2024-10-07 13:19:10.727 - Thread: 1 -> Log Started 2024-10-07 13:19:10.727 - Thread: 1 -> Timezone (local - UTC): -4h 2024-10-07 13:19:10.727 - Thread: 1 -> App Version: 01_204_018 2024-10-07 13:19:10.732 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-07 13:19:10.732 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-07 13:19:10.732 - Thread: 1 -> Client Build Number: 2 2024-10-07 13:19:10.732 - Thread: 1 -> Server Build Number: 0 2024-10-07 13:19:10.732 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-07 13:19:10.775 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-07 13:19:10.775 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-07 13:19:10.775 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-07 13:19:10.775 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-07 13:19:10.776 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-10-07 13:19:10.776 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-07 13:19:10.778 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-07 13:19:10.778 - Thread: 1 -> Default Culture: 2024-10-07 13:19:10.778 - Thread: 1 -> Default UI Culture: 2024-10-07 13:19:10.779 - Thread: 1 -> MyConfig.Load() - START 2024-10-07 13:19:10.779 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:19:10.883 - Thread: 1 -> NewNewGameScreen: False 2024-10-07 13:19:10.883 - Thread: 1 -> EnableDamageEffects: True 2024-10-07 13:19:10.883 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-07 13:19:10.883 - Thread: 1 -> EnableReverb: False 2024-10-07 13:19:10.884 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-07 13:19:10.884 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-07 13:19:10.884 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-07 13:19:10.884 - Thread: 1 -> FirstTimeRun: False 2024-10-07 13:19:10.884 - Thread: 1 -> ExperimentalMode: True 2024-10-07 13:19:10.884 - Thread: 1 -> VideoAdapter: 0 2024-10-07 13:19:10.884 - Thread: 1 -> ScreenWidth: 1920 2024-10-07 13:19:10.884 - Thread: 1 -> ScreenHeight: 1080 2024-10-07 13:19:10.884 - Thread: 1 -> RefreshRate: 60001 2024-10-07 13:19:10.884 - Thread: 1 -> WindowMode: 1 2024-10-07 13:19:10.884 - Thread: 1 -> VerticalSync: 0 2024-10-07 13:19:10.884 - Thread: 1 -> FieldOfView: 70 2024-10-07 13:19:10.884 - Thread: 1 -> PostProcessingEnabled: False 2024-10-07 13:19:10.884 - Thread: 1 -> FlaresIntensity: 1 2024-10-07 13:19:10.884 - Thread: 1 -> TreeViewDistance: 3002 2024-10-07 13:19:10.884 - Thread: 1 -> GrassDensity: 3 2024-10-07 13:19:10.884 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-07 13:19:10.884 - Thread: 1 -> AntialiasingMode: 1 2024-10-07 13:19:10.884 - Thread: 1 -> ShadowMapResolution: 2 2024-10-07 13:19:10.884 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-07 13:19:10.884 - Thread: 1 -> TextureQuality: 2 2024-10-07 13:19:10.884 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-07 13:19:10.884 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-07 13:19:10.884 - Thread: 1 -> ModelQuality: 2 2024-10-07 13:19:10.884 - Thread: 1 -> VoxelQuality: 2 2024-10-07 13:19:10.884 - Thread: 1 -> ShaderQuality: 2 2024-10-07 13:19:10.884 - Thread: 1 -> LightsQuality: 2 2024-10-07 13:19:10.884 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-07 13:19:10.884 - Thread: 1 -> FirstVTTimeRun: False 2024-10-07 13:19:10.884 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-07 13:19:10.884 - Thread: 1 -> GDPRConsent: True 2024-10-07 13:19:10.884 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-07 13:19:10.884 - Thread: 1 -> FirstTimeTutorials: False 2024-10-07 13:19:10.884 - Thread: 1 -> HudState: 1 2024-10-07 13:19:10.884 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-10-07 13:19:10.884 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-07 13:19:10.884 - Thread: 1 -> EnableTrading: True 2024-10-07 13:19:10.884 - Thread: 1 -> EnableSteamCloud: False 2024-10-07 13:19:10.884 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-10-07 13:19:10.884 - Thread: 1 -> ControlsHints: False 2024-10-07 13:19:10.884 - Thread: 1 -> GoodBotHints: False 2024-10-07 13:19:10.884 - Thread: 1 -> RotationHints: True 2024-10-07 13:19:10.884 - Thread: 1 -> AreaInteraction: True 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-07 13:19:10.884 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-07 13:19:10.884 - Thread: 1 -> ShowCrosshair2: 0 2024-10-07 13:19:10.884 - Thread: 1 -> IronSightSwitchState: 1 2024-10-07 13:19:10.884 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-07 13:19:10.884 - Thread: 1 -> UiTransparency: 1 2024-10-07 13:19:10.884 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-07 13:19:10.884 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-07 13:19:10.884 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-07 13:19:10.884 - Thread: 1 -> GamepadScheme: 0 2024-10-07 13:19:10.884 - Thread: 1 -> GamepadSchemeName: Flight 2024-10-07 13:19:10.884 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-10-07 13:19:10.884 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-07 13:19:10.884 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-07 13:19:10.884 - Thread: 1 -> GameVolume: 0.2397753 2024-10-07 13:19:10.884 - Thread: 1 -> Music_Volume: 0.1870766 2024-10-07 13:19:10.884 - Thread: 1 -> VoiceChatVolume: 5 2024-10-07 13:19:10.884 - Thread: 1 -> HudWarnings: True 2024-10-07 13:19:10.884 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-07 13:19:10.884 - Thread: 1 -> VoiceChat: True 2024-10-07 13:19:10.884 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-07 13:19:10.884 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2024-10-07 13:19:10.884 - Thread: 1 -> EnableDynamicMusic: True 2024-10-07 13:19:10.884 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2024-10-07 13:19:10.884 - Thread: 1 -> EnableDoppler: True 2024-10-07 13:19:10.884 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-07 13:19:10.884 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-10-07 13:19:10.884 - Thread: 1 -> DebugComponentsInfo: 0 2024-10-07 13:19:10.884 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-07 13:19:10.884 - Thread: 1 -> LastCheckedVersion: 1203024 2024-10-07 13:19:10.884 - Thread: 1 -> LastBannerId: 95 2024-10-07 13:19:10.884 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-07 13:19:10.884 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/TheFirstJump 2024-10-07 13:19:10.884 - Thread: 1 -> QuickStartNotification: False 2024-10-07 13:19:10.884 - Thread: 1 -> MyConfig.Load() - END 2024-10-07 13:19:11.815 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-07 13:19:12.277 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-07 13:19:12.279 - Thread: 1 -> Found processor count: 8 2024-10-07 13:19:12.279 - Thread: 1 -> Using processor count: 8 2024-10-07 13:19:12.571 - Thread: 1 -> All detected adapters: 2024-10-07 13:19:12.576 - Thread: 1 -> NVIDIA GeForce RTX 3070 Laptop GPU - VendorID=4318, SubsystemID=319100002, DeviceID=9373 2024-10-07 13:19:12.576 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=319100002, DeviceID=39520 2024-10-07 13:19:12.576 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-07 13:19:14.972 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:19:14.973 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-07 13:19:14.973 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64845, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-07 13:19:14.973 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-07 13:19:14.973 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-07 13:19:14.973 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:19:14.973 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:19:14.973 - Thread: 1 -> Adapter id = 0 2024-10-07 13:19:14.973 - Thread: 1 -> Supported = True 2024-10-07 13:19:14.973 - Thread: 1 -> RAM = 8423211008 2024-10-07 13:19:14.973 - Thread: 1 -> Priority = 2 2024-10-07 13:19:14.973 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-07 13:19:14.973 - Thread: 1 -> Output is attached = True 2024-10-07 13:19:14.974 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:19:14.974 - Thread: 1 -> } 2024-10-07 13:19:14.974 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:19:14.974 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-07 13:19:14.974 