2024-10-12 12:07:48.890 - Thread: 1 -> Log Started 2024-10-12 12:07:48.890 - Thread: 1 -> Timezone (local - UTC): -5h 2024-10-12 12:07:48.890 - Thread: 1 -> App Version: 01_204_018 2024-10-12 12:07:48.938 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-12 12:07:48.939 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-12 12:07:48.939 - Thread: 1 -> Client Build Number: 2 2024-10-12 12:07:48.939 - Thread: 1 -> Server Build Number: 0 2024-10-12 12:07:48.939 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-12 12:07:48.981 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-12 12:07:48.982 - Thread: 1 -> Environment.CommandLine: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-12 12:07:48.982 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-12 12:07:48.982 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-12 12:07:48.982 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-12 12:07:48.982 - Thread: 1 -> Environment.CurrentDirectory: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-12 12:07:48.986 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-10-12 12:07:48.986 - Thread: 1 -> Default Culture: 2024-10-12 12:07:48.986 - Thread: 1 -> Default UI Culture: 2024-10-12 12:07:48.986 - Thread: 1 -> MyConfig.Load() - START 2024-10-12 12:07:48.987 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:07:49.737 - Thread: 1 -> NewNewGameScreen: False 2024-10-12 12:07:49.737 - Thread: 1 -> EnableDamageEffects: True 2024-10-12 12:07:49.737 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-12 12:07:49.737 - Thread: 1 -> EnableReverb: False 2024-10-12 12:07:49.737 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-12 12:07:49.737 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-12 12:07:49.737 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-12 12:07:49.737 - Thread: 1 -> FirstTimeRun: False 2024-10-12 12:07:49.737 - Thread: 1 -> ExperimentalMode: True 2024-10-12 12:07:49.737 - Thread: 1 -> VideoAdapter: 0 2024-10-12 12:07:49.737 - Thread: 1 -> ScreenWidth: 2560 2024-10-12 12:07:49.737 - Thread: 1 -> ScreenHeight: 1440 2024-10-12 12:07:49.737 - Thread: 1 -> RefreshRate: 59998 2024-10-12 12:07:49.737 - Thread: 1 -> WindowMode: 1 2024-10-12 12:07:49.737 - Thread: 1 -> VerticalSync: 0 2024-10-12 12:07:49.737 - Thread: 1 -> FieldOfView: 70 2024-10-12 12:07:49.737 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:07:49.737 - Thread: 1 -> FlaresIntensity: 1 2024-10-12 12:07:49.737 - Thread: 1 -> TreeViewDistance: 1998 2024-10-12 12:07:49.737 - Thread: 1 -> GrassDensity: 0 2024-10-12 12:07:49.737 - Thread: 1 -> GrassDrawDistance: 49 2024-10-12 12:07:49.737 - Thread: 1 -> AntialiasingMode: 1 2024-10-12 12:07:49.737 - Thread: 1 -> ShadowMapResolution: 2 2024-10-12 12:07:49.737 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-12 12:07:49.737 - Thread: 1 -> TextureQuality: 2 2024-10-12 12:07:49.737 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-12 12:07:49.737 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-12 12:07:49.737 - Thread: 1 -> ModelQuality: 2 2024-10-12 12:07:49.737 - Thread: 1 -> VoxelQuality: 2 2024-10-12 12:07:49.737 - Thread: 1 -> ShaderQuality: 2 2024-10-12 12:07:49.737 - Thread: 1 -> LightsQuality: 2 2024-10-12 12:07:49.737 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-12 12:07:49.737 - Thread: 1 -> FirstVTTimeRun: False 2024-10-12 12:07:49.737 - Thread: 1 -> LastBannerId: 95 2024-10-12 12:07:49.738 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-12 12:07:49.738 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-12 12:07:49.738 - Thread: 1 -> GDPRConsent: False 2024-10-12 12:07:49.738 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-12 12:07:49.738 - Thread: 1 -> HudState: 2 2024-10-12 12:07:49.738 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-12 12:07:49.738 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-12 12:07:49.738 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-12 12:07:49.738 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-12 12:07:49.738 - Thread: 1 -> QuickStartNotification: False 2024-10-12 12:07:49.738 - Thread: 1 -> OnlyPSGames: False 2024-10-12 12:07:49.738 - Thread: 1 -> EnableTrading: True 2024-10-12 12:07:49.738 - Thread: 1 -> EnableSteamCloud: False 2024-10-12 12:07:49.738 - Thread: 1 -> Language: 0 2024-10-12 12:07:49.738 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-10-12 12:07:49.738 - Thread: 1 -> ControlsHints: False 2024-10-12 12:07:49.738 - Thread: 1 -> GoodBotHints: False 2024-10-12 12:07:49.738 - Thread: 1 -> RotationHints: False 2024-10-12 12:07:49.738 - Thread: 1 -> AreaInteraction: True 2024-10-12 12:07:49.738 - Thread: 1 -> BlueprintSharing: True 2024-10-12 12:07:49.738 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-12 12:07:49.738 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-12 12:07:49.738 - Thread: 1 -> ShowCrosshair2: 0 2024-10-12 12:07:49.738 - Thread: 1 -> IronSightSwitchState: 1 2024-10-12 12:07:49.738 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-12 12:07:49.738 - Thread: 1 -> UiTransparency: 1 2024-10-12 12:07:49.738 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-12 12:07:49.738 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-12 12:07:49.738 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-12 12:07:49.738 - Thread: 1 -> MyConfig.Load() - END 2024-10-12 12:07:50.941 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-12 12:07:51.163 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-12 12:07:51.164 - Thread: 1 -> Found processor count: 8 2024-10-12 12:07:51.164 - Thread: 1 -> Using processor count: 8 2024-10-12 12:07:51.523 - Thread: 1 -> All detected adapters: 2024-10-12 12:07:51.525 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-10-12 12:07:51.525 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-12 12:07:52.176 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:07:52.176 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-10-12 12:07:52.176 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:07:52.176 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:07:52.176 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:07:52.176 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:07:52.176 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:07:52.176 - Thread: 1 -> Adapter id = 0 2024-10-12 12:07:52.176 - Thread: 1 -> Supported = True 2024-10-12 12:07:52.176 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:07:52.176 - Thread: 1 -> Priority = 2 2024-10-12 12:07:52.176 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:07:52.176 - Thread: 1 -> Output is attached = True 2024-10-12 12:07:52.176 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:07:52.176 - Thread: 1 -> } 2024-10-12 12:07:52.176 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:07:52.177 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-10-12 12:07:52.177 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:07:52.177 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:07:52.177 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:07:52.177 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:07:52.177 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:07:52.177 - Thread: 1 -> Adapter id = 0 2024-10-12 12:07:52.177 - Thread: 1 -> Supported = True 2024-10-12 12:07:52.177 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:07:52.177 - Thread: 1 -> Priority = 2 2024-10-12 12:07:52.177 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:07:52.177 - Thread: 1 -> Output is attached = True 2024-10-12 12:07:52.177 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:07:52.177 - Thread: 1 -> } 2024-10-12 12:07:52.177 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:07:52.177 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-10-12 12:07:52.177 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:07:52.177 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:07:52.177 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:07:52.177 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:07:52.177 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:07:52.177 - Thread: 1 -> Adapter id = 0 2024-10-12 12:07:52.177 - Thread: 1 -> Supported = True 2024-10-12 12:07:52.177 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:07:52.177 - Thread: 1 -> Priority = 2 2024-10-12 12:07:52.177 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:07:52.177 - Thread: 1 -> Output is attached = True 2024-10-12 12:07:52.177 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-10-12 12:07:52.177 - Thread: 1 -> } 2024-10-12 12:07:52.177 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:07:52.178 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-10-12 12:07:52.178 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52239, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-10-12 12:07:52.178 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-12 12:07:52.178 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-12 12:07:52.178 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:07:52.178 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:07:52.178 - Thread: 1 -> Adapter id = 0 2024-10-12 12:07:52.178 - Thread: 1 -> Supported = True 2024-10-12 12:07:52.178 - Thread: 1 -> RAM = 25314721792 2024-10-12 12:07:52.178 - Thread: 1 -> Priority = 2 2024-10-12 12:07:52.178 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-12 12:07:52.178 - Thread: 1 -> Output is attached = True 2024-10-12 12:07:52.178 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-10-12 12:07:52.178 - Thread: 1 -> } 2024-10-12 12:07:52.178 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:07:52.178 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-12 12:07:52.178 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 60491, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-12 12:07:52.178 - Thread: 1 -> Driver version = 2024-10-12 12:07:52.178 - Thread: 1 -> Driver date = 2024-10-12 12:07:52.178 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:07:52.178 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:07:52.178 - Thread: 1 -> Adapter id = 1 2024-10-12 12:07:52.178 - Thread: 1 -> Supported = True 2024-10-12 12:07:52.178 - Thread: 1 -> RAM = 0 2024-10-12 12:07:52.178 - Thread: 1 -> Priority = 0 2024-10-12 12:07:52.178 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-12 12:07:52.178 - Thread: 1 -> Output is attached = False 2024-10-12 12:07:52.178 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:07:52.178 - Thread: 1 -> } 2024-10-12 12:07:52.178 - Thread: 1 -> AdapterInfo = { 2024-10-12 12:07:52.179 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-12 12:07:52.179 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 60491, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-12 12:07:52.179 - Thread: 1 -> Driver version = 2024-10-12 12:07:52.179 - Thread: 1 -> Driver date = 2024-10-12 12:07:52.179 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-12 12:07:52.179 - Thread: 1 -> AftermathSupported = False 2024-10-12 12:07:52.179 - Thread: 1 -> Adapter id = 1 2024-10-12 12:07:52.179 - Thread: 1 -> Supported = True 2024-10-12 12:07:52.179 - Thread: 1 -> RAM = 0 2024-10-12 12:07:52.179 - Thread: 1 -> Priority = 0 2024-10-12 12:07:52.179 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-12 12:07:52.179 - Thread: 1 -> Output is attached = False 2024-10-12 12:07:52.179 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-12 12:07:52.179 - Thread: 1 -> } 2024-10-12 12:07:52.179 - Thread: 1 -> Service.IsActive: True 2024-10-12 12:07:52.179 - Thread: 1 -> Service.IsOnline: True 2024-10-12 12:07:52.179 - Thread: 1 -> Service.OwnsGame: False 2024-10-12 12:07:52.179 - Thread: 1 -> Service.UserId: 76561198006776194 2024-10-12 12:07:52.179 - Thread: 1 -> Service.UserName: Naryneitred 2024-10-12 12:07:52.179 - Thread: 1 -> Service.Branch: default 2024-10-12 12:07:52.179 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-12 12:07:52.179 - Thread: 1 -> Build version: 0.1.1.0 2024-10-12 12:07:52.189 - Thread: 1 -> MyScreenManager() 2024-10-12 12:07:52.206 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2024-10-12 12:07:52.206 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2024-10-12 12:07:52.209 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2024-10-12 12:07:52.209 - Thread: 24 -> CreateDeviceInternal - Create device 2024-10-12 12:07:52.424 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2024-10-12 12:07:52.542 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2024-10-12 12:07:52.542 - Thread: 24 -> CreateDeviceInternal create swapchain 2024-10-12 12:07:56.862 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-12 12:07:56.863 - Thread: 1 -> Game dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-12 12:07:56.863 - Thread: 1 -> Content dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content 2024-10-12 12:07:57.776 - Thread: 1 -> Preallocate - START 2024-10-12 12:07:57.779 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-12 12:07:57.779 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-12 12:07:57.779 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-12 12:07:57.779 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-12 12:07:57.780 - Thread: 1 -> MyEntities - START 2024-10-12 12:07:57.789 - Thread: 1 -> MyEntities - END 2024-10-12 12:07:57.789 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-12 12:07:57.789 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-12 12:07:57.789 - Thread: 1 -> MyTransparentGeometry - START 2024-10-12 12:07:57.789 - Thread: 1 -> MyTransparentGeometry - END 2024-10-12 12:07:57.789 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-12 12:07:57.790 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-12 12:07:57.790 - Thread: 1 -> MyMath - START 2024-10-12 12:07:57.790 - Thread: 1 -> MyMath - END 2024-10-12 12:07:57.790 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-12 12:07:57.790 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-12 12:07:57.803 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-12 12:07:57.803 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-12 12:07:57.803 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-12 12:07:57.844 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-12 12:07:57.844 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-12 12:07:57.844 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-12 12:07:57.844 - Thread: 1 -> MySyncDestructions - START 2024-10-12 12:07:57.844 - Thread: 1 -> MySyncDestructions - END 2024-10-12 12:07:57.844 - Thread: 1 -> MySyncEntity - START 2024-10-12 12:07:57.844 - Thread: 1 -> MySyncEntity - END 2024-10-12 12:07:57.844 - Thread: 1 -> MyCommandCharacter - START 2024-10-12 12:07:57.844 - Thread: 1 -> MyCommandCharacter - END 2024-10-12 12:07:57.844 - Thread: 1 -> MyCommandConsole - START 2024-10-12 12:07:57.844 - Thread: 1 -> MyCommandConsole - END 2024-10-12 