2024-09-11 12:12:27.196 - Thread: 1 -> Log Started 2024-09-11 12:12:27.196 - Thread: 1 -> Timezone (local - UTC): 2h 2024-09-11 12:12:27.196 - Thread: 1 -> App Version: 01_204_018 2024-09-11 12:12:27.199 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-09-11 12:12:27.199 - Thread: 1 -> Branch / Sandbox: SVN 2024-09-11 12:12:27.199 - Thread: 1 -> Client Build Number: 2 2024-09-11 12:12:27.199 - Thread: 1 -> Server Build Number: 0 2024-09-11 12:12:27.199 - Thread: 1 -> Environment.ProcessorCount: 32 2024-09-11 12:12:27.248 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-09-11 12:12:27.248 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-09-11 12:12:27.248 - Thread: 1 -> Environment.Is64BitProcess: True 2024-09-11 12:12:27.248 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-09-11 12:12:27.249 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-09-11 12:12:27.249 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-09-11 12:12:27.252 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-09-11 12:12:27.252 - Thread: 1 -> Default Culture: 2024-09-11 12:12:27.252 - Thread: 1 -> Default UI Culture: 2024-09-11 12:12:27.252 - Thread: 1 -> MyConfig.Load() - START 2024-09-11 12:12:27.253 - Thread: 1 -> Path: C:\Users\Erik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-11 12:12:27.323 - Thread: 1 -> NewNewGameScreen: False 2024-09-11 12:12:27.323 - Thread: 1 -> EnableDamageEffects: True 2024-09-11 12:12:27.323 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-09-11 12:12:27.323 - Thread: 1 -> EnableReverb: False 2024-09-11 12:12:27.323 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-09-11 12:12:27.323 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-09-11 12:12:27.323 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-09-11 12:12:27.323 - Thread: 1 -> FirstTimeRun: False 2024-09-11 12:12:27.323 - Thread: 1 -> ExperimentalMode: True 2024-09-11 12:12:27.323 - Thread: 1 -> VideoAdapter: 0 2024-09-11 12:12:27.323 - Thread: 1 -> ScreenWidth: 2560 2024-09-11 12:12:27.323 - Thread: 1 -> ScreenHeight: 1440 2024-09-11 12:12:27.323 - Thread: 1 -> RefreshRate: 164958 2024-09-11 12:12:27.323 - Thread: 1 -> WindowMode: 2 2024-09-11 12:12:27.323 - Thread: 1 -> VerticalSync: 0 2024-09-11 12:12:27.323 - Thread: 1 -> FieldOfView: 70 2024-09-11 12:12:27.323 - Thread: 1 -> PostProcessingEnabled: True 2024-09-11 12:12:27.323 - Thread: 1 -> FlaresIntensity: 1 2024-09-11 12:12:27.323 - Thread: 1 -> TreeViewDistance: 3000 2024-09-11 12:12:27.323 - Thread: 1 -> GrassDensity: 4 2024-09-11 12:12:27.323 - Thread: 1 -> GrassDrawDistance: 1000 2024-09-11 12:12:27.323 - Thread: 1 -> AntialiasingMode: 1 2024-09-11 12:12:27.323 - Thread: 1 -> ShadowMapResolution: 4 2024-09-11 12:12:27.323 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-09-11 12:12:27.323 - Thread: 1 -> TextureQuality: 2 2024-09-11 12:12:27.323 - Thread: 1 -> VoxelTextureQuality: 2 2024-09-11 12:12:27.323 - Thread: 1 -> AnisotropicFiltering: 4 2024-09-11 12:12:27.323 - Thread: 1 -> ModelQuality: 3 2024-09-11 12:12:27.323 - Thread: 1 -> VoxelQuality: 2 2024-09-11 12:12:27.323 - Thread: 1 -> ShaderQuality: 2 2024-09-11 12:12:27.323 - Thread: 1 -> LightsQuality: 2 2024-09-11 12:12:27.323 - Thread: 1 -> LowMemSwitchToLow: 0 2024-09-11 12:12:27.323 - Thread: 1 -> FirstVTTimeRun: False 2024-09-11 12:12:27.323 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-09-11 12:12:27.323 - Thread: 1 -> LastBannerId: 95 2024-09-11 12:12:27.323 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-09-11 12:12:27.323 - Thread: 1 -> GDPRConsent: True 2024-09-11 12:12:27.323 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-09-11 12:12:27.323 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-09-11 12:12:27.323 - Thread: 1 -> OnlyPSGames: False 2024-09-11 12:12:27.323 - Thread: 1 -> EnableTrading: True 2024-09-11 12:12:27.323 - Thread: 1 -> EnableSteamCloud: False 2024-09-11 12:12:27.323 - Thread: 1 -> Language: 0 2024-09-11 12:12:27.323 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-09-11 12:12:27.323 - Thread: 1 -> ControlsHints: True 2024-09-11 12:12:27.323 - Thread: 1 -> GoodBotHints: False 2024-09-11 12:12:27.323 - Thread: 1 -> RotationHints: True 2024-09-11 12:12:27.323 - Thread: 1 -> AreaInteraction: True 2024-09-11 12:12:27.323 - Thread: 1 -> BlueprintSharing: True 2024-09-11 12:12:27.323 - Thread: 1 -> MuteBroadcastControllers: False 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-09-11 12:12:27.323 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-09-11 12:12:27.323 - Thread: 1 -> ShowCrosshair2: 0 2024-09-11 12:12:27.323 - Thread: 1 -> IronSightSwitchState: 1 2024-09-11 12:12:27.323 - Thread: 1 -> SpriteMainViewportScale: 1 2024-09-11 12:12:27.323 - Thread: 1 -> UiTransparency: 1 2024-09-11 12:12:27.323 - Thread: 1 -> UiBkTransparency: 0.8 2024-09-11 12:12:27.323 - Thread: 1 -> HUDBkTransparency: 0.6 2024-09-11 12:12:27.323 - Thread: 1 -> ControllerDefaultOnStart: False 2024-09-11 12:12:27.323 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-09-11 12:12:27.323 - Thread: 1 -> HudState: 2 2024-09-11 12:12:27.323 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-09-11 12:12:27.323 - Thread: 1 -> GameVolume: 0.5074292 2024-09-11 12:12:27.323 - Thread: 1 -> Music_Volume: 0.02481981 2024-09-11 12:12:27.323 - Thread: 1 -> VoiceChatVolume: 5 2024-09-11 12:12:27.323 - Thread: 1 -> HudWarnings: True 2024-09-11 12:12:27.323 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-09-11 12:12:27.323 - Thread: 1 -> VoiceChat: True 2024-09-11 12:12:27.323 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-09-11 12:12:27.323 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-09-11 12:12:27.323 - Thread: 1 -> EnableDynamicMusic: True 2024-09-11 12:12:27.323 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-09-11 12:12:27.323 - Thread: 1 -> EnableDoppler: True 2024-09-11 12:12:27.323 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-09-11 12:12:27.323 - Thread: 1 -> MyConfig.Load() - END 2024-09-11 12:12:32.467 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-09-11 12:12:32.474 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-09-11 12:12:32.475 - Thread: 1 -> Found processor count: 24 2024-09-11 12:12:32.475 - Thread: 1 -> Using processor count: 16 2024-09-11 12:12:32.545 - Thread: 1 -> All detected adapters: 2024-09-11 12:12:32.546 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-09-11 12:12:32.546 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-09-11 12:12:33.010 - Thread: 1 -> AdapterInfo = { 2024-09-11 12:12:33.011 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-09-11 12:12:33.011 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 65771, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-09-11 12:12:33.011 - Thread: 1 -> Driver version = 32.0.15.6094 2024-09-11 12:12:33.011 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-09-11 12:12:33.011 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-11 12:12:33.011 - Thread: 1 -> AftermathSupported = False 2024-09-11 12:12:33.011 - Thread: 1 -> Adapter id = 0 2024-09-11 12:12:33.011 - Thread: 1 -> Supported = True 2024-09-11 12:12:33.011 - Thread: 1 -> RAM = 25314721792 2024-09-11 12:12:33.011 - Thread: 1 -> Priority = 2 2024-09-11 12:12:33.011 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-11 12:12:33.011 - Thread: 1 -> Output is attached = True 2024-09-11 12:12:33.011 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-11 12:12:33.011 - Thread: 1 -> } 2024-09-11 12:12:33.011 - Thread: 1 -> AdapterInfo = { 2024-09-11 12:12:33.012 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-09-11 12:12:33.012 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 65771, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-09-11 12:12:33.012 - Thread: 1 -> Driver version = 32.0.15.6094 2024-09-11 12:12:33.012 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-09-11 12:12:33.012 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-11 12:12:33.012 - Thread: 1 -> AftermathSupported = False 2024-09-11 12:12:33.012 - Thread: 1 -> Adapter id = 0 2024-09-11 12:12:33.012 - Thread: 1 -> Supported = True 2024-09-11 12:12:33.012 - Thread: 1 -> RAM = 25314721792 2024-09-11 12:12:33.012 - Thread: 1 -> Priority = 2 2024-09-11 12:12:33.012 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-11 12:12:33.012 - Thread: 1 -> Output is attached = True 2024-09-11 12:12:33.012 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-11 12:12:33.012 - Thread: 1 -> } 2024-09-11 12:12:33.012 - Thread: 1 -> AdapterInfo = { 2024-09-11 12:12:33.012 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-09-11 12:12:33.012 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 65771, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-09-11 12:12:33.012 - Thread: 1 -> Driver version = 32.0.15.6094 2024-09-11 12:12:33.012 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-09-11 12:12:33.012 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-11 12:12:33.012 - Thread: 1 -> AftermathSupported = False 2024-09-11 12:12:33.013 - Thread: 1 -> Adapter id = 0 2024-09-11 12:12:33.013 - Thread: 1 -> Supported = True 2024-09-11 12:12:33.013 - Thread: 1 -> RAM = 25314721792 2024-09-11 12:12:33.013 - Thread: 1 -> Priority = 2 2024-09-11 12:12:33.013 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-11 12:12:33.013 - Thread: 1 -> Output is attached = True 2024-09-11 12:12:33.013 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-09-11 12:12:33.013 - Thread: 1 -> } 2024-09-11 12:12:33.013 - Thread: 1 -> AdapterInfo = { 2024-09-11 12:12:33.013 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-09-11 12:12:33.013 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 65771, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-09-11 12:12:33.013 - Thread: 1 -> Driver version = 32.0.15.6094 2024-09-11 12:12:33.013 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-09-11 12:12:33.013 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-11 12:12:33.013 - Thread: 1 -> AftermathSupported = False 2024-09-11 12:12:33.013 - Thread: 1 -> Adapter id = 0 2024-09-11 12:12:33.013 - Thread: 1 -> Supported = True 2024-09-11 12:12:33.013 - Thread: 1 -> RAM = 25314721792 2024-09-11 12:12:33.013 - Thread: 1 -> Priority = 2 2024-09-11 12:12:33.013 - Thread: 1 -> Multithreaded rendering supported = True 2024-09-11 12:12:33.013 - Thread: 1 -> Output is attached = True 2024-09-11 12:12:33.013 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-09-11 12:12:33.013 - Thread: 1 -> } 2024-09-11 12:12:33.013 - Thread: 1 -> AdapterInfo = { 2024-09-11 12:12:33.013 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-09-11 12:12:33.013 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 69436, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-09-11 12:12:33.013 - Thread: 1 -> Driver version = 2024-09-11 12:12:33.013 - Thread: 1 -> Driver date = 2024-09-11 12:12:33.013 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-11 12:12:33.013 - Thread: 1 -> AftermathSupported = False 2024-09-11 12:12:33.013 - Thread: 1 -> Adapter id = 1 2024-09-11 12:12:33.013 - Thread: 1 -> Supported = True 2024-09-11 12:12:33.013 - Thread: 1 -> RAM = 0 2024-09-11 12:12:33.013 - Thread: 1 -> Priority = 0 2024-09-11 12:12:33.013 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-11 12:12:33.013 - Thread: 1 -> Output is attached = False 2024-09-11 12:12:33.013 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-11 12:12:33.013 - Thread: 1 -> } 2024-09-11 12:12:33.013 - Thread: 1 -> AdapterInfo = { 2024-09-11 12:12:33.015 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-09-11 12:12:33.015 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 69436, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-09-11 12:12:33.015 - Thread: 1 -> Driver version = 2024-09-11 12:12:33.015 - Thread: 1 -> Driver date = 2024-09-11 12:12:33.015 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-11 12:12:33.015 - Thread: 1 -> AftermathSupported = False 2024-09-11 12:12:33.015 - Thread: 1 -> Adapter id = 1 2024-09-11 12:12:33.015 - Thread: 1 -> Supported = True 2024-09-11 12:12:33.015 - Thread: 1 -> RAM = 0 2024-09-11 12:12:33.015 - Thread: 1 -> Priority = 0 2024-09-11 12:12:33.015 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-11 12:12:33.015 - Thread: 1 -> Output is attached = False 2024-09-11 12:12:33.015 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-09-11 12:12:33.015 - Thread: 1 -> } 2024-09-11 12:12:33.015 - Thread: 1 -> Service.IsActive: True 2024-09-11 12:12:33.017 - Thread: 1 -> Service.IsOnline: True 2024-09-11 12:12:33.017 - Thread: 1 -> Service.OwnsGame: False 2024-09-11 12:12:33.017 - Thread: 1 -> Service.UserId: 76561198282417192 2024-09-11 12:12:33.017 - Thread: 1 -> Service.UserName: Erikkie 2024-09-11 12:12:33.017 - Thread: 1 -> Service.Branch: default 2024-09-11 12:12:33.017 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-09-11 12:12:33.017 - Thread: 1 -> Build version: 0.1.1.0 2024-09-11 12:12:33.020 - Thread: 1 -> MyScreenManager() 2024-09-11 12:12:33.037 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2024-09-11 12:12:33.037 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2024-09-11 12:12:33.039 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2024-09-11 12:12:33.040 - Thread: 39 -> CreateDeviceInternal - Create device 2024-09-11 12:12:33.220 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2024-09-11 12:12:33.301 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2024-09-11 12:12:33.301 - Thread: 39 -> CreateDeviceInternal create swapchain 2024-09-11 12:12:34.683 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-09-11 12:12:34.683 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-09-11 12:12:34.683 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-09-11 12:12:34.801 - Thread: 39 -> DXGI SetFullscreenState succeded 2024-09-11 12:12:35.199 - Thread: 1 -> Preallocate - START 2024-09-11 12:12:35.203 - Thread: 1 -> MySpaceWorldGenerator - START 2024-09-11 12:12:35.204 - Thread: 1 -> MySpaceWorldGenerator - END 2024-09-11 12:12:35.204 - Thread: 1 -> MySpaceBuildComponent - START 2024-09-11 12:12:35.204 - Thread: 1 -> MySpaceBuildComponent - END 2024-09-11 12:12:35.204 - Thread: 1 -> MyEntities - START 2024-09-11 12:12:35.216 - Thread: 1 -> MyEntities - END 2024-09-11 12:12:35.216 - Thread: 1 -> MyObjectBuilder_Base - START 2024-09-11 12:12:35.216 - Thread: 1 -> MyObjectBuilder_Base - END 2024-09-11 12:12:35.216 - Thread: 1 -> MyTransparentGeometry - START 2024-09-11 12:12:35.216 - Thread: 1 -> MyTransparentGeometry - END 2024-09-11 12:12:35.216 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-09-11 12:12:35.216 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-09-11 12:12:35.216 - Thread: 1 -> MyMath - START 2024-09-11 12:12:35.217 - Thread: 1 -> MyMath - END 2024-09-11 12:12:35.217 - Thread: 1 -> MySimpleObjectDraw - START 2024-09-11 12:12:35.217 - Thread: 1 -> MySimpleObjectDraw - END 2024-09-11 12:12:35.232 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-09-11 12:12:35.232 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-09-11 12:12:35.232 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-09-11 12:12:35.235 - Thread: 1 -> MySyncDestructions - START 2024-09-11 12:12:35.235 - Thread: 1 -> MySyncDestructions - END 2024-09-11 12:12:35.235 - Thread: 1 -> MySyncEntity - START 2024-09-11 12:12:35.235 - Thread: 1 -> MySyncEntity - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyCommandCharacter - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyCommandCharacter - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyCommandConsole - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyCommandConsole - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyCommandEntity - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyCommandEntity - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyAiTargetManager - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyAiTargetManager - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyClientDebugCommands - START 2024-09-11 12:12:35.235 - Thread: 1 -> MyClientDebugCommands - END 2024-09-11 12:12:35.235 - Thread: 1 -> MyDedicatedServer - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyDedicatedServer - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyDedicatedServerBase - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyDedicatedServerBase - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerBase - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerBase - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerClient - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerClient - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerClientBase - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerClientBase - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerLobby - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerLobby - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerServerBase - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyMultiplayerServerBase - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyServerDebugCommands - START 2024-09-11 12:12:35.237 - Thread: 1 -> MyServerDebugCommands - END 2024-09-11 12:12:35.237 - Thread: 1 -> MyCubeGridDefinitions - START 2024-09-11 12:12:35.238 - Thread: 1 -> MyCubeGridDefinitions - END 2024-09-11 12:12:35.238 - Thread: 1 -> MyDefinitionManager - START 2024-09-11 12:12:35.245 - Thread: 1 -> MyDefinitionManager - END 2024-09-11 12:12:35.245 - Thread: 1 -> Preallocate - END 2024-09-11 12:12:35.247 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-09-11 12:12:35.501 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-09-11 12:12:35.501 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-09-11 12:12:35.501 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-09-11 12:12:35.502 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:35.502 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:35.502 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-09-11 12:12:35.502 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-09-11 12:12:35.502 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-09-11 12:12:35.502 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-09-11 12:12:35.512 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-09-11 12:12:35.512 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-09-11 12:12:35.512 - Thread: 1 -> Virtualized: False 2024-09-11 12:12:35.516 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-09-11 12:12:35.516 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-09-11 12:12:35.516 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-09-11 12:12:35.516 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 55,750,168,576 bytes 2024-09-11 12:12:35.516 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,066,200,064 bytes 2024-09-11 12:12:35.520 - Thread: 1 -> Drive C: | Capacity: 2,000,381,014,016 bytes | Free space: 1,209,074,671,616 bytes 2024-09-11 12:12:35.520 - Thread: 1 -> Drive D: | Capacity: 1,999,509,647,360 bytes | Free space: 1,725,026,181,120 bytes 2024-09-11 12:12:35.520 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-09-11 12:12:35.520 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-09-11 12:12:35.521 - Thread: 1 -> Installed DLCs: 2024-09-11 12:12:35.522 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-09-11 12:12:35.549 - Thread: 1 -> Havok: Physics.Init 2024-09-11 12:12:35.557 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-09-11 12:12:35.560 - Thread: 1 -> HkGameName: SpaceEngineers 2024-09-11 12:12:35.561 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-09-11 12:12:35.561 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-11 12:12:35.562 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-09-11 12:12:35.741 - Thread: 1 -> Loading scenarios 2024-09-11 12:12:35.751 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-11 12:12:35.751 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-11 12:12:35.842 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:35.842 - Thread: 1 -> Loading gamepad controls 2024-09-11 12:12:35.842 - Thread: 1 -> Loading DLC definitions 2024-09-11 12:12:35.854 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-11 12:12:35.854 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-11 12:12:35.854 - Thread: 1 -> Loading Quick starts 2024-09-11 12:12:35.854 - Thread: 1 -> Loading ScenarioCategories 2024-09-11 12:12:35.855 - Thread: 1 -> Loading shadow textures definitions 2024-09-11 12:12:35.855 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-11 12:12:35.855 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-11 12:12:35.858 - Thread: 1 -> MyAudio.LoadData - START 2024-09-11 12:12:35.873 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-11 12:12:35.888 - Thread: 1 -> MyAudio.LoadData - END 2024-09-11 12:12:35.889 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-09-11 12:12:35.889 - Thread: 1 -> MyGuiManager() 2024-09-11 12:12:35.891 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-09-11 12:12:35.918 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-09-11 12:12:35.975 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-09-11 12:12:35.975 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-09-11 12:12:35.975 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-09-11 12:12:35.975 - Thread: 1 -> Loading default controls 2024-09-11 12:12:36.020 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-09-11 12:12:36.029 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-09-11 12:12:36.040 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-09-11 12:12:36.040 - Thread: 14 -> ReloadVoxelMaterials 2024-09-11 12:12:36.068 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-09-11 12:12:36.068 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-09-11 12:12:36.068 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-09-11 12:12:36.068 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-09-11 12:12:36.068 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-09-11 12:12:36.068 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-09-11 12:12:36.068 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-09-11 12:12:36.068 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-09-11 12:12:36.068 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-09-11 12:12:36.068 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-09-11 12:12:36.068 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-09-11 12:12:36.068 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-09-11 12:12:36.068 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-09-11 12:12:36.069 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-09-11 12:12:36.069 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-09-11 12:12:36.069 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-09-11 12:12:36.077 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-09-11 12:12:36.077 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-09-11 12:12:36.078 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-09-11 12:12:36.078 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-09-11 12:12:36.078 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-09-11 12:12:36.086 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-09-11 12:12:36.087 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-09-11 12:12:36.088 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-09-11 12:12:36.088 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-09-11 12:12:36.094 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-09-11 12:12:36.095 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-09-11 12:12:36.096 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-09-11 12:12:36.097 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-09-11 12:12:36.099 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-09-11 