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64845, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-07 13:19:14.974 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-07 13:19:14.974 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-07 13:19:14.974 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:19:14.974 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:19:14.974 - Thread: 1 -> Adapter id = 0 2024-10-07 13:19:14.974 - Thread: 1 -> Supported = True 2024-10-07 13:19:14.974 - Thread: 1 -> RAM = 8423211008 2024-10-07 13:19:14.974 - Thread: 1 -> Priority = 2 2024-10-07 13:19:14.974 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-07 13:19:14.974 - Thread: 1 -> Output is attached = True 2024-10-07 13:19:14.974 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:19:14.974 - Thread: 1 -> } 2024-10-07 13:19:14.974 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:19:14.975 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-07 13:19:14.975 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 64038, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-07 13:19:14.975 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-07 13:19:14.975 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-07 13:19:14.975 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-07 13:19:14.975 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:19:14.975 - Thread: 1 -> Adapter id = 1 2024-10-07 13:19:14.975 - Thread: 1 -> Supported = True 2024-10-07 13:19:14.975 - Thread: 1 -> RAM = 134217728 2024-10-07 13:19:14.975 - Thread: 1 -> Priority = 1 2024-10-07 13:19:14.975 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:19:14.975 - Thread: 1 -> Output is attached = False 2024-10-07 13:19:14.975 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:19:14.975 - Thread: 1 -> } 2024-10-07 13:19:14.975 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:19:14.975 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-07 13:19:14.975 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 64038, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-07 13:19:14.975 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-07 13:19:14.975 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-07 13:19:14.975 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-07 13:19:14.975 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:19:14.975 - Thread: 1 -> Adapter id = 1 2024-10-07 13:19:14.975 - Thread: 1 -> Supported = True 2024-10-07 13:19:14.975 - Thread: 1 -> RAM = 134217728 2024-10-07 13:19:14.975 - Thread: 1 -> Priority = 1 2024-10-07 13:19:14.975 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:19:14.975 - Thread: 1 -> Output is attached = False 2024-10-07 13:19:14.975 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:19:14.975 - Thread: 1 -> } 2024-10-07 13:19:14.975 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:19:14.975 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-07 13:19:14.975 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64719, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-07 13:19:14.975 - Thread: 1 -> Driver version = 2024-10-07 13:19:14.975 - Thread: 1 -> Driver date = 2024-10-07 13:19:14.975 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:19:14.975 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:19:14.975 - Thread: 1 -> Adapter id = 2 2024-10-07 13:19:14.975 - Thread: 1 -> Supported = True 2024-10-07 13:19:14.976 - Thread: 1 -> RAM = 0 2024-10-07 13:19:14.976 - Thread: 1 -> Priority = 0 2024-10-07 13:19:14.976 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:19:14.976 - Thread: 1 -> Output is attached = False 2024-10-07 13:19:14.976 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:19:14.976 - Thread: 1 -> } 2024-10-07 13:19:14.976 - Thread: 1 -> AdapterInfo = { 2024-10-07 13:19:14.976 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-07 13:19:14.976 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64719, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-07 13:19:14.976 - Thread: 1 -> Driver version = 2024-10-07 13:19:14.976 - Thread: 1 -> Driver date = 2024-10-07 13:19:14.976 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-07 13:19:14.976 - Thread: 1 -> AftermathSupported = False 2024-10-07 13:19:14.976 - Thread: 1 -> Adapter id = 2 2024-10-07 13:19:14.976 - Thread: 1 -> Supported = True 2024-10-07 13:19:14.976 - Thread: 1 -> RAM = 0 2024-10-07 13:19:14.976 - Thread: 1 -> Priority = 0 2024-10-07 13:19:14.976 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-07 13:19:14.976 - Thread: 1 -> Output is attached = False 2024-10-07 13:19:14.976 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-07 13:19:14.976 - Thread: 1 -> } 2024-10-07 13:19:14.980 - Thread: 1 -> Service.IsActive: True 2024-10-07 13:19:14.980 - Thread: 1 -> Service.IsOnline: True 2024-10-07 13:19:14.980 - Thread: 1 -> Service.OwnsGame: False 2024-10-07 13:19:14.980 - Thread: 1 -> Service.UserId: 76561198160485301 2024-10-07 13:19:14.980 - Thread: 1 -> Service.UserName: ZDuke 2024-10-07 13:19:14.980 - Thread: 1 -> Service.Branch: default 2024-10-07 13:19:14.980 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-07 13:19:14.980 - Thread: 1 -> Build version: 0.1.1.0 2024-10-07 13:19:14.998 - Thread: 1 -> MyScreenManager() 2024-10-07 13:19:15.049 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2024-10-07 13:19:15.049 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2024-10-07 13:19:15.051 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2024-10-07 13:19:15.051 - Thread: 24 -> CreateDeviceInternal - Create device 2024-10-07 13:19:15.207 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2024-10-07 13:19:15.305 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2024-10-07 13:19:15.305 - Thread: 24 -> CreateDeviceInternal create swapchain 2024-10-07 13:19:15.305 - Thread: 24 -> Mode not found: 1920x1080 @ 60001 2024-10-07 13:19:19.970 - Thread: 24 -> Mode not found: 1920x1080 @ 60001 2024-10-07 13:19:20.062 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-07 13:19:20.062 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-07 13:19:20.062 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-10-07 13:19:20.830 - Thread: 1 -> Preallocate - START 2024-10-07 13:19:20.834 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-07 13:19:20.839 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-07 13:19:20.839 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-07 13:19:20.839 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-07 13:19:20.840 - Thread: 1 -> MyEntities - START 2024-10-07 13:19:20.859 - Thread: 1 -> MyEntities - END 2024-10-07 13:19:20.859 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-07 13:19:20.859 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-07 13:19:20.859 - Thread: 1 -> MyTransparentGeometry - START 2024-10-07 13:19:20.859 - Thread: 1 -> MyTransparentGeometry - END 2024-10-07 13:19:20.859 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-07 13:19:20.864 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-07 13:19:20.864 - Thread: 1 -> MyMath - START 2024-10-07 13:19:20.864 - Thread: 1 -> MyMath - END 2024-10-07 13:19:20.864 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-07 13:19:20.865 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-07 13:19:20.880 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-07 13:19:20.880 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-07 13:19:20.880 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-07 13:19:20.908 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-07 13:19:20.908 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-07 13:19:20.909 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-07 13:19:20.909 - Thread: 1 -> MySyncDestructions - START 2024-10-07 13:19:20.909 - Thread: 1 -> MySyncDestructions - END 2024-10-07 13:19:20.909 - Thread: 1 -> MySyncEntity - START 2024-10-07 13:19:20.909 - Thread: 1 -> MySyncEntity - END 2024-10-07 13:19:20.909 - Thread: 1 -> MyCommandCharacter - START 2024-10-07 13:19:20.910 - Thread: 1 -> MyCommandCharacter - END 2024-10-07 13:19:20.910 - Thread: 1 -> MyCommandConsole - START 2024-10-07 13:19:20.910 - Thread: 1 -> MyCommandConsole - END 2024-10-07 13:19:20.910 - Thread: 1 -> MyCommandEntity - START 2024-10-07 13:19:20.910 - Thread: 1 -> MyCommandEntity - END 2024-10-07 