2024-10-07 13:32:23.890 - Thread: 1 -> Log Started 2024-10-07 13:32:23.890 - Thread: 1 -> Timezone (local - UTC): -4h 2024-10-07 13:32:23.890 - Thread: 1 -> App Version: 01_204_018 2024-10-07 13:32:23.897 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-07 13:32:23.897 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-07 13:32:23.897 - Thread: 1 -> Client Build Number: 2 2024-10-07 13:32:23.897 - Thread: 1 -> Server Build Number: 0 2024-10-07 13:32:23.897 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-07 13:32:23.946 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-07 13:32:23.947 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-07 13:32:23.947 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-07 13:32:23.947 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-07 13:32:23.947 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-10-07 13:32:23.947 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-07 13:32:23.952 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-07 13:32:23.952 - Thread: 1 -> Default Culture: 2024-10-07 13:32:23.952 - Thread: 1 -> Default UI Culture: 2024-10-07 13:32:23.952 - Thread: 1 -> MyConfig.Load() - START 2024-10-07 13:32:23.953 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:32:24.111 - Thread: 1 -> NewNewGameScreen: False 2024-10-07 13:32:24.111 - Thread: 1 -> EnableDamageEffects: True 2024-10-07 13:32:24.111 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-07 13:32:24.111 - Thread: 1 -> EnableReverb: False 2024-10-07 13:32:24.111 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-07 13:32:24.111 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-07 13:32:24.111 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-07 13:32:24.111 - Thread: 1 -> FirstTimeRun: False 2024-10-07 13:32:24.111 - Thread: 1 -> ExperimentalMode: True 2024-10-07 13:32:24.111 - Thread: 1 -> VideoAdapter: 0 2024-10-07 13:32:24.111 - Thread: 1 -> ScreenWidth: 1920 2024-10-07 13:32:24.111 - Thread: 1 -> ScreenHeight: 1080 2024-10-07 13:32:24.111 - Thread: 1 -> RefreshRate: 60001 2024-10-07 13:32:24.111 - Thread: 1 -> WindowMode: 1 2024-10-07 13:32:24.111 - Thread: 1 -> VerticalSync: 0 2024-10-07 13:32:24.111 - Thread: 1 -> FieldOfView: 70 2024-10-07 13:32:24.111 - Thread: 1 -> PostProcessingEnabled: False 2024-10-07 13:32:24.111 - Thread: 1 -> FlaresIntensity: 1 2024-10-07 13:32:24.111 - Thread: 1 -> TreeViewDistance: 3002 2024-10-07 13:32:24.111 - Thread: 1 -> GrassDensity: 3 2024-10-07 13:32:24.111 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-07 13:32:24.111 - Thread: 1 -> AntialiasingMode: 1 2024-10-07 13:32:24.111 - Thread: 1 -> ShadowMapResolution: 2 2024-10-07 13:32:24.111 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-07 13:32:24.111 - Thread: 1 -> TextureQuality: 2 2024-10-07 13:32:24.111 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-07 13:32:24.111 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-07 13:32:24.111 - Thread: 1 -> ModelQuality: 2 2024-10-07 13:32:24.111 - Thread: 1 -> VoxelQuality: 2 2024-10-07 13:32:24.111 - Thread: 1 -> ShaderQuality: 2 2024-10-07 13:32:24.111 - Thread: 1 -> LightsQuality: 2 2024-10-07 13:32:24.111 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-07 13:32:24.111 - Thread: 1 -> FirstVTTimeRun: False 2024-10-07 13:32:24.111 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-07 13:32:24.111 - Thread: 1 -> GDPRConsent: True 2024-10-07 13:32:24.111 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-07 13:32:24.111 - Thread: 1 -> FirstTimeTutorials: False 2024-10-07 13:32:24.111 - Thread: 1 -> HudState: 1 2024-10-07 13:32:24.111 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-10-07 13:32:24.111 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-07 13:32:24.111 - Thread: 1 -> EnableTrading: True 2024-10-07 13:32:24.111 - Thread: 1 -> EnableSteamCloud: False 2024-10-07 13:32:24.111 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-10-07 13:32:24.111 - Thread: 1 -> ControlsHints: False 2024-10-07 13:32:24.111 - Thread: 1 -> GoodBotHints: False 2024-10-07 13:32:24.111 - Thread: 1 -> RotationHints: True 2024-10-07 13:32:24.111 - Thread: 1 -> AreaInteraction: True 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-07 13:32:24.111 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:32:24.111 - Thread: 1 -> ShowCrosshair2: 0 2024-10-07 13:32:24.111 - Thread: 1 -> IronSightSwitchState: 1 2024-10-07 13:32:24.111 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-07 13:32:24.111 - Thread: 1 -> UiTransparency: 1 2024-10-07 13:32:24.111 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-07 13:32:24.111 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-07 13:32:24.111 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-07 13:32:24.111 - Thread: 1 -> GamepadScheme: 0 2024-10-07 13:32:24.111 - Thread: 1 -> GamepadSchemeName: Flight 2024-10-07 13:32:24.111 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-10-07 13:32:24.111 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-07 13:32:24.111 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-07 13:32:24.111 - Thread: 1 -> GameVolume: 0.2397753 2024-10-07 13:32:24.111 - Thread: 1 -> Music_Volume: 0.1870766 2024-10-07 13:32:24.111 - Thread: 1 -> VoiceChatVolume: 5 2024-10-07 13:32:24.111 - Thread: 1 -> HudWarnings: True 2024-10-07 13:32:24.111 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-07 13:32:24.111 - Thread: 1 -> VoiceChat: True 2024-10-07 13:32:24.111 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-07 13:32:24.111 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2024-10-07 13:32:24.111 - Thread: 1 -> EnableDynamicMusic: True 2024-10-07 13:32:24.111 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2024-10-07 13:32:24.111 - Thread: 1 -> EnableDoppler: True 2024-10-07 13:32:24.111 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-07 13:32:24.111 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-10-07 13:32:24.111 - Thread: 1 -> DebugComponentsInfo: 0 2024-10-07 13:32:24.111 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-07 13:32:24.111 - Thread: 1 -> LastCheckedVersion: 1203024 2024-10-07 13:32:24.111 - Thread: 1 -> LastBannerId: 95 2024-10-07 13:32:24.111 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-07 13:32:24.111 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/TheFirstJump 2024-10-07 13:32:24.111 - Thread: 1 -> QuickStartNotification: False 2024-10-07 13:32:24.111 - Thread: 1 -> MyConfig.Load() - END 2024-10-07 13:32:24.654 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-07 13:32:24.659 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-07 13:32:24.659 - Thread: 1 -> Found processor count: 8 2024-10-07 13:32:24.659 - Thread: 1 -> Using processor count: 8 2024-10-07 13:32:24.717 - Thread: 1 -> All detected adapters: 2024-10-07 13:32:24.718 - Thread: 1 -> NVIDIA GeForce RTX 3070 Laptop GPU - VendorID=4318, SubsystemID=319100002, DeviceID=9373 2024-10-07 13:32:24.718 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=319100002, DeviceID=39520 2024-10-07 13:32:24.718 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-07 13:32:26.917 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:32:26.917 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-07 13:32:26.917 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64845, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-07 13:32:26.917 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-07 13:32:26.917 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-07 13:32:26.917 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:32:26.917 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:32:26.917 - Thread: 1 -> Adapter id = 0 2024-10-07 13:32:26.917 - Thread: 1 -> Supported = True 2024-10-07 13:32:26.917 - Thread: 1 -> RAM = 8423211008 2024-10-07 13:32:26.917 - Thread: 1 -> Priority = 2 2024-10-07 13:32:26.917 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-07 13:32:26.917 - Thread: 1 -> Output is attached = True 2024-10-07 13:32:26.917 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:32:26.917 - Thread: 1 -> } 2024-10-07 13:32:26.917 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:32:26.918 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-07 13:32:26.918 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64845, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-07 13:32:26.918 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-07 13:32:26.918 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-07 13:32:26.918 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:32:26.918 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:32:26.918 - Thread: 1 -> Adapter id = 0 2024-10-07 13:32:26.918 - Thread: 1 -> Supported = True 2024-10-07 13:32:26.918 - Thread: 1 -> RAM = 8423211008 2024-10-07 13:32:26.918 - Thread: 1 -> Priority = 2 2024-10-07 13:32:26.918 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-07 13:32:26.918 - Thread: 1 -> Output is attached = True 2024-10-07 13:32:26.918 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:32:26.918 - Thread: 1 -> } 2024-10-07 13:32:26.918 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:32:26.918 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-07 13:32:26.918 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 64038, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-07 13:32:26.918 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-07 13:32:26.918 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-07 13:32:26.918 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-07 13:32:26.918 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:32:26.918 - Thread: 1 -> Adapter id = 1 2024-10-07 13:32:26.918 - Thread: 1 -> Supported = True 2024-10-07 13:32:26.918 - Thread: 1 -> RAM = 134217728 2024-10-07 13:32:26.918 - Thread: 1 -> Priority = 1 2024-10-07 13:32:26.918 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:32:26.918 - Thread: 1 -> Output is attached = False 2024-10-07 13:32:26.918 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:32:26.918 - Thread: 1 -> } 2024-10-07 13:32:26.918 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:32:26.918 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-07 13:32:26.918 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 64038, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-07 13:32:26.918 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-07 13:32:26.918 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-07 13:32:26.918 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-07 13:32:26.918 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:32:26.918 - Thread: 1 -> Adapter id = 1 2024-10-07 13:32:26.918 - Thread: 1 -> Supported = True 2024-10-07 13:32:26.918 - Thread: 1 -> RAM = 134217728 2024-10-07 13:32:26.918 - Thread: 1 -> Priority = 1 2024-10-07 13:32:26.918 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:32:26.918 - Thread: 1 -> Output is attached = False 2024-10-07 13:32:26.918 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:32:26.918 - Thread: 1 -> } 2024-10-07 13:32:26.918 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:32:26.919 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-07 13:32:26.919 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64719, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-07 13:32:26.919 - Thread: 1 -> Driver version = 2024-10-07 13:32:26.919 - Thread: 1 -> Driver date = 2024-10-07 13:32:26.919 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:32:26.919 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:32:26.919 - Thread: 1 -> Adapter id = 2 2024-10-07 13:32:26.919 - Thread: 1 -> Supported = True 2024-10-07 13:32:26.919 - Thread: 1 -> RAM = 0 2024-10-07 13:32:26.919 - Thread: 1 -> Priority = 0 2024-10-07 13:32:26.919 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:32:26.919 - Thread: 1 -> Output is attached = False 2024-10-07 13:32:26.919 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:32:26.919 - Thread: 1 -> } 2024-10-07 13:32:26.919 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:32:26.919 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-07 13:32:26.919 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64719, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-07 13:32:26.919 - Thread: 1 -> Driver version = 2024-10-07 13:32:26.919 - Thread: 1 -> Driver date = 2024-10-07 13:32:26.919 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:32:26.919 