2024-08-24 12:15:56.608 - Thread: 1 -> Log Started 2024-08-24 12:15:56.608 - Thread: 1 -> Timezone (local - UTC): 2h 2024-08-24 12:15:56.609 - Thread: 1 -> App Version: 01_204_018 2024-08-24 12:15:56.715 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-08-24 12:15:56.716 - Thread: 1 -> Branch / Sandbox: SVN 2024-08-24 12:15:56.716 - Thread: 1 -> Client Build Number: 2 2024-08-24 12:15:56.716 - Thread: 1 -> Server Build Number: 0 2024-08-24 12:15:56.716 - Thread: 1 -> Environment.ProcessorCount: 24 2024-08-24 12:15:56.927 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-08-24 12:15:56.928 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-08-24 12:15:56.928 - Thread: 1 -> Environment.Is64BitProcess: True 2024-08-24 12:15:56.928 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-08-24 12:15:56.928 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-08-24 12:15:56.929 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-08-24 12:15:56.939 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz 2024-08-24 12:15:56.939 - Thread: 1 -> Default Culture: 2024-08-24 12:15:56.939 - Thread: 1 -> Default UI Culture: 2024-08-24 12:15:56.939 - Thread: 1 -> MyConfig.Load() - START 2024-08-24 12:15:56.941 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:15:58.514 - Thread: 1 -> NewNewGameScreen: False 2024-08-24 12:15:58.514 - Thread: 1 -> EnableDamageEffects: True 2024-08-24 12:15:58.514 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-08-24 12:15:58.514 - Thread: 1 -> EnableReverb: False 2024-08-24 12:15:58.514 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-08-24 12:15:58.514 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-08-24 12:15:58.514 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-08-24 12:15:58.514 - Thread: 1 -> FirstTimeRun: False 2024-08-24 12:15:58.514 - Thread: 1 -> ExperimentalMode: False 2024-08-24 12:15:58.514 - Thread: 1 -> VideoAdapter: 0 2024-08-24 12:15:58.514 - Thread: 1 -> ScreenWidth: 1920 2024-08-24 12:15:58.514 - Thread: 1 -> ScreenHeight: 1080 2024-08-24 12:15:58.514 - Thread: 1 -> RefreshRate: 60000 2024-08-24 12:15:58.514 - Thread: 1 -> WindowMode: 1 2024-08-24 12:15:58.514 - Thread: 1 -> VerticalSync: 0 2024-08-24 12:15:58.514 - Thread: 1 -> FieldOfView: 88.49454 2024-08-24 12:15:58.514 - Thread: 1 -> PostProcessingEnabled: True 2024-08-24 12:15:58.514 - Thread: 1 -> FlaresIntensity: 1 2024-08-24 12:15:58.514 - Thread: 1 -> TreeViewDistance: 1998 2024-08-24 12:15:58.514 - Thread: 1 -> GrassDensity: 3 2024-08-24 12:15:58.514 - Thread: 1 -> GrassDrawDistance: 1000 2024-08-24 12:15:58.514 - Thread: 1 -> AntialiasingMode: 0 2024-08-24 12:15:58.514 - Thread: 1 -> ShadowMapResolution: 2 2024-08-24 12:15:58.514 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-08-24 12:15:58.514 - Thread: 1 -> TextureQuality: 2 2024-08-24 12:15:58.514 - Thread: 1 -> VoxelTextureQuality: 2 2024-08-24 12:15:58.514 - Thread: 1 -> AnisotropicFiltering: 0 2024-08-24 12:15:58.514 - Thread: 1 -> ModelQuality: 2 2024-08-24 12:15:58.514 - Thread: 1 -> VoxelQuality: 2 2024-08-24 12:15:58.514 - Thread: 1 -> ShaderQuality: 2 2024-08-24 12:15:58.514 - Thread: 1 -> LightsQuality: 2 2024-08-24 12:15:58.514 - Thread: 1 -> LowMemSwitchToLow: 0 2024-08-24 12:15:58.514 - Thread: 1 -> FirstVTTimeRun: False 2024-08-24 12:15:58.514 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-08-24 12:15:58.514 - Thread: 1 -> LastBannerId: 95 2024-08-24 12:15:58.514 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-08-24 12:15:58.514 - Thread: 1 -> GDPRConsent: True 2024-08-24 12:15:58.514 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-08-24 12:15:58.514 - Thread: 1 -> GameVolume: 0.04007479 2024-08-24 12:15:58.514 - Thread: 1 -> Music_Volume: 0 2024-08-24 12:15:58.514 - Thread: 1 -> VoiceChatVolume: 5 2024-08-24 12:15:58.514 - Thread: 1 -> HudWarnings: True 2024-08-24 12:15:58.514 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-08-24 12:15:58.514 - Thread: 1 -> VoiceChat: True 2024-08-24 12:15:58.514 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-08-24 12:15:58.514 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-08-24 12:15:58.514 - Thread: 1 -> EnableDynamicMusic: True 2024-08-24 12:15:58.514 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-08-24 12:15:58.514 - Thread: 1 -> EnableDoppler: True 2024-08-24 12:15:58.514 - Thread: 1 -> OnlyPSGames: False 2024-08-24 12:15:58.514 - Thread: 1 -> EnableTrading: True 2024-08-24 12:15:58.514 - Thread: 1 -> EnableSteamCloud: False 2024-08-24 12:15:58.514 - Thread: 1 -> Language: 0 2024-08-24 12:15:58.515 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-08-24 12:15:58.515 - Thread: 1 -> ControlsHints: True 2024-08-24 12:15:58.515 - Thread: 1 -> GoodBotHints: True 2024-08-24 12:15:58.515 - Thread: 1 -> RotationHints: True 2024-08-24 12:15:58.515 - Thread: 1 -> AreaInteraction: True 2024-08-24 12:15:58.515 - Thread: 1 -> BlueprintSharing: True 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-08-24 12:15:58.515 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-08-24 12:15:58.515 - Thread: 1 -> ShowCrosshair2: 0 2024-08-24 12:15:58.515 - Thread: 1 -> IronSightSwitchState: 1 2024-08-24 12:15:58.515 - Thread: 1 -> SpriteMainViewportScale: 1 2024-08-24 12:15:58.515 - Thread: 1 -> UiTransparency: 1 2024-08-24 12:15:58.515 - Thread: 1 -> UiBkTransparency: 0.8 2024-08-24 12:15:58.515 - Thread: 1 -> HUDBkTransparency: 0.6 2024-08-24 12:15:58.515 - Thread: 1 -> FirstTimeTutorials: False 2024-08-24 12:15:58.515 - Thread: 1 -> HudState: 2 2024-08-24 12:15:58.515 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-08-24 12:15:58.515 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-08-24 12:15:58.515 - Thread: 1 -> ZoomMultiplier: 0.2 2024-08-24 12:15:58.515 - Thread: 1 -> GamepadScheme: 0 2024-08-24 12:15:58.515 - Thread: 1 -> GamepadSchemeName: Flight 2024-08-24 12:15:58.515 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-08-24 12:15:58.515 - Thread: 1 -> ControllerDefaultOnStart: False 2024-08-24 12:15:58.515 - Thread: 1 -> QuickStartNotification: False 2024-08-24 12:15:58.515 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-08-24 12:15:58.515 - Thread: 1 -> MuteBroadcastControllers: False 2024-08-24 12:15:58.515 - Thread: 1 -> MyConfig.Load() - END 2024-08-24 12:16:05.246 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-08-24 12:16:05.740 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-08-24 12:16:05.741 - Thread: 1 -> Found processor count: 6 2024-08-24 12:16:05.741 - Thread: 1 -> Using processor count: 6 2024-08-24 12:16:06.534 - Thread: 1 -> All detected adapters: 2024-08-24 12:16:06.537 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=469962974, DeviceID=7171 2024-08-24 12:16:06.537 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-08-24 12:16:11.251 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.252 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY3 2024-08-24 12:16:11.252 - Thread: 1 -> Description = dev id: 7171, mem: 6321864704, shared mem: 34350940160, Luid: 51205, rev: 161, subsys id: 469962974, vendor id: 4318, feature_level 11.1: True 2024-08-24 12:16:11.252 - Thread: 1 -> Driver version = 31.0.15.5186 2024-08-24 12:16:11.252 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-08-24 12:16:11.252 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.252 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.252 - Thread: 1 -> Adapter id = 0 2024-08-24 12:16:11.252 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.252 - Thread: 1 -> RAM = 6321864704 2024-08-24 12:16:11.252 - Thread: 1 -> Priority = 2 2024-08-24 12:16:11.252 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-24 12:16:11.252 - Thread: 1 -> Output is attached = True 2024-08-24 12:16:11.252 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-24 12:16:11.252 - Thread: 1 -> } 2024-08-24 12:16:11.252 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.253 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY3 2024-08-24 12:16:11.253 - Thread: 1 -> Description = dev id: 7171, mem: 6321864704, shared mem: 34350940160, Luid: 51205, rev: 161, subsys id: 469962974, vendor id: 4318, feature_level 11.1: True 2024-08-24 12:16:11.253 - Thread: 1 -> Driver version = 31.0.15.5186 2024-08-24 12:16:11.253 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-08-24 12:16:11.253 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.253 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.253 - Thread: 1 -> Adapter id = 0 2024-08-24 12:16:11.253 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.253 - Thread: 1 -> RAM = 6321864704 2024-08-24 12:16:11.253 - Thread: 1 -> Priority = 2 2024-08-24 12:16:11.253 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-24 12:16:11.253 - Thread: 1 -> Output is attached = True 2024-08-24 12:16:11.253 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-24 12:16:11.253 - Thread: 1 -> } 2024-08-24 12:16:11.253 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.254 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2024-08-24 12:16:11.254 - Thread: 1 -> Description = dev id: 7171, mem: 6321864704, shared mem: 34350940160, Luid: 51205, rev: 161, subsys id: 469962974, vendor id: 4318, feature_level 11.1: True 2024-08-24 12:16:11.254 - Thread: 1 -> Driver version = 31.0.15.5186 2024-08-24 12:16:11.254 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-08-24 12:16:11.254 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.254 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.254 - Thread: 1 -> Adapter id = 0 2024-08-24 12:16:11.254 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.254 - Thread: 1 -> RAM = 6321864704 2024-08-24 12:16:11.254 - Thread: 1 -> Priority = 2 2024-08-24 12:16:11.254 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-24 12:16:11.254 - Thread: 1 -> Output is attached = True 2024-08-24 12:16:11.254 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2024-08-24 12:16:11.254 - Thread: 1 -> } 2024-08-24 12:16:11.254 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.254 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2024-08-24 12:16:11.254 - Thread: 1 -> Description = dev id: 7171, mem: 6321864704, shared mem: 34350940160, Luid: 51205, rev: 161, subsys id: 469962974, vendor id: 4318, feature_level 11.1: True 2024-08-24 12:16:11.255 - Thread: 1 -> Driver version = 31.0.15.5186 2024-08-24 12:16:11.255 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-08-24 12:16:11.255 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.255 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.255 - Thread: 1 -> Adapter id = 0 2024-08-24 12:16:11.255 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.255 - Thread: 1 -> RAM = 6321864704 2024-08-24 12:16:11.255 - Thread: 1 -> Priority = 2 2024-08-24 12:16:11.255 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-24 12:16:11.255 - Thread: 1 -> Output is attached = True 2024-08-24 12:16:11.255 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2024-08-24 12:16:11.255 - Thread: 1 -> } 2024-08-24 12:16:11.255 