12:07:57.844 - Thread: 1 -> MyCommandEntity - START 2024-10-12 12:07:57.844 - Thread: 1 -> MyCommandEntity - END 2024-10-12 12:07:57.844 - Thread: 1 -> MyAiTargetManager - START 2024-10-12 12:07:57.844 - Thread: 1 -> MyAiTargetManager - END 2024-10-12 12:07:57.844 - Thread: 1 -> MyClientDebugCommands - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyClientDebugCommands - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyDedicatedServer - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyDedicatedServer - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerBase - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerBase - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerClient - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerClient - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyServerDebugCommands - START 2024-10-12 12:07:57.845 - Thread: 1 -> MyServerDebugCommands - END 2024-10-12 12:07:57.845 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-12 12:07:57.846 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-12 12:07:57.846 - Thread: 1 -> MyDefinitionManager - START 2024-10-12 12:07:57.849 - Thread: 1 -> MyDefinitionManager - END 2024-10-12 12:07:57.849 - Thread: 1 -> Preallocate - END 2024-10-12 12:07:57.849 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-12 12:07:58.145 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-12 12:07:58.145 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-12 12:07:58.145 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-12 12:07:58.145 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:07:58.145 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:07:58.145 - Thread: 1 -> Assembly.Location: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-12 12:07:58.145 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-12 12:07:58.145 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-12 12:07:58.145 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-12 12:07:58.151 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-10-12 12:07:58.151 - Thread: 1 -> Win32_ComputerSystem.Model: Z390 AORUS PRO WIFI 2024-10-12 12:07:58.151 - Thread: 1 -> Virtualized: False 2024-10-12 12:07:58.156 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-10-12 12:07:58.156 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,652,608 bytes 2024-10-12 12:07:58.156 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-12 12:07:58.156 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,704,673,280 bytes 2024-10-12 12:07:58.156 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,121,197,056 bytes 2024-10-12 12:07:58.159 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 73,172,029,440 bytes 2024-10-12 12:07:58.159 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 259,188,305,920 bytes 2024-10-12 12:07:58.159 - Thread: 1 -> Drive E: | Capacity: 2,000,364,236,800 bytes | Free space: 584,036,937,728 bytes 2024-10-12 12:07:58.160 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-12 12:07:58.160 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-12 12:07:58.160 - Thread: 1 -> Installed DLCs: 2024-10-12 12:07:58.161 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-12 12:07:58.354 - Thread: 1 -> Havok: Physics.Init 2024-10-12 12:07:58.842 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-12 12:07:58.858 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-12 12:07:58.859 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-12 12:07:58.860 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:07:58.871 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:07:59.023 - Thread: 1 -> Loading scenarios 2024-10-12 12:07:59.045 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:07:59.045 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-12 12:07:59.245 - Thread: 1 -> Loading sound definitions 2024-10-12 12:07:59.246 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:07:59.246 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:08:00.145 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:08:00.145 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-12 12:08:00.146 - Thread: 1 -> Loading Quick starts 2024-10-12 12:08:00.146 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:08:00.146 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:08:00.146 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-12 12:08:00.146 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-12 12:08:00.173 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:08:00.267 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:08:00.882 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:08:00.884 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-10-12 12:08:00.884 - Thread: 1 -> MyGuiManager() 2024-10-12 12:08:00.886 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-12 12:08:00.934 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-12 12:08:01.038 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-12 12:08:01.038 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-12 12:08:01.038 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-12 12:08:01.038 - Thread: 1 -> Loading default controls 2024-10-12 12:08:01.083 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-12 12:08:01.109 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-12 12:08:01.109 - Thread: 11 -> ReloadVoxelMaterials 2024-10-12 12:08:01.140 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-12 12:08:01.140 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-12 12:08:01.140 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-12 12:08:01.140 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-12 12:08:01.140 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-12 12:08:01.140 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-12 12:08:01.140 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-12 12:08:01.140 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-12 12:08:01.166 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-12 12:08:01.171 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-12 12:08:01.173 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-12 12:08:01.178 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-12 12:08:01.180 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-12 12:08:01.183 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-12 12:08:01.184 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-12 12:08:01.184 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-12 12:08:01.184 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-12 12:08:01.189 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-12 12:08:01.189 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-12 12:08:01.197 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-12 12:08:01.201 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-12 12:08:01.205 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-12 12:08:01.209 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-12 12:08:01.214 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-12 12:08:01.217 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-12 12:08:01.222 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-12 12:08:01.223 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-12 12:08:01.231 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-12 12:08:01.239 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-12 12:08:01.242 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-12 12:08:01.243 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-12 12:08:01.244 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-12 12:08:01.245 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-12 12:08:01.252 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-12 12:08:01.252 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-12 12:08:01.256 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-12 12:08:01.262 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-12 12:08:01.263 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-12 12:08:01.269 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-12 12:08:01.274 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-12 12:08:01.275 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-12 12:08:01.277 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-12 12:08:01.279 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-12 12:08:01.279 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-12 12:08:01.291 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-12 12:08:01.304 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-12 12:08:01.307 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-12 12:08:01.308 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-12 12:08:01.325 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-12 12:08:01.327 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-12 12:08:01.328 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-12 12:08:01.334 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-12 12:08:01.336 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-12 12:08:01.392 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-12 12:08:01.402 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-12 12:08:01.412 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-12 12:08:01.419 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-12 12:08:01.425 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-12 12:08:01.431 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-12 12:08:01.439 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-12 12:08:01.444 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-12 12:08:01.451 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-12 12:08:01.464 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-12 12:08:01.474 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-12 12:08:01.484 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-12 12:08:01.496 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-12 12:08:01.514 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-12 12:08:01.526 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-12 12:08:01.540 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-12 12:08:01.575 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-12 12:08:01.593 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-12 12:08:01.624 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-12 12:08:01.666 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-12 12:08:01.684 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-12 12:08:01.724 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-12 12:08:01.745 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-12 12:08:01.779 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-12 12:08:01.806 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-12 12:08:01.829 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-12 12:08:01.853 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-12 12:08:01.884 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-12 12:08:01.904 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-12 12:08:01.935 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-12 12:08:01.960 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-12 12:08:02.005 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-12 12:08:02.029 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-12 12:08:02.032 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-12 12:08:02.036 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-12 12:08:02.059 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-12 12:08:02.065 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-12 12:08:02.067 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-12 12:08:02.105 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-12 12:08:02.145 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-12 12:08:02.301 - Thread: 1 -> Timer Frequency: 10000000 2024-10-12 12:08:02.301 - Thread: 1 -> Ticks per frame: 166667 2024-10-12 12:08:02.401 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-12 12:08:02.454 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-12 12:08:02.455 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-12 12:08:02.466 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-12 12:08:02.580 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-12 12:08:02.590 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-12 12:08:02.703 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-12 12:08:02.707 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-12 12:08:03.119 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:08:03.152 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:08:03.152 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:08:03.152 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:08:03.152 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:08:03.152 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-10-12 12:08:03.152 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-10-12 12:08:03.152 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:08:03.152 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:08:03.152 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:08:03.152 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:08:03.152 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:08:03.152 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:08:03.191 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-12 12:08:03.257 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-12 12:08:03.258 - Thread: 1 -> Analytics session started: UserID = (b775cff5-493f-b500-0578-671680627ba5) SessionID = (be4501c8-fdd2-4f1e-89f5-38a1a3e841f5) 2024-10-12 12:08:03.258 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:08:04.612 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-12 12:08:08.756 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-12 12:08:08.756 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-12 12:08:08.756 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-10-12 12:08:17.959 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:08:17.959 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:08:17.976 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:08:17.976 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:08:19.115 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:08:19.115 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:08:19.121 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:08:21.298 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-12 12:08:24.897 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-12 12:08:33.732 - Thread: 1 -> GUI Stats: Update 0.501278111111111, Draw 0.0500066666666666 2024-10-12 12:08:43.215 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:08:43.215 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:08:43.215 