2024-09-02 14:21:37.304 - Thread: 1 -> Log Started 2024-09-02 14:21:37.306 - Thread: 1 -> Timezone (local - UTC): 3h 2024-09-02 14:21:37.306 - Thread: 1 -> App Version: 01_204_018 2024-09-02 14:21:37.434 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-09-02 14:21:37.438 - Thread: 1 -> Branch / Sandbox: SVN 2024-09-02 14:21:37.438 - Thread: 1 -> Client Build Number: 2 2024-09-02 14:21:37.438 - Thread: 1 -> Server Build Number: 0 2024-09-02 14:21:37.438 - Thread: 1 -> Environment.ProcessorCount: 4 2024-09-02 14:21:37.752 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-09-02 14:21:37.753 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-09-02 14:21:37.753 - Thread: 1 -> Environment.Is64BitProcess: True 2024-09-02 14:21:37.753 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-09-02 14:21:37.754 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-09-02 14:21:37.754 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-09-02 14:21:37.768 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 2024-09-02 14:21:37.768 - Thread: 1 -> Default Culture: 2024-09-02 14:21:37.768 - Thread: 1 -> Default UI Culture: 2024-09-02 14:21:37.779 - Thread: 1 -> MyConfig.Load() - START 2024-09-02 14:21:37.785 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-02 14:21:38.431 - Thread: 1 -> NewNewGameScreen: False 2024-09-02 14:21:38.431 - Thread: 1 -> EnableDamageEffects: False 2024-09-02 14:21:38.431 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-09-02 14:21:38.431 - Thread: 1 -> EnableReverb: False 2024-09-02 14:21:38.432 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-09-02 14:21:38.432 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-09-02 14:21:38.432 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-09-02 14:21:38.432 - Thread: 1 -> FirstTimeRun: False 2024-09-02 14:21:38.432 - Thread: 1 -> ExperimentalMode: True 2024-09-02 14:21:38.432 - Thread: 1 -> VideoAdapter: 0 2024-09-02 14:21:38.432 - Thread: 1 -> ScreenWidth: 1280 2024-09-02 14:21:38.432 - Thread: 1 -> ScreenHeight: 720 2024-09-02 14:21:38.432 - Thread: 1 -> RefreshRate: 77200000 2024-09-02 14:21:38.432 - Thread: 1 -> WindowMode: 2 2024-09-02 14:21:38.432 - Thread: 1 -> VerticalSync: 0 2024-09-02 14:21:38.432 - Thread: 1 -> FieldOfView: 70 2024-09-02 14:21:38.432 - Thread: 1 -> PostProcessingEnabled: False 2024-09-02 14:21:38.432 - Thread: 1 -> FlaresIntensity: 0.1 2024-09-02 14:21:38.432 - Thread: 1 -> TreeViewDistance: 500 2024-09-02 14:21:38.432 - Thread: 1 -> GrassDensity: 0 2024-09-02 14:21:38.432 - Thread: 1 -> GrassDrawDistance: 49 2024-09-02 14:21:38.432 - Thread: 1 -> AntialiasingMode: 0 2024-09-02 14:21:38.432 - Thread: 1 -> ShadowMapResolution: 0 2024-09-02 14:21:38.432 - Thread: 1 -> AmbientOcclusionEnabled: False 2024-09-02 14:21:38.432 - Thread: 1 -> TextureQuality: 0 2024-09-02 14:21:38.432 - Thread: 1 -> VoxelTextureQuality: 0 2024-09-02 14:21:38.432 - Thread: 1 -> AnisotropicFiltering: 0 2024-09-02 14:21:38.432 - Thread: 1 -> ModelQuality: 0 2024-09-02 14:21:38.432 - Thread: 1 -> VoxelQuality: 0 2024-09-02 14:21:38.432 - Thread: 1 -> ShaderQuality: 0 2024-09-02 14:21:38.432 - Thread: 1 -> LightsQuality: 0 2024-09-02 14:21:38.432 - Thread: 1 -> LowMemSwitchToLow: 0 2024-09-02 14:21:38.432 - Thread: 1 -> DisableUpdateDriverNotification: True 2024-09-02 14:21:38.432 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-09-02 14:21:38.432 - Thread: 1 -> GDPRConsent: True 2024-09-02 14:21:38.432 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-09-02 14:21:38.432 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-09-02 14:21:38.432 - Thread: 1 -> EnableTrading: True 2024-09-02 14:21:38.432 - Thread: 1 -> EnableSteamCloud: True 2024-09-02 14:21:38.432 - Thread: 1 -> Language: 4 2024-09-02 14:21:38.432 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-09-02 14:21:38.432 - Thread: 1 -> ControlsHints: True 2024-09-02 14:21:38.432 - Thread: 1 -> GoodBotHints: False 2024-09-02 14:21:38.432 - Thread: 1 -> RotationHints: True 2024-09-02 14:21:38.432 - Thread: 1 -> AreaInteraction: True 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorColorCharacter: 1806932067 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-09-02 14:21:38.432 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-09-02 14:21:38.432 - Thread: 1 -> ShowCrosshair2: 0 2024-09-02 14:21:38.432 - Thread: 1 -> IronSightSwitchState: 1 2024-09-02 14:21:38.432 - Thread: 1 -> SpriteMainViewportScale: 0.9806059 2024-09-02 14:21:38.432 - Thread: 1 -> UiTransparency: 1 2024-09-02 14:21:38.432 - Thread: 1 -> UiBkTransparency: 0.6465435 2024-09-02 14:21:38.432 - Thread: 1 -> HUDBkTransparency: 0.6387427 2024-09-02 14:21:38.432 - Thread: 1 -> GameVolume: 0.2658039 2024-09-02 14:21:38.432 - Thread: 1 -> Music_Volume: 0 2024-09-02 14:21:38.432 - Thread: 1 -> VoiceChatVolume: 5 2024-09-02 14:21:38.432 - Thread: 1 -> HudWarnings: True 2024-09-02 14:21:38.432 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-09-02 14:21:38.432 - Thread: 1 -> VoiceChat: True 2024-09-02 14:21:38.432 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-09-02 14:21:38.432 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-09-02 14:21:38.432 - Thread: 1 -> EnableDynamicMusic: True 2024-09-02 14:21:38.432 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-09-02 14:21:38.432 - Thread: 1 -> EnableDoppler: True 2024-09-02 14:21:38.432 - Thread: 1 -> HudState: 0 2024-09-02 14:21:38.432 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-09-02 14:21:38.432 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-09-02 14:21:38.432 - Thread: 1 -> FirstTimeTutorials: False 2024-09-02 14:21:38.432 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-09-02 14:21:38.432 - Thread: 1 -> ControllerDefaultOnStart: False 2024-09-02 14:21:38.432 - Thread: 1 -> ModIoConsent: True 2024-09-02 14:21:38.432 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-09-02 14:21:38.432 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-09-02 14:21:38.433 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-09-02 14:21:38.433 - Thread: 1 -> ZoomMultiplier: 0.2 2024-09-02 14:21:38.433 - Thread: 1 -> GamepadScheme: 0 2024-09-02 14:21:38.433 - Thread: 1 -> GamepadSchemeName: Flight 2024-09-02 14:21:38.433 - Thread: 1 -> LastCheckedVersion: 1204017 2024-09-02 14:21:38.433 - Thread: 1 -> OnlyPSGames: False 2024-09-02 14:21:38.433 - Thread: 1 -> LastBannerId: 95 2024-09-02 14:21:38.433 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-09-02 14:21:38.433 - Thread: 1 -> BlueprintSharing: True 2024-09-02 14:21:38.433 - Thread: 1 -> FirstVTTimeRun: False 2024-09-02 14:21:38.433 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2024-09-02 14:21:38.433 - Thread: 1 -> QuickStartNotification: False 2024-09-02 14:21:38.433 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/TheFirstJump 2024-09-02 14:21:38.433 - Thread: 1 -> MuteBroadcastControllers: False 2024-09-02 14:21:38.434 - Thread: 1 -> MyConfig.Load() - END 2024-09-02 14:21:46.976 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-09-02 14:21:47.565 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-09-02 14:21:47.567 - Thread: 1 -> Found processor count: 4 2024-09-02 14:21:47.567 - Thread: 1 -> Using processor count: 4 2024-09-02 14:21:48.279 - Thread: 1 -> All detected adapters: 2024-09-02 14:21:48.282 - Thread: 1 -> Intel(R) HD Graphics 520 - VendorID=32902, SubsystemID=-2130636740, DeviceID=6422 2024-09-02 14:21:48.282 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-09-02 14:21:48.979 - Thread: 1 -> AdapterInfo = { 2024-09-02 14:21:48.980 - Thread: 1 -> Name = Intel(R) HD Graphics 520 + DISPLAY1 2024-09-02 14:21:48.980 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 4240750592, Luid: 71198, rev: 7, subsys id: -2130636740, vendor id: 32902, feature_level 11.1: True 2024-09-02 14:21:48.980 - Thread: 1 -> Driver version = 31.0.101.2111 2024-09-02 14:21:48.980 - Thread: 1 -> Driver date = 20220719000000.000000-000 2024-09-02 14:21:48.980 - Thread: 1 -> DriverUpdateNecessary = True 2024-09-02 14:21:48.980 - Thread: 1 -> AftermathSupported = False 2024-09-02 14:21:48.980 - Thread: 1 -> Adapter id = 0 2024-09-02 14:21:48.980 - Thread: 1 -> Supported = True 2024-09-02 14:21:48.980 - Thread: 1 -> RAM = 134217728 2024-09-02 14:21:48.980 - Thread: 1 -> Priority = 1 2024-09-02 14:21:48.980 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-02 14:21:48.980 - Thread: 1 -> Output is attached = True 2024-09-02 14:21:48.981 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-09-02 14:21:48.981 - Thread: 1 -> } 2024-09-02 14:21:48.981 - Thread: 1 -> AdapterInfo = { 2024-09-02 14:21:48.982 - Thread: 1 -> Name = Intel(R) HD Graphics 520 + DISPLAY1 2024-09-02 14:21:48.982 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 4240750592, Luid: 71198, rev: 7, subsys id: -2130636740, vendor id: 32902, feature_level 11.1: True 2024-09-02 14:21:48.982 - Thread: 1 -> Driver version = 31.0.101.2111 2024-09-02 14:21:48.982 - Thread: 1 -> Driver date = 20220719000000.000000-000 2024-09-02 14:21:48.982 - Thread: 1 -> DriverUpdateNecessary = True 2024-09-02 14:21:48.982 - Thread: 1 -> AftermathSupported = False 2024-09-02 14:21:48.982 - Thread: 1 -> Adapter id = 0 2024-09-02 14:21:48.982 - Thread: 1 -> Supported = True 2024-09-02 14:21:48.982 - Thread: 1 -> RAM = 134217728 2024-09-02 14:21:48.982 - Thread: 1 -> Priority = 1 2024-09-02 14:21:48.982 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-02 14:21:48.982 - Thread: 1 -> Output is attached = True 2024-09-02 14:21:48.982 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-09-02 14:21:48.982 - Thread: 1 -> } 2024-09-02 14:21:48.982 - Thread: 1 -> AdapterInfo = { 2024-09-02 14:21:48.983 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-09-02 14:21:48.983 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4240750592, Luid: 72477, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-09-02 14:21:48.983 - Thread: 1 -> Driver version = 2024-09-02 14:21:48.983 - Thread: 1 -> Driver date = 2024-09-02 14:21:48.983 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-02 14:21:48.983 - Thread: 1 -> AftermathSupported = False 2024-09-02 14:21:48.983 - Thread: 1 -> Adapter id = 1 2024-09-02 14:21:48.983 - Thread: 1 -> Supported = True 2024-09-02 14:21:48.983 - Thread: 1 -> RAM = 0 2024-09-02 14:21:48.983 - Thread: 1 -> Priority = 0 2024-09-02 14:21:48.983 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-02 14:21:48.983 - Thread: 1 -> Output is attached = False 2024-09-02 14:21:48.983 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-09-02 14:21:48.983 - Thread: 1 -> } 2024-09-02 14:21:48.983 - Thread: 1 -> AdapterInfo = { 2024-09-02 14:21:48.984 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-09-02 14:21:48.984 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4240750592, Luid: 72477, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-09-02 14:21:48.984 - Thread: 1 -> Driver version = 2024-09-02 14:21:48.984 - Thread: 1 -> Driver date = 2024-09-02 14:21:48.984 - Thread: 1 -> DriverUpdateNecessary = False 2024-09-02 14:21:48.984 - Thread: 1 -> AftermathSupported = False 2024-09-02 14:21:48.984 - Thread: 1 -> Adapter id = 1 2024-09-02 14:21:48.984 - Thread: 1 -> Supported = True 2024-09-02 14:21:48.984 - Thread: 1 -> RAM = 0 2024-09-02 14:21:48.984 - Thread: 1 -> Priority = 0 2024-09-02 14:21:48.984 - Thread: 1 -> Multithreaded rendering supported = False 2024-09-02 14:21:48.984 - Thread: 1 -> Output is attached = False 2024-09-02 14:21:48.984 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-09-02 14:21:48.984 - Thread: 1 -> } 2024-09-02 14:21:48.987 - Thread: 1 -> Service.IsActive: True 2024-09-02 14:21:48.987 - Thread: 1 -> Service.IsOnline: True 2024-09-02 14:21:48.987 - Thread: 1 -> Service.OwnsGame: False 2024-09-02 14:21:48.987 - Thread: 1 -> Service.UserId: 76561198344338660 2024-09-02 14:21:48.987 - Thread: 1 -> Service.UserName: Эскимо 2024-09-02 14:21:48.987 - Thread: 1 -> Service.Branch: default 2024-09-02 14:21:48.987 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-09-02 14:21:48.987 - Thread: 1 -> Build version: 0.1.1.0 2024-09-02 14:21:49.012 - Thread: 1 -> MyScreenManager() 2024-09-02 14:21:49.087 - Thread: 3 -> CreateDeviceInternal - CheckSettings() 2024-09-02 14:21:49.087 - Thread: 3 -> CreateDeviceInternal - GetAdapter() 2024-09-02 14:21:49.093 - Thread: 3 -> CreateDeviceInternal - FixSettings() 2024-09-02 14:21:49.093 - Thread: 3 -> !!! Invalid resolution in settings - resetting to desktop resolution 2024-09-02 14:21:49.093 - Thread: 3 -> CreateDeviceInternal - Create device 2024-09-02 14:21:49.316 - Thread: 3 -> CreateDeviceInternal Steam Overlay integration 2024-09-02 14:21:49.335 - Thread: 3 -> CreateDeviceInternal Steam Overlay OK 2024-09-02 14:21:49.336 - Thread: 3 -> CreateDeviceInternal create swapchain 2024-09-02 14:21:49.336 - Thread: 3 -> Mode not found: 1366x768 @ 60318 2024-09-02 14:22:02.418 - Thread: 3 -> Mode not found: 1366x768 @ 60318 2024-09-02 14:22:02.784 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-09-02 14:22:02.785 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-09-02 14:22:02.785 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-09-02 14:22:02.798 - Thread: 3 -> DXGI SetFullscreenState succeded 2024-09-02 14:22:05.674 - Thread: 1 -> Preallocate - START 2024-09-02 14:22:05.686 - Thread: 1 -> MySpaceWorldGenerator - START 2024-09-02 14:22:05.700 - Thread: 1 -> MySpaceWorldGenerator - END 2024-09-02 14:22:05.700 - Thread: 1 -> MySpaceBuildComponent - START 2024-09-02 14:22:05.701 - Thread: 1 -> MySpaceBuildComponent - END 2024-09-02 14:22:05.701 - Thread: 1 -> MyEntities - START 2024-09-02 14:22:05.784 - Thread: 1 -> MyEntities - END 2024-09-02 14:22:05.784 - Thread: 1 -> MyObjectBuilder_Base - START 2024-09-02 14:22:05.784 - Thread: 1 -> MyObjectBuilder_Base - END 2024-09-02 14:22:05.784 - Thread: 1 -> MyTransparentGeometry - START 2024-09-02 14:22:05.784 - Thread: 1 -> MyTransparentGeometry - END 2024-09-02 14:22:05.784 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-09-02 14:22:05.806 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-09-02 14:22:05.806 - Thread: 1 -> MyMath - START 2024-09-02 14:22:05.806 - Thread: 1 -> MyMath - END 2024-09-02 14:22:05.806 - Thread: 1 -> MySimpleObjectDraw - START 2024-09-02 14:22:05.807 - Thread: 1 -> MySimpleObjectDraw - END 2024-09-02 14:22:05.844 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-09-02 14:22:05.844 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-09-02 14:22:05.844 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-09-02 14:22:05.952 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-09-02 14:22:05.952 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-09-02 14:22:05.956 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-09-02 14:22:05.956 - Thread: 1 -> MySyncDestructions - START 2024-09-02 14:22:05.956 - Thread: 1 -> MySyncDestructions - END 2024-09-02 14:22:05.956 - Thread: 1 -> MySyncEntity - START 2024-09-02 14:22:05.956 - Thread: 1 -> MySyncEntity - END 2024-09-02 14:22:05.956 - Thread: 1 -> MyCommandCharacter - START 2024-09-02 14:22:05.959 - Thread: 1 -> MyCommandCharacter - END 2024-09-02 14:22:05.959 - Thread: 1 -> MyCommandConsole - START 2024-09-02 14:22:05.959 - Thread: 1 -> MyCommandConsole - END 2024-09-02 14:22:05.959 - Thread: 1 -> MyCommandEntity - START 2024-09-02 14:22:05.959 - Thread: 1 -> MyCommandEntity - END 2024-09-02 14:22:05.959 - Thread: 1 -> MyAiTargetManager - START 2024-09-02 14:22:05.959 - Thread: 1 -> MyAiTargetManager - END 2024-09-02 14:22:05.959 - Thread: 1 -> MyClientDebugCommands - START 2024-09-02 14:22:05.965 - Thread: 1 -> MyClientDebugCommands - END 2024-09-02 14:22:05.965 - Thread: 1 -> MyDedicatedServer - START 2024-09-02 14:22:05.965 - Thread: 1 -> MyDedicatedServer - END 2024-09-02 14:22:05.965 - Thread: 1 -> MyDedicatedServerBase - START 2024-09-02 14:22:05.965 - Thread: 1 -> MyDedicatedServerBase - END 2024-09-02 14:22:05.965 - Thread: 1 -> MyMultiplayerBase - START 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerBase - END 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerClient - START 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerClient - END 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerClientBase - START 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerClientBase - END 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerLobby - START 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerLobby - END 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-09-02 14:22:05.967 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-09-02 14:22:05.968 - Thread: 1 -> MyMultiplayerServerBase - START 2024-09-02 14:22:05.968 - Thread: 1 -> MyMultiplayerServerBase - END 2024-09-02 14:22:05.968 - Thread: 1 -> MyServerDebugCommands - START 2024-09-02 14:22:05.970 - Thread: 1 -> MyServerDebugCommands - END 2024-09-02 14:22:05.970 - Thread: 1 -> MyCubeGridDefinitions - START 2024-09-02 14:22:05.986 - Thread: 1 -> MyCubeGridDefinitions - END 2024-09-02 14:22:05.986 - Thread: 