2024-09-05 12:12:10.265 - Thread: 1 -> Log Started 2024-09-05 12:12:10.265 - Thread: 1 -> Timezone (local - UTC): 1h 2024-09-05 12:12:10.265 - Thread: 1 -> App Version: Version unknown 2024-09-05 12:12:10.265 - Thread: 1 -> VRage renderer started 2024-09-05 12:12:10.280 - Thread: 1 -> MyRenderSettings1 = { 2024-09-05 12:12:10.281 - Thread: 1 -> AntialiasingMode = FXAA 2024-09-05 12:12:10.281 - Thread: 1 -> ShadowQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> ShadowGPUQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> ShadowMemoryQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> TextureQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> VoxelTextureQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2024-09-05 12:12:10.281 - Thread: 1 -> HqDepth = True 2024-09-05 12:12:10.281 - Thread: 1 -> GrassDrawDistance = 1000 2024-09-05 12:12:10.281 - Thread: 1 -> GrassDensityFactor = 3 2024-09-05 12:12:10.281 - Thread: 1 -> AmbientOcclusionEnabled = True 2024-09-05 12:12:10.281 - Thread: 1 -> ModelQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> VoxelQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> VoxelShaderQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> DistanceFade = 2000 2024-09-05 12:12:10.281 - Thread: 1 -> ParticleQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> LightsQuality = HIGH 2024-09-05 12:12:10.281 - Thread: 1 -> } 2024-09-05 12:12:10.701 - Thread: 45 -> CreateDeviceInternal 2024-09-05 12:12:10.905 - Thread: 45 -> MyRenderDeviceSettings = { 2024-09-05 12:12:10.905 - Thread: 45 -> Adapter id = 0 2024-09-05 12:12:10.905 - Thread: 45 -> DXGIAdapter id = 0 2024-09-05 12:12:10.905 - Thread: 45 -> DXGIOutput id = 0 2024-09-05 12:12:10.905 - Thread: 45 -> Resolution = 2560 x 1440 2024-09-05 12:12:10.905 - Thread: 45 -> Window mode = FullscreenWindow 2024-09-05 12:12:10.905 - Thread: 45 -> } 2024-09-05 12:12:10.905 - Thread: 45 -> CreateDeviceInternal InitDebugOutput 2024-09-05 12:12:10.905 - Thread: 45 -> CreateDeviceInternal RC Dispose 2024-09-05 12:12:10.905 - Thread: 45 -> CreateDeviceInternal RC Create 2024-09-05 12:12:10.905 - Thread: 45 -> Device Context change 2024-09-05 12:12:10.905 - Thread: 45 -> CreateDeviceInternal RC Initialize 2024-09-05 12:12:10.905 - Thread: 45 -> CreateDeviceInternal m_initializedOnce (False) 2024-09-05 12:12:10.905 - Thread: 45 -> CreateDeviceInternal m_initialized (False) 2024-09-05 12:12:11.119 - Thread: 45 -> DestroyCascadeTextures 2024-09-05 12:12:11.120 - Thread: 45 -> InitCascadeTextures: 0 2024-09-05 12:12:11.131 - Thread: 45 -> Mesh asset Cone.mwm has inconsistent vertex streams 2024-09-05 12:12:11.131 - Thread: 45 -> Normals length: 0 expected length: 25 2024-09-05 12:12:11.131 - Thread: 45 -> Texcoords length: 0 expected length: 25 2024-09-05 12:12:11.131 - Thread: 45 -> Tangents length: 0 expected length: 25 2024-09-05 12:12:11.131 - Thread: 45 -> Bitangents length: 0 expected length: 25 2024-09-05 12:12:11.131 - Thread: 45 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2024-09-05 12:12:11.629 - Thread: 45 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2024-09-05 12:12:11.630 - Thread: 45 -> Normals length: 0 expected length: 992 2024-09-05 12:12:11.630 - Thread: 45 -> Texcoords length: 0 expected length: 992 2024-09-05 12:12:11.630 - Thread: 45 -> Tangents length: 0 expected length: 992 2024-09-05 12:12:11.630 - Thread: 45 -> Bitangents length: 0 expected length: 992 2024-09-05 12:12:11.630 - Thread: 45 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2024-09-05 12:12:11.701 - Thread: 45 -> CreateDeviceInteral Apply Settings 2024-09-05 12:12:11.701 - Thread: 45 -> ApplySettings 2024-09-05 12:12:11.702 - Thread: 45 -> MyRenderDeviceSettings = { 2024-09-05 12:12:11.702 - Thread: 45 -> Adapter id = 0 2024-09-05 12:12:11.702 - Thread: 45 -> DXGIAdapter id = 0 2024-09-05 12:12:11.702 - Thread: 45 -> DXGIOutput id = 0 2024-09-05 12:12:11.702 - Thread: 45 -> Resolution = 2560 x 1440 2024-09-05 12:12:11.702 - Thread: 45 -> Window mode = FullscreenWindow 2024-09-05 12:12:11.702 - Thread: 45 -> } 2024-09-05 12:12:11.702 - Thread: 45 -> Screen resolution: 2560x1440 2024-09-05 12:12:11.702 - Thread: 45 -> CreateScreenResources: 2560x1440 2024-09-05 12:12:11.704 - Thread: 45 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 2560 BackBufferHeight: 1440 RefreshRate: 59998 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2024-09-05 12:12:11.704 - Thread: 45 -> CreateDevice: deviceCreated = True 2024-09-05 12:12:12.718 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.718 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:12.720 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:12.720 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.720 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.720 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.720 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.720 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.720 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:12.721 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:12.721 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.722 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.722 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.722 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.722 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.722 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.723 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.723 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.723 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.723 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.723 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.723 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.723 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.724 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.724 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.724 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.724 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.724 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.724 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.725 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.726 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.726 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.726 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.726 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.726 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.726 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.726 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.727 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.727 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.727 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.727 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.727 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.727 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.727 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.728 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.728 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.728 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.728 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.728 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.728 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.729 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.730 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.730 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.730 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.730 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.730 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.730 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.731 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.732 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.732 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.732 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.732 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.732 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.732 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.732 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.733 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.733 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.733 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.733 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.733 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.733 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.734 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.735 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.735 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.735 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.735 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.735 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.735 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.735 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.736 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.736 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.736 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.736 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.736 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.736 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.736 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.737 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.737 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.737 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.737 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.737 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.737 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.738 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.739 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.739 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.739 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.739 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.739 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.739 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.739 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:12.741 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:12.741 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.741 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.741 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.741 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.741 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.742 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.743 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.743 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.743 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.743 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.743 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.743 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.743 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.744 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:12.744 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.744 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.744 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.744 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:12.744 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:12.744 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:12.747 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:12.747 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:12.747 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:12.747 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:12.747 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.483 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2024-09-05 12:12:13.487 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.487 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:13.495 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:13.495 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.495 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.495 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.495 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.495 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.496 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:13.497 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:13.497 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.497 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.497 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.497 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.497 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.497 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.500 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.500 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.500 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.500 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.500 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.500 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.509 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.510 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.510 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.510 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.510 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.510 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.510 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.510 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.511 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.511 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.511 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.511 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.511 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.511 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.511 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.513 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.513 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.513 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.513 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.513 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.513 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.513 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.516 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.516 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.516 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.516 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.516 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.516 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.517 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.518 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.518 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.518 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.518 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.518 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.518 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.518 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.519 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.519 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.519 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.519 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.519 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.519 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.520 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.521 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.521 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.521 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.521 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.521 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.521 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.521 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.522 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.522 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.522 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.522 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.522 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.522 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.523 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.525 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.525 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.525 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.525 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.525 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.525 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.527 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.527 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.527 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.527 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.527 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.527 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.527 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.528 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.528 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.528 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.528 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.528 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.528 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.528 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:13.529 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:13.529 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.529 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.529 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.529 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.529 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.530 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.531 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.531 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.531 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.531 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.531 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.531 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.531 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.534 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:13.534 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.534 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.534 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.534 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.534 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:13.535 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:13.537 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:13.537 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:13.537 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:13.537 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:13.537 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:13.537 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2024-09-05 12:12:14.635 - Thread: 17 -> MyFont.Ctor - START 2024-09-05 12:12:14.635 - Thread: 18 -> MyFont.Ctor - START 2024-09-05 12:12:14.636 - Thread: 19 -> MyFont.Ctor - START 2024-09-05 12:12:14.636 - Thread: 17 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:14.637 - Thread: 18 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:14.637 - Thread: 19 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:14.637 - Thread: 17 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:14.637 - Thread: 17 -> LineHeight: 37 2024-09-05 12:12:14.637 - Thread: 17 -> Baseline: 30 2024-09-05 12:12:14.637 - Thread: 17 -> KernEnabled: True 2024-09-05 12:12:14.637 - Thread: 17 -> MyFont.Ctor - END 2024-09-05 12:12:14.638 - Thread: 18 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:14.638 - Thread: 18 -> LineHeight: 37 2024-09-05 12:12:14.638 - Thread: 18 -> Baseline: 30 2024-09-05 12:12:14.638 - Thread: 18 -> KernEnabled: True 2024-09-05 12:12:14.638 - Thread: 18 -> MyFont.Ctor - END 2024-09-05 12:12:14.646 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2024-09-05 12:12:14.647 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4080 SUPER + DISPLAY2', Description: 'dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63195, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True' 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@60Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@75Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@72Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 640x480@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@60Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@59.94Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x480@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@50Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 720x576@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@75Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@56.25Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@60.317Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@72.188Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@119.88Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@143.856Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 800x600@164.836Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@100Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@120Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@60.004Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@70.069Hz 2024-09-05 12:12:14.647 - Thread: 1 -> 1024x768@75.029Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1024x768@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1024x768@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1024x768@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1024x768@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1024x768@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1024x768@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1152x864@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1176x664@60Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1176x664@60Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1176x664@50Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1176x664@50Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1176x664@59.94Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1176x664@59.94Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@60Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@50Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@59.94Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@164.836Hz 2024-09-05 12:12:14.648 - Thread: 19 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x720@164.836Hz 2024-09-05 12:12:14.648 - Thread: 19 -> LineHeight: 37 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@100Hz 2024-09-05 12:12:14.648 - Thread: 19 -> Baseline: 30 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@100Hz 2024-09-05 12:12:14.648 - Thread: 19 -> KernEnabled: True 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@120Hz 2024-09-05 12:12:14.648 - Thread: 19 -> MyFont.Ctor - END 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x768@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x800@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x960@164.836Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@100Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@120Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@60.02Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@75.025Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-05 12:12:14.648 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@59.887Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@59.887Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1360x768@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@59.887Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@59.887Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1366x768@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@59.887Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x900@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@60Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@60Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@50Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@50Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@59.954Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@59.954Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x900@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@59.954Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@60Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@100Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@50Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@120Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@59.94Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@119.88Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 2560x1440@59.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 2560x1440@119.998Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 2560x1440@143.856Hz 2024-09-05 12:12:14.649 - Thread: 1 -> 2560x1440@164.836Hz 2024-09-05 12:12:14.649 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4080 SUPER + DISPLAY1', Description: 'dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63195, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True' 2024-09-05 12:12:14.650 - Thread: 1 -> 640x480@60Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 720x480@60.317Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 720x480@60.317Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 720x576@60.317Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 720x576@60.317Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 800x600@60.317Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1024x768@60.004Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1152x864@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1152x864@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1152x864@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1152x864@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1152x864@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1152x864@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x720@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x720@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x720@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x720@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x720@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x720@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x768@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x768@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x768@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x768@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x768@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x768@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x800@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x800@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x800@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x800@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x800@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x800@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x960@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x960@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x960@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x960@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x960@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x960@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x1024@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x1024@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x1024@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x1024@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x1024@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1280x1024@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1360x768@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1360x768@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1360x768@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1360x768@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1360x768@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1360x768@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1366x768@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1366x768@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1366x768@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1366x768@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1366x768@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1366x768@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x900@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x900@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x900@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x900@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x900@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x900@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x1080@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x1080@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x1080@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x1080@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x1080@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1440x1080@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x900@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x900@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x900@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x900@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x900@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x900@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1024@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1024@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1024@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1024@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1024@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1024@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1200@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1200@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1200@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1200@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1200@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1600x1200@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1680x1050@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1680x1050@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1680x1050@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1680x1050@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1680x1050@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1680x1050@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1080@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1080@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1080@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1080@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1080@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1080@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1200@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1200@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1200@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1200@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1200@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1200@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1440@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1440@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1440@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1440@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1440@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 1920x1440@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2048x1536@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2048x1536@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2048x1536@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2048x1536@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2048x1536@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2048x1536@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1440@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1440@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1440@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1440@29.981Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1440@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1440@59.997Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1600@23.999Hz 2024-09-05 12:12:14.650 - Thread: 1 -> 2560x1600@23.999Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 2560x1600@29.981Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 2560x1600@29.981Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 2560x1600@59.997Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 2560x1600@59.997Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 3840x2160@23.999Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 3840x2160@29.981Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 3840x2160@59.997Hz 2024-09-05 12:12:14.651 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 17044129792, Luid: 67084, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2024-09-05 12:12:14.651 - Thread: 1 -> 640x480@60Hz 2024-09-05 12:12:14.651 - Thread: 1 -> 640x480@75Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@72Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 640x480@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@60Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@59.94Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x480@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@50Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 720x576@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@75Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@56.25Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@60.317Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@72.188Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 800x600@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@60.004Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@70.069Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@75.029Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1024x768@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@60.02Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@60.02Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@75.025Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@75.025Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1152x864@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1176x664@60Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1176x664@60Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1176x664@50Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1176x664@50Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1176x664@59.94Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1176x664@59.94Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@60Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@50Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@59.94Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x720@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@120Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@60.02Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@60.02Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@75.025Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@75.025Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@119.88Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@143.856Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x768@164.836Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x800@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x800@100Hz 2024-09-05 12:12:14.652 - Thread: 1 -> 1280x800@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@60.02Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@60.02Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@75.025Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@75.025Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x800@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@60.02Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@60.02Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@75.025Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@75.025Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x960@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@60.02Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@75.025Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1280x1024@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@59.887Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@59.887Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1360x768@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@59.887Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@59.887Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1366x768@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@59.887Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x900@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@60Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@60Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@50Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@50Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@59.94Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1440x1080@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@59.954Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@59.954Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x900@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@100Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@120Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@143.856Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1024@164.836Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-05 12:12:14.653 - Thread: 1 -> 1600x1200@59.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1600x1200@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1600x1200@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1600x1200@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@100Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@100Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@120Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@120Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@59.954Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1680x1050@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@60Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@100Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@50Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@120Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@59.94Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@119.88Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1080@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@59.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1200@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@59.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 1920x1440@164.836Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 2560x1440@59.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 2560x1440@119.998Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 2560x1440@143.856Hz 2024-09-05 12:12:14.654 - Thread: 1 -> 2560x1440@164.836Hz 2024-09-05 12:12:14.683 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 12:12:14.685 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 12:12:14.685 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 12:12:14.685 - Thread: 17 -> HqDepth = True 2024-09-05 12:12:14.685 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 12:12:14.685 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 12:12:14.685 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 12:12:14.685 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> DistanceFade = 2000 2024-09-05 12:12:14.685 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 12:12:14.685 - Thread: 17 -> } 2024-09-05 12:12:19.326 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-09-05 12:12:19.327 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-09-05 12:12:19.327 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-09-05 12:12:21.025 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2024-09-05 12:12:31.170 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_004.dds 2024-09-05 12:12:39.529 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.529 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.530 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.530 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.530 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.530 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.530 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.530 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.531 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.531 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.531 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.531 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.531 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.531 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.531 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.531 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.533 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.533 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.533 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.533 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.533 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.533 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.533 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.534 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.534 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.534 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.534 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.534 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.534 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.535 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.536 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.536 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.536 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.536 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.536 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.536 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.536 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.537 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.537 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.537 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.537 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.537 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.537 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.537 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.541 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.541 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.541 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.541 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.541 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.541 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.541 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.541 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.542 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.542 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.542 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.542 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.542 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.542 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.543 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.543 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.543 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.543 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.543 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.543 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.544 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.545 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.545 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.545 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.545 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.545 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.545 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.545 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.546 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.546 - 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Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.548 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.548 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.548 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.549 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.550 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.550 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.550 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.550 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.550 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.550 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.550 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.553 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.553 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.553 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.553 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.553 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.553 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.553 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.554 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.554 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.554 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.554 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.554 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.554 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.555 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.556 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:39.556 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.556 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.556 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.556 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.556 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.556 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:39.558 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:39.558 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.558 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.558 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.558 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.559 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.560 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:12:39.563 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:12:39.563 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.563 - 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Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.567 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.567 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.567 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.567 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.567 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.568 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.568 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.568 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.568 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.568 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.568 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.569 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.569 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.569 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.569 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.569 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.569 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:39.570 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:39.570 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.571 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:39.571 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:39.571 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:39.571 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:39.571 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.025 - Thread: 45 -> Texture low://..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\lateryt\textures\lateryt\lateryt_02_foraxisxz_cm.dds with size 32x32 can't fit to file array with size 32x32 2024-09-05 12:12:44.038 - Thread: 45 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-09-05 12:12:44.043 - Thread: 45 -> Texture low://..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\lateryt\textures\lateryt\lateryt_02_foraxisxz_add.dds with size 32x32 can't fit to file array with size 32x32 2024-09-05 12:12:44.043 - Thread: 45 -> Texture low://..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\hexan\textures\cadmium\cadmium_add.dds with size 32x32 can't fit to file array with size 32x32 2024-09-05 12:12:44.257 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.257 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.267 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.267 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.267 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.267 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.267 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.267 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.268 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.270 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.270 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.270 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.270 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.270 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.270 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.270 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.271 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.271 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.271 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.271 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.271 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.271 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.272 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.273 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.273 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.273 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.273 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.273 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.273 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.273 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.274 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.274 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.274 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.274 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.274 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.274 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.275 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.276 - 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Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.282 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.282 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.282 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.282 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.283 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.284 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.284 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.284 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.284 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.284 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.284 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.284 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.286 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.286 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.286 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.286 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.286 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.286 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.286 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.287 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.287 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.287 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.287 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.287 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.287 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.287 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.289 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.289 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.289 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.289 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.289 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.289 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.289 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.291 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.291 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.291 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.291 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.291 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.291 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.291 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.292 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.292 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.292 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.292 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.292 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.292 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.293 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.299 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.299 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.299 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.299 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.299 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.299 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.299 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.300 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.300 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.300 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.300 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.300 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.300 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.301 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.302 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:44.302 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.302 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.302 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.302 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.302 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.302 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:44.305 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:44.305 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.305 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.305 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.305 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.305 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.306 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:12:44.307 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:12:44.307 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.307 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.307 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.307 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.307 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.307 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 12:12:44.313 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 12:12:44.313 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.313 - Thread: 1 -> Baseline: 29 2024-09-05 12:12:44.313 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.313 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.313 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.314 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.315 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.315 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.315 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.315 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.315 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.315 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.317 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.318 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.318 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.318 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.318 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.318 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.318 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.320 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.325 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.325 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.325 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.325 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.325 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.325 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:44.326 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.327 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:44.327 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:44.327 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:44.327 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:44.327 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:44.802 - Thread: 17 -> MyFont.Ctor - START 2024-09-05 12:12:44.802 - Thread: 16 -> MyFont.Ctor - START 2024-09-05 12:12:44.803 - Thread: 17 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:12:44.803 - Thread: 16 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 12:12:44.808 - Thread: 17 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:12:44.808 - Thread: 17 -> LineHeight: 37 2024-09-05 12:12:44.808 - Thread: 17 -> Baseline: 30 2024-09-05 12:12:44.808 - Thread: 17 -> KernEnabled: True 2024-09-05 12:12:44.808 - Thread: 17 -> MyFont.Ctor - END 2024-09-05 12:12:44.810 - Thread: 16 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 12:12:44.810 - Thread: 16 -> LineHeight: 37 2024-09-05 12:12:44.810 - Thread: 16 -> Baseline: 29 2024-09-05 12:12:44.810 - Thread: 16 -> KernEnabled: True 2024-09-05 12:12:44.810 - Thread: 16 -> MyFont.Ctor - END 2024-09-05 12:12:45.023 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000130419\data\skybox\backgroundcube.dds 2024-09-05 12:12:46.107 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:12:46.107 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-05 12:12:46.112 - Thread: 35 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-05 12:12:46.112 - Thread: 39 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:12:46.112 - Thread: 35 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-05 12:12:46.112 - Thread: 39 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:12:46.112 - Thread: 35 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000130897\textures\models\environment\sky\black_cm.dds 2024-09-05 12:12:46.112 - Thread: 39 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000130897\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:12:47.094 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD0.mwm 2024-09-05 12:12:47.128 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2024-09-05 12:12:47.132 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2024-09-05 12:12:47.133 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2024-09-05 12:12:49.494 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.495 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.496 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.496 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.496 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.496 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.496 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.496 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.496 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.500 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.500 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.500 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.500 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.500 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.500 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.501 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.502 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.502 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.502 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.502 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.502 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.502 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.502 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.503 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.503 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.503 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.503 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.503 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.503 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.503 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.504 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.504 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.504 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.504 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.504 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.504 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.505 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.506 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.506 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.506 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.506 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.506 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.506 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.506 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.507 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.507 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.507 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.507 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.507 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.507 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.508 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.509 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.509 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.509 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.509 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.509 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.509 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.509 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.510 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.510 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.510 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.510 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.510 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.510 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.510 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.513 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.513 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.513 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.513 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.513 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.513 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.514 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.515 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.515 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.515 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.515 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.515 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.515 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.515 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.516 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.516 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.516 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.516 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.516 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.516 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.517 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.518 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.518 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.518 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.518 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.518 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.518 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.518 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.519 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.519 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.519 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.519 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.519 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.519 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.519 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.520 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.520 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.520 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.520 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.520 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.520 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.520 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.521 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.521 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.521 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.521 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.521 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.521 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.522 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.525 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.525 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.525 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.525 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.525 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.525 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.525 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:49.528 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:49.528 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.528 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.528 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.528 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.541 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.541 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.542 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.542 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.542 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.542 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.542 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.542 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.543 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.544 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.544 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.544 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.544 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.544 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.544 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.544 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.548 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.548 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.548 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.548 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.548 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.548 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.548 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.549 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.549 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.549 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.549 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.549 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.549 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.550 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.551 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.551 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.551 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.551 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.551 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.551 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.551 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.552 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.552 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.552 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.552 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.552 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.552 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.552 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.553 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.553 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.553 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.553 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.553 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.553 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.553 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.554 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.554 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.554 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.554 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.554 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.554 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.555 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.556 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.556 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.556 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.556 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.556 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.556 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.556 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.559 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.559 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.559 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.559 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.559 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.559 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.560 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.561 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.561 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.561 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.561 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.561 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.561 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.561 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.562 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.562 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.562 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.562 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.562 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.562 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.562 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.563 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.563 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.563 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.563 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.563 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.563 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.564 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.564 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.564 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.564 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.564 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.564 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.564 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.565 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.566 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:12:49.566 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.566 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.566 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.566 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.566 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.566 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.567 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.567 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.567 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.567 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.567 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.567 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.568 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.571 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:12:49.571 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.571 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.571 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.571 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.571 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:12:49.572 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:49.574 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:12:49.574 - Thread: 1 -> LineHeight: 37 2024-09-05 12:12:49.574 - Thread: 1 -> Baseline: 30 2024-09-05 12:12:49.574 - Thread: 1 -> KernEnabled: True 2024-09-05 12:12:49.574 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:12:49.776 - Thread: 45 -> Unloading session data 2024-09-05 12:12:58.686 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_014.dds 2024-09-05 12:13:22.568 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.568 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.571 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.571 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.571 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.571 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.571 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.571 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.572 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.573 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.573 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.573 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.573 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.573 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.573 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.574 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.575 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.575 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.575 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.575 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.575 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.575 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.575 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.576 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.576 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.576 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.576 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.576 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.576 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.577 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.578 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.578 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.578 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.578 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.578 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.578 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.578 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.579 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.579 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.579 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.579 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.579 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.579 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.580 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.581 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.581 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.581 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.581 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.581 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.581 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.581 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.584 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.584 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.584 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.584 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.584 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.584 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.585 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.585 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.585 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.585 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.585 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.585 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.585 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.585 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.587 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.587 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.587 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.587 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.587 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.587 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.591 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.591 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.591 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.591 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.591 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.591 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.592 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.593 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:22.593 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.593 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.593 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.593 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.593 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.593 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.597 - 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Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.600 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.600 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.600 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.600 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.600 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 12:13:22.602 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 12:13:22.602 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.602 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.602 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.602 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.607 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.607 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:13:22.609 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 12:13:22.609 - 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Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.614 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.614 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.614 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:22.614 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:22.615 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.615 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:22.615 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:22.615 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:22.615 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:22.615 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:27.478 - Thread: 45 -> Texture low://..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\lateryt\textures\lateryt\lateryt_02_foraxisxz_cm.dds with size 32x32 can't fit to file array with size 32x32 2024-09-05 12:13:27.478 - Thread: 45 -> Texture low://..\..\..\workshop\content\244850\3000132435\textures\voxels\ice_01_foraxisxz_cm.dds with size 32x32 can't fit to file array with size 32x32 2024-09-05 12:13:27.482 - 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Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:28.338 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:28.339 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:28.339 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.339 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:28.339 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.339 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:28.339 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:28.339 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 12:13:28.344 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 12:13:28.344 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.344 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:28.344 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.344 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:28.344 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 12:13:28.386 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.386 - Thread: 1 -> Baseline: 29 2024-09-05 12:13:28.386 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.386 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:28.386 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:28.387 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.392 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.392 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.392 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:28.392 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.392 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:28.392 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:28.393 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.396 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.396 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.396 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:28.396 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.396 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:28.396 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:28.397 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.400 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.400 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.400 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:28.400 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.400 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:28.400 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 12:13:28.400 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.401 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 12:13:28.401 - Thread: 1 -> LineHeight: 37 2024-09-05 12:13:28.401 - Thread: 1 -> Baseline: 30 2024-09-05 12:13:28.401 - Thread: 1 -> KernEnabled: True 2024-09-05 12:13:28.401 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 12:13:31.730 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:31.730 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-09-05 12:13:31.730 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:31.730 - Thread: 39 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:31.730 - Thread: 39 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:31.730 - Thread: 39 -> Missing or invalid texture: textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:31.730 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2024-09-05 12:13:31.730 - Thread: 38 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:31.730 - Thread: 38 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:31.730 - Thread: 38 -> Missing or invalid texture: textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:32.583 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2024-09-05 12:13:47.345 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 27 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 27 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 27 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131747\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 29 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131747\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 25 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 25 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 18 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 25 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131304\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.345 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 29 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000131304\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.345 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 12:13:47.346 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 12:13:47.346 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-05 12:13:47.346 - Thread: 28 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-05 12:13:47.346 - Thread: 28 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-05 12:13:47.346 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 12:13:47.346 - Thread: 28 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_alphamask.dds 2024-09-05 12:13:47.346 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-05 12:13:47.347 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 12:13:47.347 - Thread: 27 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 12:13:47.347 - Thread: 27 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 12:13:47.347 - Thread: 27 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 12:13:47.347 - Thread: 34 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-05 12:13:47.347 - Thread: 34 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-05 12:13:47.347 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.593 - Thread: 34 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_alphamask.dds 2024-09-05 12:13:47.594 - Thread: 20 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.594 - Thread: 29 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.594 - Thread: 30 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.594 - Thread: 29 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.594 - Thread: 28 -> Texture does not exist: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 12:13:47.594 - Thread: 30 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.594 - Thread: 29 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\black_alphamask.dds 2024-09-05 12:13:47.594 - Thread: 28 -> Could not load texture: E:\SteamLibrary\steamapps\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 12:13:47.594 - Thread: 30 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\black_cm.dds 2024-09-05 12:13:47.594 - Thread: 28 -> Missing or invalid texture: ..\..\..