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.255 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2024-08-24 12:16:11.255 - Thread: 1 -> Description = dev id: 7171, mem: 6321864704, shared mem: 34350940160, Luid: 51205, rev: 161, subsys id: 469962974, vendor id: 4318, feature_level 11.1: True 2024-08-24 12:16:11.255 - Thread: 1 -> Driver version = 31.0.15.5186 2024-08-24 12:16:11.255 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-08-24 12:16:11.255 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.255 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.255 - Thread: 1 -> Adapter id = 0 2024-08-24 12:16:11.255 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.255 - Thread: 1 -> RAM = 6321864704 2024-08-24 12:16:11.255 - Thread: 1 -> Priority = 2 2024-08-24 12:16:11.255 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-24 12:16:11.255 - Thread: 1 -> Output is attached = True 2024-08-24 12:16:11.255 - Thread: 1 -> DesktopBounds = {X:-944 Y:-1080 Width:1920 Height:1080} 2024-08-24 12:16:11.255 - Thread: 1 -> } 2024-08-24 12:16:11.255 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.256 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2024-08-24 12:16:11.256 - Thread: 1 -> Description = dev id: 7171, mem: 6321864704, shared mem: 34350940160, Luid: 51205, rev: 161, subsys id: 469962974, vendor id: 4318, feature_level 11.1: True 2024-08-24 12:16:11.256 - Thread: 1 -> Driver version = 31.0.15.5186 2024-08-24 12:16:11.256 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-08-24 12:16:11.256 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.256 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.256 - Thread: 1 -> Adapter id = 0 2024-08-24 12:16:11.256 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.256 - Thread: 1 -> RAM = 6321864704 2024-08-24 12:16:11.256 - Thread: 1 -> Priority = 2 2024-08-24 12:16:11.256 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-24 12:16:11.256 - Thread: 1 -> Output is attached = True 2024-08-24 12:16:11.256 - Thread: 1 -> DesktopBounds = {X:-944 Y:-1080 Width:1920 Height:1080} 2024-08-24 12:16:11.256 - Thread: 1 -> } 2024-08-24 12:16:11.256 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.257 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-24 12:16:11.257 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34350940160, Luid: 57724, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-24 12:16:11.257 - Thread: 1 -> Driver version = 2024-08-24 12:16:11.257 - Thread: 1 -> Driver date = 2024-08-24 12:16:11.257 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.257 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.257 - Thread: 1 -> Adapter id = 1 2024-08-24 12:16:11.257 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.257 - Thread: 1 -> RAM = 0 2024-08-24 12:16:11.257 - Thread: 1 -> Priority = 0 2024-08-24 12:16:11.257 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-24 12:16:11.257 - Thread: 1 -> Output is attached = False 2024-08-24 12:16:11.257 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-24 12:16:11.257 - Thread: 1 -> } 2024-08-24 12:16:11.257 - Thread: 1 -> AdapterInfo = { 2024-08-24 12:16:11.258 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-24 12:16:11.258 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34350940160, Luid: 57724, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-24 12:16:11.258 - Thread: 1 -> Driver version = 2024-08-24 12:16:11.258 - Thread: 1 -> Driver date = 2024-08-24 12:16:11.258 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-24 12:16:11.258 - Thread: 1 -> AftermathSupported = False 2024-08-24 12:16:11.258 - Thread: 1 -> Adapter id = 1 2024-08-24 12:16:11.258 - Thread: 1 -> Supported = True 2024-08-24 12:16:11.258 - Thread: 1 -> RAM = 0 2024-08-24 12:16:11.258 - Thread: 1 -> Priority = 0 2024-08-24 12:16:11.258 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-24 12:16:11.258 - Thread: 1 -> Output is attached = False 2024-08-24 12:16:11.258 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-24 12:16:11.258 - Thread: 1 -> } 2024-08-24 12:16:11.259 - Thread: 1 -> Service.IsActive: True 2024-08-24 12:16:11.259 - Thread: 1 -> Service.IsOnline: True 2024-08-24 12:16:11.259 - Thread: 1 -> Service.OwnsGame: False 2024-08-24 12:16:11.259 - Thread: 1 -> Service.UserId: 76561198310602130 2024-08-24 12:16:11.259 - Thread: 1 -> Service.UserName: v2Danny 2024-08-24 12:16:11.259 - Thread: 1 -> Service.Branch: default 2024-08-24 12:16:11.259 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-08-24 12:16:11.259 - Thread: 1 -> Build version: 0.1.1.0 2024-08-24 12:16:11.516 - Thread: 1 -> MyScreenManager() 2024-08-24 12:16:11.894 - Thread: 3 -> CreateDeviceInternal - CheckSettings() 2024-08-24 12:16:11.894 - Thread: 3 -> CreateDeviceInternal - GetAdapter() 2024-08-24 12:16:11.898 - Thread: 3 -> CreateDeviceInternal - FixSettings() 2024-08-24 12:16:11.898 - Thread: 3 -> CreateDeviceInternal - Create device 2024-08-24 12:16:12.445 - Thread: 3 -> CreateDeviceInternal Steam Overlay integration 2024-08-24 12:16:12.601 - Thread: 3 -> CreateDeviceInternal Steam Overlay OK 2024-08-24 12:16:12.601 - Thread: 3 -> CreateDeviceInternal create swapchain 2024-08-24 12:16:32.451 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-08-24 12:16:32.453 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-08-24 12:16:32.453 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content 2024-08-24 12:16:35.148 - Thread: 1 -> Preallocate - START 2024-08-24 12:16:35.155 - Thread: 1 -> MySpaceWorldGenerator - START 2024-08-24 12:16:35.157 - Thread: 1 -> MySpaceWorldGenerator - END 2024-08-24 12:16:35.157 - Thread: 1 -> MySpaceBuildComponent - START 2024-08-24 12:16:35.157 - Thread: 1 -> MySpaceBuildComponent - END 2024-08-24 12:16:35.158 - Thread: 1 -> MyEntities - START 2024-08-24 12:16:35.179 - Thread: 1 -> MyEntities - END 2024-08-24 12:16:35.179 - Thread: 1 -> MyObjectBuilder_Base - START 2024-08-24 12:16:35.179 - Thread: 1 -> MyObjectBuilder_Base - END 2024-08-24 12:16:35.179 - Thread: 1 -> MyTransparentGeometry - START 2024-08-24 12:16:35.179 - Thread: 1 -> MyTransparentGeometry - END 2024-08-24 12:16:35.179 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-08-24 12:16:35.180 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-08-24 12:16:35.180 - Thread: 1 -> MyMath - START 2024-08-24 12:16:35.180 - Thread: 1 -> MyMath - END 2024-08-24 12:16:35.180 - Thread: 1 -> MySimpleObjectDraw - START 2024-08-24 12:16:35.180 - Thread: 1 -> MySimpleObjectDraw - END 2024-08-24 12:16:35.208 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-08-24 12:16:35.208 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-08-24 12:16:35.208 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-08-24 12:16:35.318 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-08-24 12:16:35.318 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-08-24 12:16:35.319 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-08-24 12:16:35.319 - Thread: 1 -> MySyncDestructions - START 2024-08-24 12:16:35.319 - Thread: 1 -> MySyncDestructions - END 2024-08-24 12:16:35.319 - Thread: 1 -> MySyncEntity - START 2024-08-24 12:16:35.319 - Thread: 1 -> MySyncEntity - END 2024-08-24 12:16:35.319 - Thread: 1 -> MyCommandCharacter - START 2024-08-24 12:16:35.319 - Thread: 1 -> MyCommandCharacter - END 2024-08-24 12:16:35.319 - Thread: 1 -> MyCommandConsole - START 2024-08-24 12:16:35.319 - Thread: 1 -> MyCommandConsole - END 2024-08-24 12:16:35.319 - Thread: 1 -> MyCommandEntity - START 2024-08-24 12:16:35.319 - Thread: 1 -> MyCommandEntity - END 2024-08-24 12:16:35.319 - Thread: 1 -> MyAiTargetManager - START 2024-08-24 12:16:35.319 - Thread: 1 -> MyAiTargetManager - END 2024-08-24 12:16:35.319 - Thread: 1 -> MyClientDebugCommands - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyClientDebugCommands - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyDedicatedServer - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyDedicatedServer - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyDedicatedServerBase - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyDedicatedServerBase - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerBase - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerBase - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerClient - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerClient - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerClientBase - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerClientBase - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerLobby - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerLobby - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerServerBase - START 2024-08-24 12:16:35.320 - Thread: 1 -> MyMultiplayerServerBase - END 2024-08-24 12:16:35.320 - Thread: 1 -> MyServerDebugCommands - START 2024-08-24 12:16:35.321 - Thread: 1 -> MyServerDebugCommands - END 2024-08-24 12:16:35.321 - Thread: 1 -> MyCubeGridDefinitions - START 2024-08-24 12:16:35.322 - Thread: 1 -> MyCubeGridDefinitions - END 2024-08-24 12:16:35.322 - Thread: 1 -> MyDefinitionManager - START 2024-08-24 12:16:35.328 - Thread: 1 -> MyDefinitionManager - END 2024-08-24 12:16:35.328 - Thread: 1 -> Preallocate - END 2024-08-24 12:16:35.330 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-08-24 12:16:36.602 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-08-24 12:16:36.602 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-08-24 12:16:36.603 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-08-24 12:16:36.604 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:16:36.604 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:16:36.604 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-08-24 12:16:36.604 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-08-24 12:16:36.604 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-08-24 12:16:36.604 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-08-24 12:16:36.618 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard 2024-08-24 12:16:36.618 - Thread: 1 -> Win32_ComputerSystem.Model: HP Z600 Workstation 2024-08-24 12:16:36.618 - Thread: 1 -> Virtualized: False 2024-08-24 12:16:36.629 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz 2024-08-24 12:16:36.629 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz 2024-08-24 12:16:36.630 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,701,880,320 bytes 2024-08-24 12:16:36.630 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-08-24 12:16:36.630 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,826,515,456 bytes 2024-08-24 12:16:36.630 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,161,829,376 bytes 2024-08-24 12:16:36.636 - Thread: 1 -> Drive C: | Capacity: 127,497,736,192 bytes | Free space: 8,504,119,296 bytes 2024-08-24 12:16:36.636 - Thread: 1 -> Drive D: | Capacity: 240,054,693,888 bytes | Free space: 239,948,009,472 bytes 2024-08-24 12:16:36.636 - Thread: 1 -> Drive E: | Capacity: 1,000,149,610,496 bytes | Free space: 236,790,161,408 bytes 