13:19:20.910 - Thread: 1 -> MyAiTargetManager - START 2024-10-07 13:19:20.910 - Thread: 1 -> MyAiTargetManager - END 2024-10-07 13:19:20.911 - Thread: 1 -> MyClientDebugCommands - START 2024-10-07 13:19:20.912 - Thread: 1 -> MyClientDebugCommands - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyDedicatedServer - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyDedicatedServer - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerBase - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerBase - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerClient - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerClient - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-07 13:19:20.913 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-07 13:19:20.913 - Thread: 1 -> MyServerDebugCommands - START 2024-10-07 13:19:20.914 - Thread: 1 -> MyServerDebugCommands - END 2024-10-07 13:19:20.914 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-07 13:19:20.919 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-07 13:19:20.919 - Thread: 1 -> MyDefinitionManager - START 2024-10-07 13:19:20.928 - Thread: 1 -> MyDefinitionManager - END 2024-10-07 13:19:20.928 - Thread: 1 -> Preallocate - END 2024-10-07 13:19:20.931 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-07 13:19:21.242 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-07 13:19:21.242 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-07 13:19:21.244 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-07 13:19:21.244 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:21.244 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:21.244 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-07 13:19:21.244 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-07 13:19:21.244 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-07 13:19:21.244 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-07 13:19:21.250 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-10-07 13:19:21.250 - Thread: 1 -> Win32_ComputerSystem.Model: GP76 Leopard 11UG 2024-10-07 13:19:21.250 - Thread: 1 -> Virtualized: False 2024-10-07 13:19:21.254 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-07 13:19:21.255 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,406,476,800 bytes 2024-10-07 13:19:21.255 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-07 13:19:21.255 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 53,961,199,616 bytes 2024-10-07 13:19:21.255 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,183,963,136 bytes 2024-10-07 13:19:21.257 - Thread: 1 -> Drive C: | Capacity: 1,976,675,856,384 bytes | Free space: 993,562,832,896 bytes 2024-10-07 13:19:21.258 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,871,493,693,440 bytes 2024-10-07 13:19:21.258 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-07 13:19:21.258 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-07 13:19:21.259 - Thread: 1 -> Installed DLCs: 2024-10-07 13:19:21.261 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-07 13:19:21.308 - Thread: 1 -> Havok: Physics.Init 2024-10-07 13:19:21.495 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-07 13:19:21.518 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-07 13:19:21.523 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-07 13:19:21.523 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:19:21.527 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:19:21.730 - Thread: 1 -> Loading scenarios 2024-10-07 13:19:21.769 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:19:21.769 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:19:22.293 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:22.293 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:19:22.316 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:19:22.629 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:19:22.629 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:19:22.629 - Thread: 1 -> Loading Quick starts 2024-10-07 13:19:22.630 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:19:22.630 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:19:22.630 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:19:22.631 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:19:22.640 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:19:23.083 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:19:23.216 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:19:23.224 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-10-07 13:19:23.226 - Thread: 1 -> MyGuiManager() 2024-10-07 13:19:23.228 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-07 13:19:23.299 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-07 13:19:23.435 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-07 13:19:23.438 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-07 13:19:23.438 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-07 13:19:23.438 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-07 13:19:23.452 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-07 13:19:23.452 - Thread: 10 -> ReloadVoxelMaterials 2024-10-07 13:19:23.482 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-07 13:19:23.497 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-07 13:19:23.498 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-07 13:19:23.498 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-07 13:19:23.498 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-07 13:19:23.498 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-07 13:19:23.498 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-07 13:19:23.498 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-07 13:19:23.498 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-07 13:19:23.535 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-07 13:19:23.538 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-07 13:19:23.540 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-07 13:19:23.543 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-07 13:19:23.545 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-07 13:19:23.546 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-07 13:19:23.549 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-07 13:19:23.550 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-07 13:19:23.553 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-07 13:19:23.553 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-07 13:19:23.565 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-07 13:19:23.570 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-07 13:19:23.572 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-07 13:19:23.575 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-07 13:19:23.578 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-07 13:19:23.581 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-07 13:19:23.582 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-07 13:19:23.583 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-07 13:19:23.587 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-07 13:19:23.592 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-07 13:19:23.594 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-07 13:19:23.622 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-07 13:19:23.626 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-07 13:19:23.630 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-07 13:19:23.630 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-07 13:19:23.630 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-07 13:19:23.632 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-07 13:19:23.635 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-07 13:19:23.636 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-07 13:19:23.643 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-07 13:19:23.644 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-07 13:19:23.645 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-07 13:19:23.645 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-07 13:19:23.651 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-07 13:19:23.659 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-07 13:19:23.667 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-07 13:19:23.671 