595 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:04:26.596 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:04:26.633 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:26.633 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:26.783 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:04:26.949 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:04:26.949 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:04:27.133 - Thread: 1 -> Mod query successful 2024-10-14 15:04:27.134 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:04:27.134 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:04:27.134 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:04:27.134 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:04:27.134 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:04:27.134 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:04:27.149 - Thread: 1 -> LoadSession() - End 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:27.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:27.175 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:04:27.175 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:04:27.175 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:04:27.383 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:04:27.383 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04 2024-10-14 15:04:27.784 - Thread: 1 -> GC Memory: 1,812,781,040 B 2024-10-14 15:04:27.787 - Thread: 1 -> Process Memory: 20,074,078,208 B 2024-10-14 15:04:27.787 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:04:27.787 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:04:27.787 - Thread: 1 -> Console compatibility: No 2024-10-14 15:04:27.940 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:04:30.124 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.124 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.125 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.144 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:04:30.144 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:04:30.144 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:04:30.145 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:04:30.237 - Thread: 1 -> Loading scenarios 2024-10-14 15:04:30.237 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:04:30.237 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:04:30.237 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:04:30.237 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:04:30.237 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:04:30.237 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:04:30.237 - Thread: 1 -> List of used mods - END 2024-10-14 15:04:30.277 - Thread: 1 -> Loading behaviors 2024-10-14 15:04:30.277 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:04:30.277 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:04:30.277 - Thread: 1 -> Loading animations 2024-10-14 15:04:30.278 - Thread: 1 -> Loading animations 2024-10-14 15:04:30.278 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading category classes 2024-10-14 15:04:30.278 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:04:30.278 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:04:30.278 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:04:30.278 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:04:30.278 - Thread: 1 -> Loading blueprints 2024-10-14 15:04:30.279 - Thread: 1 -> Loading blueprints 2024-10-14 15:04:30.279 - Thread: 1 -> Loading agent definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading character definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading character definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading components 2024-10-14 15:04:30.279 - Thread: 1 -> Loading components 2024-10-14 15:04:30.279 - Thread: 1 -> Loading configuration 2024-10-14 15:04:30.279 - Thread: 1 -> Loading container types 2024-10-14 15:04:30.279 - Thread: 1 -> Loading Contract Types 2024-10-14 15:04:30.279 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:04:30.279 - Thread: 1 -> Loading block positions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading curve definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading debris 2024-10-14 15:04:30.279 - Thread: 1 -> Loading environment items entries 2024-10-14 15:04:30.279 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading decal definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading decal definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:04:30.279 - Thread: 1 -> Loading edges 2024-10-14 15:04:30.279 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:04:30.279 - Thread: 1 -> Loading animations 2024-10-14 15:04:30.279 - Thread: 1 -> Loading entity components 2024-10-14 15:04:30.279 - Thread: 1 -> Loading component containers 2024-10-14 15:04:30.279 - Thread: 1 -> Loading environment items entries 2024-10-14 15:04:30.279 - Thread: 1 -> Loading Faction Names 2024-10-14 15:04:30.279 - Thread: 1 -> Loading factions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading flare definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading event definitions 2024-10-14 15:04:30.279 - Thread: 1 -> Loading physical items 2024-10-14 15:04:30.284 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:30.284 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:30.284 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:30.284 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:30.284 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:30.284 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:30.284 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:04:30.284 - Thread: 1 -> Loading planet definition 2024-10-14 15:04:30.284 - Thread: 1 -> Loading physical items 2024-10-14 15:04:30.284 - Thread: 1 -> Loading physical items 2024-10-14 15:04:30.284 - Thread: 1 -> Loading physical material properties 2024-10-14 15:04:30.284 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:04:30.284 - Thread: 1 -> Loading Quick starts 2024-10-14 15:04:30.284 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:04:30.285 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:04:30.285 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:04:30.285 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:04:30.285 - Thread: 1 -> Loading sound categories 2024-10-14 15:04:30.285 - Thread: 1 -> Loading stat definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading stories definition 2024-10-14 15:04:30.285 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:04:30.285 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:04:30.285 - Thread: 1 -> Loading grid creators 2024-10-14 15:04:30.285 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:30.285 - Thread: 1 -> Loading planet definition 2024-10-14 15:04:30.285 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:30.285 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:04:30.286 - Thread: 1 -> Loading category classes 2024-10-14 15:04:30.286 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:04:30.286 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:30.286 - Thread: 1 -> Loading entity components 2024-10-14 15:04:30.286 - Thread: 1 -> Loading component containers 2024-10-14 15:04:30.286 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:04:30.286 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:30.291 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:30.291 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:30.293 - Thread: 1 -> Audio effects definitions 2024-10-14 15:04:30.293 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:04:30.293 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:04:30.293 - Thread: 1 -> Loading physical material properties 2024-10-14 15:04:30.293 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:04:30.349 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:04:30.349 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:04:30.349 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:04:30.350 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:04:30.351 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:04:30.355 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.356 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.356 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.356 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.356 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.357 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.357 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.357 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.357 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.357 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.357 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.359 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.359 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.360 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.360 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.360 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.361 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.361 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.361 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.362 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.362 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.365 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.365 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.366 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.366 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.366 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.367 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.367 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.368 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.369 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.370 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.370 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.372 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.372 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.372 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.373 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.373 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.376 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.377 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.377 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.377 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.377 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.379 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.379 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.380 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.381 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.382 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.382 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.385 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.385 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.386 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.386 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.387 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.388 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.389 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.389 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.392 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.392 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.402 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.403 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.404 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.405 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.406 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.406 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.408 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.408 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.412 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.412 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.413 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.414 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.415 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.415 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.417 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.419 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.420 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.421 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.423 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.424 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.428 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.429 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:04:30.430 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:04:30.430 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:04:30.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:04:30.430 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:30.431 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:04:30.431 - Thread: 1 -> Created block definitions 2024-10-14 15:04:30.431 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:04:30.433 - Thread: 1 -> Loading block variant groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:04:30.448 - Thread: 1 -> Loading drop containers 2024-10-14 15:04:30.448 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:04:30.448 - Thread: 1 -> Loading respawn ships 2024-10-14 15:04:30.448 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:30.448 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:04:30.459 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:04:30.461 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:04:30.461 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:04:30.469 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:04:30.495 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:30.495 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:30.495 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:04:30.516 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:04:30.521 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:04:30.523 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.539 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.539 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.540 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.540 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.540 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.541 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.543 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:30.649 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:04:30.649 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:04:30.649 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:04:30.649 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:04:30.649 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:04:30.649 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:04:30.651 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:04:30.651 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:04:30.652 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:04:30.652 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:04:30.663 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:04:30.663 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:04:30.663 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:04:30.809 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:04:30.809 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:04:30.809 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:04:30.809 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:04:30.809 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Mars-2044023682d120000.vx2' 2024-10-14 15:04:30.809 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Moon-1353915701d19000.vx2' 2024-10-14 15:04:30.809 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Triton-12345d80253.vx2' 2024-10-14 15:04:30.809 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:04:30.809 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Titan-2124704365d19000.vx2' 2024-10-14 15:04:30.809 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\EarthLike-1779144428d120000.vx2' 2024-10-14 15:04:30.809 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:04:30.819 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:04:30.820 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:04:30.821 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:04:30.833 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:04:30.841 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:04:30.965 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:04:30.965 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Alien-291759539d120000.vx2' 2024-10-14 15:04:31.063 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:04:31.063 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Europa-595048092d19000.vx2' 2024-10-14 15:04:34.255 - Thread: 1 -> Info: Planet generator name: Triton 2024-10-14 15:04:34.255 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:04:34.806 - Thread: 14 -> Info: Planet generator name: Mars 2024-10-14 15:04:34.806 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:04:35.085 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:04:36.109 - Thread: 15 -> Info: Planet generator name: Moon 2024-10-14 15:04:36.109 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:04:36.433 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-10-14 15:04:36.433 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:04:36.722 - Thread: 18 -> Info: Planet generator name: Titan 2024-10-14 15:04:36.722 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:04:36.722 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:04:36.722 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\Pertam-12345d60133.vx2' 2024-10-14 15:04:37.266 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-14 15:04:37.266 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:04:37.671 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-14 15:04:37.671 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:04:39.126 - Thread: 18 -> Info: Planet generator name: Pertam 2024-10-14 15:04:39.126 - Thread: 18 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:04:39.126 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:04:39.126 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:04:39.127 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:04:39.127 - Thread: 1 -> Name = Star System - Rover from Pod 04 2024-10-14 15:04:39.127 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:04:39.127 - Thread: 1 -> GameDateTime = 01/01/2081 01:49:50 2024-10-14 15:04:39.127 - Thread: 1 -> Password = 2024-10-14 15:04:39.127 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04 2024-10-14 15:04:39.127 - Thread: 1 -> WorkshopId = 2024-10-14 15:04:39.127 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:04:39.127 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\thumb.jpg 2024-10-14 15:04:39.127 - Thread: 1 -> Settings: 2024-10-14 15:04:39.127 - Thread: 1 -> GameMode = Survival 2024-10-14 15:04:39.127 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:04:39.127 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:04:39.127 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:04:39.127 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:04:39.127 - Thread: 1 -> AutoHealing = True 2024-10-14 15:04:39.127 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:04:39.127 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:04:39.127 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:04:39.127 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:04:39.127 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:04:39.127 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:04:39.127 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:04:39.127 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:04:39.127 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:04:39.127 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:04:39.127 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:04:39.127 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:04:39.127 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:04:39.127 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:04:39.127 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:04:39.127 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:04:39.127 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:04:39.127 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:04:39.127 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:04:39.127 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:04:39.127 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:04:39.127 - Thread: 1 -> EnableScripts = False 2024-10-14 15:04:39.127 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:04:39.127 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:04:39.127 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:04:39.127 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:04:39.127 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:04:39.127 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:04:39.127 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:04:39.127 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:04:39.127 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:04:39.128 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:04:39.128 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:04:39.128 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:04:39.128 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:04:39.128 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:04:39.128 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:04:39.128 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:04:39.128 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:04:39.128 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:04:39.128 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:04:39.128 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:04:39.128 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:04:39.128 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:04:39.128 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:04:39.128 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:04:39.128 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:04:39.128 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:04:39.128 - Thread: 1 -> RealisticSound = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableSaving = True 2024-10-14 15:04:39.128 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:04:39.128 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:04:39.128 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:04:39.128 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:04:39.128 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:04:39.128 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:04:39.128 - Thread: 1 -> FamilySharing = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:04:39.128 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:04:39.128 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:04:39.128 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:04:39.128 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:04:39.128 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:04:39.128 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:04:39.128 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:04:39.128 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:04:39.128 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:04:39.128 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:04:39.128 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:04:39.128 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:04:39.128 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:04:39.128 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:04:39.128 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:04:39.128 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableResearch = True 2024-10-14 15:04:39.128 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:04:39.128 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:04:39.128 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:04:39.128 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:04:39.128 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:04:39.128 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:04:39.128 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:04:39.128 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:04:39.128 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:04:39.128 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:04:39.128 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:04:39.128 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:04:39.128 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:04:39.128 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:04:39.128 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:04:39.128 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:04:39.128 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:04:39.128 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:04:39.128 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:04:39.128 - Thread: 1 -> EnableDrones = True 2024-10-14 15:04:39.128 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:04:39.128 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:04:39.128 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:04:39.128 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:04:39.128 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:04:39.128 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:04:39.128 - Thread: 1 -> Scenario = False 2024-10-14 15:04:39.128 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:04:39.128 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:04:39.128 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:04:39.128 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:04:39.128 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:04:39.128 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:04:39.128 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:04:39.128 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:04:39.128 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:04:39.128 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:04:39.128 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:04:39.128 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:04:39.128 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:04:39.128 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:04:39.128 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:04:39.456 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:04:39.457 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:04:39.492 - Thread: 1 -> Session loaded 2024-10-14 15:04:39.492 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:04:39.492 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:04:39.492 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:04:39.492 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:04:39.492 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:04:39.492 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:04:39.492 - Thread: 1 -> Updating continues. 2024-10-14 15:04:39.519 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:04:39.876 - Thread: 1 -> GC Memory: 2032.498 / 2032.498 MB 2024-10-14 15:04:42.360 - Thread: 1 -> Loading duration: 15.185336 2024-10-14 15:04:42.376 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:42.376 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:42.376 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:04:47.240 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:04:47.389 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:04:47.389 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:04:47.389 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:04:48.790 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:04:49.941 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:04:49.941 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:49.944 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:50.265 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:04:50.266 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:04:50.266 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:04:50.266 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:04:50.267 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:04:50.267 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:04:50.267 - Thread: 1 -> MySession::Unload START 2024-10-14 15:04:50.267 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:04:50.267 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:04:50.267 - Thread: 1 -> IsServer: True 2024-10-14 15:04:50.267 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:04:50.269 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:04:50.269 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:04:50.278 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:04:50.303 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.303 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.303 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:04:50.303 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.303 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.303 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:04:50.303 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.303 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.303 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:04:50.303 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.303 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.303 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:04:50.303 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.303 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.303 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:04:50.303 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.303 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.303 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:04:50.304 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.304 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.304 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:04:50.304 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.304 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.304 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:04:50.304 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:50.304 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:50.304 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:04:50.323 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:04:50.324 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:04:50.324 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:04:50.324 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:04:50.327 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:04:50.381 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:04:50.447 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 15:04:50.490 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:04:50.494 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:04:50.495 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:50.495 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:50.496 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:50.496 - Thread: 1 -> Network readers disposed 2024-10-14 15:04:50.496 - Thread: 1 -> Network readers disposed 2024-10-14 15:04:50.496 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:04:50.620 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:50.620 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:04:50.620 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:04:50.627 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:04:50.627 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:04:50.627 - Thread: 1 -> Loading Quick starts 2024-10-14 15:04:50.627 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:04:50.627 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:04:50.627 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:04:50.627 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:04:51.101 - Thread: 1 -> MySession::Unload END 2024-10-14 15:04:51.102 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:04:51.102 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:51.102 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:51.102 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:04:51.102 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:04:51.257 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:04:51.257 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:04:51.257 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:04:52.307 - Thread: 1 -> GUI Stats: Update 7.39794922222222, Draw 0.422506666666666 2024-10-14 15:04:53.007 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:04:53.007 - Thread: 14 -> Loading available saves - START 2024-10-14 15:04:53.007 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:04:53.007 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:04:53.066 - Thread: 14 -> Loading available saves - END 2024-10-14 15:04:53.423 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:53.423 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:55.507 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:04:55.780 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:04:55.787 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:04:55.790 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:04:55.790 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:04:55.790 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:04:55.790 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:04:56.085 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:04:56.086 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:04:56.086 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:04:56.086 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:04:56.086 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:04:56.086 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:04:56.086 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:04:56.121 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:56.121 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:56.255 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:04:56.438 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:04:56.438 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:04:56.572 - Thread: 1 -> Mod query successful 2024-10-14 15:04:56.573 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:04:56.573 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:04:56.573 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:04:56.573 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:04:56.574 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:04:56.574 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:04:56.587 - Thread: 1 -> LoadSession() - End 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:04:56.604 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:04:56.613 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:04:56.613 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:04:56.613 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:04:56.821 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:04:56.821 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:04:57.071 - Thread: 1 -> GC Memory: 1,876,360,512 B 2024-10-14 15:04:57.074 - Thread: 1 -> Process Memory: 20,230,492,160 B 2024-10-14 15:04:57.074 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:04:57.074 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:04:57.074 - Thread: 1 -> Console compatibility: No 2024-10-14 15:04:57.229 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:04:59.420 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.420 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.421 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.423 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:04:59.423 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:04:59.423 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:04:59.423 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:04:59.521 - Thread: 1 -> Loading scenarios 2024-10-14 15:04:59.521 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:04:59.521 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:04:59.521 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:04:59.521 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:04:59.521 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:04:59.521 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:04:59.521 - Thread: 1 -> List of used mods - END 2024-10-14 15:04:59.559 - Thread: 1 -> Loading behaviors 2024-10-14 15:04:59.559 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:04:59.559 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:04:59.559 - Thread: 1 -> Loading animations 2024-10-14 15:04:59.559 - Thread: 1 -> Loading animations 2024-10-14 15:04:59.559 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading category classes 2024-10-14 15:04:59.560 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:04:59.560 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:04:59.560 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:04:59.560 - Thread: 1 -> Loading blueprints 2024-10-14 15:04:59.560 - Thread: 1 -> Loading blueprints 2024-10-14 15:04:59.560 - Thread: 1 -> Loading agent definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading character definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading character definitions 2024-10-14 15:04:59.560 - Thread: 1 -> Loading components 2024-10-14 15:04:59.560 - Thread: 1 -> Loading components 2024-10-14 15:04:59.560 - Thread: 1 -> Loading configuration 2024-10-14 15:04:59.560 - Thread: 1 -> Loading container types 2024-10-14 15:04:59.561 - Thread: 1 -> Loading Contract Types 2024-10-14 15:04:59.561 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:04:59.561 - Thread: 1 -> Loading block positions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading curve definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading debris 2024-10-14 15:04:59.561 - Thread: 1 -> Loading environment items entries 2024-10-14 15:04:59.561 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading decal definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading decal definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:04:59.561 - Thread: 1 -> Loading edges 2024-10-14 15:04:59.561 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:04:59.561 - Thread: 1 -> Loading animations 2024-10-14 15:04:59.561 - Thread: 1 -> Loading entity components 2024-10-14 15:04:59.561 - Thread: 1 -> Loading component containers 2024-10-14 15:04:59.561 - Thread: 1 -> Loading environment items entries 2024-10-14 15:04:59.561 - Thread: 1 -> Loading Faction Names 2024-10-14 15:04:59.561 - Thread: 1 -> Loading factions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading flare definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading event definitions 2024-10-14 15:04:59.561 - Thread: 1 -> Loading physical items 2024-10-14 15:04:59.566 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:59.566 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:59.566 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:59.566 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:59.566 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:59.566 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:04:59.566 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:04:59.566 - Thread: 1 -> Loading planet definition 2024-10-14 15:04:59.566 - Thread: 1 -> Loading physical items 2024-10-14 15:04:59.566 - Thread: 1 -> Loading physical items 2024-10-14 15:04:59.566 - Thread: 1 -> Loading physical material properties 2024-10-14 15:04:59.566 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:04:59.567 - Thread: 1 -> Loading Quick starts 2024-10-14 15:04:59.567 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:04:59.567 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:04:59.567 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:04:59.567 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:04:59.567 - Thread: 1 -> Loading sound categories 2024-10-14 15:04:59.567 - Thread: 1 -> Loading stat definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading stories definition 2024-10-14 15:04:59.567 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:04:59.567 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:04:59.567 - Thread: 1 -> Loading grid creators 2024-10-14 15:04:59.567 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:59.567 - Thread: 1 -> Loading planet definition 2024-10-14 15:04:59.567 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:04:59.567 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:04:59.568 - Thread: 1 -> Loading category classes 2024-10-14 15:04:59.568 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:04:59.568 - Thread: 1 -> Loading sound definitions 2024-10-14 15:04:59.568 - Thread: 1 -> Loading entity components 2024-10-14 15:04:59.568 - Thread: 1 -> Loading component containers 2024-10-14 15:04:59.568 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:04:59.568 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:59.569 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:59.569 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:04:59.573 - Thread: 1 -> Audio effects definitions 2024-10-14 15:04:59.573 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:04:59.573 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:04:59.574 - Thread: 1 -> Loading physical material properties 2024-10-14 15:04:59.574 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:04:59.632 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:04:59.632 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:04:59.632 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:04:59.633 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:04:59.634 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:04:59.635 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.638 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.638 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.638 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.638 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.638 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.638 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.639 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.639 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.639 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.640 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.640 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.640 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.641 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.641 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.641 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.642 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.642 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.642 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.643 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.643 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.644 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.644 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.645 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.649 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.649 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.650 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.650 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.651 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.651 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.652 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.652 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.652 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.652 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.653 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.654 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.654 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.655 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.656 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.662 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.663 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.663 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.664 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.664 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.665 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.666 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.667 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.667 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.668 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.668 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.671 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.671 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.672 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.673 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.674 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.675 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.676 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.676 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.678 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.679 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.680 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.681 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.682 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.683 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.684 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.684 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.687 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.687 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.689 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.689 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.691 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.691 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.693 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.693 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.696 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.696 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.698 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.698 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.702 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.702 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:04:59.702 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:04:59.702 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:04:59.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:04:59.706 - Thread: 1 -> Loading cube blocks 2024-10-14 15:04:59.707 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:04:59.707 - Thread: 1 -> Created block definitions 2024-10-14 15:04:59.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:04:59.708 - Thread: 1 -> Loading block variant groups 2024-10-14 15:04:59.723 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:04:59.723 - Thread: 1 -> Loading drop containers 2024-10-14 15:04:59.723 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:04:59.724 - Thread: 1 -> Loading respawn ships 2024-10-14 15:04:59.724 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:59.724 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:59.724 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:59.724 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:59.724 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:59.724 - Thread: 1 -> Loading spawn groups 2024-10-14 15:04:59.724 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:04:59.732 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:04:59.734 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:04:59.734 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:04:59.743 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:04:59.765 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.765 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.765 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:04:59.765 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.765 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.765 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:04:59.765 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.765 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.765 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:04:59.765 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.765 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.765 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:04:59.765 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.765 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.765 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:04:59.765 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.766 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.766 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:04:59.766 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.766 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.766 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:04:59.766 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.766 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.766 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:04:59.766 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:04:59.766 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:04:59.766 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:04:59.786 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:04:59.788 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:04:59.793 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.809 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.809 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.809 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.810 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.810 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.811 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.813 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:04:59.942 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:04:59.942 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:04:59.942 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:04:59.942 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:04:59.942 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:04:59.942 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:04:59.944 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:04:59.944 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:04:59.944 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:04:59.944 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:04:59.955 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:04:59.955 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:04:59.955 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:05:00.094 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:05:00.095 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:05:00.095 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:05:00.095 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:05:00.095 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Moon-1353915701d19000.vx2' 2024-10-14 15:05:00.095 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Mars-2044023682d120000.vx2' 2024-10-14 15:05:00.095 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Triton-12345d80253.vx2' 2024-10-14 15:05:00.095 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:05:00.095 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Titan-2124704365d19000.vx2' 2024-10-14 15:05:00.095 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\EarthLike-1779144428d120000.vx2' 2024-10-14 15:05:00.095 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:05:00.107 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:05:00.107 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:05:00.110 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:05:00.130 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:05:00.138 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:05:00.281 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:05:00.281 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Alien-291759539d120000.vx2' 2024-10-14 15:05:00.385 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:05:00.385 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Europa-595048092d19000.vx2' 2024-10-14 15:05:03.918 - Thread: 14 -> Info: Planet generator name: Triton 2024-10-14 15:05:03.918 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:05:03.938 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:05:04.267 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-14 15:05:04.267 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:05:05.982 - Thread: 16 -> Info: Planet generator name: Moon 2024-10-14 15:05:05.982 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:05:06.342 - Thread: 18 -> Info: Planet generator name: Titan 2024-10-14 15:05:06.342 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:05:06.342 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:05:06.342 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Pertam-12345d60133.vx2' 2024-10-14 15:05:06.665 - Thread: 17 -> Info: Planet generator name: EarthLike 2024-10-14 15:05:06.665 - Thread: 17 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:05:07.183 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-14 15:05:07.183 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:05:07.565 - Thread: 1 -> Info: Planet generator name: Europa 2024-10-14 15:05:07.565 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:05:09.158 - Thread: 18 -> Info: Planet generator name: Pertam 2024-10-14 15:05:09.158 - Thread: 18 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:05:09.158 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:05:09.159 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:05:09.159 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:05:09.159 - Thread: 1 -> Name = Star System - Rover from Pod 03 2024-10-14 15:05:09.159 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:05:09.159 - Thread: 1 -> GameDateTime = 01/01/2081 01:46:31 2024-10-14 15:05:09.159 - Thread: 1 -> Password = 2024-10-14 15:05:09.159 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:05:09.159 - Thread: 1 -> WorkshopId = 2024-10-14 15:05:09.159 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:05:09.159 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\thumb.jpg 2024-10-14 15:05:09.159 - Thread: 1 -> Settings: 2024-10-14 15:05:09.159 - Thread: 1 -> GameMode = Survival 2024-10-14 15:05:09.159 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:05:09.159 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:05:09.159 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:05:09.159 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:05:09.159 - Thread: 1 -> AutoHealing = True 2024-10-14 15:05:09.159 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:05:09.159 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:05:09.159 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:05:09.159 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:05:09.159 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:05:09.159 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:05:09.159 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:05:09.159 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:05:09.159 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:05:09.159 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:05:09.159 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:05:09.159 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:05:09.159 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:05:09.159 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:05:09.159 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:05:09.159 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:05:09.159 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:05:09.159 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:05:09.159 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:05:09.159 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:05:09.159 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:05:09.159 - Thread: 1 -> EnableScripts = False 2024-10-14 15:05:09.159 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:05:09.159 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:05:09.159 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:05:09.159 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:05:09.159 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:05:09.159 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:05:09.159 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:05:09.159 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:05:09.159 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:05:09.159 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:05:09.159 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:05:09.159 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:05:09.160 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:05:09.160 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:05:09.160 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:05:09.160 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:05:09.160 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:05:09.160 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:05:09.160 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:05:09.160 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:05:09.160 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:05:09.160 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:05:09.160 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:05:09.160 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:05:09.160 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:05:09.160 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:05:09.160 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:05:09.160 - Thread: 1 -> RealisticSound = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableSaving = True 2024-10-14 15:05:09.160 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:05:09.160 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:05:09.160 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:05:09.160 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:05:09.160 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:05:09.160 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:05:09.160 - Thread: 1 -> FamilySharing = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:05:09.160 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:05:09.160 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:05:09.160 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:05:09.160 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:05:09.160 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:05:09.160 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:05:09.160 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:05:09.160 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:05:09.160 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:05:09.160 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:05:09.160 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:05:09.160 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:05:09.160 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:05:09.160 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:05:09.160 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:05:09.160 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableResearch = True 2024-10-14 15:05:09.160 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:05:09.160 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:05:09.160 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:05:09.160 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:05:09.160 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:05:09.160 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:05:09.160 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:05:09.160 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:05:09.160 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:05:09.160 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:05:09.160 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:05:09.160 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:05:09.160 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:05:09.160 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:05:09.160 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:05:09.160 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:05:09.160 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:05:09.160 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:05:09.160 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:05:09.160 - Thread: 1 -> EnableDrones = True 2024-10-14 15:05:09.160 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:05:09.160 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:05:09.160 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:05:09.160 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:05:09.160 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:05:09.160 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:05:09.160 - Thread: 1 -> Scenario = False 2024-10-14 15:05:09.160 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:05:09.160 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:05:09.160 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:05:09.160 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:05:09.160 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:05:09.160 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:05:09.160 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:05:09.160 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:05:09.160 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:05:09.160 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:05:09.160 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:05:09.160 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:05:09.160 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:05:09.160 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:05:09.160 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:05:09.509 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:05:09.511 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:05:09.543 - Thread: 1 -> Session loaded 2024-10-14 15:05:09.543 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:05:09.543 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:05:09.543 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:05:09.543 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:05:09.543 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:05:09.543 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:05:09.543 - Thread: 1 -> Updating continues. 2024-10-14 15:05:09.565 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:05:09.897 - Thread: 1 -> GC Memory: 2144.688 / 2144.688 MB 2024-10-14 15:05:09.897 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:05:12.574 - Thread: 1 -> Loading duration: 15.9612117 2024-10-14 15:05:12.591 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:05:12.591 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:05:12.591 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:05:17.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:05:18.134 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:05:18.134 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:05:18.134 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:05:19.417 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:05:21.885 - Thread: 1 -> Saving world - START 2024-10-14 15:05:21.885 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:05:21.885 - Thread: 1 -> Before snapshot.: GC Memory: 2,213 B 2024-10-14 15:05:21.905 - Thread: 1 -> After snapshot.: GC Memory: 2,216 B 2024-10-14 15:05:21.907 - Thread: 1 -> Directory cleanup: GC Memory: 2,216 B 2024-10-14 15:05:21.907 - Thread: 1 -> Saving world - END 2024-10-14 15:05:21.922 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:05:21.922 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:05:22.085 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:05:22.117 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:05:22.117 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:05:22.129 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:05:24.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:05:24.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:05:31.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:05:31.551 - Thread: 1 -> STATISTICS,6781.8833333,0,0,0,0,0,0,12.56921,63.31809,1,0,2229.507,20586.87,32147,-29725,79,21.13549,41.11676,0.02689064,38790,8.333219,0,16.66667,1.761266,3.426349,100,16171229178,2229.507,0,0,-1 2024-10-14 15:05:31.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:05:31.551 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,635,910,109,849,15422,11860,0,0,115,12770,0,9739,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:05:36.086 - Thread: 1 -> GUI Stats: Update 7.25167177777778, Draw 0.418220222222222 2024-10-14 15:05:39.902 - Thread: 1 -> GC Memory: 2233.424 / 2233.424 MB 2024-10-14 15:06:06.086 - Thread: 1 -> GUI Stats: Update 0.183735111111111, Draw 0.313326777777778 2024-10-14 15:06:09.903 - Thread: 1 -> GC Memory: 2250.494 / 2250.494 MB 2024-10-14 15:06:20.019 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:06:31.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:06:31.568 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,12.03941,83.13808,1,0,2277.085,21282.83,32146,-29724,78,25.63557,64.73225,0.01183067,38866,8.333143,0,16.66667,2.136249,5.394231,100,16865722596,2277.085,0,0,-1 2024-10-14 15:06:31.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:06:31.568 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1297,1574,109,849,16084,11858,0,0,113,13433,0,9739,15,0,68,15,384,66,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:06:36.086 - Thread: 1 -> GUI Stats: Update 0.196028722222222, Draw 0.328623333333334 2024-10-14 15:06:39.919 - Thread: 1 -> GC Memory: 2286.226 / 2286.226 MB 2024-10-14 15:07:06.086 - Thread: 1 -> GUI Stats: Update 0.187331944444444, Draw 0.336685722222222 2024-10-14 15:07:09.920 - Thread: 1 -> GC Memory: 2063.553 / 2063.553 MB 2024-10-14 15:07:31.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:07:31.584 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,11.63188,91.78196,1,0,2088.117,21705.29,32146,-29724,78,29.07853,58.55394,0.01811389,38847,8.333255,0,16.66667,2.423188,4.879449,100,17305593996,2088.117,0,0,-1 2024-10-14 15:07:31.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:07:31.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1728,2003,109,849,16503,11858,0,0,113,13862,0,9739,15,0,58,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:07:36.086 - Thread: 1 -> GUI Stats: Update 0.186900833333333, Draw 0.3320825 2024-10-14 15:07:39.921 - Thread: 1 -> GC Memory: 2093.633 / 2093.633 MB 2024-10-14 15:08:06.086 - Thread: 1 -> GUI Stats: Update 0.190908666666666, Draw 0.315481777777778 2024-10-14 15:08:09.936 - Thread: 1 -> GC Memory: 2130.719 / 2130.719 MB 2024-10-14 15:08:31.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:08:31.602 - Thread: 1 -> STATISTICS,6961.9333333,0,0,0,0,0,0,11.90115,100.2212,1,0,2014.094,21780.2,32146,-29724,78,26.09892,65.00584,0.01484259,38850,8.333217,0,16.66667,2.17488,5.417077,100,17371690232,2014.094,0,0,-1 2024-10-14 15:08:31.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:08:31.602 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1762,2045,109,849,16566,11858,0,0,113,13904,0,9739,15,0,79,15,384,72,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:08:36.086 - Thread: 1 -> GUI Stats: Update 0.193497222222222, Draw 0.311385222222222 2024-10-14 15:08:39.953 - Thread: 1 -> GC Memory: 2017.165 / 2017.165 MB 2024-10-14 15:08:53.251 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-14 15:09:06.086 - Thread: 1 -> GUI Stats: Update 0.198598888888888, Draw 0.291749055555556 2024-10-14 15:09:09.969 - Thread: 1 -> GC Memory: 2049.181 / 2049.181 MB 2024-10-14 15:09:19.486 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-14 15:09:31.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:09:31.618 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,12.53894,108.5374,1,0,2104.26,21828.85,31947,-29525,77,30.98456,79.92107,0.01348318,38829,8.333237,0,16.66667,2.582017,6.660012,100,17389906020,2104.26,0,0,-1 2024-10-14 15:09:31.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:09:31.618 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1769,2060,109,849,16584,11858,0,0,113,13918,0,9739,15,0,82,15,384,79,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:09:36.086 - Thread: 1 -> GUI Stats: Update 0.190486222222222, Draw 0.300134555555556 2024-10-14 15:09:39.986 - Thread: 1 -> GC Memory: 2108.816 / 2108.816 MB 2024-10-14 15:09:56.836 - Thread: 1 -> Autosave initiated 2024-10-14 15:09:56.836 - Thread: 1 -> Character state: True 2024-10-14 15:09:56.836 - Thread: 1 -> IsServer: True 2024-10-14 15:09:56.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:09:56.836 - Thread: 1 -> Autosave 2024-10-14 15:09:56.836 - Thread: 1 -> Saving world - START 2024-10-14 15:09:56.836 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:09:56.836 - Thread: 1 -> Before snapshot.: GC Memory: 2,112 B 2024-10-14 15:09:56.855 - Thread: 1 -> After snapshot.: GC Memory: 2,115 B 2024-10-14 15:09:56.857 - Thread: 1 -> Directory cleanup: GC Memory: 2,115 B 2024-10-14 15:09:56.857 - Thread: 1 -> Saving world - END 2024-10-14 15:09:56.871 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:09:56.871 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:09:57.032 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:09:57.072 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:10:06.086 - Thread: 1 -> GUI Stats: Update 0.185999388888889, Draw 0.269467277777777 2024-10-14 15:10:09.903 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:10:10.002 - Thread: 1 -> GC Memory: 2130.326 / 2130.326 MB 2024-10-14 15:10:31.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:10:31.635 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,11.02595,93.76949,1,0,2027.193,21833.21,31947,-29525,77,28.41137,67.46674,0.01241939,38815,8.333226,0,16.66667,2.367584,5.622156,100,17382540196,2027.193,0,0,-1 2024-10-14 15:10:31.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:10:31.635 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1769,2056,109,849,16577,11858,0,0,113,13915,0,9739,15,0,79,15,384,76,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:10:36.090 - Thread: 1 -> GUI Stats: Update 0.190741166666667, Draw 0.279405388888889 2024-10-14 15:10:40.002 - Thread: 1 -> GC Memory: 2040.263 / 2040.263 MB 2024-10-14 15:11:06.087 - Thread: 1 -> GUI Stats: Update 0.201508111111111, Draw 0.295105333333333 2024-10-14 15:11:10.003 - Thread: 1 -> GC Memory: 2057.648 / 2057.648 MB 2024-10-14 15:11:31.