2024-10-12 12:30:34.203 - Thread: 1 -> Log Started 2024-10-12 12:30:34.203 - Thread: 1 -> Timezone (local - UTC): -5h 2024-10-12 12:30:34.203 - Thread: 1 -> App Version: 01_204_018 2024-10-12 12:30:34.214 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-12 12:30:34.214 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-12 12:30:34.214 - Thread: 1 -> Client Build Number: 2 2024-10-12 12:30:34.214 - Thread: 1 -> Server Build Number: 0 2024-10-12 12:30:34.215 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-12 12:30:34.255 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-12 12:30:34.255 - Thread: 1 -> Environment.CommandLine: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-12 12:30:34.255 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-12 12:30:34.255 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-12 12:30:34.255 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-12 12:30:34.255 - Thread: 1 -> Environment.CurrentDirectory: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-12 12:30:34.259 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-10-12 12:30:34.259 - Thread: 1 -> Default Culture: 2024-10-12 12:30:34.259 - Thread: 1 -> Default UI Culture: 2024-10-12 12:30:34.261 - Thread: 1 -> MyConfig.Load() - START 2024-10-12 12:30:34.262 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:30:34.413 - Thread: 1 -> NewNewGameScreen: False 2024-10-12 12:30:34.413 - Thread: 1 -> EnableDamageEffects: True 2024-10-12 12:30:34.413 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-12 12:30:34.413 - Thread: 1 -> EnableReverb: False 2024-10-12 12:30:34.413 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-12 12:30:34.413 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-12 12:30:34.413 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-12 12:30:34.413 - Thread: 1 -> FirstTimeRun: False 2024-10-12 12:30:34.413 - Thread: 1 -> ExperimentalMode: True 2024-10-12 12:30:34.413 - Thread: 1 -> VideoAdapter: 0 2024-10-12 12:30:34.413 - Thread: 1 -> ScreenWidth: 2560 2024-10-12 12:30:34.413 - Thread: 1 -> ScreenHeight: 1440 2024-10-12 12:30:34.413 - Thread: 1 -> RefreshRate: 59998 2024-10-12 12:30:34.413 - Thread: 1 -> WindowMode: 1 2024-10-12 12:30:34.413 - Thread: 1 -> VerticalSync: 0 2024-10-12 12:30:34.413 - Thread: 1 -> FieldOfView: 70 2024-10-12 12:30:34.413 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:30:34.413 - Thread: 1 -> FlaresIntensity: 1 2024-10-12 12:30:34.413 - Thread: 1 -> TreeViewDistance: 1998 2024-10-12 12:30:34.413 - Thread: 1 -> GrassDensity: 1.008684 2024-10-12 12:30:34.413 - Thread: 1 -> GrassDrawDistance: 100 2024-10-12 12:30:34.413 - Thread: 1 -> AntialiasingMode: 1 2024-10-12 12:30:34.413 - Thread: 1 -> ShadowMapResolution: 2 2024-10-12 12:30:34.413 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-12 12:30:34.413 - Thread: 1 -> TextureQuality: 2 2024-10-12 12:30:34.413 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-12 12:30:34.413 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-12 12:30:34.413 - Thread: 1 -> ModelQuality: 2 2024-10-12 12:30:34.413 - Thread: 1 -> VoxelQuality: 2 2024-10-12 12:30:34.413 - Thread: 1 -> ShaderQuality: 2 2024-10-12 12:30:34.413 - Thread: 1 -> LightsQuality: 2 2024-10-12 12:30:34.413 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-12 12:30:34.413 - Thread: 1 -> FirstVTTimeRun: False 2024-10-12 12:30:34.413 - Thread: 1 -> LastBannerId: 95 2024-10-12 12:30:34.413 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-12 12:30:34.413 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-12 12:30:34.413 - Thread: 1 -> GDPRConsent: False 2024-10-12 12:30:34.413 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-12 12:30:34.413 - Thread: 1 -> HudState: 2 2024-10-12 12:30:34.413 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-12 12:30:34.413 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-12 12:30:34.413 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-12 12:30:34.413 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-12 12:30:34.413 - Thread: 1 -> QuickStartNotification: False 2024-10-12 12:30:34.413 - Thread: 1 -> OnlyPSGames: False 2024-10-12 12:30:34.413 - Thread: 1 -> EnableTrading: True 2024-10-12 12:30:34.413 - Thread: 1 -> EnableSteamCloud: False 2024-10-12 12:30:34.413 - Thread: 1 -> Language: 0 2024-10-12 12:30:34.413 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-10-12 12:30:34.413 - Thread: 1 -> ControlsHints: False 2024-10-12 12:30:34.413 - Thread: 1 -> GoodBotHints: False 2024-10-12 12:30:34.413 - Thread: 1 -> RotationHints: False 2024-10-12 12:30:34.413 - Thread: 1 -> AreaInteraction: True 2024-10-12 12:30:34.413 - Thread: 1 -> BlueprintSharing: True 2024-10-12 12:30:34.413 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-12 12:30:34.413 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:30:34.413 - Thread: 1 -> ShowCrosshair2: 0 2024-10-12 12:30:34.413 - Thread: 1 -> IronSightSwitchState: 1 2024-10-12 12:30:34.413 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-12 12:30:34.413 - Thread: 1 -> UiTransparency: 1 2024-10-12 12:30:34.413 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-12 12:30:34.413 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-12 12:30:34.413 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-12 12:30:34.413 - Thread: 1 -> MyConfig.Load() - END 2024-10-12 12:30:34.964 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-12 12:30:34.977 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-12 12:30:35.083 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-12 12:30:35.083 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-12 12:30:35.084 - Thread: 1 -> Found processor count: 8 2024-10-12 12:30:35.084 - Thread: 1 -> Using processor count: 8 2024-10-12 12:30:35.162 - Thread: 1 -> All detected adapters: 2024-10-12 12:30:35.163 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-10-12 12:30:35.163 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-12 12:30:35.707 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:30:35.708 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-10-12 12:30:35.708 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:30:35.708 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:30:35.708 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:30:35.708 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:30:35.708 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:30:35.708 - Thread: 1 -> Adapter id = 0 2024-10-12 12:30:35.708 - Thread: 1 -> Supported = True 2024-10-12 12:30:35.708 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:30:35.708 - Thread: 1 -> Priority = 2 2024-10-12 12:30:35.708 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:30:35.708 - Thread: 1 -> Output is attached = True 2024-10-12 12:30:35.709 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:30:35.709 - Thread: 1 -> } 2024-10-12 12:30:35.709 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:30:35.709 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-10-12 12:30:35.709 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:30:35.709 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:30:35.709 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:30:35.709 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:30:35.709 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:30:35.709 - Thread: 1 -> Adapter id = 0 2024-10-12 12:30:35.709 - Thread: 1 -> Supported = True 2024-10-12 12:30:35.709 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:30:35.709 - Thread: 1 -> Priority = 2 2024-10-12 12:30:35.709 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:30:35.709 - Thread: 1 -> Output is attached = True 2024-10-12 12:30:35.709 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:30:35.709 - Thread: 1 -> } 2024-10-12 12:30:35.709 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:30:35.709 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-10-12 12:30:35.709 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:30:35.709 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:30:35.709 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:30:35.709 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:30:35.709 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:30:35.709 - Thread: 1 -> Adapter id = 0 2024-10-12 12:30:35.709 - Thread: 1 -> Supported = True 2024-10-12 12:30:35.709 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:30:35.709 - Thread: 1 -> Priority = 2 2024-10-12 12:30:35.709 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:30:35.709 - Thread: 1 -> Output is attached = True 2024-10-12 12:30:35.710 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-10-12 12:30:35.710 - Thread: 1 -> } 2024-10-12 12:30:35.710 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:30:35.710 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-10-12 12:30:35.710 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:30:35.710 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:30:35.710 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:30:35.710 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:30:35.710 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:30:35.710 - Thread: 1 -> Adapter id = 0 2024-10-12 12:30:35.710 - Thread: 1 -> Supported = True 2024-10-12 12:30:35.710 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:30:35.710 - Thread: 1 -> Priority = 2 2024-10-12 12:30:35.710 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:30:35.710 - Thread: 1 -> Output is attached = True 2024-10-12 12:30:35.710 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-10-12 12:30:35.710 - Thread: 1 -> } 2024-10-12 12:30:35.710 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:30:35.710 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-12 12:30:35.710 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 60491, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-12 12:30:35.710 - Thread: 1 -> Driver version = 2024-10-12 12:30:35.710 - Thread: 1 -> Driver date = 2024-10-12 12:30:35.710 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:30:35.710 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:30:35.710 - Thread: 1 -> Adapter id = 1 2024-10-12 12:30:35.710 - Thread: 1 -> Supported = True 2024-10-12 12:30:35.710 - Thread: 1 -> RAM = 0 2024-10-12 12:30:35.710 - Thread: 1 -> Priority = 0 2024-10-12 12:30:35.710 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-12 12:30:35.710 - Thread: 1 -> Output is attached = False 2024-10-12 12:30:35.710 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:30:35.710 - Thread: 1 -> } 2024-10-12 12:30:35.710 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:30:35.711 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-12 12:30:35.711 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 60491, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-12 12:30:35.711 - Thread: 1 -> Driver version = 2024-10-12 12:30:35.711 - Thread: 1 -> Driver date = 2024-10-12 12:30:35.711 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:30:35.711 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:30:35.711 - Thread: 1 -> Adapter id = 1 2024-10-12 12:30:35.711 - Thread: 1 -> Supported = True 2024-10-12 12:30:35.711 - Thread: 1 -> RAM = 0 2024-10-12 12:30:35.711 - Thread: 1 -> Priority = 0 2024-10-12 12:30:35.711 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-12 12:30:35.711 - Thread: 1 -> Output is attached = False 2024-10-12 12:30:35.711 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:30:35.711 - Thread: 1 -> } 2024-10-12 12:30:35.712 - Thread: 1 -> Service.IsActive: True 2024-10-12 12:30:35.712 - Thread: 1 -> Service.IsOnline: True 2024-10-12 12:30:35.712 - Thread: 1 -> Service.OwnsGame: False 2024-10-12 12:30:35.712 - Thread: 1 -> Service.UserId: 76561198006776194 2024-10-12 12:30:35.712 - Thread: 1 -> Service.UserName: Naryneitred 2024-10-12 12:30:35.712 - Thread: 1 -> Service.Branch: default 2024-10-12 12:30:35.712 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-12 12:30:35.712 - Thread: 1 -> Build version: 0.1.1.0 2024-10-12 12:30:35.725 - Thread: 1 -> MyScreenManager() 2024-10-12 12:30:35.754 - Thread: 28 -> CreateDeviceInternal - CheckSettings() 2024-10-12 12:30:35.754 - Thread: 28 -> CreateDeviceInternal - GetAdapter() 2024-10-12 12:30:35.756 - Thread: 28 -> CreateDeviceInternal - FixSettings() 2024-10-12 12:30:35.756 - Thread: 28 -> CreateDeviceInternal - Create device 2024-10-12 12:30:35.970 - Thread: 28 -> CreateDeviceInternal Steam Overlay integration 2024-10-12 12:30:36.118 - Thread: 28 -> CreateDeviceInternal Steam Overlay OK 2024-10-12 12:30:36.118 - Thread: 28 -> CreateDeviceInternal create swapchain 2024-10-12 12:30:37.715 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-12 12:30:37.715 - Thread: 1 -> Game dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-12 12:30:37.715 - Thread: 1 -> Content dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content 2024-10-12 12:30:38.264 - Thread: 1 -> Preallocate - START 2024-10-12 12:30:38.268 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-12 12:30:38.269 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-12 12:30:38.269 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-12 12:30:38.269 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-12 12:30:38.269 - Thread: 1 -> MyEntities - START 2024-10-12 12:30:38.279 - Thread: 1 -> MyEntities - END 2024-10-12 12:30:38.279 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-12 12:30:38.279 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-12 12:30:38.279 - Thread: 1 -> MyTransparentGeometry - START 2024-10-12 12:30:38.279 - Thread: 1 -> MyTransparentGeometry - END 2024-10-12 12:30:38.279 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-12 12:30:38.280 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-12 12:30:38.280 - Thread: 1 -> MyMath - START 2024-10-12 12:30:38.280 - Thread: 1 -> MyMath - END 2024-10-12 12:30:38.280 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-12 12:30:38.280 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-12 12:30:38.293 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-12 12:30:38.293 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-12 12:30:38.293 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-12 12:30:38.308 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-12 12:30:38.308 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-12 12:30:38.308 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-12 12:30:38.308 - Thread: 1 -> MySyncDestructions - START 2024-10-12 12:30:38.308 - Thread: 1 -> MySyncDestructions - END 2024-10-12 12:30:38.308 - Thread: 1 -> MySyncEntity - START 2024-10-12 12:30:38.308 - Thread: 1 -> MySyncEntity - END 2024-10-12 12:30:38.308 - Thread: 1 -> MyCommandCharacter - START 2024-10-12 12:30:38.308 - Thread: 1 -> MyCommandCharacter - END 2024-10-12 12:30:38.308 - Thread: 1 -> MyCommandConsole - START 2024-10-12 12:30:38.308 - Thread: 1 -> MyCommandConsole - END 2024-10-12 12:30:38.308 - Thread: 1 -> MyCommandEntity - START 2024-10-12 12:30:38.308 - Thread: 1 -> MyCommandEntity - END 2024-10-12 12:30:38.308 - Thread: 1 -> MyAiTargetManager - START 2024-10-12 12:30:38.308 - Thread: 1 -> MyAiTargetManager - END 2024-10-12 12:30:38.308 - Thread: 1 -> MyClientDebugCommands - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyClientDebugCommands - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyDedicatedServer - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyDedicatedServer - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerBase - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerBase - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerClient - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerClient - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyServerDebugCommands - START 2024-10-12 12:30:38.309 - Thread: 1 -> MyServerDebugCommands - END 2024-10-12 12:30:38.309 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-12 12:30:38.310 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-12 12:30:38.310 - Thread: 1 -> MyDefinitionManager - START 2024-10-12 12:30:38.313 - Thread: 1 -> MyDefinitionManager - END 2024-10-12 12:30:38.313 - Thread: 1 -> Preallocate - END 2024-10-12 12:30:38.314 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-12 12:30:38.572 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-12 12:30:38.572 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-12 12:30:38.573 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-12 12:30:38.573 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:38.573 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:38.573 - Thread: 1 -> Assembly.Location: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-12 12:30:38.573 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-12 12:30:38.573 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-12 12:30:38.573 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-12 12:30:38.579 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-10-12 12:30:38.579 - Thread: 1 -> Win32_ComputerSystem.Model: Z390 AORUS PRO WIFI 2024-10-12 12:30:38.579 - Thread: 1 -> Virtualized: False 2024-10-12 12:30:38.582 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-10-12 12:30:38.583 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,652,608 bytes 2024-10-12 12:30:38.583 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-12 12:30:38.583 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,586,069,504 bytes 2024-10-12 12:30:38.583 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,079,233,536 bytes 2024-10-12 12:30:38.586 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 73,114,845,184 bytes 2024-10-12 12:30:38.586 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 259,188,166,656 bytes 2024-10-12 12:30:38.586 - Thread: 1 -> Drive E: | Capacity: 2,000,364,236,800 bytes | Free space: 584,036,937,728 bytes 2024-10-12 12:30:38.586 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-12 12:30:38.586 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-12 12:30:38.587 - Thread: 1 -> Installed DLCs: 2024-10-12 12:30:38.588 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-12 12:30:38.670 - Thread: 1 -> Havok: Physics.Init 2024-10-12 12:30:38.699 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-12 12:30:38.703 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-12 12:30:38.704 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-12 12:30:38.704 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:30:38.713 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:30:39.001 - Thread: 1 -> Loading scenarios 2024-10-12 12:30:39.020 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:30:39.020 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-12 12:30:39.263 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:39.263 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:30:39.263 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:30:39.317 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:30:39.317 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-12 12:30:39.317 - Thread: 1 -> Loading Quick starts 2024-10-12 12:30:39.318 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:30:39.318 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:30:39.318 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-12 12:30:39.318 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-12 12:30:39.325 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:30:39.386 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:30:39.467 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:30:39.470 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2024-10-12 12:30:39.470 - Thread: 1 -> MyGuiManager() 2024-10-12 12:30:39.472 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-12 12:30:39.522 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-12 12:30:39.617 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-12 12:30:39.617 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-12 12:30:39.617 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-12 12:30:39.618 - Thread: 1 -> Loading default controls 2024-10-12 12:30:39.668 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-12 12:30:39.672 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-12 12:30:39.687 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-12 12:30:39.688 - Thread: 12 -> ReloadVoxelMaterials 2024-10-12 12:30:39.728 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-12 12:30:39.728 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-12 12:30:39.728 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-12 12:30:39.728 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-12 12:30:39.728 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-12 12:30:39.728 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-12 12:30:39.728 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-12 12:30:39.728 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-12 12:30:39.745 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-12 12:30:39.750 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-12 12:30:39.751 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-12 12:30:39.753 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-12 12:30:39.755 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-12 12:30:39.756 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-12 12:30:39.759 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-12 12:30:39.759 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-12 12:30:39.760 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-12 12:30:39.767 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-12 12:30:39.770 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-12 12:30:39.777 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-12 12:30:39.780 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-12 12:30:39.783 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-12 12:30:39.784 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-12 12:30:39.788 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-12 12:30:39.788 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-12 12:30:39.789 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-12 12:30:39.791 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-12 12:30:39.794 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-12 12:30:39.809 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-12 12:30:39.815 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-12 12:30:39.827 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-12 12:30:39.828 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-12 12:30:39.828 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-12 12:30:39.833 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-12 12:30:39.835 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-12 12:30:39.835 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-12 12:30:39.837 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-12 12:30:39.839 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-12 12:30:39.839 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-12 12:30:39.839 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-12 12:30:39.841 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-12 12:30:39.849 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-12 12:30:39.851 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-12 