2024-08-24 12:16:36.637 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-08-24 12:16:36.637 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-08-24 12:16:36.638 - Thread: 1 -> Installed DLCs: 2024-08-24 12:16:36.640 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-08-24 12:16:36.881 - Thread: 1 -> Havok: Physics.Init 2024-08-24 12:16:38.814 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-08-24 12:16:38.979 - Thread: 1 -> HkGameName: SpaceEngineers 2024-08-24 12:16:38.982 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-08-24 12:16:38.983 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-24 12:16:39.041 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-08-24 12:16:40.018 - Thread: 1 -> Loading scenarios 2024-08-24 12:16:40.066 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-24 12:16:40.066 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-24 12:16:41.053 - Thread: 1 -> Loading sound definitions 2024-08-24 12:16:41.053 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:16:41.054 - Thread: 1 -> Loading DLC definitions 2024-08-24 12:16:46.995 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-24 12:16:46.995 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-24 12:16:46.995 - Thread: 1 -> Loading Quick starts 2024-08-24 12:16:46.995 - Thread: 1 -> Loading ScenarioCategories 2024-08-24 12:16:46.996 - Thread: 1 -> Loading shadow textures definitions 2024-08-24 12:16:46.996 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-24 12:16:46.999 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-24 12:16:47.062 - Thread: 1 -> MyAudio.LoadData - START 2024-08-24 12:16:47.117 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-24 12:16:50.829 - Thread: 1 -> MyAudio.LoadData - END 2024-08-24 12:16:50.832 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-08-24 12:16:50.833 - Thread: 1 -> MyGuiManager() 2024-08-24 12:16:50.836 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-24 12:16:50.932 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-24 12:16:51.368 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-24 12:16:51.398 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-08-24 12:16:51.399 - Thread: 10 -> ReloadVoxelMaterials 2024-08-24 12:16:51.555 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-24 12:16:51.556 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-24 12:16:51.556 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-24 12:16:51.642 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-08-24 12:16:51.646 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-08-24 12:16:51.653 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-08-24 12:16:51.664 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-08-24 12:16:51.664 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-08-24 12:16:51.664 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-08-24 12:16:51.747 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-08-24 12:16:51.875 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-08-24 12:16:51.880 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-08-24 12:16:51.881 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-08-24 12:16:51.886 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-08-24 12:16:51.912 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-08-24 12:16:51.914 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-08-24 12:16:51.971 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-08-24 12:16:51.979 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-08-24 12:16:51.990 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-08-24 12:16:52.019 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-08-24 12:16:52.039 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-08-24 12:16:52.067 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-08-24 12:16:52.067 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-08-24 12:16:52.082 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-08-24 12:16:52.142 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-08-24 12:16:52.149 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-08-24 12:16:52.238 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-08-24 12:16:52.282 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-08-24 12:16:52.290 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-08-24 12:16:52.292 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-08-24 12:16:52.329 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-08-24 12:16:52.341 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-08-24 12:16:52.389 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-08-24 12:16:52.389 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-08-24 12:16:52.440 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-08-24 12:16:52.440 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-08-24 12:16:52.455 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-08-24 12:16:52.491 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-08-24 12:16:52.514 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-08-24 12:16:52.516 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-08-24 12:16:52.534 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-08-24 12:16:52.549 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-08-24 12:16:52.550 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-08-24 12:16:52.553 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-08-24 12:16:52.584 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-08-24 12:16:52.586 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-08-24 12:16:52.661 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-08-24 12:16:52.661 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-08-24 12:16:52.675 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-08-24 12:16:52.681 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-08-24 12:16:52.705 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-08-24 12:16:52.715 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-08-24 12:16:52.838 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-08-24 12:16:52.838 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-08-24 12:16:52.838 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-08-24 12:16:52.880 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-08-24 12:16:54.356 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-08-24 12:16:54.368 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-08-24 12:16:54.403 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-08-24 12:16:54.408 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-08-24 12:16:54.448 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-08-24 12:16:54.465 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-08-24 12:16:54.559 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-08-24 12:16:54.559 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-08-24 12:16:54.608 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-08-24 12:16:54.608 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-08-24 12:16:54.680 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-08-24 12:16:54.712 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-08-24 12:16:54.811 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-08-24 12:16:54.837 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-08-24 12:16:54.890 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-08-24 12:16:54.975 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-08-24 12:16:55.000 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-08-24 12:16:55.104 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-08-24 12:16:55.128 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-08-24 12:16:55.151 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-08-24 12:16:55.215 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-08-24 12:16:55.223 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-08-24 12:16:55.236 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-08-24 12:16:55.260 - Thread: 1 -> Timer Frequency: 10000000 2024-08-24 12:16:55.260 - Thread: 1 -> Ticks per frame: 166667 2024-08-24 12:16:55.283 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-08-24 12:16:55.359 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-08-24 12:16:55.396 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-08-24 12:16:55.396 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-08-24 12:16:55.433 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-08-24 12:16:55.505 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-08-24 12:16:55.523 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-08-24 12:16:55.563 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-08-24 12:16:55.574 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-08-24 12:16:55.610 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-08-24 12:16:55.626 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-08-24 12:16:55.649 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-08-24 12:16:55.651 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-08-24 12:16:55.680 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-08-24 12:16:55.689 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-08-24 12:16:55.751 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-08-24 12:16:55.751 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-08-24 12:16:55.985 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-08-24 12:16:55.995 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-08-24 12:16:56.049 - Thread: 15 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-08-24 12:16:56.056 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-08-24 12:16:56.195 - Thread: 16 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-08-24 12:16:56.203 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-08-24 12:16:56.214 - Thread: 17 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-08-24 12:16:56.236 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-08-24 12:16:56.424 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-24 12:16:56.466 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-08-24 12:16:56.467 - Thread: 1 -> Flares Intensity: 1 2024-08-24 12:16:56.467 - Thread: 1 -> Field of view: 1.544521 2024-08-24 12:16:56.467 - Thread: 1 -> PostProcessingEnabled: True 2024-08-24 12:16:56.467 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-08-24 12:16:56.467 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-08-24 12:16:56.467 - Thread: 1 -> Render.DistanceFade: 1998 2024-08-24 12:16:56.467 - Thread: 1 -> Render.AntialiasingMode: NONE 2024-08-24 12:16:56.467 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-08-24 12:16:56.467 - Thread: 1 -> Render.TextureQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-08-24 12:16:56.467 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-08-24 12:16:56.467 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-08-24 12:16:56.807 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-08-24 12:16:56.938 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-08-24 12:16:56.939 - Thread: 1 -> Analytics session started: UserID = (415e197d-ccc4-839e-eb2c-89a766f69253) SessionID = (bb063d2f-6048-4006-9229-3475b41a6804) 2024-08-24 12:16:56.940 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:17:04.985 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-24 12:17:04.986 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-24 12:17:05.002 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-24 12:17:05.002 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:17:05.686 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:17:05.687 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:17:06.693 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:17:23.379 - Thread: 33 -> LoadSession() - Start 2024-08-24 12:17:23.379 - Thread: 33 -> C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes 2024-08-24 12:17:23.379 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Sandbox_config.sbc 2024-08-24 12:17:23.390 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-24 12:17:30.151 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Sandbox_config.sbc 2024-08-24 12:17:30.154 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-24 12:17:30.157 - Thread: 1 -> CheckPoint Experimental mode: No 2024-08-24 12:17:30.157 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-08-24 12:17:30.157 - Thread: 1 -> LoadSession() - End 2024-08-24 12:17:30.173 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-24 12:17:30.174 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-24 12:17:30.174 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-24 12:17:30.