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:11:31.651 - Thread: 1 -> STATISTICS,7141.9833333,0,0,0,0,0,0,11.53379,69.09806,1,0,2070.104,21839.43,31947,-29525,77,21.36072,60.58555,0.01346577,38820,8.333268,0,16.66667,1.780046,5.048756,100,17374970754,2070.104,0,0,-1 2024-10-14 15:11:31.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:11:31.651 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1769,2051,109,849,16570,11858,0,0,113,13909,0,9739,15,0,77,15,384,71,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:11:36.086 - Thread: 1 -> GUI Stats: Update 0.272833444444444, Draw 0.271416722222222 2024-10-14 15:11:40.019 - Thread: 1 -> GC Memory: 2076.662 / 2076.662 MB 2024-10-14 15:12:06.086 - Thread: 1 -> GUI Stats: Update 0.253488777777778, Draw 0.273009166666666 2024-10-14 15:12:10.019 - Thread: 1 -> GC Memory: 2027.052 / 2027.052 MB 2024-10-14 15:12:17.486 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-14 15:12:31.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:12:31.672 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,10.75428,90.36954,1,0,2042.668,21840.05,31872,-29484,77,23.20312,53.33354,0.01413809,38911,8.333248,0,16.66667,1.933574,4.444416,100,17374998474,2042.668,0,0,-1 2024-10-14 15:12:31.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:12:31.672 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1769,2052,109,849,16570,11858,0,0,113,13911,0,9739,15,0,75,15,384,72,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:12:36.086 - Thread: 1 -> GUI Stats: Update 0.2119775, Draw 0.302641333333333 2024-10-14 15:12:40.020 - Thread: 1 -> GC Memory: 2047.469 / 2047.469 MB 2024-10-14 15:13:00.569 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-14 15:13:06.086 - Thread: 1 -> GUI Stats: Update 0.186943277777778, Draw 0.295704277777778 2024-10-14 15:13:10.036 - Thread: 1 -> GC Memory: 2069.57 / 2069.57 MB 2024-10-14 15:13:31.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:13:31.685 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,10.54529,90.85735,1,0,2018.683,21838.94,32055,-29667,78,26.48921,34.52111,0.01428716,38867,8.333241,0,16.66667,2.20741,2.876728,100,17370909782,2018.683,0,0,-1 2024-10-14 15:13:31.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:13:31.685 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1769,2051,109,849,16566,11858,0,0,113,13909,0,9739,15,0,73,15,384,71,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:13:36.087 - Thread: 1 -> GUI Stats: Update 0.189309666666667, Draw 0.304246 2024-10-14 15:13:40.037 - Thread: 1 -> GC Memory: 2027.321 / 2027.321 MB 2024-10-14 15:14:06.086 - Thread: 1 -> GUI Stats: Update 0.177621388888889, Draw 0.287223333333333 2024-10-14 15:14:10.053 - Thread: 1 -> GC Memory: 2049.772 / 2049.772 MB 2024-10-14 15:14:31.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:14:31.705 - Thread: 1 -> STATISTICS,7322.0333333,0,0,0,0,0,0,10.76088,101.5617,1,0,2060.296,21838.86,32055,-29667,78,24.83724,39.34527,0.01245912,38851,8.333252,0,16.66667,2.06975,3.27874,100,17375571280,2060.296,0,0,-1 2024-10-14 15:14:31.705 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:14:31.705 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1769,2055,109,849,16570,11858,0,0,113,13913,0,9739,15,0,74,15,384,75,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:14:36.087 - Thread: 1 -> GUI Stats: Update 0.180477888888889, Draw 0.283487666666667 2024-10-14 15:14:40.053 - Thread: 1 -> GC Memory: 2061.702 / 2061.702 MB 2024-10-14 15:14:56.837 - Thread: 1 -> Autosave initiated 2024-10-14 15:14:56.837 - Thread: 1 -> Character state: True 2024-10-14 15:14:56.837 - Thread: 1 -> IsServer: True 2024-10-14 15:14:56.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:14:56.837 - Thread: 1 -> Autosave 2024-10-14 15:14:56.837 - Thread: 1 -> Saving world - START 2024-10-14 15:14:56.837 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:14:56.837 - Thread: 1 -> Before snapshot.: GC Memory: 2,074 B 2024-10-14 15:14:56.858 - Thread: 1 -> After snapshot.: GC Memory: 2,077 B 2024-10-14 15:14:56.859 - Thread: 1 -> Directory cleanup: GC Memory: 2,077 B 2024-10-14 15:14:56.859 - Thread: 1 -> Saving world - END 2024-10-14 15:14:56.873 - Thread: 14 -> Session snapshot save - START 2024-10-14 15:14:56.873 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 15:14:57.037 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:14:57.067 - Thread: 14 -> Session snapshot save - END 2024-10-14 15:15:06.087 - Thread: 1 -> GUI Stats: Update 0.176259277777778, Draw 0.290209611111111 2024-10-14 15:15:09.920 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:15:10.054 - Thread: 1 -> GC Memory: 2095.821 / 2095.821 MB 2024-10-14 15:15:31.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:15:31.719 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,11.27992,63.19834,1,0,2024.4,21841.96,32055,-29667,78,20.91313,40.32408,0.01413711,38823,8.333254,0,16.66667,1.742744,3.360308,100,17359385096,2024.4,0,0,-1 2024-10-14 15:15:31.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:15:31.719 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1769,2045,109,849,16555,11858,0,0,113,13903,0,9739,15,0,68,15,384,65,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:15:36.086 - Thread: 1 -> GUI Stats: Update 0.180310944444444, Draw 0.281782055555556 2024-10-14 15:15:40.070 - Thread: 1 -> GC Memory: 2033.035 / 2033.035 MB 2024-10-14 15:16:06.087 - Thread: 1 -> GUI Stats: Update 0.185435666666667, Draw 0.307004388888889 2024-10-14 15:16:10.070 - Thread: 1 -> GC Memory: 2067.535 / 2067.535 MB 2024-10-14 15:16:12.520 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-14 15:16:31.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:16:31.735 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,11.18019,135.731,1,0,2098.408,21844.34,32055,-29667,78,29.48039,64.30504,0.02019253,38820,8.333228,0,16.66667,2.456668,5.358685,100,17371671158,2098.408,0,0,-1 2024-10-14 15:16:31.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:16:31.735 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1769,2057,109,849,16566,11858,0,0,113,13916,0,9739,15,0,67,15,384,77,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:16:36.091 - Thread: 1 -> GUI Stats: Update 0.188086, Draw 0.300274555555555 2024-10-14 15:16:40.070 - Thread: 1 -> GC Memory: 2117.823 / 2117.823 MB 2024-10-14 15:17:06.087 - Thread: 1 -> GUI Stats: Update 0.185437, Draw 0.302772555555556 2024-10-14 15:17:10.087 - Thread: 1 -> GC Memory: 2066.532 / 2066.532 MB 2024-10-14 15:17:31.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:17:31.757 - Thread: 1 -> STATISTICS,7502.0833333,0,0,0,0,0,0,10.82646,123.1883,1,0,2095.915,21883.55,32055,-29667,78,29.21336,68.12991,0.01844678,38780,8.28436,0,16.66667,2.42014,5.644126,100,17368908640,2095.915,0,0,-1 2024-10-14 15:17:31.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:17:31.757 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1769,2055,109,849,16564,11858,0,0,113,13913,0,9739,15,0,67,15,384,74,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:17:36.087 - Thread: 1 -> GUI Stats: Update 0.184258944444445, Draw 0.306186444444445 2024-10-14 15:17:40.104 - Thread: 1 -> GC Memory: 2112.512 / 2112.512 MB 2024-10-14 15:18:06.088 - Thread: 1 -> GUI Stats: Update 0.185299111111111, Draw 0.295782055555555 2024-10-14 15:18:10.104 - Thread: 1 -> GC Memory: 2146.617 / 2146.617 MB 2024-10-14 15:18:31.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:18:31.769 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,12.67505,106.4512,1,0,4194.86,21883.91,32055,-29667,78,33.04892,70.37977,0.01809668,38774,8.333243,0,16.66667,2.754047,5.864918,100,17388273064,4194.86,0,0,-1 2024-10-14 15:18:31.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:18:31.769 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1769,2057,111,849,16582,11858,0,0,113,13915,0,9739,15,0,81,15,384,76,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:18:36.087 - Thread: 1 -> GUI Stats: Update 0.18244, Draw 0.305119444444444 2024-10-14 15:18:40.104 - Thread: 1 -> GC Memory: 2020.705 / 2020.705 MB 2024-10-14 15:19:06.087 - Thread: 1 -> GUI Stats: Update 0.182677555555555, Draw 0.314158611111111 2024-10-14 15:19:10.104 - Thread: 1 -> GC Memory: 2083.082 / 2083.082 MB 2024-10-14 15:19:31.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:19:31.786 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,11.85996,96.23985,1,0,2096.834,21906.7,32055,-29667,78,27.78749,68.52664,0.01624007,38742,8.333235,0,16.66667,2.315597,5.710486,100,17390431554,2096.834,0,0,-1 2024-10-14 15:19:31.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:19:31.786 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1770,2049,111,849,16584,11874,0,0,113,13923,0,9739,31,0,74,15,384,68,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:19:36.088 - Thread: 1 -> GUI Stats: Update 0.181336111111111, Draw 0.316592833333334 2024-10-14 15:19:40.120 - Thread: 1 -> GC Memory: 2101.79 / 2101.79 MB 2024-10-14 15:19:56.837 - Thread: 1 -> Autosave initiated 2024-10-14 15:19:56.837 - Thread: 1 -> Character state: True 2024-10-14 15:19:56.837 - Thread: 1 -> IsServer: True 2024-10-14 15:19:56.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:19:56.837 - Thread: 1 -> Autosave 2024-10-14 15:19:56.837 - Thread: 1 -> Saving world - START 2024-10-14 15:19:56.837 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:19:56.837 - Thread: 1 -> Before snapshot.: GC Memory: 2,116 B 2024-10-14 15:19:56.860 - Thread: 1 -> After snapshot.: GC Memory: 2,120 B 2024-10-14 15:19:56.862 - Thread: 1 -> Directory cleanup: GC Memory: 2,120 B 2024-10-14 15:19:56.862 - Thread: 1 -> Saving world - END 2024-10-14 15:19:56.876 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:19:56.876 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:19:57.047 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:19:57.095 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:20:06.088 - Thread: 1 -> GUI Stats: Update 0.186764888888889, Draw 0.318644444444445 2024-10-14 15:20:09.938 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:20:10.121 - Thread: 1 -> GC Memory: 2142.786 / 2142.786 MB 2024-10-14 15:20:31.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:20:31.803 - Thread: 1 -> STATISTICS,7682.1333333,0,0,0,0,0,0,11.6396,81.01624,1,0,2031.704,21913.88,32055,-29667,78,25.69936,66.64519,0.01495749,38705,8.333228,0,16.66667,2.141586,5.553696,100,17398741562,2031.704,0,0,-1 2024-10-14 15:20:31.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:20:31.803 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1770,2047,111,849,16592,11879,0,0,113,13926,0,9740,31,0,80,15,384,65,0,8,1717,760,456,8,20,0,0,0,0 2024-10-14 15:20:36.087 - Thread: 1 -> GUI Stats: Update 0.185857277777778, Draw 0.320203166666667 2024-10-14 15:20:40.137 - Thread: 1 -> GC Memory: 2040.502 / 2040.502 MB 2024-10-14 15:21:06.088 - Thread: 1 -> GUI Stats: Update 0.186154666666667, Draw 0.304395333333334 2024-10-14 15:21:10.154 - Thread: 1 -> GC Memory: 2050.531 / 2050.531 MB 2024-10-14 15:21:31.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:21:31.819 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,12.79824,80.73745,1,0,2059.01,21940.43,32055,-29667,78,25.27429,56.72391,0.01226485,38697,8.333247,0,16.66667,2.106169,4.726943,100,17435259176,2059.01,0,0,-1 2024-10-14 15:21:31.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:21:31.819 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1802,2079,111,849,16627,11879,0,0,113,13958,0,9740,31,0,82,15,384,66,0,8,1717,760,456,8,20,0,0,0,0 2024-10-14 15:21:32.388 - Thread: 1 -> Debug: Installation grid 120287292705886640 was pinned due to player interaction 2024-10-14 15:21:32.388 - Thread: 1 -> Debug: Installation grid 120287292705886640 was pinned due to player interaction 2024-10-14 15:21:36.088 - Thread: 1 -> GUI Stats: Update 0.192173, Draw 0.307675222222223 2024-10-14 15:21:40.171 - Thread: 1 -> GC Memory: 2066.562 / 2066.562 MB 2024-10-14 15:22:06.088 - Thread: 1 -> GUI Stats: Update 0.185159944444444, Draw 0.308181833333333 2024-10-14 15:22:10.188 - Thread: 1 -> GC Memory: 2027.72 / 2027.72 MB 2024-10-14 15:22:31.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:22:31.836 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,12.81031,82.95893,1,0,2030.497,21955.08,31930,-29542,78,26.52956,50.26814,0.01249347,38706,8.333241,0,16.66667,2.210772,4.188964,100,17437225130,2030.497,0,0,-1 2024-10-14 15:22:31.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:22:31.836 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,864,91,1802,2080,111,849,16629,11879,0,0,113,13959,0,9740,31,0,82,15,384,66,0,8,1717,760,456,8,20,0,0,0,0 2024-10-14 15:22:36.088 - Thread: 1 -> GUI Stats: Update 0.190574777777778, Draw 0.294990777777778 2024-10-14 15:22:40.188 - Thread: 1 -> GC Memory: 2035.069 / 2035.069 MB 2024-10-14 15:22:43.240 - Thread: 1 -> Player character died. Id : [007...239] 2024-10-14 15:22:43.274 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 15:22:43.303 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:22:43.303 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:22:43.304 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:22:45.570 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:22:46.408 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:22:46.408 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:22:46.408 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:22:47.224 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:47.224 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:22:48.709 - Thread: 1 -> RequestRespawn 2024-10-14 15:22:48.760 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:22:48.760 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:22:48.760 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:22:51.224 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:22:51.374 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:22:51.374 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:22:51.375 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:22:52.908 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:22:53.708 - Thread: 1 -> Saving world - START 2024-10-14 15:22:53.708 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:22:53.708 - Thread: 1 -> Before snapshot.: GC Memory: 2,051 B 2024-10-14 15:22:53.729 - Thread: 1 -> After snapshot.: GC Memory: 2,052 B 2024-10-14 15:22:53.731 - Thread: 1 -> Directory cleanup: GC Memory: 2,052 B 2024-10-14 15:22:53.731 - Thread: 1 -> Saving world - END 2024-10-14 15:22:53.741 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:53.741 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:22:53.746 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:22:53.746 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:22:53.791 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:22:53.791 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:22:53.935 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:22:53.964 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:53.965 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:22:54.324 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:22:54.324 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:22:54.324 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:22:54.324 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:22:54.325 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:22:54.326 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:22:54.326 - Thread: 1 -> MySession::Unload START 2024-10-14 15:22:54.326 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:22:54.326 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:22:54.326 - Thread: 1 -> IsServer: True 2024-10-14 15:22:54.326 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:22:54.328 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:22:54.328 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:22:54.337 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:22:54.362 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.362 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.362 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:22:54.362 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.362 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.362 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:22:54.362 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.362 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.362 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:22:54.363 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.363 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.363 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:22:54.363 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.363 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.363 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:22:54.363 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.363 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.363 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:22:54.363 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.363 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.363 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:22:54.363 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.363 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.363 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:22:54.363 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:22:54.363 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:22:54.363 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:22:54.383 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:22:54.385 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:22:54.385 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:22:54.386 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:22:54.388 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:22:54.432 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:22:54.554 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:22:54.557 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:22:54.558 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:22:54.558 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:22:54.559 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:22:54.559 - Thread: 1 -> Network readers disposed 2024-10-14 15:22:54.559 - Thread: 1 -> Network readers disposed 2024-10-14 15:22:54.559 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:22:54.687 - Thread: 1 -> Loading sound definitions 2024-10-14 15:22:54.687 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:22:54.687 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:22:54.694 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:22:54.694 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:22:54.694 - Thread: 1 -> Loading Quick starts 2024-10-14 15:22:54.694 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:22:54.694 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:22:54.694 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:22:54.695 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:22:55.049 - Thread: 1 -> MySession::Unload END 2024-10-14 15:22:55.049 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:22:55.049 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:55.049 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:22:55.049 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:22:55.049 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:22:55.205 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:22:55.205 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:22:55.205 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:22:57.022 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:22:57.022 - Thread: 13 -> Loading available saves - START 2024-10-14 15:22:57.022 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:22:57.022 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:22:57.144 - Thread: 13 -> Loading available saves - END 2024-10-14 15:22:57.438 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:22:57.438 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:00.973 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:23:01.264 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:23:01.264 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:23:01.272 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:23:01.272 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:23:01.272 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:23:01.272 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:23:01.575 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:23:01.576 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:23:01.576 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:23:01.576 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:23:01.576 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:23:01.576 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:23:01.576 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:23:01.615 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:23:01.615 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:01.767 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:23:01.899 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:23:01.899 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:23:02.087 - Thread: 1 -> Mod query successful 2024-10-14 15:23:02.087 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:23:02.087 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:23:02.087 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:23:02.087 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:23:02.087 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:23:02.087 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:23:02.098 - Thread: 1 -> LoadSession() - End 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:23:02.115 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:02.123 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:23:02.123 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:23:02.123 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:23:02.332 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:23:02.332 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:23:02.817 - Thread: 1 -> GC Memory: 1,960,402,360 B 2024-10-14 15:23:02.821 - Thread: 1 -> Process Memory: 20,467,216,384 B 2024-10-14 15:23:02.821 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:23:02.821 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:23:02.821 - Thread: 1 -> Console compatibility: No 2024-10-14 15:23:02.964 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:23:05.080 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.080 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.080 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.083 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:23:05.083 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:23:05.083 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:23:05.083 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:23:05.178 - Thread: 1 -> Loading scenarios 2024-10-14 15:23:05.178 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:23:05.178 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:23:05.178 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:23:05.178 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:23:05.178 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:23:05.178 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:23:05.178 - Thread: 1 -> List of used mods - END 2024-10-14 15:23:05.219 - Thread: 1 -> Loading behaviors 2024-10-14 15:23:05.219 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:23:05.219 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:23:05.219 - Thread: 1 -> Loading animations 2024-10-14 15:23:05.219 - Thread: 1 -> Loading animations 2024-10-14 15:23:05.219 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.219 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.219 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.219 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading category classes 2024-10-14 15:23:05.220 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:23:05.220 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:23:05.220 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:23:05.220 - Thread: 1 -> Loading blueprints 2024-10-14 15:23:05.220 - Thread: 1 -> Loading blueprints 2024-10-14 15:23:05.220 - Thread: 1 -> Loading agent definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading character definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading character definitions 2024-10-14 15:23:05.220 - Thread: 1 -> Loading components 2024-10-14 15:23:05.220 - Thread: 1 -> Loading components 2024-10-14 15:23:05.220 - Thread: 1 -> Loading configuration 2024-10-14 15:23:05.220 - Thread: 1 -> Loading container types 2024-10-14 15:23:05.220 - Thread: 1 -> Loading Contract Types 2024-10-14 15:23:05.220 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:23:05.221 - Thread: 1 -> Loading block positions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading curve definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading debris 2024-10-14 15:23:05.221 - Thread: 1 -> Loading environment items entries 2024-10-14 15:23:05.221 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading decal definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading decal definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:23:05.221 - Thread: 1 -> Loading edges 2024-10-14 15:23:05.221 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:23:05.221 - Thread: 1 -> Loading animations 2024-10-14 15:23:05.221 - Thread: 1 -> Loading entity components 2024-10-14 15:23:05.221 - Thread: 1 -> Loading component containers 2024-10-14 15:23:05.221 - Thread: 1 -> Loading environment items entries 2024-10-14 15:23:05.221 - Thread: 1 -> Loading Faction Names 2024-10-14 15:23:05.221 - Thread: 1 -> Loading factions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading flare definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading event definitions 2024-10-14 15:23:05.221 - Thread: 1 -> Loading physical items 2024-10-14 15:23:05.226 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:23:05.226 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:23:05.226 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:23:05.226 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:23:05.226 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:23:05.226 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:23:05.226 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:23:05.226 - Thread: 1 -> Loading planet definition 2024-10-14 15:23:05.226 - Thread: 1 -> Loading physical items 2024-10-14 15:23:05.226 - Thread: 1 -> Loading physical items 2024-10-14 15:23:05.226 - Thread: 1 -> Loading physical material properties 2024-10-14 15:23:05.226 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:23:05.227 - Thread: 1 -> Loading Quick starts 2024-10-14 15:23:05.227 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:23:05.227 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:23:05.227 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:23:05.227 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:23:05.227 - Thread: 1 -> Loading sound categories 2024-10-14 15:23:05.227 - Thread: 1 -> Loading stat definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading stories definition 2024-10-14 15:23:05.227 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:23:05.227 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:23:05.227 - Thread: 1 -> Loading grid creators 2024-10-14 15:23:05.227 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:23:05.227 - Thread: 1 -> Loading planet definition 2024-10-14 15:23:05.227 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:23:05.227 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:23:05.228 - Thread: 1 -> Loading category classes 2024-10-14 15:23:05.228 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:23:05.228 - Thread: 1 -> Loading sound definitions 2024-10-14 15:23:05.228 - Thread: 1 -> Loading entity components 2024-10-14 15:23:05.228 - Thread: 1 -> Loading component containers 2024-10-14 15:23:05.228 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:23:05.228 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:23:05.230 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:23:05.232 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:23:05.234 - Thread: 1 -> Audio effects definitions 2024-10-14 15:23:05.234 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:23:05.234 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:23:05.234 - Thread: 1 -> Loading physical material properties 2024-10-14 15:23:05.234 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:23:05.288 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:23:05.289 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:23:05.289 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:23:05.290 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:23:05.290 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:23:05.294 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.295 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.295 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.295 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.295 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.295 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.295 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.296 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.296 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.296 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.297 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.297 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.297 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.298 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.298 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.298 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.299 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.300 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.300 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.300 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.301 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.301 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.304 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.304 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.305 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.305 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.306 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.306 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.307 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.307 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.308 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.308 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.309 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.309 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.309 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.310 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.311 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.312 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.326 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.326 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.328 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.329 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.330 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.330 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.332 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.333 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.334 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.334 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.336 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.336 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.340 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.341 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.342 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.342 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.344 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.344 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.346 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.346 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.350 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.351 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.352 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.352 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.354 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.354 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.356 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.356 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.360 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.360 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.363 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.363 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.365 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.366 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.367 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.368 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.372 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.372 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.374 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.374 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.382 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.383 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:23:05.383 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:23:05.383 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:23:05.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:23:05.384 - Thread: 1 -> Loading cube blocks 2024-10-14 15:23:05.384 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:23:05.384 - Thread: 1 -> Created block definitions 2024-10-14 15:23:05.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:23:05.387 - Thread: 1 -> Loading block variant groups 2024-10-14 15:23:05.402 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:23:05.402 - Thread: 1 -> Loading drop containers 2024-10-14 15:23:05.402 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:23:05.403 - Thread: 1 -> Loading respawn ships 2024-10-14 15:23:05.403 - Thread: 1 -> Loading spawn groups 2024-10-14 15:23:05.403 - Thread: 1 -> Loading spawn groups 2024-10-14 15:23:05.403 - Thread: 1 -> Loading spawn groups 2024-10-14 15:23:05.403 - Thread: 1 -> Loading spawn groups 2024-10-14 15:23:05.403 - Thread: 1 -> Loading spawn groups 2024-10-14 15:23:05.403 - Thread: 1 -> Loading spawn groups 2024-10-14 15:23:05.403 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:23:05.411 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:23:05.413 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:23:05.413 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:23:05.424 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:23:05.449 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.449 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.449 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:23:05.450 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.450 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.450 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:23:05.450 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:23:05.450 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:23:05.450 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:23:05.471 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:23:05.475 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:23:05.478 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.494 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.494 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.494 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.495 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.495 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.496 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.497 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:23:05.604 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:23:05.604 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:23:05.604 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:23:05.604 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:23:05.604 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:23:05.604 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:23:05.607 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:23:05.607 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:23:05.607 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:23:05.607 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:23:05.617 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:23:05.617 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:23:05.617 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:23:05.757 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:23:05.757 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:23:05.757 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:23:05.757 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:23:05.757 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Triton-12345d80253.vx2' 2024-10-14 15:23:05.757 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Mars-2044023682d120000.vx2' 2024-10-14 15:23:05.757 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Moon-1353915701d19000.vx2' 2024-10-14 15:23:05.757 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:23:05.757 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:23:05.757 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Titan-2124704365d19000.vx2' 2024-10-14 15:23:05.757 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\EarthLike-1779144428d120000.vx2' 2024-10-14 15:23:05.769 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:23:05.771 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:23:05.773 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:23:05.785 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:23:05.789 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:23:05.920 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:23:05.920 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Alien-291759539d120000.vx2' 2024-10-14 15:23:06.027 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:23:06.028 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Europa-595048092d19000.vx2' 2024-10-14 15:23:09.807 - Thread: 1 -> Info: Planet generator name: Triton 2024-10-14 15:23:09.807 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:23:10.790 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-14 15:23:10.790 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:23:10.802 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:23:11.964 - Thread: 18 -> Info: Planet generator name: Titan 2024-10-14 15:23:11.964 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:23:12.389 - Thread: 15 -> Info: Planet generator name: Moon 2024-10-14 15:23:12.389 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:23:12.389 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:23:12.389 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Pertam-12345d60133.vx2' 2024-10-14 15:23:12.766 - Thread: 17 -> Info: Planet generator name: EarthLike 2024-10-14 15:23:12.766 - Thread: 17 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:23:13.320 - Thread: 16 -> Info: Planet generator name: Alien 2024-10-14 15:23:13.320 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:23:13.705 - Thread: 14 -> Info: Planet generator name: Europa 2024-10-14 15:23:13.705 - Thread: 14 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:23:15.310 - Thread: 15 -> Info: Planet generator name: Pertam 2024-10-14 15:23:15.310 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:23:15.318 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:23:15.318 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:23:15.319 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:23:15.319 - Thread: 1 -> Name = Star System - Rover from Pod 03 2024-10-14 15:23:15.319 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:23:15.319 - Thread: 1 -> GameDateTime = 01/01/2081 01:46:31 2024-10-14 15:23:15.319 - Thread: 1 -> Password = 2024-10-14 15:23:15.319 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:23:15.319 - Thread: 1 -> WorkshopId = 2024-10-14 15:23:15.319 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:23:15.319 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\thumb.jpg 2024-10-14 15:23:15.319 - Thread: 1 -> Settings: 2024-10-14 15:23:15.319 - Thread: 1 -> GameMode = Survival 2024-10-14 15:23:15.319 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:23:15.319 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:23:15.319 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:23:15.319 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:23:15.319 - Thread: 1 -> AutoHealing = True 2024-10-14 15:23:15.319 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:23:15.319 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:23:15.319 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:23:15.319 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:23:15.319 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:23:15.319 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:23:15.319 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:23:15.319 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:23:15.319 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:23:15.319 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:23:15.319 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:23:15.319 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:23:15.319 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:23:15.319 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:23:15.319 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:23:15.319 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:23:15.319 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:23:15.319 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableScripts = False 2024-10-14 15:23:15.319 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:23:15.319 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:23:15.319 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:23:15.319 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:23:15.319 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:23:15.319 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:23:15.319 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:23:15.319 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:23:15.319 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:23:15.319 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:23:15.319 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:23:15.319 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:23:15.319 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:23:15.319 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:23:15.319 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:23:15.319 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:23:15.319 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:23:15.319 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:23:15.319 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:23:15.319 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:23:15.319 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:23:15.319 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:23:15.319 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:23:15.319 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:23:15.319 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:23:15.319 - Thread: 1 -> RealisticSound = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableSaving = True 2024-10-14 15:23:15.319 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:23:15.319 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:23:15.319 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:23:15.319 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:23:15.319 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:23:15.319 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:23:15.319 - Thread: 1 -> FamilySharing = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:23:15.319 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:23:15.319 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:23:15.319 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:23:15.319 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:23:15.319 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:23:15.319 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:23:15.319 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:23:15.319 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:23:15.319 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:23:15.319 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:23:15.319 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:23:15.319 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:23:15.319 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:23:15.319 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:23:15.319 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:23:15.319 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:23:15.319 - Thread: 1 -> EnableResearch = True 2024-10-14 15:23:15.319 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:23:15.319 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:23:15.319 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:23:15.319 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:23:15.319 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:23:15.319 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:23:15.319 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:23:15.319 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:23:15.320 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:23:15.320 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:23:15.320 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:23:15.320 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:23:15.320 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:23:15.320 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:23:15.320 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:23:15.320 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:23:15.320 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:23:15.320 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:23:15.320 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:23:15.320 - Thread: 1 -> EnableDrones = True 2024-10-14 15:23:15.320 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:23:15.320 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:23:15.320 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:23:15.320 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:23:15.320 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:23:15.320 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:23:15.320 - Thread: 1 -> Scenario = False 2024-10-14 15:23:15.320 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:23:15.320 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:23:15.320 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:23:15.320 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:23:15.320 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:23:15.320 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:23:15.320 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:23:15.320 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:23:15.320 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:23:15.320 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:23:15.320 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:23:15.320 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:23:15.320 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:23:15.320 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:23:15.320 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:23:15.375 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:23:15.376 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:23:15.401 - Thread: 1 -> Session loaded 2024-10-14 15:23:15.401 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:23:15.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:23:15.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:23:15.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:23:15.401 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:23:15.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:23:15.401 - Thread: 1 -> Updating continues. 2024-10-14 15:23:15.434 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:23:16.260 - Thread: 1 -> GC Memory: 2087.109 / 2087.109 MB 2024-10-14 15:23:19.214 - Thread: 1 -> Loading duration: 17.0915533 2024-10-14 15:23:19.230 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:23:19.230 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:23:19.230 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:23:22.530 - Thread: 1 -> GUI Stats: Update 7.90905672222222, Draw 0.456760055555556 2024-10-14 15:23:46.263 - Thread: 1 -> GC Memory: 2159.513 / 2159.513 MB 2024-10-14 15:23:48.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:23:48.312 - Thread: 1 -> STATISTICS,7862.1833333,0,0,0,0,0,0,10.2056,64.1797,1,0,2159.635,20695.17,32147,-29725,79,21.07677,42.03282,0.02457208,38790,8.333268,0,16.66667,1.756383,3.502707,100,16113942602,2159.635,0,0,-1 2024-10-14 15:23:48.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:23:48.312 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,575,851,111,849,15367,11862,0,0,113,12713,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:23:52.530 - Thread: 1 -> GUI Stats: Update 0.0241668333333333, Draw 0.272016166666667 2024-10-14 15:24:16.263 - Thread: 1 -> GC Memory: 2165.217 / 2165.217 MB 2024-10-14 15:24:22.530 - Thread: 1 -> GUI Stats: Update 0.0267280555555555, Draw 0.291308333333333 2024-10-14 15:24:46.264 - Thread: 1 -> GC Memory: 2176.329 / 2176.329 MB 2024-10-14 15:24:48.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:24:48.329 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,11.91574,74.89715,1,0,2176.521,20695.13,32147,-29725,79,23.7799,41.7705,0.01417057,38327,8.333212,0,16.66667,1.98163,3.480824,100,16113942602,2176.521,0,0,-1 2024-10-14 15:24:48.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:24:48.329 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,575,851,111,849,15367,11862,0,0,113,12713,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:24:52.530 - Thread: 1 -> GUI Stats: Update 0.0251267222222222, Draw 0.284410055555556 2024-10-14 15:25:09.946 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:25:16.280 - Thread: 1 -> GC Memory: 2090.691 / 2090.691 MB 2024-10-14 15:25:22.531 - Thread: 1 -> GUI Stats: Update 0.0200421111111111, Draw 0.267630388888889 2024-10-14 15:25:46.282 - Thread: 1 -> GC Memory: 2086.019 / 2086.019 MB 2024-10-14 15:25:48.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:25:48.346 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,9.430799,56.46046,1,0,2091.682,20695.29,32147,-29725,79,18.20527,41.705,0.01017621,38586,8.333257,0,16.66667,1.517092,3.475385,100,16117064842,2091.682,0,0,-1 2024-10-14 15:25:48.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:25:48.346 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,576,852,111,849,15370,11864,0,0,115,12716,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:25:52.530 - Thread: 1 -> GUI Stats: Update 0.0192140555555556, Draw 0.261623388888888 2024-10-14 15:26:16.297 - Thread: 1 -> GC Memory: 2087.805 / 2087.805 MB 2024-10-14 15:26:22.531 - Thread: 1 -> GUI Stats: Update 0.0154978333333333, Draw 0.246084555555556 2024-10-14 15:26:46.297 - Thread: 1 -> GC Memory: 2088.908 / 2088.908 MB 2024-10-14 15:26:48.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:26:48.362 - Thread: 1 -> STATISTICS,8042.2333333,0,0,0,0,0,0,10.26883,67.59334,1,0,4250.257,20695.35,31948,-29526,78,24.96915,41.02781,0.009071223,38654,8.333245,0,16.66667,2.080741,3.418948,100,16114606544,4250.257,0,0,-1 2024-10-14 15:26:48.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:26:48.362 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,576,851,111,849,15368,11862,0,0,113,12714,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:26:52.530 - Thread: 1 -> GUI Stats: Update 0.0156181111111111, Draw 0.246140333333333 2024-10-14 15:27:16.313 - Thread: 1 -> GC Memory: 2086.249 / 2086.249 MB 2024-10-14 15:27:22.530 - Thread: 1 -> GUI Stats: Update 0.0158137222222222, Draw 0.241828722222222 2024-10-14 15:27:46.314 - Thread: 1 -> GC Memory: 2085.489 / 2085.489 MB 2024-10-14 15:27:48.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:27:48.379 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,9.733351,57.77353,1,0,2090.547,20694.47,31948,-29526,78,18.11514,41.28043,0.008868764,38687,8.333259,0,16.66667,1.509581,3.440005,100,16114976724,2090.547,0,0,-1 2024-10-14 15:27:48.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:27:48.379 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,576,851,111,849,15368,11862,0,0,113,12714,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:27:52.530 - Thread: 1 -> GUI Stats: Update 0.0169476111111111, Draw 0.241639666666667 2024-10-14 15:28:02.347 - Thread: 1 -> Autosave initiated 2024-10-14 15:28:02.347 - Thread: 1 -> Character state: True 2024-10-14 15:28:02.347 - Thread: 1 -> IsServer: True 2024-10-14 15:28:02.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:28:02.347 - Thread: 1 -> Autosave 2024-10-14 15:28:02.347 - Thread: 1 -> Saving world - START 2024-10-14 15:28:02.347 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:28:02.347 - Thread: 1 -> Before snapshot.: GC Memory: 2,087 B 2024-10-14 15:28:02.366 - Thread: 1 -> After snapshot.: GC Memory: 2,090 B 2024-10-14 15:28:02.368 - Thread: 1 -> Directory cleanup: GC Memory: 2,090 B 2024-10-14 15:28:02.368 - Thread: 1 -> Saving world - END 2024-10-14 15:28:02.382 - Thread: 14 -> Session snapshot save - START 2024-10-14 15:28:02.382 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 15:28:02.532 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\.new\Sandbox_config.sbc 2024-10-14 15:28:02.561 - Thread: 14 -> Session snapshot save - END 2024-10-14 15:28:16.330 - Thread: 1 -> GC Memory: 2103.529 / 2103.529 MB 2024-10-14 15:28:22.531 - Thread: 1 -> GUI Stats: Update 0.0171782777777778, Draw 0.239270388888889 2024-10-14 15:28:46.331 - Thread: 1 -> GC Memory: 2090.63 / 2090.63 MB 2024-10-14 15:28:48.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:28:48.396 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,9.709698,57.05209,1,0,2088.238,20699.16,31948,-29526,78,18.35526,40.67497,0.01065277,38670,8.333254,0,16.66667,1.52959,3.389548,100,16114976724,2088.238,0,0,-1 2024-10-14 15:28:48.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:28:48.396 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,576,851,111,849,15368,11862,0,0,113,12714,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:28:52.530 - Thread: 1 -> GUI Stats: Update 0.0175277777777778, Draw 0.253493944444444 2024-10-14 15:29:16.331 - Thread: 1 -> GC Memory: 2087.461 / 2087.461 MB 2024-10-14 15:29:22.531 - Thread: 1 -> GUI Stats: Update 0.0176740555555556, Draw 0.241147166666667 2024-10-14 15:29:46.348 - Thread: 1 -> GC Memory: 2088.707 / 2088.707 MB 2024-10-14 15:29:48.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:29:48.413 - Thread: 1 -> STATISTICS,8222.2833333,0,0,0,0,0,0,12.18697,74.51487,1,0,2087.554,20699.11,31948,-29526,78,25.65844,40.36299,0.01414001,38400,8.333181,0,16.66667,2.138164,3.363521,100,16115415204,2087.554,0,0,-1 2024-10-14 15:29:48.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:29:48.413 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,576,851,111,849,15368,11862,0,0,113,12714,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:29:52.532 - Thread: 1 -> GUI Stats: Update 0.0230803888888889, Draw 0.283119722222222 2024-10-14 15:30:09.947 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:30:16.348 - Thread: 1 -> GC Memory: 2087.411 / 2087.411 MB 2024-10-14 15:30:22.532 - Thread: 1 -> GUI Stats: Update 0.0251182222222222, Draw 0.294386944444445 2024-10-14 15:30:46.364 - Thread: 1 -> GC Memory: 2088.273 / 2088.273 MB 2024-10-14 15:30:48.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:30:48.430 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,11.20783,61.04091,1,0,2086.501,20700.84,32129,-29703,79,20.1412,40.83807,0.0260298,38241,8.333255,0,16.66667,1.678418,3.403141,100,16117491876,2086.501,0,0,-1 2024-10-14 15:30:48.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:30:48.430 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,576,851,111,849,15370,11864,0,0,115,12716,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:30:52.531 - Thread: 1 -> GUI Stats: Update 0.0248647777777777, Draw 0.298477333333333 2024-10-14 15:31:16.364 - Thread: 1 -> GC Memory: 2089.406 / 2089.406 MB 2024-10-14 15:31:22.531 - Thread: 1 -> GUI Stats: Update 0.0192316111111111, Draw 0.2565035 2024-10-14 15:31:46.367 - Thread: 1 -> GC Memory: 2086.126 / 2086.126 MB 2024-10-14 15:31:48.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:31:48.446 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,11.50004,59.92749,1,0,2091.134,20700.84,32129,-29703,79,18.81711,41.25684,0.01120136,38468,8.333195,0,16.66667,1.568066,3.438013,100,16115418276,2091.134,0,0,-1 2024-10-14 15:31:48.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:31:48.446 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,576,851,111,849,15368,11862,0,0,113,12714,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:31:48.796 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:31:49.752 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:31:49.752 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:31:49.752 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:31:51.302 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:31:53.036 - Thread: 1 -> GUI Stats: Update 0.337258055555556, Draw 0.241934555555556 2024-10-14 15:31:54.652 - Thread: 1 -> Saving world - START 2024-10-14 15:31:54.652 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:31:54.652 - Thread: 1 -> Before snapshot.: GC Memory: 2,089 B 2024-10-14 15:31:54.671 - Thread: 1 -> After snapshot.: GC Memory: 2,092 B 2024-10-14 15:31:54.673 - Thread: 1 -> Directory cleanup: GC Memory: 2,092 B 2024-10-14 15:31:54.673 - Thread: 1 -> Saving world - END 2024-10-14 15:31:54.686 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:31:54.686 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:31:54.844 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:31:54.874 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:31:54.885 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:31:54.885 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:32:16.370 - Thread: 1 -> GC Memory: 2091.21 / 2091.21 MB 2024-10-14 15:32:23.037 - Thread: 1 -> GUI Stats: Update 0.0796462777777778, Draw 0.190526388888889 2024-10-14 15:32:46.386 - Thread: 1 -> GC Memory: 2089.539 / 2089.539 MB 2024-10-14 15:32:48.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:32:48.969 - Thread: 1 -> STATISTICS,8402.3333333,0,0,0,0,0,0,9.162895,57.32348,1,0,2091.191,20705.66,32129,-29703,79,18.56551,41.70014,0.0110427,38266,8.33324,0,16.66667,1.547109,3.474972,100,16115418276,2091.191,0,0,-1 2024-10-14 15:32:48.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:32:48.969 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,576,851,111,849,15368,11862,0,0,113,12714,0,9742,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:32:53.037 - Thread: 1 -> GUI Stats: Update 0.0380284444444445, Draw 0.201406555555556 2024-10-14 15:33:02.353 - Thread: 1 -> Autosave initiated 2024-10-14 15:33:02.353 - Thread: 1 -> Character state: True 2024-10-14 15:33:02.353 - Thread: 1 -> IsServer: True 2024-10-14 15:33:02.353 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:33:02.353 - Thread: 1 -> Autosave 2024-10-14 15:33:02.353 - Thread: 1 -> Saving world - START 2024-10-14 15:33:02.353 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:33:02.353 - Thread: 1 -> Before snapshot.: GC Memory: 2,087 B 2024-10-14 15:33:02.371 - Thread: 1 -> After snapshot.: GC Memory: 2,091 B 2024-10-14 15:33:02.373 - Thread: 1 -> Directory cleanup: GC Memory: 2,091 B 2024-10-14 15:33:02.373 - Thread: 1 -> Saving world - END 2024-10-14 15:33:02.388 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:33:02.388 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:33:02.542 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:33:02.569 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:33:16.387 - Thread: 1 -> GC Memory: 2100.329 / 2100.329 MB 2024-10-14 15:33:23.037 - Thread: 1 -> GUI Stats: Update 0.0338180000000001, Draw 0.192316722222222 2024-10-14 15:33:46.002 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:33:46.003 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:33:46.387 - Thread: 1 -> GC Memory: 2108.87 / 2108.87 MB 2024-10-14 15:33:48.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:33:48.985 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,11.37126,60.95544,1,0,2106.681,20765.55,32129,-29703,79,19.98781,45.50329,0.01052332,38302,8.333272,0,16.66667,1.665639,3.791913,100,16200218724,2106.681,0,0,-1 2024-10-14 15:33:48.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:33:48.985 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,626,901,111,849,15449,11894,0,0,129,12795,0,9742,31,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:33:53.038 - Thread: 1 -> GUI Stats: Update 0.0743823333333334, Draw 0.209078777777778 2024-10-14 15:33:56.569 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:34:04.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:34:04.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:34:16.404 - Thread: 1 -> GC Memory: 2091.819 / 2091.819 MB 2024-10-14 15:34:23.038 - Thread: 1 -> GUI Stats: Update 0.185596666666667, Draw 0.284628888888889 2024-10-14 15:34:40.637 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:34:46.404 - Thread: 1 -> GC Memory: 2111.249 / 2111.249 MB 2024-10-14 15:34:49.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:34:49.002 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,10.20531,91.11997,1,0,2117.904,21435.47,32128,-29702,78,26.29403,71.96201,0.01340972,38369,8.333232,0,16.66667,2.191143,5.996761,100,16862960318,2117.904,0,0,-1 2024-10-14 15:34:49.