1 -> MyDefinitionManager - START 2024-09-02 14:22:06.011 - Thread: 1 -> MyDefinitionManager - END 2024-09-02 14:22:06.011 - Thread: 1 -> Preallocate - END 2024-09-02 14:22:06.019 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-09-02 14:22:07.566 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-09-02 14:22:07.566 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-09-02 14:22:07.569 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-09-02 14:22:07.570 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:22:07.570 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:22:07.570 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-09-02 14:22:07.570 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-09-02 14:22:07.570 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-09-02 14:22:07.570 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-09-02 14:22:07.597 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2024-09-02 14:22:07.597 - Thread: 1 -> Win32_ComputerSystem.Model: HP ProBook 450 G3 2024-09-02 14:22:07.597 - Thread: 1 -> Virtualized: False 2024-09-02 14:22:07.612 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 2024-09-02 14:22:07.615 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,481,501,184 bytes 2024-09-02 14:22:07.615 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-09-02 14:22:07.615 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 531,259,392 bytes 2024-09-02 14:22:07.615 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,678,724,096 bytes 2024-09-02 14:22:07.633 - Thread: 1 -> Drive C: | Capacity: 127,375,872,000 bytes | Free space: 17,413,050,368 bytes 2024-09-02 14:22:07.634 - Thread: 1 -> Drive D: | Capacity: 500,104,687,616 bytes | Free space: 218,022,690,816 bytes 2024-09-02 14:22:07.636 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-09-02 14:22:07.638 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-09-02 14:22:07.640 - Thread: 1 -> Installed DLCs: 2024-09-02 14:22:07.646 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-09-02 14:22:07.858 - Thread: 1 -> Havok: Physics.Init 2024-09-02 14:22:08.766 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-09-02 14:22:08.860 - Thread: 1 -> HkGameName: SpaceEngineers 2024-09-02 14:22:08.876 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-09-02 14:22:08.878 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-02 14:22:08.971 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-09-02 14:22:09.897 - Thread: 1 -> Loading scenarios 2024-09-02 14:22:09.994 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-02 14:22:09.994 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-02 14:22:11.120 - Thread: 1 -> Loading sound definitions 2024-09-02 14:22:11.120 - Thread: 1 -> Loading gamepad controls 2024-09-02 14:22:11.121 - Thread: 1 -> Loading DLC definitions 2024-09-02 14:22:16.401 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-02 14:22:16.401 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-02 14:22:16.402 - Thread: 1 -> Loading Quick starts 2024-09-02 14:22:16.404 - Thread: 1 -> Loading ScenarioCategories 2024-09-02 14:22:16.404 - Thread: 1 -> Loading shadow textures definitions 2024-09-02 14:22:16.404 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-02 14:22:16.409 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-02 14:22:16.452 - Thread: 1 -> MyAudio.LoadData - START 2024-09-02 14:22:16.878 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-09-02 14:22:19.213 - Thread: 1 -> MyAudio.LoadData - END 2024-09-02 14:22:19.276 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2024-09-02 14:22:19.280 - Thread: 1 -> MyGuiManager() 2024-09-02 14:22:19.288 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-09-02 14:22:20.080 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-09-02 14:22:20.114 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-09-02 14:22:20.403 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-09-02 14:22:20.404 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-09-02 14:22:20.404 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-09-02 14:22:20.491 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-09-02 14:22:20.492 - Thread: 8 -> ReloadVoxelMaterials 2024-09-02 14:22:20.560 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-09-02 14:22:20.759 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-09-02 14:22:20.759 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-09-02 14:22:20.759 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-09-02 14:22:20.759 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-09-02 14:22:20.900 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-09-02 14:22:20.900 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-09-02 14:22:20.900 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-09-02 14:22:21.049 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-09-02 14:22:21.079 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-09-02 14:22:21.100 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-09-02 14:22:21.141 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-09-02 14:22:21.185 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-09-02 14:22:21.187 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-09-02 14:22:21.202 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-09-02 14:22:21.206 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-09-02 14:22:21.227 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-09-02 14:22:21.259 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-09-02 14:22:21.259 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-09-02 14:22:21.325 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-09-02 14:22:21.361 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-09-02 14:22:21.495 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-09-02 14:22:21.541 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-09-02 14:22:21.577 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-09-02 14:22:21.626 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-09-02 14:22:21.668 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-09-02 14:22:21.686 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-09-02 14:22:21.705 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-09-02 14:22:21.867 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-09-02 14:22:21.949 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-09-02 14:22:22.025 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-09-02 14:22:22.071 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-09-02 14:22:22.112 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-09-02 14:22:22.145 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-09-02 14:22:22.151 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-09-02 14:22:22.202 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-09-02 14:22:22.202 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-09-02 14:22:22.212 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-09-02 14:22:22.228 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-09-02 14:22:22.250 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-09-02 14:22:22.276 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-09-02 14:22:22.276 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-09-02 14:22:22.371 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-09-02 14:22:22.557 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-09-02 14:22:22.678 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-09-02 14:22:22.768 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-09-02 14:22:22.881 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-09-02 14:22:22.913 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-09-02 14:22:22.996 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-09-02 14:22:23.111 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-09-02 14:22:23.285 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-09-02 14:22:24.056 - Thread: 1 -> Издание Делюкс (573160) 2024-09-02 14:22:24.056 - Thread: 1 -> Декоративные блоки (1049790) 2024-09-02 14:22:24.057 - Thread: 1 -> Экономика Делюкс (1135960) 2024-09-02 14:22:24.057 - Thread: 1 -> Стильный набор (1084680) 2024-09-02 14:22:24.057 - Thread: 1 -> Декоративные блоки 2 (1167910) 2024-09-02 14:22:24.057 - Thread: 1 -> Обморожение (1241550) 2024-09-02 14:22:24.057 - Thread: 1 -> Проблески будущего (1307680) 2024-09-02 14:22:24.058 - Thread: 1 -> Пустошь (1374610) 2024-09-02 14:22:24.058 - Thread: 1 -> Война I. (1475830) 2024-09-02 14:22:24.058 - Thread: 1 -> Heavy Industry (1676100) 2024-09-02 14:22:24.059 - Thread: 1 -> Война II. (1783760) 2024-09-02 14:22:24.060 - Thread: 1 -> Автоматоны (1958640) 2024-09-02 14:22:24.060 - Thread: 1 -> Декоративные блоки 3 (2504720) 2024-09-02 14:22:24.060 - Thread: 1 -> Юбилей (2569770) 2024-09-02 14:22:24.060 - Thread: 1 -> Сигнальные блоки (2914120) 2024-09-02 14:22:24.220 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-09-02 14:22:24.260 - Thread: 1 -> Timer Frequency: 10000000 2024-09-02 14:22:24.260 - Thread: 1 -> Ticks per frame: 166667 2024-09-02 14:22:25.872 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-09-02 14:22:25.993 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-02 14:22:26.228 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-09-02 14:22:26.229 - Thread: 1 -> Flares Intensity: 0.1 2024-09-02 14:22:26.229 - Thread: 1 -> Field of view: 1.22173 2024-09-02 14:22:26.229 - Thread: 1 -> PostProcessingEnabled: False 2024-09-02 14:22:26.229 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-09-02 14:22:26.229 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-09-02 14:22:26.229 - Thread: 1 -> Render.DistanceFade: 500 2024-09-02 14:22:26.229 - Thread: 1 -> Render.AntialiasingMode: NONE 2024-09-02 14:22:26.229 - Thread: 1 -> Render.ShadowQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2024-09-02 14:22:26.229 - Thread: 1 -> Render.TextureQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-09-02 14:22:26.229 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-09-02 14:22:26.229 - Thread: 1 -> Render.ParticleQuality: LOW 2024-09-02 14:22:26.729 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-09-02 14:22:26.901 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-09-02 14:22:26.903 - Thread: 1 -> Analytics session started: UserID = (8f813d34-86c5-2bb2-b5ba-57abd1e48e7b) SessionID = (b169adfb-f947-4a00-8863-cdaeccfa6f7d) 2024-09-02 14:22:26.919 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-02 14:22:27.815 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-09-02 14:22:27.845 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-09-02 14:22:27.877 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-09-02 14:22:28.084 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-09-02 14:22:28.158 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-09-02 14:22:28.202 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-09-02 14:22:28.227 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-09-02 14:22:28.290 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-09-02 14:22:28.317 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-09-02 14:22:28.386 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-09-02 14:22:28.463 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-09-02 14:22:28.545 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-09-02 14:22:28.633 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-09-02 14:22:28.681 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-09-02 14:22:28.740 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-09-02 14:22:28.958 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-09-02 14:22:29.151 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-09-02 14:22:30.995 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-02 14:22:31.001 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-02 14:22:31.124 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-02 14:22:31.125 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-02 14:22:31.210 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-09-02 14:22:31.367 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-09-02 14:22:32.139 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-09-02 14:22:32.338 - Thread: 1 -> MyConfig.Save() - START 2024-09-02 14:22:32.342 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-02 14:22:32.542 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-09-02 14:22:33.266 - Thread: 1 -> MyConfig.Save() - END 2024-09-02 14:22:33.373 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-09-02 14:22:33.610 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-09-02 14:22:33.697 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-09-02 14:22:33.764 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-09-02 14:22:33.886 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-09-02 14:22:33.951 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-09-02 14:22:34.089 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-09-02 14:22:34.292 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-09-02 14:22:34.304 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-09-02 14:22:34.431 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-09-02 14:22:34.825 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-09-02 14:22:34.879 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-09-02 14:22:34.896 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-09-02 14:22:35.111 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-09-02 14:22:35.257 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-09-02 14:22:35.324 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-09-02 14:22:35.325 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-09-02 14:22:35.354 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-09-02 14:22:36.202 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-09-02 14:22:36.704 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-09-02 14:22:37.199 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-09-02 14:22:37.503 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-09-02 14:22:38.137 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-09-02 14:22:40.219 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-09-02 14:22:40.830 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-09-02 14:22:41.530 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-09-02 14:22:41.600 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-09-02 14:22:42.729 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-09-02 14:22:42.755 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-09-02 14:22:42.756 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-09-02 14:22:42.906 - Thread: 1 -> RunLoadingAction - START 2024-09-02 14:22:45.009 - Thread: 1 -> Loading session: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-09-02 14:22:45.422 - Thread: 1 -> GC Memory: 357,288,840 B 2024-09-02 14:22:45.435 - Thread: 1 -> Process Memory: 2,046,881,792 B 2024-09-02 14:22:45.442 - Thread: 1 -> Experimental mode: Yes 2024-09-02 14:22:45.442 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-09-02 14:22:45.442 - Thread: 1 -> Console compatibility: No 2024-09-02 14:22:52.415 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-09-02 14:22:52.594 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-09-02 14:22:52.596 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-09-02 14:23:09.419 - Thread: 19 -> EOS|LogAnalytics: EventCache either took too long to flush (43.082 ms) or had a very large payload (5.074 KB, 9 events). Listing events in the payload for investigation: 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: SessionStart,555 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: SDKOverlayComponent.Init,526 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,602 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,601 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,594 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,596 2024-09-02 14:23:09.421 - Thread: 19 -> EOS|LogAnalytics: NatResult,533 2024-09-02 14:23:21.779 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-09-02 14:24:09.022 - Thread: 19 -> EOS|LogAnalytics: EventCache either took too long to flush (45.650 ms) or had a very large payload (5.238 KB, 8 events). Listing events in the payload for investigation: 2024-09-02 14:24:09.024 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,663 2024-09-02 14:24:09.025 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,679 2024-09-02 14:24:09.025 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,678 2024-09-02 14:24:09.025 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,661 2024-09-02 14:24:09.025 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,671 2024-09-02 14:24:09.025 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,670 2024-09-02 14:24:09.027 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,667 2024-09-02 14:24:09.027 - Thread: 19 -> EOS|LogAnalytics: UsageMetric,662 2024-09-02 14:24:29.659 