2024-09-06 09:20:04.095 - Thread: 1 -> Log Started 2024-09-06 09:20:04.095 - Thread: 1 -> Timezone (local - UTC): 1h 2024-09-06 09:20:04.095 - Thread: 1 -> App Version: Version unknown 2024-09-06 09:20:04.095 - Thread: 1 -> VRage renderer started 2024-09-06 09:20:04.112 - Thread: 1 -> MyRenderSettings1 = { 2024-09-06 09:20:04.112 - Thread: 1 -> AntialiasingMode = FXAA 2024-09-06 09:20:04.112 - Thread: 1 -> ShadowQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> ShadowGPUQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> ShadowMemoryQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> TextureQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> VoxelTextureQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:20:04.112 - Thread: 1 -> HqDepth = True 2024-09-06 09:20:04.112 - Thread: 1 -> GrassDrawDistance = 1000 2024-09-06 09:20:04.112 - Thread: 1 -> GrassDensityFactor = 3 2024-09-06 09:20:04.112 - Thread: 1 -> AmbientOcclusionEnabled = True 2024-09-06 09:20:04.112 - Thread: 1 -> ModelQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> VoxelQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> VoxelShaderQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:20:04.112 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:20:04.113 - Thread: 1 -> DistanceFade = 2000 2024-09-06 09:20:04.113 - Thread: 1 -> ParticleQuality = HIGH 2024-09-06 09:20:04.113 - Thread: 1 -> LightsQuality = HIGH 2024-09-06 09:20:04.113 - Thread: 1 -> } 2024-09-06 09:20:04.522 - Thread: 44 -> CreateDeviceInternal 2024-09-06 09:20:04.759 - Thread: 44 -> MyRenderDeviceSettings = { 2024-09-06 09:20:04.760 - Thread: 44 -> Adapter id = 0 2024-09-06 09:20:04.760 - Thread: 44 -> DXGIAdapter id = 0 2024-09-06 09:20:04.760 - Thread: 44 -> DXGIOutput id = 0 2024-09-06 09:20:04.760 - Thread: 44 -> Resolution = 2560 x 1440 2024-09-06 09:20:04.760 - Thread: 44 -> Window mode = FullscreenWindow 2024-09-06 09:20:04.760 - Thread: 44 -> } 2024-09-06 09:20:04.760 - Thread: 44 -> CreateDeviceInternal InitDebugOutput 2024-09-06 09:20:04.760 - Thread: 44 -> CreateDeviceInternal RC Dispose 2024-09-06 09:20:04.760 - Thread: 44 -> CreateDeviceInternal RC Create 2024-09-06 09:20:04.760 - Thread: 44 -> Device Context change 2024-09-06 09:20:04.760 - Thread: 44 -> CreateDeviceInternal RC Initialize 2024-09-06 09:20:04.760 - Thread: 44 -> CreateDeviceInternal m_initializedOnce (False) 2024-09-06 09:20:04.760 - Thread: 44 -> CreateDeviceInternal m_initialized (False) 2024-09-06 09:20:04.962 - Thread: 44 -> DestroyCascadeTextures 2024-09-06 09:20:04.962 - Thread: 44 -> InitCascadeTextures: 0 2024-09-06 09:20:04.973 - Thread: 44 -> Mesh asset Cone.mwm has inconsistent vertex streams 2024-09-06 09:20:04.974 - Thread: 44 -> Normals length: 0 expected length: 25 2024-09-06 09:20:04.974 - Thread: 44 -> Texcoords length: 0 expected length: 25 2024-09-06 09:20:04.974 - Thread: 44 -> Tangents length: 0 expected length: 25 2024-09-06 09:20:04.974 - Thread: 44 -> Bitangents length: 0 expected length: 25 2024-09-06 09:20:04.974 - Thread: 44 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2024-09-06 09:20:05.496 - Thread: 44 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2024-09-06 09:20:05.497 - Thread: 44 -> Normals length: 0 expected length: 992 2024-09-06 09:20:05.497 - Thread: 44 -> Texcoords length: 0 expected length: 992 2024-09-06 09:20:05.497 - Thread: 44 -> Tangents length: 0 expected length: 992 2024-09-06 09:20:05.497 - Thread: 44 -> Bitangents length: 0 expected length: 992 2024-09-06 09:20:05.497 - Thread: 44 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2024-09-06 09:20:05.568 - Thread: 44 -> CreateDeviceInteral Apply Settings 2024-09-06 09:20:05.568 - Thread: 44 -> ApplySettings 2024-09-06 09:20:05.569 - Thread: 44 -> MyRenderDeviceSettings = { 2024-09-06 09:20:05.569 - Thread: 44 -> Adapter id = 0 2024-09-06 09:20:05.569 - Thread: 44 -> DXGIAdapter id = 0 2024-09-06 09:20:05.569 - Thread: 44 -> DXGIOutput id = 0 2024-09-06 09:20:05.569 - Thread: 44 -> Resolution = 2560 x 1440 2024-09-06 09:20:05.569 - Thread: 44 -> Window mode = FullscreenWindow 2024-09-06 09:20:05.569 - Thread: 44 -> } 2024-09-06 09:20:05.569 - Thread: 44 -> Screen resolution: 2560x1440 2024-09-06 09:20:05.569 - Thread: 44 -> CreateScreenResources: 2560x1440 2024-09-06 09:20:05.571 - Thread: 44 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 2560 BackBufferHeight: 1440 RefreshRate: 59998 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2024-09-06 09:20:05.572 - Thread: 44 -> CreateDevice: deviceCreated = True 2024-09-06 09:20:06.515 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.515 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:06.517 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:06.517 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.517 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.517 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.517 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.517 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.518 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:06.519 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:06.519 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.519 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.519 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.519 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.519 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.519 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.520 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.520 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.520 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.520 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.520 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.520 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.521 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.522 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.522 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.522 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.522 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.522 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.522 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.522 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.523 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.523 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.523 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.523 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.523 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.523 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.523 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.524 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.524 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.524 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.524 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.524 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.524 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.525 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.527 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.527 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.527 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.527 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.527 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.527 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.527 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.528 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.528 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.528 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.528 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.529 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.529 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.529 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.530 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.530 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.530 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.530 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.530 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.530 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.530 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.531 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.531 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.531 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.531 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.531 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.532 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.532 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.533 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.533 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.533 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.533 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.533 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.533 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.533 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.534 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.534 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.534 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.534 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.534 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.534 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.534 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.536 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.536 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.536 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.536 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.536 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.536 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.536 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.537 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.537 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.537 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.537 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.537 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.537 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.538 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:06.539 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:06.539 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.539 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.539 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.539 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.539 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.540 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.541 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.541 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.541 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.541 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.541 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.541 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.541 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.542 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:06.542 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.542 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.542 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.542 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:06.542 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:06.543 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:06.545 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:06.545 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:06.545 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:06.545 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:06.545 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.232 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2024-09-06 09:20:07.242 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.243 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:07.244 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:07.244 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.244 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.244 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.244 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.244 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.244 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:07.248 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:07.248 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.248 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.248 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.248 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.248 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.248 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.249 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.249 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.249 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.249 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.249 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.249 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.249 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.250 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.250 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.250 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.250 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.250 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.250 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.251 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.255 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.255 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.255 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.255 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.255 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.255 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.255 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.256 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.256 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.256 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.256 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.256 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.256 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.257 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.258 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.258 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.258 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.258 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.258 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.258 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.258 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.261 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.261 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.261 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.261 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.261 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.261 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.261 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.262 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.262 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.262 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.262 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.262 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.262 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.262 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.263 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.263 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.263 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.263 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.263 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.263 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.264 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.267 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.268 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.268 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.268 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.268 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.268 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.268 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.269 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.269 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.269 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.269 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.269 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.269 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.269 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.271 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.271 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.271 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.271 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.271 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.271 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.271 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.274 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.274 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.274 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.274 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.274 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.274 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.275 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:07.275 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:07.275 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.275 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.276 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.276 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.276 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.276 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.277 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.277 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.277 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.277 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.277 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.277 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.277 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.280 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:07.280 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.280 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.280 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.280 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.280 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:07.281 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:07.283 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:07.283 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:07.283 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:07.283 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:07.283 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:07.284 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2024-09-06 09:20:08.139 - Thread: 16 -> MyFont.Ctor - START 2024-09-06 09:20:08.140 - Thread: 19 -> MyFont.Ctor - START 2024-09-06 09:20:08.140 - Thread: 18 -> MyFont.Ctor - START 2024-09-06 09:20:08.140 - Thread: 16 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:08.141 - Thread: 19 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:08.141 - Thread: 18 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:08.141 - Thread: 16 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:08.141 - Thread: 16 -> LineHeight: 37 2024-09-06 09:20:08.141 - Thread: 16 -> Baseline: 30 2024-09-06 09:20:08.142 - Thread: 16 -> KernEnabled: True 2024-09-06 09:20:08.142 - Thread: 16 -> MyFont.Ctor - END 2024-09-06 09:20:08.148 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2024-09-06 09:20:08.148 - Thread: 19 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:08.148 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4080 SUPER + DISPLAY2', Description: 'dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63195, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True' 2024-09-06 09:20:08.148 - Thread: 19 -> LineHeight: 37 2024-09-06 09:20:08.149 - Thread: 19 -> Baseline: 30 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@60Hz 2024-09-06 09:20:08.149 - Thread: 19 -> KernEnabled: True 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@75Hz 2024-09-06 09:20:08.149 - Thread: 19 -> MyFont.Ctor - END 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@72Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@119.88Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@119.88Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@143.856Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@143.856Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@164.836Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 640x480@164.836Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@60Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@59.94Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@119.88Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@119.88Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@143.856Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@143.856Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@164.836Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x480@164.836Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@50Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@119.88Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@119.88Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@143.856Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@143.856Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@164.836Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 720x576@164.836Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 800x600@75Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 800x600@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 800x600@100Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 800x600@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 800x600@120Hz 2024-09-06 09:20:08.149 - Thread: 1 -> 800x600@56.25Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@60.317Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@72.188Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 800x600@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@60.004Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@70.069Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@75.029Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1024x768@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@75.025Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@75.025Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1152x864@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1176x664@60Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1176x664@60Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1176x664@50Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1176x664@50Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1176x664@59.94Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1176x664@59.94Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@60Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@50Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@59.94Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x720@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@75.025Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@75.025Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x768@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@75.025Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@75.025Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@119.88Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@143.856Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x800@164.836Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@100Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@120Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@60.02Hz 2024-09-06 09:20:08.150 - Thread: 1 -> 1280x960@75.025Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@75.025Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x960@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@60.02Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@75.025Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@59.887Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@59.887Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1360x768@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@59.887Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@59.887Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1366x768@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@59.887Hz 2024-09-06 09:20:08.151 - Thread: 18 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@119.88Hz 2024-09-06 09:20:08.151 - Thread: 18 -> LineHeight: 37 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@119.88Hz 2024-09-06 09:20:08.151 - Thread: 18 -> Baseline: 30 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@143.856Hz 2024-09-06 09:20:08.151 - Thread: 18 -> KernEnabled: True 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x900@164.836Hz 2024-09-06 09:20:08.151 - Thread: 18 -> MyFont.Ctor - END 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@60Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@60Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@50Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@50Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@100Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@120Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@59.954Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@59.954Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@119.88Hz 2024-09-06 09:20:08.151 - Thread: 1 -> 1600x900@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x900@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x900@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x900@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@100Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@100Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@120Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@120Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@100Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@100Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@120Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@120Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@59.954Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@60Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@100Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@50Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@120Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@59.94Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@119.88Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 2560x1440@59.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 2560x1440@119.998Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 2560x1440@143.856Hz 2024-09-06 09:20:08.152 - Thread: 1 -> 2560x1440@164.836Hz 2024-09-06 09:20:08.152 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4080 SUPER + DISPLAY1', Description: 'dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63195, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True' 2024-09-06 09:20:08.154 - Thread: 1 -> 640x480@60Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 720x480@60.317Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 720x480@60.317Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 720x576@60.317Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 720x576@60.317Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 800x600@60.317Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1024x768@60.004Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1152x864@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1152x864@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1152x864@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1152x864@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1152x864@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1152x864@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x720@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x720@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x720@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x720@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x720@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x720@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x768@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x768@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x768@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x768@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x768@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x768@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x800@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x800@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x800@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x800@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x800@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x800@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x960@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x960@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x960@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x960@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x960@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x960@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x1024@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x1024@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x1024@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x1024@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x1024@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1280x1024@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1360x768@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1360x768@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1360x768@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1360x768@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1360x768@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1360x768@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1366x768@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1366x768@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1366x768@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1366x768@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1366x768@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1366x768@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x900@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x900@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x900@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x900@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x900@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x900@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x1080@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x1080@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x1080@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x1080@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x1080@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1440x1080@59.997Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1600x900@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1600x900@23.999Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1600x900@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1600x900@29.981Hz 2024-09-06 09:20:08.154 - Thread: 1 -> 1600x900@59.997Hz 2024-09-06 09:20:08.155 - Thread: 1 -> 1600x900@59.997Hz 2024-09-06 09:20:08.155 - Thread: 1 -> 1600x1024@23.999Hz 2024-09-06 09:20:08.155 - Thread: 1 -> 1600x1024@23.999Hz 2024-09-06 09:20:08.155 - Thread: 1 -> 1600x1024@29.981Hz 2024-09-06 09:20:08.155 - Thread: 1 -> 1600x1024@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1024@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1024@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1200@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1200@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1200@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1200@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1200@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1600x1200@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1680x1050@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1680x1050@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1680x1050@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1680x1050@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1680x1050@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1680x1050@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1080@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1080@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1080@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1080@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1080@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1080@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1200@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1200@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1200@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1200@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1200@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1200@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1440@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1440@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1440@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1440@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1440@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 1920x1440@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2048x1536@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2048x1536@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2048x1536@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2048x1536@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2048x1536@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2048x1536@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1440@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1440@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1440@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1440@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1440@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1440@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1600@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1600@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1600@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1600@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1600@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 2560x1600@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 3840x2160@23.999Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 3840x2160@29.981Hz 2024-09-06 09:20:08.160 - Thread: 1 -> 3840x2160@59.997Hz 2024-09-06 09:20:08.160 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 17044129792, Luid: 67084, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@60Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@75Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@72Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 640x480@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@60Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@59.94Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x480@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@50Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 720x576@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@75Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@56.25Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@60.317Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@72.188Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@143.856Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 800x600@164.836Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@100Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@120Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@60.004Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@70.069Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@75.029Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@119.88Hz 2024-09-06 09:20:08.161 - Thread: 1 -> 1024x768@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1024x768@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1024x768@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1024x768@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1152x864@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1176x664@60Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1176x664@60Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1176x664@50Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1176x664@50Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1176x664@59.94Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1176x664@59.94Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@60Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@50Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@59.94Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x720@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x768@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x800@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x960@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@60.02Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@75.025Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1360x768@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1360x768@100Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1360x768@120Hz 2024-09-06 09:20:08.162 - Thread: 1 -> 1360x768@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@59.887Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@59.887Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1360x768@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@59.887Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@59.887Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1366x768@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@59.887Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x900@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@60Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@60Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@50Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@50Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@59.954Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@59.954Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x900@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@59.954Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@60Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@100Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@50Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@120Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@59.94Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@119.88Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 2560x1440@59.998Hz 2024-09-06 09:20:08.163 - Thread: 1 -> 2560x1440@119.998Hz 2024-09-06 09:20:08.164 - Thread: 1 -> 2560x1440@143.856Hz 2024-09-06 09:20:08.164 - Thread: 1 -> 2560x1440@164.836Hz 2024-09-06 09:20:08.189 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:20:08.190 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:20:08.190 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:20:08.190 - Thread: 16 -> HqDepth = True 2024-09-06 09:20:08.190 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:20:08.190 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:20:08.190 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:20:08.190 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:20:08.190 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:20:08.190 - Thread: 16 -> } 2024-09-06 09:20:10.546 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-09-06 09:20:10.546 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-09-06 09:20:10.546 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-09-06 09:20:15.975 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2024-09-06 09:20:26.476 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_008.dds 2024-09-06 09:20:34.779 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.779 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:34.780 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:34.780 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.780 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.780 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.780 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.780 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.781 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:34.782 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:34.782 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.782 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.782 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.782 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.782 - 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START 2024-09-06 09:20:34.