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:34:49.002 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1283,1562,111,849,16081,11862,0,0,113,13425,0,9742,15,0,70,15,384,68,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:34:53.038 - Thread: 1 -> GUI Stats: Update 0.175665611111111, Draw 0.289579944444444 2024-10-14 15:35:05.073 - Thread: 1 -> DoDisconnects - 148 0 147 2024-10-14 15:35:08.202 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:35:09.247 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:35:09.247 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:35:09.248 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:35:09.948 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:35:10.380 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:35:11.180 - Thread: 1 -> Saving world - START 2024-10-14 15:35:11.180 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:35:11.180 - Thread: 1 -> Before snapshot.: GC Memory: 2,187 B 2024-10-14 15:35:11.200 - Thread: 1 -> After snapshot.: GC Memory: 2,191 B 2024-10-14 15:35:11.202 - Thread: 1 -> Directory cleanup: GC Memory: 2,191 B 2024-10-14 15:35:11.202 - Thread: 1 -> Saving world - END 2024-10-14 15:35:11.214 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:11.214 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:11.216 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:35:11.216 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:35:11.264 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:35:11.264 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:35:11.374 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:35:11.407 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:35:11.407 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:11.408 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:11.408 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:11.408 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:11.408 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:35:11.408 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:11.408 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:11.785 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:35:11.785 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:35:11.785 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:35:11.785 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:35:11.786 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:35:11.786 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:35:11.787 - Thread: 1 -> MySession::Unload START 2024-10-14 15:35:11.787 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:35:11.787 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:35:11.787 - Thread: 1 -> IsServer: True 2024-10-14 15:35:11.787 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:35:11.789 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:35:11.789 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:35:11.800 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:35:11.823 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:11.823 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:11.823 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:35:11.844 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:35:11.845 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:35:11.845 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:35:11.846 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:35:11.847 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:35:11.893 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:35:11.951 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 15:35:11.997 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:35:12.000 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:35:12.002 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:12.002 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:12.002 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:12.002 - Thread: 1 -> Network readers disposed 2024-10-14 15:35:12.002 - Thread: 1 -> Network readers disposed 2024-10-14 15:35:12.002 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:35:12.126 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:12.126 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:35:12.126 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:35:12.131 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:35:12.131 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:35:12.131 - Thread: 1 -> Loading Quick starts 2024-10-14 15:35:12.131 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:35:12.131 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:35:12.131 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:35:12.133 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:35:12.487 - Thread: 1 -> MySession::Unload END 2024-10-14 15:35:12.487 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:35:12.487 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:12.487 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:12.487 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:35:12.487 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:35:12.641 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:35:12.641 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:35:12.642 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:35:16.525 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:35:16.525 - Thread: 13 -> Loading available saves - START 2024-10-14 15:35:16.525 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:35:16.525 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:35:16.708 - Thread: 13 -> Loading available saves - END 2024-10-14 15:35:16.941 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:16.941 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:20.791 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:35:21.070 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:35:21.078 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:35:21.091 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:35:21.091 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:35:21.091 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:35:21.091 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:35:21.386 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:35:21.387 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:35:21.387 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:35:21.387 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:35:21.387 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:35:21.387 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:35:21.387 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:35:21.426 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:21.426 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:21.543 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:35:21.726 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:35:21.726 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:35:21.910 - Thread: 1 -> Mod query successful 2024-10-14 15:35:21.911 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:35:21.911 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:35:21.911 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:35:21.911 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:35:21.911 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:35:21.911 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:35:21.926 - Thread: 1 -> LoadSession() - End 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:21.942 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:21.951 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:35:21.951 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:35:21.951 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:35:22.159 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:35:22.159 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:35:22.665 - Thread: 1 -> GC Memory: 2,034,037,312 B 2024-10-14 15:35:22.670 - Thread: 1 -> Process Memory: 20,621,938,688 B 2024-10-14 15:35:22.670 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:35:22.670 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:35:22.670 - Thread: 1 -> Console compatibility: No 2024-10-14 15:35:22.819 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:35:25.330 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.330 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.330 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.332 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:35:25.332 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:35:25.336 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:35:25.336 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:35:25.427 - Thread: 1 -> Loading scenarios 2024-10-14 15:35:25.428 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:35:25.428 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:35:25.428 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:35:25.428 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:35:25.428 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:35:25.428 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:35:25.428 - Thread: 1 -> List of used mods - END 2024-10-14 15:35:25.467 - Thread: 1 -> Loading behaviors 2024-10-14 15:35:25.467 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:35:25.467 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading animations 2024-10-14 15:35:25.467 - Thread: 1 -> Loading animations 2024-10-14 15:35:25.467 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading category classes 2024-10-14 15:35:25.467 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:35:25.467 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:35:25.467 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:35:25.469 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:35:25.469 - Thread: 1 -> Loading blueprints 2024-10-14 15:35:25.469 - Thread: 1 -> Loading blueprints 2024-10-14 15:35:25.469 - Thread: 1 -> Loading agent definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading character definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading character definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading components 2024-10-14 15:35:25.469 - Thread: 1 -> Loading components 2024-10-14 15:35:25.469 - Thread: 1 -> Loading configuration 2024-10-14 15:35:25.469 - Thread: 1 -> Loading container types 2024-10-14 15:35:25.469 - Thread: 1 -> Loading Contract Types 2024-10-14 15:35:25.469 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:35:25.469 - Thread: 1 -> Loading block positions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading curve definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading debris 2024-10-14 15:35:25.469 - Thread: 1 -> Loading environment items entries 2024-10-14 15:35:25.469 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading decal definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading decal definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:35:25.469 - Thread: 1 -> Loading edges 2024-10-14 15:35:25.469 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:35:25.469 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:35:25.469 - Thread: 1 -> Loading animations 2024-10-14 15:35:25.469 - Thread: 1 -> Loading entity components 2024-10-14 15:35:25.469 - Thread: 1 -> Loading component containers 2024-10-14 15:35:25.470 - Thread: 1 -> Loading environment items entries 2024-10-14 15:35:25.470 - Thread: 1 -> Loading Faction Names 2024-10-14 15:35:25.470 - Thread: 1 -> Loading factions 2024-10-14 15:35:25.470 - Thread: 1 -> Loading flare definitions 2024-10-14 15:35:25.470 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:35:25.470 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:35:25.470 - Thread: 1 -> Loading event definitions 2024-10-14 15:35:25.470 - Thread: 1 -> Loading physical items 2024-10-14 15:35:25.475 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:35:25.475 - Thread: 1 -> Loading planet definition 2024-10-14 15:35:25.475 - Thread: 1 -> Loading physical items 2024-10-14 15:35:25.475 - Thread: 1 -> Loading physical items 2024-10-14 15:35:25.475 - Thread: 1 -> Loading physical material properties 2024-10-14 15:35:25.475 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:35:25.475 - Thread: 1 -> Loading Quick starts 2024-10-14 15:35:25.475 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:35:25.475 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:35:25.475 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:35:25.475 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:35:25.475 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:35:25.475 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:35:25.475 - Thread: 1 -> Loading sound categories 2024-10-14 15:35:25.475 - Thread: 1 -> Loading stat definitions 2024-10-14 15:35:25.475 - Thread: 1 -> Loading stories definition 2024-10-14 15:35:25.475 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:35:25.475 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:35:25.475 - Thread: 1 -> Loading grid creators 2024-10-14 15:35:25.475 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:35:25.475 - Thread: 1 -> Loading planet definition 2024-10-14 15:35:25.475 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:35:25.476 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:35:25.476 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:35:25.476 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:35:25.476 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:35:25.476 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:35:25.476 - Thread: 1 -> Loading category classes 2024-10-14 15:35:25.476 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:35:25.476 - Thread: 1 -> Loading sound definitions 2024-10-14 15:35:25.476 - Thread: 1 -> Loading entity components 2024-10-14 15:35:25.477 - Thread: 1 -> Loading component containers 2024-10-14 15:35:25.477 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:35:25.477 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:35:25.477 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:35:25.479 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:35:25.481 - Thread: 1 -> Audio effects definitions 2024-10-14 15:35:25.481 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:35:25.481 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:35:25.481 - Thread: 1 -> Loading physical material properties 2024-10-14 15:35:25.482 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:35:25.538 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:35:25.539 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:35:25.539 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:35:25.539 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:35:25.540 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:35:25.544 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.545 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.545 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.545 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.545 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.546 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.546 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.546 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.546 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.547 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.547 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.547 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.547 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.549 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.549 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.549 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.550 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.550 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.551 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.551 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.551 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.552 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.555 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.555 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.555 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.555 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.556 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.556 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.557 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.557 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.558 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.558 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.559 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.559 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.559 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.559 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.560 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.561 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.563 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.563 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.564 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.564 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.565 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.565 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.566 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.568 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.569 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.569 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.570 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.570 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.572 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.572 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.573 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.574 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.575 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.576 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.577 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.577 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.586 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.586 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.588 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.588 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.589 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.589 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.591 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.591 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.594 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.594 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.596 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.596 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.597 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.597 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.600 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.600 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.604 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.604 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.606 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.606 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.610 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.610 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:35:25.611 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:35:25.611 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:35:25.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:35:25.611 - Thread: 1 -> Loading cube blocks 2024-10-14 15:35:25.612 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:35:25.612 - Thread: 1 -> Created block definitions 2024-10-14 15:35:25.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:35:25.614 - Thread: 1 -> Loading block variant groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:35:25.629 - Thread: 1 -> Loading drop containers 2024-10-14 15:35:25.629 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:35:25.629 - Thread: 1 -> Loading respawn ships 2024-10-14 15:35:25.629 - Thread: 1 -> Loading spawn groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading spawn groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading spawn groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading spawn groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading spawn groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading spawn groups 2024-10-14 15:35:25.629 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:35:25.639 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:35:25.641 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:35:25.641 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:35:25.650 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:35:25.674 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:35:25.674 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:35:25.674 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:35:25.695 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:35:25.699 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:35:25.701 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.717 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.717 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.718 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.718 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.718 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.719 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.720 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:35:25.840 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:35:25.840 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:35:25.840 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:35:25.840 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:35:25.840 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:35:25.840 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:35:25.843 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:35:25.843 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:35:25.843 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:35:25.843 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:35:25.854 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:35:25.854 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:35:25.854 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:35:25.994 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:35:25.994 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:35:25.999 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:35:25.999 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:35:26.000 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:35:26.001 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:35:26.084 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:35:26.084 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Triton-12345d80253.vx2' 2024-10-14 15:35:26.084 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:35:26.084 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Mars-2044023682d120000.vx2' 2024-10-14 15:35:26.096 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:35:26.206 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:35:26.206 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Titan-2124704365d19000.vx2' 2024-10-14 15:35:26.236 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:35:26.236 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Moon-1353915701d19000.vx2' 2024-10-14 15:35:26.250 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:35:26.250 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\EarthLike-1779144428d120000.vx2' 2024-10-14 15:35:26.493 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:35:26.493 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Alien-291759539d120000.vx2' 2024-10-14 15:35:26.495 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:35:26.495 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Europa-595048092d19000.vx2' 2024-10-14 15:35:30.124 - Thread: 17 -> Info: Planet generator name: Triton 2024-10-14 15:35:30.124 - Thread: 17 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:35:30.124 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:35:30.125 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Pertam-12345d60133.vx2' 2024-10-14 15:35:30.871 - Thread: 16 -> Info: Planet generator name: Mars 2024-10-14 15:35:30.871 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:35:32.883 - Thread: 15 -> Info: Planet generator name: Titan 2024-10-14 15:35:32.883 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:35:33.641 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-14 15:35:33.641 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:35:34.046 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-14 15:35:34.046 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:35:34.590 - Thread: 13 -> Info: Planet generator name: Europa 2024-10-14 15:35:34.590 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:35:35.017 - Thread: 18 -> Info: Planet generator name: Alien 2024-10-14 15:35:35.017 - Thread: 18 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:35:36.514 - Thread: 17 -> Info: Planet generator name: Pertam 2024-10-14 15:35:36.514 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:35:36.514 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:35:36.514 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:35:36.515 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:35:36.515 - Thread: 1 -> Name = Star System - Rover from Pod 03 2024-10-14 15:35:36.515 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:35:36.515 - Thread: 1 -> GameDateTime = 01/01/2081 01:51:05 2024-10-14 15:35:36.515 - Thread: 1 -> Password = 2024-10-14 15:35:36.515 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:35:36.515 - Thread: 1 -> WorkshopId = 2024-10-14 15:35:36.515 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:35:36.515 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\thumb.jpg 2024-10-14 15:35:36.515 - Thread: 1 -> Settings: 2024-10-14 15:35:36.515 - Thread: 1 -> GameMode = Survival 2024-10-14 15:35:36.515 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:35:36.515 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:35:36.515 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:35:36.515 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:35:36.515 - Thread: 1 -> AutoHealing = True 2024-10-14 15:35:36.515 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:35:36.515 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:35:36.515 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:35:36.515 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:35:36.515 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:35:36.515 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:35:36.515 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:35:36.515 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:35:36.515 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:35:36.515 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:35:36.515 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:35:36.515 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:35:36.515 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:35:36.515 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:35:36.515 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:35:36.515 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:35:36.515 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:35:36.515 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:35:36.515 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:35:36.515 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:35:36.515 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:35:36.515 - Thread: 1 -> EnableScripts = False 2024-10-14 15:35:36.515 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:35:36.515 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:35:36.515 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:35:36.515 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:35:36.515 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:35:36.515 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:35:36.515 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:35:36.515 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:35:36.515 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:35:36.515 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:35:36.515 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:35:36.515 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:35:36.515 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:35:36.515 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:35:36.515 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:35:36.515 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:35:36.515 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:35:36.515 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:35:36.515 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:35:36.515 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:35:36.515 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:35:36.515 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:35:36.516 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:35:36.516 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:35:36.516 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:35:36.516 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:35:36.516 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:35:36.516 - Thread: 1 -> RealisticSound = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableSaving = True 2024-10-14 15:35:36.516 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:35:36.516 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:35:36.516 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:35:36.516 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:35:36.516 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:35:36.516 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:35:36.516 - Thread: 1 -> FamilySharing = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:35:36.516 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:35:36.516 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:35:36.516 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:35:36.516 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:35:36.516 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:35:36.516 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:35:36.516 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:35:36.516 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:35:36.516 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:35:36.516 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:35:36.516 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:35:36.516 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:35:36.516 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:35:36.516 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:35:36.516 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:35:36.516 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableResearch = True 2024-10-14 15:35:36.516 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:35:36.516 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:35:36.516 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:35:36.516 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:35:36.516 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:35:36.516 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:35:36.516 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:35:36.516 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:35:36.516 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:35:36.516 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:35:36.516 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:35:36.516 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:35:36.516 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:35:36.516 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:35:36.516 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:35:36.516 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:35:36.516 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:35:36.516 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:35:36.516 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:35:36.516 - Thread: 1 -> EnableDrones = True 2024-10-14 15:35:36.516 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:35:36.516 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:35:36.516 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:35:36.516 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:35:36.516 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:35:36.516 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:35:36.516 - Thread: 1 -> Scenario = False 2024-10-14 15:35:36.516 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:35:36.516 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:35:36.516 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:35:36.516 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:35:36.516 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:35:36.516 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:35:36.516 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:35:36.516 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:35:36.516 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:35:36.516 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:35:36.516 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:35:36.516 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:35:36.516 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:35:36.516 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:35:36.516 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:35:36.900 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:35:36.901 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:35:36.945 - Thread: 1 -> Session loaded 2024-10-14 15:35:36.945 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:35:36.945 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:35:36.945 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:35:36.945 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:35:36.945 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:35:36.945 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:35:36.945 - Thread: 1 -> Updating continues. 2024-10-14 15:35:36.973 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:35:37.293 - Thread: 1 -> GC Memory: 2293.512 / 2293.512 MB 2024-10-14 15:35:39.688 - Thread: 1 -> Loading duration: 17.7369136 2024-10-14 15:35:39.704 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:39.704 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:39.704 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:35:40.238 - Thread: 1 -> GUI Stats: Update 8.81887833333333, Draw 0.347180777777778 2024-10-14 15:35:43.676 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:35:43.825 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:35:43.825 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:35:43.826 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:35:44.992 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:35:47.509 - Thread: 1 -> Saving world - START 2024-10-14 15:35:47.509 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:35:47.509 - Thread: 1 -> Before snapshot.: GC Memory: 2,354 B 2024-10-14 15:35:47.528 - Thread: 1 -> After snapshot.: GC Memory: 2,358 B 2024-10-14 15:35:47.530 - Thread: 1 -> Directory cleanup: GC Memory: 2,358 B 2024-10-14 15:35:47.530 - Thread: 1 -> Saving world - END 2024-10-14 15:35:47.544 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:35:47.544 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:35:47.704 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:35:47.732 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:35:47.742 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:47.742 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:35:48.543 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:35:48.543 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:36:06.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:36:06.326 - Thread: 1 -> STATISTICS,8582.3833333,0,0,0,0,0,0,12.05911,90.96928,1,0,2377.282,21381.69,31948,-29526,78,25.85531,66.58253,0.02243687,38075,8.333233,0,16.66667,2.154583,5.548478,100,16735607252,2377.282,0,0,-1 2024-10-14 15:36:06.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:36:06.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1119,1396,111,849,15960,11908,0,0,113,13304,0,9788,15,0,69,15,384,66,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:36:07.294 - Thread: 1 -> GC Memory: 2376.258 / 2376.258 MB 2024-10-14 15:36:10.327 - Thread: 1 -> GUI Stats: Update 0.182597944444444, Draw 0.274283944444445 2024-10-14 15:36:18.994 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:36:37.295 - Thread: 1 -> GC Memory: 2411.24 / 2411.24 MB 2024-10-14 15:36:40.327 - Thread: 1 -> GUI Stats: Update 0.175760722222222, Draw 0.313384333333333 2024-10-14 15:37:06.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:37:06.342 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,10.33337,55.65131,1,0,2438.551,21891.84,31759,-29337,77,20.61983,52.79563,0.01186179,38070,8.33322,0,16.66667,1.718296,4.399576,100,17255902008,2438.551,0,0,-1 2024-10-14 15:37:06.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:37:06.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1616,1890,111,849,16456,11908,0,0,113,13798,0,9788,15,0,72,15,384,62,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:37:07.310 - Thread: 1 -> GC Memory: 2437.248 / 2437.248 MB 2024-10-14 15:37:09.793 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:37:09.942 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:37:09.942 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:37:09.943 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:37:10.327 - Thread: 1 -> GUI Stats: Update 0.1748175, Draw 0.295255 2024-10-14 15:37:12.126 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:37:12.893 - Thread: 1 -> Saving world - START 2024-10-14 15:37:12.893 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:37:12.893 - Thread: 1 -> Before snapshot.: GC Memory: 2,438 B 2024-10-14 15:37:12.913 - Thread: 1 -> After snapshot.: GC Memory: 2,441 B 2024-10-14 15:37:12.915 - Thread: 1 -> Directory cleanup: GC Memory: 2,441 B 2024-10-14 15:37:12.915 - Thread: 1 -> Saving world - END 2024-10-14 15:37:12.925 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:12.925 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:12.928 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:37:12.928 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:37:12.959 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:37:12.959 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:37:13.086 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:37:13.115 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:13.115 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:13.528 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:37:13.528 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:37:13.528 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:37:13.528 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:37:13.528 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:37:13.583 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:37:13.583 - Thread: 1 -> MySession::Unload START 2024-10-14 15:37:13.583 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:37:13.583 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:37:13.583 - Thread: 1 -> IsServer: True 2024-10-14 15:37:13.584 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:37:13.585 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:37:13.585 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:37:13.596 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:37:13.618 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:13.618 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:13.618 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:37:13.636 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:37:13.637 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:37:13.637 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:37:13.637 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:37:13.639 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:37:13.692 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:37:13.743 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 15:37:13.789 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:37:13.793 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:37:13.794 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:13.794 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:13.795 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:13.795 - Thread: 1 -> Network readers disposed 2024-10-14 15:37:13.795 - Thread: 1 -> Network readers disposed 2024-10-14 15:37:13.795 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:37:13.921 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:13.921 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:37:13.921 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:37:13.928 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:37:13.928 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:37:13.928 - Thread: 1 -> Loading Quick starts 2024-10-14 15:37:13.928 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:37:13.928 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:37:13.928 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:37:13.929 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:37:14.306 - Thread: 1 -> MySession::Unload END 2024-10-14 15:37:14.306 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:37:14.306 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:14.306 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:14.307 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:37:14.307 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:37:14.461 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:37:14.461 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:37:14.462 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:37:16.094 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:37:16.094 - Thread: 13 -> Loading available saves - START 2024-10-14 15:37:16.094 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:37:16.094 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:37:16.210 - Thread: 13 -> Loading available saves - END 2024-10-14 15:37:16.511 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:16.511 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:18.645 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:37:18.943 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:37:18.949 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:37:18.962 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:37:18.962 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:37:18.962 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:37:18.962 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:37:19.260 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:37:19.261 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:37:19.261 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:37:19.261 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:37:19.261 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:37:19.261 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:37:19.261 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:37:19.296 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:19.296 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:19.447 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:37:19.629 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:37:19.629 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:37:19.781 - Thread: 1 -> Mod query successful 2024-10-14 15:37:19.781 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:37:19.781 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:37:19.781 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:37:19.781 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:37:19.781 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:37:19.781 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:37:19.795 - Thread: 1 -> LoadSession() - End 2024-10-14 15:37:19.812 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:19.812 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:19.812 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:19.813 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:19.813 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:19.813 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:19.813 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:19.813 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:19.821 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:37:19.821 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:37:19.821 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:37:20.029 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:37:20.029 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:37:20.380 - Thread: 1 -> GC Memory: 2,102,924,656 B 2024-10-14 15:37:20.383 - Thread: 1 -> Process Memory: 20,708,667,392 B 2024-10-14 15:37:20.383 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:37:20.383 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:37:20.383 - Thread: 1 -> Console compatibility: No 2024-10-14 15:37:20.523 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:37:22.708 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:22.708 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:22.708 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:22.711 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:37:22.711 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:37:22.711 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:37:22.711 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:37:22.806 - Thread: 1 -> Loading scenarios 2024-10-14 15:37:22.806 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:37:22.806 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:37:22.806 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:37:22.806 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:37:22.806 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:37:22.806 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:37:22.806 - Thread: 1 -> List of used mods - END 2024-10-14 15:37:22.844 - Thread: 1 -> Loading behaviors 2024-10-14 15:37:22.844 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:37:22.844 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading animations 2024-10-14 15:37:22.844 - Thread: 1 -> Loading animations 2024-10-14 15:37:22.844 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading category classes 2024-10-14 15:37:22.844 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:37:22.844 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:37:22.844 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:37:22.844 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:37:22.844 - Thread: 1 -> Loading blueprints 2024-10-14 15:37:22.846 - Thread: 1 -> Loading blueprints 2024-10-14 15:37:22.846 - Thread: 1 -> Loading agent definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading character definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading character definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading components 2024-10-14 15:37:22.846 - Thread: 1 -> Loading components 2024-10-14 15:37:22.846 - Thread: 1 -> Loading configuration 2024-10-14 15:37:22.846 - Thread: 1 -> Loading container types 2024-10-14 15:37:22.846 - Thread: 1 -> Loading Contract Types 2024-10-14 15:37:22.846 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:37:22.846 - Thread: 1 -> Loading block positions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading curve definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading debris 2024-10-14 15:37:22.846 - Thread: 1 -> Loading environment items entries 2024-10-14 15:37:22.846 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading decal definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading decal definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:37:22.846 - Thread: 1 -> Loading edges 2024-10-14 15:37:22.846 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:37:22.846 - Thread: 1 -> Loading animations 2024-10-14 15:37:22.846 - Thread: 1 -> Loading entity components 2024-10-14 15:37:22.846 - Thread: 1 -> Loading component containers 2024-10-14 15:37:22.846 - Thread: 1 -> Loading environment items entries 2024-10-14 15:37:22.846 - Thread: 1 -> Loading Faction Names 2024-10-14 15:37:22.846 - Thread: 1 -> Loading factions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading flare definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading event definitions 2024-10-14 15:37:22.846 - Thread: 1 -> Loading physical items 2024-10-14 15:37:22.851 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:37:22.851 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:37:22.851 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:37:22.851 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:37:22.851 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:37:22.851 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:37:22.851 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:37:22.851 - Thread: 1 -> Loading planet definition 2024-10-14 15:37:22.852 - Thread: 1 -> Loading physical items 2024-10-14 15:37:22.852 - Thread: 1 -> Loading physical items 2024-10-14 15:37:22.852 - Thread: 1 -> Loading physical material properties 2024-10-14 15:37:22.852 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:37:22.852 - Thread: 1 -> Loading Quick starts 2024-10-14 15:37:22.852 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:37:22.852 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:37:22.852 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:37:22.852 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:37:22.852 - Thread: 1 -> Loading sound categories 2024-10-14 15:37:22.852 - Thread: 1 -> Loading stat definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading stories definition 2024-10-14 15:37:22.852 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:37:22.852 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:37:22.852 - Thread: 1 -> Loading grid creators 2024-10-14 15:37:22.852 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:37:22.852 - Thread: 1 -> Loading planet definition 2024-10-14 15:37:22.852 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:37:22.852 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:37:22.853 - Thread: 1 -> Loading category classes 2024-10-14 15:37:22.853 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:37:22.853 - Thread: 1 -> Loading sound definitions 2024-10-14 15:37:22.853 - Thread: 1 -> Loading entity components 2024-10-14 15:37:22.853 - Thread: 1 -> Loading component containers 2024-10-14 15:37:22.853 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:37:22.853 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:37:22.854 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:37:22.855 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:37:22.857 - Thread: 1 -> Audio effects definitions 2024-10-14 15:37:22.857 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:37:22.858 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:37:22.858 - Thread: 1 -> Loading physical material properties 2024-10-14 15:37:22.858 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:37:22.916 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:37:22.917 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:37:22.917 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:37:22.918 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:37:22.918 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:37:22.920 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.920 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.923 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.923 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.923 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.924 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.924 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.924 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.925 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.925 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.925 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.925 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.926 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.926 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.927 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.927 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.927 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.927 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.928 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.928 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.929 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.929 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.930 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.930 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.933 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.933 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.933 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.934 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.934 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.934 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.935 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.935 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.936 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.936 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.937 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.937 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.938 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.939 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.940 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.940 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.951 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.951 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.952 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.952 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.953 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.954 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.956 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.956 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.957 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.957 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.959 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.959 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.961 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.961 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.962 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.963 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.964 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.964 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.966 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.966 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.969 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.969 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.970 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.971 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.972 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.972 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.974 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.975 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.976 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.977 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.978 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.978 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.980 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.981 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.984 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.984 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.986 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.986 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.989 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.989 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:37:22.990 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:37:22.990 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.990 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:37:22.990 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:37:22.992 - Thread: 1 -> Loading cube blocks 2024-10-14 15:37:22.992 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:37:22.992 - Thread: 1 -> Created block definitions 2024-10-14 15:37:22.992 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:37:22.994 - Thread: 1 -> Loading block variant groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:37:23.009 - Thread: 1 -> Loading drop containers 2024-10-14 15:37:23.009 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:37:23.009 - Thread: 1 -> Loading respawn ships 2024-10-14 15:37:23.009 - Thread: 1 -> Loading spawn groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading spawn groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading spawn groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading spawn groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading spawn groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading spawn groups 2024-10-14 15:37:23.009 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:37:23.022 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:37:23.024 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:37:23.024 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:37:23.033 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:37:23.054 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:37:23.055 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:37:23.055 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:37:23.055 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:37:23.073 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:37:23.075 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:37:23.077 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.099 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.100 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.100 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.100 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.101 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.101 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.103 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:37:23.211 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:37:23.211 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:37:23.211 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:37:23.211 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:37:23.211 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:37:23.211 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:37:23.214 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:37:23.214 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:37:23.214 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:37:23.214 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:37:23.225 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:37:23.225 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:37:23.225 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:37:23.364 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:37:23.364 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:37:23.365 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:37:23.371 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:37:23.372 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:37:23.373 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:37:23.478 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:37:23.478 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:37:23.478 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Triton-12345d80253.vx2' 2024-10-14 15:37:23.478 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Mars-2044023682d120000.vx2' 2024-10-14 15:37:23.492 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:37:23.619 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:37:23.620 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Titan-2124704365d19000.vx2' 2024-10-14 15:37:23.651 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:37:23.651 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Moon-1353915701d19000.vx2' 2024-10-14 15:37:23.664 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:37:23.664 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\EarthLike-1779144428d120000.vx2' 2024-10-14 15:37:23.907 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:37:23.907 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Alien-291759539d120000.vx2' 2024-10-14 15:37:23.910 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:37:23.910 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Europa-595048092d19000.vx2' 2024-10-14 15:37:27.829 - Thread: 17 -> Info: Planet generator name: Triton 2024-10-14 15:37:27.829 - Thread: 17 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:37:27.829 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:37:27.830 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Pertam-12345d60133.vx2' 2024-10-14 15:37:29.484 - Thread: 16 -> Info: Planet generator name: Mars 2024-10-14 15:37:29.484 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:37:31.238 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-14 15:37:31.238 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:37:31.646 - Thread: 15 -> Info: Planet generator name: Titan 2024-10-14 15:37:31.646 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:37:32.072 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-14 15:37:32.072 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:37:32.700 - Thread: 18 -> Info: Planet generator name: Europa 2024-10-14 15:37:32.700 - Thread: 18 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:37:33.127 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-14 15:37:33.127 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:37:34.717 - Thread: 17 -> Info: Planet generator name: Pertam 2024-10-14 15:37:34.717 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:37:34.717 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:37:34.717 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:37:34.718 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:37:34.718 - Thread: 1 -> Name = Star System - Rover from Pod 03 2024-10-14 15:37:34.718 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:37:34.718 - Thread: 1 -> GameDateTime = 01/01/2081 01:51:05 2024-10-14 15:37:34.718 - Thread: 1 -> Password = 2024-10-14 15:37:34.718 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:37:34.718 - Thread: 1 -> WorkshopId = 2024-10-14 15:37:34.718 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:37:34.718 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\thumb.jpg 2024-10-14 15:37:34.718 - Thread: 1 -> Settings: 2024-10-14 15:37:34.718 - Thread: 1 -> GameMode = Survival 2024-10-14 15:37:34.718 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:37:34.718 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:37:34.718 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:37:34.718 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:37:34.718 - Thread: 1 -> AutoHealing = True 2024-10-14 15:37:34.718 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:37:34.718 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:37:34.718 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:37:34.718 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:37:34.718 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:37:34.718 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:37:34.718 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:37:34.718 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:37:34.718 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:37:34.718 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:37:34.718 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:37:34.718 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:37:34.718 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:37:34.718 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:37:34.718 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:37:34.718 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:37:34.718 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:37:34.718 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:37:34.718 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:37:34.719 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:37:34.719 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableScripts = False 2024-10-14 15:37:34.719 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:37:34.719 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:37:34.719 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:37:34.719 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:37:34.719 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:37:34.719 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:37:34.719 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:37:34.719 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:37:34.719 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:37:34.719 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:37:34.719 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:37:34.719 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:37:34.719 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:37:34.719 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:37:34.719 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:37:34.719 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:37:34.719 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:37:34.719 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:37:34.719 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:37:34.719 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:37:34.719 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:37:34.719 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:37:34.719 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:37:34.719 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:37:34.719 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:37:34.719 - Thread: 1 -> RealisticSound = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableSaving = True 2024-10-14 15:37:34.719 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:37:34.719 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:37:34.719 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:37:34.719 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:37:34.719 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:37:34.719 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:37:34.719 - Thread: 1 -> FamilySharing = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:37:34.719 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:37:34.719 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:37:34.719 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:37:34.719 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:37:34.719 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:37:34.719 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:37:34.719 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:37:34.719 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:37:34.719 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:37:34.719 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:37:34.719 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:37:34.719 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:37:34.719 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:37:34.719 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:37:34.719 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:37:34.719 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableResearch = True 2024-10-14 15:37:34.719 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:37:34.719 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:37:34.719 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:37:34.719 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:37:34.719 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:37:34.719 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:37:34.719 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:37:34.719 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:37:34.719 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:37:34.719 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:37:34.719 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:37:34.719 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:37:34.719 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:37:34.719 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:37:34.719 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:37:34.719 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:37:34.719 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:37:34.719 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:37:34.719 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:37:34.719 - Thread: 1 -> EnableDrones = True 2024-10-14 15:37:34.719 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:37:34.719 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:37:34.719 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:37:34.719 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:37:34.719 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:37:34.719 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:37:34.719 - Thread: 1 -> Scenario = False 2024-10-14 15:37:34.719 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:37:34.719 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:37:34.719 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:37:34.719 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:37:34.719 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:37:34.719 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:37:34.719 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:37:34.719 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:37:34.719 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:37:34.719 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:37:34.719 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:37:34.719 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:37:34.719 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:37:34.719 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:37:34.719 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:37:34.730 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:37:35.179 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:37:35.184 - Thread: 1 -> Session loaded 2024-10-14 15:37:35.184 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:37:35.184 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:37:35.184 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:37:35.184 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:37:35.184 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:37:35.184 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:37:35.185 - Thread: 1 -> Updating continues. 2024-10-14 15:37:35.210 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:37:35.575 - Thread: 1 -> GC Memory: 2308.472 / 2308.472 MB 2024-10-14 15:37:38.117 - Thread: 1 -> Loading duration: 18.2965223 2024-10-14 15:37:38.127 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:38.127 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:38.127 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:37:41.594 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:37:41.743 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:37:41.743 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:37:41.744 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:37:42.827 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:37:45.260 - Thread: 1 -> Saving world - START 2024-10-14 15:37:45.260 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:37:45.260 - Thread: 1 -> Before snapshot.: GC Memory: 2,374 B 2024-10-14 15:37:45.280 - Thread: 1 -> After snapshot.: GC Memory: 2,376 B 2024-10-14 15:37:45.283 - Thread: 1 -> Directory cleanup: GC Memory: 2,376 B 2024-10-14 15:37:45.283 - Thread: 1 -> Saving world - END 2024-10-14 15:37:45.297 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:37:45.297 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:37:45.453 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:37:45.484 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:37:45.493 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:45.493 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:46.611 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:37:46.611 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:37:57.695 - Thread: 1 -> GUI Stats: Update 8.83075105555556, Draw 0.379637055555555 2024-10-14 15:38:05.579 - Thread: 1 -> GC Memory: 2394.334 / 2394.334 MB 2024-10-14 15:38:18.494 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:38:23.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:38:23.744 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,10.21685,112.7117,1,0,2410.827,21592.54,31947,-29525,77,29.45782,63.79829,0.0211634,38012,8.333248,0,16.66667,2.454793,5.31647,100,16849807070,2410.827,0,0,-1 2024-10-14 15:38:23.744 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:38:23.744 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1226,1506,111,849,16069,11910,0,0,113,13416,0,9790,15,0,66,15,384,68,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:38:27.695 - Thread: 1 -> GUI Stats: Update 0.176928555555556, Draw 0.298660888888888 2024-10-14 15:38:35.595 - Thread: 1 -> GC Memory: 2418.312 / 2418.312 MB 2024-10-14 15:38:51.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:38:57.696 - Thread: 1 -> GUI Stats: Update 0.180239111111111, Draw 0.290967444444444 2024-10-14 15:39:05.611 - Thread: 1 -> GC Memory: 2432.447 / 2432.447 MB 2024-10-14 15:39:23.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:39:23.760 - Thread: 1 -> STATISTICS,8762.4333333,0,0,0,0,0,0,8.665004,59.22709,1,0,2230.285,21596.04,31947,-29525,77,19.89662,61.36824,0.01237878,38018,8.333255,0,16.66667,1.658036,5.113972,100,16851752706,2230.285,0,0,-1 2024-10-14 15:39:23.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:39:23.760 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1227,1503,111,849,16071,11910,0,0,113,13413,0,9790,15,0,71,15,384,65,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:39:27.695 - Thread: 1 -> GUI Stats: Update 0.196052833333333, Draw 0.251853944444444 2024-10-14 15:39:35.612 - Thread: 1 -> GC Memory: 2226.47 / 2226.47 MB 2024-10-14 15:39:37.710 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:39:37.710 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:39:57.695 - Thread: 1 -> GUI Stats: Update 0.180842222222222, Draw 0.285914166666666 2024-10-14 15:40:05.612 - Thread: 1 -> GC Memory: 2243.96 / 2243.96 MB 2024-10-14 15:40:09.961 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:40:23.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:40:23.778 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,10.51628,76.88588,1,0,2259.552,21806.23,32160,-29738,78,24.67032,65.49335,0.01418084,38068,8.333219,0,16.66667,2.055832,5.457704,100,17064767718,2259.552,0,0,-1 2024-10-14 15:40:23.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:40:23.778 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1433,1709,111,849,16274,11910,0,0,113,13619,0,9790,15,0,69,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:40:27.695 - Thread: 1 -> GUI Stats: Update 0.177921111111111, Draw 0.309004944444444 2024-10-14 15:40:35.628 - Thread: 1 -> GC Memory: 2268.611 / 2268.611 MB 2024-10-14 15:40:57.695 - Thread: 1 -> GUI Stats: Update 0.181928611111111, Draw 0.285880277777778 2024-10-14 15:41:05.629 - Thread: 1 -> GC Memory: 2236.038 / 2236.038 MB 2024-10-14 15:41:23.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:41:23.794 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,10.71487,66.51716,1,0,2255.05,22002.79,32160,-29738,78,20.5999,61.00708,0.01542005,38247,8.333235,0,16.66667,1.716638,5.083863,100,17278673646,2255.05,0,0,-1 2024-10-14 15:41:23.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:41:23.794 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,91,1630,1906,111,849,16478,11910,0,0,113,13816,0,9790,15,0,75,15,384,65,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:41:27.696 - Thread: 1 -> GUI Stats: Update 0.173096944444444, Draw 0.287110944444444 2024-10-14 15:41:35.645 - Thread: 1 -> GC Memory: 2276.684 / 2276.684 MB 2024-10-14 15:41:50.260 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:41:57.696 - Thread: 1 -> GUI Stats: Update 0.179234722222222, Draw 0.286598888888888 2024-10-14 15:42:05.645 - Thread: 1 -> GC Memory: 2285.816 / 2285.816 MB 2024-10-14 15:42:20.045 - Thread: 1 -> Autosave initiated 2024-10-14 15:42:20.045 - Thread: 1 -> Character state: True 2024-10-14 15:42:20.045 - Thread: 1 -> IsServer: True 2024-10-14 15:42:20.045 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:42:20.045 - Thread: 1 -> Autosave 2024-10-14 15:42:20.045 - Thread: 1 -> Saving world - START 2024-10-14 15:42:20.045 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:42:20.045 - Thread: 1 -> Before snapshot.: GC Memory: 2,292 B 2024-10-14 15:42:20.064 - Thread: 1 -> After snapshot.: GC Memory: 2,293 B 2024-10-14 15:42:20.070 - Thread: 1 -> Directory cleanup: GC Memory: 2,291 B 2024-10-14 15:42:20.070 - Thread: 1 -> Saving world - END 2024-10-14 15:42:20.085 - Thread: 14 -> Session snapshot save - START 2024-10-14 15:42:20.085 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 15:42:20.243 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:42:20.272 - Thread: 14 -> Session snapshot save - END 2024-10-14 15:42:23.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:42:23.810 - Thread: 1 -> STATISTICS,8942.4833333,0,0,0,0,0,0,9.660508,58.67964,1,0,2298.822,22003.99,32160,-29738,78,20.03693,58.00616,0.01228857,38192,8.333241,0,16.66667,1.669726,4.833793,100,17273685574,2298.822,0,0,-1 2024-10-14 15:42:23.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:42:23.810 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1630,1903,111,849,16473,11910,0,0,113,13813,0,9790,15,0,74,15,384,62,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:42:27.695 - Thread: 1 -> GUI Stats: Update 0.196284611111111, Draw 0.268720055555556 2024-10-14 15:42:35.662 - Thread: 1 -> GC Memory: 2304.799 / 2304.799 MB 2024-10-14 15:42:42.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:42:42.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:42:57.695 - Thread: 1 -> GUI Stats: Update 0.188605777777778, Draw 0.269672166666667 2024-10-14 15:43:05.678 - Thread: 1 -> GC Memory: 2248.249 / 2248.249 MB 2024-10-14 15:43:23.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:43:23.832 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,10.42351,70.40746,1,0,2268.362,22054.24,32160,-29738,78,21.77273,66.3219,0.01152987,38156,8.333263,0,16.66667,1.814379,5.526779,100,17326912166,2268.362,0,0,-1 2024-10-14 15:43:23.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:43:23.832 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,91,1678,1957,111,849,16524,11910,0,0,113,13867,0,9790,15,0,71,15,384,67,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:43:27.695 - Thread: 1 -> GUI Stats: Update 0.180114, Draw 0.295477111111111 2024-10-14 15:43:35.679 - Thread: 1 -> GC Memory: 2275.496 / 2275.496 MB 2024-10-14 15:43:43.463 - Thread: 1 -> Spawn for Compact Antenna at tick 22060 2024-10-14 15:43:57.696 - Thread: 1 -> GUI Stats: Update 0.183192222222222, Draw 0.295255722222223 2024-10-14 15:44:05.679 - Thread: 1 -> GC Memory: 2923.197 / 2923.197 MB 2024-10-14 15:44:23.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:44:23.844 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,11.05759,93.73896,1,0,2242.947,22187.04,32946,-30400,79,24.57961,65.65898,0.01350795,37313,8.333226,0,16.66667,2.048274,5.471511,100,17371824001,2242.947,0,0,-1 2024-10-14 15:44:23.