2024-09-13 20:06:39.097 - Thread: 1 -> Log Started 2024-09-13 20:06:39.097 - Thread: 1 -> Timezone (local - UTC): -4h 2024-09-13 20:06:39.097 - Thread: 1 -> App Version: 01_204_018 2024-09-13 20:06:39.103 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-09-13 20:06:39.103 - Thread: 1 -> Branch / Sandbox: SVN 2024-09-13 20:06:39.103 - Thread: 1 -> Client Build Number: 2 2024-09-13 20:06:39.103 - Thread: 1 -> Server Build Number: 0 2024-09-13 20:06:39.103 - Thread: 1 -> Environment.ProcessorCount: 12 2024-09-13 20:06:39.158 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-09-13 20:06:39.158 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-09-13 20:06:39.158 - Thread: 1 -> Environment.Is64BitProcess: True 2024-09-13 20:06:39.158 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-09-13 20:06:39.158 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-09-13 20:06:39.158 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-09-13 20:06:39.162 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2024-09-13 20:06:39.162 - Thread: 1 -> Default Culture: 2024-09-13 20:06:39.162 - Thread: 1 -> Default UI Culture: 2024-09-13 20:06:39.162 - Thread: 1 -> MyConfig.Load() - START 2024-09-13 20:06:39.162 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:06:39.162 - Thread: 1 -> Config file not found! C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:06:39.163 - Thread: 1 -> NewNewGameScreen: False 2024-09-13 20:06:39.163 - Thread: 1 -> MyConfig.Load() - END 2024-09-13 20:06:43.013 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-09-13 20:06:43.018 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-09-13 20:06:43.018 - Thread: 1 -> Found processor count: 6 2024-09-13 20:06:43.018 - Thread: 1 -> Using processor count: 6 2024-09-13 20:06:43.097 - Thread: 1 -> All detected adapters: 2024-09-13 20:06:43.100 - Thread: 1 -> NVIDIA GeForce RTX 3080 - VendorID=4318, SubsystemID=949359714, DeviceID=8726 2024-09-13 20:06:43.100 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-09-13 20:06:43.813 - Thread: 1 -> AdapterInfo = { 2024-09-13 20:06:43.814 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY1 2024-09-13 20:06:43.814 - Thread: 1 -> Description = dev id: 8726, mem: 10541334528, shared mem: 17137815552, Luid: 37373, rev: 161, subsys id: 949359714, vendor id: 4318, feature_level 11.1: True 2024-09-13 20:06:43.814 - Thread: 1 -> Driver version = 32.0.15.6109 2024-09-13 20:06:43.814 - Thread: 1 -> Driver date = 20240905000000.000000-000 2024-09-13 20:06:43.814 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-13 20:06:43.814 - Thread: 1 -> AftermathSupported = False 2024-09-13 20:06:43.814 - Thread: 1 -> Adapter id = 0 2024-09-13 20:06:43.814 - Thread: 1 -> Supported = True 2024-09-13 20:06:43.814 - Thread: 1 -> RAM = 10541334528 2024-09-13 20:06:43.814 - Thread: 1 -> Priority = 2 2024-09-13 20:06:43.814 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-13 20:06:43.814 - Thread: 1 -> Output is attached = True 2024-09-13 20:06:43.816 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-13 20:06:43.816 - Thread: 1 -> } 2024-09-13 20:06:43.816 - Thread: 1 -> AdapterInfo = { 2024-09-13 20:06:43.816 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY1 2024-09-13 20:06:43.816 - Thread: 1 -> Description = dev id: 8726, mem: 10541334528, shared mem: 17137815552, Luid: 37373, rev: 161, subsys id: 949359714, vendor id: 4318, feature_level 11.1: True 2024-09-13 20:06:43.816 - Thread: 1 -> Driver version = 32.0.15.6109 2024-09-13 20:06:43.816 - Thread: 1 -> Driver date = 20240905000000.000000-000 2024-09-13 20:06:43.816 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-13 20:06:43.816 - Thread: 1 -> AftermathSupported = False 2024-09-13 20:06:43.816 - Thread: 1 -> Adapter id = 0 2024-09-13 20:06:43.816 - Thread: 1 -> Supported = True 2024-09-13 20:06:43.816 - Thread: 1 -> RAM = 10541334528 2024-09-13 20:06:43.816 - Thread: 1 -> Priority = 2 2024-09-13 20:06:43.816 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-13 20:06:43.816 - Thread: 1 -> Output is attached = True 2024-09-13 20:06:43.816 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-13 20:06:43.816 - Thread: 1 -> } 2024-09-13 20:06:43.816 - Thread: 1 -> AdapterInfo = { 2024-09-13 20:06:43.816 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY2 2024-09-13 20:06:43.816 - Thread: 1 -> Description = dev id: 8726, mem: 10541334528, shared mem: 17137815552, Luid: 37373, rev: 161, subsys id: 949359714, vendor id: 4318, feature_level 11.1: True 2024-09-13 20:06:43.816 - Thread: 1 -> Driver version = 32.0.15.6109 2024-09-13 20:06:43.817 - Thread: 1 -> Driver date = 20240905000000.000000-000 2024-09-13 20:06:43.817 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-13 20:06:43.817 - Thread: 1 -> AftermathSupported = False 2024-09-13 20:06:43.817 - Thread: 1 -> Adapter id = 0 2024-09-13 20:06:43.817 - Thread: 1 -> Supported = True 2024-09-13 20:06:43.817 - Thread: 1 -> RAM = 10541334528 2024-09-13 20:06:43.817 - Thread: 1 -> Priority = 2 2024-09-13 20:06:43.817 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-13 20:06:43.817 - Thread: 1 -> Output is attached = True 2024-09-13 20:06:43.817 - Thread: 1 -> DesktopBounds = {X:-1920 Y:355 Width:1920 Height:1080} 2024-09-13 20:06:43.817 - Thread: 1 -> } 2024-09-13 20:06:43.817 - Thread: 1 -> AdapterInfo = { 2024-09-13 20:06:43.817 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY2 2024-09-13 20:06:43.817 - Thread: 1 -> Description = dev id: 8726, mem: 10541334528, shared mem: 17137815552, Luid: 37373, rev: 161, subsys id: 949359714, vendor id: 4318, feature_level 11.1: True 2024-09-13 20:06:43.817 - Thread: 1 -> Driver version = 32.0.15.6109 2024-09-13 20:06:43.817 - Thread: 1 -> Driver date = 20240905000000.000000-000 2024-09-13 20:06:43.817 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-13 20:06:43.817 - Thread: 1 -> AftermathSupported = False 2024-09-13 20:06:43.817 - Thread: 1 -> Adapter id = 0 2024-09-13 20:06:43.817 - Thread: 1 -> Supported = True 2024-09-13 20:06:43.817 - Thread: 1 -> RAM = 10541334528 2024-09-13 20:06:43.817 - Thread: 1 -> Priority = 2 2024-09-13 20:06:43.817 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-13 20:06:43.817 - Thread: 1 -> Output is attached = True 2024-09-13 20:06:43.817 - Thread: 1 -> DesktopBounds = {X:-1920 Y:355 Width:1920 Height:1080} 2024-09-13 20:06:43.817 - Thread: 1 -> } 2024-09-13 20:06:43.817 - Thread: 1 -> AdapterInfo = { 2024-09-13 20:06:43.817 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-09-13 20:06:43.817 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17137815552, Luid: 41048, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-09-13 20:06:43.817 - Thread: 1 -> Driver version = 2024-09-13 20:06:43.817 - Thread: 1 -> Driver date = 2024-09-13 20:06:43.817 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-13 20:06:43.817 - Thread: 1 -> AftermathSupported = False 2024-09-13 20:06:43.817 - Thread: 1 -> Adapter id = 1 2024-09-13 20:06:43.817 - Thread: 1 -> Supported = True 2024-09-13 20:06:43.817 - Thread: 1 -> RAM = 0 2024-09-13 20:06:43.817 - Thread: 1 -> Priority = 0 2024-09-13 20:06:43.817 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-13 20:06:43.817 - Thread: 1 -> Output is attached = False 2024-09-13 20:06:43.817 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-13 20:06:43.817 - Thread: 1 -> } 2024-09-13 20:06:43.817 - Thread: 1 -> AdapterInfo = { 2024-09-13 20:06:43.818 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-09-13 20:06:43.818 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17137815552, Luid: 41048, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-09-13 20:06:43.818 - Thread: 1 -> Driver version = 2024-09-13 20:06:43.818 - Thread: 1 -> Driver date = 2024-09-13 20:06:43.818 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-13 20:06:43.818 - Thread: 1 -> AftermathSupported = False 2024-09-13 20:06:43.818 - Thread: 1 -> Adapter id = 1 2024-09-13 20:06:43.818 - Thread: 1 -> Supported = True 2024-09-13 20:06:43.818 - Thread: 1 -> RAM = 0 2024-09-13 20:06:43.818 - Thread: 1 -> Priority = 0 2024-09-13 20:06:43.818 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-13 20:06:43.818 - Thread: 1 -> Output is attached = False 2024-09-13 20:06:43.818 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-13 20:06:43.818 - Thread: 1 -> } 2024-09-13 20:06:43.825 - Thread: 1 -> Service.IsActive: True 2024-09-13 20:06:43.825 - Thread: 1 -> Service.IsOnline: True 2024-09-13 20:06:43.825 - Thread: 1 -> Service.OwnsGame: False 2024-09-13 20:06:43.825 - Thread: 1 -> Service.UserId: 76561198006658049 2024-09-13 20:06:43.825 - Thread: 1 -> Service.UserName: India4031 2024-09-13 20:06:43.825 - Thread: 1 -> Service.Branch: default 2024-09-13 20:06:43.825 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-09-13 20:06:43.825 - Thread: 1 -> Build version: 0.1.1.0 2024-09-13 20:06:43.852 - Thread: 1 -> MyScreenManager() 2024-09-13 20:06:43.921 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2024-09-13 20:06:43.921 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2024-09-13 20:06:43.926 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2024-09-13 20:06:43.926 - Thread: 20 -> CreateDeviceInternal - Create device 2024-09-13 20:06:44.163 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2024-09-13 20:06:44.324 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2024-09-13 20:06:44.324 - Thread: 20 -> CreateDeviceInternal create swapchain 2024-09-13 20:06:47.394 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-09-13 20:06:47.395 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-09-13 20:06:47.395 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-09-13 20:06:48.676 - Thread: 1 -> Preallocate - START 2024-09-13 20:06:48.684 - Thread: 1 -> MySpaceWorldGenerator - START 2024-09-13 20:06:48.693 - Thread: 1 -> MySpaceWorldGenerator - END 2024-09-13 20:06:48.693 - Thread: 1 -> MySpaceBuildComponent - START 2024-09-13 20:06:48.693 - Thread: 1 -> MySpaceBuildComponent - END 2024-09-13 20:06:48.693 - Thread: 1 -> MyEntities - START 2024-09-13 20:06:48.720 - Thread: 1 -> MyEntities - END 2024-09-13 20:06:48.720 - Thread: 1 -> MyObjectBuilder_Base - START 2024-09-13 20:06:48.720 - Thread: 1 -> MyObjectBuilder_Base - END 2024-09-13 20:06:48.720 - Thread: 1 -> MyTransparentGeometry - START 2024-09-13 20:06:48.720 - Thread: 1 -> MyTransparentGeometry - END 2024-09-13 20:06:48.720 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-09-13 20:06:48.731 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-09-13 20:06:48.731 - Thread: 1 -> MyMath - START 2024-09-13 20:06:48.731 - Thread: 1 -> MyMath - END 2024-09-13 20:06:48.731 - Thread: 1 -> MySimpleObjectDraw - START 2024-09-13 20:06:48.732 - Thread: 1 -> MySimpleObjectDraw - END 2024-09-13 20:06:48.746 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-09-13 20:06:48.746 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-09-13 20:06:48.746 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-09-13 20:06:48.770 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-09-13 20:06:48.770 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-09-13 20:06:48.771 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-09-13 20:06:48.771 - Thread: 1 -> MySyncDestructions - START 2024-09-13 20:06:48.771 - Thread: 1 -> MySyncDestructions - END 2024-09-13 20:06:48.771 - Thread: 1 -> MySyncEntity - START 2024-09-13 20:06:48.771 - Thread: 1 -> MySyncEntity - END 2024-09-13 20:06:48.771 - Thread: 1 -> MyCommandCharacter - START 2024-09-13 20:06:48.773 - Thread: 1 -> MyCommandCharacter - END 2024-09-13 20:06:48.773 - Thread: 1 -> MyCommandConsole - START 2024-09-13 20:06:48.773 - Thread: 1 -> MyCommandConsole - END 2024-09-13 20:06:48.773 - Thread: 1 -> MyCommandEntity - START 2024-09-13 20:06:48.773 - Thread: 1 -> MyCommandEntity - END 2024-09-13 20:06:48.773 - Thread: 1 -> MyAiTargetManager - START 2024-09-13 20:06:48.773 - Thread: 1 -> MyAiTargetManager - END 2024-09-13 20:06:48.773 - Thread: 1 -> MyClientDebugCommands - START 2024-09-13 20:06:48.776 - Thread: 1 -> MyClientDebugCommands - END 2024-09-13 20:06:48.776 - Thread: 1 -> MyDedicatedServer - START 2024-09-13 20:06:48.776 - Thread: 1 -> MyDedicatedServer - END 2024-09-13 20:06:48.776 - Thread: 1 -> MyDedicatedServerBase - START 2024-09-13 20:06:48.776 - Thread: 1 -> MyDedicatedServerBase - END 2024-09-13 20:06:48.776 - Thread: 1 -> MyMultiplayerBase - START 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerBase - END 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerClient - START 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerClient - END 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerClientBase - START 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerClientBase - END 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerLobby - START 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerLobby - END 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerServerBase - START 2024-09-13 20:06:48.777 - Thread: 1 -> MyMultiplayerServerBase - END 2024-09-13 20:06:48.777 - Thread: 1 -> MyServerDebugCommands - START 2024-09-13 20:06:48.779 - Thread: 1 -> MyServerDebugCommands - END 2024-09-13 20:06:48.779 - Thread: 1 -> MyCubeGridDefinitions - START 2024-09-13 20:06:48.790 - Thread: 1 -> MyCubeGridDefinitions - END 2024-09-13 20:06:48.790 - Thread: 1 -> MyDefinitionManager - START 2024-09-13 20:06:48.807 - Thread: 1 -> MyDefinitionManager - END 2024-09-13 20:06:48.807 - Thread: 1 -> Preallocate - END 2024-09-13 20:06:48.814 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-09-13 20:06:49.407 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-09-13 20:06:49.407 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-09-13 20:06:49.409 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-09-13 20:06:49.410 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:06:49.410 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:06:49.410 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-09-13 20:06:49.410 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-09-13 20:06:49.410 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-09-13 20:06:49.410 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-09-13 20:06:49.424 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-09-13 20:06:49.424 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-09-13 20:06:49.424 - Thread: 1 -> Virtualized: False 2024-09-13 20:06:49.432 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2024-09-13 20:06:49.434 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,275,631,104 bytes 2024-09-13 20:06:49.434 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-09-13 20:06:49.434 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,120,361,984 bytes 2024-09-13 20:06:49.434 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,324,436,480 bytes 2024-09-13 20:06:49.441 - Thread: 1 -> Drive C: | Capacity: 498,753,073,152 bytes | Free space: 17,120,399,360 bytes 2024-09-13 20:06:49.442 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 28,676,366,336 bytes 2024-09-13 20:06:49.442 - Thread: 1 -> Drive E: | Capacity: 4,000,650,883,072 bytes | Free space: 175,182,811,136 bytes 2024-09-13 20:06:49.442 - Thread: 1 -> Drive G: | Capacity: 3,000,574,668,800 bytes | Free space: 204,483,117,056 bytes 2024-09-13 20:06:49.443 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-09-13 20:06:49.443 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-09-13 20:06:49.444 - Thread: 1 -> Installed DLCs: 2024-09-13 20:06:49.448 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-09-13 20:06:49.542 - Thread: 1 -> Havok: Physics.Init 2024-09-13 20:06:50.733 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-09-13 20:06:50.862 - Thread: 1 -> HkGameName: SpaceEngineers 2024-09-13 20:06:50.870 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-09-13 20:06:50.871 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-13 20:06:50.897 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-09-13 20:06:51.471 - Thread: 1 -> Loading scenarios 2024-09-13 20:06:51.538 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-13 20:06:51.538 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-13 20:06:51.999 - Thread: 1 -> Loading sound definitions 2024-09-13 20:06:52.000 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:06:52.001 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:06:53.234 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:06:53.234 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-13 20:06:53.234 - Thread: 1 -> Loading Quick starts 2024-09-13 20:06:53.235 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:06:53.236 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:06:53.236 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-13 20:06:53.238 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-13 20:06:53.254 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:06:53.297 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:06:55.439 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:06:55.460 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-09-13 20:06:55.462 - Thread: 1 -> MyGuiManager() 2024-09-13 20:06:55.464 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-09-13 20:06:55.561 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-09-13 20:06:55.684 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-09-13 20:06:55.684 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-09-13 20:06:55.684 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-09-13 20:06:55.685 - Thread: 1 -> Loading default controls 2024-09-13 20:06:55.743 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-09-13 20:06:55.755 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-09-13 20:06:55.755 - Thread: 10 -> ReloadVoxelMaterials 2024-09-13 20:06:55.768 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-09-13 20:06:55.829 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-09-13 20:06:55.831 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-09-13 20:06:55.831 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-09-13 20:06:55.831 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-09-13 20:06:55.831 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-09-13 20:06:55.831 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-09-13 20:06:55.881 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-09-13 20:06:55.883 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-09-13 20:06:55.896 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-09-13 20:06:55.897 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-09-13 20:06:55.898 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-09-13 20:06:55.903 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-09-13 20:06:55.906 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-09-13 20:06:55.907 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-09-13 