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-09-02 14:24:29.659 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-09-02 14:24:29.659 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2024-09-02 14:24:29.717 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-09-02 14:24:29.744 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-09-02 14:24:30.336 - Thread: 1 -> Loading scenarios 2024-09-02 14:24:30.352 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-09-02 14:24:30.357 - Thread: 1 -> List of used mods (0) - START 2024-09-02 14:24:30.361 - Thread: 1 -> List of used mods - END 2024-09-02 14:24:30.692 - Thread: 1 -> Loading behaviors 2024-09-02 14:24:30.775 - Thread: 1 -> Loading ammo magazines 2024-09-02 14:24:30.786 - Thread: 1 -> Loading ammo definitions 2024-09-02 14:24:30.803 - Thread: 1 -> Loading animations 2024-09-02 14:24:30.819 - Thread: 1 -> Loading animations 2024-09-02 14:24:30.825 - Thread: 1 -> Loading sound definitions 2024-09-02 14:24:30.827 - Thread: 1 -> Loading sound definitions 2024-09-02 14:24:30.827 - Thread: 1 -> Loading sound definitions 2024-09-02 14:24:30.828 - Thread: 1 -> Loading sound definitions 2024-09-02 14:24:30.828 - Thread: 1 -> Loading sound definitions 2024-09-02 14:24:30.828 - Thread: 1 -> Loading sound definitions 2024-09-02 14:24:30.828 - Thread: 1 -> Loading category classes 2024-09-02 14:24:30.836 - Thread: 1 -> Loading category classes 2024-09-02 14:24:30.836 - Thread: 1 -> Loading blueprint classes 2024-09-02 14:24:30.842 - Thread: 1 -> Loading blueprint class entries 2024-09-02 14:24:30.844 - Thread: 1 -> Loading blueprint class entries 2024-09-02 14:24:30.844 - Thread: 1 -> Loading blueprints 2024-09-02 14:24:30.848 - Thread: 1 -> Loading blueprints 2024-09-02 14:24:30.848 - Thread: 1 -> Loading agent definitions 2024-09-02 14:24:30.849 - Thread: 1 -> Loading character definitions 2024-09-02 14:24:30.948 - Thread: 1 -> Loading character definitions 2024-09-02 14:24:30.948 - Thread: 1 -> Loading components 2024-09-02 14:24:30.949 - Thread: 1 -> Loading components 2024-09-02 14:24:30.949 - Thread: 1 -> Loading configuration 2024-09-02 14:24:30.949 - Thread: 1 -> Loading container types 2024-09-02 14:24:30.955 - Thread: 1 -> Loading Contract Types 2024-09-02 14:24:30.996 - Thread: 1 -> Loading gamepad controls 2024-09-02 14:24:30.996 - Thread: 1 -> Loading block positions 2024-09-02 14:24:31.000 - Thread: 1 -> Loading block positions 2024-09-02 14:24:31.000 - Thread: 1 -> Loading curve definitions 2024-09-02 14:24:31.015 - Thread: 1 -> Loading debris 2024-09-02 14:24:31.019 - Thread: 1 -> Loading environment items entries 2024-09-02 14:24:31.020 - Thread: 1 -> Loading decal global definitions 2024-09-02 14:24:31.026 - Thread: 1 -> Loading decal definitions 2024-09-02 14:24:31.035 - Thread: 1 -> Loading decal definitions 2024-09-02 14:24:31.035 - Thread: 1 -> Loading drone behaviors 2024-09-02 14:24:31.043 - Thread: 1 -> Loading edges 2024-09-02 14:24:31.045 - Thread: 1 -> Loading emissive color definitions 2024-09-02 14:24:31.060 - Thread: 1 -> Loading emissive color default states 2024-09-02 14:24:31.093 - Thread: 1 -> Loading animations 2024-09-02 14:24:31.093 - Thread: 1 -> Loading entity components 2024-09-02 14:24:31.210 - Thread: 1 -> Loading component containers 2024-09-02 14:24:31.252 - Thread: 1 -> Loading environment items entries 2024-09-02 14:24:31.260 - Thread: 1 -> Loading Faction Names 2024-09-02 14:24:31.261 - Thread: 1 -> Loading factions 2024-09-02 14:24:31.270 - Thread: 1 -> Loading flare definitions 2024-09-02 14:24:31.272 - Thread: 1 -> Loading DLC definitions 2024-09-02 14:24:31.293 - Thread: 1 -> Loading gas property definitions 2024-09-02 14:24:31.294 - Thread: 1 -> Loading event definitions 2024-09-02 14:24:31.295 - Thread: 1 -> Loading physical items 2024-09-02 14:24:33.354 - Thread: 1 -> Loading LCD texture categories 2024-09-02 14:24:33.354 - Thread: 1 -> Loading LCD texture categories 2024-09-02 14:24:33.355 - Thread: 1 -> Loading LCD texture categories 2024-09-02 14:24:33.355 - Thread: 1 -> Loading LCD texture categories 2024-09-02 14:24:33.355 - Thread: 1 -> Loading LCD texture categories 2024-09-02 14:24:33.355 - Thread: 1 -> Loading LCD texture categories 2024-09-02 14:24:33.355 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-02 14:24:33.355 - Thread: 1 -> Loading planet definition 2024-09-02 14:24:33.364 - Thread: 1 -> Loading physical items 2024-09-02 14:24:33.370 - Thread: 1 -> Loading physical items 2024-09-02 14:24:33.370 - Thread: 1 -> Loading physical material properties 2024-09-02 14:24:33.385 - Thread: 1 -> Loading pirate antennas 2024-09-02 14:24:33.409 - Thread: 1 -> Loading Quick starts 2024-09-02 14:24:33.410 - Thread: 1 -> Loading research blocks definitions 2024-09-02 14:24:33.411 - Thread: 1 -> Loading research groups definitions 2024-09-02 14:24:33.412 - Thread: 1 -> Loading resource distribution groups 2024-09-02 14:24:33.413 - Thread: 1 -> Loading ScenarioCategories 2024-09-02 14:24:33.413 - Thread: 1 -> Loading shadow textures definitions 2024-09-02 14:24:33.416 - Thread: 1 -> Loading ship sound groups 2024-09-02 14:24:33.476 - Thread: 1 -> Loading ship sound groups 2024-09-02 14:24:33.477 - Thread: 1 -> Loading sound categories 2024-09-02 14:24:33.482 - Thread: 1 -> Loading stat definitions 2024-09-02 14:24:33.505 - Thread: 1 -> Loading gamepad controls 2024-09-02 14:24:33.507 - Thread: 1 -> Loading grid creators 2024-09-02 14:24:33.508 - Thread: 1 -> Loading transparent material properties 2024-09-02 14:24:33.513 - Thread: 1 -> Loading planet definition 2024-09-02 14:24:33.513 - Thread: 1 -> Loading voxel map storage definitions 2024-09-02 14:24:33.544 - Thread: 1 -> Loading voxel material definitions 2024-09-02 14:24:33.568 - Thread: 1 -> Loading voxel material definitions 2024-09-02 14:24:33.568 - Thread: 1 -> Loading voxel material definitions 2024-09-02 14:24:33.568 - Thread: 1 -> Loading voxel material definitions 2024-09-02 14:24:33.568 - Thread: 1 -> Loading Weather Effects 2024-09-02 14:24:33.604 - Thread: 1 -> Audio effects definitions 2024-09-02 14:24:33.611 - Thread: 1 -> Loading environment items definitions 2024-09-02 14:24:33.649 - Thread: 1 -> Loading environment items definitions 2024-09-02 14:24:33.650 - Thread: 1 -> Loading physical material properties 2024-09-02 14:24:33.660 - Thread: 1 -> Loading particle effect definitions 2024-09-02 14:24:34.027 - Thread: 1 -> Loading particle effect definitions 2024-09-02 14:24:34.030 - Thread: 1 -> Loading environment item definitions 2024-09-02 14:24:34.051 - Thread: 1 -> Loading weapon definitions 2024-09-02 14:24:34.140 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.303 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.304 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.372 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.407 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.409 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.409 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.410 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.411 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.414 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.416 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.425 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.427 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.430 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.433 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.435 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.438 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.441 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.443 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.445 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.452 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.458 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.467 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.469 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.476 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.509 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.512 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.518 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.526 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.527 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.535 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.536 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.541 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.543 