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:44:23.844 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1723,2001,111,849,16567,11909,0,0,125,13910,0,9777,15,0,70,15,384,65,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:44:27.696 - Thread: 1 -> GUI Stats: Update 0.184400555555556, Draw 0.295867666666667 2024-10-14 15:44:35.696 - Thread: 1 -> GC Memory: 2250.14 / 2250.14 MB 2024-10-14 15:44:44.128 - Thread: 1 -> Spawn for Compact Antenna at tick 25700 2024-10-14 15:44:57.094 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:44:58.152 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:44:58.152 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:44:58.153 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:44:58.222 - Thread: 1 -> GUI Stats: Update 0.479124555555555, Draw 0.291421 2024-10-14 15:44:59.286 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:44:59.421 - Thread: 1 -> DoDisconnects - 156 0 150 2024-10-14 15:45:01.070 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:45:01.070 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:01.076 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:01.513 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:45:01.513 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:45:01.513 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:45:01.514 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:45:01.573 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:45:01.573 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:45:01.573 - Thread: 1 -> MySession::Unload START 2024-10-14 15:45:01.573 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:45:01.573 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:45:01.573 - Thread: 1 -> IsServer: True 2024-10-14 15:45:01.574 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:45:01.575 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:45:01.575 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:45:01.587 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:45:01.611 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:01.611 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:01.611 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:45:01.632 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:45:01.634 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:45:01.634 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:45:01.634 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:45:01.636 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:45:01.700 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:45:01.741 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 15:45:01.790 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:45:01.807 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:45:01.808 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:01.808 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:01.808 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:01.808 - Thread: 1 -> Network readers disposed 2024-10-14 15:45:01.808 - Thread: 1 -> Network readers disposed 2024-10-14 15:45:01.808 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:45:01.915 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:01.915 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:45:01.915 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:45:01.922 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:45:01.922 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:45:01.922 - Thread: 1 -> Loading Quick starts 2024-10-14 15:45:01.922 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:45:01.922 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:45:01.922 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:45:01.922 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:45:02.361 - Thread: 1 -> MySession::Unload END 2024-10-14 15:45:02.361 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:45:02.361 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:02.361 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:02.361 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:45:02.361 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:45:02.505 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:45:02.505 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:45:02.505 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:45:09.972 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:45:10.321 - Thread: 13 -> Loading available saves - START 2024-10-14 15:45:10.321 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:45:10.321 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:45:10.321 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:45:10.440 - Thread: 13 -> Loading available saves - END 2024-10-14 15:45:10.738 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:10.738 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:18.104 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:45:18.390 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:45:18.391 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:45:18.405 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:45:18.405 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:45:18.405 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:45:18.405 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:45:18.704 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:45:18.705 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:45:18.705 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:45:18.705 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:45:18.705 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:45:18.705 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:45:18.705 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:45:18.747 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:18.747 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:18.831 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:45:19.030 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:45:19.030 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:45:19.215 - Thread: 1 -> Mod query successful 2024-10-14 15:45:19.215 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:45:19.215 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:45:19.215 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:45:19.215 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:45:19.215 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:45:19.215 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:45:19.229 - Thread: 1 -> LoadSession() - End 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:19.246 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:19.254 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:45:19.254 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:45:19.254 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:45:19.463 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:45:19.463 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:45:19.848 - Thread: 1 -> GC Memory: 2,183,192,912 B 2024-10-14 15:45:19.851 - Thread: 1 -> Process Memory: 20,810,252,288 B 2024-10-14 15:45:19.851 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:45:19.851 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:45:19.851 - Thread: 1 -> Console compatibility: No 2024-10-14 15:45:19.997 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:45:22.223 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.223 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.223 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.225 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:45:22.225 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:45:22.225 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:45:22.225 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:45:22.322 - Thread: 1 -> Loading scenarios 2024-10-14 15:45:22.322 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:45:22.322 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:45:22.322 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:45:22.322 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:45:22.322 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:45:22.322 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:45:22.322 - Thread: 1 -> List of used mods - END 2024-10-14 15:45:22.362 - Thread: 1 -> Loading behaviors 2024-10-14 15:45:22.362 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:45:22.362 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading animations 2024-10-14 15:45:22.362 - Thread: 1 -> Loading animations 2024-10-14 15:45:22.362 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.362 - Thread: 1 -> Loading category classes 2024-10-14 15:45:22.363 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:45:22.363 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:45:22.363 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:45:22.363 - Thread: 1 -> Loading blueprints 2024-10-14 15:45:22.363 - Thread: 1 -> Loading blueprints 2024-10-14 15:45:22.363 - Thread: 1 -> Loading agent definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading character definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading character definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading components 2024-10-14 15:45:22.363 - Thread: 1 -> Loading components 2024-10-14 15:45:22.363 - Thread: 1 -> Loading configuration 2024-10-14 15:45:22.363 - Thread: 1 -> Loading container types 2024-10-14 15:45:22.363 - Thread: 1 -> Loading Contract Types 2024-10-14 15:45:22.363 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:45:22.363 - Thread: 1 -> Loading block positions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading curve definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading debris 2024-10-14 15:45:22.363 - Thread: 1 -> Loading environment items entries 2024-10-14 15:45:22.363 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading decal definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading decal definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:45:22.363 - Thread: 1 -> Loading edges 2024-10-14 15:45:22.363 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:45:22.363 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:45:22.363 - Thread: 1 -> Loading animations 2024-10-14 15:45:22.363 - Thread: 1 -> Loading entity components 2024-10-14 15:45:22.364 - Thread: 1 -> Loading component containers 2024-10-14 15:45:22.364 - Thread: 1 -> Loading environment items entries 2024-10-14 15:45:22.364 - Thread: 1 -> Loading Faction Names 2024-10-14 15:45:22.364 - Thread: 1 -> Loading factions 2024-10-14 15:45:22.364 - Thread: 1 -> Loading flare definitions 2024-10-14 15:45:22.364 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:45:22.364 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:45:22.364 - Thread: 1 -> Loading event definitions 2024-10-14 15:45:22.364 - Thread: 1 -> Loading physical items 2024-10-14 15:45:22.369 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:45:22.369 - Thread: 1 -> Loading planet definition 2024-10-14 15:45:22.369 - Thread: 1 -> Loading physical items 2024-10-14 15:45:22.369 - Thread: 1 -> Loading physical items 2024-10-14 15:45:22.369 - Thread: 1 -> Loading physical material properties 2024-10-14 15:45:22.369 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:45:22.369 - Thread: 1 -> Loading Quick starts 2024-10-14 15:45:22.369 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:45:22.369 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:45:22.369 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:45:22.369 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:45:22.369 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:45:22.369 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:45:22.369 - Thread: 1 -> Loading sound categories 2024-10-14 15:45:22.369 - Thread: 1 -> Loading stat definitions 2024-10-14 15:45:22.369 - Thread: 1 -> Loading stories definition 2024-10-14 15:45:22.369 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:45:22.369 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:45:22.369 - Thread: 1 -> Loading grid creators 2024-10-14 15:45:22.369 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:45:22.369 - Thread: 1 -> Loading planet definition 2024-10-14 15:45:22.369 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:45:22.370 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:45:22.370 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:45:22.370 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:45:22.370 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:45:22.370 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:45:22.370 - Thread: 1 -> Loading category classes 2024-10-14 15:45:22.370 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:45:22.370 - Thread: 1 -> Loading sound definitions 2024-10-14 15:45:22.370 - Thread: 1 -> Loading entity components 2024-10-14 15:45:22.371 - Thread: 1 -> Loading component containers 2024-10-14 15:45:22.371 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:45:22.371 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:45:22.371 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:45:22.372 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:45:22.375 - Thread: 1 -> Audio effects definitions 2024-10-14 15:45:22.375 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:45:22.375 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:45:22.377 - Thread: 1 -> Loading physical material properties 2024-10-14 15:45:22.377 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:45:22.437 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:45:22.437 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:45:22.437 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:45:22.438 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:45:22.438 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:45:22.442 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.443 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.443 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.443 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.443 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.444 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.444 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.444 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.444 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.445 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.445 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.445 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.445 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.446 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.447 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.447 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.448 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.448 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.448 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.448 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.449 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.450 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.450 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.450 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.454 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.454 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.455 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.455 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.455 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.455 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.456 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.456 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.457 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.457 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.458 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.458 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.459 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.459 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.462 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.462 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.463 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.463 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.464 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.464 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.465 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.466 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.467 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.468 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.469 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.469 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.471 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.471 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.472 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.473 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.474 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.475 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.476 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.476 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.486 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.486 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.488 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.488 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.489 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.490 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.491 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.491 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.494 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.494 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.496 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.497 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.498 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.499 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.500 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.501 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.504 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.504 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.505 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.506 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.509 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.509 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:45:22.513 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:45:22.513 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:45:22.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:45:22.513 - Thread: 1 -> Loading cube blocks 2024-10-14 15:45:22.514 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:45:22.514 - Thread: 1 -> Created block definitions 2024-10-14 15:45:22.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:45:22.516 - Thread: 1 -> Loading block variant groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:45:22.531 - Thread: 1 -> Loading drop containers 2024-10-14 15:45:22.531 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:45:22.531 - Thread: 1 -> Loading respawn ships 2024-10-14 15:45:22.531 - Thread: 1 -> Loading spawn groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading spawn groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading spawn groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading spawn groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading spawn groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading spawn groups 2024-10-14 15:45:22.531 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:45:22.541 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:45:22.542 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:45:22.542 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:45:22.551 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:45:22.575 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:45:22.575 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:45:22.575 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:45:22.596 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:45:22.597 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:45:22.605 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.620 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.620 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.620 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.622 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.622 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.622 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.625 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:45:22.748 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:45:22.748 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:45:22.748 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:45:22.748 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:45:22.748 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:45:22.748 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:45:22.750 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:45:22.750 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:45:22.750 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:45:22.750 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:45:22.761 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:45:22.761 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:45:22.761 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:45:22.900 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:45:22.900 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:45:22.905 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:45:22.905 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:45:22.907 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:45:22.907 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:45:22.994 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:45:22.994 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:45:22.994 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Triton-12345d80253.vx2' 2024-10-14 15:45:22.994 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Mars-2044023682d120000.vx2' 2024-10-14 15:45:22.998 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:45:23.117 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:45:23.117 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Titan-2124704365d19000.vx2' 2024-10-14 15:45:23.144 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:45:23.144 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Moon-1353915701d19000.vx2' 2024-10-14 15:45:23.163 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:45:23.163 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\EarthLike-1779144428d120000.vx2' 2024-10-14 15:45:23.419 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:45:23.419 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Alien-291759539d120000.vx2' 2024-10-14 15:45:23.429 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:45:23.430 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Europa-595048092d19000.vx2' 2024-10-14 15:45:27.721 - Thread: 16 -> Info: Planet generator name: Triton 2024-10-14 15:45:27.721 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:45:27.722 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:45:27.722 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Pertam-12345d60133.vx2' 2024-10-14 15:45:28.645 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-14 15:45:28.645 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:45:31.505 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-14 15:45:31.505 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:45:31.958 - Thread: 18 -> Info: Planet generator name: Moon 2024-10-14 15:45:31.958 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:45:32.415 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-14 15:45:32.415 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:45:33.148 - Thread: 17 -> Info: Planet generator name: Alien 2024-10-14 15:45:33.148 - Thread: 17 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:45:33.609 - Thread: 15 -> Info: Planet generator name: Europa 2024-10-14 15:45:33.609 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:45:35.281 - Thread: 16 -> Info: Planet generator name: Pertam 2024-10-14 15:45:35.281 - Thread: 16 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:45:35.281 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:45:35.281 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:45:35.282 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:45:35.282 - Thread: 1 -> Name = Star System - Rover from Pod 03 2024-10-14 15:45:35.282 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:45:35.282 - Thread: 1 -> GameDateTime = 01/01/2081 01:51:05 2024-10-14 15:45:35.282 - Thread: 1 -> Password = 2024-10-14 15:45:35.282 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:45:35.282 - Thread: 1 -> WorkshopId = 2024-10-14 15:45:35.282 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:45:35.282 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\thumb.jpg 2024-10-14 15:45:35.282 - Thread: 1 -> Settings: 2024-10-14 15:45:35.282 - Thread: 1 -> GameMode = Survival 2024-10-14 15:45:35.282 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:45:35.282 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:45:35.282 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:45:35.282 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:45:35.282 - Thread: 1 -> AutoHealing = True 2024-10-14 15:45:35.283 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:45:35.283 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:45:35.283 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:45:35.283 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:45:35.283 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:45:35.283 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:45:35.283 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:45:35.283 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:45:35.283 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:45:35.283 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:45:35.283 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:45:35.283 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:45:35.283 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:45:35.283 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:45:35.283 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:45:35.283 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:45:35.283 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:45:35.283 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableScripts = False 2024-10-14 15:45:35.283 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:45:35.283 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:45:35.283 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:45:35.283 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:45:35.283 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:45:35.283 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:45:35.283 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:45:35.283 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:45:35.283 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:45:35.283 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:45:35.283 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:45:35.283 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:45:35.283 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:45:35.283 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:45:35.283 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:45:35.283 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:45:35.283 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:45:35.283 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:45:35.283 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:45:35.283 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:45:35.283 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:45:35.283 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:45:35.283 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:45:35.283 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:45:35.283 - Thread: 1 -> RealisticSound = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSaving = True 2024-10-14 15:45:35.283 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:45:35.283 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:45:35.283 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:45:35.283 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:45:35.283 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:45:35.283 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:45:35.283 - Thread: 1 -> FamilySharing = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:45:35.283 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:45:35.283 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:45:35.283 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:45:35.283 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:45:35.283 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:45:35.283 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:45:35.283 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:45:35.283 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:45:35.283 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:45:35.283 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:45:35.283 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:45:35.283 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:45:35.283 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:45:35.283 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:45:35.283 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:45:35.283 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableResearch = True 2024-10-14 15:45:35.283 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:45:35.283 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:45:35.283 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:45:35.283 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:45:35.283 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:45:35.283 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:45:35.283 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:45:35.283 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:45:35.283 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:45:35.283 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:45:35.283 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:45:35.283 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:45:35.283 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:45:35.283 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:45:35.283 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:45:35.283 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:45:35.283 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:45:35.283 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:45:35.283 - Thread: 1 -> EnableDrones = True 2024-10-14 15:45:35.283 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:45:35.283 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:45:35.283 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:45:35.283 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:45:35.283 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:45:35.283 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:45:35.283 - Thread: 1 -> Scenario = False 2024-10-14 15:45:35.283 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:45:35.283 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:45:35.283 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:45:35.283 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:45:35.283 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:45:35.283 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:45:35.283 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:45:35.283 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:45:35.283 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:45:35.283 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:45:35.283 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:45:35.283 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:45:35.283 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:45:35.283 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:45:35.283 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:45:35.744 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:45:35.745 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:45:35.759 - Thread: 1 -> Session loaded 2024-10-14 15:45:35.759 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:45:35.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:45:35.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:45:35.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:45:35.759 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:45:35.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:45:35.759 - Thread: 1 -> Updating continues. 2024-10-14 15:45:35.821 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:45:36.208 - Thread: 1 -> GC Memory: 3226.152 / 3226.152 MB 2024-10-14 15:45:38.838 - Thread: 1 -> Loading duration: 19.5837733 2024-10-14 15:45:38.848 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:38.848 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:38.848 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:45:42.598 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:45:42.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:45:42.982 - Thread: 1 -> STATISTICS,9122.5333333,0,0,0,0,0,0,11.81911,63.56129,1,0,3286.035,21035.36,31948,-29526,78,20.11017,41.64339,0.02117514,37294,8.333237,0,16.66667,1.675828,3.470242,100,16178377819,3286.035,0,0,-1 2024-10-14 15:45:42.982 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:45:42.982 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,581,858,111,849,15428,11916,0,0,125,12774,0,9784,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:45:45.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:45.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:46.800 - Thread: 1 -> GUI Stats: Update 9.5017713888889, Draw 0.324476277777778 2024-10-14 15:45:46.881 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:45:47.031 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:45:47.031 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:45:47.032 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:45:48.165 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:45:50.398 - Thread: 1 -> Saving world - START 2024-10-14 15:45:50.398 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:45:50.398 - Thread: 1 -> Before snapshot.: GC Memory: 3,289 B 2024-10-14 15:45:50.417 - Thread: 1 -> After snapshot.: GC Memory: 3,292 B 2024-10-14 15:45:50.419 - Thread: 1 -> Directory cleanup: GC Memory: 3,293 B 2024-10-14 15:45:50.419 - Thread: 1 -> Saving world - END 2024-10-14 15:45:50.434 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:45:50.434 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:45:50.600 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:45:50.632 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:50.632 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:45:50.645 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:45:51.682 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:45:51.682 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:46:06.217 - Thread: 1 -> GC Memory: 3305.068 / 3305.068 MB 2024-10-14 15:46:16.800 - Thread: 1 -> GUI Stats: Update 0.232883, Draw 0.255652944444444 2024-10-14 15:46:34.433 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:46:36.232 - Thread: 1 -> GC Memory: 3330.393 / 3330.393 MB 2024-10-14 15:46:42.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:46:42.998 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,10.56658,89.74482,1,0,3334.8,21615.78,31947,-29525,77,24.25671,67.51856,0.01086156,37439,8.333226,0,16.66667,2.021367,5.626474,100,16720323109,3334.8,0,0,-1 2024-10-14 15:46:42.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:46:42.998 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1088,1371,111,849,15945,11916,0,0,125,13288,0,9784,15,0,71,15,384,71,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:46:46.800 - Thread: 1 -> GUI Stats: Update 0.204285111111112, Draw 0.297161833333333 2024-10-14 15:47:06.233 - Thread: 1 -> GC Memory: 3360.681 / 3360.681 MB 2024-10-14 15:47:07.715 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:47:07.865 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:47:07.865 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:47:07.866 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:47:09.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:47:10.449 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 15:47:10.449 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:10.455 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:10.934 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 15:47:10.934 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 15:47:10.934 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 15:47:10.935 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 15:47:10.935 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 15:47:10.996 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 15:47:10.996 - Thread: 1 -> MySession::Unload START 2024-10-14 15:47:10.996 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 15:47:10.996 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 15:47:10.996 - Thread: 1 -> IsServer: True 2024-10-14 15:47:10.996 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:47:10.998 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:47:10.998 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:47:11.007 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:47:11.029 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.029 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.029 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:47:11.030 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:11.030 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:11.030 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:47:11.048 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:47:11.049 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:47:11.049 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:47:11.049 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:47:11.051 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 15:47:11.112 - Thread: 1 -> Debug: Installation grid 92266495646385132 was closed 2024-10-14 15:47:11.154 - Thread: 1 -> Debug: Installation grid 120287292705886640 was closed 2024-10-14 15:47:11.200 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-14 15:47:11.203 - Thread: 1 -> Compass: Config Saved 2024-10-14 15:47:11.205 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:11.205 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:11.205 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:11.205 - Thread: 1 -> Network readers disposed 2024-10-14 15:47:11.205 - Thread: 1 -> Network readers disposed 2024-10-14 15:47:11.205 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 15:47:11.328 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:11.328 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:47:11.328 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:47:11.335 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:47:11.335 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 15:47:11.335 - Thread: 1 -> Loading Quick starts 2024-10-14 15:47:11.335 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:47:11.335 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:47:11.335 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 15:47:11.335 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 15:47:11.813 - Thread: 1 -> MySession::Unload END 2024-10-14 15:47:11.813 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 15:47:11.813 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:11.813 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:11.813 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 15:47:11.813 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:47:11.951 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:47:11.951 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:47:11.952 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:47:18.135 - Thread: 1 -> GUI Stats: Update 0.491695111111111, Draw 0.246495611111111 2024-10-14 15:47:22.535 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-14 15:47:22.535 - Thread: 13 -> Loading available saves - START 2024-10-14 15:47:22.535 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-14 15:47:22.535 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239' 2024-10-14 15:47:22.654 - Thread: 13 -> Loading available saves - END 2024-10-14 15:47:22.951 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:22.951 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:25.117 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 15:47:25.401 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:47:25.401 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:47:25.401 - Thread: 1 -> LoadSandbox() - Start 2024-10-14 15:47:25.401 - Thread: 1 -> LoadSession() - Start 2024-10-14 15:47:25.401 - Thread: 1 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:47:25.401 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:47:25.694 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Sandbox_config.sbc 2024-10-14 15:47:25.695 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 15:47:25.695 - Thread: 1 -> LoadSandbox() - End 2024-10-14 15:47:25.695 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 15:47:25.695 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:47:25.695 - Thread: 13 -> Downloading world mods - START 2024-10-14 15:47:25.695 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 15:47:25.737 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:25.737 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:25.855 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:47:26.021 - Thread: 1 -> Mod dependencies query successful 2024-10-14 15:47:26.021 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 15:47:26.204 - Thread: 1 -> Mod query successful 2024-10-14 15:47:26.204 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 15:47:26.205 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 15:47:26.205 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 15:47:26.205 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 15:47:26.205 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 15:47:26.205 - Thread: 13 -> Downloading world mods - END 2024-10-14 15:47:26.220 - Thread: 1 -> LoadSession() - End 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:26.237 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:26.245 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 15:47:26.245 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 15:47:26.245 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 15:47:26.453 - Thread: 1 -> RunLoadingAction - START 2024-10-14 15:47:26.453 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:47:26.874 - Thread: 1 -> GC Memory: 2,247,128,784 B 2024-10-14 15:47:26.876 - Thread: 1 -> Process Memory: 20,926,926,848 B 2024-10-14 15:47:26.876 - Thread: 1 -> Experimental mode: Yes 2024-10-14 15:47:26.876 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 15:47:26.876 - Thread: 1 -> Console compatibility: No 2024-10-14 15:47:27.012 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-14 15:47:29.358 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.358 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.359 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.361 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-14 15:47:29.361 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-14 15:47:29.361 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-14 15:47:29.362 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-10-14 15:47:29.454 - Thread: 1 -> Loading scenarios 2024-10-14 15:47:29.454 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-14 15:47:29.455 - Thread: 1 -> List of used mods (4) - START 2024-10-14 15:47:29.455 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-10-14 15:47:29.455 - Thread: 1 -> Id = Steam:2780615880, Filename = '2780615880.sbm', Name = 'Improved Interior Turrets' 2024-10-14 15:47:29.455 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-14 15:47:29.455 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-14 15:47:29.455 - Thread: 1 -> List of used mods - END 2024-10-14 15:47:29.491 - Thread: 1 -> Loading behaviors 2024-10-14 15:47:29.491 - Thread: 1 -> Loading ammo magazines 2024-10-14 15:47:29.491 - Thread: 1 -> Loading ammo definitions 2024-10-14 15:47:29.491 - Thread: 1 -> Loading animations 2024-10-14 15:47:29.491 - Thread: 1 -> Loading animations 2024-10-14 15:47:29.491 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.491 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.491 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.491 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading category classes 2024-10-14 15:47:29.493 - Thread: 1 -> Loading Block Tag definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading blueprint classes 2024-10-14 15:47:29.493 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:47:29.493 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:47:29.493 - Thread: 1 -> Loading blueprints 2024-10-14 15:47:29.493 - Thread: 1 -> Loading blueprints 2024-10-14 15:47:29.493 - Thread: 1 -> Loading agent definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading character definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading character definitions 2024-10-14 15:47:29.493 - Thread: 1 -> Loading components 2024-10-14 15:47:29.493 - Thread: 1 -> Loading components 2024-10-14 15:47:29.493 - Thread: 1 -> Loading configuration 2024-10-14 15:47:29.493 - Thread: 1 -> Loading container types 2024-10-14 15:47:29.494 - Thread: 1 -> Loading Contract Types 2024-10-14 15:47:29.494 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:47:29.494 - Thread: 1 -> Loading block positions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading curve definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading debris 2024-10-14 15:47:29.494 - Thread: 1 -> Loading environment items entries 2024-10-14 15:47:29.494 - Thread: 1 -> Loading decal global definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading decal definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading decal definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading drone behaviors 2024-10-14 15:47:29.494 - Thread: 1 -> Loading edges 2024-10-14 15:47:29.494 - Thread: 1 -> Loading emissive color definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading emissive color default states 2024-10-14 15:47:29.494 - Thread: 1 -> Loading animations 2024-10-14 15:47:29.494 - Thread: 1 -> Loading entity components 2024-10-14 15:47:29.494 - Thread: 1 -> Loading component containers 2024-10-14 15:47:29.494 - Thread: 1 -> Loading environment items entries 2024-10-14 15:47:29.494 - Thread: 1 -> Loading Faction Names 2024-10-14 15:47:29.494 - Thread: 1 -> Loading factions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading flare definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading DLC definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading gas property definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading event definitions 2024-10-14 15:47:29.494 - Thread: 1 -> Loading physical items 2024-10-14 15:47:29.500 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading LCD texture categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 15:47:29.500 - Thread: 1 -> Loading planet definition 2024-10-14 15:47:29.500 - Thread: 1 -> Loading physical items 2024-10-14 15:47:29.500 - Thread: 1 -> Loading physical items 2024-10-14 15:47:29.500 - Thread: 1 -> Loading physical material properties 2024-10-14 15:47:29.500 - Thread: 1 -> Loading pirate antennas 2024-10-14 15:47:29.500 - Thread: 1 -> Loading Quick starts 2024-10-14 15:47:29.500 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:47:29.500 - Thread: 1 -> Loading research groups definitions 2024-10-14 15:47:29.500 - Thread: 1 -> Loading resource distribution groups 2024-10-14 15:47:29.500 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 15:47:29.500 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:47:29.500 - Thread: 1 -> Loading ship sound groups 2024-10-14 15:47:29.500 - Thread: 1 -> Loading sound categories 2024-10-14 15:47:29.500 - Thread: 1 -> Loading stat definitions 2024-10-14 15:47:29.500 - Thread: 1 -> Loading stories definition 2024-10-14 15:47:29.501 - Thread: 1 -> Loading Story Categories definition 2024-10-14 15:47:29.501 - Thread: 1 -> Loading gamepad controls 2024-10-14 15:47:29.501 - Thread: 1 -> Loading grid creators 2024-10-14 15:47:29.501 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:47:29.501 - Thread: 1 -> Loading planet definition 2024-10-14 15:47:29.501 - Thread: 1 -> Loading voxel map storage definitions 2024-10-14 15:47:29.501 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:47:29.501 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:47:29.501 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:47:29.501 - Thread: 1 -> Loading voxel material definitions 2024-10-14 15:47:29.501 - Thread: 1 -> Loading Weather Effects 2024-10-14 15:47:29.501 - Thread: 1 -> Loading category classes 2024-10-14 15:47:29.501 - Thread: 1 -> Loading blueprint class entries 2024-10-14 15:47:29.501 - Thread: 1 -> Loading sound definitions 2024-10-14 15:47:29.502 - Thread: 1 -> Loading entity components 2024-10-14 15:47:29.502 - Thread: 1 -> Loading component containers 2024-10-14 15:47:29.502 - Thread: 1 -> Loading research blocks definitions 2024-10-14 15:47:29.502 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:47:29.503 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:47:29.503 - Thread: 1 -> Loading transparent material properties 2024-10-14 15:47:29.505 - Thread: 1 -> Audio effects definitions 2024-10-14 15:47:29.505 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:47:29.505 - Thread: 1 -> Loading environment items definitions 2024-10-14 15:47:29.505 - Thread: 1 -> Loading physical material properties 2024-10-14 15:47:29.507 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:47:29.565 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:47:29.566 - Thread: 1 -> Loading environment item definitions 2024-10-14 15:47:29.566 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:47:29.567 - Thread: 1 -> Loading particle effect definitions 2024-10-14 15:47:29.567 - Thread: 1 -> Loading weapon definitions 2024-10-14 15:47:29.568 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.569 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.569 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.570 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.570 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.573 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.573 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.574 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.574 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.574 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.574 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.574 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.575 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.575 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.575 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.577 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.577 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.577 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.578 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.578 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.578 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.579 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.580 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.580 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.581 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.581 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.583 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.583 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.584 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.584 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.585 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.585 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.585 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.586 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.586 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.587 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.587 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.587 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.588 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.588 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.599 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.599 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.600 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.600 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.601 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.602 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.603 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.604 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.605 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.605 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.605 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.605 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.609 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.609 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.611 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.611 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.612 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.613 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.614 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.614 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.617 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.617 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.618 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.619 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.620 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.620 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.622 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.622 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.625 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.625 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.627 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.627 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.629 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.629 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.633 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.633 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.635 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.635 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.638 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.638 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:47:29.639 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-10-14 15:47:29.639 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-10-14 15:47:29.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-10-14 15:47:29.641 - Thread: 1 -> Loading cube blocks 2024-10-14 15:47:29.641 - Thread: 1 -> Created definition for: Interior Turret 2024-10-14 15:47:29.641 - Thread: 1 -> Created block definitions 2024-10-14 15:47:29.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2024-10-14 15:47:29.643 - Thread: 1 -> Loading block variant groups 2024-10-14 15:47:29.659 - Thread: 1 -> Loading asteroid generators 2024-10-14 15:47:29.659 - Thread: 1 -> Loading drop containers 2024-10-14 15:47:29.659 - Thread: 1 -> Loading radial menu definitions 2024-10-14 15:47:29.659 - Thread: 1 -> Loading respawn ships 2024-10-14 15:47:29.659 - Thread: 1 -> Loading spawn groups 2024-10-14 15:47:29.659 - Thread: 1 -> Loading spawn groups 2024-10-14 15:47:29.659 - Thread: 1 -> Loading spawn groups 2024-10-14 15:47:29.659 - Thread: 1 -> Loading spawn groups 2024-10-14 15:47:29.660 - Thread: 1 -> Loading spawn groups 2024-10-14 15:47:29.660 - Thread: 1 -> Loading spawn groups 2024-10-14 15:47:29.660 - Thread: 1 -> Loading wheel speeds 2024-10-14 15:47:29.671 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 15:47:29.672 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 15:47:29.672 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 15:47:29.682 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 15:47:29.703 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 15:47:29.703 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 15:47:29.703 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 15:47:29.721 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 15:47:29.723 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-14 15:47:29.725 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.749 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.750 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.750 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.750 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.751 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.751 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.753 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-14 15:47:29.853 - Thread: 1 -> MyLights.LoadData() - START 2024-10-14 15:47:29.863 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-14 15:47:29.863 - Thread: 1 -> MyLights.LoadData() - END 2024-10-14 15:47:29.863 - Thread: 1 -> Info: MyLights initialized. 2024-10-14 15:47:29.863 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-14 15:47:29.863 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-14 15:47:29.865 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-14 15:47:29.865 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-14 15:47:29.866 - Thread: 1 -> Loading Procedural World Generator 2024-10-14 15:47:29.866 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-14 15:47:29.876 - Thread: 1 -> Compass: Config Loaded 2024-10-14 15:47:29.876 - Thread: 1 -> Compass: Compass Started! 2024-10-14 15:47:29.876 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-14 15:47:30.017 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027199804_2.vx2' 2024-10-14 15:47:30.017 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1179512726_0.vx2' 2024-10-14 15:47:30.018 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027298164_1.vx2' 2024-10-14 15:47:30.018 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_453200943_2.vx2' 2024-10-14 15:47:30.024 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_1767953180_1.vx2' 2024-10-14 15:47:30.024 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_2084042130_2027419066_0.vx2' 2024-10-14 15:47:30.122 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-14 15:47:30.122 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Triton-12345d80253.vx2' 2024-10-14 15:47:30.123 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-14 15:47:30.123 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Mars-2044023682d120000.vx2' 2024-10-14 15:47:30.143 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\GE_Voxel_-210519794_-1555549687_0.vx2' 2024-10-14 15:47:30.274 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-14 15:47:30.274 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Titan-2124704365d19000.vx2' 2024-10-14 15:47:30.301 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-14 15:47:30.301 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Moon-1353915701d19000.vx2' 2024-10-14 15:47:30.320 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-14 15:47:30.321 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\EarthLike-1779144428d120000.vx2' 2024-10-14 15:47:30.551 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-14 15:47:30.551 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Alien-291759539d120000.vx2' 2024-10-14 15:47:30.559 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-14 15:47:30.559 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Europa-595048092d19000.vx2' 2024-10-14 15:47:35.194 - Thread: 13 -> Info: Planet generator name: Triton 2024-10-14 15:47:35.194 - Thread: 13 -> Info: Planet storage name: Triton-12345d80253 2024-10-14 15:47:35.195 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-14 15:47:35.195 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\Pertam-12345d60133.vx2' 2024-10-14 15:47:36.706 - Thread: 17 -> Info: Planet generator name: Mars 2024-10-14 15:47:36.707 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-14 15:47:38.806 - Thread: 18 -> Info: Planet generator name: EarthLike 2024-10-14 15:47:38.806 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-14 15:47:39.791 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-14 15:47:39.791 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-14 15:47:40.278 - Thread: 16 -> Info: Planet generator name: Moon 2024-10-14 15:47:40.279 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-14 15:47:41.047 - Thread: 15 -> Info: Planet generator name: Europa 2024-10-14 15:47:41.047 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-10-14 15:47:41.571 - Thread: 14 -> Info: Planet generator name: Alien 2024-10-14 15:47:41.571 - Thread: 14 -> Info: Planet storage name: Alien-291759539d120000 2024-10-14 15:47:43.364 - Thread: 13 -> Info: Planet generator name: Pertam 2024-10-14 15:47:43.364 - Thread: 13 -> Info: Planet storage name: Pertam-12345d60133 2024-10-14 15:47:43.364 - Thread: 1 -> Entities loaded & initialized 2024-10-14 15:47:43.364 - Thread: 1 -> Checkpoint.CameraAttachedTo: 99501848479387417 2024-10-14 15:47:43.365 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-14 15:47:43.365 - Thread: 1 -> Name = Star System - Rover from Pod 03 2024-10-14 15:47:43.365 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-14 15:47:43.365 - Thread: 1 -> GameDateTime = 01/01/2081 01:51:05 2024-10-14 15:47:43.365 - Thread: 1 -> Password = 2024-10-14 15:47:43.365 - Thread: 1 -> CurrentPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03 2024-10-14 15:47:43.365 - Thread: 1 -> WorkshopId = 2024-10-14 15:47:43.365 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-14 15:47:43.365 - Thread: 1 -> ThumbPath = C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 03\thumb.jpg 2024-10-14 15:47:43.365 - Thread: 1 -> Settings: 2024-10-14 15:47:43.365 - Thread: 1 -> GameMode = Survival 2024-10-14 15:47:43.365 - Thread: 1 -> MaxPlayers = 16 2024-10-14 15:47:43.365 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-14 15:47:43.365 - Thread: 1 -> TotalPCU = 0 2024-10-14 15:47:43.365 - Thread: 1 -> PiratePCU = 25000 2024-10-14 15:47:43.365 - Thread: 1 -> AutoHealing = True 2024-10-14 15:47:43.365 - Thread: 1 -> WeaponsEnabled = True 2024-10-14 15:47:43.365 - Thread: 1 -> ThrusterDamage = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableSpectator = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableCopyPaste = False 2024-10-14 15:47:43.365 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-14 15:47:43.365 - Thread: 1 -> MaxGridSize = 0 2024-10-14 15:47:43.365 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-14 15:47:43.365 - Thread: 1 -> CargoShipsEnabled = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-14 15:47:43.365 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-14 15:47:43.365 - Thread: 1 -> InventorySizeMultiplier = 5 2024-10-14 15:47:43.365 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-14 15:47:43.365 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-14 15:47:43.365 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-14 15:47:43.365 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-14 15:47:43.365 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-14 15:47:43.365 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-14 15:47:43.365 - Thread: 1 -> ClientCanSave = False 2024-10-14 15:47:43.365 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-14 15:47:43.365 - Thread: 1 -> PermanentDeath = False 2024-10-14 15:47:43.365 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableScripts = False 2024-10-14 15:47:43.365 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-14 15:47:43.365 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-14 15:47:43.365 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-14 15:47:43.365 - Thread: 1 -> EncounterDensity = 0.35 2024-10-14 15:47:43.365 - Thread: 1 -> ProceduralSeed = 0 2024-10-14 15:47:43.365 - Thread: 1 -> DestructibleBlocks = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableIngameScripts = False 2024-10-14 15:47:43.365 - Thread: 1 -> ViewDistance = 20000 2024-10-14 15:47:43.365 - Thread: 1 -> Voxel destruction = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-14 15:47:43.365 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-14 15:47:43.365 - Thread: 1 -> EnableContainerDrops = True 2024-10-14 15:47:43.365 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-14 15:47:43.365 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-14 15:47:43.365 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-14 15:47:43.365 - Thread: 1 -> EnableSubgridDamage = False 2024-10-14 15:47:43.365 - Thread: 1 -> SyncDistance = 3000 2024-10-14 15:47:43.365 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-14 15:47:43.365 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-14 15:47:43.365 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-14 15:47:43.365 - Thread: 1 -> MaxPlanets = 99 2024-10-14 15:47:43.365 - Thread: 1 -> MaxBackupSaves = 5 2024-10-14 15:47:43.365 - Thread: 1 -> MaxFactionsCount = 0 2024-10-14 15:47:43.365 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-14 15:47:43.365 - Thread: 1 -> RespawnShipDelete = False 2024-10-14 15:47:43.365 - Thread: 1 -> WorldSizeKm = 0 2024-10-14 15:47:43.365 - Thread: 1 -> ResetOwnership = False 2024-10-14 15:47:43.365 - Thread: 1 -> RealisticSound = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableSaving = True 2024-10-14 15:47:43.365 - Thread: 1 -> InfiniteAmmo = False 2024-10-14 15:47:43.365 - Thread: 1 -> EnableToolShake = True 2024-10-14 15:47:43.365 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-14 15:47:43.365 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-14 15:47:43.365 - Thread: 1 -> UseConsolePCU = False 2024-10-14 15:47:43.365 - Thread: 1 -> PredefinedAsteroids = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-14 15:47:43.365 - Thread: 1 -> FamilySharing = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnablePcuTrading = True 2024-10-14 15:47:43.365 - Thread: 1 -> SuppressedWarnings = 2024-10-14 15:47:43.365 - Thread: 1 -> SimplifiedSimulation = False 2024-10-14 15:47:43.365 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-14 15:47:43.365 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-14 15:47:43.365 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-14 15:47:43.365 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-14 15:47:43.365 - Thread: 1 -> TradeFactionsCount = 10 2024-10-14 15:47:43.365 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-14 15:47:43.365 - Thread: 1 -> WeatherSystem = True 2024-10-14 15:47:43.365 - Thread: 1 -> WeatherLightingDamage = False 2024-10-14 15:47:43.365 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-14 15:47:43.365 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-14 15:47:43.365 - Thread: 1 -> EnableEconomy = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableBountyContracts = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableSupergridding = False 2024-10-14 15:47:43.365 - Thread: 1 -> EnableAutorespawn = True 2024-10-14 15:47:43.365 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-14 15:47:43.365 - Thread: 1 -> EnableGoodBotHints = True 2024-10-14 15:47:43.365 - Thread: 1 -> EnableResearch = True 2024-10-14 15:47:43.366 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-14 15:47:43.366 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-14 15:47:43.366 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-14 15:47:43.366 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-14 15:47:43.366 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-14 15:47:43.366 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-14 15:47:43.366 - Thread: 1 -> OptimalGridCount = 0 2024-10-14 15:47:43.366 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-14 15:47:43.366 - Thread: 1 -> BlockCountThreshold = 20 2024-10-14 15:47:43.366 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-14 15:47:43.366 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-14 15:47:43.366 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-14 15:47:43.366 - Thread: 1 -> EnableVoxelHand = True 2024-10-14 15:47:43.366 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnableScripterRole = False 2024-10-14 15:47:43.366 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-14 15:47:43.366 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-14 15:47:43.366 - Thread: 1 -> EnableSpiders = False 2024-10-14 15:47:43.366 - Thread: 1 -> EnableWolfs = False 2024-10-14 15:47:43.366 - Thread: 1 -> TotalBotLimit = 32 2024-10-14 15:47:43.366 - Thread: 1 -> EnableDrones = True 2024-10-14 15:47:43.366 - Thread: 1 -> MaxDrones = 5 2024-10-14 15:47:43.366 - Thread: 1 -> StartInRespawnScreen = False 2024-10-14 15:47:43.366 - Thread: 1 -> SpawnWithTools = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnableJetpack = True 2024-10-14 15:47:43.366 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-14 15:47:43.366 - Thread: 1 -> PhysicsIterations = 8 2024-10-14 15:47:43.366 - Thread: 1 -> CanJoinRunning = False 2024-10-14 15:47:43.366 - Thread: 1 -> Scenario = False 2024-10-14 15:47:43.366 - Thread: 1 -> ScenarioEditMode = False 2024-10-14 15:47:43.366 - Thread: 1 -> EnableRespawnShips = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnableSunRotation = True 2024-10-14 15:47:43.366 - Thread: 1 -> StationVoxelSupport = False 2024-10-14 15:47:43.366 - Thread: 1 -> EnableConvertToStation = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnableEncounters = True 2024-10-14 15:47:43.366 - Thread: 1 -> Enable3rdPersonView = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnableOxygen = True 2024-10-14 15:47:43.366 - Thread: 1 -> ExperimentalMode = True 2024-10-14 15:47:43.366 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 15:47:43.366 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-14 15:47:43.366 - Thread: 1 -> EnableRecoil = True 2024-10-14 15:47:43.366 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-14 15:47:43.366 - Thread: 1 -> MaxCargoBags = 100 2024-10-14 15:47:43.366 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-14 15:47:43.366 - Thread: 1 -> ScrapEnabled = True 2024-10-14 15:47:43.366 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-14 15:47:43.366 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-14 15:47:43.870 - Thread: 1 -> Analytics ids for user ([007...239]): User = (5d553ab1-b2d5-9d17-6ba5-7294ac218cba) Session = (4d61a5ba-6f2a-4e8b-a329-60c9417a6680). 