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:08:43.215 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:08:43.215 - Thread: 1 -> Render.GrassDensityFactor: 3.001064 2024-10-12 12:08:43.215 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-10-12 12:08:43.215 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:08:43.215 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:08:43.215 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:08:43.215 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:08:43.215 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:08:43.215 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:08:43.217 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:08:43.217 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:08:43.218 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:08:43.448 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:08:43.448 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:08:46.231 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-12 12:08:46.231 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-12 12:08:47.334 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-12 12:08:47.537 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-12 12:08:47.545 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-12 12:08:47.561 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-12 12:08:47.570 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-12 12:08:47.587 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-12 12:08:47.611 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-12 12:08:47.644 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-12 12:08:47.712 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-12 12:08:47.719 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-12 12:08:48.000 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-12 12:08:51.313 - Thread: 1 -> Loading Sandbox world configuration file D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-10-12 12:08:51.315 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-12 12:08:51.322 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-10-12 12:08:55.051 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-12 12:08:55.268 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-12 12:08:55.270 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-12 12:08:56.148 - Thread: 1 -> Query successful. 2024-10-12 12:08:56.148 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-12 12:08:56.183 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-12 12:08:56.183 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-12 12:08:58.617 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-12 12:08:58.617 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:04.784 - Thread: 1 -> GUI Stats: Update 0.350865333333334, Draw 0.155308666666667 2024-10-12 12:09:26.382 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-12 12:09:26.382 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-12 12:09:26.382 - Thread: 1 -> LoadSession() - End 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:26.384 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:26.393 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-12 12:09:26.393 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-12 12:09:26.393 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-12 12:09:26.607 - Thread: 1 -> RunLoadingAction - START 2024-10-12 12:09:26.608 - Thread: 1 -> Loading session: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-10-12 12:09:26.741 - Thread: 1 -> GC Memory: 1,009,115,192 B 2024-10-12 12:09:26.751 - Thread: 1 -> Process Memory: 3,617,869,824 B 2024-10-12 12:09:26.752 - Thread: 1 -> Experimental mode: Yes 2024-10-12 12:09:26.752 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-12 12:09:26.752 - Thread: 1 -> Console compatibility: No 2024-10-12 12:09:27.606 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-12 12:09:27.621 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-12 12:09:27.621 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-12 12:09:27.622 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:09:27.622 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:09:27.789 - Thread: 1 -> Loading scenarios 2024-10-12 12:09:27.789 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:09:27.789 - Thread: 1 -> List of used mods (0) - START 2024-10-12 12:09:27.789 - Thread: 1 -> List of used mods - END 2024-10-12 12:09:27.828 - Thread: 1 -> Loading behaviors 2024-10-12 12:09:27.829 - Thread: 1 -> Loading ammo magazines 2024-10-12 12:09:27.829 - Thread: 1 -> Loading ammo definitions 2024-10-12 12:09:27.830 - Thread: 1 -> Loading animations 2024-10-12 12:09:27.830 - Thread: 1 -> Loading animations 2024-10-12 12:09:27.835 - Thread: 1 -> Loading sound definitions 2024-10-12 12:09:27.835 - Thread: 1 -> Loading sound definitions 2024-10-12 12:09:27.835 - Thread: 1 -> Loading sound definitions 2024-10-12 12:09:27.835 - Thread: 1 -> Loading sound definitions 2024-10-12 12:09:27.835 - Thread: 1 -> Loading sound definitions 2024-10-12 12:09:27.835 - Thread: 1 -> Loading sound definitions 2024-10-12 12:09:27.835 - Thread: 1 -> Loading category classes 2024-10-12 12:09:27.836 - Thread: 1 -> Loading category classes 2024-10-12 12:09:27.836 - Thread: 1 -> Loading blueprint classes 2024-10-12 12:09:27.836 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:09:27.836 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:09:27.836 - Thread: 1 -> Loading blueprints 2024-10-12 12:09:27.837 - Thread: 1 -> Loading blueprints 2024-10-12 12:09:27.837 - Thread: 1 -> Loading agent definitions 2024-10-12 12:09:27.837 - Thread: 1 -> Loading character definitions 2024-10-12 12:09:27.842 - Thread: 1 -> Loading character definitions 2024-10-12 12:09:27.843 - Thread: 1 -> Loading components 2024-10-12 12:09:27.843 - Thread: 1 -> Loading components 2024-10-12 12:09:27.843 - Thread: 1 -> Loading configuration 2024-10-12 12:09:27.843 - Thread: 1 -> Loading container types 2024-10-12 12:09:27.843 - Thread: 1 -> Loading Contract Types 2024-10-12 12:09:27.846 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:09:27.846 - Thread: 1 -> Loading block positions 2024-10-12 12:09:27.846 - Thread: 1 -> Loading block positions 2024-10-12 12:09:27.846 - Thread: 1 -> Loading curve definitions 2024-10-12 12:09:27.847 - Thread: 1 -> Loading debris 2024-10-12 12:09:27.847 - Thread: 1 -> Loading environment items entries 2024-10-12 12:09:27.847 - Thread: 1 -> Loading decal global definitions 2024-10-12 12:09:27.847 - Thread: 1 -> Loading decal definitions 2024-10-12 12:09:27.847 - Thread: 1 -> Loading decal definitions 2024-10-12 12:09:27.847 - Thread: 1 -> Loading drone behaviors 2024-10-12 12:09:27.847 - Thread: 1 -> Loading edges 2024-10-12 12:09:27.848 - Thread: 1 -> Loading emissive color definitions 2024-10-12 12:09:27.849 - Thread: 1 -> Loading emissive color default states 2024-10-12 12:09:27.851 - Thread: 1 -> Loading animations 2024-10-12 12:09:27.851 - Thread: 1 -> Loading entity components 2024-10-12 12:09:27.861 - Thread: 1 -> Loading component containers 2024-10-12 12:09:27.865 - Thread: 1 -> Loading environment items entries 2024-10-12 12:09:27.865 - Thread: 1 -> Loading Faction Names 2024-10-12 12:09:27.865 - Thread: 1 -> Loading factions 2024-10-12 12:09:27.866 - Thread: 1 -> Loading flare definitions 2024-10-12 12:09:27.866 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:09:27.868 - Thread: 1 -> Loading gas property definitions 2024-10-12 12:09:27.868 - Thread: 1 -> Loading event definitions 2024-10-12 12:09:27.868 - Thread: 1 -> Loading physical items 2024-10-12 12:09:27.892 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:09:27.892 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:09:27.892 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:09:27.892 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:09:27.892 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:09:27.892 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:09:27.892 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:09:27.892 - Thread: 1 -> Loading planet definition 2024-10-12 12:09:27.892 - Thread: 1 -> Loading physical items 2024-10-12 12:09:27.893 - Thread: 1 -> Loading physical items 2024-10-12 12:09:27.893 - Thread: 1 -> Loading physical material properties 2024-10-12 12:09:27.894 - Thread: 1 -> Loading pirate antennas 2024-10-12 12:09:27.894 - Thread: 1 -> Loading Quick starts 2024-10-12 12:09:27.894 - Thread: 1 -> Loading research blocks definitions 2024-10-12 12:09:27.895 - Thread: 1 -> Loading research groups definitions 2024-10-12 12:09:27.895 - Thread: 1 -> Loading resource distribution groups 2024-10-12 12:09:27.895 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:09:27.895 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:09:27.895 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:09:27.898 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:09:27.899 - Thread: 1 -> Loading sound categories 2024-10-12 12:09:27.899 - Thread: 1 -> Loading stat definitions 2024-10-12 12:09:27.899 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:09:27.899 - Thread: 1 -> Loading grid creators 2024-10-12 12:09:27.899 - Thread: 1 -> Loading transparent material properties 2024-10-12 12:09:27.899 - Thread: 1 -> Loading planet definition 2024-10-12 12:09:27.899 - Thread: 1 -> Loading voxel map storage definitions 2024-10-12 12:09:27.900 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:09:27.900 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:09:27.900 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:09:27.900 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:09:27.900 - Thread: 1 -> Loading Weather Effects 2024-10-12 12:09:27.901 - Thread: 1 -> Audio effects definitions 2024-10-12 12:09:27.902 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:09:27.904 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:09:27.905 - Thread: 1 -> Loading physical material properties 2024-10-12 12:09:27.907 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:09:27.975 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:09:27.976 - Thread: 1 -> Loading environment item definitions 2024-10-12 12:09:27.979 - Thread: 1 -> Loading weapon definitions 2024-10-12 12:09:27.983 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:27.994 - Thread: 1 -> Created block definitions 2024-10-12 12:09:27.994 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.000 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.002 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.002 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.002 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.003 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.016 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.016 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.017 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.019 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.020 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.020 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.021 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.022 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.022 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.023 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.024 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.024 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.024 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.025 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.027 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.027 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.028 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.029 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.030 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.031 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.032 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.032 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.035 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.035 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.037 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.037 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.038 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.039 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.040 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.042 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.044 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.044 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.046 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.046 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.048 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.048 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.055 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.056 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.058 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.059 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.061 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.061 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.063 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.064 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.066 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.067 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.071 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.072 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.074 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.075 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.077 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.077 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.080 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.080 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.083 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.084 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.089 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.089 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.092 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.092 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.095 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.096 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.099 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.103 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.106 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.106 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.109 - Thread: 1 -> Loading cube blocks 2024-10-12 12:09:28.110 - Thread: 1 -> Created block definitions 2024-10-12 12:09:28.117 - Thread: 1 -> Loading block variant groups 2024-10-12 12:09:28.130 - Thread: 1 -> Loading asteroid generators 2024-10-12 12:09:28.130 - Thread: 1 -> Loading spawn groups 2024-10-12 12:09:28.131 - Thread: 1 -> Loading drop containers 2024-10-12 12:09:28.131 - Thread: 1 -> Loading spawn groups 2024-10-12 12:09:28.131 - Thread: 1 -> Loading spawn groups 2024-10-12 12:09:28.131 - Thread: 1 -> Loading radial menu definitions 2024-10-12 12:09:28.138 - Thread: 1 -> Loading respawn ships 2024-10-12 12:09:28.138 - Thread: 1 -> Loading spawn groups 2024-10-12 12:09:28.139 - Thread: 1 -> Loading wheel speeds 2024-10-12 12:09:28.153 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:09:28.156 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:09:28.156 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:09:28.206 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:09:28.