12:30:39.861 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-12 12:30:39.864 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-12 12:30:39.873 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-12 12:30:39.874 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-12 12:30:39.874 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-12 12:30:39.878 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-12 12:30:39.887 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-12 12:30:39.890 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-12 12:30:39.900 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-12 12:30:39.962 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-12 12:30:39.963 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-12 12:30:39.970 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-12 12:30:39.971 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-12 12:30:39.976 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-12 12:30:39.977 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-12 12:30:39.980 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-12 12:30:39.982 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-12 12:30:39.993 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-12 12:30:40.001 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-12 12:30:40.011 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-12 12:30:40.016 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-12 12:30:40.033 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-12 12:30:40.037 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-12 12:30:40.040 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-12 12:30:40.043 - Thread: 1 -> Timer Frequency: 10000000 2024-10-12 12:30:40.043 - Thread: 1 -> Ticks per frame: 166667 2024-10-12 12:30:40.051 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-12 12:30:40.063 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-12 12:30:40.117 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-12 12:30:40.191 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-12 12:30:40.220 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-12 12:30:40.245 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-12 12:30:40.255 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-12 12:30:40.292 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-12 12:30:40.324 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-12 12:30:40.346 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-12 12:30:40.374 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-12 12:30:40.377 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-12 12:30:40.406 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-12 12:30:40.426 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-12 12:30:40.450 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-12 12:30:40.480 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-12 12:30:40.499 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-12 12:30:40.520 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-12 12:30:40.529 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-12 12:30:40.541 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-12 12:30:40.548 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-12 12:30:40.560 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-12 12:30:40.560 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-12 12:30:40.561 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-12 12:30:40.598 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-12 12:30:40.714 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-12 12:30:40.719 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:30:40.744 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-12 12:30:40.769 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:30:40.769 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:30:40.769 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:30:40.769 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:30:40.769 - Thread: 1 -> Render.GrassDensityFactor: 1.008684 2024-10-12 12:30:40.769 - Thread: 1 -> Render.GrassDrawDistance: 100 2024-10-12 12:30:40.769 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:30:40.769 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:30:40.769 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:30:40.769 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:30:40.769 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:30:40.769 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:30:40.778 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-12 12:30:40.784 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-12 12:30:40.800 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-12 12:30:40.803 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-12 12:30:40.803 - Thread: 1 -> Analytics session started: UserID = (b775cff5-493f-b500-0578-671680627ba5) SessionID = (c82999a1-7efb-480d-a197-52ac8a838579) 2024-10-12 12:30:40.804 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:30:40.867 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-12 12:30:40.912 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-12 12:30:41.018 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-12 12:30:41.022 - Thread: 23 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-12 12:30:41.836 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-12 12:30:43.482 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:30:43.482 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:30:43.500 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:30:43.500 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:30:44.335 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-12 12:30:44.335 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-12 12:30:44.335 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2024-10-12 12:30:44.565 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:30:44.565 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:30:44.611 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:30:46.651 - Thread: 38 -> LoadSession() - Start 2024-10-12 12:30:46.651 - Thread: 38 -> C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0 2024-10-12 12:30:46.651 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Sandbox_config.sbc 2024-10-12 12:30:46.665 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:30:47.833 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Sandbox_config.sbc 2024-10-12 12:30:47.834 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-12 12:30:47.835 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-10-12 12:30:47.835 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-12 12:30:47.835 - Thread: 38 -> LoadSession() - End 2024-10-12 12:30:47.848 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:30:47.848 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:30:47.848 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:30:47.848 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:30:47.848 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:30:47.848 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:30:47.850 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-12 12:30:47.850 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-12 12:30:47.850 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-12 12:30:48.065 - Thread: 1 -> RunLoadingAction - START 2024-10-12 12:30:48.066 - Thread: 1 -> Loading session: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0 2024-10-12 12:30:48.148 - Thread: 1 -> GC Memory: 1,009,556,216 B 2024-10-12 12:30:48.158 - Thread: 1 -> Process Memory: 3,499,155,456 B 2024-10-12 12:30:48.158 - Thread: 1 -> Experimental mode: Yes 2024-10-12 12:30:48.158 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-12 12:30:48.158 - Thread: 1 -> Console compatibility: No 2024-10-12 12:30:48.853 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-12 12:30:48.865 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-12 12:30:48.865 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-12 12:30:48.865 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:30:48.874 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:30:49.025 - Thread: 1 -> Loading scenarios 2024-10-12 12:30:49.025 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:30:49.025 - Thread: 1 -> List of used mods (0) - START 2024-10-12 12:30:49.025 - Thread: 1 -> List of used mods - END 2024-10-12 12:30:49.066 - Thread: 1 -> Loading behaviors 2024-10-12 12:30:49.066 - Thread: 1 -> Loading ammo magazines 2024-10-12 12:30:49.066 - Thread: 1 -> Loading ammo definitions 2024-10-12 12:30:49.067 - Thread: 1 -> Loading animations 2024-10-12 12:30:49.067 - Thread: 1 -> Loading animations 2024-10-12 12:30:49.068 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:49.068 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:49.068 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:49.068 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:49.068 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:49.068 - Thread: 1 -> Loading sound definitions 2024-10-12 12:30:49.068 - Thread: 1 -> Loading category classes 2024-10-12 12:30:49.068 - Thread: 1 -> Loading category classes 2024-10-12 12:30:49.068 - Thread: 1 -> Loading blueprint classes 2024-10-12 12:30:49.068 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:30:49.069 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:30:49.069 - Thread: 1 -> Loading blueprints 2024-10-12 12:30:49.069 - Thread: 1 -> Loading blueprints 2024-10-12 12:30:49.069 - Thread: 1 -> Loading agent definitions 2024-10-12 12:30:49.069 - Thread: 1 -> Loading character definitions 2024-10-12 12:30:49.072 - Thread: 1 -> Loading character definitions 2024-10-12 12:30:49.072 - Thread: 1 -> Loading components 2024-10-12 12:30:49.072 - Thread: 1 -> Loading components 2024-10-12 12:30:49.072 - Thread: 1 -> Loading configuration 2024-10-12 12:30:49.072 - Thread: 1 -> Loading container types 2024-10-12 12:30:49.072 - Thread: 1 -> Loading Contract Types 2024-10-12 12:30:49.073 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:30:49.073 - Thread: 1 -> Loading block positions 2024-10-12 12:30:49.073 - Thread: 1 -> Loading block positions 2024-10-12 12:30:49.073 - Thread: 1 -> Loading curve definitions 2024-10-12 12:30:49.074 - Thread: 1 -> Loading debris 2024-10-12 12:30:49.074 - Thread: 1 -> Loading environment items entries 2024-10-12 12:30:49.074 - Thread: 1 -> Loading decal global definitions 2024-10-12 12:30:49.074 - Thread: 1 -> Loading decal definitions 2024-10-12 12:30:49.074 - Thread: 1 -> Loading decal definitions 2024-10-12 12:30:49.074 - Thread: 1 -> Loading drone behaviors 2024-10-12 12:30:49.074 - Thread: 1 -> Loading edges 2024-10-12 12:30:49.074 - Thread: 1 -> Loading emissive color definitions 2024-10-12 12:30:49.074 - Thread: 1 -> Loading emissive color default states 2024-10-12 12:30:49.075 - Thread: 1 -> Loading animations 2024-10-12 12:30:49.075 - Thread: 1 -> Loading entity components 2024-10-12 12:30:49.080 - Thread: 1 -> Loading component containers 2024-10-12 12:30:49.082 - Thread: 1 -> Loading environment items entries 2024-10-12 12:30:49.082 - Thread: 1 -> Loading Faction Names 2024-10-12 12:30:49.082 - Thread: 1 -> Loading factions 2024-10-12 12:30:49.082 - Thread: 1 -> Loading flare definitions 2024-10-12 12:30:49.082 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:30:49.083 - Thread: 1 -> Loading gas property definitions 2024-10-12 12:30:49.083 - Thread: 1 -> Loading event definitions 2024-10-12 12:30:49.084 - Thread: 1 -> Loading physical items 2024-10-12 12:30:49.105 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:30:49.105 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:30:49.105 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:30:49.105 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:30:49.105 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:30:49.105 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:30:49.105 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:30:49.105 - Thread: 1 -> Loading planet definition 2024-10-12 12:30:49.105 - Thread: 1 -> Loading physical items 2024-10-12 12:30:49.105 - Thread: 1 -> Loading physical items 2024-10-12 12:30:49.106 - Thread: 1 -> Loading physical material properties 2024-10-12 12:30:49.106 - Thread: 1 -> Loading pirate antennas 2024-10-12 12:30:49.106 - Thread: 1 -> Loading Quick starts 2024-10-12 12:30:49.106 - Thread: 1 -> Loading research blocks definitions 2024-10-12 12:30:49.107 - Thread: 1 -> Loading research groups definitions 2024-10-12 12:30:49.107 - Thread: 1 -> Loading resource distribution groups 2024-10-12 12:30:49.107 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:30:49.107 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:30:49.107 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:30:49.108 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:30:49.108 - Thread: 1 -> Loading sound categories 2024-10-12 12:30:49.108 - Thread: 1 -> Loading stat definitions 2024-10-12 12:30:49.108 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:30:49.108 - Thread: 1 -> Loading grid creators 2024-10-12 12:30:49.109 - Thread: 1 -> Loading transparent material properties 2024-10-12 12:30:49.109 - Thread: 1 -> Loading planet definition 2024-10-12 12:30:49.109 - Thread: 1 -> Loading voxel map storage definitions 2024-10-12 12:30:49.109 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:30:49.109 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:30:49.109 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:30:49.109 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:30:49.109 - Thread: 1 -> Loading Weather Effects 2024-10-12 12:30:49.110 - Thread: 1 -> Audio effects definitions 2024-10-12 12:30:49.110 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:30:49.111 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:30:49.112 - Thread: 1 -> Loading physical material properties 2024-10-12 12:30:49.112 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:30:49.172 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:30:49.173 - Thread: 1 -> Loading environment item definitions 2024-10-12 12:30:49.174 - Thread: 1 -> Loading weapon definitions 2024-10-12 12:30:49.176 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.184 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.184 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.204 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.205 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.205 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.206 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.206 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.206 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.207 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.208 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.209 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.209 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.209 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.210 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.210 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.211 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.212 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.212 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.213 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.214 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.215 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.216 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.217 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.218 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.218 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.219 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.220 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.224 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.224 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.225 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.226 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.227 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.227 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.228 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.229 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.231 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.232 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.233 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.234 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.236 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.236 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.239 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.239 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.241 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.242 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.244 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.245 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.246 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.246 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.248 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.249 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.251 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.252 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.260 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.261 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.263 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.264 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.266 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.266 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.269 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.270 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.275 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.276 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.278 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.279 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.282 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.282 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.284 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.285 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.290 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.291 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.294 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.295 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.298 - Thread: 1 -> Loading cube blocks 2024-10-12 12:30:49.298 - Thread: 1 -> Created block definitions 2024-10-12 12:30:49.305 - Thread: 1 -> Loading block variant groups 2024-10-12 12:30:49.318 - Thread: 1 -> Loading asteroid generators 2024-10-12 12:30:49.318 - Thread: 1 -> Loading spawn groups 2024-10-12 12:30:49.319 - Thread: 1 -> Loading drop containers 2024-10-12 12:30:49.319 - Thread: 1 -> Loading spawn groups 2024-10-12 12:30:49.319 - Thread: 1 -> Loading spawn groups 2024-10-12 12:30:49.319 - Thread: 1 -> Loading radial menu definitions 2024-10-12 12:30:49.326 - Thread: 1 -> Loading respawn ships 2024-10-12 12:30:49.326 - Thread: 1 -> Loading spawn groups 2024-10-12 12:30:49.326 - Thread: 1 -> Loading wheel speeds 2024-10-12 12:30:49.336 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:30:49.345 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:30:49.345 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:30:49.394 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:30:49.469 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.469 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.469 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:30:49.469 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.469 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.469 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:30:49.469 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.469 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.469 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:30:49.469 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.469 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.469 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:30:49.469 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.469 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.469 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:30:49.469 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.469 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.469 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:30:49.470 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.470 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.470 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:30:49.470 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.470 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.470 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:30:49.470 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:30:49.470 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:30:49.470 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:30:49.535 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:30:49.540 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-12 12:30:49.543 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:49.585 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:49.586 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:49.586 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:49.590 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:30:49.719 - Thread: 51 -> External debugger: listening... 2024-10-12 12:30:49.726 - Thread: 1 -> MyLights.LoadData() - START 2024-10-12 12:30:49.727 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-12 12:30:49.727 - Thread: 1 -> MyLights.LoadData() - END 2024-10-12 12:30:49.727 - Thread: 1 -> Info: MyLights initialized. 