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-07 13:19:23.674 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-07 13:19:23.676 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-07 13:19:23.676 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-07 13:19:23.689 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-07 13:19:23.690 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-07 13:19:23.695 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-07 13:19:23.712 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-07 13:19:23.789 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-07 13:19:23.790 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-07 13:19:23.796 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-07 13:19:23.798 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-07 13:19:23.800 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-07 13:19:23.803 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-07 13:19:23.806 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-07 13:19:23.807 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-07 13:19:23.809 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-07 13:19:23.826 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-07 13:19:23.831 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-07 13:19:23.837 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-07 13:19:23.844 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-07 13:19:23.855 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-07 13:19:23.862 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-07 13:19:23.873 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-07 13:19:23.917 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-07 13:19:23.935 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-07 13:19:23.959 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-07 13:19:23.988 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-07 13:19:24.014 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-07 13:19:24.014 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-07 13:19:24.014 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-07 13:19:24.014 - Thread: 1 -> Style Pack (1084680) 2024-10-07 13:19:24.014 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-07 13:19:24.014 - Thread: 1 -> Frostbite (1241550) 2024-10-07 13:19:24.014 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-07 13:19:24.014 - Thread: 1 -> Wasteland (1374610) 2024-10-07 13:19:24.014 - Thread: 1 -> Warfare I. (1475830) 2024-10-07 13:19:24.015 - Thread: 1 -> Heavy Industry (1676100) 2024-10-07 13:19:24.015 - Thread: 1 -> Warfare II. (1783760) 2024-10-07 13:19:24.015 - Thread: 1 -> Automatons (1958640) 2024-10-07 13:19:24.015 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-07 13:19:24.015 - Thread: 1 -> Signal Blocks (2914120) 2024-10-07 13:19:24.043 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-07 13:19:24.051 - Thread: 1 -> Timer Frequency: 10000000 2024-10-07 13:19:24.051 - Thread: 1 -> Ticks per frame: 166667 2024-10-07 13:19:24.051 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-07 13:19:24.091 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-07 13:19:24.133 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-07 13:19:24.148 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-07 13:19:24.175 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-07 13:19:24.190 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-07 13:19:24.228 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-07 13:19:24.238 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-07 13:19:24.279 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-07 13:19:24.283 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-07 13:19:24.316 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-07 13:19:24.331 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-07 13:19:24.352 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-07 13:19:24.365 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-07 13:19:24.375 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-07 13:19:24.382 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-07 13:19:24.437 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-07 13:19:24.472 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:19:24.488 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-07 13:19:24.508 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-07 13:19:24.508 - Thread: 1 -> Flares Intensity: 1 2024-10-07 13:19:24.508 - Thread: 1 -> Field of view: 1.22173 2024-10-07 13:19:24.508 - Thread: 1 -> PostProcessingEnabled: False 2024-10-07 13:19:24.508 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-07 13:19:24.508 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-07 13:19:24.508 - Thread: 1 -> Render.DistanceFade: 3002 2024-10-07 13:19:24.508 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-07 13:19:24.508 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-07 13:19:24.508 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-07 13:19:24.508 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-07 13:19:24.508 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-07 13:19:24.539 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-07 13:19:24.593 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-07 13:19:24.603 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-07 13:19:24.641 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-07 13:19:24.670 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-07 13:19:24.728 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-07 13:19:24.763 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-07 13:19:24.763 - Thread: 1 -> Analytics session started: UserID = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) SessionID = (41df99ab-ca8b-4d71-9f3e-05150a334293) 2024-10-07 13:19:24.764 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-07 13:19:24.774 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-07 13:19:24.896 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-07 13:19:24.902 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-07 13:19:25.548 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:19:25.548 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:19:25.564 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:19:25.566 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:19:26.558 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-07 13:19:27.044 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:19:27.044 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:19:27.123 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:19:29.193 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-07 13:19:29.193 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-07 13:19:29.193 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-10-07 13:19:33.330 - Thread: 39 -> LoadSession() - Start 2024-10-07 13:19:33.330 - Thread: 39 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:19:33.331 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:19:33.342 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:19:33.441 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\Sandbox_config.sbc 2024-10-07 13:19:33.442 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-07 13:19:33.443 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-07 13:19:33.443 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:19:33.443 - Thread: 39 -> LoadSession() - End 2024-10-07 13:19:33.458 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:19:33.459 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:19:33.459 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:19:33.459 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:19:33.459 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:19:33.459 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:19:33.464 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-07 13:19:33.465 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-07 13:19:33.465 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-07 13:19:33.680 - Thread: 1 -> RunLoadingAction - START 2024-10-07 13:19:33.680 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:19:33.778 - Thread: 1 -> GC Memory: 1,009,176,816 B 2024-10-07 13:19:33.787 - Thread: 1 -> Process Memory: 