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-24 12:17:30.175 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:17:30.176 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:17:30.178 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-08-24 12:17:30.179 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-08-24 12:17:30.179 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-08-24 12:17:30.392 - Thread: 1 -> RunLoadingAction - START 2024-08-24 12:17:30.392 - Thread: 1 -> Loading session: C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes 2024-08-24 12:17:30.531 - Thread: 1 -> GC Memory: 829,474,472 B 2024-08-24 12:17:30.539 - Thread: 1 -> Process Memory: 3,100,401,664 B 2024-08-24 12:17:30.539 - Thread: 1 -> Experimental mode: No 2024-08-24 12:17:30.540 - Thread: 1 -> Experimental mode reason: 0 2024-08-24 12:17:30.540 - Thread: 1 -> Console compatibility: No 2024-08-24 12:17:32.636 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-08-24 12:17:32.679 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-08-24 12:17:32.680 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-08-24 12:17:38.024 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-24 12:18:28.412 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-24 12:18:28.412 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-08-24 12:18:28.412 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-08-24 12:18:28.412 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-24 12:18:28.414 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-08-24 12:18:28.668 - Thread: 1 -> Loading scenarios 2024-08-24 12:18:28.668 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-24 12:18:28.669 - Thread: 1 -> List of used mods (0) - START 2024-08-24 12:18:28.670 - Thread: 1 -> List of used mods - END 2024-08-24 12:18:28.757 - Thread: 1 -> Loading behaviors 2024-08-24 12:18:28.757 - Thread: 1 -> Loading ammo magazines 2024-08-24 12:18:28.758 - Thread: 1 -> Loading ammo definitions 2024-08-24 12:18:28.759 - Thread: 1 -> Loading animations 2024-08-24 12:18:28.759 - Thread: 1 -> Loading animations 2024-08-24 12:18:28.760 - Thread: 1 -> Loading sound definitions 2024-08-24 12:18:28.761 - Thread: 1 -> Loading sound definitions 2024-08-24 12:18:28.761 - Thread: 1 -> Loading sound definitions 2024-08-24 12:18:28.761 - Thread: 1 -> Loading sound definitions 2024-08-24 12:18:28.761 - Thread: 1 -> Loading sound definitions 2024-08-24 12:18:28.761 - Thread: 1 -> Loading sound definitions 2024-08-24 12:18:28.761 - Thread: 1 -> Loading category classes 2024-08-24 12:18:28.762 - Thread: 1 -> Loading category classes 2024-08-24 12:18:28.762 - Thread: 1 -> Loading blueprint classes 2024-08-24 12:18:28.762 - Thread: 1 -> Loading blueprint class entries 2024-08-24 12:18:28.763 - Thread: 1 -> Loading blueprint class entries 2024-08-24 12:18:28.763 - Thread: 1 -> Loading blueprints 2024-08-24 12:18:28.764 - Thread: 1 -> Loading blueprints 2024-08-24 12:18:28.764 - Thread: 1 -> Loading agent definitions 2024-08-24 12:18:28.764 - Thread: 1 -> Loading character definitions 2024-08-24 12:18:28.769 - Thread: 1 -> Loading character definitions 2024-08-24 12:18:28.769 - Thread: 1 -> Loading components 2024-08-24 12:18:28.770 - Thread: 1 -> Loading components 2024-08-24 12:18:28.770 - Thread: 1 -> Loading configuration 2024-08-24 12:18:28.770 - Thread: 1 -> Loading container types 2024-08-24 12:18:28.770 - Thread: 1 -> Loading Contract Types 2024-08-24 12:18:28.772 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:18:28.772 - Thread: 1 -> Loading block positions 2024-08-24 12:18:28.772 - Thread: 1 -> Loading block positions 2024-08-24 12:18:28.772 - Thread: 1 -> Loading curve definitions 2024-08-24 12:18:28.773 - Thread: 1 -> Loading debris 2024-08-24 12:18:28.773 - Thread: 1 -> Loading environment items entries 2024-08-24 12:18:28.773 - Thread: 1 -> Loading decal global definitions 2024-08-24 12:18:28.773 - Thread: 1 -> Loading decal definitions 2024-08-24 12:18:28.774 - Thread: 1 -> Loading decal definitions 2024-08-24 12:18:28.774 - Thread: 1 -> Loading drone behaviors 2024-08-24 12:18:28.774 - Thread: 1 -> Loading edges 2024-08-24 12:18:28.774 - Thread: 1 -> Loading emissive color definitions 2024-08-24 12:18:28.774 - Thread: 1 -> Loading emissive color default states 2024-08-24 12:18:28.775 - Thread: 1 -> Loading animations 2024-08-24 12:18:28.775 - Thread: 1 -> Loading entity components 2024-08-24 12:18:28.792 - Thread: 1 -> Loading component containers 2024-08-24 12:18:28.794 - Thread: 1 -> Loading environment items entries 2024-08-24 12:18:28.795 - Thread: 1 -> Loading Faction Names 2024-08-24 12:18:28.795 - Thread: 1 -> Loading factions 2024-08-24 12:18:28.796 - Thread: 1 -> Loading flare definitions 2024-08-24 12:18:28.796 - Thread: 1 -> Loading DLC definitions 2024-08-24 12:18:28.799 - Thread: 1 -> Loading gas property definitions 2024-08-24 12:18:28.799 - Thread: 1 -> Loading event definitions 2024-08-24 12:18:28.799 - Thread: 1 -> Loading physical items 2024-08-24 12:18:28.828 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:18:28.829 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:18:28.829 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:18:28.829 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:18:28.829 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:18:28.829 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:18:28.829 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-24 12:18:28.829 - Thread: 1 -> Loading planet definition 2024-08-24 12:18:28.829 - Thread: 1 -> Loading physical items 2024-08-24 12:18:28.830 - Thread: 1 -> Loading physical items 2024-08-24 12:18:28.831 - Thread: 1 -> Loading physical material properties 2024-08-24 12:18:28.831 - Thread: 1 -> Loading pirate antennas 2024-08-24 12:18:28.832 - Thread: 1 -> Loading Quick starts 2024-08-24 12:18:28.832 - Thread: 1 -> Loading research blocks definitions 2024-08-24 12:18:28.833 - Thread: 1 -> Loading research groups definitions 2024-08-24 12:18:28.833 - Thread: 1 -> Loading resource distribution groups 2024-08-24 12:18:28.834 - Thread: 1 -> Loading ScenarioCategories 2024-08-24 12:18:28.834 - Thread: 1 -> Loading shadow textures definitions 2024-08-24 12:18:28.834 - Thread: 1 -> Loading ship sound groups 2024-08-24 12:18:28.835 - Thread: 1 -> Loading ship sound groups 2024-08-24 12:18:28.836 - Thread: 1 -> Loading sound categories 2024-08-24 12:18:28.836 - Thread: 1 -> Loading stat definitions 2024-08-24 12:18:28.836 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:18:28.837 - Thread: 1 -> Loading grid creators 2024-08-24 12:18:28.837 - Thread: 1 -> Loading transparent material properties 2024-08-24 12:18:28.837 - Thread: 1 -> Loading planet definition 2024-08-24 12:18:28.837 - Thread: 1 -> Loading voxel map storage definitions 2024-08-24 12:18:28.839 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:18:28.839 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:18:28.839 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:18:28.839 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:18:28.839 - Thread: 1 -> Loading Weather Effects 2024-08-24 12:18:28.840 - Thread: 1 -> Audio effects definitions 2024-08-24 12:18:28.841 - Thread: 1 -> Loading environment items definitions 2024-08-24 12:18:28.842 - Thread: 1 -> Loading environment items definitions 2024-08-24 12:18:28.843 - Thread: 1 -> Loading physical material properties 2024-08-24 12:18:28.844 - Thread: 1 -> Loading particle effect definitions 2024-08-24 12:18:29.008 - Thread: 1 -> Loading particle effect definitions 2024-08-24 12:18:29.010 - Thread: 1 -> Loading environment item definitions 2024-08-24 12:18:29.011 - Thread: 1 -> Loading weapon definitions 2024-08-24 12:18:29.016 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.033 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.033 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.038 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.039 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.040 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.041 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.042 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.043 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.045 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.046 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.050 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.068 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.069 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.072 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.073 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.075 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.076 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.078 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.080 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.082 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.085 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.088 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.089 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.092 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.093 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.095 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.097 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.100 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.100 