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.788 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.788 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.788 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.788 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.788 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.788 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.788 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.789 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.789 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.789 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.789 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.789 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.789 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.790 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.790 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.790 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.790 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.790 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.790 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.790 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.791 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.792 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.792 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.792 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.792 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.792 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.792 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.792 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.793 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.793 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.793 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.793 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.793 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.793 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.794 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.795 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.795 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.795 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.795 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.795 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.795 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.799 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.799 - 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Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.804 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.804 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.804 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.805 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.806 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.806 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.806 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.806 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.806 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.806 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.806 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.807 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:34.807 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.807 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.807 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.807 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.807 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.808 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:34.813 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:34.813 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.813 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:34.813 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:34.813 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:34.814 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:34.814 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:20:34.815 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:20:34.815 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:34.815 - 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Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.088 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.088 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.088 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.088 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.088 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.088 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.089 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.090 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.090 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.090 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.090 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.090 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.090 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.091 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.092 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.092 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.092 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.092 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.092 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.092 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.093 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.098 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.098 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.098 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.098 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.098 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.099 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.099 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.101 - 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Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.106 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.106 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.106 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.106 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.106 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.107 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.107 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.107 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.107 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.107 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.107 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.108 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.109 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.109 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.109 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.109 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.109 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.109 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.110 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.112 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.112 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.112 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.112 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.112 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.112 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.112 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.117 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.117 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.117 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.117 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.117 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.117 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.117 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.120 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.120 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.120 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.120 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.120 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.120 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.120 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.122 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.122 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.122 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.122 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.122 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.122 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.122 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.123 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.123 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.123 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.123 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.123 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.123 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.124 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.125 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.125 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.125 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.125 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.125 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.125 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.125 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.126 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:40.126 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.126 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.126 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.126 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.126 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.127 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:40.137 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:40.137 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.137 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.137 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.137 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.137 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.138 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:20:40.140 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:20:40.140 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.140 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.140 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.140 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.140 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.140 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:20:40.142 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:20:40.142 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.142 - Thread: 1 -> Baseline: 29 2024-09-06 09:20:40.142 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.142 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.142 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.142 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.144 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.144 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.144 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.144 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.144 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.144 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.144 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.145 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.145 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.145 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.145 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.145 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.145 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.146 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.147 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.147 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.147 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.147 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.147 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.147 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:40.148 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.154 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:40.154 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:40.154 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:40.154 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:40.154 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:40.734 - Thread: 16 -> MyFont.Ctor - START 2024-09-06 09:20:40.734 - Thread: 19 -> MyFont.Ctor - START 2024-09-06 09:20:40.735 - Thread: 16 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:20:40.735 - Thread: 19 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:20:40.737 - Thread: 16 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:20:40.737 - Thread: 16 -> LineHeight: 37 2024-09-06 09:20:40.737 - Thread: 16 -> Baseline: 30 2024-09-06 09:20:40.737 - Thread: 16 -> KernEnabled: True 2024-09-06 09:20:40.737 - Thread: 16 -> MyFont.Ctor - END 2024-09-06 09:20:40.737 - Thread: 19 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:20:40.737 - Thread: 19 -> LineHeight: 37 2024-09-06 09:20:40.737 - Thread: 19 -> Baseline: 29 2024-09-06 09:20:40.737 - Thread: 19 -> KernEnabled: True 2024-09-06 09:20:40.737 - Thread: 19 -> MyFont.Ctor - END 2024-09-06 09:20:40.899 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000130419\data\skybox\backgroundcube.dds 2024-09-06 09:20:42.062 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:20:42.062 - Thread: 19 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-06 09:20:42.062 - Thread: 27 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:20:42.062 - Thread: 27 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:20:42.062 - Thread: 27 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:20:42.062 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-06 09:20:42.062 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-06 09:20:42.062 - Thread: 29 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-06 09:20:43.026 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD0.mwm 2024-09-06 09:20:43.068 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2024-09-06 09:20:43.071 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2024-09-06 09:20:43.073 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2024-09-06 09:20:44.860 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.862 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.863 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.863 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.863 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.863 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.863 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.863 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.863 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.870 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.870 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.870 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.870 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.870 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.870 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.870 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.872 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.872 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.872 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.872 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.872 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.872 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.872 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.874 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.874 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.874 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.874 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.874 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.874 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.874 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.875 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.875 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.875 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.875 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.875 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.875 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.876 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.878 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.878 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.878 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.878 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.878 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.878 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.879 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.881 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.881 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.881 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.881 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.881 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.881 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.882 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.883 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.884 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.884 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.884 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.884 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.884 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.884 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.890 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.890 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.890 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.890 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.890 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.890 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.892 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.894 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.894 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.894 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.894 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.894 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.894 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.894 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.895 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.895 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.895 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.895 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.895 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.895 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.897 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.898 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.898 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.898 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.898 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.898 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.898 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.899 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.900 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.900 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.900 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.900 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.900 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.900 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.901 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.904 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.904 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.904 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.904 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.904 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.904 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.905 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.906 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.906 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.906 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.906 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.906 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.906 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.907 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.912 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.912 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.912 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.912 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.912 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.912 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.913 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.914 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.914 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.914 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.914 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.914 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.914 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.915 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:44.918 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:44.918 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.918 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.918 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.918 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.938 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.939 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.940 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.940 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.940 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.940 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.940 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.940 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.941 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.946 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:44.946 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.946 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.946 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.946 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.946 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.947 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.949 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.949 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.949 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.949 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.949 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.949 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.949 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.951 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.951 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.951 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.951 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.951 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.951 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.952 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.953 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.953 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.953 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.953 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.953 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.953 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.953 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.956 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.956 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.956 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.956 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.956 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.956 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.957 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.958 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.958 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.958 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.958 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.958 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.958 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.959 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.960 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.960 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.960 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.960 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.960 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.960 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.961 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.968 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.968 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.968 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.968 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.968 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.969 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:44.970 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.971 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:44.971 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:44.971 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:44.971 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:44.971 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:44.971 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.013 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.014 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.014 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.014 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.014 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.014 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.014 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.014 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.016 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.016 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.016 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.016 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.016 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.016 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.017 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.018 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.018 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.018 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.018 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.018 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.018 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.019 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.020 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.020 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.020 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.020 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.020 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.020 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.020 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:45.022 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:20:45.022 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.022 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.022 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.022 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.022 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.023 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.028 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.028 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.028 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.028 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.028 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.028 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.029 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.030 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:20:45.030 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.030 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.030 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.030 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.030 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:20:45.031 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:45.034 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:20:45.034 - Thread: 1 -> LineHeight: 37 2024-09-06 09:20:45.034 - Thread: 1 -> Baseline: 30 2024-09-06 09:20:45.034 - Thread: 1 -> KernEnabled: True 2024-09-06 09:20:45.034 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:20:45.286 - Thread: 44 -> Unloading session data 2024-09-06 09:20:54.420 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_008.dds 2024-09-06 09:21:18.367 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.368 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.369 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.369 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.369 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.369 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.369 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.369 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.369 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.370 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.370 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.370 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.370 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.370 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.370 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.370 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.372 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.372 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.372 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.372 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.372 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.372 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.372 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.373 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.373 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.373 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.373 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.373 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.373 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.374 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.375 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.375 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.375 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.375 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.375 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.375 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.375 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.379 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.379 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.379 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.379 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.379 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.379 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.379 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.380 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.380 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.380 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.380 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.380 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.380 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.380 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.382 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.382 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.382 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.382 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.382 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.382 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.382 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.383 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.383 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.383 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.383 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.383 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.383 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.383 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.384 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.384 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.384 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.384 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.384 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.384 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.392 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.392 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.392 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.392 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.392 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.392 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.392 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.393 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:18.393 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.393 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.393 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.393 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.393 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.394 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.394 - 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Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.397 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.397 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.397 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.397 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.397 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:21:18.400 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:21:18.400 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.400 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.400 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.400 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.406 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.407 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:21:18.408 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:21:18.408 - 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Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.417 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.417 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.417 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:18.417 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:18.418 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.419 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:18.419 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:18.419 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:18.419 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:18.419 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:23.472 - Thread: 44 -> Texture low://..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\lateryt\textures\lateryt\lateryt_02_foraxisxz_cm.dds with size 32x32 can't fit to file array with size 32x32 2024-09-06 09:21:23.472 - Thread: 44 -> Texture low://..\..\..\workshop\content\244850\3000132435\textures\voxels\ice_01_foraxisxz_cm.dds with size 32x32 can't fit to file array with size 32x32 2024-09-06 09:21:23.476 - 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Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.209 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.210 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.211 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.211 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.211 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.211 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.211 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.211 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.211 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.212 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.212 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.212 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.212 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.212 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.215 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.216 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.216 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.216 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.216 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.216 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.216 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.217 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.218 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.218 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.218 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.218 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.218 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.218 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.218 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.221 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.221 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.221 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.221 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.221 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.221 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.222 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.223 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.223 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.223 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.223 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.223 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.223 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.223 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.224 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.224 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.224 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.224 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.224 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.224 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.225 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.225 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.225 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.225 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.226 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.226 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.226 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.226 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:21:24.227 - 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Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:21:24.241 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.241 - Thread: 1 -> Baseline: 29 2024-09-06 09:21:24.241 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.241 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.241 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.241 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.242 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.242 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.242 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.242 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.242 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.242 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.242 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.246 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.246 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.246 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.246 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.246 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.246 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.246 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.247 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.247 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.247 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.247 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.247 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:24.247 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:21:24.248 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.249 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:21:24.249 - Thread: 1 -> LineHeight: 37 2024-09-06 09:21:24.249 - Thread: 1 -> Baseline: 30 2024-09-06 09:21:24.249 - Thread: 1 -> KernEnabled: True 2024-09-06 09:21:24.249 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:21:27.791 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:27.791 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:27.791 - Thread: 31 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:27.791 - Thread: 27 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:27.791 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2024-09-06 09:21:27.791 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-09-06 09:21:27.791 - Thread: 31 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:27.791 - Thread: 27 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:27.791 - Thread: 31 -> Missing or invalid texture: textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:27.791 - Thread: 27 -> Missing or invalid texture: textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:28.711 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2024-09-06 09:21:44.481 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 29 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 30 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 30 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 30 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 29 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.481 - Thread: 28 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 28 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.481 - Thread: 28 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.482 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-06 09:21:44.482 - Thread: 30 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-06 09:21:44.482 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-06 09:21:44.482 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-06 09:21:44.482 - Thread: 27 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-06 09:21:44.482 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 27 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 19 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-06 09:21:44.737 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 35 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-06 09:21:44.737 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.737 - Thread: 38 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 27 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 36 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.737 - Thread: 39 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-06 09:21:44.737 - Thread: 35 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-06 09:21:44.737 - Thread: 38 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 36 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.737 - Thread: 39 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-06 09:21:44.737 - Thread: 35 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-06 09:21:44.737 - Thread: 38 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 37 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-06 09:21:44.737 - Thread: 36 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-06 09:21:44.737 - Thread: 39 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-06 09:21:45.666 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-06 09:21:45.666 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-06 09:21:45.668 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_lb.mwm missing 2024-09-06 09:21:45.668 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\tanks\xlarge_h2_tank_lb.mwm missing 2024-09-06 09:21:45.668 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\large_gyroscope_lb.mwm missing 2024-09-06 09:21:45.668 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb.mwm missing 2024-09-06 09:21:45.668 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-06 09:21:45.668 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs6.mwm missing 2024-09-06 09:21:45.668 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-06 09:21:45.668 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor.mwm missing 2024-09-06 09:21:45.669 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\akiad\small\sentinelturretbase.mwm missing 2024-09-06 09:21:45.700 - Thread: 26 -> Warning: Missing textures for part(s) PaintedColorableScratched (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\HydrogenEngine_LOD0.mwm 2024-09-06 09:21:45.757 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\rebels_drill\lg_rebels_drill_bs3.mwm missing 2024-09-06 09:21:45.757 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\slimspotlight_lb.mwm missing 2024-09-06 09:21:45.757 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_lb.mwm missing 2024-09-06 09:21:45.758 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\orecrusher.mwm missing 2024-09-06 09:21:45.758 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-06 09:21:45.758 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\mediumsolarpanel.mwm missing 2024-09-06 09:21:45.850 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largelargebattery.mwm missing 2024-09-06 09:21:45.999 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\largelargehydrogentank.mwm missing 2024-09-06 09:21:46.023 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainer.mwm missing 2024-09-06 09:21:46.023 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyortubemedium.mwm missing 2024-09-06 09:21:46.031 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\windturbines\largepillar.mwm missing 2024-09-06 09:21:46.032 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs11.mwm missing 2024-09-06 09:21:46.055 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\shroomfarmt2_rebels.mwm missing 2024-09-06 09:21:46.055 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeeffectivenessmk.mwm missing 2024-09-06 09:21:46.055 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivitymk.mwm missing 2024-09-06 09:21:46.056 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\largesolarpanel.mwm missing 2024-09-06 09:21:46.105 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\giantcargo.mwm missing 2024-09-06 09:21:46.105 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate.mwm missing 2024-09-06 09:21:46.121 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplateconveyored.mwm missing 2024-09-06 09:21:46.168 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largerampend.mwm missing 2024-09-06 09:21:46.169 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeramp_bs1.mwm missing 2024-09-06 09:21:46.174 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeramp.mwm missing 2024-09-06 09:21:46.175 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate_bs1.mwm missing 2024-09-06 09:21:46.198 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD0.mwm 2024-09-06 09:21:46.212 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\hydroponics\kitchen.mwm missing 2024-09-06 09:21:46.239 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeslope1x5_bs1.mwm missing 2024-09-06 09:21:46.239 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeslope1x5.mwm missing 2024-09-06 09:21:46.240 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconveyor.mwm missing 2024-09-06 09:21:46.240 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largecorner_bs1.mwm missing 2024-09-06 09:21:46.240 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largecorner_bs3.mwm missing 2024-09-06 09:21:46.242 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeenergymk.mwm missing 2024-09-06 09:21:46.242 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\large\defender g2 cwis\base_cwis.mwm missing 2024-09-06 09:21:46.252 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000133865\models\nanobotbuildandrepairsystem\seltdlargenanobotbuildandrepairsystem.mwm missing 2024-09-06 09:21:46.287 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\furnace\arcfurnacemk.mwm missing 2024-09-06 09:21:46.289 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorrotor.mwm missing 2024-09-06 09:21:46.289 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmortubelong.mwm missing 2024-09-06 09:21:46.290 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmortube.mwm missing 2024-09-06 09:21:46.290 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorturnslope.mwm missing 2024-09-06 09:21:46.290 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmort.mwm missing 2024-09-06 09:21:46.290 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\rebels-games\weapons\ksh\heavycalibreturret.mwm missing 2024-09-06 09:21:46.334 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\lg_fuelcell_t2.mwm missing 2024-09-06 09:21:46.410 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2024-09-06 09:21:46.489 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2024-09-06 09:21:49.721 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\emissiverecolorable_add.dds 2024-09-06 09:21:50.068 - Thread: 26 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\ConsoleModuleCorner_Construction_2_LOD0.mwm 2024-09-06 09:21:50.099 - Thread: 26 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\ConsoleModuleCorner_Construction_2_LOD1.mwm 2024-09-06 09:21:50.112 - Thread: 26 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\ConsoleModuleCorner_Construction_2_LOD2.mwm 2024-09-06 09:21:50.316 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm 2024-09-06 09:21:51.981 - Thread: 20 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-06 09:21:52.093 - Thread: 36 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2024-09-06 09:21:52.469 - Thread: 44 -> Missing lod file: Models\Cubes\Small\LargeHydrogenThrusterMK_SB_LOD1 2024-09-06 09:21:52.469 - Thread: 44 -> Missing lod file: Models\Cubes\Small\LargeHydrogenThrusterMK_SB_LOD2 2024-09-06 09:21:52.469 - Thread: 44 -> Missing lod file: Models\Cubes\Small\LargeHydrogenThrusterMK_SB_LOD3 2024-09-06 09:21:52.483 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlight_SB.mwm has no material in part 5 2024-09-06 09:21:52.486 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_SB_LOD1 2024-09-06 09:21:52.486 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_SB_LOD2 2024-09-06 09:21:52.486 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_SB_LOD3 2024-09-06 09:21:52.497 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Cargo\LongCargo_SB_LOD1 2024-09-06 09:21:52.497 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Cargo\LongCargo_SB_LOD2 2024-09-06 09:21:52.497 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Cargo\LongCargo_SB_LOD3 2024-09-06 09:21:52.514 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB.mwm has no material in part 14 2024-09-06 09:21:52.516 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB_LOD1 2024-09-06 09:21:52.516 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB_LOD2 2024-09-06 09:21:52.516 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB_LOD3 2024-09-06 09:21:53.894 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\WallFanVentHalfConstruction_2_LOD3.mwm 2024-09-06 09:21:53.911 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\WallFanVentHalf_Fan_LOD3.mwm 2024-09-06 09:21:54.185 - Thread: 20 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\ssss_add.dds 2024-09-06 09:21:54.207 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-06 09:21:54.209 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\bodenerde3_add.dds 2024-09-06 09:21:54.403 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-06 09:21:54.448 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-06 09:21:54.474 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-06 09:21:55.322 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_Body_LOD1 2024-09-06 09:21:55.322 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_Body_LOD2 2024-09-06 09:21:55.322 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_Body_LOD3 2024-09-06 09:21:55.372 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_Barrels_LOD1 2024-09-06 09:21:55.372 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_Barrels_LOD2 2024-09-06 09:21:55.372 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_Barrels_LOD3 2024-09-06 09:21:55.440 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_LOD1 2024-09-06 09:21:55.440 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_LOD2 2024-09-06 09:21:55.440 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Weapons\KSH\HeavyCalibreTurret_LOD3 2024-09-06 09:21:56.136 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_cm.dds 2024-09-06 09:21:56.136 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_add.dds 2024-09-06 09:21:56.228 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\SlimSpotlight_LB.mwm has no material in part 13 2024-09-06 09:21:56.234 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SlimSpotlight_LB_LOD1 2024-09-06 09:21:56.235 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SlimSpotlight_LB_LOD2 2024-09-06 09:21:56.235 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SlimSpotlight_LB_LOD3 2024-09-06 09:21:56.268 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlight_LB.mwm has no material in part 5 2024-09-06 09:21:56.274 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_LB_LOD1 2024-09-06 09:21:56.274 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_LB_LOD2 2024-09-06 09:21:56.274 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_LB_LOD3 2024-09-06 09:21:56.457 - Thread: 44 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2024-09-06 09:21:56.629 - Thread: 25 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\emissiverecolorable_add.dds 2024-09-06 09:21:56.629 - Thread: 25 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\emissiverecolorable_add.dds 2024-09-06 09:21:56.629 - Thread: 25 -> Missing or invalid texture: textures\custom\enenra\emissiverecolorable_add.dds 2024-09-06 09:21:56.823 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-06 09:21:56.823 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-06 09:21:56.823 - Thread: 37 -> Missing or invalid texture: textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-06 09:21:56.850 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\metalwalkway10_cm.dds 2024-09-06 09:21:56.851 - Thread: 38 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\metalwalkway10_ng.dds 2024-09-06 09:21:56.853 - Thread: 30 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\metalwalkway10_add.dds 2024-09-06 09:21:56.893 - Thread: 26 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\bodenerde3_add.dds 2024-09-06 09:21:56.893 - Thread: 26 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\bodenerde3_add.dds 2024-09-06 09:21:56.893 - Thread: 26 -> Missing or invalid texture: textures\models\bodenerde3_add.dds 2024-09-06 09:21:56.893 - Thread: 26 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\ssss_add.dds 2024-09-06 09:21:56.893 - Thread: 26 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\ssss_add.dds 2024-09-06 09:21:56.893 - Thread: 26 -> Missing or invalid texture: textures\models\ssss_add.dds 2024-09-06 09:21:56.918 - Thread: 31 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_add.dds 2024-09-06 09:21:56.918 - Thread: 31 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_add.dds 2024-09-06 09:21:56.918 - Thread: 31 -> Missing or invalid texture: textures\models\akiad\akiadlogo_add.dds 2024-09-06 09:21:56.923 - Thread: 38 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_cm.dds 2024-09-06 09:21:56.923 - Thread: 38 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_cm.dds 2024-09-06 09:21:56.923 - Thread: 38 -> Missing or invalid texture: textures\models\akiad\akiadlogo_cm.dds 2024-09-06 09:21:57.989 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\killerautocannonsmall.dds 2024-09-06 09:21:57.989 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gyroscope\icons\small_gyroscope_lb.dds 2024-09-06 09:21:57.989 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\killerbee77.dds 2024-09-06 09:21:57.989 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\conveyors\icons\10.dds 2024-09-06 09:21:57.989 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\reactor\icons\reactorreskinsmall.dds 2024-09-06 09:21:57.989 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier1.dds 2024-09-06 09:21:57.989 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier4.dds 2024-09-06 09:22:51.463 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\cosmicpeat.dds 2024-09-06 09:22:51.463 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\control chip\controlchip.dds 2024-09-06 09:22:51.463 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\iconpeat.dds 2024-09-06 09:22:51.463 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\control chip\control.dds 2024-09-06 09:22:51.464 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\weapon component\weaponcomponent.dds 2024-09-06 09:22:51.464 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\tool component\toolcomponent.dds 2024-09-06 09:22:51.464 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\tiers\rebelcomponent.dds 2024-09-06 09:22:51.464 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\rebel component\rebelcomponent.dds 2024-09-06 09:22:51.464 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\coolant\coolant.dds 2024-09-06 09:22:51.464 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\volume extender\volumeextender.dds 2024-09-06 09:22:51.464 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\stabilizer\stabilizer.dds 2024-09-06 09:22:51.464 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\token\token.dds 2024-09-06 09:22:51.464 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier3.dds 2024-09-06 09:22:51.464 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\mysterybox\mysterybox.dds 2024-09-06 09:22:51.464 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\mysterybox\questionmark.dds 2024-09-06 09:22:51.464 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\coin.dds 2024-09-06 09:22:52.543 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\planting.dds 2024-09-06 09:22:52.544 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\fertilization.dds 2024-09-06 09:22:52.547 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\halloweenevent\pumpkin.dds 2024-09-06 09:22:52.547 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\glowing mushroom.dds 2024-09-06 09:22:52.547 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\dragon fruit.dds 2024-09-06 09:22:52.547 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\brown berry.dds 2024-09-06 09:22:52.547 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\tomato.dds 2024-09-06 09:22:52.547 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\mushroom.dds 2024-09-06 09:22:52.547 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\alien fruit.dds 2024-09-06 09:22:52.547 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\carrot.dds 2024-09-06 09:22:52.547 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\potato.dds 2024-09-06 09:22:52.547 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\corn.dds 2024-09-06 09:22:57.346 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\rad\rad.dds 2024-09-06 09:22:57.346 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\emptybox.dds 2024-09-06 09:22:57.346 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\emptyrocketbox.dds 2024-09-06 09:22:57.346 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\spent60.dds 2024-09-06 09:22:57.346 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\fuelcapsule.dds 2024-09-06 09:22:57.346 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\emptymediumclip.dds 2024-09-06 09:22:57.346 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\fuel.dds 2024-09-06 09:22:57.346 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\spent120.dds 2024-09-06 09:22:57.346 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammo.dds 2024-09-06 09:22:59.313 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\copper\copperingot.dds 2024-09-06 09:22:59.314 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\kaliforn\kaliforn.dds 2024-09-06 09:22:59.697 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\tier\mediumquality.dds 2024-09-06 09:23:00.497 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\tier\highquality.dds 2024-09-06 09:23:01.214 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier01.dds 2024-09-06 09:23:01.214 - 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START 2024-09-06 09:24:57.622 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:24:57.623 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:24:57.623 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.623 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.623 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.623 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.623 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.624 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:24:57.625 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:24:57.625 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.625 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.625 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.625 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.625 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.625 - 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Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.654 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.654 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.654 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.654 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.655 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:24:57.658 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:24:57.658 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.658 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.658 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.658 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.659 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.659 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:24:57.660 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:24:57.660 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.660 - Thread: 1 -> Baseline: 29 2024-09-06 09:24:57.660 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.660 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.660 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.661 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.662 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.662 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.662 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.662 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.662 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.662 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.662 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.663 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.663 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.663 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.663 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.663 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.663 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.663 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.664 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.664 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.664 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.664 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.664 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:24:57.664 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:24:57.665 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.666 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:24:57.666 - Thread: 1 -> LineHeight: 37 2024-09-06 09:24:57.666 - Thread: 1 -> Baseline: 30 2024-09-06 09:24:57.666 - Thread: 1 -> KernEnabled: True 2024-09-06 09:24:57.666 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.126 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.127 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.128 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.128 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.128 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.128 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.128 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.128 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.128 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.129 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.129 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.129 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.129 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.129 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.129 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.130 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.130 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.130 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.130 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.130 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.131 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.131 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.131 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.132 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.132 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.132 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.132 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.132 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.132 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.132 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.133 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.133 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.133 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.133 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.133 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.133 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.134 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.138 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.138 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.138 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.138 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.138 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.138 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.138 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.139 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.139 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.139 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.139 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.139 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.139 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.140 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.141 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.141 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.141 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.141 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.141 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.141 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.141 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.142 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.142 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.142 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.142 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.142 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.142 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.142 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.144 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.144 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.144 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.144 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.144 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.144 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.144 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.145 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.145 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.145 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.145 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.145 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.145 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.145 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.146 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.146 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.146 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.146 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.146 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.146 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.147 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.151 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.151 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.151 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.151 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.151 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.151 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.151 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.152 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.152 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.152 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.152 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.152 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.152 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.153 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.154 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.154 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.154 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.154 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.154 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.154 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.154 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.155 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.155 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.155 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.155 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.155 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.155 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.155 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.156 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:02.156 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.156 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.156 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.156 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.156 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.157 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:02.159 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:02.159 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.159 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.159 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.159 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.159 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.159 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:25:02.163 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:25:02.163 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.163 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.163 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.163 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.163 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.163 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:25:02.165 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:25:02.165 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.165 - Thread: 1 -> Baseline: 29 2024-09-06 09:25:02.165 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.165 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.165 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.165 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.166 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.166 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.166 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.166 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.166 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.166 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.167 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.167 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.168 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.168 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.168 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.168 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.168 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.168 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.169 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.169 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.169 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.169 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.169 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:02.169 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:02.169 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.170 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:02.170 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:02.170 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:02.170 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:02.170 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:05.376 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2024-09-06 09:25:05.376 - Thread: 18 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-06 09:25:05.476 - Thread: 24 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-06 09:25:05.476 - Thread: 24 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-06 09:25:05.476 - Thread: 24 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-06 09:25:06.602 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\marshallevent.dds 2024-09-06 09:25:08.401 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm 2024-09-06 09:25:08.690 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm 2024-09-06 09:25:08.908 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-06 09:25:09.017 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPole_LOD1 2024-09-06 09:25:09.017 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPole_LOD2 2024-09-06 09:25:09.017 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPole_LOD3 2024-09-06 09:25:09.332 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\LargeWorkLight_LOD1 2024-09-06 09:25:09.333 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\LargeWorkLight_LOD2 2024-09-06 09:25:09.333 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\LargeWorkLight_LOD3 2024-09-06 09:25:09.334 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLightOffset_LOD1 2024-09-06 09:25:09.334 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLightOffset_LOD2 2024-09-06 09:25:09.334 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLightOffset_LOD3 2024-09-06 09:25:10.455 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Double.mwm has no material in part 6 2024-09-06 09:25:10.456 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Double_LOD1 2024-09-06 09:25:10.456 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Double_LOD2 2024-09-06 09:25:10.456 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Double_LOD3 2024-09-06 09:25:10.828 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallFloodLight_LB_LOD1 2024-09-06 09:25:10.828 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallFloodLight_LB_LOD2 2024-09-06 09:25:10.828 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallFloodLight_LB_LOD3 2024-09-06 09:25:11.006 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal.mwm has no material in part 6 2024-09-06 09:25:11.007 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal_LOD1 2024-09-06 09:25:11.007 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal_LOD2 2024-09-06 09:25:11.007 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal_LOD3 2024-09-06 09:25:11.300 - Thread: 34 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Inset_PlantCouch_LOD2.mwm 2024-09-06 09:25:11.558 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPoleCorner_LOD1 2024-09-06 09:25:11.558 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPoleCorner_LOD2 2024-09-06 09:25:11.558 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPoleCorner_LOD3 2024-09-06 09:25:11.570 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD0.mwm 2024-09-06 09:25:11.605 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD0.mwm 2024-09-06 09:25:11.633 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD1.mwm 2024-09-06 09:25:11.671 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD2.mwm 2024-09-06 09:25:11.760 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Corner.mwm has no material in part 6 2024-09-06 09:25:11.762 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Corner_LOD1 2024-09-06 09:25:11.762 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Corner_LOD2 2024-09-06 09:25:11.766 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Corner_LOD3 2024-09-06 09:25:11.792 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-06 09:25:11.818 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD1.mwm 2024-09-06 09:25:11.931 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-06 09:25:12.010 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD2.mwm 2024-09-06 09:25:12.123 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-06 09:25:12.139 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-06 09:25:12.184 - Thread: 34 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\nitro.dds 2024-09-06 09:25:12.187 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun04.dds 2024-09-06 09:25:12.187 - Thread: 37 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun02.dds 2024-09-06 09:25:12.211 - Thread: 31 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\galaxy map.dds 2024-09-06 09:25:12.599 - Thread: 29 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\creative.dds 2024-09-06 09:25:12.600 - Thread: 26 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun01.dds 2024-09-06 09:25:12.610 - Thread: 28 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\stimpack.dds 2024-09-06 09:25:12.677 - Thread: 24 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-06 09:25:12.677 - Thread: 24 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-06 09:25:12.677 - Thread: 24 -> Missing or invalid texture: textures\models\cubes\fabricwhite_add.dds 2024-09-06 09:25:12.761 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2024-09-06 09:25:12.783 - Thread: 38 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\rebelspils2_cm.dds 2024-09-06 09:25:12.840 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2024-09-06 09:25:12.840 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2024-09-06 09:25:12.841 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2024-09-06 09:25:12.841 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2024-09-06 09:25:12.844 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2024-09-06 09:25:12.845 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2024-09-06 09:25:12.882 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\tota.dds 2024-09-06 09:25:12.883 - Thread: 37 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\luna.dds 2024-09-06 09:25:12.892 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\vesta.dds 2024-09-06 09:25:12.893 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\nate.dds 2024-09-06 09:25:12.893 - Thread: 26 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\aiva.dds 2024-09-06 09:25:12.893 - Thread: 28 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\feros.dds 2024-09-06 09:25:19.641 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.642 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.643 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.643 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.643 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.643 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.643 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.643 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.643 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.644 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.644 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.644 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.644 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.644 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.644 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.645 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.646 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.646 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.646 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.646 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.646 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.646 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.646 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.647 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.647 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.647 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.647 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.647 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.647 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.647 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.648 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.648 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.648 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.648 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.648 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.648 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.649 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.650 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.650 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.650 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.650 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.650 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.650 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.650 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.651 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.651 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.651 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.651 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.651 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.651 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.651 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.654 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.654 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.654 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.654 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.654 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.654 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.655 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.656 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.656 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.656 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.656 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.656 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.656 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.656 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.657 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.657 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.657 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.657 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.657 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.657 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.657 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.658 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.658 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.658 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.658 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.658 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.658 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.659 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.660 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.660 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.660 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.660 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.660 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.660 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.660 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.661 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.661 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.661 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.661 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.661 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.661 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.661 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.662 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.662 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.662 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.662 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.662 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.662 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.663 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.669 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.669 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.669 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.669 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.669 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.669 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.669 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.670 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.670 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.670 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.670 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.670 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.670 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.671 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.672 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.672 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.672 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.672 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.672 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.672 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.672 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:19.675 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:19.675 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.675 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.675 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.675 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.689 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.689 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.691 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.691 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.691 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.691 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.691 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.691 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.691 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.692 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:19.692 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.692 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.692 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.692 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.692 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.693 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.693 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.693 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.694 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.694 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.694 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.694 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.694 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.695 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.695 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.695 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.695 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.695 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.695 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.695 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:19.696 - 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END 2024-09-06 09:25:19.717 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:19.718 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:19.720 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:19.720 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:19.720 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:19.720 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:19.720 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:19.967 - Thread: 44 -> Unloading session data 2024-09-06 09:25:28.863 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_006.dds 2024-09-06 09:25:52.703 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.703 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.704 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.704 - 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Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.720 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.720 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.721 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.721 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.721 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.721 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.721 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.721 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.722 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.723 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.723 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.723 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.723 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.723 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.723 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.723 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.729 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.729 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.729 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.729 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.729 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.729 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.730 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.731 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.731 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.731 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.731 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.731 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.731 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.731 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.732 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.732 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.732 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.732 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.732 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.732 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.732 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.733 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.733 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.733 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.733 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.733 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.733 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.734 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.735 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.735 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.735 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.735 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.735 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.735 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.735 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.736 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:52.736 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.736 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.736 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.736 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.736 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.736 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:52.744 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:52.744 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.744 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.744 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.744 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.748 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.748 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:25:52.749 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:25:52.749 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.749 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.749 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.749 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.749 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.750 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:25:52.751 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:25:52.751 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.751 - Thread: 1 -> Baseline: 29 2024-09-06 09:25:52.751 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.751 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.751 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.752 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.753 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.753 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.753 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.753 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.753 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.753 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.753 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.759 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.759 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.759 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.759 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.760 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.760 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.760 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.761 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.761 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.761 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.761 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.761 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:52.761 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:52.761 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.762 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:52.762 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:52.762 