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:32:26.919 - Thread: 1 -> Adapter id = 2 2024-10-07 13:32:26.919 - Thread: 1 -> Supported = True 2024-10-07 13:32:26.919 - Thread: 1 -> RAM = 0 2024-10-07 13:32:26.919 - Thread: 1 -> Priority = 0 2024-10-07 13:32:26.919 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:32:26.919 - Thread: 1 -> Output is attached = False 2024-10-07 13:32:26.919 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:32:26.919 - Thread: 1 -> } 2024-10-07 13:32:26.919 - Thread: 1 -> Service.IsActive: True 2024-10-07 13:32:26.919 - Thread: 1 -> Service.IsOnline: True 2024-10-07 13:32:26.919 - Thread: 1 -> Service.OwnsGame: False 2024-10-07 13:32:26.919 - Thread: 1 -> Service.UserId: 76561198160485301 2024-10-07 13:32:26.919 - Thread: 1 -> Service.UserName: ZDuke 2024-10-07 13:32:26.919 - Thread: 1 -> Service.Branch: default 2024-10-07 13:32:26.920 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-07 13:32:26.920 - Thread: 1 -> Build version: 0.1.1.0 2024-10-07 13:32:26.921 - Thread: 1 -> MyScreenManager() 2024-10-07 13:32:26.927 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2024-10-07 13:32:26.927 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2024-10-07 13:32:26.931 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2024-10-07 13:32:26.931 - Thread: 24 -> CreateDeviceInternal - Create device 2024-10-07 13:32:27.076 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2024-10-07 13:32:27.170 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2024-10-07 13:32:27.170 - Thread: 24 -> CreateDeviceInternal create swapchain 2024-10-07 13:32:27.170 - Thread: 24 -> Mode not found: 1920x1080 @ 60001 2024-10-07 13:32:28.222 - Thread: 24 -> Mode not found: 1920x1080 @ 60001 2024-10-07 13:32:28.232 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-07 13:32:28.232 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-07 13:32:28.232 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-10-07 13:32:28.673 - Thread: 1 -> Preallocate - START 2024-10-07 13:32:28.676 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-07 13:32:28.676 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-07 13:32:28.676 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-07 13:32:28.676 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-07 13:32:28.676 - Thread: 1 -> MyEntities - START 2024-10-07 13:32:28.684 - Thread: 1 -> MyEntities - END 2024-10-07 13:32:28.684 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-07 13:32:28.684 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-07 13:32:28.684 - Thread: 1 -> MyTransparentGeometry - START 2024-10-07 13:32:28.684 - Thread: 1 -> MyTransparentGeometry - END 2024-10-07 13:32:28.684 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-07 13:32:28.684 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-07 13:32:28.684 - Thread: 1 -> MyMath - START 2024-10-07 13:32:28.684 - Thread: 1 -> MyMath - END 2024-10-07 13:32:28.684 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-07 13:32:28.684 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-07 13:32:28.696 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-07 13:32:28.696 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-07 13:32:28.696 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-07 13:32:28.697 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-07 13:32:28.697 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-07 13:32:28.698 - Thread: 1 -> MySyncDestructions - START 2024-10-07 13:32:28.698 - Thread: 1 -> MySyncDestructions - END 2024-10-07 13:32:28.698 - Thread: 1 -> MySyncEntity - START 2024-10-07 13:32:28.698 - Thread: 1 -> MySyncEntity - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyCommandCharacter - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyCommandCharacter - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyCommandConsole - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyCommandConsole - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyCommandEntity - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyCommandEntity - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyAiTargetManager - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyAiTargetManager - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyClientDebugCommands - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyClientDebugCommands - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyDedicatedServer - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyDedicatedServer - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerBase - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerBase - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerClient - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerClient - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyServerDebugCommands - START 2024-10-07 13:32:28.698 - Thread: 1 -> MyServerDebugCommands - END 2024-10-07 13:32:28.698 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-07 13:32:28.699 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-07 13:32:28.699 - Thread: 1 -> MyDefinitionManager - START 2024-10-07 13:32:28.702 - Thread: 1 -> MyDefinitionManager - END 2024-10-07 13:32:28.702 - Thread: 1 -> Preallocate - END 2024-10-07 13:32:28.703 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-07 13:32:28.913 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-07 13:32:28.913 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-07 13:32:28.913 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-07 13:32:28.914 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:28.914 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:28.914 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-07 13:32:28.914 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-07 13:32:28.914 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-07 13:32:28.914 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-07 13:32:28.919 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-10-07 13:32:28.919 - Thread: 1 -> Win32_ComputerSystem.Model: GP76 Leopard 11UG 2024-10-07 13:32:28.919 - Thread: 1 -> Virtualized: False 2024-10-07 13:32:28.922 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-07 13:32:28.923 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,406,476,800 bytes 2024-10-07 13:32:28.923 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-07 13:32:28.923 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 55,335,460,864 bytes 2024-10-07 13:32:28.923 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,172,719,616 bytes 2024-10-07 13:32:28.926 - Thread: 1 -> Drive C: | Capacity: 1,976,675,856,384 bytes | Free space: 992,118,972,416 bytes 2024-10-07 13:32:28.926 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,871,493,693,440 bytes 2024-10-07 13:32:28.926 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-07 13:32:28.926 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-07 13:32:28.927 - Thread: 1 -> Installed DLCs: 2024-10-07 13:32:28.928 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-07 13:32:28.941 - Thread: 1 -> Havok: Physics.Init 2024-10-07 13:32:28.951 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-07 13:32:28.955 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-07 13:32:28.956 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-07 13:32:28.958 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:32:28.960 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:32:29.212 - Thread: 1 -> Loading scenarios 2024-10-07 13:32:29.227 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:32:29.227 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:32:29.358 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:29.359 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:32:29.359 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:32:29.378 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:32:29.379 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:32:29.379 - Thread: 1 -> Loading Quick starts 2024-10-07 13:32:29.379 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:32:29.379 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:32:29.379 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:32:29.379 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:32:29.381 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:32:29.759 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:32:29.784 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:32:29.785 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2024-10-07 13:32:29.785 - Thread: 1 -> MyGuiManager() 2024-10-07 13:32:29.788 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-07 13:32:29.841 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-07 13:32:29.925 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-07 13:32:29.925 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-07 13:32:29.925 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-07 13:32:29.955 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-07 13:32:29.986 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-07 13:32:30.005 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-07 13:32:30.005 - Thread: 12 -> ReloadVoxelMaterials 2024-10-07 13:32:30.028 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-07 13:32:30.028 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-07 13:32:30.028 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-07 13:32:30.028 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-07 13:32:30.028 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-07 13:32:30.028 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-07 13:32:30.028 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-07 13:32:30.029 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-07 13:32:30.046 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-07 13:32:30.051 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-07 13:32:30.052 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-07 13:32:30.054 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-07 13:32:30.055 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-07 13:32:30.058 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-07 13:32:30.060 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-07 13:32:30.067 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-07 13:32:30.071 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-07 13:32:30.075 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-07 13:32:30.079 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-07 13:32:30.080 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-07 13:32:30.087 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-07 13:32:30.104 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-07 13:32:30.106 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-07 13:32:30.107 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-07 13:32:30.107 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-07 13:32:30.110 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-07 13:32:30.115 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-07 13:32:30.119 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-07 13:32:30.140 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-07 13:32:30.142 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-07 13:32:30.148 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-07 13:32:30.149 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-07 13:32:30.149 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-07 13:32:30.149 - Thread: 1 -> Style Pack (1084680) 2024-10-07 13:32:30.149 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-07 13:32:30.149 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-07 13:32:30.149 - Thread: 1 -> Frostbite (1241550) 2024-10-07 13:32:30.150 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-07 13:32:30.150 - Thread: 1 -> Wasteland (1374610) 2024-10-07 13:32:30.150 - Thread: 1 -> Warfare I. (1475830) 2024-10-07 13:32:30.150 - Thread: 1 -> Heavy Industry (1676100) 2024-10-07 13:32:30.150 - Thread: 1 -> Warfare II. (1783760) 2024-10-07 13:32:30.150 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-07 13:32:30.150 - Thread: 1 -> Automatons (1958640) 2024-10-07 13:32:30.150 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-07 13:32:30.151 - Thread: 1 -> Signal Blocks (2914120) 2024-10-07 13:32:30.161 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-07 13:32:30.161 