2024-10-14 15:47:43.871 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-14 15:47:43.898 - Thread: 1 -> Session loaded 2024-10-14 15:47:43.898 - Thread: 1 -> RunLoadingAction - END 2024-10-14 15:47:43.898 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-14 15:47:43.898 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-14 15:47:43.898 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-14 15:47:43.898 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-14 15:47:43.898 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-14 15:47:43.898 - Thread: 1 -> Updating continues. 2024-10-14 15:47:43.941 - Thread: 1 -> Create Log instance Utils=True 2024-10-14 15:47:44.275 - Thread: 1 -> GC Memory: 2453.516 / 2453.516 MB 2024-10-14 15:47:46.924 - Thread: 1 -> Loading duration: 20.6790299 2024-10-14 15:47:46.941 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:46.941 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:46.941 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-14 15:47:48.391 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:47:48.541 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:47:48.541 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:47:48.542 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:47:50.184 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:47:52.200 - Thread: 1 -> Saving world - START 2024-10-14 15:47:52.200 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:47:52.200 - Thread: 1 -> Before snapshot.: GC Memory: 2,515 B 2024-10-14 15:47:52.218 - Thread: 1 -> After snapshot.: GC Memory: 2,517 B 2024-10-14 15:47:52.220 - Thread: 1 -> Directory cleanup: GC Memory: 2,517 B 2024-10-14 15:47:52.220 - Thread: 1 -> Saving world - END 2024-10-14 15:47:52.234 - Thread: 15 -> Session snapshot save - START 2024-10-14 15:47:52.234 - Thread: 15 -> Checking file access for files in target dir. 2024-10-14 15:47:52.411 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 04\.new\Sandbox_config.sbc 2024-10-14 15:47:52.434 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:52.434 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:47:52.454 - Thread: 15 -> Session snapshot save - END 2024-10-14 15:47:53.167 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:47:53.167 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:48:02.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:48:02.868 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,9.806784,63.18275,1,0,2527.862,21437.25,31948,-29526,78,22.67533,56.42169,0.02299824,37871,8.333254,0,16.66667,1.889593,4.701763,100,16508654309,2527.862,0,0,-1 2024-10-14 15:48:02.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:48:02.868 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,897,1173,111,849,15743,11916,0,0,125,13090,0,9784,15,0,68,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:48:06.635 - Thread: 1 -> GUI Stats: Update 9.86922816666666, Draw 0.377647999999999 2024-10-14 15:48:14.285 - Thread: 1 -> GC Memory: 2539.238 / 2539.238 MB 2024-10-14 15:48:25.319 - Thread: 1 -> Info: Trash collector removed grid '93786686427830106:Small Grid 106' with entity id '93786686427830106' 2024-10-14 15:48:36.635 - Thread: 1 -> GUI Stats: Update 0.177006444444444, Draw 0.293742888888889 2024-10-14 15:48:44.285 - Thread: 1 -> GC Memory: 2568.494 / 2568.494 MB 2024-10-14 15:48:54.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:48:58.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:48:58.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:49:02.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:49:02.887 - Thread: 1 -> STATISTICS,9302.5833333,0,0,0,0,0,0,10.46857,61.79502,1,0,2579.04,21726.34,31947,-29525,77,20.34436,62.5116,0.01334741,37975,8.353015,0,16.66667,1.699368,5.221603,100,16817706425,2579.04,0,0,-1 2024-10-14 15:49:02.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:49:02.887 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1187,1464,111,849,16038,11916,0,0,125,13380,0,9784,15,0,72,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:49:06.635 - Thread: 1 -> GUI Stats: Update 0.183683, Draw 0.288876166666667 2024-10-14 15:49:14.302 - Thread: 1 -> GC Memory: 2581.759 / 2581.759 MB 2024-10-14 15:49:36.635 - Thread: 1 -> GUI Stats: Update 0.177182111111111, Draw 0.293075944444444 2024-10-14 15:49:44.318 - Thread: 1 -> GC Memory: 2376.361 / 2376.361 MB 2024-10-14 15:50:00.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:50:02.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:50:02.901 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,9.602899,50.39313,1,0,2388.309,21919.39,31947,-29525,77,17.67789,47.85447,0.01441598,37972,8.333248,0,16.66667,1.473143,3.987831,100,16990124785,2388.309,0,0,-1 2024-10-14 15:50:02.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:50:02.901 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1368,1640,111,849,16203,11916,0,0,125,13557,0,9784,15,0,60,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:50:06.635 - Thread: 1 -> GUI Stats: Update 0.179158166666667, Draw 0.282776777777778 2024-10-14 15:50:09.985 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:50:14.318 - Thread: 1 -> GC Memory: 2392.853 / 2392.853 MB 2024-10-14 15:50:17.068 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:50:17.068 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:50:17.484 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:50:18.454 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:50:18.454 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:50:18.455 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:50:18.704 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:50:21.738 - Thread: 1 -> Saving world - START 2024-10-14 15:50:21.738 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:50:21.738 - Thread: 1 -> Before snapshot.: GC Memory: 2,395 B 2024-10-14 15:50:21.756 - Thread: 1 -> After snapshot.: GC Memory: 2,396 B 2024-10-14 15:50:21.758 - Thread: 1 -> Directory cleanup: GC Memory: 2,397 B 2024-10-14 15:50:21.758 - Thread: 1 -> Saving world - END 2024-10-14 15:50:21.772 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:50:21.772 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:50:21.947 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 05\.new\Sandbox_config.sbc 2024-10-14 15:50:21.970 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:50:21.970 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:50:22.006 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:50:23.104 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:50:23.104 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:50:30.270 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:50:30.420 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:50:30.420 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:50:30.421 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:50:31.504 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:50:34.521 - Thread: 1 -> Saving world - START 2024-10-14 15:50:34.521 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:50:34.521 - Thread: 1 -> Before snapshot.: GC Memory: 2,408 B 2024-10-14 15:50:34.542 - Thread: 1 -> After snapshot.: GC Memory: 2,410 B 2024-10-14 15:50:34.544 - Thread: 1 -> Directory cleanup: GC Memory: 2,411 B 2024-10-14 15:50:34.544 - Thread: 1 -> Saving world - END 2024-10-14 15:50:34.557 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:50:34.557 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:50:34.711 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 06\.new\Sandbox_config.sbc 2024-10-14 15:50:34.754 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:50:34.754 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:50:34.757 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:50:35.787 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:50:35.787 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:50:37.039 - Thread: 1 -> GUI Stats: Update 0.429989833333335, Draw 0.229557555555555 2024-10-14 15:50:44.323 - Thread: 1 -> GC Memory: 2418.729 / 2418.729 MB 2024-10-14 15:51:03.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:51:03.321 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,11.81544,100.181,1,0,2429.247,22101.14,32070,-29648,78,34.3356,65.31158,0.01038971,37966,8.333213,0,16.66667,2.861259,5.442553,100,17184983141,2429.247,0,0,-1 2024-10-14 15:51:03.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:51:03.321 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1536,1817,111,849,16388,11916,0,0,125,13734,0,9784,15,0,69,15,384,68,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:51:07.039 - Thread: 1 -> GUI Stats: Update 0.213468111111111, Draw 0.28068 2024-10-14 15:51:14.339 - Thread: 1 -> GC Memory: 2367.715 / 2367.715 MB 2024-10-14 15:51:37.039 - Thread: 1 -> GUI Stats: Update 0.219367944444444, Draw 0.276332222222222 2024-10-14 15:51:44.339 - Thread: 1 -> GC Memory: 2386.198 / 2386.198 MB 2024-10-14 15:51:49.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:51:59.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:51:59.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:52:00.804 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 15:52:00.954 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 15:52:00.954 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 15:52:00.955 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 15:52:02.070 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:52:03.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:52:03.337 - Thread: 1 -> STATISTICS,9482.6333333,0,0,0,0,0,0,9.070997,57.775,1,0,2395.995,22163.74,32070,-29648,78,19.264,58.84176,0.01241058,37949,8.333239,0,16.66667,1.605315,4.903424,100,17249783185,2395.995,0,0,-1 2024-10-14 15:52:03.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:52:03.337 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1600,1875,111,849,16450,11916,0,0,125,13792,0,9784,15,0,73,15,384,62,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:52:05.205 - Thread: 1 -> Saving world - START 2024-10-14 15:52:05.205 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:52:05.205 - Thread: 1 -> Before snapshot.: GC Memory: 2,393 B 2024-10-14 15:52:05.224 - Thread: 1 -> After snapshot.: GC Memory: 2,396 B 2024-10-14 15:52:05.226 - Thread: 1 -> Directory cleanup: GC Memory: 2,397 B 2024-10-14 15:52:05.226 - Thread: 1 -> Saving world - END 2024-10-14 15:52:05.241 - Thread: 14 -> Session snapshot save - START 2024-10-14 15:52:05.241 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 15:52:05.398 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 07\.new\Sandbox_config.sbc 2024-10-14 15:52:05.438 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:52:05.438 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:52:05.455 - Thread: 14 -> Session snapshot save - END 2024-10-14 15:52:07.038 - Thread: 1 -> GUI Stats: Update 0.196451944444444, Draw 0.264740055555555 2024-10-14 15:52:07.737 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 15:52:09.755 - Thread: 1 -> Saving world - START 2024-10-14 15:52:09.755 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:52:09.755 - Thread: 1 -> Before snapshot.: GC Memory: 2,406 B 2024-10-14 15:52:09.772 - Thread: 1 -> After snapshot.: GC Memory: 2,407 B 2024-10-14 15:52:09.774 - Thread: 1 -> Directory cleanup: GC Memory: 2,408 B 2024-10-14 15:52:09.774 - Thread: 1 -> Saving world - END 2024-10-14 15:52:09.789 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:52:09.789 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:52:09.944 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 15:52:09.987 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 15:52:09.987 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 15:52:09.997 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:52:10.737 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 15:52:10.737 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 15:52:14.355 - Thread: 1 -> GC Memory: 2410.68 / 2410.68 MB 2024-10-14 15:52:26.456 - Thread: 1 -> Autosave initiated 2024-10-14 15:52:26.456 - Thread: 1 -> Character state: True 2024-10-14 15:52:26.456 - Thread: 1 -> IsServer: True 2024-10-14 15:52:26.456 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:52:26.456 - Thread: 1 -> Autosave 2024-10-14 15:52:26.456 - Thread: 1 -> Saving world - START 2024-10-14 15:52:26.456 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:52:26.456 - Thread: 1 -> Before snapshot.: GC Memory: 2,419 B 2024-10-14 15:52:26.475 - Thread: 1 -> After snapshot.: GC Memory: 2,420 B 2024-10-14 15:52:26.477 - Thread: 1 -> Directory cleanup: GC Memory: 2,421 B 2024-10-14 15:52:26.477 - Thread: 1 -> Saving world - END 2024-10-14 15:52:26.491 - Thread: 13 -> Session snapshot save - START 2024-10-14 15:52:26.491 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 15:52:26.648 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 15:52:26.675 - Thread: 13 -> Session snapshot save - END 2024-10-14 15:52:37.039 - Thread: 1 -> GUI Stats: Update 0.178424055555556, Draw 0.272841388888889 2024-10-14 15:52:44.356 - Thread: 1 -> GC Memory: 2437.694 / 2437.694 MB 2024-10-14 15:53:03.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:53:03.355 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,10.72718,64.52998,1,0,2384.834,22233.89,32070,-29648,78,20.64078,56.81766,0.01416213,37939,8.333223,0,16.66667,1.720042,4.734743,100,17326721443,2384.834,0,0,-1 2024-10-14 15:53:03.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:53:03.355 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1672,1947,111,849,16524,11916,0,0,125,13864,0,9784,15,0,74,15,384,62,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:53:07.040 - Thread: 1 -> GUI Stats: Update 0.178360555555556, Draw 0.294896111111111 2024-10-14 15:53:14.372 - Thread: 1 -> GC Memory: 2393.835 / 2393.835 MB 2024-10-14 15:53:37.039 - Thread: 1 -> GUI Stats: Update 0.178035888888889, Draw 0.296231222222222 2024-10-14 15:53:44.372 - Thread: 1 -> GC Memory: 2417.066 / 2417.066 MB 2024-10-14 15:54:03.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:54:03.371 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,10.08088,69.61554,1,0,2426.437,22272.04,32070,-29648,78,19.9674,57.59337,0.01379347,37933,8.333222,0,16.66667,1.663928,4.799384,100,17356847743,2426.437,0,0,-1 2024-10-14 15:54:03.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:54:03.371 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1702,1979,111,849,16552,11916,0,0,125,13896,0,9784,15,0,71,15,384,64,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:54:07.039 - Thread: 1 -> GUI Stats: Update 0.173796111111111, Draw 0.280817833333334 2024-10-14 15:54:14.373 - Thread: 1 -> GC Memory: 2432.895 / 2432.895 MB 2024-10-14 15:54:37.039 - Thread: 1 -> GUI Stats: Update 0.174229888888889, Draw 0.288929722222222 2024-10-14 15:54:44.389 - Thread: 1 -> GC Memory: 2375.082 / 2375.082 MB 2024-10-14 15:55:03.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:55:03.388 - Thread: 1 -> STATISTICS,9662.6833333,0,0,0,0,0,0,11.18635,68.79835,1,0,2389.293,22273.51,32070,-29648,78,21.06114,66.203,0.01366783,37927,8.333232,0,16.66667,1.755074,5.51685,100,17361088333,2389.293,0,0,-1 2024-10-14 15:55:03.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:55:03.388 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1984,111,849,16556,11916,0,0,125,13900,0,9784,15,0,70,15,384,67,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:55:07.039 - Thread: 1 -> GUI Stats: Update 0.176055166666667, Draw 0.270331222222223 2024-10-14 15:55:09.990 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 15:55:14.389 - Thread: 1 -> GC Memory: 2398.559 / 2398.559 MB 2024-10-14 15:55:37.039 - Thread: 1 -> GUI Stats: Update 0.175109277777778, Draw 0.278765722222222 2024-10-14 15:55:44.406 - Thread: 1 -> GC Memory: 2427.873 / 2427.873 MB 2024-10-14 15:56:03.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:56:03.405 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,9.991064,63.80938,1,0,2442.872,22273.95,32070,-29648,78,19.11987,58.13303,0.01465622,37933,8.333226,0,16.66667,1.593302,4.844357,100,17350522191,2442.872,0,0,-1 2024-10-14 15:56:03.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:56:03.405 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1977,111,849,16546,11916,0,0,125,13894,0,9784,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:56:07.039 - Thread: 1 -> GUI Stats: Update 0.176111388888889, Draw 0.279751222222222 2024-10-14 15:56:14.422 - Thread: 1 -> GC Memory: 2369.515 / 2369.515 MB 2024-10-14 15:56:37.039 - Thread: 1 -> GUI Stats: Update 0.175028166666667, Draw 0.287707444444444 2024-10-14 15:56:44.423 - Thread: 1 -> GC Memory: 2382.77 / 2382.77 MB 2024-10-14 15:56:53.922 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:57:03.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:57:03.422 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,9.197292,59.69466,1,0,2387.642,22278.84,32070,-29648,78,20.10199,64.44803,0.01296642,37919,8.333248,0,16.66667,1.675149,5.370614,100,17349151543,2387.642,0,0,-1 2024-10-14 15:57:03.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:57:03.422 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1977,111,849,16545,11916,0,0,125,13894,0,9784,15,0,65,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:57:07.039 - Thread: 1 -> GUI Stats: Update 0.190437444444444, Draw 0.276527 2024-10-14 15:57:07.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:57:07.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:57:14.439 - Thread: 1 -> GC Memory: 2392.233 / 2392.233 MB 2024-10-14 15:57:26.456 - Thread: 1 -> Autosave initiated 2024-10-14 15:57:26.456 - Thread: 1 -> Character state: True 2024-10-14 15:57:26.456 - Thread: 1 -> IsServer: True 2024-10-14 15:57:26.456 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 15:57:26.456 - Thread: 1 -> Autosave 2024-10-14 15:57:26.456 - Thread: 1 -> Saving world - START 2024-10-14 15:57:26.456 - Thread: 1 -> Making world state snapshot. 2024-10-14 15:57:26.456 - Thread: 1 -> Before snapshot.: GC Memory: 2,398 B 2024-10-14 15:57:26.474 - Thread: 1 -> After snapshot.: GC Memory: 2,399 B 2024-10-14 15:57:26.476 - Thread: 1 -> Directory cleanup: GC Memory: 2,399 B 2024-10-14 15:57:26.476 - Thread: 1 -> Saving world - END 2024-10-14 15:57:26.491 - Thread: 14 -> Session snapshot save - START 2024-10-14 15:57:26.491 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 15:57:26.663 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 15:57:26.708 - Thread: 14 -> Session snapshot save - END 2024-10-14 15:57:37.039 - Thread: 1 -> GUI Stats: Update 0.177653611111111, Draw 0.279706166666666 2024-10-14 15:57:44.456 - Thread: 1 -> GC Memory: 2415.064 / 2415.064 MB 2024-10-14 15:58:03.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:58:03.438 - Thread: 1 -> STATISTICS,9842.7333333,0,0,0,0,0,0,10.06373,32.40492,1,0,2363.4,22304.68,32070,-29648,78,12.58293,34.40768,0.01007072,37885,8.33325,0,16.66667,1.048567,2.867278,100,17351099231,2363.4,0,0,-1 2024-10-14 15:58:03.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:58:03.438 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1977,111,849,16547,11918,0,0,127,13896,0,9784,15,0,65,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:58:07.039 - Thread: 1 -> GUI Stats: Update 0.1697785, Draw 0.265660944444444 2024-10-14 15:58:14.473 - Thread: 1 -> GC Memory: 2361.567 / 2361.567 MB 2024-10-14 15:58:20.788 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 15:58:35.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 15:58:35.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 15:58:37.040 - Thread: 1 -> GUI Stats: Update 0.186919666666667, Draw 0.286653111111112 2024-10-14 15:58:44.473 - Thread: 1 -> GC Memory: 2363.877 / 2363.877 MB 2024-10-14 15:58:49.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 15:58:49.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 15:58:49.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 15:58:49.038 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 15:58:49.040 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 15:58:57.321 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 15:58:57.321 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 15:59:03.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 15:59:03.455 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,10.6882,61.69469,1,0,2373.147,22309.93,32071,-29649,79,20.787,63.73923,0.009713074,37882,8.333241,0,16.66667,1.732231,5.311543,100,17349391603,2373.147,0,0,-1 2024-10-14 15:59:03.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 15:59:03.455 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1977,111,849,16545,11916,0,0,125,13894,0,9785,15,0,65,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 15:59:07.040 - Thread: 1 -> GUI Stats: Update 0.189058888888889, Draw 0.302419444444444 2024-10-14 15:59:14.489 - Thread: 1 -> GC Memory: 2371.59 / 2371.59 MB 2024-10-14 15:59:37.040 - Thread: 1 -> GUI Stats: Update 0.193003277777778, Draw 0.289194 2024-10-14 15:59:44.506 - Thread: 1 -> GC Memory: 2372.645 / 2372.645 MB 2024-10-14 16:00:03.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:00:03.472 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,10.38525,59.67383,1,0,2365.461,22304.72,32090,-29668,79,19.56869,53.4297,0.01128613,37876,8.333239,0,16.66667,1.630706,4.452425,100,17350207551,2365.461,0,0,-1 2024-10-14 16:00:03.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:00:03.472 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,91,1704,1977,111,849,16546,11916,0,0,125,13894,0,9785,15,0,65,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:00:07.040 - Thread: 1 -> GUI Stats: Update 0.193108666666667, Draw 0.293848555555556 2024-10-14 16:00:09.990 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:00:14.523 - Thread: 1 -> GC Memory: 2368.101 / 2368.101 MB 2024-10-14 16:00:26.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:00:36.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:00:36.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:00:37.040 - Thread: 1 -> GUI Stats: Update 0.1985095, Draw 0.309843722222222 2024-10-14 16:00:42.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:00:44.523 - Thread: 1 -> GC Memory: 2372.27 / 2372.27 MB 2024-10-14 16:00:47.922 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:00:47.922 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:01:03.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:01:03.488 - Thread: 1 -> STATISTICS,10022.7833333,0,0,0,0,0,0,9.533816,33.0211,1,0,2370.796,22306.2,32090,-29668,79,12.9766,22.20286,0.0102428,37877,8.333245,0,16.66667,1.081372,1.850219,100,17350142079,2370.796,0,0,-1 2024-10-14 16:01:03.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:01:03.488 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,91,1704,1976,111,849,16546,11918,0,0,127,13895,0,9785,15,0,64,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:01:07.040 - Thread: 1 -> GUI Stats: Update 0.182803722222222, Draw 0.2916575 2024-10-14 16:01:14.539 - Thread: 1 -> GC Memory: 2372.347 / 2372.347 MB 2024-10-14 16:01:37.040 - Thread: 1 -> GUI Stats: Update 0.167688333333333, Draw 0.246510611111112 2024-10-14 16:01:44.540 - Thread: 1 -> GC Memory: 2370.592 / 2370.592 MB 2024-10-14 16:02:03.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:02:03.505 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,9.562519,30.08453,1,0,2364.293,22307.19,32090,-29668,79,12.2682,26.08672,0.007606298,37871,8.333248,0,16.66667,1.022339,2.173871,100,17350146815,2364.293,0,0,-1 2024-10-14 16:02:03.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:02:03.505 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,91,1704,1976,111,849,16546,11918,0,0,127,13895,0,9785,15,0,64,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:02:07.040 - Thread: 1 -> GUI Stats: Update 0.168077555555556, Draw 0.246440166666667 2024-10-14 16:02:14.557 - Thread: 1 -> GC Memory: 2364.674 / 2364.674 MB 2024-10-14 16:02:25.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:02:26.457 - Thread: 1 -> Autosave initiated 2024-10-14 16:02:26.457 - Thread: 1 -> Character state: True 2024-10-14 16:02:26.457 - Thread: 1 -> IsServer: True 2024-10-14 16:02:26.457 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:02:26.457 - Thread: 1 -> Autosave 2024-10-14 16:02:26.457 - Thread: 1 -> Saving world - START 2024-10-14 16:02:26.457 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:02:26.457 - Thread: 1 -> Before snapshot.: GC Memory: 2,368 B 2024-10-14 16:02:26.477 - Thread: 1 -> After snapshot.: GC Memory: 2,370 B 2024-10-14 16:02:26.480 - Thread: 1 -> Directory cleanup: GC Memory: 2,370 B 2024-10-14 16:02:26.480 - Thread: 1 -> Saving world - END 2024-10-14 16:02:26.493 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:02:26.493 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:02:26.674 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:02:26.732 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:02:37.040 - Thread: 1 -> GUI Stats: Update 0.192901277777778, Draw 0.289568722222223 2024-10-14 16:02:44.573 - Thread: 1 -> GC Memory: 2385.459 / 2385.459 MB 2024-10-14 16:02:45.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:02:45.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:02:48.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:02:56.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:02:56.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:03:02.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:03:03.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:03:03.522 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,11.25922,60.01375,1,0,2386.271,22307.68,32090,-29668,79,20.44909,54.33858,0.00813179,37872,8.333232,0,16.66667,1.70407,4.52816,100,17381770543,2386.271,0,0,-1 2024-10-14 16:03:03.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:03:03.522 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,91,1704,1976,111,849,16576,11948,0,0,141,13925,0,9785,31,0,64,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:03:07.040 - Thread: 1 -> GUI Stats: Update 0.213245055555555, Draw 0.316325833333334 2024-10-14 16:03:09.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:03:09.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:03:14.590 - Thread: 1 -> GC Memory: 2392.11 / 2392.11 MB 2024-10-14 16:03:31.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:03:37.040 - Thread: 1 -> GUI Stats: Update 0.194901777777778, Draw 0.3016105 2024-10-14 16:03:37.756 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:03:37.756 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:03:44.607 - Thread: 1 -> GC Memory: 2364.279 / 2364.279 MB 2024-10-14 16:03:53.841 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 16:04:03.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:04:03.539 - Thread: 1 -> STATISTICS,10202.8333333,0,0,0,0,0,0,10.45657,38.2966,1,0,2367.125,22307.84,32090,-29668,79,15.5852,49.77782,0.008392838,37853,8.33325,0,16.66667,1.298754,4.14811,100,17352288879,2367.125,0,0,-1 2024-10-14 16:04:03.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:04:03.539 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,91,1704,1977,111,849,16548,11916,0,0,125,13894,0,9785,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:04:07.040 - Thread: 1 -> GUI Stats: Update 0.176975611111111, Draw 0.2743555 2024-10-14 16:04:14.607 - Thread: 1 -> GC Memory: 2365.99 / 2365.99 MB 2024-10-14 16:04:37.040 - Thread: 1 -> GUI Stats: Update 0.168260055555555, Draw 0.254748333333333 2024-10-14 16:04:44.607 - Thread: 1 -> GC Memory: 2365.622 / 2365.622 MB 2024-10-14 16:04:50.823 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P8_ShippingPlatform_Moon' at 'EarthLike' 2024-10-14 16:04:50.823 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 16:05:03.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:05:03.555 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,10.40316,34.7895,1,0,2365.083,22307.85,32090,-29668,79,14.20694,25.80545,0.005525746,37847,8.333259,0,16.66667,1.183901,2.150434,100,17387542383,2365.083,0,0,-1 2024-10-14 16:05:03.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:05:03.555 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,91,1704,1977,111,849,16582,11950,0,0,143,13928,0,9785,31,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:05:07.040 - Thread: 1 -> GUI Stats: Update 0.167710333333333, Draw 0.272873277777778 2024-10-14 16:05:09.990 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:05:14.607 - Thread: 1 -> GC Memory: 2365.808 / 2365.808 MB 2024-10-14 16:05:37.040 - Thread: 1 -> GUI Stats: Update 0.1731845, Draw 0.289698166666667 2024-10-14 16:05:38.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:05:44.607 - Thread: 1 -> GC Memory: 2368.16 / 2368.16 MB 2024-10-14 16:05:59.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:05:59.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:06:03.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:06:03.573 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,11.02928,55.20316,1,0,2373.733,22311.38,31967,-29545,78,19.34807,52.36035,0.007615298,37837,8.333226,0,16.66667,1.612318,4.363306,100,17350902425,2373.733,0,0,-1 2024-10-14 16:06:03.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:06:03.573 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,91,1704,1976,111,849,16547,11916,0,0,125,13893,0,9785,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:06:07.040 - Thread: 1 -> GUI Stats: Update 0.210390333333334, Draw 0.326925166666666 2024-10-14 16:06:14.624 - Thread: 1 -> GC Memory: 2380.005 / 2380.005 MB 2024-10-14 16:06:25.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:06:28.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:06:28.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:06:37.040 - Thread: 1 -> GUI Stats: Update 0.180156777777778, Draw 0.288810388888889 2024-10-14 16:06:44.640 - Thread: 1 -> GC Memory: 2385.933 / 2385.933 MB 2024-10-14 16:07:03.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:07:03.589 - Thread: 1 -> STATISTICS,10382.8833333,0,0,0,0,0,0,10.23243,37.69012,1,0,2423.287,22343.16,31967,-29545,78,14.77157,33.57604,0.006408452,37835,8.333254,0,16.66667,1.230952,2.797976,100,17353228519,2423.287,0,0,-1 2024-10-14 16:07:03.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:07:03.589 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1977,111,849,16549,11918,0,0,127,13896,0,9785,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:07:07.040 - Thread: 1 -> GUI Stats: Update 0.165955611111111, Draw 0.269948611111111 2024-10-14 16:07:14.640 - Thread: 1 -> GC Memory: 2430.03 / 2430.03 MB 2024-10-14 16:07:26.458 - Thread: 1 -> Autosave initiated 2024-10-14 16:07:26.459 - Thread: 1 -> Character state: True 2024-10-14 16:07:26.459 - Thread: 1 -> IsServer: True 2024-10-14 16:07:26.459 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:07:26.459 - Thread: 1 -> Autosave 2024-10-14 16:07:26.459 - Thread: 1 -> Saving world - START 2024-10-14 16:07:26.459 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:07:26.459 - Thread: 1 -> Before snapshot.: GC Memory: 2,429 B 2024-10-14 16:07:26.494 - Thread: 1 -> After snapshot.: GC Memory: 2,434 B 2024-10-14 16:07:26.496 - Thread: 1 -> Directory cleanup: GC Memory: 2,434 B 2024-10-14 16:07:26.496 - Thread: 1 -> Saving world - END 2024-10-14 16:07:26.508 - Thread: 14 -> Session snapshot save - START 2024-10-14 16:07:26.508 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 16:07:26.819 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:07:26.871 - Thread: 14 -> Session snapshot save - END 2024-10-14 16:07:35.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:07:37.041 - Thread: 1 -> GUI Stats: Update 0.176009277777778, Draw 0.285114611111111 2024-10-14 16:07:44.640 - Thread: 1 -> GC Memory: 2380.245 / 2380.245 MB 2024-10-14 16:07:57.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:07:57.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:08:03.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:08:03.606 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,12.70868,60.93707,1,0,2381.525,22340.72,31967,-29545,78,20.55648,48.25747,0.00828323,37814,8.333239,0,16.66667,1.713021,4.02141,100,17350141751,2381.525,0,0,-1 2024-10-14 16:08:03.606 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:08:03.606 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1976,111,849,16546,11916,0,0,125,13893,0,9785,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:08:07.041 - Thread: 1 -> GUI Stats: Update 0.205032944444445, Draw 0.329104666666667 2024-10-14 16:08:14.640 - Thread: 1 -> GC Memory: 2387.099 / 2387.099 MB 2024-10-14 16:08:21.190 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:08:21.191 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 16:08:28.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:08:31.190 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:08:31.190 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 16:08:37.040 - Thread: 1 -> GUI Stats: Update 0.181523944444445, Draw 0.303653 2024-10-14 16:08:41.194 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:08:41.195 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 16:08:41.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:08:41.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:08:41.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:08:41.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:08:41.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:08:41.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:08:41.560 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 16:08:44.658 - Thread: 1 -> GC Memory: 2395.871 / 2395.871 MB 2024-10-14 16:08:48.956 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 16:08:48.956 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 16:08:51.189 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:08:51.190 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 16:08:51.190 - Thread: 1 -> Next activation in 00:42:59.5425459 2024-10-14 16:08:57.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:09:03.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:09:03.623 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,11.22414,58.68458,1,0,2398.614,22341.34,31967,-29545,78,21.79985,50.59503,0.008533319,37808,8.333225,0,16.66667,1.816631,4.216197,100,17383324839,2398.614,0,0,-1 2024-10-14 16:09:03.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:09:03.623 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,91,1704,1976,111,849,16578,11948,0,0,141,13925,0,9785,31,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:09:05.058 - Thread: 1 -> Global Encounter - removed - 1184520040381658913 2024-10-14 16:09:05.076 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ProcAsteroid-0r0-78256247588857223.vx2' 2024-10-14 16:09:05.078 - Thread: 1 -> Global Encounter - spawning voxel - 1187854701364313545 GE_Voxel_-1075517881_1767460413_0 ProcAsteroid-0r0-78256247588857223 2024-10-14 16:09:05.078 - Thread: 1 -> Global Encounter - spawning grids - 1187854701364313545 GE_AmbushB 2024-10-14 16:09:05.093 - Thread: 1 -> Global encounter timer not found - 1184520040381658913 2024-10-14 16:09:07.041 - Thread: 1 -> GUI Stats: Update 0.201383888888888, Draw 0.300508111111111 2024-10-14 16:09:09.940 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:09:09.940 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:09:14.674 - Thread: 1 -> GC Memory: 2387.261 / 2387.261 MB 2024-10-14 16:09:37.041 - Thread: 1 -> GUI Stats: Update 0.254097388888889, Draw 0.268807833333333 2024-10-14 16:09:44.674 - Thread: 1 -> GC Memory: 2399.325 / 2399.325 MB 2024-10-14 16:10:03.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:10:03.639 - Thread: 1 -> STATISTICS,10562.9333333,0,0,0,0,0,0,9.646188,34.85947,1,0,2401.409,22595.38,27175,-25096,47,14.20648,36.62407,0.009297629,37671,8.33325,0,16.66667,1.183862,3.051975,100,17380715516,2401.409,0,0,-1 2024-10-14 16:10:03.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:10:03.639 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1757,2038,111,849,16575,11884,0,0,127,13922,0,9750,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:10:07.041 - Thread: 1 -> GUI Stats: Update 0.187320055555555, Draw 0.255289833333333 2024-10-14 16:10:09.991 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:10:14.675 - Thread: 1 -> GC Memory: 2405.785 / 2405.785 MB 2024-10-14 16:10:37.041 - Thread: 1 -> GUI Stats: Update 0.180699722222222, Draw 0.250792944444444 2024-10-14 16:10:44.691 - Thread: 1 -> GC Memory: 2415.406 / 2415.406 MB 2024-10-14 16:10:48.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:11:03.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:11:03.656 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,10.9812,61.26803,1,0,2384.352,22600.54,27175,-25096,47,21.26738,56.44202,0.008772975,37800,8.333239,0,16.66667,1.772262,4.703448,100,17412364038,2384.352,0,0,-1 2024-10-14 16:11:03.656 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:11:03.656 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1758,2038,111,849,16605,11914,0,0,141,13953,0,9750,31,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:11:07.041 - Thread: 1 -> GUI Stats: Update 0.235039944444444, Draw 0.302505555555556 2024-10-14 16:11:14.707 - Thread: 1 -> GC Memory: 2385.403 / 2385.403 MB 2024-10-14 16:11:19.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:11:19.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:11:21.740 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:11:21.740 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:11:21.740 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:11:21.774 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:11:21.775 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 16:11:37.041 - Thread: 1 -> GUI Stats: Update 0.209894222222223, Draw 0.309879833333334 2024-10-14 16:11:41.223 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 16:11:41.223 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 16:11:44.708 - Thread: 1 -> GC Memory: 2388.933 / 2388.933 MB 2024-10-14 16:12:03.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:12:03.673 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,11.08328,62.85756,1,0,2394.868,22596.84,27175,-25096,47,20.35862,64.04561,0.01001344,37802,8.333373,0,16.66667,1.696559,5.33716,100,17380201390,2394.868,0,0,-1 2024-10-14 16:12:03.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:12:03.673 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1758,2039,111,849,16575,11882,0,0,125,13922,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:12:07.041 - Thread: 1 -> GUI Stats: Update 0.230032166666667, Draw 0.295031222222221 2024-10-14 16:12:09.423 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:12:14.724 - Thread: 1 -> GC Memory: 2400.456 / 2400.456 MB 2024-10-14 16:12:26.458 - Thread: 1 -> Autosave initiated 2024-10-14 16:12:26.458 - Thread: 1 -> Character state: True 2024-10-14 16:12:26.458 - Thread: 1 -> IsServer: True 2024-10-14 16:12:26.458 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:12:26.458 - Thread: 1 -> Autosave 2024-10-14 16:12:26.458 - Thread: 1 -> Saving world - START 2024-10-14 16:12:26.458 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:12:26.458 - Thread: 1 -> Before snapshot.: GC Memory: 2,402 B 2024-10-14 16:12:26.483 - Thread: 1 -> After snapshot.: GC Memory: 2,403 B 2024-10-14 16:12:26.485 - Thread: 1 -> Directory cleanup: GC Memory: 2,403 B 2024-10-14 16:12:26.485 - Thread: 1 -> Saving world - END 2024-10-14 16:12:26.498 - Thread: 14 -> Session snapshot save - START 2024-10-14 16:12:26.498 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 16:12:26.630 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:12:26.658 - Thread: 14 -> Session snapshot save - END 2024-10-14 16:12:37.041 - Thread: 1 -> GUI Stats: Update 0.239179111111111, Draw 0.320642777777777 2024-10-14 16:12:41.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:12:41.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:12:44.741 - Thread: 1 -> GC Memory: 2383.912 / 2383.912 MB 2024-10-14 16:13:03.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:13:03.690 - Thread: 1 -> STATISTICS,10742.9833333,0,0,0,0,0,0,10.03344,61.31413,1,0,2395.509,22596.07,27250,-25097,47,20.29983,62.52605,0.01090586,37799,8.333235,0,16.66667,1.691632,5.210443,100,17380910998,2395.509,0,0,-1 2024-10-14 16:13:03.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:13:03.690 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2039,111,849,16575,11882,0,0,125,13922,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:13:07.041 - Thread: 1 -> GUI Stats: Update 0.189769777777777, Draw 0.296409666666667 2024-10-14 16:13:11.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:13:14.741 - Thread: 1 -> GC Memory: 2390.979 / 2390.979 MB 2024-10-14 16:13:21.557 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:13:21.557 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:13:37.041 - Thread: 1 -> GUI Stats: Update 0.188915722222222, Draw 0.280538722222222 2024-10-14 16:13:44.741 - Thread: 1 -> GC Memory: 2392.225 / 2392.225 MB 2024-10-14 16:13:44.825 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 16:14:03.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:14:03.710 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,9.51799,40.36842,1,0,2397.21,22597.01,27250,-25097,47,15.2341,54.38543,0.009411124,37808,8.333265,0,16.66667,1.269498,4.532082,100,17380912358,2397.21,0,0,-1 2024-10-14 16:14:03.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:14:03.710 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2039,111,849,16575,11882,0,0,125,13922,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:14:07.042 - Thread: 1 -> GUI Stats: Update 0.174246444444444, Draw 0.255558833333333 2024-10-14 16:14:14.742 - Thread: 1 -> GC Memory: 2395.103 / 2395.103 MB 2024-10-14 16:14:37.041 - Thread: 1 -> GUI Stats: Update 0.170917666666666, Draw 0.252641833333334 2024-10-14 16:14:44.758 - Thread: 1 -> GC Memory: 2394.608 / 2394.608 MB 2024-10-14 16:15:03.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:15:03.723 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,10.95479,38.11766,1,0,2393.609,22595.98,27449,-25296,48,15.43456,33.03111,0.008798447,37790,8.333245,0,16.66667,1.2862,2.752563,100,17416201794,2393.609,0,0,-1 2024-10-14 16:15:03.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:15:03.723 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2039,111,849,16609,11916,0,0,143,13956,0,9750,31,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:15:07.041 - Thread: 1 -> GUI Stats: Update 0.170311944444445, Draw 0.260179333333333 2024-10-14 16:15:09.992 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:15:14.775 - Thread: 1 -> GC Memory: 2394.322 / 2394.322 MB 2024-10-14 16:15:19.824 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:15:37.042 - Thread: 1 -> GUI Stats: Update 0.144409444444445, Draw 0.313668111111112 2024-10-14 16:15:44.779 - Thread: 1 -> GC Memory: 2396.77 / 2396.77 MB 2024-10-14 16:16:04.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:16:04.244 - Thread: 1 -> STATISTICS,10923.0333333,0,0,0,0,0,0,11.178,57.03802,1,0,2396.077,22606.93,27449,-25296,48,23.0951,52.55666,0.01932295,36311,8.333235,0,16.66667,1.924569,4.37967,100,17414309656,2396.077,0,0,-1 2024-10-14 16:16:04.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:16:04.244 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2039,111,849,16607,11914,0,0,141,13954,0,9750,31,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:16:07.546 - Thread: 1 -> GUI Stats: Update 0.0828504444444443, Draw 0.38627 2024-10-14 16:16:14.795 - Thread: 1 -> GC Memory: 2395.161 / 2395.161 MB 2024-10-14 16:16:37.546 - Thread: 1 -> GUI Stats: Update 0.0750131111111111, Draw 0.346748444444445 2024-10-14 16:16:44.795 - Thread: 1 -> GC Memory: 2394.976 / 2394.976 MB 2024-10-14 16:16:54.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:16:54.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:17:04.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:17:04.261 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,12.51055,63.4544,1,0,2396.593,22607.39,27449,-25296,48,23.50097,48.89204,0.01238564,36526,8.333223,0,16.66667,1.958389,4.074283,100,17413451104,2396.593,0,0,-1 2024-10-14 16:17:04.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:17:04.261 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2038,111,849,16606,11914,0,0,141,13953,0,9750,31,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:17:05.710 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:17:07.546 - Thread: 1 -> GUI Stats: Update 0.140134111111111, Draw 0.331483833333334 2024-10-14 16:17:10.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:17:10.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:17:14.812 - Thread: 1 -> GC Memory: 2397.456 / 2397.456 MB 2024-10-14 16:17:26.462 - Thread: 1 -> Autosave initiated 2024-10-14 16:17:26.462 - Thread: 1 -> Character state: True 2024-10-14 16:17:26.462 - Thread: 1 -> IsServer: True 2024-10-14 16:17:26.462 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:17:26.462 - Thread: 1 -> Autosave 2024-10-14 16:17:26.462 - Thread: 1 -> Saving world - START 2024-10-14 16:17:26.462 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:17:26.462 - Thread: 1 -> Before snapshot.: GC Memory: 2,397 B 2024-10-14 16:17:26.478 - Thread: 1 -> After snapshot.: GC Memory: 2,400 B 2024-10-14 16:17:26.480 - Thread: 1 -> Directory cleanup: GC Memory: 2,400 B 2024-10-14 16:17:26.480 - Thread: 1 -> Saving world - END 2024-10-14 16:17:26.495 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:17:26.495 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:17:26.628 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:17:26.656 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:17:37.546 - Thread: 1 -> GUI Stats: Update 0.1882, Draw 0.311462111111112 2024-10-14 16:17:44.812 - Thread: 1 -> GC Memory: 2415.487 / 2415.487 MB 2024-10-14 16:18:04.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:18:04.277 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,11.44841,45.18188,1,0,2418.32,22610.98,27449,-25296,48,18.92989,40.25513,0.009089752,36553,8.333201,0,16.66667,1.577466,3.354541,100,17381288528,2418.32,0,0,-1 2024-10-14 16:18:04.277 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:18:04.277 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2039,111,849,16576,11882,0,0,125,13922,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:18:07.546 - Thread: 1 -> GUI Stats: Update 0.184905388888889, Draw 0.301316055555555 2024-10-14 16:18:14.813 - Thread: 1 -> GC Memory: 2422.183 / 2422.183 MB 2024-10-14 16:18:37.830 - Thread: 1 -> GUI Stats: Update 0.191367722222222, Draw 0.304872722222222 2024-10-14 16:18:44.814 - Thread: 1 -> GC Memory: 2390.607 / 2390.607 MB 2024-10-14 16:19:04.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:19:04.579 - Thread: 1 -> STATISTICS,11103.0833333,0,0,0,0,0,0,12.15147,62.07284,1,0,2393.472,22606.93,27449,-25296,48,21.19138,32.53658,0.0093353,36604,8.333215,0,16.66667,1.765924,2.711343,100,17383361328,2393.472,0,0,-1 2024-10-14 16:19:04.579 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:19:04.579 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1758,2039,111,849,16578,11884,0,0,127,13924,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:19:07.830 - Thread: 1 -> GUI Stats: Update 0.251305055555555, Draw 0.282945888888889 2024-10-14 16:19:14.814 - Thread: 1 -> GC Memory: 2392.528 / 2392.528 MB 2024-10-14 16:19:37.831 - Thread: 1 -> GUI Stats: Update 0.305109777777778, Draw 0.289142722222223 2024-10-14 16:19:39.495 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:19:44.830 - Thread: 1 -> GC Memory: 2392.48 / 2392.48 MB 2024-10-14 16:20:04.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:20:04.596 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,11.41971,78.52023,1,0,2393.966,22606.89,27449,-25296,48,26.4241,51.00996,0.01110629,36533,8.333169,0,16.66667,2.201965,4.250746,100,17413635992,2393.966,0,0,-1 2024-10-14 16:20:04.596 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:20:04.596 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1758,2039,111,849,16606,11914,0,0,141,13954,0,9750,31,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:20:07.830 - Thread: 1 -> GUI Stats: Update 0.274311, Draw 0.339132444444445 2024-10-14 16:20:09.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:20:13.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:20:13.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:20:14.834 - Thread: 1 -> GC Memory: 2391.662 / 2391.662 MB 2024-10-14 16:20:37.830 - Thread: 1 -> GUI Stats: Update 0.269001555555556, Draw 0.288502333333333 2024-10-14 16:20:40.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:20:44.847 - Thread: 1 -> GC Memory: 2395.513 / 2395.513 MB 2024-10-14 16:21:03.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:21:03.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:21:04.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:21:04.613 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,18.92117,60.24149,1,0,2399.97,22610.58,27449,-25296,48,20.51877,65.37125,0.01117731,36661,8.333223,0,16.66667,1.709875,5.447532,100,17379512946,2399.97,0,0,-1 2024-10-14 16:21:04.613 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:21:04.613 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1758,2038,111,849,16574,11882,0,0,125,13921,0,9750,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:21:07.831 - Thread: 1 -> GUI Stats: Update 0.379802555555555, Draw 0.326650666666667 2024-10-14 16:21:14.864 - Thread: 1 -> GC Memory: 2404.205 / 2404.205 MB 2024-10-14 16:21:37.629 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P9_RegionalHeadquarters' at 'EarthLike' 2024-10-14 16:21:37.629 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 16:21:37.831 - Thread: 1 -> GUI Stats: Update 0.182004944444444, Draw 0.274571888888889 2024-10-14 16:21:44.864 - Thread: 1 -> GC Memory: 2410.415 / 2410.415 MB 2024-10-14 16:22:04.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:22:04.629 - Thread: 1 -> STATISTICS,11283.1333333,0,0,0,0,0,0,11.98531,64.99357,1,0,2418.351,22619.68,27449,-25296,48,21.29175,56.00065,0.009529383,36725,8.333195,0,16.66667,1.774283,4.666643,100,17497591890,2418.351,0,0,-1 2024-10-14 16:22:04.629 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:22:04.629 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1838,2119,111,849,16687,11914,0,0,141,14034,0,9750,31,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:22:07.831 - Thread: 1 -> GUI Stats: Update 0.199694722222222, Draw 0.291087777777778 2024-10-14 16:22:14.881 - Thread: 1 -> GC Memory: 2392.492 / 2392.492 MB 2024-10-14 16:22:26.465 - Thread: 1 -> Autosave initiated 2024-10-14 16:22:26.465 - Thread: 1 -> Character state: True 2024-10-14 16:22:26.465 - Thread: 1 -> IsServer: True 2024-10-14 16:22:26.465 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:22:26.465 - Thread: 1 -> Autosave 2024-10-14 16:22:26.465 - Thread: 1 -> Saving world - START 2024-10-14 16:22:26.465 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:22:26.465 - Thread: 1 -> Before snapshot.: GC Memory: 2,390 B 2024-10-14 16:22:26.482 - Thread: 1 -> After snapshot.: GC Memory: 2,392 B 2024-10-14 16:22:26.484 - Thread: 1 -> Directory cleanup: GC Memory: 2,392 B 2024-10-14 16:22:26.484 - Thread: 1 -> Saving world - END 2024-10-14 16:22:26.498 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:22:26.498 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:22:26.629 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:22:26.660 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:22:37.831 - Thread: 1 -> GUI Stats: Update 0.188731722222222, Draw 0.292205444444444 2024-10-14 16:22:44.898 - Thread: 1 -> GC Memory: 2407.872 / 2407.872 MB 2024-10-14 16:23:04.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:23:04.646 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,13.14456,54.82785,1,0,2412.619,22615.54,27449,-25296,48,19.60165,48.12593,0.009126828,36690,8.333212,0,16.66667,1.633447,4.010436,100,17498122962,2412.619,0,0,-1 2024-10-14 16:23:04.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:23:04.646 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2119,111,849,16687,11914,0,0,141,14034,0,9750,31,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:23:07.832 - Thread: 1 -> GUI Stats: Update 0.185117833333333, Draw 0.290657444444444 2024-10-14 16:23:14.898 - Thread: 1 -> GC Memory: 2413.459 / 2413.459 MB 2024-10-14 16:23:22.732 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 16:23:31.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:23:37.831 - Thread: 1 -> GUI Stats: Update 0.190549388888889, Draw 0.304792166666667 2024-10-14 16:23:44.913 - Thread: 1 -> GC Memory: 2424.738 / 2424.738 MB 2024-10-14 16:24:04.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:24:04.663 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,10.28996,62.77139,1,0,2391.601,22620.12,27449,-25296,48,21.31782,53.35978,0.01073774,36747,8.333225,0,16.66667,1.776462,4.44659,100,17497108594,2391.601,0,0,-1 2024-10-14 16:24:04.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:24:04.663 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2118,111,849,16686,11914,0,0,141,14033,0,9750,31,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:24:07.831 - Thread: 1 -> GUI Stats: Update 0.212650111111111, Draw 0.344325666666666 2024-10-14 16:24:14.914 - Thread: 1 -> GC Memory: 2394.288 / 2394.288 MB 2024-10-14 16:24:37.831 - Thread: 1 -> GUI Stats: Update 0.214302277777778, Draw 0.336975944444444 2024-10-14 16:24:44.914 - Thread: 1 -> GC Memory: 2393.156 / 2393.156 MB 2024-10-14 16:25:04.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:25:04.679 - Thread: 1 -> STATISTICS,11463.1833333,0,0,0,0,0,0,10.25564,62.286,1,0,2390.11,22616.53,27449,-25296,48,21.90753,53.0553,0.009979676,36719,8.333223,0,16.66667,1.825603,4.421216,100,17497108594,2390.11,0,0,-1 2024-10-14 16:25:04.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:25:04.679 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2118,111,849,16686,11914,0,0,141,14033,0,9750,31,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:25:07.832 - Thread: 1 -> GUI Stats: Update 0.210832111111112, Draw 0.335010222222222 2024-10-14 16:25:09.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:25:14.915 - Thread: 1 -> GC Memory: 2392.783 / 2392.783 MB 2024-10-14 16:25:30.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:25:30.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:25:37.831 - Thread: 1 -> GUI Stats: Update 0.208044111111111, Draw 0.327955388888888 2024-10-14 16:25:44.931 - Thread: 1 -> GC Memory: 2391.484 / 2391.484 MB 2024-10-14 16:26:04.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:26:04.696 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,8.135055,63.41184,1,0,2390.964,22616.82,27449,-25296,48,22.24802,63.79849,0.01234318,36769,8.333248,0,16.66667,1.853983,5.316487,100,17463930994,2390.964,0,0,-1 2024-10-14 16:26:04.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:26:04.696 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2118,111,849,16654,11882,0,0,125,14001,0,9750,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:26:07.831 - Thread: 1 -> GUI Stats: Update 0.061847, Draw 0.299031777777778 2024-10-14 16:26:14.931 - Thread: 1 -> GC Memory: 2387.358 / 2387.358 MB 2024-10-14 16:26:37.831 - Thread: 1 -> GUI Stats: Update 0.0283307222222223, Draw 0.300637666666667 2024-10-14 16:26:44.948 - Thread: 1 -> GC Memory: 2392.022 / 2392.022 MB 2024-10-14 16:27:04.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:27:04.713 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,8.384066,63.40046,1,0,2393.39,22615.47,27449,-25296,48,21.28795,60.76067,0.01295171,36731,8.333235,0,16.66667,1.773975,5.063329,100,17463551986,2393.39,0,0,-1 2024-10-14 16:27:04.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:27:04.713 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1838,2118,111,849,16654,11882,0,0,125,14001,0,9750,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:27:07.832 - Thread: 1 -> GUI Stats: Update 0.0264904444444444, Draw 0.296900888888889 2024-10-14 16:27:14.964 - Thread: 1 -> GC Memory: 2389.805 / 2389.805 MB 2024-10-14 16:27:26.465 - Thread: 1 -> Autosave initiated 2024-10-14 16:27:26.465 - Thread: 1 -> Character state: True 2024-10-14 16:27:26.465 - Thread: 1 -> IsServer: True 2024-10-14 16:27:26.465 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:27:26.465 - Thread: 1 -> Autosave 2024-10-14 16:27:26.465 - Thread: 1 -> Saving world - START 2024-10-14 16:27:26.465 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:27:26.465 - Thread: 1 -> Before snapshot.: GC Memory: 2,392 B 2024-10-14 16:27:26.481 - Thread: 1 -> After snapshot.: GC Memory: 2,393 B 2024-10-14 16:27:26.483 - Thread: 1 -> Directory cleanup: GC Memory: 2,393 B 2024-10-14 16:27:26.483 - Thread: 1 -> Saving world - END 2024-10-14 16:27:26.496 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:27:26.496 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:27:26.622 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:27:26.650 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:27:37.831 - Thread: 1 -> GUI Stats: Update 0.103523277777778, Draw 0.294910111111111 2024-10-14 16:27:44.964 - Thread: 1 -> GC Memory: 2405.93 / 2405.93 MB 2024-10-14 16:28:04.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:28:04.730 - Thread: 1 -> STATISTICS,11643.2333333,0,0,0,0,0,0,10.46955,50.12647,1,0,2397.798,22620.02,27449,-25296,48,18.10806,64.1493,0.01329509,36738,8.333233,0,16.66667,1.508987,5.34571,100,17464568146,2397.798,0,0,-1 2024-10-14 16:28:04.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:28:04.730 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1838,2119,111,849,16655,11882,0,0,125,14002,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:28:07.831 - Thread: 1 -> GUI Stats: Update 0.187031888888889, Draw 0.293365666666667 2024-10-14 16:28:14.965 - Thread: 1 -> GC Memory: 2396.231 / 2396.231 MB 2024-10-14 16:28:22.830 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 16:28:23.927 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 16:28:23.927 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 16:28:23.927 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 16:28:24.910 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-14 16:28:26.910 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-10-14 16:28:35.027 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-10-14 16:28:35.027 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-10-14 16:28:36.077 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-14 16:28:36.077 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-14 16:28:37.077 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 16:28:37.077 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 16:28:38.461 - Thread: 1 -> GUI Stats: Update 0.59773688888889, Draw 0.2356235 2024-10-14 16:28:44.978 - Thread: 1 -> GC Memory: 2403.771 / 2403.771 MB 2024-10-14 16:29:05.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:29:05.377 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,11.83566,49.39247,1,0,2402.487,22615.55,27449,-25296,48,19.05907,44.94238,0.01007436,36779,8.333223,0,16.66667,1.588235,3.745149,100,17464572546,2402.487,0,0,-1 2024-10-14 16:29:05.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:29:05.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,862,91,1838,2119,111,849,16655,11882,0,0,125,14002,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:29:08.462 - Thread: 1 -> GUI Stats: Update 0.285508722222222, Draw 0.294317 2024-10-14 16:29:14.979 - Thread: 1 -> GC Memory: 2408.189 / 2408.189 MB 2024-10-14 16:29:28.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:29:37.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:29:37.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:29:38.462 - Thread: 1 -> GUI Stats: Update 0.322707666666667, Draw 0.318669666666667 2024-10-14 16:29:44.996 - Thread: 1 -> GC Memory: 2391.227 / 2391.227 MB 2024-10-14 16:30:05.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:30:05.394 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,11.09458,70.39362,1,0,2410.632,22619.22,27250,-25097,47,24.0051,62.05846,0.01068399,36793,8.333241,0,16.66667,2.000402,5.171481,100,17466016030,2410.632,0,0,-1 2024-10-14 16:30:05.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:30:05.394 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2119,112,849,16656,11882,0,0,125,14002,0,9750,15,0,67,15,384,60,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:30:08.462 - Thread: 1 -> GUI Stats: Update 0.275781333333333, Draw 0.315720333333334 2024-10-14 16:30:10.012 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:30:15.012 - Thread: 1 -> GC Memory: 2408.882 / 2408.882 MB 2024-10-14 16:30:38.462 - Thread: 1 -> GUI Stats: Update 0.236824444444444, Draw 0.300415666666666 2024-10-14 16:30:45.012 - Thread: 1 -> GC Memory: 2418.66 / 2418.66 MB 2024-10-14 16:31:05.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:31:05.410 - Thread: 1 -> STATISTICS,11823.2833333,0,0,0,0,0,0,10.58386,46.18909,1,0,2421.883,22621.54,27250,-25097,47,18.81594,52.92347,0.01413678,36793,8.333241,0,16.66667,1.567978,4.41024,100,17498184454,2421.883,0,0,-1 2024-10-14 16:31:05.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:31:05.410 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2118,112,849,16687,11914,0,0,141,14033,0,9750,31,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:31:08.462 - Thread: 1 -> GUI Stats: Update 0.190729388888889, Draw 0.284571777777778 2024-10-14 16:31:15.012 - Thread: 1 -> GC Memory: 2422.544 / 2422.544 MB 2024-10-14 16:31:20.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:31:38.463 - Thread: 1 -> GUI Stats: Update 0.219884111111111, Draw 0.333234333333334 2024-10-14 16:31:45.029 - Thread: 1 -> GC Memory: 2381.168 / 2381.168 MB 2024-10-14 16:31:48.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:31:48.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:32:05.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:32:05.428 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,10.62129,46.31429,1,0,2378.105,22678.92,27250,-25097,47,17.93901,44.82946,0.01087682,36820,8.333223,0,16.66667,1.494898,3.735739,100,17465148886,2378.105,0,0,-1 2024-10-14 16:32:05.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:32:05.428 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,863,91,1838,2118,112,849,16656,11882,0,0,125,14001,0,9750,15,0,67,15,384,59,0,5,1717,760,456,8,20,0,0,0,0 2024-10-14 16:32:08.462 - Thread: 1 -> GUI Stats: Update 0.210757777777778, Draw 0.308969333333333 2024-10-14 16:32:15.029 - Thread: 1 -> GC Memory: 2380.188 / 2380.188 MB 2024-10-14 16:32:26.479 - Thread: 1 -> Autosave initiated 2024-10-14 16:32:26.479 - Thread: 1 -> Character state: True 2024-10-14 16:32:26.479 - Thread: 1 -> IsServer: True 2024-10-14 16:32:26.479 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:32:26.479 - Thread: 1 -> Autosave 2024-10-14 16:32:26.479 - Thread: 1 -> Saving world - START 2024-10-14 16:32:26.479 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:32:26.479 - Thread: 1 -> Before snapshot.: GC Memory: 2,379 B 2024-10-14 16:32:26.494 - Thread: 1 -> After snapshot.: GC Memory: 2,382 B 2024-10-14 16:32:26.496 - Thread: 1 -> Directory cleanup: GC Memory: 2,382 B 2024-10-14 16:32:26.496 - Thread: 1 -> Saving world - END 2024-10-14 16:32:26.509 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:32:26.509 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:32:26.640 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:32:26.671 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:32:29.477 - Thread: 1 -> Global Encounter - removed - 1196195069169370141 2024-10-14 16:32:29.495 - Thread: 1 -> Global Encounter - spawning grids - 1183186064758436315 GE_ListeningPostB 2024-10-14 16:32:29.514 - Thread: 1 -> Global encounter timer not found - 1196195069169370141 2024-10-14 16:32:30.494 - Thread: 1 -> Global Encounter - spawning grids - 1183186064758436315 GE_ZoneSubStationA 2024-10-14 16:32:31.511 - Thread: 1 -> Global Encounter - spawning voxel - 1183186064758436315 GE_Voxel_360051886_164032493_0 Small_Pirate_Base_3_2 2024-10-14 16:32:31.512 - Thread: 1 -> Global Encounter - spawning grids - 1183186064758436315 GE_ZoneSubStationC 2024-10-14 16:32:32.527 - Thread: 1 -> Global Encounter - spawning grids - 1183186064758436315 GE_ZoneSubStationA 2024-10-14 16:32:33.544 - Thread: 1 -> Global Encounter - spawning grids - 1183186064758436315 GE_ZoneSubStationB 2024-10-14 16:32:38.463 - Thread: 1 -> GUI Stats: Update 0.199230333333334, Draw 0.295796222222222 2024-10-14 16:32:45.029 - Thread: 1 -> GC Memory: 3641.514 / 3641.514 MB 2024-10-14 16:32:59.479 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 16:33:05.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:33:05.444 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,13.75723,71.7185,1,0,3649.562,22776.17,24801,-23638,14,25.65911,36.47705,0.009905852,36627,8.333237,0,16.66667,2.138234,3.039719,100,17564208464,3649.562,0,0,-1 2024-10-14 16:33:05.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:33:05.444 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2194,112,849,16750,11902,0,0,127,14096,0,9768,15,0,67,15,384,63,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:33:08.463 - Thread: 1 -> GUI Stats: Update 0.197622944444445, Draw 0.31848438888889 2024-10-14 16:33:15.046 - Thread: 1 -> GC Memory: 3650.761 / 3650.761 MB 2024-10-14 16:33:38.463 - Thread: 1 -> GUI Stats: Update 0.203668777777777, Draw 0.309738111111111 2024-10-14 16:33:45.063 - Thread: 1 -> GC Memory: 2406.747 / 2406.747 MB 2024-10-14 16:34:05.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:34:05.461 - Thread: 1 -> STATISTICS,12003.3333333,0,0,0,0,0,0,12.39143,49.98256,1,0,2407.991,22775.93,24801,-23638,14,18.58328,39.57088,0.009347807,36756,8.333208,0,16.66667,1.548583,3.297524,100,17561692684,2407.991,0,0,-1 2024-10-14 16:34:05.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:34:05.461 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2194,112,849,16748,11900,0,0,125,14094,0,9768,15,0,67,15,384,63,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:34:08.462 - Thread: 1 -> GUI Stats: Update 0.197442555555555, Draw 0.295986333333334 2024-10-14 16:34:15.079 - Thread: 1 -> GC Memory: 2412.338 / 2412.338 MB 2024-10-14 16:34:15.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:34:38.463 - Thread: 1 -> GUI Stats: Update 0.241364111111111, Draw 0.347810722222223 2024-10-14 16:34:45.096 - Thread: 1 -> GC Memory: 2408.713 / 2408.713 MB 2024-10-14 16:35:05.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:35:05.478 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,12.07251,69.64326,1,0,2411.098,22770.56,24801,-23638,14,23.76787,48.32138,0.01093793,36777,8.333219,0,16.66667,1.980628,4.026726,100,17594979628,2411.098,0,0,-1 2024-10-14 16:35:05.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:35:05.478 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2194,112,849,16779,11932,0,0,141,14126,0,9768,31,0,67,15,384,63,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:35:08.463 - Thread: 1 -> GUI Stats: Update 0.251572666666666, Draw 0.344003611111111 2024-10-14 16:35:10.012 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:35:15.096 - Thread: 1 -> GC Memory: 2413.89 / 2413.89 MB 2024-10-14 16:35:15.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:35:15.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:35:38.463 - Thread: 1 -> GUI Stats: Update 0.218141222222222, Draw 0.338250944444444 2024-10-14 16:35:45.097 - Thread: 1 -> GC Memory: 2420.407 / 2420.407 MB 2024-10-14 16:35:46.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:35:46.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:35:46.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:35:46.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:35:46.595 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 16:35:54.794 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 16:35:54.795 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 16:36:05.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:36:05.495 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,11.90834,73.96558,1,0,3462.402,22875.43,24801,-23712,14,25.1003,63.35359,0.01174184,36660,8.333248,0,16.66667,2.09167,5.279412,100,17571825744,3462.402,0,0,-1 2024-10-14 16:36:05.495 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:36:05.495 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,864,91,1895,2195,112,849,16757,11907,0,0,125,14103,0,9760,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:36:08.464 - Thread: 1 -> GUI Stats: Update 0.2157765, Draw 0.354138722222222 2024-10-14 16:36:15.112 - Thread: 1 -> GC Memory: 3468.85 / 3468.85 MB 2024-10-14 16:36:38.464 - Thread: 1 -> GUI Stats: Update 0.207763388888889, Draw 0.316358555555555 2024-10-14 16:36:42.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:36:45.130 - Thread: 1 -> GC Memory: 3480.149 / 3480.149 MB 2024-10-14 16:37:05.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:37:05.511 - Thread: 1 -> STATISTICS,12183.3833333,0,0,0,0,0,0,10.87765,66.4984,1,0,2410.601,22889.4,24804,-23715,14,23.0217,49.76492,0.01389523,36587,8.333205,0,16.66667,1.918445,4.147013,100,17587400672,2410.601,0,0,-1 2024-10-14 16:37:05.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:37:05.511 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,864,91,1895,2194,112,849,16772,11923,0,0,141,14118,0,9760,31,0,67,15,384,63,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:37:08.463 - Thread: 1 -> GUI Stats: Update 0.100141555555556, Draw 0.352770888888889 2024-10-14 16:37:15.130 - Thread: 1 -> GC Memory: 2413.942 / 2413.942 MB 2024-10-14 16:37:26.378 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:37:26.378 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:37:26.479 - Thread: 1 -> Autosave initiated 2024-10-14 16:37:26.479 - Thread: 1 -> Character state: True 2024-10-14 16:37:26.479 - Thread: 1 -> IsServer: True 2024-10-14 16:37:26.479 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:37:26.479 - Thread: 1 -> Autosave 2024-10-14 16:37:26.479 - Thread: 1 -> Saving world - START 2024-10-14 16:37:26.480 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:37:26.480 - Thread: 1 -> Before snapshot.: GC Memory: 2,410 B 2024-10-14 16:37:26.492 - Thread: 1 -> After snapshot.: GC Memory: 2,414 B 2024-10-14 16:37:26.498 - Thread: 1 -> Directory cleanup: GC Memory: 2,411 B 2024-10-14 16:37:26.498 - Thread: 1 -> Saving world - END 2024-10-14 16:37:26.512 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:37:26.512 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:37:26.644 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:37:26.672 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:37:38.463 - Thread: 1 -> GUI Stats: Update 0.187029888888889, Draw 0.349739166666666 2024-10-14 16:37:44.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:37:45.130 - Thread: 1 -> GC Memory: 2426.082 / 2426.082 MB 2024-10-14 16:38:02.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:38:02.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:38:05.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:38:05.528 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,11.52191,58.16816,1,0,2436.689,22894.82,24804,-23715,14,21.92822,38.54692,0.01159869,36615,8.333203,0,16.66667,1.827323,3.212193,100,17557193498,2436.689,0,0,-1 2024-10-14 16:38:05.