2024-10-07 13:39:07.143 - Thread: 1 -> Log Started 2024-10-07 13:39:07.143 - Thread: 1 -> Timezone (local - UTC): -4h 2024-10-07 13:39:07.143 - Thread: 1 -> App Version: 01_204_018 2024-10-07 13:39:07.150 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-07 13:39:07.150 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-07 13:39:07.150 - Thread: 1 -> Client Build Number: 2 2024-10-07 13:39:07.150 - Thread: 1 -> Server Build Number: 0 2024-10-07 13:39:07.150 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-07 13:39:07.202 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-07 13:39:07.202 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-07 13:39:07.202 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-07 13:39:07.202 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-07 13:39:07.202 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-10-07 13:39:07.202 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-07 13:39:07.206 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-07 13:39:07.206 - Thread: 1 -> Default Culture: 2024-10-07 13:39:07.206 - Thread: 1 -> Default UI Culture: 2024-10-07 13:39:07.206 - Thread: 1 -> MyConfig.Load() - START 2024-10-07 13:39:07.207 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:07.207 - Thread: 1 -> Config file not found! C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:07.207 - Thread: 1 -> NewNewGameScreen: False 2024-10-07 13:39:07.207 - Thread: 1 -> MyConfig.Load() - END 2024-10-07 13:39:07.811 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-07 13:39:07.816 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-07 13:39:07.817 - Thread: 1 -> Found processor count: 8 2024-10-07 13:39:07.817 - Thread: 1 -> Using processor count: 8 2024-10-07 13:39:07.879 - Thread: 1 -> All detected adapters: 2024-10-07 13:39:07.881 - Thread: 1 -> NVIDIA GeForce RTX 3070 Laptop GPU - VendorID=4318, SubsystemID=319100002, DeviceID=9373 2024-10-07 13:39:07.881 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=319100002, DeviceID=39520 2024-10-07 13:39:07.881 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-07 13:39:09.980 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:39:09.980 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-07 13:39:09.980 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64845, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-07 13:39:09.980 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-07 13:39:09.980 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-07 13:39:09.980 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:39:09.980 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:39:09.980 - Thread: 1 -> Adapter id = 0 2024-10-07 13:39:09.980 - Thread: 1 -> Supported = True 2024-10-07 13:39:09.980 - Thread: 1 -> RAM = 8423211008 2024-10-07 13:39:09.980 - Thread: 1 -> Priority = 2 2024-10-07 13:39:09.980 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-07 13:39:09.980 - Thread: 1 -> Output is attached = True 2024-10-07 13:39:09.980 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:39:09.980 - Thread: 1 -> } 2024-10-07 13:39:09.980 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:39:09.980 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-07 13:39:09.980 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64845, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-07 13:39:09.980 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-07 13:39:09.980 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-07 13:39:09.980 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:39:09.980 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:39:09.980 - Thread: 1 -> Adapter id = 0 2024-10-07 13:39:09.980 - Thread: 1 -> Supported = True 2024-10-07 13:39:09.980 - Thread: 1 -> RAM = 8423211008 2024-10-07 13:39:09.980 - Thread: 1 -> Priority = 2 2024-10-07 13:39:09.981 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-07 13:39:09.981 - Thread: 1 -> Output is attached = True 2024-10-07 13:39:09.981 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:39:09.981 - Thread: 1 -> } 2024-10-07 13:39:09.981 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:39:09.981 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-07 13:39:09.981 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 64038, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-07 13:39:09.981 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-07 13:39:09.981 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-07 13:39:09.981 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-07 13:39:09.981 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:39:09.981 - Thread: 1 -> Adapter id = 1 2024-10-07 13:39:09.981 - Thread: 1 -> Supported = True 2024-10-07 13:39:09.981 - Thread: 1 -> RAM = 134217728 2024-10-07 13:39:09.981 - Thread: 1 -> Priority = 1 2024-10-07 13:39:09.981 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:39:09.981 - Thread: 1 -> Output is attached = False 2024-10-07 13:39:09.981 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:39:09.981 - Thread: 1 -> } 2024-10-07 13:39:09.981 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:39:09.981 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-07 13:39:09.981 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 64038, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-07 13:39:09.981 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-07 13:39:09.981 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-07 13:39:09.981 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-07 13:39:09.981 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:39:09.981 - Thread: 1 -> Adapter id = 1 2024-10-07 13:39:09.981 - Thread: 1 -> Supported = True 2024-10-07 13:39:09.981 - Thread: 1 -> RAM = 134217728 2024-10-07 13:39:09.981 - Thread: 1 -> Priority = 1 2024-10-07 13:39:09.981 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:39:09.981 - Thread: 1 -> Output is attached = False 2024-10-07 13:39:09.981 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:39:09.981 - Thread: 1 -> } 2024-10-07 13:39:09.981 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:39:09.981 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-07 13:39:09.982 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64719, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-07 13:39:09.982 - Thread: 1 -> Driver version = 2024-10-07 13:39:09.982 - Thread: 1 -> Driver date = 2024-10-07 13:39:09.982 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:39:09.982 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:39:09.982 - Thread: 1 -> Adapter id = 2 2024-10-07 13:39:09.982 - Thread: 1 -> Supported = True 2024-10-07 13:39:09.982 - Thread: 1 -> RAM = 0 2024-10-07 13:39:09.982 - Thread: 1 -> Priority = 0 2024-10-07 13:39:09.982 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:39:09.982 - Thread: 1 -> Output is attached = False 2024-10-07 13:39:09.982 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:39:09.982 - Thread: 1 -> } 2024-10-07 13:39:09.982 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:39:09.982 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-07 13:39:09.982 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64719, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-07 13:39:09.982 - Thread: 1 -> Driver version = 2024-10-07 13:39:09.982 - Thread: 1 -> Driver date = 2024-10-07 13:39:09.982 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:39:09.982 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:39:09.982 - Thread: 1 -> Adapter id = 2 2024-10-07 13:39:09.982 - Thread: 1 -> Supported = True 2024-10-07 13:39:09.982 - Thread: 1 -> RAM = 0 2024-10-07 13:39:09.982 - Thread: 1 -> Priority = 0 2024-10-07 13:39:09.982 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:39:09.982 - Thread: 1 -> Output is attached = False 2024-10-07 13:39:09.982 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:39:09.982 - Thread: 1 -> } 2024-10-07 13:39:09.982 - Thread: 1 -> Service.IsActive: True 2024-10-07 13:39:09.982 - Thread: 1 -> Service.IsOnline: True 2024-10-07 13:39:09.983 - Thread: 1 -> Service.OwnsGame: False 2024-10-07 13:39:09.983 - Thread: 1 -> Service.UserId: 76561198160485301 2024-10-07 13:39:09.983 - Thread: 1 -> Service.UserName: ZDuke 2024-10-07 13:39:09.983 - Thread: 1 -> Service.Branch: default 2024-10-07 13:39:09.983 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-07 13:39:09.983 - Thread: 1 -> Build version: 0.1.1.0 2024-10-07 13:39:09.984 - Thread: 1 -> MyScreenManager() 2024-10-07 13:39:09.991 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2024-10-07 13:39:09.991 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2024-10-07 13:39:09.993 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2024-10-07 13:39:09.993 - Thread: 25 -> CreateDeviceInternal - Create device 2024-10-07 13:39:10.150 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2024-10-07 13:39:10.250 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2024-10-07 13:39:10.250 - Thread: 25 -> CreateDeviceInternal create swapchain 2024-10-07 13:39:10.250 - Thread: 25 -> Mode not found: 1920x1080 @ 60001 2024-10-07 13:39:11.308 - Thread: 25 -> Mode not found: 1920x1080 @ 60001 2024-10-07 13:39:11.325 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-07 13:39:11.325 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-07 13:39:11.325 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-10-07 13:39:11.804 - Thread: 1 -> Preallocate - START 2024-10-07 13:39:11.808 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-07 13:39:11.809 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-07 13:39:11.809 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-07 13:39:11.809 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-07 13:39:11.809 - Thread: 1 -> MyEntities - START 2024-10-07 13:39:11.818 - Thread: 1 -> MyEntities - END 2024-10-07 13:39:11.818 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-07 13:39:11.818 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-07 13:39:11.818 - Thread: 1 -> MyTransparentGeometry - START 2024-10-07 13:39:11.818 - Thread: 1 -> MyTransparentGeometry - END 2024-10-07 13:39:11.818 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-07 13:39:11.818 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-07 13:39:11.818 - Thread: 1 -> MyMath - START 2024-10-07 13:39:11.818 - Thread: 1 -> MyMath - END 2024-10-07 13:39:11.818 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-07 13:39:11.818 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-07 13:39:11.829 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-07 13:39:11.829 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-07 13:39:11.829 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-07 13:39:11.830 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-07 13:39:11.830 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-07 13:39:11.831 - Thread: 1 -> MySyncDestructions - START 2024-10-07 13:39:11.831 - Thread: 1 -> MySyncDestructions - END 2024-10-07 13:39:11.831 - Thread: 1 -> MySyncEntity - START 2024-10-07 13:39:11.831 - Thread: 1 -> MySyncEntity - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyCommandCharacter - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyCommandCharacter - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyCommandConsole - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyCommandConsole - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyCommandEntity - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyCommandEntity - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyAiTargetManager - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyAiTargetManager - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyClientDebugCommands - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyClientDebugCommands - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyDedicatedServer - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyDedicatedServer - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerBase - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerBase - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerClient - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerClient - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyServerDebugCommands - START 2024-10-07 13:39:11.831 - Thread: 1 -> MyServerDebugCommands - END 2024-10-07 13:39:11.831 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-07 13:39:11.832 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-07 13:39:11.832 - Thread: 1 -> MyDefinitionManager - START 2024-10-07 13:39:11.836 - Thread: 1 -> MyDefinitionManager - END 2024-10-07 13:39:11.836 - Thread: 1 -> Preallocate - END 2024-10-07 13:39:11.837 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-07 13:39:12.058 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-07 13:39:12.058 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-07 13:39:12.058 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-07 13:39:12.058 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:12.058 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:12.058 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-07 13:39:12.058 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-07 13:39:12.058 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-07 13:39:12.058 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-07 13:39:12.064 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-10-07 13:39:12.064 - Thread: 1 -> Win32_ComputerSystem.Model: GP76 Leopard 11UG 2024-10-07 13:39:12.064 - Thread: 1 -> Virtualized: False 2024-10-07 13:39:12.067 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-07 13:39:12.068 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,406,476,800 bytes 2024-10-07 13:39:12.068 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-07 13:39:12.068 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 55,209,500,672 bytes 2024-10-07 13:39:12.068 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,342,957,568 bytes 2024-10-07 13:39:12.070 - Thread: 1 -> Drive C: | Capacity: 1,976,675,856,384 bytes | Free space: 992,223,494,144 bytes 2024-10-07 13:39:12.070 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,871,493,693,440 bytes 2024-10-07 13:39:12.070 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-07 13:39:12.070 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-07 13:39:12.071 - Thread: 1 -> Installed DLCs: 2024-10-07 13:39:12.072 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-07 13:39:12.086 - Thread: 1 -> Havok: Physics.Init 2024-10-07 13:39:12.097 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-07 13:39:12.105 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-07 13:39:12.105 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-07 13:39:12.106 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:39:12.108 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:39:12.389 - Thread: 1 -> Loading scenarios 2024-10-07 13:39:12.404 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:39:12.404 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:39:12.640 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:12.640 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:39:12.640 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:39:12.657 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:39:12.657 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:39:12.658 - Thread: 1 -> Loading Quick starts 2024-10-07 13:39:12.658 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:39:12.658 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:39:12.658 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:39:12.658 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:39:12.660 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:39:13.035 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:39:13.058 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:39:13.059 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2024-10-07 13:39:13.059 - Thread: 1 -> MyGuiManager() 2024-10-07 13:39:13.062 