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-07 13:32:30.163 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-07 13:32:30.165 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-07 13:32:30.170 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-07 13:32:30.170 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-07 13:32:30.171 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-07 13:32:30.182 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-07 13:32:30.185 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-07 13:32:30.189 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-07 13:32:30.191 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-07 13:32:30.196 - Thread: 1 -> Timer Frequency: 10000000 2024-10-07 13:32:30.196 - Thread: 1 -> Ticks per frame: 166667 2024-10-07 13:32:30.201 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-07 13:32:30.212 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-07 13:32:30.219 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-07 13:32:30.221 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-07 13:32:30.222 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-07 13:32:30.226 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-07 13:32:30.248 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-07 13:32:30.256 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-07 13:32:30.272 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-07 13:32:30.325 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-07 13:32:30.326 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-07 13:32:30.341 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-07 13:32:30.343 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-07 13:32:30.347 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-07 13:32:30.350 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-07 13:32:30.353 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-07 13:32:30.354 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-07 13:32:30.358 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-07 13:32:30.368 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-07 13:32:30.372 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-07 13:32:30.382 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-07 13:32:30.392 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-07 13:32:30.399 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-07 13:32:30.407 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-07 13:32:30.423 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-07 13:32:30.476 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-07 13:32:30.531 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-07 13:32:30.537 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-07 13:32:30.581 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-07 13:32:30.590 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-07 13:32:30.628 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:32:30.634 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-07 13:32:30.657 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-07 13:32:30.657 - Thread: 1 -> Flares Intensity: 1 2024-10-07 13:32:30.657 - Thread: 1 -> Field of view: 1.22173 2024-10-07 13:32:30.657 - Thread: 1 -> PostProcessingEnabled: False 2024-10-07 13:32:30.657 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-07 13:32:30.657 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-07 13:32:30.657 - Thread: 1 -> Render.DistanceFade: 3002 2024-10-07 13:32:30.657 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-07 13:32:30.657 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-07 13:32:30.657 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-07 13:32:30.657 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-07 13:32:30.657 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-07 13:32:30.684 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-07 13:32:30.689 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-07 13:32:30.716 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-07 13:32:30.716 - Thread: 1 -> Analytics session started: UserID = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) SessionID = (d863e99a-62eb-4565-8783-81af49eff9be) 2024-10-07 13:32:30.717 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-07 13:32:30.718 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-07 13:32:30.744 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-07 13:32:30.762 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-07 13:32:30.794 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-07 13:32:30.822 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-07 13:32:30.850 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-07 13:32:30.882 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-07 13:32:30.908 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-07 13:32:30.937 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-07 13:32:30.947 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-07 13:32:30.960 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-07 13:32:30.973 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-07 13:32:30.986 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-07 13:32:30.988 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-07 13:32:31.033 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-07 13:32:31.099 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-07 13:32:31.280 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-07 13:32:31.289 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-07 13:32:31.307 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-07 13:32:31.327 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-07 13:32:31.418 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-07 13:32:31.515 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-07 13:32:31.598 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-07 13:32:31.601 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-07 13:32:32.249 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-07 13:32:32.309 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:32.309 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:32:32.321 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:32:32.322 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:32:33.284 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:32:33.284 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:32:33.293 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:32:34.470 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-07 13:32:34.471 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-07 13:32:34.471 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2024-10-07 13:32:34.654 - Thread: 38 -> LoadSession() - Start 2024-10-07 13:32:34.654 - Thread: 38 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:32:34.655 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:32:34.667 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:32:34.936 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:32:34.937 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:32:34.937 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-10-07 13:32:34.937 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:32:34.937 - Thread: 38 -> LoadSession() - End 2024-10-07 13:32:34.951 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:34.951 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:32:34.951 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:34.951 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:32:34.951 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:34.951 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:32:34.952 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-07 13:32:34.953 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-07 13:32:34.953 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-07 13:32:35.168 - Thread: 1 -> RunLoadingAction - START 2024-10-07 13:32:35.168 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:32:35.256 - Thread: 1 -> GC Memory: 1,009,208,552 B 2024-10-07 13:32:35.264 - Thread: 1 -> Process Memory: 3,614,883,840 B 2024-10-07 13:32:35.264 - Thread: 1 -> Experimental mode: Yes 2024-10-07 13:32:35.264 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-07 13:32:35.264 - Thread: 1 -> Console compatibility: No 2024-10-07 13:32:35.821 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-07 13:32:35.833 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-07 13:32:35.834 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-07 13:32:35.834 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:32:35.835 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:32:36.001 - Thread: 1 -> Loading scenarios 2024-10-07 13:32:36.001 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:32:36.001 - Thread: 1 -> List of used mods (0) - START 2024-10-07 13:32:36.001 - Thread: 1 -> List of used mods - END 2024-10-07 13:32:36.040 - Thread: 1 -> Loading behaviors 2024-10-07 13:32:36.040 - Thread: 1 -> Loading ammo magazines 2024-10-07 13:32:36.041 - Thread: 1 -> Loading ammo definitions 2024-10-07 13:32:36.041 - Thread: 1 -> Loading animations 2024-10-07 13:32:36.041 - Thread: 1 -> Loading animations 2024-10-07 13:32:36.042 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:36.042 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:36.042 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:36.042 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:36.042 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:36.042 - Thread: 1 -> Loading sound definitions 2024-10-07 13:32:36.042 - Thread: 1 -> Loading category classes 2024-10-07 13:32:36.043 - Thread: 1 -> Loading category classes 2024-10-07 13:32:36.043 - Thread: 1 -> Loading blueprint classes 2024-10-07 13:32:36.043 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:32:36.043 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:32:36.043 - Thread: 1 -> Loading blueprints 2024-10-07 13:32:36.043 - Thread: 1 -> Loading blueprints 2024-10-07 13:32:36.043 - Thread: 1 -> Loading agent definitions 2024-10-07 13:32:36.044 - Thread: 1 -> Loading character definitions 2024-10-07 13:32:36.046 - Thread: 1 -> Loading character definitions 2024-10-07 13:32:36.046 - Thread: 1 -> Loading components 2024-10-07 13:32:36.046 - Thread: 1 -> Loading components 2024-10-07 13:32:36.046 - Thread: 1 -> Loading configuration 2024-10-07 13:32:36.046 - Thread: 1 -> Loading container types 2024-10-07 13:32:36.046 - Thread: 1 -> Loading Contract Types 2024-10-07 13:32:36.047 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:32:36.047 - Thread: 1 -> Loading block positions 2024-10-07 13:32:36.047 - Thread: 1 -> Loading block positions 2024-10-07 13:32:36.047 - Thread: 1 -> Loading curve definitions 2024-10-07 13:32:36.047 - Thread: 1 -> Loading debris 2024-10-07 13:32:36.047 - Thread: 1 -> Loading environment items entries 2024-10-07 13:32:36.047 - Thread: 1 -> Loading decal global definitions 2024-10-07 13:32:36.047 - Thread: 1 -> Loading decal definitions 2024-10-07 13:32:36.047 - Thread: 1 -> Loading decal definitions 2024-10-07 13:32:36.047 - Thread: 1 -> Loading drone behaviors 2024-10-07 13:32:36.048 - Thread: 1 -> Loading edges 2024-10-07 13:32:36.048 - Thread: 1 -> Loading emissive color definitions 2024-10-07 13:32:36.048 - Thread: 1 -> Loading emissive color default states 2024-10-07 13:32:36.048 - Thread: 1 -> Loading animations 2024-10-07 13:32:36.048 - Thread: 1 -> Loading entity components 2024-10-07 13:32:36.053 - Thread: 1 -> Loading component containers 2024-10-07 13:32:36.054 - Thread: 1 -> Loading environment items entries 2024-10-07 13:32:36.054 - Thread: 1 -> Loading Faction Names 2024-10-07 13:32:36.054 - Thread: 1 -> Loading factions 2024-10-07 13:32:36.054 - Thread: 1 -> Loading flare definitions 2024-10-07 13:32:36.055 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:32:36.056 - Thread: 1 -> Loading gas property definitions 2024-10-07 13:32:36.056 - Thread: 1 -> Loading event definitions 2024-10-07 13:32:36.056 - Thread: 1 -> Loading physical items 2024-10-07 13:32:36.073 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:32:36.073 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:32:36.073 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:32:36.073 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:32:36.073 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:32:36.073 