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:52.762 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:52.762 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.149 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.149 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.150 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.150 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.150 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.150 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.150 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.150 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.151 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.152 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.152 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.152 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.152 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.152 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.152 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.152 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.153 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.153 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.153 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.153 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.153 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.153 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.154 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.155 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.155 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.155 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.155 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.155 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.155 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.155 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.156 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.156 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.156 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.156 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.156 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.156 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.156 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.160 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.160 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.160 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.160 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.160 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.160 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.160 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.161 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.161 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.161 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.161 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.161 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.161 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.161 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.162 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.162 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.162 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.162 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.162 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.162 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.163 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.164 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.164 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.164 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.164 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.164 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.164 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.164 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.165 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.165 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.165 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.165 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.165 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.165 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.165 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.166 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.166 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.166 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.166 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.166 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.166 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.167 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.168 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.168 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.168 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.168 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.168 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.168 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.168 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.172 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.172 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.172 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.172 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.172 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.172 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.172 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.173 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.173 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.173 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.173 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.173 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.173 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.173 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.174 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.174 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.174 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.174 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.174 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.174 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.175 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.175 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.175 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.175 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.175 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.176 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.176 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.176 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.177 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:25:59.177 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.177 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.177 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.177 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.177 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.177 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:59.183 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:25:59.183 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.183 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.183 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.183 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.183 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.183 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:25:59.184 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:25:59.184 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.184 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.184 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.184 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.184 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.185 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:25:59.186 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:25:59.186 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.186 - Thread: 1 -> Baseline: 29 2024-09-06 09:25:59.186 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.186 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.186 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.187 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.188 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.188 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.188 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.188 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.188 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.188 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.188 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.189 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.189 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.189 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.189 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.189 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.189 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.189 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.190 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.190 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.190 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.190 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.190 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:25:59.190 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:25:59.191 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.191 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:25:59.192 - Thread: 1 -> LineHeight: 37 2024-09-06 09:25:59.192 - Thread: 1 -> Baseline: 30 2024-09-06 09:25:59.192 - Thread: 1 -> KernEnabled: True 2024-09-06 09:25:59.192 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:26:07.680 - Thread: 37 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-06 09:26:07.680 - Thread: 39 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-06 09:26:10.247 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD0.mwm 2024-09-06 09:26:10.254 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD0.mwm 2024-09-06 09:26:10.326 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2024-09-06 09:26:10.359 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\largelargehydrogentank.mwm missing 2024-09-06 09:26:10.427 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2024-09-06 09:26:10.439 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2024-09-06 09:26:10.563 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2024-09-06 09:26:10.595 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2024-09-06 09:26:10.614 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2024-09-06 09:26:10.614 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscope_lb.mwm missing 2024-09-06 09:26:10.783 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\newcam.mwm missing 2024-09-06 09:26:10.783 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-06 09:26:10.783 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs12.mwm missing 2024-09-06 09:26:13.900 - Thread: 36 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2024-09-06 09:26:14.833 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyortubemedium.mwm missing 2024-09-06 09:26:15.010 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\solarpanels\largesolarpanel.mwm missing 2024-09-06 09:26:15.030 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\windturbines\largewindturbine.mwm missing 2024-09-06 09:26:15.133 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\mediumlightpole.mwm missing 2024-09-06 09:26:15.133 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-06 09:26:15.150 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\largelightpole.mwm missing 2024-09-06 09:26:15.210 - Thread: 20 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2024-09-06 09:26:15.211 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm 2024-09-06 09:26:15.259 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\barcountermodified.mwm missing 2024-09-06 09:26:15.290 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_transparentlcd_buttonpanel.mwm missing 2024-09-06 09:26:15.290 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\long_interior_light_corner.mwm missing 2024-09-06 09:26:15.307 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD0.mwm 2024-09-06 09:26:15.350 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs3.mwm missing 2024-09-06 09:26:15.367 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2024-09-06 09:26:15.518 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD1.mwm 2024-09-06 09:26:15.518 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\coalreactors\large_coal_reactor_lg.mwm missing 2024-09-06 09:26:15.574 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD1.mwm 2024-09-06 09:26:15.637 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\smallcargomk_lb.mwm missing 2024-09-06 09:26:15.637 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivitymk.mwm missing 2024-09-06 09:26:15.642 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorslope_bs1.mwm missing 2024-09-06 09:26:15.707 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD0.mwm 2024-09-06 09:26:15.719 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyor3waytee.mwm missing 2024-09-06 09:26:15.736 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000133865\models\nanobotbuildandrepairsystem\seltdlargenanobotbuildandrepairsystem.mwm missing 2024-09-06 09:26:15.777 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyor4waytee.mwm missing 2024-09-06 09:26:15.835 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD1.mwm 2024-09-06 09:26:15.878 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm 2024-09-06 09:26:15.885 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD2.mwm 2024-09-06 09:26:15.991 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\hydroponics\kitchen.mwm missing 2024-09-06 09:26:16.011 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeeffectivenessmk.mwm missing 2024-09-06 09:26:16.028 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-06 09:26:16.028 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainer.mwm missing 2024-09-06 09:26:16.029 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\furnace\arcfurnacemk.mwm missing 2024-09-06 09:26:16.029 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\tanks\giant_h2_tank.mwm missing 2024-09-06 09:26:16.200 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterylargegridmk.mwm missing 2024-09-06 09:26:16.368 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD0.mwm 2024-09-06 09:26:16.434 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD1.mwm 2024-09-06 09:26:16.541 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\hangardoor\uoh_hangardoor_x3_construction_3.mwm missing 2024-09-06 09:26:16.566 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD2.mwm 2024-09-06 09:26:16.713 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\medicalpanellarge.mwm missing 2024-09-06 09:26:16.782 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-06 09:26:16.782 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\hangardoor\uoh_hangardoor_x3_base.mwm missing 2024-09-06 09:26:16.788 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\windturbines\largepillar.mwm missing 2024-09-06 09:26:16.788 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cargo\giantcargo.mwm missing 2024-09-06 09:26:16.801 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\lg_fuelcell_t2.mwm missing 2024-09-06 09:26:16.801 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainermk.mwm missing 2024-09-06 09:26:16.802 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\wheatfarm_rebels.mwm missing 2024-09-06 09:26:16.839 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\smallhydrogenthrustermk_lb.mwm missing 2024-09-06 09:26:16.844 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-06 09:26:16.911 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\armoredpipe.mwm missing 2024-09-06 09:26:16.912 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorcargo.mwm missing 2024-09-06 09:26:16.912 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\largerebeloxygentank.mwm missing 2024-09-06 09:26:16.922 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_lb.mwm missing 2024-09-06 09:26:16.945 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb_bs3.mwm missing 2024-09-06 09:26:16.945 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb_bs1.mwm missing 2024-09-06 09:26:16.946 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\30mm\turret_30mmmk_lb.mwm missing 2024-09-06 09:26:16.974 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD0.mwm 2024-09-06 09:26:17.038 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted2_lb.mwm missing 2024-09-06 09:26:17.041 - Thread: 31 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD0.mwm 2024-09-06 09:26:17.068 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs5.mwm missing 2024-09-06 09:26:17.152 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorslope.mwm missing 2024-09-06 09:26:17.153 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorstairs.mwm missing 2024-09-06 09:26:17.170 - Thread: 32 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2024-09-06 09:26:17.170 - Thread: 32 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2024-09-06 09:26:17.170 - Thread: 32 -> Missing or invalid texture: textures\models\cubes\fabricblack_add.dds 2024-09-06 09:26:17.208 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD1.mwm 2024-09-06 09:26:17.254 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm 2024-09-06 09:26:17.266 - Thread: 31 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD1.mwm 2024-09-06 09:26:17.340 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2024-09-06 09:26:17.390 - Thread: 31 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD2.mwm 2024-09-06 09:26:18.495 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorturn.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmortube.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorx.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\smallhydrogenthrusteradv_lb.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorcorner.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs14.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopeadv_lb.mwm missing 2024-09-06 09:26:18.496 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\armoredcam.mwm missing 2024-09-06 09:26:18.497 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmoredge.mwm missing 2024-09-06 09:26:18.498 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor5.mwm missing 2024-09-06 09:26:18.498 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\utilities\orecrusher.mwm missing 2024-09-06 09:26:18.498 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratoradv.mwm missing 2024-09-06 09:26:18.498 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_lb.mwm missing 2024-09-06 09:26:18.499 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3023168993\models\madar\madar.mwm missing 2024-09-06 09:26:18.506 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb.mwm missing 2024-09-06 09:26:18.562 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargetubet.mwm missing 2024-09-06 09:26:18.569 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\utilities\orecrushermk.mwm missing 2024-09-06 09:26:18.569 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\utilities\icecrushermk.mwm missing 2024-09-06 09:26:18.569 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargeconnector.mwm missing 2024-09-06 09:26:18.570 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\main_scene_pdcturret.mwm missing 2024-09-06 09:26:18.570 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134084\models\lg_small_fusionreaktor_mtf.mwm missing 2024-09-06 09:26:18.570 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\tanks\largemethanetanklb.mwm missing 2024-09-06 09:26:18.571 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconveyor.mwm missing 2024-09-06 09:26:18.571 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmort.mwm missing 2024-09-06 09:26:18.689 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargesorterl.mwm missing 2024-09-06 09:26:18.702 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslope2_lb.mwm missing 2024-09-06 09:26:18.716 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\compactantenna.mwm missing 2024-09-06 09:26:18.716 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\largeupgrademoduleshieldrecharge.mwm missing 2024-09-06 09:26:18.717 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\furnace\arcfurnaceadv.mwm missing 2024-09-06 09:26:18.720 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor.mwm missing 2024-09-06 09:26:18.720 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\largelargebattery.mwm missing 2024-09-06 09:26:18.824 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargetubecorner.mwm missing 2024-09-06 09:26:18.879 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135294\models\cubes\large\armor\aqd_lg_la_slab_raisedcorner_split.mwm missing 2024-09-06 09:26:19.047 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargetubelong.mwm missing 2024-09-06 09:26:19.077 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\long_interior_light_center.mwm missing 2024-09-06 09:26:19.100 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\largeworklight.mwm missing 2024-09-06 09:26:19.107 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 corner.mwm missing 2024-09-06 09:26:19.107 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 threeway.mwm missing 2024-09-06 09:26:19.221 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargetube.mwm missing 2024-09-06 09:26:19.231 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyor4way.mwm missing 2024-09-06 09:26:19.231 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\productions\t3refinery.mwm missing 2024-09-06 09:26:19.232 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\productions\t3refinery_bs3.mwm missing 2024-09-06 09:26:19.232 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 cross.mwm missing 2024-09-06 09:26:19.232 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivityadv.mwm missing 2024-09-06 09:26:19.233 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeeffectivenessadv.mwm missing 2024-09-06 09:26:19.269 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\supressionbeacon\supressionbeacon.mwm missing 2024-09-06 09:26:19.364 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargetubeturn.mwm missing 2024-09-06 09:26:19.386 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\smalllightpolecorner.mwm missing 2024-09-06 09:26:19.386 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\smalllightpole.mwm missing 2024-09-06 09:26:19.396 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\roundinteriorlight.mwm missing 2024-09-06 09:26:19.398 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\buttonadv.mwm missing 2024-09-06 09:26:19.402 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\interiorlightbulb.mwm missing 2024-09-06 09:26:19.403 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargetubeverylong.mwm missing 2024-09-06 09:26:19.403 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\kibelek.mwm missing 2024-09-06 09:26:19.403 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\glasswalks\glasswalk1side.mwm missing 2024-09-06 09:26:19.523 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\smallcargoadv_lb.mwm missing 2024-09-06 09:26:19.586 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\customkitchen.mwm missing 2024-09-06 09:26:19.586 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs14.mwm missing 2024-09-06 09:26:19.617 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\barcornermodified.mwm missing 2024-09-06 09:26:19.653 - Thread: 25 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBed_LOD1.mwm 2024-09-06 09:26:19.653 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\hydroponics\cookbot.mwm missing 2024-09-06 09:26:19.676 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\plantersmodified.mwm missing 2024-09-06 09:26:19.677 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\utilities\printermain.mwm missing 2024-09-06 09:26:19.688 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\fooddispenser.mwm missing 2024-09-06 09:26:19.746 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\cooler.mwm missing 2024-09-06 09:26:19.746 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\windturbines\mediumpillar.mwm missing 2024-09-06 09:26:19.747 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\shroomfarmt2_rebels.mwm missing 2024-09-06 09:26:19.747 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslope_lb.mwm missing 2024-09-06 09:26:19.862 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorantenna.mwm missing 2024-09-06 09:26:19.862 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\glasswalks\glasswalk2sides.mwm missing 2024-09-06 09:26:19.915 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\safelockerhalf.mwm missing 2024-09-06 09:26:21.240 - Thread: 35 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-06 09:26:21.530 - Thread: 35 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-06 09:26:21.873 - Thread: 35 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-06 09:26:21.930 - Thread: 35 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-06 09:26:22.115 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\LargeLightPole.mwm has no material in part 10 2024-09-06 09:26:22.122 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\LargeLightPole_LOD1 2024-09-06 09:26:22.122 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\LargeLightPole_LOD2 2024-09-06 09:26:22.122 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\LargeLightPole_LOD3 2024-09-06 09:26:23.194 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_ng.dds 2024-09-06 09:26:23.195 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_add.dds 2024-09-06 09:26:24.282 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\sgstreifen_cm.dds 2024-09-06 09:26:24.282 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\rotlowm_ng.dds 2024-09-06 09:26:24.533 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlightSlope2_LB.mwm has no material in part 14 2024-09-06 09:26:24.534 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlope2_LB_LOD1 2024-09-06 09:26:24.534 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlope2_LB_LOD2 2024-09-06 09:26:24.534 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlope2_LB_LOD3 2024-09-06 09:26:25.385 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\rotlowm_ng.dds 2024-09-06 09:26:25.385 - Thread: 24 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\sgstreifen_cm.dds 2024-09-06 09:26:25.385 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\rotlowm_ng.dds 2024-09-06 09:26:25.385 - Thread: 24 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\sgstreifen_cm.dds 2024-09-06 09:26:25.385 - Thread: 29 -> Missing or invalid texture: textures\models\cubes\rotlowm_ng.dds 2024-09-06 09:26:25.385 - Thread: 24 -> Missing or invalid texture: textures\models\cubes\sgstreifen_cm.dds 2024-09-06 09:26:27.053 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Center.mwm has no material in part 6 2024-09-06 09:26:27.053 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Center_LOD1 2024-09-06 09:26:27.054 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Center_LOD2 2024-09-06 09:26:27.054 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Center_LOD3 2024-09-06 09:26:27.266 - Thread: 27 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBedConstruction_3_LOD1.mwm 2024-09-06 09:26:27.383 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\utilities\printermain_bs1.mwm 2024-09-06 09:26:27.840 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Utilities\PrinterMain.mwm has no material in part 23 2024-09-06 09:26:28.014 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLight_LOD1 2024-09-06 09:26:28.014 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLight_LOD2 2024-09-06 09:26:28.014 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLight_LOD3 2024-09-06 09:26:28.018 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\InteriorLightBulb_LOD1 2024-09-06 09:26:28.018 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\InteriorLightBulb_LOD2 2024-09-06 09:26:28.018 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\InteriorLightBulb_LOD3 2024-09-06 09:26:28.025 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlightSlope_LB.mwm has no material in part 2 2024-09-06 09:26:28.027 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlope_LB_LOD1 2024-09-06 09:26:28.027 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlope_LB_LOD2 2024-09-06 09:26:28.027 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlope_LB_LOD3 2024-09-06 09:26:28.238 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3087851966\textures\inventorylcd\inventorylcd_squared.dds 2024-09-06 09:26:28.935 - Thread: 34 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun03.dds 2024-09-06 09:26:29.012 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2024-09-06 09:26:35.699 - Thread: 44 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB.mwm has no material in part 11 2024-09-06 09:26:35.700 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB_LOD1 2024-09-06 09:26:35.700 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB_LOD2 2024-09-06 09:26:35.700 - Thread: 44 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB_LOD3 2024-09-06 09:26:36.185 - Thread: 38 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_add.dds 2024-09-06 09:26:36.185 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_ng.dds 2024-09-06 09:26:36.185 - Thread: 38 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_add.dds 2024-09-06 09:26:36.185 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_ng.dds 2024-09-06 09:26:36.185 - Thread: 38 -> Missing or invalid texture: textures\models\cubes\light_add.dds 2024-09-06 09:26:36.185 - Thread: 29 -> Missing or invalid texture: textures\models\cubes\light_ng.dds 2024-09-06 09:27:12.054 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.054 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.056 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.056 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.056 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.056 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.056 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.056 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.056 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.060 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.060 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.060 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.061 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.061 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.061 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.061 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.062 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.062 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.062 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.062 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.062 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.062 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.063 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.064 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.064 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.064 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.064 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.064 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.064 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.064 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.065 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.065 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.065 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.065 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.065 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.065 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.066 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.066 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.066 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.067 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.067 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.067 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.067 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.067 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.068 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.068 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.068 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.068 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.068 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.068 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.068 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.069 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.069 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.069 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.069 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.069 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.069 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.070 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.071 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.071 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.071 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.071 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.071 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.071 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.071 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.074 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.074 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.074 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.074 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.074 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.075 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.075 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.076 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.076 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.076 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.076 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.076 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.076 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.076 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.077 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.077 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.077 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.077 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.077 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.077 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.078 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.079 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.079 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.079 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.079 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.079 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.079 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.079 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.080 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.080 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.080 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.080 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.080 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.080 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.081 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.082 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.082 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.082 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.082 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.082 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.082 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.082 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.083 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.083 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.083 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.083 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.083 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.083 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.084 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.087 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.087 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.087 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.087 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.087 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.087 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.088 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:12.090 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:12.090 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.090 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.090 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.090 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.103 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.104 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.105 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.105 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.105 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.105 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.105 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.105 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.105 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.109 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.109 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.109 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.109 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.109 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.109 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.109 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.110 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.110 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.110 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.110 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.110 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.110 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.111 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.112 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.112 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.112 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.112 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.112 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.112 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.112 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.113 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.113 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.113 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.113 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.113 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.113 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.114 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.115 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.115 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.115 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.115 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.115 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.115 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.115 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.116 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.116 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.116 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.116 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.116 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.116 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.116 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.118 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.118 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.118 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.118 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.118 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.118 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.118 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.119 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.119 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.119 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.119 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.119 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.119 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.120 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.123 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.123 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.123 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.123 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.123 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.123 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.124 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.125 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.125 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.125 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.125 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.125 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.125 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.125 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.126 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.126 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.126 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.126 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.126 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.126 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.126 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.127 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.127 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.127 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.128 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.128 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.128 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.129 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.129 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.129 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.129 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.129 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.129 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.129 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.130 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:12.130 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.130 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.130 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.130 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.130 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.131 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.131 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.131 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.132 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.132 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.132 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.132 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.132 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.135 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:12.136 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.136 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.136 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.136 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:12.136 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:12.136 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:12.138 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:12.138 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:12.138 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:12.138 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:12.138 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:13.158 - Thread: 44 -> Unloading session data 2024-09-06 09:27:34.313 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_004.dds 2024-09-06 09:27:42.001 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.002 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.003 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.003 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.003 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.003 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.003 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.003 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.003 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.004 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.004 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.004 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.004 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.004 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.004 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.005 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.006 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.006 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.006 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.006 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.006 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.006 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.006 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.007 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.007 