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.547 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.550 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.559 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.565 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.576 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.577 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.589 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.589 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.600 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.605 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.613 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.617 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.625 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.626 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.642 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.643 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.650 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.662 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.679 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.687 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.704 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.707 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.722 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.723 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.742 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.746 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.765 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.767 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.823 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.828 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.860 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.882 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.899 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.900 - Thread: 1 -> Created block definitions 2024-09-02 14:24:34.913 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:34.917 - Thread: 1 -> Created block definitions 2024-09-02 14:24:35.012 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:35.041 - Thread: 1 -> Created block definitions 2024-09-02 14:24:35.063 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:35.065 - Thread: 1 -> Created block definitions 2024-09-02 14:24:35.081 - Thread: 1 -> Loading cube blocks 2024-09-02 14:24:35.082 - Thread: 1 -> Created block definitions 2024-09-02 14:24:35.124 - Thread: 1 -> Loading block variant groups 2024-09-02 14:24:35.168 - Thread: 1 -> Loading asteroid generators 2024-09-02 14:24:35.171 - Thread: 1 -> Loading spawn groups 2024-09-02 14:24:35.172 - Thread: 1 -> Loading drop containers 2024-09-02 14:24:35.173 - Thread: 1 -> Loading spawn groups 2024-09-02 14:24:35.173 - Thread: 1 -> Loading spawn groups 2024-09-02 14:24:35.173 - Thread: 1 -> Loading radial menu definitions 2024-09-02 14:24:35.239 - Thread: 1 -> Loading respawn ships 2024-09-02 14:24:35.240 - Thread: 1 -> Loading spawn groups 2024-09-02 14:24:35.240 - Thread: 1 -> Loading wheel speeds 2024-09-02 14:24:35.343 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-02 14:24:35.424 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-02 14:24:35.424 - Thread: 1 -> MyAudio.LoadData - START 2024-09-02 14:24:35.488 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-09-02 14:24:39.547 - Thread: 1 -> MyAudio.LoadData - END 2024-09-02 14:24:39.748 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-09-02 14:24:39.799 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:24:40.111 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:24:40.120 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:24:40.122 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:24:40.221 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-09-02 14:24:42.007 - Thread: 26 -> External debugger: listening... 2024-09-02 14:24:42.160 - Thread: 1 -> MyLights.LoadData() - START 2024-09-02 14:24:42.243 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-09-02 14:24:42.245 - Thread: 1 -> MyLights.LoadData() - END 2024-09-02 14:24:42.247 - Thread: 1 -> Info: MyLights initialized. 2024-09-02 14:24:42.247 - Thread: 1 -> MyExplosions.LoadData() - START 2024-09-02 14:24:42.270 - Thread: 1 -> MyExplosions.LoadData() - END 2024-09-02 14:24:42.473 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-09-02 14:24:42.473 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-09-02 14:24:42.521 - Thread: 1 -> Loading Procedural World Generator 2024-09-02 14:24:42.522 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-09-02 14:24:42.641 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-09-02 14:24:54.034 - Thread: 8 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-02 14:24:54.219 - Thread: 1 -> Entities loaded & initialized 2024-09-02 14:24:54.395 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-09-02 14:24:54.408 - Thread: 1 -> MySession.Static.LogSettings - START 2024-09-02 14:24:54.410 - Thread: 1 -> Name = Skins scene 2024-09-02 14:24:54.410 - Thread: 1 -> Description = 2024-09-02 14:24:54.411 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2024-09-02 14:24:54.411 - Thread: 1 -> Password = 2024-09-02 14:24:54.411 - Thread: 1 -> CurrentPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-09-02 14:24:54.411 - Thread: 1 -> WorkshopId = 2024-09-02 14:24:54.411 - Thread: 1 -> CameraController = Default_Astronaut 2024-09-02 14:24:54.411 - Thread: 1 -> ThumbPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2024-09-02 14:24:54.413 - Thread: 1 -> Settings: 2024-09-02 14:24:54.416 - Thread: 1 -> GameMode = Creative 2024-09-02 14:24:54.417 - Thread: 1 -> MaxPlayers = 4 2024-09-02 14:24:54.417 - Thread: 1 -> OnlineMode = OFFLINE 2024-09-02 14:24:54.417 - Thread: 1 -> TotalPCU = 600000 2024-09-02 14:24:54.417 - Thread: 1 -> PiratePCU = 50000 2024-09-02 14:24:54.417 - Thread: 1 -> AutoHealing = True 2024-09-02 14:24:54.417 - Thread: 1 -> WeaponsEnabled = False 2024-09-02 14:24:54.417 - Thread: 1 -> ThrusterDamage = False 2024-09-02 14:24:54.417 - Thread: 1 -> EnableSpectator = True 2024-09-02 14:24:54.417 - Thread: 1 -> EnableCopyPaste = True 2024-09-02 14:24:54.417 - Thread: 1 -> MaxFloatingObjects = 16 2024-09-02 14:24:54.417 - Thread: 1 -> MaxGridSize = 0 2024-09-02 14:24:54.417 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-09-02 14:24:54.417 - Thread: 1 -> CargoShipsEnabled = False 2024-09-02 14:24:54.417 - Thread: 1 -> EnvironmentHostility = SAFE 2024-09-02 14:24:54.417 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-09-02 14:24:54.417 - Thread: 1 -> InventorySizeMultiplier = 10 2024-09-02 14:24:54.417 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-09-02 14:24:54.417 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-09-02 14:24:54.417 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-09-02 14:24:54.417 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-09-02 14:24:54.417 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-09-02 14:24:54.417 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-09-02 14:24:54.417 - Thread: 1 -> ClientCanSave = False 2024-09-02 14:24:54.417 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-09-02 14:24:54.417 - Thread: 1 -> PermanentDeath = False 2024-09-02 14:24:54.417 - Thread: 1 -> DestructibleBlocks = False 2024-09-02 14:24:54.417 - Thread: 1 -> EnableScripts = False 2024-09-02 14:24:54.417 - Thread: 1 -> AutoSaveInMinutes = 0 2024-09-02 14:24:54.417 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-09-02 14:24:54.417 - Thread: 1 -> ProceduralDensity = 0 2024-09-02 14:24:54.417 - Thread: 1 -> ProceduralSeed = 0 2024-09-02 14:24:54.417 - Thread: 1 -> DestructibleBlocks = False 2024-09-02 14:24:54.417 - Thread: 1 -> EnableIngameScripts = False 2024-09-02 14:24:54.417 - Thread: 1 -> ViewDistance = 5000 2024-09-02 14:24:54.418 - Thread: 1 -> Voxel destruction = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableStructuralSimulation = False 2024-09-02 14:24:54.418 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-09-02 14:24:54.418 - Thread: 1 -> EnableContainerDrops = True 2024-09-02 14:24:54.418 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-09-02 14:24:54.418 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-09-02 14:24:54.418 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableSubgridDamage = False 2024-09-02 14:24:54.418 - Thread: 1 -> SyncDistance = 3000 2024-09-02 14:24:54.418 