\workshop\content\244850\3000133325\textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 12:13:48.562 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-05 12:13:48.563 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_lb.mwm missing 2024-09-05 12:13:48.563 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-05 12:13:48.563 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\large_gyroscope_lb.mwm missing 2024-09-05 12:13:48.570 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs6.mwm missing 2024-09-05 12:13:48.570 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor.mwm missing 2024-09-05 12:13:48.570 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-05 12:13:48.570 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\tanks\xlarge_h2_tank_lb.mwm missing 2024-09-05 12:13:48.570 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb.mwm missing 2024-09-05 12:13:48.571 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-05 12:13:48.587 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\akiad\small\sentinelturretbase.mwm missing 2024-09-05 12:13:48.597 - Thread: 38 -> Warning: Missing textures for part(s) PaintedColorableScratched (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\HydrogenEngine_LOD0.mwm 2024-09-05 12:13:48.672 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\rebels_drill\lg_rebels_drill.mwm missing 2024-09-05 12:13:48.672 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\slimspotlight_lb.mwm missing 2024-09-05 12:13:48.672 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_lb.mwm missing 2024-09-05 12:13:48.673 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\orecrusher.mwm missing 2024-09-05 12:13:48.673 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-05 12:13:48.673 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\mediumsolarpanel_constr1.mwm missing 2024-09-05 12:13:48.781 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largelargebattery_constr3.mwm missing 2024-09-05 12:13:48.876 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\largelargehydrogentank.mwm missing 2024-09-05 12:13:48.936 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainer.mwm missing 2024-09-05 12:13:48.936 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyortubemedium.mwm missing 2024-09-05 12:13:49.013 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs12.mwm missing 2024-09-05 12:13:49.018 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\largesolarpanel.mwm missing 2024-09-05 12:13:49.019 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeeffectivenessmk.mwm missing 2024-09-05 12:13:49.019 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivitymk.mwm missing 2024-09-05 12:13:49.087 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\giantcargo.mwm missing 2024-09-05 12:13:49.087 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate_bs1.mwm missing 2024-09-05 12:13:49.087 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplateconveyored_bs1.mwm missing 2024-09-05 12:13:49.106 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate.mwm missing 2024-09-05 12:13:49.128 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largerampend_bs1.mwm missing 2024-09-05 12:13:49.129 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeramp_bs1.mwm missing 2024-09-05 12:13:49.129 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplateconveyored_bs3.mwm missing 2024-09-05 12:13:49.147 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate_bs2.mwm missing 2024-09-05 12:13:49.147 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeslope1x5_bs1.mwm missing 2024-09-05 12:13:49.147 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largecorner_bs1.mwm missing 2024-09-05 12:13:49.155 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeenergymk.mwm missing 2024-09-05 12:13:49.155 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\large\defender g2 cwis\base_cwis.mwm missing 2024-09-05 12:13:49.225 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000133865\models\nanobotbuildandrepairsystem\seltdlargenanobotbuildandrepairsystem_constr1.mwm missing 2024-09-05 12:13:49.307 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\largehydrogenthrustermk_sb.mwm missing 2024-09-05 12:13:49.325 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscope_sb.mwm missing 2024-09-05 12:13:49.365 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_sb.mwm missing 2024-09-05 12:13:49.380 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_sb.mwm missing 2024-09-05 12:13:49.381 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\smallmediumbatterymk.mwm missing 2024-09-05 12:13:49.381 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterysmallgridmk.mwm missing 2024-09-05 12:13:49.381 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_sb.mwm missing 2024-09-05 12:13:49.382 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largecargomk_sb.mwm missing 2024-09-05 12:13:49.382 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\sg_vulcan_autocannon_base.mwm missing 2024-09-05 12:13:49.400 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\mediumcargomk_sb.mwm missing 2024-09-05 12:13:49.401 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicrefinnery_sb.mwm missing 2024-09-05 12:13:49.410 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratorsmallmk.mwm missing 2024-09-05 12:13:49.587 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm 2024-09-05 12:13:49.624 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\longantenna.mwm missing 2024-09-05 12:13:49.624 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicassembler_sb.mwm missing 2024-09-05 12:13:49.625 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\other\largedetector.mwm missing 2024-09-05 12:13:49.850 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\emergency_foodproduction.mwm missing 2024-09-05 12:13:49.966 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs5.mwm missing 2024-09-05 12:13:49.967 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_sb.mwm missing 2024-09-05 12:13:49.967 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\industrialconnector_sb.mwm missing 2024-09-05 12:13:49.970 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcenteredr.mwm missing 2024-09-05 12:13:49.970 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_sb.mwm missing 2024-09-05 12:13:49.971 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\longcargo_sb.mwm missing 2024-09-05 12:13:49.977 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\atmospheric\atmosphericthrustersmallmk_sb.mwm missing 2024-09-05 12:13:50.026 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted_sb.mwm missing 2024-09-05 12:13:50.027 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\reactor\smallblocklargereactormk.mwm missing 2024-09-05 12:13:50.205 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcentered.mwm missing 2024-09-05 12:13:50.206 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopemk_sb_bs3.mwm missing 2024-09-05 12:13:50.416 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\WallFanVentHalfConstruction_2_LOD3.mwm 2024-09-05 12:13:50.416 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\WallFanVentHalf_Fan_LOD3.mwm 2024-09-05 12:13:50.711 - Thread: 28 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 12:13:50.777 - Thread: 28 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 12:13:50.922 - Thread: 28 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 12:13:50.992 - Thread: 28 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 12:13:52.297 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\emissiverecolorable_add.dds 2024-09-05 12:13:52.469 - Thread: 34 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\ConsoleModuleCorner_Construction_2_LOD0.mwm 2024-09-05 12:13:52.477 - Thread: 34 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\ConsoleModuleCorner_Construction_2_LOD1.mwm 2024-09-05 12:13:52.530 - Thread: 34 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\ConsoleModuleCorner_Construction_2_LOD2.mwm 2024-09-05 12:13:52.841 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-05 12:13:53.296 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2024-09-05 12:13:55.114 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_cm.dds 2024-09-05 12:13:55.114 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_add.dds 2024-09-05 12:14:04.962 - Thread: 45 -> Missing lod file: Models\Cubes\Small\LargeHydrogenThrusterMK_SB_LOD1 2024-09-05 12:14:04.962 - Thread: 45 -> Missing lod file: Models\Cubes\Small\LargeHydrogenThrusterMK_SB_LOD2 2024-09-05 12:14:04.962 - Thread: 45 -> Missing lod file: Models\Cubes\Small\LargeHydrogenThrusterMK_SB_LOD3 2024-09-05 12:14:04.968 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB.mwm has no material in part 14 2024-09-05 12:14:04.969 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB_LOD1 2024-09-05 12:14:04.969 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB_LOD2 2024-09-05 12:14:04.969 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted_SB_LOD3 2024-09-05 12:14:04.973 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Cargo\LongCargo_SB_LOD1 2024-09-05 12:14:04.973 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Cargo\LongCargo_SB_LOD2 2024-09-05 12:14:04.973 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Cargo\LongCargo_SB_LOD3 2024-09-05 12:14:04.975 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlight_SB.mwm has no material in part 5 2024-09-05 12:14:04.976 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_SB_LOD1 2024-09-05 12:14:04.976 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_SB_LOD2 2024-09-05 12:14:04.976 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_SB_LOD3 2024-09-05 12:14:04.985 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlight_LB.mwm has no material in part 5 2024-09-05 12:14:04.986 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_LB_LOD1 2024-09-05 12:14:04.986 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_LB_LOD2 2024-09-05 12:14:04.986 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlight_LB_LOD3 2024-09-05 12:14:04.989 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\SlimSpotlight_LB.mwm has no material in part 13 2024-09-05 12:14:04.990 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SlimSpotlight_LB_LOD1 2024-09-05 12:14:04.990 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SlimSpotlight_LB_LOD2 2024-09-05 12:14:04.990 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SlimSpotlight_LB_LOD3 2024-09-05 12:14:05.885 - Thread: 45 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2024-09-05 12:14:06.007 - Thread: 33 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\emissiverecolorable_add.dds 2024-09-05 12:14:06.007 - Thread: 33 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\emissiverecolorable_add.dds 2024-09-05 12:14:06.007 - Thread: 33 -> Missing or invalid texture: textures\custom\enenra\emissiverecolorable_add.dds 2024-09-05 12:14:06.007 - Thread: 33 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_add.dds 2024-09-05 12:14:06.008 - Thread: 33 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_add.dds 2024-09-05 12:14:06.008 - Thread: 33 -> Missing or invalid texture: textures\models\akiad\akiadlogo_add.dds 2024-09-05 12:14:06.010 - Thread: 26 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_cm.dds 2024-09-05 12:14:06.010 - Thread: 26 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadlogo_cm.dds 2024-09-05 12:14:06.010 - Thread: 26 -> Missing or invalid texture: textures\models\akiad\akiadlogo_cm.dds 2024-09-05 12:14:06.180 - Thread: 26 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-05 12:14:06.180 - Thread: 26 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-05 12:14:06.180 - Thread: 26 -> Missing or invalid texture: textures\custom\enenra\clothstripe_colorable_add.dds 2024-09-05 12:14:06.194 - Thread: 35 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\metalwalkway10_add.dds 2024-09-05 12:14:06.197 - Thread: 38 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\metalwalkway10_ng.dds 2024-09-05 12:14:06.199 - Thread: 29 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\metalwalkway10_cm.dds 2024-09-05 12:14:09.934 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\models\rebels-games\startship\icons\smallwarninglight.dds 2024-09-05 12:14:09.934 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\killerbee77.dds 2024-09-05 12:14:09.934 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\staticgrid\staticgrid.dds 2024-09-05 12:14:09.934 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cerambete\largeplate.dds 2024-09-05 12:14:09.934 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier4.dds 2024-09-05 12:14:09.934 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\iconoverlays\weight.dds 2024-09-05 12:14:09.934 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier5.dds 2024-09-05 12:14:09.934 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\killerautocannonsmall.dds 2024-09-05 12:14:12.517 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\fonticons\fonticons.dds 2024-09-05 12:14:14.168 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\reactor\icons\reactorreskinsmall.dds 2024-09-05 12:14:16.092 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\control chip\control.dds 2024-09-05 12:14:16.092 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier02.dds 2024-09-05 12:14:16.092 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\gridcorecomponenttier2.dds 2024-09-05 12:14:16.092 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\robotics\robotics.dds 2024-09-05 12:14:16.092 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\screw\screw.dds 2024-09-05 12:14:16.092 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\tool component\toolcomponent.dds 2024-09-05 12:14:16.093 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\weapon component\weaponcomponent.dds 2024-09-05 12:14:16.093 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\volume extender\volumeextender.dds 2024-09-05 12:14:16.093 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\control chip\controlchip.dds 2024-09-05 12:14:16.093 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\coolant\coolant.dds 2024-09-05 12:14:16.093 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\stabilizer\stabilizer.dds 2024-09-05 12:14:16.093 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\palladium component\palladiumcomponent.dds 2024-09-05 12:14:16.093 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\mysterybox\questionmark.dds 2024-09-05 12:14:16.093 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\mysterybox\mysterybox.dds 2024-09-05 12:14:16.093 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\power core\powercore.dds 2024-09-05 12:14:16.093 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\token\token.dds 2024-09-05 12:14:16.093 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\chocolate.dds 2024-09-05 12:14:16.093 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier3.dds 2024-09-05 12:14:16.098 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\coin.dds 2024-09-05 12:14:16.098 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\grid core component\tier1.dds 2024-09-05 12:14:25.284 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\kaliforn\kaliforn.dds 2024-09-05 12:14:25.284 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammo.dds 2024-09-05 12:14:25.284 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\copper\copperingot.dds 2024-09-05 12:14:26.017 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\coal\coalore.dds 2024-09-05 12:14:26.017 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\rubidium\rubidiumore.dds 2024-09-05 12:14:26.017 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\tier\highquality.dds 2024-09-05 12:14:26.017 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\tier\mediumquality.dds 2024-09-05 12:14:26.017 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\palladium\palladiumore.dds 2024-09-05 12:14:26.017 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\tier\lowquality.dds 2024-09-05 12:14:26.151 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\aluminum\aluminumingot.dds 2024-09-05 12:14:26.151 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\cerambet\cerambet.dds 2024-09-05 12:14:26.151 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\osmium\osmium.dds 2024-09-05 12:14:26.151 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\palladium\palladiumingot.dds 2024-09-05 12:14:26.151 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\staticgrid\staticgridr.dds 2024-09-05 12:14:31.018 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\rebel component\rebelcomponent.dds 2024-09-05 12:14:31.018 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\tiers\rebelcomponent.dds 2024-09-05 12:14:31.018 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\upgradeproductivity\icons\upgradeproductivitymk.dds 2024-09-05 12:14:31.018 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\upgrade.dds 2024-09-05 12:14:31.018 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\tiers\mk.dds 2024-09-05 12:15:14.126 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\carbon plate\carbonplate.dds 2024-09-05 12:15:20.475 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cerambete\largeplateconveyored.dds 2024-09-05 12:17:27.117 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cargocontainer\icons\x-largesmallcargocontainer.dds 2024-09-05 12:17:29.501 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\brown berry seed.dds 2024-09-05 12:17:29.501 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\cosmicpeat.dds 2024-09-05 12:17:29.501 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\autocannonammobox.dds 2024-09-05 12:17:29.501 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\iconpeat.dds 2024-09-05 12:17:30.150 - 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Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\glasswalks\glasswalkcorner.dds 2024-09-05 12:29:15.619 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\christmasevent\coppertree.dds 2024-09-05 12:29:15.619 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\icons\advancedassemblerindustrialadv.dds 2024-09-05 12:30:02.652 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\refinery\icons\refinerylargerebel.dds 2024-09-05 12:30:05.314 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD0.mwm 2024-09-05 12:30:05.356 - 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Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipesmalltubex.dds 2024-09-05 12:32:24.152 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipesmalltubeedge.dds 2024-09-05 12:32:24.152 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipesmalltubecorner.dds 2024-09-05 12:32:24.152 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipesmalltubeturn.dds 2024-09-05 12:32:24.152 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipesmalltubet.dds 2024-09-05 12:32:24.152 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industriallightarmorconveyors\industrialconveyorframe_sb.dds 2024-09-05 12:32:24.153 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipeframemedium.dds 2024-09-05 12:32:24.153 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipeframeoffset.dds 2024-09-05 12:32:24.153 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industrialpipes\industrialpipesmalltube.dds 2024-09-05 12:32:25.543 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\conveyors\blindconveyor.dds 2024-09-05 12:34:53.151 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industriallightarmorconveyors\industriallightarmorstairs.dds 2024-09-05 12:34:53.159 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\conveyors\icons\14a.dds 2024-09-05 12:34:53.160 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\industriallightarmorconveyors\industriallightarmorcollector.dds 2024-09-05 12:37:27.942 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\actionicons\rechargeon.dds 2024-09-05 12:37:27.942 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\actionicons\toggleenabled.dds 2024-09-05 12:37:27.942 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\actionicons\jump.dds 2024-09-05 12:37:27.942 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\actionicons\stockpile.dds 2024-09-05 12:37:27.942 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2392775805\textures\actionicons\script.dds 2024-09-05 12:37:27.942 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogentank\icons\largexlargehydrogentankmk.dds 2024-09-05 12:37:27.942 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogenthrust\icons\hydrogenthrusterindustriallargemk1.dds 2024-09-05 12:37:27.942 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\drill\icons\drillrebel.dds 2024-09-05 12:42:09.679 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\titanium\titaniumore.dds 2024-09-05 12:50:57.145 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\icons\componentx200_focus.dds 2024-09-05 12:52:27.413 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\conveyors\blindconveyormk.dds 2024-09-05 12:52:56.213 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrustscifi\icons\large_ionthrusterlarge_scifimk3.dds 2024-09-05 12:52:56.213 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrustscifi\icons\large_ionthrusterlarge_scifiadv3.dds 2024-09-05 12:52:56.213 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrustscifi\icons\large_ionthrusterlarge_scifiadv1.dds 2024-09-05 12:52:56.213 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrustscifi\icons\large_ionthrusterlarge_scifiadv2.dds 2024-09-05 12:52:56.213 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrustscifi\icons\large_ionthrusterlarge_scifimk1.dds 2024-09-05 12:52:56.214 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ionthrustscifi\icons\large_ionthrusterlarge_scifimk2.dds 2024-09-05 12:57:55.769 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\oredetector\oredetectorlr_lb.dds 2024-09-05 12:57:55.770 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogenengine\hydrogenenginelargemk1.dds 2024-09-05 13:01:51.999 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:51.999 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.001 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.001 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.001 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.001 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.001 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.001 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.001 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.002 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.002 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.002 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.002 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.002 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.002 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.002 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.004 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.004 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.004 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.004 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.004 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.004 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.004 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.005 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.005 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.005 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.005 - 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Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.008 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.008 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.011 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.011 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.011 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.011 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.011 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.011 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.012 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.012 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.012 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.012 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.012 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.012 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.012 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.013 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.014 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.014 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.014 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.014 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.014 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.014 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.015 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.015 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.015 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.015 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.015 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.015 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.016 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.016 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.017 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.017 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.017 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.017 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.017 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.017 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.017 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.018 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.018 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.018 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.018 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.018 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.018 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.018 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.019 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.019 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.019 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.019 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.019 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.019 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.020 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.021 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.021 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.021 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.021 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.021 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.021 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.021 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.023 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.023 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.023 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.023 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.023 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.023 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.024 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.024 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.024 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.024 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.024 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.024 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.024 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.025 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.026 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.026 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.026 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.026 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.026 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.026 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.027 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:01:52.029 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:01:52.029 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.029 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.029 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.029 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.082 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.082 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.084 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.084 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.084 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.084 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.084 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.084 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.084 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.085 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.085 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.085 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.085 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.085 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.085 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.086 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.086 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.087 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.087 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.087 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.087 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.087 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.087 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.088 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.088 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.088 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.088 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.088 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.088 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.088 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.089 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.089 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.089 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.089 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.089 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.089 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.090 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.091 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.091 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.091 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.091 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.091 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.091 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.091 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.093 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.093 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.093 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.093 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.093 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.094 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.094 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.095 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.095 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.095 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.095 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.095 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.095 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.095 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.096 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.097 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.097 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.097 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.097 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.097 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.097 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.098 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.098 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.098 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.098 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.098 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.098 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.098 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.099 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.099 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.099 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.099 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.099 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.099 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.100 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.100 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.100 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.101 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.101 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.101 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.101 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.101 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.102 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.102 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.102 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.102 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.102 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.102 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.102 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.103 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.103 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.103 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.103 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.103 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.103 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.104 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.107 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:01:52.107 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.107 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.107 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.107 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.107 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.107 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.108 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.108 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.108 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.108 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.108 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.108 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.109 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.110 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:01:52.110 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.110 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.110 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.110 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.110 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:01:52.110 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:01:52.112 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:01:52.112 - Thread: 1 -> LineHeight: 37 2024-09-05 13:01:52.112 - Thread: 1 -> Baseline: 30 2024-09-05 13:01:52.112 - Thread: 1 -> KernEnabled: True 2024-09-05 13:01:52.112 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:01:52.624 - Thread: 45 -> Unloading session data 2024-09-05 13:02:00.303 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_011.dds 2024-09-05 13:02:07.836 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.837 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.838 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.838 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.838 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.838 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.838 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.838 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.838 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.842 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.842 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.842 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.842 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.842 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.842 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.842 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.844 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.844 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.844 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.844 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.844 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.844 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.844 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.845 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.845 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.845 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.845 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.845 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.845 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.845 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.846 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.846 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.846 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.846 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.846 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.846 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.847 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.848 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.848 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.848 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.848 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.848 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.848 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.848 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.849 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.849 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.849 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.849 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.849 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.849 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.849 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.850 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.850 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.850 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.850 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.850 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.850 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.851 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.856 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.856 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.856 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.856 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.856 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.856 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.856 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.857 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.857 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.857 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.857 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.857 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.857 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.857 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.858 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.858 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.858 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.858 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.858 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.858 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.859 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.860 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.860 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.860 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.860 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.860 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.860 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.860 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.861 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.861 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.861 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.861 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.861 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.861 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.861 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.862 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.862 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.862 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.862 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.862 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.862 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.863 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.864 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.864 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.864 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.864 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.864 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.864 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.864 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.868 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.868 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.868 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.868 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.868 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.868 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.868 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.869 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:07.869 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.869 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.869 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.869 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.869 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.869 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:02:07.872 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:02:07.872 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.872 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.872 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.872 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.872 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.873 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:02:07.874 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:02:07.874 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.874 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.874 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.874 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.874 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.874 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:02:07.876 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:02:07.876 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.876 - Thread: 1 -> Baseline: 29 2024-09-05 13:02:07.876 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.876 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.876 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.876 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.880 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.880 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.880 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.880 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.880 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.880 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.880 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.881 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.881 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.881 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.881 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.881 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.881 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.882 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.882 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.882 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.882 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.882 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.882 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:07.882 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:07.883 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.884 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:07.884 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:07.884 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:07.884 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:07.884 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.321 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.322 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.323 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.323 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.323 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.323 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.323 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.323 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.324 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.325 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.325 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.325 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.325 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.325 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.325 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.327 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.328 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.328 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.328 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.328 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.328 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.328 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.329 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.330 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.330 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.330 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.330 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.330 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.330 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.330 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.331 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.331 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.331 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.331 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.331 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.331 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.331 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.332 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.332 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.332 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.332 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.332 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.332 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.333 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.334 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.334 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.334 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.334 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.334 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.334 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.334 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.335 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.335 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.335 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.335 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.335 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.335 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.335 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.336 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.336 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.336 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.336 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.336 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.336 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.336 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.340 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.340 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.340 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.340 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.340 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.340 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.341 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.341 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.341 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.341 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.341 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.341 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.341 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.342 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.343 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.343 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.343 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.343 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.343 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.343 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.343 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.344 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.344 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.344 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.344 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.344 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.344 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.345 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.346 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.346 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.346 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.346 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.346 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.346 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.346 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.347 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.347 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.347 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.347 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.347 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.347 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.347 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.348 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.348 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.348 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.348 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.348 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.348 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.349 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.352 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:12.352 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.352 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.352 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.352 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.352 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.353 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:02:12.355 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:02:12.355 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.355 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.355 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.355 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.355 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.356 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:02:12.356 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:02:12.356 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.356 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.356 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.356 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.356 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.356 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:02:12.358 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:02:12.358 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.358 - Thread: 1 -> Baseline: 29 2024-09-05 13:02:12.358 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.358 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.358 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.359 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.360 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.360 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.360 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.360 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.360 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.360 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.360 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.364 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.364 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.364 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.364 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.364 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.364 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.364 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.365 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.365 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.365 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.365 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.365 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:12.365 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:12.366 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.366 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:12.366 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:12.366 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:12.366 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:12.366 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:16.167 - Thread: 18 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2024-09-05 13:02:16.167 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-05 13:02:16.259 - Thread: 24 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-05 13:02:16.259 - Thread: 24 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-05 13:02:16.259 - Thread: 24 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2024-09-05 13:02:17.827 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\marshallevent.dds 2024-09-05 13:02:19.648 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm 2024-09-05 13:02:20.008 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-05 13:02:20.124 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm 2024-09-05 13:02:20.193 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPole_LOD1 2024-09-05 13:02:20.193 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPole_LOD2 2024-09-05 13:02:20.193 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPole_LOD3 2024-09-05 13:02:20.442 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\LargeWorkLight_LOD1 2024-09-05 13:02:20.442 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\LargeWorkLight_LOD2 2024-09-05 13:02:20.442 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\LargeWorkLight_LOD3 2024-09-05 13:02:20.505 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLightOffset_LOD1 2024-09-05 13:02:20.505 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLightOffset_LOD2 2024-09-05 13:02:20.505 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLightOffset_LOD3 2024-09-05 13:02:21.287 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Double.mwm has no material in part 6 2024-09-05 13:02:21.288 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Double_LOD1 2024-09-05 13:02:21.288 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Double_LOD2 2024-09-05 13:02:21.288 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Double_LOD3 2024-09-05 13:02:21.715 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallFloodLight_LB_LOD1 2024-09-05 13:02:21.715 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallFloodLight_LB_LOD2 2024-09-05 13:02:21.715 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallFloodLight_LB_LOD3 2024-09-05 13:02:21.762 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal.mwm has no material in part 6 2024-09-05 13:02:21.763 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal_LOD1 2024-09-05 13:02:21.763 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal_LOD2 2024-09-05 13:02:21.763 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Diagonal_LOD3 2024-09-05 13:02:22.223 - Thread: 32 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Inset_PlantCouch_LOD2.mwm 2024-09-05 13:02:22.371 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPoleCorner_LOD1 2024-09-05 13:02:22.372 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPoleCorner_LOD2 2024-09-05 13:02:22.372 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\SmallLightPoleCorner_LOD3 2024-09-05 13:02:22.396 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD0.mwm 2024-09-05 13:02:22.414 - Thread: 28 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD0.mwm 2024-09-05 13:02:22.428 - Thread: 28 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD1.mwm 2024-09-05 13:02:22.507 - Thread: 28 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD2.mwm 2024-09-05 13:02:22.571 - Thread: 37 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 13:02:22.602 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\Long_Interior_Light_Corner.mwm has no material in part 6 2024-09-05 13:02:22.603 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Corner_LOD1 2024-09-05 13:02:22.603 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Corner_LOD2 2024-09-05 13:02:22.603 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\Long_Interior_Light_Corner_LOD3 2024-09-05 13:02:22.706 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD1.mwm 2024-09-05 13:02:22.747 - Thread: 37 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 13:02:22.829 - Thread: 37 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 13:02:22.844 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD2.mwm 2024-09-05 13:02:22.881 - Thread: 37 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 13:02:22.932 - Thread: 31 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun03.dds 2024-09-05 13:02:22.932 - Thread: 33 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\nitro.dds 2024-09-05 13:02:22.968 - Thread: 26 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\galaxy map.dds 2024-09-05 13:02:23.168 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun01.dds 2024-09-05 13:02:23.169 - Thread: 27 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\creative.dds 2024-09-05 13:02:23.171 - Thread: 36 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\stimpack.dds 2024-09-05 13:02:23.183 - Thread: 28 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-05 13:02:23.183 - Thread: 28 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-05 13:02:23.183 - Thread: 28 -> Missing or invalid texture: textures\models\cubes\fabricwhite_add.dds 2024-09-05 13:02:23.243 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2024-09-05 13:02:23.249 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\rebelspils2_cm.dds 2024-09-05 13:02:23.250 - Thread: 32 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2024-09-05 13:02:23.250 - Thread: 35 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2024-09-05 13:02:23.250 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2024-09-05 13:02:23.250 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2024-09-05 13:02:23.250 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2024-09-05 13:02:23.253 - Thread: 36 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2024-09-05 13:02:23.275 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\tota.dds 2024-09-05 13:02:23.275 - Thread: 27 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\luna.dds 2024-09-05 13:02:23.275 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\nate.dds 2024-09-05 13:02:23.284 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\vesta.dds 2024-09-05 13:02:23.284 - Thread: 26 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\aiva.dds 2024-09-05 13:02:23.284 - Thread: 28 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\feros.dds 2024-09-05 13:02:30.377 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.377 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.383 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.383 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.383 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.383 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.383 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.383 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.384 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.385 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.385 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.385 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.385 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.385 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.385 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.385 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.386 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.386 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.386 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.386 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.386 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.386 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.387 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.388 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.388 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.388 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.388 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.388 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.388 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.388 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.389 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.389 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.389 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.389 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.389 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.389 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.389 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.390 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.390 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.390 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.390 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.390 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.390 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.391 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.392 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.392 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.392 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.392 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.392 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.392 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.392 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.395 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.395 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.395 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.395 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.395 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.395 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.395 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.396 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.396 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.396 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.396 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.396 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.396 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.396 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.397 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.397 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.397 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.397 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.397 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.397 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.398 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.398 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.398 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.398 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.398 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.398 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.398 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.399 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.399 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.399 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.399 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.399 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.399 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.399 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.400 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.401 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.401 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.401 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.401 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.401 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.401 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.402 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.402 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.402 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.402 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.402 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.402 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.402 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.403 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.403 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.403 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.403 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.403 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.403 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.404 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.406 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.406 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.406 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.406 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.406 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.406 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.407 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.408 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.408 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.408 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.408 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.408 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.408 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.408 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:02:30.410 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:02:30.410 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.410 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.410 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.410 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.424 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.425 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.428 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.428 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.428 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.428 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.428 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.428 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.429 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.430 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.430 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.430 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.430 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.430 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.430 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.430 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.431 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.431 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.431 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.431 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.431 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.431 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.431 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.432 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.432 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.432 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.432 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.432 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.433 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.433 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.433 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.433 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.433 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.433 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.433 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.434 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.434 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.435 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.435 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.435 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.435 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.435 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.435 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.436 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.437 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.437 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.437 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.437 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.437 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.448 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:02:30.448 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.448 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.448 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.448 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.448 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.448 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.449 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:02:30.449 - Thread: 1 -> LineHeight: 37 2024-09-05 13:02:30.449 - Thread: 1 -> Baseline: 30 2024-09-05 13:02:30.449 - Thread: 1 -> KernEnabled: True 2024-09-05 13:02:30.449 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:02:30.449 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:02:30.450 - 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Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.493 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.494 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.494 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.494 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.494 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.494 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.494 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.495 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.496 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.496 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.496 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.496 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.496 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.496 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.496 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.502 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.502 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.502 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.502 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.502 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.502 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.503 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.504 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.504 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.504 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.504 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.504 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.504 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.505 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.506 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.506 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.506 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.506 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.506 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.506 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.506 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.507 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.507 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.507 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.507 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.507 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.507 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.507 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:03.508 - 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Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:03.536 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.536 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.536 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.536 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.536 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.536 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:03.537 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:03.537 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.537 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.537 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.537 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:03.537 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:03.537 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:03.538 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:03.538 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:03.538 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:03.538 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:03.538 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.687 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.688 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.691 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.691 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.691 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.691 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.691 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.691 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.692 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.701 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.701 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.701 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.701 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.701 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.701 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.701 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.704 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.704 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.704 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.704 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.704 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.704 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.704 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.706 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.706 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.706 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.706 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.706 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.706 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.706 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.709 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.709 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.709 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.709 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.709 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.709 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.710 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.713 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.713 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.713 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.713 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.713 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.713 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.714 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.717 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.717 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.717 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.717 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.717 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.717 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.717 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.721 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.721 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.721 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.721 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.721 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.721 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.721 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.730 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.730 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.730 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.730 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.730 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.730 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.731 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.734 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.734 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.734 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.734 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.734 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.734 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.735 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.736 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.736 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.736 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.736 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.736 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.736 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.736 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.751 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.751 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.751 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.751 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.751 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.751 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.752 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.761 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.761 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.761 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.761 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.761 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.761 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.761 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.770 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.770 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.770 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.770 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.770 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.770 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.770 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.787 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.787 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.787 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.787 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.787 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.787 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.788 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.788 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.788 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.788 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.788 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.788 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.789 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.792 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:03:09.792 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.792 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.792 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.792 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.792 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.792 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:03:09.802 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:03:09.802 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.802 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.802 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.802 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.802 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.803 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:03:09.804 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:03:09.804 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.804 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.804 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.804 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.804 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.804 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:03:09.813 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:03:09.813 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.813 - Thread: 1 -> Baseline: 29 2024-09-05 13:03:09.813 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.813 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.813 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.814 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.817 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.817 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.817 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.817 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.817 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.817 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.818 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.821 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.821 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.821 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.821 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.821 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.821 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.822 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.823 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.823 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.823 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.823 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.823 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:09.823 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:03:09.823 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.824 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:03:09.824 - Thread: 1 -> LineHeight: 37 2024-09-05 13:03:09.824 - Thread: 1 -> Baseline: 30 2024-09-05 13:03:09.824 - Thread: 1 -> KernEnabled: True 2024-09-05 13:03:09.824 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:03:19.610 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 13:03:19.610 - Thread: 36 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 13:03:22.002 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_sb.mwm missing 2024-09-05 13:03:22.002 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\small\rebels_drill\sg_rebels_drill_bs3.mwm missing 2024-09-05 13:03:22.002 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\largecargomk_sb.mwm missing 2024-09-05 13:03:22.002 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\largehydrogenthrustermk_sb.mwm missing 2024-09-05 13:03:22.002 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_sb.mwm missing 2024-09-05 13:03:22.002 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134084\models\sg_small_fusionreactor.mwm missing 2024-09-05 13:03:22.002 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\gyroscopes\medium_gyroscopemk_sb.mwm missing 2024-09-05 13:03:22.002 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratorsmallmk.mwm missing 2024-09-05 13:03:22.002 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\barcountermodified.mwm missing 2024-09-05 13:03:22.002 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\long_interior_light_corner.mwm missing 2024-09-05 13:03:22.002 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterysmallgridmk.mwm missing 2024-09-05 13:03:22.002 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs2.mwm missing 2024-09-05 13:03:22.002 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_sb.mwm missing 2024-09-05 13:03:22.002 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\30mm\turret_30mmmk_lb.mwm missing 2024-09-05 13:03:22.002 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\curvedconveyoradv.mwm missing 2024-09-05 13:03:22.003 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\largemediumbattery.mwm missing 2024-09-05 13:03:22.003 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135294\models\cubes\large\armor\aqd_lg_la_corner_split_2x1x1_base.mwm missing 2024-09-05 13:03:22.003 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-05 13:03:22.003 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\akiad\small\thresherlgbase.mwm missing 2024-09-05 13:03:22.003 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\30mm\turret_30mmares_lb.mwm missing 2024-09-05 13:03:22.003 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\largerebeloxygentank.mwm missing 2024-09-05 13:03:22.003 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 corner.mwm missing 2024-09-05 13:03:22.003 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 cross.mwm missing 2024-09-05 13:03:22.003 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorstairs.mwm missing 2024-09-05 13:03:22.003 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 straight.mwm missing 2024-09-05 13:03:22.003 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 straight a.mwm missing 2024-09-05 13:03:22.003 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\plantersmodified.mwm missing 2024-09-05 13:03:22.003 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\roundinteriorlight.mwm missing 2024-09-05 13:03:22.003 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\corridor 1x1 threeway.mwm missing 2024-09-05 13:03:22.003 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\60mm\turret_60mmtitan_lb.mwm missing 2024-09-05 13:03:22.003 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\gyroscopes\medium_gyroscopemk_lb_bs3.mwm missing 2024-09-05 13:03:22.003 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-05 13:03:22.003 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134084\models\lg_small_fusionreaktor_mtf_bs1.mwm missing 2024-09-05 13:03:22.004 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\gyroscopes\medium_gyroscopemk_lb.mwm missing 2024-09-05 13:03:22.004 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industrialpipeconveyors\industrialpipelargeconnector.mwm missing 2024-09-05 13:03:22.004 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted2_lb.mwm missing 2024-09-05 13:03:22.013 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\akiad\small\interiorchimerabase.mwm missing 2024-09-05 13:03:22.014 - Thread: 35 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD0.mwm 2024-09-05 13:03:22.194 - Thread: 35 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2024-09-05 13:03:22.302 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\interior\turret_interior_ares.mwm missing 2024-09-05 13:03:22.322 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-05 13:03:22.322 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb_bs3.mwm missing 2024-09-05 13:03:22.322 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\akiad\small\ramses_base.mwm missing 2024-09-05 13:03:22.323 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\120mm\120mmbaseadv_lb.mwm missing 2024-09-05 13:03:22.323 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorslope.mwm missing 2024-09-05 13:03:22.358 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_armored_gridcore_bs3.mwm missing 2024-09-05 13:03:22.359 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\lg_fuelcell_t2.mwm missing 2024-09-05 13:03:22.420 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD0.mwm 2024-09-05 13:03:22.471 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorcollector.mwm missing 2024-09-05 13:03:22.471 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industrialwelderconveyor.mwm missing 2024-09-05 13:03:22.499 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\furnace\arcfurnacemk.mwm missing 2024-09-05 13:03:22.499 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\coalreactors\large_coal_reactor_lg.mwm missing 2024-09-05 13:03:22.500 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs5.mwm missing 2024-09-05 13:03:22.500 - Thread: 31 -> Warning: Missing textures for part(s) SE_Blocks Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitIndustrialGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitIndustrial_LOD1.mwm 2024-09-05 13:03:22.529 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\hydroponics\kitchen.mwm missing 2024-09-05 13:03:22.529 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\barcornermodified.mwm missing 2024-09-05 13:03:22.529 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyor3waytee.mwm missing 2024-09-05 13:03:22.530 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\assembler\boxpacker.mwm missing 2024-09-05 13:03:22.535 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3060023565\models\cubes\large\lg_autobuild_module.mwm missing 2024-09-05 13:03:22.535 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivitymk.mwm missing 2024-09-05 13:03:22.548 - Thread: 35 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2024-09-05 13:03:22.566 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2024-09-05 13:03:22.566 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\hydroponics\corridor 1x1 hydroponics.mwm missing 2024-09-05 13:03:22.566 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\largelargehydrogentank.mwm missing 2024-09-05 13:03:22.567 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\largelargebattery.mwm missing 2024-09-05 13:03:22.622 - Thread: 35 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2024-09-05 13:03:22.630 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\assembler\assemblermk.mwm missing 2024-09-05 13:03:22.746 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000133865\models\nanobotbuildandrepairsystem\seltdlargenanobotbuildandrepairsystem.mwm missing 2024-09-05 13:03:22.789 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2024-09-05 13:03:22.856 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm 2024-09-05 13:03:22.991 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyortubemedium.mwm missing 2024-09-05 13:03:23.012 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2024-09-05 13:03:23.478 - Thread: 18 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\atlas1_silver_ng.dds 2024-09-05 13:03:24.300 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_cm.dds 2024-09-05 13:03:24.301 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_ng.dds 2024-09-05 13:03:24.301 - Thread: 18 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_add.dds 2024-09-05 13:03:24.301 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_alphamask.dds 2024-09-05 13:03:24.363 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_ng.dds 2024-09-05 13:03:24.363 - Thread: 17 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_add.dds 2024-09-05 13:03:25.136 - Thread: 39 -> Warning: Missing textures for part(s) Przykład.001 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000134411\models\rebels-games\turrets\60mm\azimuth_60mmtitan.mwm 2024-09-05 13:03:25.201 - Thread: 31 -> Warning: Missing textures for part(s) Przykład.005 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000134411\models\rebels-games\turrets\60mm\turret_60mmtitan_lb_bs2.mwm 2024-09-05 13:03:25.252 - Thread: 36 -> Warning: Missing textures for part(s) Przykład.006 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000134411\models\rebels-games\turrets\60mm\turret_60mmtitan_lb_bs3.mwm 2024-09-05 13:03:25.345 - Thread: 45 -> Mesh asset Azimuth_30mmAres_LB_LOD2.mwm has inconsistent vertex streams 2024-09-05 13:03:25.346 - Thread: 45 -> Normals length: 2472 expected length: 2472 2024-09-05 13:03:25.346 - Thread: 45 -> Texcoords length: 0 expected length: 2472 2024-09-05 13:03:25.346 - Thread: 45 -> Tangents length: 0 expected length: 2472 2024-09-05 13:03:25.346 - Thread: 45 -> Bitangents length: 0 expected length: 2472 2024-09-05 13:03:25.356 - Thread: 45 -> Mesh asset Azimuth_30mmAres_LB_LOD3.mwm has inconsistent vertex streams 2024-09-05 13:03:25.357 - Thread: 45 -> Normals length: 542 expected length: 542 2024-09-05 13:03:25.357 - Thread: 45 -> Texcoords length: 0 expected length: 542 2024-09-05 13:03:25.357 - Thread: 45 -> Tangents length: 0 expected length: 542 2024-09-05 13:03:25.357 - Thread: 45 -> Bitangents length: 0 expected length: 542 2024-09-05 13:03:25.360 - Thread: 45 -> Missing lod file: s\Bryon\AppData\Roaming\SpaceEngineers\Mods\RebelGames-Guns\Models\Rebels-Games\Turrets\60mm\Elevation_60mmTitan_LOD1 2024-09-05 13:03:25.361 - Thread: 45 -> Missing lod file: s\Bryon\AppData\Roaming\SpaceEngineers\Mods\RebelGames-Guns\Models\Rebels-Games\Turrets\60mm\Elevation_60mmTitan_LOD2 2024-09-05 13:03:25.884 - Thread: 45 -> Missing lod file: s\Bryon\AppData\Roaming\SpaceEngineers\Mods\RebelGames-Guns\Models\Rebels-Games\Turrets\60mm\Turret_60mmTitan_LB_LOD1 2024-09-05 13:03:25.884 - Thread: 45 -> Missing lod file: s\Bryon\AppData\Roaming\SpaceEngineers\Mods\RebelGames-Guns\Models\Rebels-Games\Turrets\60mm\Turret_60mmTitan_LB_LOD2 2024-09-05 13:03:25.885 - Thread: 45 -> Missing lod file: s\Bryon\AppData\Roaming\SpaceEngineers\Mods\RebelGames-Guns\Models\Rebels-Games\Turrets\60mm\Turret_60mmTitan_LB_LOD3 2024-09-05 13:03:25.898 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLight_LOD1 2024-09-05 13:03:25.898 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLight_LOD2 2024-09-05 13:03:25.898 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\RoundInteriorLight_LOD3 2024-09-05 13:03:25.916 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB.mwm has no material in part 11 2024-09-05 13:03:25.918 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB_LOD1 2024-09-05 13:03:25.918 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB_LOD2 2024-09-05 13:03:25.918 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\CleanSpotlightSlanted2_LB_LOD3 2024-09-05 13:03:27.451 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_add.dds 2024-09-05 13:03:27.451 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_add.dds 2024-09-05 13:03:27.451 - Thread: 37 -> Missing or invalid texture: textures\models\akiad\akiadnewlogo_add.