3,653,017,600 B 2024-10-07 13:19:33.787 - Thread: 1 -> Experimental mode: Yes 2024-10-07 13:19:33.787 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-07 13:19:33.787 - Thread: 1 -> Console compatibility: No 2024-10-07 13:19:34.365 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-07 13:19:34.379 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-07 13:19:34.379 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-07 13:19:34.380 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-07 13:19:34.398 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-07 13:19:34.552 - Thread: 1 -> Loading scenarios 2024-10-07 13:19:34.552 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-07 13:19:34.552 - Thread: 1 -> List of used mods (0) - START 2024-10-07 13:19:34.552 - Thread: 1 -> List of used mods - END 2024-10-07 13:19:34.587 - Thread: 1 -> Loading behaviors 2024-10-07 13:19:34.588 - Thread: 1 -> Loading ammo magazines 2024-10-07 13:19:34.588 - Thread: 1 -> Loading ammo definitions 2024-10-07 13:19:34.590 - Thread: 1 -> Loading animations 2024-10-07 13:19:34.590 - Thread: 1 -> Loading animations 2024-10-07 13:19:34.591 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:34.591 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:34.591 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:34.591 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:34.591 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:34.591 - Thread: 1 -> Loading sound definitions 2024-10-07 13:19:34.591 - Thread: 1 -> Loading category classes 2024-10-07 13:19:34.592 - Thread: 1 -> Loading category classes 2024-10-07 13:19:34.592 - Thread: 1 -> Loading blueprint classes 2024-10-07 13:19:34.592 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:19:34.592 - Thread: 1 -> Loading blueprint class entries 2024-10-07 13:19:34.592 - Thread: 1 -> Loading blueprints 2024-10-07 13:19:34.593 - Thread: 1 -> Loading blueprints 2024-10-07 13:19:34.593 - Thread: 1 -> Loading agent definitions 2024-10-07 13:19:34.593 - Thread: 1 -> Loading character definitions 2024-10-07 13:19:34.597 - Thread: 1 -> Loading character definitions 2024-10-07 13:19:34.597 - Thread: 1 -> Loading components 2024-10-07 13:19:34.597 - Thread: 1 -> Loading components 2024-10-07 13:19:34.597 - Thread: 1 -> Loading configuration 2024-10-07 13:19:34.597 - Thread: 1 -> Loading container types 2024-10-07 13:19:34.598 - Thread: 1 -> Loading Contract Types 2024-10-07 13:19:34.599 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:19:34.599 - Thread: 1 -> Loading block positions 2024-10-07 13:19:34.599 - Thread: 1 -> Loading block positions 2024-10-07 13:19:34.599 - Thread: 1 -> Loading curve definitions 2024-10-07 13:19:34.600 - Thread: 1 -> Loading debris 2024-10-07 13:19:34.600 - Thread: 1 -> Loading environment items entries 2024-10-07 13:19:34.600 - Thread: 1 -> Loading decal global definitions 2024-10-07 13:19:34.600 - Thread: 1 -> Loading decal definitions 2024-10-07 13:19:34.600 - Thread: 1 -> Loading decal definitions 2024-10-07 13:19:34.600 - Thread: 1 -> Loading drone behaviors 2024-10-07 13:19:34.600 - Thread: 1 -> Loading edges 2024-10-07 13:19:34.600 - Thread: 1 -> Loading emissive color definitions 2024-10-07 13:19:34.602 - Thread: 1 -> Loading emissive color default states 2024-10-07 13:19:34.603 - Thread: 1 -> Loading animations 2024-10-07 13:19:34.603 - Thread: 1 -> Loading entity components 2024-10-07 13:19:34.609 - Thread: 1 -> Loading component containers 2024-10-07 13:19:34.613 - Thread: 1 -> Loading environment items entries 2024-10-07 13:19:34.613 - Thread: 1 -> Loading Faction Names 2024-10-07 13:19:34.613 - Thread: 1 -> Loading factions 2024-10-07 13:19:34.614 - Thread: 1 -> Loading flare definitions 2024-10-07 13:19:34.614 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:19:34.615 - Thread: 1 -> Loading gas property definitions 2024-10-07 13:19:34.615 - Thread: 1 -> Loading event definitions 2024-10-07 13:19:34.615 - Thread: 1 -> Loading physical items 2024-10-07 13:19:34.632 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:19:34.632 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:19:34.633 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:19:34.633 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:19:34.633 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:19:34.633 - Thread: 1 -> Loading LCD texture categories 2024-10-07 13:19:34.633 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:19:34.633 - Thread: 1 -> Loading planet definition 2024-10-07 13:19:34.633 - Thread: 1 -> Loading physical items 2024-10-07 13:19:34.633 - Thread: 1 -> Loading physical items 2024-10-07 13:19:34.633 - Thread: 1 -> Loading physical material properties 2024-10-07 13:19:34.634 - Thread: 1 -> Loading pirate antennas 2024-10-07 13:19:34.634 - Thread: 1 -> Loading Quick starts 2024-10-07 13:19:34.634 - Thread: 1 -> Loading research blocks definitions 2024-10-07 13:19:34.635 - Thread: 1 -> Loading research groups definitions 2024-10-07 13:19:34.635 - Thread: 1 -> Loading resource distribution groups 2024-10-07 13:19:34.635 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:19:34.635 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:19:34.635 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:19:34.637 - Thread: 1 -> Loading ship sound groups 2024-10-07 13:19:34.637 - Thread: 1 -> Loading sound categories 2024-10-07 13:19:34.637 - Thread: 1 -> Loading stat definitions 2024-10-07 13:19:34.637 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:19:34.637 - Thread: 1 -> Loading grid creators 2024-10-07 13:19:34.637 - Thread: 1 -> Loading transparent material properties 2024-10-07 13:19:34.637 - Thread: 1 -> Loading planet definition 2024-10-07 13:19:34.637 - Thread: 1 -> Loading voxel map storage definitions 2024-10-07 13:19:34.638 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:19:34.638 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:19:34.638 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:19:34.638 - Thread: 1 -> Loading voxel material definitions 2024-10-07 13:19:34.638 - Thread: 1 -> Loading Weather Effects 2024-10-07 13:19:34.640 - Thread: 1 -> Audio effects definitions 2024-10-07 13:19:34.640 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:19:34.641 - Thread: 1 -> Loading environment items definitions 2024-10-07 13:19:34.641 - Thread: 1 -> Loading physical material properties 2024-10-07 13:19:34.643 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:19:34.701 - Thread: 1 -> Loading particle effect definitions 2024-10-07 13:19:34.702 - Thread: 1 -> Loading environment item definitions 2024-10-07 13:19:34.705 - Thread: 1 -> Loading weapon definitions 2024-10-07 13:19:34.708 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.717 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.717 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.721 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.723 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.723 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.723 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.727 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.727 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.728 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.728 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.730 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.731 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.732 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.732 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.733 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.734 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.734 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.735 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.735 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.736 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.737 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.738 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.739 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.740 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.742 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.743 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.744 