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-07 13:39:13.129 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-07 13:39:13.211 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-07 13:39:13.211 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-07 13:39:13.211 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-07 13:39:13.211 - Thread: 1 -> Loading default controls 2024-10-07 13:39:13.244 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-07 13:39:13.270 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-07 13:39:13.285 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-07 13:39:13.285 - Thread: 12 -> ReloadVoxelMaterials 2024-10-07 13:39:13.338 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-07 13:39:13.338 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-07 13:39:13.338 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-07 13:39:13.338 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-07 13:39:13.338 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-07 13:39:13.338 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-07 13:39:13.338 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-07 13:39:13.339 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-07 13:39:13.355 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-07 13:39:13.361 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-07 13:39:13.363 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-07 13:39:13.366 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-07 13:39:13.368 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-07 13:39:13.368 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-07 13:39:13.371 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-07 13:39:13.379 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-07 13:39:13.379 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-07 13:39:13.387 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-07 13:39:13.389 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-07 13:39:13.389 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-07 13:39:13.396 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-07 13:39:13.406 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-07 13:39:13.407 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-07 13:39:13.415 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-07 13:39:13.416 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-07 13:39:13.418 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-07 13:39:13.423 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-07 13:39:13.426 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-07 13:39:13.438 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-07 13:39:13.445 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-07 13:39:13.446 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-07 13:39:13.448 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-07 13:39:13.453 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-07 13:39:13.456 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-07 13:39:13.457 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-07 13:39:13.457 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-07 13:39:13.457 - Thread: 1 -> Style Pack (1084680) 2024-10-07 13:39:13.457 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-07 13:39:13.457 - Thread: 1 -> Frostbite (1241550) 2024-10-07 13:39:13.458 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-07 13:39:13.458 - Thread: 1 -> Wasteland (1374610) 2024-10-07 13:39:13.458 - Thread: 1 -> Warfare I. (1475830) 2024-10-07 13:39:13.458 - Thread: 1 -> Heavy Industry (1676100) 2024-10-07 13:39:13.458 - Thread: 1 -> Warfare II. (1783760) 2024-10-07 13:39:13.458 - Thread: 1 -> Automatons (1958640) 2024-10-07 13:39:13.458 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-07 13:39:13.465 - Thread: 1 -> Signal Blocks (2914120) 2024-10-07 13:39:13.467 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-07 13:39:13.470 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-07 13:39:13.470 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-07 13:39:13.472 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-07 13:39:13.472 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-07 13:39:13.473 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-07 13:39:13.478 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-07 13:39:13.480 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-07 13:39:13.493 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-07 13:39:13.495 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-07 13:39:13.499 - Thread: 1 -> Timer Frequency: 10000000 2024-10-07 13:39:13.499 - Thread: 1 -> Ticks per frame: 166667 2024-10-07 13:39:13.502 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-07 13:39:13.529 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-07 13:39:13.535 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-07 13:39:13.535 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-07 13:39:13.536 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-07 13:39:13.555 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-07 13:39:13.558 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-07 13:39:13.565 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-07 13:39:13.586 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-07 13:39:13.661 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-07 13:39:13.662 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-07 13:39:13.669 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-07 13:39:13.672 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-07 13:39:13.674 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-07 13:39:13.677 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-07 13:39:13.680 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-07 13:39:13.681 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-07 13:39:13.687 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-07 13:39:13.696 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-07 13:39:13.700 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-07 13:39:13.706 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-07 13:39:13.716 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-07 13:39:13.735 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-07 13:39:13.744 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-07 13:39:13.762 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-07 13:39:13.807 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-07 13:39:13.816 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-07 13:39:13.856 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-07 13:39:13.871 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-07 13:39:13.902 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-07 13:39:13.906 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:39:13.931 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-07 13:39:13.931 - Thread: 1 -> Flares Intensity: 1 2024-10-07 13:39:13.931 - Thread: 1 -> Field of view: 1.22173 2024-10-07 13:39:13.931 - Thread: 1 -> PostProcessingEnabled: True 2024-10-07 13:39:13.931 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-07 13:39:13.931 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-07 13:39:13.931 - Thread: 1 -> Render.DistanceFade: 2000 2024-10-07 13:39:13.931 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-07 13:39:13.931 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-07 13:39:13.931 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-07 13:39:13.931 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-07 13:39:13.931 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-07 13:39:13.942 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:13.942 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:13.945 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-07 13:39:13.980 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:13.980 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:13.980 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:13.980 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:13.992 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-07 13:39:14.005 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-07 13:39:14.008 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-07 13:39:14.045 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-07 13:39:14.051 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-07 13:39:14.082 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-07 13:39:14.103 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-07 13:39:14.137 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-07 13:39:14.163 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-07 13:39:14.187 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-07 13:39:14.191 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-07 13:39:14.191 - Thread: 1 -> Analytics session started: UserID = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) SessionID = (c27b3a8d-4166-4d30-b129-834fcc8134d3) 2024-10-07 13:39:14.191 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-07 13:39:14.208 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-07 13:39:14.216 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-07 13:39:14.232 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-07 13:39:14.234 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-07 13:39:14.254 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-07 13:39:14.259 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-07 13:39:14.335 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-07 13:39:14.389 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-07 13:39:14.476 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-07 13:39:14.514 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-07 13:39:14.558 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-07 13:39:14.607 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-07 13:39:14.651 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-07 13:39:14.779 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-07 13:39:14.885 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-07 13:39:14.951 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-07 13:39:15.638 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-07 13:39:16.808 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:16.808 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:16.809 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2024-10-07 13:39:16.810 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-10-07 13:39:16.825 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:39:16.825 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:39:17.143 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2024-10-07 13:39:17.143 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2024-10-07 13:39:17.670 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-07 13:39:17.670 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-07 13:39:17.670 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2024-10-07 13:39:18.133 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:18.133 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:18.134 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:18.200 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:18.200 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:18.205 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:18.449 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:18.450 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:18.450 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:18.683 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:18.683 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:22.533 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:22.534 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:22.534 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:22.766 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:22.766 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:23.499 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:23.500 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:23.500 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:26.536 - Thread: 41 -> LoadSession() - Start 2024-10-07 13:39:26.536 - Thread: 41 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:39:26.536 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:39:26.550 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:39:26.608 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:39:26.609 - Thread: 41 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:39:26.610 - Thread: 41 -> CheckPoint Experimental mode: Yes 2024-10-07 13:39:26.610 - Thread: 41 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:39:26.610 - Thread: 41 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2024-10-07 13:39:26.617 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:39:26.833 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:26.833 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:29.599 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:29.600 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:30.833 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-07 13:39:32.266 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-07 13:39:33.983 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:33.983 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:34.699 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:34.700 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:35.501 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:35.501 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:35.502 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:35.548 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-07 13:39:35.548 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2024-10-07 13:39:35.548 - Thread: 1 -> LoadSession() - End 2024-10-07 13:39:35.549 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:35.549 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:35.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:35.