12:12:36.100 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-09-11 12:12:36.102 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-09-11 12:12:36.105 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-09-11 12:12:36.106 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-09-11 12:12:36.108 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-09-11 12:12:36.110 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-09-11 12:12:36.115 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-09-11 12:12:36.116 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-09-11 12:12:36.125 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-09-11 12:12:36.125 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-09-11 12:12:36.125 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-09-11 12:12:36.134 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-09-11 12:12:36.135 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-09-11 12:12:36.142 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-09-11 12:12:36.156 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-09-11 12:12:36.168 - Thread: 1 -> Deluxe Edition (573160) 2024-09-11 12:12:36.168 - Thread: 1 -> Decorative Blocks (1049790) 2024-09-11 12:12:36.169 - Thread: 1 -> Economy Deluxe (1135960) 2024-09-11 12:12:36.169 - Thread: 1 -> Style Pack (1084680) 2024-09-11 12:12:36.169 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-09-11 12:12:36.169 - Thread: 1 -> Frostbite (1241550) 2024-09-11 12:12:36.169 - Thread: 1 -> Sparks Of The Future (1307680) 2024-09-11 12:12:36.169 - Thread: 1 -> Wasteland (1374610) 2024-09-11 12:12:36.169 - Thread: 1 -> Warfare I. (1475830) 2024-09-11 12:12:36.169 - Thread: 1 -> Heavy Industry (1676100) 2024-09-11 12:12:36.170 - Thread: 1 -> Warfare II. (1783760) 2024-09-11 12:12:36.170 - Thread: 1 -> Automatons (1958640) 2024-09-11 12:12:36.170 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-09-11 12:12:36.170 - Thread: 1 -> Signal Blocks (2914120) 2024-09-11 12:12:36.170 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-09-11 12:12:36.171 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-09-11 12:12:36.188 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-09-11 12:12:36.192 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-09-11 12:12:36.193 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-09-11 12:12:36.195 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-09-11 12:12:36.197 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-09-11 12:12:36.200 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-09-11 12:12:36.201 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-09-11 12:12:36.201 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-09-11 12:12:36.202 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-09-11 12:12:36.205 - Thread: 1 -> Timer Frequency: 10000000 2024-09-11 12:12:36.205 - Thread: 1 -> Ticks per frame: 166667 2024-09-11 12:12:36.206 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-09-11 12:12:36.206 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-09-11 12:12:36.215 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-09-11 12:12:36.216 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-09-11 12:12:36.219 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-09-11 12:12:36.220 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-09-11 12:12:36.221 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-09-11 12:12:36.226 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-09-11 12:12:36.227 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-09-11 12:12:36.229 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-09-11 12:12:36.232 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-09-11 12:12:36.235 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-09-11 12:12:36.247 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-09-11 12:12:36.249 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-09-11 12:12:36.251 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-09-11 12:12:36.255 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-09-11 12:12:36.257 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-09-11 12:12:36.258 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-09-11 12:12:36.269 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-09-11 12:12:36.280 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-09-11 12:12:36.308 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-09-11 12:12:36.309 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-09-11 12:12:36.324 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-09-11 12:12:36.326 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-09-11 12:12:36.334 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-09-11 12:12:36.349 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-09-11 12:12:36.356 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-09-11 12:12:36.361 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-09-11 12:12:36.384 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-09-11 12:12:36.395 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-09-11 12:12:36.396 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-09-11 12:12:36.402 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-09-11 12:12:36.406 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-09-11 12:12:36.411 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-09-11 12:12:36.417 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-09-11 12:12:36.425 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-09-11 12:12:36.425 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-09-11 12:12:36.428 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-09-11 12:12:36.430 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-09-11 12:12:36.435 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-09-11 12:12:36.439 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-09-11 12:12:36.589 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-09-11 12:12:36.642 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-09-11 12:12:36.674 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-09-11 12:12:36.768 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-11 12:12:36.808 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-09-11 12:12:36.809 - Thread: 1 -> Flares Intensity: 1 2024-09-11 12:12:36.809 - Thread: 1 -> Field of view: 1.22173 2024-09-11 12:12:36.809 - Thread: 1 -> PostProcessingEnabled: True 2024-09-11 12:12:36.809 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-09-11 12:12:36.809 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-09-11 12:12:36.809 - Thread: 1 -> Render.DistanceFade: 3000 2024-09-11 12:12:36.809 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-09-11 12:12:36.809 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-09-11 12:12:36.809 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-09-11 12:12:36.809 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-09-11 12:12:36.809 - Thread: 1 -> Render.TextureQuality: HIGH 2024-09-11 12:12:36.809 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-09-11 12:12:36.809 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-09-11 12:12:36.809 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-09-11 12:12:36.809 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-09-11 12:12:36.809 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-09-11 12:12:36.809 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-09-11 12:12:36.839 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-09-11 12:12:36.880 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-09-11 12:12:36.881 - Thread: 1 -> Analytics session started: UserID = (e083ba02-3f5d-4d25-6291-0fa232f6f5d9) SessionID = (650c392d-4704-47dc-9a6a-c0a02896f626) 2024-09-11 12:12:36.881 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-11 12:12:37.694 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-09-11 12:12:38.861 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-09-11 12:12:38.861 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-09-11 12:12:38.938 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-09-11 12:12:46.301 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-11 12:12:46.301 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-11 12:12:46.318 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-11 12:12:46.318 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-11 12:12:46.631 - Thread: 1 -> MyConfig.Save() - START 2024-09-11 12:12:46.631 - Thread: 1 -> Path: C:\Users\Erik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-11 12:12:46.632 - Thread: 1 -> MyConfig.Save() - END 2024-09-11 12:12:48.716 - Thread: 54 -> LoadSession() - Start 2024-09-11 12:12:48.716 - Thread: 54 -> C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2 2024-09-11 12:12:48.716 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Sandbox_config.sbc 2024-09-11 12:12:48.730 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-11 12:12:49.485 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Sandbox_config.sbc 2024-09-11 12:12:49.486 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-09-11 12:12:49.486 - Thread: 54 -> CheckPoint Experimental mode: Yes 2024-09-11 12:12:49.486 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-09-11 12:12:49.486 - Thread: 54 -> LoadSession() - End 2024-09-11 12:12:49.497 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-11 12:12:49.497 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-11 12:12:49.497 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-11 12:12:49.497 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-11 12:12:49.497 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-11 12:12:49.497 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-11 12:12:49.498 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-09-11 12:12:49.498 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-09-11 12:12:49.498 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-09-11 12:12:49.714 - Thread: 1 -> RunLoadingAction - START 2024-09-11 12:12:49.715 - Thread: 1 -> Loading session: C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2 2024-09-11 12:12:49.778 - Thread: 1 -> GC Memory: 1,010,292,264 B 2024-09-11 12:12:49.788 - Thread: 1 -> Process Memory: 3,581,939,712 B 2024-09-11 12:12:49.788 - Thread: 1 -> Experimental mode: Yes 2024-09-11 12:12:49.788 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-09-11 12:12:49.788 - Thread: 1 -> Console compatibility: No 2024-09-11 12:12:50.403 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-09-11 12:12:50.418 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-09-11 12:12:50.418 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-09-11 12:12:50.418 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-11 12:12:50.419 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-09-11 12:12:50.543 - Thread: 1 -> Loading scenarios 2024-09-11 12:12:50.543 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-11 12:12:50.543 - Thread: 1 -> List of used mods (0) - START 2024-09-11 12:12:50.543 - Thread: 1 -> List of used mods - END 2024-09-11 12:12:50.571 - Thread: 1 -> Loading behaviors 2024-09-11 12:12:50.571 - Thread: 1 -> Loading ammo magazines 2024-09-11 12:12:50.571 - Thread: 1 -> Loading ammo definitions 2024-09-11 12:12:50.571 - Thread: 1 -> Loading animations 2024-09-11 12:12:50.571 - Thread: 1 -> Loading animations 2024-09-11 12:12:50.572 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:50.572 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:50.572 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:50.572 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:50.572 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:50.572 - Thread: 1 -> Loading sound definitions 2024-09-11 12:12:50.572 - Thread: 1 -> Loading category classes 2024-09-11 12:12:50.572 - Thread: 1 -> Loading category classes 