20:06:55.907 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-09-13 20:06:55.913 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-09-13 20:06:55.914 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-09-13 20:06:55.942 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-09-13 20:06:55.946 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-09-13 20:06:55.969 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-09-13 20:06:55.971 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-09-13 20:06:56.009 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-09-13 20:06:56.010 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-09-13 20:06:56.011 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-09-13 20:06:56.011 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-09-13 20:06:56.024 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-09-13 20:06:56.027 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-09-13 20:06:56.039 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-09-13 20:06:56.041 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-09-13 20:06:56.065 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-09-13 20:06:56.083 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-09-13 20:06:56.084 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-09-13 20:06:56.098 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-09-13 20:06:56.101 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-09-13 20:06:56.113 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-09-13 20:06:56.119 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-09-13 20:06:56.121 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-09-13 20:06:56.121 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-09-13 20:06:56.125 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-09-13 20:06:56.128 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-09-13 20:06:56.131 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-09-13 20:06:56.131 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-09-13 20:06:56.133 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-09-13 20:06:56.141 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-09-13 20:06:56.165 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-09-13 20:06:56.171 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-09-13 20:06:56.171 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-09-13 20:06:56.171 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-09-13 20:06:56.174 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-09-13 20:06:56.187 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-09-13 20:06:56.192 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-09-13 20:06:56.342 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-09-13 20:06:57.093 - Thread: 1 -> Warfare I. (1475830) 2024-09-13 20:06:57.093 - Thread: 1 -> Warfare II. (1783760) 2024-09-13 20:06:57.149 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-09-13 20:06:57.166 - Thread: 1 -> Timer Frequency: 10000000 2024-09-13 20:06:57.166 - Thread: 1 -> Ticks per frame: 166667 2024-09-13 20:06:57.230 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-09-13 20:06:57.239 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-09-13 20:06:57.252 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-09-13 20:06:57.261 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-09-13 20:06:57.265 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-09-13 20:06:57.267 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-09-13 20:06:57.270 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-09-13 20:06:57.272 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-09-13 20:06:57.276 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-09-13 20:06:57.278 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-09-13 20:06:57.293 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-09-13 20:06:57.301 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-09-13 20:06:57.306 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-09-13 20:06:57.319 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-09-13 20:06:57.319 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-09-13 20:06:57.330 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-09-13 20:06:57.347 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-09-13 20:06:57.392 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-09-13 20:06:57.395 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-09-13 20:06:57.436 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-09-13 20:06:57.463 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-09-13 20:06:57.517 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-09-13 20:06:57.542 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-09-13 20:06:57.571 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-09-13 20:06:57.601 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-09-13 20:06:57.625 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-09-13 20:06:57.656 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-09-13 20:06:57.679 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-09-13 20:06:57.711 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-09-13 20:06:57.718 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-09-13 20:06:57.728 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-09-13 20:06:57.763 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-09-13 20:06:57.767 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-09-13 20:06:57.774 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-09-13 20:06:57.785 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-09-13 20:06:57.803 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-09-13 20:06:57.810 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-09-13 20:06:57.814 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-09-13 20:06:57.870 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-09-13 20:06:58.000 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:06:58.024 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-09-13 20:06:58.045 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-09-13 20:06:58.047 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-09-13 20:06:58.047 - Thread: 1 -> Flares Intensity: 1 2024-09-13 20:06:58.047 - Thread: 1 -> Field of view: 1.22173 2024-09-13 20:06:58.047 - Thread: 1 -> PostProcessingEnabled: True 2024-09-13 20:06:58.047 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-09-13 20:06:58.047 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-09-13 20:06:58.047 - Thread: 1 -> Render.DistanceFade: 2000 2024-09-13 20:06:58.047 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-09-13 20:06:58.047 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-09-13 20:06:58.047 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-09-13 20:06:58.047 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-09-13 20:06:58.047 - Thread: 1 -> Render.TextureQuality: HIGH 2024-09-13 20:06:58.047 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-09-13 20:06:58.047 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-09-13 20:06:58.048 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-09-13 20:06:58.048 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-09-13 20:06:58.048 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-09-13 20:06:58.048 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-09-13 20:06:58.052 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-09-13 20:06:58.080 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-09-13 20:06:58.135 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-09-13 20:06:58.193 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-09-13 20:06:58.214 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-09-13 20:06:58.283 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-09-13 20:06:58.419 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:06:58.419 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:06:58.680 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:06:58.680 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:06:58.680 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:06:58.681 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:06:58.713 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-09-13 20:06:58.821 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-09-13 20:06:58.822 - Thread: 1 -> Analytics session started: UserID = (a3202230-5a7f-e3ba-85e2-4d584a455a71) SessionID = (9dc4b24d-b772-476b-b842-232dd0a8a780) 2024-09-13 20:06:58.823 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-13 20:07:07.512 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:07.512 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:07.516 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2024-09-13 20:07:07.516 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-09-13 20:07:07.524 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:07:07.524 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:07:08.086 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2024-09-13 20:07:08.087 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2024-09-13 20:07:08.629 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:08.629 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:08.630 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:08.813 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:08.813 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:08.813 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:14.579 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:14.579 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:14.579 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:14.812 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:14.812 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:16.412 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:16.412 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:16.413 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:16.645 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:16.645 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:17.128 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:17.128 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:17.129 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:18.877 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-09-13 20:07:20.360 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-09-13 20:07:21.698 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-09-13 20:07:24.084 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:24.084 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:24.085 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:24.317 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:24.317 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:26.119 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:26.119 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:33.051 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-09-13 20:07:33.051 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-09-13 20:07:33.051 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-09-13 20:07:33.600 - Thread: 1 -> GUI Stats: Update 0.644477055555557, Draw 0.0941712222222221 2024-09-13 20:07:36.106 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:36.106 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:36.106 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:07:36.106 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:07:36.109 - Thread: 1 -> Joining lobby: 109775243823578533 2024-09-13 20:07:36.110 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:07:36.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:07:36.112 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-13 20:07:36.250 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:07:36.250 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:07:36.251 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:07:36.534 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-09-13 20:07:36.534 - Thread: 1 -> World requested 2024-09-13 20:08:03.863 - Thread: 1 -> GUI Stats: Update 0.509938777777777, Draw 0.137100555555556 2024-09-13 20:08:10.647 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:10.647 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:10.647 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:10.647 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:10.647 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:10.647 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:10.663 - Thread: 1 -> Network readers disposed 2024-09-13 20:08:10.663 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:08:10.663 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:08:10.796 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:08:10.796 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:08:10.797 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:08:17.913 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-09-13 20:08:19.546 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-09-13 20:08:20.646 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:08:21.513 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:21.513 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:26.296 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:26.296 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:28.030 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:28.030 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:33.863 - Thread: 1 -> GUI Stats: Update 0.414391666666667, Draw 0.103971111111111 2024-09-13 20:08:34.313 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:34.313 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:34.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:08:34.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:08:34.314 - Thread: 1 -> Joining lobby: 109775243823578533 2024-09-13 20:08:34.314 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:08:34.314 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:08:34.316 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-13 20:08:34.463 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:08:34.463 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:08:34.464 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:08:34.736 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-09-13 20:08:34.737 - Thread: 1 -> World requested 2024-09-13 20:09:04.088 - Thread: 1 -> GUI Stats: Update 0.301235944444445, Draw 0.148649888888889 2024-09-13 20:09:14.738 - Thread: 1 -> World requested - failed, server changed 2024-09-13 20:09:14.738 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:09:14.738 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:09:14.738 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-13 20:09:14.738 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-13 20:09:14.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:09:14.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:09:14.750 - Thread: 1 -> Network readers disposed 2024-09-13 20:09:14.755 - Thread: 1 -> Network readers disposed 2024-09-13 20:09:14.755 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:09:14.755 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:09:14.757 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:09:14.888 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:09:14.888 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:09:14.889 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:09:22.254 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:09:22.254 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:09:31.754 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:09:34.088 - Thread: 1 -> GUI Stats: Update 0.245107444444444, Draw 0.103333444444444 2024-09-13 20:10:04.088 - Thread: 1 -> GUI Stats: Update 0.394868888888888, Draw 0.0499685555555555 2024-09-13 20:10:12.744 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:10:12.744 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:10:12.744 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:10:13.012 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-09-13 20:10:13.025 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-09-13 20:10:13.026 - Thread: 1 -> CheckPoint Experimental mode: No 2024-09-13 20:10:13.026 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-09-13 20:10:13.028 - Thread: 1 -> LoadSession() - End 2024-09-13 20:10:13.028 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:13.028 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:13.028 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:13.028 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:13.028 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:13.028 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:13.045 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-09-13 20:10:13.045 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-09-13 20:10:13.045 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-09-13 20:10:13.255 - Thread: 1 -> RunLoadingAction - START 2024-09-13 20:10:13.255 - Thread: 1 -> Loading session: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-09-13 20:10:13.364 - Thread: 1 -> GC Memory: 1,015,054,696 B 2024-09-13 20:10:13.377 - Thread: 1 -> Process Memory: 3,634,151,424 B 2024-09-13 20:10:13.377 - Thread: 1 -> Experimental mode: No 2024-09-13 20:10:13.377 - Thread: 1 -> Experimental mode reason: 0 2024-09-13 20:10:13.377 - Thread: 1 -> Console compatibility: No 2024-09-13 20:10:14.630 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-09-13 20:10:14.649 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-09-13 20:10:14.649 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-09-13 20:10:14.650 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-13 20:10:14.651 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-09-13 20:10:14.831 - Thread: 1 -> Loading scenarios 2024-09-13 20:10:14.831 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-13 20:10:14.831 - Thread: 1 -> List of used mods (0) - START 2024-09-13 20:10:14.831 - Thread: 1 -> List of used mods - END 2024-09-13 20:10:14.873 - Thread: 1 -> Loading behaviors 2024-09-13 20:10:14.879 - Thread: 1 -> Loading ammo magazines 2024-09-13 20:10:14.882 - Thread: 1 -> Loading ammo definitions 2024-09-13 20:10:14.883 - Thread: 1 -> Loading animations 2024-09-13 20:10:14.884 - Thread: 1 -> Loading animations 2024-09-13 20:10:14.884 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:14.884 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:14.884 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:14.885 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:14.885 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:14.885 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:14.885 - Thread: 1 -> Loading category classes 