2024-10-12 12:30:49.727 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-12 12:30:49.730 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-12 12:30:49.743 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-12 12:30:49.743 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-12 12:30:49.749 - Thread: 1 -> Loading Procedural World Generator 2024-10-12 12:30:49.749 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-10-12 12:30:49.779 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-12 12:30:49.915 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-12 12:30:49.915 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\EarthLike-1779144428d120000.vx2' 2024-10-12 12:30:49.915 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-12 12:30:49.915 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-12 12:30:49.915 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Mars-2044023682d120000.vx2' 2024-10-12 12:30:49.915 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Titan-2124704365d19000.vx2' 2024-10-12 12:30:49.916 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-12 12:30:49.916 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Alien-291759539d120000.vx2' 2024-10-12 12:30:50.073 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-12 12:30:50.073 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Moon-1353915701d19000.vx2' 2024-10-12 12:30:51.831 - Thread: 14 -> Info: Planet generator name: Mars 2024-10-12 12:30:51.831 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-12 12:30:52.030 - Thread: 13 -> Info: Planet generator name: Titan 2024-10-12 12:30:52.030 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-12 12:30:52.030 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-12 12:30:52.031 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Triton-12345d80253.vx2' 2024-10-12 12:30:52.128 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-12 12:30:52.128 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2024-10-12 12:30:52.128 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-12 12:30:52.128 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Europa-595048092d19000.vx2' 2024-10-12 12:30:52.283 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-12 12:30:52.283 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-12 12:30:52.284 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-12 12:30:52.284 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\Pertam-12345d60133.vx2' 2024-10-12 12:30:52.443 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-12 12:30:52.443 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-12 12:30:52.710 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:30:53.607 - Thread: 13 -> Info: Planet generator name: Triton 2024-10-12 12:30:53.607 - Thread: 13 -> Info: Planet storage name: Triton-12345d80253 2024-10-12 12:30:54.059 - Thread: 15 -> Info: Planet generator name: Europa 2024-10-12 12:30:54.059 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-10-12 12:30:54.364 - Thread: 12 -> Info: Planet generator name: Pertam 2024-10-12 12:30:54.364 - Thread: 12 -> Info: Planet storage name: Pertam-12345d60133 2024-10-12 12:30:54.365 - Thread: 1 -> Entities loaded & initialized 2024-10-12 12:30:54.411 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80970898987566151 2024-10-12 12:30:54.417 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-12 12:30:54.417 - Thread: 1 -> Name = Test_Grass_100m_1.0 2024-10-12 12:30:54.417 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-12 12:30:54.417 - Thread: 1 -> GameDateTime = 01/01/2081 00:05:03 2024-10-12 12:30:54.417 - Thread: 1 -> Password = 2024-10-12 12:30:54.417 - Thread: 1 -> CurrentPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0 2024-10-12 12:30:54.417 - Thread: 1 -> WorkshopId = 2024-10-12 12:30:54.417 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-12 12:30:54.417 - Thread: 1 -> ThumbPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_1.0\thumb.jpg 2024-10-12 12:30:54.417 - Thread: 1 -> Settings: 2024-10-12 12:30:54.417 - Thread: 1 -> GameMode = Survival 2024-10-12 12:30:54.417 - Thread: 1 -> MaxPlayers = 1 2024-10-12 12:30:54.417 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-12 12:30:54.417 - Thread: 1 -> TotalPCU = 1000000 2024-10-12 12:30:54.417 - Thread: 1 -> PiratePCU = 50000 2024-10-12 12:30:54.417 - Thread: 1 -> AutoHealing = True 2024-10-12 12:30:54.417 - Thread: 1 -> WeaponsEnabled = True 2024-10-12 12:30:54.417 - Thread: 1 -> ThrusterDamage = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableSpectator = False 2024-10-12 12:30:54.417 - Thread: 1 -> EnableCopyPaste = False 2024-10-12 12:30:54.417 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-12 12:30:54.417 - Thread: 1 -> MaxGridSize = 0 2024-10-12 12:30:54.417 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-12 12:30:54.417 - Thread: 1 -> CargoShipsEnabled = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-12 12:30:54.417 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-12 12:30:54.417 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-12 12:30:54.417 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-12 12:30:54.417 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-12 12:30:54.417 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-12 12:30:54.417 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-12 12:30:54.417 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-12 12:30:54.417 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-12 12:30:54.417 - Thread: 1 -> ClientCanSave = False 2024-10-12 12:30:54.417 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-12 12:30:54.417 - Thread: 1 -> PermanentDeath = False 2024-10-12 12:30:54.417 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableScripts = False 2024-10-12 12:30:54.417 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-12 12:30:54.417 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-12 12:30:54.417 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-12 12:30:54.417 - Thread: 1 -> ProceduralSeed = 0 2024-10-12 12:30:54.417 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableIngameScripts = False 2024-10-12 12:30:54.417 - Thread: 1 -> ViewDistance = 15000 2024-10-12 12:30:54.417 - Thread: 1 -> Voxel destruction = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-12 12:30:54.417 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-12 12:30:54.417 - Thread: 1 -> EnableContainerDrops = True 2024-10-12 12:30:54.417 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-12 12:30:54.417 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-12 12:30:54.417 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-12 12:30:54.417 - Thread: 1 -> EnableSubgridDamage = False 2024-10-12 12:30:54.417 - Thread: 1 -> SyncDistance = 3000 2024-10-12 12:30:54.417 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-12 12:30:54.417 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-12 12:30:54.417 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-12 12:30:54.417 - Thread: 1 -> MaxPlanets = 99 2024-10-12 12:30:54.417 - Thread: 1 -> MaxBackupSaves = 5 2024-10-12 12:30:54.417 - Thread: 1 -> MaxFactionsCount = 0 2024-10-12 12:30:54.417 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-12 12:30:54.417 - Thread: 1 -> RespawnShipDelete = False 2024-10-12 12:30:54.417 - Thread: 1 -> WorldSizeKm = 0 2024-10-12 12:30:54.417 - Thread: 1 -> ResetOwnership = False 2024-10-12 12:30:54.417 - Thread: 1 -> RealisticSound = False 2024-10-12 12:30:54.417 - Thread: 1 -> EnableSaving = True 2024-10-12 12:30:54.417 - Thread: 1 -> InfiniteAmmo = False 2024-10-12 12:30:54.417 - Thread: 1 -> EnableToolShake = True 2024-10-12 12:30:54.417 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-12 12:30:54.417 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-12 12:30:54.417 - Thread: 1 -> UseConsolePCU = False 2024-10-12 12:30:54.417 - Thread: 1 -> PredefinedAsteroids = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-12 12:30:54.417 - Thread: 1 -> FamilySharing = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnablePcuTrading = True 2024-10-12 12:30:54.417 - Thread: 1 -> SuppressedWarnings = 2024-10-12 12:30:54.417 - Thread: 1 -> SimplifiedSimulation = False 2024-10-12 12:30:54.417 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-12 12:30:54.417 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-12 12:30:54.417 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-12 12:30:54.417 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-12 12:30:54.417 - Thread: 1 -> TradeFactionsCount = 15 2024-10-12 12:30:54.417 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-12 12:30:54.417 - Thread: 1 -> WeatherSystem = True 2024-10-12 12:30:54.417 - Thread: 1 -> WeatherLightingDamage = False 2024-10-12 12:30:54.417 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-12 12:30:54.417 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-12 12:30:54.417 - Thread: 1 -> EnableEconomy = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableBountyContracts = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableSupergridding = False 2024-10-12 12:30:54.417 - Thread: 1 -> EnableAutorespawn = True 2024-10-12 12:30:54.417 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-12 12:30:54.417 - Thread: 1 -> EnableGoodBotHints = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableResearch = True 2024-10-12 12:30:54.417 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-12 12:30:54.417 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-12 12:30:54.417 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-12 12:30:54.417 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-12 12:30:54.417 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-12 12:30:54.417 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-12 12:30:54.417 - Thread: 1 -> OptimalGridCount = 0 2024-10-12 12:30:54.417 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-12 12:30:54.417 - Thread: 1 -> BlockCountThreshold = 20 2024-10-12 12:30:54.417 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-12 12:30:54.417 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-12 12:30:54.417 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-12 12:30:54.417 - Thread: 1 -> EnableVoxelHand = True 2024-10-12 12:30:54.417 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-12 12:30:54.417 - Thread: 1 -> EnableScripterRole = False 2024-10-12 12:30:54.418 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-12 12:30:54.418 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-12 12:30:54.418 - Thread: 1 -> EnableSpiders = False 2024-10-12 12:30:54.418 - Thread: 1 -> EnableWolfs = False 2024-10-12 12:30:54.418 - Thread: 1 -> TotalBotLimit = 32 2024-10-12 12:30:54.418 - Thread: 1 -> EnableDrones = True 2024-10-12 12:30:54.418 - Thread: 1 -> MaxDrones = 5 2024-10-12 12:30:54.418 - Thread: 1 -> StartInRespawnScreen = False 2024-10-12 12:30:54.418 - Thread: 1 -> SpawnWithTools = True 2024-10-12 12:30:54.418 - Thread: 1 -> EnableJetpack = True 2024-10-12 12:30:54.418 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-12 12:30:54.418 - Thread: 1 -> PhysicsIterations = 8 2024-10-12 12:30:54.418 - Thread: 1 -> CanJoinRunning = False 2024-10-12 12:30:54.418 - Thread: 1 -> Scenario = False 2024-10-12 12:30:54.418 - Thread: 1 -> ScenarioEditMode = False 2024-10-12 12:30:54.418 - Thread: 1 -> EnableRespawnShips = True 2024-10-12 12:30:54.418 - Thread: 1 -> EnableSunRotation = True 2024-10-12 12:30:54.418 - Thread: 1 -> StationVoxelSupport = False 2024-10-12 12:30:54.418 - Thread: 1 -> EnableConvertToStation = True 2024-10-12 12:30:54.418 - Thread: 1 -> EnableEncounters = True 2024-10-12 12:30:54.418 - Thread: 1 -> Enable3rdPersonView = True 2024-10-12 12:30:54.418 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-12 12:30:54.418 - Thread: 1 -> EnableOxygen = True 2024-10-12 12:30:54.418 - Thread: 1 -> ExperimentalMode = True 2024-10-12 12:30:54.418 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-12 12:30:54.418 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-12 12:30:54.418 - Thread: 1 -> EnableRecoil = True 2024-10-12 12:30:54.418 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-12 12:30:54.418 - Thread: 1 -> MaxCargoBags = 100 2024-10-12 12:30:54.418 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-12 12:30:54.418 - Thread: 1 -> ScrapEnabled = True 2024-10-12 12:30:54.418 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-12 12:30:54.418 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-12 12:30:54.520 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (c82999a1-7efb-480d-a197-52ac8a838579). 2024-10-12 12:30:54.521 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-12 12:30:54.541 - Thread: 1 -> Session loaded 2024-10-12 12:30:54.542 - Thread: 1 -> RunLoadingAction - END 2024-10-12 12:30:54.542 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-12 12:30:54.542 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-12 12:30:54.542 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-12 12:30:54.542 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-12 12:30:54.542 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-12 12:30:54.542 - Thread: 1 -> Updating continues. 2024-10-12 12:30:54.554 - Thread: 1 -> GC Memory: 1344.925 / 1344.925 MB 2024-10-12 12:30:54.672 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:30:54.696 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:30:54.701 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:30:54.725 - Thread: 19 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:30:54.839 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:30:54.863 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:30:54.865 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:30:54.866 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:30:54.868 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:30:54.870 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:30:54.974 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:30:57.674 - Thread: 1 -> Loading duration: 9.8241981 2024-10-12 12:30:57.727 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-12 12:30:57.727 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-12 12:30:57.727 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-12 12:30:59.558 - Thread: 1 -> Updating stopped. 2024-10-12 12:30:59.572 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:30:59.722 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:30:59.722 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:30:59.723 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:31:00.772 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-12 12:31:05.557 - Thread: 1 -> Saving world - START 2024-10-12 12:31:05.557 - Thread: 1 -> Making world state snapshot. 2024-10-12 12:31:05.557 - Thread: 1 -> Before snapshot.: GC Memory: 3,617 B 2024-10-12 12:31:05.609 - Thread: 1 -> After snapshot.: GC Memory: 3,619 B 2024-10-12 12:31:05.613 - Thread: 1 -> Directory cleanup: GC Memory: 3,619 B 2024-10-12 12:31:05.613 - Thread: 1 -> Saving world - END 2024-10-12 12:31:05.634 - Thread: 12 -> Session snapshot save - START 2024-10-12 12:31:05.634 - Thread: 12 -> Checking file access for files in target dir. 2024-10-12 12:31:05.788 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-12 12:31:05.788 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-12 12:31:05.966 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\.new\Sandbox_config.sbc 2024-10-12 12:31:06.048 - Thread: 12 -> Session snapshot save - END 2024-10-12 12:31:07.338 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-12 12:31:08.522 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-12 12:31:12.006 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:31:12.006 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:31:12.006 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:31:12.006 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:31:12.006 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-10-12 12:31:12.006 - Thread: 1 -> Render.GrassDrawDistance: 100 2024-10-12 12:31:12.006 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:31:12.006 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:31:12.006 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:31:12.006 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:31:12.006 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:31:12.006 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:31:12.010 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:31:12.010 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:31:12.011 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:31:12.239 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:31:12.239 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:31:14.905 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-12 12:31:14.905 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-12 12:31:17.189 - Thread: 1 -> GUI Stats: Update 3.97620911111112, Draw 0.117563944444445 2024-10-12 12:31:18.872 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-12 12:31:20.656 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-12 12:31:20.656 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-12 12:31:22.323 - Thread: 1 -> Updating continues. 2024-10-12 12:31:22.556 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:31:22.556 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:31:24.556 - Thread: 1 -> GC Memory: 3631.65 / 3631.65 MB 2024-10-12 12:31:36.939 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:31:36.940 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:31:47.190 - Thread: 1 -> GUI Stats: Update 0.303940777777778, Draw 0.243577555555556 2024-10-12 12:31:47.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:31:47.242 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.65464,115.4762,1,0,3709.958,9637.27,1032,999002,1,29.26675,33.56504,0,3516,8.332978,0,16.66667,2.438792,2.796968,100,6221688952,3709.958,0,0,-1 2024-10-12 12:31:47.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:31:47.242 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,256,63,849,5933,3065,0,0,172,3322,0,1112,28,0,83,28,384,65,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:31:54.559 - Thread: 1 -> GC Memory: 3722.245 / 3722.245 MB 2024-10-12 12:31:56.955 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:32:17.191 - Thread: 1 -> GUI Stats: Update 0.310569, Draw 0.294315277777778 2024-10-12 12:32:24.574 - Thread: 1 -> GC Memory: 3863.852 / 3863.852 MB 2024-10-12 12:32:38.006 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:32:38.007 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:32:38.008 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:32:40.756 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:32:47.191 - Thread: 1 -> GUI Stats: Update 0.297389555555555, Draw 0.281084555555556 2024-10-12 12:32:47.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:32:47.223 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.82413,115.5738,1,0,1468.402,9135.098,1032,999002,1,31.80987,37.1704,0.2292835,4177,8.332976,0,16.66667,2.650709,3.097401,100,6297112578,1468.402,0,0,-1 2024-10-12 12:32:47.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:32:47.223 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,263,63,849,6005,3130,0,0,172,3394,0,1177,28,0,83,28,384,72,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:32:54.578 - Thread: 1 -> GC Memory: 1505.558 / 1505.558 MB 2024-10-12 12:33:17.291 - Thread: 1 -> GUI Stats: Update 0.497111166666667, Draw 0.3537175 2024-10-12 12:33:24.589 - Thread: 1 -> GC Memory: 1725.164 / 1725.164 MB 2024-10-12 12:33:47.290 - Thread: 1 -> GUI Stats: Update 0.408745277777779, Draw 0.300889277777777 2024-10-12 12:33:47.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:33:47.338 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,14.28632,148.0181,1,0,1837.295,9154.695,1032,999002,1,42.00897,43.82944,0.2398881,4240,8.628143,0,16.66667,3.624594,3.781667,100,6282337224,1837.295,0,0,-1 2024-10-12 12:33:47.338 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:33:47.338 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,249,63,849,5991,3130,0,0,172,3380,0,1177,28,0,83,28,384,58,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:33:54.606 - Thread: 1 -> GC Memory: 1874.238 / 1874.238 MB 2024-10-12 12:34:17.290 - Thread: 1 -> GUI Stats: Update 0.455826555555555, Draw 0.286772833333333 2024-10-12 12:34:24.608 - Thread: 1 -> GC Memory: 1409.771 / 1409.771 MB 2024-10-12 12:34:37.272 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:34:47.289 - Thread: 1 -> GUI Stats: Update 0.406643277777778, Draw 0.273273055555556 2024-10-12 12:34:47.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:34:47.355 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,13.36569,178.1338,1,0,1481.809,9032.527,1032,999002,1,49.24605,45.61383,0.2509398,4329,8.332978,0,16.66667,4.103662,3.800991,100,6294354050,1481.809,0,0,-1 2024-10-12 12:34:47.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:34:47.355 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,265,63,849,6002,3130,0,0,172,3395,0,1177,28,0,79,28,384,73,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:34:54.623 - Thread: 1 -> GC Memory: 1503.57 / 1503.57 MB 2024-10-12 12:35:17.292 - Thread: 1 -> GUI Stats: Update 0.331970555555555, Draw 0.276885888888889 2024-10-12 12:35:24.641 - Thread: 1 -> GC Memory: 1540.932 / 1540.932 MB 2024-10-12 12:35:40.807 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:35:47.289 - Thread: 1 -> GUI Stats: Update 0.315503, Draw 0.285460666666667 2024-10-12 12:35:47.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:35:47.372 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,11.67552,142.1098,1,0,1575.961,9037.934,1032,999002,1,36.82648,42.08412,0.2370617,4377,8.333076,0,16.66667,3.068779,3.506902,100,6296890112,1575.961,0,0,-1 2024-10-12 12:35:47.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:35:47.372 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,268,63,849,6005,3130,0,0,172,3399,0,1177,28,0,78,28,384,76,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:35:54.642 - Thread: 1 -> GC Memory: 1586.668 / 1586.668 MB 2024-10-12 12:36:17.290 - Thread: 1 -> GUI Stats: Update 0.318568388888889, Draw 0.287246888888889 2024-10-12 12:36:24.656 - Thread: 1 -> GC Memory: 1452.583 / 1452.583 MB 2024-10-12 12:36:47.290 - Thread: 1 -> GUI Stats: Update 0.293770333333333, Draw 0.297963333333334 2024-10-12 12:36:47.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:36:47.388 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,13.48355,150.1575,1,0,1536.647,8724.605,1032,999002,1,47.0534,32.0901,0.2490834,4704,8.332945,0,16.66667,3.920934,2.67405,100,6304374916,1536.647,0,0,-1 2024-10-12 12:36:47.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:36:47.388 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,267,63,849,6012,3130,0,0,172,3398,0,1177,28,0,86,28,384,75,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:36:48.176 - Thread: 1 -> Player character died. Id : [007...194] 2024-10-12 12:36:49.605 - Thread: 1 -> Updating stopped. 2024-10-12 12:36:49.622 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:36:50.715 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:36:50.715 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:36:50.716 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:36:51.366 - Thread: 1 -> Updating continues. 2024-10-12 12:36:51.599 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:36:51.599 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:36:54.667 - Thread: 1 -> GC Memory: 1545.201 / 1545.201 MB 2024-10-12 12:36:54.919 - Thread: 1 -> RequestRespawn 2024-10-12 12:36:58.300 - Thread: 1 -> Updating stopped. 2024-10-12 12:36:58.316 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:36:58.465 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:36:58.465 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:36:58.466 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:37:00.