2024-09-11 12:12:50.572 - Thread: 1 -> Loading blueprint classes 2024-09-11 12:12:50.572 - Thread: 1 -> Loading blueprint class entries 2024-09-11 12:12:50.572 - Thread: 1 -> Loading blueprint class entries 2024-09-11 12:12:50.572 - Thread: 1 -> Loading blueprints 2024-09-11 12:12:50.573 - Thread: 1 -> Loading blueprints 2024-09-11 12:12:50.573 - Thread: 1 -> Loading agent definitions 2024-09-11 12:12:50.573 - Thread: 1 -> Loading character definitions 2024-09-11 12:12:50.574 - Thread: 1 -> Loading character definitions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading components 2024-09-11 12:12:50.575 - Thread: 1 -> Loading components 2024-09-11 12:12:50.575 - Thread: 1 -> Loading configuration 2024-09-11 12:12:50.575 - Thread: 1 -> Loading container types 2024-09-11 12:12:50.575 - Thread: 1 -> Loading Contract Types 2024-09-11 12:12:50.575 - Thread: 1 -> Loading gamepad controls 2024-09-11 12:12:50.575 - Thread: 1 -> Loading block positions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading block positions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading curve definitions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading debris 2024-09-11 12:12:50.575 - Thread: 1 -> Loading environment items entries 2024-09-11 12:12:50.575 - Thread: 1 -> Loading decal global definitions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading decal definitions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading decal definitions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading drone behaviors 2024-09-11 12:12:50.575 - Thread: 1 -> Loading edges 2024-09-11 12:12:50.575 - Thread: 1 -> Loading emissive color definitions 2024-09-11 12:12:50.575 - Thread: 1 -> Loading emissive color default states 2024-09-11 12:12:50.576 - Thread: 1 -> Loading animations 2024-09-11 12:12:50.576 - Thread: 1 -> Loading entity components 2024-09-11 12:12:50.578 - Thread: 1 -> Loading component containers 2024-09-11 12:12:50.579 - Thread: 1 -> Loading environment items entries 2024-09-11 12:12:50.579 - Thread: 1 -> Loading Faction Names 2024-09-11 12:12:50.579 - Thread: 1 -> Loading factions 2024-09-11 12:12:50.579 - Thread: 1 -> Loading flare definitions 2024-09-11 12:12:50.579 - Thread: 1 -> Loading DLC definitions 2024-09-11 12:12:50.580 - Thread: 1 -> Loading gas property definitions 2024-09-11 12:12:50.580 - Thread: 1 -> Loading event definitions 2024-09-11 12:12:50.580 - Thread: 1 -> Loading physical items 2024-09-11 12:12:50.592 - Thread: 1 -> Loading LCD texture categories 2024-09-11 12:12:50.592 - Thread: 1 -> Loading LCD texture categories 2024-09-11 12:12:50.592 - Thread: 1 -> Loading LCD texture categories 2024-09-11 12:12:50.592 - Thread: 1 -> Loading LCD texture categories 2024-09-11 12:12:50.592 - Thread: 1 -> Loading LCD texture categories 2024-09-11 12:12:50.592 - Thread: 1 -> Loading LCD texture categories 2024-09-11 12:12:50.592 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-11 12:12:50.592 - Thread: 1 -> Loading planet definition 2024-09-11 12:12:50.593 - Thread: 1 -> Loading physical items 2024-09-11 12:12:50.593 - Thread: 1 -> Loading physical items 2024-09-11 12:12:50.593 - Thread: 1 -> Loading physical material properties 2024-09-11 12:12:50.593 - Thread: 1 -> Loading pirate antennas 2024-09-11 12:12:50.593 - Thread: 1 -> Loading Quick starts 2024-09-11 12:12:50.593 - Thread: 1 -> Loading research blocks definitions 2024-09-11 12:12:50.593 - Thread: 1 -> Loading research groups definitions 2024-09-11 12:12:50.593 - Thread: 1 -> Loading resource distribution groups 2024-09-11 12:12:50.593 - Thread: 1 -> Loading ScenarioCategories 2024-09-11 12:12:50.593 - Thread: 1 -> Loading shadow textures definitions 2024-09-11 12:12:50.593 - Thread: 1 -> Loading ship sound groups 2024-09-11 12:12:50.595 - Thread: 1 -> Loading ship sound groups 2024-09-11 12:12:50.595 - Thread: 1 -> Loading sound categories 2024-09-11 12:12:50.595 - Thread: 1 -> Loading stat definitions 2024-09-11 12:12:50.595 - Thread: 1 -> Loading gamepad controls 2024-09-11 12:12:50.595 - Thread: 1 -> Loading grid creators 2024-09-11 12:12:50.595 - Thread: 1 -> Loading transparent material properties 2024-09-11 12:12:50.595 - Thread: 1 -> Loading planet definition 2024-09-11 12:12:50.595 - Thread: 1 -> Loading voxel map storage definitions 2024-09-11 12:12:50.596 - Thread: 1 -> Loading voxel material definitions 2024-09-11 12:12:50.596 - Thread: 1 -> Loading voxel material definitions 2024-09-11 12:12:50.596 - Thread: 1 -> Loading voxel material definitions 2024-09-11 12:12:50.596 - Thread: 1 -> Loading voxel material definitions 2024-09-11 12:12:50.596 - Thread: 1 -> Loading Weather Effects 2024-09-11 12:12:50.596 - Thread: 1 -> Audio effects definitions 2024-09-11 12:12:50.596 - Thread: 1 -> Loading environment items definitions 2024-09-11 12:12:50.597 - Thread: 1 -> Loading environment items definitions 2024-09-11 12:12:50.597 - Thread: 1 -> Loading physical material properties 2024-09-11 12:12:50.597 - Thread: 1 -> Loading particle effect definitions 2024-09-11 12:12:50.631 - Thread: 1 -> Loading particle effect definitions 2024-09-11 12:12:50.631 - Thread: 1 -> Loading environment item definitions 2024-09-11 12:12:50.632 - Thread: 1 -> Loading weapon definitions 2024-09-11 12:12:50.633 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.640 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.640 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.641 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.641 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.642 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.642 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.642 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.642 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.643 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.643 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.644 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.644 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.645 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.645 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.645 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.645 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.649 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.649 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.650 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.650 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.651 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.652 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.652 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.653 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.653 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.653 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.653 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.655 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.655 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.656 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.656 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.657 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.657 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.658 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.659 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.660 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.661 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.662 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.662 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.663 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.663 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.664 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.664 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.665 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.666 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.667 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.668 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.678 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.678 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.679 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.679 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.680 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.681 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.682 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.683 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.683 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.685 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.687 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.687 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.688 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.689 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.690 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.691 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.692 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.692 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.695 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.696 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.697 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.698 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.699 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.700 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.702 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.702 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.705 - Thread: 1 -> Loading cube blocks 2024-09-11 12:12:50.706 - Thread: 1 -> Created block definitions 2024-09-11 12:12:50.708 - Thread: 1 -> Loading block variant groups 2024-09-11 12:12:50.718 - Thread: 1 -> Loading asteroid generators 2024-09-11 12:12:50.718 - Thread: 1 -> Loading spawn groups 2024-09-11 12:12:50.718 - Thread: 1 -> Loading drop containers 2024-09-11 12:12:50.718 - Thread: 1 -> Loading spawn groups 2024-09-11 12:12:50.718 - Thread: 1 -> Loading spawn groups 2024-09-11 12:12:50.718 - Thread: 1 -> Loading radial menu definitions 2024-09-11 12:12:50.722 - Thread: 1 -> Loading respawn ships 2024-09-11 12:12:50.722 - Thread: 1 -> Loading spawn groups 2024-09-11 12:12:50.722 - Thread: 1 -> Loading wheel speeds 2024-09-11 12:12:50.733 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-11 12:12:50.734 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-11 12:12:50.734 - Thread: 1 -> MyAudio.LoadData - START 2024-09-11 12:12:50.742 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-09-11 12:12:50.821 - Thread: 1 -> MyAudio.LoadData - END 2024-09-11 12:12:50.826 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-09-11 12:12:50.837 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:50.867 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:50.867 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:50.867 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:50.873 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-11 12:12:50.985 - Thread: 83 -> External debugger: listening... 2024-09-11 12:12:50.990 - Thread: 1 -> MyLights.LoadData() - START 2024-09-11 12:12:50.990 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-09-11 12:12:50.990 - Thread: 1 -> MyLights.LoadData() - END 2024-09-11 12:12:50.990 - Thread: 1 -> Info: MyLights initialized. 