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:35.559 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-07 13:39:35.559 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-07 13:39:35.559 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-07 13:39:35.767 - Thread: 1 -> RunLoadingAction - START 2024-10-07 13:39:35.767 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01 2024-10-07 13:39:35.855 - Thread: 1 -> GC Memory: 1,009,195,968 B 2024-10-07 13:39:35.865 - Thread: 1 -> Process Memory: 3,650,846,720 B 2024-10-07 13:39:35.865 - Thread: 1 -> Experimental mode: No 2024-10-07 13:39:35.865 - Thread: 1 -> Experimental mode reason: 0 2024-10-07 13:39:35.865 - Thread: 1 -> Console compatibility: No 2024-10-07 13:39:36.506 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-07 13:39:36.529 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-07 13:39:36.529 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-07 13:39:36.529 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:39:36.530 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:39:36.686 - Thread: 1 -> Loading scenarios 2024-10-07 13:39:36.686 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:39:36.686 - Thread: 1 -> List of used mods (0) - START 2024-10-07 13:39:36.686 - Thread: 1 -> List of used mods - END 2024-10-07 13:39:36.724 - Thread: 1 -> Loading behaviors 2024-10-07 13:39:36.725 - Thread: 1 -> Loading ammo magazines 2024-10-07 13:39:36.725 - Thread: 1 -> Loading ammo definitions 2024-10-07 13:39:36.725 - Thread: 1 -> Loading animations 2024-10-07 13:39:36.726 - Thread: 1 -> Loading animations 2024-10-07 13:39:36.726 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:36.726 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:36.726 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:36.726 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:36.726 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:36.727 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:36.727 - Thread: 1 -> Loading category classes 2024-10-07 13:39:36.727 - Thread: 1 -> Loading category classes 2024-10-07 13:39:36.727 - Thread: 1 -> Loading blueprint classes 2024-10-07 13:39:36.727 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:39:36.727 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:39:36.727 - Thread: 1 -> Loading blueprints 2024-10-07 13:39:36.727 - Thread: 1 -> Loading blueprints 2024-10-07 13:39:36.727 - Thread: 1 -> Loading agent definitions 2024-10-07 13:39:36.728 - Thread: 1 -> Loading character definitions 2024-10-07 13:39:36.730 - Thread: 1 -> Loading character definitions 2024-10-07 13:39:36.730 - Thread: 1 -> Loading components 2024-10-07 13:39:36.730 - Thread: 1 -> Loading components 2024-10-07 13:39:36.730 - Thread: 1 -> Loading configuration 2024-10-07 13:39:36.730 - Thread: 1 -> Loading container types 2024-10-07 13:39:36.731 - Thread: 1 -> Loading Contract Types 2024-10-07 13:39:36.731 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:39:36.731 - Thread: 1 -> Loading block positions 2024-10-07 13:39:36.731 - Thread: 1 -> Loading block positions 2024-10-07 13:39:36.731 - Thread: 1 -> Loading curve definitions 2024-10-07 13:39:36.731 - Thread: 1 -> Loading debris 2024-10-07 13:39:36.731 - Thread: 1 -> Loading environment items entries 2024-10-07 13:39:36.732 - Thread: 1 -> Loading decal global definitions 2024-10-07 13:39:36.732 - Thread: 1 -> Loading decal definitions 2024-10-07 13:39:36.732 - Thread: 1 -> Loading decal definitions 2024-10-07 13:39:36.732 - Thread: 1 -> Loading drone behaviors 2024-10-07 13:39:36.732 - Thread: 1 -> Loading edges 2024-10-07 13:39:36.732 - Thread: 1 -> Loading emissive color definitions 2024-10-07 13:39:36.732 - Thread: 1 -> Loading emissive color default states 2024-10-07 13:39:36.732 - Thread: 1 -> Loading animations 2024-10-07 13:39:36.732 - Thread: 1 -> Loading entity components 2024-10-07 13:39:36.737 - Thread: 1 -> Loading component containers 2024-10-07 13:39:36.738 - Thread: 1 -> Loading environment items entries 2024-10-07 13:39:36.738 - Thread: 1 -> Loading Faction Names 2024-10-07 13:39:36.738 - Thread: 1 -> Loading factions 2024-10-07 13:39:36.739 - Thread: 1 -> Loading flare definitions 2024-10-07 13:39:36.739 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:39:36.740 - Thread: 1 -> Loading gas property definitions 2024-10-07 13:39:36.740 - Thread: 1 -> Loading event definitions 2024-10-07 13:39:36.740 - Thread: 1 -> Loading physical items 2024-10-07 13:39:36.757 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:39:36.757 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:39:36.757 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:39:36.757 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:39:36.757 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:39:36.757 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:39:36.757 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:39:36.757 - Thread: 1 -> Loading planet definition 2024-10-07 13:39:36.758 - Thread: 1 -> Loading physical items 2024-10-07 13:39:36.758 - Thread: 1 -> Loading physical items 2024-10-07 13:39:36.758 - Thread: 1 -> Loading physical material properties 2024-10-07 13:39:36.758 - Thread: 1 -> Loading pirate antennas 2024-10-07 13:39:36.759 - Thread: 1 -> Loading Quick starts 2024-10-07 13:39:36.759 - Thread: 1 -> Loading research blocks definitions 2024-10-07 13:39:36.759 - Thread: 1 -> Loading research groups definitions 2024-10-07 13:39:36.759 - Thread: 1 -> Loading resource distribution groups 2024-10-07 13:39:36.760 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:39:36.760 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:39:36.760 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:39:36.760 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:39:36.760 - Thread: 1 -> Loading sound categories 2024-10-07 13:39:36.761 - Thread: 1 -> Loading stat definitions 2024-10-07 13:39:36.761 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:39:36.761 - Thread: 1 -> Loading grid creators 2024-10-07 13:39:36.761 - Thread: 1 -> Loading transparent material properties 2024-10-07 13:39:36.761 - Thread: 1 -> Loading planet definition 2024-10-07 13:39:36.761 - Thread: 1 -> Loading voxel map storage definitions 2024-10-07 13:39:36.762 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:39:36.762 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:39:36.762 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:39:36.762 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:39:36.762 - Thread: 1 -> Loading Weather Effects 2024-10-07 13:39:36.766 - Thread: 1 -> Audio effects definitions 2024-10-07 13:39:36.766 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:39:36.766 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:39:36.767 - Thread: 1 -> Loading physical material properties 2024-10-07 13:39:36.767 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:39:36.817 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:39:36.826 - Thread: 1 -> Loading environment item definitions 2024-10-07 13:39:36.826 - Thread: 1 -> Loading weapon definitions 2024-10-07 13:39:36.827 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.835 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.835 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.836 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.837 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.837 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.837 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.838 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.838 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.839 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.839 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.841 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.841 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.842 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.843 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.843 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.844 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.844 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.845 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.846 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.847 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.848 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.856 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.856 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.858 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.858 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.859 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.860 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.861 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.862 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.863 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.863 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.865 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.865 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.866 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.867 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.868 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.870 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.871 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.873 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.875 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.875 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.876 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.876 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.878 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.879 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.881 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.881 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.883 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.883 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.885 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.885 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.888 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.889 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.891 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.892 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.894 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.894 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.896 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.897 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.904 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.905 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.907 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.908 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.910 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.911 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.913 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.913 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.917 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.918 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.921 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.922 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.925 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.926 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.928 - Thread: 1 -> Loading cube blocks 2024-10-07 13:39:36.931 - Thread: 1 -> Created block definitions 2024-10-07 13:39:36.936 - Thread: 1 -> Loading block variant groups 2024-10-07 13:39:36.949 - Thread: 1 -> Loading asteroid generators 2024-10-07 13:39:36.949 - Thread: 1 -> Loading spawn groups 2024-10-07 13:39:36.949 - Thread: 1 -> Loading drop containers 2024-10-07 13:39:36.949 - Thread: 1 -> Loading spawn groups 2024-10-07 13:39:36.950 - Thread: 1 -> Loading spawn groups 2024-10-07 13:39:36.950 - Thread: 1 -> Loading radial menu definitions 2024-10-07 13:39:36.956 - Thread: 1 -> Loading respawn ships 2024-10-07 13:39:36.956 - Thread: 1 -> Loading spawn groups 2024-10-07 13:39:36.956 - Thread: 1 -> Loading wheel speeds 2024-10-07 13:39:36.968 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:39:36.988 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:39:36.988 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:39:37.094 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:39:37.195 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:39:37.200 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-07 13:39:37.205 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:37.238 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:37.238 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:37.238 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:37.243 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:39:37.393 - Thread: 47 -> External debugger: listening... 2024-10-07 13:39:37.403 - Thread: 1 -> MyLights.LoadData() - START 2024-10-07 13:39:37.404 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-07 13:39:37.404 - Thread: 1 -> MyLights.LoadData() - END 2024-10-07 13:39:37.404 - Thread: 1 -> Info: MyLights initialized. 2024-10-07 13:39:37.404 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-07 13:39:37.405 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-07 13:39:37.418 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-07 13:39:37.419 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-07 13:39:37.427 - Thread: 1 -> Loading Procedural World Generator 2024-10-07 13:39:37.427 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-10-07 13:39:37.436 - Thread: 1 -> Switching active campaign: The First Jump 2024-10-07 13:39:37.547 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_01 2024-10-07 13:39:37.549 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-07 13:39:37.705 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\ice_smallstone-957973449-1.vx2' 2024-10-07 13:39:37.870 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-12345d40146 storage?:False 2024-10-07 13:39:37.870 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\Moon-12345d40146.vx2' 2024-10-07 13:39:38.017 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d60603 storage?:False 2024-10-07 13:39:38.017 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\EarthLike-12345d60603.vx2' 2024-10-07 13:39:38.522 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:39:39.872 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-10-07 13:39:39.872 - Thread: 11 -> Info: Planet storage name: EarthLike-12345d60603 2024-10-07 13:39:40.072 - Thread: 14 -> Info: Planet generator name: Moon 2024-10-07 13:39:40.072 - Thread: 14 -> Info: Planet storage name: Moon-12345d40146 2024-10-07 13:39:40.280 - Thread: 13 -> Initialized large grid Large Grid 6908 36009 PCU 2024-10-07 13:39:40.316 - Thread: 1 -> Entities loaded & initialized 2024-10-07 13:39:40.382 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103271791202997812 2024-10-07 13:39:40.395 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-07 13:39:40.396 - Thread: 1 -> Name = Mission 01 - Contract 2024-10-07 13:39 2024-10-07 13:39:40.396 - Thread: 1 -> Description = 2024-10-07 13:39:40.396 - Thread: 1 -> GameDateTime = 01/02/2081 07:41:39 2024-10-07 13:39:40.396 - Thread: 1 -> Password = 2024-10-07 13:39:40.396 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01 2024-10-07 13:39:40.396 - Thread: 1 -> WorkshopId = 2024-10-07 13:39:40.396 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-07 13:39:40.396 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\thumb.jpg 2024-10-07 13:39:40.396 - Thread: 1 -> Settings: 2024-10-07 13:39:40.396 - Thread: 1 -> GameMode = Creative 2024-10-07 13:39:40.396 - Thread: 1 -> MaxPlayers = 4 2024-10-07 13:39:40.396 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-07 13:39:40.396 - Thread: 1 -> TotalPCU = 600000 2024-10-07 13:39:40.396 - Thread: 1 -> PiratePCU = 50000 2024-10-07 13:39:40.396 - Thread: 1 -> AutoHealing = True 2024-10-07 13:39:40.396 - Thread: 1 -> WeaponsEnabled = True 2024-10-07 13:39:40.396 - Thread: 1 -> ThrusterDamage = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableSpectator = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableCopyPaste = False 2024-10-07 13:39:40.396 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-07 13:39:40.396 - Thread: 1 -> MaxGridSize = 0 2024-10-07 13:39:40.396 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-07 13:39:40.396 - Thread: 1 -> CargoShipsEnabled = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-07 13:39:40.396 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-07 13:39:40.396 - Thread: 1 -> InventorySizeMultiplier = 10 2024-10-07 13:39:40.396 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-07 13:39:40.396 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-07 13:39:40.396 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-07 13:39:40.396 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-07 13:39:40.396 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-07 13:39:40.396 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-07 13:39:40.396 - Thread: 1 -> ClientCanSave = False 2024-10-07 13:39:40.396 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-07 13:39:40.396 - Thread: 1 -> PermanentDeath = False 2024-10-07 13:39:40.396 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableScripts = True 2024-10-07 13:39:40.396 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-07 13:39:40.396 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-10-07 13:39:40.396 - Thread: 1 -> ProceduralDensity = 0 2024-10-07 13:39:40.396 - Thread: 1 -> ProceduralSeed = 0 2024-10-07 13:39:40.396 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableIngameScripts = True 2024-10-07 13:39:40.396 - Thread: 1 -> ViewDistance = 10000 2024-10-07 13:39:40.396 - Thread: 1 -> Voxel destruction = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-07 13:39:40.396 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-07 