2024-09-13 20:10:14.885 - Thread: 1 -> Loading category classes 2024-09-13 20:10:14.885 - Thread: 1 -> Loading blueprint classes 2024-09-13 20:10:14.886 - Thread: 1 -> Loading blueprint class entries 2024-09-13 20:10:14.886 - Thread: 1 -> Loading blueprint class entries 2024-09-13 20:10:14.886 - Thread: 1 -> Loading blueprints 2024-09-13 20:10:14.886 - Thread: 1 -> Loading blueprints 2024-09-13 20:10:14.886 - Thread: 1 -> Loading agent definitions 2024-09-13 20:10:14.886 - Thread: 1 -> Loading character definitions 2024-09-13 20:10:14.894 - Thread: 1 -> Loading character definitions 2024-09-13 20:10:14.894 - Thread: 1 -> Loading components 2024-09-13 20:10:14.894 - Thread: 1 -> Loading components 2024-09-13 20:10:14.894 - Thread: 1 -> Loading configuration 2024-09-13 20:10:14.895 - Thread: 1 -> Loading container types 2024-09-13 20:10:14.895 - Thread: 1 -> Loading Contract Types 2024-09-13 20:10:14.899 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:10:14.899 - Thread: 1 -> Loading block positions 2024-09-13 20:10:14.899 - Thread: 1 -> Loading block positions 2024-09-13 20:10:14.899 - Thread: 1 -> Loading curve definitions 2024-09-13 20:10:14.900 - Thread: 1 -> Loading debris 2024-09-13 20:10:14.900 - Thread: 1 -> Loading environment items entries 2024-09-13 20:10:14.900 - Thread: 1 -> Loading decal global definitions 2024-09-13 20:10:14.900 - Thread: 1 -> Loading decal definitions 2024-09-13 20:10:14.901 - Thread: 1 -> Loading decal definitions 2024-09-13 20:10:14.901 - Thread: 1 -> Loading drone behaviors 2024-09-13 20:10:14.901 - Thread: 1 -> Loading edges 2024-09-13 20:10:14.901 - Thread: 1 -> Loading emissive color definitions 2024-09-13 20:10:14.903 - Thread: 1 -> Loading emissive color default states 2024-09-13 20:10:14.906 - Thread: 1 -> Loading animations 2024-09-13 20:10:14.906 - Thread: 1 -> Loading entity components 2024-09-13 20:10:14.919 - Thread: 1 -> Loading component containers 2024-09-13 20:10:14.924 - Thread: 1 -> Loading environment items entries 2024-09-13 20:10:14.924 - Thread: 1 -> Loading Faction Names 2024-09-13 20:10:14.924 - Thread: 1 -> Loading factions 2024-09-13 20:10:14.926 - Thread: 1 -> Loading flare definitions 2024-09-13 20:10:14.926 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:10:14.928 - Thread: 1 -> Loading gas property definitions 2024-09-13 20:10:14.929 - Thread: 1 -> Loading event definitions 2024-09-13 20:10:14.929 - Thread: 1 -> Loading physical items 2024-09-13 20:10:14.944 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:10:14.944 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:10:14.944 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:10:14.944 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:10:14.944 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:10:14.944 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:10:14.944 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:10:14.944 - Thread: 1 -> Loading planet definition 2024-09-13 20:10:14.944 - Thread: 1 -> Loading physical items 2024-09-13 20:10:14.945 - Thread: 1 -> Loading physical items 2024-09-13 20:10:14.945 - Thread: 1 -> Loading physical material properties 2024-09-13 20:10:14.945 - Thread: 1 -> Loading pirate antennas 2024-09-13 20:10:14.946 - Thread: 1 -> Loading Quick starts 2024-09-13 20:10:14.946 - Thread: 1 -> Loading research blocks definitions 2024-09-13 20:10:14.946 - Thread: 1 -> Loading research groups definitions 2024-09-13 20:10:14.946 - Thread: 1 -> Loading resource distribution groups 2024-09-13 20:10:14.947 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:10:14.947 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:10:14.947 - Thread: 1 -> Loading ship sound groups 2024-09-13 20:10:14.950 - Thread: 1 -> Loading ship sound groups 2024-09-13 20:10:14.951 - Thread: 1 -> Loading sound categories 2024-09-13 20:10:14.951 - Thread: 1 -> Loading stat definitions 2024-09-13 20:10:14.951 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:10:14.951 - Thread: 1 -> Loading grid creators 2024-09-13 20:10:14.951 - Thread: 1 -> Loading transparent material properties 2024-09-13 20:10:14.951 - Thread: 1 -> Loading planet definition 2024-09-13 20:10:14.952 - Thread: 1 -> Loading voxel map storage definitions 2024-09-13 20:10:14.952 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:10:14.952 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:10:14.952 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:10:14.952 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:10:14.952 - Thread: 1 -> Loading Weather Effects 2024-09-13 20:10:14.954 - Thread: 1 -> Audio effects definitions 2024-09-13 20:10:14.955 - Thread: 1 -> Loading environment items definitions 2024-09-13 20:10:14.958 - Thread: 1 -> Loading environment items definitions 2024-09-13 20:10:14.958 - Thread: 1 -> Loading physical material properties 2024-09-13 20:10:14.961 - Thread: 1 -> Loading particle effect definitions 2024-09-13 20:10:15.044 - Thread: 1 -> Loading particle effect definitions 2024-09-13 20:10:15.046 - Thread: 1 -> Loading environment item definitions 2024-09-13 20:10:15.051 - Thread: 1 -> Loading weapon definitions 2024-09-13 20:10:15.054 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.068 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.068 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.077 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.080 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.080 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.080 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.085 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.085 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.086 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.086 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.089 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.090 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.091 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.092 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.092 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.093 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.094 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.095 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.095 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.097 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.098 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.099 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.100 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.101 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.103 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.104 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.105 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.107 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.107 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.111 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.111 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.112 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.113 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.114 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.115 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.117 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.118 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.120 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.120 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.122 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.122 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.124 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.124 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.128 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.130 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.133 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.134 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.136 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.136 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.137 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.139 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.141 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.142 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.160 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.161 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.163 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.164 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.166 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.167 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.170 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.170 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.173 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.174 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.178 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.179 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.182 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.182 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.185 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.186 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.190 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.194 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.198 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.199 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.202 - Thread: 1 -> Loading cube blocks 2024-09-13 20:10:15.203 - Thread: 1 -> Created block definitions 2024-09-13 20:10:15.215 - Thread: 1 -> Loading block variant groups 2024-09-13 20:10:15.229 - Thread: 1 -> Loading asteroid generators 2024-09-13 20:10:15.230 - Thread: 1 -> Loading spawn groups 2024-09-13 20:10:15.230 - Thread: 1 -> Loading drop containers 2024-09-13 20:10:15.230 - Thread: 1 -> Loading spawn groups 2024-09-13 20:10:15.230 - Thread: 1 -> Loading spawn groups 2024-09-13 20:10:15.231 - Thread: 1 -> Loading radial menu definitions 2024-09-13 20:10:15.240 - Thread: 1 -> Loading respawn ships 2024-09-13 20:10:15.240 - Thread: 1 -> Loading spawn groups 2024-09-13 20:10:15.240 - Thread: 1 -> Loading wheel speeds 2024-09-13 20:10:15.255 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-13 20:10:15.263 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-13 20:10:15.263 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:10:15.284 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-09-13 20:10:16.354 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:16.354 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:16.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-09-13 20:10:17.018 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:10:17.051 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-09-13 20:10:17.063 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:10:17.093 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:10:17.094 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:10:17.094 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:10:17.096 - Thread: 11 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-09-13 20:10:17.096 - Thread: 10 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-09-13 20:10:17.120 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:10:17.363 - Thread: 34 -> External debugger: listening... 2024-09-13 20:10:17.376 - Thread: 1 -> MyLights.LoadData() - START 2024-09-13 20:10:17.377 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-09-13 20:10:17.377 - Thread: 1 -> MyLights.LoadData() - END 2024-09-13 20:10:17.377 - Thread: 1 -> Info: MyLights initialized. 2024-09-13 20:10:17.377 - Thread: 1 -> MyExplosions.LoadData() - START 2024-09-13 20:10:17.385 - Thread: 1 -> MyExplosions.LoadData() - END 2024-09-13 20:10:17.422 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-09-13 20:10:17.423 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-09-13 20:10:17.439 - Thread: 1 -> Loading Procedural World Generator 2024-09-13 20:10:17.440 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-09-13 20:10:17.467 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-09-13 20:10:17.699 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-09-13 20:10:17.699 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2024-09-13 20:10:17.984 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-09-13 20:10:17.984 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2024-09-13 20:10:17.989 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-09-13 20:10:17.989 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2024-09-13 20:10:18.053 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-09-13 20:10:18.053 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2024-09-13 20:10:20.291 - Thread: 10 -> Info: Planet generator name: Alien 2024-09-13 20:10:20.291 - Thread: 10 -> Info: Planet storage name: Alien-1494130250d120000 2024-09-13 20:10:20.297 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-09-13 20:10:20.297 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2024-09-13 20:10:20.956 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-09-13 20:10:20.956 - Thread: 1 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-09-13 20:10:22.146 - Thread: 12 -> Info: Planet generator name: Moon 2024-09-13 20:10:22.146 - Thread: 12 -> Info: Planet storage name: Moon-1321135827d19000 2024-09-13 20:10:23.332 - Thread: 11 -> Info: Planet generator name: Titan 2024-09-13 20:10:23.332 - Thread: 11 -> Info: Planet storage name: Titan-813248659d19000 2024-09-13 20:10:24.110 - Thread: 11 -> Initialized large grid EarthEasyStation 13929 PCU 2024-09-13 20:10:24.265 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-09-13 20:10:24.265 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2024-09-13 20:10:24.455 - Thread: 10 -> Info: Planet generator name: Mars 2024-09-13 20:10:24.455 - Thread: 10 -> Info: Planet storage name: Mars-1323953731d120000 2024-09-13 20:10:24.944 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-13 20:10:26.643 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-09-13 20:10:26.718 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-09-13 20:10:28.455 - Thread: 11 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-09-13 20:10:28.878 - Thread: 12 -> Info: Planet generator name: Europa 2024-09-13 20:10:28.878 - Thread: 12 -> Info: Planet storage name: Europa-374791280d19000 2024-09-13 20:10:28.908 - Thread: 1 -> Entities loaded & initialized 2024-09-13 20:10:29.052 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-09-13 20:10:29.351 - Thread: 1 -> MySession.Static.LogSettings - START 2024-09-13 20:10:29.352 - Thread: 1 -> Name = Earth Planet 2024-09-13 20:10 2024-09-13 20:10:29.352 - Thread: 1 -> Description = 2024-09-13 20:10:29.352 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2024-09-13 20:10:29.352 - Thread: 1 -> Password = 2024-09-13 20:10:29.352 - Thread: 1 -> CurrentPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-09-13 20:10:29.352 - Thread: 1 -> WorkshopId = 2024-09-13 20:10:29.352 - Thread: 1 -> CameraController = Default_Astronaut 2024-09-13 20:10:29.352 - Thread: 1 -> ThumbPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2024-09-13 20:10:29.352 - Thread: 1 -> Settings: 2024-09-13 20:10:29.352 - Thread: 1 -> GameMode = Survival 2024-09-13 20:10:29.352 - Thread: 1 -> MaxPlayers = 4 2024-09-13 20:10:29.352 - Thread: 1 -> OnlineMode = OFFLINE 2024-09-13 20:10:29.352 - Thread: 1 -> TotalPCU = 100000 2024-09-13 20:10:29.352 - Thread: 1 -> PiratePCU = 50000 2024-09-13 20:10:29.352 - Thread: 1 -> AutoHealing = True 2024-09-13 20:10:29.352 - Thread: 1 -> WeaponsEnabled = True 2024-09-13 20:10:29.352 - Thread: 1 -> ThrusterDamage = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSpectator = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableCopyPaste = False 2024-09-13 20:10:29.352 - Thread: 1 -> MaxFloatingObjects = 56 2024-09-13 20:10:29.352 - Thread: 1 -> MaxGridSize = 0 2024-09-13 20:10:29.352 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-09-13 20:10:29.352 - Thread: 1 -> CargoShipsEnabled = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnvironmentHostility = SAFE 2024-09-13 20:10:29.352 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-09-13 20:10:29.352 - Thread: 1 -> InventorySizeMultiplier = 3 2024-09-13 20:10:29.352 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-09-13 20:10:29.352 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-09-13 20:10:29.352 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-09-13 20:10:29.352 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-09-13 20:10:29.352 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-09-13 20:10:29.352 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-09-13 20:10:29.352 - Thread: 1 -> ClientCanSave = False 2024-09-13 20:10:29.352 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-09-13 20:10:29.352 - Thread: 1 -> PermanentDeath = False 2024-09-13 20:10:29.352 - Thread: 1 -> DestructibleBlocks = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableScripts = False 2024-09-13 20:10:29.352 - Thread: 1 -> AutoSaveInMinutes = 5 2024-09-13 20:10:29.352 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-09-13 20:10:29.352 - Thread: 1 -> ProceduralDensity = 0.35 2024-09-13 20:10:29.352 - Thread: 1 -> ProceduralSeed = 0 2024-09-13 20:10:29.352 - Thread: 1 -> DestructibleBlocks = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableIngameScripts = False 2024-09-13 20:10:29.352 - Thread: 1 -> ViewDistance = 15000 2024-09-13 20:10:29.352 - Thread: 1 -> Voxel destruction = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableStructuralSimulation = False 2024-09-13 20:10:29.352 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-09-13 20:10:29.352 - Thread: 1 -> EnableContainerDrops = True 2024-09-13 20:10:29.352 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-09-13 20:10:29.352 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-09-13 20:10:29.352 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSubgridDamage = False 2024-09-13 20:10:29.352 - Thread: 1 -> SyncDistance = 3000 2024-09-13 20:10:29.352 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-09-13 20:10:29.352 - Thread: 1 -> AFKTimeoutMin = 0 2024-09-13 20:10:29.352 - Thread: 1 -> StopGridsPeriodMin = 15 2024-09-13 20:10:29.352 - Thread: 1 -> MaxPlanets = 99 2024-09-13 20:10:29.352 - Thread: 1 -> MaxBackupSaves = 5 2024-09-13 20:10:29.352 - Thread: 1 -> MaxFactionsCount = 0 2024-09-13 20:10:29.352 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-09-13 20:10:29.352 - Thread: 1 -> RespawnShipDelete = False 2024-09-13 20:10:29.352 - Thread: 1 -> WorldSizeKm = 0 2024-09-13 20:10:29.352 - Thread: 1 -> ResetOwnership = False 2024-09-13 20:10:29.352 - Thread: 1 -> RealisticSound = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSaving = True 2024-09-13 20:10:29.352 - Thread: 1 -> InfiniteAmmo = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableToolShake = True 2024-09-13 20:10:29.352 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-09-13 20:10:29.352 - Thread: 1 -> OffensiveWordsFiltering = False 2024-09-13 20:10:29.352 - Thread: 1 -> UseConsolePCU = False 2024-09-13 20:10:29.352 - Thread: 1 -> PredefinedAsteroids = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-09-13 20:10:29.352 - Thread: 1 -> FamilySharing = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnablePcuTrading = True 2024-09-13 20:10:29.352 - Thread: 1 -> SuppressedWarnings = 2024-09-13 20:10:29.352 - Thread: 1 -> SimplifiedSimulation = False 2024-09-13 20:10:29.352 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-09-13 20:10:29.352 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-09-13 20:10:29.352 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-09-13 20:10:29.352 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-09-13 20:10:29.352 - Thread: 1 -> TradeFactionsCount = 15 2024-09-13 20:10:29.352 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-09-13 20:10:29.352 - Thread: 1 -> WeatherSystem = True 2024-09-13 20:10:29.352 - Thread: 1 -> WeatherLightingDamage = False 2024-09-13 20:10:29.352 - Thread: 1 -> DepositSizeDenominator = 30 2024-09-13 20:10:29.352 - Thread: 1 -> DepositsCountCoefficient = 2 2024-09-13 20:10:29.352 - Thread: 1 -> EnableEconomy = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableBountyContracts = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSupergridding = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableAutorespawn = True 2024-09-13 20:10:29.352 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-09-13 20:10:29.352 - Thread: 1 -> EnableGoodBotHints = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableResearch = True 2024-09-13 20:10:29.352 - Thread: 1 -> VoxelAgeThreshold = 24 2024-09-13 20:10:29.352 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-09-13 20:10:29.352 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-09-13 20:10:29.352 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-09-13 20:10:29.352 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-09-13 20:10:29.352 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-09-13 20:10:29.352 - Thread: 1 -> OptimalGridCount = 0 2024-09-13 20:10:29.352 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-09-13 20:10:29.352 - Thread: 1 -> BlockCountThreshold = 20 2024-09-13 20:10:29.352 - Thread: 1 -> TrashFlagsValue = 1562 2024-09-13 20:10:29.352 - Thread: 1 -> TrashRemovalEnabled = True 2024-09-13 20:10:29.352 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-09-13 20:10:29.352 - Thread: 1 -> EnableVoxelHand = True 2024-09-13 20:10:29.352 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableScripterRole = False 2024-09-13 20:10:29.352 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-09-13 20:10:29.352 - Thread: 1 -> FloraDensityMultiplier = 1 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSpiders = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableWolfs = False 2024-09-13 20:10:29.352 - Thread: 1 -> TotalBotLimit = 32 2024-09-13 20:10:29.352 - Thread: 1 -> EnableDrones = True 2024-09-13 20:10:29.352 - Thread: 1 -> MaxDrones = 5 2024-09-13 20:10:29.352 - Thread: 1 -> StartInRespawnScreen = False 2024-09-13 20:10:29.352 - Thread: 1 -> SpawnWithTools = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableJetpack = True 2024-09-13 20:10:29.352 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-09-13 20:10:29.352 - Thread: 1 -> PhysicsIterations = 8 2024-09-13 20:10:29.352 - Thread: 1 -> CanJoinRunning = False 2024-09-13 20:10:29.352 - Thread: 1 -> Scenario = False 2024-09-13 20:10:29.352 - Thread: 1 -> ScenarioEditMode = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableRespawnShips = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableSunRotation = True 2024-09-13 20:10:29.352 - Thread: 1 -> StationVoxelSupport = False 2024-09-13 20:10:29.352 - Thread: 1 -> EnableConvertToStation = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableEncounters = True 2024-09-13 20:10:29.352 - Thread: 1 -> Enable3rdPersonView = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableOxygenPressurization = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnableOxygen = True 2024-09-13 20:10:29.352 - Thread: 1 -> ExperimentalMode = False 2024-09-13 20:10:29.352 - Thread: 1 -> ExperimentalModeReason = 0 2024-09-13 20:10:29.352 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-09-13 20:10:29.352 - Thread: 1 -> EnableRecoil = True 2024-09-13 20:10:29.352 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-09-13 20:10:29.352 - Thread: 1 -> MaxCargoBags = 100 2024-09-13 20:10:29.352 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-09-13 20:10:29.352 - Thread: 1 -> ScrapEnabled = True 2024-09-13 20:10:29.352 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-09-13 20:10:29.352 - Thread: 1 -> MySession.Static.LogSettings - END 2024-09-13 20:10:29.360 - Thread: 1 -> Analytics ids for user ([007...049]): User = (a3202230-5a7f-e3ba-85e2-4d584a455a71) Session = (9dc4b24d-b772-476b-b842-232dd0a8a780). 2024-09-13 20:10:29.361 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-09-13 20:10:29.474 - Thread: 1 -> Session loaded 2024-09-13 20:10:29.474 - Thread: 1 -> RunLoadingAction - END 2024-09-13 20:10:29.474 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-09-13 20:10:29.474 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-09-13 20:10:29.474 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-09-13 20:10:29.474 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-09-13 20:10:29.474 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-09-13 20:10:29.476 - Thread: 1 -> Updating continues. 2024-09-13 20:10:29.480 - Thread: 1 -> GC Memory: 1683.186 / 1683.186 MB 2024-09-13 20:10:29.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:10:29.546 - Thread: 1 -> STATISTICS,0,0,0,0,2.002716E-05,0,4.005432E-05,4927.348,12004.69,1,0,1690.948,4983.488,234560,86061,28,11.97695,6.50352,0,10266,17.23353,0,16.66667,2.064052,1.120786,100,3288168254,1690.948,0,0,-1 2024-09-13 20:10:29.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:10:29.546 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,14,181,0,655,3135,687,0,0,115,869,0,288,28,0,0,0,288,2,0,0,53,758,360,6,10,0,0,0,0 2024-09-13 20:10:29.786 - Thread: 11 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-13 20:10:30.116 - Thread: 11 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-13 20:10:30.148 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-09-13 20:10:30.279 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-13 20:10:30.347 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-09-13 20:10:30.349 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-09-13 20:10:30.351 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-09-13 20:10:30.352 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-09-13 20:10:30.559 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-13 20:10:33.899 - Thread: 1 -> Loading duration: 20.8538076 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2024-09-13 20:10:34.474 - Thread: 1 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2024-09-13 20:10:34.477 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:34.477 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:34.512 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-09-13 20:10:41.718 - Thread: 1 -> Saving world - START 2024-09-13 20:10:41.718 - Thread: 1 -> Making world state snapshot. 2024-09-13 20:10:41.718 - Thread: 1 -> Before snapshot.: GC Memory: 4,853 B 2024-09-13 20:10:41.785 - Thread: 1 -> After snapshot.: GC Memory: 4,857 B 2024-09-13 20:10:41.787 - Thread: 1 -> Directory cleanup: GC Memory: 4,857 B 2024-09-13 20:10:41.787 - Thread: 1 -> Saving world - END 2024-09-13 20:10:41.819 - Thread: 11 -> Session snapshot save - START 2024-09-13 20:10:41.819 - Thread: 11 -> Checking file access for files in target dir. 2024-09-13 20:10:41.883 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:10:41.883 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:10:41.884 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:10:42.344 - Thread: 1 -> Updating stopped. 2024-09-13 20:10:42.364 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:10:42.510 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:10:42.510 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:10:42.511 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:10:43.761 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:10:43.835 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Will\AppData\Roaming\SpaceEngineers\Saves\76561198006658049\Earth Planet 2024-09-13 20-10\.new\Sandbox_config.sbc 2024-09-13 20:10:43.884 - Thread: 11 -> Session snapshot save - END 2024-09-13 20:10:45.635 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:45.639 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:46.483 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-09-13 20:10:46.483 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-09-13 20:10:46.483 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-09-13 20:10:46.491 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-09-13 20:10:46.492 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-09-13 20:10:46.493 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-09-13 20:10:46.493 - Thread: 1 -> MySession::Unload START 2024-09-13 20:10:46.494 - Thread: 1 -> AutoSaveInMinutes: 5 2024-09-13 20:10:46.494 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-09-13 20:10:46.494 - Thread: 1 -> IsServer: True 2024-09-13 20:10:46.494 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-13 20:10:46.496 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-13 20:10:46.496 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:10:46.522 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:10:46.566 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.566 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.566 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-09-13 20:10:46.566 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.566 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.566 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-09-13 20:10:46.566 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.566 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.566 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-09-13 20:10:46.566 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.566 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.566 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-09-13 20:10:46.566 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.566 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.566 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-09-13 20:10:46.567 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.567 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.567 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-09-13 20:10:46.567 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.567 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.567 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-09-13 20:10:46.567 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.567 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.567 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-09-13 20:10:46.567 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:10:46.567 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:10:46.567 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-09-13 20:10:46.604 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:10:46.611 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:10:46.611 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:10:46.612 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:10:46.615 - Thread: 1 -> Unloading Procedural World Generator 2024-09-13 20:10:46.733 - Thread: 1 -> Info: MyLights Unloading data. 2024-09-13 20:10:46.737 - Thread: 1 -> Network readers disposed 2024-09-13 20:10:46.737 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-13 20:10:46.952 - Thread: 1 -> Loading sound definitions 2024-09-13 20:10:46.952 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:10:46.952 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:10:46.968 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:10:46.968 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-13 20:10:46.968 - Thread: 1 -> Loading Quick starts 2024-09-13 20:10:46.968 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:10:46.968 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:10:46.968 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-13 20:10:46.969 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-13 20:10:47.449 - Thread: 1 -> MySession::Unload END 2024-09-13 20:10:47.452 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:10:47.452 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:10:47.513 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:47.513 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:47.601 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:10:47.601 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:10:47.602 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:10:50.385 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:10:51.743 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-09-13 20:10:51.934 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-09-13 20:10:51.941 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-09-13 20:10:51.956 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-09-13 20:10:51.965 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-09-13 20:10:51.982 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-09-13 20:10:51.985 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-09-13 20:10:51.991 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-09-13 20:10:52.024 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-09-13 20:10:52.032 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-09-13 20:10:52.306 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:10:52.306 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:10:52.307 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-09-13 20:10:55.790 - Thread: 1 -> GUI Stats: Update 9.86317438888886, Draw 0.143784388888889 2024-09-13 20:11:10.676 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2024-09-13 20:11:10.677 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-09-13 20:11:10.677 - Thread: 1 -> CheckPoint Experimental mode: No 2024-09-13 20:11:10.677 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-09-13 20:11:10.677 - Thread: 1 -> LoadSession() - End 2024-09-13 20:11:10.677 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:10.677 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:10.677 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:10.677 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:10.677 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:10.677 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:10.687 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-09-13 20:11:10.687 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-09-13 20:11:10.687 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-09-13 20:11:10.894 - Thread: 1 -> RunLoadingAction - START 2024-09-13 20:11:10.894 - Thread: 1 -> Loading session: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-09-13 20:11:11.045 - Thread: 1 -> GC Memory: 1,514,278,592 B 2024-09-13 20:11:11.048 - Thread: 1 -> Process Memory: 9,208,975,360 B 2024-09-13 20:11:11.048 - Thread: 1 -> Experimental mode: No 2024-09-13 20:11:11.048 - Thread: 1 -> Experimental mode reason: 0 2024-09-13 20:11:11.048 - Thread: 1 -> Console compatibility: No 2024-09-13 20:11:11.148 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-09-13 20:11:11.158 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-09-13 20:11:11.158 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-09-13 20:11:11.158 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-13 20:11:11.159 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-09-13 20:11:11.325 - Thread: 1 -> Loading scenarios 2024-09-13 20:11:11.325 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-13 20:11:11.325 - Thread: 1 -> List of used mods (0) - START 2024-09-13 20:11:11.325 - Thread: 1 -> List of used mods - END 2024-09-13 20:11:11.369 - Thread: 1 -> Loading behaviors 2024-09-13 20:11:11.369 - Thread: 1 -> Loading ammo magazines 2024-09-13 20:11:11.369 - Thread: 1 -> Loading ammo definitions 2024-09-13 20:11:11.369 - Thread: 1 -> Loading animations 2024-09-13 20:11:11.369 - Thread: 1 -> Loading animations 2024-09-13 20:11:11.369 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:11.369 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:11.369 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading category classes 2024-09-13 20:11:11.370 - Thread: 1 -> Loading category classes 2024-09-13 20:11:11.370 - Thread: 1 -> Loading blueprint classes 2024-09-13 20:11:11.370 - Thread: 1 -> Loading blueprint class entries 2024-09-13 20:11:11.370 - Thread: 1 -> Loading blueprint class entries 2024-09-13 20:11:11.370 - Thread: 1 -> Loading blueprints 2024-09-13 20:11:11.370 - Thread: 1 -> Loading blueprints 2024-09-13 20:11:11.370 - Thread: 1 -> Loading agent definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading character definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading character definitions 2024-09-13 20:11:11.370 - Thread: 1 -> Loading components 2024-09-13 20:11:11.370 - Thread: 1 -> Loading components 2024-09-13 20:11:11.370 - Thread: 1 -> Loading configuration 2024-09-13 20:11:11.370 - Thread: 1 -> Loading container types 2024-09-13 20:11:11.370 - Thread: 1 -> Loading Contract Types 2024-09-13 20:11:11.370 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:11:11.370 - Thread: 1 -> Loading block positions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading block positions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading curve definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading debris 2024-09-13 20:11:11.371 - Thread: 1 -> Loading environment items entries 2024-09-13 20:11:11.371 - Thread: 1 -> Loading decal global definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading decal definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading decal definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading drone behaviors 2024-09-13 20:11:11.371 - Thread: 1 -> Loading edges 2024-09-13 20:11:11.371 - Thread: 1 -> Loading emissive color definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading emissive color default states 2024-09-13 20:11:11.371 - Thread: 1 -> Loading animations 2024-09-13 20:11:11.371 - Thread: 1 -> Loading entity components 2024-09-13 20:11:11.371 - Thread: 1 -> Loading component containers 2024-09-13 20:11:11.371 - Thread: 1 -> Loading environment items entries 2024-09-13 20:11:11.371 - Thread: 1 -> Loading Faction Names 2024-09-13 20:11:11.371 - Thread: 1 -> Loading factions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading flare definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading gas property definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading event definitions 2024-09-13 20:11:11.371 - Thread: 1 -> Loading physical items 2024-09-13 20:11:11.384 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:11:11.392 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:11:11.392 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:11:11.392 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:11:11.392 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:11:11.392 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:11:11.392 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:11:11.392 - Thread: 1 -> Loading planet definition 2024-09-13 20:11:11.392 - Thread: 1 -> Loading physical items 2024-09-13 20:11:11.392 - Thread: 1 -> Loading physical items 2024-09-13 20:11:11.392 - Thread: 1 -> Loading physical material properties 2024-09-13 20:11:11.392 - Thread: 1 -> Loading pirate antennas 2024-09-13 20:11:11.392 - Thread: 1 -> Loading Quick starts 2024-09-13 20:11:11.392 - Thread: 1 -> Loading research blocks definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading research groups definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading resource distribution groups 2024-09-13 20:11:11.393 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:11:11.393 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading ship sound groups 2024-09-13 20:11:11.393 - Thread: 1 -> Loading ship sound groups 2024-09-13 20:11:11.393 - Thread: 1 -> Loading sound categories 2024-09-13 20:11:11.393 - Thread: 1 -> Loading stat definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:11:11.393 - Thread: 1 -> Loading grid creators 2024-09-13 20:11:11.393 - Thread: 1 -> Loading transparent material properties 2024-09-13 20:11:11.393 - Thread: 1 -> Loading planet definition 2024-09-13 20:11:11.393 - Thread: 1 -> Loading voxel map storage definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:11:11.393 - Thread: 1 -> Loading Weather Effects 2024-09-13 20:11:11.394 - Thread: 1 -> Audio effects definitions 2024-09-13 20:11:11.394 - Thread: 1 -> Loading environment items definitions 2024-09-13 20:11:11.394 - Thread: 1 -> Loading environment items definitions 2024-09-13 20:11:11.394 - Thread: 1 -> Loading physical material properties 2024-09-13 20:11:11.394 - Thread: 1 -> Loading particle effect definitions 2024-09-13 20:11:11.464 - Thread: 1 -> Loading particle effect definitions 2024-09-13 20:11:11.466 - Thread: 1 -> Loading environment item definitions 2024-09-13 20:11:11.466 - Thread: 1 -> Loading weapon definitions 2024-09-13 20:11:11.466 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.466 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.466 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.468 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.468 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.468 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.469 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.469 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.470 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.471 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.472 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.473 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.474 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.474 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.475 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.476 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.477 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.478 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.479 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.480 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.482 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.483 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.485 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.485 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.496 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.496 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.497 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.498 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.499 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.499 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.500 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.501 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.502 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.502 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.503 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.504 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.506 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.506 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.508 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.509 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.513 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.513 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.514 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.514 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.516 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.518 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.520 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.520 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.522 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.522 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.524 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.524 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.542 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.544 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.546 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.547 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.549 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.550 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.552 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.553 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.557 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.558 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.560 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.561 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.564 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.564 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.567 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.567 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.570 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.571 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.575 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.576 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.580 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.581 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.584 - Thread: 1 -> Loading cube blocks 2024-09-13 20:11:11.585 - Thread: 1 -> Created block definitions 2024-09-13 20:11:11.593 - Thread: 1 -> Loading block variant groups 2024-09-13 20:11:11.606 - Thread: 1 -> Loading asteroid generators 2024-09-13 20:11:11.606 - Thread: 1 -> Loading spawn groups 2024-09-13 20:11:11.606 - Thread: 1 -> Loading drop containers 2024-09-13 20:11:11.606 - Thread: 1 -> Loading spawn groups 2024-09-13 20:11:11.606 - Thread: 1 -> Loading spawn groups 2024-09-13 20:11:11.607 - Thread: 1 -> Loading radial menu definitions 2024-09-13 20:11:11.607 - Thread: 1 -> Loading respawn ships 2024-09-13 20:11:11.607 - Thread: 1 -> Loading spawn groups 2024-09-13 20:11:11.607 - Thread: 1 -> Loading wheel speeds 2024-09-13 20:11:11.616 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-13 20:11:11.618 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-13 20:11:11.618 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:11:11.638 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-09-13 20:11:11.677 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.677 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.677 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-09-13 20:11:11.678 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.678 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.678 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-09-13 20:11:11.678 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:11.678 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:11.678 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-09-13 20:11:11.714 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:11:11.716 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-09-13 20:11:11.726 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:11:11.769 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:11:11.770 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:11:11.770 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:11:11.782 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:11:11.951 - Thread: 1 -> MyLights.LoadData() - START 2024-09-13 20:11:11.951 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-09-13 20:11:11.951 - Thread: 1 -> MyLights.LoadData() - END 2024-09-13 20:11:11.951 - Thread: 1 -> Info: MyLights initialized. 2024-09-13 20:11:11.951 - Thread: 1 -> MyExplosions.LoadData() - START 2024-09-13 20:11:11.951 - Thread: 1 -> MyExplosions.LoadData() - END 2024-09-13 20:11:11.954 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-09-13 20:11:11.954 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-09-13 20:11:11.954 - Thread: 1 -> Loading Procedural World Generator 2024-09-13 20:11:11.954 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, Density = 0.35 2024-09-13 20:11:11.972 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-09-13 20:11:12.199 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\BaseAsteroid.vx2' 2024-09-13 20:11:13.693 - Thread: 1 -> Entities loaded & initialized 2024-09-13 20:11:13.693 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547 2024-09-13 20:11:13.694 - Thread: 1 -> MySession.Static.LogSettings - START 2024-09-13 20:11:13.694 - Thread: 1 -> Name = Red Ship v2 2024-09-13 20-11 2024-09-13 20:11:13.694 - Thread: 1 -> Description = 2024-09-13 20:11:13.694 - Thread: 1 -> GameDateTime = 01/01/2081 06:45:09 2024-09-13 20:11:13.694 - Thread: 1 -> Password = 2024-09-13 20:11:13.694 - Thread: 1 -> CurrentPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-09-13 20:11:13.694 - Thread: 1 -> WorkshopId = 2024-09-13 20:11:13.694 - Thread: 1 -> CameraController = Default_Astronaut 2024-09-13 20:11:13.694 - Thread: 1 -> ThumbPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\thumb.jpg 2024-09-13 20:11:13.694 - Thread: 1 -> Settings: 2024-09-13 20:11:13.694 - Thread: 1 -> GameMode = Creative 2024-09-13 20:11:13.694 - Thread: 1 -> MaxPlayers = 1 2024-09-13 20:11:13.694 - Thread: 1 -> OnlineMode = OFFLINE 2024-09-13 20:11:13.694 - Thread: 1 -> TotalPCU = 100000 2024-09-13 20:11:13.694 - Thread: 1 -> PiratePCU = 50000 2024-09-13 20:11:13.694 - Thread: 1 -> AutoHealing = True 2024-09-13 20:11:13.694 - Thread: 1 -> WeaponsEnabled = True 2024-09-13 20:11:13.694 - Thread: 1 -> ThrusterDamage = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSpectator = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableCopyPaste = True 2024-09-13 20:11:13.694 - Thread: 1 -> MaxFloatingObjects = 56 2024-09-13 20:11:13.694 - Thread: 1 -> MaxGridSize = 0 2024-09-13 20:11:13.694 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-09-13 20:11:13.694 - Thread: 1 -> CargoShipsEnabled = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnvironmentHostility = SAFE 2024-09-13 20:11:13.694 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-09-13 20:11:13.694 - Thread: 1 -> InventorySizeMultiplier = 3 2024-09-13 20:11:13.694 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-09-13 20:11:13.694 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-09-13 20:11:13.694 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-09-13 20:11:13.694 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-09-13 20:11:13.694 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-09-13 20:11:13.694 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-09-13 20:11:13.694 - Thread: 1 -> ClientCanSave = False 2024-09-13 20:11:13.694 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-09-13 20:11:13.694 - Thread: 1 -> PermanentDeath = False 2024-09-13 20:11:13.694 - Thread: 1 -> DestructibleBlocks = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableScripts = False 2024-09-13 20:11:13.694 - Thread: 1 -> AutoSaveInMinutes = 5 2024-09-13 20:11:13.694 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-09-13 20:11:13.694 - Thread: 1 -> ProceduralDensity = 0.35 2024-09-13 20:11:13.694 - Thread: 1 -> ProceduralSeed = 843101749 2024-09-13 20:11:13.694 - Thread: 1 -> DestructibleBlocks = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableIngameScripts = False 2024-09-13 20:11:13.694 - Thread: 1 -> ViewDistance = 15000 2024-09-13 20:11:13.694 - Thread: 1 -> Voxel destruction = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableStructuralSimulation = False 2024-09-13 20:11:13.694 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-09-13 20:11:13.694 - Thread: 1 -> EnableContainerDrops = True 2024-09-13 20:11:13.694 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-09-13 20:11:13.694 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-09-13 20:11:13.694 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSubgridDamage = False 2024-09-13 20:11:13.694 - Thread: 1 -> SyncDistance = 3000 2024-09-13 20:11:13.694 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-09-13 20:11:13.694 - Thread: 1 -> AFKTimeoutMin = 0 2024-09-13 20:11:13.694 - Thread: 1 -> StopGridsPeriodMin = 15 2024-09-13 20:11:13.694 - Thread: 1 -> MaxPlanets = 99 2024-09-13 20:11:13.694 - Thread: 1 -> MaxBackupSaves = 5 2024-09-13 20:11:13.694 - Thread: 1 -> MaxFactionsCount = 0 2024-09-13 20:11:13.694 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-09-13 20:11:13.694 - Thread: 1 -> RespawnShipDelete = False 2024-09-13 20:11:13.694 - Thread: 1 -> WorldSizeKm = 0 2024-09-13 20:11:13.694 - Thread: 1 -> ResetOwnership = False 2024-09-13 20:11:13.694 - Thread: 1 -> RealisticSound = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSaving = True 2024-09-13 20:11:13.694 - Thread: 1 -> InfiniteAmmo = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableToolShake = True 2024-09-13 20:11:13.694 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-09-13 20:11:13.694 - Thread: 1 -> OffensiveWordsFiltering = False 2024-09-13 20:11:13.694 - Thread: 1 -> UseConsolePCU = False 2024-09-13 20:11:13.694 - Thread: 1 -> PredefinedAsteroids = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-09-13 20:11:13.694 - Thread: 1 -> FamilySharing = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnablePcuTrading = True 2024-09-13 20:11:13.694 - Thread: 1 -> SuppressedWarnings = 2024-09-13 20:11:13.694 - Thread: 1 -> SimplifiedSimulation = False 2024-09-13 20:11:13.694 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-09-13 20:11:13.694 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-09-13 20:11:13.694 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-09-13 20:11:13.694 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-09-13 20:11:13.694 - Thread: 1 -> TradeFactionsCount = 15 2024-09-13 20:11:13.694 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-09-13 20:11:13.694 - Thread: 1 -> WeatherSystem = True 2024-09-13 20:11:13.694 - Thread: 1 -> WeatherLightingDamage = False 2024-09-13 20:11:13.694 - Thread: 1 -> DepositSizeDenominator = 30 2024-09-13 20:11:13.694 - Thread: 1 -> DepositsCountCoefficient = 2 2024-09-13 20:11:13.694 - Thread: 1 -> EnableEconomy = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableBountyContracts = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSupergridding = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableAutorespawn = True 2024-09-13 20:11:13.694 - Thread: 1 -> OptimalSpawnDistance = 900 2024-09-13 20:11:13.694 - Thread: 1 -> EnableGoodBotHints = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableResearch = False 2024-09-13 20:11:13.694 - Thread: 1 -> VoxelAgeThreshold = 24 2024-09-13 20:11:13.694 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-09-13 20:11:13.694 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-09-13 20:11:13.694 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-09-13 20:11:13.694 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-09-13 20:11:13.694 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-09-13 20:11:13.694 - Thread: 1 -> OptimalGridCount = 0 2024-09-13 20:11:13.694 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-09-13 20:11:13.694 - Thread: 1 -> BlockCountThreshold = 20 2024-09-13 20:11:13.694 - Thread: 1 -> TrashFlagsValue = 7706 2024-09-13 20:11:13.694 - Thread: 1 -> TrashRemovalEnabled = True 2024-09-13 20:11:13.694 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-09-13 20:11:13.694 - Thread: 1 -> EnableVoxelHand = True 2024-09-13 20:11:13.694 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableScripterRole = False 2024-09-13 20:11:13.694 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-09-13 20:11:13.694 - Thread: 1 -> FloraDensityMultiplier = 1 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSpiders = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableWolfs = False 2024-09-13 20:11:13.694 - Thread: 1 -> TotalBotLimit = 32 2024-09-13 20:11:13.694 - Thread: 1 -> EnableDrones = True 2024-09-13 20:11:13.694 - Thread: 1 -> MaxDrones = 5 2024-09-13 20:11:13.694 - Thread: 1 -> StartInRespawnScreen = False 2024-09-13 20:11:13.694 - Thread: 1 -> SpawnWithTools = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableJetpack = True 2024-09-13 20:11:13.694 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-09-13 20:11:13.694 - Thread: 1 -> PhysicsIterations = 8 2024-09-13 20:11:13.694 - Thread: 1 -> CanJoinRunning = False 2024-09-13 20:11:13.694 - Thread: 1 -> Scenario = False 2024-09-13 20:11:13.694 - Thread: 1 -> ScenarioEditMode = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableRespawnShips = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableSunRotation = True 2024-09-13 20:11:13.694 - Thread: 1 -> StationVoxelSupport = False 2024-09-13 20:11:13.694 - Thread: 1 -> EnableConvertToStation = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableEncounters = False 2024-09-13 20:11:13.694 - Thread: 1 -> Enable3rdPersonView = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableOxygenPressurization = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnableOxygen = True 2024-09-13 20:11:13.694 - Thread: 1 -> ExperimentalMode = False 2024-09-13 20:11:13.694 - Thread: 1 -> ExperimentalModeReason = 0 2024-09-13 20:11:13.694 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-09-13 20:11:13.694 - Thread: 1 -> EnableRecoil = True 2024-09-13 20:11:13.694 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-09-13 20:11:13.694 - Thread: 1 -> MaxCargoBags = 100 2024-09-13 20:11:13.694 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-09-13 20:11:13.694 - Thread: 1 -> ScrapEnabled = True 2024-09-13 20:11:13.694 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-09-13 20:11:13.694 - Thread: 1 -> MySession.Static.LogSettings - END 2024-09-13 20:11:13.696 - Thread: 1 -> Analytics ids for user ([007...049]): User = (a3202230-5a7f-e3ba-85e2-4d584a455a71) Session = (9dc4b24d-b772-476b-b842-232dd0a8a780). 