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-12 12:37:01.635 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:01.637 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:01.907 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-12 12:37:01.907 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-12 12:37:01.907 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-12 12:37:01.909 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-12 12:37:01.909 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-12 12:37:01.911 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-12 12:37:01.911 - Thread: 1 -> MySession::Unload START 2024-10-12 12:37:01.911 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-12 12:37:01.911 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-12 12:37:01.911 - Thread: 1 -> IsServer: True 2024-10-12 12:37:01.911 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:37:01.924 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:37:01.924 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:37:01.986 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:37:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.025 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:37:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.025 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:37:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.025 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:37:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.025 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:37:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.025 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:37:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.025 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:37:02.026 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.026 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.026 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:37:02.026 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.026 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.026 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:37:02.026 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:02.026 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:02.026 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:37:02.060 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:37:02.060 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:37:02.060 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:37:02.061 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:37:02.065 - Thread: 1 -> Unloading Procedural World Generator 2024-10-12 12:37:02.131 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-12 12:37:02.135 - Thread: 1 -> Network readers disposed 2024-10-12 12:37:02.135 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-12 12:37:02.276 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:02.276 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:37:02.276 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:37:02.297 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:37:02.297 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-12 12:37:02.297 - Thread: 1 -> Loading Quick starts 2024-10-12 12:37:02.297 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:37:02.297 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:37:02.297 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-12 12:37:02.297 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-12 12:37:02.437 - Thread: 1 -> MySession::Unload END 2024-10-12 12:37:02.438 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:37:02.438 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:37:02.483 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:02.483 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:02.588 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:37:02.588 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:37:02.589 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:37:07.857 - Thread: 38 -> LoadSession() - Start 2024-10-12 12:37:07.857 - Thread: 38 -> C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0 2024-10-12 12:37:07.857 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Sandbox_config.sbc 2024-10-12 12:37:07.872 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:37:08.782 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Sandbox_config.sbc 2024-10-12 12:37:08.783 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-12 12:37:08.783 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-10-12 12:37:08.783 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-12 12:37:08.783 - Thread: 38 -> LoadSession() - End 2024-10-12 12:37:08.788 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:08.789 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:08.789 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:08.789 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:08.789 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:08.789 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:08.791 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-12 12:37:08.791 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-12 12:37:08.791 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-12 12:37:09.006 - Thread: 1 -> RunLoadingAction - START 2024-10-12 12:37:09.006 - Thread: 1 -> Loading session: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0 2024-10-12 12:37:09.115 - Thread: 1 -> GC Memory: 1,380,369,272 B 2024-10-12 12:37:09.117 - Thread: 1 -> Process Memory: 7,594,627,072 B 2024-10-12 12:37:09.117 - Thread: 1 -> Experimental mode: Yes 2024-10-12 12:37:09.117 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-12 12:37:09.117 - Thread: 1 -> Console compatibility: No 2024-10-12 12:37:09.137 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-12 12:37:09.154 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-12 12:37:09.155 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-12 12:37:09.155 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:37:09.155 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:37:09.298 - Thread: 1 -> Loading scenarios 2024-10-12 12:37:09.298 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:37:09.298 - Thread: 1 -> List of used mods (0) - START 2024-10-12 12:37:09.298 - Thread: 1 -> List of used mods - END 2024-10-12 12:37:09.339 - Thread: 1 -> Loading behaviors 2024-10-12 12:37:09.339 - Thread: 1 -> Loading ammo magazines 2024-10-12 12:37:09.339 - Thread: 1 -> Loading ammo definitions 2024-10-12 12:37:09.339 - Thread: 1 -> Loading animations 2024-10-12 12:37:09.339 - Thread: 1 -> Loading animations 2024-10-12 12:37:09.339 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading sound definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading category classes 2024-10-12 12:37:09.340 - Thread: 1 -> Loading category classes 2024-10-12 12:37:09.340 - Thread: 1 -> Loading blueprint classes 2024-10-12 12:37:09.340 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:37:09.340 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:37:09.340 - Thread: 1 -> Loading blueprints 2024-10-12 12:37:09.340 - Thread: 1 -> Loading blueprints 2024-10-12 12:37:09.340 - Thread: 1 -> Loading agent definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading character definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading character definitions 2024-10-12 12:37:09.340 - Thread: 1 -> Loading components 2024-10-12 12:37:09.340 - Thread: 1 -> Loading components 2024-10-12 12:37:09.340 - Thread: 1 -> Loading configuration 2024-10-12 12:37:09.340 - Thread: 1 -> Loading container types 2024-10-12 12:37:09.341 - Thread: 1 -> Loading Contract Types 2024-10-12 12:37:09.341 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:37:09.341 - Thread: 1 -> Loading block positions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading block positions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading curve definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading debris 2024-10-12 12:37:09.341 - Thread: 1 -> Loading environment items entries 2024-10-12 12:37:09.341 - Thread: 1 -> Loading decal global definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading decal definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading decal definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading drone behaviors 2024-10-12 12:37:09.341 - Thread: 1 -> Loading edges 2024-10-12 12:37:09.341 - Thread: 1 -> Loading emissive color definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading emissive color default states 2024-10-12 12:37:09.341 - Thread: 1 -> Loading animations 2024-10-12 12:37:09.341 - Thread: 1 -> Loading entity components 2024-10-12 12:37:09.341 - Thread: 1 -> Loading component containers 2024-10-12 12:37:09.341 - Thread: 1 -> Loading environment items entries 2024-10-12 12:37:09.341 - Thread: 1 -> Loading Faction Names 2024-10-12 12:37:09.341 - Thread: 1 -> Loading factions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading flare definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading gas property definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading event definitions 2024-10-12 12:37:09.341 - Thread: 1 -> Loading physical items 2024-10-12 12:37:09.361 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:37:09.361 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:37:09.361 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:37:09.362 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:37:09.362 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:37:09.362 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:37:09.362 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:37:09.362 - Thread: 1 -> Loading planet definition 2024-10-12 12:37:09.362 - Thread: 1 -> Loading physical items 2024-10-12 12:37:09.362 - Thread: 1 -> Loading physical items 2024-10-12 12:37:09.362 - Thread: 1 -> Loading physical material properties 2024-10-12 12:37:09.362 - Thread: 1 -> Loading pirate antennas 2024-10-12 12:37:09.362 - Thread: 1 -> Loading Quick starts 2024-10-12 12:37:09.362 - Thread: 1 -> Loading research blocks definitions 2024-10-12 12:37:09.362 - Thread: 1 -> Loading research groups definitions 2024-10-12 12:37:09.362 - Thread: 1 -> Loading resource distribution groups 2024-10-12 12:37:09.362 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:37:09.362 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:37:09.362 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:37:09.362 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:37:09.362 - Thread: 1 -> Loading sound categories 2024-10-12 12:37:09.362 - Thread: 1 -> Loading stat definitions 2024-10-12 12:37:09.362 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:37:09.362 - Thread: 1 -> Loading grid creators 2024-10-12 12:37:09.362 - Thread: 1 -> Loading transparent material properties 2024-10-12 12:37:09.362 - Thread: 1 -> Loading planet definition 2024-10-12 12:37:09.362 - Thread: 1 -> Loading voxel map storage definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading Weather Effects 2024-10-12 12:37:09.363 - Thread: 1 -> Audio effects definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:37:09.363 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:37:09.364 - Thread: 1 -> Loading physical material properties 2024-10-12 12:37:09.364 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:37:09.423 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:37:09.424 - Thread: 1 -> Loading environment item definitions 2024-10-12 12:37:09.424 - Thread: 1 -> Loading weapon definitions 2024-10-12 12:37:09.425 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.425 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.425 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.426 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.426 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.427 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.427 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.428 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.428 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.429 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.429 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.430 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.430 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.430 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.435 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.435 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.436 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.436 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.437 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.437 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.438 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.439 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.440 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.441 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.442 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.442 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.443 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.444 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.445 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.445 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.446 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.447 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.448 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.448 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.461 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.461 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.463 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.463 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.465 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.465 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.467 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.467 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.468 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.468 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.470 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.471 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.474 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.474 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.476 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.476 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.478 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.478 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.480 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.481 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.483 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.484 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.485 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.488 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.490 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.491 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.493 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.494 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.496 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.497 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.499 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.500 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.504 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.504 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.506 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.507 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.510 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.510 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.515 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.515 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.518 - Thread: 1 -> Loading cube blocks 2024-10-12 12:37:09.519 - Thread: 1 -> Created block definitions 2024-10-12 12:37:09.524 - Thread: 1 -> Loading block variant groups 2024-10-12 12:37:09.536 - Thread: 1 -> Loading asteroid generators 2024-10-12 12:37:09.536 - Thread: 1 -> Loading spawn groups 2024-10-12 12:37:09.536 - Thread: 1 -> Loading drop containers 2024-10-12 12:37:09.536 - Thread: 1 -> Loading spawn groups 2024-10-12 12:37:09.536 - Thread: 1 -> Loading spawn groups 2024-10-12 12:37:09.536 - Thread: 1 -> Loading radial menu definitions 2024-10-12 12:37:09.536 - Thread: 1 -> Loading respawn ships 2024-10-12 12:37:09.536 - Thread: 1 -> Loading spawn groups 2024-10-12 12:37:09.536 - Thread: 1 -> Loading wheel speeds 2024-10-12 12:37:09.546 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:37:09.554 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:37:09.554 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:37:09.600 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:37:09.637 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.637 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.637 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:37:09.637 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.637 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.637 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:37:09.637 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.637 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.637 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:37:09.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.638 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:37:09.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.638 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:37:09.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.638 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:37:09.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.638 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:37:09.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.638 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:37:09.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:37:09.638 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:37:09.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:37:09.671 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:37:09.673 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-12 12:37:09.674 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:37:09.700 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:37:09.701 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:37:09.701 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:37:09.706 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:37:09.805 - Thread: 1 -> MyLights.LoadData() - START 2024-10-12 12:37:09.805 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-12 12:37:09.805 - Thread: 1 -> MyLights.LoadData() - END 2024-10-12 12:37:09.805 - Thread: 1 -> Info: MyLights initialized. 2024-10-12 12:37:09.805 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-12 12:37:09.805 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-12 12:37:09.807 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-12 12:37:09.807 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-12 12:37:09.808 - Thread: 1 -> Loading Procedural World Generator 2024-10-12 12:37:09.808 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-10-12 12:37:09.819 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-12 12:37:09.926 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-12 12:37:09.926 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-12 12:37:09.926 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-12 12:37:09.926 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-12 12:37:09.926 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Titan-2124704365d19000.vx2' 2024-10-12 12:37:09.926 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Mars-2044023682d120000.vx2' 2024-10-12 12:37:09.926 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\EarthLike-1779144428d120000.vx2' 2024-10-12 12:37:09.926 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Alien-291759539d120000.vx2' 2024-10-12 12:37:09.951 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-12 12:37:09.951 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Moon-1353915701d19000.vx2' 2024-10-12 12:37:11.809 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-12 12:37:11.809 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-12 12:37:11.815 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-12 12:37:11.816 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Triton-12345d80253.vx2' 2024-10-12 12:37:12.004 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-12 12:37:12.004 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-12 12:37:12.004 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-12 12:37:12.004 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Europa-595048092d19000.vx2' 2024-10-12 12:37:12.137 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-12 12:37:12.137 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-12 12:37:12.138 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-12 12:37:12.138 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Pertam-12345d60133.vx2' 2024-10-12 12:37:12.268 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-12 12:37:12.268 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-12 12:37:12.404 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-12 12:37:12.404 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2024-10-12 12:37:13.467 - Thread: 13 -> Info: Planet generator name: Triton 2024-10-12 12:37:13.467 - Thread: 13 -> Info: Planet storage name: Triton-12345d80253 2024-10-12 12:37:13.999 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-12 12:37:13.999 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-12 12:37:14.342 - Thread: 14 -> Info: Planet generator name: Pertam 2024-10-12 12:37:14.342 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2024-10-12 12:37:14.342 - Thread: 1 -> Entities loaded & initialized 2024-10-12 12:37:14.343 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80970898987566151 2024-10-12 12:37:14.343 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-12 12:37:14.343 - Thread: 1 -> Name = Test_Grass_100m_0.0 2024-10-12 12:37:14.343 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-12 12:37:14.343 - Thread: 1 -> GameDateTime = 01/01/2081 00:05:08 2024-10-12 12:37:14.343 - Thread: 1 -> Password = 2024-10-12 12:37:14.343 - Thread: 1 -> CurrentPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0 2024-10-12 12:37:14.343 - Thread: 1 -> WorkshopId = 2024-10-12 12:37:14.343 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-12 12:37:14.343 - Thread: 1 -> ThumbPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\thumb.jpg 2024-10-12 12:37:14.343 - Thread: 1 -> Settings: 2024-10-12 12:37:14.343 - Thread: 1 -> GameMode = Survival 2024-10-12 12:37:14.343 - Thread: 1 -> MaxPlayers = 1 2024-10-12 12:37:14.343 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-12 12:37:14.343 - Thread: 1 -> TotalPCU = 1000000 2024-10-12 12:37:14.343 - Thread: 1 -> PiratePCU = 50000 2024-10-12 12:37:14.343 - Thread: 1 -> AutoHealing = True 2024-10-12 12:37:14.343 - Thread: 1 -> WeaponsEnabled = True 2024-10-12 12:37:14.343 - Thread: 1 -> ThrusterDamage = True 2024-10-12 12:37:14.343 - Thread: 1 -> EnableSpectator = False 2024-10-12 12:37:14.343 - Thread: 1 -> EnableCopyPaste = False 2024-10-12 12:37:14.343 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-12 12:37:14.343 - Thread: 1 -> MaxGridSize = 0 2024-10-12 12:37:14.343 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-12 12:37:14.343 - Thread: 1 -> CargoShipsEnabled = True 2024-10-12 12:37:14.343 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-12 12:37:14.343 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-12 12:37:14.344 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-12 12:37:14.344 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-12 12:37:14.344 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-12 12:37:14.344 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-12 