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.542 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:09:28.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.542 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:09:28.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.542 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:09:28.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.542 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:09:28.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.542 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:09:28.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.542 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:09:28.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.543 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:09:28.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.543 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:09:28.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:09:28.543 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:09:28.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:09:28.660 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:09:28.684 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-12 12:09:28.688 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:09:28.714 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:09:28.714 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:09:28.714 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:09:28.731 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:09:28.916 - Thread: 36 -> External debugger: listening... 2024-10-12 12:09:28.930 - Thread: 1 -> MyLights.LoadData() - START 2024-10-12 12:09:28.931 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-12 12:09:28.931 - Thread: 1 -> MyLights.LoadData() - END 2024-10-12 12:09:28.931 - Thread: 1 -> Info: MyLights initialized. 2024-10-12 12:09:28.931 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-12 12:09:28.934 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-12 12:09:28.956 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-12 12:09:28.957 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-12 12:09:28.966 - Thread: 1 -> Loading Procedural World Generator 2024-10-12 12:09:28.966 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-10-12 12:09:28.977 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-12 12:09:29.139 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-12 12:09:29.139 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-10-12 12:09:29.140 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-12 12:09:29.140 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-12 12:09:29.140 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-10-12 12:09:29.140 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-12 12:09:29.140 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-12 12:09:29.140 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-10-12 12:09:29.140 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-10-12 12:09:29.140 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-10-12 12:09:31.157 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-12 12:09:31.157 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-12 12:09:31.167 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-12 12:09:31.167 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-10-12 12:09:31.278 - Thread: 11 -> Info: Planet generator name: Mars 2024-10-12 12:09:31.278 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-12 12:09:31.278 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-12 12:09:31.278 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-10-12 12:09:31.379 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-12 12:09:31.379 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-12 12:09:31.379 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-12 12:09:31.380 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-10-12 12:09:31.485 - Thread: 13 -> Info: Planet generator name: Moon 2024-10-12 12:09:31.485 - Thread: 13 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-12 12:09:31.611 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-12 12:09:31.611 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-12 12:09:33.111 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-12 12:09:33.111 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-12 12:09:33.454 - Thread: 1 -> Info: Planet generator name: Europa 2024-10-12 12:09:33.454 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-10-12 12:09:33.649 - Thread: 10 -> Info: Planet generator name: Pertam 2024-10-12 12:09:33.649 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-10-12 12:09:33.650 - Thread: 1 -> Entities loaded & initialized 2024-10-12 12:09:33.652 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-10-12 12:09:33.652 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-10-12 12:09:33.658 - Thread: 1 -> RequestRespawn 2024-10-12 12:09:33.758 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-12 12:09:33.758 - Thread: 1 -> Name = Test_Grass_49m_3.0 2024-10-12 12:09:33.758 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-12 12:09:33.758 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-10-12 12:09:33.758 - Thread: 1 -> Password = 2024-10-12 12:09:33.758 - Thread: 1 -> CurrentPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-10-12 12:09:33.758 - Thread: 1 -> WorkshopId = 2024-10-12 12:09:33.758 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-10-12 12:09:33.758 - Thread: 1 -> ThumbPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-10-12 12:09:33.758 - Thread: 1 -> Settings: 2024-10-12 12:09:33.758 - Thread: 1 -> GameMode = Survival 2024-10-12 12:09:33.758 - Thread: 1 -> MaxPlayers = 1 2024-10-12 12:09:33.758 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-12 12:09:33.758 - Thread: 1 -> TotalPCU = 1000000 2024-10-12 12:09:33.758 - Thread: 1 -> PiratePCU = 50000 2024-10-12 12:09:33.758 - Thread: 1 -> AutoHealing = True 2024-10-12 12:09:33.758 - Thread: 1 -> WeaponsEnabled = True 2024-10-12 12:09:33.758 - Thread: 1 -> ThrusterDamage = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSpectator = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableCopyPaste = False 2024-10-12 12:09:33.758 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-12 12:09:33.758 - Thread: 1 -> MaxGridSize = 0 2024-10-12 12:09:33.758 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-12 12:09:33.758 - Thread: 1 -> CargoShipsEnabled = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-12 12:09:33.758 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-12 12:09:33.758 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-12 12:09:33.758 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-12 12:09:33.758 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-12 12:09:33.758 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-12 12:09:33.758 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-12 12:09:33.758 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-12 12:09:33.758 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-12 12:09:33.758 - Thread: 1 -> ClientCanSave = False 2024-10-12 12:09:33.758 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-12 12:09:33.758 - Thread: 1 -> PermanentDeath = False 2024-10-12 12:09:33.758 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableScripts = False 2024-10-12 12:09:33.758 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-12 12:09:33.758 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-12 12:09:33.758 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-12 12:09:33.758 - Thread: 1 -> ProceduralSeed = 0 2024-10-12 12:09:33.758 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableIngameScripts = False 2024-10-12 12:09:33.758 - Thread: 1 -> ViewDistance = 15000 2024-10-12 12:09:33.758 - Thread: 1 -> Voxel destruction = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-12 12:09:33.758 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-12 12:09:33.758 - Thread: 1 -> EnableContainerDrops = True 2024-10-12 12:09:33.758 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-12 12:09:33.758 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-12 12:09:33.758 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSubgridDamage = False 2024-10-12 12:09:33.758 - Thread: 1 -> SyncDistance = 3000 2024-10-12 12:09:33.758 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-12 12:09:33.758 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-12 12:09:33.758 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-12 12:09:33.758 - Thread: 1 -> MaxPlanets = 99 2024-10-12 12:09:33.758 - Thread: 1 -> MaxBackupSaves = 5 2024-10-12 12:09:33.758 - Thread: 1 -> MaxFactionsCount = 0 2024-10-12 12:09:33.758 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-12 12:09:33.758 - Thread: 1 -> RespawnShipDelete = False 2024-10-12 12:09:33.758 - Thread: 1 -> WorldSizeKm = 0 2024-10-12 12:09:33.758 - Thread: 1 -> ResetOwnership = False 2024-10-12 12:09:33.758 - Thread: 1 -> RealisticSound = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSaving = True 2024-10-12 12:09:33.758 - Thread: 1 -> InfiniteAmmo = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableToolShake = True 2024-10-12 12:09:33.758 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-12 12:09:33.758 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-12 12:09:33.758 - Thread: 1 -> UseConsolePCU = False 2024-10-12 12:09:33.758 - Thread: 1 -> PredefinedAsteroids = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-12 12:09:33.758 - Thread: 1 -> FamilySharing = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnablePcuTrading = True 2024-10-12 12:09:33.758 - Thread: 1 -> SuppressedWarnings = 2024-10-12 12:09:33.758 - Thread: 1 -> SimplifiedSimulation = False 2024-10-12 12:09:33.758 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-12 12:09:33.758 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-12 12:09:33.758 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-12 12:09:33.758 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-12 12:09:33.758 - Thread: 1 -> TradeFactionsCount = 15 2024-10-12 12:09:33.758 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-12 12:09:33.758 - Thread: 1 -> WeatherSystem = True 2024-10-12 12:09:33.758 - Thread: 1 -> WeatherLightingDamage = False 2024-10-12 12:09:33.758 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-12 12:09:33.758 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-12 12:09:33.758 - Thread: 1 -> EnableEconomy = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableBountyContracts = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSupergridding = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableAutorespawn = True 2024-10-12 12:09:33.758 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-12 12:09:33.758 - Thread: 1 -> EnableGoodBotHints = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableResearch = True 2024-10-12 12:09:33.758 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-12 12:09:33.758 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-12 12:09:33.758 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-12 12:09:33.758 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-12 12:09:33.758 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-12 12:09:33.758 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-12 12:09:33.758 - Thread: 1 -> OptimalGridCount = 0 2024-10-12 12:09:33.758 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-12 12:09:33.758 - Thread: 1 -> BlockCountThreshold = 20 2024-10-12 12:09:33.758 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-12 12:09:33.758 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-12 12:09:33.758 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-12 12:09:33.758 - Thread: 1 -> EnableVoxelHand = True 2024-10-12 12:09:33.758 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableScripterRole = False 2024-10-12 12:09:33.758 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-12 12:09:33.758 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSpiders = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableWolfs = False 2024-10-12 12:09:33.758 - Thread: 1 -> TotalBotLimit = 32 2024-10-12 12:09:33.758 - Thread: 1 -> EnableDrones = True 2024-10-12 12:09:33.758 - Thread: 1 -> MaxDrones = 5 2024-10-12 12:09:33.758 - Thread: 1 -> StartInRespawnScreen = False 2024-10-12 12:09:33.758 - Thread: 1 -> SpawnWithTools = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableJetpack = True 2024-10-12 12:09:33.758 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-12 12:09:33.758 - Thread: 1 -> PhysicsIterations = 8 2024-10-12 12:09:33.758 - Thread: 1 -> CanJoinRunning = False 2024-10-12 12:09:33.758 - Thread: 1 -> Scenario = False 2024-10-12 12:09:33.758 - Thread: 1 -> ScenarioEditMode = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableRespawnShips = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableSunRotation = True 2024-10-12 12:09:33.758 - Thread: 1 -> StationVoxelSupport = False 2024-10-12 12:09:33.758 - Thread: 1 -> EnableConvertToStation = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableEncounters = True 2024-10-12 12:09:33.758 - Thread: 1 -> Enable3rdPersonView = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnableOxygen = True 2024-10-12 12:09:33.758 - Thread: 1 -> ExperimentalMode = True 2024-10-12 12:09:33.758 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-12 12:09:33.758 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-12 12:09:33.758 - Thread: 1 -> EnableRecoil = True 2024-10-12 12:09:33.758 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-12 12:09:33.758 - Thread: 1 -> MaxCargoBags = 100 2024-10-12 12:09:33.758 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-12 12:09:33.758 - Thread: 1 -> ScrapEnabled = True 2024-10-12 12:09:33.758 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-12 12:09:33.758 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-12 12:09:34.162 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:09:34.165 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:09:34.183 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:09:34.186 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:09:34.536 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (be4501c8-fdd2-4f1e-89f5-38a1a3e841f5). 