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:32:36.073 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:32:36.073 - Thread: 1 -> Loading planet definition 2024-10-07 13:32:36.074 - Thread: 1 -> Loading physical items 2024-10-07 13:32:36.074 - Thread: 1 -> Loading physical items 2024-10-07 13:32:36.074 - Thread: 1 -> Loading physical material properties 2024-10-07 13:32:36.074 - Thread: 1 -> Loading pirate antennas 2024-10-07 13:32:36.075 - Thread: 1 -> Loading Quick starts 2024-10-07 13:32:36.075 - Thread: 1 -> Loading research blocks definitions 2024-10-07 13:32:36.075 - Thread: 1 -> Loading research groups definitions 2024-10-07 13:32:36.075 - Thread: 1 -> Loading resource distribution groups 2024-10-07 13:32:36.076 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:32:36.076 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:32:36.076 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:32:36.076 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:32:36.076 - Thread: 1 -> Loading sound categories 2024-10-07 13:32:36.077 - Thread: 1 -> Loading stat definitions 2024-10-07 13:32:36.077 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:32:36.077 - Thread: 1 -> Loading grid creators 2024-10-07 13:32:36.077 - Thread: 1 -> Loading transparent material properties 2024-10-07 13:32:36.077 - Thread: 1 -> Loading planet definition 2024-10-07 13:32:36.077 - Thread: 1 -> Loading voxel map storage definitions 2024-10-07 13:32:36.077 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:32:36.078 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:32:36.078 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:32:36.078 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:32:36.078 - Thread: 1 -> Loading Weather Effects 2024-10-07 13:32:36.078 - Thread: 1 -> Audio effects definitions 2024-10-07 13:32:36.079 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:32:36.079 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:32:36.079 - Thread: 1 -> Loading physical material properties 2024-10-07 13:32:36.080 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:32:36.134 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:32:36.135 - Thread: 1 -> Loading environment item definitions 2024-10-07 13:32:36.135 - Thread: 1 -> Loading weapon definitions 2024-10-07 13:32:36.137 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.145 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.145 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.146 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.147 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.147 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.166 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.167 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.167 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.168 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.169 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.171 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.171 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.172 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.173 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.173 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.174 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.174 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.175 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.175 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.176 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.177 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.178 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.179 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.180 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.180 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.181 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.182 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.186 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.186 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.187 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.187 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.188 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.189 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.190 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.191 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.192 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.193 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.194 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.195 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.197 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.197 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.198 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.198 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.202 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.203 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.204 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.205 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.207 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.207 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.209 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.209 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.211 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.212 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.220 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.221 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.223 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.223 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.226 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.226 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.229 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.229 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.231 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.234 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.237 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.237 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.240 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.240 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.242 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.243 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.246 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.249 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.251 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.252 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.255 - Thread: 1 -> Loading cube blocks 2024-10-07 13:32:36.255 - Thread: 1 -> Created block definitions 2024-10-07 13:32:36.263 - Thread: 1 -> Loading block variant groups 2024-10-07 13:32:36.274 - Thread: 1 -> Loading asteroid generators 2024-10-07 13:32:36.275 - Thread: 1 -> Loading spawn groups 2024-10-07 13:32:36.275 - Thread: 1 -> Loading drop containers 2024-10-07 13:32:36.275 - Thread: 1 -> Loading spawn groups 2024-10-07 13:32:36.275 - Thread: 1 -> Loading spawn groups 2024-10-07 13:32:36.275 - Thread: 1 -> Loading radial menu definitions 2024-10-07 13:32:36.281 - Thread: 1 -> Loading respawn ships 2024-10-07 13:32:36.281 - Thread: 1 -> Loading spawn groups 2024-10-07 13:32:36.281 - Thread: 1 -> Loading wheel speeds 2024-10-07 13:32:36.292 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:32:36.313 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:32:36.313 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:32:36.410 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:32:36.727 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:32:36.734 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-07 13:32:36.736 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:36.761 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:36.762 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:36.762 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:36.774 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:32:36.903 - Thread: 3 -> External debugger: listening... 2024-10-07 13:32:36.911 - Thread: 1 -> MyLights.LoadData() - START 2024-10-07 13:32:36.912 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-07 13:32:36.912 - Thread: 1 -> MyLights.LoadData() - END 2024-10-07 13:32:36.912 - Thread: 1 -> Info: MyLights initialized. 2024-10-07 13:32:36.912 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-07 13:32:36.913 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-07 13:32:36.930 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-07 13:32:36.930 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-07 13:32:36.936 - Thread: 1 -> Loading Procedural World Generator 2024-10-07 13:32:36.936 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-10-07 13:32:36.946 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-07 13:32:37.622 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:32:37.642 - Thread: 1 -> Entities loaded & initialized 2024-10-07 13:32:37.650 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-10-07 13:32:37.654 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-07 13:32:37.654 - Thread: 1 -> Name = Empty Vanilla Creative World 2024-10-07 13:32:37.654 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2024-10-07 13:32:37.654 - Thread: 1 -> GameDateTime = 01/01/2081 02:02:22 2024-10-07 13:32:37.654 - Thread: 1 -> Password = 2024-10-07 13:32:37.654 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:32:37.654 - Thread: 1 -> WorkshopId = 2024-10-07 13:32:37.654 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-07 13:32:37.654 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\thumb.jpg 2024-10-07 13:32:37.654 - Thread: 1 -> Settings: 2024-10-07 13:32:37.654 - Thread: 1 -> GameMode = Creative 2024-10-07 13:32:37.654 - Thread: 1 -> MaxPlayers = 1 2024-10-07 13:32:37.654 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-07 13:32:37.654 - Thread: 1 -> TotalPCU = 0 2024-10-07 13:32:37.654 - Thread: 1 -> PiratePCU = 50000 2024-10-07 13:32:37.654 - Thread: 1 -> AutoHealing = True 2024-10-07 13:32:37.654 - Thread: 1 -> WeaponsEnabled = True 2024-10-07 13:32:37.654 - Thread: 1 -> ThrusterDamage = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableSpectator = False 2024-10-07 13:32:37.654 - Thread: 1 -> EnableCopyPaste = True 2024-10-07 13:32:37.654 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-07 13:32:37.654 - Thread: 1 -> MaxGridSize = 0 2024-10-07 13:32:37.654 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-07 13:32:37.654 - Thread: 1 -> CargoShipsEnabled = False 2024-10-07 13:32:37.654 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-07 13:32:37.654 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-07 13:32:37.654 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-07 13:32:37.654 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-07 13:32:37.654 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-07 13:32:37.654 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-07 13:32:37.654 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-07 13:32:37.654 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-07 13:32:37.654 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-07 13:32:37.654 - Thread: 1 -> ClientCanSave = False 2024-10-07 13:32:37.654 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-07 13:32:37.654 - Thread: 1 -> PermanentDeath = False 2024-10-07 13:32:37.654 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableScripts = True 2024-10-07 13:32:37.654 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-07 13:32:37.654 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-07 13:32:37.654 - Thread: 1 -> ProceduralDensity = 0 2024-10-07 13:32:37.654 - Thread: 1 -> ProceduralSeed = 0 2024-10-07 13:32:37.654 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableIngameScripts = True 2024-10-07 13:32:37.654 - Thread: 1 -> ViewDistance = 15000 2024-10-07 13:32:37.654 - Thread: 1 -> Voxel destruction = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-07 13:32:37.654 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-07 13:32:37.654 - Thread: 1 -> EnableContainerDrops = False 2024-10-07 13:32:37.654 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-07 13:32:37.654 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-07 13:32:37.654 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-07 13:32:37.654 - Thread: 1 -> EnableSubgridDamage = False 2024-10-07 