2024-09-11 12:12:50.990 - Thread: 1 -> MyExplosions.LoadData() - START 2024-09-11 12:12:50.991 - Thread: 1 -> MyExplosions.LoadData() - END 2024-09-11 12:12:51.003 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-09-11 12:12:51.003 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-09-11 12:12:51.006 - Thread: 1 -> Loading Procedural World Generator 2024-09-11 12:12:51.006 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-09-11 12:12:51.024 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-09-11 12:12:51.263 - Thread: 14 -> Initialized large grid Static Grid 6581 10771 PCU 2024-09-11 12:12:52.163 - Thread: 15 -> Initialized large grid Static Grid 5427 11310 PCU 2024-09-11 12:12:52.301 - Thread: 21 -> Initialized large grid (MD) Mighty Duck 11631 PCU 2024-09-11 12:12:52.349 - Thread: 1 -> Initialized large grid (MD) Mighty Duck 11715 PCU 2024-09-11 12:12:52.593 - Thread: 15 -> Initialized large grid Static Grid 1943 10716 PCU 2024-09-11 12:12:52.735 - Thread: 20 -> Initialized large grid Static Grid 4205 10610 PCU 2024-09-11 12:12:52.836 - Thread: 19 -> Initialized large grid Static Grid 4205 10410 PCU 2024-09-11 12:12:53.015 - Thread: 14 -> Initialized large grid Static Grid 1943 13715 PCU 2024-09-11 12:12:53.021 - Thread: 16 -> Initialized large grid Static Grid 4205 11810 PCU 2024-09-11 12:12:53.070 - Thread: 18 -> Initialized large grid Static Grid 4205 11808 PCU 2024-09-11 12:12:53.187 - Thread: 21 -> Initialized large grid Static Grid 4205 12110 PCU 2024-09-11 12:12:53.188 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-09-11 12:12:53.188 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Mars-2044023682d120000.vx2' 2024-09-11 12:12:53.279 - Thread: 20 -> Initialized large grid Static Grid 4205 12317 PCU 2024-09-11 12:12:53.279 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-09-11 12:12:53.279 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Titan-2124704365d19000.vx2' 2024-09-11 12:12:53.501 - Thread: 19 -> Initialized large grid Static Grid 1943 17990 PCU 2024-09-11 12:12:53.520 - Thread: 18 -> Initialized large grid Static Grid 335 10875 PCU 2024-09-11 12:12:53.559 - Thread: 16 -> Initialized large grid Static Grid 335 13162 PCU 2024-09-11 12:12:53.559 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-09-11 12:12:53.559 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Moon-1353915701d19000.vx2' 2024-09-11 12:12:53.714 - Thread: 15 -> Initialized large grid Static Grid 4205 16785 PCU 2024-09-11 12:12:53.714 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-09-11 12:12:53.714 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Triton-12345d80253.vx2' 2024-09-11 12:12:54.274 - Thread: 14 -> Initialized large grid (MD) Mighty Duck 34206 PCU 2024-09-11 12:12:54.275 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-09-11 12:12:54.275 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\EarthLike-1779144428d120000.vx2' 2024-09-11 12:12:55.441 - Thread: 17 -> Initialized large grid (MD) Mighty Duck 40952 PCU 2024-09-11 12:12:55.441 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-09-11 12:12:55.441 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Europa-595048092d19000.vx2' 2024-09-11 12:12:55.487 - Thread: 1 -> Initialized large grid (MD) Mighty Duck 40726 PCU 2024-09-11 12:12:56.570 - Thread: 21 -> Info: Planet generator name: Mars 2024-09-11 12:12:56.570 - Thread: 21 -> Info: Planet storage name: Mars-2044023682d120000 2024-09-11 12:12:56.571 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-09-11 12:12:56.571 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Alien-291759539d120000.vx2' 2024-09-11 12:12:58.151 - Thread: 20 -> Info: Planet generator name: Titan 2024-09-11 12:12:58.151 - Thread: 20 -> Info: Planet storage name: Titan-2124704365d19000 2024-09-11 12:12:58.151 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-09-11 12:12:58.151 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\Pertam-12345d60133.vx2' 2024-09-11 12:12:58.732 - Thread: 15 -> Info: Planet generator name: Triton 2024-09-11 12:12:58.732 - Thread: 15 -> Info: Planet storage name: Triton-12345d80253 2024-09-11 12:12:58.878 - Thread: 18 -> Initialized large grid Static Grid 6408 49109 PCU 2024-09-11 12:12:59.236 - Thread: 16 -> Info: Planet generator name: Moon 2024-09-11 12:12:59.236 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2024-09-11 12:12:59.261 - Thread: 19 -> Initialized large grid Static Grid 6408 48473 PCU 2024-09-11 12:13:00.763 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-11 12:13:01.687 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-09-11 12:13:01.687 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-09-11 12:13:02.485 - Thread: 17 -> Info: Planet generator name: Europa 2024-09-11 12:13:02.485 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-09-11 12:13:03.620 - Thread: 21 -> Info: Planet generator name: Alien 2024-09-11 12:13:03.620 - Thread: 21 -> Info: Planet storage name: Alien-291759539d120000 2024-09-11 12:13:04.166 - Thread: 20 -> Info: Planet generator name: Pertam 2024-09-11 12:13:04.167 - Thread: 20 -> Info: Planet storage name: Pertam-12345d60133 2024-09-11 12:13:04.167 - Thread: 1 -> Entities loaded & initialized 2024-09-11 12:13:04.236 - Thread: 1 -> Checkpoint.CameraAttachedTo: 134188801680807900 2024-09-11 12:13:04.238 - Thread: 1 -> MySession.Static.LogSettings - START 2024-09-11 12:13:04.238 - Thread: 1 -> Name = Creative V2 2024-09-11 12:13:04.238 - Thread: 1 -> Description = 2024-09-11 12:13:04.238 - Thread: 1 -> GameDateTime = 01/03/2081 21:28:52 2024-09-11 12:13:04.238 - Thread: 1 -> Password = 2024-09-11 12:13:04.238 - Thread: 1 -> CurrentPath = C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2 2024-09-11 12:13:04.238 - Thread: 1 -> WorkshopId = 2024-09-11 12:13:04.238 - Thread: 1 -> CameraController = Default_Astronaut 2024-09-11 12:13:04.238 - Thread: 1 -> ThumbPath = C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\thumb.jpg 2024-09-11 12:13:04.238 - Thread: 1 -> Settings: 2024-09-11 12:13:04.238 - Thread: 1 -> GameMode = Creative 2024-09-11 12:13:04.238 - Thread: 1 -> MaxPlayers = 2 2024-09-11 12:13:04.238 - Thread: 1 -> OnlineMode = OFFLINE 2024-09-11 12:13:04.238 - Thread: 1 -> TotalPCU = 1000000 2024-09-11 12:13:04.238 - Thread: 1 -> PiratePCU = 50000 2024-09-11 12:13:04.238 - Thread: 1 -> AutoHealing = True 2024-09-11 12:13:04.238 - Thread: 1 -> WeaponsEnabled = True 2024-09-11 12:13:04.238 - Thread: 1 -> ThrusterDamage = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSpectator = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableCopyPaste = True 2024-09-11 12:13:04.238 - Thread: 1 -> MaxFloatingObjects = 100 2024-09-11 12:13:04.238 - Thread: 1 -> MaxGridSize = 0 2024-09-11 12:13:04.238 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-09-11 12:13:04.238 - Thread: 1 -> CargoShipsEnabled = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnvironmentHostility = SAFE 2024-09-11 12:13:04.238 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-09-11 12:13:04.238 - Thread: 1 -> InventorySizeMultiplier = 3 2024-09-11 12:13:04.238 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-09-11 12:13:04.238 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-09-11 12:13:04.238 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-09-11 12:13:04.238 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-09-11 12:13:04.238 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-09-11 12:13:04.238 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-09-11 12:13:04.238 - Thread: 1 -> ClientCanSave = False 2024-09-11 12:13:04.238 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-09-11 12:13:04.238 - Thread: 1 -> PermanentDeath = False 2024-09-11 12:13:04.238 - Thread: 1 -> DestructibleBlocks = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableScripts = False 2024-09-11 12:13:04.238 - Thread: 1 -> AutoSaveInMinutes = 5 2024-09-11 12:13:04.238 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-09-11 12:13:04.238 - Thread: 1 -> ProceduralDensity = 0.35 2024-09-11 12:13:04.238 - Thread: 1 -> ProceduralSeed = 0 2024-09-11 12:13:04.238 - Thread: 1 -> DestructibleBlocks = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableIngameScripts = False 2024-09-11 12:13:04.238 - Thread: 1 -> ViewDistance = 15000 2024-09-11 12:13:04.238 - Thread: 1 -> Voxel destruction = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableStructuralSimulation = False 2024-09-11 12:13:04.238 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-09-11 12:13:04.238 - Thread: 1 -> EnableContainerDrops = True 2024-09-11 12:13:04.238 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-09-11 12:13:04.238 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-09-11 12:13:04.238 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSubgridDamage = False 2024-09-11 12:13:04.238 - Thread: 1 -> SyncDistance = 3000 2024-09-11 12:13:04.238 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-09-11 12:13:04.238 - Thread: 1 -> AFKTimeoutMin = 0 2024-09-11 12:13:04.238 - Thread: 1 -> StopGridsPeriodMin = 15 2024-09-11 12:13:04.238 - Thread: 1 -> MaxPlanets = 99 2024-09-11 12:13:04.238 - Thread: 1 -> MaxBackupSaves = 5 2024-09-11 12:13:04.238 - Thread: 1 -> MaxFactionsCount = 0 2024-09-11 12:13:04.238 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-09-11 12:13:04.238 - Thread: 1 -> RespawnShipDelete = False 2024-09-11 12:13:04.238 - Thread: 1 -> WorldSizeKm = 0 2024-09-11 12:13:04.238 - Thread: 1 -> ResetOwnership = False 2024-09-11 12:13:04.238 - Thread: 1 -> RealisticSound = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSaving = True 2024-09-11 12:13:04.238 - Thread: 1 -> InfiniteAmmo = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableToolShake = True 2024-09-11 12:13:04.238 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-09-11 12:13:04.238 - Thread: 1 -> OffensiveWordsFiltering = False 2024-09-11 12:13:04.238 - Thread: 1 -> UseConsolePCU = False 2024-09-11 12:13:04.238 - Thread: 1 -> PredefinedAsteroids = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-09-11 12:13:04.238 - Thread: 1 -> FamilySharing = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnablePcuTrading = True 2024-09-11 12:13:04.238 - Thread: 1 -> SuppressedWarnings = 2024-09-11 12:13:04.238 - Thread: 1 -> SimplifiedSimulation = False 2024-09-11 12:13:04.238 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-09-11 12:13:04.238 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-09-11 12:13:04.238 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-09-11 12:13:04.238 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-09-11 12:13:04.238 - Thread: 1 -> TradeFactionsCount = 15 2024-09-11 12:13:04.238 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-09-11 12:13:04.238 - Thread: 1 -> WeatherSystem = True 2024-09-11 12:13:04.238 - Thread: 1 -> WeatherLightingDamage = False 2024-09-11 12:13:04.238 - Thread: 1 -> DepositSizeDenominator = 60 2024-09-11 12:13:04.238 - Thread: 1 -> DepositsCountCoefficient = 1 2024-09-11 12:13:04.238 - Thread: 1 -> EnableEconomy = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableBountyContracts = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSupergridding = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableAutorespawn = True 2024-09-11 12:13:04.238 - Thread: 1 -> OptimalSpawnDistance = 900 2024-09-11 12:13:04.238 - Thread: 1 -> EnableGoodBotHints = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableResearch = True 2024-09-11 12:13:04.238 - Thread: 1 -> VoxelAgeThreshold = 24 2024-09-11 12:13:04.238 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-09-11 12:13:04.238 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-09-11 12:13:04.238 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-09-11 12:13:04.238 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-09-11 12:13:04.238 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-09-11 12:13:04.238 - Thread: 1 -> OptimalGridCount = 0 2024-09-11 12:13:04.238 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-09-11 12:13:04.238 - Thread: 1 -> BlockCountThreshold = 20 2024-09-11 12:13:04.238 - Thread: 1 -> TrashFlagsValue = 7706 2024-09-11 12:13:04.238 - Thread: 1 -> TrashRemovalEnabled = True 2024-09-11 12:13:04.238 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-09-11 12:13:04.238 - Thread: 1 -> EnableVoxelHand = True 2024-09-11 12:13:04.238 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableScripterRole = False 2024-09-11 