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-09-02 14:24:54.418 - Thread: 1 -> AFKTimeoutMin = 0 2024-09-02 14:24:54.418 - Thread: 1 -> StopGridsPeriodMin = 15 2024-09-02 14:24:54.418 - Thread: 1 -> MaxPlanets = 99 2024-09-02 14:24:54.418 - Thread: 1 -> MaxBackupSaves = 0 2024-09-02 14:24:54.418 - Thread: 1 -> MaxFactionsCount = 0 2024-09-02 14:24:54.418 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-09-02 14:24:54.418 - Thread: 1 -> RespawnShipDelete = True 2024-09-02 14:24:54.418 - Thread: 1 -> WorldSizeKm = 10 2024-09-02 14:24:54.418 - Thread: 1 -> ResetOwnership = False 2024-09-02 14:24:54.418 - Thread: 1 -> RealisticSound = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableSaving = True 2024-09-02 14:24:54.418 - Thread: 1 -> InfiniteAmmo = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableToolShake = False 2024-09-02 14:24:54.418 - Thread: 1 -> VoxelGeneratorVersion = 2 2024-09-02 14:24:54.418 - Thread: 1 -> OffensiveWordsFiltering = False 2024-09-02 14:24:54.418 - Thread: 1 -> UseConsolePCU = False 2024-09-02 14:24:54.418 - Thread: 1 -> PredefinedAsteroids = True 2024-09-02 14:24:54.418 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-09-02 14:24:54.418 - Thread: 1 -> FamilySharing = True 2024-09-02 14:24:54.418 - Thread: 1 -> EnablePcuTrading = True 2024-09-02 14:24:54.418 - Thread: 1 -> SuppressedWarnings = 2024-09-02 14:24:54.418 - Thread: 1 -> SimplifiedSimulation = False 2024-09-02 14:24:54.418 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-09-02 14:24:54.418 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-09-02 14:24:54.418 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-09-02 14:24:54.418 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-09-02 14:24:54.418 - Thread: 1 -> TradeFactionsCount = 15 2024-09-02 14:24:54.418 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-09-02 14:24:54.418 - Thread: 1 -> WeatherSystem = True 2024-09-02 14:24:54.418 - Thread: 1 -> WeatherLightingDamage = False 2024-09-02 14:24:54.418 - Thread: 1 -> DepositSizeDenominator = 30 2024-09-02 14:24:54.418 - Thread: 1 -> DepositsCountCoefficient = 2 2024-09-02 14:24:54.418 - Thread: 1 -> EnableEconomy = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableBountyContracts = True 2024-09-02 14:24:54.418 - Thread: 1 -> EnableSupergridding = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableAutorespawn = True 2024-09-02 14:24:54.418 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-09-02 14:24:54.418 - Thread: 1 -> EnableGoodBotHints = False 2024-09-02 14:24:54.418 - Thread: 1 -> EnableResearch = False 2024-09-02 14:24:54.418 - Thread: 1 -> VoxelAgeThreshold = 24 2024-09-02 14:24:54.418 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-09-02 14:24:54.418 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-09-02 14:24:54.418 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-09-02 14:24:54.418 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-09-02 14:24:54.418 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-09-02 14:24:54.418 - Thread: 1 -> OptimalGridCount = 0 2024-09-02 14:24:54.418 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-09-02 14:24:54.418 - Thread: 1 -> BlockCountThreshold = 20 2024-09-02 14:24:54.418 - Thread: 1 -> TrashFlagsValue = 7706 2024-09-02 14:24:54.418 - Thread: 1 -> TrashRemovalEnabled = True 2024-09-02 14:24:54.419 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-09-02 14:24:54.419 - Thread: 1 -> EnableVoxelHand = False 2024-09-02 14:24:54.419 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-09-02 14:24:54.419 - Thread: 1 -> EnableScripterRole = False 2024-09-02 14:24:54.419 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-09-02 14:24:54.419 - Thread: 1 -> FloraDensityMultiplier = 1 2024-09-02 14:24:54.419 - Thread: 1 -> EnableSpiders = False 2024-09-02 14:24:54.420 - Thread: 1 -> EnableWolfs = False 2024-09-02 14:24:54.420 - Thread: 1 -> TotalBotLimit = 32 2024-09-02 14:24:54.420 - Thread: 1 -> EnableDrones = False 2024-09-02 14:24:54.420 - Thread: 1 -> MaxDrones = 5 2024-09-02 14:24:54.420 - Thread: 1 -> StartInRespawnScreen = False 2024-09-02 14:24:54.420 - Thread: 1 -> SpawnWithTools = True 2024-09-02 14:24:54.420 - Thread: 1 -> EnableJetpack = True 2024-09-02 14:24:54.420 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-09-02 14:24:54.420 - Thread: 1 -> PhysicsIterations = 8 2024-09-02 14:24:54.420 - Thread: 1 -> CanJoinRunning = False 2024-09-02 14:24:54.420 - Thread: 1 -> Scenario = False 2024-09-02 14:24:54.420 - Thread: 1 -> ScenarioEditMode = False 2024-09-02 14:24:54.420 - Thread: 1 -> EnableRespawnShips = False 2024-09-02 14:24:54.420 - Thread: 1 -> EnableSunRotation = False 2024-09-02 14:24:54.420 - Thread: 1 -> StationVoxelSupport = True 2024-09-02 14:24:54.420 - Thread: 1 -> EnableConvertToStation = True 2024-09-02 14:24:54.420 - Thread: 1 -> EnableEncounters = False 2024-09-02 14:24:54.420 - Thread: 1 -> Enable3rdPersonView = True 2024-09-02 14:24:54.420 - Thread: 1 -> EnableOxygenPressurization = False 2024-09-02 14:24:54.420 - Thread: 1 -> EnableOxygen = False 2024-09-02 14:24:54.420 - Thread: 1 -> ExperimentalMode = True 2024-09-02 14:24:54.421 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2024-09-02 14:24:54.422 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-09-02 14:24:54.422 - Thread: 1 -> EnableRecoil = True 2024-09-02 14:24:54.422 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-09-02 14:24:54.422 - Thread: 1 -> MaxCargoBags = 100 2024-09-02 14:24:54.422 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-09-02 14:24:54.422 - Thread: 1 -> ScrapEnabled = True 2024-09-02 14:24:54.422 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-09-02 14:24:54.422 - Thread: 1 -> MySession.Static.LogSettings - END 2024-09-02 14:24:54.451 - Thread: 1 -> Analytics ids for user ([007...660]): User = (8f813d34-86c5-2bb2-b5ba-57abd1e48e7b) Session = (b169adfb-f947-4a00-8863-cdaeccfa6f7d). 2024-09-02 14:24:54.631 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-09-02 14:24:55.007 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-02 14:25:04.725 - Thread: 11 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-02 14:25:05.941 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-02 14:25:05.978 - Thread: 10 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-02 14:25:06.334 - Thread: 10 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-09-02 14:25:18.446 - Thread: 1 -> Session loaded 2024-09-02 14:25:18.596 - Thread: 1 -> RunLoadingAction - END 2024-09-02 14:25:18.596 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2024-09-02 14:25:18.601 - Thread: 1 -> Loading duration: 155.8726118 2024-09-02 14:25:18.612 - Thread: 1 -> Updating continues. 2024-09-02 14:25:19.337 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-09-02 14:25:19.415 - Thread: 1 -> GC Memory: 1440.566 / 1440.566 MB 2024-09-02 14:25:23.878 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-09-02 14:25:23.882 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-09-02 14:25:24.133 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-09-02 14:25:24.136 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-09-02 14:25:49.417 - Thread: 1 -> GC Memory: 1474.489 / 1474.489 MB 2024-09-02 14:25:50.118 - Thread: 1 -> GUI Stats: Update 89.4198213888886, Draw 3.33789016666667 2024-09-02 14:26:19.418 - Thread: 1 -> GC Memory: 1478.572 / 1478.572 MB 2024-09-02 14:26:20.260 - Thread: 1 -> GUI Stats: Update 2.31210744444444, Draw 2.60614466666666 2024-09-02 14:26:20.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-02 14:26:20.505 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,76.10735,31.46365,1,0,1479.386,3393.703,4141,595940,3,55.15582,97.23516,0,932,24.78685,0,16.66667,13.67139,24.10154,100,2377971757,1479.386,0,0,-1 2024-09-02 14:26:20.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-02 14:26:20.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,853,32,11,86,55,0,2267,513,0,0,48,600,0,361,8,0,0,4,0,7,0,3,19,758,0,0,20,0,0,0,0 2024-09-02 14:26:49.425 - Thread: 1 -> GC Memory: 1483.495 / 1483.495 MB 2024-09-02 14:26:51.182 - Thread: 1 -> GUI Stats: Update 3.01124722222222, Draw 3.33250361111111 2024-09-02 14:27:19.435 - Thread: 1 -> GC Memory: 1487.745 / 1487.745 MB 2024-09-02 14:27:21.318 - Thread: 1 -> GUI Stats: Update 2.40343227777778, Draw 2.88449605555555 2024-09-02 14:27:21.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-02 14:27:21.346 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,76.17314,31.40573,1,0,1487.656,3402.984,4141,595940,3,57.70667,96.89383,0.835804,962,24.91442,0,16.66667,14.37728,24.14054,100,2377971757,1487.656,0,0,-1 2024-09-02 14:27:21.