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:38:05.528 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2195,112,849,16743,11893,0,0,127,14089,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:38:08.463 - Thread: 1 -> GUI Stats: Update 0.224266999999999, Draw 0.353507777777778 2024-10-14 16:38:15.146 - Thread: 1 -> GC Memory: 2436.143 / 2436.143 MB 2024-10-14 16:38:38.463 - Thread: 1 -> GUI Stats: Update 0.193450166666667, Draw 0.307623833333334 2024-10-14 16:38:45.147 - Thread: 1 -> GC Memory: 2450.131 / 2450.131 MB 2024-10-14 16:38:53.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:39:05.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:39:05.546 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,12.82116,70.0528,1,0,2412.562,22893.72,24804,-23715,14,23.91457,51.28865,0.008572448,36542,8.33323,0,16.66667,1.992856,4.274002,100,17588298442,2412.562,0,0,-1 2024-10-14 16:39:05.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:39:05.546 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2195,112,849,16773,11923,0,0,141,14119,0,9760,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:39:08.464 - Thread: 1 -> GUI Stats: Update 0.229754166666667, Draw 0.349688555555555 2024-10-14 16:39:15.163 - Thread: 1 -> GC Memory: 2409.22 / 2409.22 MB 2024-10-14 16:39:38.463 - Thread: 1 -> GUI Stats: Update 0.157974777777778, Draw 0.349233166666666 2024-10-14 16:39:45.163 - Thread: 1 -> GC Memory: 2409.039 / 2409.039 MB 2024-10-14 16:39:51.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:39:51.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:40:05.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:40:05.562 - Thread: 1 -> STATISTICS,12363.4333333,0,0,0,0,0,0,12.34262,57.62708,1,0,2408.902,22895.67,24804,-23715,14,21.55744,50.31799,0.009030914,36622,8.333217,0,16.66667,1.796428,4.193107,100,17554418392,2408.902,0,0,-1 2024-10-14 16:40:05.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:40:05.562 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2195,112,849,16741,11891,0,0,125,14087,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:40:08.463 - Thread: 1 -> GUI Stats: Update 0.194500055555556, Draw 0.325777611111111 2024-10-14 16:40:10.013 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:40:15.163 - Thread: 1 -> GC Memory: 2411.294 / 2411.294 MB 2024-10-14 16:40:38.463 - Thread: 1 -> GUI Stats: Update 0.192571444444444, Draw 0.314819166666666 2024-10-14 16:40:45.180 - Thread: 1 -> GC Memory: 2415.386 / 2415.386 MB 2024-10-14 16:41:05.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:41:05.579 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,11.31326,45.8983,1,0,2411.711,22896.15,24804,-23715,14,19.36841,33.64124,0.009290047,36608,8.333228,0,16.66667,1.614014,2.803401,100,17553899996,2411.711,0,0,-1 2024-10-14 16:41:05.579 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:41:05.579 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16740,11891,0,0,125,14087,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:41:08.464 - Thread: 1 -> GUI Stats: Update 0.1971415, Draw 0.316040333333334 2024-10-14 16:41:15.196 - Thread: 1 -> GC Memory: 2410.094 / 2410.094 MB 2024-10-14 16:41:38.464 - Thread: 1 -> GUI Stats: Update 0.192488722222222, Draw 0.303346722222222 2024-10-14 16:41:42.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:41:45.196 - Thread: 1 -> GC Memory: 2409.507 / 2409.507 MB 2024-10-14 16:42:05.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:42:05.596 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,13.34809,74.29497,1,0,2408.813,22895.84,24804,-23715,14,25.51837,55.6696,0.008838271,36640,8.333205,0,16.66667,2.126498,4.639062,100,17587077692,2408.813,0,0,-1 2024-10-14 16:42:05.596 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:42:05.596 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16772,11923,0,0,141,14119,0,9760,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:42:08.464 - Thread: 1 -> GUI Stats: Update 0.2540425, Draw 0.365573722222222 2024-10-14 16:42:15.197 - Thread: 1 -> GC Memory: 2411.432 / 2411.432 MB 2024-10-14 16:42:26.480 - Thread: 1 -> Autosave initiated 2024-10-14 16:42:26.480 - Thread: 1 -> Character state: True 2024-10-14 16:42:26.480 - Thread: 1 -> IsServer: True 2024-10-14 16:42:26.480 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:42:26.480 - Thread: 1 -> Autosave 2024-10-14 16:42:26.480 - Thread: 1 -> Saving world - START 2024-10-14 16:42:26.480 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:42:26.480 - Thread: 1 -> Before snapshot.: GC Memory: 2,410 B 2024-10-14 16:42:26.490 - Thread: 1 -> After snapshot.: GC Memory: 2,415 B 2024-10-14 16:42:26.497 - Thread: 1 -> Directory cleanup: GC Memory: 2,411 B 2024-10-14 16:42:26.497 - Thread: 1 -> Saving world - END 2024-10-14 16:42:26.510 - Thread: 14 -> Session snapshot save - START 2024-10-14 16:42:26.510 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 16:42:26.614 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:42:26.641 - Thread: 14 -> Session snapshot save - END 2024-10-14 16:42:38.464 - Thread: 1 -> GUI Stats: Update 0.264949444444444, Draw 0.3571165 2024-10-14 16:42:45.197 - Thread: 1 -> GC Memory: 2405.817 / 2405.817 MB 2024-10-14 16:42:47.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:42:47.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:43:05.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:43:05.612 - Thread: 1 -> STATISTICS,12543.4833333,0,0,0,0,0,0,12.0265,69.216,1,0,2412.075,22896.15,24805,-23716,14,22.80812,56.53388,0.01020257,36644,8.333241,0,16.66667,1.900656,4.711104,100,17553112228,2412.075,0,0,-1 2024-10-14 16:43:05.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:43:05.612 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16739,11891,0,0,125,14087,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:43:08.464 - Thread: 1 -> GUI Stats: Update 0.22825, Draw 0.333109777777778 2024-10-14 16:43:15.214 - Thread: 1 -> GC Memory: 2410.014 / 2410.014 MB 2024-10-14 16:43:19.279 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:43:21.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:43:21.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:43:31.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:43:36.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:43:36.029 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:43:38.464 - Thread: 1 -> GUI Stats: Update 0.224980222222223, Draw 0.333939111111111 2024-10-14 16:43:45.230 - Thread: 1 -> GC Memory: 2413.48 / 2413.48 MB 2024-10-14 16:44:05.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:44:05.634 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,12.1341,46.90877,1,0,2419.55,22896.87,24805,-23716,14,17.56586,33.82671,0.01086701,36644,8.333208,0,16.66667,1.4638,2.81885,100,17572562812,2419.55,0,0,-1 2024-10-14 16:44:05.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:44:05.634 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16758,11909,0,0,127,14105,0,9760,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:44:08.465 - Thread: 1 -> GUI Stats: Update 0.224419666666667, Draw 0.291411666666667 2024-10-14 16:44:15.232 - Thread: 1 -> GC Memory: 2423.699 / 2423.699 MB 2024-10-14 16:44:20.365 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 16:44:38.464 - Thread: 1 -> GUI Stats: Update 0.354716666666666, Draw 0.302125999999999 2024-10-14 16:44:45.247 - Thread: 1 -> GC Memory: 2407.77 / 2407.77 MB 2024-10-14 16:44:46.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:44:59.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:44:59.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:45:05.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:45:05.646 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,13.00864,76.12849,1,0,2411.529,22900.16,24805,-23716,14,24.05041,56.86718,0.01092232,36642,8.333241,0,16.66667,2.004179,4.738879,100,17553626106,2411.529,0,0,-1 2024-10-14 16:45:05.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:45:05.646 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16740,11891,0,0,125,14087,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:45:08.464 - Thread: 1 -> GUI Stats: Update 0.278194222222223, Draw 0.331124944444445 2024-10-14 16:45:10.013 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:45:15.264 - Thread: 1 -> GC Memory: 2412.002 / 2412.002 MB 2024-10-14 16:45:38.464 - Thread: 1 -> GUI Stats: Update 0.326529833333334, Draw 0.307696277777778 2024-10-14 16:45:45.280 - Thread: 1 -> GC Memory: 2409.39 / 2409.39 MB 2024-10-14 16:46:05.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:46:05.663 - Thread: 1 -> STATISTICS,12723.5333333,0,0,0,0,0,0,11.26161,51.67485,1,0,2410.812,22895.79,24805,-23716,14,18.08837,27.91854,0.01183064,36623,8.333232,0,16.66667,1.507346,2.326517,100,17556203216,2410.812,0,0,-1 2024-10-14 16:46:05.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:46:05.663 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16742,11893,0,0,127,14089,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:46:08.464 - Thread: 1 -> GUI Stats: Update 0.293917833333334, Draw 0.295939666666667 2024-10-14 16:46:15.297 - Thread: 1 -> GC Memory: 2415.302 / 2415.302 MB 2024-10-14 16:46:38.464 - Thread: 1 -> GUI Stats: Update 0.120853777777778, Draw 0.291530777777778 2024-10-14 16:46:45.297 - Thread: 1 -> GC Memory: 2408.585 / 2408.585 MB 2024-10-14 16:47:05.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:47:05.679 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,9.225238,53.15922,1,0,2407.798,22895.75,24805,-23716,14,19.77321,48.80214,0.01059874,36507,8.33325,0,16.66667,1.647751,4.066804,100,17554130336,2407.798,0,0,-1 2024-10-14 16:47:05.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:47:05.679 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16740,11891,0,0,125,14087,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:47:08.464 - Thread: 1 -> GUI Stats: Update 0.0246075555555556, Draw 0.284808611111111 2024-10-14 16:47:15.298 - Thread: 1 -> GC Memory: 2407.56 / 2407.56 MB 2024-10-14 16:47:26.481 - Thread: 1 -> Autosave initiated 2024-10-14 16:47:26.481 - Thread: 1 -> Character state: True 2024-10-14 16:47:26.481 - Thread: 1 -> IsServer: True 2024-10-14 16:47:26.481 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:47:26.481 - Thread: 1 -> Autosave 2024-10-14 16:47:26.481 - Thread: 1 -> Saving world - START 2024-10-14 16:47:26.481 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:47:26.481 - Thread: 1 -> Before snapshot.: GC Memory: 2,409 B 2024-10-14 16:47:26.493 - Thread: 1 -> After snapshot.: GC Memory: 2,408 B 2024-10-14 16:47:26.495 - Thread: 1 -> Directory cleanup: GC Memory: 2,408 B 2024-10-14 16:47:26.495 - Thread: 1 -> Saving world - END 2024-10-14 16:47:26.508 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:47:26.508 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:47:26.607 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:47:26.635 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:47:38.464 - Thread: 1 -> GUI Stats: Update 0.0226032222222222, Draw 0.285870944444444 2024-10-14 16:47:45.314 - Thread: 1 -> GC Memory: 2422.946 / 2422.946 MB 2024-10-14 16:48:05.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:48:05.696 - Thread: 1 -> STATISTICS,12843.5666667,0,0,0,0,0,0,10.23565,53.83755,1,0,2435.237,22898.73,24805,-23716,14,20.15565,49.52014,0.0110024,36522,8.333226,0,16.66667,1.679616,4.126625,100,17554166624,2435.237,0,0,-1 2024-10-14 16:48:05.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:48:05.696 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16740,11891,0,0,125,14087,0,9760,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:48:08.464 - Thread: 1 -> GUI Stats: Update 0.0233683333333333, Draw 0.280635611111112 2024-10-14 16:48:15.330 - Thread: 1 -> GC Memory: 2438.43 / 2438.43 MB 2024-10-14 16:48:38.464 - Thread: 1 -> GUI Stats: Update 0.0228211666666667, Draw 0.285267944444444 2024-10-14 16:48:45.347 - Thread: 1 -> GC Memory: 2447.655 / 2447.655 MB 2024-10-14 16:48:53.696 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-14 16:48:54.630 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-14 16:48:54.630 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-14 16:49:05.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:49:05.713 - Thread: 1 -> STATISTICS,12903.5833333,0,0,0,0,0,0,10.90965,49.40195,1,0,2410.8,22898.61,24928,-23839,15,17.95592,29.54084,0.01136739,36553,8.333228,0,16.66667,1.496308,2.461706,100,17559223920,2410.8,0,0,-1 2024-10-14 16:49:05.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:49:05.713 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1895,2195,112,849,16745,11896,0,0,127,14092,0,9762,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:49:08.464 - Thread: 1 -> GUI Stats: Update 0.169007833333333, Draw 0.289960111111111 2024-10-14 16:49:15.364 - Thread: 1 -> GC Memory: 2411.988 / 2411.988 MB 2024-10-14 16:49:33.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:49:38.464 - Thread: 1 -> GUI Stats: Update 0.192121388888888, Draw 0.300759333333333 2024-10-14 16:49:45.381 - Thread: 1 -> GC Memory: 2415.437 / 2415.437 MB 2024-10-14 16:49:48.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:49:48.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:49:50.329 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P1_SupplyPost' at 'EarthLike' 2024-10-14 16:49:50.329 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 16:50:05.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:50:05.729 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,11.15688,67.29395,1,0,2412.603,22897.82,24933,-23844,15,22.31013,58.69669,0.01072916,36571,8.333192,0,16.66667,1.859146,4.891308,100,17557024790,2412.603,0,0,-1 2024-10-14 16:50:05.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:50:05.729 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1895,2195,112,849,16743,11894,0,0,125,14089,0,9762,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:50:08.465 - Thread: 1 -> GUI Stats: Update 0.2078195, Draw 0.324901333333334 2024-10-14 16:50:10.015 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:50:15.398 - Thread: 1 -> GC Memory: 2421.224 / 2421.224 MB 2024-10-14 16:50:25.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:50:31.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:50:31.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:50:34.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:50:34.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:50:34.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:50:34.282 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:50:34.283 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 16:50:36.930 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 16:50:36.930 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 16:50:38.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:50:38.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:50:38.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:50:38.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:50:38.317 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 16:50:38.465 - Thread: 1 -> GUI Stats: Update 0.206918722222222, Draw 0.325688777777777 2024-10-14 16:50:45.398 - Thread: 1 -> GC Memory: 2411.947 / 2411.947 MB 2024-10-14 16:50:58.180 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 16:50:58.180 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 16:50:58.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:51:02.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:51:02.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:51:05.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:51:05.746 - Thread: 1 -> STATISTICS,13023.6166667,0,0,0,0,0,0,11.25607,70.1566,1,0,2411.808,22902.89,24990,-23847,15,22.44242,39.06984,0.01038918,36558,8.333232,0,16.66667,1.870179,3.255781,100,17558566912,2411.808,0,0,-1 2024-10-14 16:51:05.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:51:05.746 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16745,11894,0,0,125,14091,0,9762,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:51:08.464 - Thread: 1 -> GUI Stats: Update 0.212672333333334, Draw 0.314474055555555 2024-10-14 16:51:15.415 - Thread: 1 -> GC Memory: 2415.199 / 2415.199 MB 2024-10-14 16:51:31.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:51:38.465 - Thread: 1 -> GUI Stats: Update 0.234873111111111, Draw 0.3203525 2024-10-14 16:51:45.431 - Thread: 1 -> GC Memory: 2417.145 / 2417.145 MB 2024-10-14 16:51:52.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:51:52.865 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 16:51:57.246 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:51:57.246 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:52:02.880 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:52:02.880 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 16:52:04.830 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:52:04.830 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:52:04.830 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:52:04.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:52:04.858 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 16:52:05.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:52:05.763 - Thread: 1 -> STATISTICS,13083.6333333,0,0,0,0,0,0,11.49923,73.47899,1,0,2414.891,22898.36,24990,-23901,15,23.01811,63.9938,0.01280684,36567,8.333207,0,16.66667,1.918147,5.332736,100,17574879848,2414.891,0,0,-1 2024-10-14 16:52:05.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:52:05.763 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16760,11910,0,0,125,14107,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:52:08.464 - Thread: 1 -> GUI Stats: Update 0.242559222222222, Draw 0.297356611111111 2024-10-14 16:52:12.880 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:52:12.880 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 16:52:15.432 - Thread: 1 -> GC Memory: 2420.331 / 2420.331 MB 2024-10-14 16:52:15.464 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 16:52:15.464 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 16:52:22.881 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 16:52:22.881 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 16:52:22.881 - Thread: 1 -> Next activation in 00:35:38.4658518 2024-10-14 16:52:26.481 - Thread: 1 -> Autosave initiated 2024-10-14 16:52:26.481 - Thread: 1 -> Character state: True 2024-10-14 16:52:26.481 - Thread: 1 -> IsServer: True 2024-10-14 16:52:26.481 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:52:26.481 - Thread: 1 -> Autosave 2024-10-14 16:52:26.481 - Thread: 1 -> Saving world - START 2024-10-14 16:52:26.481 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:52:26.481 - Thread: 1 -> Before snapshot.: GC Memory: 2,419 B 2024-10-14 16:52:26.495 - Thread: 1 -> After snapshot.: GC Memory: 2,420 B 2024-10-14 16:52:26.497 - Thread: 1 -> Directory cleanup: GC Memory: 2,420 B 2024-10-14 16:52:26.497 - Thread: 1 -> Saving world - END 2024-10-14 16:52:26.510 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:52:26.511 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:52:26.632 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:52:26.660 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:52:38.465 - Thread: 1 -> GUI Stats: Update 0.210918333333334, Draw 0.317386833333334 2024-10-14 16:52:45.448 - Thread: 1 -> GC Memory: 2409.678 / 2409.678 MB 2024-10-14 16:52:58.232 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 16:53:05.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:53:05.780 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,11.42366,57.10254,1,0,2414.103,22898.94,25030,-23902,15,19.51499,37.9303,0.0120957,36597,8.333194,0,16.66667,1.626222,3.160805,100,17558297388,2414.103,0,0,-1 2024-10-14 16:53:05.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:53:05.780 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16744,11894,0,0,125,14091,0,9762,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:53:08.465 - Thread: 1 -> GUI Stats: Update 0.187980888888889, Draw 0.292193388888889 2024-10-14 16:53:15.448 - Thread: 1 -> GC Memory: 2414.598 / 2414.598 MB 2024-10-14 16:53:38.465 - Thread: 1 -> GUI Stats: Update 0.227491722222223, Draw 0.308298277777777 2024-10-14 16:53:42.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:53:44.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:53:44.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:53:45.465 - Thread: 1 -> GC Memory: 2417.158 / 2417.158 MB 2024-10-14 16:53:53.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:54:00.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:54:00.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:54:04.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:54:05.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:54:05.797 - Thread: 1 -> STATISTICS,13203.6666667,0,0,0,0,0,0,12.11802,74.11607,1,0,2428.081,22901.21,25030,-23902,15,24.22744,52.01642,0.0113102,36618,8.333207,0,16.66667,2.018923,4.334636,100,17590391890,2428.081,0,0,-1 2024-10-14 16:54:05.797 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:54:05.797 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2195,112,849,16775,11926,0,0,141,14122,0,9762,31,0,67,15,384,63,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:54:08.465 - Thread: 1 -> GUI Stats: Update 0.220691166666666, Draw 0.334146888888889 2024-10-14 16:54:15.482 - Thread: 1 -> GC Memory: 2433.681 / 2433.681 MB 2024-10-14 16:54:23.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:54:23.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:54:38.465 - Thread: 1 -> GUI Stats: Update 0.213905833333334, Draw 0.339042166666666 2024-10-14 16:54:45.498 - Thread: 1 -> GC Memory: 2409.214 / 2409.214 MB 2024-10-14 16:55:05.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:55:05.813 - Thread: 1 -> STATISTICS,13263.6833333,0,0,0,0,0,0,11.72134,51.53713,1,0,2413.304,22900.35,25030,-23902,15,18.93193,35.20407,0.01003147,36566,8.333225,0,16.66667,1.57764,2.933635,100,17559291982,2413.304,0,0,-1 2024-10-14 16:55:05.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:55:05.813 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2195,112,849,16745,11896,0,0,127,14092,0,9762,15,0,67,15,384,63,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:55:08.465 - Thread: 1 -> GUI Stats: Update 0.188687666666667, Draw 0.302819166666666 2024-10-14 16:55:10.031 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 16:55:15.499 - Thread: 1 -> GC Memory: 2413.759 / 2413.759 MB 2024-10-14 16:55:31.997 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:55:38.465 - Thread: 1 -> GUI Stats: Update 0.203004444444444, Draw 0.323578777777777 2024-10-14 16:55:39.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:55:39.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:55:42.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:55:45.499 - Thread: 1 -> GC Memory: 2419.072 / 2419.072 MB 2024-10-14 16:55:46.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:55:46.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:55:49.964 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:55:53.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:55:53.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:56:05.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:56:05.830 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,11.95478,75.92603,1,0,2422.523,22903.8,25030,-23902,15,23.93443,62.56699,0.01322641,36582,8.333232,0,16.66667,1.994512,5.213852,100,17574823586,2422.523,0,0,-1 2024-10-14 16:56:05.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:56:05.830 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16760,11910,0,0,125,14107,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:56:08.465 - Thread: 1 -> GUI Stats: Update 0.210030333333333, Draw 0.33596188888889 2024-10-14 16:56:15.499 - Thread: 1 -> GC Memory: 2430.425 / 2430.425 MB 2024-10-14 16:56:16.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:56:34.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:56:34.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:56:38.465 - Thread: 1 -> GUI Stats: Update 0.223753888888889, Draw 0.345861055555555 2024-10-14 16:56:45.515 - Thread: 1 -> GC Memory: 2411.796 / 2411.796 MB 2024-10-14 16:56:58.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:57:01.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:57:01.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:57:05.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:57:05.847 - Thread: 1 -> STATISTICS,13383.7166667,0,0,0,0,0,0,10.80397,63.60487,1,0,2413.639,22902.25,25030,-23902,15,21.97075,32.09834,0.01057193,36645,8.333212,0,16.66667,1.830869,2.674823,100,17593601946,2413.639,0,0,-1 2024-10-14 16:57:05.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:57:05.847 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16778,11928,0,0,143,14125,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:57:05.897 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:57:08.466 - Thread: 1 -> GUI Stats: Update 0.199884333333333, Draw 0.314368388888888 2024-10-14 16:57:09.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:57:09.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:57:13.298 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:57:15.516 - Thread: 1 -> GC Memory: 2416.501 / 2416.501 MB 2024-10-14 16:57:26.481 - Thread: 1 -> Autosave initiated 2024-10-14 16:57:26.481 - Thread: 1 -> Character state: True 2024-10-14 16:57:26.481 - Thread: 1 -> IsServer: True 2024-10-14 16:57:26.481 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 16:57:26.481 - Thread: 1 -> Autosave 2024-10-14 16:57:26.481 - Thread: 1 -> Saving world - START 2024-10-14 16:57:26.481 - Thread: 1 -> Making world state snapshot. 2024-10-14 16:57:26.481 - Thread: 1 -> Before snapshot.: GC Memory: 2,416 B 2024-10-14 16:57:26.494 - Thread: 1 -> After snapshot.: GC Memory: 2,415 B 2024-10-14 16:57:26.496 - Thread: 1 -> Directory cleanup: GC Memory: 2,416 B 2024-10-14 16:57:26.496 - Thread: 1 -> Saving world - END 2024-10-14 16:57:26.510 - Thread: 13 -> Session snapshot save - START 2024-10-14 16:57:26.510 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 16:57:26.613 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 16:57:26.639 - Thread: 13 -> Session snapshot save - END 2024-10-14 16:57:38.465 - Thread: 1 -> GUI Stats: Update 0.233875555555555, Draw 0.346361388888889 2024-10-14 16:57:45.532 - Thread: 1 -> GC Memory: 2427.756 / 2427.756 MB 2024-10-14 16:57:54.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:57:54.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:58:05.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:58:05.864 - Thread: 1 -> STATISTICS,13443.7333333,0,0,0,0,0,0,11.53775,67.9093,1,0,2431.499,22905.3,25030,-23902,15,22.75733,61.77018,0.01023308,36612,8.333225,0,16.66667,1.896419,5.147448,100,17574939546,2431.499,0,0,-1 2024-10-14 16:58:05.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:58:05.864 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16760,11910,0,0,125,14107,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:58:08.466 - Thread: 1 -> GUI Stats: Update 0.223816777777778, Draw 0.344004833333333 2024-10-14 16:58:13.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:58:15.549 - Thread: 1 -> GC Memory: 2412.751 / 2412.751 MB 2024-10-14 16:58:19.997 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:58:19.997 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:58:38.465 - Thread: 1 -> GUI Stats: Update 0.214499388888889, Draw 0.315480222222222 2024-10-14 16:58:45.566 - Thread: 1 -> GC Memory: 2411.922 / 2411.922 MB 2024-10-14 16:59:05.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 16:59:05.881 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,12.17596,52.57413,1,0,2413.633,22900.3,25030,-23902,15,20.3406,46.42668,0.009667872,36647,8.333228,0,16.66667,1.695029,3.868841,100,17558654190,2413.633,0,0,-1 2024-10-14 16:59:05.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 16:59:05.881 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1896,2196,112,849,16745,11894,0,0,125,14091,0,9762,15,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 16:59:08.466 - Thread: 1 -> GUI Stats: Update 0.195376722222222, Draw 0.305851388888888 2024-10-14 16:59:15.585 - Thread: 1 -> GC Memory: 2415.187 / 2415.187 MB 2024-10-14 16:59:15.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:59:22.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:59:22.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:59:25.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 16:59:29.430 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 16:59:29.430 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 16:59:38.466 - Thread: 1 -> GUI Stats: Update 0.209860166666667, Draw 0.339714833333333 2024-10-14 16:59:45.599 - Thread: 1 -> GC Memory: 2416.027 / 2416.027 MB 2024-10-14 16:59:58.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:59:58.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:59:58.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 16:59:58.738 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 16:59:58.741 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:00:05.497 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:00:05.497 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:00:05.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:00:05.898 - Thread: 1 -> STATISTICS,13563.7666667,0,0,0,0,0,0,11.90336,71.15295,1,0,2421.219,22900.47,25030,-23941,15,23.85415,57.03767,0.01091377,36662,8.333217,0,16.66667,1.987818,4.753073,100,17575308166,2421.219,0,0,-1 2024-10-14 17:00:05.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:00:05.898 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2196,112,849,16761,11910,0,0,125,14107,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:00:08.466 - Thread: 1 -> GUI Stats: Update 0.205537277777777, Draw 0.348554944444445 2024-10-14 17:00:10.032 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:00:15.600 - Thread: 1 -> GC Memory: 2428.488 / 2428.488 MB 2024-10-14 17:00:34.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:00:38.466 - Thread: 1 -> GUI Stats: Update 0.207182444444445, Draw 0.350866777777778 2024-10-14 17:00:41.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:00:41.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:00:45.615 - Thread: 1 -> GC Memory: 2437.31 / 2437.31 MB 2024-10-14 17:00:59.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:01:05.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:01:05.914 - Thread: 1 -> STATISTICS,13623.7833333,0,0,0,0,0,0,12.20523,59.04195,1,0,2441.816,22903.73,25075,-23942,15,24.26011,38.68761,0.01063507,36640,8.333215,0,16.66667,2.021647,3.223922,100,17593063792,2441.816,0,0,-1 2024-10-14 17:01:05.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:01:05.914 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2197,112,849,16778,11926,0,0,141,14124,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:01:08.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:01:08.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:01:08.466 - Thread: 1 -> GUI Stats: Update 0.207816, Draw 0.341555055555555 2024-10-14 17:01:12.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:01:15.616 - Thread: 1 -> GC Memory: 2440.96 / 2440.96 MB 2024-10-14 17:01:24.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:01:24.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:01:28.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:01:38.466 - Thread: 1 -> GUI Stats: Update 0.223921055555556, Draw 0.338828055555555 2024-10-14 17:01:43.081 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:01:43.081 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:01:45.633 - Thread: 1 -> GC Memory: 2452.059 / 2452.059 MB 2024-10-14 17:02:05.015 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:02:05.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:02:05.931 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,12.73301,62.1025,1,0,2414.424,22901.2,25075,-23942,15,24.07419,53.98576,0.009257094,36583,8.333232,0,16.66667,2.006158,4.498758,100,17593205920,2414.424,0,0,-1 2024-10-14 17:02:05.931 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:02:05.931 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2197,112,849,16778,11926,0,0,141,14124,0,9762,31,0,67,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:02:08.466 - Thread: 1 -> GUI Stats: Update 0.204054888888889, Draw 0.3221025 2024-10-14 17:02:09.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:02:09.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:02:13.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:02:15.649 - Thread: 1 -> GC Memory: 2411.79 / 2411.79 MB 2024-10-14 17:02:23.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:02:23.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:02:26.483 - Thread: 1 -> Autosave initiated 2024-10-14 17:02:26.483 - Thread: 1 -> Character state: True 2024-10-14 17:02:26.483 - Thread: 1 -> IsServer: True 2024-10-14 17:02:26.483 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:02:26.483 - Thread: 1 -> Autosave 2024-10-14 17:02:26.483 - Thread: 1 -> Saving world - START 2024-10-14 17:02:26.483 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:02:26.483 - Thread: 1 -> Before snapshot.: GC Memory: 2,419 B 2024-10-14 17:02:26.496 - Thread: 1 -> After snapshot.: GC Memory: 2,414 B 2024-10-14 17:02:26.498 - Thread: 1 -> Directory cleanup: GC Memory: 2,414 B 2024-10-14 17:02:26.498 - Thread: 1 -> Saving world - END 2024-10-14 17:02:26.512 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:02:26.512 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:02:26.622 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 17:02:26.648 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:02:38.466 - Thread: 1 -> GUI Stats: Update 0.210693555555555, Draw 0.354117222222223 2024-10-14 17:02:45.649 - Thread: 1 -> GC Memory: 2432.89 / 2432.89 MB 2024-10-14 17:03:05.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:03:05.948 - Thread: 1 -> STATISTICS,13743.8166667,0,0,0,0,0,0,12.40971,69.62701,1,0,2437.991,22905.43,25075,-23986,15,23.99744,60.55514,0.009346809,36584,8.333219,0,16.66667,1.999759,5.046192,100,17594048602,2437.991,0,0,-1 2024-10-14 17:03:05.948 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:03:05.948 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2198,112,849,16778,11926,0,0,141,14125,0,9762,31,0,67,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:03:07.599 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 17:03:08.466 - Thread: 1 -> GUI Stats: Update 0.190410722222222, Draw 0.329810833333333 2024-10-14 17:03:15.650 - Thread: 1 -> GC Memory: 2442.325 / 2442.325 MB 2024-10-14 17:03:38.466 - Thread: 1 -> GUI Stats: Update 0.204825, Draw 0.379215777777778 2024-10-14 17:03:45.666 - Thread: 1 -> GC Memory: 2454.006 / 2454.006 MB 2024-10-14 17:04:05.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:04:05.965 - Thread: 1 -> STATISTICS,13803.8333333,0,0,0,0,0,0,11.56605,72.92947,1,0,2414.261,22900.42,24952,-23863,14,25.10352,64.2951,0.01053282,36551,8.333197,0,16.66667,2.091925,5.357837,100,17560966694,2414.261,0,0,-1 2024-10-14 17:04:05.965 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:04:05.965 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2198,112,849,16747,11894,0,0,125,14093,0,9762,15,0,67,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:04:07.550 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 17:04:07.550 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:04:07.550 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:04:07.550 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:04:08.467 - Thread: 1 -> GUI Stats: Update 0.203992333333333, Draw 0.361781166666667 2024-10-14 17:04:15.683 - Thread: 1 -> GC Memory: 2415.03 / 2415.03 MB 2024-10-14 17:04:23.700 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 17:04:23.700 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:04:23.700 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:04:23.701 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:04:28.717 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:04:28.717 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:04:28.718 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:04:38.466 - Thread: 1 -> GUI Stats: Update 0.200767944444445, Draw 0.334521666666666 2024-10-14 17:04:45.700 - Thread: 1 -> GC Memory: 2413.202 / 2413.202 MB 2024-10-14 17:05:05.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:05:05.981 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,12.31982,54.03442,1,0,2411.474,22900.41,24952,-23863,14,21.22484,48.1257,0.009056458,36649,8.333192,0,16.66667,1.768707,4.010407,100,17560865266,2411.474,0,0,-1 2024-10-14 17:05:05.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:05:05.981 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2198,112,849,16747,11894,0,0,125,14093,0,9762,15,0,67,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:05:08.466 - Thread: 1 -> GUI Stats: Update 0.204803722222222, Draw 0.317752055555556 2024-10-14 17:05:10.050 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:05:15.716 - Thread: 1 -> GC Memory: 2415.385 / 2415.385 MB 2024-10-14 17:05:38.466 - Thread: 1 -> GUI Stats: Update 0.206309944444444, Draw 0.30067 2024-10-14 17:05:45.733 - Thread: 1 -> GC Memory: 2415.022 / 2415.022 MB 2024-10-14 17:06:05.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:06:05.999 - Thread: 1 -> STATISTICS,13923.8666667,0,0,0,0,0,0,11.9545,65.30664,1,0,2401.925,22900.49,24952,-23863,14,23.18882,35.32414,0.007828105,36641,8.33323,0,16.66667,1.932378,2.943642,100,17560562738,2401.925,0,0,-1 2024-10-14 17:06:05.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:06:05.999 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2198,112,849,16747,11894,0,0,125,14093,0,9762,15,0,67,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:06:08.467 - Thread: 1 -> GUI Stats: Update 0.203944611111111, Draw 0.314510888888888 2024-10-14 17:06:14.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:06:15.733 - Thread: 1 -> GC Memory: 2404.395 / 2404.395 MB 2024-10-14 17:06:20.215 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:06:20.215 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:06:30.131 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 17:06:31.107 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:06:31.107 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:06:31.108 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:06:32.041 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 17:06:32.041 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 17:06:32.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:06:32.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:06:32.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:06:32.614 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:06:32.616 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:06:38.407 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:06:38.407 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:06:38.843 - Thread: 1 -> GUI Stats: Update 0.448165833333335, Draw 0.316885888888888 2024-10-14 17:06:39.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:06:39.359 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:06:39.359 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:06:39.379 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:06:39.381 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:06:43.124 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:06:43.124 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:06:44.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:06:44.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:06:44.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:06:44.623 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:06:44.625 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:06:45.743 - Thread: 1 -> GC Memory: 2416.126 / 2416.126 MB 2024-10-14 17:07:06.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:07:06.391 - Thread: 1 -> STATISTICS,13983.8833333,0,0,0,0,0,0,15.62153,83.49414,1,0,2442.379,22908.27,24952,-23863,14,26.88764,60.04428,0.0105574,36625,8.333219,0,16.66667,2.240606,5.003621,100,17578467906,2442.379,0,0,-1 2024-10-14 17:07:06.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:07:06.391 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16764,11912,0,0,127,14111,0,9762,31,0,67,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:07:08.844 - Thread: 1 -> GUI Stats: Update 0.290428888888889, Draw 0.648718166666666 2024-10-14 17:07:15.743 - Thread: 1 -> GC Memory: 2457.069 / 2457.069 MB 2024-10-14 17:07:20.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:07:20.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:07:26.493 - Thread: 1 -> Autosave initiated 2024-10-14 17:07:26.493 - Thread: 1 -> Character state: True 2024-10-14 17:07:26.493 - Thread: 1 -> IsServer: True 2024-10-14 17:07:26.493 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:07:26.493 - Thread: 1 -> Autosave 2024-10-14 17:07:26.493 - Thread: 1 -> Saving world - START 2024-10-14 17:07:26.493 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:07:26.493 - Thread: 1 -> Before snapshot.: GC Memory: 2,463 B 2024-10-14 17:07:26.502 - Thread: 1 -> After snapshot.: GC Memory: 2,468 B 2024-10-14 17:07:26.504 - Thread: 1 -> Directory cleanup: GC Memory: 2,468 B 2024-10-14 17:07:26.504 - Thread: 1 -> Saving world - END 2024-10-14 17:07:26.518 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:07:26.518 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:07:26.627 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 17:07:26.655 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:07:32.725 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:07:38.843 - Thread: 1 -> GUI Stats: Update 0.227072666666667, Draw 0.508405388888889 2024-10-14 17:07:41.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:07:41.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:07:45.760 - Thread: 1 -> GC Memory: 2399.773 / 2399.773 MB 2024-10-14 17:07:53.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:07:55.525 - Thread: 1 -> Invalid queue index in the remove item message! 2024-10-14 17:08:06.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:08:06.408 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,11.15218,70.01726,1,0,2414.799,22907.87,24967,-23864,14,24.22182,54.65543,0.01180982,36618,8.333228,0,16.66667,2.01846,4.554562,100,17593026850,2414.799,0,0,-1 2024-10-14 17:08:06.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:08:06.408 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16778,11926,0,0,141,14125,0,9762,31,0,67,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:08:08.843 - Thread: 1 -> GUI Stats: Update 0.221027388888889, Draw 0.331670333333334 2024-10-14 17:08:08.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:08:08.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:08:14.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:08:15.776 - Thread: 1 -> GC Memory: 2418.208 / 2418.208 MB 2024-10-14 17:08:27.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:08:27.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:08:38.843 - Thread: 1 -> GUI Stats: Update 0.232545666666666, Draw 0.335547444444445 2024-10-14 17:08:45.793 - Thread: 1 -> GC Memory: 2429.914 / 2429.914 MB 2024-10-14 17:09:06.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:09:06.425 - Thread: 1 -> STATISTICS,14103.9166667,0,0,0,0,0,0,11.78337,56.4108,1,0,2437.031,22902.83,24967,-23864,14,20.09748,38.61903,0.01187365,36629,8.333226,0,16.66667,1.674768,3.218211,100,17559918362,2437.031,0,0,-1 2024-10-14 17:09:06.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:09:06.425 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16746,11894,0,0,125,14092,0,9762,15,0,68,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:09:08.844 - Thread: 1 -> GUI Stats: Update 0.187021777777778, Draw 0.302123166666667 2024-10-14 17:09:12.709 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P27_TradeRunnerWreck' at 'EarthLike' 2024-10-14 17:09:12.709 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 17:09:15.810 - Thread: 1 -> GC Memory: 2440.799 / 2440.799 MB 2024-10-14 17:09:25.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:09:30.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:09:30.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:09:34.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:09:38.845 - Thread: 1 -> GUI Stats: Update 0.205632, Draw 0.331892666666666 2024-10-14 17:09:45.810 - Thread: 1 -> GC Memory: 2409.315 / 2409.315 MB 2024-10-14 17:10:06.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:10:06.442 - Thread: 1 -> STATISTICS,14163.9333333,0,0,0,0,0,0,10.2338,69.04666,1,0,2413.363,22903.46,24967,-23864,14,22.66154,33.45504,0.01216208,36510,8.333254,0,16.66667,1.888444,2.787894,100,17595428584,2413.363,0,0,-1 2024-10-14 17:10:06.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:10:06.442 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16780,11926,0,0,141,14125,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:10:08.843 - Thread: 1 -> GUI Stats: Update 0.137614888888889, Draw 0.341007222222222 2024-10-14 17:10:10.060 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:10:15.826 - Thread: 1 -> GC Memory: 2415.559 / 2415.559 MB 2024-10-14 17:10:38.843 - Thread: 1 -> GUI Stats: Update 0.0559675000000002, Draw 0.329712777777778 2024-10-14 17:10:45.843 - Thread: 1 -> GC Memory: 2426.612 / 2426.612 MB 2024-10-14 17:11:06.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:11:06.458 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,11.4697,66.99815,1,0,2430.548,22903.77,24967,-23864,14,23.19196,34.90953,0.01105751,36614,8.333228,0,16.66667,1.932639,2.909091,100,17597502184,2430.548,0,0,-1 2024-10-14 17:11:06.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:11:06.458 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16782,11928,0,0,143,14127,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:11:08.844 - Thread: 1 -> GUI Stats: Update 0.102483277777778, Draw 0.330454055555556 2024-10-14 17:11:15.860 - Thread: 1 -> GC Memory: 2433.331 / 2433.331 MB 2024-10-14 17:11:18.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:11:18.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:11:38.843 - Thread: 1 -> GUI Stats: Update 0.200477944444445, Draw 0.291226722222222 2024-10-14 17:11:45.876 - Thread: 1 -> GC Memory: 2397.747 / 2397.747 MB 2024-10-14 17:12:06.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:12:06.475 - Thread: 1 -> STATISTICS,14283.9666667,0,0,0,0,0,0,10.80553,47.47035,1,0,2400.153,22903.66,24967,-23864,14,19.50703,25.29079,0.01006077,36617,8.333226,0,16.66667,1.625565,2.107539,100,17564329032,2400.153,0,0,-1 2024-10-14 17:12:06.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:12:06.475 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16750,11896,0,0,127,14095,0,9762,15,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:12:08.844 - Thread: 1 -> GUI Stats: Update 0.1841445, Draw 0.2773805 2024-10-14 17:12:15.877 - Thread: 1 -> GC Memory: 2397.502 / 2397.502 MB 2024-10-14 17:12:26.494 - Thread: 1 -> Autosave initiated 2024-10-14 17:12:26.494 - Thread: 1 -> Character state: True 2024-10-14 17:12:26.494 - Thread: 1 -> IsServer: True 2024-10-14 17:12:26.494 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:12:26.494 - Thread: 1 -> Autosave 2024-10-14 17:12:26.494 - Thread: 1 -> Saving world - START 2024-10-14 17:12:26.494 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:12:26.494 - Thread: 1 -> Before snapshot.: GC Memory: 2,402 B 2024-10-14 17:12:26.505 - Thread: 1 -> After snapshot.: GC Memory: 2,401 B 2024-10-14 17:12:26.507 - Thread: 1 -> Directory cleanup: GC Memory: 2,402 B 2024-10-14 17:12:26.507 - Thread: 1 -> Saving world - END 2024-10-14 17:12:26.520 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:12:26.520 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:12:26.624 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - Rover from Pod 08\.new\Sandbox_config.sbc 2024-10-14 17:12:26.649 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:12:38.844 - Thread: 1 -> GUI Stats: Update 0.189259722222222, Draw 0.281320888888889 2024-10-14 17:12:45.893 - Thread: 1 -> GC Memory: 2413.95 / 2413.95 MB 2024-10-14 17:12:48.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:13:06.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:13:06.492 - Thread: 1 -> STATISTICS,14343.9833333,0,0,0,0,0,0,11.95027,67.1469,1,0,2421.463,22908.8,24967,-23864,14,22.73991,57.63877,0.01036726,36672,8.333212,0,16.66667,1.894965,4.803161,100,17595751716,2421.463,0,0,-1 2024-10-14 17:13:06.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:13:06.492 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16780,11926,0,0,141,14125,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:13:08.844 - Thread: 1 -> GUI Stats: Update 0.194723222222223, Draw 0.326558611111111 2024-10-14 17:13:13.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:13:13.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:13:15.893 - Thread: 1 -> GC Memory: 2398.829 / 2398.829 MB 2024-10-14 17:13:25.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:13:38.844 - Thread: 1 -> GUI Stats: Update 0.217094777777778, Draw 0.334280944444444 2024-10-14 17:13:40.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:13:40.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:13:45.910 - Thread: 1 -> GC Memory: 2399.333 / 2399.333 MB 2024-10-14 17:13:53.026 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:14:06.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:14:06.514 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,12.01591,70.4317,1,0,2405.293,22908.27,24967,-23864,14,23.92273,49.79272,0.01023705,36607,8.333217,0,16.66667,1.993533,4.149335,100,17595751716,2405.293,0,0,-1 2024-10-14 17:14:06.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:14:06.514 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16780,11926,0,0,141,14125,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:14:08.844 - Thread: 1 -> GUI Stats: Update 0.274137555555556, Draw 0.3386355 2024-10-14 17:14:13.793 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:14:13.793 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:14:15.911 - Thread: 1 -> GC Memory: 2400.856 / 2400.856 MB 2024-10-14 17:14:17.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:14:36.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:14:36.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:14:38.844 - Thread: 1 -> GUI Stats: Update 0.238428388888889, Draw 0.329376722222222 2024-10-14 17:14:45.926 - Thread: 1 -> GC Memory: 2403.492 / 2403.492 MB 2024-10-14 17:14:53.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:15:05.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:15:05.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:15:06.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:15:06.526 - Thread: 1 -> STATISTICS,14464.0166667,0,0,0,0,0,0,11.2053,66.58242,1,0,2405.364,22907.98,24967,-23864,14,24.22573,50.5182,0.009273116,36682,8.33321,0,16.66667,2.01878,4.209787,100,17595751716,2405.364,0,0,-1 2024-10-14 17:15:06.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:15:06.526 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2198,112,849,16780,11926,0,0,141,14125,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:15:08.844 - Thread: 1 -> GUI Stats: Update 0.210982777777777, Draw 0.320515777777778 2024-10-14 17:15:10.060 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:15:15.927 - Thread: 1 -> GC Memory: 2403.321 / 2403.321 MB 2024-10-14 17:15:22.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:15:38.845 - Thread: 1 -> GUI Stats: Update 0.214520166666666, Draw 0.333516555555555 2024-10-14 17:15:45.944 - Thread: 1 -> GC Memory: 2399.223 / 2399.223 MB 2024-10-14 17:15:55.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:15:55.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:16:06.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:16:06.543 - Thread: 1 -> STATISTICS,14524.0333333,0,0,0,0,0,0,11.93009,64.02492,1,0,2404.555,22903.75,24967,-23878,14,23.07361,24.53268,0.01007066,36665,8.333261,0,16.66667,1.922784,2.044372,100,17582066076,2404.555,0,0,-1 2024-10-14 17:16:06.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:16:06.543 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2198,112,849,16767,11912,0,0,127,14111,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:16:08.844 - Thread: 1 -> GUI Stats: Update 0.215854166666667, Draw 0.326611944444445 2024-10-14 17:16:15.944 - Thread: 1 -> GC Memory: 2401.63 / 2401.63 MB 2024-10-14 17:16:38.826 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 17:16:39.249 - Thread: 1 -> GUI Stats: Update 0.425714277777778, Draw 0.294960166666667 2024-10-14 17:16:39.914 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:16:39.914 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:16:39.914 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:16:40.314 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 17:16:45.949 - Thread: 1 -> GC Memory: 2404.487 / 2404.487 MB 2024-10-14 17:16:51.497 - Thread: 1 -> Saving world - START 2024-10-14 17:16:51.497 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:16:51.497 - Thread: 1 -> Before snapshot.: GC Memory: 2,404 B 2024-10-14 17:16:51.510 - Thread: 1 -> After snapshot.: GC Memory: 2,405 B 2024-10-14 17:16:51.512 - Thread: 1 -> Directory cleanup: GC Memory: 2,405 B 2024-10-14 17:16:51.512 - Thread: 1 -> Saving world - END 2024-10-14 17:16:51.526 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:16:51.526 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:16:51.633 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - StarterBase 01\.new\Sandbox_config.sbc 2024-10-14 17:16:51.656 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:16:51.731 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 17:16:51.731 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 17:16:53.364 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 17:17:06.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:17:06.964 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,9.84722,66.21819,1,0,2411.142,22907.48,24967,-23878,14,22.15595,61.31056,0.01043526,36657,8.333223,0,16.66667,1.846305,5.109146,100,17579206228,2411.142,0,0,-1 2024-10-14 17:17:06.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:17:06.964 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2197,112,849,16764,11910,0,0,125,14108,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:17:07.115 - Thread: 1 -> Saving world - START 2024-10-14 17:17:07.115 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:17:07.115 - Thread: 1 -> Before snapshot.: GC Memory: 2,411 B 2024-10-14 17:17:07.126 - Thread: 1 -> After snapshot.: GC Memory: 2,412 B 2024-10-14 17:17:07.128 - Thread: 1 -> Directory cleanup: GC Memory: 2,412 B 2024-10-14 17:17:07.128 - Thread: 1 -> Saving world - END 2024-10-14 17:17:07.143 - Thread: 16 -> Session snapshot save - START 2024-10-14 17:17:07.143 - Thread: 16 -> Checking file access for files in target dir. 2024-10-14 17:17:07.259 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre\.new\Sandbox_config.sbc 2024-10-14 17:17:07.282 - Thread: 16 -> Session snapshot save - END 2024-10-14 17:17:07.347 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 17:17:07.347 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 17:17:09.249 - Thread: 1 -> GUI Stats: Update 0.244120833333333, Draw 0.167790333333333 2024-10-14 17:17:09.480 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 17:17:11.714 - Thread: 1 -> Saving world - START 2024-10-14 17:17:11.714 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:17:11.714 - Thread: 1 -> Before snapshot.: GC Memory: 2,419 B 2024-10-14 17:17:11.731 - Thread: 1 -> After snapshot.: GC Memory: 2,418 B 2024-10-14 17:17:11.734 - Thread: 1 -> Directory cleanup: GC Memory: 2,418 B 2024-10-14 17:17:11.734 - Thread: 1 -> Saving world - END 2024-10-14 17:17:11.748 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:17:11.748 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:17:11.933 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 01\.new\Sandbox_config.sbc 2024-10-14 17:17:11.947 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 17:17:11.947 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 17:17:11.956 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:17:12.997 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 17:17:12.997 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 17:17:15.966 - Thread: 1 -> GC Memory: 2404.49 / 2404.49 MB 2024-10-14 17:17:26.498 - Thread: 1 -> Autosave initiated 2024-10-14 17:17:26.499 - Thread: 1 -> Character state: True 2024-10-14 17:17:26.499 - Thread: 1 -> IsServer: True 2024-10-14 17:17:26.499 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:17:26.499 - Thread: 1 -> Autosave 2024-10-14 17:17:26.499 - Thread: 1 -> Saving world - START 2024-10-14 17:17:26.499 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:17:26.499 - Thread: 1 -> Before snapshot.: GC Memory: 2,411 B 2024-10-14 17:17:26.513 - Thread: 1 -> After snapshot.: GC Memory: 2,409 B 2024-10-14 17:17:26.515 - Thread: 1 -> Directory cleanup: GC Memory: 2,409 B 2024-10-14 17:17:26.515 - Thread: 1 -> Saving world - END 2024-10-14 17:17:26.529 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:17:26.529 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:17:26.647 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 01\.new\Sandbox_config.sbc 2024-10-14 17:17:26.668 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:17:39.249 - Thread: 1 -> GUI Stats: Update 0.220900611111111, Draw 0.301112611111112 2024-10-14 17:17:43.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:17:43.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:17:43.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:17:43.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:17:43.731 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:17:45.982 - Thread: 1 -> GC Memory: 2425.372 / 2425.372 MB 2024-10-14 17:18:06.497 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:18:06.497 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:18:06.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:18:06.982 - Thread: 1 -> STATISTICS,14644.0666667,0,0,0,0,0,0,11.07378,68.34007,1,0,2425.535,22908.74,24967,-23878,14,25.17577,57.95611,0.01220176,36670,8.333235,0,16.66667,2.097956,4.829618,100,17579616596,2425.535,0,0,-1 2024-10-14 17:18:06.982 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:18:06.982 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2198,112,849,16765,11910,0,0,125,14109,0,9762,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:18:09.249 - Thread: 1 -> GUI Stats: Update 0.213056222222222, Draw 0.338111944444445 2024-10-14 17:18:10.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:18:15.982 - Thread: 1 -> GC Memory: 2433.077 / 2433.077 MB 2024-10-14 17:18:32.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:18:32.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:18:32.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:18:32.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:18:32.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:18:32.682 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:18:32.684 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:18:39.249 - Thread: 1 -> GUI Stats: Update 0.2150865, Draw 0.342411333333332 2024-10-14 17:18:45.999 - Thread: 1 -> GC Memory: 2441.754 / 2441.754 MB 2024-10-14 17:18:56.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:18:56.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:18:57.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:18:57.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:18:57.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:18:57.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:18:57.867 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:19:06.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:19:06.997 - Thread: 1 -> STATISTICS,14704.0833333,0,0,0,0,0,0,11.40804,61.73375,1,0,2403.843,22916.56,24967,-23878,14,22.64912,25.91864,0.01159523,36670,8.333194,0,16.66667,1.887395,2.15985,100,17609852852,2403.843,0,0,-1 2024-10-14 17:19:06.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:19:06.997 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16794,11939,0,0,143,14138,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:19:09.249 - Thread: 1 -> GUI Stats: Update 0.281005444444445, Draw 0.370699666666667 2024-10-14 17:19:12.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:19:12.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:19:13.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:19:15.999 - Thread: 1 -> GC Memory: 2411.172 / 2411.172 MB 2024-10-14 17:19:26.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:19:26.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:19:39.249 - Thread: 1 -> GUI Stats: Update 0.215377166666666, Draw 0.317659277777777 2024-10-14 17:19:45.999 - Thread: 1 -> GC Memory: 2410.484 / 2410.484 MB 2024-10-14 17:20:07.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:20:07.014 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,10.81101,55.73336,1,0,2417.142,22918.12,25089,-24000,15,21.59116,60.16618,0.01152003,36663,8.333237,0,16.66667,1.799242,5.01379,100,17574615140,2417.142,0,0,-1 2024-10-14 17:20:07.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:20:07.014 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16760,11905,0,0,125,14104,0,9773,15,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:20:09.249 - Thread: 1 -> GUI Stats: Update 0.189070611111111, Draw 0.303879166666667 2024-10-14 17:20:10.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:20:15.999 - Thread: 1 -> GC Memory: 2416.063 / 2416.063 MB 2024-10-14 17:20:39.250 - Thread: 1 -> GUI Stats: Update 0.186610055555555, Draw 0.300857444444445 2024-10-14 17:20:46.016 - Thread: 1 -> GC Memory: 2417.456 / 2417.456 MB 2024-10-14 17:21:07.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:21:07.031 - Thread: 1 -> STATISTICS,14824.1166667,0,0,0,0,0,0,11.91978,68.25539,1,0,2405.888,22919.15,25089,-24000,15,23.55872,38.62519,0.01076429,36656,8.333188,0,16.66667,1.963193,3.21871,100,17606965212,2405.888,0,0,-1 2024-10-14 17:21:07.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:21:07.031 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2199,112,849,16791,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:21:08.032 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:21:09.249 - Thread: 1 -> GUI Stats: Update 0.192185666666667, Draw 0.3009305 2024-10-14 17:21:16.017 - Thread: 1 -> GC Memory: 2404.275 / 2404.275 MB 2024-10-14 17:21:39.249 - Thread: 1 -> GUI Stats: Update 0.190695777777778, Draw 0.3406415 2024-10-14 17:21:46.033 - Thread: 1 -> GC Memory: 2404.86 / 2404.86 MB 2024-10-14 17:22:07.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:22:07.049 - Thread: 1 -> STATISTICS,14884.1333333,0,0,0,0,0,0,9.972509,60.24981,1,0,2404.906,22915.24,25089,-24000,15,22.17,33.70222,0.01065417,36645,8.333235,0,16.66667,1.847479,2.808485,100,17607888432,2404.906,0,0,-1 2024-10-14 17:22:07.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:22:07.049 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16792,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:22:09.249 - Thread: 1 -> GUI Stats: Update 0.054899, Draw 0.321804888888889 2024-10-14 17:22:16.033 - Thread: 1 -> GC Memory: 2401.226 / 2401.226 MB 2024-10-14 17:22:26.499 - Thread: 1 -> Autosave initiated 2024-10-14 17:22:26.499 - Thread: 1 -> Character state: True 2024-10-14 17:22:26.499 - Thread: 1 -> IsServer: True 2024-10-14 17:22:26.499 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:22:26.499 - Thread: 1 -> Autosave 2024-10-14 17:22:26.499 - Thread: 1 -> Saving world - START 2024-10-14 17:22:26.499 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:22:26.499 - Thread: 1 -> Before snapshot.: GC Memory: 2,403 B 2024-10-14 17:22:26.512 - Thread: 1 -> After snapshot.: GC Memory: 2,403 B 2024-10-14 17:22:26.514 - Thread: 1 -> Directory cleanup: GC Memory: 2,404 B 2024-10-14 17:22:26.514 - Thread: 1 -> Saving world - END 2024-10-14 17:22:26.528 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:22:26.528 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:22:26.632 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 01\.new\Sandbox_config.sbc 2024-10-14 17:22:26.657 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:22:39.250 - Thread: 1 -> GUI Stats: Update 0.0562902222222222, Draw 0.327873666666666 2024-10-14 17:22:46.050 - Thread: 1 -> GC Memory: 2416.705 / 2416.705 MB 2024-10-14 17:23:07.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:23:07.065 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,9.828412,63.18724,1,0,2403.136,22915.13,25089,-24000,15,21.61774,33.65065,0.01130284,36554,8.333243,0,16.66667,1.801459,2.804191,100,17609962032,2403.136,0,0,-1 2024-10-14 17:23:07.065 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:23:07.065 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16794,11939,0,0,143,14138,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:23:09.250 - Thread: 1 -> GUI Stats: Update 0.0529760555555556, Draw 0.323855833333334 2024-10-14 17:23:16.066 - Thread: 1 -> GC Memory: 2398.544 / 2398.544 MB 2024-10-14 17:23:39.249 - Thread: 1 -> GUI Stats: Update 0.0538457222222222, Draw 0.323305333333334 2024-10-14 17:23:46.067 - Thread: 1 -> GC Memory: 2400.078 / 2400.078 MB 2024-10-14 17:24:07.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:24:07.081 - Thread: 1 -> STATISTICS,15004.1666667,0,0,0,0,0,0,10.54634,65.35926,1,0,2400.136,22915.1,25089,-24000,15,24.27219,34.96992,0.009755293,36169,8.333248,0,16.66667,2.022662,2.91413,100,17607888432,2400.136,0,0,-1 2024-10-14 17:24:07.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:24:07.081 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16792,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:24:09.250 - Thread: 1 -> GUI Stats: Update 0.0563851666666667, Draw 0.3269405 2024-10-14 17:24:16.083 - Thread: 1 -> GC Memory: 2402.004 / 2402.004 MB 2024-10-14 17:24:39.250 - Thread: 1 -> GUI Stats: Update 0.0568968333333333, Draw 0.328445944444445 2024-10-14 17:24:46.083 - Thread: 1 -> GC Memory: 2404.87 / 2404.87 MB 2024-10-14 17:25:07.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:25:07.098 - Thread: 1 -> STATISTICS,15064.1833333,0,0,0,0,0,0,11.14083,65.85756,1,0,2403.215,22915.18,25089,-24000,15,22.56181,33.84376,0.01041763,36314,8.333213,0,16.66667,1.880124,2.820272,100,17609665680,2403.215,0,0,-1 2024-10-14 17:25:07.098 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:25:07.098 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16793,11939,0,0,143,14138,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:25:09.250 - Thread: 1 -> GUI Stats: Update 0.0547693888888889, Draw 0.329295777777778 2024-10-14 17:25:10.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:25:16.099 - Thread: 1 -> GC Memory: 2399.863 / 2399.863 MB 2024-10-14 17:25:39.252 - Thread: 1 -> GUI Stats: Update 0.0563592777777778, Draw 0.326320111111111 2024-10-14 17:25:46.116 - Thread: 1 -> GC Memory: 2401.696 / 2401.696 MB 2024-10-14 17:26:07.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:26:07.115 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,10.6798,63.22089,1,0,2401.004,22915.16,25089,-24000,15,22.17076,34.01644,0.009481803,36289,8.333217,0,16.66667,1.847537,2.834664,100,17607592080,2401.004,0,0,-1 2024-10-14 17:26:07.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:26:07.115 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16791,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:26:09.250 - Thread: 1 -> GUI Stats: Update 0.0585287777777779, Draw 0.337075222222222 2024-10-14 17:26:16.117 - Thread: 1 -> GC Memory: 2403.396 / 2403.396 MB 2024-10-14 17:26:39.250 - Thread: 1 -> GUI Stats: Update 0.0574002777777779, Draw 0.330551555555556 2024-10-14 17:26:45.332 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P8_ShippingPlatform' at 'EarthLike' 2024-10-14 17:26:45.332 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 17:26:46.133 - Thread: 1 -> GC Memory: 2398.59 / 2398.59 MB 2024-10-14 17:27:07.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:27:07.132 - Thread: 1 -> STATISTICS,15184.2166667,0,0,0,0,0,0,10.90648,69.74339,1,0,2399.104,22915.26,25089,-24000,15,24.45605,35.44382,0.01041433,36490,8.33322,0,16.66667,2.037976,2.953611,100,17607592080,2399.104,0,0,-1 2024-10-14 17:27:07.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:27:07.132 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16791,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:27:09.250 - Thread: 1 -> GUI Stats: Update 0.0612140000000001, Draw 0.337503611111111 2024-10-14 17:27:16.133 - Thread: 1 -> GC Memory: 2400.368 / 2400.368 MB 2024-10-14 17:27:26.500 - Thread: 1 -> Autosave initiated 2024-10-14 17:27:26.500 - Thread: 1 -> Character state: True 2024-10-14 17:27:26.500 - Thread: 1 -> IsServer: True 2024-10-14 17:27:26.500 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:27:26.500 - Thread: 1 -> Autosave 2024-10-14 17:27:26.500 - Thread: 1 -> Saving world - START 2024-10-14 17:27:26.500 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:27:26.500 - Thread: 1 -> Before snapshot.: GC Memory: 2,403 B 2024-10-14 17:27:26.513 - Thread: 1 -> After snapshot.: GC Memory: 2,402 B 2024-10-14 17:27:26.515 - Thread: 1 -> Directory cleanup: GC Memory: 2,402 B 2024-10-14 17:27:26.515 - Thread: 1 -> Saving world - END 2024-10-14 17:27:26.528 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:27:26.528 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:27:26.632 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 01\.new\Sandbox_config.sbc 2024-10-14 17:27:26.656 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:27:39.250 - Thread: 1 -> GUI Stats: Update 0.0631256111111111, Draw 0.340283833333333 2024-10-14 17:27:46.150 - Thread: 1 -> GC Memory: 2416.527 / 2416.527 MB 2024-10-14 17:28:03.882 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 17:28:03.882 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 17:28:07.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:28:07.149 - Thread: 1 -> STATISTICS,15244.2333333,0,0,0,0,0,0,11.26793,64.77842,1,0,2427.965,22919.54,25089,-24000,15,24.07975,34.57088,0.009865548,36574,8.333233,0,16.66667,2.006621,2.880872,100,17607157230,2427.965,0,0,-1 2024-10-14 17:28:07.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:28:07.149 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2199,112,849,16791,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:28:09.250 - Thread: 1 -> GUI Stats: Update 0.0647242777777778, Draw 0.344797666666667 2024-10-14 17:28:13.882 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 17:28:13.883 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 17:28:16.150 - Thread: 1 -> GC Memory: 2426.3 / 2426.3 MB 2024-10-14 17:28:23.883 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 17:28:23.883 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 17:28:33.883 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 17:28:33.883 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 17:28:33.883 - Thread: 1 -> Next activation in 00:52:39.6664138 2024-10-14 17:28:39.250 - Thread: 1 -> GUI Stats: Update 0.0925474444444445, Draw 0.336495111111111 2024-10-14 17:28:44.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:28:44.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:28:46.167 - Thread: 1 -> GC Memory: 2438.489 / 2438.489 MB 2024-10-14 17:29:07.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:29:07.166 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,10.42225,62.58175,1,0,2401.642,22918.42,25089,-24000,15,22.30101,59.2302,0.009024479,36651,8.333166,0,16.66667,1.85838,4.935751,100,17589203982,2401.642,0,0,-1 2024-10-14 17:29:07.