13:32:37.654 - Thread: 1 -> SyncDistance = 3000 2024-10-07 13:32:37.654 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-07 13:32:37.654 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-07 13:32:37.654 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-07 13:32:37.654 - Thread: 1 -> MaxPlanets = 99 2024-10-07 13:32:37.654 - Thread: 1 -> MaxBackupSaves = 5 2024-10-07 13:32:37.654 - Thread: 1 -> MaxFactionsCount = 0 2024-10-07 13:32:37.654 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-07 13:32:37.654 - Thread: 1 -> RespawnShipDelete = False 2024-10-07 13:32:37.654 - Thread: 1 -> WorldSizeKm = 0 2024-10-07 13:32:37.654 - Thread: 1 -> ResetOwnership = False 2024-10-07 13:32:37.654 - Thread: 1 -> RealisticSound = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableSaving = True 2024-10-07 13:32:37.654 - Thread: 1 -> InfiniteAmmo = False 2024-10-07 13:32:37.654 - Thread: 1 -> EnableToolShake = True 2024-10-07 13:32:37.654 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-07 13:32:37.654 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-07 13:32:37.654 - Thread: 1 -> UseConsolePCU = False 2024-10-07 13:32:37.654 - Thread: 1 -> PredefinedAsteroids = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-07 13:32:37.654 - Thread: 1 -> FamilySharing = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnablePcuTrading = True 2024-10-07 13:32:37.654 - Thread: 1 -> SuppressedWarnings = 2024-10-07 13:32:37.654 - Thread: 1 -> SimplifiedSimulation = False 2024-10-07 13:32:37.654 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-07 13:32:37.654 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-07 13:32:37.654 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-07 13:32:37.654 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-07 13:32:37.654 - Thread: 1 -> TradeFactionsCount = 15 2024-10-07 13:32:37.654 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-07 13:32:37.654 - Thread: 1 -> WeatherSystem = True 2024-10-07 13:32:37.654 - Thread: 1 -> WeatherLightingDamage = False 2024-10-07 13:32:37.654 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-07 13:32:37.654 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-07 13:32:37.654 - Thread: 1 -> EnableEconomy = False 2024-10-07 13:32:37.654 - Thread: 1 -> EnableBountyContracts = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableSupergridding = False 2024-10-07 13:32:37.654 - Thread: 1 -> EnableAutorespawn = True 2024-10-07 13:32:37.654 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-07 13:32:37.654 - Thread: 1 -> EnableGoodBotHints = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableResearch = True 2024-10-07 13:32:37.654 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-07 13:32:37.654 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-07 13:32:37.654 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-07 13:32:37.654 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-07 13:32:37.654 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-07 13:32:37.654 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-07 13:32:37.654 - Thread: 1 -> OptimalGridCount = 0 2024-10-07 13:32:37.654 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-07 13:32:37.654 - Thread: 1 -> BlockCountThreshold = 20 2024-10-07 13:32:37.654 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-07 13:32:37.654 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-07 13:32:37.654 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-07 13:32:37.654 - Thread: 1 -> EnableVoxelHand = True 2024-10-07 13:32:37.654 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableScripterRole = False 2024-10-07 13:32:37.654 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-07 13:32:37.654 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-07 13:32:37.654 - Thread: 1 -> EnableSpiders = True 2024-10-07 13:32:37.654 - Thread: 1 -> EnableWolfs = False 2024-10-07 13:32:37.655 - Thread: 1 -> TotalBotLimit = 32 2024-10-07 13:32:37.655 - Thread: 1 -> EnableDrones = False 2024-10-07 13:32:37.655 - Thread: 1 -> MaxDrones = 5 2024-10-07 13:32:37.655 - Thread: 1 -> StartInRespawnScreen = False 2024-10-07 13:32:37.655 - Thread: 1 -> SpawnWithTools = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnableJetpack = True 2024-10-07 13:32:37.655 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-07 13:32:37.655 - Thread: 1 -> PhysicsIterations = 8 2024-10-07 13:32:37.655 - Thread: 1 -> CanJoinRunning = False 2024-10-07 13:32:37.655 - Thread: 1 -> Scenario = False 2024-10-07 13:32:37.655 - Thread: 1 -> ScenarioEditMode = False 2024-10-07 13:32:37.655 - Thread: 1 -> EnableRespawnShips = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnableSunRotation = False 2024-10-07 13:32:37.655 - Thread: 1 -> StationVoxelSupport = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnableConvertToStation = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnableEncounters = False 2024-10-07 13:32:37.655 - Thread: 1 -> Enable3rdPersonView = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnableOxygen = True 2024-10-07 13:32:37.655 - Thread: 1 -> ExperimentalMode = True 2024-10-07 13:32:37.655 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:32:37.655 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-07 13:32:37.655 - Thread: 1 -> EnableRecoil = True 2024-10-07 13:32:37.655 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-07 13:32:37.655 - Thread: 1 -> MaxCargoBags = 100 2024-10-07 13:32:37.655 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-07 13:32:37.655 - Thread: 1 -> ScrapEnabled = False 2024-10-07 13:32:37.655 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-07 13:32:37.655 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-07 13:32:37.657 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (d863e99a-62eb-4565-8783-81af49eff9be). 2024-10-07 13:32:37.764 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-07 13:32:37.783 - Thread: 1 -> Session loaded 2024-10-07 13:32:37.783 - Thread: 1 -> RunLoadingAction - END 2024-10-07 13:32:37.783 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-07 13:32:37.784 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-07 13:32:37.784 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-07 13:32:37.784 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-07 13:32:37.784 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-07 13:32:37.786 - Thread: 1 -> Loading duration: 2.8344997 2024-10-07 13:32:37.788 - Thread: 1 -> Updating continues. 2024-10-07 13:32:37.837 - Thread: 1 -> GC Memory: 1279.356 / 1279.356 MB 2024-10-07 13:32:38.174 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:32:38.183 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:32:38.183 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:32:38.201 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:32:38.719 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:38.719 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-07 13:32:38.720 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-07 13:32:39.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-07 13:32:39.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-07 13:32:39.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-07 13:32:39.637 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-07 13:32:39.639 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-07 13:32:40.745 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:40.745 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-07 13:32:43.327 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-07 13:32:43.333 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:43.335 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:32:44.958 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:45.168 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:45.189 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:45.919 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:46.122 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:47.038 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:47.358 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:47.571 - Thread: 1 -> Query successful. 2024-10-07 13:32:47.572 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-07 13:32:50.909 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:50.913 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:32:52.131 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:32:55.698 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:32:55.931 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:32:55.931 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:33:00.581 - Thread: 1 -> Updating stopped. 2024-10-07 13:33:00.598 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:33:00.964 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:33:00.964 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:33:00.966 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:33:01.331 - Thread: 1 -> Updating continues. 2024-10-07 13:33:01.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:33:01.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:33:03.498 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:03.500 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:33:05.922 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:07.080 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Sorting 2024-10-07 13:33:08.871 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:08.872 - Thread: 1 -> GC Memory: 4100.891 / 4100.891 MB 2024-10-07 13:33:08.919 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-07 13:33:09.209 - Thread: 1 -> Query successful. 2024-10-07 13:33:09.209 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-07 13:33:11.451 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:13.916 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Sorting 2024-10-07 13:33:15.461 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-07 13:33:15.462 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:15.765 - Thread: 1 -> Query successful. 2024-10-07 13:33:15.765 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-07 13:33:17.969 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:20.186 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:20.253 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:33:21.124 - Thread: 1 -> GUI Stats: Update 8.94812194444445, Draw 0.501886722222223 2024-10-07 13:33:28.452 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:33:30.453 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:33:30.736 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:33:34.453 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:36.002 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:36.803 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:33:38.370 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:38.887 - Thread: 1 -> GC Memory: 5997.658 / 5997.658 MB 2024-10-07 13:33:39.203 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:33:39.216 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:33:40.003 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:33:40.014 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:33:40.014 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:33:40.230 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:33:40.230 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:33:42.679 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:42.681 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:33:44.827 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:46.512 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:46.531 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:47.610 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:47.702 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:48.923 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:51.687 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:33:51.787 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:33:55.353 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:33:55.370 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:33:55.838 - Thread: 1 -> GUI Stats: Update 5.14449966666666, Draw 0.675556277777778 2024-10-07 13:33:55.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-07 13:33:55.867 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6.946122,10.94612,1,0,6191.424,14486.26,150,-150,1,6.025553,28.66485,0,45076,8.333,0,16.66667,0.5021093,2.388642,100,7654514119,6191.424,0,0,-1 2024-10-07 13:33:55.