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_alphamask.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_alphamask.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Missing or invalid texture: textures\models\akiad\akiadnewlogo_alphamask.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_ng.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_ng.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Missing or invalid texture: textures\models\akiad\akiadnewlogo_ng.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_cm.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\akiad\akiadnewlogo_cm.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Missing or invalid texture: textures\models\akiad\akiadnewlogo_cm.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_ng.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_ng.dds 2024-09-05 13:03:27.460 - Thread: 37 -> Missing or invalid texture: textures\models\cubes\light_ng.dds 2024-09-05 13:03:27.462 - Thread: 27 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_add.dds 2024-09-05 13:03:27.462 - Thread: 27 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\light_add.dds 2024-09-05 13:03:27.462 - Thread: 27 -> Missing or invalid texture: textures\models\cubes\light_add.dds 2024-09-05 13:03:27.618 - Thread: 31 -> Warning: Missing textures for part(s) PanelingSilver (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\tanks\oxygentankmini_bs2.mwm 2024-09-05 13:03:27.619 - Thread: 35 -> Warning: Missing textures for part(s) PanelingSilver (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\tanks\oxygentankmini_bs3.mwm 2024-09-05 13:03:30.676 - Thread: 34 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\atlas1_silver_ng.dds 2024-09-05 13:03:30.676 - Thread: 34 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\atlas1_silver_ng.dds 2024-09-05 13:03:30.676 - Thread: 34 -> Missing or invalid texture: textures\models\cubes\atlas1_silver_ng.dds 2024-09-05 13:03:46.074 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cockpits\dualcockpitspot.mwm missing 2024-09-05 13:03:46.074 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_sb.mwm missing 2024-09-05 13:03:46.074 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\smallcargomk_sb.mwm missing 2024-09-05 13:03:46.074 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs3.mwm missing 2024-09-05 13:03:46.074 - Thread: 26 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\battery\roverbattery.mwm missing 2024-09-05 13:03:46.074 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\tanks\oxygentankmini.mwm missing 2024-09-05 13:03:46.074 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cockpits\redseat.mwm missing 2024-09-05 13:03:46.074 - Thread: 33 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cockpits\dualcockpit.mwm missing 2024-09-05 13:03:46.075 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopemk_sb.mwm missing 2024-09-05 13:03:46.075 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\utilities\basicrefinnery_sb.mwm missing 2024-09-05 13:03:46.075 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\30mm\fixed_30mmares_sb.mwm missing 2024-09-05 13:03:46.075 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\turrets\60mm\fixed_60mmares.mwm missing 2024-09-05 13:03:46.075 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cockpits\dualcockpitlight.mwm missing 2024-09-05 13:03:46.075 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\sg_missile_bay_mainscene.mwm missing 2024-09-05 13:03:46.075 - Thread: 35 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\utilities\basicassembler_sb.mwm missing 2024-09-05 13:03:46.075 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cockpits\dualcockpitholo.mwm missing 2024-09-05 13:03:46.075 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000134411\models\rebels-games\weapons\ares\ares30mm_sb_turret.mwm missing 2024-09-05 13:03:46.075 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\sg_fuelcell_t2.mwm missing 2024-09-05 13:03:46.075 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cockpits\dualcockpitseat.mwm missing 2024-09-05 13:03:46.075 - Thread: 24 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135294\models\cubes\small\armor\aqd_sg_la_slab_raisedcorner_split.mwm missing 2024-09-05 13:03:47.356 - Thread: 31 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\solarpanels\largesolarpanel.mwm missing 2024-09-05 13:03:47.356 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\windturbines\largewindturbine.mwm missing 2024-09-05 13:03:47.356 - Thread: 37 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\mediumlightpole.mwm missing 2024-09-05 13:03:47.356 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-05 13:03:47.357 - Thread: 34 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\lights\largelightpole.mwm missing 2024-09-05 13:03:47.510 - Thread: 16 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2024-09-05 13:03:47.548 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm 2024-09-05 13:03:47.622 - Thread: 27 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_transparentlcd_buttonpanel.mwm missing 2024-09-05 13:03:47.636 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD0.mwm 2024-09-05 13:03:47.692 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs3.mwm missing 2024-09-05 13:03:47.806 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2024-09-05 13:03:47.911 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD1.mwm 2024-09-05 13:03:47.923 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD1.mwm 2024-09-05 13:03:47.960 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\smallcargomk_lb.mwm missing 2024-09-05 13:03:47.961 - Thread: 32 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorslope_bs1.mwm missing 2024-09-05 13:03:48.016 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD0.mwm 2024-09-05 13:03:48.065 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyor4waytee.mwm missing 2024-09-05 13:03:48.107 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD1.mwm 2024-09-05 13:03:48.248 - Thread: 38 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\modules\upgradeeffectivenessmk.mwm missing 2024-09-05 13:03:48.260 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainer.mwm missing 2024-09-05 13:03:48.260 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\tanks\giant_h2_tank.mwm missing 2024-09-05 13:03:48.316 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD2.mwm 2024-09-05 13:03:48.392 - Thread: 28 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterylargegridmk.mwm missing 2024-09-05 13:03:48.468 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD0.mwm 2024-09-05 13:03:48.688 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD1.mwm 2024-09-05 13:03:48.778 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\hangardoor\uoh_hangardoor_x3_construction_3.mwm missing 2024-09-05 13:03:48.861 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD2.mwm 2024-09-05 13:03:48.940 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\other\medicalpanellarge.mwm missing 2024-09-05 13:03:48.998 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\hangardoor\uoh_hangardoor_x3_base.mwm missing 2024-09-05 13:03:48.998 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\windturbines\largepillar.mwm missing 2024-09-05 13:03:48.999 - Thread: 30 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\cargo\giantcargo.mwm missing 2024-09-05 13:03:49.032 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainermk.mwm missing 2024-09-05 13:03:49.032 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\cubes\large\wheatfarm_rebels.mwm missing 2024-09-05 13:03:49.035 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\smallhydrogenthrustermk_lb.mwm missing 2024-09-05 13:03:49.036 - Thread: 36 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-05 13:03:49.082 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\conveyors\armoredpipe.mwm missing 2024-09-05 13:03:49.083 - Thread: 29 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorcargo.mwm missing 2024-09-05 13:03:49.092 - Thread: 25 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_lb.mwm missing 2024-09-05 13:03:49.108 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb_bs3.mwm missing 2024-09-05 13:03:49.109 - Thread: 39 -> Mesh asset c:\torch\hex nate\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb_bs1.mwm missing 2024-09-05 13:03:49.264 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD0.mwm 2024-09-05 13:03:49.299 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD0.mwm 2024-09-05 13:03:49.465 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD1.mwm 2024-09-05 13:03:49.501 - Thread: 25 -> Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2024-09-05 13:03:49.501 - Thread: 25 -> Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2024-09-05 13:03:49.501 - Thread: 25 -> Missing or invalid texture: textures\models\cubes\fabricblack_add.dds 2024-09-05 13:03:49.616 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD2.mwm 2024-09-05 13:03:49.630 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD1.mwm 2024-09-05 13:03:49.649 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm 2024-09-05 13:03:49.706 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2024-09-05 13:03:52.228 - Thread: 37 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2024-09-05 13:03:52.232 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 13:03:52.733 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 13:03:52.881 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 13:03:52.948 - Thread: 45 -> Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\Lights\LargeLightPole.mwm has no material in part 10 2024-09-05 13:03:52.963 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 13:03:52.964 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\LargeLightPole_LOD1 2024-09-05 13:03:52.964 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\LargeLightPole_LOD2 2024-09-05 13:03:52.964 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\LargeLightPole_LOD3 2024-09-05 13:04:07.561 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\seeds.dds 2024-09-05 13:04:07.561 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\corn.dds 2024-09-05 13:04:07.561 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\credit\credit.dds 2024-09-05 13:04:07.561 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\rad\rad.dds 2024-09-05 13:04:07.561 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\scrap\cerambetscrap.dds 2024-09-05 13:04:09.202 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\spent60.dds 2024-09-05 13:04:09.202 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_basic_1.dds 2024-09-05 13:04:09.202 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\emptyrocketbox.dds 2024-09-05 13:04:12.452 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\coal\coalpowder.dds 2024-09-05 13:04:12.452 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\hexan\hexan.dds 2024-09-05 13:04:25.445 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\spent120.dds 2024-09-05 13:04:25.445 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\emptybox.dds 2024-09-05 13:04:25.445 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\emptymediumclip.dds 2024-09-05 13:04:25.445 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_basic_5.dds 2024-09-05 13:04:25.446 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\cez\cez.dds 2024-09-05 13:04:38.915 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\drink.dds 2024-09-05 13:04:38.915 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\snack.dds 2024-09-05 13:04:38.916 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\dinner.dds 2024-09-05 13:04:38.916 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\syntheticmeat.dds 2024-09-05 13:04:38.927 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\vege burito.dds 2024-09-05 13:04:38.927 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\tomatococktail.dds 2024-09-05 13:04:38.927 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\carrotcocktail.dds 2024-09-05 13:04:38.927 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\chocolatesmoothie.dds 2024-09-05 13:04:38.927 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\aliensmoothie.dds 2024-09-05 13:04:38.928 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\galaxysmoothie.dds 2024-09-05 13:04:38.932 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\tomato.dds 2024-09-05 13:04:55.686 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\kit\rebelbrew.dds 2024-09-05 13:04:57.490 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\seedfilter.dds 2024-09-05 13:04:57.503 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\carrot seed.dds 2024-09-05 13:04:57.519 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\carrot.dds 2024-09-05 13:04:57.653 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\peat.dds 2024-09-05 13:04:57.653 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\tomato seed.dds 2024-09-05 13:04:58.752 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\corn seed.dds 2024-09-05 13:05:00.857 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\hydroponic\barfilter.dds 2024-09-05 13:05:06.823 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\reward component\rewardcomponent_2.dds 2024-09-05 13:05:06.823 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\excrements.dds 2024-09-05 13:05:06.823 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_can_1.dds 2024-09-05 13:05:06.823 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\can.dds 2024-09-05 13:05:06.823 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\ammomag_med_can_5.dds 2024-09-05 13:05:06.823 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\peat\poop.dds 2024-09-05 13:05:07.003 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\rebelium\rebelium.dds 2024-09-05 13:05:07.003 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\fuel.dds 2024-09-05 13:05:07.003 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134411\textures\gui\icons\fuelcapsule.dds 2024-09-05 13:05:08.053 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\ingots\diamond\diamond.dds 2024-09-05 13:05:15.215 - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.154 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.154 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.154 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.154 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.155 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.155 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.155 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.158 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.158 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.158 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.158 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.158 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.158 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.159 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.160 - 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Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.170 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.170 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.170 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.171 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.172 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.172 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.172 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.172 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.172 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.172 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.172 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.173 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.173 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.173 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.173 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.173 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.173 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.174 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:10:48.176 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:10:48.176 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.176 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.176 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.176 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.188 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.189 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:10:48.192 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:10:48.192 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.192 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.192 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.192 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.192 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.193 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:10:48.194 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:10:48.194 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.194 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.194 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.194 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.194 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.194 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.195 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.195 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.195 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.195 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.195 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.195 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.195 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.196 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.196 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.196 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.196 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.196 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.196 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.197 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.198 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.198 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.198 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.198 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.198 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.198 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.198 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.199 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.199 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.199 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.199 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.199 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.199 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.199 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.200 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.200 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.200 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.200 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.200 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.200 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.201 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.204 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.204 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.204 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.204 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.204 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.204 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.205 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.206 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.206 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.206 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.206 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.206 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.206 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.206 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.207 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.207 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.207 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.207 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.207 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.207 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.208 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.209 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.209 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.209 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.209 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.209 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.209 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.209 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.210 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.210 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.210 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.210 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.210 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.210 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.210 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.211 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.211 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.211 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.211 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.211 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.211 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.211 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.213 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.213 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.213 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.213 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.213 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.213 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.213 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:10:48.217 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:10:48.217 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.217 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.217 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.217 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.217 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.217 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.218 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.218 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.218 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.218 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.218 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.218 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.219 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.220 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:10:48.220 - Thread: 1 -> LineHeight: 37 2024-09-05 13:10:48.220 - Thread: 1 -> Baseline: 30 2024-09-05 13:10:48.220 - Thread: 1 -> KernEnabled: True 2024-09-05 13:10:48.220 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:10:48.220 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:10:48.220 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:10:48.223 - 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Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.072 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.074 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.074 - Thread: 1 -> LineHeight: 37 2024-09-05 13:11:22.074 - Thread: 1 -> Baseline: 30 2024-09-05 13:11:22.074 - Thread: 1 -> KernEnabled: True 2024-09-05 13:11:22.074 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:11:22.074 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.074 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.075 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.075 - Thread: 1 -> LineHeight: 37 2024-09-05 13:11:22.075 - Thread: 1 -> Baseline: 30 2024-09-05 13:11:22.075 - Thread: 1 -> KernEnabled: True 2024-09-05 13:11:22.075 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:11:22.075 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.075 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.076 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.076 - Thread: 1 -> LineHeight: 37 2024-09-05 13:11:22.076 - Thread: 1 -> Baseline: 30 2024-09-05 13:11:22.076 - Thread: 1 -> KernEnabled: True 2024-09-05 13:11:22.076 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:11:22.076 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.077 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.078 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.078 - Thread: 1 -> LineHeight: 37 2024-09-05 13:11:22.078 - Thread: 1 -> Baseline: 30 2024-09-05 13:11:22.078 - Thread: 1 -> KernEnabled: True 2024-09-05 13:11:22.078 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:11:22.078 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.078 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.079 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.079 - Thread: 1 -> LineHeight: 37 2024-09-05 13:11:22.079 - Thread: 1 -> Baseline: 30 2024-09-05 13:11:22.079 - Thread: 1 -> KernEnabled: True 2024-09-05 13:11:22.079 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:11:22.079 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.079 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.083 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.083 - Thread: 1 -> LineHeight: 37 2024-09-05 13:11:22.083 - Thread: 1 -> Baseline: 30 2024-09-05 13:11:22.083 - Thread: 1 -> KernEnabled: True 2024-09-05 13:11:22.083 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:11:22.083 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:11:22.084 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:11:22.085 - 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Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largecargomk_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\mediumcargomk_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\sg_vulcan_autocannon_base.mwm missing 2024-09-05 13:11:53.591 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\longantenna.mwm missing 2024-09-05 13:11:53.591 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicrefinnery_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratorsmallmk.mwm missing 2024-09-05 13:11:53.591 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicassembler_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\industrialconnector_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\emergency_foodproduction.mwm missing 2024-09-05 13:11:53.591 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\atmospheric\atmosphericthrustersmallmk_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\other\largedetector.mwm missing 2024-09-05 13:11:53.591 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcenteredr.mwm missing 2024-09-05 13:11:53.591 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\longcargo_sb.mwm missing 2024-09-05 13:11:53.591 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\reactor\smallblocklargereactormk.mwm missing 2024-09-05 13:11:53.592 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcentered.mwm missing 2024-09-05 13:11:53.592 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopemk_sb_bs3.mwm missing 2024-09-05 13:11:53.592 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs5.mwm missing 2024-09-05 13:11:56.760 - Thread: 31 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 13:11:56.900 - Thread: 31 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 13:11:56.990 - Thread: 31 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 13:11:57.002 - Thread: 31 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 13:12:59.617 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134811\textures\gui\wings\cornerspotlightcentered.dds 2024-09-05 13:12:59.618 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogenthrust\icons\hydrogenthrustxlargemk3.dds 2024-09-05 13:12:59.618 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\upgradeeffectiveness\icons\upgradeeffectivenessmk.dds 2024-09-05 13:13:00.174 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gyroscope\icons\small_gyroscope_sb.dds 2024-09-05 13:13:00.258 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gridcore\gridcoresmallcivil.dds 2024-09-05 13:13:00.525 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\reactor\icons\smallgridreactorreskinsmallmk.dds 2024-09-05 13:13:53.259 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134811\textures\gui\wings\cornerlight.dds 2024-09-05 13:13:53.259 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134811\textures\gui\wings\cornerlightr.dds 2024-09-05 13:13:53.259 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\battery\icons\battery1x1mk.dds 2024-09-05 13:13:53.259 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134811\textures\gui\wings\controlcenter.dds 2024-09-05 13:13:53.259 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\battery\icons\battery1x1adv.dds 2024-09-05 13:13:53.259 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\models\rebels-games\startship\icons\miniantenna.dds 2024-09-05 13:13:53.259 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\components\kit\stolitchnaya.dds 2024-09-05 13:13:53.259 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000134811\textures\gui\wings\control.dds 2024-09-05 13:13:53.259 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\long_interior_light_diagonal.dds 2024-09-05 13:13:53.259 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\compactantenna\compactantenna.dds 2024-09-05 13:13:53.260 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000133865\textures\gui\staticgrid\staticgrid.dds 2024-09-05 13:41:43.555 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.555 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.556 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.556 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.557 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.557 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.557 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.557 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.557 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.558 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.558 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.558 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.558 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.558 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.558 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.558 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.559 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.559 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.559 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.559 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.559 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.559 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.560 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.561 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.561 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.561 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.561 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.561 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.561 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.561 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.562 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.562 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.562 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.562 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.562 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.562 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.563 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.566 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.566 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.566 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.566 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.566 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.566 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.566 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.567 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.567 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.567 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.567 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.567 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.567 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.568 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.569 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.569 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.569 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.569 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.569 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.569 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.569 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.570 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.570 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.570 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.570 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.570 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.570 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.570 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.571 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.571 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.571 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.571 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.571 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.571 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.571 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.573 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.573 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.573 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.573 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.573 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.573 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.573 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.574 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.574 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.574 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.574 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.574 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.574 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.574 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.578 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.578 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.578 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.578 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.578 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.578 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.578 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.579 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.579 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.579 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.579 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.579 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.580 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.580 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.581 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.581 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.581 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.581 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.581 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.581 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.581 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.582 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.582 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.582 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.582 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.582 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.582 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.582 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.583 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.583 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.583 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.583 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.583 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.584 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.584 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:41:43.586 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:41:43.586 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.586 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.586 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.586 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.606 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.606 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.607 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.607 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.607 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.607 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.607 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.607 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.608 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.609 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:41:43.609 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.609 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.609 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.609 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.609 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.609 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.610 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.610 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.610 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.610 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.610 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.610 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.610 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.611 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.611 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.611 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.611 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.611 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.611 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.611 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.613 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.613 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.613 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.613 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.613 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.613 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.613 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.617 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.617 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.617 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.617 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.617 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.617 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.617 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.618 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.618 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.618 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.618 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.618 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.618 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.619 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.620 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.620 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.620 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.620 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.620 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.620 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.620 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.621 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.621 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.621 - 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Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.624 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.624 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.624 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.625 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.625 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.625 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.625 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.625 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.625 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.625 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.629 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.629 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.629 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.629 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.629 - 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Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.632 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.633 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.634 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.634 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.634 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.634 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.634 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.634 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.634 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.635 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:41:43.635 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.635 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.635 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.636 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:43.636 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:41:43.636 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:41:43.638 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:41:43.638 - Thread: 1 -> LineHeight: 37 2024-09-05 13:41:43.638 - Thread: 1 -> Baseline: 30 2024-09-05 13:41:43.638 - Thread: 1 -> KernEnabled: True 2024-09-05 13:41:43.638 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:41:44.102 - Thread: 45 -> Unloading session data 2024-09-05 13:41:52.368 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_003.dds 2024-09-05 13:42:17.906 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.907 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.908 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.908 - 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Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.913 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.913 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.913 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.913 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.917 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.917 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.917 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.917 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.917 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.917 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.917 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.918 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.918 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.918 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.918 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.918 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.918 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.920 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.920 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.920 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.920 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.920 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.920 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.920 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.921 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.921 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.921 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.921 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.921 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.921 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.921 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.922 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.922 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.922 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.922 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.922 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.922 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.922 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.923 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.923 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.923 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.923 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.923 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.923 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.924 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.925 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.925 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.925 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.925 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.925 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.925 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.925 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.929 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.929 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.929 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.929 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.929 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.929 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.929 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.930 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.930 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.930 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.930 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.930 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.930 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.931 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.931 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.931 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.932 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.932 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.932 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.932 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.932 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.932 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.932 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.932 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.932 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.932 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.932 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.933 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.934 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:17.934 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.934 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.934 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.934 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.934 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.934 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:42:17.937 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:42:17.937 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.937 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.937 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.937 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.942 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.942 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:42:17.944 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 13:42:17.944 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.944 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.944 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.944 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.944 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.944 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:42:17.945 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 13:42:17.945 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.945 - Thread: 1 -> Baseline: 29 2024-09-05 13:42:17.945 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.945 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.946 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.946 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.947 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.947 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.947 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.947 - 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Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.952 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:17.952 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:17.952 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.954 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:17.954 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:17.954 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:17.954 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:17.954 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.678 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.679 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:23.680 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:23.680 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.680 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.680 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.680 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.680 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.680 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:23.681 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:23.681 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.681 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.681 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.681 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.681 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.682 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.682 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.682 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.682 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.682 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.682 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.683 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.683 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.683 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.683 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.683 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.683 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.683 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.683 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.684 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.688 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.688 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.688 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.688 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.688 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.688 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.688 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.689 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.689 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.689 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.689 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.689 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.689 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.689 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.690 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.690 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.690 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.690 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.690 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.690 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.691 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.692 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.692 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.692 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.692 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.692 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.692 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.692 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.693 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.693 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.693 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.693 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.693 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.693 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.693 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.694 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.694 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.694 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.694 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.694 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.694 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.695 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.696 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.696 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.696 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.696 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.696 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.696 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.703 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:42:23.703 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.703 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.703 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.703 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.703 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.703 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:23.704 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:42:23.704 - Thread: 1 -> LineHeight: 37 2024-09-05 13:42:23.704 - Thread: 1 -> Baseline: 30 2024-09-05 13:42:23.704 - Thread: 1 -> KernEnabled: True 2024-09-05 13:42:23.704 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:42:23.704 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:42:23.704 - 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Thread: 34 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratorsmallmk.mwm missing 2024-09-05 13:42:42.684 - Thread: 33 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\utilities\basicrefinnery_sb.mwm missing 2024-09-05 13:42:42.684 - Thread: 29 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\batteries\smallmediumbatterymk.mwm missing 2024-09-05 13:42:42.684 - Thread: 25 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_sb.mwm missing 2024-09-05 13:42:42.684 - Thread: 33 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs5.mwm missing 2024-09-05 13:42:42.685 - Thread: 34 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\cubes\small\emergency_foodproduction.mwm missing 2024-09-05 13:42:42.685 - Thread: 32 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\containers\largecargomk_sb.mwm missing 2024-09-05 13:42:42.685 - Thread: 26 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_sb.mwm missing 2024-09-05 13:42:42.685 - Thread: 37 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\other\largedetector.mwm missing 2024-09-05 13:42:42.685 - Thread: 27 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscope_sb.mwm missing 2024-09-05 13:42:42.685 - Thread: 36 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\utilities\longantenna.mwm missing 2024-09-05 13:42:42.685 - Thread: 33 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_sb.mwm missing 2024-09-05 13:42:42.685 - Thread: 34 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\cargo\longcargo_sb.mwm missing 2024-09-05 13:42:42.685 - Thread: 25 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcenteredr.mwm missing 2024-09-05 13:42:42.686 - Thread: 32 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\thrusters\atmospheric\atmosphericthrustersmallmk_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 30 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000134411\models\sg_vulcan_autocannon_base.mwm missing 2024-09-05 13:42:42.686 - Thread: 29 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\cargo\industrialconnector_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 36 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopemk_sb_bs3.mwm missing 2024-09-05 13:42:42.686 - Thread: 26 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 24 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\largehydrogenthrustermk_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 37 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\reactor\smallblocklargereactormk.mwm missing 2024-09-05 13:42:42.686 - Thread: 27 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcentered.mwm missing 2024-09-05 13:42:42.686 - Thread: 31 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterysmallgridmk.mwm missing 2024-09-05 13:42:42.686 - Thread: 35 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\containers\mediumcargomk_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 38 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\utilities\basicassembler_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 39 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_sb.mwm missing 2024-09-05 13:42:42.686 - Thread: 28 -> Mesh asset c:\torch\hex crait\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_sb.mwm missing 2024-09-05 13:43:02.398 - Thread: 26 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebels pils.dds 2024-09-05 13:43:02.399 - Thread: 39 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3087851966\textures\inventorylcd\rebelstrade.dds 2024-09-05 13:43:02.400 - Thread: 33 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 13:43:02.411 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\InteriorLightBulb_LOD1 2024-09-05 13:43:02.411 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\InteriorLightBulb_LOD2 2024-09-05 13:43:02.411 - Thread: 45 -> Missing lod file: \Models\Rebels-Games\Lights\InteriorLightBulb_LOD3 2024-09-05 13:43:02.450 - Thread: 33 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 13:43:02.466 - Thread: 33 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 13:43:02.469 - Thread: 33 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 13:44:50.887 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\coinexchange_2.dds 2024-09-05 13:44:50.887 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\buyingotsx1_02.dds 2024-09-05 13:44:50.888 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\sellingotsx1_02.dds 2024-09-05 13:44:50.888 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\exchange_02.dds 2024-09-05 13:44:50.904 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\rcperspacecredit.dds 2024-09-05 13:44:50.904 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\rebeliumperrc.dds 2024-09-05 13:44:50.905 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\diamondperrc.dds 2024-09-05 13:44:56.670 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\exchange_01.dds 2024-09-05 13:44:56.703 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\trader\icons\sellingotsx1_01.dds 2024-09-05 13:46:07.783 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.783 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.784 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.784 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.784 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.784 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.784 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.784 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.785 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.786 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.786 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.786 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.786 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.786 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.786 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.786 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.787 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.787 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.787 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.787 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.787 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.787 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.788 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.788 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.788 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.788 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.788 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.789 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.789 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.792 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.792 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.792 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.792 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.792 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.792 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.792 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.793 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.793 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.793 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.793 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.793 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.793 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.793 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.794 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.794 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.794 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.794 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.794 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.794 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.796 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.796 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.796 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.796 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.796 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.796 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.796 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.797 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.797 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.797 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.797 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.797 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.797 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.798 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.799 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.799 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.799 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.799 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.799 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.799 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.799 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.800 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.800 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.800 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.800 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.800 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.800 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.800 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.803 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.803 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.803 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.803 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.803 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.803 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.803 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.805 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.805 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.805 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.805 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.805 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.805 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.805 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.806 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.806 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.806 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.806 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.806 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.806 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.807 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.808 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.808 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.808 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.808 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.808 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.808 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.808 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.809 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.809 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.809 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.809 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.809 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.809 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.809 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.810 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.810 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.810 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.810 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.810 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.810 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.811 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:46:07.817 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:46:07.817 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.817 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.817 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.817 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.832 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.832 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.833 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.833 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.833 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.833 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.833 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.833 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.833 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.834 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.834 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.834 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.834 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.834 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.834 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.835 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.836 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.836 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.836 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.836 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.836 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.836 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.836 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.838 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.838 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.838 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.838 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.838 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.838 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.838 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.841 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.842 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.842 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.842 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.842 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.842 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.842 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.843 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.843 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.843 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.843 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.843 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.843 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.843 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.844 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.844 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.844 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.844 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.844 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.844 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.845 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.846 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.846 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.846 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.846 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.846 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.846 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.846 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.847 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.847 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.847 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.847 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.847 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.847 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.847 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.848 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.848 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.848 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.848 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.848 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.848 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.849 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.850 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.850 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.850 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.850 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.850 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.850 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.850 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.853 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.853 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.853 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.853 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.853 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.853 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.854 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.855 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.855 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.855 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.855 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.855 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.855 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.856 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.857 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.857 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.857 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.857 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.857 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.857 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.857 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.858 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:07.858 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.858 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.858 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.858 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.858 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.858 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.859 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.860 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.860 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.860 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.860 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.860 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.860 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.861 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:07.861 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.861 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.861 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.861 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:07.861 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:07.862 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 13:46:07.868 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 13:46:07.868 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:07.868 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:07.868 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:07.868 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:08.365 - Thread: 45 -> Unloading session data 2024-09-05 13:46:13.571 - 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Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.687 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.688 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.688 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:37.688 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:37.688 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:37.688 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:37.688 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.688 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.689 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.689 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:37.689 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:37.689 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:37.689 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:37.689 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.690 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.691 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.691 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:37.691 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:37.691 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:37.691 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:37.691 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.691 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.692 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.692 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:37.692 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:37.692 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:37.692 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:37.692 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.692 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.693 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.693 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:37.693 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:37.693 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:37.693 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:37.693 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.694 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.698 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 13:46:37.698 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:37.698 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:37.698 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:37.698 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:37.698 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:37.699 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:37.700 - 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Thread: 1 -> KernEnabled: True 2024-09-05 13:46:43.709 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:43.709 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:43.710 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:43.714 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:43.714 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:43.714 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:43.714 - Thread: 1 -> KernEnabled: True 2024-09-05 13:46:43.714 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 13:46:43.714 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 13:46:43.715 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:43.716 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 13:46:43.716 - Thread: 1 -> LineHeight: 37 2024-09-05 13:46:43.716 - Thread: 1 -> Baseline: 30 2024-09-05 13:46:43.716 - 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Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_sb.mwm missing 2024-09-05 13:47:12.016 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_sb.mwm missing 2024-09-05 13:47:12.016 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\mediumcargomk_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\sg_vulcan_autocannon_base.mwm missing 2024-09-05 13:47:12.017 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largecargomk_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicrefinnery_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicassembler_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\longantenna.mwm missing 2024-09-05 13:47:12.017 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratorsmallmk.mwm missing 2024-09-05 13:47:12.017 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs5.mwm missing 2024-09-05 13:47:12.017 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\emergency_foodproduction.mwm missing 2024-09-05 13:47:12.017 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\other\largedetector.mwm missing 2024-09-05 13:47:12.017 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\industrialconnector_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\longcargo_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcenteredr.mwm missing 2024-09-05 13:47:12.017 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\atmospheric\atmosphericthrustersmallmk_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcentered.mwm missing 2024-09-05 13:47:12.017 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted_sb.mwm missing 2024-09-05 13:47:12.017 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\reactor\smallblocklargereactormk.mwm missing 2024-09-05 13:47:12.017 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopemk_sb_bs3.mwm missing 2024-09-05 13:47:17.791 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 13:47:17.916 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 13:47:18.108 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 13:47:18.125 - Thread: 30 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 13:51:45.024 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\battery\icons\largebattery.dds 2024-09-05 13:53:09.930 - 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Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.688 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.689 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.689 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.689 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.689 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.689 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.689 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.689 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.690 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.690 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.690 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.690 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.690 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.690 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.690 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.692 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.692 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.692 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.692 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.692 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.692 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.692 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.699 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.700 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.700 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.700 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.700 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.700 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.700 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.701 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.701 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.701 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.701 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.701 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.701 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.702 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.703 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.703 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.703 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.703 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.703 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.703 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.703 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.704 