2024-09-13 20:11:13.696 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-09-13 20:11:13.728 - Thread: 1 -> Session loaded 2024-09-13 20:11:13.728 - Thread: 1 -> RunLoadingAction - END 2024-09-13 20:11:13.728 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-09-13 20:11:13.728 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-09-13 20:11:13.728 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-09-13 20:11:13.728 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-09-13 20:11:13.728 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-09-13 20:11:13.728 - Thread: 1 -> Updating continues. 2024-09-13 20:11:13.733 - Thread: 1 -> GC Memory: 2004.82 / 2004.82 MB 2024-09-13 20:11:14.129 - Thread: 1 -> Saving world - START 2024-09-13 20:11:14.129 - Thread: 1 -> Making world state snapshot. 2024-09-13 20:11:14.129 - Thread: 1 -> Before snapshot.: GC Memory: 1,612 B 2024-09-13 20:11:14.174 - Thread: 1 -> After snapshot.: GC Memory: 1,615 B 2024-09-13 20:11:14.178 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2024-09-13 20:11:14.178 - Thread: 1 -> Saving world - END 2024-09-13 20:11:14.179 - Thread: 10 -> Session snapshot save - START 2024-09-13 20:11:14.179 - Thread: 10 -> Checking file access for files in target dir. 2024-09-13 20:11:14.364 - Thread: 1 -> Loading duration: 3.6763303 2024-09-13 20:11:14.472 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:14.472 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:14.472 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-09-13 20:11:14.587 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Will\AppData\Roaming\SpaceEngineers\Saves\76561198006658049\Red Ship v2 2024-09-13 20-11\.new\Sandbox_config.sbc 2024-09-13 20:11:15.755 - Thread: 10 -> Session snapshot save - END 2024-09-13 20:11:29.210 - Thread: 1 -> GUI Stats: Update 2.00133738888889, Draw 0.188433333333333 2024-09-13 20:11:38.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:11:38.143 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,2.002716E-05,0,4.005432E-05,18.02762,95.8142,1,0,1739.709,13373.36,31224,69212,10,41.41964,40.22823,0.1106568,9225,8.332942,0,16.66667,3.451475,3.352195,100,10455925492,1739.709,0,0,-1 2024-09-13 20:11:38.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:11:38.143 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,853,140,376,672,100,0,9971,7575,0,0,196,8248,0,5302,56,0,8,28,0,36,0,18,1717,759,0,0,30,0,0,0,0 2024-09-13 20:11:43.739 - Thread: 1 -> GC Memory: 1740.648 / 1740.648 MB 2024-09-13 20:11:51.938 - Thread: 1 -> Updating stopped. 2024-09-13 20:11:51.954 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:11:52.087 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:11:52.087 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:11:52.088 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:11:53.821 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:11:55.321 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:55.325 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:55.546 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-09-13 20:11:55.546 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-09-13 20:11:55.546 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-09-13 20:11:55.553 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-09-13 20:11:55.554 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-09-13 20:11:55.555 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-09-13 20:11:55.555 - Thread: 1 -> MySession::Unload START 2024-09-13 20:11:55.555 - Thread: 1 -> AutoSaveInMinutes: 5 2024-09-13 20:11:55.555 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-09-13 20:11:55.555 - Thread: 1 -> IsServer: True 2024-09-13 20:11:55.555 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-13 20:11:55.558 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-13 20:11:55.558 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:11:55.584 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:11:55.637 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.637 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.637 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-09-13 20:11:55.637 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.637 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.637 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-09-13 20:11:55.637 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.637 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.637 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-09-13 20:11:55.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.638 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-09-13 20:11:55.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.638 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-09-13 20:11:55.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.638 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-09-13 20:11:55.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.638 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-09-13 20:11:55.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.638 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-09-13 20:11:55.638 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:11:55.638 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:11:55.638 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-09-13 20:11:55.679 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:11:55.679 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:11:55.679 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:11:55.680 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:11:55.683 - Thread: 1 -> Unloading Procedural World Generator 2024-09-13 20:11:55.788 - Thread: 1 -> Info: MyLights Unloading data. 2024-09-13 20:11:55.788 - Thread: 1 -> Network readers disposed 2024-09-13 20:11:55.788 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-13 20:11:55.987 - Thread: 1 -> Loading sound definitions 2024-09-13 20:11:55.987 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:11:55.987 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:11:56.002 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:11:56.002 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-13 20:11:56.002 - Thread: 1 -> Loading Quick starts 2024-09-13 20:11:56.002 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:11:56.002 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:11:56.002 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-13 20:11:56.002 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-13 20:11:56.248 - Thread: 1 -> MySession::Unload END 2024-09-13 20:11:56.249 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:11:56.249 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:11:56.265 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:56.265 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:56.382 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:11:56.382 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:11:56.382 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:11:57.948 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:11:58.833 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-13 20:11:59.116 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-09-13 20:11:59.138 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-09-13 20:11:59.138 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-09-13 20:11:59.140 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-09-13 20:11:59.140 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-09-13 20:11:59.141 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-09-13 20:11:59.142 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-09-13 20:11:59.144 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-09-13 20:11:59.148 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-09-13 20:11:59.149 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-09-13 20:11:59.194 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:11:59.194 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:11:59.195 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-09-13 20:12:00.102 - Thread: 1 -> GUI Stats: Update 0.531138, Draw 0.296143722222222 2024-09-13 20:12:01.834 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2024-09-13 20:12:01.835 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-09-13 20:12:01.845 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-09-13 20:12:07.299 - Thread: 1 -> CheckPoint Experimental mode: No 2024-09-13 20:12:07.299 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-09-13 20:12:07.299 - Thread: 1 -> LoadSession() - End 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:12:07.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:12:07.320 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-09-13 20:12:07.320 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-09-13 20:12:07.320 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-09-13 20:12:07.532 - Thread: 1 -> RunLoadingAction - START 2024-09-13 20:12:07.532 - Thread: 1 -> Loading session: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-09-13 20:12:07.722 - Thread: 1 -> GC Memory: 1,677,632,960 B 2024-09-13 20:12:07.725 - Thread: 1 -> Process Memory: 13,821,825,024 B 2024-09-13 20:12:07.725 - Thread: 1 -> Experimental mode: No 2024-09-13 20:12:07.725 - Thread: 1 -> Experimental mode reason: 0 2024-09-13 20:12:07.725 - Thread: 1 -> Console compatibility: No 2024-09-13 20:12:07.990 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-09-13 20:12:08.009 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-09-13 20:12:08.009 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-09-13 20:12:08.009 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-13 20:12:08.010 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-09-13 20:12:08.188 - Thread: 1 -> Loading scenarios 2024-09-13 20:12:08.189 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-13 20:12:08.189 - Thread: 1 -> List of used mods (0) - START 2024-09-13 20:12:08.189 - Thread: 1 -> List of used mods - END 2024-09-13 20:12:08.243 - Thread: 1 -> Loading behaviors 2024-09-13 20:12:08.243 - Thread: 1 -> Loading ammo magazines 2024-09-13 20:12:08.243 - Thread: 1 -> Loading ammo definitions 2024-09-13 20:12:08.243 - Thread: 1 -> Loading animations 2024-09-13 20:12:08.243 - Thread: 1 -> Loading animations 2024-09-13 20:12:08.243 - Thread: 1 -> Loading sound definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading sound definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading sound definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading sound definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading sound definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading sound definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading category classes 2024-09-13 20:12:08.244 - Thread: 1 -> Loading category classes 2024-09-13 20:12:08.244 - Thread: 1 -> Loading blueprint classes 2024-09-13 20:12:08.244 - Thread: 1 -> Loading blueprint class entries 2024-09-13 20:12:08.244 - Thread: 1 -> Loading blueprint class entries 2024-09-13 20:12:08.244 - Thread: 1 -> Loading blueprints 2024-09-13 20:12:08.244 - Thread: 1 -> Loading blueprints 2024-09-13 20:12:08.244 - Thread: 1 -> Loading agent definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading character definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading character definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading components 2024-09-13 20:12:08.244 - Thread: 1 -> Loading components 2024-09-13 20:12:08.244 - Thread: 1 -> Loading configuration 2024-09-13 20:12:08.244 - Thread: 1 -> Loading container types 2024-09-13 20:12:08.244 - Thread: 1 -> Loading Contract Types 2024-09-13 20:12:08.244 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:12:08.244 - Thread: 1 -> Loading block positions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading block positions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading curve definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading debris 2024-09-13 20:12:08.244 - Thread: 1 -> Loading environment items entries 2024-09-13 20:12:08.244 - Thread: 1 -> Loading decal global definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading decal definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading decal definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading drone behaviors 2024-09-13 20:12:08.244 - Thread: 1 -> Loading edges 2024-09-13 20:12:08.244 - Thread: 1 -> Loading emissive color definitions 2024-09-13 20:12:08.244 - Thread: 1 -> Loading emissive color default states 2024-09-13 20:12:08.244 - Thread: 1 -> Loading animations 2024-09-13 20:12:08.244 - Thread: 1 -> Loading entity components 2024-09-13 20:12:08.244 - Thread: 1 -> Loading component containers 2024-09-13 20:12:08.245 - Thread: 1 -> Loading environment items entries 2024-09-13 20:12:08.245 - Thread: 1 -> Loading Faction Names 2024-09-13 20:12:08.245 - Thread: 1 -> Loading factions 2024-09-13 20:12:08.245 - Thread: 1 -> Loading flare definitions 2024-09-13 20:12:08.245 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:12:08.245 - Thread: 1 -> Loading gas property definitions 2024-09-13 20:12:08.245 - Thread: 1 -> Loading event definitions 2024-09-13 20:12:08.245 - Thread: 1 -> Loading physical items 2024-09-13 20:12:08.258 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:12:08.258 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:12:08.258 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:12:08.258 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:12:08.258 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:12:08.258 - Thread: 1 -> Loading LCD texture categories 2024-09-13 20:12:08.258 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:12:08.258 - Thread: 1 -> Loading planet definition 2024-09-13 20:12:08.258 - Thread: 1 -> Loading physical items 2024-09-13 20:12:08.258 - Thread: 1 -> Loading physical items 2024-09-13 20:12:08.258 - Thread: 1 -> Loading physical material properties 2024-09-13 20:12:08.258 - Thread: 1 -> Loading pirate antennas 2024-09-13 20:12:08.259 - Thread: 1 -> Loading Quick starts 2024-09-13 20:12:08.259 - Thread: 1 -> Loading research blocks definitions 2024-09-13 20:12:08.259 - Thread: 1 -> Loading research groups definitions 2024-09-13 20:12:08.259 - Thread: 1 -> Loading resource distribution groups 2024-09-13 20:12:08.259 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:12:08.259 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:12:08.259 - Thread: 1 -> Loading ship sound groups 2024-09-13 20:12:08.259 - Thread: 1 -> Loading ship sound groups 2024-09-13 20:12:08.259 - Thread: 1 -> Loading sound categories 2024-09-13 20:12:08.259 - Thread: 1 -> Loading stat definitions 2024-09-13 20:12:08.259 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:12:08.259 - Thread: 1 -> Loading grid creators 2024-09-13 20:12:08.259 - Thread: 1 -> Loading transparent material properties 2024-09-13 20:12:08.261 - Thread: 1 -> Loading planet definition 2024-09-13 20:12:08.261 - Thread: 1 -> Loading voxel map storage definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading voxel material definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading Weather Effects 2024-09-13 20:12:08.262 - Thread: 1 -> Audio effects definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading environment items definitions 2024-09-13 20:12:08.262 - Thread: 1 -> Loading environment items definitions 2024-09-13 20:12:08.263 - Thread: 1 -> Loading physical material properties 2024-09-13 20:12:08.263 - Thread: 1 -> Loading particle effect definitions 2024-09-13 20:12:08.337 - Thread: 1 -> Loading particle effect definitions 2024-09-13 20:12:08.342 - Thread: 1 -> Loading environment item definitions 2024-09-13 20:12:08.342 - Thread: 1 -> Loading weapon definitions 2024-09-13 20:12:08.343 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.344 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.344 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.344 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.344 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.345 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.345 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.346 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.346 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.347 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.348 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.348 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.349 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.349 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.350 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.350 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.351 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.351 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.352 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.353 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.354 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.354 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.356 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.356 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.361 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.361 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.362 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.362 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.364 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.364 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.364 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.365 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.366 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.366 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.368 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.368 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.370 