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:29:07.166 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1897,2197,112,849,16774,11921,0,0,125,14119,0,9773,31,0,69,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:29:09.250 - Thread: 1 -> GUI Stats: Update 0.1878785, Draw 0.313868166666666 2024-10-14 17:29:16.167 - Thread: 1 -> GC Memory: 2402.731 / 2402.731 MB 2024-10-14 17:29:19.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:29:26.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:29:26.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:29:34.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:29:34.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:29:34.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:29:34.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:29:34.971 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:29:39.250 - Thread: 1 -> GUI Stats: Update 0.197679222222223, Draw 0.319064888888889 2024-10-14 17:29:42.699 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:29:42.699 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:29:46.184 - Thread: 1 -> GC Memory: 2416.76 / 2416.76 MB 2024-10-14 17:30:07.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:30:07.182 - Thread: 1 -> STATISTICS,15364.2666667,0,0,0,0,0,0,11.73964,54.07387,1,0,2420.921,22916.39,25144,-24001,15,23.09861,56.99649,0.009385804,36635,8.33322,0,16.66667,1.924858,4.749643,100,17574727706,2420.921,0,0,-1 2024-10-14 17:30:07.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:30:07.182 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16760,11905,0,0,125,14104,0,9773,15,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:30:09.250 - Thread: 1 -> GUI Stats: Update 0.197476, Draw 0.348903499999999 2024-10-14 17:30:10.067 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:30:16.184 - Thread: 1 -> GC Memory: 2427.832 / 2427.832 MB 2024-10-14 17:30:39.251 - Thread: 1 -> GUI Stats: Update 0.197082166666667, Draw 0.332686444444444 2024-10-14 17:30:46.200 - Thread: 1 -> GC Memory: 2426.714 / 2426.714 MB 2024-10-14 17:30:48.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:31:07.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:31:07.199 - Thread: 1 -> STATISTICS,15424.2833333,0,0,0,0,0,0,11.4182,59.61373,1,0,2400.609,22920.88,25144,-24055,15,23.36414,35.2571,0.01159337,36645,8.3332,0,16.66667,1.946981,2.938045,100,17608449426,2400.609,0,0,-1 2024-10-14 17:31:07.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:31:07.199 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16792,11937,0,0,141,14136,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:31:09.252 - Thread: 1 -> GUI Stats: Update 0.199450722222223, Draw 0.294309166666667 2024-10-14 17:31:16.217 - Thread: 1 -> GC Memory: 2401.192 / 2401.192 MB 2024-10-14 17:31:18.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:31:18.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:31:39.251 - Thread: 1 -> GUI Stats: Update 0.195235333333333, Draw 0.312140944444445 2024-10-14 17:31:46.234 - Thread: 1 -> GC Memory: 2408.608 / 2408.608 MB 2024-10-14 17:31:51.632 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:31:51.632 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:31:51.632 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:31:51.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:31:51.669 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:32:02.682 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:32:02.682 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:32:07.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:32:07.216 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,12.37601,67.25425,1,0,2416.719,22919.78,25144,-24055,15,23.79344,40.66274,0.009094988,36651,8.33322,0,16.66667,1.982759,3.388516,100,17591423338,2416.719,0,0,-1 2024-10-14 17:32:07.216 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:32:07.216 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16776,11921,0,0,125,14120,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:32:09.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:32:09.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:32:09.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:32:09.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:32:09.188 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:32:09.251 - Thread: 1 -> GUI Stats: Update 0.201629833333333, Draw 0.340165888888889 2024-10-14 17:32:16.250 - Thread: 1 -> GC Memory: 2421.304 / 2421.304 MB 2024-10-14 17:32:26.501 - Thread: 1 -> Autosave initiated 2024-10-14 17:32:26.501 - Thread: 1 -> Character state: True 2024-10-14 17:32:26.501 - Thread: 1 -> IsServer: True 2024-10-14 17:32:26.501 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:32:26.501 - Thread: 1 -> Autosave 2024-10-14 17:32:26.501 - Thread: 1 -> Saving world - START 2024-10-14 17:32:26.501 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:32:26.501 - Thread: 1 -> Before snapshot.: GC Memory: 2,426 B 2024-10-14 17:32:26.512 - Thread: 1 -> After snapshot.: GC Memory: 2,426 B 2024-10-14 17:32:26.515 - Thread: 1 -> Directory cleanup: GC Memory: 2,426 B 2024-10-14 17:32:26.515 - Thread: 1 -> Saving world - END 2024-10-14 17:32:26.528 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:32:26.528 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:32:26.633 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 01\.new\Sandbox_config.sbc 2024-10-14 17:32:26.654 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:32:39.251 - Thread: 1 -> GUI Stats: Update 0.252442166666666, Draw 0.346174055555555 2024-10-14 17:32:46.268 - Thread: 1 -> GC Memory: 2404.302 / 2404.302 MB 2024-10-14 17:32:51.832 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:32:51.833 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:33:07.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:33:07.233 - Thread: 1 -> STATISTICS,15544.3166667,0,0,0,0,0,0,12.81663,70.54842,1,0,2401.33,22915.21,25144,-24055,15,24.62689,54.04636,0.008733333,36663,8.333241,0,16.66667,2.052218,4.503814,100,17591423338,2401.33,0,0,-1 2024-10-14 17:33:07.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:33:07.233 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1897,2199,112,849,16776,11921,0,0,125,14120,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:33:09.251 - Thread: 1 -> GUI Stats: Update 0.221709277777778, Draw 0.357873666666667 2024-10-14 17:33:16.285 - Thread: 1 -> GC Memory: 2405.119 / 2405.119 MB 2024-10-14 17:33:39.251 - Thread: 1 -> GUI Stats: Update 0.197635888888889, Draw 0.315351222222223 2024-10-14 17:33:46.300 - Thread: 1 -> GC Memory: 2405.872 / 2405.872 MB 2024-10-14 17:34:01.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:34:01.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:34:01.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:34:01.250 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:34:01.252 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:34:07.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:34:07.250 - Thread: 1 -> STATISTICS,15604.3333333,0,0,0,0,0,0,12.42376,67.83064,1,0,2410.65,22916.64,25156,-24067,15,24.48322,48.42709,0.009213262,36625,8.33321,0,16.66667,2.040238,4.035531,100,17592520934,2410.65,0,0,-1 2024-10-14 17:34:07.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:34:07.250 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,864,91,1897,2199,112,849,16777,11921,0,0,125,14120,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:34:09.251 - Thread: 1 -> GUI Stats: Update 0.216544, Draw 0.334825666666667 2024-10-14 17:34:09.899 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:34:09.899 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:34:15.249 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 17:34:16.210 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:34:16.210 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:34:16.210 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:34:16.311 - Thread: 1 -> GC Memory: 2412.148 / 2412.148 MB 2024-10-14 17:34:16.626 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 17:34:16.626 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 17:34:19.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:34:39.360 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:34:39.360 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:34:39.662 - Thread: 1 -> GUI Stats: Update 0.468213444444444, Draw 0.324388388888889 2024-10-14 17:34:46.312 - Thread: 1 -> GC Memory: 2404.187 / 2404.187 MB 2024-10-14 17:35:07.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:35:07.676 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,11.02706,59.63947,1,0,2406.676,22917.43,25044,-23946,14,21.91795,23.39681,0.009658943,36603,8.333223,0,16.66667,1.826472,1.949709,100,17592508966,2406.676,0,0,-1 2024-10-14 17:35:07.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:35:07.676 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,864,91,1897,2199,112,849,16777,11921,0,0,125,14120,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:35:09.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:35:09.662 - Thread: 1 -> GUI Stats: Update 0.265805833333333, Draw 0.303313166666667 2024-10-14 17:35:10.078 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:35:15.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:35:15.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:35:16.328 - Thread: 1 -> GC Memory: 2406.559 / 2406.559 MB 2024-10-14 17:35:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:35:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:35:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 17:35:28.141 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 17:35:28.143 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 17:35:36.027 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 17:35:36.027 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 17:35:39.662 - Thread: 1 -> GUI Stats: Update 0.201942055555556, Draw 0.316443833333333 2024-10-14 17:35:46.346 - Thread: 1 -> GC Memory: 2418.995 / 2418.995 MB 2024-10-14 17:36:06.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:36:07.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:36:07.694 - Thread: 1 -> STATISTICS,15724.3666667,0,0,0,0,0,0,12.56015,65.50345,1,0,2416.354,22915.68,25044,-23955,14,23.25699,36.35677,0.01188841,36624,8.333237,0,16.66667,1.93806,3.029696,100,17611380838,2416.354,0,0,-1 2024-10-14 17:36:07.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:36:07.694 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,864,91,1898,2199,112,849,16795,11939,0,0,143,14138,0,9773,31,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:36:09.663 - Thread: 1 -> GUI Stats: Update 0.195533166666667, Draw 0.321196722222222 2024-10-14 17:36:16.361 - Thread: 1 -> GC Memory: 2420.048 / 2420.048 MB 2024-10-14 17:36:25.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:36:25.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:36:39.662 - Thread: 1 -> GUI Stats: Update 0.218357222222222, Draw 0.314182222222222 2024-10-14 17:36:46.378 - Thread: 1 -> GC Memory: 2407.028 / 2407.028 MB 2024-10-14 17:37:07.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:37:07.710 - Thread: 1 -> STATISTICS,15784.3833333,0,0,0,0,0,0,13.54493,76.82131,1,0,2413.82,22917.14,25045,-23956,14,26.22057,48.42806,0.01112044,36589,8.333207,0,16.66667,2.185014,4.03561,100,17606808578,2413.82,0,0,-1 2024-10-14 17:37:07.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:37:07.710 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1898,2198,112,849,16791,11937,0,0,141,14135,0,9773,31,0,69,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:37:09.662 - Thread: 1 -> GUI Stats: Update 0.204296888888889, Draw 0.310030833333333 2024-10-14 17:37:16.378 - Thread: 1 -> GC Memory: 2415.657 / 2415.657 MB 2024-10-14 17:37:26.512 - Thread: 1 -> Autosave initiated 2024-10-14 17:37:26.512 - Thread: 1 -> Character state: True 2024-10-14 17:37:26.512 - Thread: 1 -> IsServer: True 2024-10-14 17:37:26.512 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:37:26.512 - Thread: 1 -> Autosave 2024-10-14 17:37:26.512 - Thread: 1 -> Saving world - START 2024-10-14 17:37:26.512 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:37:26.512 - Thread: 1 -> Before snapshot.: GC Memory: 2,414 B 2024-10-14 17:37:26.525 - Thread: 1 -> After snapshot.: GC Memory: 2,413 B 2024-10-14 17:37:26.527 - Thread: 1 -> Directory cleanup: GC Memory: 2,413 B 2024-10-14 17:37:26.527 - Thread: 1 -> Saving world - END 2024-10-14 17:37:26.540 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:37:26.540 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:37:26.641 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 01\.new\Sandbox_config.sbc 2024-10-14 17:37:26.661 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:37:39.663 - Thread: 1 -> GUI Stats: Update 0.205735055555555, Draw 0.311644611111111 2024-10-14 17:37:46.379 - Thread: 1 -> GC Memory: 2424.565 / 2424.565 MB 2024-10-14 17:38:07.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:38:07.730 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,13.58204,71.38604,1,0,2434.605,22917.28,25045,-23956,14,24.4369,62.9038,0.01280422,36651,8.333207,0,16.66667,2.036378,5.241904,100,17573630978,2434.605,0,0,-1 2024-10-14 17:38:07.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:38:07.730 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1898,2198,112,849,16759,11905,0,0,125,14104,0,9773,15,0,69,15,384,64,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:38:09.663 - Thread: 1 -> GUI Stats: Update 0.205746944444444, Draw 0.299016111111111 2024-10-14 17:38:10.978 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 17:38:12.075 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 17:38:12.075 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 17:38:12.076 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 17:38:12.975 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 17:38:15.142 - Thread: 1 -> Saving world - START 2024-10-14 17:38:15.142 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:38:15.142 - Thread: 1 -> Before snapshot.: GC Memory: 2,437 B 2024-10-14 17:38:15.154 - Thread: 1 -> After snapshot.: GC Memory: 2,436 B 2024-10-14 17:38:15.156 - Thread: 1 -> Directory cleanup: GC Memory: 2,436 B 2024-10-14 17:38:15.156 - Thread: 1 -> Saving world - END 2024-10-14 17:38:15.169 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:38:15.169 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:38:15.275 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 17:38:15.296 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:38:15.376 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 17:38:15.376 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 17:38:16.393 - Thread: 1 -> GC Memory: 2437.438 / 2437.438 MB 2024-10-14 17:38:16.559 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 17:38:16.559 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 17:38:40.160 - Thread: 1 -> GUI Stats: Update 0.538024611111111, Draw 0.274062777777778 2024-10-14 17:38:46.410 - Thread: 1 -> GC Memory: 2412.059 / 2412.059 MB 2024-10-14 17:39:08.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:39:08.243 - Thread: 1 -> STATISTICS,15904.4166667,0,0,0,0,0,0,12.64663,81.47775,1,0,2421.952,22924.77,25045,-23947,14,24.84403,68.40987,0.01301806,36637,8.29311,0,16.66667,2.060343,5.673306,100,17579846572,2421.952,0,0,-1 2024-10-14 17:39:08.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:39:08.243 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1898,2203,112,849,16765,11905,0,0,125,14108,0,9773,15,0,70,15,384,69,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:39:10.160 - Thread: 1 -> GUI Stats: Update 0.209706055555556, Draw 0.298666277777777 2024-10-14 17:39:16.426 - Thread: 1 -> GC Memory: 2424.01 / 2424.01 MB 2024-10-14 17:39:40.160 - Thread: 1 -> GUI Stats: Update 0.191847611111111, Draw 0.292150444444444 2024-10-14 17:39:46.427 - Thread: 1 -> GC Memory: 2435.063 / 2435.063 MB 2024-10-14 17:40:08.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:40:08.259 - Thread: 1 -> STATISTICS,15964.4333333,0,0,0,0,0,0,18.92115,51.90344,1,0,2410.385,22972.44,25287,-24185,15,18.45794,53.76468,0.01096336,36701,8.33322,0,16.66667,1.53814,4.480329,100,17667307496,2410.385,0,0,-1 2024-10-14 17:40:08.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:40:08.259 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1950,2251,112,849,16848,11939,0,0,143,14190,0,9773,31,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:40:10.093 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:40:10.161 - Thread: 1 -> GUI Stats: Update 0.476201722222222, Draw 0.289158722222222 2024-10-14 17:40:16.444 - Thread: 1 -> GC Memory: 2411.949 / 2411.949 MB 2024-10-14 17:40:40.160 - Thread: 1 -> GUI Stats: Update 0.183886611111111, Draw 0.282879888888889 2024-10-14 17:40:46.444 - Thread: 1 -> GC Memory: 2414.495 / 2414.495 MB 2024-10-14 17:41:08.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:41:08.276 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,13.05243,37.72433,1,0,2410.17,22974.9,25287,-24185,15,14.71754,40.17299,0.008802728,36662,8.333223,0,16.66667,1.226445,3.347705,100,17634200868,2410.17,0,0,-1 2024-10-14 17:41:08.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:41:08.276 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1950,2251,112,849,16817,11907,0,0,127,14159,0,9773,15,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:41:10.162 - Thread: 1 -> GUI Stats: Update 0.179663333333333, Draw 0.269464833333334 2024-10-14 17:41:16.460 - Thread: 1 -> GC Memory: 2411.643 / 2411.643 MB 2024-10-14 17:41:40.164 - Thread: 1 -> GUI Stats: Update 0.173456, Draw 0.271042444444445 2024-10-14 17:41:46.460 - Thread: 1 -> GC Memory: 2411.842 / 2411.842 MB 2024-10-14 17:42:08.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:42:08.292 - Thread: 1 -> STATISTICS,16084.4666667,0,0,0,0,0,0,13.82399,43.35733,1,0,2409.296,22970.57,25287,-24185,15,16.21806,46.9737,0.01051234,36632,8.333225,0,16.66667,1.351487,3.914424,100,17634239778,2409.296,0,0,-1 2024-10-14 17:42:08.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:42:08.292 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1950,2251,112,849,16817,11907,0,0,127,14159,0,9773,15,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:42:10.161 - Thread: 1 -> GUI Stats: Update 0.186754722222222, Draw 0.278228944444444 2024-10-14 17:42:16.462 - Thread: 1 -> GC Memory: 2410.821 / 2410.821 MB 2024-10-14 17:42:26.528 - Thread: 1 -> Autosave initiated 2024-10-14 17:42:26.528 - Thread: 1 -> Character state: True 2024-10-14 17:42:26.528 - Thread: 1 -> IsServer: True 2024-10-14 17:42:26.528 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:42:26.528 - Thread: 1 -> Autosave 2024-10-14 17:42:26.528 - Thread: 1 -> Saving world - START 2024-10-14 17:42:26.528 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:42:26.528 - Thread: 1 -> Before snapshot.: GC Memory: 2,414 B 2024-10-14 17:42:26.540 - Thread: 1 -> After snapshot.: GC Memory: 2,412 B 2024-10-14 17:42:26.542 - Thread: 1 -> Directory cleanup: GC Memory: 2,413 B 2024-10-14 17:42:26.542 - Thread: 1 -> Saving world - END 2024-10-14 17:42:26.557 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:42:26.557 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:42:26.686 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 17:42:26.712 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:42:37.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:42:40.162 - Thread: 1 -> GUI Stats: Update 0.201736833333333, Draw 0.2950875 2024-10-14 17:42:46.477 - Thread: 1 -> GC Memory: 2429.594 / 2429.594 MB 2024-10-14 17:42:48.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:42:48.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:42:54.009 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:43:04.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:43:04.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:43:08.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:43:08.309 - Thread: 1 -> STATISTICS,16144.4833333,0,0,0,0,0,0,13.36246,65.27922,1,0,2432.702,22972.21,25287,-24185,15,22.25706,65.23073,0.01193406,36660,8.333217,0,16.66667,1.854729,5.435818,100,17664612218,2432.702,0,0,-1 2024-10-14 17:43:08.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:43:08.309 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1950,2251,112,849,16846,11937,0,0,141,14188,0,9773,31,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:43:10.161 - Thread: 1 -> GUI Stats: Update 0.221453666666667, Draw 0.320464611111111 2024-10-14 17:43:16.477 - Thread: 1 -> GC Memory: 2435.694 / 2435.694 MB 2024-10-14 17:43:24.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:43:40.161 - Thread: 1 -> GUI Stats: Update 0.218829, Draw 0.321042944444445 2024-10-14 17:43:41.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:43:41.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:43:46.478 - Thread: 1 -> GC Memory: 2414.754 / 2414.754 MB 2024-10-14 17:44:08.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:44:08.331 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,13.89232,56.58197,1,0,2411.559,22971.3,25287,-24185,15,19.61453,46.70321,0.01003278,36658,8.333245,0,16.66667,1.634527,3.891893,100,17633120198,2411.559,0,0,-1 2024-10-14 17:44:08.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:44:08.331 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1950,2251,112,849,16816,11907,0,0,127,14158,0,9773,15,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:44:10.161 - Thread: 1 -> GUI Stats: Update 0.193534666666667, Draw 0.297298166666666 2024-10-14 17:44:16.478 - Thread: 1 -> GC Memory: 2416.408 / 2416.408 MB 2024-10-14 17:44:40.161 - Thread: 1 -> GUI Stats: Update 0.226868055555555, Draw 0.301438388888889 2024-10-14 17:44:46.494 - Thread: 1 -> GC Memory: 2424.803 / 2424.803 MB 2024-10-14 17:45:08.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:45:08.343 - Thread: 1 -> STATISTICS,16264.5166667,0,0,0,0,0,0,13.1058,68.82715,1,0,2434.111,23034.84,25287,-24185,15,22.77221,67.00004,0.008773157,36663,8.33321,0,16.66667,1.897656,5.583254,100,17709697672,2434.111,0,0,-1 2024-10-14 17:45:08.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:45:08.343 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,862,91,1994,2295,112,849,16889,11937,0,0,141,14232,0,9773,31,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:45:08.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:45:10.094 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:45:10.161 - Thread: 1 -> GUI Stats: Update 0.191396944444445, Draw 0.29619361111111 2024-10-14 17:45:12.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:45:12.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:45:16.496 - Thread: 1 -> GC Memory: 2439.828 / 2439.828 MB 2024-10-14 17:45:40.161 - Thread: 1 -> GUI Stats: Update 0.208162555555556, Draw 0.312510388888889 2024-10-14 17:45:46.511 - Thread: 1 -> GC Memory: 2417.629 / 2417.629 MB 2024-10-14 17:46:08.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:46:08.360 - Thread: 1 -> STATISTICS,16324.5333333,0,0,0,0,0,0,11.25772,68.36219,1,0,2425.761,23099.63,25287,-24194,15,21.93742,60.46077,0.01323657,36678,8.333188,0,16.66667,1.828086,5.03831,100,17677477614,2425.761,0,0,-1 2024-10-14 17:46:08.360 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:46:08.360 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2295,112,849,16858,11905,0,0,125,14200,0,9773,15,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:46:10.162 - Thread: 1 -> GUI Stats: Update 0.108869333333333, Draw 0.305441666666667 2024-10-14 17:46:16.511 - Thread: 1 -> GC Memory: 2433.356 / 2433.356 MB 2024-10-14 17:46:40.161 - Thread: 1 -> GUI Stats: Update 0.0215334444444444, Draw 0.286715777777778 2024-10-14 17:46:46.511 - Thread: 1 -> GC Memory: 2438.406 / 2438.406 MB 2024-10-14 17:47:08.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:47:08.376 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,9.978691,62.6352,1,0,2446.731,23100.52,25287,-24194,15,20.50323,61.65325,0.009578585,36523,8.333225,0,16.66667,1.708581,5.137704,100,17677477614,2446.731,0,0,-1 2024-10-14 17:47:08.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:47:08.376 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2295,112,849,16858,11905,0,0,125,14200,0,9773,15,0,71,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:47:10.161 - Thread: 1 -> GUI Stats: Update 0.021098, Draw 0.281526166666667 2024-10-14 17:47:16.528 - Thread: 1 -> GC Memory: 2411.659 / 2411.659 MB 2024-10-14 17:47:26.528 - Thread: 1 -> Autosave initiated 2024-10-14 17:47:26.528 - Thread: 1 -> Character state: True 2024-10-14 17:47:26.528 - Thread: 1 -> IsServer: True 2024-10-14 17:47:26.528 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:47:26.528 - Thread: 1 -> Autosave 2024-10-14 17:47:26.528 - Thread: 1 -> Saving world - START 2024-10-14 17:47:26.528 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:47:26.528 - Thread: 1 -> Before snapshot.: GC Memory: 2,412 B 2024-10-14 17:47:26.541 - Thread: 1 -> After snapshot.: GC Memory: 2,413 B 2024-10-14 17:47:26.543 - Thread: 1 -> Directory cleanup: GC Memory: 2,413 B 2024-10-14 17:47:26.543 - Thread: 1 -> Saving world - END 2024-10-14 17:47:26.558 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:47:26.558 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:47:26.661 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 17:47:26.681 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:47:40.161 - Thread: 1 -> GUI Stats: Update 0.0801121666666666, Draw 0.283391388888889 2024-10-14 17:47:46.528 - Thread: 1 -> GC Memory: 2425.322 / 2425.322 MB 2024-10-14 17:48:00.076 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-14 17:48:01.593 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-14 17:48:01.593 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-14 17:48:08.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:48:08.393 - Thread: 1 -> STATISTICS,16444.5666667,0,0,0,0,0,0,11.90385,55.17006,1,0,2434.808,23103.27,25287,-24194,15,18.71067,49.05418,0.01028396,36536,8.333203,0,16.66667,1.559198,4.087785,100,17710897168,2434.808,0,0,-1 2024-10-14 17:48:08.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:48:08.393 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2296,112,849,16890,11937,0,0,141,14233,0,9773,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:48:10.161 - Thread: 1 -> GUI Stats: Update 0.183562444444444, Draw 0.282499833333334 2024-10-14 17:48:16.545 - Thread: 1 -> GC Memory: 2436.941 / 2436.941 MB 2024-10-14 17:48:40.162 - Thread: 1 -> GUI Stats: Update 0.185002611111111, Draw 0.292076111111111 2024-10-14 17:48:46.562 - Thread: 1 -> GC Memory: 2449.009 / 2449.009 MB 2024-10-14 17:49:08.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:49:08.410 - Thread: 1 -> STATISTICS,16504.5833333,0,0,0,0,0,0,11.48751,62.54471,1,0,2418.635,23100.97,25287,-24194,15,20.65686,57.00893,0.009548425,36594,8.33321,0,16.66667,1.72138,4.750674,100,17677587888,2418.635,0,0,-1 2024-10-14 17:49:08.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:49:08.410 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2296,112,849,16858,11905,0,0,125,14201,0,9773,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:49:10.162 - Thread: 1 -> GUI Stats: Update 0.2005095, Draw 0.294833833333333 2024-10-14 17:49:16.578 - Thread: 1 -> GC Memory: 2415.905 / 2415.905 MB 2024-10-14 17:49:40.162 - Thread: 1 -> GUI Stats: Update 0.183914666666667, Draw 0.298990777777777 2024-10-14 17:49:46.578 - Thread: 1 -> GC Memory: 2428.318 / 2428.318 MB 2024-10-14 17:50:08.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:50:08.427 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,13.57057,43.17714,1,0,2430.272,23099.95,25287,-24194,15,16.67259,26.95695,0.009134895,36623,8.333219,0,16.66667,1.389363,2.246382,100,17712076350,2430.272,0,0,-1 2024-10-14 17:50:08.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:50:08.428 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2295,112,849,16891,11939,0,0,143,14234,0,9773,31,0,70,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:50:10.095 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:50:10.161 - Thread: 1 -> GUI Stats: Update 0.183894444444444, Draw 0.304318111111111 2024-10-14 17:50:16.579 - Thread: 1 -> GC Memory: 2433.109 / 2433.109 MB 2024-10-14 17:50:40.165 - Thread: 1 -> GUI Stats: Update 0.181436777777778, Draw 0.297812388888889 2024-10-14 17:50:46.595 - Thread: 1 -> GC Memory: 2415.734 / 2415.734 MB 2024-10-14 17:51:08.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:51:08.443 - Thread: 1 -> STATISTICS,16624.6166667,0,0,0,0,0,0,14.02808,52.54443,1,0,2413.086,23099.09,25287,-24194,15,22.21488,61.74205,0.009774339,36568,8.333212,0,16.66667,1.851213,5.145096,100,17676826606,2413.086,0,0,-1 2024-10-14 17:51:08.443 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:51:08.443 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2295,112,849,16857,11905,0,0,125,14201,0,9773,15,0,70,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:51:10.162 - Thread: 1 -> GUI Stats: Update 0.180578666666666, Draw 0.305956388888889 2024-10-14 17:51:14.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:51:16.595 - Thread: 1 -> GC Memory: 2413.886 / 2413.886 MB 2024-10-14 17:51:29.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:51:29.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:51:40.162 - Thread: 1 -> GUI Stats: Update 0.210950777777778, Draw 0.3471575 2024-10-14 17:51:46.612 - Thread: 1 -> GC Memory: 2421.08 / 2421.08 MB 2024-10-14 17:52:08.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:52:08.460 - Thread: 1 -> STATISTICS,16684.6333333,0,0,0,0,0,0,12.54562,57.94294,1,0,2421.537,23102.86,25287,-24194,15,22.8775,63.80592,0.008363086,36616,8.333213,0,16.66667,1.906431,5.317082,100,17676245310,2421.537,0,0,-1 2024-10-14 17:52:08.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:52:08.460 - Thread: 1 -> MEMORY VALUES,2,1,0,1,119,863,91,1994,2295,112,849,16857,11905,0,0,125,14200,0,9773,15,0,70,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:52:10.163 - Thread: 1 -> GUI Stats: Update 0.194010111111111, Draw 0.333965055555555 2024-10-14 17:52:16.629 - Thread: 1 -> GC Memory: 2423.524 / 2423.524 MB 2024-10-14 17:52:26.529 - Thread: 1 -> Autosave initiated 2024-10-14 17:52:26.529 - Thread: 1 -> Character state: True 2024-10-14 17:52:26.529 - Thread: 1 -> IsServer: True 2024-10-14 17:52:26.529 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:52:26.529 - Thread: 1 -> Autosave 2024-10-14 17:52:26.529 - Thread: 1 -> Saving world - START 2024-10-14 17:52:26.529 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:52:26.529 - Thread: 1 -> Before snapshot.: GC Memory: 2,428 B 2024-10-14 17:52:26.541 - Thread: 1 -> After snapshot.: GC Memory: 2,428 B 2024-10-14 17:52:26.543 - Thread: 1 -> Directory cleanup: GC Memory: 2,428 B 2024-10-14 17:52:26.543 - Thread: 1 -> Saving world - END 2024-10-14 17:52:26.557 - Thread: 13 -> Session snapshot save - START 2024-10-14 17:52:26.557 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 17:52:26.736 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 17:52:26.763 - Thread: 13 -> Session snapshot save - END 2024-10-14 17:52:40.162 - Thread: 1 -> GUI Stats: Update 0.181158833333334, Draw 0.304213888888889 2024-10-14 17:52:46.645 - Thread: 1 -> GC Memory: 2421.805 / 2421.805 MB 2024-10-14 17:52:50.177 - Thread: 1 -> Global Encounter - removed - 1187854701364313545 2024-10-14 17:52:50.195 - Thread: 1 -> Global Encounter - spawning grids - 1223341968663734783 GE_HighProfileTransportB 2024-10-14 17:52:51.195 - Thread: 1 -> Global Encounter - spawning grids - 1223341968663734783 M2Barage 2024-10-14 17:52:52.211 - Thread: 1 -> Global Encounter - spawning grids - 1223341968663734783 M2Barage 2024-10-14 17:52:55.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:53:08.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:53:08.477 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,17.7801,64.45877,1,0,3586.11,23257.81,34214,-32294,16,22.72271,53.46295,0.009935052,36527,8.333203,0,16.66667,1.89353,4.455176,100,17766718396,3586.11,0,0,-1 2024-10-14 17:53:08.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:53:08.477 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16943,11930,0,0,141,14286,0,9766,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:53:10.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:53:10.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:53:10.163 - Thread: 1 -> GUI Stats: Update 0.210499555555556, Draw 0.331935555555556 2024-10-14 17:53:16.646 - Thread: 1 -> GC Memory: 3586.919 / 3586.919 MB 2024-10-14 17:53:37.410 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P9_RegionalHeadquarters_Moon' at 'EarthLike' 2024-10-14 17:53:37.411 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 17:53:40.164 - Thread: 1 -> GUI Stats: Update 0.181171388888889, Draw 0.293192 2024-10-14 17:53:46.646 - Thread: 1 -> GC Memory: 3596.046 / 3596.046 MB 2024-10-14 17:54:08.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:54:08.494 - Thread: 1 -> STATISTICS,16804.6666667,0,0,0,0,0,0,16.26537,37.59134,1,0,2463.212,23257.11,34214,-32294,16,15.69029,29.05133,0.01027499,36528,8.333233,0,16.66667,1.307508,2.420915,100,17736030294,2463.212,0,0,-1 2024-10-14 17:54:08.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:54:08.494 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16914,11900,0,0,127,14257,0,9766,15,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:54:10.163 - Thread: 1 -> GUI Stats: Update 0.175434888888888, Draw 0.287659222222223 2024-10-14 17:54:16.646 - Thread: 1 -> GC Memory: 2464.579 / 2464.579 MB 2024-10-14 17:54:40.163 - Thread: 1 -> GUI Stats: Update 0.179640111111112, Draw 0.298778944444445 2024-10-14 17:54:45.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:54:46.646 - Thread: 1 -> GC Memory: 2476.107 / 2476.107 MB 2024-10-14 17:55:04.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:55:04.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:55:08.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:55:08.510 - Thread: 1 -> STATISTICS,16864.6833333,0,0,0,0,0,0,17.56336,50.76304,1,0,2485.185,23262.56,33972,-32056,15,22.24986,61.73257,0.008870662,36519,8.333233,0,16.66667,1.854133,5.144319,100,17733061142,2485.185,0,0,-1 2024-10-14 17:55:08.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:55:08.510 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2355,112,849,16911,11898,0,0,125,14254,0,9766,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:55:10.096 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 17:55:10.164 - Thread: 1 -> GUI Stats: Update 0.213895722222223, Draw 0.336780555555555 2024-10-14 17:55:16.663 - Thread: 1 -> GC Memory: 2485.499 / 2485.499 MB 2024-10-14 17:55:40.163 - Thread: 1 -> GUI Stats: Update 0.200069555555556, Draw 0.279409833333333 2024-10-14 17:55:46.680 - Thread: 1 -> GC Memory: 2496.783 / 2496.783 MB 2024-10-14 17:56:08.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:56:08.527 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,17.39471,49.09173,1,0,2457.599,23262.12,33972,-32056,15,19.80266,61.11919,0.008634019,36469,8.333232,0,16.66667,1.650201,5.093204,100,17767158318,2457.599,0,0,-1 2024-10-14 17:56:08.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:56:08.527 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16944,11930,0,0,141,14286,0,9766,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:56:10.163 - Thread: 1 -> GUI Stats: Update 0.180034944444445, Draw 0.290944388888889 2024-10-14 17:56:16.697 - Thread: 1 -> GC Memory: 2455.143 / 2455.143 MB 2024-10-14 17:56:40.164 - Thread: 1 -> GUI Stats: Update 0.179690222222222, Draw 0.304382277777778 2024-10-14 17:56:46.713 - Thread: 1 -> GC Memory: 2456.969 / 2456.969 MB 2024-10-14 17:57:08.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:57:08.544 - Thread: 1 -> STATISTICS,16984.7166667,0,0,0,0,0,0,18.66264,60.29992,1,0,2460.173,23258.09,33972,-32056,15,23.03118,52.5643,0.007706025,36479,8.333241,0,16.66667,1.919243,4.380309,100,17733682902,2460.173,0,0,-1 2024-10-14 17:57:08.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:57:08.544 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16912,11898,0,0,125,14255,0,9766,15,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:57:10.166 - Thread: 1 -> GUI Stats: Update 0.178701, Draw 0.305539833333334 2024-10-14 17:57:16.714 - Thread: 1 -> GC Memory: 2460.752 / 2460.752 MB 2024-10-14 17:57:26.530 - Thread: 1 -> Autosave initiated 2024-10-14 17:57:26.530 - Thread: 1 -> Character state: True 2024-10-14 17:57:26.530 - Thread: 1 -> IsServer: True 2024-10-14 17:57:26.530 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 17:57:26.530 - Thread: 1 -> Autosave 2024-10-14 17:57:26.530 - Thread: 1 -> Saving world - START 2024-10-14 17:57:26.530 - Thread: 1 -> Making world state snapshot. 2024-10-14 17:57:26.530 - Thread: 1 -> Before snapshot.: GC Memory: 2,459 B 2024-10-14 17:57:26.545 - Thread: 1 -> After snapshot.: GC Memory: 2,465 B 2024-10-14 17:57:26.547 - Thread: 1 -> Directory cleanup: GC Memory: 2,465 B 2024-10-14 17:57:26.547 - Thread: 1 -> Saving world - END 2024-10-14 17:57:26.563 - Thread: 14 -> Session snapshot save - START 2024-10-14 17:57:26.563 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 17:57:26.702 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 17:57:26.731 - Thread: 14 -> Session snapshot save - END 2024-10-14 17:57:31.778 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:57:40.164 - Thread: 1 -> GUI Stats: Update 0.196419555555556, Draw 0.329025722222223 2024-10-14 17:57:46.730 - Thread: 1 -> GC Memory: 2455.402 / 2455.402 MB 2024-10-14 17:58:08.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:58:08.562 - Thread: 1 -> STATISTICS,17044.7333333,0,0,0,0,0,0,17.93934,73.57329,1,0,2458.442,23262.11,33972,-32056,15,24.43116,62.57161,0.0103004,36484,8.333245,0,16.66667,2.035908,5.214246,100,17766043742,2458.442,0,0,-1 2024-10-14 17:58:08.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:58:08.562 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2355,112,849,16943,11930,0,0,141,14286,0,9766,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:58:10.163 - Thread: 1 -> GUI Stats: Update 0.230308833333334, Draw 0.334065055555556 2024-10-14 17:58:10.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 17:58:10.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 17:58:16.747 - Thread: 1 -> GC Memory: 2458.431 / 2458.431 MB 2024-10-14 17:58:40.164 - Thread: 1 -> GUI Stats: Update 0.178709222222222, Draw 0.295272333333333 2024-10-14 17:58:46.765 - Thread: 1 -> GC Memory: 2466.006 / 2466.006 MB 2024-10-14 17:59:08.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 17:59:08.578 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,19.69137,72.298,1,0,4535.372,23267.38,33972,-32056,15,26.49038,64.97813,0.008636579,36480,8.333254,0,16.66667,2.20751,5.414793,100,17734185326,4535.372,0,0,-1 2024-10-14 17:59:08.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 17:59:08.578 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2357,112,849,16912,11898,0,0,125,14255,0,9766,15,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 17:59:09.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 17:59:10.164 - Thread: 1 -> GUI Stats: Update 0.181150111111111, Draw 0.294642944444444 2024-10-14 17:59:16.780 - Thread: 1 -> GC Memory: 2456.471 / 2456.471 MB 2024-10-14 17:59:40.165 - Thread: 1 -> GUI Stats: Update 0.184131111111111, Draw 0.315612111111111 2024-10-14 17:59:46.780 - Thread: 1 -> GC Memory: 2453.73 / 2453.73 MB 2024-10-14 18:00:08.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:00:08.594 - Thread: 1 -> STATISTICS,17164.7666667,0,0,0,0,0,0,17.70671,69.09298,1,0,2458.809,23264.02,33972,-32056,15,24.09813,44.75668,0.01006663,35913,8.333233,0,16.66667,2.008153,3.729678,100,17766041070,2458.809,0,0,-1 2024-10-14 18:00:08.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:00:08.594 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2355,112,849,16943,11930,0,0,141,14286,0,9766,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:00:10.097 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:00:10.171 - Thread: 1 -> GUI Stats: Update 0.0739363888888889, Draw 0.321486 2024-10-14 18:00:16.780 - Thread: 1 -> GC Memory: 2454.08 / 2454.08 MB 2024-10-14 18:00:40.164 - Thread: 1 -> GUI Stats: Update 0.0772536666666667, Draw 0.317492888888889 2024-10-14 18:00:46.798 - Thread: 1 -> GC Memory: 2455.806 / 2455.806 MB 2024-10-14 18:01:08.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:01:08.612 - Thread: 1 -> STATISTICS,17224.7833333,0,0,0,0,0,0,16.97968,64.25573,1,0,2455.763,23263.99,33972,-32056,15,22.18768,51.18331,0.01136471,35838,8.333223,0,16.66667,1.848949,4.265219,100,17766041070,2455.763,0,0,-1 2024-10-14 18:01:08.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:01:08.612 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2355,112,849,16943,11930,0,0,141,14286,0,9766,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:01:10.165 - Thread: 1 -> GUI Stats: Update 0.0758797777777779, Draw 0.319565333333333 2024-10-14 18:01:16.814 - Thread: 1 -> GC Memory: 2458.039 / 2458.039 MB 2024-10-14 18:01:22.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:01:22.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:01:40.165 - Thread: 1 -> GUI Stats: Update 0.212828666666667, Draw 0.317221444444445 2024-10-14 18:01:46.830 - Thread: 1 -> GC Memory: 2463.66 / 2463.66 MB 2024-10-14 18:02:08.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:02:08.629 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,16.97469,42.02803,1,0,2473.989,23269.7,33972,-32056,15,17.77102,37.1507,0.00903472,35871,8.333183,0,16.66667,1.480892,3.095836,100,17738286318,2473.989,0,0,-1 2024-10-14 18:02:08.629 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:02:08.629 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16916,11903,0,0,127,14259,0,9769,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:02:10.164 - Thread: 1 -> GUI Stats: Update 0.208681666666667, Draw 0.300054944444444 2024-10-14 18:02:16.830 - Thread: 1 -> GC Memory: 2471.791 / 2471.791 MB 2024-10-14 18:02:25.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:02:26.530 - Thread: 1 -> Autosave initiated 2024-10-14 18:02:26.530 - Thread: 1 -> Character state: True 2024-10-14 18:02:26.530 - Thread: 1 -> IsServer: True 2024-10-14 18:02:26.530 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:02:26.530 - Thread: 1 -> Autosave 2024-10-14 18:02:26.530 - Thread: 1 -> Saving world - START 2024-10-14 18:02:26.530 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:02:26.530 - Thread: 1 -> Before snapshot.: GC Memory: 2,476 B 2024-10-14 18:02:26.543 - Thread: 1 -> After snapshot.: GC Memory: 2,482 B 2024-10-14 18:02:26.545 - Thread: 1 -> Directory cleanup: GC Memory: 2,482 B 2024-10-14 18:02:26.545 - Thread: 1 -> Saving world - END 2024-10-14 18:02:26.568 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:02:26.568 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:02:26.764 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 18:02:26.809 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:02:40.164 - Thread: 1 -> GUI Stats: Update 0.246539666666666, Draw 0.286229166666667 2024-10-14 18:02:46.847 - Thread: 1 -> GC Memory: 2458.89 / 2458.89 MB 2024-10-14 18:02:53.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:02:53.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:03:08.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:03:08.645 - Thread: 1 -> STATISTICS,17344.8166667,0,0,0,0,0,0,19.55735,72.17659,1,0,2461.68,23174.25,34103,-32187,16,24.04797,63.71484,0.009525847,35499,8.333225,0,16.66667,2.003972,5.309501,100,17731396916,2461.68,0,0,-1 2024-10-14 18:03:08.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:03:08.645 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16909,11896,0,0,125,14253,0,9764,15,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:03:10.164 - Thread: 1 -> GUI Stats: Update 0.289481277777778, Draw 0.287367722222222 2024-10-14 18:03:16.847 - Thread: 1 -> GC Memory: 2463.652 / 2463.652 MB 2024-10-14 18:03:40.164 - Thread: 1 -> GUI Stats: Update 0.2470925, Draw 0.313700944444444 2024-10-14 18:03:46.848 - Thread: 1 -> GC Memory: 2470.049 / 2470.049 MB 2024-10-14 18:04:08.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:04:08.662 - Thread: 1 -> STATISTICS,17404.8333333,0,0,0,0,0,0,15.43249,74.10391,1,0,2473.624,23204.76,34103,-32187,16,23.58241,65.94,0.0117306,35446,8.333199,0,16.66667,1.965169,5.494912,100,17730948596,2473.624,0,0,-1 2024-10-14 18:04:08.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:04:08.662 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16909,11896,0,0,125,14252,0,9764,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:04:10.165 - Thread: 1 -> GUI Stats: Update 0.234878444444445, Draw 0.311155722222222 2024-10-14 18:04:16.864 - Thread: 1 -> GC Memory: 2478.051 / 2478.051 MB 2024-10-14 18:04:40.165 - Thread: 1 -> GUI Stats: Update 0.203567833333333, Draw 0.308506388888889 2024-10-14 18:04:46.881 - Thread: 1 -> GC Memory: 2458.703 / 2458.703 MB 2024-10-14 18:05:08.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:05:08.679 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,16.04053,74.1739,1,0,2456.296,23200.61,34103,-32187,16,23.92367,65.71582,0.01464641,35431,8.333195,0,16.66667,1.993606,5.476227,100,17731124996,2456.296,0,0,-1 2024-10-14 18:05:08.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:05:08.679 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16909,11896,0,0,125,14252,0,9764,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:05:10.098 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:05:10.164 - Thread: 1 -> GUI Stats: Update 0.200504333333333, Draw 0.306053 2024-10-14 18:05:16.897 - Thread: 1 -> GC Memory: 2455.036 / 2455.036 MB 2024-10-14 18:05:17.428 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:05:31.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:05:31.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:05:40.165 - Thread: 1 -> GUI Stats: Update 0.245887666666667, Draw 0.316969111111112 2024-10-14 18:05:46.898 - Thread: 1 -> GC Memory: 2460.163 / 2460.163 MB 2024-10-14 18:06:08.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:06:08.696 - Thread: 1 -> STATISTICS,17524.8666667,0,0,0,0,0,0,16.4596,56.92837,1,0,2464.971,23202.33,34103,-32187,16,21.50642,52.65302,0.01192412,35569,8.333192,0,16.66667,1.792171,4.387677,100,17731325116,2464.971,0,0,-1 2024-10-14 18:06:08.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:06:08.696 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16909,11896,0,0,125,14253,0,9764,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:06:10.164 - Thread: 1 -> GUI Stats: Update 0.192046388888889, Draw 0.305331444444444 2024-10-14 18:06:16.915 - Thread: 1 -> GC Memory: 2458.289 / 2458.289 MB 2024-10-14 18:06:40.165 - Thread: 1 -> GUI Stats: Update 0.192533222222223, Draw 0.298113555555555 2024-10-14 18:06:46.931 - Thread: 1 -> GC Memory: 2459.799 / 2459.799 MB 2024-10-14 18:06:51.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:07:03.328 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:07:03.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:07:08.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:07:08.713 - Thread: 1 -> STATISTICS,17584.8833333,0,0,0,0,0,0,16.97263,82.81705,1,0,2467.267,23202,34103,-32187,16,26.54141,63.20136,0.01087867,35640,8.33318,0,16.66667,2.211744,5.266684,100,17732264732,2467.267,0,0,-1 2024-10-14 18:07:08.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:07:08.713 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2357,112,849,16910,11896,0,0,125,14254,0,9764,15,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:07:10.165 - Thread: 1 -> GUI Stats: Update 0.243427777777778, Draw 0.314529944444444 2024-10-14 18:07:16.948 - Thread: 1 -> GC Memory: 2471.695 / 2471.695 MB 2024-10-14 18:07:26.531 - Thread: 1 -> Autosave initiated 2024-10-14 18:07:26.531 - Thread: 1 -> Character state: True 2024-10-14 18:07:26.531 - Thread: 1 -> IsServer: True 2024-10-14 18:07:26.531 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:07:26.531 - Thread: 1 -> Autosave 2024-10-14 18:07:26.531 - Thread: 1 -> Saving world - START 2024-10-14 18:07:26.531 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:07:26.531 - Thread: 1 -> Before snapshot.: GC Memory: 2,473 B 2024-10-14 18:07:26.552 - Thread: 1 -> After snapshot.: GC Memory: 2,476 B 2024-10-14 18:07:26.554 - Thread: 1 -> Directory cleanup: GC Memory: 2,476 B 2024-10-14 18:07:26.554 - Thread: 1 -> Saving world - END 2024-10-14 18:07:26.569 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:07:26.569 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:07:26.698 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 18:07:26.728 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:07:40.165 - Thread: 1 -> GUI Stats: Update 0.188209277777778, Draw 0.297544 2024-10-14 18:07:46.965 - Thread: 1 -> GC Memory: 2487.225 / 2487.225 MB 2024-10-14 18:07:59.313 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:08:08.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:08:08.729 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,18.36797,72.01714,1,0,2460.813,23203.42,34103,-32187,16,25.02652,45.86089,0.01007363,35629,8.333235,0,16.66667,2.085518,3.821696,100,17764461252,2460.813,0,0,-1 2024-10-14 18:08:08.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:08:08.729 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16941,11928,0,0,141,14284,0,9764,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:08:10.165 - Thread: 1 -> GUI Stats: Update 0.211345555555556, Draw 0.319989111111111 2024-10-14 18:08:16.965 - Thread: 1 -> GC Memory: 2458.244 / 2458.244 MB 2024-10-14 18:08:40.165 - Thread: 1 -> GUI Stats: Update 0.251515666666667, Draw 0.317106555555555 2024-10-14 18:08:46.965 - Thread: 1 -> GC Memory: 2460.881 / 2460.881 MB 2024-10-14 18:09:08.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:09:08.745 - Thread: 1 -> STATISTICS,17704.9166667,0,0,0,0,0,0,18.20365,66.82278,1,0,2457.536,23203.77,34103,-32187,16,22.67983,47.27777,0.01097709,35567,8.333212,0,16.66667,1.889959,3.939757,100,17764461252,2457.536,0,0,-1 2024-10-14 18:09:08.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:09:08.745 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16941,11928,0,0,141,14284,0,9764,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:09:10.165 - Thread: 1 -> GUI Stats: Update 0.244074666666667, Draw 0.313836666666667 2024-10-14 18:09:16.982 - Thread: 1 -> GC Memory: 2459.119 / 2459.119 MB 2024-10-14 18:09:35.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:09:35.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:09:39.079 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:09:40.044 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:09:40.044 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:09:40.044 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:09:40.713 - Thread: 1 -> GUI Stats: Update 0.552446333333333, Draw 0.310964500000001 2024-10-14 18:09:40.961 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:09:41.895 - Thread: 1 -> Saving world - START 2024-10-14 18:09:41.895 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:09:41.895 - Thread: 1 -> Before snapshot.: GC Memory: 2,459 B 2024-10-14 18:09:41.910 - Thread: 1 -> After snapshot.: GC Memory: 2,462 B 2024-10-14 18:09:41.912 - Thread: 1 -> Directory cleanup: GC Memory: 2,462 B 2024-10-14 18:09:41.912 - Thread: 1 -> Saving world - END 2024-10-14 18:09:41.925 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:09:41.926 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:09:41.928 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:09:41.928 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:09:42.136 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 02\.new\Sandbox_config.sbc 2024-10-14 18:09:42.164 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:09:42.694 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 18:09:45.427 - Thread: 1 -> Saving world - START 2024-10-14 18:09:45.427 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:09:45.427 - Thread: 1 -> Before snapshot.: GC Memory: 2,462 B 2024-10-14 18:09:45.441 - Thread: 1 -> After snapshot.: GC Memory: 2,465 B 2024-10-14 18:09:45.443 - Thread: 1 -> Directory cleanup: GC Memory: 2,465 B 2024-10-14 18:09:45.443 - Thread: 1 -> Saving world - END 2024-10-14 18:09:45.458 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:09:45.458 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:09:45.591 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 03\.new\Sandbox_config.sbc 2024-10-14 18:09:45.613 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:09:45.661 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 18:09:45.661 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 18:09:46.728 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:09:46.728 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:09:46.997 - Thread: 1 -> GC Memory: 2469.363 / 2469.363 MB 2024-10-14 18:10:09.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:10:09.311 - Thread: 1 -> STATISTICS,17764.9333333,0,0,0,0,0,0,16.73576,73.24679,1,0,2475.354,23205.86,34103,-32187,16,24.62108,61.62967,0.01158786,35634,8.333235,0,16.66667,2.051732,5.135745,100,17730835004,2475.354,0,0,-1 2024-10-14 18:10:09.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:10:09.311 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16909,11896,0,0,125,14252,0,9764,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:10:10.113 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:10:10.713 - Thread: 1 -> GUI Stats: Update 0.196765888888889, Draw 0.290325500000001 2024-10-14 18:10:17.013 - Thread: 1 -> GC Memory: 2479.743 / 2479.743 MB 2024-10-14 18:10:40.717 - Thread: 1 -> GUI Stats: Update 0.185761277777777, Draw 0.310856 2024-10-14 18:10:47.013 - Thread: 1 -> GC Memory: 2488.176 / 2488.176 MB 2024-10-14 18:11:09.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:11:09.328 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,16.76773,69.65038,1,0,2494.034,23209.68,34103,-32187,16,23.86685,56.53223,0.01182532,35646,8.333203,0,16.66667,1.988873,4.710946,100,17728597030,2494.034,0,0,-1 2024-10-14 18:11:09.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:11:09.328 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2354,112,849,16907,11896,0,0,125,14251,0,9764,15,0,69,15,384,65,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:11:10.714 - Thread: 1 -> GUI Stats: Update 0.187709111111111, Draw 0.313847444444445 2024-10-14 18:11:17.030 - Thread: 1 -> GC Memory: 2494.866 / 2494.866 MB 2024-10-14 18:11:40.714 - Thread: 1 -> GUI Stats: Update 0.1940275, Draw 0.318029166666667 2024-10-14 18:11:42.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:11:46.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:11:46.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:11:47.030 - Thread: 1 -> GC Memory: 2458.065 / 2458.065 MB 2024-10-14 18:11:49.995 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:11:56.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:11:56.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:12:00.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:12:03.694 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:12:03.694 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:12:06.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:12:09.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:12:09.345 - Thread: 1 -> STATISTICS,17884.9666667,0,0,0,0,0,0,17.33187,59.3705,1,0,2463.163,23207.99,34103,-32187,16,21.54702,33.91902,0.01048298,35670,8.33322,0,16.66667,1.795561,2.826547,100,17764597040,2463.163,0,0,-1 2024-10-14 18:12:09.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:12:09.345 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16941,11930,0,0,143,14286,0,9764,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:12:10.714 - Thread: 1 -> GUI Stats: Update 0.2147, Draw 0.322137888888889 2024-10-14 18:12:17.047 - Thread: 1 -> GC Memory: 2461.31 / 2461.31 MB 2024-10-14 18:12:18.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:12:18.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:12:26.546 - Thread: 1 -> Autosave initiated 2024-10-14 18:12:26.546 - Thread: 1 -> Character state: True 2024-10-14 18:12:26.546 - Thread: 1 -> IsServer: True 2024-10-14 18:12:26.546 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:12:26.546 - Thread: 1 -> Autosave 2024-10-14 18:12:26.546 - Thread: 1 -> Saving world - START 2024-10-14 18:12:26.547 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:12:26.547 - Thread: 1 -> Before snapshot.: GC Memory: 2,458 B 2024-10-14 18:12:26.559 - Thread: 1 -> After snapshot.: GC Memory: 2,463 B 2024-10-14 18:12:26.560 - Thread: 1 -> Directory cleanup: GC Memory: 2,463 B 2024-10-14 18:12:26.560 - Thread: 1 -> Saving world - END 2024-10-14 18:12:26.575 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:12:26.575 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:12:26.703 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 03\.new\Sandbox_config.sbc 2024-10-14 18:12:26.726 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:12:40.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:12:41.093 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:12:41.093 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:12:41.094 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:12:41.097 - Thread: 1 -> GUI Stats: Update 0.439319055555556, Draw 0.315217833333334 2024-10-14 18:12:41.677 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:12:42.726 - Thread: 1 -> Saving world - START 2024-10-14 18:12:42.727 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:12:42.727 - Thread: 1 -> Before snapshot.: GC Memory: 2,473 B 2024-10-14 18:12:42.741 - Thread: 1 -> After snapshot.: GC Memory: 2,474 B 2024-10-14 18:12:42.744 - Thread: 1 -> Directory cleanup: GC Memory: 2,474 B 2024-10-14 18:12:42.744 - Thread: 1 -> Saving world - END 2024-10-14 18:12:42.758 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:12:42.758 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:12:42.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:12:42.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:12:42.890 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 03\.new\Sandbox_config.sbc 2024-10-14 18:12:42.910 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:12:43.360 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 18:12:45.959 - Thread: 1 -> Saving world - START 2024-10-14 18:12:45.960 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:12:45.960 - Thread: 1 -> Before snapshot.: GC Memory: 2,476 B 2024-10-14 18:12:45.975 - Thread: 1 -> After snapshot.: GC Memory: 2,478 B 2024-10-14 18:12:45.977 - Thread: 1 -> Directory cleanup: GC Memory: 2,479 B 2024-10-14 18:12:45.977 - Thread: 1 -> Saving world - END 2024-10-14 18:12:45.991 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:12:45.991 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:12:46.120 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 04\.new\Sandbox_config.sbc 2024-10-14 18:12:46.140 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:12:46.193 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 18:12:46.193 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 18:12:46.993 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:12:46.993 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:12:47.062 - Thread: 1 -> GC Memory: 2481.053 / 2481.053 MB 2024-10-14 18:13:09.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:13:09.743 - Thread: 1 -> STATISTICS,17944.9833333,0,0,0,0,0,0,16.92083,68.58212,1,0,2459.169,23212,34103,-32187,16,23.36449,57.98232,0.01308499,35663,8.333222,0,16.66667,1.947015,4.831795,100,17745934640,2459.169,0,0,-1 2024-10-14 18:13:09.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:13:09.743 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16923,11912,0,0,125,14269,0,9764,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:13:11.095 - Thread: 1 -> GUI Stats: Update 0.215653277777778, Draw 0.296004055555555 2024-10-14 18:13:14.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 18:13:14.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 18:13:14.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 18:13:14.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 18:13:14.729 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 18:13:17.078 - Thread: 1 -> GC Memory: 2460.804 / 2460.804 MB 2024-10-14 18:13:34.526 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 18:13:34.526 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 18:13:41.097 - Thread: 1 -> GUI Stats: Update 0.223025611111111, Draw 0.357870777777778 2024-10-14 18:13:47.079 - Thread: 1 -> GC Memory: 2464.475 / 2464.475 MB 2024-10-14 18:14:09.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:14:09.767 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,17.06085,68.66989,1,0,2468.704,23211.96,34103,-32187,16,23.59464,54.27283,0.0117064,35600,8.358262,0,16.66667,1.972102,4.536265,100,17746298192,2468.704,0,0,-1 2024-10-14 18:14:09.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:14:09.767 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16924,11912,0,0,125,14269,0,9765,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:14:11.096 - Thread: 1 -> GUI Stats: Update 0.208173833333333, Draw 0.330904277777778 2024-10-14 18:14:12.110 - Thread: 1 -> Global Encounter - removed - 1183186064758436315 2024-10-14 18:14:12.114 - Thread: 1 -> Global Encounter - spawning voxel - 1204904443179282409 GE_Voxel_457507292_801477395_0 many_small_asteroids 2024-10-14 18:14:12.114 - Thread: 1 -> Global Encounter - spawning voxel - 1204904443179282409 GE_Voxel_457507292_801356493_1 many2_small_asteroids 2024-10-14 18:14:12.114 - Thread: 1 -> Global Encounter - spawning voxel - 1204904443179282409 GE_Voxel_457507292_801258133_2 GE_StorageFacility 2024-10-14 18:14:12.114 - Thread: 1 -> Global Encounter - spawning grids - 1204904443179282409 GE_StorageFacilityB 2024-10-14 18:14:12.495 - Thread: 1 -> Info: Trash collector removed grid '112574811628350225:Prototech Module' with entity id '91434935809297195' 2024-10-14 18:14:12.495 - Thread: 14 -> Entity Grid_D_Small_14 {144D796F4F94B2B} is closed. 2024-10-14 18:14:13.127 - Thread: 1 -> Global Encounter - spawning voxel - 1204904443179282409 GE_Voxel_457507292_801372458_0 many2_small_asteroids 2024-10-14 18:14:13.127 - Thread: 1 -> Global Encounter - spawning grids - 1204904443179282409 GE_Debris_Tubes 2024-10-14 18:14:14.143 - Thread: 1 -> Global Encounter - spawning voxel - 1204904443179282409 GE_Voxel_457507292_801356957_0 many2_small_asteroids 2024-10-14 18:14:14.144 - Thread: 1 -> Global Encounter - spawning grids - 1204904443179282409 GE_Debris_Tubes 2024-10-14 18:14:14.182 - Thread: 1 -> Info: Trash collector removed grid '87474348716883225:GE_TubeLid' with entity id '142509259503916700' 2024-10-14 18:14:14.182 - Thread: 14 -> Entity Grid_D_Large_4 {1FA4B6A9DEF569C} is closed. 2024-10-14 18:14:14.229 - Thread: 1 -> Info: Trash collector removed grid '74223161845186130:GE_TubeLid' with entity id '139948797197771114' 2024-10-14 18:14:14.229 - Thread: 14 -> Entity Grid_D_Large_4 {1F132B087B7616A} is closed. 2024-10-14 18:14:14.277 - Thread: 1 -> Info: Trash collector removed grid '76109906337427194:GE_TubeLid' with entity id '76109906337427194' 2024-10-14 18:14:14.277 - Thread: 14 -> Entity Grid_D_Large_4 {10E658E7B216EFA} is closed. 2024-10-14 18:14:14.312 - Thread: 1 -> Info: Trash collector removed grid '128489268261166704:GE_TubeLid' with entity id '128489268261166704' 2024-10-14 18:14:14.312 - Thread: 14 -> Entity Grid_D_Large_4 {1C87C4F08281E70} is closed. 2024-10-14 18:14:15.426 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:14:15.594 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:14:15.594 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:14:15.594 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:14:17.095 - Thread: 1 -> GC Memory: 3466.128 / 3466.128 MB 2024-10-14 18:14:41.203 - Thread: 1 -> GUI Stats: Update 0.0755082777777778, Draw 0.228443111111111 2024-10-14 18:14:47.103 - Thread: 1 -> GC Memory: 2486.102 / 2486.102 MB 2024-10-14 18:14:49.667 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P12_MilitaryWatchtower' at 'EarthLike' 2024-10-14 18:14:49.667 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 18:15:09.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:15:09.884 - Thread: 1 -> STATISTICS,18065.0166667,0,0,0,0,0,0,16.22933,68.8668,1,0,2486.484,23251.11,34945,-32363,46,23.3604,60.26603,0.01296647,35706,8.333212,0,16.66667,1.946672,5.022096,100,17766552512,2486.484,0,0,-1 2024-10-14 18:15:09.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:15:09.884 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16943,11931,0,0,125,14288,0,9784,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:15:10.119 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:15:11.203 - Thread: 1 -> GUI Stats: Update 0.0367732222222223, Draw 0.2081525 2024-10-14 18:15:17.119 - Thread: 1 -> GC Memory: 2490.997 / 2490.997 MB 2024-10-14 18:15:41.203 - Thread: 1 -> GUI Stats: Update 0.0362162222222222, Draw 0.199806166666666 2024-10-14 18:15:47.119 - Thread: 1 -> GC Memory: 2491.858 / 2491.858 MB 2024-10-14 18:16:09.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:16:09.901 - Thread: 1 -> STATISTICS,18125.0333333,0,0,0,0,0,0,15.53456,60.87283,1,0,2492.629,23251.48,34945,-32363,46,21.4776,59.15363,0.01119405,35719,8.33323,0,16.66667,1.789778,4.929408,100,17766033392,2492.629,0,0,-1 2024-10-14 18:16:09.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:16:09.901 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16943,11931,0,0,125,14288,0,9784,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:16:11.204 - Thread: 1 -> GUI Stats: Update 0.0375643333333333, Draw 0.197827555555556 2024-10-14 18:16:17.120 - Thread: 1 -> GC Memory: 2490.965 / 2490.965 MB 2024-10-14 18:16:41.203 - Thread: 1 -> GUI Stats: Update 0.0376890555555556, Draw 0.199818944444444 2024-10-14 18:16:47.136 - Thread: 1 -> GC Memory: 2486.936 / 2486.936 MB 2024-10-14 18:17:09.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:17:09.917 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,15.74936,61.63646,1,0,2487.542,23247.04,34945,-32363,46,21.4754,58.86803,0.01177019,35611,8.333239,0,16.66667,1.789596,4.905613,100,17766033392,2487.542,0,0,-1 2024-10-14 18:17:09.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:17:09.917 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16943,11931,0,0,125,14288,0,9784,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:17:11.203 - Thread: 1 -> GUI Stats: Update 0.0398312777777778, Draw 0.200226333333333 2024-10-14 18:17:17.137 - Thread: 1 -> GC Memory: 2485.452 / 2485.452 MB 2024-10-14 18:17:26.554 - Thread: 1 -> Autosave initiated 2024-10-14 18:17:26.554 - Thread: 1 -> Character state: True 2024-10-14 18:17:26.554 - Thread: 1 -> IsServer: True 2024-10-14 18:17:26.554 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:17:26.554 - Thread: 1 -> Autosave 2024-10-14 18:17:26.554 - Thread: 1 -> Saving world - START 2024-10-14 18:17:26.554 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:17:26.554 - Thread: 1 -> Before snapshot.: GC Memory: 2,483 B 2024-10-14 18:17:26.567 - Thread: 1 -> After snapshot.: GC Memory: 2,489 B 2024-10-14 18:17:26.572 - Thread: 1 -> Directory cleanup: GC Memory: 2,487 B 2024-10-14 18:17:26.572 - Thread: 1 -> Saving world - END 2024-10-14 18:17:26.586 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:17:26.586 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:17:26.730 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 04\.new\Sandbox_config.sbc 2024-10-14 18:17:26.757 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:17:41.204 - Thread: 1 -> GUI Stats: Update 0.0433993333333333, Draw 0.204764166666667 2024-10-14 18:17:42.184 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:17:42.184 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:17:47.153 - Thread: 1 -> GC Memory: 2503.833 / 2503.833 MB 2024-10-14 18:18:09.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:18:09.934 - Thread: 1 -> STATISTICS,18245.0666667,0,0,0,0,0,0,20.19919,83.17017,1,0,2504.633,23271.26,34814,-32232,45,28.78198,63.36341,0.0122181,35036,8.333203,0,16.66667,2.398461,5.280202,100,17749430192,2504.633,0,0,-1 2024-10-14 18:18:09.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:18:09.934 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16927,11915,0,0,125,14272,0,9784,15,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:18:11.204 - Thread: 1 -> GUI Stats: Update 0.196085666666667, Draw 0.289450222222222 2024-10-14 18:18:17.154 - Thread: 1 -> GC Memory: 2485.421 / 2485.421 MB 2024-10-14 18:18:32.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 18:18:32.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 18:18:32.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 18:18:33.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 18:18:33.011 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 18:18:41.203 - Thread: 1 -> GUI Stats: Update 0.198289666666666, Draw 0.30894 2024-10-14 18:18:46.467 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 18:18:46.467 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 18:18:47.170 - Thread: 1 -> GC Memory: 3594.157 / 3594.157 MB 2024-10-14 18:19:02.468 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:19:04.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:19:04.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:19:09.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:19:09.951 - Thread: 1 -> STATISTICS,18305.0833333,0,0,0,0,0,0,17.86178,70.57451,1,0,3599.87,23234.63,34826,-32233,45,23.97484,56.72826,0.01258016,35697,8.333241,0,16.66667,1.997881,4.727302,100,17754540876,3599.87,0,0,-1 2024-10-14 18:19:09.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:19:09.951 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16932,11920,0,0,125,14277,0,9788,15,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:19:11.204 - Thread: 1 -> GUI Stats: Update 0.210737888888889, Draw 0.335470166666667 2024-10-14 18:19:17.170 - Thread: 1 -> GC Memory: 3602.605 / 3602.605 MB 2024-10-14 18:19:37.184 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:19:39.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:19:39.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:19:41.204 - Thread: 1 -> GUI Stats: Update 0.208157222222223, Draw 0.338562722222223 2024-10-14 18:19:45.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:19:47.187 - Thread: 1 -> GC Memory: 3614.01 / 3614.01 MB 2024-10-14 18:19:53.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:19:53.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:20:09.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:20:09.968 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,18.13543,67.1819,1,0,2485.774,23234.95,34838,-32234,45,23.04781,54.99519,0.01020866,35707,8.333225,0,16.66667,1.920626,4.582872,100,17756742576,2485.774,0,0,-1 2024-10-14 18:20:09.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:20:09.968 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,864,91,2043,2356,112,849,16934,11920,0,0,125,14277,0,9788,15,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:20:10.120 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:20:11.204 - Thread: 1 -> GUI Stats: Update 0.207587611111111, Draw 0.320061055555556 2024-10-14 18:20:13.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:20:17.204 - Thread: 1 -> GC Memory: 2491.71 / 2491.71 MB 2024-10-14 18:20:40.