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.704 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.704 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.704 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.704 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.704 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.704 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.705 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.705 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.705 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.705 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.705 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.705 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.706 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.707 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.707 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.707 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.707 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.707 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.707 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.707 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.708 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.708 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.708 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.708 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.708 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.708 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.708 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.712 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.712 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.712 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.712 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.712 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.712 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.712 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.713 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.713 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.713 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.713 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.713 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.713 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.714 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.714 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.714 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.714 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.715 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.715 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.715 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.715 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.716 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.716 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.716 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.716 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.716 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.716 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.717 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.717 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.717 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.717 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.717 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.717 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.718 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:01:38.720 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:01:38.720 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.720 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.720 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.720 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.735 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.736 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.737 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.737 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.737 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.737 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.737 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.737 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.737 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.738 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.738 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.738 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.738 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.738 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.738 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.738 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.739 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.739 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.739 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.739 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.739 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.739 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.740 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.740 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.740 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.740 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.740 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.740 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.740 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.741 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.742 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.742 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.742 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.742 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.742 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.742 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.743 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.746 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.746 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.746 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.746 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.746 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.746 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.747 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.748 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.748 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.748 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.748 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.748 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.748 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.749 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.750 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.750 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.750 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.750 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.750 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.750 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.750 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.751 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.751 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.751 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.751 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.751 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.751 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.752 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.753 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.753 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.753 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.753 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.753 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.753 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.753 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.754 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.754 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.754 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.754 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.754 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.754 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.754 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.755 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.755 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.755 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.755 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.755 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.755 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.756 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.759 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.759 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.759 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.759 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.759 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.759 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.760 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.760 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.760 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.760 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.760 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.760 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.760 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.761 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.762 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:01:38.762 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.762 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.762 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.762 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.762 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.763 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.763 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.764 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.764 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.764 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.764 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.764 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.764 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.765 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:01:38.765 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.765 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.765 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.765 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:38.765 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:01:38.765 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:01:38.768 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:01:38.768 - Thread: 1 -> LineHeight: 37 2024-09-05 14:01:38.768 - Thread: 1 -> Baseline: 30 2024-09-05 14:01:38.768 - Thread: 1 -> KernEnabled: True 2024-09-05 14:01:38.768 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:01:39.379 - Thread: 45 -> Unloading session data 2024-09-05 14:01:47.164 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_007.dds 2024-09-05 14:02:11.138 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.139 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.145 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.146 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.146 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.146 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.146 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.146 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.146 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.147 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.147 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.147 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.147 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.147 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.147 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.147 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.148 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.148 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.148 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.148 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.148 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.148 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.149 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.150 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.150 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.150 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.150 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.150 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.150 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.150 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.151 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.151 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.151 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.151 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.151 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.151 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.151 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.152 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.152 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.152 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.152 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.152 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.152 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.152 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.154 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.154 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.154 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.154 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.154 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.154 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.154 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.161 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.161 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.161 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.161 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.161 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.161 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.162 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.162 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.162 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.162 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.162 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.162 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.162 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.163 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.164 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.164 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.164 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.164 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.164 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.164 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.164 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.165 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.165 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.165 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.165 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.165 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.165 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.166 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.167 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.167 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.167 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.167 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.167 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.167 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.167 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.168 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.168 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.168 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.168 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.168 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.168 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.168 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.169 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.169 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.169 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.169 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.169 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.169 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.170 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.178 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.178 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.178 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.178 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.178 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.178 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.178 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.179 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.179 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.179 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.179 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.179 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.179 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.180 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.180 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:11.180 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.180 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.180 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.181 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.181 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.181 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:02:11.183 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:02:11.183 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.183 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.183 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.183 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.193 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.193 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 14:02:11.194 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 14:02:11.194 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.194 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.194 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.194 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.195 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.195 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 14:02:11.196 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 14:02:11.196 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.196 - Thread: 1 -> Baseline: 29 2024-09-05 14:02:11.196 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.196 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.196 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.197 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.198 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.198 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.198 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.198 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.198 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.198 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.198 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.199 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.199 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.199 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.199 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.199 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.199 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.199 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.200 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.200 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.200 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.200 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.200 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:11.200 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:11.201 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.202 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:11.202 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:11.202 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:11.202 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:11.202 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.029 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.029 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.037 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.037 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.037 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.037 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.037 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.037 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.037 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.038 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.038 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.038 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.038 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.038 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.038 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.039 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.040 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.040 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.040 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.040 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.040 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.040 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.040 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.041 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.041 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.041 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.041 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.041 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.041 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.041 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.043 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.043 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.043 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.043 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.043 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.043 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.043 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.044 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.044 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.044 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.044 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.044 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.044 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.044 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.046 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.046 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.046 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.046 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.046 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.046 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.046 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.053 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.053 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.053 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.053 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.053 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.053 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.054 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.055 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.055 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.055 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.055 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.055 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.055 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.055 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.056 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.056 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.056 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.056 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.056 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.056 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.057 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.058 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.058 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.058 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.058 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.058 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.058 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.058 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.059 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.059 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.059 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.059 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.059 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.059 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.059 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.060 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.060 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.060 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.060 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.060 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.060 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.060 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.061 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.061 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.061 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.061 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.061 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.061 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.062 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.063 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.063 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.063 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.063 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.063 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.063 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.063 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.070 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.070 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.070 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.070 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.070 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.070 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.071 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.072 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:02:18.072 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.072 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.072 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.072 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.072 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.072 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:02:18.074 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:02:18.074 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.074 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.074 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.074 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.074 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.075 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 14:02:18.076 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 14:02:18.076 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.076 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.076 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.076 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.076 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.076 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 14:02:18.078 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 14:02:18.078 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.078 - Thread: 1 -> Baseline: 29 2024-09-05 14:02:18.078 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.078 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.078 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.078 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.085 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.085 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.085 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.085 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.085 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.085 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.086 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.087 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.087 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.087 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.087 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.087 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.087 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.087 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.088 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.088 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.088 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.088 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.088 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:18.088 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:02:18.089 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.089 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:02:18.089 - Thread: 1 -> LineHeight: 37 2024-09-05 14:02:18.089 - Thread: 1 -> Baseline: 30 2024-09-05 14:02:18.089 - Thread: 1 -> KernEnabled: True 2024-09-05 14:02:18.089 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:02:22.990 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-09-05 14:02:22.990 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2024-09-05 14:02:37.165 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2024-09-05 14:02:37.166 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 14:02:37.166 - Thread: 38 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 14:02:39.156 - Thread: 29 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 14:02:39.292 - Thread: 29 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 14:02:39.393 - Thread: 29 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 14:02:39.481 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_lb.mwm missing 2024-09-05 14:02:39.481 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-05 14:02:39.481 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-05 14:02:39.481 - Thread: 29 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 14:02:39.481 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\gyroscopes\large_gyroscope_lb.mwm missing 2024-09-05 14:02:39.482 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb.mwm missing 2024-09-05 14:02:39.482 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\tanks\xlarge_h2_tank_lb.mwm missing 2024-09-05 14:02:39.482 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-05 14:02:39.483 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs6.mwm missing 2024-09-05 14:02:39.483 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-05 14:02:39.483 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor.mwm missing 2024-09-05 14:02:39.484 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000134411\models\akiad\small\sentinelturretbase.mwm missing 2024-09-05 14:02:39.484 - Thread: 34 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\cubes\large\rebels_drill\lg_rebels_drill.mwm missing 2024-09-05 14:02:39.484 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\lights\slimspotlight_lb.mwm missing 2024-09-05 14:02:39.484 - Thread: 34 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_lb.mwm missing 2024-09-05 14:02:39.485 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\utilities\orecrusher.mwm missing 2024-09-05 14:02:39.485 - Thread: 34 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-05 14:02:39.485 - Thread: 33 -> Mesh asset c:\torch\hex novus\instance\content\244850\3000136372\models\rebels-games\solarpanels\mediumsolarpanel_constr1.mwm missing 2024-09-05 14:02:51.038 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\gyroscope\icons\large_gyroscope.dds 2024-09-05 14:07:09.986 - Thread: 45 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Vertex.hlsl, Standard_GBuffer_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;GENERIC_INSTANCE @ profile vs_5_0 with defines RENDERING_PASS=0;STATIC_DECAL_CUTOUT;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_GENERIC_INSTANCING;DISTANCE_FADE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 colormask : TEXCOORD4;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43( input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __colormask = input.colormask;\ (B9D3340E344227E99C6999A330ACBF2A) 2024-09-05 14:07:10.040 - Thread: 45 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_GBuffer_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;GENERIC_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=0;STATIC_DECAL_CUTOUT;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_GENERIC_INSTANCING;DISTANCE_FADE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 colormask : TEXCOORD4;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43( input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __colormask = input.colormask;\ (770DDBD3E2BB1EF85DCCF0FEED5D5C7C) 2024-09-05 14:07:10.083 - Thread: 45 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Highlight_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;GENERIC_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=3;STATIC_DECAL_CUTOUT;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_GENERIC_INSTANCING;DISTANCE_FADE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 colormask : TEXCOORD4;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43( input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __colormask = input.colormask;\ (5D251F0222B4220BEC29F673389B864D) 2024-09-05 14:07:10.187 - Thread: 45 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Forward_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;GENERIC_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=2;STATIC_DECAL_CUTOUT;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_GENERIC_INSTANCING;LQ;DISTANCE_FADE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 colormask : TEXCOORD4;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43( input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __colormask = input.colormask;\ (61C625E926F1BD672C5ED5D5886708F3) 2024-09-05 14:07:10.279 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\money_cm.dds 2024-09-05 14:07:44.262 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:44.263 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.263 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.263 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:44.263 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.263 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:44.263 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.263 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:44.263 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:44.263 - Thread: 16 -> } 2024-09-05 14:07:44.346 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:44.347 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.347 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.347 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:44.347 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.347 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:44.347 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.347 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:44.347 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:44.347 - Thread: 16 -> } 2024-09-05 14:07:44.429 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:44.430 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.430 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.430 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:44.430 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.430 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:44.430 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.430 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:44.430 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:44.430 - Thread: 16 -> } 2024-09-05 14:07:44.512 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:44.512 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.512 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.512 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:44.512 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.512 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:44.512 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.512 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:44.512 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:44.512 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:44.514 - Thread: 17 -> } 2024-09-05 14:07:44.579 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:44.580 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.580 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.580 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:44.580 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.580 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:44.580 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.580 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:44.580 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:44.580 - Thread: 16 -> } 2024-09-05 14:07:44.662 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:44.662 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.662 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:44.663 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.663 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.663 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:44.663 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.663 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.663 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:44.663 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.663 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:44.664 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.664 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:44.664 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:44.664 - Thread: 17 -> } 2024-09-05 14:07:44.746 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:44.746 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.746 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:44.746 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.746 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.746 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.747 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:44.747 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.747 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:44.747 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.747 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:44.747 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:44.747 - Thread: 16 -> } 2024-09-05 14:07:44.846 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:44.847 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.847 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.847 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:44.847 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.847 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:44.847 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.847 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:44.847 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:44.847 - Thread: 17 -> } 2024-09-05 14:07:44.962 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:44.963 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:44.963 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:44.963 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:44.963 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:44.963 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:44.963 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:44.963 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:44.963 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:44.963 - Thread: 17 -> } 2024-09-05 14:07:45.138 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.138 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.138 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.138 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.138 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.138 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.138 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.138 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.138 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.138 - Thread: 16 -> } 2024-09-05 14:07:45.262 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.263 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.263 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.263 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.263 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.263 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.263 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.263 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.263 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.263 - Thread: 16 -> } 2024-09-05 14:07:45.379 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.380 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.380 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.380 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.380 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.380 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.380 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.380 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.380 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.380 - Thread: 16 -> } 2024-09-05 14:07:45.496 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.496 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.496 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.496 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.496 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.496 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.496 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.496 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.496 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.496 - Thread: 16 -> } 2024-09-05 14:07:45.596 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.596 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.596 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.597 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.597 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.597 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.597 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.597 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.597 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.597 - Thread: 16 -> } 2024-09-05 14:07:45.679 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.680 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.680 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.680 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.680 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.680 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.680 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.680 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.680 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.680 - Thread: 16 -> } 2024-09-05 14:07:45.762 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.763 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.763 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.763 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.763 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.763 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.763 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.763 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.763 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.763 - Thread: 16 -> } 2024-09-05 14:07:45.846 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.847 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.847 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.847 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.847 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.847 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.847 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.847 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.847 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.847 - Thread: 16 -> } 2024-09-05 14:07:45.946 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:45.947 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:45.947 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:45.947 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:45.947 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:45.947 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:45.947 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:45.947 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:45.947 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:45.947 - Thread: 16 -> } 2024-09-05 14:07:46.046 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.047 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.047 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.047 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.047 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.047 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.047 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.047 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.047 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.047 - Thread: 16 -> } 2024-09-05 14:07:46.096 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:46.096 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.096 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:46.096 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.097 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:46.097 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.097 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:46.097 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.097 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:46.097 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:46.097 - Thread: 17 -> } 2024-09-05 14:07:46.146 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.147 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.147 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.147 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.147 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.147 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.147 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.147 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.147 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.147 - Thread: 16 -> } 2024-09-05 14:07:46.246 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.247 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.247 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.247 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.247 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.247 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.247 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.247 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.247 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.247 - Thread: 16 -> } 2024-09-05 14:07:46.346 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.347 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.347 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.347 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.347 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.347 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.347 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.347 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.347 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.347 - Thread: 16 -> } 2024-09-05 14:07:46.496 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:46.497 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.497 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.497 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:46.497 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.497 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:46.497 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.497 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:46.497 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:46.497 - Thread: 17 -> } 2024-09-05 14:07:46.612 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.612 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.612 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.612 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.612 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.612 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.612 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.612 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.612 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.612 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.612 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.612 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.612 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.612 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.613 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.613 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.613 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.613 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.613 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.613 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.613 - Thread: 16 -> } 2024-09-05 14:07:46.696 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.696 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.696 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.697 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.697 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.697 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.697 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.697 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.697 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.697 - Thread: 16 -> } 2024-09-05 14:07:46.762 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.762 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.762 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.762 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.762 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.762 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.762 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.762 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.762 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.762 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.762 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.762 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.762 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.762 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.763 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.763 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.763 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.763 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.763 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.763 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.763 - Thread: 16 -> } 2024-09-05 14:07:46.812 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.812 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.812 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.812 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.812 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.812 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.812 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.812 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.812 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.812 - Thread: 16 -> } 2024-09-05 14:07:46.879 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:46.880 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.880 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.880 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:46.880 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.880 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:46.880 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.880 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:46.880 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:46.880 - Thread: 17 -> } 2024-09-05 14:07:46.962 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:46.963 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:46.963 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:46.963 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:46.963 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:46.963 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:46.963 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:46.963 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:46.963 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:46.963 - Thread: 16 -> } 2024-09-05 14:07:47.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.080 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.080 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.080 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.080 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.080 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.080 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.080 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.080 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.080 - Thread: 16 -> } 2024-09-05 14:07:47.202 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:47.203 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.203 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.203 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:47.203 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.203 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:47.203 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.203 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:47.203 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:47.203 - Thread: 17 -> } 2024-09-05 14:07:47.313 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.313 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.313 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.313 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.313 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.313 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.313 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.313 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.313 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.313 - Thread: 16 -> } 2024-09-05 14:07:47.396 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.396 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.396 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.396 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.396 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.396 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.396 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.396 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.396 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.396 - Thread: 16 -> } 2024-09-05 14:07:47.479 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.480 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.480 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.480 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.480 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.480 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.480 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.480 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.480 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.480 - Thread: 16 -> } 2024-09-05 14:07:47.546 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.547 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.547 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.547 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.547 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.547 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.547 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.547 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.547 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.547 - Thread: 16 -> } 2024-09-05 14:07:47.596 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.597 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.597 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.597 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.597 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.597 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.597 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.597 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.597 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.597 - Thread: 16 -> } 2024-09-05 14:07:47.629 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:47.630 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.630 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.630 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:47.630 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.630 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:47.630 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.630 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:47.630 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:47.630 - Thread: 17 -> } 2024-09-05 14:07:47.679 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:47.680 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.680 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.680 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:47.680 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.680 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:47.680 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.680 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:47.680 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:47.680 - Thread: 17 -> } 2024-09-05 14:07:47.729 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.730 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.730 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.730 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.730 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.730 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.730 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.730 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.730 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.730 - Thread: 16 -> } 2024-09-05 14:07:47.796 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:47.796 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:47.796 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:47.796 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:47.796 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:47.796 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:47.796 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:47.797 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:47.797 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:47.797 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:47.797 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:47.797 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:47.797 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:47.797 - Thread: 16 -> } 2024-09-05 14:07:48.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:48.080 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:48.080 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:48.080 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:48.080 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:48.080 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:48.080 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:48.080 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:48.080 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:48.080 - Thread: 16 -> } 2024-09-05 14:07:48.262 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:48.262 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:48.262 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:48.262 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:48.262 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:48.262 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:48.262 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:48.262 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:48.262 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:48.262 - Thread: 16 -> } 2024-09-05 14:07:48.879 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:48.880 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:48.880 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:48.880 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:48.880 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:48.880 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:48.880 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:48.880 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:48.880 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:48.880 - Thread: 16 -> } 2024-09-05 14:07:48.979 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:48.980 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:48.980 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:48.980 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:48.980 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:48.980 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:48.980 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:48.980 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:48.980 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:48.980 - Thread: 16 -> } 2024-09-05 14:07:49.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.080 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.080 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.080 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.080 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.080 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.080 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.080 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.080 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.080 - Thread: 16 -> } 2024-09-05 14:07:49.163 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.164 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.164 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.164 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.164 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.164 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.164 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.164 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.164 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.164 - Thread: 16 -> } 2024-09-05 14:07:49.262 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:49.262 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.262 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.262 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:49.262 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.262 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:49.262 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.262 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:49.262 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:49.262 - Thread: 17 -> } 2024-09-05 14:07:49.379 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.380 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.380 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.380 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.380 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.380 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.380 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.380 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.380 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.380 - Thread: 16 -> } 2024-09-05 14:07:49.446 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:07:49.446 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.447 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.447 - Thread: 18 -> HqDepth = True 2024-09-05 14:07:49.447 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.447 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:07:49.447 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.447 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:07:49.447 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:07:49.447 - Thread: 18 -> } 2024-09-05 14:07:49.529 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.530 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.530 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.530 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.530 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.530 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.530 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.530 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.530 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.530 - Thread: 16 -> } 2024-09-05 14:07:49.646 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.647 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.647 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.647 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.647 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.647 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.647 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.647 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.647 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.647 - Thread: 16 -> } 2024-09-05 14:07:49.746 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.747 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.747 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.747 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.747 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.747 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.747 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.747 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.747 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.747 - Thread: 16 -> } 2024-09-05 14:07:49.829 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:49.830 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.830 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.830 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:49.830 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.830 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:49.830 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.830 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:49.830 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:49.830 - Thread: 16 -> } 2024-09-05 14:07:49.921 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:07:49.922 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:07:49.922 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:49.922 - Thread: 23 -> HqDepth = True 2024-09-05 14:07:49.922 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:07:49.922 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:07:49.922 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:49.922 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:07:49.922 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:07:49.922 - Thread: 23 -> } 2024-09-05 14:07:50.029 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.030 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.030 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.030 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.030 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.030 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.030 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.030 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.030 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.030 - Thread: 16 -> } 2024-09-05 14:07:50.129 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:07:50.130 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.130 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.130 - Thread: 18 -> HqDepth = True 2024-09-05 14:07:50.130 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.130 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:07:50.130 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.130 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:07:50.130 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:07:50.130 - Thread: 18 -> } 2024-09-05 14:07:50.229 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:07:50.230 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.230 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.230 - Thread: 17 -> HqDepth = True 2024-09-05 14:07:50.230 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.230 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:07:50.230 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.230 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:07:50.230 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:07:50.230 - Thread: 17 -> } 2024-09-05 14:07:50.346 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.346 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.346 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.346 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.346 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.346 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.346 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.346 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.346 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.346 - Thread: 16 -> } 2024-09-05 14:07:50.462 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.462 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.462 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.462 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.462 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.462 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.462 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.463 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.463 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.463 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.463 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.463 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.463 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.463 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.463 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.463 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.463 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.463 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.464 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.464 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.464 - Thread: 16 -> } 2024-09-05 14:07:50.579 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.580 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.580 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.580 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.580 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.580 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.580 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.580 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.580 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.580 - Thread: 16 -> } 2024-09-05 14:07:50.696 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.697 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.697 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.697 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.697 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.697 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.697 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.697 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.697 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.697 - Thread: 16 -> } 2024-09-05 14:07:50.846 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.846 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.846 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.846 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.846 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.846 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.846 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.846 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.846 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.846 - Thread: 16 -> } 2024-09-05 14:07:50.962 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:50.962 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:50.962 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:50.963 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:50.963 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:50.963 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:50.963 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:50.963 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:50.963 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:50.963 - Thread: 16 -> } 2024-09-05 14:07:51.129 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:51.130 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:51.130 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:51.130 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:51.130 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:51.130 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:51.130 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:51.130 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:51.130 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:51.130 - Thread: 16 -> } 2024-09-05 14:07:51.412 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:51.413 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:51.413 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:51.413 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:51.413 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:51.413 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:51.413 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:51.413 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:51.413 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:51.413 - Thread: 16 -> } 2024-09-05 14:07:51.713 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:51.713 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:51.713 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:51.713 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:51.713 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:51.713 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:51.713 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:51.713 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:51.713 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:51.713 - Thread: 16 -> } 2024-09-05 14:07:52.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:52.080 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:52.080 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:52.080 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:52.080 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:52.080 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:52.080 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:52.080 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:52.080 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:52.080 - Thread: 16 -> } 2024-09-05 14:07:52.546 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:52.546 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:52.546 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:52.546 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:52.546 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:52.546 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:52.547 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:52.547 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:52.547 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:52.547 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:52.547 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:52.547 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:52.547 - Thread: 16 -> } 2024-09-05 14:07:53.296 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:07:53.296 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:07:53.297 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:07:53.297 - Thread: 16 -> HqDepth = True 2024-09-05 14:07:53.297 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:07:53.297 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:07:53.297 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:07:53.297 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:07:53.297 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:07:53.297 - Thread: 16 -> } 2024-09-05 14:08:00.696 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:00.696 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:00.696 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:00.696 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:00.696 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:00.696 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:00.696 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:00.696 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:00.696 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:00.696 - Thread: 16 -> } 2024-09-05 14:08:01.396 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:01.396 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:01.396 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:01.396 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:01.396 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:01.396 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:01.396 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:01.396 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:01.396 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:01.396 - Thread: 16 -> } 2024-09-05 14:08:01.854 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:01.855 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:01.855 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:01.855 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:01.855 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:01.855 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:01.855 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:01.855 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:01.855 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:01.855 - Thread: 17 -> } 2024-09-05 14:08:02.099 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:02.100 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:02.100 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:02.100 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:02.100 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:02.100 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:02.100 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:02.100 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:02.100 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:02.100 - Thread: 16 -> } 2024-09-05 14:08:02.346 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:02.346 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:02.346 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:02.346 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:02.346 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:02.346 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:02.346 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:02.346 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:02.346 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:02.346 - Thread: 16 -> } 2024-09-05 14:08:02.612 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:02.613 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:02.613 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:02.613 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:02.613 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:02.613 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:02.613 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:02.613 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:02.613 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:02.613 - Thread: 17 -> } 2024-09-05 14:08:02.896 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:02.896 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:02.896 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:02.896 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:02.896 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:02.896 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:02.896 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:02.896 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:02.896 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:02.896 - Thread: 16 -> } 2024-09-05 14:08:03.212 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:03.213 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:03.213 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:03.213 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:03.213 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:03.213 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:03.213 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:03.213 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:03.213 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:03.213 - Thread: 16 -> } 2024-09-05 14:08:03.562 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:03.563 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:03.563 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:03.563 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:03.563 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:03.563 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:03.563 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:03.563 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:03.563 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:03.563 - Thread: 16 -> } 2024-09-05 14:08:04.196 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:04.197 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:04.197 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:04.197 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:04.197 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:04.197 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:04.197 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:04.197 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:04.197 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:04.197 - Thread: 17 -> } 2024-09-05 14:08:04.529 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:04.529 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:04.529 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:04.529 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:04.529 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:04.529 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:04.530 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:04.530 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:04.530 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:04.530 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:04.530 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:04.530 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:04.530 - Thread: 16 -> } 2024-09-05 14:08:04.879 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:04.880 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:04.880 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:04.880 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:04.880 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:04.880 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:04.880 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:04.880 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:04.880 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:04.880 - Thread: 16 -> } 2024-09-05 14:08:05.212 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:05.212 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:05.212 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:05.212 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:05.212 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:05.212 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:05.212 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:05.212 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:05.212 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:05.212 - Thread: 16 -> } 2024-09-05 14:08:05.562 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:05.563 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:05.563 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:05.563 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:05.563 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:05.563 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:05.563 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:05.563 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:05.563 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:05.563 - Thread: 16 -> } 2024-09-05 14:08:05.946 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:05.946 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:05.947 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:05.947 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:05.947 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:05.947 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:05.947 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:05.947 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:05.947 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:05.947 - Thread: 16 -> } 2024-09-05 14:08:06.371 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:06.371 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:06.371 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:06.371 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:06.371 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:06.371 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:06.371 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:06.371 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:06.371 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:06.371 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:06.372 - Thread: 16 -> } 2024-09-05 14:08:06.846 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:06.847 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:06.847 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:06.847 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:06.847 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:06.847 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:06.847 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:06.847 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:06.847 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:06.847 - Thread: 16 -> } 2024-09-05 14:08:07.312 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:07.313 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:07.313 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:07.313 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:07.313 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:07.313 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:07.313 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:07.313 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:07.313 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:07.313 - Thread: 16 -> } 2024-09-05 14:08:07.712 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:07.712 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:07.712 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:07.712 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:07.712 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:07.712 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:07.712 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:07.712 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:07.712 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:07.712 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:07.712 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:07.713 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:07.713 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:07.713 