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.371 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.373 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.373 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.377 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.377 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.379 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.379 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.381 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.382 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.384 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.384 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.386 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.386 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.388 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.389 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.409 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.410 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.412 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.413 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.416 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.417 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.420 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.420 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.423 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.424 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.429 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.429 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.432 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.432 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.435 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.435 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.439 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.440 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.444 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.445 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.448 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.449 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.453 - Thread: 1 -> Loading cube blocks 2024-09-13 20:12:08.453 - Thread: 1 -> Created block definitions 2024-09-13 20:12:08.461 - Thread: 1 -> Loading block variant groups 2024-09-13 20:12:08.474 - Thread: 1 -> Loading asteroid generators 2024-09-13 20:12:08.474 - Thread: 1 -> Loading spawn groups 2024-09-13 20:12:08.474 - Thread: 1 -> Loading drop containers 2024-09-13 20:12:08.474 - Thread: 1 -> Loading spawn groups 2024-09-13 20:12:08.474 - Thread: 1 -> Loading spawn groups 2024-09-13 20:12:08.474 - Thread: 1 -> Loading radial menu definitions 2024-09-13 20:12:08.475 - Thread: 1 -> Loading respawn ships 2024-09-13 20:12:08.475 - Thread: 1 -> Loading spawn groups 2024-09-13 20:12:08.475 - Thread: 1 -> Loading wheel speeds 2024-09-13 20:12:08.484 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-13 20:12:08.486 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-13 20:12:08.486 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:12:08.506 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:12:08.544 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.544 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.544 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-09-13 20:12:08.544 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.544 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.544 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-09-13 20:12:08.545 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.545 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.545 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-09-13 20:12:08.546 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.546 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.546 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-09-13 20:12:08.546 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.546 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.546 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-09-13 20:12:08.546 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.546 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.546 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-09-13 20:12:08.546 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.546 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.546 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-09-13 20:12:08.546 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.546 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.546 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-09-13 20:12:08.546 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:12:08.546 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:12:08.546 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-09-13 20:12:08.582 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:12:08.592 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-09-13 20:12:08.594 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:12:08.620 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:12:08.620 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:12:08.621 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:12:08.624 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-13 20:12:08.734 - Thread: 1 -> MyLights.LoadData() - START 2024-09-13 20:12:08.737 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-09-13 20:12:08.737 - Thread: 1 -> MyLights.LoadData() - END 2024-09-13 20:12:08.737 - Thread: 1 -> Info: MyLights initialized. 2024-09-13 20:12:08.737 - Thread: 1 -> MyExplosions.LoadData() - START 2024-09-13 20:12:08.737 - Thread: 1 -> MyExplosions.LoadData() - END 2024-09-13 20:12:08.739 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-09-13 20:12:08.739 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-09-13 20:12:08.740 - Thread: 1 -> Loading Procedural World Generator 2024-09-13 20:12:08.740 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, Density = 0.35 2024-09-13 20:12:08.759 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-09-13 20:12:08.958 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\BaseAsteroid.vx2' 2024-09-13 20:12:09.412 - Thread: 1 -> Entities loaded & initialized 2024-09-13 20:12:09.412 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547 2024-09-13 20:12:09.412 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-09-13 20:12:09.432 - Thread: 1 -> ControlledObject was null, respawning character 2024-09-13 20:12:09.433 - Thread: 1 -> RequestRespawn 2024-09-13 20:12:09.453 - Thread: 1 -> MySession.Static.LogSettings - START 2024-09-13 20:12:09.453 - Thread: 1 -> Name = Red Ship v2 2024-09-13 20:12 2024-09-13 20:12:09.453 - Thread: 1 -> Description = A modernized version of the classic Red Ship world. This world can serve as a jumping-off point for both survival and creative gameplay sessions. It is friendly to new players and has various examples and opportunities for you to engage and explore the features of Space Engineers. 2024-09-13 20:12:09.453 - Thread: 1 -> GameDateTime = 01/01/2081 06:45:09 2024-09-13 20:12:09.453 - Thread: 1 -> Password = 2024-09-13 20:12:09.453 - Thread: 1 -> CurrentPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-09-13 20:12:09.453 - Thread: 1 -> WorkshopId = 2024-09-13 20:12:09.453 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-09-13 20:12:09.453 - Thread: 1 -> ThumbPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\thumb.jpg 2024-09-13 20:12:09.453 - Thread: 1 -> Settings: 2024-09-13 20:12:09.453 - Thread: 1 -> GameMode = Creative 2024-09-13 20:12:09.453 - Thread: 1 -> MaxPlayers = 8 2024-09-13 20:12:09.453 - Thread: 1 -> OnlineMode = FRIENDS 2024-09-13 20:12:09.453 - Thread: 1 -> TotalPCU = 100000 2024-09-13 20:12:09.453 - Thread: 1 -> PiratePCU = 50000 2024-09-13 20:12:09.453 - Thread: 1 -> AutoHealing = True 2024-09-13 20:12:09.453 - Thread: 1 -> WeaponsEnabled = True 2024-09-13 20:12:09.453 - Thread: 1 -> ThrusterDamage = True 2024-09-13 20:12:09.453 - Thread: 1 -> EnableSpectator = False 2024-09-13 20:12:09.453 - Thread: 1 -> EnableCopyPaste = True 2024-09-13 20:12:09.453 - Thread: 1 -> MaxFloatingObjects = 56 2024-09-13 20:12:09.453 - Thread: 1 -> MaxGridSize = 0 2024-09-13 20:12:09.453 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-09-13 20:12:09.453 - Thread: 1 -> CargoShipsEnabled = True 2024-09-13 20:12:09.453 - Thread: 1 -> EnvironmentHostility = SAFE 2024-09-13 20:12:09.453 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-09-13 20:12:09.453 - Thread: 1 -> InventorySizeMultiplier = 3 2024-09-13 20:12:09.453 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-09-13 20:12:09.453 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-09-13 20:12:09.453 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-09-13 20:12:09.453 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-09-13 20:12:09.453 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-09-13 20:12:09.453 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-09-13 20:12:09.453 - Thread: 1 -> ClientCanSave = False 2024-09-13 20:12:09.453 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-09-13 20:12:09.453 - Thread: 1 -> PermanentDeath = False 2024-09-13 20:12:09.453 - Thread: 1 -> DestructibleBlocks = True 2024-09-13 20:12:09.453 - Thread: 1 -> EnableScripts = False 2024-09-13 20:12:09.453 - Thread: 1 -> AutoSaveInMinutes = 5 2024-09-13 20:12:09.453 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-09-13 20:12:09.453 - Thread: 1 -> ProceduralDensity = 0.35 2024-09-13 20:12:09.453 - Thread: 1 -> ProceduralSeed = 843101749 2024-09-13 20:12:09.453 - Thread: 1 -> DestructibleBlocks = True 2024-09-13 20:12:09.453 - Thread: 1 -> EnableIngameScripts = False 2024-09-13 20:12:09.453 - Thread: 1 -> ViewDistance = 15000 2024-09-13 20:12:09.453 - Thread: 1 -> Voxel destruction = True 2024-09-13 20:12:09.453 - Thread: 1 -> EnableStructuralSimulation = False 2024-09-13 20:12:09.453 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-09-13 20:12:09.453 - Thread: 1 -> EnableContainerDrops = True 2024-09-13 20:12:09.453 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-09-13 20:12:09.453 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-09-13 20:12:09.453 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-09-13 20:12:09.453 - Thread: 1 -> EnableSubgridDamage = False 2024-09-13 20:12:09.454 - Thread: 1 -> SyncDistance = 3000 2024-09-13 20:12:09.454 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-09-13 20:12:09.454 - Thread: 1 -> AFKTimeoutMin = 0 2024-09-13 20:12:09.454 - Thread: 1 -> StopGridsPeriodMin = 15 2024-09-13 20:12:09.454 - Thread: 1 -> MaxPlanets = 99 2024-09-13 20:12:09.454 - Thread: 1 -> MaxBackupSaves = 5 2024-09-13 20:12:09.454 - Thread: 1 -> MaxFactionsCount = 0 2024-09-13 20:12:09.454 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-09-13 20:12:09.454 - Thread: 1 -> RespawnShipDelete = False 2024-09-13 20:12:09.454 - Thread: 1 -> WorldSizeKm = 0 2024-09-13 20:12:09.454 - Thread: 1 -> ResetOwnership = False 2024-09-13 20:12:09.454 - Thread: 1 -> RealisticSound = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableSaving = True 2024-09-13 20:12:09.454 - Thread: 1 -> InfiniteAmmo = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableToolShake = True 2024-09-13 20:12:09.454 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-09-13 20:12:09.454 - Thread: 1 -> OffensiveWordsFiltering = False 2024-09-13 20:12:09.454 - Thread: 1 -> UseConsolePCU = False 2024-09-13 20:12:09.454 - Thread: 1 -> PredefinedAsteroids = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-09-13 20:12:09.454 - Thread: 1 -> FamilySharing = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnablePcuTrading = True 2024-09-13 20:12:09.454 - Thread: 1 -> SuppressedWarnings = 2024-09-13 20:12:09.454 - Thread: 1 -> SimplifiedSimulation = False 2024-09-13 20:12:09.454 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-09-13 20:12:09.454 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-09-13 20:12:09.454 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-09-13 20:12:09.454 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-09-13 20:12:09.454 - Thread: 1 -> TradeFactionsCount = 15 2024-09-13 20:12:09.454 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-09-13 20:12:09.454 - Thread: 1 -> WeatherSystem = True 2024-09-13 20:12:09.454 - Thread: 1 -> WeatherLightingDamage = False 2024-09-13 20:12:09.454 - Thread: 1 -> DepositSizeDenominator = 30 2024-09-13 20:12:09.454 - Thread: 1 -> DepositsCountCoefficient = 2 2024-09-13 20:12:09.454 - Thread: 1 -> EnableEconomy = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableBountyContracts = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableSupergridding = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableAutorespawn = True 2024-09-13 20:12:09.454 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-09-13 20:12:09.454 - Thread: 1 -> EnableGoodBotHints = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableResearch = False 2024-09-13 20:12:09.454 - Thread: 1 -> VoxelAgeThreshold = 24 2024-09-13 20:12:09.454 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-09-13 20:12:09.454 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-09-13 20:12:09.454 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-09-13 20:12:09.454 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-09-13 20:12:09.454 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-09-13 20:12:09.454 - Thread: 1 -> OptimalGridCount = 0 2024-09-13 20:12:09.454 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-09-13 20:12:09.454 - Thread: 1 -> BlockCountThreshold = 20 2024-09-13 20:12:09.454 - Thread: 1 -> TrashFlagsValue = 7706 2024-09-13 20:12:09.454 - Thread: 1 -> TrashRemovalEnabled = True 2024-09-13 20:12:09.454 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-09-13 20:12:09.454 - Thread: 1 -> EnableVoxelHand = True 2024-09-13 20:12:09.454 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableScripterRole = False 2024-09-13 20:12:09.454 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-09-13 20:12:09.454 - Thread: 1 -> FloraDensityMultiplier = 1 2024-09-13 20:12:09.454 - Thread: 1 -> EnableSpiders = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableWolfs = False 2024-09-13 20:12:09.454 - Thread: 1 -> TotalBotLimit = 32 2024-09-13 20:12:09.454 - Thread: 1 -> EnableDrones = True 2024-09-13 20:12:09.454 - Thread: 1 -> MaxDrones = 5 2024-09-13 20:12:09.454 - Thread: 1 -> StartInRespawnScreen = False 2024-09-13 20:12:09.454 - Thread: 1 -> SpawnWithTools = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableJetpack = True 2024-09-13 20:12:09.454 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-09-13 20:12:09.454 - Thread: 1 -> PhysicsIterations = 8 2024-09-13 20:12:09.454 - Thread: 1 -> CanJoinRunning = False 2024-09-13 20:12:09.454 - Thread: 1 -> Scenario = False 2024-09-13 20:12:09.454 - Thread: 1 -> ScenarioEditMode = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableRespawnShips = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableSunRotation = True 2024-09-13 20:12:09.454 - Thread: 1 -> StationVoxelSupport = False 2024-09-13 20:12:09.454 - Thread: 1 -> EnableConvertToStation = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableEncounters = False 2024-09-13 20:12:09.454 - Thread: 1 -> Enable3rdPersonView = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableOxygenPressurization = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnableOxygen = True 2024-09-13 20:12:09.454 - Thread: 1 -> ExperimentalMode = False 2024-09-13 20:12:09.454 - Thread: 1 -> ExperimentalModeReason = 0 2024-09-13 20:12:09.454 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-09-13 20:12:09.454 - Thread: 1 -> EnableRecoil = True 2024-09-13 20:12:09.454 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-09-13 20:12:09.454 - Thread: 1 -> MaxCargoBags = 100 2024-09-13 20:12:09.454 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-09-13 20:12:09.454 - Thread: 1 -> ScrapEnabled = True 2024-09-13 20:12:09.454 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-09-13 20:12:09.454 - Thread: 1 -> MySession.Static.LogSettings - END 2024-09-13 20:12:09.454 - Thread: 1 -> Analytics ids for user ([007...049]): User = (a3202230-5a7f-e3ba-85e2-4d584a455a71) Session = (9dc4b24d-b772-476b-b842-232dd0a8a780). 2024-09-13 20:12:09.455 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-09-13 20:12:09.485 - Thread: 1 -> Session loaded 2024-09-13 20:12:09.485 - Thread: 1 -> RunLoadingAction - END 2024-09-13 20:12:09.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-09-13 20:12:09.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-09-13 20:12:09.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-09-13 20:12:09.486 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-09-13 20:12:09.486 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-09-13 20:12:09.486 - Thread: 1 -> Updating continues. 2024-09-13 20:12:09.763 - Thread: 1 -> GC Memory: 1677.608 / 1677.608 MB 2024-09-13 20:12:09.781 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-09-13 20:12:09.822 - Thread: 1 -> Saving world - START 2024-09-13 20:12:09.822 - Thread: 1 -> Making world state snapshot. 2024-09-13 20:12:09.822 - Thread: 1 -> Before snapshot.: GC Memory: 1,682 B 2024-09-13 20:12:09.829 - Thread: 1 -> After snapshot.: GC Memory: 1,685 B 2024-09-13 20:12:09.832 - Thread: 1 -> Directory cleanup: GC Memory: 1,685 B 2024-09-13 20:12:09.832 - Thread: 1 -> Saving world - END 2024-09-13 20:12:09.867 - Thread: 12 -> Session snapshot save - START 2024-09-13 20:12:09.867 - Thread: 12 -> Checking file access for files in target dir. 2024-09-13 20:12:10.024 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Will\AppData\Roaming\SpaceEngineers\Saves\76561198006658049\Red Ship v2 2024-09-13 20-12\.new\Sandbox_config.sbc 2024-09-13 20:12:10.031 - Thread: 1 -> Loading duration: 2.7113079 2024-09-13 20:12:10.047 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-09-13 20:12:10.047 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-09-13 20:12:10.047 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-09-13 20:12:10.268 - Thread: 12 -> Session snapshot save - END 2024-09-13 20:12:14.746 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-09-13 20:12:14.746 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-09-13 20:12:24.280 - Thread: 1 -> Player entered: Scuwr (76561198028720070) 2024-09-13 20:12:32.333 - Thread: 1 -> GUI Stats: Update 1.48165950000001, Draw 0.260820722222223 2024-09-13 20:12:39.766 - Thread: 1 -> GC Memory: 1731.873 / 1731.873 MB 2024-09-13 20:12:41.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:12:41.296 - Thread: 1 -> STATISTICS,120.0333333,0,0.0001449585,0,0.0002412796,0,0.003069878,19.11645,100.3924,2,0,1731.177,13343.81,31224,69212,10,39.55569,44.28673,0.085331,9204,8.33296,0,16.66667,3.29616,3.690396,100,10448362178,1731.177,0,0,-1 2024-09-13 20:12:41.