2024-10-12 12:09:34.537 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-12 12:09:34.559 - Thread: 1 -> Session loaded 2024-10-12 12:09:34.559 - Thread: 1 -> RunLoadingAction - END 2024-10-12 12:09:34.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-12 12:09:34.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-12 12:09:34.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-12 12:09:34.559 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-12 12:09:34.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-12 12:09:34.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:09:34.626 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2401.95,6227.417,1,0,1745.662,5038.797,0,1000000,0,9.032857,2.185071,0,5520,8.332947,0,16.66667,0.7527032,0.1820808,100,3575885602,1745.662,0,0,-1 2024-10-12 12:09:34.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:09:34.626 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,169,0,849,3410,779,0,0,116,949,0,559,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-10-12 12:09:34.627 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-10-12 12:09:35.013 - Thread: 1 -> Loading duration: 8.6198797 2024-10-12 12:09:35.020 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:35.020 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:35.039 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-12 12:09:41.343 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-12 12:09:42.423 - Thread: 1 -> Updating continues. 2024-10-12 12:09:42.527 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-10-12 12:09:42.533 - Thread: 1 -> GC Memory: 3564.958 / 3564.958 MB 2024-10-12 12:09:42.550 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:42.550 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:42.826 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-10-12 12:09:42.826 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-10-12 12:09:42.918 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:09:42.940 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:09:42.942 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:09:42.943 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:09:42.949 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:09:42.951 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:09:42.952 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:09:44.234 - Thread: 1 -> GUI Stats: Update 4.78034861111111, Draw 0.278629555555556 2024-10-12 12:09:47.521 - Thread: 1 -> Saving world - START 2024-10-12 12:09:47.521 - Thread: 1 -> Making world state snapshot. 2024-10-12 12:09:47.521 - Thread: 1 -> Before snapshot.: GC Memory: 3,668 B 2024-10-12 12:09:47.582 - Thread: 1 -> After snapshot.: GC Memory: 3,670 B 2024-10-12 12:09:47.599 - Thread: 1 -> Directory cleanup: GC Memory: 3,671 B 2024-10-12 12:09:47.599 - Thread: 1 -> Saving world - END 2024-10-12 12:09:47.606 - Thread: 11 -> Session snapshot save - START 2024-10-12 12:09:47.606 - Thread: 11 -> Checking file access for files in target dir. 2024-10-12 12:09:47.936 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\.new\Sandbox_config.sbc 2024-10-12 12:09:48.020 - Thread: 11 -> Session snapshot save - END 2024-10-12 12:10:12.534 - Thread: 1 -> GC Memory: 3723.952 / 3723.952 MB 2024-10-12 12:10:14.234 - Thread: 1 -> GUI Stats: Update 0.301629833333333, Draw 0.246501444444444 2024-10-12 12:10:26.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-12 12:10:33.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-12 12:10:33.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-12 12:10:35.217 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-12 12:10:36.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:10:36.084 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,18.86043,59.82082,1,0,3738.448,9799.469,1032,999002,1,21.08689,35.12936,0.1403128,3659,8.33299,0,16.66667,1.757169,2.927326,100,6305208086,3738.448,0,0,-1 2024-10-12 12:10:36.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:10:36.084 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,16,239,85,849,6013,3145,0,0,200,3384,0,1135,56,0,79,28,384,47,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:10:39.383 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-12 12:10:39.383 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-12 12:10:42.537 - Thread: 1 -> GC Memory: 3739.351 / 3739.351 MB 2024-10-12 12:10:44.236 - Thread: 1 -> GUI Stats: Update 0.745439611111111, Draw 0.265689388888889 2024-10-12 12:11:12.552 - Thread: 1 -> GC Memory: 1467.76 / 1467.76 MB 2024-10-12 12:11:14.235 - Thread: 1 -> GUI Stats: Update 0.529555000000001, Draw 0.297960722222222 2024-10-12 12:11:26.517 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:11:36.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:11:36.100 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,12.11464,149.1744,1,0,1613.37,9173.656,1032,999002,1,41.00148,34.45565,0.204058,4464,8.333018,0,16.66667,3.416661,2.871195,100,6467955932,1613.37,0,0,-1 2024-10-12 12:11:36.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:11:36.100 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,133,383,85,849,6168,3153,0,0,172,3537,0,1201,28,0,82,28,384,73,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:11:42.552 - Thread: 1 -> GC Memory: 1628.842 / 1628.842 MB 2024-10-12 12:11:44.235 - Thread: 1 -> GUI Stats: Update 0.405989277777778, Draw 0.275759944444445 2024-10-12 12:12:00.217 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:12:00.218 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:12:00.219 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:12:12.317 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-12 12:12:12.568 - Thread: 1 -> GC Memory: 1805.066 / 1805.066 MB 2024-10-12 12:12:14.238 - Thread: 1 -> GUI Stats: Update 0.289094444444444, Draw 0.292704944444444 2024-10-12 12:12:36.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:12:36.117 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,12.33283,120.5109,1,0,1443.591,9238.656,1032,999002,1,30.366,36.2754,0.2165027,4411,8.332994,0,16.66667,2.530397,3.022826,100,6502286488,1443.591,0,0,-1 2024-10-12 12:12:36.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:12:36.117 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,171,410,85,849,6201,3153,0,0,172,3564,0,1201,28,0,87,28,384,63,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:12:42.569 - Thread: 1 -> GC Memory: 1513.402 / 1513.402 MB 2024-10-12 12:12:44.235 - Thread: 1 -> GUI Stats: Update 0.279117222222222, Draw 0.271831666666667 2024-10-12 12:13:03.268 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:13:12.584 - Thread: 1 -> GC Memory: 1726.723 / 1726.723 MB 2024-10-12 12:13:14.235 - Thread: 1 -> GUI Stats: Update 0.276802722222222, Draw 0.280801055555556 2024-10-12 12:13:36.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:13:36.134 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,13.59449,157.8485,1,0,1776.119,9269.461,1032,999002,1,42.29498,47.70832,0.2313554,4435,8.332985,0,16.66667,3.524434,3.975527,100,6514083292,1776.119,0,0,-1 2024-10-12 12:13:36.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:13:36.134 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,186,430,85,849,6212,3153,0,0,172,3584,0,1201,28,0,78,28,384,67,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:13:42.602 - Thread: 1 -> GC Memory: 1803.524 / 1803.524 MB 2024-10-12 12:13:44.235 - Thread: 1 -> GUI Stats: Update 0.351649666666666, Draw 0.296060944444444 2024-10-12 12:14:12.602 - Thread: 1 -> GC Memory: 1423.592 / 1423.592 MB 2024-10-12 12:14:13.320 - Thread: 1 -> Updating stopped. 2024-10-12 12:14:13.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:14:14.718 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:14:14.718 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:14:14.719 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:14:14.769 - Thread: 1 -> GUI Stats: Update 0.745823444444445, Draw 0.287592888888889 2024-10-12 12:14:17.734 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-12 12:14:20.932 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:20.935 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:21.203 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-12 12:14:21.203 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-12 12:14:21.203 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-12 12:14:21.218 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-12 12:14:21.220 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-12 12:14:21.222 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-12 12:14:21.222 - Thread: 1 -> MySession::Unload START 2024-10-12 12:14:21.222 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-12 12:14:21.222 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-12 12:14:21.222 - Thread: 1 -> IsServer: True 2024-10-12 12:14:21.223 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:14:21.227 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:14:21.228 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:14:21.281 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:14:21.321 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.321 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.321 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:14:21.321 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.321 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.321 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:14:21.321 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.321 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.321 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:14:21.322 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.322 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.322 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:14:21.322 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.322 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.322 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:14:21.322 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.322 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.322 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:14:21.322 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.322 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.322 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:14:21.322 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.322 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.322 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:14:21.322 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:21.322 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:21.322 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:14:21.354 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:14:21.354 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:14:21.354 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:14:21.355 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:14:21.359 - Thread: 1 -> Unloading Procedural World Generator 2024-10-12 12:14:21.428 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-12 12:14:21.431 - Thread: 1 -> Network readers disposed 2024-10-12 12:14:21.431 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-12 12:14:21.581 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:21.581 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:14:21.581 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:14:21.602 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:14:21.602 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-12 12:14:21.602 - Thread: 1 -> Loading Quick starts 2024-10-12 12:14:21.602 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:14:21.602 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:14:21.602 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-12 12:14:21.602 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-12 12:14:21.742 - Thread: 1 -> MySession::Unload END 2024-10-12 12:14:21.745 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-12 12:14:21.745 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:14:21.800 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:21.800 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:21.894 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:14:21.894 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:14:21.895 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:14:28.365 - Thread: 22 -> LoadSession() - Start 2024-10-12 12:14:28.365 - Thread: 22 -> C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0 2024-10-12 12:14:28.365 - Thread: 22 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Sandbox_config.sbc 2024-10-12 12:14:28.378 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-12 12:14:29.275 - Thread: 22 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Sandbox_config.sbc 2024-10-12 12:14:29.276 - Thread: 22 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-12 12:14:29.276 - Thread: 22 -> CheckPoint Experimental mode: Yes 2024-10-12 12:14:29.276 - Thread: 22 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-12 12:14:29.276 - Thread: 22 -> LoadSession() - End 2024-10-12 12:14:29.277 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-12 12:14:29.