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.104 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.105 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.111 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.112 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.114 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.116 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.119 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.122 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.126 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.126 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.130 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.130 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.133 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.133 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.138 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.142 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.149 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.150 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.154 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.155 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.158 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.159 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.164 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.166 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.171 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.173 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.192 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.193 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.199 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.200 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.206 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.208 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.214 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.215 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.225 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.226 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.233 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.233 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.240 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.242 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.248 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.250 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.261 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.263 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.270 - Thread: 1 -> Loading cube blocks 2024-08-24 12:18:29.272 - Thread: 1 -> Created block definitions 2024-08-24 12:18:29.282 - Thread: 1 -> Loading block variant groups 2024-08-24 12:18:29.313 - Thread: 1 -> Loading asteroid generators 2024-08-24 12:18:29.313 - Thread: 1 -> Loading spawn groups 2024-08-24 12:18:29.314 - Thread: 1 -> Loading drop containers 2024-08-24 12:18:29.314 - Thread: 1 -> Loading spawn groups 2024-08-24 12:18:29.314 - Thread: 1 -> Loading spawn groups 2024-08-24 12:18:29.314 - Thread: 1 -> Loading radial menu definitions 2024-08-24 12:18:29.328 - Thread: 1 -> Loading respawn ships 2024-08-24 12:18:29.328 - Thread: 1 -> Loading spawn groups 2024-08-24 12:18:29.328 - Thread: 1 -> Loading wheel speeds 2024-08-24 12:18:29.351 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-24 12:18:29.356 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-24 12:18:29.356 - Thread: 1 -> MyAudio.LoadData - START 2024-08-24 12:18:29.397 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-24 12:18:32.182 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.182 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.182 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-08-24 12:18:32.183 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.183 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.183 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-08-24 12:18:32.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.184 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-08-24 12:18:32.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.184 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-08-24 12:18:32.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.184 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-08-24 12:18:32.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.185 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-08-24 12:18:32.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.185 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-08-24 12:18:32.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.185 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-08-24 12:18:32.186 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:18:32.186 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:18:32.186 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-08-24 12:18:33.446 - Thread: 1 -> MyAudio.LoadData - END 2024-08-24 12:18:33.471 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-08-24 12:18:33.475 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:18:33.528 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:18:33.529 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:18:33.530 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:18:33.540 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:18:33.837 - Thread: 47 -> External debugger: listening... 2024-08-24 12:18:33.861 - Thread: 1 -> MyLights.LoadData() - START 2024-08-24 12:18:33.864 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-08-24 12:18:33.864 - Thread: 1 -> MyLights.LoadData() - END 2024-08-24 12:18:33.864 - Thread: 1 -> Info: MyLights initialized. 2024-08-24 12:18:33.864 - Thread: 1 -> MyExplosions.LoadData() - START 2024-08-24 12:18:33.867 - Thread: 1 -> MyExplosions.LoadData() - END 2024-08-24 12:18:34.041 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-08-24 12:18:34.041 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-08-24 12:18:34.055 - Thread: 1 -> Loading Procedural World Generator 2024-08-24 12:18:34.055 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-08-24 12:18:34.131 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-08-24 12:18:34.459 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-08-24 12:18:34.459 - Thread: 1 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Titan-2124704365d19000.vx2' 2024-08-24 12:18:37.327 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-08-24 12:18:37.328 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-08-24 12:18:37.328 - Thread: 11 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Moon-1353915701d19000.vx2' 2024-08-24 12:18:37.328 - Thread: 10 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\EarthLike-1779144428d120000.vx2' 2024-08-24 12:18:37.764 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-08-24 12:18:37.765 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Alien-291759539d120000.vx2' 2024-08-24 12:19:01.576 - Thread: 9 -> Info: Planet generator name: Alien 2024-08-24 12:19:01.576 - Thread: 11 -> Info: Planet generator name: Moon 2024-08-24 12:19:01.576 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-08-24 12:19:01.576 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-08-24 12:19:01.579 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-08-24 12:19:01.579 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-08-24 12:19:01.579 - Thread: 11 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Mars-2044023682d120000.vx2' 2024-08-24 12:19:01.579 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Europa-595048092d19000.vx2' 2024-08-24 12:19:02.463 - Thread: 1 -> Info: Planet generator name: Titan 2024-08-24 12:19:02.463 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-08-24 12:19:02.469 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-08-24 12:19:02.469 - Thread: 1 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Triton-12345d80253.vx2' 2024-08-24 12:19:15.795 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-08-24 12:19:15.795 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-08-24 12:19:15.796 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-08-24 12:19:15.796 - Thread: 10 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Pertam-12345d60133.vx2' 2024-08-24 12:19:24.606 - Thread: 9 -> Info: Planet generator name: Europa 2024-08-24 12:19:24.606 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2024-08-24 12:19:26.230 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_7_-1_13_1225511001.vx2' 2024-08-24 12:19:26.245 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_7_-1_12_1807253747.vx2' 2024-08-24 12:19:26.257 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_35_1665669396.vx2' 2024-08-24 12:19:26.270 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_28_1172564732.vx2' 2024-08-24 12:19:26.283 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_33_998778265.vx2' 2024-08-24 12:19:26.297 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_29_1532777876.vx2' 2024-08-24 12:19:26.309 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_34_164632326.vx2' 2024-08-24 12:19:26.321 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_25_798601310.vx2' 2024-08-24 12:19:26.331 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_32_407158372.vx2' 2024-08-24 12:19:30.112 - Thread: 11 -> Info: Planet generator name: Mars 2024-08-24 12:19:30.112 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-08-24 12:19:34.930 - Thread: 10 -> Info: Planet generator name: Pertam 2024-08-24 12:19:34.930 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-08-24 12:19:39.025 - Thread: 1 -> Info: Planet generator name: Triton 2024-08-24 12:19:39.025 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-08-24 12:19:46.028 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-24 12:19:46.140 - Thread: 1 -> Entities loaded & initialized 2024-08-24 12:19:46.295 - Thread: 1 -> Checkpoint.CameraAttachedTo: 96465399010035231 2024-08-24 12:19:46.615 - Thread: 1 -> MySession.Static.LogSettings - START 2024-08-24 12:19:46.617 - Thread: 1 -> Name = fukcing pipes 2024-08-24 12:19:46.617 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-08-24 12:19:46.618 - Thread: 1 -> GameDateTime = 01/01/2081 05:03:03 2024-08-24 12:19:46.618 - Thread: 1 -> Password = 2024-08-24 12:19:46.618 - Thread: 1 -> CurrentPath = C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes 2024-08-24 12:19:46.618 - Thread: 1 -> WorkshopId = 2024-08-24 12:19:46.618 - Thread: 1 -> CameraController = Default_Astronaut 2024-08-24 12:19:46.618 - Thread: 1 -> ThumbPath = C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\thumb.jpg 2024-08-24 12:19:46.618 - Thread: 1 -> Settings: 2024-08-24 12:19:46.619 - Thread: 1 -> GameMode = Survival 2024-08-24 12:19:46.619 - Thread: 1 -> MaxPlayers = 8 2024-08-24 12:19:46.619 - Thread: 1 -> OnlineMode = FRIENDS 2024-08-24 12:19:46.619 - Thread: 1 -> TotalPCU = 100000 2024-08-24 12:19:46.619 - Thread: 1 -> PiratePCU = 50000 2024-08-24 12:19:46.619 - Thread: 1 -> AutoHealing = True 2024-08-24 12:19:46.619 - Thread: 1 -> WeaponsEnabled = True 2024-08-24 12:19:46.619 - Thread: 1 -> ThrusterDamage = True 2024-08-24 12:19:46.619 - Thread: 1 -> EnableSpectator = False 2024-08-24 12:19:46.619 - Thread: 1 -> EnableCopyPaste = False 2024-08-24 12:19:46.620 - Thread: 1 -> MaxFloatingObjects = 100 2024-08-24 12:19:46.620 - Thread: 1 -> MaxGridSize = 0 2024-08-24 12:19:46.620 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-08-24 12:19:46.620 - Thread: 1 -> CargoShipsEnabled = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnvironmentHostility = NORMAL 2024-08-24 12:19:46.620 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-08-24 12:19:46.620 - Thread: 1 -> InventorySizeMultiplier = 5 2024-08-24 12:19:46.620 - Thread: 1 -> BlocksInventorySizeMultiplier = 3 2024-08-24 12:19:46.620 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-08-24 12:19:46.620 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-08-24 12:19:46.620 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-08-24 12:19:46.620 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-08-24 12:19:46.620 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-08-24 12:19:46.620 - Thread: 1 -> ClientCanSave = False 2024-08-24 12:19:46.620 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-08-24 12:19:46.620 - Thread: 1 -> PermanentDeath = False 2024-08-24 12:19:46.620 - Thread: 1 -> DestructibleBlocks = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableScripts = False 2024-08-24 12:19:46.620 - Thread: 1 -> AutoSaveInMinutes = 5 2024-08-24 12:19:46.620 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-08-24 12:19:46.620 - Thread: 1 -> ProceduralDensity = 0.35 2024-08-24 12:19:46.620 - Thread: 1 -> ProceduralSeed = 0 2024-08-24 12:19:46.620 - Thread: 1 -> DestructibleBlocks = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableIngameScripts = False 2024-08-24 12:19:46.620 - Thread: 1 -> ViewDistance = 15000 2024-08-24 12:19:46.620 - Thread: 1 -> Voxel destruction = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableStructuralSimulation = False 2024-08-24 12:19:46.620 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-08-24 12:19:46.620 - Thread: 1 -> EnableContainerDrops = True 2024-08-24 12:19:46.620 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-08-24 12:19:46.620 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-08-24 12:19:46.620 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-08-24 12:19:46.620 - Thread: 1 -> EnableSubgridDamage = False 2024-08-24 12:19:46.620 - Thread: 1 -> SyncDistance = 3000 2024-08-24 12:19:46.620 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-08-24 12:19:46.620 - Thread: 1 -> AFKTimeoutMin = 0 2024-08-24 12:19:46.620 - Thread: 1 -> StopGridsPeriodMin = 15 2024-08-24 12:19:46.620 - Thread: 1 -> MaxPlanets = 99 2024-08-24 12:19:46.620 - Thread: 1 -> MaxBackupSaves = 5 2024-08-24 12:19:46.620 - Thread: 1 -> MaxFactionsCount = 0 2024-08-24 12:19:46.620 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-08-24 12:19:46.620 - Thread: 1 -> RespawnShipDelete = False 2024-08-24 12:19:46.620 - Thread: 1 -> WorldSizeKm = 0 2024-08-24 12:19:46.620 - Thread: 1 -> ResetOwnership = False 2024-08-24 12:19:46.620 - Thread: 1 -> RealisticSound = False 2024-08-24 12:19:46.620 - Thread: 1 -> EnableSaving = True 2024-08-24 12:19:46.620 - Thread: 1 -> InfiniteAmmo = False 2024-08-24 12:19:46.620 - Thread: 1 -> EnableToolShake = True 2024-08-24 12:19:46.620 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-08-24 12:19:46.620 - Thread: 1 -> OffensiveWordsFiltering = False 2024-08-24 12:19:46.620 - Thread: 1 -> UseConsolePCU = False 2024-08-24 12:19:46.620 - Thread: 1 -> PredefinedAsteroids = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-08-24 12:19:46.620 - Thread: 1 -> FamilySharing = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnablePcuTrading = True 2024-08-24 12:19:46.620 - Thread: 1 -> SuppressedWarnings = 2024-08-24 12:19:46.620 - Thread: 1 -> SimplifiedSimulation = False 2024-08-24 12:19:46.620 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-08-24 12:19:46.620 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-08-24 12:19:46.620 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-08-24 12:19:46.620 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-08-24 12:19:46.620 - Thread: 1 -> TradeFactionsCount = 15 2024-08-24 12:19:46.620 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-08-24 12:19:46.620 - Thread: 1 -> WeatherSystem = True 2024-08-24 12:19:46.620 - Thread: 1 -> WeatherLightingDamage = False 2024-08-24 12:19:46.620 - Thread: 1 -> DepositSizeDenominator = 60 2024-08-24 12:19:46.620 - Thread: 1 -> DepositsCountCoefficient = 1 2024-08-24 12:19:46.620 - Thread: 1 -> EnableEconomy = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableBountyContracts = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableSupergridding = False 2024-08-24 12:19:46.620 - Thread: 1 -> EnableAutorespawn = True 2024-08-24 12:19:46.620 - Thread: 1 -> OptimalSpawnDistance = 1000 2024-08-24 12:19:46.620 - Thread: 1 -> EnableGoodBotHints = True 2024-08-24 12:19:46.620 - Thread: 1 -> EnableResearch = True 2024-08-24 12:19:46.620 - Thread: 1 -> VoxelAgeThreshold = 24 2024-08-24 12:19:46.620 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-08-24 12:19:46.621 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-08-24 12:19:46.621 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-08-24 12:19:46.621 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-08-24 12:19:46.621 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-08-24 12:19:46.621 - Thread: 1 -> OptimalGridCount = 0 2024-08-24 12:19:46.621 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-08-24 12:19:46.621 - Thread: 1 -> BlockCountThreshold = 20 2024-08-24 12:19:46.621 - Thread: 1 -> TrashFlagsValue = 7706 2024-08-24 12:19:46.621 - Thread: 1 -> TrashRemovalEnabled = True 2024-08-24 12:19:46.621 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-08-24 12:19:46.621 - Thread: 1 -> EnableVoxelHand = True 2024-08-24 12:19:46.621 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableScripterRole = False 2024-08-24 12:19:46.621 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-08-24 12:19:46.621 - Thread: 1 -> FloraDensityMultiplier = 1 2024-08-24 12:19:46.621 - Thread: 1 -> EnableSpiders = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableWolfs = True 2024-08-24 12:19:46.621 - Thread: 1 -> TotalBotLimit = 32 2024-08-24 12:19:46.621 - Thread: 1 -> EnableDrones = True 2024-08-24 12:19:46.621 - Thread: 1 -> MaxDrones = 5 2024-08-24 12:19:46.621 - Thread: 1 -> StartInRespawnScreen = False 2024-08-24 12:19:46.621 - Thread: 1 -> SpawnWithTools = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableJetpack = True 2024-08-24 12:19:46.621 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-08-24 12:19:46.621 - Thread: 1 -> PhysicsIterations = 8 2024-08-24 12:19:46.621 - Thread: 1 -> CanJoinRunning = False 2024-08-24 12:19:46.621 - Thread: 1 -> Scenario = False 2024-08-24 12:19:46.621 - Thread: 1 -> ScenarioEditMode = False 2024-08-24 12:19:46.621 - Thread: 1 -> EnableRespawnShips = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableSunRotation = True 2024-08-24 12:19:46.621 - Thread: 1 -> StationVoxelSupport = False 2024-08-24 12:19:46.621 - Thread: 1 -> EnableConvertToStation = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableEncounters = True 2024-08-24 12:19:46.621 - Thread: 1 -> Enable3rdPersonView = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableOxygenPressurization = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnableOxygen = True 2024-08-24 12:19:46.621 - Thread: 1 -> ExperimentalMode = False 2024-08-24 12:19:46.621 - Thread: 1 -> ExperimentalModeReason = 0 2024-08-24 12:19:46.621 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-08-24 12:19:46.621 - Thread: 1 -> EnableRecoil = True 2024-08-24 12:19:46.621 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-08-24 12:19:46.621 - Thread: 1 -> MaxCargoBags = 100 2024-08-24 12:19:46.621 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-08-24 12:19:46.621 - Thread: 1 -> ScrapEnabled = True 2024-08-24 12:19:46.621 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-08-24 12:19:46.621 - Thread: 1 -> MySession.Static.LogSettings - END 2024-08-24 12:19:46.628 - Thread: 1 -> Analytics ids for user ([007...130]): User = (415e197d-ccc4-839e-eb2c-89a766f69253) Session = (bb063d2f-6048-4006-9229-3475b41a6804). 2024-08-24 12:19:46.630 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-08-24 12:19:47.507 - Thread: 1 -> Session loaded 2024-08-24 12:19:47.507 - Thread: 1 -> RunLoadingAction - END 2024-08-24 12:19:47.507 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-08-24 12:19:47.508 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-08-24 12:19:47.508 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-08-24 12:19:47.509 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-08-24 12:19:47.509 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-08-24 12:19:47.510 - Thread: 1 -> Updating continues. 2024-08-24 12:19:49.388 - Thread: 1 -> GC Memory: 1338.818 / 1338.818 MB 2024-08-24 12:19:52.029 - Thread: 1 -> Info: Trash collector removed character '144115188075855913' with entity id '77401032000574241' 2024-08-24 12:19:52.029 - Thread: 1 -> Entity Default_Astronaut is closed. 2024-08-24 12:19:52.029 - Thread: 1 -> Entity MyWelder {16D2F0F8810C329} is closed. 2024-08-24 12:19:54.045 - Thread: 1 -> Loading duration: 143.8671299 2024-08-24 12:19:54.103 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-08-24 12:19:54.104 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-08-24 12:19:54.223 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-08-24 12:20:09.290 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-24 12:20:10.954 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-24 12:20:11.389 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-24 12:20:12.068 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-24 12:20:21.191 - Thread: 1 -> GC Memory: 2592.829 / 2592.829 MB 2024-08-24 12:20:44.579 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:20:44.744 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:20:44.745 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:20:44.748 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:20:46.030 - Thread: 1 -> GUI Stats: Update 77.0645160000001, Draw 0.214259833333333 2024-08-24 12:20:51.198 - Thread: 1 -> GC Memory: 4443.522 / 4443.522 MB 2024-08-24 12:20:51.545 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:20:51.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:21:16.032 - Thread: 1 -> GUI Stats: Update 0.610029055555557, Draw 0.599383500000001 2024-08-24 12:21:16.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:21:16.081 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,29.22379,107.5198,1,0,4776.802,11327.98,8795,92717,8,54.08922,97.25756,0,45568,9.842997,0,16.66667,5.323999,9.573058,100,6932393870,4776.802,0,4,-1 2024-08-24 12:21:16.