12:37:14.344 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-12 12:37:14.344 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-12 12:37:14.344 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-12 12:37:14.344 - Thread: 1 -> ClientCanSave = False 2024-10-12 12:37:14.344 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-12 12:37:14.344 - Thread: 1 -> PermanentDeath = False 2024-10-12 12:37:14.344 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableScripts = False 2024-10-12 12:37:14.344 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-12 12:37:14.344 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-12 12:37:14.344 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-12 12:37:14.344 - Thread: 1 -> ProceduralSeed = 0 2024-10-12 12:37:14.344 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableIngameScripts = False 2024-10-12 12:37:14.344 - Thread: 1 -> ViewDistance = 15000 2024-10-12 12:37:14.344 - Thread: 1 -> Voxel destruction = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-12 12:37:14.344 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-12 12:37:14.344 - Thread: 1 -> EnableContainerDrops = True 2024-10-12 12:37:14.344 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-12 12:37:14.344 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-12 12:37:14.344 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableSubgridDamage = False 2024-10-12 12:37:14.344 - Thread: 1 -> SyncDistance = 3000 2024-10-12 12:37:14.344 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-12 12:37:14.344 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-12 12:37:14.344 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-12 12:37:14.344 - Thread: 1 -> MaxPlanets = 99 2024-10-12 12:37:14.344 - Thread: 1 -> MaxBackupSaves = 5 2024-10-12 12:37:14.344 - Thread: 1 -> MaxFactionsCount = 0 2024-10-12 12:37:14.344 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-12 12:37:14.344 - Thread: 1 -> RespawnShipDelete = False 2024-10-12 12:37:14.344 - Thread: 1 -> WorldSizeKm = 0 2024-10-12 12:37:14.344 - Thread: 1 -> ResetOwnership = False 2024-10-12 12:37:14.344 - Thread: 1 -> RealisticSound = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableSaving = True 2024-10-12 12:37:14.344 - Thread: 1 -> InfiniteAmmo = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableToolShake = True 2024-10-12 12:37:14.344 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-12 12:37:14.344 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-12 12:37:14.344 - Thread: 1 -> UseConsolePCU = False 2024-10-12 12:37:14.344 - Thread: 1 -> PredefinedAsteroids = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-12 12:37:14.344 - Thread: 1 -> FamilySharing = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnablePcuTrading = True 2024-10-12 12:37:14.344 - Thread: 1 -> SuppressedWarnings = 2024-10-12 12:37:14.344 - Thread: 1 -> SimplifiedSimulation = False 2024-10-12 12:37:14.344 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-12 12:37:14.344 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-12 12:37:14.344 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-12 12:37:14.344 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-12 12:37:14.344 - Thread: 1 -> TradeFactionsCount = 15 2024-10-12 12:37:14.344 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-12 12:37:14.344 - Thread: 1 -> WeatherSystem = True 2024-10-12 12:37:14.344 - Thread: 1 -> WeatherLightingDamage = False 2024-10-12 12:37:14.344 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-12 12:37:14.344 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-12 12:37:14.344 - Thread: 1 -> EnableEconomy = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableBountyContracts = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableSupergridding = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableAutorespawn = True 2024-10-12 12:37:14.344 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-12 12:37:14.344 - Thread: 1 -> EnableGoodBotHints = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableResearch = True 2024-10-12 12:37:14.344 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-12 12:37:14.344 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-12 12:37:14.344 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-12 12:37:14.344 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-12 12:37:14.344 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-12 12:37:14.344 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-12 12:37:14.344 - Thread: 1 -> OptimalGridCount = 0 2024-10-12 12:37:14.344 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-12 12:37:14.344 - Thread: 1 -> BlockCountThreshold = 20 2024-10-12 12:37:14.344 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-12 12:37:14.344 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-12 12:37:14.344 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-12 12:37:14.344 - Thread: 1 -> EnableVoxelHand = True 2024-10-12 12:37:14.344 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableScripterRole = False 2024-10-12 12:37:14.344 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-12 12:37:14.344 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-12 12:37:14.344 - Thread: 1 -> EnableSpiders = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableWolfs = False 2024-10-12 12:37:14.344 - Thread: 1 -> TotalBotLimit = 32 2024-10-12 12:37:14.344 - Thread: 1 -> EnableDrones = True 2024-10-12 12:37:14.344 - Thread: 1 -> MaxDrones = 5 2024-10-12 12:37:14.344 - Thread: 1 -> StartInRespawnScreen = False 2024-10-12 12:37:14.344 - Thread: 1 -> SpawnWithTools = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableJetpack = True 2024-10-12 12:37:14.344 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-12 12:37:14.344 - Thread: 1 -> PhysicsIterations = 8 2024-10-12 12:37:14.344 - Thread: 1 -> CanJoinRunning = False 2024-10-12 12:37:14.344 - Thread: 1 -> Scenario = False 2024-10-12 12:37:14.344 - Thread: 1 -> ScenarioEditMode = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableRespawnShips = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableSunRotation = True 2024-10-12 12:37:14.344 - Thread: 1 -> StationVoxelSupport = False 2024-10-12 12:37:14.344 - Thread: 1 -> EnableConvertToStation = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableEncounters = True 2024-10-12 12:37:14.344 - Thread: 1 -> Enable3rdPersonView = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnableOxygen = True 2024-10-12 12:37:14.344 - Thread: 1 -> ExperimentalMode = True 2024-10-12 12:37:14.344 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-12 12:37:14.344 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-12 12:37:14.344 - Thread: 1 -> EnableRecoil = True 2024-10-12 12:37:14.344 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-12 12:37:14.345 - Thread: 1 -> MaxCargoBags = 100 2024-10-12 12:37:14.345 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-12 12:37:14.345 - Thread: 1 -> ScrapEnabled = True 2024-10-12 12:37:14.345 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-12 12:37:14.345 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-12 12:37:14.458 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (c82999a1-7efb-480d-a197-52ac8a838579). 2024-10-12 12:37:14.459 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-12 12:37:14.468 - Thread: 1 -> Session loaded 2024-10-12 12:37:14.468 - Thread: 1 -> RunLoadingAction - END 2024-10-12 12:37:14.468 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-12 12:37:14.468 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-12 12:37:14.468 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-12 12:37:14.468 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-12 12:37:14.468 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-12 12:37:14.468 - Thread: 1 -> Updating continues. 2024-10-12 12:37:14.469 - Thread: 1 -> GC Memory: 1444.962 / 1444.962 MB 2024-10-12 12:37:18.747 - Thread: 1 -> Loading duration: 9.9560724 2024-10-12 12:37:18.764 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:18.764 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:18.764 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-12 12:37:21.329 - Thread: 1 -> Updating stopped. 2024-10-12 12:37:21.346 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:37:21.495 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:37:21.496 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:37:21.496 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:37:23.963 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-12 12:37:24.013 - Thread: 1 -> GUI Stats: Update 3.73980566666667, Draw 0.158335111111111 2024-10-12 12:37:25.579 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-12 12:37:31.846 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:37:31.846 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:37:31.846 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:37:31.846 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:37:31.846 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-10-12 12:37:31.846 - Thread: 1 -> Render.GrassDrawDistance: 100 2024-10-12 12:37:31.846 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:37:31.846 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:37:31.846 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:37:31.846 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:37:31.846 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:37:31.846 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:37:31.852 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:37:31.852 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:37:31.852 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:37:32.079 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:32.079 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:33.313 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:33.313 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:34.063 - Thread: 1 -> Updating continues. 2024-10-12 12:37:34.295 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:37:34.295 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:37:44.481 - Thread: 1 -> GC Memory: 1557.346 / 1557.346 MB 2024-10-12 12:37:54.014 - Thread: 1 -> GUI Stats: Update 0.304536, Draw 0.224100444444444 2024-10-12 12:37:54.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:37:54.146 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.08925,147.9616,1,0,1574.514,8405.355,1032,999002,1,40.80928,45.56903,0.160125,5024,8.332932,0,16.66667,3.400609,3.797236,100,6319792562,1574.514,0,0,-1 2024-10-12 12:37:54.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:37:54.146 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,15,279,63,849,6027,3137,0,0,172,3417,0,1184,28,0,83,28,384,88,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:38:14.481 - Thread: 1 -> GC Memory: 1609.102 / 1609.102 MB 2024-10-12 12:38:24.015 - Thread: 1 -> GUI Stats: Update 0.299568166666666, Draw 0.276960611111111 2024-10-12 12:38:44.481 - Thread: 1 -> GC Memory: 1696.585 / 1696.585 MB 2024-10-12 12:38:54.014 - Thread: 1 -> GUI Stats: Update 0.302092111111111, Draw 0.280240166666666 2024-10-12 12:38:54.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:38:54.163 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,12.49161,154.1976,1,0,1743.157,8457.121,1032,999002,1,40.10267,33.8241,0.2190029,5022,8.339599,0,16.66667,3.344402,2.820795,100,6300969388,1743.157,0,0,-1 2024-10-12 12:38:54.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:38:54.163 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,15,263,63,849,6009,3137,0,0,172,3400,0,1184,28,0,82,28,384,70,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:39:14.497 - Thread: 1 -> GC Memory: 1482.339 / 1482.339 MB 2024-10-12 12:39:24.014 - Thread: 1 -> GUI Stats: Update 0.309561333333333, Draw 0.289261888888889 2024-10-12 12:39:44.515 - Thread: 1 -> GC Memory: 1692.785 / 1692.785 MB 2024-10-12 12:39:54.015 - Thread: 1 -> GUI Stats: Update 0.294832333333333, Draw 0.2714645 2024-10-12 12:39:54.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:39:54.179 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,13.35763,140.0202,1,0,1737.127,8464.895,1032,999002,1,34.23665,38.82261,0.2235842,5036,8.332982,0,16.66667,2.852934,3.235081,100,6292411706,1737.127,0,0,-1 2024-10-12 12:39:54.179 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:39:54.179 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,15,253,63,849,6000,3137,0,0,172,3391,0,1184,28,0,83,28,384,61,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:40:14.532 - Thread: 1 -> GC Memory: 1833.161 / 1833.161 MB 2024-10-12 12:40:23.331 - Thread: 1 -> Player character died. Id : [007...194] 2024-10-12 12:40:24.014 - Thread: 1 -> GUI Stats: Update 0.2917205, Draw 0.265533666666667 2024-10-12 12:40:27.446 - Thread: 1 -> Updating stopped. 2024-10-12 12:40:27.463 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:40:28.647 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:40:28.647 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:40:28.647 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:40:29.097 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-12 12:40:30.529 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:30.534 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:30.662 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-12 12:40:30.662 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-12 12:40:30.662 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-12 12:40:30.663 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-12 12:40:30.721 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-12 12:40:30.722 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-12 12:40:30.722 - Thread: 1 -> MySession::Unload START 2024-10-12 12:40:30.722 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-12 12:40:30.722 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-12 12:40:30.722 - Thread: 1 -> IsServer: True 2024-10-12 12:40:30.722 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:40:30.731 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:40:30.731 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:40:30.778 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:40:30.821 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.821 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.821 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:40:30.821 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.821 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.821 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:40:30.821 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.821 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.821 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:40:30.821 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.821 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.821 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:40:30.822 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.822 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.822 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:40:30.822 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.822 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.822 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:40:30.822 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.822 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.822 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:40:30.822 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.822 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.822 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:40:30.822 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:30.822 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:30.822 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:40:30.856 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:40:30.857 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:40:30.857 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:40:30.857 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:40:30.860 - Thread: 1 -> Unloading Procedural World Generator 2024-10-12 12:40:30.920 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-12 12:40:30.920 - Thread: 1 -> Network readers disposed 2024-10-12 12:40:30.920 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-12 12:40:31.064 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:31.064 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:40:31.064 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:40:31.086 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:40:31.086 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-12 12:40:31.086 - Thread: 1 -> Loading Quick starts 2024-10-12 12:40:31.086 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:40:31.086 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:40:31.086 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-12 12:40:31.086 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-12 12:40:31.326 - Thread: 1 -> MySession::Unload END 2024-10-12 12:40:31.326 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:40:31.326 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:40:31.377 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:31.377 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:31.476 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:40:31.476 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:40:31.477 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:40:33.162 - Thread: 38 -> LoadSession() - Start 2024-10-12 12:40:33.162 - Thread: 38 -> C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0 2024-10-12 12:40:33.162 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Sandbox_config.sbc 2024-10-12 12:40:33.184 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:40:33.992 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Sandbox_config.sbc 2024-10-12 12:40:33.993 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-12 12:40:33.993 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-10-12 12:40:33.993 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-12 12:40:33.993 - Thread: 38 -> LoadSession() - End 2024-10-12 12:40:34.009 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:34.009 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:34.009 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:34.009 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:34.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:34.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:34.010 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-12 12:40:34.010 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-12 12:40:34.010 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-12 12:40:34.226 - Thread: 1 -> RunLoadingAction - START 2024-10-12 12:40:34.226 - Thread: 1 -> Loading session: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0 2024-10-12 12:40:34.324 - Thread: 1 -> GC Memory: 1,383,214,632 B 2024-10-12 12:40:34.324 - Thread: 1 -> Process Memory: 7,749,922,816 B 2024-10-12 12:40:34.324 - Thread: 1 -> Experimental mode: Yes 2024-10-12 12:40:34.325 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-12 12:40:34.325 - Thread: 1 -> Console compatibility: No 2024-10-12 12:40:34.341 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-12 12:40:34.361 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-12 12:40:34.361 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-12 12:40:34.361 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:40:34.361 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:40:34.505 - Thread: 1 -> Loading scenarios 2024-10-12 12:40:34.506 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:40:34.506 - Thread: 1 -> List of used mods (0) - START 2024-10-12 12:40:34.506 - Thread: 1 -> List of used mods - END 2024-10-12 12:40:34.547 - Thread: 1 -> Loading behaviors 2024-10-12 12:40:34.547 - Thread: 1 -> Loading ammo magazines 2024-10-12 12:40:34.547 - Thread: 1 -> Loading ammo definitions 2024-10-12 12:40:34.547 - Thread: 1 -> Loading animations 2024-10-12 12:40:34.548 - Thread: 1 -> Loading animations 2024-10-12 12:40:34.548 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:34.548 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:34.548 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:34.548 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:34.548 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:34.548 - Thread: 1 -> Loading sound definitions 2024-10-12 12:40:34.548 - Thread: 1 -> Loading category classes 2024-10-12 12:40:34.548 - Thread: 1 -> Loading category classes 2024-10-12 12:40:34.548 - Thread: 1 -> Loading blueprint classes 2024-10-12 12:40:34.548 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:40:34.548 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:40:34.548 - Thread: 1 -> Loading blueprints 2024-10-12 12:40:34.549 - Thread: 1 -> Loading blueprints 2024-10-12 12:40:34.549 - Thread: 1 -> Loading agent definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading character definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading character definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading components 2024-10-12 12:40:34.549 - Thread: 1 -> Loading components 2024-10-12 12:40:34.549 - Thread: 1 -> Loading configuration 2024-10-12 12:40:34.549 - Thread: 1 -> Loading container types 2024-10-12 12:40:34.549 - Thread: 1 -> Loading Contract Types 2024-10-12 12:40:34.549 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:40:34.549 - Thread: 1 -> Loading block positions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading block positions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading curve definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading debris 2024-10-12 12:40:34.549 - Thread: 1 -> Loading environment items entries 2024-10-12 12:40:34.549 - Thread: 1 -> Loading decal global definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading decal definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading decal definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading drone behaviors 2024-10-12 12:40:34.549 - Thread: 1 -> Loading edges 2024-10-12 12:40:34.549 - Thread: 1 -> Loading emissive color definitions 2024-10-12 12:40:34.549 - Thread: 1 -> Loading emissive color default states 2024-10-12 12:40:34.549 - Thread: 1 -> Loading animations 2024-10-12 12:40:34.549 - Thread: 1 -> Loading entity components 2024-10-12 12:40:34.549 - Thread: 1 -> Loading component containers 2024-10-12 12:40:34.549 - Thread: 1 -> Loading environment items entries 2024-10-12 12:40:34.550 - Thread: 1 -> Loading Faction Names 2024-10-12 12:40:34.550 - Thread: 1 -> Loading factions 2024-10-12 12:40:34.550 - Thread: 1 -> Loading flare definitions 2024-10-12 12:40:34.550 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:40:34.550 - Thread: 1 -> Loading gas property definitions 2024-10-12 12:40:34.550 - Thread: 1 -> Loading event definitions 2024-10-12 12:40:34.550 - Thread: 1 -> Loading physical items 2024-10-12 12:40:34.570 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:40:34.570 - Thread: 1 -> Loading planet definition 2024-10-12 12:40:34.570 - Thread: 1 -> Loading physical items 2024-10-12 12:40:34.570 - Thread: 1 -> Loading physical items 2024-10-12 12:40:34.570 - Thread: 