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.007 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.007 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.007 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.007 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.007 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.008 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.008 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.008 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.008 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.008 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.008 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.009 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.012 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.012 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.012 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.012 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.012 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.012 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.013 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.014 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.014 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.014 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.014 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.014 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.014 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.014 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.015 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.015 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.015 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.015 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.015 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.015 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.015 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.016 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.016 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.016 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.016 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.016 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.016 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.017 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.017 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.017 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.017 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.017 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.017 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.017 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.017 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.019 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.019 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.019 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.019 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.019 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.019 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.020 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.021 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.021 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.021 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.021 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.021 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.021 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.021 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.024 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.024 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.024 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.024 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.024 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.024 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.025 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.026 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.026 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.026 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.026 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.026 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.026 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.026 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.027 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.027 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.027 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.027 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.027 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.027 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.027 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.028 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.028 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.028 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.028 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.028 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.028 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.029 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.030 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:42.030 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.030 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.030 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.030 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.030 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.030 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:42.036 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:42.036 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.036 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.036 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.036 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.036 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.037 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:27:42.038 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:27:42.038 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.038 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.038 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.038 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.038 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.039 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:27:42.040 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:27:42.040 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.040 - Thread: 1 -> Baseline: 29 2024-09-06 09:27:42.040 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.040 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.040 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.040 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.041 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.041 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.041 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.041 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.041 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.041 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.042 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.043 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.043 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.043 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.043 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.043 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.043 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.043 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.044 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.044 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.044 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.044 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.044 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:42.044 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:42.045 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.048 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:42.048 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:42.048 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:42.048 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:42.048 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.521 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.521 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.522 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.522 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.522 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.522 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.522 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.523 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.523 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.524 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.524 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.524 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.524 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.524 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.524 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.524 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.525 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.525 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.525 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.525 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.525 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.525 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.526 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.526 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.526 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.526 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.526 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.526 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.528 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.528 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.528 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.528 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.528 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.528 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.528 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.529 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.529 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.529 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.529 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.529 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.529 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.529 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.530 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.530 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.530 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.530 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.530 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.530 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.531 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.535 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.535 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.535 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.535 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.535 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.535 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.535 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.536 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.536 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.536 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.536 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.536 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.536 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.536 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.537 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.537 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.537 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.537 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.537 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.537 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.538 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.539 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.539 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.539 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.539 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.539 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.539 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.539 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.540 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.540 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.540 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.540 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.540 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.540 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.540 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.541 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.541 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.541 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.541 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.541 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.541 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.541 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.542 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.542 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.542 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.542 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.542 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.542 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.543 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.546 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.546 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.546 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.546 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.546 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.546 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.547 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.548 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.548 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.548 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.548 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.548 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.548 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.548 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.549 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:46.549 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.549 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.549 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.549 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.549 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.550 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:46.551 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:46.551 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.551 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.551 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.551 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.551 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.552 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:27:46.553 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:27:46.553 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.553 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.553 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.553 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.553 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.554 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:27:46.558 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:27:46.558 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.558 - Thread: 1 -> Baseline: 29 2024-09-06 09:27:46.558 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.558 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.558 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.558 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.559 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.559 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.559 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.559 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.559 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.559 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.560 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.561 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.561 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.561 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.561 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.561 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.561 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.561 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.561 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.561 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.561 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.561 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.561 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:46.561 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:46.562 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.563 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:46.563 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:46.563 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:46.563 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:46.563 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.187 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.187 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.188 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.188 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.188 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.188 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.188 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.188 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.189 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.189 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.190 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.190 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.190 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.190 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.190 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.190 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.192 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.192 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.192 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.192 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.192 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.192 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.193 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.194 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.194 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.194 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.194 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.194 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.194 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.194 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.195 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.195 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.195 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.195 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.195 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.195 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.195 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.196 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.197 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.197 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.197 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.197 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.197 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.197 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.198 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.198 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.198 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.198 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.198 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.198 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.198 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.199 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.199 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.199 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.199 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.199 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.199 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.200 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.201 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.201 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.201 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.201 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.201 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.201 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.201 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.203 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.203 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.203 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.204 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.204 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.204 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.204 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.205 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.205 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.205 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.205 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.205 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.205 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.205 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.206 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.206 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.206 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.206 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.206 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.206 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.207 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.207 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.207 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.207 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.207 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.207 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.207 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.208 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.209 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.209 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.209 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.209 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.209 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.209 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.209 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.210 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.210 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.210 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.210 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.210 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.210 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.210 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.212 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.212 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.212 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.212 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.212 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.212 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.212 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.215 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.215 - 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Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.239 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.239 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.239 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.239 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.240 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.240 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.240 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.240 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.240 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.240 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.240 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.241 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.241 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.241 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.241 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.241 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.241 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.241 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.242 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.242 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.242 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.242 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.242 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.243 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.243 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.244 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.244 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.244 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.244 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.244 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.244 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.244 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.247 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.247 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.247 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.247 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.247 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.247 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.247 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.248 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.248 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.248 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.248 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.248 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.248 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.249 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.249 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.249 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.250 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.250 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.250 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.250 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.250 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.251 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.251 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.251 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.251 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.251 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.251 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.251 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.252 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.252 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.252 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.252 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.252 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.252 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.252 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.254 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:27:51.254 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.254 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.254 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.254 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.254 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.254 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.255 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.255 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.255 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.255 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.255 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.255 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.255 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.256 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:27:51.256 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.256 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.256 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.256 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.256 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:27:51.257 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:51.260 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:27:51.260 - Thread: 1 -> LineHeight: 37 2024-09-06 09:27:51.260 - Thread: 1 -> Baseline: 30 2024-09-06 09:27:51.260 - Thread: 1 -> KernEnabled: True 2024-09-06 09:27:51.260 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:27:51.684 - Thread: 44 -> Unloading session data 2024-09-06 09:27:56.562 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_001.dds 2024-09-06 09:28:22.048 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.048 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.052 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.052 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.052 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.052 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.052 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.052 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.053 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.054 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.054 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.054 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.054 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.054 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.054 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.054 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.055 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.055 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.055 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.055 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.055 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.055 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.055 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.056 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.056 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.056 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.056 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.056 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.056 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.057 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.058 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.058 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.058 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.058 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.058 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.058 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.058 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.059 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.059 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.059 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.059 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.059 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.059 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.059 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.060 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.060 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.060 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.060 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.060 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.060 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.061 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.065 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.065 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.065 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.065 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.065 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.065 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.065 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.066 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.066 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.066 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.066 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.066 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.066 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.066 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.067 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.067 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.067 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.067 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.067 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.067 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.068 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.069 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.069 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.069 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.069 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.069 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.069 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.069 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.070 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.070 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.070 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.070 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.070 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.070 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.070 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.071 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.071 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.071 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.071 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.071 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.071 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.072 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.072 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.073 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.073 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.073 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.073 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.073 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.073 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.077 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.077 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.077 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.077 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.077 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.077 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.078 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.079 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.079 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.079 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.079 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.079 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.079 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.079 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.080 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:22.080 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.080 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.080 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.080 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.080 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.080 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-06 09:28:22.083 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-06 09:28:22.083 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.083 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.083 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.083 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.089 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.090 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:28:22.090 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-06 09:28:22.090 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.090 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.090 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.090 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.090 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.091 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:28:22.092 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-06 09:28:22.092 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.092 - Thread: 1 -> Baseline: 29 2024-09-06 09:28:22.092 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.092 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.093 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.093 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.094 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.094 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.094 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.094 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.094 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.094 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.094 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.095 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.095 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.095 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.095 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.095 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.095 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.096 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.097 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.097 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.097 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.097 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.097 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:22.097 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:22.097 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.098 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:22.098 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:22.098 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:22.098 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:22.098 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:27.902 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:27.903 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:27.906 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:27.906 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:27.906 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:27.906 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:27.906 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:27.906 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:27.906 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:27.908 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-06 09:28:27.908 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:27.908 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:27.908 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:27.908 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:27.908 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:27.908 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:27.910 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:27.910 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:27.910 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:27.910 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:27.910 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:27.910 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:27.910 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:27.911 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:27.911 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:27.911 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:27.911 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:27.911 - Thread: 1 -> MyFont.Ctor - END 2024-09-06 09:28:27.911 - Thread: 1 -> MyFont.Ctor - START 2024-09-06 09:28:27.911 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-06 09:28:27.912 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-06 09:28:27.912 - Thread: 1 -> LineHeight: 37 2024-09-06 09:28:27.912 - Thread: 1 -> Baseline: 30 2024-09-06 09:28:27.912 - Thread: 1 -> KernEnabled: True 2024-09-06 09:28:27.912 - Thread: 1 -> MyFont.Ctor - 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Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\barcountermodified.mwm missing 2024-09-06 09:28:41.833 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorslope_bs1.mwm missing 2024-09-06 09:28:41.833 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyor3waytee.mwm missing 2024-09-06 09:28:41.833 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivitymk.mwm missing 2024-09-06 09:28:41.833 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_transparentlcd_buttonpanel.mwm missing 2024-09-06 09:28:41.833 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\solarpanels\largesolarpanel.mwm missing 2024-09-06 09:28:41.834 - 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Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-06 09:28:41.835 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\hangardoor\uoh_hangardoor_x3_construction_3.mwm missing 2024-09-06 09:28:41.835 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\medicalpanellarge.mwm missing 2024-09-06 09:28:41.835 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\windturbines\largepillar.mwm missing 2024-09-06 09:28:41.835 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\hangardoor\uoh_hangardoor_x3_base.mwm missing 2024-09-06 09:28:41.835 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cargo\giantcargo.mwm missing 2024-09-06 09:28:41.835 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterylargegridmk.mwm missing 2024-09-06 09:28:41.835 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-06 09:28:41.835 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainermk.mwm missing 2024-09-06 09:28:41.835 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-06 09:28:41.835 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\armoredpipe.mwm missing 2024-09-06 09:28:41.835 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\lg_fuelcell_t2.mwm missing 2024-09-06 09:28:41.835 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\wheatfarm_rebels.mwm missing 2024-09-06 09:28:41.835 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\smallhydrogenthrustermk_lb.mwm missing 2024-09-06 09:28:41.835 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_lb.mwm missing 2024-09-06 09:28:41.835 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\largerebeloxygentank.mwm missing 2024-09-06 09:28:41.835 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-06 09:28:41.835 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorcargo.mwm missing 2024-09-06 09:28:41.835 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb_bs1.mwm missing 2024-09-06 09:28:41.835 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb_bs3.mwm missing 2024-09-06 09:28:41.835 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\30mm\turret_30mmmk_lb.mwm missing 2024-09-06 09:28:41.835 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted2_lb.mwm missing 2024-09-06 09:28:41.835 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorslope.mwm missing 2024-09-06 09:28:41.835 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs5.mwm missing 2024-09-06 09:28:41.835 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorstairs.mwm missing 2024-09-06 09:28:46.044 - Thread: 34 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-06 09:28:46.099 - Thread: 34 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-06 09:28:46.252 - Thread: 34 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-06 09:28:46.302 - Thread: 34 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-06 09:29:06.016 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\drink.dds 2024-09-06 09:29:06.016 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\emergency.dds 2024-09-06 09:29:06.017 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\snack.dds 2024-09-06 09:29:06.017 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\dinner.dds 2024-09-06 09:29:06.017 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\syntheticmeat.dds 2024-09-06 09:29:06.025 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\alienjuice.dds 2024-09-06 09:29:06.025 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\berryjuice.dds 2024-09-06 09:29:06.025 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\vege