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:07.713 - Thread: 16 -> } 2024-09-05 14:08:08.079 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:08:08.080 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:08:08.080 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:08.080 - Thread: 18 -> HqDepth = True 2024-09-05 14:08:08.080 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:08:08.080 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:08:08.080 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:08.080 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:08:08.080 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:08:08.080 - Thread: 18 -> } 2024-09-05 14:08:08.462 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:08.463 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:08.463 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:08.463 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:08.463 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:08.463 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:08.463 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:08.463 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:08.463 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:08.463 - Thread: 16 -> } 2024-09-05 14:08:08.829 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:08.830 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:08.830 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:08.830 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:08.830 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:08.830 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:08.830 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:08.830 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:08.830 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:08.830 - Thread: 17 -> } 2024-09-05 14:08:09.262 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:09.263 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:09.263 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:09.263 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:09.263 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:09.263 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:09.263 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:09.263 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:09.263 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:09.263 - Thread: 16 -> } 2024-09-05 14:08:09.812 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:09.812 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:09.812 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:09.812 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:09.812 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:09.812 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:09.812 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:09.812 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:09.812 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:09.812 - Thread: 16 -> } 2024-09-05 14:08:10.746 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:10.746 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:10.746 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:10.746 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:10.746 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:10.746 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:10.746 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:10.746 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:10.746 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:10.746 - Thread: 17 -> } 2024-09-05 14:08:12.662 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:12.663 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:12.663 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:12.663 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:12.663 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:12.663 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:12.663 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:12.663 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:12.663 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:12.663 - Thread: 16 -> } 2024-09-05 14:08:13.412 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:13.412 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:13.412 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:13.412 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:13.412 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:13.412 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:13.412 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:13.412 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:13.412 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:13.412 - Thread: 16 -> } 2024-09-05 14:08:14.146 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:14.146 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:14.146 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:14.146 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:14.146 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:14.146 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:14.146 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:14.146 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:14.146 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:14.147 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:14.147 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:14.147 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:14.147 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:14.147 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:14.147 - Thread: 16 -> } 2024-09-05 14:08:15.046 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:15.046 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:15.046 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:15.046 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:15.046 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:15.046 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:15.046 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:15.046 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:15.046 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:15.046 - Thread: 17 -> } 2024-09-05 14:08:15.879 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:15.880 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:15.880 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:15.880 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:15.880 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:15.880 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:15.880 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:15.880 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:15.880 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:15.880 - Thread: 17 -> } 2024-09-05 14:08:16.662 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:16.663 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:16.663 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:16.663 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:16.663 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:16.663 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:16.663 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:16.663 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:16.663 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:16.663 - Thread: 16 -> } 2024-09-05 14:08:17.613 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:17.613 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:17.613 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:17.613 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:17.613 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:17.613 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:17.613 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:17.613 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:17.613 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:17.613 - Thread: 16 -> } 2024-09-05 14:08:23.546 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:08:23.546 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:08:23.546 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:23.546 - Thread: 17 -> HqDepth = True 2024-09-05 14:08:23.546 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:08:23.546 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:08:23.546 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:23.546 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:08:23.546 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:08:23.546 - Thread: 17 -> } 2024-09-05 14:08:25.312 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:25.313 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:25.313 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:25.313 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:25.313 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:25.313 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:25.313 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:25.313 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:25.313 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:25.313 - Thread: 16 -> } 2024-09-05 14:08:25.479 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:25.479 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:25.479 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:25.479 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:25.479 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:25.479 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:25.479 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:25.479 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:25.479 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:25.480 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:25.480 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:25.480 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:25.480 - Thread: 16 -> } 2024-09-05 14:08:26.996 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:26.996 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:26.996 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:26.996 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:26.996 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:26.997 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:26.997 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:26.997 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:26.997 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:26.997 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:26.997 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:26.997 - Thread: 16 -> } 2024-09-05 14:08:28.126 - Thread: 21 -> MyRenderSettings1 = { 2024-09-05 14:08:28.126 - Thread: 21 -> AntialiasingMode = FXAA 2024-09-05 14:08:28.126 - Thread: 21 -> ShadowQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> TextureQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:28.126 - Thread: 21 -> HqDepth = True 2024-09-05 14:08:28.126 - Thread: 21 -> GrassDrawDistance = 1000 2024-09-05 14:08:28.126 - Thread: 21 -> GrassDensityFactor = 3 2024-09-05 14:08:28.126 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:28.126 - Thread: 21 -> ModelQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> VoxelQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> DistanceFade = 2000 2024-09-05 14:08:28.126 - Thread: 21 -> ParticleQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> LightsQuality = HIGH 2024-09-05 14:08:28.126 - Thread: 21 -> } 2024-09-05 14:08:28.132 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:28.134 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:28.134 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:28.134 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:28.134 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:28.134 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:28.134 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:28.134 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:28.134 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:28.134 - Thread: 16 -> } 2024-09-05 14:08:28.149 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:08:28.149 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:08:28.149 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:08:28.149 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:28.149 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:28.149 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:08:28.149 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:28.149 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:28.149 - Thread: 18 -> HqDepth = True 2024-09-05 14:08:28.150 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:08:28.150 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:08:28.150 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:28.150 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:08:28.150 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:08:28.150 - Thread: 18 -> } 2024-09-05 14:08:28.179 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:28.180 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:28.180 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:28.180 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:28.180 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:28.180 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:28.180 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:28.180 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:28.180 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:28.180 - Thread: 16 -> } 2024-09-05 14:08:28.229 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:28.230 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:28.230 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:28.230 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:28.230 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:28.230 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:28.230 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:28.230 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:28.230 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:28.230 - Thread: 16 -> } 2024-09-05 14:08:29.679 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:29.680 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:29.680 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:29.680 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:29.680 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:29.680 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:29.680 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:29.680 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:29.680 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:29.680 - Thread: 16 -> } 2024-09-05 14:08:32.462 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:32.463 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:32.463 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:32.463 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:32.463 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:32.463 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:32.463 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:32.463 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:32.463 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:32.463 - Thread: 16 -> } 2024-09-05 14:08:32.879 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:32.880 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:32.880 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:32.880 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:32.880 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:32.880 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:32.880 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:32.880 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:32.880 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:32.880 - Thread: 16 -> } 2024-09-05 14:08:32.979 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:32.980 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:32.980 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:32.980 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:32.980 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:32.980 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:32.980 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:32.980 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:32.980 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:32.980 - Thread: 16 -> } 2024-09-05 14:08:33.062 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:33.062 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:33.062 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:33.062 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:33.063 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:33.063 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:33.063 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:33.063 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:33.063 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:33.063 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:33.063 - Thread: 16 -> } 2024-09-05 14:08:33.312 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:33.313 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:33.313 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:33.313 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:33.313 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:33.313 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:33.313 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:33.313 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:33.313 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:33.313 - Thread: 16 -> } 2024-09-05 14:08:41.895 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:41.896 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:41.896 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:41.896 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:41.896 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:41.896 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:41.896 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:41.896 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:41.896 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:41.896 - Thread: 16 -> } 2024-09-05 14:08:45.321 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:45.321 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:45.321 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:45.321 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:45.321 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:45.321 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:45.321 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:45.321 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:45.321 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:45.321 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:45.321 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:45.321 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:45.321 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:45.321 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:45.322 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:45.322 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:45.322 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:45.322 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:45.322 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:45.322 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:45.322 - Thread: 16 -> } 2024-09-05 14:08:46.437 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:46.438 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:46.438 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:46.438 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:46.438 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:46.438 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:46.438 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:46.438 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:46.438 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:46.438 - Thread: 16 -> } 2024-09-05 14:08:50.304 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:50.305 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:50.305 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:50.305 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:50.305 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:50.305 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:50.305 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:50.305 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:50.305 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:50.305 - Thread: 16 -> } 2024-09-05 14:08:53.887 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:08:53.888 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:08:53.888 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:53.888 - Thread: 19 -> HqDepth = True 2024-09-05 14:08:53.888 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:08:53.888 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:08:53.888 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:53.888 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:08:53.888 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:08:53.888 - Thread: 19 -> } 2024-09-05 14:08:54.054 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:08:54.055 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:08:54.055 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:08:54.055 - Thread: 16 -> HqDepth = True 2024-09-05 14:08:54.055 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:08:54.055 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:08:54.055 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:08:54.055 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:08:54.055 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:08:54.055 - Thread: 16 -> } 2024-09-05 14:09:02.477 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:02.477 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:02.477 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:02.477 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:02.477 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:02.477 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:02.477 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:02.477 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:02.477 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:02.477 - Thread: 17 -> } 2024-09-05 14:09:03.496 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:03.496 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:03.496 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:03.496 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:03.496 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:03.496 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:03.496 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:03.496 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:03.496 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:03.497 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:03.497 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:03.497 - Thread: 16 -> } 2024-09-05 14:09:05.929 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:09:05.930 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:09:05.930 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:05.930 - Thread: 23 -> HqDepth = True 2024-09-05 14:09:05.930 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:09:05.930 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:09:05.930 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:05.930 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:09:05.930 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:09:05.930 - Thread: 23 -> } 2024-09-05 14:09:10.096 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:10.096 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:10.096 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:10.096 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:10.096 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:10.096 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:10.096 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:10.096 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:10.096 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:10.096 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:10.096 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:10.096 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:10.096 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:10.097 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:10.097 - Thread: 16 -> } 2024-09-05 14:09:11.296 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:11.296 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:11.296 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:11.296 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:11.296 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:11.296 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:11.296 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:11.296 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:11.296 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:11.296 - Thread: 16 -> } 2024-09-05 14:09:13.695 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:13.696 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:13.696 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:13.696 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:13.696 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:13.696 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:13.696 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:13.696 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:13.696 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:13.696 - Thread: 16 -> } 2024-09-05 14:09:17.995 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:17.996 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:17.996 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:17.996 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:17.996 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:17.996 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:17.996 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:17.996 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:17.996 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:17.996 - Thread: 16 -> } 2024-09-05 14:09:20.289 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:20.290 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:20.290 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:20.290 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:20.290 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:20.290 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:20.290 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:20.290 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:20.290 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:20.290 - Thread: 16 -> } 2024-09-05 14:09:21.971 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:21.971 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:21.971 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:21.971 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:21.971 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:21.971 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:21.971 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:21.971 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:21.971 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:21.971 - Thread: 17 -> } 2024-09-05 14:09:26.454 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:26.454 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:26.454 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:26.454 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:26.454 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:26.454 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:26.454 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:26.454 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:26.454 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:26.454 - Thread: 16 -> } 2024-09-05 14:09:27.187 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:27.188 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:27.188 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:27.188 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:27.188 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:27.188 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:27.188 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:27.188 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:27.188 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:27.188 - Thread: 17 -> } 2024-09-05 14:09:28.021 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:28.021 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:28.021 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:28.021 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:28.021 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:28.021 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:28.021 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:28.021 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:28.021 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:28.022 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:28.022 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:28.022 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:28.022 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:28.022 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:28.022 - Thread: 16 -> } 2024-09-05 14:09:28.620 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:28.621 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:28.621 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:28.621 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:28.621 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:28.621 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:28.621 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:28.621 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:28.621 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:28.621 - Thread: 16 -> } 2024-09-05 14:09:29.329 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:29.330 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:29.330 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:29.330 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:29.330 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:29.330 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:29.330 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:29.330 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:29.330 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:29.330 - Thread: 16 -> } 2024-09-05 14:09:29.629 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:29.629 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:29.629 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:29.629 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:29.629 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:29.629 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:29.629 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:29.629 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:29.629 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:29.629 - Thread: 16 -> } 2024-09-05 14:09:30.120 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:30.121 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:30.121 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:30.121 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:30.121 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:30.121 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:30.121 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:30.121 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:30.121 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:30.121 - Thread: 16 -> } 2024-09-05 14:09:30.454 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:30.455 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:30.455 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:30.455 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:30.455 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:30.455 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:30.455 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:30.455 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:30.455 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:30.455 - Thread: 16 -> } 2024-09-05 14:09:30.787 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:30.787 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:30.788 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:30.788 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:30.788 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:30.788 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:30.788 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:30.788 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:30.788 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:30.788 - Thread: 16 -> } 2024-09-05 14:09:30.987 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:30.988 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:30.988 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:30.988 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:30.988 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:30.988 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:30.988 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:30.988 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:30.988 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:30.988 - Thread: 16 -> } 2024-09-05 14:09:31.287 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:31.287 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:31.288 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:31.288 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:31.288 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:31.288 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:31.288 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:31.288 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:31.288 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:31.288 - Thread: 16 -> } 2024-09-05 14:09:31.554 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:09:31.554 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:09:31.554 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:31.554 - Thread: 18 -> HqDepth = True 2024-09-05 14:09:31.554 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:09:31.554 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:09:31.554 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:31.554 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:09:31.554 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:09:31.554 - Thread: 18 -> } 2024-09-05 14:09:31.687 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:31.688 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:31.688 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:31.688 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:31.688 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:31.688 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:31.688 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:31.688 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:31.688 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:31.688 - Thread: 17 -> } 2024-09-05 14:09:31.871 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:31.871 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:31.871 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:31.871 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:31.871 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:31.871 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:31.871 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:31.871 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:31.871 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:31.871 - Thread: 16 -> } 2024-09-05 14:09:32.137 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:32.138 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:32.138 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:32.138 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:32.138 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:32.138 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:32.138 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:32.138 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:32.138 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:32.138 - Thread: 16 -> } 2024-09-05 14:09:32.404 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:32.405 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:32.405 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:32.405 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:32.405 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:32.405 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:32.405 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:32.405 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:32.405 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:32.405 - Thread: 16 -> } 2024-09-05 14:09:32.587 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:32.588 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:32.588 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:32.588 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:32.588 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:32.588 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:32.588 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:32.588 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:32.588 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:32.588 - Thread: 17 -> } 2024-09-05 14:09:32.887 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:32.888 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:32.888 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:32.888 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:32.888 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:32.888 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:32.888 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:32.888 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:32.888 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:32.888 - Thread: 16 -> } 2024-09-05 14:09:33.137 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:33.138 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:33.138 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:33.138 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:33.138 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:33.138 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:33.138 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:33.138 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:33.138 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:33.138 - Thread: 16 -> } 2024-09-05 14:09:33.304 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:33.304 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:33.304 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:33.305 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:33.305 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:33.305 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:33.305 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:33.305 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:33.305 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:33.305 - Thread: 16 -> } 2024-09-05 14:09:33.554 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:09:33.554 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:09:33.554 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:33.554 - Thread: 18 -> HqDepth = True 2024-09-05 14:09:33.554 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:09:33.554 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:09:33.554 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:33.554 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:09:33.554 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:09:33.554 - Thread: 18 -> } 2024-09-05 14:09:33.787 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:33.788 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:33.788 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:33.788 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:33.788 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:33.788 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:33.788 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:33.788 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:33.788 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:33.788 - Thread: 16 -> } 2024-09-05 14:09:33.887 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:33.887 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:33.888 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:33.888 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:33.888 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:33.888 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:33.888 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:33.888 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:33.888 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:33.888 - Thread: 16 -> } 2024-09-05 14:09:34.004 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.004 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.004 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.004 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.004 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.004 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.004 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.004 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.004 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.004 - Thread: 16 -> } 2024-09-05 14:09:34.154 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.154 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.154 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.154 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.154 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.154 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.154 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.154 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.155 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.155 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.155 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.155 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.155 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.155 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.155 - Thread: 16 -> } 2024-09-05 14:09:34.370 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.371 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.371 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.371 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.371 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.371 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.371 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.371 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.371 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.371 - Thread: 16 -> } 2024-09-05 14:09:34.604 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.604 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.604 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.604 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.604 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.604 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.604 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.604 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.604 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.604 - Thread: 16 -> } 2024-09-05 14:09:34.704 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.704 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.704 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.704 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.704 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.704 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.704 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.704 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.704 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.704 - Thread: 16 -> } 2024-09-05 14:09:34.804 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.804 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.804 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.804 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.804 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.804 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.804 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.804 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.804 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.804 - Thread: 16 -> } 2024-09-05 14:09:34.921 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:34.921 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:34.921 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:34.921 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:34.921 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:34.921 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:34.921 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:34.921 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:34.921 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:34.921 - Thread: 16 -> } 2024-09-05 14:09:35.073 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:35.075 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:35.075 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:35.075 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:35.075 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:35.075 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:35.075 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:35.075 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:35.075 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:35.075 - Thread: 17 -> } 2024-09-05 14:09:35.287 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:35.288 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:35.288 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:35.288 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:35.288 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:35.288 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:35.288 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:35.288 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:35.288 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:35.288 - Thread: 16 -> } 2024-09-05 14:09:35.645 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:35.646 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:35.646 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:35.646 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:35.646 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:35.646 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:35.646 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:35.646 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:35.646 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:35.646 - Thread: 16 -> } 2024-09-05 14:09:35.770 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:35.771 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:35.771 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:35.771 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:35.771 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:35.771 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:35.771 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:35.771 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:35.771 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:35.771 - Thread: 16 -> } 2024-09-05 14:09:35.879 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:35.880 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:35.880 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:35.880 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:35.880 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:35.880 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:35.880 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:35.880 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:35.880 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:35.880 - Thread: 16 -> } 2024-09-05 14:09:36.004 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:36.004 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:36.004 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:36.004 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:36.004 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:36.004 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:36.004 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:36.004 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:36.004 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:36.004 - Thread: 16 -> } 2024-09-05 14:09:36.162 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:36.162 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:36.162 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:36.162 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:36.162 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:36.162 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:36.162 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:36.162 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:36.162 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:36.162 - Thread: 16 -> } 2024-09-05 14:09:36.379 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:36.380 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:36.380 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:36.380 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:36.380 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:36.380 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:36.380 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:36.380 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:36.380 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:36.380 - Thread: 16 -> } 2024-09-05 14:09:36.762 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:36.762 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:36.762 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:36.762 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:36.762 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:36.762 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:36.762 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:36.762 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:36.762 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:36.762 - Thread: 16 -> } 2024-09-05 14:09:37.295 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:37.296 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:37.296 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:37.296 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:37.296 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:37.296 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:37.296 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:37.296 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:37.296 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:37.296 - Thread: 16 -> } 2024-09-05 14:09:37.412 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:37.412 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:37.412 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:37.412 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:37.412 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:37.412 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:37.412 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:37.412 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:37.412 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:37.412 - Thread: 16 -> } 2024-09-05 14:09:37.545 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:37.546 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:37.546 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:37.546 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:37.546 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:37.546 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:37.546 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:37.546 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:37.546 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:37.546 - Thread: 16 -> } 2024-09-05 14:09:37.729 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:09:37.729 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:09:37.729 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:37.729 - Thread: 18 -> HqDepth = True 2024-09-05 14:09:37.729 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:09:37.729 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:09:37.729 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:37.729 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:09:37.729 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:09:37.729 - Thread: 18 -> } 2024-09-05 14:09:38.029 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:38.029 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:38.029 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:38.029 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:38.029 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:38.029 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:38.029 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:38.029 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:38.029 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:38.029 - Thread: 16 -> } 2024-09-05 14:09:38.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:38.079 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:38.079 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:38.079 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:38.079 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:38.079 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:38.079 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:38.079 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:38.079 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:38.079 - Thread: 16 -> } 2024-09-05 14:09:43.129 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:43.129 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:43.130 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:43.130 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:43.130 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:43.130 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:43.130 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:43.130 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:43.130 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:43.130 - Thread: 16 -> } 2024-09-05 14:09:43.912 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:43.912 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:43.912 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:43.912 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:43.912 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:43.912 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:43.912 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:43.912 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:43.912 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:43.913 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:43.913 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:43.913 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:43.913 - Thread: 16 -> } 2024-09-05 14:09:43.962 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:43.962 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:43.962 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:43.962 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:43.962 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:43.962 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:43.962 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:43.962 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:43.962 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:43.962 - Thread: 16 -> } 2024-09-05 14:09:43.995 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:43.996 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:43.996 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:43.996 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:43.996 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:43.996 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:43.996 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:43.996 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:43.996 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:43.996 - Thread: 16 -> } 2024-09-05 14:09:44.012 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.012 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.012 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.012 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.012 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.012 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.012 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.012 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.012 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.012 - Thread: 16 -> } 2024-09-05 14:09:44.045 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.046 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.046 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.046 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.046 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.046 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.046 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.046 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.046 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.046 - Thread: 16 -> } 2024-09-05 14:09:44.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.080 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.080 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.080 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.080 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.080 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.080 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.080 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.080 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.080 - Thread: 16 -> } 2024-09-05 14:09:44.129 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.129 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.129 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.129 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.129 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.129 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.129 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.129 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.129 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.129 - Thread: 16 -> } 2024-09-05 14:09:44.162 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.162 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.162 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.162 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.162 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.162 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.162 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.162 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.162 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.162 - Thread: 16 -> } 2024-09-05 14:09:44.195 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.196 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.196 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.196 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.196 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.196 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.196 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.196 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.196 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.196 - Thread: 16 -> } 2024-09-05 14:09:44.279 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.280 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.280 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.280 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.280 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.280 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.280 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.280 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.280 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.280 - Thread: 16 -> } 2024-09-05 14:09:44.295 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.296 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.296 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.296 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.296 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.296 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.296 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.296 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.296 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.296 - Thread: 16 -> } 2024-09-05 14:09:44.329 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.329 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.329 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.329 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.329 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.329 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.329 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.329 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.329 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.329 - Thread: 16 -> } 2024-09-05 14:09:44.362 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.362 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.362 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.362 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.362 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.362 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.362 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.362 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.362 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.362 - Thread: 16 -> } 2024-09-05 14:09:44.413 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:09:44.414 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.414 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.414 - Thread: 23 -> HqDepth = True 2024-09-05 14:09:44.414 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.414 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:09:44.414 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.414 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:09:44.414 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:09:44.414 - Thread: 23 -> } 2024-09-05 14:09:44.429 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:09:44.429 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.429 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.429 - Thread: 18 -> HqDepth = True 2024-09-05 14:09:44.429 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.429 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:09:44.429 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.429 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:09:44.429 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:09:44.429 - Thread: 18 -> } 2024-09-05 14:09:44.462 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.462 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.462 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.462 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.462 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.462 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.462 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.462 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.462 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.462 - Thread: 16 -> } 2024-09-05 14:09:44.495 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.496 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.496 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.496 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.496 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.496 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.496 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.496 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.496 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.496 - Thread: 16 -> } 2024-09-05 14:09:44.545 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.546 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.546 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.546 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.546 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.546 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.546 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.546 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.546 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.546 - Thread: 16 -> } 2024-09-05 14:09:44.612 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.612 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.612 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.612 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.612 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.612 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.612 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.612 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.612 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.612 - Thread: 16 -> } 2024-09-05 14:09:44.679 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.679 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.679 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.679 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.679 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.679 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.679 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.679 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.679 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.679 - Thread: 16 -> } 2024-09-05 14:09:44.762 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.762 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.762 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.762 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.762 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.762 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.762 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.762 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.762 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.762 - Thread: 16 -> } 2024-09-05 14:09:44.845 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:44.846 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:44.846 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:44.846 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:44.846 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:44.846 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:44.846 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:44.846 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:44.846 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:44.846 - Thread: 16 -> } 2024-09-05 14:09:45.596 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:45.596 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:45.596 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:45.596 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:45.596 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:45.596 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:45.596 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:45.596 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:45.596 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:45.596 - Thread: 16 -> } 2024-09-05 14:09:45.629 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:45.630 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:45.630 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:45.630 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:45.630 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:45.630 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:45.630 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:45.630 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:45.630 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:45.630 - Thread: 17 -> } 2024-09-05 14:09:47.434 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:09:47.435 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.435 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.435 - Thread: 23 -> HqDepth = True 2024-09-05 14:09:47.435 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.435 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:09:47.435 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.435 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:09:47.435 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:09:47.435 - Thread: 23 -> } 2024-09-05 14:09:47.454 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.454 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.455 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.455 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.455 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.455 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.455 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.455 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.455 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.455 - Thread: 16 -> } 2024-09-05 14:09:47.487 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.488 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.488 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.488 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.488 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.488 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.488 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.488 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.488 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.488 - Thread: 16 -> } 2024-09-05 14:09:47.520 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.521 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.521 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.521 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.521 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.521 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.521 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.521 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.521 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.521 - Thread: 16 -> } 2024-09-05 14:09:47.553 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.555 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.555 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.555 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.555 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.555 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.555 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.555 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.555 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.555 - Thread: 16 -> } 2024-09-05 14:09:47.571 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:47.571 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.571 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.571 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:47.571 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.571 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:47.571 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.571 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:47.571 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:47.571 - Thread: 17 -> } 2024-09-05 14:09:47.604 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.604 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.605 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.605 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.605 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.605 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.605 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.605 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.605 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.605 - Thread: 16 -> } 2024-09-05 14:09:47.637 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.638 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.638 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.638 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.638 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.638 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.638 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.638 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.638 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.638 - Thread: 16 -> } 2024-09-05 14:09:47.671 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.671 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.671 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.671 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.671 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.671 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.671 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.671 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.671 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.671 - Thread: 16 -> } 2024-09-05 14:09:47.712 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.712 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.712 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.712 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.712 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.712 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.712 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.712 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.712 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.712 - Thread: 16 -> } 2024-09-05 14:09:47.770 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.771 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.771 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.771 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.771 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.771 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.771 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.771 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.771 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.771 - Thread: 16 -> } 2024-09-05 14:09:47.795 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.796 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.796 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.796 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.796 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.796 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.796 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.796 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.796 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.796 - Thread: 16 -> } 2024-09-05 14:09:47.812 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.812 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.812 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.812 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.812 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.812 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.812 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.812 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.812 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.812 - Thread: 16 -> } 2024-09-05 14:09:47.862 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.862 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.863 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.863 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.863 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.863 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.863 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.863 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.863 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.863 - Thread: 16 -> } 2024-09-05 14:09:47.895 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.896 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.896 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.896 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.896 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.896 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.896 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.896 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.896 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.896 - Thread: 16 -> } 2024-09-05 14:09:47.979 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:47.979 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:47.979 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:47.979 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:47.979 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:47.979 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:47.979 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:47.979 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:47.979 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:47.979 - Thread: 16 -> } 2024-09-05 14:09:48.054 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:48.054 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:48.054 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:48.054 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:48.054 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:48.054 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:48.054 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:48.054 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:48.054 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:48.054 - Thread: 16 -> } 2024-09-05 14:09:49.437 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:49.438 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:49.438 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:49.438 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:49.438 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:49.438 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:49.438 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:49.438 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:49.438 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:49.438 - Thread: 16 -> } 2024-09-05 14:09:49.771 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:09:49.771 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:09:49.771 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:49.771 - Thread: 18 -> HqDepth = True 2024-09-05 14:09:49.771 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:09:49.771 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:09:49.771 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:49.771 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:09:49.771 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:09:49.771 - Thread: 18 -> } 2024-09-05 14:09:50.537 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:50.538 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:50.538 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:50.538 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:50.538 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:50.538 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:50.538 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:50.538 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:50.538 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:50.538 - Thread: 16 -> } 2024-09-05 14:09:51.921 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\stonecrusher\icons\crusherlarge.dds 2024-09-05 14:09:54.537 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:09:54.538 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:09:54.538 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:54.538 - Thread: 18 -> HqDepth = True 2024-09-05 14:09:54.538 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:09:54.538 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:09:54.538 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:54.538 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:09:54.538 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:09:54.538 - Thread: 18 -> } 2024-09-05 14:09:55.704 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:55.704 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:55.704 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:55.704 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:55.704 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:55.704 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:55.704 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:55.704 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:55.704 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:55.704 - Thread: 17 -> } 2024-09-05 14:09:55.887 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:55.888 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:55.888 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:55.888 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:55.888 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:55.888 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:55.888 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:55.888 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:55.888 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:55.888 - Thread: 16 -> } 2024-09-05 14:09:56.187 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:56.187 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:56.188 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:56.188 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:56.188 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:56.188 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:56.188 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:56.188 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:56.188 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:56.188 - Thread: 16 -> } 2024-09-05 14:09:59.037 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:09:59.038 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:09:59.038 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:59.038 - Thread: 16 -> HqDepth = True 2024-09-05 14:09:59.038 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:09:59.038 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:09:59.038 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:59.038 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:09:59.038 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:09:59.038 - Thread: 16 -> } 2024-09-05 14:09:59.637 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:09:59.638 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:09:59.638 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:09:59.638 - Thread: 17 -> HqDepth = True 2024-09-05 14:09:59.638 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:09:59.638 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:09:59.638 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:09:59.638 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:09:59.638 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:09:59.638 - Thread: 17 -> } 2024-09-05 14:10:00.004 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.004 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.004 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.004 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.004 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.004 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.004 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.004 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.004 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.004 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.005 - Thread: 16 -> } 2024-09-05 14:10:00.070 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.071 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.071 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.071 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.071 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.071 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.071 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.071 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.071 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.071 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.072 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.072 - Thread: 16 -> } 2024-09-05 14:10:00.187 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.188 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.188 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.188 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.188 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.188 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.188 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.188 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.188 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.188 - Thread: 16 -> } 2024-09-05 14:10:00.220 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.221 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.221 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.221 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.221 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.221 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.221 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.221 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.221 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.222 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.222 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.222 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.222 - Thread: 16 -> } 2024-09-05 14:10:00.254 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.254 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.254 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.254 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.254 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.254 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.254 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.254 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.254 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.254 - Thread: 16 -> } 2024-09-05 14:10:00.408 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:10:00.412 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.412 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.412 - Thread: 23 -> HqDepth = True 2024-09-05 14:10:00.412 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.412 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:10:00.412 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.412 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:10:00.412 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:10:00.412 - Thread: 23 -> } 2024-09-05 14:10:00.704 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.704 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.705 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.705 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.705 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.705 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.705 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.705 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.705 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.705 - Thread: 16 -> } 2024-09-05 14:10:00.745 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.746 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.746 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.746 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.746 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.746 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.746 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.746 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.746 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.746 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.746 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.746 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.746 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.747 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.747 - Thread: 16 -> } 2024-09-05 14:10:00.762 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.762 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.762 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.762 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.762 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.762 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.762 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.762 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.762 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.762 - Thread: 16 -> } 2024-09-05 14:10:00.770 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.771 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.771 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.771 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.771 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.771 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.771 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.771 