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-07 13:33:55.867 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,853,91,29,165,60,0,7299,5462,0,0,101,5627,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-07 13:33:56.837 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:33:56.854 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:33:56.854 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:33:57.070 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:33:57.070 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:00.689 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:00.700 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:34:02.838 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:04.560 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:04.608 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:07.795 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:07.861 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:34:08.895 - Thread: 1 -> GC Memory: 6374.246 / 6374.246 MB 2024-10-07 13:34:18.445 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:34:18.828 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:34:18.846 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:34:20.528 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:34:20.544 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:20.545 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:20.762 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:20.762 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:22.478 - Thread: 1 -> Updating stopped. 2024-10-07 13:34:22.495 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:34:22.694 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:34:22.695 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:34:22.696 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:34:23.445 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:34:24.030 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:34:24.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:24.033 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:24.671 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-07 13:34:24.671 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-07 13:34:24.671 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-07 13:34:24.672 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-07 13:34:24.812 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-07 13:34:24.813 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-07 13:34:24.813 - Thread: 1 -> MySession::Unload START 2024-10-07 13:34:24.813 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-07 13:34:24.813 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-07 13:34:24.813 - Thread: 1 -> IsServer: True 2024-10-07 13:34:24.813 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:34:24.834 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:34:24.834 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:34:24.939 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:34:25.061 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:34:25.061 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:34:25.061 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:34:25.063 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:34:25.067 - Thread: 1 -> Unloading Procedural World Generator 2024-10-07 13:34:25.073 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-07 13:34:25.075 - Thread: 1 -> Network readers disposed 2024-10-07 13:34:25.075 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:34:25.204 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:25.204 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:34:25.204 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:34:25.222 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:34:25.222 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:34:25.222 - Thread: 1 -> Loading Quick starts 2024-10-07 13:34:25.222 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:34:25.222 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:34:25.222 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:34:25.222 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:34:25.372 - Thread: 1 -> MySession::Unload END 2024-10-07 13:34:25.374 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:34:25.374 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:34:25.390 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:25.391 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:25.590 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:34:25.590 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:34:25.592 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:34:31.307 - Thread: 1 -> GUI Stats: Update 1.92906983333334, Draw 0.196092333333333 2024-10-07 13:34:47.459 - Thread: 38 -> LoadSession() - Start 2024-10-07 13:34:47.459 - Thread: 38 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:34:47.459 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:34:47.473 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:34:47.522 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:34:47.523 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:34:47.523 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-10-07 13:34:47.523 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:34:47.523 - Thread: 38 -> LoadSession() - End 2024-10-07 13:34:47.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:47.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:47.540 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:47.540 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:47.540 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:47.540 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:47.543 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-07 13:34:47.543 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-07 13:34:47.543 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-07 13:34:47.757 - Thread: 1 -> RunLoadingAction - START 2024-10-07 13:34:47.757 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:34:47.868 - Thread: 1 -> GC Memory: 1,367,457,384 B 2024-10-07 13:34:47.872 - Thread: 1 -> Process Memory: 10,749,247,488 B 2024-10-07 13:34:47.872 - Thread: 1 -> Experimental mode: Yes 2024-10-07 13:34:47.872 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-07 13:34:47.872 - Thread: 1 -> Console compatibility: No 2024-10-07 13:34:47.887 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-07 13:34:47.907 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-07 13:34:47.907 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-07 13:34:47.907 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:34:47.908 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:34:48.056 - Thread: 1 -> Loading scenarios 2024-10-07 13:34:48.056 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:34:48.057 - Thread: 1 -> List of used mods (0) - START 2024-10-07 13:34:48.057 - Thread: 1 -> List of used mods - END 2024-10-07 13:34:48.096 - Thread: 1 -> Loading behaviors 2024-10-07 13:34:48.096 - Thread: 1 -> Loading ammo magazines 2024-10-07 13:34:48.096 - Thread: 1 -> Loading ammo definitions 2024-10-07 13:34:48.096 - Thread: 1 -> Loading animations 2024-10-07 13:34:48.096 - Thread: 1 -> Loading animations 2024-10-07 13:34:48.096 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:48.096 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading sound definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading category classes 2024-10-07 13:34:48.097 - Thread: 1 -> Loading category classes 2024-10-07 13:34:48.097 - Thread: 1 -> Loading blueprint classes 2024-10-07 13:34:48.097 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:34:48.097 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:34:48.097 - Thread: 1 -> Loading blueprints 2024-10-07 13:34:48.097 - Thread: 1 -> Loading blueprints 2024-10-07 13:34:48.097 - Thread: 1 -> Loading agent definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading character definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading character definitions 2024-10-07 13:34:48.097 - Thread: 1 -> Loading components 2024-10-07 13:34:48.097 - Thread: 1 -> Loading components 2024-10-07 13:34:48.097 - Thread: 1 -> Loading configuration 2024-10-07 13:34:48.097 - Thread: 1 -> Loading container types 2024-10-07 13:34:48.097 - Thread: 1 -> Loading Contract Types 2024-10-07 13:34:48.098 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:34:48.098 - Thread: 1 -> Loading block positions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading block positions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading curve definitions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading debris 2024-10-07 13:34:48.098 - Thread: 1 -> Loading environment items entries 2024-10-07 13:34:48.098 - Thread: 1 -> Loading decal global definitions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading decal definitions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading decal definitions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading drone behaviors 2024-10-07 13:34:48.098 - Thread: 1 -> Loading edges 2024-10-07 13:34:48.098 - Thread: 1 -> Loading emissive color definitions 2024-10-07 13:34:48.098 - Thread: 1 -> Loading emissive color default states 2024-10-07 13:34:48.098 - Thread: 1 -> Loading animations 2024-10-07 13:34:48.098 - Thread: 1 -> Loading entity components 2024-10-07 13:34:48.098 - Thread: 1 -> Loading component containers 2024-10-07 13:34:48.098 - Thread: 1 -> Loading environment items entries 2024-10-07 13:34:48.099 - Thread: 1 -> Loading Faction Names 2024-10-07 13:34:48.099 - Thread: 1 -> Loading factions 2024-10-07 13:34:48.099 - Thread: 1 -> Loading flare definitions 2024-10-07 13:34:48.099 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:34:48.099 - Thread: 1 -> Loading gas property definitions 2024-10-07 13:34:48.099 - Thread: 1 -> Loading event definitions 2024-10-07 13:34:48.099 - Thread: 1 -> Loading physical items 2024-10-07 13:34:48.115 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:34:48.115 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:34:48.115 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:34:48.115 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:34:48.115 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:34:48.115 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:34:48.115 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:34:48.115 - Thread: 1 -> Loading planet definition 2024-10-07 13:34:48.115 - Thread: 1 -> Loading physical items 2024-10-07 13:34:48.115 - Thread: 1 -> Loading physical items 2024-10-07 13:34:48.115 - Thread: 1 -> Loading physical material properties 2024-10-07 13:34:48.115 - Thread: 1 -> Loading pirate antennas 2024-10-07 13:34:48.115 - Thread: 1 -> Loading Quick starts 2024-10-07 13:34:48.115 - Thread: 1 -> Loading research blocks definitions 2024-10-07 13:34:48.116 - Thread: 1 -> Loading research groups definitions 2024-10-07 13:34:48.116 - Thread: 1 -> Loading resource distribution groups 2024-10-07 13:34:48.116 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:34:48.116 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:34:48.116 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:34:48.116 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:34:48.116 - Thread: 1 -> Loading sound categories 2024-10-07 13:34:48.116 - Thread: 1 -> Loading stat definitions 2024-10-07 13:34:48.116 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:34:48.116 - Thread: 1 -> Loading grid creators 2024-10-07 13:34:48.116 - Thread: 1 -> Loading transparent material properties 2024-10-07 13:34:48.116 - Thread: 1 -> Loading planet definition 2024-10-07 13:34:48.116 - Thread: 1 -> Loading voxel map storage definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading Weather Effects 2024-10-07 13:34:48.117 - Thread: 1 -> Audio effects definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:34:48.117 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:34:48.118 - Thread: 1 -> Loading physical material properties 2024-10-07 13:34:48.118 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:34:48.169 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:34:48.170 - Thread: 1 -> Loading environment item definitions 2024-10-07 13:34:48.170 - Thread: 1 -> Loading weapon definitions 2024-10-07 13:34:48.171 