burito.dds 2024-09-06 09:29:06.025 - 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Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\purifiedwater.dds 2024-09-06 09:29:11.708 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\hydroponicplate.dds 2024-09-06 09:29:11.709 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cargocontainer\icons\x-largesmallcargocontainer.dds 2024-09-06 09:29:11.710 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industriallightarmorconveyors\industriallightarmorconnector.dds 2024-09-06 09:29:11.710 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cargocontainer\icons\x-largesmallcargocontainermk1.dds 2024-09-06 09:29:12.199 - Thread: 10 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\icons\advancedassemblerindustrialmk.dds 2024-09-06 09:29:12.200 - Thread: 10 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\coalreactor\icons\coalreactormk.dds 2024-09-06 09:29:12.200 - Thread: 10 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\light_1corner.dds 2024-09-06 09:29:12.201 - Thread: 10 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\goliathturret30mm_lb.dds 2024-09-06 09:29:12.241 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\largelightpole.dds 2024-09-06 09:29:12.241 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\arcfurnace\icons\arcfurnacemk3.dds 2024-09-06 09:29:12.242 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\interiorlight.dds 2024-09-06 09:29:14.659 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_basic_1.dds 2024-09-06 09:29:15.943 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\bandage\battery.dds 2024-09-06 09:29:15.943 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\hexan\hexan.dds 2024-09-06 09:29:20.392 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\carbon plate\carbonplate.dds 2024-09-06 09:29:22.136 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\cez\cez.dds 2024-09-06 09:29:22.137 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\tiers\key.dds 2024-09-06 09:29:22.137 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\key\key.dds 2024-09-06 09:29:29.869 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_basic_5.dds 2024-09-06 09:29:57.685 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\kit\rebelbrew.dds 2024-09-06 09:29:57.702 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\carrot seed.dds 2024-09-06 09:29:57.736 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\tomato seed.dds 2024-09-06 09:29:57.736 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\peat.dds 2024-09-06 09:29:57.769 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\corn seed.dds 2024-09-06 09:29:58.902 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\rebel component\rebelcomponentscrap.dds 2024-09-06 09:29:59.352 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\chocolate.dds 2024-09-06 09:29:59.436 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\credit\credit.dds 2024-09-06 09:29:59.436 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\scrap\cerambetscrap.dds 2024-09-06 09:29:59.835 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\can.dds 2024-09-06 09:29:59.835 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_can_5.dds 2024-09-06 09:29:59.835 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\reward component\rewardcomponent_0.dds 2024-09-06 09:29:59.835 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\excrements.dds 2024-09-06 09:29:59.835 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\poop.dds 2024-09-06 09:29:59.902 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\reward component\rewardcomponent_2.dds 2024-09-06 09:29:59.902 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_can_1.dds 2024-09-06 09:30:13.603 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\challengeinfo.dds 2024-09-06 09:30:13.603 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gridcore\core01.dds 2024-09-06 09:30:13.603 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gridcore\gridcorelargestatic.dds 2024-09-06 09:31:39.726 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogenthrust\icons\hydrogenthrustxlargemk1.dds 2024-09-06 09:31:40.692 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ammoassembler\largeammoassembler.dds 2024-09-06 09:31:40.959 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\medicalpanel\medpanel_lb.dds 2024-09-06 09:31:40.960 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\battery\icons\largebatterymk1.dds 2024-09-06 09:31:41.742 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000135592\textures\gui\fsdrivemk.dds 2024-09-06 09:32:45.669 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gridcore\military.dds 2024-09-06 09:32:45.669 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gridcore\gridcorelargecivil.dds 2024-09-06 09:32:45.669 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gridcore\gridcorelargemili.dds 2024-09-06 09:32:45.669 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\stonecrusher\icons\stonecrusher.dds 2024-09-06 09:32:45.669 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\stonecrusher\icons\icecrusher.dds 2024-09-06 09:32:45.669 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\stonecrusher\icons\generalcrusher.dds 2024-09-06 09:32:45.669 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\stonecrusher\icons\orecrusher_sb.dds 2024-09-06 09:32:45.669 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3060023565\textures\gui\upgrade.dds 2024-09-06 09:32:45.669 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3060023565\textures\gui\autobuildermodule\autobuildermodule.dds 2024-09-06 09:32:45.670 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\foodicon.dds 2024-09-06 09:32:45.670 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\icons\boxpackericon.dds 2024-09-06 09:32:45.670 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ammoassembler\ammo.dds 2024-09-06 09:32:45.670 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\hydroponics.dds 2024-09-06 09:32:45.670 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\fieldkitchen.dds 2024-09-06 09:32:45.670 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\icons\boxpacker.dds 2024-09-06 09:32:45.670 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\basicassembler\basicassemblericon.dds 2024-09-06 09:32:45.670 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\basicassembler\basicassembler_sb.dds 2024-09-06 09:32:45.671 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\controlcorner.dds 2024-09-06 09:32:45.671 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\cornerspotlightcentered.dds 2024-09-06 09:32:45.671 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\corner1x1center.dds 2024-09-06 09:32:45.671 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\controloffsetwide.dds 2024-09-06 09:32:45.671 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\controloffset.dds 2024-09-06 09:32:45.671 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\cornerspotlight.dds 2024-09-06 09:32:45.671 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\plane2x3offset.dds 2024-09-06 09:32:45.671 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\plane1x3offset.dds 2024-09-06 09:32:45.671 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\tiers\parachute.dds 2024-09-06 09:32:45.671 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\control.dds 2024-09-06 09:32:45.671 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\controllift.dds 2024-09-06 09:32:45.671 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\plane1x3.dds 2024-09-06 09:32:45.671 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\wing3x3thruster.dds 2024-09-06 09:32:45.671 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\controlcenter.dds 2024-09-06 09:32:45.671 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\wing1x3thruster.dds 2024-09-06 09:32:45.672 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\atmosphericthrust\icons\helithruster.dds 2024-09-06 09:32:45.672 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wheel\rebelplanesuspensionshort.dds 2024-09-06 09:32:45.672 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wings\rcsatmothruster.dds 2024-09-06 09:32:45.672 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\atmosphericthrust\icons\atmosphericthrustermedium.dds 2024-09-06 09:32:45.672 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wheel\rebelwheel3x3mirrored_sg.dds 2024-09-06 09:32:45.672 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogenthrust\icons\hydrogenthrustxlarge.dds 2024-09-06 09:32:45.672 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrust\icons\vertthrust.dds 2024-09-06 09:32:45.672 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrust\icons\thrusterionxlarge.dds 2024-09-06 09:32:45.672 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\wheel\rebelwheel3x3_sg.dds 2024-09-06 09:32:45.672 - 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Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:04.873 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:04.873 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:04.873 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:04.873 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:04.873 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:04.873 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:04.873 - Thread: 16 -> } 2024-09-06 09:44:06.889 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:06.889 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:06.889 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:06.889 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:06.889 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:06.889 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:06.889 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:06.890 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:06.890 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:06.890 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:06.890 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:06.890 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:06.890 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:06.890 - Thread: 16 -> } 2024-09-06 09:44:08.622 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:08.623 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:08.623 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:08.623 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:08.623 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:08.623 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:08.623 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:08.623 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:08.623 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:08.623 - Thread: 16 -> } 2024-09-06 09:44:10.206 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:10.206 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:10.206 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:10.206 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:10.206 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:10.206 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:10.206 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:10.206 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:10.206 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:10.206 - Thread: 16 -> } 2024-09-06 09:44:11.747 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:11.748 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:11.748 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:11.748 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:11.748 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:11.748 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:11.748 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:11.748 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:11.748 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:11.748 - Thread: 16 -> } 2024-09-06 09:44:13.356 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:13.356 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:13.356 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:13.356 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:13.356 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:13.356 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:13.356 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:13.356 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:13.356 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:13.356 - Thread: 16 -> } 2024-09-06 09:44:14.997 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:14.998 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:14.998 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:14.998 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:14.998 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:14.998 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:14.998 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:14.998 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:14.998 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:14.998 - Thread: 16 -> } 2024-09-06 09:44:16.647 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:16.648 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:16.648 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:16.648 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:16.648 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:16.648 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:16.648 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:16.648 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:16.648 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:16.648 - Thread: 16 -> } 2024-09-06 09:44:17.547 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:17.548 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:17.548 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:17.548 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:17.548 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:17.548 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:17.548 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:17.548 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:17.548 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:17.548 - Thread: 16 -> } 2024-09-06 09:44:17.997 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:17.998 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:17.998 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:17.998 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:17.998 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:17.998 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:17.998 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:17.998 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:17.998 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:17.998 - Thread: 16 -> } 2024-09-06 09:44:18.647 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:18.648 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:18.648 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:18.648 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:18.648 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:18.648 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:18.648 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:18.648 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:18.648 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:18.648 - Thread: 16 -> } 2024-09-06 09:44:19.581 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:19.581 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:19.581 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:19.581 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:19.581 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:19.581 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:19.581 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:19.581 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:19.581 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:19.581 - Thread: 16 -> } 2024-09-06 09:44:20.914 - Thread: 20 -> MyRenderSettings1 = { 2024-09-06 09:44:20.915 - Thread: 20 -> AntialiasingMode = FXAA 2024-09-06 09:44:20.915 - Thread: 20 -> ShadowQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> TextureQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:20.915 - Thread: 20 -> HqDepth = True 2024-09-06 09:44:20.915 - Thread: 20 -> GrassDrawDistance = 1000 2024-09-06 09:44:20.915 - Thread: 20 -> GrassDensityFactor = 3 2024-09-06 09:44:20.915 - Thread: 20 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:20.915 - Thread: 20 -> ModelQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> VoxelQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> DistanceFade = 2000 2024-09-06 09:44:20.915 - Thread: 20 -> ParticleQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> LightsQuality = HIGH 2024-09-06 09:44:20.915 - Thread: 20 -> } 2024-09-06 09:44:22.631 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:22.631 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:22.631 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:22.631 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:22.631 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:22.631 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:22.631 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:22.631 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:22.631 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:22.631 - Thread: 16 -> } 2024-09-06 09:44:24.364 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:24.364 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:24.364 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:24.364 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:24.364 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:24.364 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:24.364 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:24.364 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:24.364 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:24.364 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:24.364 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:24.364 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:24.364 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:24.364 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:24.365 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:24.365 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:24.365 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:24.365 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:24.365 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:24.365 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:24.365 - Thread: 16 -> } 2024-09-06 09:44:26.114 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:26.114 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:26.114 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:26.114 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:26.114 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:26.114 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:26.114 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:26.114 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:26.114 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:26.114 - Thread: 16 -> } 2024-09-06 09:44:27.881 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:27.881 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:27.881 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:27.881 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:27.881 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:27.881 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:27.881 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:27.881 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:27.881 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:27.881 - Thread: 16 -> } 2024-09-06 09:44:29.664 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:29.664 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:29.664 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:29.664 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:29.664 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:29.664 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:29.664 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:29.665 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:29.665 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:29.665 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:29.665 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:29.665 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:29.665 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:29.665 - Thread: 16 -> } 2024-09-06 09:44:31.481 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:31.484 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:31.484 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:31.484 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:31.484 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:31.484 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:31.484 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:31.484 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:31.484 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:31.484 - Thread: 16 -> } 2024-09-06 09:44:33.314 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:33.314 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:33.314 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:33.314 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:33.314 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:33.314 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:33.314 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:33.314 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:33.315 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:33.315 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:33.315 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:33.315 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:33.315 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:33.315 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:33.315 - Thread: 16 -> } 2024-09-06 09:44:35.164 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:35.164 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:35.164 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:35.164 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:35.164 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:35.164 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:35.164 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:35.164 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:35.164 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:35.164 - Thread: 16 -> } 2024-09-06 09:44:37.030 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:37.031 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:37.031 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:37.031 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:37.031 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:37.031 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:37.031 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:37.031 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:37.031 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:37.031 - Thread: 16 -> } 2024-09-06 09:44:38.930 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:38.931 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:38.931 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:38.931 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:38.931 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:38.931 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:38.931 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:38.931 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:38.931 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:38.931 - Thread: 16 -> } 2024-09-06 09:44:40.847 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:40.848 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:40.848 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:40.848 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:40.848 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:40.848 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:40.848 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:40.848 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:40.848 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:40.848 - Thread: 16 -> } 2024-09-06 09:44:42.797 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:42.798 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:42.798 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:42.798 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:42.798 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:42.798 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:42.798 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:42.798 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:42.798 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:42.798 - Thread: 16 -> } 2024-09-06 09:44:49.972 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:49.973 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:49.973 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:49.973 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:49.973 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:49.973 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:49.973 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:49.973 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:49.973 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:49.973 - Thread: 16 -> } 2024-09-06 09:44:52.005 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:52.006 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:52.006 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:52.006 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:52.006 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:52.006 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:52.006 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:52.006 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:52.006 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:52.006 - Thread: 16 -> } 2024-09-06 09:44:53.822 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:53.823 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:53.823 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:53.823 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:53.823 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:53.823 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:53.823 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:53.823 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:53.823 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:53.823 - Thread: 16 -> } 2024-09-06 09:44:55.789 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:55.789 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:55.789 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:55.789 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:55.789 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:55.789 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:55.789 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:55.790 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:55.790 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:55.790 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:55.790 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:55.790 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:55.790 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:55.790 - Thread: 16 -> } 2024-09-06 09:44:57.997 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:44:57.998 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:44:57.998 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:44:57.998 - Thread: 16 -> HqDepth = True 2024-09-06 09:44:57.998 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:44:57.998 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:44:57.998 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:44:57.998 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:44:57.998 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:44:57.998 - Thread: 16 -> } 2024-09-06 09:45:00.164 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:00.165 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:00.165 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:00.165 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:00.165 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:00.165 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:00.165 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:00.165 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:00.165 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:00.165 - Thread: 16 -> } 2024-09-06 09:45:02.364 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:45:02.364 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:45:02.364 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:45:02.364 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:02.364 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:02.364 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:45:02.364 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:02.364 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:02.365 - Thread: 17 -> HqDepth = True 2024-09-06 09:45:02.365 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:45:02.365 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:45:02.365 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:02.365 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:45:02.365 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:45:02.365 - Thread: 17 -> } 2024-09-06 09:45:04.014 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:04.014 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:04.014 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:04.014 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:04.014 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:04.014 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:04.014 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:04.014 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:04.014 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:04.014 - Thread: 16 -> } 2024-09-06 09:45:04.780 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:04.781 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:04.781 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:04.781 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:04.781 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:04.781 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:04.781 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:04.781 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:04.781 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:04.781 - Thread: 16 -> } 2024-09-06 09:45:05.380 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:05.381 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:05.381 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:05.381 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:05.381 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:05.381 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:05.381 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:05.381 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:05.381 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:05.381 - Thread: 16 -> } 2024-09-06 09:45:05.997 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:05.998 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:05.998 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:05.998 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:05.998 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:05.998 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:05.998 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:05.998 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:05.998 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:05.998 - Thread: 16 -> } 2024-09-06 09:45:06.747 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:06.752 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:06.752 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:06.752 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:06.752 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:06.752 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:06.752 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:06.752 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:06.752 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:06.752 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:06.753 - Thread: 16 -> } 2024-09-06 09:45:07.764 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:07.764 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:07.764 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:07.764 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:07.764 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:07.764 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:07.764 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:07.764 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:07.764 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:07.765 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:07.765 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:07.765 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:07.765 - Thread: 16 -> } 2024-09-06 09:45:08.864 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:08.864 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:08.864 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:08.864 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:08.864 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:08.864 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:08.864 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:08.864 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:08.864 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:08.864 - Thread: 16 -> } 2024-09-06 09:45:10.497 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:45:10.498 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:45:10.498 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:10.498 - Thread: 17 -> HqDepth = True 2024-09-06 09:45:10.498 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:45:10.498 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:45:10.498 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:10.498 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:45:10.498 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:45:10.498 - Thread: 17 -> } 2024-09-06 09:45:12.414 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:45:12.414 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:45:12.414 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:12.414 - Thread: 18 -> HqDepth = True 2024-09-06 09:45:12.414 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:45:12.414 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:45:12.414 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:12.414 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:45:12.414 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:45:12.414 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:45:12.415 - Thread: 18 -> } 2024-09-06 09:45:16.131 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:16.131 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:16.131 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:16.131 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:16.131 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:16.131 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:16.131 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:16.131 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:16.131 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:16.131 - Thread: 16 -> } 2024-09-06 09:45:19.139 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:19.140 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:19.140 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:19.140 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:19.140 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:19.140 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:19.140 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:19.140 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:19.140 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:19.140 - Thread: 16 -> } 2024-09-06 09:45:21.739 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:45:21.739 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:45:21.739 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:21.739 - Thread: 17 -> HqDepth = True 2024-09-06 09:45:21.739 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:45:21.739 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:45:21.739 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:21.739 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:45:21.739 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:45:21.739 - Thread: 17 -> } 2024-09-06 09:45:24.397 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:24.398 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:24.398 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:24.398 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:24.398 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:24.398 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:24.398 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:24.398 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:24.398 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:24.398 - Thread: 16 -> } 2024-09-06 09:45:27.113 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:27.114 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:27.114 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:27.114 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:27.114 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:27.114 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:27.114 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:27.114 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:27.114 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:27.114 - Thread: 16 -> } 2024-09-06 09:45:29.880 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:29.881 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:29.881 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:29.881 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:29.881 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:29.881 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:29.881 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:29.881 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:29.881 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:29.881 - Thread: 16 -> } 2024-09-06 09:45:32.714 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:45:32.714 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:45:32.714 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:32.714 - Thread: 17 -> HqDepth = True 2024-09-06 09:45:32.714 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:45:32.714 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:45:32.714 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:32.714 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:45:32.714 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:45:32.714 - Thread: 17 -> } 2024-09-06 09:45:35.597 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:35.597 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:35.598 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:35.598 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:35.598 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:35.598 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:35.598 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:35.598 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:35.598 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:35.598 - Thread: 16 -> } 2024-09-06 09:45:38.547 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:45:38.548 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:45:38.548 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:38.548 - Thread: 18 -> HqDepth = True 2024-09-06 09:45:38.548 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:45:38.548 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:45:38.548 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:38.548 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:45:38.548 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:45:38.548 - Thread: 18 -> } 2024-09-06 09:45:41.563 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:41.564 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:41.564 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:41.564 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:41.564 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:41.564 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:41.564 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:41.564 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:41.564 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:41.564 - Thread: 16 -> } 2024-09-06 09:45:44.663 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:44.664 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:44.664 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:44.664 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:44.664 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:44.664 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:44.664 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:44.664 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:44.664 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:44.664 - Thread: 16 -> } 2024-09-06 09:45:47.847 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:47.848 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:47.848 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:47.848 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:47.848 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:47.848 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:47.848 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:47.848 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:47.848 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:47.848 - Thread: 16 -> } 2024-09-06 09:45:51.114 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:51.114 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:51.114 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:51.114 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:51.114 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:51.114 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:51.114 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:51.114 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:51.114 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:51.114 - Thread: 16 -> } 2024-09-06 09:45:54.463 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:45:54.464 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:45:54.464 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:54.464 - Thread: 16 -> HqDepth = True 2024-09-06 09:45:54.464 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:45:54.464 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:45:54.464 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:54.464 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:45:54.464 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:45:54.464 - Thread: 16 -> } 2024-09-06 09:45:57.913 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:45:57.914 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:45:57.914 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:45:57.914 - Thread: 17 -> HqDepth = True 2024-09-06 09:45:57.914 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:45:57.914 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:45:57.914 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:45:57.914 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:45:57.914 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:45:57.914 - Thread: 17 -> } 2024-09-06 09:46:01.314 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:01.314 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:01.314 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:01.314 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:01.314 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:01.314 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:01.314 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:01.314 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:01.314 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:01.314 - Thread: 16 -> } 2024-09-06 09:46:04.989 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:04.989 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:04.989 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:04.989 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:04.989 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:04.989 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:04.989 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:04.989 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:04.989 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:04.989 - Thread: 16 -> } 2024-09-06 09:46:07.655 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:07.656 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:07.656 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:07.656 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:07.656 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:07.656 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:07.656 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:07.656 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:07.656 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:07.656 - Thread: 16 -> } 2024-09-06 09:46:12.072 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:46:12.072 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:46:12.072 