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:21:16.081 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,852,91,102,273,86,849,6611,3735,0,0,123,4008,0,1610,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:21:21.214 - Thread: 1 -> GC Memory: 4788.708 / 4788.708 MB 2024-08-24 12:21:27.546 - Thread: 1 -> Player entered: thobiasan (76561198316694858) 2024-08-24 12:21:31.614 - Thread: 1 -> World request received: thobiasan 2024-08-24 12:21:31.615 - Thread: 1 -> ...responding 2024-08-24 12:21:31.615 - Thread: 1 -> World snapshot - START 2024-08-24 12:21:31.684 - Thread: 1 -> World snapshot - END 2024-08-24 12:21:46.032 - Thread: 1 -> GUI Stats: Update 0.574106111111111, Draw 0.625125833333333 2024-08-24 12:21:51.215 - Thread: 1 -> GC Memory: 1430.046 / 1430.046 MB 2024-08-24 12:21:53.777 - Thread: 1 -> Analytics ids for user ([007...858]): User = (cb5e89f8-0a28-5d85-5f18-7cef320c3ddf) Session = (7b9c08ea-8bb7-4029-9bbb-c45a92f31b68). 2024-08-24 12:21:56.946 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:22:16.163 - Thread: 1 -> GUI Stats: Update 0.685164777777779, Draw 0.671930222222222 2024-08-24 12:22:16.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:22:16.193 - Thread: 1 -> STATISTICS,60.0166667,0.007951736,0.01211548,0.009959221,0.1964827,0.145668,0.5240946,29.97167,102.0106,2,0,1487.066,9285.656,8944,92664,8,47.3444,97.79657,0.2817797,47596,9.492513,0,16.66667,4.494173,9.283352,100,7021491720,1487.066,0,4,-1 2024-08-24 12:22:16.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:22:16.194 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,106,277,86,849,6696,3815,0,0,123,4092,0,1690,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:22:21.228 - Thread: 1 -> GC Memory: 1484.132 / 1484.132 MB 2024-08-24 12:22:30.394 - Thread: 1 -> Autosave initiated 2024-08-24 12:22:30.394 - Thread: 1 -> Character state: True 2024-08-24 12:22:30.394 - Thread: 1 -> IsServer: True 2024-08-24 12:22:30.394 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-24 12:22:30.394 - Thread: 1 -> Autosave 2024-08-24 12:22:30.394 - Thread: 1 -> Saving world - START 2024-08-24 12:22:30.396 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:22:30.396 - Thread: 1 -> Before snapshot.: GC Memory: 1,486 B 2024-08-24 12:22:30.405 - Thread: 1 -> After snapshot.: GC Memory: 1,488 B 2024-08-24 12:22:30.410 - Thread: 1 -> Directory cleanup: GC Memory: 1,488 B 2024-08-24 12:22:30.411 - Thread: 1 -> Saving world - END 2024-08-24 12:22:30.411 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:22:30.413 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:22:31.439 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:22:31.698 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:22:46.167 - Thread: 1 -> GUI Stats: Update 0.713543055555556, Draw 0.749004777777779 2024-08-24 12:22:51.229 - Thread: 1 -> GC Memory: 1503.94 / 1503.94 MB 2024-08-24 12:23:05.641 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:23:05.774 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:23:05.775 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:23:05.779 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:23:06.958 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2024-08-24 12:23:09.558 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2024-08-24 12:23:09.558 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2024-08-24 12:23:10.542 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:23:10.542 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:23:16.162 - Thread: 1 -> GUI Stats: Update 0.609283666666666, Draw 0.516177555555556 2024-08-24 12:23:16.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:23:16.209 - Thread: 1 -> STATISTICS,120.0333334,0.007886887,0.0128355,0.009959221,0.1964827,0.6181698,1.251808,27.88105,82.44178,2,0,1521.757,9424.102,8969,92543,8,38.08321,98.19548,0.2478171,47709,14.22344,0,16.66667,5.416744,13.96678,100,7120221180,1521.757,0,4,-1 2024-08-24 12:23:16.209 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:23:16.209 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,167,342,86,849,6790,3833,0,0,123,4176,0,1693,31,0,63,15,384,39,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:23:21.229 - Thread: 1 -> GC Memory: 1528.73 / 1528.73 MB 2024-08-24 12:23:46.166 - Thread: 1 -> GUI Stats: Update 0.606744777777776, Draw 0.4903905 2024-08-24 12:23:51.246 - Thread: 1 -> GC Memory: 1411.869 / 1411.869 MB 2024-08-24 12:24:07.976 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:24:16.163 - Thread: 1 -> GUI Stats: Update 0.490717777777778, Draw 0.676700444444444 2024-08-24 12:24:16.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:24:16.226 - Thread: 1 -> STATISTICS,180.05,0.008231163,0.01233101,0.009959221,0.1964827,1.103093,2.008164,29.49097,98.59785,2,0,1413.463,9394.637,8999,92531,8,45.69736,97.80704,0.20888,48470,10.71494,0,16.66667,4.896444,10.47996,100,7094337862,1413.463,0,4,-1 2024-08-24 12:24:16.226 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:24:16.226 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,167,338,86,849,6765,3823,0,0,123,4161,0,1698,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:24:18.241 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:24:21.262 - Thread: 1 -> GC Memory: 1416.694 / 1416.694 MB 2024-08-24 12:24:29.058 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:24:46.266 - Thread: 1 -> GUI Stats: Update 0.6142225, Draw 0.736208055555556 2024-08-24 12:24:51.265 - Thread: 1 -> GC Memory: 1428.93 / 1428.93 MB 2024-08-24 12:24:55.428 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:25:16.265 - Thread: 1 -> GUI Stats: Update 0.630143666666665, Draw 0.655975444444444 2024-08-24 12:25:16.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:25:16.345 - Thread: 1 -> STATISTICS,240.0666667,0.009604454,0.01352978,0.0104475,0.1964827,1.629969,2.799494,29.82667,105.5789,2,0,1436.248,9403.418,9069,92471,8,48.97361,97.96835,0.2184491,48413,10.29777,0,16.66667,5.043191,10.08856,100,7101936698,1436.248,0,4,-1 2024-08-24 12:25:16.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:25:16.345 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,169,339,86,849,6772,3829,0,0,123,4169,0,1704,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:25:21.265 - Thread: 1 -> GC Memory: 1435.535 / 1435.535 MB 2024-08-24 12:25:46.266 - Thread: 1 -> GUI Stats: Update 0.681550055555554, Draw 0.605467000000001 2024-08-24 12:25:51.282 - Thread: 1 -> GC Memory: 1438.653 / 1438.653 MB 2024-08-24 12:26:16.267 - Thread: 1 -> GUI Stats: Update 0.600245888888889, Draw 0.608673777777778 2024-08-24 12:26:16.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:26:16.362 - Thread: 1 -> STATISTICS,300.0833334,0.009331703,0.01261139,0.0104475,0.1964827,2.205307,3.59843,34.12372,116.9702,2,0,1443.154,9449.113,9165,92425,8,56.11392,98.02318,0.2162454,48161,9.464259,0,16.66667,5.310767,9.277167,100,7101389462,1443.154,0,4,-1 2024-08-24 12:26:16.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:26:16.362 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,169,339,86,849,6772,3829,0,0,123,4169,0,1704,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:26:17.482 - Thread: 1 -> DoDisconnects - 290 0 288 2024-08-24 12:26:21.282 - Thread: 1 -> GC Memory: 1442.981 / 1442.981 MB 2024-08-24 12:26:37.612 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2024-08-24 12:26:44.628 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2024-08-24 12:26:44.629 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2024-08-24 12:26:46.267 - Thread: 1 -> GUI Stats: Update 0.665665833333333, Draw 0.486053222222222 2024-08-24 12:26:51.284 - Thread: 1 -> GC Memory: 1418.162 / 1418.162 MB 2024-08-24 12:26:56.948 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:27:16.266 - Thread: 1 -> GUI Stats: Update 0.652678388888891, Draw 0.554089944444445 2024-08-24 12:27:16.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:27:16.378 - Thread: 1 -> STATISTICS,360.1,0.00965023,0.01306725,0.0104475,0.1964827,2.776753,4.383276,31.56672,111.0547,2,0,1418.388,9426.781,9354,92401,9,53.32605,96.62511,0.2522539,48188,9.342739,0,16.66667,4.982114,9.027431,100,7101625676,1418.388,0,4,-1 2024-08-24 12:27:16.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:27:16.378 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,169,340,86,849,6772,3829,0,0,123,4169,0,1704,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:27:21.299 - Thread: 1 -> GC Memory: 1424.711 / 1424.711 MB 2024-08-24 12:27:30.398 - Thread: 1 -> Autosave initiated 2024-08-24 12:27:30.398 - Thread: 1 -> Character state: True 2024-08-24 12:27:30.398 - Thread: 1 -> IsServer: True 2024-08-24 12:27:30.398 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-24 12:27:30.398 - Thread: 1 -> Autosave 2024-08-24 12:27:30.398 - Thread: 1 -> Saving world - START 2024-08-24 12:27:30.399 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:27:30.399 - Thread: 1 -> Before snapshot.: GC Memory: 1,423 B 2024-08-24 12:27:30.413 - Thread: 1 -> After snapshot.: GC Memory: 1,419 B 2024-08-24 12:27:30.418 - Thread: 1 -> Directory cleanup: GC Memory: 1,420 B 2024-08-24 12:27:30.418 - Thread: 1 -> Saving world - END 2024-08-24 12:27:30.419 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:27:30.420 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:27:30.751 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:27:30.986 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:27:46.267 - Thread: 1 -> GUI Stats: Update 0.586397500000001, Draw 0.538232222222222 2024-08-24 12:27:51.299 - Thread: 1 -> GC Memory: 1426.481 / 1426.481 MB 2024-08-24 12:28:16.265 - Thread: 1 -> GUI Stats: Update 0.220763111111111, Draw 0.535490944444445 2024-08-24 12:28:16.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:28:16.395 - Thread: 1 -> STATISTICS,420.1166667,0,0.003396988,0.0104475,0.1964827,3.018586,4.873012,29.40181,90.6078,2,0,1429.751,9405.277,9354,92401,9,48.53764,94.66869,0.2923885,47542,11.69886,0,16.66667,5.67835,11.07516,100,7101320166,1429.751,0,4,-1 2024-08-24 12:28:16.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:28:16.395 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,852,91,169,340,86,849,6772,3829,0,0,123,4169,0,1704,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:28:21.314 - Thread: 1 -> GC Memory: 1429.094 / 1429.094 MB 2024-08-24 12:28:37.382 - Thread: 1 -> Player character died. Id : [007...858] 2024-08-24 12:28:42.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:28:46.265 - Thread: 1 -> GUI Stats: Update 0.531316611111111, Draw 0.514807666666668 2024-08-24 12:28:47.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:28:47.646 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:28:51.315 - Thread: 1 -> GC Memory: 1432.755 / 1432.755 MB 2024-08-24 12:29:07.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:29:09.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:29:09.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:29:15.