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.771 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.771 - Thread: 16 -> } 2024-09-05 14:10:00.799 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:00.800 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.800 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.800 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:00.800 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.800 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:00.800 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.800 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:00.800 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:00.800 - Thread: 17 -> } 2024-09-05 14:10:00.812 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.812 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.812 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.812 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.812 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.812 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.812 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.812 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.812 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.812 - Thread: 16 -> } 2024-09-05 14:10:00.820 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.821 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.821 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.821 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.821 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.821 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.821 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.821 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.821 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.821 - Thread: 16 -> } 2024-09-05 14:10:00.845 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:00.846 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.846 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.846 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:00.846 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.846 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:00.846 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.846 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:00.846 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:00.846 - Thread: 17 -> } 2024-09-05 14:10:00.871 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.871 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.871 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.871 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.871 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.871 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.871 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.871 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.871 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.871 - Thread: 16 -> } 2024-09-05 14:10:00.920 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:00.921 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.921 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.921 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:00.921 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.921 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:00.921 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.921 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:00.921 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:00.921 - Thread: 17 -> } 2024-09-05 14:10:00.937 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.938 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.938 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.938 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.938 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.938 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.938 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.938 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.938 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.938 - Thread: 16 -> } 2024-09-05 14:10:00.954 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:00.954 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:00.955 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:00.955 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:00.955 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:00.955 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:00.955 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:00.955 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:00.955 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:00.955 - Thread: 16 -> } 2024-09-05 14:10:01.587 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:01.588 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:01.588 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:01.588 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:01.588 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:01.588 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:01.588 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:01.588 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:01.588 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:01.588 - Thread: 16 -> } 2024-09-05 14:10:32.328 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:32.329 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:32.329 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:32.329 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:32.329 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:32.329 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:32.329 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:32.329 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:32.329 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:32.329 - Thread: 16 -> } 2024-09-05 14:10:33.920 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:33.921 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:33.921 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:33.921 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:33.921 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:33.921 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:33.921 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:33.921 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:33.921 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:33.921 - Thread: 16 -> } 2024-09-05 14:10:34.137 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:10:34.138 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:10:34.138 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:34.138 - Thread: 23 -> HqDepth = True 2024-09-05 14:10:34.138 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:10:34.138 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:10:34.138 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:34.138 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:10:34.138 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:10:34.138 - Thread: 23 -> } 2024-09-05 14:10:34.479 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:34.479 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:34.479 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:34.479 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:34.479 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:34.479 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:34.479 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:34.479 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:34.479 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:34.479 - Thread: 16 -> } 2024-09-05 14:10:34.570 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:34.571 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:34.571 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:34.571 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:34.571 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:34.571 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:34.571 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:34.571 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:34.571 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:34.571 - Thread: 17 -> } 2024-09-05 14:10:34.754 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:34.754 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:34.754 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:34.754 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:34.754 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:34.754 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:34.754 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:34.754 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:34.754 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:34.754 - Thread: 17 -> } 2024-09-05 14:10:34.895 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:34.896 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:34.896 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:34.896 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:34.896 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:34.896 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:34.896 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:34.896 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:34.896 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:34.896 - Thread: 16 -> } 2024-09-05 14:10:34.987 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:34.987 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:34.988 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:34.988 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:34.988 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:34.988 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:34.988 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:34.988 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:34.988 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:34.988 - Thread: 16 -> } 2024-09-05 14:10:35.079 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:35.079 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:35.079 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:35.079 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:35.079 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:35.079 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:35.079 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:35.079 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:35.079 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:35.079 - Thread: 16 -> } 2024-09-05 14:10:35.095 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:35.096 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:35.096 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:35.096 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:35.096 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:35.096 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:35.096 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:35.096 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:35.096 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:35.096 - Thread: 16 -> } 2024-09-05 14:10:41.754 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:41.754 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:41.754 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:41.754 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:41.754 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:41.754 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:41.754 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:41.754 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:41.754 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:41.754 - Thread: 16 -> } 2024-09-05 14:10:42.354 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:42.354 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:42.354 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:42.354 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:42.354 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:42.354 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:42.354 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:42.354 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:42.354 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:42.354 - Thread: 16 -> } 2024-09-05 14:10:42.653 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:42.654 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:42.654 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:42.654 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:42.654 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:42.654 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:42.654 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:42.654 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:42.654 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:42.654 - Thread: 16 -> } 2024-09-05 14:10:43.054 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:43.054 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:43.054 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:43.054 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:43.054 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:43.054 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:43.054 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:43.054 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:43.054 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:43.054 - Thread: 16 -> } 2024-09-05 14:10:43.353 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:43.354 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:43.354 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:43.354 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:43.354 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:43.354 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:43.354 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:43.354 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:43.354 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:43.354 - Thread: 16 -> } 2024-09-05 14:10:43.820 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:43.821 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:43.821 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:43.821 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:43.821 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:43.821 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:43.821 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:43.821 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:43.821 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:43.821 - Thread: 16 -> } 2024-09-05 14:10:43.970 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:10:43.971 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:10:43.971 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:43.971 - Thread: 18 -> HqDepth = True 2024-09-05 14:10:43.971 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:10:43.971 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:10:43.971 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:43.971 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:10:43.971 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:10:43.971 - Thread: 18 -> } 2024-09-05 14:10:44.220 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:44.221 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:44.221 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:44.221 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:44.221 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:44.221 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:44.221 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:44.221 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:44.221 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:44.221 - Thread: 16 -> } 2024-09-05 14:10:44.404 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:44.404 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:44.404 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:44.404 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:44.404 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:44.404 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:44.404 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:44.404 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:44.404 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:44.404 - Thread: 16 -> } 2024-09-05 14:10:44.603 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:44.604 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:44.604 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:44.604 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:44.604 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:44.604 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:44.604 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:44.604 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:44.604 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:44.604 - Thread: 16 -> } 2024-09-05 14:10:44.820 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:44.821 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:44.821 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:44.821 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:44.821 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:44.821 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:44.821 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:44.821 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:44.821 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:44.821 - Thread: 16 -> } 2024-09-05 14:10:44.987 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:44.987 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:44.987 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:44.987 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:44.987 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:44.987 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:44.987 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:44.987 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:44.987 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:44.987 - Thread: 16 -> } 2024-09-05 14:10:45.103 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:45.104 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:45.104 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:45.104 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:45.104 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:45.104 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:45.104 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:45.104 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:45.104 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:45.104 - Thread: 16 -> } 2024-09-05 14:10:45.120 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:45.121 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:45.121 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:45.121 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:45.121 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:45.121 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:45.121 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:45.121 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:45.121 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:45.121 - Thread: 16 -> } 2024-09-05 14:10:45.137 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:45.138 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:45.138 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:45.138 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:45.138 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:45.138 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:45.138 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:45.138 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:45.138 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:45.138 - Thread: 16 -> } 2024-09-05 14:10:45.237 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:45.238 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:45.238 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:45.238 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:45.238 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:45.238 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:45.238 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:45.238 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:45.238 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:45.238 - Thread: 16 -> } 2024-09-05 14:10:46.070 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:46.071 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:46.071 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:46.071 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:46.071 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:46.071 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:46.071 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:46.071 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:46.071 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:46.071 - Thread: 16 -> } 2024-09-05 14:10:47.837 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:47.838 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:47.838 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:47.838 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:47.838 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:47.838 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:47.838 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:47.838 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:47.838 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:47.838 - Thread: 16 -> } 2024-09-05 14:10:48.487 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:48.487 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:48.487 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:48.487 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:48.487 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:48.487 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:48.487 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:48.487 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:48.487 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:48.487 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:48.488 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:48.488 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:48.488 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:48.488 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:48.488 - Thread: 16 -> } 2024-09-05 14:10:49.120 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:49.121 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:49.121 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:49.121 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:49.121 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:49.121 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:49.121 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:49.121 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:49.121 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:49.121 - Thread: 16 -> } 2024-09-05 14:10:51.703 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:51.704 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:51.704 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:51.704 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:51.704 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:51.704 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:51.704 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:51.704 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:51.704 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:51.704 - Thread: 16 -> } 2024-09-05 14:10:51.937 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:51.937 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:51.938 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:51.938 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:51.938 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:51.938 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:51.938 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:51.938 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:51.938 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:51.938 - Thread: 16 -> } 2024-09-05 14:10:52.754 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:52.754 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:52.754 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:52.754 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:52.754 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:52.754 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:52.754 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:52.754 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:52.754 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:52.754 - Thread: 16 -> } 2024-09-05 14:10:53.937 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:53.938 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:53.938 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:53.938 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:53.938 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:53.938 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:53.938 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:53.938 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:53.938 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:53.938 - Thread: 16 -> } 2024-09-05 14:10:54.103 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:10:54.104 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:10:54.104 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:54.104 - Thread: 18 -> HqDepth = True 2024-09-05 14:10:54.104 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:10:54.104 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:10:54.104 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:54.104 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:10:54.104 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:10:54.104 - Thread: 18 -> } 2024-09-05 14:10:54.287 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:54.287 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:54.287 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:54.288 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:54.288 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:54.288 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:54.288 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:54.288 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:54.288 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:54.288 - Thread: 17 -> } 2024-09-05 14:10:54.487 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:54.488 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:54.488 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:54.488 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:54.488 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:54.488 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:54.488 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:54.488 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:54.488 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:54.488 - Thread: 17 -> } 2024-09-05 14:10:54.687 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:54.687 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:54.687 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:54.687 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:54.687 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:54.687 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:54.687 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:54.687 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:54.687 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:54.687 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:54.688 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:54.688 - Thread: 16 -> } 2024-09-05 14:10:54.987 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:10:54.988 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:10:54.988 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:54.988 - Thread: 17 -> HqDepth = True 2024-09-05 14:10:54.988 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:10:54.988 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:10:54.988 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:54.988 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:10:54.988 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:10:54.988 - Thread: 17 -> } 2024-09-05 14:10:55.503 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:10:55.504 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:10:55.504 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:10:55.504 - Thread: 16 -> HqDepth = True 2024-09-05 14:10:55.504 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:10:55.504 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:10:55.504 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:10:55.504 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:10:55.504 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:10:55.504 - Thread: 16 -> } 2024-09-05 14:11:00.637 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:11:00.637 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:11:00.637 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:00.637 - Thread: 18 -> HqDepth = True 2024-09-05 14:11:00.637 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:11:00.637 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:11:00.637 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:00.637 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:11:00.637 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:11:00.637 - Thread: 18 -> } 2024-09-05 14:11:00.887 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:00.887 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:00.887 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:00.887 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:00.887 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:00.887 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:00.887 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:00.887 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:00.887 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:00.887 - Thread: 16 -> } 2024-09-05 14:11:08.853 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:08.854 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:08.854 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:08.854 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:08.854 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:08.854 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:08.854 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:08.854 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:08.854 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:08.854 - Thread: 16 -> } 2024-09-05 14:11:09.203 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:09.204 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:09.204 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:09.204 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:09.204 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:09.204 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:09.204 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:09.204 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:09.204 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:09.204 - Thread: 16 -> } 2024-09-05 14:11:09.687 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:09.687 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:09.687 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:09.687 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:09.687 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:09.687 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:09.687 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:09.687 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:09.687 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:09.687 - Thread: 16 -> } 2024-09-05 14:11:09.837 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:09.837 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:09.837 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:09.837 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:09.837 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:09.837 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:09.837 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:09.837 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:09.837 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:09.837 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:09.837 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:09.837 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:09.837 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:09.838 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:09.838 - Thread: 16 -> } 2024-09-05 14:11:10.054 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:10.055 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:10.055 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:10.055 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:10.055 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:10.055 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:10.055 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:10.055 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:10.055 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:10.055 - Thread: 16 -> } 2024-09-05 14:11:10.337 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:10.337 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:10.337 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:10.337 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:10.337 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:10.337 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:10.337 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:10.337 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:10.337 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:10.337 - Thread: 16 -> } 2024-09-05 14:11:10.453 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:10.454 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:10.454 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:10.454 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:10.454 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:10.454 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:10.454 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:10.454 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:10.454 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:10.454 - Thread: 16 -> } 2024-09-05 14:11:10.618 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:10.618 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:10.619 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:10.619 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:10.619 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:10.619 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:10.619 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:10.619 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:10.619 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:10.619 - Thread: 16 -> } 2024-09-05 14:11:10.878 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:10.879 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:10.879 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:10.879 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:10.879 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:10.879 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:10.879 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:10.879 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:10.879 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:10.879 - Thread: 16 -> } 2024-09-05 14:11:11.503 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:11.504 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:11.504 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:11.504 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:11.504 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:11.504 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:11.504 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:11.504 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:11.504 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:11.504 - Thread: 16 -> } 2024-09-05 14:11:12.462 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:12.462 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:12.462 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:12.462 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:12.462 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:12.462 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:12.462 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:12.462 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:12.462 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:12.462 - Thread: 16 -> } 2024-09-05 14:11:12.728 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:12.729 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:12.729 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:12.729 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:12.729 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:12.729 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:12.729 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:12.729 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:12.729 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:12.729 - Thread: 16 -> } 2024-09-05 14:11:13.628 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:13.629 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:13.629 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:13.629 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:13.629 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:13.629 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:13.629 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:13.629 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:13.629 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:13.629 - Thread: 16 -> } 2024-09-05 14:11:14.362 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:14.362 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:14.362 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:14.362 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:14.362 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:14.362 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:14.362 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:14.362 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:14.362 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:14.362 - Thread: 16 -> } 2024-09-05 14:11:14.537 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:14.538 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:14.538 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:14.538 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:14.538 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:14.538 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:14.538 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:14.538 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:14.538 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:14.538 - Thread: 16 -> } 2024-09-05 14:11:15.729 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:15.729 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:15.729 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:15.729 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:15.729 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:15.729 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:15.729 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:15.729 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:15.729 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:15.729 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:15.730 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:15.730 - Thread: 16 -> } 2024-09-05 14:11:16.020 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:11:16.021 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:11:16.021 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:16.021 - Thread: 17 -> HqDepth = True 2024-09-05 14:11:16.021 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:11:16.021 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:11:16.021 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:16.021 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:11:16.021 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:11:16.021 - Thread: 17 -> } 2024-09-05 14:11:16.936 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:16.937 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:16.937 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:16.937 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:16.937 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:16.937 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:16.937 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:16.937 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:16.937 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:16.937 - Thread: 16 -> } 2024-09-05 14:11:17.387 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:11:17.387 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:11:17.387 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:17.387 - Thread: 17 -> HqDepth = True 2024-09-05 14:11:17.387 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:11:17.387 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:11:17.387 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:17.387 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:17.387 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:11:17.388 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:11:17.388 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:11:17.388 - Thread: 17 -> } 2024-09-05 14:11:18.637 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:18.637 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:18.638 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:18.638 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:18.638 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:18.638 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:18.638 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:18.638 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:18.638 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:18.638 - Thread: 16 -> } 2024-09-05 14:11:18.887 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:18.887 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:18.887 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:18.887 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:18.887 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:18.887 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:18.887 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:18.887 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:18.887 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:18.887 - Thread: 16 -> } 2024-09-05 14:11:18.979 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:18.979 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:18.979 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:18.979 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:18.979 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:18.979 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:18.979 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:18.979 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:18.979 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:18.979 - Thread: 16 -> } 2024-09-05 14:11:21.995 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:21.995 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:21.995 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:21.995 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:21.995 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:21.995 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:21.995 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:21.995 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:21.995 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:21.996 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:21.996 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:21.996 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:21.996 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:21.996 - Thread: 16 -> } 2024-09-05 14:11:22.029 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:22.029 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:22.029 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:22.029 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:22.029 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:22.029 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:22.029 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:22.029 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:22.029 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:22.029 - Thread: 16 -> } 2024-09-05 14:11:22.054 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:22.054 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:22.054 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:22.054 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:22.054 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:22.054 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:22.054 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:22.054 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:22.054 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:22.054 - Thread: 16 -> } 2024-09-05 14:11:22.062 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:22.062 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:22.062 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:22.062 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:22.062 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:22.062 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:22.062 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:22.062 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:22.062 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:22.062 - Thread: 16 -> } 2024-09-05 14:11:22.078 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:22.079 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:22.079 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:22.079 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:22.079 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:22.079 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:22.079 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:22.079 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:22.079 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:22.079 - Thread: 16 -> } 2024-09-05 14:11:22.787 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:22.787 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:22.787 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:22.787 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:22.787 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:22.787 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:22.787 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:22.787 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:22.787 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:22.787 - Thread: 16 -> } 2024-09-05 14:11:22.820 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:11:22.821 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:11:22.821 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:22.821 - Thread: 17 -> HqDepth = True 2024-09-05 14:11:22.821 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:11:22.821 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:11:22.821 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:22.821 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:11:22.821 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:11:22.821 - Thread: 17 -> } 2024-09-05 14:11:23.270 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:23.271 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:23.271 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:23.271 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:23.271 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:23.271 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:23.271 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:23.271 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:23.271 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:23.271 - Thread: 16 -> } 2024-09-05 14:11:24.645 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:24.645 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:24.645 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:24.645 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:24.645 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:24.645 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:24.645 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:24.645 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:24.645 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:24.645 - Thread: 16 -> } 2024-09-05 14:11:25.545 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:25.545 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:25.546 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:25.546 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:25.546 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:25.546 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:25.546 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:25.546 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:25.546 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:25.546 - Thread: 16 -> } 2024-09-05 14:11:26.420 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:26.421 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:26.421 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:26.421 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:26.421 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:26.421 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:26.421 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:26.421 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:26.421 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:26.421 - Thread: 16 -> } 2024-09-05 14:11:26.561 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:11:26.562 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:11:26.562 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:26.562 - Thread: 17 -> HqDepth = True 2024-09-05 14:11:26.562 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:11:26.562 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:11:26.562 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:26.562 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:11:26.562 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:11:26.562 - Thread: 17 -> } 2024-09-05 14:11:27.637 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:11:27.637 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:11:27.637 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:11:27.637 - Thread: 16 -> HqDepth = True 2024-09-05 14:11:27.637 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:11:27.637 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:11:27.637 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:11:27.637 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:11:27.637 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:11:27.637 - Thread: 16 -> } 2024-09-05 14:12:03.887 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:03.887 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:03.887 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:03.887 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:03.887 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:03.887 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:03.887 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:03.887 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:03.887 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:03.887 - Thread: 16 -> } 2024-09-05 14:12:04.403 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:04.404 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:04.404 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:04.404 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:04.404 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:04.404 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:04.404 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:04.404 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:04.404 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:04.404 - Thread: 16 -> } 2024-09-05 14:12:04.836 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:12:04.837 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:12:04.837 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:04.837 - Thread: 17 -> HqDepth = True 2024-09-05 14:12:04.837 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:12:04.837 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:12:04.837 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:04.837 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:12:04.837 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:12:04.837 - Thread: 17 -> } 2024-09-05 14:12:06.253 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:06.254 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:06.254 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:06.254 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:06.254 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:06.254 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:06.254 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:06.254 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:06.254 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:06.254 - Thread: 16 -> } 2024-09-05 14:12:06.386 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:12:06.387 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:12:06.387 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:06.387 - Thread: 18 -> HqDepth = True 2024-09-05 14:12:06.387 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:12:06.387 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:12:06.387 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:06.387 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:12:06.387 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:12:06.387 - Thread: 18 -> } 2024-09-05 14:12:06.636 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:06.637 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:06.637 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:06.637 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:06.637 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:06.637 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:06.637 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:06.637 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:06.637 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:06.637 - Thread: 16 -> } 2024-09-05 14:12:06.970 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:06.971 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:06.971 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:06.971 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:06.971 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:06.971 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:06.971 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:06.971 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:06.971 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:06.971 - Thread: 16 -> } 2024-09-05 14:12:07.186 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:07.187 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:07.187 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:07.187 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:07.187 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:07.187 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:07.187 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:07.187 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:07.187 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:07.187 - Thread: 16 -> } 2024-09-05 14:12:07.353 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:07.354 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:07.354 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:07.354 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:07.354 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:07.354 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:07.354 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:07.354 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:07.354 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:07.354 - Thread: 16 -> } 2024-09-05 14:12:07.586 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:07.587 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:07.587 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:07.587 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:07.587 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:07.587 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:07.587 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:07.587 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:07.587 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:07.587 - Thread: 16 -> } 2024-09-05 14:12:07.686 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:07.687 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:07.687 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:07.687 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:07.687 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:07.687 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:07.687 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:07.687 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:07.687 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:07.687 - Thread: 16 -> } 2024-09-05 14:12:07.836 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:07.837 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:07.837 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:07.837 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:07.837 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:07.837 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:07.837 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:07.837 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:07.837 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:07.837 - Thread: 16 -> } 2024-09-05 14:12:08.070 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:08.070 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.070 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.070 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:08.070 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.070 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:08.070 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.070 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:08.070 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:08.070 - Thread: 16 -> } 2024-09-05 14:12:08.236 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:08.237 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.237 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.237 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:08.237 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.237 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:08.237 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.237 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:08.237 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:08.237 - Thread: 16 -> } 2024-09-05 14:12:08.270 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:08.271 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.271 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.271 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:08.271 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.271 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:08.271 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.271 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:08.271 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:08.271 - Thread: 16 -> } 2024-09-05 14:12:08.387 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:08.387 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.387 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.387 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:08.387 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.387 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:08.387 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.387 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:08.387 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:08.387 - Thread: 16 -> } 2024-09-05 14:12:08.595 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:12:08.595 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.595 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.595 - Thread: 17 -> HqDepth = True 2024-09-05 14:12:08.595 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.595 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:12:08.595 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.595 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:12:08.595 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:12:08.595 - Thread: 17 -> } 2024-09-05 14:12:08.736 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:12:08.737 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.737 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.737 - Thread: 17 -> HqDepth = True 2024-09-05 14:12:08.737 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.737 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:12:08.737 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.737 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:12:08.737 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:12:08.737 - Thread: 17 -> } 2024-09-05 14:12:08.987 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:12:08.987 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:12:08.987 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:08.987 - Thread: 17 -> HqDepth = True 2024-09-05 14:12:08.987 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:12:08.987 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:12:08.987 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:08.987 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:12:08.987 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:12:08.987 - Thread: 17 -> } 2024-09-05 14:12:09.136 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:09.137 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:09.137 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:09.137 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:09.137 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:09.137 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:09.137 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:09.137 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:09.137 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:09.137 - Thread: 16 -> } 2024-09-05 14:12:09.170 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:09.170 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:09.170 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:09.170 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:09.170 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:09.170 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:09.170 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:09.170 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:09.170 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:09.170 - Thread: 16 -> } 2024-09-05 14:12:09.686 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:09.687 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:09.687 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:09.687 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:09.687 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:09.687 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:09.687 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:09.687 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:09.687 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:09.687 - Thread: 16 -> } 2024-09-05 14:12:10.636 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:10.637 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:10.637 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:10.637 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:10.637 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:10.637 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:10.637 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:10.637 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:10.637 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:10.637 - Thread: 16 -> } 2024-09-05 14:12:10.936 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:10.937 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:10.937 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:10.937 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:10.937 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:10.937 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:10.937 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:10.937 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:10.937 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:10.937 - Thread: 16 -> } 2024-09-05 14:12:12.736 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:12.737 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:12.737 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:12.737 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:12.737 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:12.737 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:12.737 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:12.737 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:12.737 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:12.737 - Thread: 16 -> } 2024-09-05 14:12:13.170 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:12:13.170 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:12:13.170 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:13.170 - Thread: 17 -> HqDepth = True 2024-09-05 14:12:13.170 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:12:13.170 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:12:13.170 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:13.170 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:12:13.170 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:12:13.170 - Thread: 17 -> } 2024-09-05 14:12:14.020 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:12:14.020 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:12:14.021 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:14.021 - Thread: 17 -> HqDepth = True 2024-09-05 14:12:14.021 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:12:14.021 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:12:14.021 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:14.021 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:12:14.021 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:12:14.021 - Thread: 17 -> } 2024-09-05 14:12:27.720 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:27.720 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:27.721 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:27.721 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:27.721 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:27.721 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:27.721 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:27.721 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:27.721 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:27.721 - Thread: 16 -> } 2024-09-05 14:12:37.120 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:12:37.121 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:12:37.121 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:37.121 - Thread: 16 -> HqDepth = True 2024-09-05 14:12:37.121 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:12:37.121 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:12:37.121 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:37.121 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:12:37.121 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:12:37.121 - Thread: 16 -> } 2024-09-05 14:12:41.536 - Thread: 21 -> MyRenderSettings1 = { 2024-09-05 14:12:41.537 - Thread: 21 -> AntialiasingMode = FXAA 2024-09-05 14:12:41.537 - Thread: 21 -> ShadowQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> TextureQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:12:41.537 - Thread: 21 -> HqDepth = True 2024-09-05 14:12:41.537 - Thread: 21 -> GrassDrawDistance = 1000 2024-09-05 14:12:41.537 - Thread: 21 -> GrassDensityFactor = 3 2024-09-05 14:12:41.537 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-09-05 14:12:41.537 - Thread: 21 -> ModelQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> VoxelQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> DistanceFade = 2000 2024-09-05 14:12:41.537 - Thread: 21 -> ParticleQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> LightsQuality = HIGH 2024-09-05 14:12:41.537 - Thread: 21 -> } 2024-09-05 14:12:43.922 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\custom ore\bluegoo\bluegoo.dds 2024-09-05 14:13:23.843 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:23.844 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:23.844 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:23.844 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:23.844 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:23.844 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:23.844 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:23.844 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:23.844 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:23.844 - Thread: 16 -> } 2024-09-05 14:13:25.686 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:13:25.687 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:13:25.687 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:25.687 - Thread: 17 -> HqDepth = True 2024-09-05 14:13:25.687 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:13:25.687 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:13:25.687 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:25.687 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:13:25.687 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:13:25.687 - Thread: 17 -> } 2024-09-05 14:13:26.769 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:13:26.770 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:13:26.770 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:26.770 - Thread: 18 -> HqDepth = True 2024-09-05 14:13:26.770 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:13:26.770 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:13:26.770 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:26.770 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:13:26.770 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:13:26.770 - Thread: 18 -> } 2024-09-05 14:13:28.636 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:13:28.637 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:13:28.637 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:28.637 - Thread: 17 -> HqDepth = True 2024-09-05 14:13:28.637 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:13:28.637 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:13:28.637 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:28.637 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:13:28.637 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:13:28.637 - Thread: 17 -> } 2024-09-05 14:13:29.320 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:29.320 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:29.320 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:29.320 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:29.320 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:29.320 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:29.320 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:29.320 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:29.320 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:29.320 - Thread: 16 -> } 2024-09-05 14:13:29.936 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:29.937 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:29.937 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:29.937 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:29.937 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:29.937 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:29.937 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:29.937 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:29.937 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:29.937 - Thread: 16 -> } 2024-09-05 14:13:30.486 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:30.487 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:30.487 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:30.487 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:30.487 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:30.487 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:30.487 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:30.487 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:30.487 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:30.487 - Thread: 16 -> } 2024-09-05 14:13:32.366 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:32.366 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:32.366 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:32.366 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:32.366 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:32.366 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:32.366 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:32.366 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:32.366 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:32.367 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:32.367 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:32.367 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:32.367 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:32.367 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:32.367 - Thread: 16 -> } 2024-09-05 14:13:35.386 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:35.387 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:35.387 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:35.387 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:35.387 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:35.387 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:35.387 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:35.387 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:35.387 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:35.387 - Thread: 16 -> } 2024-09-05 14:13:36.803 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:36.803 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:36.803 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:36.803 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:36.803 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:36.803 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:36.803 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:36.803 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:36.803 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:36.803 - Thread: 16 -> } 2024-09-05 14:13:42.222 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:13:42.223 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:13:42.223 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:42.223 - Thread: 23 -> HqDepth = True 2024-09-05 14:13:42.223 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:13:42.223 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:13:42.223 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:42.223 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:13:42.223 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:13:42.223 - Thread: 23 -> } 2024-09-05 14:13:45.644 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:13:45.645 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:13:45.645 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:45.645 - Thread: 17 -> HqDepth = True 2024-09-05 14:13:45.645 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:13:45.645 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:13:45.645 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:45.645 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:13:45.645 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:13:45.645 - Thread: 17 -> } 2024-09-05 14:13:48.644 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:48.645 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:48.645 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:48.645 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:48.645 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:48.645 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:48.645 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:48.645 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:48.645 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:48.645 - Thread: 16 -> } 2024-09-05 14:13:49.245 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:49.245 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:49.245 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:49.245 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:49.245 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:49.245 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:49.245 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:49.245 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:49.245 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:49.245 - Thread: 16 -> } 2024-09-05 14:13:49.678 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:49.678 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:49.679 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:49.679 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:49.679 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:49.679 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:49.679 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:49.679 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:49.679 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:49.679 - Thread: 16 -> } 2024-09-05 14:13:50.029 - Thread: 21 -> MyRenderSettings1 = { 2024-09-05 14:13:50.030 - Thread: 21 -> AntialiasingMode = FXAA 2024-09-05 14:13:50.030 - Thread: 21 -> ShadowQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> TextureQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:50.030 - Thread: 21 -> HqDepth = True 2024-09-05 14:13:50.030 - Thread: 21 -> GrassDrawDistance = 1000 2024-09-05 14:13:50.030 - Thread: 21 -> GrassDensityFactor = 3 2024-09-05 14:13:50.030 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:50.030 - Thread: 21 -> ModelQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> VoxelQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> DistanceFade = 2000 2024-09-05 14:13:50.030 - Thread: 21 -> ParticleQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> LightsQuality = HIGH 2024-09-05 14:13:50.030 - Thread: 21 -> } 2024-09-05 14:13:55.719 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:13:55.720 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:13:55.720 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:55.720 - Thread: 16 -> HqDepth = True 2024-09-05 14:13:55.720 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:13:55.720 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:13:55.720 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:55.720 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:13:55.720 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:13:55.720 - Thread: 16 -> } 2024-09-05 14:13:57.631 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:13:57.632 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:13:57.632 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:13:57.632 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:13:57.632 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:13:57.632 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:13:57.633 - Thread: 23 -> HqDepth = True 2024-09-05 14:13:57.633 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:13:57.633 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:13:57.633 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:13:57.633 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:13:57.633 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:13:57.633 - Thread: 23 -> } 2024-09-05 14:14:00.186 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:00.186 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:00.186 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:00.186 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:00.186 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:00.186 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:00.186 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:00.187 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:00.187 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:00.187 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:00.187 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:00.187 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:00.187 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:00.187 - Thread: 16 -> } 2024-09-05 14:14:06.261 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:06.261 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:06.261 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:06.261 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:06.261 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:06.261 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:06.261 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:06.261 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:06.261 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:06.261 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:06.262 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:06.262 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:06.262 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:06.262 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:06.262 - Thread: 16 -> } 2024-09-05 14:14:07.494 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:07.495 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:07.495 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:07.495 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:07.495 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:07.495 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:07.495 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:07.495 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:07.495 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:07.495 - Thread: 16 -> } 2024-09-05 14:14:10.603 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:14:10.603 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:14:10.603 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:14:10.603 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:10.603 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:10.603 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:10.604 - Thread: 19 -> HqDepth = True 2024-09-05 14:14:10.604 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:14:10.604 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:14:10.604 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:10.604 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:14:10.604 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:14:10.604 - Thread: 19 -> } 2024-09-05 14:14:13.861 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:14:13.862 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:14:13.862 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:13.862 - Thread: 17 -> HqDepth = True 2024-09-05 14:14:13.862 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:14:13.862 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:14:13.862 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:13.862 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:14:13.862 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:14:13.862 - Thread: 17 -> } 2024-09-05 14:14:19.252 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:19.253 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:19.253 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:19.253 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:19.253 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:19.253 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:19.253 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:19.253 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:19.253 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:19.254 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:19.254 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:19.254 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:19.254 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:19.254 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:19.254 - Thread: 16 -> } 2024-09-05 14:14:26.544 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:14:26.545 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:14:26.545 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:26.545 - Thread: 17 -> HqDepth = True 2024-09-05 14:14:26.545 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:14:26.545 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:14:26.545 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:26.545 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:14:26.545 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:14:26.545 - Thread: 17 -> } 2024-09-05 14:14:27.177 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:14:27.178 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:14:27.178 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:27.178 - Thread: 18 -> HqDepth = True 2024-09-05 14:14:27.178 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:14:27.178 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:14:27.178 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:27.178 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:14:27.178 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:14:27.178 - Thread: 18 -> } 2024-09-05 14:14:30.067 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:30.067 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:30.067 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:30.067 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:30.067 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:30.067 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:30.067 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:30.067 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:30.067 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:30.068 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:30.068 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:30.068 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:30.068 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:30.068 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:30.068 - Thread: 16 -> } 2024-09-05 14:14:41.890 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:41.891 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:41.891 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:41.891 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:41.891 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:41.891 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:41.891 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:41.891 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:41.891 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:41.891 - Thread: 16 -> } 2024-09-05 14:14:54.294 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:14:54.295 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:14:54.295 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:54.295 - Thread: 16 -> HqDepth = True 2024-09-05 14:14:54.295 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:14:54.295 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:14:54.295 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:54.295 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:14:54.295 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:14:54.295 - Thread: 16 -> } 2024-09-05 14:14:58.194 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:14:58.195 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:14:58.195 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:14:58.195 - Thread: 17 -> HqDepth = True 2024-09-05 14:14:58.195 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:14:58.195 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:14:58.195 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:14:58.195 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:14:58.195 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:14:58.195 - Thread: 17 -> } 2024-09-05 14:15:02.886 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:02.886 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:02.886 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:02.886 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:02.886 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:02.886 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:02.886 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:02.886 