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-12 12:14:29.495 - Thread: 1 -> RunLoadingAction - START 2024-10-12 12:14:29.495 - Thread: 1 -> Loading session: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0 2024-10-12 12:14:29.596 - Thread: 1 -> GC Memory: 1,378,420,896 B 2024-10-12 12:14:29.598 - Thread: 1 -> Process Memory: 8,126,922,752 B 2024-10-12 12:14:29.598 - Thread: 1 -> Experimental mode: Yes 2024-10-12 12:14:29.598 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-12 12:14:29.598 - Thread: 1 -> Console compatibility: No 2024-10-12 12:14:29.627 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-12 12:14:29.646 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-12 12:14:29.646 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-12 12:14:29.646 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-12 12:14:29.646 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-10-12 12:14:29.795 - Thread: 1 -> Loading scenarios 2024-10-12 12:14:29.795 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-12 12:14:29.795 - Thread: 1 -> List of used mods (0) - START 2024-10-12 12:14:29.795 - Thread: 1 -> List of used mods - END 2024-10-12 12:14:29.835 - Thread: 1 -> Loading behaviors 2024-10-12 12:14:29.835 - Thread: 1 -> Loading ammo magazines 2024-10-12 12:14:29.835 - Thread: 1 -> Loading ammo definitions 2024-10-12 12:14:29.835 - Thread: 1 -> Loading animations 2024-10-12 12:14:29.836 - Thread: 1 -> Loading animations 2024-10-12 12:14:29.836 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:29.836 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:29.836 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:29.836 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:29.836 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:29.836 - Thread: 1 -> Loading sound definitions 2024-10-12 12:14:29.836 - Thread: 1 -> Loading category classes 2024-10-12 12:14:29.836 - Thread: 1 -> Loading category classes 2024-10-12 12:14:29.836 - Thread: 1 -> Loading blueprint classes 2024-10-12 12:14:29.836 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:14:29.837 - Thread: 1 -> Loading blueprint class entries 2024-10-12 12:14:29.837 - Thread: 1 -> Loading blueprints 2024-10-12 12:14:29.837 - Thread: 1 -> Loading blueprints 2024-10-12 12:14:29.837 - Thread: 1 -> Loading agent definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading character definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading character definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading components 2024-10-12 12:14:29.837 - Thread: 1 -> Loading components 2024-10-12 12:14:29.837 - Thread: 1 -> Loading configuration 2024-10-12 12:14:29.837 - Thread: 1 -> Loading container types 2024-10-12 12:14:29.837 - Thread: 1 -> Loading Contract Types 2024-10-12 12:14:29.837 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:14:29.837 - Thread: 1 -> Loading block positions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading block positions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading curve definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading debris 2024-10-12 12:14:29.837 - Thread: 1 -> Loading environment items entries 2024-10-12 12:14:29.837 - Thread: 1 -> Loading decal global definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading decal definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading decal definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading drone behaviors 2024-10-12 12:14:29.837 - Thread: 1 -> Loading edges 2024-10-12 12:14:29.837 - Thread: 1 -> Loading emissive color definitions 2024-10-12 12:14:29.837 - Thread: 1 -> Loading emissive color default states 2024-10-12 12:14:29.837 - Thread: 1 -> Loading animations 2024-10-12 12:14:29.837 - Thread: 1 -> Loading entity components 2024-10-12 12:14:29.837 - Thread: 1 -> Loading component containers 2024-10-12 12:14:29.838 - Thread: 1 -> Loading environment items entries 2024-10-12 12:14:29.838 - Thread: 1 -> Loading Faction Names 2024-10-12 12:14:29.838 - Thread: 1 -> Loading factions 2024-10-12 12:14:29.838 - Thread: 1 -> Loading flare definitions 2024-10-12 12:14:29.838 - Thread: 1 -> Loading DLC definitions 2024-10-12 12:14:29.838 - Thread: 1 -> Loading gas property definitions 2024-10-12 12:14:29.838 - Thread: 1 -> Loading event definitions 2024-10-12 12:14:29.838 - Thread: 1 -> Loading physical items 2024-10-12 12:14:29.858 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:14:29.858 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:14:29.858 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:14:29.858 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:14:29.858 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:14:29.858 - Thread: 1 -> Loading LCD texture categories 2024-10-12 12:14:29.858 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading planet definition 2024-10-12 12:14:29.859 - Thread: 1 -> Loading physical items 2024-10-12 12:14:29.859 - Thread: 1 -> Loading physical items 2024-10-12 12:14:29.859 - Thread: 1 -> Loading physical material properties 2024-10-12 12:14:29.859 - Thread: 1 -> Loading pirate antennas 2024-10-12 12:14:29.859 - Thread: 1 -> Loading Quick starts 2024-10-12 12:14:29.859 - Thread: 1 -> Loading research blocks definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading research groups definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading resource distribution groups 2024-10-12 12:14:29.859 - Thread: 1 -> Loading ScenarioCategories 2024-10-12 12:14:29.859 - Thread: 1 -> Loading shadow textures definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:14:29.859 - Thread: 1 -> Loading ship sound groups 2024-10-12 12:14:29.859 - Thread: 1 -> Loading sound categories 2024-10-12 12:14:29.859 - Thread: 1 -> Loading stat definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading gamepad controls 2024-10-12 12:14:29.859 - Thread: 1 -> Loading grid creators 2024-10-12 12:14:29.859 - Thread: 1 -> Loading transparent material properties 2024-10-12 12:14:29.859 - Thread: 1 -> Loading planet definition 2024-10-12 12:14:29.859 - Thread: 1 -> Loading voxel map storage definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:14:29.859 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:14:29.860 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:14:29.860 - Thread: 1 -> Loading voxel material definitions 2024-10-12 12:14:29.860 - Thread: 1 -> Loading Weather Effects 2024-10-12 12:14:29.860 - Thread: 1 -> Audio effects definitions 2024-10-12 12:14:29.860 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:14:29.860 - Thread: 1 -> Loading environment items definitions 2024-10-12 12:14:29.861 - Thread: 1 -> Loading physical material properties 2024-10-12 12:14:29.861 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:14:29.919 - Thread: 1 -> Loading particle effect definitions 2024-10-12 12:14:29.920 - Thread: 1 -> Loading environment item definitions 2024-10-12 12:14:29.920 - Thread: 1 -> Loading weapon definitions 2024-10-12 12:14:29.921 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.921 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.921 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.923 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.924 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.924 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.924 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.925 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.925 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.926 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.927 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.927 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.928 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.928 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.931 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.932 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.933 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.933 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.934 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.934 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.935 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.936 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.938 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.938 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.939 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.939 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.940 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.941 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.942 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.942 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.944 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.944 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.945 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.945 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.958 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.959 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.960 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.961 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.963 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.963 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.965 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.965 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.966 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.966 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.968 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.969 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.972 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.973 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.974 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.974 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.976 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.977 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.979 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.979 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.981 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.982 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.985 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.986 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.989 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.989 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.992 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.992 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.995 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.995 - Thread: 1 -> Created block definitions 2024-10-12 12:14:29.998 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:29.998 - Thread: 1 -> Created block definitions 2024-10-12 12:14:30.002 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:30.002 - Thread: 1 -> Created block definitions 2024-10-12 12:14:30.005 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:30.006 - Thread: 1 -> Created block definitions 2024-10-12 12:14:30.008 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:30.009 - Thread: 1 -> Created block definitions 2024-10-12 12:14:30.012 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:30.014 - Thread: 1 -> Created block definitions 2024-10-12 12:14:30.017 - Thread: 1 -> Loading cube blocks 2024-10-12 12:14:30.018 - Thread: 1 -> Created block definitions 2024-10-12 12:14:30.023 - Thread: 1 -> Loading block variant groups 2024-10-12 12:14:30.035 - Thread: 1 -> Loading asteroid generators 2024-10-12 12:14:30.035 - Thread: 1 -> Loading spawn groups 2024-10-12 12:14:30.035 - Thread: 1 -> Loading drop containers 2024-10-12 12:14:30.035 - Thread: 1 -> Loading spawn groups 2024-10-12 12:14:30.035 - Thread: 1 -> Loading spawn groups 2024-10-12 12:14:30.035 - Thread: 1 -> Loading radial menu definitions 2024-10-12 12:14:30.036 - Thread: 1 -> Loading respawn ships 2024-10-12 12:14:30.036 - Thread: 1 -> Loading spawn groups 2024-10-12 12:14:30.036 - Thread: 1 -> Loading wheel speeds 2024-10-12 12:14:30.046 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-12 12:14:30.048 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-12 12:14:30.048 - Thread: 1 -> MyAudio.LoadData - START 2024-10-12 12:14:30.094 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-12 12:14:30.131 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.131 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.131 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-12 12:14:30.132 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.132 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.132 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-12 12:14:30.132 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.132 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.132 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-12 12:14:30.132 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.132 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.132 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-12 12:14:30.132 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.132 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.132 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-12 12:14:30.132 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.132 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.132 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-12 12:14:30.132 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.132 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.132 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-12 12:14:30.133 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.133 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.133 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-12 12:14:30.133 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-12 12:14:30.133 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-12 12:14:30.133 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-12 12:14:30.166 - Thread: 1 -> MyAudio.LoadData - END 2024-10-12 12:14:30.168 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-12 12:14:30.170 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:14:30.201 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:14:30.202 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:14:30.202 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:14:30.206 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-12 12:14:30.306 - Thread: 1 -> MyLights.LoadData() - START 2024-10-12 12:14:30.306 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-12 12:14:30.306 - Thread: 1 -> MyLights.LoadData() - END 2024-10-12 12:14:30.307 - Thread: 1 -> Info: MyLights initialized. 