13:39:40.396 - Thread: 1 -> EnableContainerDrops = False 2024-10-07 13:39:40.396 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-07 13:39:40.396 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-07 13:39:40.396 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableSubgridDamage = False 2024-10-07 13:39:40.396 - Thread: 1 -> SyncDistance = 3000 2024-10-07 13:39:40.396 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-07 13:39:40.396 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-07 13:39:40.396 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-07 13:39:40.396 - Thread: 1 -> MaxPlanets = 99 2024-10-07 13:39:40.396 - Thread: 1 -> MaxBackupSaves = 5 2024-10-07 13:39:40.396 - Thread: 1 -> MaxFactionsCount = 0 2024-10-07 13:39:40.396 - Thread: 1 -> EnableRemoteBlockRemoval = False 2024-10-07 13:39:40.396 - Thread: 1 -> RespawnShipDelete = True 2024-10-07 13:39:40.396 - Thread: 1 -> WorldSizeKm = 50 2024-10-07 13:39:40.396 - Thread: 1 -> ResetOwnership = False 2024-10-07 13:39:40.396 - Thread: 1 -> RealisticSound = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableSaving = False 2024-10-07 13:39:40.396 - Thread: 1 -> InfiniteAmmo = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableToolShake = True 2024-10-07 13:39:40.396 - Thread: 1 -> VoxelGeneratorVersion = 2 2024-10-07 13:39:40.396 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-07 13:39:40.396 - Thread: 1 -> UseConsolePCU = False 2024-10-07 13:39:40.396 - Thread: 1 -> PredefinedAsteroids = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-07 13:39:40.396 - Thread: 1 -> FamilySharing = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnablePcuTrading = True 2024-10-07 13:39:40.396 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2024-10-07 13:39:40.396 - Thread: 1 -> SimplifiedSimulation = True 2024-10-07 13:39:40.396 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-07 13:39:40.396 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-07 13:39:40.396 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-07 13:39:40.396 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-07 13:39:40.396 - Thread: 1 -> TradeFactionsCount = 15 2024-10-07 13:39:40.396 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-07 13:39:40.396 - Thread: 1 -> WeatherSystem = False 2024-10-07 13:39:40.396 - Thread: 1 -> WeatherLightingDamage = False 2024-10-07 13:39:40.396 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-07 13:39:40.396 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-07 13:39:40.396 - Thread: 1 -> EnableEconomy = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableBountyContracts = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableSupergridding = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableAutorespawn = True 2024-10-07 13:39:40.396 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-07 13:39:40.396 - Thread: 1 -> EnableGoodBotHints = False 2024-10-07 13:39:40.396 - Thread: 1 -> EnableResearch = False 2024-10-07 13:39:40.396 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-07 13:39:40.396 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-07 13:39:40.396 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-07 13:39:40.396 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-07 13:39:40.396 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-07 13:39:40.396 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-07 13:39:40.396 - Thread: 1 -> OptimalGridCount = 0 2024-10-07 13:39:40.396 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-07 13:39:40.396 - Thread: 1 -> BlockCountThreshold = 20 2024-10-07 13:39:40.396 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-07 13:39:40.396 - Thread: 1 -> TrashRemovalEnabled = False 2024-10-07 13:39:40.396 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-07 13:39:40.396 - Thread: 1 -> EnableVoxelHand = False 2024-10-07 13:39:40.396 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-07 13:39:40.396 - Thread: 1 -> EnableScripterRole = False 2024-10-07 13:39:40.396 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-07 13:39:40.396 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-07 13:39:40.396 - Thread: 1 -> EnableSpiders = False 2024-10-07 13:39:40.397 - Thread: 1 -> EnableWolfs = False 2024-10-07 13:39:40.397 - Thread: 1 -> TotalBotLimit = 32 2024-10-07 13:39:40.397 - Thread: 1 -> EnableDrones = True 2024-10-07 13:39:40.397 - Thread: 1 -> MaxDrones = 5 2024-10-07 13:39:40.397 - Thread: 1 -> StartInRespawnScreen = False 2024-10-07 13:39:40.397 - Thread: 1 -> SpawnWithTools = False 2024-10-07 13:39:40.397 - Thread: 1 -> EnableJetpack = False 2024-10-07 13:39:40.397 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-07 13:39:40.397 - Thread: 1 -> PhysicsIterations = 4 2024-10-07 13:39:40.397 - Thread: 1 -> CanJoinRunning = False 2024-10-07 13:39:40.397 - Thread: 1 -> Scenario = True 2024-10-07 13:39:40.397 - Thread: 1 -> ScenarioEditMode = False 2024-10-07 13:39:40.397 - Thread: 1 -> EnableRespawnShips = False 2024-10-07 13:39:40.397 - Thread: 1 -> EnableSunRotation = False 2024-10-07 13:39:40.397 - Thread: 1 -> StationVoxelSupport = False 2024-10-07 13:39:40.397 - Thread: 1 -> EnableConvertToStation = True 2024-10-07 13:39:40.397 - Thread: 1 -> EnableEncounters = False 2024-10-07 13:39:40.397 - Thread: 1 -> Enable3rdPersonView = True 2024-10-07 13:39:40.397 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-07 13:39:40.397 - Thread: 1 -> EnableOxygen = True 2024-10-07 13:39:40.397 - Thread: 1 -> ExperimentalMode = True 2024-10-07 13:39:40.397 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2024-10-07 13:39:40.397 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-07 13:39:40.397 - Thread: 1 -> EnableRecoil = True 2024-10-07 13:39:40.397 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-07 13:39:40.397 - Thread: 1 -> MaxCargoBags = 100 2024-10-07 13:39:40.397 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-07 13:39:40.397 - Thread: 1 -> ScrapEnabled = True 2024-10-07 13:39:40.397 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-07 13:39:40.397 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-07 13:39:40.711 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:39:40.736 - Thread: 20 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:39:40.739 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:39:40.754 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:39:42.902 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (c27b3a8d-4166-4d30-b129-834fcc8134d3). 2024-10-07 13:39:42.903 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-07 13:39:42.928 - Thread: 1 -> Session loaded 2024-10-07 13:39:42.928 - Thread: 1 -> RunLoadingAction - END 2024-10-07 13:39:42.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-07 13:39:42.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-07 13:39:42.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-07 13:39:42.928 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-07 13:39:42.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-07 13:39:42.928 - Thread: 1 -> Updating continues. 2024-10-07 13:39:42.929 - Thread: 1 -> GC Memory: 2267.918 / 2267.918 MB 2024-10-07 13:39:43.444 - Thread: 1 -> Loading duration: 7.8846081 2024-10-07 13:39:43.555 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:43.555 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:43.555 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-07 13:39:44.670 - Thread: 1 -> Cutscene start: StartingCutscene 2024-10-07 13:39:47.186 - Thread: 1 -> Updating stopped. 2024-10-07 13:39:47.202 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:39:47.418 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:47.419 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:47.419 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:48.202 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:39:51.686 - Thread: 1 -> GUI Stats: Update 4.34550788888889, Draw 0.120062222222222 2024-10-07 13:39:52.286 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:39:52.287 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:52.288 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:52.541 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-07 13:39:52.542 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-07 13:39:52.542 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-07 13:39:52.543 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-07 13:39:52.544 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-07 13:39:52.545 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-07 13:39:52.545 - Thread: 1 -> MySession::Unload START 2024-10-07 13:39:52.545 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-07 13:39:52.545 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-07 13:39:52.545 - Thread: 1 -> IsServer: True 2024-10-07 13:39:52.545 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:39:52.566 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:39:52.566 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:39:52.668 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:39:52.786 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:39:52.786 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:52.786 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:52.787 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:52.792 - Thread: 1 -> Unloading Procedural World Generator 2024-10-07 13:39:52.903 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-07 13:39:52.905 - Thread: 1 -> Network readers disposed 2024-10-07 13:39:52.905 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:39:53.061 - Thread: 1 -> Loading sound definitions 2024-10-07 13:39:53.061 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:39:53.061 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:39:53.078 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:39:53.078 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:39:53.078 - Thread: 1 -> Loading Quick starts 2024-10-07 13:39:53.078 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:39:53.078 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:39:53.078 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:39:53.079 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:39:53.295 - Thread: 1 -> MySession::Unload END 2024-10-07 13:39:53.296 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:39:53.296 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:39:53.312 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:53.312 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:53.529 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:39:53.529 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:39:53.529 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:39:55.230 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:39:55.230 - Thread: 11 -> Loading available saves - START 2024-10-07 13:39:55.230 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-07 13:39:55.230 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-07 13:39:55.485 - Thread: 11 -> Loading available saves - END 2024-10-07 13:39:55.713 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:55.713 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:39:57.929 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:39:57.929 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:02.029 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:40:02.029 - Thread: 11 -> Loading available saves - START 2024-10-07 13:40:02.029 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-07 13:40:02.029 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-07 13:40:02.110 - Thread: 11 -> Loading available saves - END 2024-10-07 13:40:02.446 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:02.446 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:03.146 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:40:03.146 - Thread: 11 -> Loading available saves - START 2024-10-07 13:40:03.146 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\.OldVersions' 2024-10-07 13:40:03.198 - Thread: 11 -> Loading available saves - END 2024-10-07 13:40:03.563 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:03.563 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:04.579 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:04.579 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:06.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:40:09.141 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-07 13:40:09.141 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2024-10-07 13:40:09.141 - Thread: 1 -> LoadSession() - End 2024-10-07 13:40:09.146 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:09.146 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:09.146 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:09.146 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:09.146 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:09.146 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:09.154 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-07 13:40:09.154 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-07 13:40:09.154 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-07 13:40:09.362 - Thread: 1 -> RunLoadingAction - START 2024-10-07 13:40:09.362 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01 2024-10-07 13:40:09.724 - Thread: 1 -> GC Memory: 1,459,782,920 B 2024-10-07 13:40:09.727 - Thread: 1 -> Process Memory: 8,975,626,240 B 2024-10-07 13:40:09.727 - Thread: 1 -> Experimental mode: No 2024-10-07 13:40:09.727 - Thread: 1 -> Experimental mode reason: 0 2024-10-07 13:40:09.727 - Thread: 1 -> Console compatibility: No 2024-10-07 13:40:09.760 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-07 13:40:09.777 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-07 13:40:09.778 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-07 13:40:09.778 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:40:09.779 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:40:09.926 - Thread: 1 -> Loading scenarios 2024-10-07 13:40:09.926 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:40:09.926 - Thread: 1 -> List of used mods (0) - START 2024-10-07 13:40:09.926 - Thread: 1 -> List of used mods - END 2024-10-07 13:40:09.964 - Thread: 1 -> Loading behaviors 2024-10-07 13:40:09.964 - Thread: 1 -> Loading ammo magazines 2024-10-07 13:40:09.964 - Thread: 1 -> Loading ammo definitions 2024-10-07 13:40:09.964 - Thread: 1 -> Loading animations 2024-10-07 13:40:09.964 - Thread: 1 -> Loading animations 2024-10-07 13:40:09.964 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading category classes 2024-10-07 13:40:09.965 - Thread: 1 -> Loading category classes 2024-10-07 13:40:09.965 - Thread: 1 -> Loading blueprint classes 2024-10-07 13:40:09.965 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:40:09.965 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:40:09.965 - Thread: 1 -> Loading blueprints 2024-10-07 13:40:09.965 - Thread: 1 -> Loading blueprints 2024-10-07 13:40:09.965 - Thread: 1 -> Loading agent definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading character definitions 2024-10-07 13:40:09.965 - Thread: 1 -> Loading character definitions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading components 2024-10-07 13:40:09.966 - Thread: 1 -> Loading components 2024-10-07 13:40:09.966 - Thread: 1 -> Loading configuration 2024-10-07 13:40:09.966 - Thread: 1 -> Loading container types 2024-10-07 13:40:09.966 - Thread: 1 -> Loading Contract Types 2024-10-07 13:40:09.966 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:40:09.966 - Thread: 1 -> Loading block positions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading block positions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading curve definitions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading debris 2024-10-07 13:40:09.966 - Thread: 1 -> Loading environment items entries 2024-10-07 13:40:09.966 - Thread: 1 -> Loading decal global definitions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading decal definitions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading decal definitions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading drone behaviors 2024-10-07 13:40:09.966 - Thread: 1 -> Loading edges 2024-10-07 13:40:09.966 - Thread: 1 -> Loading emissive color definitions 2024-10-07 13:40:09.966 - Thread: 1 -> Loading emissive color default states 2024-10-07 13:40:09.966 - Thread: 1 -> Loading animations 2024-10-07 13:40:09.966 - Thread: 1 -> Loading entity components 2024-10-07 13:40:09.966 - Thread: 1 -> Loading component containers 2024-10-07 13:40:09.966 - Thread: 1 -> Loading environment items entries 2024-10-07 13:40:09.967 - Thread: 1 -> Loading Faction Names 2024-10-07 13:40:09.967 - Thread: 1 -> Loading factions 2024-10-07 13:40:09.967 - Thread: 1 -> Loading flare definitions 2024-10-07 13:40:09.967 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:40:09.967 - Thread: 1 -> Loading gas property definitions 2024-10-07 13:40:09.967 - Thread: 1 -> Loading event definitions 2024-10-07 13:40:09.967 - Thread: 1 -> Loading physical items 2024-10-07 13:40:09.983 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:40:09.983 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:40:09.983 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:40:09.983 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:40:09.983 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:40:09.983 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:40:09.983 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:40:09.983 - Thread: 1 -> Loading planet definition 2024-10-07 13:40:09.983 - Thread: 1 -> Loading physical items 2024-10-07 13:40:09.983 - Thread: 1 -> Loading physical items 2024-10-07 13:40:09.983 - Thread: 1 -> Loading physical material properties 2024-10-07 13:40:09.983 - Thread: 1 -> Loading pirate antennas 2024-10-07 13:40:09.983 - Thread: 1 -> Loading Quick starts 2024-10-07 13:40:09.983 - Thread: 1 -> Loading research blocks definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading research groups definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading resource distribution groups 2024-10-07 13:40:09.984 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:40:09.984 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:40:09.984 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:40:09.984 - Thread: 1 -> Loading sound categories 2024-10-07 13:40:09.984 - Thread: 1 -> Loading stat definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:40:09.984 - Thread: 1 -> Loading grid creators 2024-10-07 13:40:09.984 - Thread: 1 -> Loading transparent material properties 2024-10-07 13:40:09.984 - Thread: 1 -> Loading planet definition 2024-10-07 13:40:09.984 - Thread: 1 -> Loading voxel map storage definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:40:09.984 - Thread: 1 -> Loading Weather Effects 2024-10-07 13:40:09.985 - Thread: 1 -> Audio effects definitions 2024-10-07 13:40:09.985 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:40:09.985 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:40:09.986 - Thread: 1 -> Loading physical material properties 2024-10-07 13:40:09.986 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:40:10.041 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:40:10.042 - Thread: 1 -> Loading environment item definitions 2024-10-07 13:40:10.042 - Thread: 1 -> Loading weapon definitions 2024-10-07 13:40:10.043 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.043 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.043 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.044 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.044 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.048 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.048 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.048 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.049 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.049 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.050 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.050 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.051 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.051 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.052 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.052 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.053 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.053 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.054 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.054 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.055 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.056 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.057 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.057 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.058 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.058 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.059 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.060 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.061 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.063 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.065 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.065 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.066 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.066 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.067 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.067 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.069 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.069 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.071 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.071 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.072 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.072 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.074 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.074 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.077 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.078 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.080 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.080 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.081 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.082 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.083 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.083 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.085 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.086 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.101 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.102 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.104 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.104 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.107 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.107 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.109 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.110 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.112 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.112 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.117 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.117 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.119 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.119 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.122 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.122 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.125 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.127 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.130 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.130 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.133 - Thread: 1 -> Loading cube blocks 2024-10-07 13:40:10.134 - Thread: 1 -> Created block definitions 2024-10-07 13:40:10.141 - Thread: 1 -> Loading block variant groups 2024-10-07 13:40:10.152 - Thread: 1 -> Loading asteroid generators 2024-10-07 13:40:10.152 - Thread: 1 -> Loading spawn groups 2024-10-07 13:40:10.153 - Thread: 1 -> Loading drop containers 2024-10-07 13:40:10.153 - Thread: 1 -> Loading spawn groups 2024-10-07 13:40:10.153 - Thread: 1 -> Loading spawn groups 2024-10-07 13:40:10.153 - Thread: 1 -> Loading radial menu definitions 2024-10-07 13:40:10.153 - Thread: 1 -> Loading respawn ships 2024-10-07 13:40:10.153 - Thread: 1 -> Loading spawn groups 2024-10-07 13:40:10.153 - Thread: 1 -> Loading wheel speeds 2024-10-07 13:40:10.161 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:40:10.182 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:40:10.182 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:40:10.280 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:40:10.389 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:40:10.392 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-07 13:40:10.398 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:40:10.419 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:40:10.419 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:40:10.420 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:40:10.422 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:40:10.513 - Thread: 1 -> MyLights.LoadData() - START 2024-10-07 13:40:10.513 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-07 13:40:10.513 - Thread: 1 -> MyLights.LoadData() - END 2024-10-07 13:40:10.513 - Thread: 1 -> Info: MyLights initialized. 2024-10-07 13:40:10.513 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-07 13:40:10.513 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-07 13:40:10.516 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-07 13:40:10.516 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-07 13:40:10.516 - Thread: 1 -> Loading Procedural World Generator 2024-10-07 13:40:10.516 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-10-07 13:40:10.523 - Thread: 1 -> Switching active campaign: The First Jump 2024-10-07 13:40:10.577 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_01 2024-10-07 13:40:10.579 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-07 13:40:10.687 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\ice_smallstone-957973449-1.vx2' 2024-10-07 13:40:10.765 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-12345d40146 storage?:False 2024-10-07 13:40:10.765 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\Moon-12345d40146.vx2' 2024-10-07 13:40:10.786 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d60603 storage?:False 2024-10-07 13:40:10.786 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\EarthLike-12345d60603.vx2' 2024-10-07 13:40:12.463 - Thread: 14 -> Info: Planet generator name: Moon 2024-10-07 13:40:12.463 - Thread: 14 -> Info: Planet storage name: Moon-12345d40146 2024-10-07 13:40:12.680 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-07 13:40:12.680 - Thread: 1 -> Info: Planet storage name: EarthLike-12345d60603 2024-10-07 13:40:12.932 - Thread: 12 -> Initialized large grid Large Grid 6908 36009 PCU 2024-10-07 13:40:12.961 - Thread: 1 -> Entities loaded & initialized 2024-10-07 13:40:12.961 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103271791202997812 2024-10-07 13:40:12.962 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-07 13:40:12.962 - Thread: 1 -> Name = Mission 01 - Contract 2024-10-07 13:40 2024-10-07 13:40:12.962 - Thread: 1 -> Description = 2024-10-07 13:40:12.962 - Thread: 1 -> GameDateTime = 01/02/2081 07:41:39 2024-10-07 13:40:12.962 - Thread: 1 -> Password = 2024-10-07 13:40:12.962 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01 2024-10-07 13:40:12.962 - Thread: 1 -> WorkshopId = 2024-10-07 13:40:12.962 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-07 13:40:12.962 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds\Mission 01\thumb.jpg 2024-10-07 13:40:12.962 - Thread: 1 -> Settings: 2024-10-07 13:40:12.962 - Thread: 1 -> GameMode = Creative 2024-10-07 13:40:12.962 - Thread: 1 -> MaxPlayers = 4 2024-10-07 13:40:12.962 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-07 13:40:12.962 - Thread: 1 -> TotalPCU = 600000 2024-10-07 13:40:12.962 - Thread: 1 -> PiratePCU = 50000 2024-10-07 13:40:12.962 - Thread: 1 -> AutoHealing = True 2024-10-07 13:40:12.962 - Thread: 1 -> WeaponsEnabled = True 2024-10-07 13:40:12.962 - Thread: 1 -> ThrusterDamage = False 2024-10-07 13:40:12.962 - Thread: 1 -> EnableSpectator = True 2024-10-07 13:40:12.962 - Thread: 1 -> EnableCopyPaste = False 2024-10-07 13:40:12.962 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-07 13:40:12.963 - Thread: 1 -> MaxGridSize = 0 2024-10-07 13:40:12.963 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-07 13:40:12.963 - Thread: 1 -> CargoShipsEnabled = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-07 13:40:12.963 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-07 13:40:12.963 - Thread: 1 -> InventorySizeMultiplier = 10 2024-10-07 13:40:12.963 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-07 13:40:12.963 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-07 13:40:12.963 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-07 13:40:12.963 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-07 13:40:12.963 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-07 13:40:12.963 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-07 13:40:12.963 - Thread: 1 -> ClientCanSave = False 2024-10-07 13:40:12.963 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-07 13:40:12.963 - Thread: 1 -> PermanentDeath = False 2024-10-07 13:40:12.963 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableScripts = True 2024-10-07 13:40:12.963 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-07 13:40:12.963 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-10-07 13:40:12.963 - Thread: 1 -> ProceduralDensity = 0 2024-10-07 13:40:12.963 - Thread: 1 -> ProceduralSeed = 0 2024-10-07 13:40:12.963 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableIngameScripts = True 2024-10-07 13:40:12.963 - Thread: 1 -> ViewDistance = 10000 2024-10-07 13:40:12.963 - Thread: 1 -> Voxel destruction = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-07 13:40:12.963 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-07 13:40:12.963 - Thread: 1 -> EnableContainerDrops = False 2024-10-07 13:40:12.963 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-07 13:40:12.963 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-07 13:40:12.963 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableSubgridDamage = False 2024-10-07 13:40:12.963 - Thread: 1 -> SyncDistance = 3000 2024-10-07 13:40:12.963 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-07 13:40:12.963 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-07 13:40:12.963 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-07 13:40:12.963 - Thread: 1 -> MaxPlanets = 99 2024-10-07 13:40:12.963 - Thread: 1 -> MaxBackupSaves = 5 2024-10-07 13:40:12.963 - Thread: 1 -> MaxFactionsCount = 0 2024-10-07 13:40:12.963 - Thread: 1 -> EnableRemoteBlockRemoval = False 2024-10-07 13:40:12.963 - Thread: 1 -> RespawnShipDelete = True 2024-10-07 13:40:12.963 - Thread: 1 -> WorldSizeKm = 50 2024-10-07 13:40:12.963 - Thread: 1 -> ResetOwnership = False 2024-10-07 13:40:12.963 - Thread: 1 -> RealisticSound = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableSaving = False 2024-10-07 13:40:12.963 - Thread: 1 -> InfiniteAmmo = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableToolShake = True 2024-10-07 13:40:12.963 - Thread: 1 -> VoxelGeneratorVersion = 2 2024-10-07 13:40:12.963 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-07 13:40:12.963 - Thread: 1 -> UseConsolePCU = False 2024-10-07 13:40:12.963 - Thread: 1 -> PredefinedAsteroids = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-07 13:40:12.963 - Thread: 1 -> FamilySharing = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnablePcuTrading = True 2024-10-07 13:40:12.963 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2024-10-07 13:40:12.963 - Thread: 1 -> SimplifiedSimulation = True 2024-10-07 13:40:12.963 