12:13:04.238 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-09-11 12:13:04.238 - Thread: 1 -> FloraDensityMultiplier = 1 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSpiders = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableWolfs = False 2024-09-11 12:13:04.238 - Thread: 1 -> TotalBotLimit = 32 2024-09-11 12:13:04.238 - Thread: 1 -> EnableDrones = True 2024-09-11 12:13:04.238 - Thread: 1 -> MaxDrones = 5 2024-09-11 12:13:04.238 - Thread: 1 -> StartInRespawnScreen = False 2024-09-11 12:13:04.238 - Thread: 1 -> SpawnWithTools = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableJetpack = True 2024-09-11 12:13:04.238 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-09-11 12:13:04.238 - Thread: 1 -> PhysicsIterations = 8 2024-09-11 12:13:04.238 - Thread: 1 -> CanJoinRunning = False 2024-09-11 12:13:04.238 - Thread: 1 -> Scenario = False 2024-09-11 12:13:04.238 - Thread: 1 -> ScenarioEditMode = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableRespawnShips = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableSunRotation = True 2024-09-11 12:13:04.238 - Thread: 1 -> StationVoxelSupport = False 2024-09-11 12:13:04.238 - Thread: 1 -> EnableConvertToStation = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableEncounters = True 2024-09-11 12:13:04.238 - Thread: 1 -> Enable3rdPersonView = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableOxygenPressurization = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnableOxygen = True 2024-09-11 12:13:04.238 - Thread: 1 -> ExperimentalMode = True 2024-09-11 12:13:04.238 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-09-11 12:13:04.238 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-09-11 12:13:04.238 - Thread: 1 -> EnableRecoil = True 2024-09-11 12:13:04.238 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-09-11 12:13:04.238 - Thread: 1 -> MaxCargoBags = 100 2024-09-11 12:13:04.238 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-09-11 12:13:04.238 - Thread: 1 -> ScrapEnabled = True 2024-09-11 12:13:04.238 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-09-11 12:13:04.238 - Thread: 1 -> MySession.Static.LogSettings - END 2024-09-11 12:13:04.241 - Thread: 1 -> Analytics ids for user ([007...192]): User = (e083ba02-3f5d-4d25-6291-0fa232f6f5d9) Session = (650c392d-4704-47dc-9a6a-c0a02896f626). 2024-09-11 12:13:04.242 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-09-11 12:13:04.283 - Thread: 1 -> Session loaded 2024-09-11 12:13:04.285 - Thread: 1 -> RunLoadingAction - END 2024-09-11 12:13:04.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-09-11 12:13:04.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-09-11 12:13:04.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-09-11 12:13:04.285 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-09-11 12:13:04.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-09-11 12:13:04.285 - Thread: 1 -> Updating continues. 2024-09-11 12:13:04.295 - Thread: 1 -> GC Memory: 2278.307 / 2278.307 MB 2024-09-11 12:13:04.720 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-11 12:13:04.728 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-11 12:13:04.730 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-11 12:13:04.790 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-11 12:13:06.607 - Thread: 1 -> Loading duration: 17.108755 2024-09-11 12:13:07.813 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-09-11 12:13:07.813 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-09-11 12:13:07.818 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-09-11 12:13:19.107 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-09-11 12:13:19.113 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:19.148 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-09-11 12:13:19.355 - Thread: 1 -> Query successful. 2024-09-11 12:13:19.356 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-09-11 12:13:19.373 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:22.538 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-09-11 12:13:22.772 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-09-11 12:13:22.772 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-09-11 12:13:25.473 - Thread: 1 -> GUI Stats: Update 8.3739815, Draw 0.171251388888889 2024-09-11 12:13:27.828 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:27.875 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-09-11 12:13:28.058 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:28.080 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:28.108 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2024-09-11 12:13:28.112 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-09-11 12:13:28.113 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:28.145 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-09-11 12:13:29.819 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-09-11 12:13:30.050 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-09-11 12:13:30.051 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-09-11 12:13:34.303 - Thread: 1 -> GC Memory: 7080.219 / 7080.219 MB 2024-09-11 12:13:42.158 - Thread: 39 -> DXGI SetFullscreenState succeded 2024-09-11 12:13:55.855 - Thread: 1 -> GUI Stats: Update 0.176725222222222, Draw 0.2907645 2024-09-11 12:13:55.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:13:55.883 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,26.67458,225.2453,1,0,7130.272,19349.23,662060,345846,134,83.66917,39.19802,0,43650,9.795251,0,16.66667,8.195605,3.839544,100,12455004722,7130.272,0,0,-1 2024-09-11 12:13:55.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:13:55.883 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,852,140,385,710,213,849,11878,8440,0,0,208,9150,0,6166,56,0,51,28,384,56,0,7,1717,759,456,8,50,0,0,0,0 2024-09-11 12:14:04.321 - Thread: 1 -> GC Memory: 7144.187 / 7144.187 MB 2024-09-11 12:14:25.856 - Thread: 1 -> GUI Stats: Update 0.169755777777778, Draw 0.310697277777777 2024-09-11 12:14:34.337 - Thread: 1 -> GC Memory: 7226.621 / 7226.621 MB 2024-09-11 12:14:55.854 - Thread: 1 -> GUI Stats: Update 0.185752333333333, Draw 0.312138111111111 2024-09-11 12:14:55.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:14:55.884 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,24.83635,163.2469,1,0,2894.409,16671.75,662080,345826,134,47.82054,32.53389,0.01221288,46430,8.332952,0,16.66667,3.984862,2.711033,100,12466203918,2894.409,0,0,-1 2024-09-11 12:14:55.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:14:55.884 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,853,140,397,721,213,849,11888,8440,0,0,208,9161,0,6166,56,0,50,28,384,55,0,7,1717,759,456,8,50,0,0,0,0 2024-09-11 12:15:04.337 - Thread: 1 -> GC Memory: 2926.116 / 2926.116 MB 2024-09-11 12:15:23.851 - Thread: 1 -> Updating stopped. 2024-09-11 12:15:23.868 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-11 12:15:24.186 - Thread: 1 -> MyConfig.Save() - START 2024-09-11 12:15:24.186 - Thread: 1 -> Path: C:\Users\Erik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-11 12:15:24.186 - Thread: 1 -> MyConfig.Save() - END 2024-09-11 12:15:24.786 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-11 12:15:25.337 - Thread: 1 -> Saving world - START 2024-09-11 12:15:25.337 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:15:25.337 - Thread: 1 -> Before snapshot.: GC Memory: 2,980 B 2024-09-11 12:15:25.482 - Thread: 1 -> After snapshot.: GC Memory: 3,015 B 2024-09-11 12:15:25.485 - Thread: 1 -> Directory cleanup: GC Memory: 3,015 B 2024-09-11 12:15:25.485 - Thread: 1 -> Saving world - END 2024-09-11 12:15:25.485 - Thread: 1 -> Updating continues. 2024-09-11 12:15:25.498 - Thread: 14 -> Session snapshot save - START 2024-09-11 12:15:25.499 - Thread: 14 -> Checking file access for files in target dir. 2024-09-11 12:15:25.502 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-11 12:15:25.502 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-11 12:15:25.718 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-11 12:15:25.718 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-11 12:15:26.089 - Thread: 1 -> GUI Stats: Update 0.236597166666667, Draw 0.289679 2024-09-11 12:15:27.356 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:15:27.429 - Thread: 14 -> Session snapshot save - END 2024-09-11 12:15:34.339 - Thread: 1 -> GC Memory: 3097.738 / 3097.738 MB 2024-09-11 12:15:56.090 - Thread: 1 -> GUI Stats: Update 0.156665722222222, Draw 0.265010833333334 2024-09-11 12:15:56.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:15:56.135 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,24.69474,186.9428,1,0,3127.609,16648.56,662105,345801,134,73.67148,36.62976,0.01479137,46436,8.332871,0,16.66667,6.138949,3.05231,100,12470664726,3127.609,0,0,-1 2024-09-11 12:15:56.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:15:56.135 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,853,140,397,721,213,849,11892,8441,0,0,208,9162,0,6167,56,0,53,28,384,54,0,7,1717,759,456,8,50,0,0,0,0 2024-09-11 12:16:04.356 - Thread: 1 -> GC Memory: 3135.613 / 3135.613 MB 2024-09-11 12:16:26.090 - Thread: 1 -> GUI Stats: Update 0.166863277777778, Draw 0.288633000000001 2024-09-11 12:16:27.869 - Thread: 1 -> Updating stopped. 2024-09-11 12:16:27.886 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-11 12:16:27.935 - Thread: 1 -> MyConfig.Save() - START 2024-09-11 12:16:27.935 - Thread: 1 -> Path: C:\Users\Erik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-11 12:16:27.936 - Thread: 1 -> MyConfig.Save() - END 2024-09-11 12:16:28.719 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-11 12:16:29.085 - Thread: 1 -> Saving world - START 2024-09-11 12:16:29.085 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:16:29.085 - Thread: 1 -> Before snapshot.: GC Memory: 3,209 B 2024-09-11 12:16:29.195 - Thread: 1 -> After snapshot.: GC Memory: 3,245 B 2024-09-11 12:16:29.197 - Thread: 1 -> Directory cleanup: GC Memory: 3,245 B 2024-09-11 12:16:29.197 - Thread: 1 -> Saving world - END 2024-09-11 12:16:29.199 - Thread: 1 -> Updating continues. 2024-09-11 12:16:29.210 - Thread: 14 -> Session snapshot save - START 2024-09-11 12:16:29.211 - Thread: 14 -> Checking file access for files in target dir. 2024-09-11 12:16:29.215 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-11 12:16:29.215 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-11 12:16:29.432 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-11 12:16:29.432 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-11 12:16:30.989 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:16:31.071 - Thread: 14 -> Session snapshot save - END 2024-09-11 12:16:34.369 - Thread: 1 -> GC Memory: 2931.465 / 2931.465 MB 2024-09-11 12:16:56.185 - Thread: 1 -> GUI Stats: Update 0.176886555555555, Draw 0.275669388888889 2024-09-11 12:16:56.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:16:56.248 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,25.20783,188.9888,1,0,2967.154,16651,662226,345680,135,64.09391,40.3442,0.01593873,46496,8.332945,0,16.66667,5.34091,3.36186,100,12498462198,2967.154,0,0,-1 2024-09-11 12:16:56.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:16:56.