2024-10-12 12:14:30.307 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-12 12:14:30.307 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-12 12:14:30.309 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-12 12:14:30.309 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-12 12:14:30.309 - Thread: 1 -> Loading Procedural World Generator 2024-10-12 12:14:30.309 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-10-12 12:14:30.320 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-12 12:14:30.430 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-12 12:14:30.430 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-12 12:14:30.430 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-12 12:14:30.430 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-12 12:14:30.430 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-12 12:14:30.430 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\EarthLike-1779144428d120000.vx2' 2024-10-12 12:14:30.430 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Titan-2124704365d19000.vx2' 2024-10-12 12:14:30.430 - Thread: 11 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Alien-291759539d120000.vx2' 2024-10-12 12:14:30.430 - Thread: 10 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Mars-2044023682d120000.vx2' 2024-10-12 12:14:30.430 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Moon-1353915701d19000.vx2' 2024-10-12 12:14:32.275 - Thread: 10 -> Info: Planet generator name: Mars 2024-10-12 12:14:32.275 - Thread: 10 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-12 12:14:32.275 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-12 12:14:32.276 - Thread: 10 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Triton-12345d80253.vx2' 2024-10-12 12:14:32.455 - Thread: 13 -> Info: Planet generator name: Titan 2024-10-12 12:14:32.455 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-12 12:14:32.455 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-12 12:14:32.455 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Europa-595048092d19000.vx2' 2024-10-12 12:14:32.588 - Thread: 12 -> Info: Planet generator name: Moon 2024-10-12 12:14:32.588 - Thread: 12 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-12 12:14:32.588 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-12 12:14:32.588 - Thread: 12 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\Pertam-12345d60133.vx2' 2024-10-12 12:14:32.735 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-12 12:14:32.735 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-12 12:14:32.896 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-12 12:14:32.896 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-12 12:14:33.940 - Thread: 10 -> Info: Planet generator name: Triton 2024-10-12 12:14:33.940 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-10-12 12:14:34.432 - Thread: 13 -> Info: Planet generator name: Europa 2024-10-12 12:14:34.432 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-10-12 12:14:34.800 - Thread: 12 -> Info: Planet generator name: Pertam 2024-10-12 12:14:34.800 - Thread: 12 -> Info: Planet storage name: Pertam-12345d60133 2024-10-12 12:14:34.801 - Thread: 1 -> Entities loaded & initialized 2024-10-12 12:14:34.801 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-10-12 12:14:34.803 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-12 12:14:34.803 - Thread: 1 -> Name = Test_Grass_49m_3.0 2024-10-12 12:14:34.803 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-12 12:14:34.803 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:43 2024-10-12 12:14:34.803 - Thread: 1 -> Password = 2024-10-12 12:14:34.803 - Thread: 1 -> CurrentPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0 2024-10-12 12:14:34.803 - Thread: 1 -> WorkshopId = 2024-10-12 12:14:34.803 - Thread: 1 -> CameraController = MyCockpit {1E5CD9D2CBD1CC7} Passenger Seat 2024-10-12 12:14:34.803 - Thread: 1 -> ThumbPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\thumb.jpg 2024-10-12 12:14:34.803 - Thread: 1 -> Settings: 2024-10-12 12:14:34.803 - Thread: 1 -> GameMode = Survival 2024-10-12 12:14:34.803 - Thread: 1 -> MaxPlayers = 1 2024-10-12 12:14:34.803 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-12 12:14:34.803 - Thread: 1 -> TotalPCU = 1000000 2024-10-12 12:14:34.803 - Thread: 1 -> PiratePCU = 50000 2024-10-12 12:14:34.803 - Thread: 1 -> AutoHealing = True 2024-10-12 12:14:34.803 - Thread: 1 -> WeaponsEnabled = True 2024-10-12 12:14:34.803 - Thread: 1 -> ThrusterDamage = True 2024-10-12 12:14:34.803 - Thread: 1 -> EnableSpectator = False 2024-10-12 12:14:34.803 - Thread: 1 -> EnableCopyPaste = False 2024-10-12 12:14:34.803 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-12 12:14:34.803 - Thread: 1 -> MaxGridSize = 0 2024-10-12 12:14:34.803 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-12 12:14:34.803 - Thread: 1 -> CargoShipsEnabled = True 2024-10-12 12:14:34.803 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-12 12:14:34.803 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-12 12:14:34.803 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-12 12:14:34.803 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-12 12:14:34.803 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-12 12:14:34.803 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-12 12:14:34.803 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-12 12:14:34.803 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-12 12:14:34.803 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-12 12:14:34.803 - Thread: 1 -> ClientCanSave = False 2024-10-12 12:14:34.803 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-12 12:14:34.803 - Thread: 1 -> PermanentDeath = False 2024-10-12 12:14:34.803 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:14:34.803 - Thread: 1 -> EnableScripts = False 2024-10-12 12:14:34.803 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-12 12:14:34.803 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-12 12:14:34.803 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-12 12:14:34.804 - Thread: 1 -> ProceduralSeed = 0 2024-10-12 12:14:34.804 - Thread: 1 -> DestructibleBlocks = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableIngameScripts = False 2024-10-12 12:14:34.804 - Thread: 1 -> ViewDistance = 15000 2024-10-12 12:14:34.804 - Thread: 1 -> Voxel destruction = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-12 12:14:34.804 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-12 12:14:34.804 - Thread: 1 -> EnableContainerDrops = True 2024-10-12 12:14:34.804 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-12 12:14:34.804 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-12 12:14:34.804 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-12 12:14:34.804 - Thread: 1 -> EnableSubgridDamage = False 2024-10-12 12:14:34.804 - Thread: 1 -> SyncDistance = 3000 2024-10-12 12:14:34.804 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-12 12:14:34.804 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-12 12:14:34.804 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-12 12:14:34.804 - Thread: 1 -> MaxPlanets = 99 2024-10-12 12:14:34.804 - Thread: 1 -> MaxBackupSaves = 5 2024-10-12 12:14:34.804 - Thread: 1 -> MaxFactionsCount = 0 2024-10-12 12:14:34.804 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-12 12:14:34.804 - Thread: 1 -> RespawnShipDelete = False 2024-10-12 12:14:34.804 - Thread: 1 -> WorldSizeKm = 0 2024-10-12 12:14:34.804 - Thread: 1 -> ResetOwnership = False 2024-10-12 12:14:34.804 - Thread: 1 -> RealisticSound = False 2024-10-12 12:14:34.804 - Thread: 1 -> EnableSaving = True 2024-10-12 12:14:34.804 - Thread: 1 -> InfiniteAmmo = False 2024-10-12 12:14:34.804 - Thread: 1 -> EnableToolShake = True 2024-10-12 12:14:34.804 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-12 12:14:34.804 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-12 12:14:34.804 - Thread: 1 -> UseConsolePCU = False 2024-10-12 12:14:34.804 - Thread: 1 -> PredefinedAsteroids = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-12 12:14:34.804 - Thread: 1 -> FamilySharing = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnablePcuTrading = True 2024-10-12 12:14:34.804 - Thread: 1 -> SuppressedWarnings = 2024-10-12 12:14:34.804 - Thread: 1 -> SimplifiedSimulation = False 2024-10-12 12:14:34.804 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-12 12:14:34.804 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-12 12:14:34.804 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-12 12:14:34.804 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-12 12:14:34.804 - Thread: 1 -> TradeFactionsCount = 15 2024-10-12 12:14:34.804 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-12 12:14:34.804 - Thread: 1 -> WeatherSystem = True 2024-10-12 12:14:34.804 - Thread: 1 -> WeatherLightingDamage = False 2024-10-12 12:14:34.804 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-12 12:14:34.804 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-12 12:14:34.804 - Thread: 1 -> EnableEconomy = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableBountyContracts = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableSupergridding = False 2024-10-12 12:14:34.804 - Thread: 1 -> EnableAutorespawn = True 2024-10-12 12:14:34.804 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-12 12:14:34.804 - Thread: 1 -> EnableGoodBotHints = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableResearch = True 2024-10-12 12:14:34.804 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-12 12:14:34.804 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-12 12:14:34.804 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-12 12:14:34.804 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-12 12:14:34.804 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-12 12:14:34.804 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-12 12:14:34.804 - Thread: 1 -> OptimalGridCount = 0 2024-10-12 12:14:34.804 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-12 12:14:34.804 - Thread: 1 -> BlockCountThreshold = 20 2024-10-12 12:14:34.804 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-12 12:14:34.804 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-12 12:14:34.804 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-12 12:14:34.804 - Thread: 1 -> EnableVoxelHand = True 2024-10-12 12:14:34.804 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-12 12:14:34.804 - Thread: 1 -> EnableScripterRole = False 2024-10-12 12:14:34.805 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-12 12:14:34.805 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-12 12:14:34.805 - Thread: 1 -> EnableSpiders = False 2024-10-12 12:14:34.805 - Thread: 1 -> EnableWolfs = False 2024-10-12 12:14:34.805 - Thread: 1 -> TotalBotLimit = 32 2024-10-12 12:14:34.805 - Thread: 1 -> EnableDrones = True 2024-10-12 12:14:34.805 - Thread: 1 -> MaxDrones = 5 2024-10-12 12:14:34.805 - Thread: 1 -> StartInRespawnScreen = False 2024-10-12 12:14:34.805 - Thread: 1 -> SpawnWithTools = True 2024-10-12 12:14:34.805 - Thread: 1 -> EnableJetpack = True 2024-10-12 12:14:34.805 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-12 12:14:34.805 - Thread: 1 -> PhysicsIterations = 8 2024-10-12 12:14:34.805 - Thread: 1 -> CanJoinRunning = False 2024-10-12 12:14:34.805 - Thread: 1 -> Scenario = False 2024-10-12 12:14:34.805 - Thread: 1 -> ScenarioEditMode = False 2024-10-12 12:14:34.805 - Thread: 1 -> EnableRespawnShips = True 2024-10-12 12:14:34.805 - Thread: 1 -> EnableSunRotation = True 2024-10-12 12:14:34.805 - Thread: 1 -> StationVoxelSupport = False 2024-10-12 12:14:34.805 - Thread: 1 -> EnableConvertToStation = True 2024-10-12 12:14:34.805 - Thread: 1 -> EnableEncounters = True 2024-10-12 12:14:34.805 - Thread: 1 -> Enable3rdPersonView = True 2024-10-12 12:14:34.805 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-12 12:14:34.805 - Thread: 1 -> EnableOxygen = True 2024-10-12 12:14:34.805 - Thread: 1 -> ExperimentalMode = True 2024-10-12 12:14:34.805 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-12 12:14:34.805 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-12 12:14:34.805 - Thread: 1 -> EnableRecoil = True 2024-10-12 12:14:34.805 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-12 12:14:34.805 - Thread: 1 -> MaxCargoBags = 100 2024-10-12 12:14:34.805 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-12 12:14:34.805 - Thread: 1 -> ScrapEnabled = True 2024-10-12 12:14:34.805 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-12 12:14:34.805 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-12 12:14:34.808 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (be4501c8-fdd2-4f1e-89f5-38a1a3e841f5). 2024-10-12 12:14:34.811 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-12 12:14:34.928 - Thread: 1 -> Session loaded 2024-10-12 12:14:34.928 - Thread: 1 -> RunLoadingAction - END 2024-10-12 12:14:34.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-12 12:14:34.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-12 12:14:34.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-12 12:14:34.928 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-12 12:14:34.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-12 12:14:34.928 - Thread: 1 -> Updating continues. 2024-10-12 12:14:34.928 - Thread: 1 -> GC Memory: 1443.021 / 1443.021 MB 2024-10-12 12:14:39.007 - Thread: 1 -> Loading duration: 9.7292338 2024-10-12 12:14:39.026 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-12 12:14:39.026 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-12 12:14:39.027 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-12 12:14:42.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:14:42.924 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,7.877326,35.98247,1,0,1542.012,8866.602,1032,998968,1,15.94271,32.42446,0.1970569,4725,8.332998,0,16.66667,1.328505,2.70193,100,6290634474,1542.012,0,0,-1 2024-10-12 12:14:42.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:14:42.924 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,15,232,85,849,5999,3158,0,0,172,3390,0,1205,28,0,59,28,384,40,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:14:50.991 - Thread: 1 -> GUI Stats: Update 3.4234871111111, Draw 0.168401055555556 2024-10-12 12:15:04.942 - Thread: 1 -> GC Memory: 1555.162 / 1555.162 MB 2024-10-12 12:15:11.221 - Thread: 1 -> Updating stopped. 2024-10-12 12:15:11.223 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:15:11.374 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:15:11.374 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:15:11.375 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:15:13.424 - Thread: 1 -> Updating continues. 2024-10-12 12:15:13.657 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:15:13.657 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:15:19.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-12 12:15:20.992 - Thread: 1 -> GUI Stats: Update 0.275696444444444, Draw 0.279505166666667 2024-10-12 12:15:22.540 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-12 12:15:22.540 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-12 12:15:23.057 - Thread: 1 -> Updating stopped. 2024-10-12 12:15:23.074 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:15:23.224 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:15:23.224 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:15:23.225 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:15:24.257 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-12 12:15:24.958 - Thread: 1 -> Saving world - START 2024-10-12 12:15:24.958 - Thread: 1 -> Making world state snapshot. 2024-10-12 12:15:24.958 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2024-10-12 12:15:24.962 - Thread: 1 -> After snapshot.: GC Memory: 1,568 B 2024-10-12 12:15:24.965 - Thread: 1 -> Directory cleanup: GC Memory: 1,568 B 2024-10-12 12:15:24.965 - Thread: 1 -> Saving world - END 2024-10-12 12:15:24.983 - Thread: 12 -> Session snapshot save - START 2024-10-12 12:15:24.983 - Thread: 12 -> Checking file access for files in target dir. 2024-10-12 12:15:24.991 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-12 12:15:24.991 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-12 12:15:25.093 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_49m_3.0\.new\Sandbox_config.sbc 2024-10-12 12:15:25.177 - Thread: 12 -> Session snapshot save - END 2024-10-12 12:15:25.774 - Thread: 1 -> Updating continues. 