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.745 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.745 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.755 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.756 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.757 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.757 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.758 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.759 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.760 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.761 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.763 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.763 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.764 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.764 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.766 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.766 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.770 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.771 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.773 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.774 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.775 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.776 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.777 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.778 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.779 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.780 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.785 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.785 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.788 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.788 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.791 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.791 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.793 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.793 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.795 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.796 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.801 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.801 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.804 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.804 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.806 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.807 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.809 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.813 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.816 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.817 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.819 - Thread: 1 -> Loading cube blocks 2024-10-07 13:19:34.820 - Thread: 1 -> Created block definitions 2024-10-07 13:19:34.827 - Thread: 1 -> Loading block variant groups 2024-10-07 13:19:34.840 - Thread: 1 -> Loading asteroid generators 2024-10-07 13:19:34.841 - Thread: 1 -> Loading spawn groups 2024-10-07 13:19:34.841 - Thread: 1 -> Loading drop containers 2024-10-07 13:19:34.841 - Thread: 1 -> Loading spawn groups 2024-10-07 13:19:34.841 - Thread: 1 -> Loading spawn groups 2024-10-07 13:19:34.841 - Thread: 1 -> Loading radial menu definitions 2024-10-07 13:19:34.851 - Thread: 1 -> Loading respawn ships 2024-10-07 13:19:34.851 - Thread: 1 -> Loading spawn groups 2024-10-07 13:19:34.851 - Thread: 1 -> Loading wheel speeds 2024-10-07 13:19:34.863 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:19:34.886 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:19:34.886 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:19:34.980 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:19:35.295 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:19:35.308 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-07 13:19:35.312 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:35.337 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:35.343 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:35.343 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:35.353 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-07 13:19:35.508 - Thread: 52 -> External debugger: listening... 2024-10-07 13:19:35.518 - Thread: 1 -> MyLights.LoadData() - START 2024-10-07 13:19:35.519 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-07 13:19:35.519 - Thread: 1 -> MyLights.LoadData() - END 2024-10-07 13:19:35.519 - Thread: 1 -> Info: MyLights initialized. 2024-10-07 13:19:35.519 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-07 13:19:35.523 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-07 13:19:35.548 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-07 13:19:35.548 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-07 13:19:35.555 - Thread: 1 -> Loading Procedural World Generator 2024-10-07 13:19:35.556 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-10-07 13:19:35.574 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-07 13:19:36.284 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:19:36.308 - Thread: 1 -> Entities loaded & initialized 2024-10-07 13:19:36.318 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-10-07 13:19:36.320 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-07 13:19:36.320 - Thread: 1 -> Name = Empty Vanilla Creative World 2024-10-07 13:19:36.320 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2024-10-07 13:19:36.320 - Thread: 1 -> GameDateTime = 01/01/2081 02:01:19 2024-10-07 13:19:36.320 - Thread: 1 -> Password = 2024-10-07 13:19:36.320 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World 2024-10-07 13:19:36.320 - Thread: 1 -> WorkshopId = 2024-10-07 13:19:36.320 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-07 13:19:36.320 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\thumb.jpg 2024-10-07 13:19:36.320 - Thread: 1 -> Settings: 2024-10-07 13:19:36.320 - Thread: 1 -> GameMode = Creative 2024-10-07 13:19:36.320 - Thread: 1 -> MaxPlayers = 1 2024-10-07 13:19:36.320 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-07 13:19:36.320 - Thread: 1 -> TotalPCU = 0 2024-10-07 13:19:36.320 - Thread: 1 -> PiratePCU = 50000 2024-10-07 13:19:36.320 - Thread: 1 -> AutoHealing = True 2024-10-07 13:19:36.320 - Thread: 1 -> WeaponsEnabled = True 2024-10-07 13:19:36.320 - Thread: 1 -> ThrusterDamage = True 2024-10-07 13:19:36.320 - Thread: 1 -> EnableSpectator = False 2024-10-07 13:19:36.320 - Thread: 1 -> EnableCopyPaste = True 2024-10-07 13:19:36.320 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-07 13:19:36.320 - Thread: 1 -> MaxGridSize = 0 2024-10-07 13:19:36.320 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-07 13:19:36.320 - Thread: 1 -> CargoShipsEnabled = False 2024-10-07 13:19:36.320 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-07 13:19:36.320 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-07 13:19:36.320 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-07 13:19:36.320 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-07 13:19:36.320 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-07 13:19:36.320 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-07 13:19:36.320 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-07 13:19:36.320 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-07 13:19:36.320 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-07 13:19:36.320 - Thread: 1 -> ClientCanSave = False 2024-10-07 13:19:36.320 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-07 13:19:36.320 - Thread: 1 -> PermanentDeath = False 2024-10-07 13:19:36.320 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:19:36.320 - Thread: 1 -> EnableScripts = True 2024-10-07 13:19:36.321 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-07 13:19:36.321 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-07 13:19:36.321 - Thread: 1 -> ProceduralDensity = 0 2024-10-07 13:19:36.321 - Thread: 1 -> ProceduralSeed = 0 2024-10-07 13:19:36.321 - Thread: 1 -> DestructibleBlocks = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableIngameScripts = True 2024-10-07 13:19:36.321 - Thread: 1 -> ViewDistance = 15000 2024-10-07 13:19:36.321 - Thread: 1 -> Voxel destruction = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-07 13:19:36.321 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-07 