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,399,725,213,849,11919,8463,0,0,208,9188,0,6190,56,0,53,28,384,56,0,7,1717,759,456,8,50,0,0,0,0 2024-09-11 12:17:03.468 - Thread: 1 -> DoDisconnects - 3447 0 3446 2024-09-11 12:17:04.369 - Thread: 1 -> GC Memory: 2985.995 / 2985.995 MB 2024-09-11 12:17:04.518 - Thread: 1 -> DoDisconnects - 3442 0 3441 2024-09-11 12:17:26.187 - Thread: 1 -> GUI Stats: Update 0.172105944444444, Draw 0.252627722222222 2024-09-11 12:17:34.370 - Thread: 1 -> GC Memory: 3040.815 / 3040.815 MB 2024-09-11 12:17:36.886 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-11 12:17:49.719 - Thread: 1 -> Autosave initiated 2024-09-11 12:17:49.719 - Thread: 1 -> Character state: True 2024-09-11 12:17:49.719 - Thread: 1 -> IsServer: True 2024-09-11 12:17:49.719 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-09-11 12:17:49.719 - Thread: 1 -> Autosave 2024-09-11 12:17:49.719 - Thread: 1 -> Saving world - START 2024-09-11 12:17:49.720 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:17:49.720 - Thread: 1 -> Before snapshot.: GC Memory: 3,063 B 2024-09-11 12:17:49.838 - Thread: 1 -> After snapshot.: GC Memory: 3,098 B 2024-09-11 12:17:49.840 - Thread: 1 -> Directory cleanup: GC Memory: 3,098 B 2024-09-11 12:17:49.840 - Thread: 1 -> Saving world - END 2024-09-11 12:17:49.854 - Thread: 14 -> Session snapshot save - START 2024-09-11 12:17:49.855 - Thread: 14 -> Checking file access for files in target dir. 2024-09-11 12:17:51.514 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:17:51.595 - Thread: 14 -> Session snapshot save - END 2024-09-11 12:17:56.297 - Thread: 1 -> GUI Stats: Update 0.181787111111111, Draw 0.308271444444445 2024-09-11 12:17:56.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:17:56.376 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,26.68939,196.3864,1,0,3182.897,16656.6,662068,345838,134,71.98609,42.67879,0.01589397,46500,8.332845,0,16.66667,5.998489,3.556358,100,12498163618,3182.897,0,0,-1 2024-09-11 12:17:56.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:17:56.376 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,399,725,213,849,11919,8463,0,0,208,9188,0,6190,56,0,53,28,384,56,0,7,1717,759,456,8,50,0,0,0,0 2024-09-11 12:18:04.380 - Thread: 1 -> GC Memory: 3209.999 / 3209.999 MB 2024-09-11 12:18:26.296 - Thread: 1 -> GUI Stats: Update 0.189802222222222, Draw 0.328036833333334 2024-09-11 12:18:34.396 - Thread: 1 -> GC Memory: 2964.331 / 2964.331 MB 2024-09-11 12:18:56.295 - Thread: 1 -> GUI Stats: Update 0.171304388888889, Draw 0.313906277777778 2024-09-11 12:18:56.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:18:56.392 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,23.57425,159.4902,1,0,3032.943,16660.44,663124,344782,134,56.60898,30.36528,0.01331665,46677,8.332871,0,16.66667,4.717154,2.530299,100,12501354528,3032.943,0,0,-1 2024-09-11 12:18:56.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:18:56.392 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,400,725,213,849,11922,8465,0,0,208,9191,0,6192,56,0,53,28,384,55,0,7,1717,759,456,8,50,0,0,0,0 2024-09-11 12:19:04.412 - Thread: 1 -> GC Memory: 3044.208 / 3044.208 MB 2024-09-11 12:19:07.793 - Thread: 1 -> Updating stopped. 2024-09-11 12:19:07.809 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-11 12:19:08.043 - Thread: 1 -> MyConfig.Save() - START 2024-09-11 12:19:08.043 - Thread: 1 -> Path: C:\Users\Erik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-11 12:19:08.047 - Thread: 1 -> MyConfig.Save() - END 2024-09-11 12:19:08.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-11 12:19:08.860 - Thread: 1 -> Saving world - START 2024-09-11 12:19:08.861 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:19:08.861 - Thread: 1 -> Before snapshot.: GC Memory: 3,052 B 2024-09-11 12:19:08.979 - Thread: 1 -> After snapshot.: GC Memory: 3,090 B 2024-09-11 12:19:08.982 - Thread: 1 -> Directory cleanup: GC Memory: 3,090 B 2024-09-11 12:19:08.982 - Thread: 1 -> Saving world - END 2024-09-11 12:19:08.995 - Thread: 14 -> Session snapshot save - START 2024-09-11 12:19:08.996 - Thread: 14 -> Checking file access for files in target dir. 2024-09-11 12:19:08.999 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-11 12:19:08.999 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-11 12:19:09.082 - Thread: 1 -> Updating continues. 2024-09-11 12:19:09.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-11 12:19:09.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-11 12:19:10.613 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:19:10.692 - Thread: 14 -> Session snapshot save - END 2024-09-11 12:19:26.486 - Thread: 1 -> GUI Stats: Update 0.223493111111112, Draw 0.217595111111111 2024-09-11 12:19:34.420 - Thread: 1 -> GC Memory: 3232.785 / 3232.785 MB 2024-09-11 12:19:37.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:19:56.485 - Thread: 1 -> GUI Stats: Update 0.193524777777778, Draw 0.267795 2024-09-11 12:19:56.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:19:56.599 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,23.27972,227.2594,1,0,2896.779,16708.04,663324,344582,134,76.89702,38.22066,0.0152894,46600,8.354317,0,16.66667,6.424221,3.193075,100,12534317566,2896.779,0,0,-1 2024-09-11 12:19:56.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:19:56.600 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,401,725,213,849,11953,8495,0,0,236,9221,0,6192,56,0,55,28,384,55,0,9,1717,759,456,8,50,0,0,0,0 2024-09-11 12:20:04.438 - Thread: 1 -> GC Memory: 2899.614 / 2899.614 MB 2024-09-11 12:20:26.485 - Thread: 1 -> GUI Stats: Update 0.199730111111111, Draw 0.277691722222222 2024-09-11 12:20:33.132 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:20:34.099 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:20:34.099 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:20:34.454 - Thread: 1 -> GC Memory: 2925.454 / 2925.454 MB 2024-09-11 12:20:42.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:20:42.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:20:51.799 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:20:56.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:20:56.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:20:56.486 - Thread: 1 -> GUI Stats: Update 0.189187, Draw 0.266811055555556 2024-09-11 12:20:56.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:20:56.616 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,26.66933,233.6861,1,0,2956.094,16722.4,663324,344582,134,66.06198,38.72472,0.006054311,46669,8.332865,0,16.66667,5.504855,3.226879,100,12544074970,2956.094,0,0,-1 2024-09-11 12:20:56.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:20:56.616 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,401,725,213,849,11962,8499,0,0,239,9224,0,6192,56,0,61,28,384,54,0,9,1717,759,456,8,50,0,0,0,0 2024-09-11 12:21:04.470 - Thread: 1 -> GC Memory: 2969.191 / 2969.191 MB 2024-09-11 12:21:09.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:21:15.865 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:21:17.833 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:21:17.833 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:21:18.383 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:21:18.383 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:21:26.489 - Thread: 1 -> GUI Stats: Update 0.1811395, Draw 0.228898388888889 2024-09-11 12:21:34.486 - Thread: 1 -> GC Memory: 2902.841 / 2902.841 MB 2024-09-11 12:21:48.149 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:21:56.486 - Thread: 1 -> GUI Stats: Update 0.183998777777778, Draw 0.224622722222222 2024-09-11 12:21:56.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:21:56.632 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,27.92044,297.9008,1,0,2938.568,16724.99,663324,344582,134,81.72224,41.50085,0.01014644,46673,9.712214,0,16.66667,7.937038,4.030651,100,12547150292,2938.568,0,0,-1 2024-09-11 12:21:56.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:21:56.632 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,401,725,213,849,11965,8500,0,0,236,9225,0,6195,56,0,63,28,384,54,0,10,1717,759,456,8,50,0,0,0,0 2024-09-11 12:21:56.850 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:21:58.450 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:21:58.450 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:21:59.599 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:22:00.783 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:22:00.783 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:22:01.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:22:01.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:22:04.486 - Thread: 1 -> GC Memory: 2947.817 / 2947.817 MB 2024-09-11 12:22:11.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:22:16.916 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:22:18.416 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:22:18.416 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:22:22.783 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:22:25.983 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:22:25.983 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:22:26.488 - Thread: 1 -> GUI Stats: Update 0.2095075, Draw 0.240322555555556 2024-09-11 12:22:32.133 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:22:33.649 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:22:33.649 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:22:34.487 - Thread: 1 -> GC Memory: 2994.752 / 2994.752 MB 2024-09-11 12:22:36.888 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-11 12:22:39.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:22:39.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:22:49.720 - Thread: 1 -> Autosave initiated 2024-09-11 12:22:49.720 - Thread: 1 -> Character state: True 2024-09-11 12:22:49.720 - Thread: 1 -> IsServer: True 2024-09-11 12:22:49.720 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-09-11 12:22:49.720 - Thread: 1 -> Autosave 2024-09-11 12:22:49.720 - Thread: 1 -> Saving world - START 2024-09-11 12:22:49.720 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:22:49.720 - Thread: 1 -> Before snapshot.: GC Memory: 3,023 B 2024-09-11 12:22:49.849 - Thread: 1 -> After snapshot.: GC Memory: 3,060 B 2024-09-11 12:22:49.852 - Thread: 1 -> Directory cleanup: GC Memory: 3,060 B 2024-09-11 12:22:49.852 - Thread: 1 -> Saving world - END 2024-09-11 12:22:49.866 - Thread: 16 -> Session snapshot save - START 2024-09-11 12:22:49.867 - Thread: 16 -> Checking file access for files in target dir. 2024-09-11 12:22:50.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:22:51.592 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:22:51.674 - Thread: 16 -> Session snapshot save - END 2024-09-11 12:22:56.606 - Thread: 1 -> GUI Stats: Update 0.202738, Draw 0.2739195 2024-09-11 12:22:56.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:22:56.770 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,25.79022,272.0691,1,0,3140.617,16735.89,663324,344582,134,82.29805,38.8898,0.007721079,46508,13.40446,0,16.66667,11.03161,5.21297,100,12547208258,3140.617,0,0,-1 2024-09-11 12:22:56.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:22:56.770 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,401,725,213,849,11965,8500,0,0,236,9225,0,6195,56,0,63,28,384,54,0,10,1717,759,456,8,50,0,0,0,0 2024-09-11 12:23:04.489 - Thread: 1 -> GC Memory: 3151.239 / 3151.239 MB 2024-09-11 12:23:20.720 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:23:22.253 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:23:22.253 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:23:25.586 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-09-11 12:23:26.608 - Thread: 1 -> GUI Stats: Update 0.220475833333333, Draw 0.249022166666667 2024-09-11 12:23:27.003 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-09-11 12:23:27.003 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-09-11 12:23:27.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:23:27.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:23:34.490 - Thread: 1 -> GC Memory: 2916.015 / 2916.015 MB 2024-09-11 12:23:36.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:23:44.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:23:44.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:23:48.670 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-09-11 12:23:56.403 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-09-11 12:23:56.404 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-09-11 12:23:56.607 - Thread: 1 -> GUI Stats: Update 0.199831555555555, Draw 0.241301833333334 2024-09-11 12:23:56.