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:02.886 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:02.886 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:02.886 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:02.887 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:02.887 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:02.887 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:02.887 - Thread: 16 -> } 2024-09-05 14:15:05.629 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:05.629 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:05.629 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:05.629 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:05.629 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:05.629 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:05.629 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:05.629 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:05.629 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:05.629 - Thread: 16 -> } 2024-09-05 14:15:08.786 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:08.786 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:08.786 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:08.786 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:08.786 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:08.786 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:08.786 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:08.786 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:08.786 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:08.786 - Thread: 16 -> } 2024-09-05 14:15:11.794 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:11.795 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:11.795 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:11.795 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:11.795 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:11.795 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:11.795 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:11.795 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:11.795 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:11.795 - Thread: 16 -> } 2024-09-05 14:15:14.719 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:14.720 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:14.720 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:14.720 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:14.720 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:14.720 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:14.720 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:14.720 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:14.720 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:14.720 - Thread: 16 -> } 2024-09-05 14:15:17.036 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:17.036 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:17.036 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:17.036 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:17.036 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:17.036 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:17.036 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:17.036 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:17.036 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:17.036 - Thread: 16 -> } 2024-09-05 14:15:19.302 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:19.303 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:19.303 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:19.303 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:19.303 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:19.303 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:19.303 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:19.303 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:19.303 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:19.303 - Thread: 16 -> } 2024-09-05 14:15:20.919 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:20.920 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:20.920 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:20.920 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:20.920 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:20.920 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:20.920 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:20.920 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:20.920 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:20.920 - Thread: 16 -> } 2024-09-05 14:15:22.469 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:15:22.470 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:15:22.470 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:22.470 - Thread: 16 -> HqDepth = True 2024-09-05 14:15:22.470 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:15:22.470 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:15:22.470 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:22.470 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:15:22.470 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:15:22.470 - Thread: 16 -> } 2024-09-05 14:15:58.435 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:15:58.436 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:15:58.436 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:15:58.436 - Thread: 17 -> HqDepth = True 2024-09-05 14:15:58.436 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:15:58.436 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:15:58.436 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:15:58.436 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:15:58.436 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:15:58.436 - Thread: 17 -> } 2024-09-05 14:16:03.819 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:03.820 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:03.820 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:03.820 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:03.820 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:03.820 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:03.820 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:03.820 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:03.820 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:03.820 - Thread: 16 -> } 2024-09-05 14:16:08.844 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:08.844 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:08.844 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:08.844 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:08.844 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:08.844 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:08.844 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:08.844 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:08.844 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:08.844 - Thread: 16 -> } 2024-09-05 14:16:12.352 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:12.353 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:12.353 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:12.353 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:12.353 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:12.353 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:12.353 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:12.353 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:12.353 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:12.353 - Thread: 16 -> } 2024-09-05 14:16:13.122 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:13.123 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:13.123 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:13.123 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:13.123 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:13.123 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:13.123 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:13.123 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:13.123 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:13.123 - Thread: 16 -> } 2024-09-05 14:16:15.852 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:15.853 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:15.853 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:15.853 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:15.853 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:15.853 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:15.853 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:15.853 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:15.853 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:15.853 - Thread: 16 -> } 2024-09-05 14:16:16.377 - Thread: 23 -> MyRenderSettings1 = { 2024-09-05 14:16:16.378 - Thread: 23 -> AntialiasingMode = FXAA 2024-09-05 14:16:16.378 - Thread: 23 -> ShadowQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> TextureQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:16.378 - Thread: 23 -> HqDepth = True 2024-09-05 14:16:16.378 - Thread: 23 -> GrassDrawDistance = 1000 2024-09-05 14:16:16.378 - Thread: 23 -> GrassDensityFactor = 3 2024-09-05 14:16:16.378 - Thread: 23 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:16.378 - Thread: 23 -> ModelQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> VoxelQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> DistanceFade = 2000 2024-09-05 14:16:16.378 - Thread: 23 -> ParticleQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> LightsQuality = HIGH 2024-09-05 14:16:16.378 - Thread: 23 -> } 2024-09-05 14:16:17.152 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:17.153 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:17.153 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:17.153 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:17.153 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:17.153 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:17.153 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:17.153 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:17.153 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:17.153 - Thread: 16 -> } 2024-09-05 14:16:17.785 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:16:17.786 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:16:17.786 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:17.786 - Thread: 17 -> HqDepth = True 2024-09-05 14:16:17.786 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:16:17.786 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:16:17.786 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:17.786 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:16:17.786 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:16:17.786 - Thread: 17 -> } 2024-09-05 14:16:18.852 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:18.852 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:18.852 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:18.852 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:18.852 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:18.852 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:18.852 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:18.852 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:18.852 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:18.852 - Thread: 16 -> } 2024-09-05 14:16:21.852 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:21.853 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:21.853 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:21.853 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:21.853 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:21.853 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:21.853 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:21.853 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:21.853 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:21.853 - Thread: 16 -> } 2024-09-05 14:16:23.052 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:16:23.052 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:16:23.052 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:23.052 - Thread: 18 -> HqDepth = True 2024-09-05 14:16:23.052 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:16:23.052 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:16:23.052 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:23.052 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:16:23.052 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:16:23.052 - Thread: 18 -> } 2024-09-05 14:16:24.402 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:24.402 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:24.402 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:24.402 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:24.402 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:24.402 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:24.402 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:24.402 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:24.402 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:24.403 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:24.403 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:24.403 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:24.403 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:24.403 - Thread: 16 -> } 2024-09-05 14:16:25.635 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:25.636 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:25.636 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:25.636 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:25.636 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:25.636 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:25.636 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:25.636 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:25.636 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:25.636 - Thread: 16 -> } 2024-09-05 14:16:26.435 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:26.436 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:26.436 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:26.436 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:26.436 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:26.436 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:26.436 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:26.436 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:26.436 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:26.436 - Thread: 16 -> } 2024-09-05 14:16:27.610 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:27.611 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:27.611 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:27.611 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:27.611 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:27.611 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:27.611 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:27.611 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:27.611 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:27.611 - Thread: 16 -> } 2024-09-05 14:16:28.635 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:28.636 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:28.636 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:28.636 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:28.636 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:28.636 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:28.636 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:28.636 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:28.636 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:28.636 - Thread: 16 -> } 2024-09-05 14:16:29.519 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:29.519 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:29.519 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:29.519 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:29.519 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:29.519 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:29.519 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:29.519 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:29.519 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:29.519 - Thread: 16 -> } 2024-09-05 14:16:30.469 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:30.469 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:30.469 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:30.469 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:30.469 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:30.469 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:30.469 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:30.469 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:30.469 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:30.469 - Thread: 16 -> } 2024-09-05 14:16:31.021 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:16:31.021 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:16:31.021 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:16:31.021 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:31.021 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:31.021 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:16:31.021 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:31.021 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:31.021 - Thread: 19 -> HqDepth = True 2024-09-05 14:16:31.022 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:16:31.022 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:16:31.022 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:31.022 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:16:31.022 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:16:31.022 - Thread: 19 -> } 2024-09-05 14:16:33.652 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:33.652 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:33.652 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:33.652 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:33.652 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:33.652 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:33.652 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:33.652 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:33.652 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:33.653 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:33.653 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:33.653 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:33.653 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:33.653 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:33.653 - Thread: 16 -> } 2024-09-05 14:16:35.910 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:16:35.910 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:16:35.910 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:16:35.910 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:35.910 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:35.910 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:16:35.910 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:35.910 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:35.910 - Thread: 19 -> HqDepth = True 2024-09-05 14:16:35.910 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:16:35.910 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:16:35.910 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:35.910 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:16:35.910 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:16:35.911 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:35.911 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:35.911 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:35.911 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:16:35.911 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:16:35.911 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:16:35.911 - Thread: 19 -> } 2024-09-05 14:16:36.211 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:16:36.211 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:16:36.211 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:36.211 - Thread: 17 -> HqDepth = True 2024-09-05 14:16:36.211 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:16:36.211 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:16:36.211 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:36.211 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:16:36.211 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:16:36.211 - Thread: 17 -> } 2024-09-05 14:16:36.939 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:16:36.940 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:16:36.940 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:36.940 - Thread: 18 -> HqDepth = True 2024-09-05 14:16:36.940 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:16:36.940 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:16:36.940 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:36.940 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:16:36.940 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:16:36.940 - Thread: 18 -> } 2024-09-05 14:16:36.969 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:36.969 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:36.969 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:36.969 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:36.969 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:36.969 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:36.969 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:36.969 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:36.969 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:36.970 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:36.970 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:36.970 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:36.970 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:36.970 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:36.970 - Thread: 16 -> } 2024-09-05 14:16:39.811 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:39.811 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:39.811 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:39.811 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:39.811 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:39.811 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:39.811 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:39.811 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:39.811 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:39.811 - Thread: 16 -> } 2024-09-05 14:16:45.360 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:45.361 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:45.361 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:45.361 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:45.361 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:45.361 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:45.361 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:45.361 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:45.361 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:45.361 - Thread: 16 -> } 2024-09-05 14:16:49.285 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:16:49.286 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:16:49.286 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:49.286 - Thread: 17 -> HqDepth = True 2024-09-05 14:16:49.286 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:16:49.286 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:16:49.286 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:49.286 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:16:49.286 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:16:49.286 - Thread: 17 -> } 2024-09-05 14:16:52.952 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:52.953 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:52.953 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:52.953 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:52.953 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:52.953 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:52.953 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:52.953 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:52.953 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:52.953 - Thread: 16 -> } 2024-09-05 14:16:56.152 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:16:56.152 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:16:56.152 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:56.152 - Thread: 16 -> HqDepth = True 2024-09-05 14:16:56.152 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:16:56.152 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:16:56.152 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:56.152 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:16:56.152 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:16:56.152 - Thread: 16 -> } 2024-09-05 14:16:59.068 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:16:59.069 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:16:59.069 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:16:59.069 - Thread: 18 -> HqDepth = True 2024-09-05 14:16:59.069 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:16:59.069 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:16:59.069 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:16:59.069 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:16:59.069 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:16:59.069 - Thread: 18 -> } 2024-09-05 14:17:02.552 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:02.553 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:02.553 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:02.553 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:02.553 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:02.553 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:02.553 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:02.553 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:02.553 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:02.553 - Thread: 17 -> } 2024-09-05 14:17:05.702 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:05.702 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:05.702 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:05.702 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:05.702 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:05.702 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:05.702 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:05.702 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:05.702 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:05.703 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:05.703 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:05.703 - Thread: 16 -> } 2024-09-05 14:17:07.111 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:07.111 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:07.111 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:07.111 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:07.111 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:07.111 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:07.111 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:07.111 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:07.111 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:07.111 - Thread: 16 -> } 2024-09-05 14:17:08.177 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:08.178 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:08.178 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:08.178 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:08.178 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:08.178 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:08.178 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:08.178 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:08.178 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:08.178 - Thread: 17 -> } 2024-09-05 14:17:09.127 - Thread: 20 -> MyRenderSettings1 = { 2024-09-05 14:17:09.128 - Thread: 20 -> AntialiasingMode = FXAA 2024-09-05 14:17:09.128 - Thread: 20 -> ShadowQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> TextureQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:09.128 - Thread: 20 -> HqDepth = True 2024-09-05 14:17:09.128 - Thread: 20 -> GrassDrawDistance = 1000 2024-09-05 14:17:09.128 - Thread: 20 -> GrassDensityFactor = 3 2024-09-05 14:17:09.128 - Thread: 20 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:09.128 - Thread: 20 -> ModelQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> VoxelQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> DistanceFade = 2000 2024-09-05 14:17:09.128 - Thread: 20 -> ParticleQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> LightsQuality = HIGH 2024-09-05 14:17:09.128 - Thread: 20 -> } 2024-09-05 14:17:09.944 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:09.944 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:09.944 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:09.944 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:09.944 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:09.944 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:09.944 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:09.944 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:09.944 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:09.944 - Thread: 16 -> } 2024-09-05 14:17:10.725 - Thread: 21 -> MyRenderSettings1 = { 2024-09-05 14:17:10.725 - Thread: 21 -> AntialiasingMode = FXAA 2024-09-05 14:17:10.725 - Thread: 21 -> ShadowQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> TextureQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:10.725 - Thread: 21 -> HqDepth = True 2024-09-05 14:17:10.725 - Thread: 21 -> GrassDrawDistance = 1000 2024-09-05 14:17:10.725 - Thread: 21 -> GrassDensityFactor = 3 2024-09-05 14:17:10.725 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:10.725 - Thread: 21 -> ModelQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> VoxelQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> DistanceFade = 2000 2024-09-05 14:17:10.725 - Thread: 21 -> ParticleQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> LightsQuality = HIGH 2024-09-05 14:17:10.725 - Thread: 21 -> } 2024-09-05 14:17:11.293 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:11.294 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:11.294 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:11.294 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:11.294 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:11.294 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:11.294 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:11.294 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:11.294 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:11.294 - Thread: 16 -> } 2024-09-05 14:17:11.677 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:11.677 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:11.677 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:11.678 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:11.678 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:11.678 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:11.678 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:11.678 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:11.678 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:11.678 - Thread: 16 -> } 2024-09-05 14:17:12.177 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:12.178 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:12.178 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:12.178 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:12.178 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:12.178 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:12.178 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:12.178 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:12.178 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:12.178 - Thread: 16 -> } 2024-09-05 14:17:12.560 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:12.561 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:12.561 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:12.561 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:12.561 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:12.561 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:12.561 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:12.561 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:12.561 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:12.561 - Thread: 16 -> } 2024-09-05 14:17:13.027 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:17:13.027 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:17:13.027 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:13.027 - Thread: 18 -> HqDepth = True 2024-09-05 14:17:13.027 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:17:13.027 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:17:13.027 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:13.027 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:13.027 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:13.028 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:17:13.028 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:17:13.028 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:17:13.028 - Thread: 18 -> } 2024-09-05 14:17:13.327 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:17:13.327 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:17:13.327 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:13.327 - Thread: 18 -> HqDepth = True 2024-09-05 14:17:13.327 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:17:13.327 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:17:13.327 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:13.327 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:17:13.327 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:17:13.327 - Thread: 18 -> } 2024-09-05 14:17:13.727 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:13.728 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:13.728 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:13.728 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:13.728 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:13.728 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:13.728 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:13.728 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:13.728 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:13.728 - Thread: 16 -> } 2024-09-05 14:17:14.443 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:14.444 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:14.444 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:14.444 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:14.444 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:14.444 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:14.444 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:14.444 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:14.444 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:14.444 - Thread: 16 -> } 2024-09-05 14:17:15.277 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:15.278 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:15.278 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:15.278 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:15.278 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:15.278 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:15.278 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:15.278 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:15.278 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:15.278 - Thread: 17 -> } 2024-09-05 14:17:16.302 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:16.302 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:16.302 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:16.302 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:16.302 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:16.302 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:16.302 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:16.302 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:16.302 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:16.302 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:16.302 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:16.302 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:16.303 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:16.303 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:16.303 - Thread: 16 -> } 2024-09-05 14:17:16.669 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:16.669 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:16.669 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:16.669 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:16.669 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:16.669 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:16.669 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:16.669 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:16.669 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:16.669 - Thread: 16 -> } 2024-09-05 14:17:18.569 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:18.569 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:18.569 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:18.569 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:18.569 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:18.569 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:18.569 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:18.569 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:18.569 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:18.569 - Thread: 16 -> } 2024-09-05 14:17:20.035 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:20.036 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:20.036 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:20.036 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:20.036 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:20.036 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:20.036 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:20.036 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:20.036 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:20.036 - Thread: 16 -> } 2024-09-05 14:17:23.242 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:23.242 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:23.242 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:23.242 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:23.242 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:23.242 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:23.242 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:23.242 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:23.242 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:23.242 - Thread: 16 -> } 2024-09-05 14:17:24.385 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:24.386 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:24.386 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:24.386 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:24.386 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:24.386 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:24.386 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:24.386 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:24.386 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:24.386 - Thread: 16 -> } 2024-09-05 14:17:24.985 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:24.986 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:24.986 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:24.986 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:24.986 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:24.986 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:24.986 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:24.986 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:24.986 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:24.986 - Thread: 16 -> } 2024-09-05 14:17:25.502 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:25.503 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:25.503 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:25.503 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:25.503 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:25.503 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:25.503 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:25.503 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:25.503 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:25.503 - Thread: 17 -> } 2024-09-05 14:17:26.027 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:26.027 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:26.027 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:26.027 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:26.027 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:26.027 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:26.027 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:26.027 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:26.027 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:26.027 - Thread: 16 -> } 2024-09-05 14:17:26.660 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:26.661 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:26.661 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:26.661 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:26.661 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:26.661 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:26.661 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:26.661 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:26.661 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:26.661 - Thread: 17 -> } 2024-09-05 14:17:27.210 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:27.211 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:27.211 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:27.211 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:27.211 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:27.211 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:27.211 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:27.211 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:27.211 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:27.211 - Thread: 16 -> } 2024-09-05 14:17:27.510 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:27.511 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:27.511 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:27.511 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:27.511 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:27.511 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:27.511 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:27.511 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:27.511 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:27.511 - Thread: 16 -> } 2024-09-05 14:17:28.160 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:28.161 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:28.161 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:28.161 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:28.161 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:28.161 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:28.161 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:28.161 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:28.161 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:28.161 - Thread: 17 -> } 2024-09-05 14:17:29.210 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:29.211 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:29.211 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:29.211 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:29.211 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:29.211 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:29.211 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:29.211 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:29.211 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:29.211 - Thread: 17 -> } 2024-09-05 14:17:29.960 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:29.961 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:29.961 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:29.961 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:29.961 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:29.961 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:29.961 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:29.961 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:29.961 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:29.961 - Thread: 16 -> } 2024-09-05 14:17:30.610 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:17:30.611 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:17:30.611 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:30.611 - Thread: 17 -> HqDepth = True 2024-09-05 14:17:30.611 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:17:30.611 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:17:30.611 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:30.611 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:17:30.611 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:17:30.611 - Thread: 17 -> } 2024-09-05 14:17:30.910 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:30.911 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:30.911 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:30.911 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:30.911 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:30.911 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:30.911 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:30.911 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:30.911 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:30.911 - Thread: 16 -> } 2024-09-05 14:17:31.343 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:17:31.344 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:17:31.344 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:31.344 - Thread: 18 -> HqDepth = True 2024-09-05 14:17:31.344 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:17:31.344 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:17:31.344 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:31.344 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:17:31.344 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:17:31.344 - Thread: 18 -> } 2024-09-05 14:17:31.710 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:31.711 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:31.711 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:31.711 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:31.711 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:31.711 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:31.711 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:31.711 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:31.711 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:31.711 - Thread: 16 -> } 2024-09-05 14:17:32.044 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:32.044 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:32.044 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:32.044 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:32.044 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:32.044 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:32.044 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:32.044 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:32.044 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:32.044 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:32.045 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:32.045 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:32.045 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:32.045 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:32.045 - Thread: 16 -> } 2024-09-05 14:17:32.477 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:17:32.477 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:17:32.477 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:17:32.477 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:17:32.477 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:17:32.477 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:17:32.477 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:17:32.477 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:17:32.477 - Thread: 16 -> HqDepth = True 2024-09-05 14:17:32.477 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:17:32.477 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:17:32.477 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:17:32.477 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:17:32.478 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:17:32.478 - Thread: 16 -> } 2024-09-05 14:18:03.135 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:03.136 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:03.136 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:03.136 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:03.136 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:03.136 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:03.136 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:03.136 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:03.136 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:03.136 - Thread: 16 -> } 2024-09-05 14:18:03.802 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:18:03.802 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:18:03.802 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:03.802 - Thread: 18 -> HqDepth = True 2024-09-05 14:18:03.802 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:18:03.802 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:18:03.802 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:03.802 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:18:03.802 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:18:03.802 - Thread: 18 -> } 2024-09-05 14:18:04.385 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:04.386 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:04.386 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:04.386 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:04.386 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:04.386 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:04.386 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:04.386 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:04.386 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:04.386 - Thread: 16 -> } 2024-09-05 14:18:05.102 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:05.102 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:05.102 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:05.102 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:05.102 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:05.102 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:05.102 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:05.102 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:05.102 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:05.102 - Thread: 16 -> } 2024-09-05 14:18:05.568 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:05.569 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:05.569 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:05.569 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:05.569 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:05.569 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:05.569 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:05.569 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:05.569 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:05.569 - Thread: 16 -> } 2024-09-05 14:18:06.518 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:06.519 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:06.519 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:06.519 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:06.519 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:06.519 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:06.519 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:06.519 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:06.519 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:06.519 - Thread: 16 -> } 2024-09-05 14:18:06.552 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:06.552 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:06.552 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:06.552 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:06.552 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:06.552 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:06.552 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:06.552 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:06.552 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:06.552 - Thread: 16 -> } 2024-09-05 14:18:06.735 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:18:06.736 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:18:06.736 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:06.736 - Thread: 17 -> HqDepth = True 2024-09-05 14:18:06.736 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:18:06.736 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:18:06.736 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:06.736 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:18:06.736 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:18:06.736 - Thread: 17 -> } 2024-09-05 14:18:06.896 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:06.896 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:06.896 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:06.896 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:06.896 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:06.896 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:06.896 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:06.896 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:06.896 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:06.896 - Thread: 16 -> } 2024-09-05 14:18:07.035 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.036 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.036 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.036 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.036 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.036 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.036 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.036 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.036 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.036 - Thread: 16 -> } 2024-09-05 14:18:07.218 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.219 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.219 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.219 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.219 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.219 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.219 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.219 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.219 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.219 - Thread: 16 -> } 2024-09-05 14:18:07.377 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.377 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.377 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.377 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.377 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.377 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.377 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.377 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.377 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.377 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.377 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.377 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.377 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.378 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.378 - Thread: 16 -> } 2024-09-05 14:18:07.460 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.461 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.461 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.461 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.461 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.461 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.461 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.461 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.461 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.461 - Thread: 16 -> } 2024-09-05 14:18:07.560 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.561 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.561 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.561 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.561 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.561 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.561 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.561 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.561 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.561 - Thread: 16 -> } 2024-09-05 14:18:07.660 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.661 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.661 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.661 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.661 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.661 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.661 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.661 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.661 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.661 - Thread: 16 -> } 2024-09-05 14:18:07.777 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:07.777 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:07.777 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:07.777 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:07.777 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:07.777 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:07.777 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:07.777 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:07.777 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:07.777 - Thread: 16 -> } 2024-09-05 14:18:11.329 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:11.330 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:11.330 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:11.330 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:11.330 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:11.330 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:11.330 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:11.330 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:11.330 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:11.330 - Thread: 16 -> } 2024-09-05 14:18:12.343 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:18:12.344 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:18:12.344 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:12.344 - Thread: 17 -> HqDepth = True 2024-09-05 14:18:12.344 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:18:12.344 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:18:12.344 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:12.344 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:18:12.344 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:18:12.344 - Thread: 17 -> } 2024-09-05 14:18:14.293 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:14.294 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:14.294 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:14.294 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:14.294 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:14.294 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:14.294 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:14.294 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:14.294 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:14.294 - Thread: 16 -> } 2024-09-05 14:18:15.994 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:15.994 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:15.994 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:15.994 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:15.994 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:15.994 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:15.994 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:15.994 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:15.994 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:15.994 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:15.994 - 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Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:19.669 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:19.669 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:19.669 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:19.669 - Thread: 16 -> } 2024-09-05 14:18:23.160 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:18:23.160 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:18:23.160 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:18:23.160 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:23.160 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:23.160 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:18:23.160 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:23.160 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:23.161 - Thread: 17 -> HqDepth = True 2024-09-05 14:18:23.161 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:18:23.161 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:18:23.165 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:23.165 - 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Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:35.886 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:35.886 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:35.886 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:35.886 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:35.886 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:35.886 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:35.886 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:35.886 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:35.886 - Thread: 16 -> } 2024-09-05 14:18:36.318 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:36.319 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:36.319 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:36.319 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:36.319 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:36.319 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:36.319 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:36.319 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:36.319 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:36.319 - Thread: 16 -> } 2024-09-05 14:18:41.068 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:41.069 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:41.069 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:41.069 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:41.069 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:41.069 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:41.069 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:41.069 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:41.069 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:41.069 - Thread: 16 -> } 2024-09-05 14:18:41.485 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:18:41.486 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:18:41.486 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:41.486 - Thread: 17 -> HqDepth = True 2024-09-05 14:18:41.486 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:18:41.486 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:18:41.486 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:41.486 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:18:41.486 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:18:41.486 - Thread: 17 -> } 2024-09-05 14:18:43.268 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:43.269 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:43.269 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:43.269 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:43.269 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:43.269 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:43.269 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:43.269 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:43.269 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:43.269 - Thread: 16 -> } 2024-09-05 14:18:44.818 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:44.819 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:44.819 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:44.819 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:44.819 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:44.819 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:44.819 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:44.819 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:44.819 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:44.819 - Thread: 16 -> } 2024-09-05 14:18:46.602 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:18:46.602 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:18:46.602 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:46.602 - Thread: 17 -> HqDepth = True 2024-09-05 14:18:46.602 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:18:46.602 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:18:46.602 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:46.602 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:18:46.602 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:18:46.602 - Thread: 17 -> } 2024-09-05 14:18:51.060 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:51.061 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:51.061 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:51.061 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:51.061 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:51.061 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:51.061 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:51.061 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:51.061 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:51.061 - Thread: 16 -> } 2024-09-05 14:18:51.791 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:51.792 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:51.792 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:51.792 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:51.792 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:51.792 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:51.792 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:51.792 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:51.792 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:51.792 - Thread: 16 -> } 2024-09-05 14:18:53.377 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:53.377 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:53.377 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:53.377 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:53.377 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:53.377 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:53.377 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:53.377 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:53.377 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:53.377 - Thread: 16 -> } 2024-09-05 14:18:53.393 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:53.394 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:53.394 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:53.394 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:53.394 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:53.394 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:53.394 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:53.394 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:53.394 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:53.394 - Thread: 16 -> } 2024-09-05 14:18:53.427 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:53.427 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:53.427 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:53.427 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:53.427 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:53.427 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:53.427 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:53.427 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:53.427 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:53.427 - Thread: 16 -> } 2024-09-05 14:18:55.993 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:18:55.994 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:18:55.994 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:18:55.994 - Thread: 16 -> HqDepth = True 2024-09-05 14:18:55.994 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:18:55.994 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:18:55.994 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:18:55.994 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:18:55.994 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:18:55.994 - Thread: 16 -> } 2024-09-05 14:19:01.802 - Thread: 21 -> MyRenderSettings1 = { 2024-09-05 14:19:01.802 - Thread: 21 -> AntialiasingMode = FXAA 2024-09-05 14:19:01.802 - Thread: 21 -> ShadowQuality = HIGH 2024-09-05 14:19:01.802 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> TextureQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:01.803 - Thread: 21 -> HqDepth = True 2024-09-05 14:19:01.803 - Thread: 21 -> GrassDrawDistance = 1000 2024-09-05 14:19:01.803 - Thread: 21 -> GrassDensityFactor = 3 2024-09-05 14:19:01.803 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:01.803 - Thread: 21 -> ModelQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> VoxelQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> DistanceFade = 2000 2024-09-05 14:19:01.803 - Thread: 21 -> ParticleQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> LightsQuality = HIGH 2024-09-05 14:19:01.803 - Thread: 21 -> } 2024-09-05 14:19:05.525 - Thread: 21 -> MyRenderSettings1 = { 2024-09-05 14:19:05.526 - Thread: 21 -> AntialiasingMode = FXAA 2024-09-05 14:19:05.526 - Thread: 21 -> ShadowQuality = HIGH 2024-09-05 14:19:05.526 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:05.526 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:05.526 - Thread: 21 -> TextureQuality = HIGH 2024-09-05 14:19:05.526 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:05.526 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:05.526 - Thread: 21 -> HqDepth = True 2024-09-05 14:19:05.527 - Thread: 21 -> GrassDrawDistance = 1000 2024-09-05 14:19:05.527 - Thread: 21 -> GrassDensityFactor = 3 2024-09-05 14:19:05.527 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:05.527 - Thread: 21 -> ModelQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> VoxelQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> DistanceFade = 2000 2024-09-05 14:19:05.527 - Thread: 21 -> ParticleQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> LightsQuality = HIGH 2024-09-05 14:19:05.527 - Thread: 21 -> } 2024-09-05 14:19:06.068 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:06.069 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:06.069 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:06.069 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:06.069 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:06.069 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:06.069 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:06.069 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:06.069 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:06.069 - Thread: 16 -> } 2024-09-05 14:19:08.488 - Thread: 20 -> MyRenderSettings1 = { 2024-09-05 14:19:08.489 - Thread: 20 -> AntialiasingMode = FXAA 2024-09-05 14:19:08.489 - Thread: 20 -> ShadowQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> TextureQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:08.489 - Thread: 20 -> HqDepth = True 2024-09-05 14:19:08.489 - Thread: 20 -> GrassDrawDistance = 1000 2024-09-05 14:19:08.489 - Thread: 20 -> GrassDensityFactor = 3 2024-09-05 14:19:08.489 - Thread: 20 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:08.489 - Thread: 20 -> ModelQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> VoxelQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> DistanceFade = 2000 2024-09-05 14:19:08.489 - Thread: 20 -> ParticleQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> LightsQuality = HIGH 2024-09-05 14:19:08.489 - Thread: 20 -> } 2024-09-05 14:19:10.610 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:10.610 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:10.610 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:10.610 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:10.610 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:10.610 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:10.610 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:10.610 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:10.610 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:10.610 - Thread: 16 -> } 2024-09-05 14:19:12.693 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:12.694 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:12.694 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:12.694 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:12.694 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:12.694 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:12.694 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:12.694 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:12.694 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:12.694 - Thread: 16 -> } 2024-09-05 14:19:12.985 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:12.986 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:12.986 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:12.986 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:12.986 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:12.986 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:12.986 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:12.986 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:12.986 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:12.986 - Thread: 16 -> } 2024-09-05 14:19:24.901 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:24.902 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:24.902 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:24.902 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:24.902 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:24.902 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:24.902 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:24.902 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:24.902 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:24.902 - Thread: 16 -> } 2024-09-05 14:19:27.968 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:27.969 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:27.969 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:27.969 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:27.969 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:27.969 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:27.969 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:27.969 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:27.969 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:27.969 - Thread: 16 -> } 2024-09-05 14:19:29.144 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:29.145 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:29.145 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:29.145 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:29.145 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:29.145 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:29.145 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:29.145 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:29.145 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:29.145 - Thread: 16 -> } 2024-09-05 14:19:35.351 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:19:35.352 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:19:35.352 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:35.352 - Thread: 17 -> HqDepth = True 2024-09-05 14:19:35.352 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:19:35.352 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:19:35.352 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:35.352 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:19:35.352 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:19:35.352 - Thread: 17 -> } 2024-09-05 14:19:40.368 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:19:40.369 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:19:40.369 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:40.369 - Thread: 17 -> HqDepth = True 2024-09-05 14:19:40.369 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:19:40.369 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:19:40.369 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:40.369 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:19:40.369 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:19:40.369 - Thread: 17 -> } 2024-09-05 14:19:42.694 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:42.695 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:42.695 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:42.695 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:42.695 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:42.695 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:42.695 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:42.695 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:42.695 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:42.695 - Thread: 16 -> } 2024-09-05 14:19:57.784 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:57.784 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:57.784 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:57.784 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:57.784 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:57.784 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:57.784 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:57.784 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:57.784 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:57.784 - Thread: 16 -> } 2024-09-05 14:19:59.814 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:19:59.815 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:19:59.815 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:19:59.815 - Thread: 16 -> HqDepth = True 2024-09-05 14:19:59.815 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:19:59.815 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:19:59.815 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:19:59.815 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:19:59.815 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:19:59.815 - Thread: 16 -> } 2024-09-05 14:20:08.418 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:08.419 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:08.419 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:08.419 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:08.419 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:08.419 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:08.419 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:08.419 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:08.419 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:08.419 - Thread: 16 -> } 2024-09-05 14:20:13.718 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:13.718 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:13.718 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:13.718 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:13.718 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:13.718 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:13.718 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:13.718 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:13.718 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:13.718 - Thread: 16 -> } 2024-09-05 14:20:20.585 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:20.585 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:20.585 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:20.585 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:20.585 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:20.585 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:20.585 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:20.585 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:20.585 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:20.585 - Thread: 16 -> } 2024-09-05 14:20:25.434 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:20:25.435 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:20:25.435 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:25.435 - Thread: 17 -> HqDepth = True 2024-09-05 14:20:25.435 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:20:25.435 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:20:25.435 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:25.435 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:20:25.435 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:20:25.435 - Thread: 17 -> } 2024-09-05 14:20:30.660 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:20:30.661 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:20:30.661 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:30.661 - Thread: 18 -> HqDepth = True 2024-09-05 14:20:30.661 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:20:30.661 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:20:30.661 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:30.661 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:20:30.661 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:20:30.661 - Thread: 18 -> } 2024-09-05 14:20:33.684 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:33.685 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:33.685 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:33.685 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:33.685 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:33.685 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:33.685 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:33.685 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:33.685 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:33.685 - Thread: 16 -> } 2024-09-05 14:20:35.318 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:35.318 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:35.318 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:35.318 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:35.318 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:35.318 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:35.318 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:35.318 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:35.318 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:35.318 - Thread: 16 -> } 2024-09-05 14:20:36.351 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:20:36.352 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:20:36.352 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:36.352 - Thread: 19 -> HqDepth = True 2024-09-05 14:20:36.352 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:20:36.352 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:20:36.352 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:36.352 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:20:36.352 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:20:36.352 - Thread: 19 -> } 2024-09-05 14:20:37.793 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:37.793 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:37.793 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:37.793 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:37.793 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:37.793 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:37.793 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:37.793 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:37.793 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:37.793 - Thread: 16 -> } 2024-09-05 14:20:38.918 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:38.918 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:38.918 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:38.918 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:38.918 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:38.918 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:38.918 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:38.919 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:38.919 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:38.919 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:38.919 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:38.919 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:38.919 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:38.919 - Thread: 16 -> } 2024-09-05 14:20:39.601 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:20:39.602 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:20:39.602 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:39.602 - Thread: 17 -> HqDepth = True 2024-09-05 14:20:39.602 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:20:39.602 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:20:39.602 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:39.602 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:20:39.602 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:20:39.602 - Thread: 17 -> } 2024-09-05 14:20:40.568 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:40.569 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:40.569 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:40.569 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:40.569 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:40.569 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:40.569 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:40.569 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:40.569 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:40.569 - Thread: 16 -> } 2024-09-05 14:20:42.184 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:20:42.185 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:20:42.185 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:42.185 - Thread: 17 -> HqDepth = True 2024-09-05 14:20:42.185 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:20:42.185 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:20:42.185 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:42.185 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:20:42.185 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:20:42.185 - Thread: 17 -> } 2024-09-05 14:20:43.301 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:43.302 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:43.302 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:43.302 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:43.302 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:43.302 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:43.302 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:43.302 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:43.302 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:43.302 - Thread: 16 -> } 2024-09-05 14:20:43.868 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:43.868 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:43.868 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:43.868 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:43.868 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:43.868 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:43.868 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:43.868 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:43.868 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:43.869 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:43.869 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:43.869 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:43.869 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:43.869 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:43.869 - Thread: 16 -> } 2024-09-05 14:20:44.218 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:44.218 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:44.218 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:44.218 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:44.218 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:44.218 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:44.218 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:44.218 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:44.218 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:44.218 - Thread: 16 -> } 2024-09-05 14:20:44.601 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:44.602 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:44.602 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:44.602 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:44.602 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:44.602 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:44.602 