13:19:36.321 - Thread: 1 -> EnableContainerDrops = False 2024-10-07 13:19:36.321 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-07 13:19:36.321 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-07 13:19:36.321 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-07 13:19:36.321 - Thread: 1 -> EnableSubgridDamage = False 2024-10-07 13:19:36.321 - Thread: 1 -> SyncDistance = 3000 2024-10-07 13:19:36.321 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-07 13:19:36.321 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-07 13:19:36.321 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-07 13:19:36.321 - Thread: 1 -> MaxPlanets = 99 2024-10-07 13:19:36.321 - Thread: 1 -> MaxBackupSaves = 5 2024-10-07 13:19:36.321 - Thread: 1 -> MaxFactionsCount = 0 2024-10-07 13:19:36.321 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-07 13:19:36.321 - Thread: 1 -> RespawnShipDelete = False 2024-10-07 13:19:36.321 - Thread: 1 -> WorldSizeKm = 0 2024-10-07 13:19:36.321 - Thread: 1 -> ResetOwnership = False 2024-10-07 13:19:36.321 - Thread: 1 -> RealisticSound = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableSaving = True 2024-10-07 13:19:36.321 - Thread: 1 -> InfiniteAmmo = False 2024-10-07 13:19:36.321 - Thread: 1 -> EnableToolShake = True 2024-10-07 13:19:36.321 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-07 13:19:36.321 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-07 13:19:36.321 - Thread: 1 -> UseConsolePCU = False 2024-10-07 13:19:36.321 - Thread: 1 -> PredefinedAsteroids = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-07 13:19:36.321 - Thread: 1 -> FamilySharing = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnablePcuTrading = True 2024-10-07 13:19:36.321 - Thread: 1 -> SuppressedWarnings = 2024-10-07 13:19:36.321 - Thread: 1 -> SimplifiedSimulation = False 2024-10-07 13:19:36.321 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-07 13:19:36.321 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-07 13:19:36.321 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-07 13:19:36.321 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-07 13:19:36.321 - Thread: 1 -> TradeFactionsCount = 15 2024-10-07 13:19:36.321 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-07 13:19:36.321 - Thread: 1 -> WeatherSystem = True 2024-10-07 13:19:36.321 - Thread: 1 -> WeatherLightingDamage = False 2024-10-07 13:19:36.321 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-07 13:19:36.321 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-07 13:19:36.321 - Thread: 1 -> EnableEconomy = False 2024-10-07 13:19:36.321 - Thread: 1 -> EnableBountyContracts = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableSupergridding = False 2024-10-07 13:19:36.321 - Thread: 1 -> EnableAutorespawn = True 2024-10-07 13:19:36.321 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-07 13:19:36.321 - Thread: 1 -> EnableGoodBotHints = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableResearch = True 2024-10-07 13:19:36.321 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-07 13:19:36.321 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-07 13:19:36.321 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-07 13:19:36.321 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-07 13:19:36.321 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-07 13:19:36.321 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-07 13:19:36.321 - Thread: 1 -> OptimalGridCount = 0 2024-10-07 13:19:36.321 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-07 13:19:36.321 - Thread: 1 -> BlockCountThreshold = 20 2024-10-07 13:19:36.321 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-07 13:19:36.321 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-07 13:19:36.321 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-07 13:19:36.321 - Thread: 1 -> EnableVoxelHand = True 2024-10-07 13:19:36.321 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableScripterRole = False 2024-10-07 13:19:36.321 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-07 13:19:36.321 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-07 13:19:36.321 - Thread: 1 -> EnableSpiders = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableWolfs = False 2024-10-07 13:19:36.321 - Thread: 1 -> TotalBotLimit = 32 2024-10-07 13:19:36.321 - Thread: 1 -> EnableDrones = False 2024-10-07 13:19:36.321 - Thread: 1 -> MaxDrones = 5 2024-10-07 13:19:36.321 - Thread: 1 -> StartInRespawnScreen = False 2024-10-07 13:19:36.321 - Thread: 1 -> SpawnWithTools = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableJetpack = True 2024-10-07 13:19:36.321 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-07 13:19:36.321 - Thread: 1 -> PhysicsIterations = 8 2024-10-07 13:19:36.321 - Thread: 1 -> CanJoinRunning = False 2024-10-07 13:19:36.321 - Thread: 1 -> Scenario = False 2024-10-07 13:19:36.321 - Thread: 1 -> ScenarioEditMode = False 2024-10-07 13:19:36.321 - Thread: 1 -> EnableRespawnShips = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableSunRotation = False 2024-10-07 13:19:36.321 - Thread: 1 -> StationVoxelSupport = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableConvertToStation = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableEncounters = False 2024-10-07 13:19:36.321 - Thread: 1 -> Enable3rdPersonView = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnableOxygen = True 2024-10-07 13:19:36.321 - Thread: 1 -> ExperimentalMode = True 2024-10-07 13:19:36.321 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-07 13:19:36.321 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-07 13:19:36.321 - Thread: 1 -> EnableRecoil = True 2024-10-07 13:19:36.321 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-07 13:19:36.321 - Thread: 1 -> MaxCargoBags = 100 2024-10-07 13:19:36.321 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-07 13:19:36.321 - Thread: 1 -> ScrapEnabled = False 2024-10-07 13:19:36.321 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-07 13:19:36.321 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-07 13:19:36.433 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (41df99ab-ca8b-4d71-9f3e-05150a334293). 2024-10-07 13:19:36.433 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-07 13:19:36.462 - Thread: 1 -> Session loaded 2024-10-07 13:19:36.462 - Thread: 1 -> RunLoadingAction - END 2024-10-07 13:19:36.462 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-07 13:19:36.462 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-07 13:19:36.462 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-07 13:19:36.462 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-07 13:19:36.462 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-07 13:19:36.497 - Thread: 1 -> Loading duration: 3.0316865 2024-10-07 13:19:36.502 - Thread: 1 -> Updating continues. 2024-10-07 13:19:36.722 - Thread: 1 -> GC Memory: 1484.12 / 1484.12 MB 2024-10-07 13:19:36.905 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:19:36.923 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:19:36.924 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:19:36.938 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-07 13:19:37.578 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-07 13:19:37.578 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-07 13:19:37.581 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-07 13:19:41.216 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-07 13:19:41.230 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:19:41.235 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:19:41.934 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:19:42.133 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:19:42.165 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:19:42.280 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:19:43.396 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:19:56.346 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:02.394 - Thread: 1 -> GUI Stats: Update 2.06511011111112, Draw 0.222926666666667 2024-10-07 13:20:06.728 - Thread: 1 -> GC Memory: 4241.945 / 4241.945 MB 2024-10-07 13:20:09.144 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Refresh 2024-10-07 13:20:10.979 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:15.530 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:20:15.764 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:15.764 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:18.395 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:18.413 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-07 13:20:19.134 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:19.313 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:19.366 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:19.536 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:34.250 - Thread: 1 -> Updating stopped. 