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.171 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.171 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.172 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.172 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.172 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.173 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.173 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.173 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.174 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.175 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.175 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.176 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.176 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.180 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.180 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.181 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.181 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.182 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.182 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.183 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.184 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.185 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.185 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.186 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.187 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.188 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.188 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.189 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.189 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.191 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.191 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.192 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.192 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.205 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.205 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.208 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.209 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.210 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.211 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.212 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.212 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.213 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.213 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.214 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.215 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.219 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.219 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.221 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.221 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.223 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.223 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.225 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.225 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.227 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.228 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.230 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.232 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.234 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.235 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.237 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.237 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.240 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.240 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.242 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.243 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.246 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.246 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.249 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.249 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.252 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.253 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.255 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.257 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.260 - Thread: 1 -> Loading cube blocks 2024-10-07 13:34:48.261 - Thread: 1 -> Created block definitions 2024-10-07 13:34:48.265 - Thread: 1 -> Loading block variant groups 2024-10-07 13:34:48.277 - Thread: 1 -> Loading asteroid generators 2024-10-07 13:34:48.277 - Thread: 1 -> Loading spawn groups 2024-10-07 13:34:48.277 - Thread: 1 -> Loading drop containers 2024-10-07 13:34:48.277 - Thread: 1 -> Loading spawn groups 2024-10-07 13:34:48.278 - Thread: 1 -> Loading spawn groups 2024-10-07 13:34:48.278 - Thread: 1 -> Loading radial menu definitions 2024-10-07 13:34:48.278 - Thread: 1 -> Loading respawn ships 2024-10-07 13:34:48.278 - Thread: 1 -> Loading spawn groups 2024-10-07 13:34:48.278 - Thread: 1 -> Loading wheel speeds 2024-10-07 13:34:48.288 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:34:48.308 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:34:48.308 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:34:48.407 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:34:48.522 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:34:48.524 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-07 13:34:48.526 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:34:48.553 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:34:48.553 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:34:48.553 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:34:48.560 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:34:48.652 - Thread: 1 -> MyLights.LoadData() - START 2024-10-07 13:34:48.652 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-07 13:34:48.652 - Thread: 1 -> MyLights.LoadData() - END 2024-10-07 13:34:48.652 - Thread: 1 -> Info: MyLights initialized. 2024-10-07 13:34:48.652 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-07 13:34:48.652 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-07 13:34:48.655 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-07 13:34:48.655 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-07 13:34:48.655 - Thread: 1 -> Loading Procedural World Generator 2024-10-07 13:34:48.655 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-10-07 13:34:48.664 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-07 13:34:48.770 - Thread: 1 -> Entities loaded & initialized 2024-10-07 13:34:48.771 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-10-07 13:34:48.772 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-07 13:34:48.772 - Thread: 1 -> Name = Empty Vanilla Creative World 2024-10-07 13:34:48.772 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2024-10-07 13:34:48.772 - Thread: 1 -> GameDateTime = 01/01/2081 02:02:22 2024-10-07 13:34:48.772 - Thread: 1 -> Password = 2024-10-07 13:34:48.772 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:34:48.772 - Thread: 1 -> WorkshopId = 2024-10-07 13:34:48.772 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-07 13:34:48.772 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\thumb.jpg 2024-10-07 13:34:48.772 - Thread: 1 -> Settings: 2024-10-07 13:34:48.772 - Thread: 1 -> GameMode = Creative 2024-10-07 13:34:48.772 - Thread: 1 -> MaxPlayers = 1 2024-10-07 13:34:48.772 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-07 13:34:48.772 - Thread: 1 -> TotalPCU = 0 2024-10-07 13:34:48.772 - Thread: 1 -> PiratePCU = 50000 2024-10-07 13:34:48.772 - Thread: 1 -> AutoHealing = True 2024-10-07 13:34:48.772 - Thread: 1 -> WeaponsEnabled = True 2024-10-07 13:34:48.772 - Thread: 1 -> ThrusterDamage = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSpectator = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnableCopyPaste = True 2024-10-07 13:34:48.772 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-07 13:34:48.772 - Thread: 1 -> MaxGridSize = 0 2024-10-07 13:34:48.772 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-07 13:34:48.772 - Thread: 1 -> CargoShipsEnabled = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-07 13:34:48.772 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-07 13:34:48.772 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-07 13:34:48.772 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-07 13:34:48.772 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-07 13:34:48.772 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-07 13:34:48.772 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-07 13:34:48.772 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-07 13:34:48.772 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-07 13:34:48.772 - Thread: 1 -> ClientCanSave = False 2024-10-07 13:34:48.772 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-07 13:34:48.772 - Thread: 1 -> PermanentDeath = False 2024-10-07 13:34:48.772 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableScripts = True 2024-10-07 13:34:48.772 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-07 13:34:48.772 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-07 13:34:48.772 - Thread: 1 -> ProceduralDensity = 0 2024-10-07 13:34:48.772 - Thread: 1 -> ProceduralSeed = 0 2024-10-07 13:34:48.772 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableIngameScripts = True 2024-10-07 13:34:48.772 - Thread: 1 -> ViewDistance = 15000 2024-10-07 13:34:48.772 - Thread: 1 -> Voxel destruction = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-07 13:34:48.772 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-07 13:34:48.772 - Thread: 1 -> EnableContainerDrops = False 2024-10-07 13:34:48.772 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-07 13:34:48.772 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-07 13:34:48.772 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSubgridDamage = False 2024-10-07 13:34:48.772 - Thread: 1 -> SyncDistance = 3000 2024-10-07 13:34:48.772 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-07 13:34:48.772 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-07 13:34:48.772 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-07 13:34:48.772 - Thread: 1 -> MaxPlanets = 99 2024-10-07 13:34:48.772 - Thread: 1 -> MaxBackupSaves = 5 2024-10-07 13:34:48.772 - Thread: 1 -> MaxFactionsCount = 0 2024-10-07 13:34:48.772 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-07 13:34:48.772 - Thread: 1 -> RespawnShipDelete = False 2024-10-07 13:34:48.772 - Thread: 1 -> WorldSizeKm = 0 2024-10-07 13:34:48.772 - Thread: 1 -> ResetOwnership = False 2024-10-07 13:34:48.772 - Thread: 1 -> RealisticSound = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSaving = True 2024-10-07 13:34:48.772 - Thread: 1 -> InfiniteAmmo = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnableToolShake = True 2024-10-07 13:34:48.772 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-07 13:34:48.772 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-07 13:34:48.772 - Thread: 1 -> UseConsolePCU = False 2024-10-07 13:34:48.772 - Thread: 1 -> PredefinedAsteroids = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-07 13:34:48.772 - Thread: 1 -> FamilySharing = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnablePcuTrading = True 2024-10-07 13:34:48.772 - Thread: 1 -> SuppressedWarnings = 2024-10-07 13:34:48.772 - Thread: 1 -> SimplifiedSimulation = False 2024-10-07 13:34:48.772 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-07 13:34:48.772 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-07 13:34:48.772 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-07 13:34:48.772 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-07 13:34:48.772 - Thread: 1 -> TradeFactionsCount = 15 2024-10-07 13:34:48.772 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-07 13:34:48.772 - Thread: 1 -> WeatherSystem = True 2024-10-07 13:34:48.772 - Thread: 1 -> WeatherLightingDamage = False 2024-10-07 13:34:48.772 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-07 13:34:48.772 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-07 13:34:48.772 - Thread: 1 -> EnableEconomy = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnableBountyContracts = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSupergridding = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnableAutorespawn = True 2024-10-07 13:34:48.772 