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:12.072 - Thread: 17 -> HqDepth = True 2024-09-06 09:46:12.072 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:46:12.072 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:46:12.072 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:12.072 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:46:12.072 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:12.073 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:12.073 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:12.073 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:46:12.073 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:46:12.073 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:46:12.073 - Thread: 17 -> } 2024-09-06 09:46:30.641 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000135592\textures\gui\speed.dds 2024-09-06 09:46:30.863 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:30.864 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:30.864 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:30.864 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:30.864 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:30.864 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:30.864 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:30.864 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:30.864 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:30.864 - Thread: 16 -> } 2024-09-06 09:46:35.430 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:35.431 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:35.431 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:35.431 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:35.431 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:35.431 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:35.431 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:35.431 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:35.431 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:35.431 - Thread: 16 -> } 2024-09-06 09:46:40.313 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:46:40.314 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:46:40.314 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:40.314 - Thread: 17 -> HqDepth = True 2024-09-06 09:46:40.314 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:46:40.314 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:46:40.314 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:40.314 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:46:40.314 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:46:40.314 - Thread: 17 -> } 2024-09-06 09:46:45.205 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:45.206 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:45.206 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:45.206 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:45.206 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:45.206 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:45.206 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:45.206 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:45.206 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:45.206 - Thread: 16 -> } 2024-09-06 09:46:51.188 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:51.189 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:51.189 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:51.189 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:51.189 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:51.189 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:51.189 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:51.189 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:51.189 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:51.189 - Thread: 16 -> } 2024-09-06 09:46:56.221 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:46:56.222 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:46:56.222 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:46:56.222 - Thread: 16 -> HqDepth = True 2024-09-06 09:46:56.222 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:46:56.222 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:46:56.222 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:46:56.222 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:46:56.222 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:46:56.222 - Thread: 16 -> } 2024-09-06 09:47:01.555 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:01.555 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:01.555 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:01.556 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:01.556 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:01.556 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:01.556 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:01.556 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:01.556 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:01.556 - Thread: 16 -> } 2024-09-06 09:47:08.638 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:08.639 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:08.639 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:08.639 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:08.639 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:08.639 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:08.639 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:08.639 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:08.639 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:08.639 - Thread: 16 -> } 2024-09-06 09:47:14.522 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:47:14.522 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:47:14.522 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:14.522 - Thread: 18 -> HqDepth = True 2024-09-06 09:47:14.522 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:47:14.522 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:47:14.522 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:14.522 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:47:14.522 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:47:14.522 - Thread: 18 -> } 2024-09-06 09:47:24.546 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:24.547 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:24.547 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:24.547 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:24.547 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:24.547 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:24.547 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:24.547 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:24.547 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:24.547 - Thread: 16 -> } 2024-09-06 09:47:34.872 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:34.872 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:34.872 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:34.872 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:34.872 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:34.872 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:34.872 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:34.872 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:34.872 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:34.872 - Thread: 16 -> } 2024-09-06 09:47:35.088 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:35.089 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:35.089 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:35.089 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:35.089 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:35.089 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:35.089 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:35.089 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:35.089 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:35.089 - Thread: 16 -> } 2024-09-06 09:47:35.304 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:35.305 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:35.305 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:35.305 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:35.305 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:35.305 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:35.305 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:35.305 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:35.305 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:35.305 - Thread: 16 -> } 2024-09-06 09:47:35.655 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:35.655 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:35.655 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:35.655 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:35.655 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:35.655 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:35.655 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:35.655 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:35.655 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:35.655 - Thread: 16 -> } 2024-09-06 09:47:35.871 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:35.872 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:35.872 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:35.872 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:35.872 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:35.872 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:35.872 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:35.872 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:35.872 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:35.872 - Thread: 16 -> } 2024-09-06 09:47:36.196 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:36.197 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:36.197 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:36.197 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:36.197 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:36.197 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:36.197 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:36.197 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:36.197 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:36.197 - Thread: 16 -> } 2024-09-06 09:47:36.555 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:36.555 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:36.555 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:36.555 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:36.555 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:36.555 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:36.555 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:36.555 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:36.555 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:36.555 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:36.555 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:36.555 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:36.556 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:36.556 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:36.556 - Thread: 16 -> } 2024-09-06 09:47:36.821 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:36.822 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:36.822 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:36.822 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:36.822 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:36.822 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:36.822 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:36.822 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:36.822 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:36.822 - Thread: 16 -> } 2024-09-06 09:47:37.038 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:37.038 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:37.038 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:37.038 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:37.038 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:37.038 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:37.038 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:37.038 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:37.038 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:37.038 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:37.038 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:37.039 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:37.039 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:37.039 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:37.039 - Thread: 16 -> } 2024-09-06 09:47:37.255 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:37.255 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:37.255 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:37.255 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:37.255 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:37.255 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:37.255 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:37.255 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:37.255 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:37.255 - Thread: 16 -> } 2024-09-06 09:47:37.472 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:47:37.472 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:47:37.472 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:37.472 - Thread: 18 -> HqDepth = True 2024-09-06 09:47:37.472 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:47:37.472 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:47:37.472 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:37.472 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:47:37.472 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:47:37.472 - Thread: 18 -> } 2024-09-06 09:47:37.688 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:37.689 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:37.689 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:37.689 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:37.689 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:37.689 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:37.689 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:37.689 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:37.689 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:37.689 - Thread: 16 -> } 2024-09-06 09:47:37.905 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:37.905 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:37.905 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:37.905 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:37.905 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:37.905 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:37.905 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:37.905 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:37.905 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:37.905 - Thread: 16 -> } 2024-09-06 09:47:38.130 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:38.130 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:38.130 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:38.130 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:38.130 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:38.130 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:38.130 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:38.130 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:38.130 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:38.130 - Thread: 16 -> } 2024-09-06 09:47:38.346 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:38.347 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:38.347 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:38.347 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:38.347 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:38.347 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:38.347 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:38.347 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:38.347 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:38.347 - Thread: 16 -> } 2024-09-06 09:47:38.563 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:38.563 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:38.564 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:38.564 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:38.564 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:38.564 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:38.564 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:38.564 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:38.564 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:38.564 - Thread: 16 -> } 2024-09-06 09:47:38.780 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:38.780 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:38.780 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:38.780 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:38.780 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:38.780 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:38.780 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:38.780 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:38.780 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:38.780 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:38.780 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:38.780 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:38.780 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:38.780 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:38.781 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:38.781 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:38.781 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:38.781 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:38.781 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:38.781 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:38.781 - Thread: 16 -> } 2024-09-06 09:47:38.996 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:38.997 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:38.997 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:38.997 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:38.997 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:38.997 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:38.997 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:38.997 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:38.997 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:38.997 - Thread: 16 -> } 2024-09-06 09:47:39.213 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:39.214 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:39.214 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:39.214 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:39.214 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:39.214 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:39.214 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:39.214 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:39.214 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:39.214 - Thread: 16 -> } 2024-09-06 09:47:39.430 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:39.431 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:39.431 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:39.431 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:39.431 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:39.431 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:39.431 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:39.431 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:39.431 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:39.431 - Thread: 16 -> } 2024-09-06 09:47:39.647 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:39.647 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:39.647 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:39.647 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:39.647 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:39.647 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:39.647 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:39.647 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:39.647 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:39.647 - Thread: 16 -> } 2024-09-06 09:47:39.863 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:39.864 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:39.864 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:39.864 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:39.864 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:39.864 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:39.864 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:39.864 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:39.864 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:39.864 - Thread: 16 -> } 2024-09-06 09:47:40.197 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:40.197 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:40.197 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:40.197 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:40.197 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:40.197 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:40.197 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:40.197 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:40.197 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:40.197 - Thread: 17 -> } 2024-09-06 09:47:40.471 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:40.472 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:40.472 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:40.472 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:40.472 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:40.472 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:40.472 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:40.472 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:40.472 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:40.472 - Thread: 16 -> } 2024-09-06 09:47:40.713 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:40.714 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:40.714 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:40.714 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:40.714 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:40.714 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:40.714 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:40.714 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:40.714 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:40.714 - Thread: 16 -> } 2024-09-06 09:47:40.930 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:40.931 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:40.931 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:40.931 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:40.931 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:40.931 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:40.931 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:40.931 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:40.931 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:40.931 - Thread: 16 -> } 2024-09-06 09:47:41.146 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:41.147 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:41.147 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:41.147 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:41.147 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:41.147 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:41.147 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:41.147 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:41.147 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:41.147 - Thread: 16 -> } 2024-09-06 09:47:41.363 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:41.364 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:41.364 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:41.364 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:41.364 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:41.364 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:41.364 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:41.364 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:41.364 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:41.364 - Thread: 16 -> } 2024-09-06 09:47:41.580 - Thread: 19 -> MyRenderSettings1 = { 2024-09-06 09:47:41.580 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-06 09:47:41.581 - Thread: 19 -> ShadowQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> TextureQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:41.581 - Thread: 19 -> HqDepth = True 2024-09-06 09:47:41.581 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-06 09:47:41.581 - Thread: 19 -> GrassDensityFactor = 3 2024-09-06 09:47:41.581 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:41.581 - Thread: 19 -> ModelQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> VoxelQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> DistanceFade = 2000 2024-09-06 09:47:41.581 - Thread: 19 -> ParticleQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> LightsQuality = HIGH 2024-09-06 09:47:41.581 - Thread: 19 -> } 2024-09-06 09:47:41.796 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:41.797 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:41.797 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:41.797 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:41.797 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:41.797 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:41.797 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:41.797 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:41.797 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:41.797 - Thread: 16 -> } 2024-09-06 09:47:42.013 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:42.014 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:42.014 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:42.014 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:42.014 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:42.014 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:42.014 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:42.014 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:42.014 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:42.014 - Thread: 16 -> } 2024-09-06 09:47:42.230 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:42.230 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:42.231 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:42.231 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:42.231 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:42.231 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:42.231 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:42.231 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:42.231 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:42.231 - Thread: 17 -> } 2024-09-06 09:47:42.446 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:42.447 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:42.447 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:42.447 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:42.447 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:42.447 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:42.447 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:42.447 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:42.447 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:42.447 - Thread: 17 -> } 2024-09-06 09:47:42.663 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:42.664 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:42.664 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:42.664 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:42.664 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:42.664 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:42.664 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:42.664 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:42.664 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:42.664 - Thread: 17 -> } 2024-09-06 09:47:42.880 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:42.880 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:42.880 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:42.880 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:42.880 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:42.880 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:42.880 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:42.880 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:42.880 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:42.881 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:42.881 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:42.881 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:42.881 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:42.881 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:42.881 - Thread: 16 -> } 2024-09-06 09:47:43.096 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:43.097 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:43.097 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:43.097 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:43.097 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:43.097 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:43.097 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:43.097 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:43.097 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:43.097 - Thread: 16 -> } 2024-09-06 09:47:43.313 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:43.314 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:43.314 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:43.314 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:43.314 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:43.314 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:43.314 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:43.314 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:43.314 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:43.314 - Thread: 16 -> } 2024-09-06 09:47:43.530 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:43.530 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:43.530 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:43.530 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:43.530 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:43.530 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:43.530 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:43.530 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:43.530 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:43.530 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:43.531 - Thread: 16 -> } 2024-09-06 09:47:43.747 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:43.747 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:43.747 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:43.747 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:43.747 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:43.747 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:43.747 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:43.747 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:43.747 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:43.747 - Thread: 16 -> } 2024-09-06 09:47:43.963 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:43.964 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:43.964 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:43.964 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:43.964 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:43.964 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:43.964 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:43.964 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:43.964 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:43.964 - Thread: 16 -> } 2024-09-06 09:47:44.180 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:44.180 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:44.180 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:44.180 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:44.180 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:44.180 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:44.181 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:44.181 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:44.181 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:44.181 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:44.181 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:44.181 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:44.181 - Thread: 16 -> } 2024-09-06 09:47:44.397 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:44.397 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:44.397 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:44.397 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:44.397 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:44.397 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:44.397 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:44.397 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:44.397 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:44.397 - Thread: 16 -> } 2024-09-06 09:47:44.613 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:44.613 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:44.613 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:44.613 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:44.613 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:44.613 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:44.613 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:44.613 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:44.613 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:44.613 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:44.613 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:44.614 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:44.614 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:44.614 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:44.614 - Thread: 16 -> } 2024-09-06 09:47:44.830 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:44.830 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:44.830 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:44.830 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:44.830 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:44.830 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:44.830 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:44.830 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:44.830 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:44.830 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:44.830 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:44.830 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:44.831 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:44.831 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:44.831 - Thread: 16 -> } 2024-09-06 09:47:45.046 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:45.047 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:45.047 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:45.047 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:45.047 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:45.047 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:45.047 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:45.047 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:45.047 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:45.047 - Thread: 17 -> } 2024-09-06 09:47:45.263 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:45.264 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:45.264 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:45.264 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:45.264 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:45.264 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:45.264 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:45.264 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:45.264 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:45.264 - Thread: 16 -> } 2024-09-06 09:47:45.480 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:45.480 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:45.480 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:45.480 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:45.480 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:45.480 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:45.480 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:45.481 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:45.481 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:45.481 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:45.481 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:45.481 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:45.481 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:45.481 - Thread: 16 -> } 2024-09-06 09:47:45.696 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:45.697 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:45.697 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:45.697 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:45.697 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:45.697 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:45.697 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:45.697 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:45.697 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:45.697 - Thread: 16 -> } 2024-09-06 09:47:45.913 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:45.914 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:45.914 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:45.914 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:45.914 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:45.914 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:45.914 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:45.914 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:45.914 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:45.914 - Thread: 16 -> } 2024-09-06 09:47:46.130 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:46.130 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:46.130 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:46.130 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:46.130 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:46.130 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:46.130 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:46.130 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:46.130 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:46.130 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:46.130 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:46.130 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:46.130 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:46.131 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:46.131 - Thread: 16 -> } 2024-09-06 09:47:46.346 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:47:46.347 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:47:46.347 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:46.347 - Thread: 18 -> HqDepth = True 2024-09-06 09:47:46.347 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:47:46.347 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:47:46.347 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:46.347 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:47:46.347 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:47:46.347 - Thread: 18 -> } 2024-09-06 09:47:46.571 - Thread: 19 -> MyRenderSettings1 = { 2024-09-06 09:47:46.572 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-06 09:47:46.572 - Thread: 19 -> ShadowQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> TextureQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:46.572 - Thread: 19 -> HqDepth = True 2024-09-06 09:47:46.572 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-06 09:47:46.572 - Thread: 19 -> GrassDensityFactor = 3 2024-09-06 09:47:46.572 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:46.572 - Thread: 19 -> ModelQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> VoxelQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> DistanceFade = 2000 2024-09-06 09:47:46.572 - Thread: 19 -> ParticleQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> LightsQuality = HIGH 2024-09-06 09:47:46.572 - Thread: 19 -> } 2024-09-06 09:47:46.780 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:46.781 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:46.781 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:46.781 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:46.781 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:46.781 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:46.781 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:46.781 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:46.781 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:46.781 - Thread: 16 -> } 2024-09-06 09:47:46.996 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:46.997 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:46.997 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:46.997 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:46.997 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:46.997 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:46.997 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:46.997 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:46.997 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:46.997 - Thread: 17 -> } 2024-09-06 09:47:47.213 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:47.214 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:47.214 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:47.214 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:47.214 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:47.214 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:47.214 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:47.214 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:47.214 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:47.214 - Thread: 16 -> } 2024-09-06 09:47:47.430 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:47.431 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:47.431 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:47.431 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:47.431 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:47.431 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:47.431 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:47.431 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:47.431 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:47.431 - Thread: 17 -> } 2024-09-06 09:47:47.646 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:47.647 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:47.647 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:47.647 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:47.647 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:47.647 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:47.647 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:47.647 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:47.647 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:47.647 - Thread: 16 -> } 2024-09-06 09:47:47.863 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:47.864 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:47.864 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:47.864 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:47.864 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:47.864 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:47.864 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:47.864 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:47.864 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:47.864 - Thread: 16 -> } 2024-09-06 09:47:48.080 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:48.080 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:48.080 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:48.080 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:48.080 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:48.080 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:48.080 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:48.080 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:48.081 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:48.081 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:48.081 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:48.081 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:48.081 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:48.081 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:48.081 - Thread: 16 -> } 2024-09-06 09:47:48.296 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:48.297 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:48.297 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:48.297 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:48.297 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:48.297 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:48.297 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:48.297 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:48.297 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:48.297 - Thread: 16 -> } 2024-09-06 09:47:48.513 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:48.513 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:48.513 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:48.513 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:48.513 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:48.513 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:48.513 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:48.513 