2024-10-07 13:20:35.433 - Thread: 1 -> Updating continues. 2024-10-07 13:20:36.700 - Thread: 1 -> GUI Stats: Update 0.459667611111112, Draw 0.177057888888889 2024-10-07 13:20:36.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-07 13:20:36.735 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6.504349,11.2762,1,0,4387.711,12550.59,150,-150,1,6.356721,20.28601,0,45407,8.332918,0,16.66667,0.5297003,1.690417,100,7625100229,4387.711,0,0,-1 2024-10-07 13:20:36.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-07 13:20:36.735 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,91,6,136,61,0,7271,5462,0,0,101,5598,0,4768,15,0,0,15,0,3,0,0,309,758,0,0,20,0,0,0,0 2024-10-07 13:20:36.737 - Thread: 1 -> GC Memory: 4387.879 / 4387.879 MB 2024-10-07 13:20:39.819 - Thread: 1 -> Query successful. 2024-10-07 13:20:39.819 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-07 13:20:42.018 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:42.019 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:45.726 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-07 13:20:45.793 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:20:49.944 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:20:50.276 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:20:50.576 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:20:50.860 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:20:52.726 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-07 13:20:53.360 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:20:53.377 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:20:54.493 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-07 13:20:54.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:54.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:54.726 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:54.726 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:54.960 - Thread: 1 -> Updating stopped. 2024-10-07 13:20:54.976 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:20:55.176 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:20:55.176 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:20:55.178 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:20:55.876 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:20:56.711 - Thread: 1 -> Saving world - START 2024-10-07 13:20:56.711 - Thread: 1 -> Making world state snapshot. 2024-10-07 13:20:56.711 - Thread: 1 -> Before snapshot.: GC Memory: 4,630 B 2024-10-07 13:20:56.749 - Thread: 1 -> After snapshot.: GC Memory: 4,630 B 2024-10-07 13:20:56.753 - Thread: 1 -> Directory cleanup: GC Memory: 4,630 B 2024-10-07 13:20:56.753 - Thread: 1 -> Saving world - END 2024-10-07 13:20:56.754 - Thread: 10 -> Session snapshot save - START 2024-10-07 13:20:56.754 - Thread: 10 -> Checking file access for files in target dir. 2024-10-07 13:20:56.755 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:56.755 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:56.810 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-07 13:20:56.902 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Empty Vanilla Creative World\.new\Sandbox_config.sbc 2024-10-07 13:20:56.925 - Thread: 10 -> Session snapshot save - END 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:56.928 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:57.375 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-07 13:20:57.375 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-07 13:20:57.375 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-07 13:20:57.377 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-07 13:20:57.378 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-07 13:20:57.379 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-07 13:20:57.379 - Thread: 1 -> MySession::Unload START 2024-10-07 13:20:57.379 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-07 13:20:57.379 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-07 13:20:57.379 - Thread: 1 -> IsServer: True 2024-10-07 13:20:57.379 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:20:57.401 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:20:57.401 - Thread: 1 -> MyAudio.LoadData - START 2024-10-07 13:20:57.497 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-07 13:20:57.622 - Thread: 1 -> MyAudio.LoadData - END 2024-10-07 13:20:57.622 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:20:57.622 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:20:57.624 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:20:57.629 - Thread: 1 -> Unloading Procedural World Generator 2024-10-07 13:20:57.641 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-07 13:20:57.645 - Thread: 1 -> Network readers disposed 2024-10-07 13:20:57.645 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-07 13:20:57.781 - Thread: 1 -> Loading sound definitions 2024-10-07 13:20:57.781 - Thread: 1 -> Loading gamepad controls 2024-10-07 13:20:57.781 - Thread: 1 -> Loading DLC definitions 2024-10-07 13:20:57.801 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-07 13:20:57.801 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-07 13:20:57.801 - Thread: 1 -> Loading Quick starts 2024-10-07 13:20:57.801 - Thread: 1 -> Loading ScenarioCategories 2024-10-07 13:20:57.801 - Thread: 1 -> Loading shadow textures definitions 2024-10-07 13:20:57.801 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-07 13:20:57.801 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-07 13:20:57.946 - Thread: 1 -> MySession::Unload END 2024-10-07 13:20:57.946 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-07 13:20:57.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-07 13:20:57.959 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:57.959 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:58.192 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:20:58.193 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:20:58.194 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:20:58.992 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-07 13:20:59.543 - Thread: 1 -> MyConfig.Save() - START 2024-10-07 13:20:59.543 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-07 13:20:59.545 - Thread: 1 -> MyConfig.Save() - END 2024-10-07 13:20:59.545 - Thread: 1 -> Application closed by user 2024-10-07 13:20:59.545 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-07 13:20:59.546 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:59.546 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:59.564 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:59.564 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:59.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-07 13:20:59.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-07 13:20:59.564 - Thread: 1 -> Exiting.. 2024-10-07 13:20:59.564 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-07 13:20:59.564 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-07 13:20:59.586 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-07 13:20:59.587 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-07 13:20:59.686 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 15615840 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 32394144 computed total 32394144 reported total Heap usage: 1053744 ( 6%) unused in thread local freelists 13657152 (87%) unused in main heap 904944 ( 5%) used in main heap ------- 15615840 allocated by heap Peak usage: 11931248 ( 7%) peak heap used (versus current) 13584 ( 0%) peak solver used (versus available) 2024-10-07 13:21:00.059 - Thread: 52 -> External debugger: interrupted. 2024-10-07 13:21:00.064 - Thread: 1 -> Steam closed 2024-10-07 13:21:00.103 - Thread: 1 -> Log Closed