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-07 13:34:48.772 - Thread: 1 -> EnableGoodBotHints = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableResearch = True 2024-10-07 13:34:48.772 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-07 13:34:48.772 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-07 13:34:48.772 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-07 13:34:48.772 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-07 13:34:48.772 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-07 13:34:48.772 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-07 13:34:48.772 - Thread: 1 -> OptimalGridCount = 0 2024-10-07 13:34:48.772 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-07 13:34:48.772 - Thread: 1 -> BlockCountThreshold = 20 2024-10-07 13:34:48.772 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-07 13:34:48.772 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-07 13:34:48.772 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-07 13:34:48.772 - Thread: 1 -> EnableVoxelHand = True 2024-10-07 13:34:48.772 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableScripterRole = False 2024-10-07 13:34:48.772 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-07 13:34:48.772 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSpiders = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableWolfs = False 2024-10-07 13:34:48.772 - Thread: 1 -> TotalBotLimit = 32 2024-10-07 13:34:48.772 - Thread: 1 -> EnableDrones = False 2024-10-07 13:34:48.772 - Thread: 1 -> MaxDrones = 5 2024-10-07 13:34:48.772 - Thread: 1 -> StartInRespawnScreen = False 2024-10-07 13:34:48.772 - Thread: 1 -> SpawnWithTools = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableJetpack = True 2024-10-07 13:34:48.772 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-07 13:34:48.772 - Thread: 1 -> PhysicsIterations = 8 2024-10-07 13:34:48.772 - Thread: 1 -> CanJoinRunning = False 2024-10-07 13:34:48.772 - Thread: 1 -> Scenario = False 2024-10-07 13:34:48.772 - Thread: 1 -> ScenarioEditMode = False 2024-10-07 13:34:48.772 - Thread: 1 -> EnableRespawnShips = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableSunRotation = False 2024-10-07 13:34:48.772 - Thread: 1 -> StationVoxelSupport = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableConvertToStation = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableEncounters = False 2024-10-07 13:34:48.772 - Thread: 1 -> Enable3rdPersonView = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnableOxygen = True 2024-10-07 13:34:48.772 - Thread: 1 -> ExperimentalMode = True 2024-10-07 13:34:48.772 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:34:48.772 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-07 13:34:48.772 - Thread: 1 -> EnableRecoil = True 2024-10-07 13:34:48.772 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-07 13:34:48.772 - Thread: 1 -> MaxCargoBags = 100 2024-10-07 13:34:48.772 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-07 13:34:48.772 - Thread: 1 -> ScrapEnabled = False 2024-10-07 13:34:48.772 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-07 13:34:48.772 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-07 13:34:48.891 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (d863e99a-62eb-4565-8783-81af49eff9be). 2024-10-07 13:34:48.892 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-07 13:34:48.901 - Thread: 1 -> Session loaded 2024-10-07 13:34:48.901 - Thread: 1 -> RunLoadingAction - END 2024-10-07 13:34:48.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-07 13:34:48.902 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-07 13:34:48.902 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-07 13:34:48.902 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-07 13:34:48.902 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-07 13:34:48.903 - Thread: 1 -> Loading duration: 1.360509 2024-10-07 13:34:48.903 - Thread: 1 -> Updating continues. 2024-10-07 13:34:48.916 - Thread: 1 -> GC Memory: 1324.688 / 1324.688 MB 2024-10-07 13:34:48.933 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:48.933 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-07 13:34:48.934 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-07 13:34:51.469 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:51.471 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:34:53.642 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:54.550 - Thread: 1 -> Updating stopped. 2024-10-07 13:34:55.900 - Thread: 1 -> Updating continues. 2024-10-07 13:34:57.158 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:57.217 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:58.754 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:34:58.836 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:34:58.870 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:34:59.103 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:34:59.103 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:02.296 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:02.298 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:35:04.786 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:05.853 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:05.893 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:06.243 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:07.293 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:10.339 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:35:11.457 - Thread: 1 -> GUI Stats: Update 3.9599745, Draw 0.274137833333333 2024-10-07 13:35:11.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-07 13:35:11.506 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.200455,12.05174,1,0,2000.762,11298.75,150,-150,1,6.582785,27.66538,0.1345153,48284,8.332973,0,16.66667,0.5485417,2.305348,100,7654366609,2000.762,0,0,-1 2024-10-07 13:35:11.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-07 13:35:11.506 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,853,91,29,165,60,0,7299,5461,0,0,101,5627,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-07 13:35:17.488 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:17.518 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:18.027 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:18.925 - Thread: 1 -> GC Memory: 2015.852 / 2015.852 MB 2024-10-07 13:35:21.224 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:21.291 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:35:22.941 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:35:22.958 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:35:23.824 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:35:23.841 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:23.841 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:24.058 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:24.058 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:26.494 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:26.497 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:35:28.645 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:32.342 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:32.485 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:32.518 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:35.598 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:35:35.681 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:35:36.798 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:35:37.031 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:37.031 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:37.348 - Thread: 12 -> Initialized large grid C-1516 Themis 15682 PCU 2024-10-07 13:35:40.565 - Thread: 1 -> Updating stopped. 2024-10-07 13:35:40.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:35:40.781 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:35:40.781 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:35:40.783 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:35:41.381 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:35:42.648 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:43.216 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:43.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-07 13:35:43.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-07 13:35:43.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-07 13:35:43.573 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-07 13:35:43.574 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-07 13:35:43.575 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-07 13:35:43.575 - Thread: 1 -> MySession::Unload START 2024-10-07 13:35:43.575 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-07 13:35:43.575 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-07 13:35:43.575 - Thread: 1 -> IsServer: True 2024-10-07 13:35:43.575 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:35:43.595 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:35:43.595 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:35:43.691 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:35:43.805 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:35:43.805 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:35:43.805 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:35:43.807 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:35:43.812 - Thread: 1 -> Unloading Procedural World Generator 2024-10-07 13:35:43.814 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-07 13:35:43.814 - Thread: 1 -> Network readers disposed 2024-10-07 13:35:43.814 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:35:43.953 - Thread: 1 -> Loading sound definitions 2024-10-07 13:35:43.953 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:35:43.953 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:35:43.969 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:35:43.969 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:35:43.969 - Thread: 1 -> Loading Quick starts 2024-10-07 13:35:43.969 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:35:43.969 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:35:43.969 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:35:43.970 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:35:44.148 - Thread: 1 -> MySession::Unload END 2024-10-07 13:35:44.149 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:35:44.149 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:35:44.165 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:44.166 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:44.365 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:35:44.365 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:35:44.367 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:35:46.016 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:35:46.665 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:35:46.665 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:35:46.667 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:35:46.667 - Thread: 1 -> Application closed by user 2024-10-07 13:35:46.668 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-07 13:35:46.668 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:46.668 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:46.690 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:46.690 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:46.690 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:35:46.690 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:35:46.690 - Thread: 1 -> Exiting.. 2024-10-07 13:35:46.690 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-07 13:35:46.690 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:35:46.711 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:35:46.712 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-07 13:35:46.809 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 15455024 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 32233328 computed total 32233328 reported total Heap usage: 1325392 ( 8%) unused in thread local freelists 13098080 (84%) unused in main heap 1031552 ( 6%) used in main heap ------- 15455024 allocated by heap Peak usage: 11683984 ( 8%) peak heap used (versus current) 14208 ( 0%) peak solver used (versus available) 2024-10-07 13:35:47.181 - Thread: 3 -> External debugger: interrupted. 2024-10-07 13:35:47.190 - Thread: 1 -> Steam closed 2024-10-07 13:35:47.194 - Thread: 1 -> Log Closed