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:23:56.786 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,26.15446,265.5701,1,0,2951.102,16702.81,663324,344582,134,74.63759,36.70206,0.0111881,46655,10.18728,0,16.66667,7.603541,3.738943,100,12518421626,2951.102,0,0,-1 2024-09-11 12:23:56.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:23:56.786 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,401,725,213,849,11938,8472,0,0,208,9198,0,6195,56,0,63,28,384,55,0,10,1717,759,456,8,50,0,0,0,0 2024-09-11 12:23:58.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-09-11 12:24:04.490 - Thread: 1 -> GC Memory: 2962.118 / 2962.118 MB 2024-09-11 12:24:05.253 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-09-11 12:24:05.253 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-09-11 12:24:26.607 - Thread: 1 -> GUI Stats: Update 0.190329222222223, Draw 0.297732222222222 2024-09-11 12:24:34.506 - Thread: 1 -> GC Memory: 3026.164 / 3026.164 MB 2024-09-11 12:24:49.787 - Thread: 1 -> Updating stopped. 2024-09-11 12:24:49.803 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-11 12:24:50.170 - Thread: 1 -> MyConfig.Save() - START 2024-09-11 12:24:50.170 - Thread: 1 -> Path: C:\Users\Erik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-11 12:24:50.171 - Thread: 1 -> MyConfig.Save() - END 2024-09-11 12:24:50.820 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-11 12:24:51.303 - Thread: 1 -> Saving world - START 2024-09-11 12:24:51.303 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:24:51.303 - Thread: 1 -> Before snapshot.: GC Memory: 3,070 B 2024-09-11 12:24:51.426 - Thread: 1 -> After snapshot.: GC Memory: 3,106 B 2024-09-11 12:24:51.428 - Thread: 1 -> Directory cleanup: GC Memory: 3,107 B 2024-09-11 12:24:51.428 - Thread: 1 -> Saving world - END 2024-09-11 12:24:51.430 - Thread: 1 -> Updating continues. 2024-09-11 12:24:51.441 - Thread: 17 -> Session snapshot save - START 2024-09-11 12:24:51.441 - Thread: 17 -> Checking file access for files in target dir. 2024-09-11 12:24:51.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-11 12:24:51.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-11 12:24:51.662 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-11 12:24:51.662 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-11 12:24:53.392 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:24:53.484 - Thread: 17 -> Session snapshot save - END 2024-09-11 12:24:56.717 - Thread: 1 -> GUI Stats: Update 0.2328555, Draw 0.365877333333334 2024-09-11 12:24:56.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:24:56.912 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,24.92463,232.4245,1,0,3014.529,16722.95,663334,344572,134,65.96848,31.2554,0.00845387,46450,8.33288,0,16.66667,5.497075,2.604475,100,12526481190,3014.529,0,0,-1 2024-09-11 12:24:56.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:24:56.912 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,403,729,214,849,11946,8472,0,0,208,9201,0,6195,56,0,65,28,384,56,0,10,1717,759,456,8,50,0,0,0,0 2024-09-11 12:25:04.517 - Thread: 1 -> GC Memory: 3035.887 / 3035.887 MB 2024-09-11 12:25:26.717 - Thread: 1 -> GUI Stats: Update 0.180889777777778, Draw 0.272213944444444 2024-09-11 12:25:34.534 - Thread: 1 -> GC Memory: 3078.506 / 3078.506 MB 2024-09-11 12:25:56.717 - Thread: 1 -> GUI Stats: Update 0.1541405, Draw 0.229318666666667 2024-09-11 12:25:56.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:25:56.929 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,24.28935,221.1232,1,0,3109.228,16717.46,663346,344560,134,84.11051,34.58951,0.008769969,46611,11.64903,0,16.66667,9.798056,4.029341,100,12525333542,3109.228,0,0,-1 2024-09-11 12:25:56.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:25:56.929 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,403,728,215,849,11945,8472,0,0,208,9200,0,6195,56,0,65,28,384,54,0,10,1717,759,456,8,50,0,0,0,0 2024-09-11 12:26:04.550 - Thread: 1 -> GC Memory: 3120.999 / 3120.999 MB 2024-09-11 12:26:26.718 - Thread: 1 -> GUI Stats: Update 0.154345111111111, Draw 0.220309388888889 2024-09-11 12:26:34.566 - Thread: 1 -> GC Memory: 2905.071 / 2905.071 MB 2024-09-11 12:26:56.717 - Thread: 1 -> GUI Stats: Update 0.158508444444444, Draw 0.219111388888889 2024-09-11 12:26:56.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:26:56.947 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,25.19428,234.8174,1,0,2910.902,16710.23,663346,344560,134,83.01231,39.90982,0.005739643,46611,11.35504,0,16.66667,9.426081,4.531776,100,12525335698,2910.902,0,0,-1 2024-09-11 12:26:56.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:26:56.947 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,403,728,215,849,11945,8472,0,0,208,9200,0,6195,56,0,65,28,384,54,0,10,1717,759,456,8,50,0,0,0,0 2024-09-11 12:27:04.567 - Thread: 1 -> GC Memory: 2916.875 / 2916.875 MB 2024-09-11 12:27:09.917 - Thread: 14 -> Initialized large grid Static Grid 335 14467 PCU 2024-09-11 12:27:13.032 - Thread: 1 -> Pasting grid request by user: [007...192] 2024-09-11 12:27:13.038 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 84500867604983215 EntityID: 166FFB45DE6624B 2024-09-11 12:27:13.252 - Thread: 14 -> Initialized large grid Static Grid 335 14467 PCU 2024-09-11 12:27:13.252 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-09-11 12:27:26.267 - Thread: 1 -> DoDisconnects - 3488 0 3483 2024-09-11 12:27:26.718 - Thread: 1 -> GUI Stats: Update 0.179541222222222, Draw 0.223735333333333 2024-09-11 12:27:32.266 - Thread: 1 -> DoDisconnects - 3497 0 3495 2024-09-11 12:27:34.583 - Thread: 1 -> GC Memory: 3055.481 / 3055.481 MB 2024-09-11 12:27:36.899 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-11 12:27:37.966 - Thread: 1 -> DoDisconnects - 3488 0 3487 2024-09-11 12:27:40.535 - Thread: 1 -> DoDisconnects - 3477 0 3476 2024-09-11 12:27:42.150 - Thread: 1 -> DoDisconnects - 3470 0 3469 2024-09-11 12:27:44.132 - Thread: 1 -> DoDisconnects - 3463 0 3462 2024-09-11 12:27:49.733 - Thread: 1 -> Autosave initiated 2024-09-11 12:27:49.733 - Thread: 1 -> Character state: True 2024-09-11 12:27:49.733 - Thread: 1 -> IsServer: True 2024-09-11 12:27:49.733 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-09-11 12:27:49.733 - Thread: 1 -> Autosave 2024-09-11 12:27:49.733 - Thread: 1 -> Saving world - START 2024-09-11 12:27:49.733 - Thread: 1 -> Making world state snapshot. 2024-09-11 12:27:49.733 - Thread: 1 -> Before snapshot.: GC Memory: 3,091 B 2024-09-11 12:27:49.859 - Thread: 1 -> After snapshot.: GC Memory: 3,128 B 2024-09-11 12:27:49.865 - Thread: 1 -> Directory cleanup: GC Memory: 3,127 B 2024-09-11 12:27:49.865 - Thread: 1 -> Saving world - END 2024-09-11 12:27:49.877 - Thread: 14 -> Session snapshot save - START 2024-09-11 12:27:49.877 - Thread: 14 -> Checking file access for files in target dir. 2024-09-11 12:27:51.583 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Erik\AppData\Roaming\SpaceEngineers\Saves\76561198282417192\Creative V2\.new\Sandbox_config.sbc 2024-09-11 12:27:51.672 - Thread: 14 -> Session snapshot save - END 2024-09-11 12:27:56.837 - Thread: 1 -> GUI Stats: Update 0.203287166666667, Draw 0.363969 2024-09-11 12:27:57.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-11 12:27:57.083 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,26.38352,234.0028,1,0,3219.208,16730.35,677458,330448,136,83.77163,38.45607,0.009467503,46478,11.14956,0,16.66667,9.34017,4.287683,100,12546085334,3219.208,0,0,-1 2024-09-11 12:27:57.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-11 12:27:57.083 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,853,140,405,730,221,849,11964,8474,0,0,208,9205,0,6195,56,0,74,28,384,56,0,13,1717,759,456,8,50,0,0,0,0 2024-09-11 12:28:04.586 - Thread: 1 -> GC Memory: 3242.26 / 3242.26 MB 2024-09-11 12:28:23.820 - Thread: 1 -> DoDisconnects - 3551 0 3312 2024-09-11 12:28:26.838 - Thread: 1 -> GUI Stats: Update 0.172420222222222, Draw 0.275745611111111 2024-09-11 12:28:28.815 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-11 12:28:30.100 - Thread: 1 -> Closing grid request by user: [007...192] 2024-09-11 12:28:30.100 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84500867604983215:Static Grid 335' with entity id '101049191796990539' 2024-09-11 12:28:30.119 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-11 12:28:30.119 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-11 12:28:34.602 - Thread: 1 -> GC Memory: 3005.334 / 3005.334 MB 2024-09-11 12:28:41.928 - Thread: 14 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Het GPU-apparaatexemplaar is onderbroken. Gebruik GetDeviceRemovedReason om de juiste actie te bepalen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2024-09-11 12:28:41.928 - Thread: 14 -> Error: BindFlags = VertexBuffer, IndexBuffer 2024-09-11 12:28:41.928 - Thread: 14 -> Error: CpuAccessFlags = None 2024-09-11 12:28:41.928 - Thread: 14 -> Error: OptionFlags = None 2024-09-11 12:28:41.928 - Thread: 14 -> Error: SizeInBytes = 4800 2024-09-11 12:28:41.928 - Thread: 14 -> Error: StructureByteStride = 16 2024-09-11 12:28:41.928 - Thread: 14 -> Error: SizeInBytes = 4800 2024-09-11 12:28:41.928 - Thread: 14 -> Error: Usage = Default 2024-09-11 12:28:41.928 - Thread: 14 -> Error: ] 2024-09-11 12:28:41.928 - Thread: 39 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Het GPU-apparaatexemplaar is onderbroken. Gebruik GetDeviceRemovedReason om de juiste actie te bepalen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2024-09-11 12:28:41.928 - Thread: 39 -> Error: BindFlags = VertexBuffer, IndexBuffer 2024-09-11 12:28:41.928 - Thread: 39 -> Error: CpuAccessFlags = None 2024-09-11 12:28:41.928 - Thread: 39 -> Error: OptionFlags = None 2024-09-11 12:28:41.928 - Thread: 39 -> Error: SizeInBytes = 2400 2024-09-11 12:28:41.928 - Thread: 39 -> Error: StructureByteStride = 16 2024-09-11 12:28:41.928 - Thread: 39 -> Error: SizeInBytes = 2400 2024-09-11 12:28:41.928 - Thread: 39 -> Error: Usage = Default 2024-09-11 12:28:41.928 - Thread: 39 -> Error: ] 2024-09-11 12:28:41.935 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Het GPU-apparaatexemplaar is onderbroken. Gebruik GetDeviceRemovedReason om de juiste actie te bepalen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-09-11 12:28:42.705 - Thread: 39 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Het GPU-apparaatexemplaar is onderbroken. Gebruik GetDeviceRemovedReason om de juiste actie te bepalen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-09-11 12:28:42.740 - Thread: 39 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 40,613 InstanceBuffers: 533 GPUEmitters: 341 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 6,217 Actor Components MyLightComponent: 2,196 MyInstanceComponent: 18,680 MyResourcePrioritizationComponent: 39,202 MyRenderableComponent: 19,232 MyThrustFlameAnimator: 1,487 MyRotationAnimator: 204 MyRenderVoxelActor: 8 MyVoxelCellComponent: 742 MyFoliageComponent: 63 2024-09-11 12:28:45.130 - Thread: 39 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Het GPU-apparaatexemplaar is onderbroken. Gebruik GetDeviceRemovedReason om de juiste actie te bepalen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-09-11 12:28:45.130 - Thread: 39 -> Showing message 2024-09-11 12:28:45.130 - Thread: 39 -> MyInitializer.OnCrash 2024-09-11 12:28:45.130 - Thread: 39 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Het GPU-apparaatexemplaar is onderbroken. Gebruik GetDeviceRemovedReason om de juiste actie te bepalen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-09-11 12:28:45.790 - Thread: 39 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 978 PCUCount: 664168 IsHang: False GCMemory: 3027 GCMemoryAllocated: 3027 HWAvailableMemory: 46382 ProcessPrivateMemory: 16820 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-09-11 12:28:45.790 - Thread: 39 -> Log Closed