2024-10-12 12:15:26.007 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:15:26.007 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:15:34.959 - Thread: 1 -> GC Memory: 1579.767 / 1579.767 MB 2024-10-12 12:15:42.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:15:42.940 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,9.992867,64.79478,1,0,1589.923,8886.105,1032,999002,1,24.06527,31.08477,0.1370349,4766,8.333009,0,16.66667,2.005361,2.590297,100,6331311290,1589.923,0,0,-1 2024-10-12 12:15:42.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:15:42.941 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,20,249,85,849,6038,3159,0,0,172,3409,0,1206,28,0,80,28,384,52,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:15:45.474 - Thread: 1 -> Updating stopped. 2024-10-12 12:15:45.491 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-12 12:15:45.657 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:15:45.657 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:15:45.658 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:15:47.207 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-12 12:15:50.991 - Thread: 1 -> GUI Stats: Update 0.289970388888889, Draw 0.221120166666667 2024-10-12 12:15:51.490 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-12 12:15:55.074 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:15:55.074 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:15:57.074 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-12 12:16:19.690 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-12 12:16:19.690 - Thread: 1 -> Flares Intensity: 1 2024-10-12 12:16:19.690 - Thread: 1 -> Field of view: 1.22173 2024-10-12 12:16:19.690 - Thread: 1 -> PostProcessingEnabled: False 2024-10-12 12:16:19.690 - Thread: 1 -> Render.GrassDensityFactor: 3.001064 2024-10-12 12:16:19.690 - Thread: 1 -> Render.GrassDrawDistance: 101 2024-10-12 12:16:19.690 - Thread: 1 -> Render.DistanceFade: 1998 2024-10-12 12:16:19.690 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-12 12:16:19.690 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-12 12:16:19.690 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-12 12:16:19.690 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-12 12:16:19.690 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-12 12:16:19.695 - Thread: 1 -> MyConfig.Save() - START 2024-10-12 12:16:19.695 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-12 12:16:19.696 - Thread: 1 -> MyConfig.Save() - END 2024-10-12 12:16:19.924 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-12 12:16:19.924 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-12 12:16:20.990 - Thread: 1 -> GUI Stats: Update 0.303430388888889, Draw 0.102384833333334 2024-10-12 12:16:21.823 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-12 12:16:21.833 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-12 12:16:23.990 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-12 12:16:29.457 - Thread: 1 -> Saving world - START 2024-10-12 12:16:29.457 - Thread: 1 -> Making world state snapshot. 2024-10-12 12:16:29.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,382 B 2024-10-12 12:16:29.459 - Thread: 1 -> After snapshot.: GC Memory: 1,383 B 2024-10-12 12:16:29.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,383 B 2024-10-12 12:16:29.461 - Thread: 1 -> Saving world - END 2024-10-12 12:16:29.482 - Thread: 10 -> Session snapshot save - START 2024-10-12 12:16:29.483 - Thread: 10 -> Checking file access for files in target dir. 2024-10-12 12:16:29.562 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Test_Grass_100m_3.0\.new\Sandbox_config.sbc 2024-10-12 12:16:29.645 - Thread: 10 -> Session snapshot save - END 2024-10-12 12:16:29.690 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-12 12:16:29.690 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-12 12:16:36.007 - Thread: 1 -> Updating continues. 2024-10-12 12:16:36.008 - Thread: 1 -> GC Memory: 1388.612 / 1388.612 MB 2024-10-12 12:16:36.240 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-12 12:16:36.240 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-12 12:16:42.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:16:42.957 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.85751,142.1566,1,0,1395.386,8901.742,1032,999002,1,38.16024,41.6674,0.1075928,4768,8.332953,0,16.66667,3.179875,3.472125,100,6362865998,1395.386,0,0,-1 2024-10-12 12:16:42.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:16:42.957 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,23,273,85,849,6068,3162,0,0,172,3436,0,1209,28,0,83,28,384,73,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:16:50.994 - Thread: 1 -> GUI Stats: Update 0.300413388888889, Draw 0.195527111111111 2024-10-12 12:16:51.241 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:16:51.242 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:17:06.009 - Thread: 1 -> GC Memory: 1431.771 / 1431.771 MB 2024-10-12 12:17:20.992 - Thread: 1 -> GUI Stats: Update 0.285037833333333, Draw 0.278304611111111 2024-10-12 12:17:36.009 - Thread: 1 -> GC Memory: 1512.801 / 1512.801 MB 2024-10-12 12:17:42.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:17:42.975 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,12.92573,126.8244,1,0,1542.029,9234.715,1032,999002,1,31.49292,34.97189,0.2138244,4719,8.332972,0,16.66667,2.624296,2.914198,100,6591108044,1542.029,0,0,-1 2024-10-12 12:17:42.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:17:42.975 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,248,491,85,849,6285,3162,0,0,172,3653,0,1209,28,0,82,28,384,66,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:17:50.992 - Thread: 1 -> GUI Stats: Update 0.274208666666667, Draw 0.294719777777778 2024-10-12 12:18:03.275 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-12 12:18:06.026 - Thread: 1 -> GC Memory: 1434.24 / 1434.24 MB 2024-10-12 12:18:20.993 - Thread: 1 -> GUI Stats: Update 0.277959388888889, Draw 0.294424888888889 2024-10-12 12:18:36.042 - Thread: 1 -> GC Memory: 1634.331 / 1634.331 MB 2024-10-12 12:18:42.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:18:42.991 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.38393,154.9462,1,0,1677.132,9334.586,1032,999002,1,43.70881,49.76595,0.2247705,4862,8.332998,0,16.66667,3.642255,4.146995,100,6641790654,1677.132,0,0,-1 2024-10-12 12:18:42.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:18:42.991 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,291,541,86,849,6334,3162,0,0,172,3704,0,1209,28,0,80,28,384,73,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:18:50.994 - Thread: 1 -> GUI Stats: Update 0.272517666666666, Draw 0.289750944444444 2024-10-12 12:19:06.059 - Thread: 1 -> GC Memory: 1791.069 / 1791.069 MB 2024-10-12 12:19:20.992 - Thread: 1 -> GUI Stats: Update 0.261759166666666, Draw 0.302473833333333 2024-10-12 12:19:36.059 - Thread: 1 -> GC Memory: 1916.706 / 1916.706 MB 2024-10-12 12:19:43.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-12 12:19:43.008 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,12.93745,139.8485,1,0,1403.031,9434.738,1032,999002,1,39.35383,39.33725,0.235247,4791,8.332996,0,16.66667,3.279353,3.277971,100,6673524688,1403.031,0,0,-1 2024-10-12 12:19:43.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-12 12:19:43.008 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,328,572,86,849,6364,3162,0,0,172,3735,0,1209,28,0,79,28,384,68,0,0,1647,758,456,8,20,0,0,0,0 2024-10-12 12:19:44.875 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-12 12:19:50.454 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:50.454 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:50.455 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:50.455 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:50.455 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass148_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-10-12 12:19:50.457 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:50.457 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:50.457 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:50.457 - Thread: 6 -> Error: OptionFlags = None 2024-10-12 12:19:50.457 - Thread: 6 -> Error: SizeInBytes = 32 2024-10-12 12:19:50.457 - Thread: 6 -> Error: StructureByteStride = 0 2024-10-12 12:19:50.457 - Thread: 6 -> Error: SizeInBytes = 32 2024-10-12 12:19:50.457 - Thread: 6 -> Error: Usage = Dynamic 2024-10-12 12:19:50.457 - Thread: 6 -> Error: ] 2024-10-12 12:19:50.458 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:53.393 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:53.393 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:53.393 - Thread: 8 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:53.393 - Thread: 8 -> Error: OptionFlags = None 2024-10-12 12:19:53.393 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:53.393 - Thread: 8 -> Error: StructureByteStride = 0 2024-10-12 12:19:53.393 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:53.393 - Thread: 8 -> Error: Usage = Dynamic 2024-10-12 12:19:53.393 - Thread: 8 -> Error: ] 2024-10-12 12:19:53.394 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:53.394 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:53.394 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:53.395 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:53.395 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:53.395 - Thread: 8 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:53.395 - Thread: 8 -> Error: OptionFlags = None 2024-10-12 12:19:53.395 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:53.395 - Thread: 8 -> Error: StructureByteStride = 0 2024-10-12 12:19:53.395 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:53.395 - Thread: 8 -> Error: Usage = Dynamic 2024-10-12 12:19:53.395 - Thread: 8 -> Error: ] 2024-10-12 12:19:53.395 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:55.767 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:55.767 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:55.767 - Thread: 8 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:55.767 - Thread: 8 -> Error: OptionFlags = None 2024-10-12 12:19:55.767 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:55.767 - Thread: 8 -> Error: StructureByteStride = 0 2024-10-12 12:19:55.767 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:55.767 - Thread: 8 -> Error: Usage = Dynamic 2024-10-12 12:19:55.767 - Thread: 8 -> Error: ] 2024-10-12 12:19:55.768 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:55.768 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.938 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:56.938 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:56.938 - Thread: 8 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:56.938 - Thread: 8 -> Error: OptionFlags = None 2024-10-12 12:19:56.938 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:56.938 - Thread: 8 -> Error: StructureByteStride = 0 2024-10-12 12:19:56.938 - Thread: 8 -> Error: SizeInBytes = 128 2024-10-12 12:19:56.939 - Thread: 8 -> Error: Usage = Dynamic 2024-10-12 12:19:56.939 - Thread: 8 -> Error: ] 2024-10-12 12:19:56.939 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.939 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:56.939 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:56.939 - Thread: 9 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:56.939 - Thread: 9 -> Error: OptionFlags = None 2024-10-12 12:19:56.939 - Thread: 9 -> Error: SizeInBytes = 128 2024-10-12 12:19:56.939 - Thread: 9 -> Error: StructureByteStride = 0 2024-10-12 12:19:56.939 - Thread: 9 -> Error: SizeInBytes = 128 2024-10-12 12:19:56.939 - Thread: 9 -> Error: Usage = Dynamic 2024-10-12 12:19:56.939 - Thread: 9 -> Error: ] 2024-10-12 12:19:56.939 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:56.940 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:56.940 - Thread: 7 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:56.940 - Thread: 7 -> Error: OptionFlags = None 2024-10-12 12:19:56.940 - Thread: 7 -> Error: SizeInBytes = 144 2024-10-12 12:19:56.940 - Thread: 7 -> Error: StructureByteStride = 0 2024-10-12 12:19:56.940 - Thread: 7 -> Error: SizeInBytes = 144 2024-10-12 12:19:56.940 - Thread: 7 -> Error: Usage = Dynamic 2024-10-12 12:19:56.940 - Thread: 7 -> Error: ] 2024-10-12 12:19:56.940 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-12 12:19:56.940 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-10-12 12:19:56.940 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-10-12 12:19:56.940 - Thread: 6 -> Error: OptionFlags = None 2024-10-12 12:19:56.940 - Thread: 6 -> Error: SizeInBytes = 128 2024-10-12 12:19:56.940 - Thread: 6 -> Error: StructureByteStride = 0 2024-10-12 12:19:56.940 - Thread: 6 -> Error: SizeInBytes = 128 2024-10-12 12:19:56.940 - Thread: 6 -> Error: Usage = Dynamic 2024-10-12 12:19:56.940 - Thread: 6 -> Error: ] 2024-10-12 12:19:56.940 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.940 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.941 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.941 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.942 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.942 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.942 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.942 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.942 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.942 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:56.964 - Thread: 24 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:57.042 - Thread: 24 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted Forward2@|FAIL_NotInitialized|Unknown|NotStarted NForward2@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted Forward2@|FAIL_NotInitialized|Unknown|NotStarted* ) Statistics: Scene: Entities Actors: 654 InstanceBuffers: 543 GPUEmitters: 4 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 25 MyRenderVoxelActor: 14 MyInstanceComponent: 38 MyResourcePrioritizationComponent: 1,797 MyRenderableComponent: 575 MyVoxelCellComponent: 1,182 MyRotationAnimator: 4 MyThrustFlameAnimator: 5 MyFoliageComponent: 758 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.810 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.811 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:19:58.817 - Thread: 24 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-10-12 12:19:58.817 - Thread: 24 -> Showing message 2024-10-12 12:19:58.817 - Thread: 24 -> MyInitializer.OnCrash 2024-10-12 12:19:58.817 - Thread: 24 -> var exception = ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-10-12 12:20:00.093 - Thread: 24 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 731 PCUCount: 1032 IsHang: False GCMemory: 1410 GCMemoryAllocated: 1410 HWAvailableMemory: 4747 ProcessPrivateMemory: 9465 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-10-12 12:20:00.093 - Thread: 24 -> Log Closed