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-07 13:40:12.963 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-07 13:40:12.963 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-07 13:40:12.963 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-07 13:40:12.963 - Thread: 1 -> TradeFactionsCount = 15 2024-10-07 13:40:12.963 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-07 13:40:12.963 - Thread: 1 -> WeatherSystem = False 2024-10-07 13:40:12.963 - Thread: 1 -> WeatherLightingDamage = False 2024-10-07 13:40:12.963 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-07 13:40:12.963 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-07 13:40:12.963 - Thread: 1 -> EnableEconomy = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableBountyContracts = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableSupergridding = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableAutorespawn = True 2024-10-07 13:40:12.963 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-07 13:40:12.963 - Thread: 1 -> EnableGoodBotHints = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableResearch = False 2024-10-07 13:40:12.963 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-07 13:40:12.963 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-07 13:40:12.963 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-07 13:40:12.963 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-07 13:40:12.963 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-07 13:40:12.963 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-07 13:40:12.963 - Thread: 1 -> OptimalGridCount = 0 2024-10-07 13:40:12.963 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-07 13:40:12.963 - Thread: 1 -> BlockCountThreshold = 20 2024-10-07 13:40:12.963 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-07 13:40:12.963 - Thread: 1 -> TrashRemovalEnabled = False 2024-10-07 13:40:12.963 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-07 13:40:12.963 - Thread: 1 -> EnableVoxelHand = False 2024-10-07 13:40:12.963 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableScripterRole = False 2024-10-07 13:40:12.963 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-07 13:40:12.963 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-07 13:40:12.963 - Thread: 1 -> EnableSpiders = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableWolfs = False 2024-10-07 13:40:12.963 - Thread: 1 -> TotalBotLimit = 32 2024-10-07 13:40:12.963 - Thread: 1 -> EnableDrones = True 2024-10-07 13:40:12.963 - Thread: 1 -> MaxDrones = 5 2024-10-07 13:40:12.963 - Thread: 1 -> StartInRespawnScreen = False 2024-10-07 13:40:12.963 - Thread: 1 -> SpawnWithTools = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableJetpack = False 2024-10-07 13:40:12.963 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-07 13:40:12.963 - Thread: 1 -> PhysicsIterations = 4 2024-10-07 13:40:12.963 - Thread: 1 -> CanJoinRunning = False 2024-10-07 13:40:12.963 - Thread: 1 -> Scenario = True 2024-10-07 13:40:12.963 - Thread: 1 -> ScenarioEditMode = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableRespawnShips = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableSunRotation = False 2024-10-07 13:40:12.963 - Thread: 1 -> StationVoxelSupport = False 2024-10-07 13:40:12.963 - Thread: 1 -> EnableConvertToStation = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableEncounters = False 2024-10-07 13:40:12.963 - Thread: 1 -> Enable3rdPersonView = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnableOxygen = True 2024-10-07 13:40:12.963 - Thread: 1 -> ExperimentalMode = True 2024-10-07 13:40:12.963 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2024-10-07 13:40:12.963 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-07 13:40:12.963 - Thread: 1 -> EnableRecoil = True 2024-10-07 13:40:12.963 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-07 13:40:12.963 - Thread: 1 -> MaxCargoBags = 100 2024-10-07 13:40:12.963 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-07 13:40:12.963 - Thread: 1 -> ScrapEnabled = True 2024-10-07 13:40:12.963 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-07 13:40:12.963 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-07 13:40:14.337 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (c27b3a8d-4166-4d30-b129-834fcc8134d3). 2024-10-07 13:40:14.337 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-07 13:40:14.371 - Thread: 1 -> Session loaded 2024-10-07 13:40:14.371 - Thread: 1 -> RunLoadingAction - END 2024-10-07 13:40:14.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-07 13:40:14.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-07 13:40:14.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-07 13:40:14.371 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-07 13:40:14.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-07 13:40:14.371 - Thread: 1 -> Updating continues. 2024-10-07 13:40:14.372 - Thread: 1 -> GC Memory: 1508.629 / 1508.629 MB 2024-10-07 13:40:14.888 - Thread: 1 -> Loading duration: 5.7331533 2024-10-07 13:40:14.918 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:14.918 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:14.919 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-07 13:40:14.934 - Thread: 1 -> Cutscene start: StartingCutscene 2024-10-07 13:40:19.920 - Thread: 1 -> Saving world - START 2024-10-07 13:40:19.920 - Thread: 1 -> Making world state snapshot. 2024-10-07 13:40:19.920 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2024-10-07 13:40:19.983 - Thread: 1 -> After snapshot.: GC Memory: 1,621 B 2024-10-07 13:40:19.988 - Thread: 1 -> Directory cleanup: GC Memory: 1,621 B 2024-10-07 13:40:19.988 - Thread: 1 -> Saving world - END 2024-10-07 13:40:20.005 - Thread: 13 -> Session snapshot save - START 2024-10-07 13:40:20.005 - Thread: 13 -> Checking file access for files in target dir. 2024-10-07 13:40:20.623 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Mission 01 - Contract 2024-10-07 13-40\.new\Sandbox_config.sbc 2024-10-07 13:40:20.745 - Thread: 13 -> Session snapshot save - END 2024-10-07 13:40:27.671 - Thread: 1 -> GUI Stats: Update 3.09213427777776, Draw 0.131074555555556 2024-10-07 13:40:27.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-07 13:40:27.719 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.11202,33.61354,1,0,1634.368,9085.172,67400,534833,34,13.59655,31.94042,0,48159,8.332842,0,16.66667,1.132979,2.661545,100,6471906478,1634.368,0,0,-1 2024-10-07 13:40:27.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-07 13:40:27.719 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,853,91,83,235,66,242,6172,4004,0,0,116,4239,0,1871,31,0,11,15,96,12,0,0,1717,758,144,2,20,0,0,0,0 2024-10-07 13:40:29.870 - Thread: 1 -> Updating stopped. 2024-10-07 13:40:29.886 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:40:30.069 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:40:30.069 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:40:30.070 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:40:31.036 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:40:32.153 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:32.159 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:32.345 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-07 13:40:32.345 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-07 13:40:32.345 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-07 13:40:32.346 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-07 13:40:32.347 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-07 13:40:32.348 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-07 13:40:32.348 - Thread: 1 -> MySession::Unload START 2024-10-07 13:40:32.348 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-07 13:40:32.348 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-07 13:40:32.348 - Thread: 1 -> IsServer: True 2024-10-07 13:40:32.348 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:40:32.370 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:40:32.370 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:40:32.469 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:40:32.585 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:40:32.585 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:40:32.585 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:40:32.586 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:40:32.590 - Thread: 1 -> Unloading Procedural World Generator 2024-10-07 13:40:32.712 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-07 13:40:32.712 - Thread: 1 -> Network readers disposed 2024-10-07 13:40:32.712 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:40:32.864 - Thread: 1 -> Loading sound definitions 2024-10-07 13:40:32.864 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:40:32.864 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:40:32.881 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:40:32.881 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:40:32.881 - Thread: 1 -> Loading Quick starts 2024-10-07 13:40:32.881 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:40:32.881 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:40:32.881 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:40:32.881 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:40:33.208 - Thread: 1 -> MySession::Unload END 2024-10-07 13:40:33.209 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:40:33.209 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:40:33.226 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:33.226 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:33.409 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:40:33.409 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:40:33.409 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:40:38.442 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-07 13:40:40.059 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-07 13:40:41.626 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:40:47.259 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:40:47.259 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:40:58.692 - Thread: 1 -> GUI Stats: Update 0.274127277777778, Draw 0.114064666666667 2024-10-07 13:41:02.659 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:02.659 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:04.259 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:04.259 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:06.543 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:41:06.543 - Thread: 14 -> Loading available saves - START 2024-10-07 13:41:06.543 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-07 13:41:06.543 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-07 13:41:06.649 - Thread: 14 -> Loading available saves - END 2024-10-07 13:41:06.959 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:06.959 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:09.409 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:41:12.675 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:12.675 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:12.675 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:41:12.675 - Thread: 13 -> Loading available saves - START 2024-10-07 13:41:12.676 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-07 13:41:12.756 - Thread: 13 -> Loading available saves - END 2024-10-07 13:41:13.092 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:13.092 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:15.225 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:41:15.271 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:41:15.272 - Thread: 41 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:41:15.272 - Thread: 41 -> LoadSandbox() - Start 2024-10-07 13:41:15.272 - Thread: 41 -> LoadSession() - Start 2024-10-07 13:41:15.272 - Thread: 41 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:41:15.272 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:41:15.334 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:41:15.337 - Thread: 41 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:41:15.337 - Thread: 41 -> CheckPoint Experimental mode: Yes 2024-10-07 13:41:15.337 - Thread: 41 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:41:15.337 - Thread: 41 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2024-10-07 13:41:15.337 - Thread: 41 -> LoadSandbox() - End 2024-10-07 13:41:15.342 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:41:15.558 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:15.559 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:16.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:16.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:18.443 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:18.443 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:19.609 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:41:21.130 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-07 13:41:21.303 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-07 13:41:21.312 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-07 13:41:21.330 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-07 13:41:21.340 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-07 13:41:21.361 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-07 13:41:21.387 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-07 13:41:21.419 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-07 13:41:21.479 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-07 13:41:21.481 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-07 13:41:21.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:21.