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:20:40.885 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:20:41.204 - Thread: 1 -> GUI Stats: Update 0.210433444444445, Draw 0.319137333333334 2024-10-14 18:20:47.204 - Thread: 1 -> GC Memory: 2488.768 / 2488.768 MB 2024-10-14 18:20:58.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:21:09.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:21:09.985 - Thread: 1 -> STATISTICS,18425.1166667,0,0,0,0,0,0,17.88324,63.33126,1,0,2495.553,23241.16,34838,-32234,45,23.96577,34.37677,0.009104198,35602,8.333219,0,16.66667,1.99712,2.864691,100,17791993776,2495.553,0,0,-1 2024-10-14 18:21:09.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:21:09.985 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,864,91,2043,2356,112,849,16967,11953,0,0,143,14310,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:21:11.204 - Thread: 1 -> GUI Stats: Update 0.223998944444444, Draw 0.334215444444445 2024-10-14 18:21:16.152 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 18:21:16.157 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-14 18:21:17.204 - Thread: 1 -> GC Memory: 2498.378 / 2498.378 MB 2024-10-14 18:21:20.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:21:20.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:21:24.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:21:26.152 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 18:21:26.152 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-14 18:21:29.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:21:29.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:21:36.152 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 18:21:36.153 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-14 18:21:37.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:21:41.204 - Thread: 1 -> GUI Stats: Update 0.210805111111111, Draw 0.321209444444444 2024-10-14 18:21:46.153 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-14 18:21:46.153 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-14 18:21:46.153 - Thread: 1 -> Next activation in 00:51:45.0349111 2024-10-14 18:21:47.204 - Thread: 1 -> GC Memory: 2486.596 / 2486.596 MB 2024-10-14 18:21:48.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:21:48.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:21:52.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:22:10.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:22:10.002 - Thread: 1 -> STATISTICS,18485.1333333,0,0,0,0,0,0,17.49619,63.87941,1,0,2492.023,23237.29,34838,-32234,45,22.4338,54.86586,0.01180604,35783,8.333233,0,16.66667,1.86946,4.5721,100,17789244816,2492.023,0,0,-1 2024-10-14 18:22:10.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:22:10.002 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16965,11951,0,0,141,14308,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:22:11.205 - Thread: 1 -> GUI Stats: Update 0.223774277777778, Draw 0.320703888888888 2024-10-14 18:22:17.204 - Thread: 1 -> GC Memory: 2487.745 / 2487.745 MB 2024-10-14 18:22:19.684 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:22:19.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:22:24.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:22:26.554 - Thread: 1 -> Autosave initiated 2024-10-14 18:22:26.554 - Thread: 1 -> Character state: True 2024-10-14 18:22:26.554 - Thread: 1 -> IsServer: True 2024-10-14 18:22:26.554 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:22:26.554 - Thread: 1 -> Autosave 2024-10-14 18:22:26.554 - Thread: 1 -> Saving world - START 2024-10-14 18:22:26.554 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:22:26.554 - Thread: 1 -> Before snapshot.: GC Memory: 2,492 B 2024-10-14 18:22:26.571 - Thread: 1 -> After snapshot.: GC Memory: 2,494 B 2024-10-14 18:22:26.573 - Thread: 1 -> Directory cleanup: GC Memory: 2,495 B 2024-10-14 18:22:26.573 - Thread: 1 -> Saving world - END 2024-10-14 18:22:26.589 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:22:26.589 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:22:26.733 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 04\.new\Sandbox_config.sbc 2024-10-14 18:22:26.757 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:22:37.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:22:37.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:22:41.205 - Thread: 1 -> GUI Stats: Update 0.214407944444445, Draw 0.289448944444444 2024-10-14 18:22:47.205 - Thread: 1 -> GC Memory: 2507.262 / 2507.262 MB 2024-10-14 18:22:54.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:23:09.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:23:09.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:23:10.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:23:10.018 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,17.44973,66.74604,1,0,2513.017,23244.1,34838,-32234,45,23.09653,61.42731,0.01006126,35827,8.333226,0,16.66667,1.924686,5.118876,100,17772706688,2513.017,0,0,-1 2024-10-14 18:23:10.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:23:10.018 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16949,11936,0,0,125,14293,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:23:11.204 - Thread: 1 -> GUI Stats: Update 0.1943115, Draw 0.280032666666666 2024-10-14 18:23:12.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:23:17.220 - Thread: 1 -> GC Memory: 2511.21 / 2511.21 MB 2024-10-14 18:23:20.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:23:20.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:23:26.702 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:23:34.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:23:34.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:23:41.205 - Thread: 1 -> GUI Stats: Update 0.198894444444444, Draw 0.298800777777778 2024-10-14 18:23:47.237 - Thread: 1 -> GC Memory: 2487.878 / 2487.878 MB 2024-10-14 18:24:10.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:24:10.035 - Thread: 1 -> STATISTICS,18605.1666667,0,0,0,0,0,0,17.48852,64.54133,1,0,2491.061,23241.94,35019,-32433,46,23.53761,60.82311,0.01308952,35882,8.333235,0,16.66667,1.961444,5.068533,100,17756120960,2491.061,0,0,-1 2024-10-14 18:24:10.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:24:10.035 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16933,11920,0,0,125,14277,0,9788,15,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:24:11.205 - Thread: 1 -> GUI Stats: Update 0.188288444444444, Draw 0.300422166666667 2024-10-14 18:24:17.238 - Thread: 1 -> GC Memory: 2488.603 / 2488.603 MB 2024-10-14 18:24:41.205 - Thread: 1 -> GUI Stats: Update 0.185545444444444, Draw 0.302869722222223 2024-10-14 18:24:47.255 - Thread: 1 -> GC Memory: 2492.144 / 2492.144 MB 2024-10-14 18:25:10.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:25:10.052 - Thread: 1 -> STATISTICS,18665.1833333,0,0,0,0,0,0,17.54154,56.0953,1,0,2494.233,23242.02,35029,-32432,46,22.86032,32.16083,0.01122003,35871,8.333219,0,16.66667,1.905,2.680032,100,17758221448,2494.233,0,0,-1 2024-10-14 18:25:10.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:25:10.052 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16935,11922,0,0,127,14279,0,9788,15,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:25:10.121 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:25:11.205 - Thread: 1 -> GUI Stats: Update 0.195151666666667, Draw 0.335421611111112 2024-10-14 18:25:16.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:25:17.271 - Thread: 1 -> GC Memory: 2496.052 / 2496.052 MB 2024-10-14 18:25:25.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:25:25.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:25:29.452 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:25:40.068 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:25:40.068 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:25:41.204 - Thread: 1 -> GUI Stats: Update 0.215992444444445, Draw 0.332564 2024-10-14 18:25:43.318 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:25:47.271 - Thread: 1 -> GC Memory: 2490.166 / 2490.166 MB 2024-10-14 18:25:55.568 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:25:55.569 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:26:10.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:26:10.069 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,17.23994,53.92909,1,0,2489.718,23242.11,35029,-32432,46,22.92356,63.39306,0.01120201,35870,8.333228,0,16.66667,1.910273,5.282689,100,17756147848,2489.718,0,0,-1 2024-10-14 18:26:10.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:26:10.069 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16933,11920,0,0,125,14277,0,9788,15,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:26:11.205 - Thread: 1 -> GUI Stats: Update 0.195188111111111, Draw 0.305718666666667 2024-10-14 18:26:17.288 - Thread: 1 -> GC Memory: 2492.344 / 2492.344 MB 2024-10-14 18:26:41.205 - Thread: 1 -> GUI Stats: Update 0.184186611111112, Draw 0.279446888888889 2024-10-14 18:26:47.288 - Thread: 1 -> GC Memory: 2493.243 / 2493.243 MB 2024-10-14 18:27:10.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:27:10.085 - Thread: 1 -> STATISTICS,18785.2166667,0,0,0,0,0,0,17.90975,65.77148,1,0,2490.962,23242.19,35029,-32432,46,23.58932,61.12359,0.01078532,35860,8.333237,0,16.66667,1.965754,5.093574,100,17756147848,2490.962,0,0,-1 2024-10-14 18:27:10.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:27:10.085 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16933,11920,0,0,125,14277,0,9788,15,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:27:11.204 - Thread: 1 -> GUI Stats: Update 0.185626722222222, Draw 0.293758722222223 2024-10-14 18:27:17.289 - Thread: 1 -> GC Memory: 2489.754 / 2489.754 MB 2024-10-14 18:27:24.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:27:26.555 - Thread: 1 -> Autosave initiated 2024-10-14 18:27:26.555 - Thread: 1 -> Character state: True 2024-10-14 18:27:26.555 - Thread: 1 -> IsServer: True 2024-10-14 18:27:26.555 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:27:26.555 - Thread: 1 -> Autosave 2024-10-14 18:27:26.555 - Thread: 1 -> Saving world - START 2024-10-14 18:27:26.555 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:27:26.555 - Thread: 1 -> Before snapshot.: GC Memory: 2,488 B 2024-10-14 18:27:26.572 - Thread: 1 -> After snapshot.: GC Memory: 2,491 B 2024-10-14 18:27:26.574 - Thread: 1 -> Directory cleanup: GC Memory: 2,491 B 2024-10-14 18:27:26.574 - Thread: 1 -> Saving world - END 2024-10-14 18:27:26.587 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:27:26.587 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:27:26.737 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 04\.new\Sandbox_config.sbc 2024-10-14 18:27:26.761 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:27:31.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:27:31.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:27:34.802 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:27:39.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:27:39.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:27:41.205 - Thread: 1 -> GUI Stats: Update 0.197464055555556, Draw 0.316381722222222 2024-10-14 18:27:47.305 - Thread: 1 -> GC Memory: 2508.017 / 2508.017 MB 2024-10-14 18:27:59.969 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:28:00.939 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:28:00.939 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:28:00.940 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:28:01.423 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:28:02.406 - Thread: 1 -> Saving world - START 2024-10-14 18:28:02.406 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:28:02.406 - Thread: 1 -> Before snapshot.: GC Memory: 2,519 B 2024-10-14 18:28:02.424 - Thread: 1 -> After snapshot.: GC Memory: 2,521 B 2024-10-14 18:28:02.426 - Thread: 1 -> Directory cleanup: GC Memory: 2,521 B 2024-10-14 18:28:02.426 - Thread: 1 -> Saving world - END 2024-10-14 18:28:02.439 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:28:02.439 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:28:02.439 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:28:02.439 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:28:02.581 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 04\.new\Sandbox_config.sbc 2024-10-14 18:28:02.608 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:28:03.873 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 18:28:06.123 - Thread: 1 -> Saving world - START 2024-10-14 18:28:06.123 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:28:06.123 - Thread: 1 -> Before snapshot.: GC Memory: 2,527 B 2024-10-14 18:28:06.139 - Thread: 1 -> After snapshot.: GC Memory: 2,528 B 2024-10-14 18:28:06.141 - Thread: 1 -> Directory cleanup: GC Memory: 2,529 B 2024-10-14 18:28:06.141 - Thread: 1 -> Saving world - END 2024-10-14 18:28:06.156 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:28:06.156 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:28:06.301 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 05\.new\Sandbox_config.sbc 2024-10-14 18:28:06.326 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:28:06.356 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 18:28:06.356 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 18:28:07.189 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:28:07.190 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:28:10.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:28:10.356 - Thread: 1 -> STATISTICS,18845.2333333,0,0,0,0,0,0,17.15421,69.43362,1,0,2534.699,23250.89,35029,-32443,46,24.2792,59.57047,0.01204434,35801,8.333217,0,16.66667,2.023238,4.964136,100,17774930200,2534.699,0,0,-1 2024-10-14 18:28:10.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:28:10.356 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2043,2356,112,849,16951,11938,0,0,127,14295,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:28:11.459 - Thread: 1 -> GUI Stats: Update 0.335679277777778, Draw 0.298256777777778 2024-10-14 18:28:17.310 - Thread: 1 -> GC Memory: 2533.825 / 2533.825 MB 2024-10-14 18:28:41.458 - Thread: 1 -> GUI Stats: Update 0.560504555555556, Draw 0.291373888888889 2024-10-14 18:28:47.325 - Thread: 1 -> GC Memory: 2547.974 / 2547.974 MB 2024-10-14 18:29:10.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:29:10.373 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,17.19296,68.30817,1,0,2487.814,23253.46,35029,-32443,46,23.07725,57.20871,0.01113374,35873,8.33319,0,16.66667,1.923071,4.767311,100,17755406932,2487.814,0,0,-1 2024-10-14 18:29:10.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:29:10.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16932,11920,0,0,125,14277,0,9788,15,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:29:11.459 - Thread: 1 -> GUI Stats: Update 0.182705777777777, Draw 0.295042277777778 2024-10-14 18:29:17.343 - Thread: 1 -> GC Memory: 2490.411 / 2490.411 MB 2024-10-14 18:29:41.459 - Thread: 1 -> GUI Stats: Update 0.188916166666667, Draw 0.3080195 2024-10-14 18:29:47.359 - Thread: 1 -> GC Memory: 2489.541 / 2489.541 MB 2024-10-14 18:30:10.125 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:30:10.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:30:10.390 - Thread: 1 -> STATISTICS,18965.2666667,0,0,0,0,0,0,24.28252,61.42579,1,0,2488.824,23250.18,35029,-32443,46,21.71429,32.98567,0.0103402,35810,8.333243,0,16.66667,1.809505,2.748776,100,17774069332,2488.824,0,0,-1 2024-10-14 18:30:10.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:30:10.390 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2043,2356,112,849,16950,11938,0,0,127,14295,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:30:11.459 - Thread: 1 -> GUI Stats: Update 0.192762777777778, Draw 0.302295777777778 2024-10-14 18:30:17.375 - Thread: 1 -> GC Memory: 2491.366 / 2491.366 MB 2024-10-14 18:30:35.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 18:30:35.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 18:30:35.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-14 18:30:35.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-14 18:30:35.493 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-14 18:30:40.289 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-14 18:30:40.290 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-14 18:30:41.459 - Thread: 1 -> GUI Stats: Update 0.207301444444445, Draw 0.337531722222222 2024-10-14 18:30:47.376 - Thread: 1 -> GC Memory: 2491.176 / 2491.176 MB 2024-10-14 18:31:10.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:31:10.407 - Thread: 1 -> STATISTICS,19025.2833333,0,0,0,0,0,0,18.51945,73.42065,1,0,2490.024,23253.43,35064,-32444,46,24.47394,59.80418,0.01041335,35850,8.333227,0,16.66667,2.039469,4.983618,100,17772592814,2490.024,0,0,-1 2024-10-14 18:31:10.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:31:10.407 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2357,112,849,16949,11936,0,0,125,14294,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:31:11.459 - Thread: 1 -> GUI Stats: Update 0.2385815, Draw 0.333393222222222 2024-10-14 18:31:17.393 - Thread: 1 -> GC Memory: 2491.859 / 2491.859 MB 2024-10-14 18:31:41.459 - Thread: 1 -> GUI Stats: Update 0.202455166666667, Draw 0.308473222222222 2024-10-14 18:31:47.409 - Thread: 1 -> GC Memory: 2492.516 / 2492.516 MB 2024-10-14 18:32:10.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:32:10.423 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,17.86139,68.29877,1,0,2490.261,23250.01,35063,-32511,46,23.57364,55.74329,0.01053977,35883,8.333208,0,16.66667,1.96444,4.645205,100,17773558532,2490.261,0,0,-1 2024-10-14 18:32:10.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:32:10.423 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16950,11936,0,0,125,14294,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:32:11.459 - Thread: 1 -> GUI Stats: Update 0.244298611111111, Draw 0.311147833333333 2024-10-14 18:32:17.409 - Thread: 1 -> GC Memory: 2490.801 / 2490.801 MB 2024-10-14 18:32:26.560 - Thread: 1 -> Autosave initiated 2024-10-14 18:32:26.560 - Thread: 1 -> Character state: True 2024-10-14 18:32:26.560 - Thread: 1 -> IsServer: True 2024-10-14 18:32:26.560 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:32:26.560 - Thread: 1 -> Autosave 2024-10-14 18:32:26.560 - Thread: 1 -> Saving world - START 2024-10-14 18:32:26.560 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:32:26.560 - Thread: 1 -> Before snapshot.: GC Memory: 2,490 B 2024-10-14 18:32:26.578 - Thread: 1 -> After snapshot.: GC Memory: 2,493 B 2024-10-14 18:32:26.580 - Thread: 1 -> Directory cleanup: GC Memory: 2,493 B 2024-10-14 18:32:26.580 - Thread: 1 -> Saving world - END 2024-10-14 18:32:26.594 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:32:26.595 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:32:26.806 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 05\.new\Sandbox_config.sbc 2024-10-14 18:32:26.831 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:32:41.460 - Thread: 1 -> GUI Stats: Update 0.1884475, Draw 0.291267444444444 2024-10-14 18:32:47.426 - Thread: 1 -> GC Memory: 2502.443 / 2502.443 MB 2024-10-14 18:33:10.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:33:10.440 - Thread: 1 -> STATISTICS,19145.3166667,0,0,0,0,0,0,17.2558,67.00655,1,0,2501.146,23251.25,35063,-32511,46,23.54465,55.8291,0.01098672,35945,8.333217,0,16.66667,1.962027,4.65236,100,17773558532,2501.146,0,0,-1 2024-10-14 18:33:10.440 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:33:10.440 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16950,11936,0,0,125,14294,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:33:11.459 - Thread: 1 -> GUI Stats: Update 0.181689444444444, Draw 0.285344833333333 2024-10-14 18:33:17.426 - Thread: 1 -> GC Memory: 2505.168 / 2505.168 MB 2024-10-14 18:33:18.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:33:41.460 - Thread: 1 -> GUI Stats: Update 0.207698388888889, Draw 0.30955 2024-10-14 18:33:47.442 - Thread: 1 -> GC Memory: 2506.241 / 2506.241 MB 2024-10-14 18:33:49.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:33:49.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:34:00.574 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:34:01.296 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:34:01.296 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:34:01.297 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:34:01.913 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:34:02.596 - Thread: 1 -> Saving world - START 2024-10-14 18:34:02.596 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:34:02.596 - Thread: 1 -> Before snapshot.: GC Memory: 2,513 B 2024-10-14 18:34:02.614 - Thread: 1 -> After snapshot.: GC Memory: 2,515 B 2024-10-14 18:34:02.616 - Thread: 1 -> Directory cleanup: GC Memory: 2,515 B 2024-10-14 18:34:02.616 - Thread: 1 -> Saving world - END 2024-10-14 18:34:02.629 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:34:02.629 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:34:02.630 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:34:02.630 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:34:02.776 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 05\.new\Sandbox_config.sbc 2024-10-14 18:34:02.800 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:34:03.413 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-14 18:34:05.796 - Thread: 1 -> Saving world - START 2024-10-14 18:34:05.796 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:34:05.796 - Thread: 1 -> Before snapshot.: GC Memory: 2,517 B 2024-10-14 18:34:05.813 - Thread: 1 -> After snapshot.: GC Memory: 2,519 B 2024-10-14 18:34:05.815 - Thread: 1 -> Directory cleanup: GC Memory: 2,519 B 2024-10-14 18:34:05.815 - Thread: 1 -> Saving world - END 2024-10-14 18:34:05.830 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:34:05.830 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:34:05.971 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\.new\Sandbox_config.sbc 2024-10-14 18:34:05.997 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:34:06.030 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-14 18:34:06.030 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-14 18:34:06.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:34:06.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:34:10.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:34:10.713 - Thread: 1 -> STATISTICS,19205.3333333,0,0,0,0,0,0,16.51531,67.69323,1,0,2471.339,23254.86,35063,-32511,46,23.50805,64.35704,0.01231487,35900,8.333221,0,16.66667,1.958978,5.363015,100,17773734932,2471.339,0,0,-1 2024-10-14 18:34:10.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:34:10.713 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16950,11936,0,0,125,14294,0,9788,31,0,69,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:34:11.716 - Thread: 1 -> GUI Stats: Update 0.348093166666666, Draw 0.289566 2024-10-14 18:34:17.449 - Thread: 1 -> GC Memory: 2475.705 / 2475.705 MB 2024-10-14 18:34:41.715 - Thread: 1 -> GUI Stats: Update 0.186003888888889, Draw 0.297900444444444 2024-10-14 18:34:47.465 - Thread: 1 -> GC Memory: 2483.427 / 2483.427 MB 2024-10-14 18:35:10.132 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:35:10.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:35:10.730 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,18.21655,59.93304,1,0,2488.828,23257.63,35063,-32511,46,21.50748,37.75177,0.01171215,35885,8.333205,0,16.66667,1.792263,3.145933,100,17756792910,2488.828,0,0,-1 2024-10-14 18:35:10.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:35:10.730 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16934,11922,0,0,127,14280,0,9788,15,0,67,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:35:11.715 - Thread: 1 -> GUI Stats: Update 0.189396277777778, Draw 0.302969277777778 2024-10-14 18:35:17.483 - Thread: 1 -> GC Memory: 2492.465 / 2492.465 MB 2024-10-14 18:35:41.715 - Thread: 1 -> GUI Stats: Update 0.245480888888889, Draw 0.291676944444444 2024-10-14 18:35:47.499 - Thread: 1 -> GC Memory: 2500.338 / 2500.338 MB 2024-10-14 18:36:10.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:36:10.746 - Thread: 1 -> STATISTICS,19325.3666667,0,0,0,0,0,0,16.80275,41.23927,1,0,2471.487,23253.02,35063,-32511,46,15.9689,35.42976,0.007909132,35879,8.333226,0,16.66667,1.330724,2.952442,100,17791392018,2471.487,0,0,-1 2024-10-14 18:36:10.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:36:10.746 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16967,11954,0,0,143,14311,0,9788,31,0,68,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:36:11.715 - Thread: 1 -> GUI Stats: Update 0.182623333333333, Draw 0.277531833333333 2024-10-14 18:36:17.500 - Thread: 1 -> GC Memory: 2472.77 / 2472.77 MB 2024-10-14 18:36:41.716 - Thread: 1 -> GUI Stats: Update 0.184144333333333, Draw 0.280544111111111 2024-10-14 18:36:47.500 - Thread: 1 -> GC Memory: 2470.538 / 2470.538 MB 2024-10-14 18:37:10.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:37:10.763 - Thread: 1 -> STATISTICS,19385.3833333,0,0,0,0,0,0,17.67004,68.54852,1,0,2478.598,23254.58,35063,-32511,46,23.03049,63.39932,0.008516011,35866,8.333207,0,16.66667,1.919179,5.283196,100,17757499028,2478.598,0,0,-1 2024-10-14 18:37:10.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:37:10.763 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16934,11920,0,0,125,14278,0,9788,15,0,69,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:37:11.716 - Thread: 1 -> GUI Stats: Update 0.183209722222223, Draw 0.296109611111111 2024-10-14 18:37:15.514 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:37:17.516 - Thread: 1 -> GC Memory: 2478.275 / 2478.275 MB 2024-10-14 18:37:26.565 - Thread: 1 -> Autosave initiated 2024-10-14 18:37:26.565 - Thread: 1 -> Character state: True 2024-10-14 18:37:26.565 - Thread: 1 -> IsServer: True 2024-10-14 18:37:26.565 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:37:26.565 - Thread: 1 -> Autosave 2024-10-14 18:37:26.565 - Thread: 1 -> Saving world - START 2024-10-14 18:37:26.565 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:37:26.565 - Thread: 1 -> Before snapshot.: GC Memory: 2,480 B 2024-10-14 18:37:26.584 - Thread: 1 -> After snapshot.: GC Memory: 2,483 B 2024-10-14 18:37:26.586 - Thread: 1 -> Directory cleanup: GC Memory: 2,483 B 2024-10-14 18:37:26.586 - Thread: 1 -> Saving world - END 2024-10-14 18:37:26.599 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:37:26.599 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:37:26.747 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\.new\Sandbox_config.sbc 2024-10-14 18:37:26.779 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:37:41.716 - Thread: 1 -> GUI Stats: Update 0.228824388888889, Draw 0.321076222222222 2024-10-14 18:37:45.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:37:45.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:37:47.533 - Thread: 1 -> GC Memory: 2473.527 / 2473.527 MB 2024-10-14 18:38:10.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:38:10.780 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,17.59738,53.15005,1,0,2479.774,23256.82,35063,-32511,46,19.34533,45.3311,0.008246029,35879,8.333235,0,16.66667,1.612092,3.777547,100,17791177828,2479.774,0,0,-1 2024-10-14 18:38:10.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:38:10.780 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16966,11952,0,0,141,14309,0,9788,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:38:11.716 - Thread: 1 -> GUI Stats: Update 0.190594388888889, Draw 0.290787 2024-10-14 18:38:17.549 - Thread: 1 -> GC Memory: 2482.539 / 2482.539 MB 2024-10-14 18:38:34.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:38:41.723 - Thread: 1 -> GUI Stats: Update 0.195162277777778, Draw 0.316773666666667 2024-10-14 18:38:47.549 - Thread: 1 -> GC Memory: 2494.214 / 2494.214 MB 2024-10-14 18:39:10.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:39:10.797 - Thread: 1 -> STATISTICS,19505.4166667,0,0,0,0,0,0,18.4366,56.87927,1,0,2470.91,23254.22,34882,-32334,45,20.38684,34.497,0.008528748,35907,8.333203,0,16.66667,1.698877,2.874705,100,17794233220,2470.91,0,0,-1 2024-10-14 18:39:10.797 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:39:10.797 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2358,112,849,16969,11954,0,0,143,14312,0,9788,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:39:11.716 - Thread: 1 -> GUI Stats: Update 0.214121333333334, Draw 0.317366 2024-10-14 18:39:16.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:39:16.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:39:17.565 - Thread: 1 -> GC Memory: 2474.808 / 2474.808 MB 2024-10-14 18:39:41.716 - Thread: 1 -> GUI Stats: Update 0.186996277777778, Draw 0.292276944444444 2024-10-14 18:39:47.566 - Thread: 1 -> GC Memory: 2480.153 / 2480.153 MB 2024-10-14 18:40:10.132 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:40:10.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:40:10.814 - Thread: 1 -> STATISTICS,19565.4333333,0,0,0,0,0,0,21.29517,46.97252,1,0,2485.455,23255.39,34882,-32334,45,19.20732,37.15682,0.01019325,35900,8.333225,0,16.66667,1.600589,3.096362,100,17792976660,2485.455,0,0,-1 2024-10-14 18:40:10.814 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:40:10.814 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16968,11954,0,0,143,14311,0,9788,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:40:11.716 - Thread: 1 -> GUI Stats: Update 0.177767333333333, Draw 0.297430944444444 2024-10-14 18:40:17.566 - Thread: 1 -> GC Memory: 2490.427 / 2490.427 MB 2024-10-14 18:40:41.716 - Thread: 1 -> GUI Stats: Update 0.179505055555556, Draw 0.290074055555555 2024-10-14 18:40:47.566 - Thread: 1 -> GC Memory: 2495.78 / 2495.78 MB 2024-10-14 18:41:00.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:41:10.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:41:10.830 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,17.16906,54.72279,1,0,2475.747,23256.27,34882,-32334,45,19.24134,37.39133,0.01124198,35896,8.33322,0,16.66667,1.603423,3.115901,100,17793228708,2475.747,0,0,-1 2024-10-14 18:41:10.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:41:10.830 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16968,11954,0,0,143,14311,0,9788,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:41:11.716 - Thread: 1 -> GUI Stats: Update 0.192849444444444, Draw 0.298526388888889 2024-10-14 18:41:17.567 - Thread: 1 -> GC Memory: 2470.642 / 2470.642 MB 2024-10-14 18:41:41.716 - Thread: 1 -> GUI Stats: Update 0.208508277777778, Draw 0.308334944444444 2024-10-14 18:41:42.430 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:41:42.430 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:41:47.583 - Thread: 1 -> GC Memory: 2472.273 / 2472.273 MB 2024-10-14 18:42:10.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:42:10.847 - Thread: 1 -> STATISTICS,19685.4666667,0,0,0,0,0,0,17.30658,51.98058,1,0,2474.5,23254.15,34882,-32334,45,18.94228,36.84521,0.01084809,35888,8.333207,0,16.66667,1.578499,3.070388,100,17760052708,2474.5,0,0,-1 2024-10-14 18:42:10.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:42:10.847 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16937,11922,0,0,127,14280,0,9788,15,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:42:11.716 - Thread: 1 -> GUI Stats: Update 0.183796611111111, Draw 0.288376 2024-10-14 18:42:17.599 - Thread: 1 -> GC Memory: 2481.201 / 2481.201 MB 2024-10-14 18:42:26.566 - Thread: 1 -> Autosave initiated 2024-10-14 18:42:26.566 - Thread: 1 -> Character state: True 2024-10-14 18:42:26.566 - Thread: 1 -> IsServer: True 2024-10-14 18:42:26.566 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:42:26.566 - Thread: 1 -> Autosave 2024-10-14 18:42:26.566 - Thread: 1 -> Saving world - START 2024-10-14 18:42:26.566 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:42:26.566 - Thread: 1 -> Before snapshot.: GC Memory: 2,486 B 2024-10-14 18:42:26.584 - Thread: 1 -> After snapshot.: GC Memory: 2,487 B 2024-10-14 18:42:26.586 - Thread: 1 -> Directory cleanup: GC Memory: 2,488 B 2024-10-14 18:42:26.586 - Thread: 1 -> Saving world - END 2024-10-14 18:42:26.600 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:42:26.600 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:42:26.754 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\.new\Sandbox_config.sbc 2024-10-14 18:42:26.784 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:42:41.717 - Thread: 1 -> GUI Stats: Update 0.182370944444445, Draw 0.284816055555556 2024-10-14 18:42:47.601 - Thread: 1 -> GC Memory: 2468.906 / 2468.906 MB 2024-10-14 18:42:49.198 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P18_FrozenShuttle' at 'EarthLike' 2024-10-14 18:42:49.198 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-14 18:43:10.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:43:10.864 - Thread: 1 -> STATISTICS,19745.4833333,0,0,0,0,0,0,19.47861,43.9116,1,0,2470.66,23254.41,34882,-32334,45,17.56789,43.26841,0.01073558,35872,8.333223,0,16.66667,1.463971,3.605653,100,17793137776,2470.66,0,0,-1 2024-10-14 18:43:10.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:43:10.864 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16968,11954,0,0,143,14311,0,9788,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:43:11.717 - Thread: 1 -> GUI Stats: Update 0.186998277777778, Draw 0.285726444444445 2024-10-14 18:43:17.616 - Thread: 1 -> GC Memory: 2474.096 / 2474.096 MB 2024-10-14 18:43:41.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:43:41.716 - Thread: 1 -> GUI Stats: Update 0.182971222222222, Draw 0.290982833333334 2024-10-14 18:43:47.633 - Thread: 1 -> GC Memory: 2479.354 / 2479.354 MB 2024-10-14 18:44:10.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:44:10.886 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,17.90841,51.83256,1,0,2482.682,23255.3,34882,-32334,45,21.67104,37.79981,0.009098772,35873,8.333212,0,16.66667,1.805894,3.149938,100,17793831800,2482.682,0,0,-1 2024-10-14 18:44:10.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:44:10.886 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2358,112,849,16969,11954,0,0,143,14312,0,9788,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:44:11.717 - Thread: 1 -> GUI Stats: Update 0.223912055555555, Draw 0.320653611111111 2024-10-14 18:44:17.650 - Thread: 1 -> GC Memory: 2471.064 / 2471.064 MB 2024-10-14 18:44:20.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:44:20.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:44:41.717 - Thread: 1 -> GUI Stats: Update 0.1958945, Draw 0.303687888888888 2024-10-14 18:44:47.667 - Thread: 1 -> GC Memory: 2477.602 / 2477.602 MB 2024-10-14 18:45:10.134 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:45:10.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:45:10.898 - Thread: 1 -> STATISTICS,19865.5166667,0,0,0,0,0,0,19.59087,55.868,1,0,2488.03,23258.79,34882,-32334,45,21.48651,43.9209,0.009776147,35968,8.333203,0,16.66667,1.790515,3.660018,100,17791063632,2488.03,0,0,-1 2024-10-14 18:45:10.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:45:10.898 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16966,11952,0,0,141,14309,0,9788,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:45:11.717 - Thread: 1 -> GUI Stats: Update 0.178471777777778, Draw 0.304540444444445 2024-10-14 18:45:17.684 - Thread: 1 -> GC Memory: 2489.078 / 2489.078 MB 2024-10-14 18:45:41.717 - Thread: 1 -> GUI Stats: Update 0.177780833333333, Draw 0.298628555555555 2024-10-14 18:45:47.684 - Thread: 1 -> GC Memory: 2505.064 / 2505.064 MB 2024-10-14 18:46:10.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:46:10.914 - Thread: 1 -> STATISTICS,19925.5333333,0,0,0,0,0,0,16.9555,46.822,1,0,2471.177,23261.2,34882,-32334,45,19.10869,43.93768,0.009499809,35994,8.333232,0,16.66667,1.592371,3.661429,100,17757887064,2471.177,0,0,-1 2024-10-14 18:46:10.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:46:10.914 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,863,91,2044,2357,112,849,16935,11920,0,0,125,14278,0,9788,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:46:11.717 - Thread: 1 -> GUI Stats: Update 0.178653555555556, Draw 0.307292944444444 2024-10-14 18:46:17.700 - Thread: 1 -> GC Memory: 2472.115 / 2472.115 MB 2024-10-14 18:46:41.167 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-10-14 18:46:41.167 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:46:41.167 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:46:41.168 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:46:41.718 - Thread: 1 -> GUI Stats: Update 0.188924555555556, Draw 0.318553055555555 2024-10-14 18:46:46.184 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:46:46.184 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:46:46.184 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:46:47.700 - Thread: 1 -> GC Memory: 2484.355 / 2484.355 MB 2024-10-14 18:46:48.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:47:10.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:47:10.932 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,18.26801,69.71183,1,0,2493.073,23257.55,34882,-32334,45,24.17866,58.40977,0.009568857,35990,8.333237,0,16.66667,2.014865,4.867424,100,17791477504,2493.073,0,0,-1 2024-10-14 18:47:10.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:47:10.932 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2358,112,849,16967,11952,0,0,141,14310,0,9788,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:47:11.717 - Thread: 1 -> GUI Stats: Update 0.221695055555555, Draw 0.340927055555556 2024-10-14 18:47:13.915 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:47:13.915 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:47:17.700 - Thread: 1 -> GC Memory: 2496.975 / 2496.975 MB 2024-10-14 18:47:26.567 - Thread: 1 -> Autosave initiated 2024-10-14 18:47:26.567 - Thread: 1 -> Character state: True 2024-10-14 18:47:26.567 - Thread: 1 -> IsServer: True 2024-10-14 18:47:26.567 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:47:26.567 - Thread: 1 -> Autosave 2024-10-14 18:47:26.567 - Thread: 1 -> Saving world - START 2024-10-14 18:47:26.567 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:47:26.567 - Thread: 1 -> Before snapshot.: GC Memory: 2,498 B 2024-10-14 18:47:26.586 - Thread: 1 -> After snapshot.: GC Memory: 2,501 B 2024-10-14 18:47:26.589 - Thread: 1 -> Directory cleanup: GC Memory: 2,501 B 2024-10-14 18:47:26.589 - Thread: 1 -> Saving world - END 2024-10-14 18:47:26.602 - Thread: 14 -> Session snapshot save - START 2024-10-14 18:47:26.602 - Thread: 14 -> Checking file access for files in target dir. 2024-10-14 18:47:26.744 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\.new\Sandbox_config.sbc 2024-10-14 18:47:26.777 - Thread: 14 -> Session snapshot save - END 2024-10-14 18:47:41.718 - Thread: 1 -> GUI Stats: Update 0.185918611111111, Draw 0.313625388888889 2024-10-14 18:47:47.717 - Thread: 1 -> GC Memory: 2469.827 / 2469.827 MB 2024-10-14 18:48:10.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:48:10.948 - Thread: 1 -> STATISTICS,20045.5666667,0,0,0,0,0,0,17.2084,47.74394,1,0,2485.231,23255.91,34882,-32334,45,20.44112,55.58756,0.01041526,35987,8.333245,0,16.66667,1.703408,4.632248,100,17790821996,2485.231,0,0,-1 2024-10-14 18:48:10.948 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:48:10.948 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2357,112,849,16966,11952,0,0,141,14309,0,9788,31,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:48:11.717 - Thread: 1 -> GUI Stats: Update 0.176606611111111, Draw 0.308104444444445 2024-10-14 18:48:17.717 - Thread: 1 -> GC Memory: 2484.26 / 2484.26 MB 2024-10-14 18:48:41.717 - Thread: 1 -> GUI Stats: Update 0.181997666666667, Draw 0.313117888888888 2024-10-14 18:48:45.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:48:47.733 - Thread: 1 -> GC Memory: 2500.429 / 2500.429 MB 2024-10-14 18:49:10.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:49:10.964 - Thread: 1 -> STATISTICS,20105.5833333,0,0,0,0,0,0,20.93687,71.66998,1,0,2502.319,23257.18,34882,-32334,45,25.97772,34.58231,0.009991867,35854,8.333199,0,16.66667,2.164775,2.881813,100,17793589892,2502.319,0,0,-1 2024-10-14 18:49:10.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:49:10.964 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2358,112,849,16969,11954,0,0,143,14312,0,9788,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:49:11.717 - Thread: 1 -> GUI Stats: Update 0.227609888888889, Draw 0.329536555555555 2024-10-14 18:49:17.734 - Thread: 1 -> GC Memory: 2470.448 / 2470.448 MB 2024-10-14 18:49:41.717 - Thread: 1 -> GUI Stats: Update 0.0704085555555556, Draw 0.319895166666666 2024-10-14 18:49:47.750 - Thread: 1 -> GC Memory: 2474.463 / 2474.463 MB 2024-10-14 18:50:10.151 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-14 18:50:10.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:50:10.984 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,19.07963,71.14677,1,0,2475.683,23256.26,34882,-32334,45,25.89097,35.03553,0.01082332,36040,8.333245,0,16.66667,2.157558,2.919597,100,17793433652,2475.683,0,0,-1 2024-10-14 18:50:10.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:50:10.984 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2358,112,849,16969,11954,0,0,143,14312,0,9788,31,0,70,15,384,67,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:50:11.718 - Thread: 1 -> GUI Stats: Update 0.0745707777777779, Draw 0.319156666666666 2024-10-14 18:50:15.099 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:50:15.099 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:50:16.514 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:50:17.750 - Thread: 1 -> GC Memory: 2473.264 / 2473.264 MB 2024-10-14 18:50:26.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:50:26.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:50:41.718 - Thread: 1 -> GUI Stats: Update 0.225787944444444, Draw 0.333085166666666 2024-10-14 18:50:47.751 - Thread: 1 -> GC Memory: 2475.833 / 2475.833 MB 2024-10-14 18:51:10.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:51:10.998 - Thread: 1 -> STATISTICS,20225.6166667,0,0,0,0,0,0,18.39125,57.39944,1,0,2476.016,23259.14,34882,-32334,45,22.16161,45.46208,0.01070595,36095,8.33321,0,16.66667,1.846774,3.788451,100,17757488660,2476.016,0,0,-1 2024-10-14 18:51:10.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:51:10.998 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2357,112,849,16934,11920,0,0,125,14278,0,9788,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:51:11.718 - Thread: 1 -> GUI Stats: Update 0.195821277777778, Draw 0.302177166666667 2024-10-14 18:51:17.767 - Thread: 1 -> GC Memory: 2472.448 / 2472.448 MB 2024-10-14 18:51:26.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-14 18:51:41.718 - Thread: 1 -> GUI Stats: Update 0.225314333333333, Draw 0.324522666666666 2024-10-14 18:51:47.249 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:51:47.249 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:51:47.768 - Thread: 1 -> GC Memory: 2481.155 / 2481.155 MB 2024-10-14 18:52:11.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-14 18:52:11.015 - Thread: 1 -> STATISTICS,20285.6333333,0,0,0,0,0,0,17.83707,54.35039,1,0,2486.104,23259.59,35065,-32517,46,20.1032,39.53032,0.01010194,36029,8.333219,0,16.66667,1.675244,3.294148,100,17757497812,2486.104,0,0,-1 2024-10-14 18:52:11.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-14 18:52:11.015 - Thread: 1 -> MEMORY VALUES,2,1,0,1,130,862,91,2044,2357,112,849,16934,11920,0,0,125,14278,0,9788,15,0,70,15,384,66,0,5,1717,759,456,8,20,0,0,0,0 2024-10-14 18:52:11.718 - Thread: 1 -> GUI Stats: Update 0.210875444444444, Draw 0.291645222222222 2024-10-14 18:52:17.787 - Thread: 1 -> GC Memory: 2487.229 / 2487.229 MB 2024-10-14 18:52:26.567 - Thread: 1 -> Autosave initiated 2024-10-14 18:52:26.567 - Thread: 1 -> Character state: True 2024-10-14 18:52:26.567 - Thread: 1 -> IsServer: True 2024-10-14 18:52:26.567 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-14 18:52:26.567 - Thread: 1 -> Autosave 2024-10-14 18:52:26.567 - Thread: 1 -> Saving world - START 2024-10-14 18:52:26.567 - Thread: 1 -> Making world state snapshot. 2024-10-14 18:52:26.567 - Thread: 1 -> Before snapshot.: GC Memory: 2,495 B 2024-10-14 18:52:26.586 - Thread: 1 -> After snapshot.: GC Memory: 2,497 B 2024-10-14 18:52:26.588 - Thread: 1 -> Directory cleanup: GC Memory: 2,497 B 2024-10-14 18:52:26.588 - Thread: 1 -> Saving world - END 2024-10-14 18:52:26.601 - Thread: 13 -> Session snapshot save - START 2024-10-14 18:52:26.601 - Thread: 13 -> Checking file access for files in target dir. 2024-10-14 18:52:26.749 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\.new\Sandbox_config.sbc 2024-10-14 18:52:26.778 - Thread: 13 -> Session snapshot save - END 2024-10-14 18:52:41.717 - Thread: 1 -> GUI Stats: Update 0.189366166666667, Draw 0.287446666666667 2024-10-14 18:52:47.801 - Thread: 1 -> GC Memory: 2470.804 / 2470.804 MB 2024-10-14 18:52:55.927 - Thread: 1 -> Player left: Fleshbits (76561198000135239) 2024-10-14 18:52:55.927 - Thread: 1 -> Matchmaking_LobbyChatUpdate: Success / Unexpected error occurred while joining the session. Please, try again later. 2024-10-14 18:52:55.927 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 18:52:55.928 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 18:53:01.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:01.132 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:01.132 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:01.132 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:01.132 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 18:53:01.132 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:01.132 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:01.674 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 18:53:01.674 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 18:53:01.674 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 18:53:01.675 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-10-14 18:53:01.733 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 18:53:01.733 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 18:53:01.733 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 18:53:01.733 - Thread: 1 -> MySession::Unload START 2024-10-14 18:53:01.734 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 18:53:01.734 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 18:53:01.734 - Thread: 1 -> IsServer: True 2024-10-14 18:53:01.734 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 18:53:01.736 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 18:53:01.736 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 18:53:01.748 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 18:53:01.916 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.916 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.916 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 18:53:01.917 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:01.917 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:01.917 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 18:53:01.983 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 18:53:01.984 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:01.984 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:01.985 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:01.987 - Thread: 1 -> Unloading Procedural World Generator 2024-10-14 18:53:02.046 - Thread: 1 -> Network readers disposed 2024-10-14 18:53:02.046 - Thread: 1 -> ERROR: Failed to cleanly unload session: 2024-10-14 18:53:02.164 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.World.MySessionLoader.Unload() at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu() at Sandbox.Engine.Multiplayer.MyMultiplayerLobby.Matchmaking_LobbyChatUpdate(IMyLobby lobby, UInt64 changedUser, UInt64 makingChangeUser, MyChatMemberStateChangeEnum stateChange, MyLobbyStatusCode reason) at VRage.Steam.MySteamLobby.HandleChatUpdated(LobbyChatUpdate_t result) at Steamworks.Callback`1.OnRunCallback(IntPtr pvParam) at Steamworks.CallbackDispatcher.RunFrame(Boolean isGameServer) at VRage.Steam.MySteamService.Update() at Sandbox.Engine.Networking.MyGameService.Update() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-10-14 18:53:02.171 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Gui.MyTerminalInfoController.Init(MyGuiControlTabPage infoPage, MyCubeGrid grid) at Sandbox.Game.Gui.MyGuiScreenTerminal.CreateTabs() at Sandbox.Game.Gui.MyGuiScreenTerminal.RecreateTabs() at Sandbox.Game.Gui.MyGuiScreenTerminal.set_InteractedEntity(MyEntity value) at Sandbox.Game.Gui.MyGuiScreenTerminal.OnInteractedClose(MyEntity entity) at System.Action`1.Invoke(T obj) at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1) at VRage.Game.Entity.MyEntity.Delete() at VRage.Game.Components.MyHierarchyComponentBase.Delete() at VRage.Game.Entity.MyEntity.Delete() at Sandbox.Game.Entities.MyEntities.CloseAll() at Sandbox.Game.Entities.MyEntities.UnloadData() at Sandbox.Game.World.MySector.UnloadData() at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) at Sandbox.Game.World.MySession.Unload() at Sandbox.Game.World.MySessionLoader.Unload() 2024-10-14 18:53:02.171 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 18:53:02.171 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:02.171 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:02.171 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 18:53:02.171 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:53:02.313 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:53:02.953 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:02.953 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:02.954 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:08.370 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:08.370 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:14.859 - Thread: 56 -> LoadSession() - Start 2024-10-14 18:53:14.859 - Thread: 56 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06 2024-10-14 18:53:14.859 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\Sandbox_config.sbc 2024-10-14 18:53:14.870 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 18:53:15.234 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\Sandbox_config.sbc 2024-10-14 18:53:15.237 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 18:53:15.253 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 18:53:15.253 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 18:53:15.254 - Thread: 13 -> Downloading world mods - START 2024-10-14 18:53:15.254 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:53:15.487 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:15.487 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:15.871 - Thread: 1 -> Mod dependencies query successful 2024-10-14 18:53:16.503 - Thread: 1 -> Mod dependencies query successful 2024-10-14 18:53:16.503 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 18:53:16.688 - Thread: 1 -> Mod query successful 2024-10-14 18:53:16.688 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 18:53:16.688 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 18:53:16.688 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 18:53:16.688 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 18:53:16.688 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 18:53:16.688 - Thread: 13 -> Downloading world mods - END 2024-10-14 18:53:16.703 - Thread: 1 -> LoadSession() - End 2024-10-14 18:53:16.720 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:16.720 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:16.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:16.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:16.720 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:16.720 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:16.727 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 18:53:16.728 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 18:53:16.728 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 18:53:16.936 - Thread: 1 -> RunLoadingAction - START 2024-10-14 18:53:16.936 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06 2024-10-14 18:53:17.465 - Thread: 1 -> GC Memory: 2,522,783,904 B 2024-10-14 18:53:17.471 - Thread: 1 -> Process Memory: 23,455,723,520 B 2024-10-14 18:53:17.471 - Thread: 1 -> Experimental mode: Yes 2024-10-14 18:53:17.471 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 18:53:17.471 - Thread: 1 -> Console compatibility: No 2024-10-14 18:53:17.634 - Thread: 1 -> Error: Error during loading session:System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup..ctor(IMyReplicable ownerReplicable, SyncType syncType) at Sandbox.Game.Replication.MyFloatingObjectReplicable.OnHook() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.CreateReplicableForObject(Object obj) at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase..ctor(MySyncLayer syncLayer, EndpointId localClientEndpoint) at Sandbox.Engine.Multiplayer.MyMultiplayerLobby..ctor(MySyncLayer syncLayer, MyLobbyType lobbyType, UInt32 maxPlayers, MyLobbyCreated action) at Sandbox.Engine.Multiplayer.MyMultiplayer.HostLobby(MyLobbyType lobbyType, Int32 maxPlayers, MySyncLayer syncLayer) at Sandbox.Game.World.MySession.StartServerRequest() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-10-14 18:53:17.634 - Thread: 1 -> ERROR: Loading screen failed 2024-10-14 18:53:17.634 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup..ctor(IMyReplicable ownerReplicable, SyncType syncType) at Sandbox.Game.Replication.MyFloatingObjectReplicable.OnHook() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.CreateReplicableForObject(Object obj) at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase..ctor(MySyncLayer syncLayer, EndpointId localClientEndpoint) at Sandbox.Engine.Multiplayer.MyMultiplayerLobby..ctor(MySyncLayer syncLayer, MyLobbyType lobbyType, UInt32 maxPlayers, MyLobbyCreated action) at Sandbox.Engine.Multiplayer.MyMultiplayer.HostLobby(MyLobbyType lobbyType, Int32 maxPlayers, MySyncLayer syncLayer) at Sandbox.Game.World.MySession.StartServerRequest() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2024-10-14 18:53:17.635 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 18:53:17.635 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 18:53:17.635 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 18:53:17.635 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:17.635 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:18.159 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 18:53:18.159 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2024-10-14 18:53:18.159 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 18:53:18.159 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 18:53:18.159 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:18.159 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:18.160 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 18:53:18.160 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 18:53:18.160 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 18:53:18.161 - Thread: 1 -> MySession::Unload START 2024-10-14 18:53:18.161 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 18:53:18.161 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 18:53:18.161 - Thread: 1 -> IsServer: True 2024-10-14 18:53:18.161 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 18:53:18.162 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 18:53:18.162 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 18:53:18.171 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-14 18:53:18.196 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-14 18:53:18.196 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-14 18:53:18.196 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-14 18:53:18.218 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 18:53:18.218 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:18.218 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:18.218 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:18.220 - Thread: 1 -> Network readers disposed 2024-10-14 18:53:18.220 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 18:53:18.351 - Thread: 1 -> Loading sound definitions 2024-10-14 18:53:18.351 - Thread: 1 -> Loading gamepad controls 2024-10-14 18:53:18.351 - Thread: 1 -> Loading DLC definitions 2024-10-14 18:53:18.707 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 18:53:18.707 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 18:53:18.707 - Thread: 1 -> Loading Quick starts 2024-10-14 18:53:18.707 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 18:53:18.707 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 18:53:18.707 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 18:53:18.707 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 18:53:19.253 - Thread: 1 -> MySession::Unload END 2024-10-14 18:53:19.253 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 1915 2024-10-14 18:53:19.253 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 18:53:19.253 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:19.253 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:19.253 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 18:53:19.253 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:53:19.256 - Thread: 1 -> RunLoadingAction - END 2024-10-14 18:53:19.256 - Thread: 1 -> Loading duration: 2.5281363 2024-10-14 18:53:19.263 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:53:19.270 - Thread: 27 -> Error: Light 148243 of animator 147425 destroyed 2024-10-14 18:53:19.270 - Thread: 27 -> Error: Light 148242 of animator 147417 destroyed 2024-10-14 18:53:19.271 - Thread: 27 -> Error: Light 154001 of animator 153829 destroyed 2024-10-14 18:53:19.271 - Thread: 27 -> Error: Light 148241 of animator 147285 destroyed 2024-10-14 18:53:19.271 - Thread: 27 -> Error: Light 148240 of animator 147261 destroyed 2024-10-14 18:53:19.272 - Thread: 27 -> Error: Light 148772 of animator 148608 destroyed 2024-10-14 18:53:19.272 - Thread: 27 -> Error: Light 153723 of animator 151560 destroyed 2024-10-14 18:53:19.276 - Thread: 27 -> Error: Light 153736 of animator 152257 destroyed 2024-10-14 18:53:19.276 - Thread: 27 -> Error: Light 153735 of animator 152256 destroyed 2024-10-14 18:53:19.276 - Thread: 27 -> Error: Light 153732 of animator 152219 destroyed 2024-10-14 18:53:19.281 - Thread: 27 -> Error: Light 154014 of animator 153971 destroyed 2024-10-14 18:53:19.281 - Thread: 27 -> Error: Light 148771 of animator 148545 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154269 of animator 154232 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154268 of animator 154226 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154267 of animator 154224 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154266 of animator 154223 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154265 of animator 154222 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154264 of animator 154221 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154019 of animator 153982 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154251 of animator 154079 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154250 of animator 154078 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154249 of animator 154077 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154248 of animator 154076 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154247 of animator 154075 destroyed 2024-10-14 18:53:19.282 - Thread: 27 -> Error: Light 154246 of animator 154074 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 153999 of animator 153827 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148780 of animator 148688 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148779 of animator 148687 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148776 of animator 148648 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148775 of animator 148643 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148774 of animator 148642 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148778 of animator 148656 destroyed 2024-10-14 18:53:19.283 - Thread: 27 -> Error: Light 148777 of animator 148649 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148528 of animator 148456 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148527 of animator 148435 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148526 of animator 148434 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148525 of animator 148403 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148524 of animator 148396 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148523 of animator 148395 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148522 of animator 148390 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148521 of animator 148389 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148520 of animator 148357 destroyed 2024-10-14 18:53:19.284 - Thread: 27 -> Error: Light 148519 of animator 148355 destroyed 2024-10-14 18:53:19.285 - Thread: 27 -> Error: Light 148518 of animator 148292 destroyed 2024-10-14 18:53:19.291 - Thread: 27 -> Error: Light 153996 of animator 153824 destroyed 2024-10-14 18:53:19.298 - Thread: 27 -> Error: Light 154018 of animator 153976 destroyed 2024-10-14 18:53:19.298 - Thread: 27 -> Error: Light 154017 of animator 153974 destroyed 2024-10-14 18:53:19.298 - Thread: 27 -> Error: Light 154016 of animator 153973 destroyed 2024-10-14 18:53:19.298 - Thread: 27 -> Error: Light 154015 of animator 153972 destroyed 2024-10-14 18:53:19.415 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:19.415 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:19.415 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:20.380 - Thread: 1 -> GUI Stats: Update 0.598979833333333, Draw 0.196836222222222 2024-10-14 18:53:24.314 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:24.314 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:34.981 - Thread: 56 -> LoadSession() - Start 2024-10-14 18:53:34.981 - Thread: 56 -> C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06 2024-10-14 18:53:34.981 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\Sandbox_config.sbc 2024-10-14 18:53:34.996 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 18:53:35.288 - Thread: 56 -> Loading Sandbox world configuration file C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06\Sandbox_config.sbc 2024-10-14 18:53:35.288 - Thread: 56 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-14 18:53:35.297 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-14 18:53:35.297 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator 2024-10-14 18:53:35.297 - Thread: 13 -> Downloading world mods - START 2024-10-14 18:53:35.297 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:53:35.465 - Thread: 1 -> Mod dependencies query successful 2024-10-14 18:53:35.513 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:35.513 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:35.647 - Thread: 1 -> Mod dependencies query successful 2024-10-14 18:53:35.647 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 4 items 2024-10-14 18:53:35.848 - Thread: 1 -> Mod query successful 2024-10-14 18:53:35.849 - Thread: 13 -> Up to date mod: Id = 2780615880, title = 'Improved Interior Turrets' 2024-10-14 18:53:35.849 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-14 18:53:35.849 - Thread: 13 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-10-14 18:53:35.849 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-14 18:53:35.849 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-14 18:53:35.849 - Thread: 13 -> Downloading world mods - END 2024-10-14 18:53:35.863 - Thread: 1 -> LoadSession() - End 2024-10-14 18:53:35.880 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:35.880 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:35.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:35.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:35.881 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:35.881 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:35.888 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-14 18:53:35.888 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-14 18:53:35.888 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-14 18:53:36.096 - Thread: 1 -> RunLoadingAction - START 2024-10-14 18:53:36.096 - Thread: 1 -> Loading session: C:\Users\Chris\AppData\Roaming\SpaceEngineers\Saves\76561198000135239\Star System - SearchForOre 06 2024-10-14 18:53:36.614 - Thread: 1 -> GC Memory: 2,463,333,312 B 2024-10-14 18:53:36.618 - Thread: 1 -> Process Memory: 21,081,501,696 B 2024-10-14 18:53:36.618 - Thread: 1 -> Experimental mode: Yes 2024-10-14 18:53:36.618 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, ExperimentalTurnedOnInConfiguration, Mods 2024-10-14 18:53:36.618 - Thread: 1 -> Console compatibility: No 2024-10-14 18:53:36.775 - Thread: 1 -> Error: Error during loading session:System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup..ctor(IMyReplicable ownerReplicable, SyncType syncType) at Sandbox.Game.Replication.MyFloatingObjectReplicable.OnHook() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.CreateReplicableForObject(Object obj) at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase..ctor(MySyncLayer syncLayer, EndpointId localClientEndpoint) at Sandbox.Engine.Multiplayer.MyMultiplayerLobby..ctor(MySyncLayer syncLayer, MyLobbyType lobbyType, UInt32 maxPlayers, MyLobbyCreated action) at Sandbox.Engine.Multiplayer.MyMultiplayer.HostLobby(MyLobbyType lobbyType, Int32 maxPlayers, MySyncLayer syncLayer) at Sandbox.Game.World.MySession.StartServerRequest() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-10-14 18:53:36.775 - Thread: 1 -> ERROR: Loading screen failed 2024-10-14 18:53:36.776 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup..ctor(IMyReplicable ownerReplicable, SyncType syncType) at Sandbox.Game.Replication.MyFloatingObjectReplicable.OnHook() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.CreateReplicableForObject(Object obj) at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase..ctor(MySyncLayer syncLayer, EndpointId localClientEndpoint) at Sandbox.Engine.Multiplayer.MyMultiplayerLobby..ctor(MySyncLayer syncLayer, MyLobbyType lobbyType, UInt32 maxPlayers, MyLobbyCreated action) at Sandbox.Engine.Multiplayer.MyMultiplayer.HostLobby(MyLobbyType lobbyType, Int32 maxPlayers, MySyncLayer syncLayer) at Sandbox.Game.World.MySession.StartServerRequest() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2024-10-14 18:53:36.776 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-14 18:53:36.776 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-14 18:53:36.776 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-14 18:53:36.776 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:36.776 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:37.285 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-14 18:53:37.285 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2024-10-14 18:53:37.285 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-14 18:53:37.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-14 18:53:37.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:37.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:37.286 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-14 18:53:37.286 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-14 18:53:37.287 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-14 18:53:37.287 - Thread: 1 -> MySession::Unload START 2024-10-14 18:53:37.287 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-14 18:53:37.287 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-14 18:53:37.287 - Thread: 1 -> IsServer: True 2024-10-14 18:53:37.287 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 18:53:37.288 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 18:53:37.288 - Thread: 1 -> MyAudio.LoadData - START 2024-10-14 18:53:37.296 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-14 18:53:37.297 - Thread: 1 -> MyAudio.LoadData - END 2024-10-14 18:53:37.297 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:37.297 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:37.298 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:37.300 - Thread: 1 -> Network readers disposed 2024-10-14 18:53:37.300 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-14 18:53:37.387 - Thread: 1 -> Loading sound definitions 2024-10-14 18:53:37.388 - Thread: 1 -> Loading gamepad controls 2024-10-14 18:53:37.388 - Thread: 1 -> Loading DLC definitions 2024-10-14 18:53:37.392 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-14 18:53:37.392 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-14 18:53:37.392 - Thread: 1 -> Loading Quick starts 2024-10-14 18:53:37.392 - Thread: 1 -> Loading ScenarioCategories 2024-10-14 18:53:37.392 - Thread: 1 -> Loading shadow textures definitions 2024-10-14 18:53:37.392 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-14 18:53:37.392 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-14 18:53:37.921 - Thread: 1 -> MySession::Unload END 2024-10-14 18:53:37.921 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 1915 2024-10-14 18:53:37.921 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-14 18:53:37.921 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:37.921 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:37.921 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-14 18:53:37.921 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-14 18:53:37.924 - Thread: 1 -> RunLoadingAction - END 2024-10-14 18:53:37.924 - Thread: 1 -> Loading duration: 2.0367461 2024-10-14 18:53:37.932 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:53:38.082 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:38.082 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:38.083 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:39.515 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:39.515 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:43.149 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-14 18:53:44.082 - Thread: 1 -> MyConfig.Save() - START 2024-10-14 18:53:44.082 - Thread: 1 -> Path: C:\Users\Chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-14 18:53:44.083 - Thread: 1 -> MyConfig.Save() - END 2024-10-14 18:53:44.083 - Thread: 1 -> Application closed by user 2024-10-14 18:53:44.084 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-14 18:53:44.084 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:44.084 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:44.111 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:44.111 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:44.111 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-14 18:53:44.111 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-14 18:53:44.112 - Thread: 1 -> Exiting.. 2024-10-14 18:53:44.112 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-14 18:53:44.113 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-14 18:53:44.115 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-14 18:53:44.116 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-14 18:53:44.201 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 42256224 allocated by heap 1920 allocated by debug 16777216 allocated by solver ------- 59035360 computed total 59035360 reported total Heap usage: 3131888 ( 7%) unused in thread local freelists 20388576 (48%) unused in main heap 18735760 (44%) used in main heap ------- 42256224 allocated by heap Peak usage: 36956192 (50%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-10-14 18:53:45.155 - Thread: 57 -> External debugger: interrupted. 2024-10-14 18:53:45.158 - Thread: 1 -> Steam closed 2024-10-14 18:53:45.184 - Thread: 1 -> Log Closed