1 -> Loading physical material properties 2024-10-12 12:40:34.570 - Thread: 1 -> Loading pirate antennas 2024-10-12 12:40:34.570 - Thread: 1 -> Loading Quick starts 2024-10-12 12:40:34.570 - Thread: 1 -> Loading research blocks definitions 2024-10-12 12:40:34.570 - Thread: 1 -> Loading research groups definitions 2024-10-12 12:40:34.570 - Thread: 1 -> Loading resource distribution groups 2024-10-12 12:40:34.570 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:40:34.570 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:40:34.570 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:40:34.570 - Thread: 1 -> Loading sound categories 2024-10-12 12:40:34.570 - Thread: 1 -> Loading stat definitions 2024-10-12 12:40:34.570 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:40:34.571 - Thread: 1 -> Loading grid creators 2024-10-12 12:40:34.571 - Thread: 1 -> Loading transparent material properties 2024-10-12 12:40:34.571 - Thread: 1 -> Loading planet definition 2024-10-12 12:40:34.571 - Thread: 1 -> Loading voxel map storage definitions 2024-10-12 12:40:34.571 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:40:34.571 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:40:34.571 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:40:34.571 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:40:34.571 - Thread: 1 -> Loading Weather Effects 2024-10-12 12:40:34.572 - Thread: 1 -> Audio effects definitions 2024-10-12 12:40:34.572 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:40:34.572 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:40:34.572 - Thread: 1 -> Loading physical material properties 2024-10-12 12:40:34.573 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:40:34.631 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:40:34.632 - Thread: 1 -> Loading environment item definitions 2024-10-12 12:40:34.632 - Thread: 1 -> Loading weapon definitions 2024-10-12 12:40:34.633 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.633 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.633 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.634 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.634 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.634 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.634 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.635 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.635 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.639 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.640 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.640 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.641 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.641 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.642 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.642 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.643 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.643 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.644 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.645 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.646 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.646 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.648 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.648 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.649 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.649 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.650 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.651 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.652 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.652 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.667 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.668 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.669 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.669 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.670 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.671 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.672 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.673 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.674 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.675 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.676 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.676 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.678 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.678 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.681 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.682 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.684 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.684 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.686 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.686 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.688 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.688 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.690 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.691 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.693 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.695 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.697 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.698 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.700 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.700 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.703 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.703 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.706 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.707 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.711 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.711 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.714 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.714 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.717 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.717 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.720 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.721 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.725 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.726 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.729 - Thread: 1 -> Loading cube blocks 2024-10-12 12:40:34.730 - Thread: 1 -> Created block definitions 2024-10-12 12:40:34.737 - Thread: 1 -> Loading block variant groups 2024-10-12 12:40:34.749 - Thread: 1 -> Loading asteroid generators 2024-10-12 12:40:34.749 - Thread: 1 -> Loading spawn groups 2024-10-12 12:40:34.749 - Thread: 1 -> Loading drop containers 2024-10-12 12:40:34.749 - Thread: 1 -> Loading spawn groups 2024-10-12 12:40:34.749 - Thread: 1 -> Loading spawn groups 2024-10-12 12:40:34.749 - Thread: 1 -> Loading radial menu definitions 2024-10-12 12:40:34.749 - Thread: 1 -> Loading respawn ships 2024-10-12 12:40:34.749 - Thread: 1 -> Loading spawn groups 2024-10-12 12:40:34.749 - Thread: 1 -> Loading wheel speeds 2024-10-12 12:40:34.758 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:40:34.767 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:40:34.767 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:40:34.812 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:40:34.857 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.857 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.857 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:40:34.857 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.857 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.857 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:40:34.857 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.857 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.857 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:40:34.857 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.857 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.857 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:40:34.857 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.857 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.857 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:40:34.858 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.858 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.858 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:40:34.858 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.858 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.858 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:40:34.858 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.858 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.858 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:40:34.858 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:40:34.858 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:40:34.858 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:40:34.891 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:40:34.893 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-12 12:40:34.894 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:40:34.918 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:40:34.918 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:40:34.919 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:40:34.927 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:40:35.018 - Thread: 1 -> MyLights.LoadData() - START 2024-10-12 12:40:35.018 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-12 12:40:35.018 - Thread: 1 -> MyLights.LoadData() - END 2024-10-12 12:40:35.018 - Thread: 1 -> Info: MyLights initialized. 2024-10-12 12:40:35.018 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-12 12:40:35.018 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-12 12:40:35.020 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-12 12:40:35.020 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-12 12:40:35.021 - Thread: 1 -> Loading Procedural World Generator 2024-10-12 12:40:35.021 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-10-12 12:40:35.028 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-12 12:40:35.136 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-12 12:40:35.136 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-12 12:40:35.136 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-12 12:40:35.136 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-12 12:40:35.136 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Mars-2044023682d120000.vx2' 2024-10-12 12:40:35.136 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Alien-291759539d120000.vx2' 2024-10-12 12:40:35.136 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Titan-2124704365d19000.vx2' 2024-10-12 12:40:35.136 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\EarthLike-1779144428d120000.vx2' 2024-10-12 12:40:35.163 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-12 12:40:35.163 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Moon-1353915701d19000.vx2' 2024-10-12 12:40:36.966 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-12 12:40:36.966 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-12 12:40:36.974 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-12 12:40:36.975 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Triton-12345d80253.vx2' 2024-10-12 12:40:37.176 - Thread: 15 -> Info: Planet generator name: Titan 2024-10-12 12:40:37.176 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-12 12:40:37.176 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-12 12:40:37.176 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Europa-595048092d19000.vx2' 2024-10-12 12:40:37.299 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-12 12:40:37.299 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-12 12:40:37.300 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-12 12:40:37.300 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\Pertam-12345d60133.vx2' 2024-10-12 12:40:37.468 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-12 12:40:37.468 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-12 12:40:37.622 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-12 12:40:37.622 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-12 12:40:38.629 - Thread: 12 -> Info: Planet generator name: Triton 2024-10-12 12:40:38.629 - Thread: 12 -> Info: Planet storage name: Triton-12345d80253 2024-10-12 12:40:39.179 - Thread: 15 -> Info: Planet generator name: Europa 2024-10-12 12:40:39.179 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-10-12 12:40:39.494 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-12 12:40:39.494 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-12 12:40:39.495 - Thread: 1 -> Entities loaded & initialized 2024-10-12 12:40:39.495 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80970898987566151 2024-10-12 12:40:39.496 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-12 12:40:39.496 - Thread: 1 -> Name = Test_Grass_100m_0.0 2024-10-12 12:40:39.496 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-12 12:40:39.496 - Thread: 1 -> GameDateTime = 01/01/2081 00:05:08 2024-10-12 12:40:39.496 - Thread: 1 -> Password = 2024-10-12 12:40:39.496 - Thread: 1 -> CurrentPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0 2024-10-12 12:40:39.496 - Thread: 1 -> WorkshopId = 2024-10-12 12:40:39.496 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-12 12:40:39.496 - Thread: 1 -> ThumbPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_0.0\thumb.jpg 2024-10-12 12:40:39.496 - Thread: 1 -> Settings: 2024-10-12 12:40:39.496 - Thread: 1 -> GameMode = Survival 2024-10-12 12:40:39.496 - Thread: 1 -> MaxPlayers = 1 2024-10-12 12:40:39.496 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-12 12:40:39.496 - Thread: 1 -> TotalPCU = 1000000 2024-10-12 12:40:39.496 - Thread: 1 -> PiratePCU = 50000 2024-10-12 12:40:39.496 - Thread: 1 -> AutoHealing = True 2024-10-12 12:40:39.496 - Thread: 1 -> WeaponsEnabled = True 2024-10-12 12:40:39.496 - Thread: 1 -> ThrusterDamage = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableSpectator = False 2024-10-12 12:40:39.496 - Thread: 1 -> EnableCopyPaste = False 2024-10-12 12:40:39.496 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-12 12:40:39.496 - Thread: 1 -> MaxGridSize = 0 2024-10-12 12:40:39.496 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-12 12:40:39.496 - Thread: 1 -> CargoShipsEnabled = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-12 12:40:39.496 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-12 12:40:39.496 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-12 12:40:39.496 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-12 12:40:39.496 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-12 12:40:39.496 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-12 12:40:39.496 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-12 12:40:39.496 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-12 12:40:39.496 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-12 12:40:39.496 - Thread: 1 -> ClientCanSave = False 2024-10-12 12:40:39.496 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-12 12:40:39.496 - Thread: 1 -> PermanentDeath = False 2024-10-12 12:40:39.496 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableScripts = False 2024-10-12 12:40:39.496 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-12 12:40:39.496 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-12 12:40:39.496 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-12 12:40:39.496 - Thread: 1 -> ProceduralSeed = 0 2024-10-12 12:40:39.496 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableIngameScripts = False 2024-10-12 12:40:39.496 - Thread: 1 -> ViewDistance = 15000 2024-10-12 12:40:39.496 - Thread: 1 -> Voxel destruction = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-12 12:40:39.496 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-12 12:40:39.496 - Thread: 1 -> EnableContainerDrops = True 2024-10-12 12:40:39.496 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-12 12:40:39.496 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-12 12:40:39.496 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-12 12:40:39.496 - Thread: 1 -> EnableSubgridDamage = False 2024-10-12 12:40:39.496 - Thread: 1 -> SyncDistance = 3000 2024-10-12 12:40:39.496 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-12 12:40:39.496 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-12 12:40:39.496 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-12 12:40:39.496 - Thread: 1 -> MaxPlanets = 99 2024-10-12 12:40:39.496 - Thread: 1 -> MaxBackupSaves = 5 2024-10-12 12:40:39.496 - Thread: 1 -> MaxFactionsCount = 0 2024-10-12 12:40:39.496 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-12 12:40:39.496 - Thread: 1 -> RespawnShipDelete = False 2024-10-12 12:40:39.496 - Thread: 1 -> WorldSizeKm = 0 2024-10-12 12:40:39.496 - Thread: 1 -> ResetOwnership = False 2024-10-12 12:40:39.496 - Thread: 1 -> RealisticSound = False 2024-10-12 12:40:39.496 - Thread: 1 -> EnableSaving = True 2024-10-12 12:40:39.496 - Thread: 1 -> InfiniteAmmo = False 2024-10-12 12:40:39.496 - Thread: 1 -> EnableToolShake = True 2024-10-12 12:40:39.496 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-12 12:40:39.496 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-12 12:40:39.496 - Thread: 1 -> UseConsolePCU = False 2024-10-12 12:40:39.496 - Thread: 1 -> PredefinedAsteroids = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-12 12:40:39.496 - Thread: 1 -> FamilySharing = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnablePcuTrading = True 2024-10-12 12:40:39.496 - Thread: 1 -> SuppressedWarnings = 2024-10-12 12:40:39.496 - Thread: 1 -> SimplifiedSimulation = False 2024-10-12 12:40:39.496 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-12 12:40:39.496 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-12 12:40:39.496 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-12 12:40:39.496 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-12 12:40:39.496 - Thread: 1 -> TradeFactionsCount = 15 2024-10-12 12:40:39.496 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-12 12:40:39.496 - Thread: 1 -> WeatherSystem = True 2024-10-12 12:40:39.496 - Thread: 1 -> WeatherLightingDamage = False 2024-10-12 12:40:39.496 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-12 12:40:39.496 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-12 12:40:39.496 - Thread: 1 -> EnableEconomy = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableBountyContracts = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableSupergridding = False 2024-10-12 12:40:39.496 - Thread: 1 -> EnableAutorespawn = True 2024-10-12 12:40:39.496 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-12 12:40:39.496 - Thread: 1 -> EnableGoodBotHints = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableResearch = True 2024-10-12 12:40:39.496 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-12 12:40:39.496 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-12 12:40:39.496 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-12 12:40:39.496 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-12 12:40:39.496 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-12 12:40:39.496 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-12 12:40:39.496 - Thread: 1 -> OptimalGridCount = 0 2024-10-12 12:40:39.496 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-12 12:40:39.496 - Thread: 1 -> BlockCountThreshold = 20 2024-10-12 12:40:39.496 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-12 12:40:39.496 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-12 12:40:39.496 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-12 12:40:39.496 - Thread: 1 -> EnableVoxelHand = True 2024-10-12 12:40:39.496 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-12 12:40:39.496 - Thread: 1 -> EnableScripterRole = False 2024-10-12 12:40:39.496 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-12 12:40:39.496 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-12 12:40:39.496 - Thread: 1 -> EnableSpiders = False 2024-10-12 12:40:39.496 - Thread: 1 -> EnableWolfs = False 2024-10-12 12:40:39.496 - Thread: 1 -> TotalBotLimit = 32 2024-10-12 12:40:39.497 - Thread: 1 -> EnableDrones = True 2024-10-12 12:40:39.497 - Thread: 1 -> MaxDrones = 5 2024-10-12 12:40:39.497 - Thread: 1 -> StartInRespawnScreen = False 2024-10-12 12:40:39.497 - Thread: 1 -> SpawnWithTools = True 2024-10-12 12:40:39.497 - Thread: 1 -> EnableJetpack = True 2024-10-12 12:40:39.497 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-12 12:40:39.497 - Thread: 1 -> PhysicsIterations = 8 2024-10-12 12:40:39.497 - Thread: 1 -> CanJoinRunning = False 2024-10-12 12:40:39.497 - Thread: 1 -> Scenario = False 2024-10-12 12:40:39.497 - Thread: 1 -> ScenarioEditMode = False 2024-10-12 12:40:39.497 - Thread: 1 -> EnableRespawnShips = True 2024-10-12 12:40:39.497 - Thread: 1 -> EnableSunRotation = True 2024-10-12 12:40:39.497 - Thread: 1 -> StationVoxelSupport = False 2024-10-12 12:40:39.497 - Thread: 1 -> EnableConvertToStation = True 2024-10-12 12:40:39.497 - Thread: 1 -> EnableEncounters = True 2024-10-12 12:40:39.497 - Thread: 1 -> Enable3rdPersonView = True 2024-10-12 12:40:39.497 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-12 12:40:39.497 - Thread: 1 -> EnableOxygen = True 2024-10-12 12:40:39.497 - Thread: 1 -> ExperimentalMode = True 2024-10-12 12:40:39.497 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-12 12:40:39.497 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-12 12:40:39.497 - Thread: 1 -> EnableRecoil = True 2024-10-12 12:40:39.497 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-12 12:40:39.497 - Thread: 1 -> MaxCargoBags = 100 2024-10-12 12:40:39.497 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-12 12:40:39.497 - Thread: 1 -> ScrapEnabled = True 2024-10-12 12:40:39.497 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-12 12:40:39.497 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-12 12:40:39.498 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (c82999a1-7efb-480d-a197-52ac8a838579). 2024-10-12 12:40:39.499 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-12 12:40:39.510 - Thread: 1 -> Session loaded 2024-10-12 12:40:39.510 - Thread: 1 -> RunLoadingAction - END 2024-10-12 12:40:39.510 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-12 12:40:39.510 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-12 12:40:39.510 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-12 12:40:39.510 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-12 12:40:39.510 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-12 12:40:39.510 - Thread: 1 -> Updating continues. 2024-10-12 12:40:39.511 - Thread: 1 -> GC Memory: 1432.749 / 1432.749 MB 2024-10-12 12:40:40.816 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:40:42.567 - Thread: 1 -> Loading duration: 8.5571111 2024-10-12 12:40:42.584 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:42.584 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:42.584 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-12 12:40:44.832 - Thread: 1 -> Updating stopped. 