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:48.513 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:48.513 - Thread: 16 -> } 2024-09-06 09:47:48.730 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:48.730 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:48.730 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:48.730 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:48.730 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:48.730 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:48.730 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:48.730 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:48.730 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:48.730 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:48.730 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:48.730 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:48.730 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:48.730 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:48.731 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:48.731 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:48.731 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:48.731 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:48.731 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:48.731 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:48.731 - Thread: 16 -> } 2024-09-06 09:47:48.946 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:48.947 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:48.947 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:48.947 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:48.947 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:48.947 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:48.947 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:48.947 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:48.947 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:48.947 - Thread: 16 -> } 2024-09-06 09:47:49.163 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:49.163 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:49.163 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:49.163 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:49.163 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:49.163 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:49.163 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:49.163 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:49.163 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:49.164 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:49.164 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:49.164 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:49.164 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:49.164 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:49.164 - Thread: 16 -> } 2024-09-06 09:47:49.380 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:49.380 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:49.380 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:49.380 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:49.380 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:49.380 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:49.380 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:49.380 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:49.380 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:49.380 - Thread: 16 -> } 2024-09-06 09:47:49.596 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:49.597 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:49.597 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:49.597 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:49.597 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:49.597 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:49.597 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:49.597 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:49.597 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:49.597 - Thread: 16 -> } 2024-09-06 09:47:49.813 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:49.814 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:49.814 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:49.814 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:49.814 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:49.814 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:49.814 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:49.814 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:49.814 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:49.814 - Thread: 16 -> } 2024-09-06 09:47:50.030 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:47:50.030 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:47:50.030 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:50.030 - Thread: 18 -> HqDepth = True 2024-09-06 09:47:50.030 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:47:50.030 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:47:50.030 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:50.030 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:47:50.030 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:50.031 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:50.031 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:50.031 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:47:50.031 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:47:50.031 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:47:50.031 - Thread: 18 -> } 2024-09-06 09:47:50.246 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:50.247 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:50.247 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:50.247 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:50.247 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:50.247 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:50.247 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:50.247 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:50.247 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:50.247 - Thread: 16 -> } 2024-09-06 09:47:50.463 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:50.464 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:50.464 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:50.464 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:50.464 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:50.464 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:50.464 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:50.464 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:50.464 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:50.464 - Thread: 16 -> } 2024-09-06 09:47:50.680 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:50.680 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:50.680 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:50.680 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:50.680 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:50.680 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:50.680 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:50.680 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:50.680 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:50.680 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:50.680 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:50.680 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:50.681 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:50.681 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:50.681 - Thread: 16 -> } 2024-09-06 09:47:50.897 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:50.897 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:50.897 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:50.897 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:50.897 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:50.897 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:50.897 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:50.897 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:50.897 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:50.897 - Thread: 16 -> } 2024-09-06 09:47:51.113 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:51.113 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:51.113 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:51.113 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:51.113 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:51.113 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:51.113 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:51.113 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:51.113 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:51.113 - Thread: 16 -> } 2024-09-06 09:47:51.330 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:51.330 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:51.330 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:51.330 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:51.330 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:51.330 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:51.330 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:51.330 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:51.330 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:51.330 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:51.330 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:51.331 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:51.331 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:51.331 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:51.331 - Thread: 16 -> } 2024-09-06 09:47:51.546 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:47:51.547 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:47:51.547 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:51.547 - Thread: 18 -> HqDepth = True 2024-09-06 09:47:51.547 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:47:51.547 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:47:51.547 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:51.547 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:47:51.547 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:47:51.547 - Thread: 18 -> } 2024-09-06 09:47:51.763 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:51.764 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:51.764 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:51.764 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:51.764 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:51.764 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:51.764 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:51.764 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:51.764 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:51.764 - Thread: 16 -> } 2024-09-06 09:47:51.980 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:51.980 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:51.980 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:51.980 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:51.980 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:51.980 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:51.980 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:51.980 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:51.980 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:51.980 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:51.980 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:51.980 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:51.980 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:51.981 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:51.981 - Thread: 16 -> } 2024-09-06 09:47:52.196 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:52.197 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:52.197 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:52.197 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:52.197 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:52.197 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:52.197 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:52.197 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:52.197 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:52.197 - Thread: 17 -> } 2024-09-06 09:47:52.413 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:52.414 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:52.414 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:52.414 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:52.414 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:52.414 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:52.414 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:52.414 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:52.414 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:52.414 - Thread: 16 -> } 2024-09-06 09:47:52.630 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:52.630 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:52.630 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:52.630 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:52.630 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:52.630 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:52.630 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:52.630 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:52.630 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:52.630 - Thread: 16 -> } 2024-09-06 09:47:52.846 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:52.847 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:52.847 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:52.847 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:52.847 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:52.847 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:52.847 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:52.847 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:52.847 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:52.847 - Thread: 16 -> } 2024-09-06 09:47:55.296 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:55.297 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:55.297 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:55.297 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:55.297 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:55.297 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:55.297 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:55.297 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:55.297 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:55.297 - Thread: 17 -> } 2024-09-06 09:47:55.513 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:55.514 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:55.514 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:55.514 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:55.514 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:55.514 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:55.514 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:55.514 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:55.514 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:55.514 - Thread: 16 -> } 2024-09-06 09:47:55.730 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:55.730 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:55.730 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:55.730 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:55.730 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:55.730 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:55.730 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:55.730 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:55.730 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:55.730 - Thread: 16 -> } 2024-09-06 09:47:55.971 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:55.972 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:55.972 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:55.972 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:55.972 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:55.972 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:55.972 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:55.972 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:55.972 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:55.972 - Thread: 16 -> } 2024-09-06 09:47:56.188 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:56.189 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:56.189 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:56.189 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:56.189 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:56.189 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:56.189 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:56.189 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:56.189 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:56.189 - Thread: 16 -> } 2024-09-06 09:47:56.405 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:47:56.405 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:47:56.405 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:56.405 - Thread: 18 -> HqDepth = True 2024-09-06 09:47:56.405 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:47:56.405 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:47:56.405 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:56.405 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:47:56.405 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:47:56.405 - Thread: 18 -> } 2024-09-06 09:47:56.622 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:56.622 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:56.622 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:56.622 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:56.622 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:56.622 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:56.622 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:56.622 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:56.622 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:56.622 - Thread: 16 -> } 2024-09-06 09:47:56.838 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:56.839 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:56.839 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:56.839 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:56.839 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:56.839 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:56.839 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:56.839 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:56.839 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:56.839 - Thread: 16 -> } 2024-09-06 09:47:57.055 - Thread: 19 -> MyRenderSettings1 = { 2024-09-06 09:47:57.055 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-06 09:47:57.055 - Thread: 19 -> ShadowQuality = HIGH 2024-09-06 09:47:57.055 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:57.055 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:57.055 - Thread: 19 -> TextureQuality = HIGH 2024-09-06 09:47:57.055 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:57.056 - Thread: 19 -> HqDepth = True 2024-09-06 09:47:57.056 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-06 09:47:57.056 - Thread: 19 -> GrassDensityFactor = 3 2024-09-06 09:47:57.056 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:57.056 - Thread: 19 -> ModelQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> VoxelQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> DistanceFade = 2000 2024-09-06 09:47:57.056 - Thread: 19 -> ParticleQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> LightsQuality = HIGH 2024-09-06 09:47:57.056 - Thread: 19 -> } 2024-09-06 09:47:57.271 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:57.272 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:57.272 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:57.272 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:57.272 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:57.272 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:57.272 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:57.272 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:57.272 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:57.272 - Thread: 16 -> } 2024-09-06 09:47:57.496 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:57.497 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:57.497 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:57.497 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:57.497 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:57.497 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:57.497 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:57.497 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:57.497 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:57.497 - Thread: 16 -> } 2024-09-06 09:47:57.705 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:47:57.705 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:47:57.705 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:57.705 - Thread: 17 -> HqDepth = True 2024-09-06 09:47:57.705 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:47:57.705 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:47:57.705 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:57.705 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:47:57.705 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:47:57.705 - Thread: 17 -> } 2024-09-06 09:47:57.921 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:57.922 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:57.922 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:57.922 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:57.922 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:57.922 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:57.922 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:57.922 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:57.922 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:57.922 - Thread: 16 -> } 2024-09-06 09:47:58.138 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:58.138 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:58.138 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:58.138 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:58.138 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:58.138 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:58.138 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:58.138 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:58.138 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:58.139 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:58.139 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:58.139 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:58.139 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:58.139 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:58.139 - Thread: 16 -> } 2024-09-06 09:47:58.363 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:58.364 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:58.364 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:58.364 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:58.364 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:58.364 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:58.364 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:58.364 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:58.364 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:58.364 - Thread: 16 -> } 2024-09-06 09:47:58.571 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:58.572 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:58.572 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:58.572 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:58.572 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:58.572 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:58.572 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:58.572 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:58.572 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:58.572 - Thread: 16 -> } 2024-09-06 09:47:58.788 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:58.789 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:58.789 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:58.789 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:58.789 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:58.789 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:58.789 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:58.789 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:58.789 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:58.789 - Thread: 16 -> } 2024-09-06 09:47:59.013 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:59.013 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:59.013 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:59.013 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:59.013 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:59.013 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:59.013 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:59.013 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:59.013 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:59.014 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:59.014 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:59.014 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:59.014 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:59.014 - Thread: 16 -> } 2024-09-06 09:47:59.222 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:59.222 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:59.222 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:59.222 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:59.222 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:59.222 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:59.222 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:59.222 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:59.222 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:59.222 - Thread: 16 -> } 2024-09-06 09:47:59.438 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:59.438 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:59.438 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:59.438 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:59.438 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:59.438 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:59.438 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:59.438 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:59.438 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:59.438 - Thread: 16 -> } 2024-09-06 09:47:59.655 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:59.655 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:59.655 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:59.655 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:59.655 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:59.655 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:59.655 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:59.655 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:59.655 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:59.655 - Thread: 16 -> } 2024-09-06 09:47:59.880 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:47:59.880 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:47:59.880 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:47:59.881 - Thread: 16 -> HqDepth = True 2024-09-06 09:47:59.881 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:47:59.881 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:47:59.881 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:47:59.881 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:47:59.881 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:47:59.881 - Thread: 16 -> } 2024-09-06 09:48:00.096 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:00.097 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:00.097 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:00.097 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:00.097 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:00.097 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:00.097 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:00.097 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:00.097 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:00.097 - Thread: 16 -> } 2024-09-06 09:48:00.313 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:00.314 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:00.314 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:00.314 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:00.314 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:00.314 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:00.314 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:00.314 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:00.314 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:00.314 - Thread: 16 -> } 2024-09-06 09:48:00.530 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:00.531 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:00.531 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:00.531 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:00.531 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:00.531 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:00.531 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:00.531 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:00.531 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:00.531 - Thread: 16 -> } 2024-09-06 09:48:00.746 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:48:00.747 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:48:00.747 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:00.747 - Thread: 17 -> HqDepth = True 2024-09-06 09:48:00.747 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:48:00.747 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:48:00.747 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:00.747 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:48:00.747 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:48:00.747 - Thread: 17 -> } 2024-09-06 09:48:00.963 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:00.963 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:00.963 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:00.963 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:00.963 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:00.963 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:00.963 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:00.963 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:00.963 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:00.963 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:00.963 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:00.963 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:00.963 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:00.964 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:00.964 - Thread: 16 -> } 2024-09-06 09:48:01.180 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:48:01.180 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:48:01.180 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:01.180 - Thread: 18 -> HqDepth = True 2024-09-06 09:48:01.180 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:48:01.180 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:48:01.180 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:01.180 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:48:01.180 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:48:01.180 - Thread: 18 -> } 2024-09-06 09:48:01.396 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:01.397 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:01.397 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:01.397 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:01.397 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:01.397 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:01.397 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:01.397 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:01.397 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:01.397 - Thread: 16 -> } 2024-09-06 09:48:01.613 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:01.614 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:01.614 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:01.614 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:01.614 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:01.614 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:01.614 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:01.614 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:01.614 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:01.614 - Thread: 16 -> } 2024-09-06 09:48:01.830 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:01.830 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:01.830 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:01.830 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:01.830 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:01.830 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:01.830 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:01.830 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:01.830 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:01.830 - Thread: 16 -> } 2024-09-06 09:48:02.046 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:02.047 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:02.047 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:02.047 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:02.047 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:02.047 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:02.047 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:02.047 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:02.047 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:02.047 - Thread: 16 -> } 2024-09-06 09:48:02.263 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:02.264 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:02.264 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:02.264 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:02.264 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:02.264 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:02.264 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:02.264 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:02.264 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:02.264 - Thread: 16 -> } 2024-09-06 09:48:02.480 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:02.480 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:02.480 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:02.480 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:02.480 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:02.480 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:02.480 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:02.480 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:02.480 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:02.480 - Thread: 16 -> } 2024-09-06 09:48:02.696 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:02.697 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:02.697 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:02.697 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:02.697 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:02.697 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:02.697 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:02.697 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:02.697 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:02.697 - Thread: 16 -> } 2024-09-06 09:48:02.913 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:02.913 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:02.913 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:02.913 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:02.913 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:02.913 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:02.913 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:02.913 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:02.913 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:02.913 - Thread: 16 -> } 2024-09-06 09:48:03.130 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:03.131 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:03.131 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:03.131 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:03.131 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:03.131 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:03.131 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:03.131 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:03.131 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:03.131 - Thread: 16 -> } 2024-09-06 09:48:03.346 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:03.347 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:03.347 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:03.347 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:03.347 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:03.347 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:03.347 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:03.347 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:03.347 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:03.347 - Thread: 16 -> } 2024-09-06 09:48:03.563 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:03.563 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:03.563 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:03.563 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:03.563 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:03.563 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:03.563 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:03.563 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:03.563 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:03.563 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:03.564 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:03.564 - Thread: 16 -> } 2024-09-06 09:48:03.779 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:03.780 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:03.780 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:03.780 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:03.780 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:03.780 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:03.780 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:03.780 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:03.780 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:03.780 - Thread: 16 -> } 2024-09-06 09:48:03.996 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:48:03.997 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:48:03.997 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:03.997 - Thread: 17 -> HqDepth = True 2024-09-06 09:48:03.997 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:48:03.997 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:48:03.997 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:03.997 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:48:03.997 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:48:03.997 - Thread: 17 -> } 2024-09-06 09:48:04.213 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:04.214 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:04.214 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:04.214 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:04.214 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:04.214 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:04.214 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:04.214 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:04.214 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:04.214 - Thread: 16 -> } 2024-09-06 09:48:04.429 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:48:04.430 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:48:04.430 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:04.430 - Thread: 17 -> HqDepth = True 2024-09-06 09:48:04.430 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:48:04.430 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:48:04.430 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:04.430 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:48:04.430 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:48:04.430 - Thread: 17 -> } 2024-09-06 09:48:04.646 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:04.647 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:04.647 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:04.647 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:04.647 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:04.647 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:04.647 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:04.647 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:04.647 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:04.647 - Thread: 16 -> } 2024-09-06 09:48:04.863 - Thread: 17 -> MyRenderSettings1 = { 2024-09-06 09:48:04.864 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-06 09:48:04.864 - Thread: 17 -> ShadowQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> TextureQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:04.864 - Thread: 17 -> HqDepth = True 2024-09-06 09:48:04.864 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-06 09:48:04.864 - Thread: 17 -> GrassDensityFactor = 3 2024-09-06 09:48:04.864 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:04.864 - Thread: 17 -> ModelQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> VoxelQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> DistanceFade = 2000 2024-09-06 09:48:04.864 - Thread: 17 -> ParticleQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> LightsQuality = HIGH 2024-09-06 09:48:04.864 - Thread: 17 -> } 2024-09-06 09:48:05.080 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:48:05.080 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:48:05.080 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:05.080 - Thread: 18 -> HqDepth = True 2024-09-06 09:48:05.080 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:48:05.080 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:48:05.080 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:05.080 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:48:05.080 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:48:05.080 - Thread: 18 -> } 2024-09-06 09:48:05.296 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:05.297 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:05.297 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:05.297 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:05.297 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:05.297 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:05.297 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:05.297 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:05.297 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:05.297 - Thread: 16 -> } 2024-09-06 09:48:05.513 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:05.514 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:05.514 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:05.514 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:05.514 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:05.514 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:05.514 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:05.514 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:05.514 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:05.514 - Thread: 16 -> } 2024-09-06 09:48:05.729 - Thread: 18 -> MyRenderSettings1 = { 2024-09-06 09:48:05.730 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-06 09:48:05.730 - Thread: 18 -> ShadowQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> TextureQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:05.730 - Thread: 18 -> HqDepth = True 2024-09-06 09:48:05.730 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-06 09:48:05.730 - Thread: 18 -> GrassDensityFactor = 3 2024-09-06 09:48:05.730 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:05.730 - Thread: 18 -> ModelQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> VoxelQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> DistanceFade = 2000 2024-09-06 09:48:05.730 - Thread: 18 -> ParticleQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> LightsQuality = HIGH 2024-09-06 09:48:05.730 - Thread: 18 -> } 2024-09-06 09:48:05.946 - Thread: 16 -> MyRenderSettings1 = { 2024-09-06 09:48:05.947 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-06 09:48:05.947 - Thread: 16 -> ShadowQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> TextureQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-06 09:48:05.947 - Thread: 16 -> HqDepth = True 2024-09-06 09:48:05.947 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-06 09:48:05.947 - Thread: 16 -> GrassDensityFactor = 3 2024-09-06 09:48:05.947 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-06 09:48:05.947 - Thread: 16 -> ModelQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> VoxelQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> DistanceFade = 2000 2024-09-06 09:48:05.947 - Thread: 16 -> ParticleQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> LightsQuality = HIGH 2024-09-06 09:48:05.947 - Thread: 16 -> } 2024-09-06 09:55:13.162 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\blueprintclassesmk\componentsmkx200_focus.dds 2024-09-06 09:55:17.662 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\long_interior_light_corner.dds 2024-09-06 09:55:17.664 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\mediumlightpole.dds 2024-09-06 09:55:18.837 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpanel.dds 2024-09-06 10:01:46.915 - Thread: 12 -> Log Closed