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-02 14:27:21.347 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,853,32,11,86,55,0,2267,513,0,0,48,600,0,361,8,0,0,4,0,7,0,3,19,758,0,0,20,0,0,0,0 2024-09-02 14:27:26.923 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-09-02 14:27:49.443 - Thread: 1 -> GC Memory: 1364.593 / 1364.593 MB 2024-09-02 14:27:51.844 - Thread: 1 -> GUI Stats: Update 2.83288205555556, Draw 3.34900483333333 2024-09-02 14:28:19.445 - Thread: 1 -> GC Memory: 1364.332 / 1364.332 MB 2024-09-02 14:28:21.849 - Thread: 1 -> GUI Stats: Update 2.37060627777778, Draw 2.65780955555556 2024-09-02 14:28:21.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-02 14:28:21.891 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,88.20881,30.99652,1,0,1365.371,3374.789,4141,595940,3,63.55251,97.24998,0.838447,1161,24.7717,0,16.66667,15.74304,24.09048,100,2377996287,1365.371,0,0,-1 2024-09-02 14:28:21.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-02 14:28:21.891 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,853,32,11,86,55,0,2267,513,0,0,48,600,0,361,8,0,0,4,0,7,0,3,19,758,0,0,20,0,0,0,0 2024-09-02 14:28:49.453 - Thread: 1 -> GC Memory: 1365.594 / 1365.594 MB 2024-09-02 14:28:51.933 - Thread: 1 -> GUI Stats: Update 2.758657, Draw 3.33062383333333 2024-09-02 14:29:19.466 - Thread: 1 -> GC Memory: 1365.885 / 1365.885 MB 2024-09-02 14:29:21.935 - Thread: 1 -> GUI Stats: Update 2.40469455555555, Draw 2.67915655555555 2024-09-02 14:29:21.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-02 14:29:21.994 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,52.16285,20.2675,1,0,1365.176,3374.934,4141,595940,3,66.66631,97.2541,0.8236773,1206,33.13573,0,16.66667,22.09036,32.22585,100,2377996335,1365.176,0,0,-1 2024-09-02 14:29:21.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-02 14:29:21.994 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,853,32,11,86,55,0,2267,513,0,0,48,600,0,361,8,0,0,4,0,7,0,3,19,758,0,0,20,0,0,0,0 2024-09-02 14:29:49.476 - Thread: 1 -> GC Memory: 1367.92 / 1367.92 MB 2024-09-02 14:29:52.211 - Thread: 1 -> GUI Stats: Update 2.05000427777778, Draw 1.88246166666666 2024-09-02 14:30:19.477 - Thread: 1 -> GC Memory: 1365.992 / 1365.992 MB 2024-09-02 14:30:22.210 - Thread: 1 -> GUI Stats: Update 1.79655766666666, Draw 1.35542177777778 2024-09-02 14:30:22.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-02 14:30:22.291 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,58.09927,32.72791,1,0,1366.102,3392.473,4141,595940,3,58.5765,97.18716,0.8365541,1041,24.64616,0,16.66667,14.43686,23.95291,100,2389767733,1366.102,0,0,-1 2024-09-02 14:30:22.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-02 14:30:22.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,852,32,12,87,55,0,2279,524,0,0,48,611,0,372,8,0,0,4,0,7,0,3,19,758,0,0,20,0,0,0,0 2024-09-02 14:30:49.484 - Thread: 1 -> GC Memory: 1366.431 / 1366.431 MB 2024-09-02 14:30:52.211 - Thread: 1 -> GUI Stats: Update 1.63588083333333, Draw 1.17495505555556 2024-09-02 14:31:19.489 - Thread: 1 -> GC Memory: 1369.772 / 1369.772 MB 2024-09-02 14:31:22.509 - Thread: 1 -> GUI Stats: Update 1.87203138888889, Draw 1.53787044444444 2024-09-02 14:31:22.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-09-02 14:31:22.603 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,61.45261,32.46466,1,0,1370.26,3393.063,4141,595940,3,50.18113,97.2113,0.7453935,1300,24.68597,0,16.66667,12.3877,23.99755,100,2390816389,1370.26,0,0,-1 2024-09-02 14:31:22.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-09-02 14:31:22.603 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,852,32,12,87,55,0,2280,525,0,0,48,612,0,373,8,0,0,4,0,7,0,3,19,758,0,0,20,0,0,0,0 2024-09-02 14:31:27.529 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-09-02 14:31:27.570 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:27.580 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:27.581 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:27.587 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:27.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:27.595 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:27.612 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-09-02 14:31:27.770 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-09-02 14:31:27.775 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-09-02 14:31:27.775 - Thread: 1 -> MySession::Unload START 2024-09-02 14:31:27.776 - Thread: 1 -> AutoSaveInMinutes: 0 2024-09-02 14:31:27.776 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-09-02 14:31:27.776 - Thread: 1 -> IsServer: True 2024-09-02 14:31:27.777 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-02 14:31:27.798 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-02 14:31:27.798 - Thread: 1 -> MyAudio.LoadData - START 2024-09-02 14:31:27.940 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-09-02 14:31:31.300 - Thread: 1 -> MyAudio.LoadData - END 2024-09-02 14:31:31.300 - Thread: 1 -> MyConfig.Save() - START 2024-09-02 14:31:31.306 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-02 14:31:31.347 - Thread: 1 -> MyConfig.Save() - END 2024-09-02 14:31:31.430 - Thread: 1 -> Unloading Procedural World Generator 2024-09-02 14:31:31.561 - Thread: 1 -> Info: MyLights Unloading data. 2024-09-02 14:31:31.587 - Thread: 1 -> Network readers disposed 2024-09-02 14:31:31.598 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-09-02 14:31:33.312 - Thread: 1 -> Loading sound definitions 2024-09-02 14:31:33.313 - Thread: 1 -> Loading gamepad controls 2024-09-02 14:31:33.313 - Thread: 1 -> Loading DLC definitions 2024-09-02 14:31:34.878 - Thread: 1 -> Loading OffensiveWords definitions 2024-09-02 14:31:34.878 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-09-02 14:31:34.878 - Thread: 1 -> Loading Quick starts 2024-09-02 14:31:34.878 - Thread: 1 -> Loading ScenarioCategories 2024-09-02 14:31:34.878 - Thread: 1 -> Loading shadow textures definitions 2024-09-02 14:31:34.878 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-09-02 14:31:34.879 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-09-02 14:31:35.679 - Thread: 1 -> MySession::Unload END 2024-09-02 14:31:35.693 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-09-02 14:31:35.693 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-09-02 14:31:35.840 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:35.844 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:36.076 - Thread: 1 -> MyConfig.Save() - START 2024-09-02 14:31:36.082 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-02 14:31:36.091 - Thread: 1 -> MyConfig.Save() - END 2024-09-02 14:31:39.892 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-09-02 14:31:42.476 - Thread: 1 -> MyConfig.Save() - START 2024-09-02 14:31:42.483 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-09-02 14:31:42.493 - Thread: 1 -> MyConfig.Save() - END 2024-09-02 14:31:42.493 - Thread: 1 -> Application closed by user 2024-09-02 14:31:42.494 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-09-02 14:31:42.498 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:42.506 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:42.669 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:42.671 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:42.671 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-09-02 14:31:42.674 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-09-02 14:31:42.675 - Thread: 1 -> Exiting.. 2024-09-02 14:31:42.675 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-09-02 14:31:42.685 - Thread: 1 -> MyAudio.UnloadData - START 2024-09-02 14:31:42.706 - Thread: 1 -> MyAudio.UnloadData - END 2024-09-02 14:31:42.734 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-09-02 14:31:43.615 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 12191392 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 28969184 computed total 28969184 reported total Heap usage: 938096 ( 7%) unused in thread local freelists 10377360 (85%) unused in main heap 875936 ( 7%) used in main heap ------- 12191392 allocated by heap Peak usage: 8606592 (10%) peak heap used (versus current) 15920 ( 0%) peak solver used (versus available) 2024-09-02 14:31:44.478 - Thread: 26 -> External debugger: interrupted. 2024-09-02 14:31:44.516 - Thread: 1 -> Steam closed 2024-09-02 14:31:44.708 - Thread: 1 -> Log Closed