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:21.708 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-07 13:41:23.694 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2024-10-07 13:41:23.695 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:41:23.695 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-07 13:41:23.696 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-10-07 13:41:23.696 - Thread: 1 -> LoadSession() - End 2024-10-07 13:41:23.696 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:23.696 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:23.696 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:23.696 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:23.696 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:23.696 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:23.703 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-07 13:41:23.703 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-07 13:41:23.704 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-07 13:41:23.924 - Thread: 1 -> RunLoadingAction - START 2024-10-07 13:41:23.924 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-10-07 13:41:24.068 - Thread: 1 -> GC Memory: 1,470,810,976 B 2024-10-07 13:41:24.071 - Thread: 1 -> Process Memory: 9,015,992,320 B 2024-10-07 13:41:24.071 - Thread: 1 -> Experimental mode: No 2024-10-07 13:41:24.071 - Thread: 1 -> Experimental mode reason: 0 2024-10-07 13:41:24.071 - Thread: 1 -> Console compatibility: No 2024-10-07 13:41:24.146 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-07 13:41:24.156 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-07 13:41:24.156 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-07 13:41:24.156 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:41:24.157 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:41:24.308 - Thread: 1 -> Loading scenarios 2024-10-07 13:41:24.308 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:41:24.308 - Thread: 1 -> List of used mods (0) - START 2024-10-07 13:41:24.308 - Thread: 1 -> List of used mods - END 2024-10-07 13:41:24.354 - Thread: 1 -> Loading behaviors 2024-10-07 13:41:24.354 - Thread: 1 -> Loading ammo magazines 2024-10-07 13:41:24.354 - Thread: 1 -> Loading ammo definitions 2024-10-07 13:41:24.354 - Thread: 1 -> Loading animations 2024-10-07 13:41:24.354 - Thread: 1 -> Loading animations 2024-10-07 13:41:24.355 - Thread: 1 -> Loading sound definitions 2024-10-07 13:41:24.355 - Thread: 1 -> Loading sound definitions 2024-10-07 13:41:24.355 - Thread: 1 -> Loading sound definitions 2024-10-07 13:41:24.355 - Thread: 1 -> Loading sound definitions 2024-10-07 13:41:24.355 - Thread: 1 -> Loading sound definitions 2024-10-07 13:41:24.355 - Thread: 1 -> Loading sound definitions 2024-10-07 13:41:24.355 - Thread: 1 -> Loading category classes 2024-10-07 13:41:24.355 - Thread: 1 -> Loading category classes 2024-10-07 13:41:24.355 - Thread: 1 -> Loading blueprint classes 2024-10-07 13:41:24.355 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:41:24.355 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:41:24.355 - Thread: 1 -> Loading blueprints 2024-10-07 13:41:24.356 - Thread: 1 -> Loading blueprints 2024-10-07 13:41:24.356 - Thread: 1 -> Loading agent definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading character definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading character definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading components 2024-10-07 13:41:24.356 - Thread: 1 -> Loading components 2024-10-07 13:41:24.356 - Thread: 1 -> Loading configuration 2024-10-07 13:41:24.356 - Thread: 1 -> Loading container types 2024-10-07 13:41:24.356 - Thread: 1 -> Loading Contract Types 2024-10-07 13:41:24.356 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:41:24.356 - Thread: 1 -> Loading block positions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading block positions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading curve definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading debris 2024-10-07 13:41:24.356 - Thread: 1 -> Loading environment items entries 2024-10-07 13:41:24.356 - Thread: 1 -> Loading decal global definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading decal definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading decal definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading drone behaviors 2024-10-07 13:41:24.356 - Thread: 1 -> Loading edges 2024-10-07 13:41:24.356 - Thread: 1 -> Loading emissive color definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading emissive color default states 2024-10-07 13:41:24.356 - Thread: 1 -> Loading animations 2024-10-07 13:41:24.356 - Thread: 1 -> Loading entity components 2024-10-07 13:41:24.356 - Thread: 1 -> Loading component containers 2024-10-07 13:41:24.356 - Thread: 1 -> Loading environment items entries 2024-10-07 13:41:24.356 - Thread: 1 -> Loading Faction Names 2024-10-07 13:41:24.356 - Thread: 1 -> Loading factions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading flare definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:41:24.356 - Thread: 1 -> Loading gas property definitions 2024-10-07 13:41:24.357 - Thread: 1 -> Loading event definitions 2024-10-07 13:41:24.357 - Thread: 1 -> Loading physical items 2024-10-07 13:41:24.375 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:41:24.375 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:41:24.375 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:41:24.376 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:41:24.376 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:41:24.376 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:41:24.376 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:41:24.376 - Thread: 1 -> Loading planet definition 2024-10-07 13:41:24.376 - Thread: 1 -> Loading physical items 2024-10-07 13:41:24.376 - Thread: 1 -> Loading physical items 2024-10-07 13:41:24.376 - Thread: 1 -> Loading physical material properties 2024-10-07 13:41:24.376 - Thread: 1 -> Loading pirate antennas 2024-10-07 13:41:24.376 - Thread: 1 -> Loading Quick starts 2024-10-07 13:41:24.376 - Thread: 1 -> Loading research blocks definitions 2024-10-07 13:41:24.376 - Thread: 1 -> Loading research groups definitions 2024-10-07 13:41:24.376 - Thread: 1 -> Loading resource distribution groups 2024-10-07 13:41:24.376 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:41:24.376 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:41:24.376 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:41:24.376 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:41:24.376 - Thread: 1 -> Loading sound categories 2024-10-07 13:41:24.376 - Thread: 1 -> Loading stat definitions 2024-10-07 13:41:24.376 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:41:24.376 - Thread: 1 -> Loading grid creators 2024-10-07 13:41:24.376 - Thread: 1 -> Loading transparent material properties 2024-10-07 13:41:24.377 - Thread: 1 -> Loading planet definition 2024-10-07 13:41:24.377 - Thread: 1 -> Loading voxel map storage definitions 2024-10-07 13:41:24.377 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:41:24.377 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:41:24.377 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:41:24.377 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:41:24.377 - Thread: 1 -> Loading Weather Effects 2024-10-07 13:41:24.377 - Thread: 1 -> Audio effects definitions 2024-10-07 13:41:24.377 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:41:24.378 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:41:24.378 - Thread: 1 -> Loading physical material properties 2024-10-07 13:41:24.378 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:41:24.431 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:41:24.432 - Thread: 1 -> Loading environment item definitions 2024-10-07 13:41:24.432 - Thread: 1 -> Loading weapon definitions 2024-10-07 13:41:24.433 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.433 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.433 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.433 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.434 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.434 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.434 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.435 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.435 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.436 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.436 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.437 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.437 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.438 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.438 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.439 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.439 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.439 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.440 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.441 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.441 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.442 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.443 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.447 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.448 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.448 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.449 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.450 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.451 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.451 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.452 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.452 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.453 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.453 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.454 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.455 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.456 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.457 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.459 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.459 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.462 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.462 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.464 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.464 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.465 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.466 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.468 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.468 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.470 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.470 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.472 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.472 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.486 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.487 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.489 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.489 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.491 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.492 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.494 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.494 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.498 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.499 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.501 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.501 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.503 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.504 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.506 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.506 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.509 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.510 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.513 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.514 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.516 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.517 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.520 - Thread: 1 -> Loading cube blocks 2024-10-07 13:41:24.520 - Thread: 1 -> Created block definitions 2024-10-07 13:41:24.526 - Thread: 1 -> Loading block variant groups 2024-10-07 13:41:24.538 - Thread: 1 -> Loading asteroid generators 2024-10-07 13:41:24.538 - Thread: 1 -> Loading spawn groups 2024-10-07 13:41:24.538 - Thread: 1 -> Loading drop containers 2024-10-07 13:41:24.538 - Thread: 1 -> Loading spawn groups 2024-10-07 13:41:24.538 - Thread: 1 -> Loading spawn groups 2024-10-07 13:41:24.538 - Thread: 1 -> Loading radial menu definitions 2024-10-07 13:41:24.538 - Thread: 1 -> Loading respawn ships 2024-10-07 13:41:24.538 - Thread: 1 -> Loading spawn groups 2024-10-07 13:41:24.538 - Thread: 1 -> Loading wheel speeds 2024-10-07 13:41:24.547 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:41:24.567 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:41:24.567 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:41:24.664 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:41:24.768 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:41:24.770 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-07 13:41:24.773 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:41:24.794 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:41:24.795 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:41:24.801 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:41:24.804 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:41:24.919 - Thread: 1 -> MyLights.LoadData() - START 2024-10-07 13:41:24.919 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-07 13:41:24.919 - Thread: 1 -> MyLights.LoadData() - END 2024-10-07 13:41:24.919 - Thread: 1 -> Info: MyLights initialized. 2024-10-07 13:41:24.919 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-07 13:41:24.919 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-07 13:41:24.922 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-07 13:41:24.922 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-07 13:41:24.922 - Thread: 1 -> Loading Procedural World Generator 2024-10-07 13:41:24.922 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, Density = 0.35 2024-10-07 13:41:24.935 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-07 13:41:25.091 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\BaseAsteroid.vx2' 2024-10-07 13:41:25.753 - Thread: 1 -> Entities loaded & initialized 2024-10-07 13:41:25.753 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547 2024-10-07 13:41:25.754 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-07 13:41:25.754 - Thread: 1 -> Name = Red Ship v2 2024-10-07 13-41 2024-10-07 13:41:25.754 - Thread: 1 -> Description = 2024-10-07 13:41:25.754 - Thread: 1 -> GameDateTime = 01/01/2081 06:45:09 2024-10-07 13:41:25.754 - Thread: 1 -> Password = 2024-10-07 13:41:25.754 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-10-07 13:41:25.754 - Thread: 1 -> WorkshopId = 2024-10-07 13:41:25.754 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-07 13:41:25.754 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\thumb.jpg 2024-10-07 13:41:25.754 - Thread: 1 -> Settings: 2024-10-07 13:41:25.754 - Thread: 1 -> GameMode = Creative 2024-10-07 13:41:25.754 - Thread: 1 -> MaxPlayers = 1 2024-10-07 13:41:25.754 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-07 13:41:25.754 - Thread: 1 -> TotalPCU = 100000 2024-10-07 13:41:25.754 - Thread: 1 -> PiratePCU = 50000 2024-10-07 13:41:25.754 - Thread: 1 -> AutoHealing = True 2024-10-07 13:41:25.754 - Thread: 1 -> WeaponsEnabled = True 2024-10-07 13:41:25.754 - Thread: 1 -> ThrusterDamage = True 2024-10-07 13:41:25.754 - Thread: 1 -> EnableSpectator = False 2024-10-07 13:41:25.754 - Thread: 1 -> EnableCopyPaste = True 2024-10-07 13:41:25.754 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-07 13:41:25.754 - Thread: 1 -> MaxGridSize = 0 2024-10-07 13:41:25.754 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-07 13:41:25.754 - Thread: 1 -> CargoShipsEnabled = True 2024-10-07 13:41:25.754 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-07 13:41:25.754 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-07 13:41:25.754 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-07 13:41:25.755 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-07 13:41:25.755 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-07 13:41:25.755 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-07 13:41:25.755 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-07 13:41:25.755 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-07 13:41:25.755 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-07 13:41:25.755 - Thread: 1 -> ClientCanSave = False 2024-10-07 13:41:25.755 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-07 13:41:25.755 - Thread: 1 -> PermanentDeath = False 2024-10-07 13:41:25.755 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableScripts = False 2024-10-07 13:41:25.755 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-07 13:41:25.755 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-07 13:41:25.755 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-07 13:41:25.755 - Thread: 1 -> ProceduralSeed = 843101749 2024-10-07 13:41:25.755 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableIngameScripts = False 2024-10-07 13:41:25.755 - Thread: 1 -> ViewDistance = 15000 2024-10-07 13:41:25.755 - Thread: 1 -> Voxel destruction = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-07 13:41:25.755 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-07 13:41:25.755 - Thread: 1 -> EnableContainerDrops = True 2024-10-07 13:41:25.755 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-07 13:41:25.755 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-07 13:41:25.755 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableSubgridDamage = False 2024-10-07 13:41:25.755 - Thread: 1 -> SyncDistance = 3000 2024-10-07 13:41:25.755 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-07 13:41:25.755 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-07 13:41:25.755 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-07 13:41:25.755 - Thread: 1 -> MaxPlanets = 99 2024-10-07 13:41:25.755 - Thread: 1 -> MaxBackupSaves = 5 2024-10-07 13:41:25.755 - Thread: 1 -> MaxFactionsCount = 0 2024-10-07 13:41:25.755 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-07 13:41:25.755 - Thread: 1 -> RespawnShipDelete = False 2024-10-07 13:41:25.755 - Thread: 1 -> WorldSizeKm = 0 2024-10-07 13:41:25.755 - Thread: 1 -> ResetOwnership = False 2024-10-07 13:41:25.755 - Thread: 1 -> RealisticSound = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableSaving = True 2024-10-07 13:41:25.755 - Thread: 1 -> InfiniteAmmo = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableToolShake = True 2024-10-07 13:41:25.755 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-07 13:41:25.755 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-07 13:41:25.755 - Thread: 1 -> UseConsolePCU = False 2024-10-07 13:41:25.755 - Thread: 1 -> PredefinedAsteroids = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-07 13:41:25.755 - Thread: 1 -> FamilySharing = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnablePcuTrading = True 2024-10-07 13:41:25.755 - Thread: 1 -> SuppressedWarnings = 2024-10-07 13:41:25.755 - Thread: 1 -> SimplifiedSimulation = False 2024-10-07 13:41:25.755 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-07 13:41:25.755 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-07 13:41:25.755 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-07 13:41:25.755 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-07 13:41:25.755 - Thread: 1 -> TradeFactionsCount = 15 2024-10-07 13:41:25.755 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-07 13:41:25.755 - Thread: 1 -> WeatherSystem = True 2024-10-07 13:41:25.755 - Thread: 1 -> WeatherLightingDamage = False 2024-10-07 13:41:25.755 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-07 13:41:25.755 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-07 13:41:25.755 - Thread: 1 -> EnableEconomy = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableBountyContracts = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableSupergridding = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableAutorespawn = True 2024-10-07 13:41:25.755 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-07 13:41:25.755 - Thread: 1 -> EnableGoodBotHints = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableResearch = False 2024-10-07 13:41:25.755 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-07 13:41:25.755 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-07 13:41:25.755 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-07 13:41:25.755 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-07 13:41:25.755 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-07 13:41:25.755 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-07 13:41:25.755 - Thread: 1 -> OptimalGridCount = 0 2024-10-07 13:41:25.755 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-07 13:41:25.755 - Thread: 1 -> BlockCountThreshold = 20 2024-10-07 13:41:25.755 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-07 13:41:25.755 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-07 13:41:25.755 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-07 13:41:25.755 - Thread: 1 -> EnableVoxelHand = True 2024-10-07 13:41:25.755 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableScripterRole = False 2024-10-07 13:41:25.755 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-07 13:41:25.755 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-07 13:41:25.755 - Thread: 1 -> EnableSpiders = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableWolfs = False 2024-10-07 13:41:25.755 - Thread: 1 -> TotalBotLimit = 32 2024-10-07 13:41:25.755 - Thread: 1 -> EnableDrones = True 2024-10-07 13:41:25.755 - Thread: 1 -> MaxDrones = 5 2024-10-07 13:41:25.755 - Thread: 1 -> StartInRespawnScreen = False 2024-10-07 13:41:25.755 - Thread: 1 -> SpawnWithTools = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableJetpack = True 2024-10-07 13:41:25.755 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-07 13:41:25.755 - Thread: 1 -> PhysicsIterations = 8 2024-10-07 13:41:25.755 - Thread: 1 -> CanJoinRunning = False 2024-10-07 13:41:25.755 - Thread: 1 -> Scenario = False 2024-10-07 13:41:25.755 - Thread: 1 -> ScenarioEditMode = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableRespawnShips = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableSunRotation = True 2024-10-07 13:41:25.755 - Thread: 1 -> StationVoxelSupport = False 2024-10-07 13:41:25.755 - Thread: 1 -> EnableConvertToStation = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableEncounters = False 2024-10-07 13:41:25.755 - Thread: 1 -> Enable3rdPersonView = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnableOxygen = True 2024-10-07 13:41:25.755 - Thread: 1 -> ExperimentalMode = False 2024-10-07 13:41:25.755 - Thread: 1 -> ExperimentalModeReason = 0 2024-10-07 13:41:25.755 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-07 13:41:25.755 - Thread: 1 -> EnableRecoil = True 2024-10-07 13:41:25.755 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-07 13:41:25.755 - Thread: 1 -> MaxCargoBags = 100 2024-10-07 13:41:25.755 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-07 13:41:25.755 - Thread: 1 -> ScrapEnabled = True 2024-10-07 13:41:25.755 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-07 13:41:25.755 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-07 13:41:25.755 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (c27b3a8d-4166-4d30-b129-834fcc8134d3). 2024-10-07 13:41:25.756 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-07 13:41:25.781 - Thread: 1 -> Session loaded 2024-10-07 13:41:25.781 - Thread: 1 -> RunLoadingAction - END 2024-10-07 13:41:25.781 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-07 13:41:25.782 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-07 13:41:25.782 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-07 13:41:25.782 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-07 13:41:25.782 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-07 13:41:25.782 - Thread: 1 -> Updating continues. 2024-10-07 13:41:25.796 - Thread: 1 -> GC Memory: 1961.486 / 1961.486 MB 2024-10-07 13:41:26.166 - Thread: 1 -> Saving world - START 2024-10-07 13:41:26.166 - Thread: 1 -> Making world state snapshot. 2024-10-07 13:41:26.166 - Thread: 1 -> Before snapshot.: GC Memory: 1,569 B 2024-10-07 13:41:26.206 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2024-10-07 13:41:26.219 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2024-10-07 13:41:26.219 - Thread: 1 -> Saving world - END 2024-10-07 13:41:26.219 - Thread: 11 -> Session snapshot save - START 2024-10-07 13:41:26.220 - Thread: 11 -> Checking file access for files in target dir. 2024-10-07 13:41:26.333 - Thread: 1 -> Loading duration: 2.6304542 2024-10-07 13:41:26.430 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:26.430 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:26.430 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-07 13:41:26.670 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Red Ship v2 2024-10-07 13-41\.new\Sandbox_config.sbc 2024-10-07 13:41:27.204 - Thread: 11 -> Session snapshot save - END 2024-10-07 13:41:33.321 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-07 13:41:33.336 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:41:33.409 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:41:33.909 - Thread: 1 -> Query successful. 2024-10-07 13:41:33.910 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-07 13:41:34.390 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:41:38.200 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:41:38.564 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:41:39.737 - Thread: 1 -> GUI Stats: Update 3.35433805555556, Draw 0.153965444444445 2024-10-07 13:41:39.771 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:41:39.771 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:41:39.781 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:41:39.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-07 13:41:39.802 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,76.68845,794.3525,1,0,3131.676,12732.56,31224,69212,10,56.30082,50.52957,0.2085352,46646,8.731897,1,16.66667,4.91613,4.41219,100,8273718879,3131.676,0,0,-1 2024-10-07 13:41:39.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-07 13:41:39.802 - Thread: 1 -> MEMORY VALUES,2,1,0,1,86,853,91,384,627,70,0,7890,5569,0,0,114,6197,0,3422,31,0,8,15,0,30,0,17,1717,759,0,0,30,0,0,0,0 2024-10-07 13:41:39.802 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:41:44.001 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:41:44.017 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:41:45.151 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:41:45.167 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:45.167 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:45.384 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:45.384 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:41:49.851 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-07 13:41:49.851 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-07 13:41:49.851 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-07 13:41:49.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-07 13:41:49.883 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-07 13:41:55.804 - Thread: 1 -> GC Memory: 3281.181 / 3281.181 MB 2024-10-07 13:41:55.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-07 13:41:55.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:09.737 - Thread: 1 -> GUI Stats: Update 0.1800635, Draw 0.375796666666666 2024-10-07 13:42:13.167 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:42:14.084 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:14.084 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:16.284 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:42:16.295 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:42:19.268 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:42:19.822 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:42:20.056 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:20.056 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:20.190 - Thread: 1 -> Updating stopped. 2024-10-07 13:42:20.206 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:42:21.089 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:42:21.273 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:42:21.273 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:42:21.274 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:42:21.681 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:21.881 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:22.627 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-07 13:42:22.627 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-07 13:42:22.627 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-07 13:42:22.628 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-07 13:42:22.629 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-07 13:42:22.789 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-07 13:42:22.790 - Thread: 1 -> MySession::Unload START 2024-10-07 13:42:22.790 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-07 13:42:22.790 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-07 13:42:22.790 - Thread: 1 -> IsServer: True 2024-10-07 13:42:22.791 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:42:22.838 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:42:22.838 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:42:22.980 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:42:23.158 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:42:23.158 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:42:23.159 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:42:23.160 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:42:23.166 - Thread: 1 -> Unloading Procedural World Generator 2024-10-07 13:42:23.252 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-07 13:42:23.253 - Thread: 1 -> Network readers disposed 2024-10-07 13:42:23.253 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:42:23.417 - Thread: 1 -> Loading sound definitions 2024-10-07 13:42:23.417 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:42:23.417 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:42:23.442 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:42:23.442 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:42:23.442 - Thread: 1 -> Loading Quick starts 2024-10-07 13:42:23.442 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:42:23.442 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:42:23.442 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:42:23.442 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:42:23.840 - Thread: 1 -> MySession::Unload END 2024-10-07 13:42:23.841 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:42:23.841 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:42:23.858 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:23.858 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:24.062 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:42:24.062 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:42:24.062 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:42:26.808 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:42:26.808 - Thread: 11 -> Loading available saves - START 2024-10-07 13:42:26.808 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-07 13:42:26.808 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-07 13:42:26.908 - Thread: 11 -> Loading available saves - END 2024-10-07 13:42:27.224 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:27.224 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:29.125 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:42:30.807 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:30.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:30.808 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-07 13:42:30.808 - Thread: 13 -> Loading available saves - START 2024-10-07 13:42:30.808 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-07 13:42:30.888 - Thread: 13 -> Loading available saves - END 2024-10-07 13:42:31.225 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:31.225 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:32.008 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:32.008 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:32.858 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:42:33.558 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:42:33.558 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:42:33.559 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:42:33.559 - Thread: 1 -> Application closed by user 2024-10-07 13:42:33.559 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-07 13:42:33.560 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:33.560 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:33.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:33.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:33.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:42:33.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:42:33.582 - Thread: 1 -> Exiting.. 2024-10-07 13:42:33.582 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-07 13:42:33.582 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:42:33.604 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:42:33.604 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-07 13:42:33.737 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 20391992 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 37170296 computed total 37170296 reported total Heap usage: 1079488 ( 5%) unused in thread local freelists 18349576 (89%) unused in main heap 962928 ( 4%) used in main heap ------- 20391992 allocated by heap Peak usage: 16773888 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-10-07 13:42:34.343 - Thread: 47 -> External debugger: interrupted. 2024-10-07 13:42:34.351 - Thread: 1 -> Steam closed 2024-10-07 13:42:34.379 - Thread: 1 -> Log Closed