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:44.602 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:44.602 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:44.602 - Thread: 16 -> } 2024-09-05 14:20:45.035 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:20:45.035 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:20:45.035 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:45.035 - Thread: 17 -> HqDepth = True 2024-09-05 14:20:45.035 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:20:45.035 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:20:45.035 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:45.035 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:20:45.035 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:20:45.035 - Thread: 17 -> } 2024-09-05 14:20:45.601 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:45.602 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:45.602 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:45.602 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:45.602 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:45.602 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:45.602 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:45.602 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:45.602 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:45.602 - Thread: 16 -> } 2024-09-05 14:20:46.168 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:46.168 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:46.168 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:46.168 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:46.168 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:46.168 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:46.168 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:46.168 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:46.168 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:46.168 - Thread: 16 -> } 2024-09-05 14:20:46.518 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:46.518 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:46.519 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:46.519 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:46.519 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:46.519 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:46.519 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:46.519 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:46.519 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:46.519 - Thread: 16 -> } 2024-09-05 14:20:46.918 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:46.918 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:46.918 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:46.918 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:46.918 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:46.918 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:46.918 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:46.918 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:46.918 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:46.919 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:46.919 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:46.919 - Thread: 16 -> } 2024-09-05 14:20:47.418 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:47.419 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:47.419 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:47.419 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:47.419 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:47.419 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:47.419 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:47.419 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:47.419 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:47.419 - Thread: 16 -> } 2024-09-05 14:20:48.335 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:48.335 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:48.335 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:48.335 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:48.335 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:48.335 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:48.335 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:48.335 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:48.335 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:48.335 - Thread: 16 -> } 2024-09-05 14:20:49.034 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:49.035 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:49.035 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:49.035 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:49.035 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:49.035 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:49.035 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:49.035 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:49.035 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:49.035 - Thread: 16 -> } 2024-09-05 14:20:50.701 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:50.702 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:50.702 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:50.702 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:50.702 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:50.702 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:50.702 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:50.702 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:50.702 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:50.702 - Thread: 16 -> } 2024-09-05 14:20:51.167 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:51.169 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:51.169 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:51.169 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:51.169 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:51.169 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:51.169 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:51.169 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:51.169 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:51.169 - Thread: 16 -> } 2024-09-05 14:20:51.568 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:51.568 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:51.568 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:51.568 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:51.568 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:51.568 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:51.568 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:51.569 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:51.569 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:51.569 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:51.569 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:51.569 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:51.569 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:51.569 - Thread: 16 -> } 2024-09-05 14:20:52.101 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:52.101 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:52.101 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:52.102 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:52.102 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:52.102 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:52.102 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:52.102 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:52.102 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:52.102 - Thread: 16 -> } 2024-09-05 14:20:54.151 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:54.152 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:54.152 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:54.152 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:54.152 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:54.152 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:54.152 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:54.152 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:54.152 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:54.152 - Thread: 16 -> } 2024-09-05 14:20:57.001 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:20:57.001 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:20:57.001 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:20:57.001 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:57.001 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:57.002 - Thread: 19 -> HqDepth = True 2024-09-05 14:20:57.002 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:20:57.002 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:20:57.002 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:57.002 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:20:57.002 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:20:57.002 - Thread: 19 -> } 2024-09-05 14:20:58.526 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:20:58.527 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:20:58.527 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:20:58.527 - Thread: 16 -> HqDepth = True 2024-09-05 14:20:58.527 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:20:58.527 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:20:58.527 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:20:58.527 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:20:58.527 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:20:58.527 - Thread: 16 -> } 2024-09-05 14:21:17.076 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:17.077 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:17.077 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:17.077 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:17.077 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:17.077 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:17.077 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:17.077 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:17.077 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:17.077 - Thread: 16 -> } 2024-09-05 14:21:17.676 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:17.677 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:17.677 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:17.677 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:17.677 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:17.677 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:17.677 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:17.677 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:17.677 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:17.677 - Thread: 16 -> } 2024-09-05 14:21:18.343 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:21:18.343 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:21:18.343 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:18.343 - Thread: 17 -> HqDepth = True 2024-09-05 14:21:18.343 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:21:18.343 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:21:18.343 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:18.343 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:21:18.343 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:21:18.343 - Thread: 17 -> } 2024-09-05 14:21:19.626 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:19.627 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:19.627 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:19.627 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:19.627 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:19.627 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:19.627 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:19.627 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:19.627 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:19.627 - Thread: 16 -> } 2024-09-05 14:21:22.609 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:22.610 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:22.610 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:22.610 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:22.610 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:22.610 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:22.610 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:22.610 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:22.610 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:22.610 - Thread: 16 -> } 2024-09-05 14:21:31.017 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:31.018 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:31.018 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:31.018 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:31.018 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:31.018 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:31.018 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:31.018 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:31.018 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:31.018 - Thread: 16 -> } 2024-09-05 14:21:39.359 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:39.360 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:39.360 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:39.360 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:39.360 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:39.360 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:39.360 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:39.360 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:39.360 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:39.360 - Thread: 16 -> } 2024-09-05 14:21:50.176 - Thread: 18 -> MyRenderSettings1 = { 2024-09-05 14:21:50.177 - Thread: 18 -> AntialiasingMode = FXAA 2024-09-05 14:21:50.177 - Thread: 18 -> ShadowQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> TextureQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:50.177 - Thread: 18 -> HqDepth = True 2024-09-05 14:21:50.177 - Thread: 18 -> GrassDrawDistance = 1000 2024-09-05 14:21:50.177 - Thread: 18 -> GrassDensityFactor = 3 2024-09-05 14:21:50.177 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:50.177 - Thread: 18 -> ModelQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> VoxelQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> DistanceFade = 2000 2024-09-05 14:21:50.177 - Thread: 18 -> ParticleQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> LightsQuality = HIGH 2024-09-05 14:21:50.177 - Thread: 18 -> } 2024-09-05 14:21:57.009 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:57.010 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:57.010 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:57.010 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:57.010 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:57.010 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:57.010 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:57.010 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:57.010 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:57.010 - Thread: 16 -> } 2024-09-05 14:21:57.224 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:57.225 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:57.225 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:57.225 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:57.225 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:57.225 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:57.225 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:57.225 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:57.225 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:57.225 - Thread: 16 -> } 2024-09-05 14:21:58.193 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:58.193 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:58.193 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:58.193 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:58.193 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:58.193 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:58.193 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:58.193 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:58.193 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:58.193 - Thread: 16 -> } 2024-09-05 14:21:59.109 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:21:59.110 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:21:59.110 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:21:59.110 - Thread: 16 -> HqDepth = True 2024-09-05 14:21:59.110 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:21:59.110 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:21:59.110 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:21:59.110 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:21:59.110 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:21:59.110 - Thread: 16 -> } 2024-09-05 14:22:00.026 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:00.026 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:00.026 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:00.026 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:00.027 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:00.027 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:00.027 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:00.027 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:00.027 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:00.027 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:00.027 - Thread: 16 -> } 2024-09-05 14:22:00.843 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:00.843 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:00.843 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:00.843 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:00.843 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:00.843 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:00.843 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:00.843 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:00.843 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:00.843 - Thread: 16 -> } 2024-09-05 14:22:01.509 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:01.510 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:01.510 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:01.510 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:01.510 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:01.510 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:01.510 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:01.510 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:01.510 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:01.510 - Thread: 16 -> } 2024-09-05 14:22:01.792 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:01.793 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:01.793 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:01.793 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:01.793 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:01.793 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:01.793 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:01.793 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:01.793 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:01.793 - Thread: 16 -> } 2024-09-05 14:22:02.059 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:02.060 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:02.060 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:02.060 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:02.060 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:02.060 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:02.060 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:02.060 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:02.060 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:02.060 - Thread: 16 -> } 2024-09-05 14:22:02.309 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:02.310 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:02.310 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:02.310 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:02.310 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:02.310 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:02.310 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:02.310 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:02.310 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:02.310 - Thread: 16 -> } 2024-09-05 14:22:02.542 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:02.543 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:02.543 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:02.543 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:02.543 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:02.543 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:02.543 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:02.543 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:02.543 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:02.543 - Thread: 16 -> } 2024-09-05 14:22:02.776 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:02.776 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:02.776 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:02.776 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:02.776 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:02.776 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:02.776 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:02.776 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:02.776 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:02.776 - Thread: 16 -> } 2024-09-05 14:22:03.009 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:03.010 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:03.010 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:03.010 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:03.010 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:03.010 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:03.010 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:03.010 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:03.010 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:03.010 - Thread: 16 -> } 2024-09-05 14:22:03.226 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:03.226 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:03.226 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:03.226 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:03.226 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:03.226 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:03.226 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:03.226 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:03.226 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:03.226 - Thread: 16 -> } 2024-09-05 14:22:03.442 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:03.443 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:03.443 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:03.443 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:03.443 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:03.443 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:03.443 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:03.443 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:03.443 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:03.443 - Thread: 16 -> } 2024-09-05 14:22:03.659 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:03.660 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:03.660 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:03.660 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:03.660 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:03.660 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:03.660 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:03.660 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:03.660 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:03.660 - Thread: 16 -> } 2024-09-05 14:22:03.876 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:03.876 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:03.876 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:03.876 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:03.876 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:03.876 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:03.876 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:03.876 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:03.876 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:03.876 - Thread: 16 -> } 2024-09-05 14:22:04.097 - Thread: 19 -> MyRenderSettings1 = { 2024-09-05 14:22:04.097 - Thread: 19 -> AntialiasingMode = FXAA 2024-09-05 14:22:04.097 - Thread: 19 -> ShadowQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> TextureQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:04.097 - Thread: 19 -> HqDepth = True 2024-09-05 14:22:04.097 - Thread: 19 -> GrassDrawDistance = 1000 2024-09-05 14:22:04.097 - Thread: 19 -> GrassDensityFactor = 3 2024-09-05 14:22:04.097 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:04.097 - Thread: 19 -> ModelQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> VoxelQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> DistanceFade = 2000 2024-09-05 14:22:04.097 - Thread: 19 -> ParticleQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> LightsQuality = HIGH 2024-09-05 14:22:04.097 - Thread: 19 -> } 2024-09-05 14:22:04.309 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:22:04.310 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:22:04.310 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:04.310 - Thread: 17 -> HqDepth = True 2024-09-05 14:22:04.310 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:22:04.310 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:22:04.310 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:04.310 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:22:04.310 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:22:04.310 - Thread: 17 -> } 2024-09-05 14:22:04.526 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:04.526 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:04.527 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:04.527 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:04.527 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:04.527 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:04.527 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:04.527 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:04.527 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:04.527 - Thread: 16 -> } 2024-09-05 14:22:04.759 - Thread: 17 -> MyRenderSettings1 = { 2024-09-05 14:22:04.760 - Thread: 17 -> AntialiasingMode = FXAA 2024-09-05 14:22:04.760 - Thread: 17 -> ShadowQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> TextureQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:04.760 - Thread: 17 -> HqDepth = True 2024-09-05 14:22:04.760 - Thread: 17 -> GrassDrawDistance = 1000 2024-09-05 14:22:04.760 - Thread: 17 -> GrassDensityFactor = 3 2024-09-05 14:22:04.760 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:04.760 - Thread: 17 -> ModelQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> VoxelQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> DistanceFade = 2000 2024-09-05 14:22:04.760 - Thread: 17 -> ParticleQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> LightsQuality = HIGH 2024-09-05 14:22:04.760 - Thread: 17 -> } 2024-09-05 14:22:05.009 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:05.010 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:05.010 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:05.010 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:05.010 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:05.010 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:05.010 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:05.010 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:05.010 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:05.010 - Thread: 16 -> } 2024-09-05 14:22:05.292 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:05.293 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:05.293 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:05.293 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:05.293 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:05.293 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:05.293 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:05.293 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:05.293 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:05.293 - Thread: 16 -> } 2024-09-05 14:22:05.642 - Thread: 16 -> MyRenderSettings1 = { 2024-09-05 14:22:05.643 - Thread: 16 -> AntialiasingMode = FXAA 2024-09-05 14:22:05.643 - Thread: 16 -> ShadowQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> ShadowGPUQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> ShadowMemoryQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> TextureQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> VoxelTextureQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2024-09-05 14:22:05.643 - Thread: 16 -> HqDepth = True 2024-09-05 14:22:05.643 - Thread: 16 -> GrassDrawDistance = 1000 2024-09-05 14:22:05.643 - Thread: 16 -> GrassDensityFactor = 3 2024-09-05 14:22:05.643 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-09-05 14:22:05.643 - Thread: 16 -> ModelQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> VoxelQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> VoxelShaderQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> DistanceFade = 2000 2024-09-05 14:22:05.643 - Thread: 16 -> ParticleQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> LightsQuality = HIGH 2024-09-05 14:22:05.643 - Thread: 16 -> } 2024-09-05 14:23:15.997 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:15.997 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.004 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.004 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.004 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.004 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.004 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.004 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.005 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.006 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.006 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.006 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.006 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.006 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.006 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.006 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.007 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.007 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.007 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.007 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.007 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.007 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.007 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.008 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.008 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.008 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.008 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.008 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.008 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.009 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.010 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.010 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.010 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.010 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.010 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.010 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.010 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.011 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.011 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.011 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.011 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.011 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.011 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.011 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.012 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.012 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.012 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.012 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.012 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.012 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.013 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.019 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.019 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.019 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.019 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.019 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.019 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.020 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.021 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.021 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.021 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.021 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.021 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.021 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.021 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.022 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.022 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.022 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.022 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.022 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.022 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.023 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.024 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.024 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.024 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.024 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.024 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.024 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.024 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.024 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.024 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.024 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.024 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.024 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.024 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.025 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.026 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.026 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.026 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.026 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.026 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.026 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.027 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.027 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.027 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.027 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.027 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.027 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.027 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.027 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.029 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.029 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.029 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.029 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.029 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.029 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.029 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.032 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.032 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.032 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.032 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.032 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.032 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.033 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.034 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.034 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.034 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.034 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.034 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.034 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.034 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:23:16.036 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:23:16.036 - 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END 2024-09-05 14:23:16.067 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.068 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.069 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.069 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.069 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.069 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.069 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.069 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.069 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.070 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.070 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.070 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.070 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.070 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.070 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.070 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.071 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.071 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.071 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.071 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.071 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.071 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.072 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.072 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.072 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.072 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.072 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.072 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.072 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.073 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.074 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:16.074 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.074 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.074 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.074 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.074 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.074 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.077 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.077 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.077 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.077 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.077 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.077 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.078 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.079 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:16.079 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.079 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.079 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.079 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.079 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:16.079 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:23:16.081 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:23:16.082 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:16.082 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:16.082 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:16.082 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:16.643 - Thread: 45 -> Unloading session data 2024-09-05 14:23:25.384 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_010.dds 2024-09-05 14:23:52.328 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:52.328 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:52.329 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:52.329 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:52.329 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:52.329 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:52.329 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:52.329 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:52.330 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:52.331 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:52.331 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:52.331 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:52.331 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:52.331 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:52.331 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:52.331 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.332 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.332 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:52.332 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:52.332 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:52.332 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:52.332 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:52.332 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.333 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.333 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:52.333 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:52.333 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:52.333 - 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Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:52.346 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.347 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.347 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:52.347 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:52.347 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:52.347 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:52.347 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:52.347 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.348 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:52.348 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:52.348 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:52.348 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:52.348 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:52.348 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.913 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.913 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.913 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.913 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:58.915 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:58.915 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.915 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.915 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.915 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.915 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.915 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 14:23:58.917 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 14:23:58.917 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.917 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.917 - 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START 2024-09-05 14:23:58.940 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 14:23:58.949 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 14:23:58.949 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.949 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.949 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.949 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.949 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.950 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 14:23:58.951 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 14:23:58.951 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.951 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.951 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.951 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.951 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.951 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 14:23:58.953 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 14:23:58.953 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.953 - Thread: 1 -> Baseline: 29 2024-09-05 14:23:58.953 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.953 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.953 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.953 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.954 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.954 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.954 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.954 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.954 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.954 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.954 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.955 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.955 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.956 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.956 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.956 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.956 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.956 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.965 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.965 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.965 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.965 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.965 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:23:58.965 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 14:23:58.965 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.966 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 14:23:58.966 - Thread: 1 -> LineHeight: 37 2024-09-05 14:23:58.966 - Thread: 1 -> Baseline: 30 2024-09-05 14:23:58.966 - Thread: 1 -> KernEnabled: True 2024-09-05 14:23:58.966 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 14:24:04.011 - Thread: 35 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2024-09-05 14:24:04.011 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-09-05 14:24:05.478 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2024-09-05 14:24:28.285 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-05 14:24:28.285 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-05 14:24:30.375 - Thread: 26 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 14:24:30.605 - Thread: 26 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 14:24:30.726 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_lb.mwm missing 2024-09-05 14:24:30.726 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-05 14:24:30.727 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-05 14:24:30.727 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\large_gyroscope_lb.mwm missing 2024-09-05 14:24:30.727 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb.mwm missing 2024-09-05 14:24:30.727 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\tanks\xlarge_h2_tank_lb.mwm missing 2024-09-05 14:24:30.727 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-05 14:24:30.727 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs6.mwm missing 2024-09-05 14:24:30.727 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor.mwm missing 2024-09-05 14:24:30.727 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-05 14:24:30.728 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\akiad\small\sentinelturretbase.mwm missing 2024-09-05 14:24:30.728 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\rebels_drill\lg_rebels_drill.mwm missing 2024-09-05 14:24:30.728 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\slimspotlight_lb.mwm missing 2024-09-05 14:24:30.728 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_lb.mwm missing 2024-09-05 14:24:30.728 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\orecrusher.mwm missing 2024-09-05 14:24:30.728 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-05 14:24:30.728 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\mediumsolarpanel_constr1.mwm missing 2024-09-05 14:24:30.750 - Thread: 26 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 14:24:30.761 - Thread: 26 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 14:26:12.631 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpanel.dds 2024-09-05 14:36:27.538 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cerambete\largeramp.dds 2024-09-05 14:50:38.726 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\smalllightpoledouble.dds 2024-09-05 14:50:38.726 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\lights\long_interior_light_double.dds 2024-09-05 14:50:38.735 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\corridor\corridorhydroponics.dds 2024-09-05 15:00:19.713 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.713 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.714 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.714 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.714 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.714 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.714 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.714 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.715 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.716 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.716 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.716 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.716 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.716 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.716 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.720 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.720 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.720 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.720 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.720 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.720 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.721 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.722 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.722 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.722 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.722 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.722 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.722 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.722 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.723 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.723 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.723 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.723 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.723 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.723 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.724 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.724 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.724 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.724 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.724 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.724 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.724 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.724 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.726 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.726 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.726 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.726 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.726 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.726 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.726 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.727 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.727 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.727 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.727 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.727 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.727 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.728 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.728 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.728 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.728 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.728 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.728 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.728 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.729 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.730 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.730 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.730 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.730 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.730 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.730 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.730 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.748 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.748 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.748 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.748 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.748 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.748 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.748 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.749 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.749 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.749 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.749 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.749 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.749 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.750 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.751 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.751 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.751 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.751 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.751 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.751 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.751 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.752 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.752 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.752 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.752 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.752 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.752 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.753 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.754 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.754 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.754 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.754 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.754 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.754 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.754 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.755 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.755 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.755 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.755 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.755 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.755 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.755 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.756 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.756 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.756 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.756 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.756 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.756 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.757 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 15:00:19.762 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 15:00:19.762 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.762 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.762 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.762 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.777 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.778 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.779 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.779 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.779 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.779 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.779 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.779 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.779 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.780 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:19.780 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.780 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.780 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.780 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.780 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.780 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.785 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.785 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.785 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.785 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.785 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.785 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.785 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.786 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.786 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.786 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.786 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.787 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.787 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.788 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.788 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.788 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.788 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.788 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.788 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.788 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.789 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.789 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.789 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.789 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.789 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.789 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.790 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.790 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.790 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.790 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.790 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.790 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.790 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.791 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.792 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.792 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.792 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.792 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.792 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.792 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.792 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.794 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.794 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:19.794 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:19.794 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:19.794 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:19.794 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:19.794 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.795 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:19.795 - 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START 2024-09-05 15:00:36.074 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:36.075 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:36.075 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.075 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.075 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.075 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.075 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.075 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:36.076 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:36.076 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.076 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.076 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.076 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.076 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.077 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:36.078 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:36.078 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.078 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.078 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.078 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.078 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.078 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 15:00:36.084 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 15:00:36.084 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.084 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.084 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.084 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.084 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.085 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 15:00:36.086 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 15:00:36.086 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.086 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.086 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.086 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.086 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.086 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 15:00:36.088 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 15:00:36.088 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.088 - Thread: 1 -> Baseline: 29 2024-09-05 15:00:36.088 - 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Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.090 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.091 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.091 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:36.096 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:36.096 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.096 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.096 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.096 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:36.096 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:36.097 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:36.097 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:36.098 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:36.098 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:36.098 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:36.098 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.548 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.549 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.550 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.550 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.550 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.550 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.550 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.550 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.551 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.552 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.552 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.552 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.552 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.552 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.552 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.552 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.553 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.553 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.553 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.553 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.553 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.553 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.554 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.554 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.555 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.555 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.555 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.555 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.555 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.555 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.559 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.559 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.559 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.559 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.559 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.559 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.559 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.560 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.560 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.560 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.560 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.560 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.560 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.560 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.561 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.561 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.561 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.561 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.561 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.561 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.562 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.563 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.563 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.563 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.563 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.563 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.563 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.563 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.564 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.564 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.564 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.564 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.564 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.564 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.564 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.565 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.565 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.565 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.565 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.565 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.565 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.566 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.567 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.567 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.567 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.567 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.567 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.567 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.567 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.571 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.571 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.571 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.571 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.571 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.571 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.571 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.572 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.572 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.572 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.572 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.572 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.572 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.573 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.574 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.574 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.574 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.574 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.574 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.574 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.574 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.575 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.575 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.575 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.575 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.575 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.575 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.575 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.576 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.576 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.576 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.576 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.576 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.576 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.577 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.578 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:00:40.578 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.578 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.578 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.578 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.578 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.578 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-05 15:00:40.584 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-09-05 15:00:40.584 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.584 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.584 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.584 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.584 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.584 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 15:00:40.585 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_SEOutlined\FontDataPA.xml 2024-09-05 15:00:40.585 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.585 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.585 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.585 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.585 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.585 - Thread: 1 -> Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 15:00:40.587 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\2392775805\Fonts\BI_Monospace\BIMonospace.xml 2024-09-05 15:00:40.587 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.587 - Thread: 1 -> Baseline: 29 2024-09-05 15:00:40.587 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.587 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.587 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.587 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.588 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.588 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.588 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.588 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.588 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.588 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.588 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.589 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.589 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.589 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.589 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.589 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.589 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.590 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.591 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.591 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.591 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.591 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.591 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:40.591 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:00:40.591 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.595 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:00:40.595 - Thread: 1 -> LineHeight: 37 2024-09-05 15:00:40.595 - Thread: 1 -> Baseline: 30 2024-09-05 15:00:40.595 - Thread: 1 -> KernEnabled: True 2024-09-05 15:00:40.595 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:00:47.935 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 15:00:48.021 - Thread: 36 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun05.dds 2024-09-05 15:00:48.059 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 15:00:48.098 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 15:00:48.106 - Thread: 32 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 15:00:52.565 - Thread: 26 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun04.dds 2024-09-05 15:00:52.566 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000372036\textures\customlcd\rebelsfun02.dds 2024-09-05 15:06:22.848 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.848 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:06:22.849 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:06:22.850 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.850 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.850 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.850 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.850 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.850 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:06:22.851 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-05 15:06:22.851 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.851 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.851 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.851 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.851 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.851 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.852 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.852 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.852 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.852 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.852 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.852 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.853 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.854 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.854 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.854 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.854 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.854 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.854 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.854 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.855 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.855 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.855 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.855 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.855 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.855 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.855 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.856 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.856 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.856 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.857 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.857 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.857 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.857 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.860 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.860 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.860 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.860 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.860 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.860 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.860 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.861 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.861 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.861 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.861 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.861 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.861 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.861 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.862 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.862 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.862 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.862 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.862 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.862 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.863 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.864 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.864 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.864 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.864 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.864 - Thread: 1 -> MyFont.Ctor - 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START 2024-09-05 15:06:22.896 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.897 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.897 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.897 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.897 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.897 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.898 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.898 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.899 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:06:22.899 - Thread: 1 -> LineHeight: 37 2024-09-05 15:06:22.899 - Thread: 1 -> Baseline: 30 2024-09-05 15:06:22.899 - Thread: 1 -> KernEnabled: True 2024-09-05 15:06:22.899 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:06:22.899 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:06:22.899 - 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START 2024-09-05 15:07:09.100 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:07:09.101 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:07:09.101 - Thread: 1 -> LineHeight: 37 2024-09-05 15:07:09.101 - Thread: 1 -> Baseline: 30 2024-09-05 15:07:09.101 - Thread: 1 -> KernEnabled: True 2024-09-05 15:07:09.101 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:07:09.101 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:07:09.101 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-05 15:07:09.102 - Thread: 1 -> FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-09-05 15:07:09.102 - Thread: 1 -> LineHeight: 37 2024-09-05 15:07:09.102 - Thread: 1 -> Baseline: 30 2024-09-05 15:07:09.102 - Thread: 1 -> KernEnabled: True 2024-09-05 15:07:09.102 - Thread: 1 -> MyFont.Ctor - END 2024-09-05 15:07:09.102 - Thread: 1 -> MyFont.Ctor - START 2024-09-05 15:07:09.103 - 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Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largecargomk_sb.mwm missing 2024-09-05 15:07:42.105 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\smallbatterysmallgridmk.mwm missing 2024-09-05 15:07:42.105 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscope_sb.mwm missing 2024-09-05 15:07:42.105 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\mediumcargomk_sb.mwm missing 2024-09-05 15:07:42.105 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\smallmediumbatterymk.mwm missing 2024-09-05 15:07:42.105 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicrefinnery_sb.mwm missing 2024-09-05 15:07:42.105 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\longantenna.mwm missing 2024-09-05 15:07:42.105 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\sg_vulcan_autocannon_base.mwm missing 2024-09-05 15:07:42.105 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_sb.mwm missing 2024-09-05 15:07:42.105 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\basicassembler_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\emergency_foodproduction.mwm missing 2024-09-05 15:07:42.106 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\other\largedetector.mwm missing 2024-09-05 15:07:42.106 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlargemk_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\largehydrogenthrustermk_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratorsmallmk.mwm missing 2024-09-05 15:07:42.106 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcenteredr.mwm missing 2024-09-05 15:07:42.106 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\longcargo_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\small\sg_civilian_grid_core_bs5.mwm missing 2024-09-05 15:07:42.106 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\atmospheric\atmosphericthrustersmallmk_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134811\models\rebels-games\wings\cornerspotlightcentered.mwm missing 2024-09-05 15:07:42.106 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlightslanted_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\industrialconnector_sb.mwm missing 2024-09-05 15:07:42.106 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\small_gyroscopemk_sb_bs3.mwm missing 2024-09-05 15:07:42.106 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\thrusters\hydrogen\hydrogenthrusterxlarge_lb.mwm missing 2024-09-05 15:07:42.106 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000135592\models\rebels-games\jumpdrive\fsdrive_lb.mwm missing 2024-09-05 15:07:42.106 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\reactor\smallblocklargereactormk.mwm missing 2024-09-05 15:07:42.106 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largebatterylargeblockmk.mwm missing 2024-09-05 15:07:42.106 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\gyroscopes\large_gyroscope_lb.mwm missing 2024-09-05 15:07:42.107 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\detectors\oredetectorlr_lb.mwm missing 2024-09-05 15:07:42.107 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\tanks\xlarge_h2_tank_lb.mwm missing 2024-09-05 15:07:42.107 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmor.mwm missing 2024-09-05 15:07:42.107 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_civilian_grid_core_bs6.mwm missing 2024-09-05 15:07:42.107 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm missing 2024-09-05 15:07:42.107 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\oxygengenerator\oxygengeneratormk.mwm missing 2024-09-05 15:07:42.107 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\rebels_drill\lg_rebels_drill_bs3.mwm missing 2024-09-05 15:07:42.107 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\cleanspotlight_lb.mwm missing 2024-09-05 15:07:42.107 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\rebels_drill\lg_rebels_drill.mwm missing 2024-09-05 15:07:42.107 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\utilities\orecrusher.mwm missing 2024-09-05 15:07:42.107 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\akiad\small\sentinelturretbase.mwm missing 2024-09-05 15:07:42.107 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\medical\medpanel_lb.mwm missing 2024-09-05 15:07:42.107 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\lights\slimspotlight_lb.mwm missing 2024-09-05 15:07:42.107 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\largelargehydrogentank.mwm missing 2024-09-05 15:07:42.107 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\mediumsolarpanel_constr1.mwm missing 2024-09-05 15:07:42.107 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\containers\largex-largecargocontainer.mwm missing 2024-09-05 15:07:42.107 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\batteries\largelargebattery.mwm missing 2024-09-05 15:07:42.107 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\conveyors\largeconveyortubemedium.mwm missing 2024-09-05 15:07:42.107 - Thread: 34 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\cubes\large\lg_static_grid_core_bs12.mwm missing 2024-09-05 15:07:42.107 - Thread: 35 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\solarpanels\largesolarpanel.mwm missing 2024-09-05 15:07:42.107 - Thread: 32 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeeffectivenessmk.mwm missing 2024-09-05 15:07:42.107 - Thread: 37 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cargo\giantcargo.mwm missing 2024-09-05 15:07:42.107 - Thread: 30 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeproductivitymk.mwm missing 2024-09-05 15:07:42.108 - Thread: 38 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplateconveyored_bs3.mwm missing 2024-09-05 15:07:42.108 - Thread: 25 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate.mwm missing 2024-09-05 15:07:42.108 - Thread: 27 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplateconveyored_bs1.mwm missing 2024-09-05 15:07:42.108 - Thread: 36 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largerampend.mwm missing 2024-09-05 15:07:42.108 - Thread: 26 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeplate_bs1.mwm missing 2024-09-05 15:07:42.108 - Thread: 24 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeslope1x5_bs1.mwm missing 2024-09-05 15:07:42.108 - Thread: 39 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largeramp_bs1.mwm missing 2024-09-05 15:07:42.108 - Thread: 31 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\cerambete\largecorner_bs1.mwm missing 2024-09-05 15:07:42.108 - Thread: 29 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000134411\models\large\defender g2 cwis\base_cwis.mwm missing 2024-09-05 15:07:42.108 - Thread: 33 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000133865\models\nanobotbuildandrepairsystem\seltdlargenanobotbuildandrepairsystem_constr3.mwm missing 2024-09-05 15:07:42.108 - Thread: 28 -> Mesh asset c:\torch\hex deepspace\instance\content\244850\3000136372\models\rebels-games\modules\upgradeenergymk.mwm missing 2024-09-05 15:07:44.432 - Thread: 36 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\models\rebels-games\industriallightarmorconveyor\industriallightarmorconnector.mwm 2024-09-05 15:07:44.571 - Thread: 36 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD1.mwm 2024-09-05 15:07:44.746 - Thread: 36 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD2.mwm 2024-09-05 15:07:44.766 - Thread: 36 -> Warning: Missing textures for part(s) Emissive (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\steamlibrary\steamapps\workshop\content\244850\3000136372\Models\Rebels-Games\IndustrialLightArmorConveyor\IndustrialLightArmorConnector_LOD3.mwm 2024-09-05 15:08:04.224 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\cargocontainer\longcargo_sbmk.dds 2024-09-05 15:08:04.524 - Thread: 10 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\hydrogentank\icons\oxygentanksmallmk.dds 2024-09-05 15:50:57.123 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\assembler\blueprintclassesmk\componentsmk_focus.dds 2024-09-05 16:11:06.223 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\models\rebels-games\startship\icons\smallwarningsoundblock.dds 2024-09-05 16:11:06.224 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpaneladv2.dds 2024-09-05 16:11:06.224 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\food\mushroom soup.dds 2024-09-05 16:11:06.224 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\eggs\bronzeeggsocket.dds 2024-09-05 16:11:06.224 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\eggs\goldeneggsocket.dds 2024-09-05 16:11:06.224 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\eggs\silvereggsocket.dds 2024-09-05 16:11:06.224 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpaneladv3.dds 2024-09-05 16:11:06.224 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\eggs\eggevent.dds 2024-09-05 16:11:06.226 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpanelmk3.dds 2024-09-05 16:11:06.226 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpanelmk2.dds 2024-09-05 16:11:06.226 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpanelmk1.dds 2024-09-05 16:11:06.226 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\mediumsolarpaneladv1.dds 2024-09-05 16:11:06.226 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\mediumsolarpanelmk3.dds 2024-09-05 16:11:06.226 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\mediumsolarpaneladv2.dds 2024-09-05 16:11:06.226 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\mediumsolarpaneladv3.dds 2024-09-05 16:11:06.227 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\largesolarpaneladv1.dds 2024-09-05 16:11:06.227 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\mediumsolarpanelmk1.dds 2024-09-05 16:11:06.227 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3000136372\textures\gui\solarpanel\icons\solarpaneladv3.dds 2024-09-05 16:11:06.227 - 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Thread: 10 -> Log Closed