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:12:41.296 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,854,140,376,672,100,0,9964,7567,0,0,196,8240,0,5308,56,0,8,28,0,36,0,4,1717,759,0,0,30,0,0,0,0 2024-09-13 20:12:55.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-09-13 20:12:55.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-09-13 20:12:55.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-09-13 20:12:55.391 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-09-13 20:12:55.394 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-09-13 20:13:02.333 - Thread: 1 -> GUI Stats: Update 0.396215222222222, Draw 0.307170444444445 2024-09-13 20:13:04.734 - Thread: 1 -> Player left: Scuwr (76561198028720070) 2024-09-13 20:13:09.782 - Thread: 1 -> GC Memory: 1744.977 / 1744.977 MB 2024-09-13 20:13:14.530 - Thread: 1 -> Player entered: Scuwr (76561198028720070) 2024-09-13 20:13:26.613 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-09-13 20:13:26.613 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-09-13 20:13:32.333 - Thread: 1 -> GUI Stats: Update 0.399450277777778, Draw 0.393358666666667 2024-09-13 20:13:39.799 - Thread: 1 -> GC Memory: 1762.873 / 1762.873 MB 2024-09-13 20:13:41.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:13:41.313 - Thread: 1 -> STATISTICS,180.05,0,0.0002174377,0,0.0002412796,0,0.01204586,21.59019,75.14694,2,0,1761.142,13388.83,31499,68937,10,44.05998,40.06544,0.07002532,9113,8.332942,0,16.66667,3.671492,3.33863,100,10463747026,1761.142,0,0,-1 2024-09-13 20:13:41.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:13:41.313 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,854,140,377,672,100,0,9979,7584,0,0,196,8257,0,5312,56,0,6,28,0,35,0,17,1717,759,0,0,30,0,0,0,0 2024-09-13 20:13:54.930 - Thread: 1 -> Player left: Scuwr (76561198028720070) 2024-09-13 20:14:02.333 - Thread: 1 -> GUI Stats: Update 0.381915277777778, Draw 0.407656222222223 2024-09-13 20:14:09.816 - Thread: 1 -> GC Memory: 1824.33 / 1824.33 MB 2024-09-13 20:14:32.333 - Thread: 1 -> GUI Stats: Update 0.419826277777777, Draw 0.317076 2024-09-13 20:14:37.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-09-13 20:14:37.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-09-13 20:14:37.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-09-13 20:14:37.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-09-13 20:14:37.823 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-09-13 20:14:39.832 - Thread: 1 -> GC Memory: 1691.769 / 1691.769 MB 2024-09-13 20:14:41.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:14:41.330 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0.0002412796,0,0.01438236,17.50939,85.9202,1,0,1692.95,13427.36,33229,67207,10,37.5636,37.92743,0.08925302,9209,8.332983,0,16.66667,3.130168,3.160486,100,10484861744,1692.95,0,0,-1 2024-09-13 20:14:41.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:14:41.330 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,389,689,100,0,9999,7586,0,0,196,8275,0,5312,56,0,8,28,0,36,0,18,1717,759,0,0,30,0,0,0,0 2024-09-13 20:15:02.333 - Thread: 1 -> GUI Stats: Update 0.446728222222223, Draw 0.225074611111111 2024-09-13 20:15:09.832 - Thread: 1 -> GC Memory: 1693.168 / 1693.168 MB 2024-09-13 20:15:32.333 - Thread: 1 -> GUI Stats: Update 0.497933388888888, Draw 0.208508555555556 2024-09-13 20:15:39.849 - Thread: 1 -> GC Memory: 1692.971 / 1692.971 MB 2024-09-13 20:15:41.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:15:41.347 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0.0002412796,0,0.01438236,17.50662,82.85168,1,0,1693.782,13424.49,33229,67207,10,35.52172,38.04206,0.06922876,9251,8.332917,0,16.66667,2.959996,3.170013,100,10484869312,1693.782,0,0,-1 2024-09-13 20:15:41.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:15:41.347 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,389,689,100,0,9999,7586,0,0,196,8275,0,5312,56,0,8,28,0,36,0,18,1717,759,0,0,30,0,0,0,0 2024-09-13 20:15:46.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-09-13 20:15:46.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-09-13 20:16:02.332 - Thread: 1 -> GUI Stats: Update 0.390082000000001, Draw 0.255336611111111 2024-09-13 20:16:09.864 - Thread: 1 -> GC Memory: 1704.001 / 1704.001 MB 2024-09-13 20:16:32.332 - Thread: 1 -> GUI Stats: Update 0.0374098888888889, Draw 0.297928055555555 2024-09-13 20:16:39.881 - Thread: 1 -> GC Memory: 1702.777 / 1702.777 MB 2024-09-13 20:16:41.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:16:41.363 - Thread: 1 -> STATISTICS,360.1,0,0,0,0.0002412796,0,0.01438236,11.87702,119.8698,1,0,1703.351,13425.18,33229,67207,10,47.28045,39.06886,0.09478614,9182,8.33294,0,16.66667,3.939851,3.255584,100,10481148618,1703.351,0,0,-1 2024-09-13 20:16:41.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:16:41.363 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,390,688,100,0,9995,7585,0,0,196,8274,0,5314,56,0,5,28,0,35,0,16,1717,759,0,0,30,0,0,0,0 2024-09-13 20:16:58.848 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-13 20:17:02.452 - Thread: 1 -> GUI Stats: Update 0.0366869444444445, Draw 0.290779388888889 2024-09-13 20:17:07.535 - Thread: 1 -> Autosave initiated 2024-09-13 20:17:07.535 - Thread: 1 -> Character state: True 2024-09-13 20:17:07.535 - Thread: 1 -> IsServer: True 2024-09-13 20:17:07.535 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-09-13 20:17:07.535 - Thread: 1 -> Autosave 2024-09-13 20:17:07.535 - Thread: 1 -> Saving world - START 2024-09-13 20:17:07.535 - Thread: 1 -> Making world state snapshot. 2024-09-13 20:17:07.535 - Thread: 1 -> Before snapshot.: GC Memory: 1,685 B 2024-09-13 20:17:07.545 - Thread: 1 -> After snapshot.: GC Memory: 1,687 B 2024-09-13 20:17:07.548 - Thread: 1 -> Directory cleanup: GC Memory: 1,688 B 2024-09-13 20:17:07.548 - Thread: 1 -> Saving world - END 2024-09-13 20:17:07.549 - Thread: 10 -> Session snapshot save - START 2024-09-13 20:17:07.549 - Thread: 10 -> Checking file access for files in target dir. 2024-09-13 20:17:07.693 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Will\AppData\Roaming\SpaceEngineers\Saves\76561198006658049\Red Ship v2 2024-09-13 20-12\.new\Sandbox_config.sbc 2024-09-13 20:17:07.714 - Thread: 10 -> Session snapshot save - END 2024-09-13 20:17:09.886 - Thread: 1 -> GC Memory: 1694.448 / 1694.448 MB 2024-09-13 20:17:32.452 - Thread: 1 -> GUI Stats: Update 0.0406783333333332, Draw 0.324414944444443 2024-09-13 20:17:39.886 - Thread: 1 -> GC Memory: 1701.052 / 1701.052 MB 2024-09-13 20:17:41.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:17:41.501 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0.0002412796,0,0.01438236,11.70932,96.10633,1,0,1702.147,13424.38,33229,67207,10,46.9078,36.38934,0.09711389,8936,8.332957,0,16.66667,3.908807,3.032308,100,10481494268,1702.147,0,0,-1 2024-09-13 20:17:41.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:17:41.501 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,390,688,100,0,9995,7585,0,0,196,8274,0,5314,56,0,5,28,0,35,0,16,1717,759,0,0,30,0,0,0,0 2024-09-13 20:18:02.452 - Thread: 1 -> GUI Stats: Update 0.0405263333333333, Draw 0.337687555555556 2024-09-13 20:18:09.902 - Thread: 1 -> GC Memory: 1713.149 / 1713.149 MB 2024-09-13 20:18:32.453 - Thread: 1 -> GUI Stats: Update 0.0361281666666667, Draw 0.298760777777778 2024-09-13 20:18:39.919 - Thread: 1 -> GC Memory: 1719.022 / 1719.022 MB 2024-09-13 20:18:41.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:18:41.518 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0.0002412796,0,0.01438236,11.28025,140.1361,1,0,1720.057,13427.36,33229,67207,10,54.43523,38.86123,0.1042429,8292,8.332833,0,16.66667,4.535997,3.238241,100,10481494268,1720.057,0,0,-1 2024-09-13 20:18:41.518 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:18:41.518 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,390,688,100,0,9995,7585,0,0,196,8274,0,5314,56,0,5,28,0,35,0,16,1717,759,0,0,30,0,0,0,0 2024-09-13 20:19:02.453 - Thread: 1 -> GUI Stats: Update 0.035245111111111, Draw 0.303180222222222 2024-09-13 20:19:09.919 - Thread: 1 -> GC Memory: 1684.655 / 1684.655 MB 2024-09-13 20:19:32.743 - Thread: 1 -> GUI Stats: Update 0.0378042222222222, Draw 0.326045833333334 2024-09-13 20:19:39.926 - Thread: 1 -> GC Memory: 1687.975 / 1687.975 MB 2024-09-13 20:19:41.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:19:41.825 - Thread: 1 -> STATISTICS,540.15,0,0,0,0.0002412796,0,0.01438236,13.0507,78.89698,1,0,1683.806,13424.93,33229,67207,10,49.79404,40.01653,0.09288652,8593,8.33296,0,16.66667,4.149317,3.334562,100,10481349318,1683.806,0,0,-1 2024-09-13 20:19:41.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:19:41.825 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,390,688,100,0,9995,7585,0,0,196,8274,0,5314,56,0,5,28,0,35,0,16,1717,759,0,0,30,0,0,0,0 2024-09-13 20:20:02.744 - Thread: 1 -> GUI Stats: Update 0.201240111111111, Draw 0.331490055555555 2024-09-13 20:20:03.535 - Thread: 1 -> DoDisconnects - 1111 0 1109 2024-09-13 20:20:06.408 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:20:07.141 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:20:07.141 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:20:07.142 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:20:07.591 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:20:07.591 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:20:09.927 - Thread: 1 -> GC Memory: 1711.507 / 1711.507 MB 2024-09-13 20:20:32.743 - Thread: 1 -> GUI Stats: Update 0.220503611111112, Draw 0.305903611111111 2024-09-13 20:20:39.943 - Thread: 1 -> GC Memory: 1715.423 / 1715.423 MB 2024-09-13 20:20:41.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:20:41.842 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0.0002412796,0,0.01438236,10.89679,60.97437,1,0,1717.657,13442.63,33019,67417,10,26.48528,34.70771,0.08591365,8427,8.332922,0,16.66667,2.206998,2.892166,100,10495636970,1717.657,0,0,-1 2024-09-13 20:20:41.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:20:41.842 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,390,689,100,0,10009,7597,0,0,196,8287,0,5326,56,0,6,28,0,35,0,17,1717,759,0,0,30,0,0,0,0 2024-09-13 20:21:02.743 - Thread: 1 -> GUI Stats: Update 0.0346920555555555, Draw 0.316547777777777 2024-09-13 20:21:09.943 - Thread: 1 -> GC Memory: 1719.833 / 1719.833 MB 2024-09-13 20:21:28.443 - Thread: 1 -> Could not find any sound for 'Explosion_AmmunitionSmall' 2024-09-13 20:21:31.042 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:21:31.275 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:21:31.275 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:21:31.276 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:21:32.744 - Thread: 1 -> GUI Stats: Update 0.145691055555556, Draw 0.342538555555556 2024-09-13 20:21:39.959 - Thread: 1 -> GC Memory: 1690.787 / 1690.787 MB 2024-09-13 20:21:41.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-13 20:21:41.859 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0.0002412796,0,0.01438236,11.19367,55.66064,1,0,1692.271,13442.87,32925,67511,10,25.64963,36.92702,0.08215301,8366,8.333002,0,16.66667,2.137384,3.077129,100,10495721710,1692.271,0,0,-1 2024-09-13 20:21:41.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-13 20:21:41.859 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,854,140,390,689,100,0,10009,7597,0,0,196,8287,0,5326,56,0,6,28,0,35,0,17,1717,759,0,0,30,0,0,0,0 2024-09-13 20:21:58.860 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-13 20:22:02.743 - Thread: 1 -> GUI Stats: Update 0.0731869444444446, Draw 0.143844333333333 2024-09-13 20:22:07.545 - Thread: 1 -> Autosave initiated 2024-09-13 20:22:07.545 - Thread: 1 -> Character state: True 2024-09-13 20:22:07.545 - Thread: 1 -> IsServer: True 2024-09-13 20:22:07.545 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-09-13 20:22:07.545 - Thread: 1 -> Autosave 2024-09-13 20:22:07.545 - Thread: 1 -> Saving world - START 2024-09-13 20:22:07.545 - Thread: 1 -> Making world state snapshot. 2024-09-13 20:22:07.545 - Thread: 1 -> Before snapshot.: GC Memory: 1,688 B 2024-09-13 20:22:07.555 - Thread: 1 -> After snapshot.: GC Memory: 1,691 B 2024-09-13 20:22:07.557 - Thread: 1 -> Directory cleanup: GC Memory: 1,691 B 2024-09-13 20:22:07.557 - Thread: 1 -> Saving world - END 2024-09-13 20:22:07.557 - Thread: 12 -> Session snapshot save - START 2024-09-13 20:22:07.557 - Thread: 12 -> Checking file access for files in target dir. 2024-09-13 20:22:07.688 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Will\AppData\Roaming\SpaceEngineers\Saves\76561198006658049\Red Ship v2 2024-09-13 20-12\.new\Sandbox_config.sbc 2024-09-13 20:22:07.703 - Thread: 12 -> Session snapshot save - END 2024-09-13 20:22:09.976 - Thread: 1 -> GC Memory: 1697.703 / 1697.703 MB 2024-09-13 20:22:19.080 - Thread: 1 -> Player left: India4031 (76561198006658049) 2024-09-13 20:22:19.080 - Thread: 1 -> Matchmaking_LobbyChatUpdate: Success / Unexpected error occurred while joining the session. Please, try again later. 2024-09-13 20:22:19.080 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-09-13 20:22:23.994 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-09-13 20:22:24.227 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-09-13 20:22:24.227 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-09-13 20:22:24.227 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-09-13 20:22:24.228 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-09-13 20:22:24.229 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-09-13 20:22:24.234 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-09-13 20:22:24.235 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-09-13 20:22:24.235 - Thread: 1 -> MySession::Unload START 2024-09-13 20:22:24.235 - Thread: 1 -> AutoSaveInMinutes: 5 2024-09-13 20:22:24.235 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-09-13 20:22:24.235 - Thread: 1 -> IsServer: True 2024-09-13 20:22:24.235 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-13 20:22:24.238 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-13 20:22:24.238 - Thread: 1 -> MyAudio.LoadData - START 2024-09-13 20:22:24.280 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-13 20:22:24.325 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.325 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.325 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-09-13 20:22:24.325 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.325 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.325 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-09-13 20:22:24.325 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.325 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.325 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-09-13 20:22:24.325 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.325 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.325 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-09-13 20:22:24.326 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.326 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.326 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-09-13 20:22:24.326 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.326 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.326 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-09-13 20:22:24.326 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.326 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.326 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-09-13 20:22:24.326 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.326 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.326 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-09-13 20:22:24.326 - Thread: 1 -> MOD_ERROR: Unknown 2024-09-13 20:22:24.326 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-09-13 20:22:24.326 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-09-13 20:22:24.366 - Thread: 1 -> MyAudio.LoadData - END 2024-09-13 20:22:24.366 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:22:24.366 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:22:24.367 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:22:24.369 - Thread: 1 -> Unloading Procedural World Generator 2024-09-13 20:22:24.470 - Thread: 1 -> Info: MyLights Unloading data. 2024-09-13 20:22:24.470 - Thread: 1 -> Network readers disposed 2024-09-13 20:22:24.470 - Thread: 1 -> Network readers disposed 2024-09-13 20:22:24.471 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-13 20:22:24.634 - Thread: 1 -> Loading sound definitions 2024-09-13 20:22:24.634 - Thread: 1 -> Loading gamepad controls 2024-09-13 20:22:24.634 - Thread: 1 -> Loading DLC definitions 2024-09-13 20:22:24.647 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-13 20:22:24.647 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-13 20:22:24.647 - Thread: 1 -> Loading Quick starts 2024-09-13 20:22:24.647 - Thread: 1 -> Loading ScenarioCategories 2024-09-13 20:22:24.647 - Thread: 1 -> Loading shadow textures definitions 2024-09-13 20:22:24.647 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-13 20:22:24.648 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-13 20:22:24.896 - Thread: 1 -> MySession::Unload END 2024-09-13 20:22:24.897 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-13 20:22:24.897 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-13 20:22:24.900 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-13 20:22:24.910 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-13 20:22:24.910 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-13 20:22:25.027 - Thread: 1 -> MyConfig.Save() - START 2024-09-13 20:22:25.027 - Thread: 1 -> Path: C:\Users\Will\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-13 20:22:25.027 - Thread: 1 -> MyConfig.Save() - END 2024-09-13 20:22:28.710 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-13 20:22:28.710 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-13 20:22:38.561 - Thread: 1 -> GUI Stats: Update 0.254514388888888, Draw 0.136383222222222 2024-09-13 20:23:08.561 - Thread: 1 -> GUI Stats: Update 0.0755367777777775, Draw 0.128672222222222 2024-09-13 20:23:38.561 - Thread: 1 -> GUI Stats: Update 0.0370807222222222, Draw 0.121836944444444 2024-09-13 20:24:08.561 - Thread: 1 -> GUI Stats: Update 0.0405825555555556, Draw 0.134810666666667 2024-09-13 20:24:38.561 - Thread: 1 -> GUI Stats: Update 0.0452312777777778, Draw 0.139518888888889 2024-09-13 20:25:08.561 - Thread: 1 -> GUI Stats: Update 0.0448368333333333, Draw 0.142286555555555 2024-09-13 20:25:38.561 - Thread: 1 -> GUI Stats: Update 0.0433710555555556, Draw 0.143973666666667 2024-09-13 20:26:08.561 - Thread: 1 -> GUI Stats: Update 0.0461227777777778, Draw 0.158645388888889