2024-10-12 12:40:44.849 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:40:44.998 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:40:44.999 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:40:44.999 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:40:46.682 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-12 12:40:48.965 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:48.965 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:49.682 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-12 12:40:51.566 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-12 12:40:55.366 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:40:55.366 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:40:55.366 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:40:55.366 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:40:55.366 - Thread: 1 -> Render.GrassDensityFactor: 10 2024-10-12 12:40:55.366 - Thread: 1 -> Render.GrassDrawDistance: 100 2024-10-12 12:40:55.366 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:40:55.366 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:40:55.366 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:40:55.366 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:40:55.366 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:40:55.366 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:40:55.372 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:40:55.372 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:40:55.373 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:40:55.599 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:55.599 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:40:59.765 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-12 12:40:59.765 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-12 12:41:00.200 - Thread: 1 -> GUI Stats: Update 3.31093505555556, Draw 0.121351944444445 2024-10-12 12:41:00.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:41:00.399 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,4.230317,53.27194,1,0,1489.331,8365.137,1032,999002,1,21.40533,37.49075,0.1718935,5132,8.332983,0,16.66667,1.783702,3.124098,100,6281651490,1489.331,0,0,-1 2024-10-12 12:41:00.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:41:00.399 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,22,250,63,849,5990,3138,0,0,172,3388,0,1185,28,0,75,28,384,52,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:41:00.499 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-12 12:41:03.632 - Thread: 1 -> Saving world - START 2024-10-12 12:41:03.632 - Thread: 1 -> Making world state snapshot. 2024-10-12 12:41:03.632 - Thread: 1 -> Before snapshot.: GC Memory: 1,484 B 2024-10-12 12:41:03.634 - Thread: 1 -> After snapshot.: GC Memory: 1,485 B 2024-10-12 12:41:03.637 - Thread: 1 -> Directory cleanup: GC Memory: 1,485 B 2024-10-12 12:41:03.637 - Thread: 1 -> Saving world - END 2024-10-12 12:41:03.658 - Thread: 12 -> Session snapshot save - START 2024-10-12 12:41:03.658 - Thread: 12 -> Checking file access for files in target dir. 2024-10-12 12:41:03.733 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\.new\Sandbox_config.sbc 2024-10-12 12:41:03.812 - Thread: 12 -> Session snapshot save - END 2024-10-12 12:41:03.865 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-12 12:41:03.865 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-12 12:41:06.699 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-12 12:41:07.915 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-12 12:41:07.915 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-12 12:41:09.084 - Thread: 1 -> Updating continues. 2024-10-12 12:41:09.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:41:09.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:41:09.517 - Thread: 1 -> GC Memory: 1492.467 / 1492.467 MB 2024-10-12 12:41:30.200 - Thread: 1 -> GUI Stats: Update 0.558233444444444, Draw 0.218968555555555 2024-10-12 12:41:39.517 - Thread: 1 -> GC Memory: 1530.95 / 1530.95 MB 2024-10-12 12:42:00.202 - Thread: 1 -> GUI Stats: Update 0.533421333333333, Draw 0.291019833333334 2024-10-12 12:42:00.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:42:00.416 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,14.26929,132.9081,1,0,1578.284,9086.578,1032,999002,1,37.42774,39.7752,0.1936463,5073,8.332927,0,16.66667,3.118826,3.314438,100,6769235468,1578.284,0,0,-1 2024-10-12 12:42:00.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:42:00.416 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,461,704,63,849,6455,3138,0,0,172,3843,0,1185,28,0,85,28,384,66,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:42:09.518 - Thread: 1 -> GC Memory: 1604.774 / 1604.774 MB 2024-10-12 12:42:30.201 - Thread: 1 -> GUI Stats: Update 0.510208611111112, Draw 0.281387277777778 2024-10-12 12:42:39.534 - Thread: 1 -> GC Memory: 1479.867 / 1479.867 MB 2024-10-12 12:43:00.203 - Thread: 1 -> GUI Stats: Update 0.492001277777778, Draw 0.289259888888889 2024-10-12 12:43:00.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:43:00.432 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,15.13603,139.8033,1,0,1591.642,9206.516,1032,999002,1,43.91301,60.1719,0.2232162,5047,8.3329,0,16.66667,3.659227,5.014064,100,6858774726,1591.642,0,0,-1 2024-10-12 12:43:00.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:43:00.432 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,541,787,63,849,6541,3138,0,0,172,3926,0,1185,28,0,87,28,384,69,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:43:09.535 - Thread: 1 -> GC Memory: 1653.025 / 1653.025 MB 2024-10-12 12:43:30.201 - Thread: 1 -> GUI Stats: Update 0.37454438888889, Draw 0.2956235 2024-10-12 12:43:39.550 - Thread: 1 -> GC Memory: 1812.425 / 1812.425 MB 2024-10-12 12:44:00.201 - Thread: 1 -> GUI Stats: Update 0.385439111111112, Draw 0.280603055555556 2024-10-12 12:44:00.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:44:00.450 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,14.70618,156.2929,1,0,1387.549,9552.48,1032,999002,1,43.17564,51.71444,0.2346101,5021,8.333007,0,16.66667,3.597829,4.309367,100,7153425064,1387.549,0,0,-1 2024-10-12 12:44:00.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:44:00.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,825,1078,63,849,6822,3138,0,0,172,4217,0,1185,28,0,78,28,384,76,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:44:09.553 - Thread: 1 -> GC Memory: 1416.374 / 1416.374 MB 2024-10-12 12:44:30.201 - Thread: 1 -> GUI Stats: Update 0.449714277777778, Draw 0.283031388888889 2024-10-12 12:44:39.568 - Thread: 1 -> GC Memory: 1512.658 / 1512.658 MB 2024-10-12 12:45:00.201 - Thread: 1 -> GUI Stats: Update 0.337666666666668, Draw 0.290249111111111 2024-10-12 12:45:00.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:45:00.467 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,16.95616,143.8894,1,0,1544.192,9581.652,1032,999002,1,40.44515,48.84909,0.2466643,5062,8.333128,0,16.66667,3.370346,4.070657,100,7160416272,1544.192,0,0,-1 2024-10-12 12:45:00.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:45:00.467 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,840,1084,63,849,6828,3138,0,0,172,4222,0,1185,28,0,79,28,384,67,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:45:09.584 - Thread: 1 -> GC Memory: 1558.11 / 1558.11 MB 2024-10-12 12:45:30.201 - Thread: 1 -> GUI Stats: Update 0.339995944444444, Draw 0.323588833333333 2024-10-12 12:45:39.586 - Thread: 1 -> GC Memory: 1598.408 / 1598.408 MB 2024-10-12 12:45:40.818 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:46:00.201 - Thread: 1 -> GUI Stats: Update 0.319525166666666, Draw 0.298837944444444 2024-10-12 12:46:00.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:46:00.483 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,12.54296,117.1733,1,0,1430.46,9592.625,1032,999002,1,35.12724,41.17349,0.2546574,5034,8.332958,0,16.66667,2.927138,3.430969,100,7182161920,1430.46,0,0,-1 2024-10-12 12:46:00.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:46:00.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,855,1101,63,849,6849,3138,0,0,172,4240,0,1185,28,0,82,28,384,69,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:46:09.602 - Thread: 1 -> GC Memory: 1448.94 / 1448.94 MB 2024-10-12 12:46:25.801 - Thread: 1 -> Player character died. Id : [007...194] 2024-10-12 12:46:28.101 - Thread: 1 -> Updating stopped. 2024-10-12 12:46:28.116 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:46:29.167 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:46:29.167 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:46:29.167 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:46:30.300 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-12 12:46:30.701 - Thread: 1 -> GUI Stats: Update 0.663175777777779, Draw 0.268116 2024-10-12 12:46:32.068 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:32.074 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:32.284 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-12 12:46:32.284 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-12 12:46:32.284 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-12 12:46:32.285 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-12 12:46:32.286 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-12 12:46:32.287 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-12 12:46:32.287 - Thread: 1 -> MySession::Unload START 2024-10-12 12:46:32.287 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-12 12:46:32.287 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-12 12:46:32.287 - Thread: 1 -> IsServer: True 2024-10-12 12:46:32.287 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:46:32.297 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:46:32.297 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:46:32.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:46:32.387 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.387 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.387 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:46:32.387 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.387 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.387 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:46:32.387 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.387 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.387 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:46:32.388 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.388 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.388 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:46:32.388 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.388 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.388 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:46:32.388 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.388 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.388 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:46:32.388 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.388 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.388 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:46:32.388 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.388 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.388 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:46:32.388 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:32.388 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:32.388 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:46:32.425 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:46:32.425 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:46:32.425 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:46:32.426 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:46:32.428 - Thread: 1 -> Unloading Procedural World Generator 2024-10-12 12:46:32.485 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-12 12:46:32.485 - Thread: 1 -> Network readers disposed 2024-10-12 12:46:32.485 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-12 12:46:32.630 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:32.630 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:46:32.630 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:46:32.652 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:46:32.652 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-12 12:46:32.652 - Thread: 1 -> Loading Quick starts 2024-10-12 12:46:32.652 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:46:32.652 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:46:32.652 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-12 12:46:32.652 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-12 12:46:32.859 - Thread: 1 -> MySession::Unload END 2024-10-12 12:46:32.859 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:46:32.859 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:46:32.908 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:32.908 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:33.010 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:46:33.010 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:46:33.010 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:46:35.250 - Thread: 38 -> LoadSession() - Start 2024-10-12 12:46:35.250 - Thread: 38 -> C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0 2024-10-12 12:46:35.250 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Sandbox_config.sbc 2024-10-12 12:46:35.260 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:46:36.157 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Sandbox_config.sbc 2024-10-12 12:46:36.158 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-12 12:46:36.158 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-10-12 12:46:36.158 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-12 12:46:36.158 - Thread: 38 -> LoadSession() - End 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:36.159 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-12 12:46:36.160 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-12 12:46:36.160 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-12 12:46:36.376 - Thread: 1 -> RunLoadingAction - START 2024-10-12 12:46:36.376 - Thread: 1 -> Loading session: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0 2024-10-12 12:46:36.537 - Thread: 1 -> GC Memory: 1,387,654,000 B 2024-10-12 12:46:36.539 - Thread: 1 -> Process Memory: 7,645,937,664 B 2024-10-12 12:46:36.540 - Thread: 1 -> Experimental mode: Yes 2024-10-12 12:46:36.540 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-12 12:46:36.540 - Thread: 1 -> Console compatibility: No 2024-10-12 12:46:36.560 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-12 12:46:36.584 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-12 12:46:36.584 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-12 12:46:36.584 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:46:36.585 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:46:36.727 - Thread: 1 -> Loading scenarios 2024-10-12 12:46:36.727 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:46:36.727 - Thread: 1 -> List of used mods (0) - START 2024-10-12 12:46:36.727 - Thread: 1 -> List of used mods - END 2024-10-12 12:46:36.769 - Thread: 1 -> Loading behaviors 2024-10-12 12:46:36.769 - Thread: 1 -> Loading ammo magazines 2024-10-12 12:46:36.769 - Thread: 1 -> Loading ammo definitions 2024-10-12 12:46:36.769 - Thread: 1 -> Loading animations 2024-10-12 12:46:36.769 - Thread: 1 -> Loading animations 2024-10-12 12:46:36.769 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:36.769 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:36.769 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading sound definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading category classes 2024-10-12 12:46:36.770 - Thread: 1 -> Loading category classes 2024-10-12 12:46:36.770 - Thread: 1 -> Loading blueprint classes 2024-10-12 12:46:36.770 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:46:36.770 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:46:36.770 - Thread: 1 -> Loading blueprints 2024-10-12 12:46:36.770 - Thread: 1 -> Loading blueprints 2024-10-12 12:46:36.770 - Thread: 1 -> Loading agent definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading character definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading character definitions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading components 2024-10-12 12:46:36.770 - Thread: 1 -> Loading components 2024-10-12 12:46:36.770 - Thread: 1 -> Loading configuration 2024-10-12 12:46:36.770 - Thread: 1 -> Loading container types 2024-10-12 12:46:36.770 - Thread: 1 -> Loading Contract Types 2024-10-12 12:46:36.770 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:46:36.770 - Thread: 1 -> Loading block positions 2024-10-12 12:46:36.770 - Thread: 1 -> Loading block positions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading curve definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading debris 2024-10-12 12:46:36.771 - Thread: 1 -> Loading environment items entries 2024-10-12 12:46:36.771 - Thread: 1 -> Loading decal global definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading decal definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading decal definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading drone behaviors 2024-10-12 12:46:36.771 - Thread: 1 -> Loading edges 2024-10-12 12:46:36.771 - Thread: 1 -> Loading emissive color definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading emissive color default states 2024-10-12 12:46:36.771 - Thread: 1 -> Loading animations 2024-10-12 12:46:36.771 - Thread: 1 -> Loading entity components 2024-10-12 12:46:36.771 - Thread: 1 -> Loading component containers 2024-10-12 12:46:36.771 - Thread: 1 -> Loading environment items entries 2024-10-12 12:46:36.771 - Thread: 1 -> Loading Faction Names 2024-10-12 12:46:36.771 - Thread: 1 -> Loading factions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading flare definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading gas property definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading event definitions 2024-10-12 12:46:36.771 - Thread: 1 -> Loading physical items 2024-10-12 12:46:36.793 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:46:36.793 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:46:36.793 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:46:36.793 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:46:36.793 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:46:36.793 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:46:36.793 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:46:36.793 - Thread: 1 -> Loading planet definition 2024-10-12 12:46:36.793 - Thread: 1 -> Loading physical items 2024-10-12 12:46:36.793 - Thread: 1 -> Loading physical items 2024-10-12 12:46:36.793 - Thread: 1 -> Loading physical material properties 2024-10-12 12:46:36.793 - Thread: 1 -> Loading pirate antennas 2024-10-12 12:46:36.794 - Thread: 1 -> Loading Quick starts 2024-10-12 12:46:36.794 - Thread: 1 -> Loading research blocks definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading research groups definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading resource distribution groups 2024-10-12 12:46:36.794 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:46:36.794 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:46:36.794 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:46:36.794 - Thread: 1 -> Loading sound categories 2024-10-12 12:46:36.794 - Thread: 1 -> Loading stat definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:46:36.794 - Thread: 1 -> Loading grid creators 2024-10-12 12:46:36.794 - Thread: 1 -> Loading transparent material properties 2024-10-12 12:46:36.794 - Thread: 1 -> Loading planet definition 2024-10-12 12:46:36.794 - Thread: 1 -> Loading voxel map storage definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:46:36.794 - Thread: 1 -> Loading Weather Effects 2024-10-12 12:46:36.795 - Thread: 1 -> Audio effects definitions 2024-10-12 12:46:36.795 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:46:36.795 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:46:36.795 - Thread: 1 -> Loading physical material properties 2024-10-12 12:46:36.796 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:46:36.860 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:46:36.861 - Thread: 1 -> Loading environment item definitions 2024-10-12 12:46:36.861 - Thread: 1 -> Loading weapon definitions 2024-10-12 12:46:36.862 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.862 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.862 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.863 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.863 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.863 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.864 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.864 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.864 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.865 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.865 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.866 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.866 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.867 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.867 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.867 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.868 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.868 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.869 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.869 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.870 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.871 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.879 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.879 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.880 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.880 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.881 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.882 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.883 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.883 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.884 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.884 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.885 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.885 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.886 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.887 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.888 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.889 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.901 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.902 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.903 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.903 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.905 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.905 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.907 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.908 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.909 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.910 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.912 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.912 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.913 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.917 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.919 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.920 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.922 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.922 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.924 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.925 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.927 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.927 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.932 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.932 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.935 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.935 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.937 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.937 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.940 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.940 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.944 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.945 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.947 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.948 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.951 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.952 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.955 - Thread: 1 -> Loading cube blocks 2024-10-12 12:46:36.957 - Thread: 1 -> Created block definitions 2024-10-12 12:46:36.962 - Thread: 1 -> Loading block variant groups 2024-10-12 12:46:36.974 - Thread: 1 -> Loading asteroid generators 2024-10-12 12:46:36.974 - Thread: 1 -> Loading spawn groups 2024-10-12 12:46:36.974 - Thread: 1 -> Loading drop containers 2024-10-12 12:46:36.974 - Thread: 1 -> Loading spawn groups 2024-10-12 12:46:36.974 - Thread: 1 -> Loading spawn groups 2024-10-12 12:46:36.974 - Thread: 1 -> Loading radial menu definitions 2024-10-12 12:46:36.974 - Thread: 1 -> Loading respawn ships 2024-10-12 12:46:36.974 - Thread: 1 -> Loading spawn groups 2024-10-12 12:46:36.974 - Thread: 1 -> Loading wheel speeds 2024-10-12 12:46:36.983 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:46:36.991 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:46:36.991 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:46:37.036 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:46:37.078 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.078 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.078 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:46:37.078 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.078 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.078 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:46:37.078 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.078 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.078 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:46:37.078 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.078 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.078 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:46:37.078 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.078 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.078 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:46:37.078 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.078 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.079 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:46:37.079 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.079 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.079 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:46:37.079 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.079 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.079 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:46:37.079 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:46:37.079 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:46:37.079 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:46:37.112 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:46:37.114 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-12 12:46:37.115 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:46:37.137 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:46:37.137 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:46:37.137 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:46:37.140 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:46:37.241 - Thread: 1 -> MyLights.LoadData() - START 2024-10-12 12:46:37.242 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-12 12:46:37.242 - Thread: 1 -> MyLights.LoadData() - END 2024-10-12 12:46:37.242 - Thread: 1 -> Info: MyLights initialized. 2024-10-12 12:46:37.242 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-12 12:46:37.242 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-12 12:46:37.244 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-12 12:46:37.244 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-12 12:46:37.244 - Thread: 1 -> Loading Procedural World Generator 2024-10-12 12:46:37.244 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-10-12 12:46:37.251 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-12 12:46:37.359 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-12 12:46:37.359 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-12 12:46:37.359 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-12 12:46:37.359 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Titan-2124704365d19000.vx2' 2024-10-12 12:46:37.359 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Mars-2044023682d120000.vx2' 2024-10-12 12:46:37.359 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Moon-1353915701d19000.vx2' 2024-10-12 12:46:37.372 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-12 12:46:37.372 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\EarthLike-1779144428d120000.vx2' 2024-10-12 12:46:37.386 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-12 12:46:37.386 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Alien-291759539d120000.vx2' 2024-10-12 12:46:39.888 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-12 12:46:39.888 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-12 12:46:39.889 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-12 12:46:39.889 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Triton-12345d80253.vx2' 2024-10-12 12:46:40.125 - Thread: 14 -> Info: Planet generator name: Titan 2024-10-12 12:46:40.125 - Thread: 14 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-12 12:46:40.125 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-12 12:46:40.125 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Europa-595048092d19000.vx2' 2024-10-12 12:46:40.323 - Thread: 13 -> Info: Planet generator name: Moon 2024-10-12 12:46:40.323 - Thread: 13 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-12 12:46:40.323 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-12 12:46:40.323 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\Pertam-12345d60133.vx2' 2024-10-12 12:46:40.533 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-10-12 12:46:40.533 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-12 12:46:40.732 - Thread: 1 -> Info: Planet generator name: Alien 2024-10-12 12:46:40.732 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-10-12 12:46:41.997 - Thread: 12 -> Info: Planet generator name: Triton 2024-10-12 12:46:41.997 - Thread: 12 -> Info: Planet storage name: Triton-12345d80253 2024-10-12 12:46:42.703 - Thread: 14 -> Info: Planet generator name: Europa 2024-10-12 12:46:42.703 - Thread: 14 -> Info: Planet storage name: Europa-595048092d19000 2024-10-12 12:46:43.130 - Thread: 13 -> Info: Planet generator name: Pertam 2024-10-12 12:46:43.130 - Thread: 13 -> Info: Planet storage name: Pertam-12345d60133 2024-10-12 12:46:43.130 - Thread: 1 -> Entities loaded & initialized 2024-10-12 12:46:43.131 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80970898987566151 2024-10-12 12:46:43.131 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-12 12:46:43.131 - Thread: 1 -> Name = Test_Grass_100m_10.0 2024-10-12 12:46:43.131 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-12 12:46:43.131 - Thread: 1 -> GameDateTime = 01/01/2081 00:05:13 2024-10-12 12:46:43.131 - Thread: 1 -> Password = 2024-10-12 12:46:43.131 - Thread: 1 -> CurrentPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0 2024-10-12 12:46:43.131 - Thread: 1 -> WorkshopId = 2024-10-12 12:46:43.131 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-12 12:46:43.132 - Thread: 1 -> ThumbPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_10.0\thumb.jpg 2024-10-12 12:46:43.132 - Thread: 1 -> Settings: 2024-10-12 12:46:43.132 - Thread: 1 -> GameMode = Survival 2024-10-12 12:46:43.132 - Thread: 1 -> MaxPlayers = 1 2024-10-12 12:46:43.132 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-12 12:46:43.132 - Thread: 1 -> TotalPCU = 1000000 2024-10-12 12:46:43.132 - Thread: 1 -> PiratePCU = 50000 2024-10-12 12:46:43.132 - Thread: 1 -> AutoHealing = True 2024-10-12 12:46:43.132 - Thread: 1 -> WeaponsEnabled = True 2024-10-12 12:46:43.132 - Thread: 1 -> ThrusterDamage = True 2024-10-12 12:46:43.132 - Thread: 1 -> EnableSpectator = False 2024-10-12 12:46:43.132 - Thread: 1 -> EnableCopyPaste = False 2024-10-12 12:46:43.132 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-12 12:46:43.132 - Thread: 1 -> MaxGridSize = 0 2024-10-12 12:46:43.132 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-12 12:46:43.132 - Thread: 1 -> CargoShipsEnabled = True 2024-10-12 12:46:43.132 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-12 12:46:43.132 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-12 12:46:43.132 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-12 12:46:43.132 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-12 12:46:43.132 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-12 12:46:43.132 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-12 12:46:43.132 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-12 12:46:43.132 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-12 12:46:43.132 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-12 12:46:43.132 - Thread: 1 -> ClientCanSave = False 2024-10-12 12:46:43.132 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-12 12:46:43.132 - Thread: 1 -> PermanentDeath = False 2024-10-12 12:46:43.132 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:46:43.132 - Thread: 1 -> EnableScripts = False 2024-10-12 12:46:43.132 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-12 12:46:43.132 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-12 12:46:43.132 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-12 12:46:43.132 - Thread: 1 -> ProceduralSeed = 0 2024-10-12 12:46:43.132 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:46:43.132 - Thread: 1 -> EnableIngameScripts = False 2024-10-12 12:46:43.132 - Thread: 1 -> ViewDistance = 15000 2024-10-12 12:46:43.132 - Thread: 1 -> Voxel destruction = True 2024-10-12 12:46:43.132 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-12 12:46:43.133 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-12 12:46:43.133 - Thread: 1 -> EnableContainerDrops = True 2024-10-12 12:46:43.133 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-12 12:46:43.133 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-12 12:46:43.133 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-12 12:46:43.133 - Thread: 1 -> EnableSubgridDamage = False 2024-10-12 12:46:43.133 - Thread: 1 -> SyncDistance = 3000 2024-10-12 12:46:43.133 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-12 12:46:43.133 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-12 12:46:43.133 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-12 12:46:43.133 - Thread: 1 -> MaxPlanets = 99 2024-10-12 12:46:43.133 - Thread: 1 -> MaxBackupSaves = 5 2024-10-12 12:46:43.133 - Thread: 1 -> MaxFactionsCount = 0 2024-10-12 12:46:43.133 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-12 12:46:43.133 - Thread: 1 -> RespawnShipDelete = False 2024-10-12 12:46:43.133 - Thread: 1 -> WorldSizeKm = 0 2024-10-12 12:46:43.133 - Thread: 1 -> ResetOwnership = False 2024-10-12 12:46:43.133 - Thread: 1 -> RealisticSound = False 2024-10-12 12:46:43.133 - Thread: 1 -> EnableSaving = True 2024-10-12 12:46:43.133 - Thread: 1 -> InfiniteAmmo = False 2024-10-12 12:46:43.133 - Thread: 1 -> EnableToolShake = True 2024-10-12 12:46:43.133 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-12 12:46:43.133 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-12 12:46:43.133 - Thread: 1 -> UseConsolePCU = False 2024-10-12 12:46:43.133 - Thread: 1 -> PredefinedAsteroids = True 2024-10-12 12:46:43.133 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-12 12:46:43.133 - Thread: 1 -> FamilySharing = True 2024-10-12 12:46:43.133 - Thread: 1 -> EnablePcuTrading = True 2024-10-12 12:46:43.133 - Thread: 1 -> SuppressedWarnings = 2024-10-12 12:46:43.133 - Thread: 1 -> SimplifiedSimulation = False 2024-10-12 12:46:43.133 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-12 12:46:43.133 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-12 12:46:43.133 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-12 12:46:43.133 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-12 12:46:43.133 - Thread: 1 -> TradeFactionsCount = 15 2024-10-12 12:46:43.133 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-12 12:46:43.133 - Thread: 1 -> WeatherSystem = True 2024-10-12 12:46:43.133 - Thread: 1 -> WeatherLightingDamage = False 2024-10-12 12:46:43.133 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-12 12:46:43.133 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-12 12:46:43.133 - Thread: 1 -> EnableEconomy = True 2024-10-12 12:46:43.133 - Thread: 1 -> EnableBountyContracts = True 2024-10-12 12:46:43.133 - Thread: 1 -> EnableSupergridding = False 2024-10-12 12:46:43.133 - Thread: 1 -> EnableAutorespawn = True 2024-10-12 12:46:43.134 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-12 12:46:43.134 - Thread: 1 -> EnableGoodBotHints = True 2024-10-12 12:46:43.134 - Thread: 1 -> EnableResearch = True 2024-10-12 12:46:43.134 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-12 12:46:43.305 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-12 12:46:43.305 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-12 12:46:43.305 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-12 12:46:43.305 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-12 12:46:43.305 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-12 12:46:43.305 - Thread: 1 -> OptimalGridCount = 0 2024-10-12 12:46:43.305 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-12 12:46:43.305 - Thread: 1 -> BlockCountThreshold = 20 2024-10-12 12:46:43.305 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-12 12:46:43.305 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-12 12:46:43.305 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-12 12:46:43.305 - Thread: 1 -> EnableVoxelHand = True 2024-10-12 12:46:43.305 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnableScripterRole = False 2024-10-12 12:46:43.305 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-12 12:46:43.305 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-12 12:46:43.305 - Thread: 1 -> EnableSpiders = False 2024-10-12 12:46:43.305 - Thread: 1 -> EnableWolfs = False 2024-10-12 12:46:43.305 - Thread: 1 -> TotalBotLimit = 32 2024-10-12 12:46:43.305 - Thread: 1 -> EnableDrones = True 2024-10-12 12:46:43.305 - Thread: 1 -> MaxDrones = 5 2024-10-12 12:46:43.305 - Thread: 1 -> StartInRespawnScreen = False 2024-10-12 12:46:43.305 - Thread: 1 -> SpawnWithTools = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnableJetpack = True 2024-10-12 12:46:43.305 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-12 12:46:43.305 - Thread: 1 -> PhysicsIterations = 8 2024-10-12 12:46:43.305 - Thread: 1 -> CanJoinRunning = False 2024-10-12 12:46:43.305 - Thread: 1 -> Scenario = False 2024-10-12 12:46:43.305 - Thread: 1 -> ScenarioEditMode = False 2024-10-12 12:46:43.305 - Thread: 1 -> EnableRespawnShips = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnableSunRotation = True 2024-10-12 12:46:43.305 - Thread: 1 -> StationVoxelSupport = False 2024-10-12 12:46:43.305 - Thread: 1 -> EnableConvertToStation = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnableEncounters = True 2024-10-12 12:46:43.305 - Thread: 1 -> Enable3rdPersonView = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnableOxygen = True 2024-10-12 12:46:43.305 - Thread: 1 -> ExperimentalMode = True 2024-10-12 12:46:43.305 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-12 12:46:43.305 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-12 12:46:43.305 - Thread: 1 -> EnableRecoil = True 2024-10-12 12:46:43.305 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-12 12:46:43.305 - Thread: 1 -> MaxCargoBags = 100 2024-10-12 12:46:43.305 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-12 12:46:43.305 - Thread: 1 -> ScrapEnabled = True 2024-10-12 12:46:43.305 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-12 12:46:43.305 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-12 12:46:43.306 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (c82999a1-7efb-480d-a197-52ac8a838579). 2024-10-12 12:46:43.308 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-12 12:46:43.318 - Thread: 1 -> Session loaded 2024-10-12 12:46:43.318 - Thread: 1 -> RunLoadingAction - END 2024-10-12 12:46:43.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-12 12:46:43.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-12 12:46:43.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-12 12:46:43.318 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-12 12:46:43.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-12 12:46:43.318 - Thread: 1 -> Updating continues. 2024-10-12 12:46:43.318 - Thread: 1 -> GC Memory: 1446.669 / 1446.669 MB 2024-10-12 12:46:48.513 - Thread: 1 -> Loading duration: 12.3530702 2024-10-12 12:46:48.530 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-12 12:46:48.530 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-12 12:46:48.530 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-12 12:47:08.398 - Thread: 1 -> GUI Stats: Update 4.40422833333333, Draw 0.221973277777778 2024-10-12 12:47:08.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:47:08.716 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,14.43789,183.5858,1,0,1575.382,8613.328,1032,999002,1,44.20553,46.45782,0.2090638,5088,8.332561,0,16.66667,3.683453,3.871126,100,6417579694,1575.382,0,0,-1 2024-10-12 12:47:08.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:47:08.716 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,107,364,66,849,6120,3142,0,0,172,3506,0,1189,28,0,84,28,384,80,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:47:13.331 - Thread: 1 -> GC Memory: 1582.699 / 1582.699 MB 2024-10-12 12:47:38.399 - Thread: 1 -> GUI Stats: Update 0.590192222222222, Draw 0.277078555555555 2024-10-12 12:47:43.332 - Thread: 1 -> GC Memory: 1645.735 / 1645.735 MB 2024-10-12 12:48:08.397 - Thread: 1 -> GUI Stats: Update 0.484448444444446, Draw 0.286492 2024-10-12 12:48:08.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:48:08.729 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,13.48835,102.4768,1,0,1722.975,9243.621,1032,999002,1,30.89251,33.68404,0.2244839,5104,8.332978,0,16.66667,2.574266,2.806884,100,6866988442,1722.975,0,0,-1 2024-10-12 12:48:08.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:48:08.729 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,556,794,66,849,6548,3142,0,0,172,3936,0,1189,28,0,81,28,384,62,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:48:13.347 - Thread: 1 -> GC Memory: 1746.159 / 1746.159 MB 2024-10-12 12:48:38.404 - Thread: 1 -> GUI Stats: Update 0.464265333333334, Draw 0.278475611111111 2024-10-12 12:48:43.348 - Thread: 1 -> GC Memory: 1516.732 / 1516.732 MB 2024-10-12 12:49:08.398 - Thread: 1 -> GUI Stats: Update 0.439965722222223, Draw 0.291433333333333 2024-10-12 12:49:08.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:49:08.746 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,15.13237,126.6596,1,0,1666.705,9285.086,1032,999002,1,35.95613,41.11118,0.2306077,5047,8.332942,0,16.66667,2.996204,3.425771,100,6899379578,1666.705,0,0,-1 2024-10-12 12:49:08.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:49:08.746 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,589,831,66,849,6579,3142,0,0,172,3973,0,1189,28,0,76,28,384,65,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:49:13.348 - Thread: 1 -> GC Memory: 1686.178 / 1686.178 MB 2024-10-12 12:49:38.398 - Thread: 1 -> GUI Stats: Update 0.392656777777778, Draw 0.280811166666667 2024-10-12 12:49:43.363 - Thread: 1 -> GC Memory: 1814.467 / 1814.467 MB 2024-10-12 12:50:08.397 - Thread: 1 -> GUI Stats: Update 0.359591, Draw 0.283661611111111 2024-10-12 12:50:08.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:50:08.763 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,12.40752,140.7543,1,0,1405.073,9505.742,1032,999002,1,38.07998,44.67176,0.2414461,5075,8.312905,0,16.66667,3.165553,3.713521,100,7106733286,1405.073,0,0,-1 2024-10-12 12:50:08.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:50:08.763 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,775,1023,66,849,6777,3142,0,0,172,4165,0,1189,28,0,81,28,384,71,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:50:13.364 - Thread: 1 -> GC Memory: 1411.171 / 1411.171 MB 2024-10-12 12:50:41.363 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:50:41.399 - Thread: 28 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2024-10-12 12:50:41.399 - Thread: 28 -> Error: BindFlags = VertexBuffer, IndexBuffer 2024-10-12 12:50:41.399 - Thread: 28 -> Error: CpuAccessFlags = None 2024-10-12 12:50:41.399 - Thread: 28 -> Error: OptionFlags = None 2024-10-12 12:50:41.399 - Thread: 28 -> Error: SizeInBytes = 224 2024-10-12 12:50:41.399 - Thread: 28 -> Error: StructureByteStride = 16 2024-10-12 12:50:41.399 - Thread: 28 -> Error: SizeInBytes = 224 2024-10-12 12:50:41.399 - Thread: 28 -> Error: Usage = Default 2024-10-12 12:50:41.399 - Thread: 28 -> Error: ] 2024-10-12 12:50:42.849 - Thread: 28 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-10-12 12:50:42.873 - Thread: 28 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 600 InstanceBuffers: 490 GPUEmitters: 4 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 25 MyInstanceComponent: 38 MyResourcePrioritizationComponent: 1,855 MyRenderableComponent: 522 MyRotationAnimator: 4 MyThrustFlameAnimator: 5 MyRenderVoxelActor: 13 MyVoxelCellComponent: 1,293 MyFoliageComponent: 726 2024-10-12 12:50:42.933 - Thread: 1 -> GUI Stats: Update 0.335589666666667, Draw 0.286970222222222 2024-10-12 12:50:43.365 - Thread: 1 -> GC Memory: 1450.098 / 1450.098 MB 2024-10-12 12:50:48.421 - Thread: 28 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-10-12 12:50:48.421 - Thread: 28 -> Showing message 2024-10-12 12:50:48.422 - Thread: 28 -> MyInitializer.OnCrash 2024-10-12 12:50:48.422 - Thread: 28 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-10-12 12:50:49.662 - Thread: 28 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 1215 PCUCount: 1032 IsHang: False GCMemory: 1449 GCMemoryAllocated: 1449 HWAvailableMemory: 5048 ProcessPrivateMemory: 9589 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-10-12 12:50:49.662 - Thread: 28 -> Log Closed