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:29:16.265 - Thread: 1 -> GUI Stats: Update 0.804227722222221, Draw 0.547590000000001 2024-08-24 12:29:16.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:29:16.412 - Thread: 1 -> STATISTICS,480.1333334,0,0.001741409,0.0104475,0.1964827,3.018586,5.077627,28.01035,72.05997,2,0,1417.951,9453.375,9354,92401,9,38.02951,98.43025,0.2246992,48241,11.90971,0,16.66667,4.529204,11.72276,100,7140603748,1417.951,0,4,-1 2024-08-24 12:29:16.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:29:16.413 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,169,341,86,849,6809,3861,0,0,139,4202,0,1704,31,0,56,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:29:16.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:29:16.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:29:16.978 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:29:17.112 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:29:17.113 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:29:17.116 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:29:17.828 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:29:17.829 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:29:21.332 - Thread: 1 -> GC Memory: 1423.386 / 1423.386 MB 2024-08-24 12:29:46.266 - Thread: 1 -> GUI Stats: Update 0.829561388888888, Draw 0.574822777777779 2024-08-24 12:29:51.348 - Thread: 1 -> GC Memory: 1418.629 / 1418.629 MB 2024-08-24 12:30:01.378 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:30:01.412 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:30:01.413 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:30:01.421 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:30:11.461 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:11.462 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:16.266 - Thread: 1 -> GUI Stats: Update 0.636375777777777, Draw 0.49785238888889 2024-08-24 12:30:16.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:30:16.429 - Thread: 1 -> STATISTICS,540.15,0,0.001741409,0.0104475,0.1964827,3.018586,5.178626,26.364,110.9143,2,0,1433.12,9419.004,9135,92401,8,51.32798,98.22618,0.2249697,48044,10.42621,0,16.66667,5.351563,10.24127,100,7106977634,1433.12,0,4,-1 2024-08-24 12:30:16.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:30:16.429 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,169,344,86,849,6777,3829,0,0,123,4174,0,1704,15,0,53,15,384,39,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:30:17.129 - Thread: 1 -> Player left: v2Danny (76561198310602130) 2024-08-24 12:30:17.129 - Thread: 1 -> Matchmaking_LobbyChatUpdate: Success / Unexpected error occurred while joining the session. Please, try again later. 2024-08-24 12:30:17.130 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-24 12:30:20.495 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:20.495 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:20.495 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-08-24 12:30:20.496 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:20.497 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:20.790 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-08-24 12:30:20.790 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-08-24 12:30:20.791 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-08-24 12:30:20.793 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-08-24 12:30:20.858 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-08-24 12:30:20.867 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-08-24 12:30:20.868 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-08-24 12:30:20.868 - Thread: 1 -> MySession::Unload START 2024-08-24 12:30:20.868 - Thread: 1 -> AutoSaveInMinutes: 5 2024-08-24 12:30:20.868 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-08-24 12:30:20.868 - Thread: 1 -> IsServer: True 2024-08-24 12:30:20.868 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-24 12:30:20.876 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-24 12:30:20.876 - Thread: 1 -> MyAudio.LoadData - START 2024-08-24 12:30:20.950 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-24 12:30:21.058 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.058 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.058 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-08-24 12:30:21.058 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.058 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.058 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-08-24 12:30:21.058 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.058 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.058 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-08-24 12:30:21.059 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.059 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.059 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-08-24 12:30:21.059 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.059 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.059 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-08-24 12:30:21.060 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.060 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.060 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-08-24 12:30:21.060 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.060 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.060 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-08-24 12:30:21.061 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.061 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.061 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-08-24 12:30:21.061 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:21.061 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:21.061 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-08-24 12:30:21.153 - Thread: 1 -> MyAudio.LoadData - END 2024-08-24 12:30:21.153 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:30:21.154 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:30:21.158 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:30:21.163 - Thread: 1 -> Unloading Procedural World Generator 2024-08-24 12:30:21.291 - Thread: 1 -> Info: MyLights Unloading data. 2024-08-24 12:30:21.295 - Thread: 1 -> Network readers disposed 2024-08-24 12:30:21.295 - Thread: 1 -> Network readers disposed 2024-08-24 12:30:21.295 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-24 12:30:21.581 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:21.582 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:30:21.582 - Thread: 1 -> Loading DLC definitions 2024-08-24 12:30:21.613 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-24 12:30:21.613 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-24 12:30:21.613 - Thread: 1 -> Loading Quick starts 2024-08-24 12:30:21.613 - Thread: 1 -> Loading ScenarioCategories 2024-08-24 12:30:21.613 - Thread: 1 -> Loading shadow textures definitions 2024-08-24 12:30:21.613 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-24 12:30:21.614 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-24 12:30:22.031 - Thread: 1 -> MySession::Unload END 2024-08-24 12:30:22.035 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-24 12:30:22.035 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:30:22.043 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-24 12:30:22.048 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:22.050 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:22.082 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:30:22.083 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:30:22.094 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:30:24.198 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:24.199 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:29.724 - Thread: 33 -> LoadSession() - Start 2024-08-24 12:30:29.724 - Thread: 33 -> C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes 2024-08-24 12:30:29.724 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Sandbox_config.sbc 2024-08-24 12:30:29.731 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-24 12:30:31.932 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Sandbox_config.sbc 2024-08-24 12:30:31.935 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-24 12:30:31.948 - Thread: 1 -> CheckPoint Experimental mode: No 2024-08-24 12:30:31.948 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-08-24 12:30:31.948 - Thread: 1 -> LoadSession() - End 2024-08-24 12:30:31.965 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:31.966 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:31.966 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:31.967 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:31.967 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:31.968 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:31.969 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-08-24 12:30:31.970 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-08-24 12:30:31.970 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-08-24 12:30:32.182 - Thread: 1 -> RunLoadingAction - START 2024-08-24 12:30:32.182 - Thread: 1 -> Loading session: C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes 2024-08-24 12:30:32.439 - Thread: 1 -> GC Memory: 1,414,492,992 B 2024-08-24 12:30:32.444 - Thread: 1 -> Process Memory: 8,212,512,768 B 2024-08-24 12:30:32.444 - Thread: 1 -> Experimental mode: No 2024-08-24 12:30:32.444 - Thread: 1 -> Experimental mode reason: 0 2024-08-24 12:30:32.444 - Thread: 1 -> Console compatibility: No 2024-08-24 12:30:32.886 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-08-24 12:30:32.906 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-08-24 12:30:32.906 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-08-24 12:30:32.907 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-24 12:30:32.909 - Thread: 1 -> fc854729a102ffae40241d189fad9f162ced0a5e 2024-08-24 12:30:33.183 - Thread: 1 -> Loading scenarios 2024-08-24 12:30:33.183 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-24 12:30:33.184 - Thread: 1 -> List of used mods (0) - START 2024-08-24 12:30:33.185 - Thread: 1 -> List of used mods - END 2024-08-24 12:30:33.271 - Thread: 1 -> Loading behaviors 2024-08-24 12:30:33.271 - Thread: 1 -> Loading ammo magazines 2024-08-24 12:30:33.271 - Thread: 1 -> Loading ammo definitions 2024-08-24 12:30:33.271 - Thread: 1 -> Loading animations 2024-08-24 12:30:33.271 - Thread: 1 -> Loading animations 2024-08-24 12:30:33.272 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:33.272 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:33.272 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:33.272 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:33.273 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:33.273 - Thread: 1 -> Loading sound definitions 2024-08-24 12:30:33.273 - Thread: 1 -> Loading category classes 2024-08-24 12:30:33.273 - Thread: 1 -> Loading category classes 2024-08-24 12:30:33.273 - Thread: 1 -> Loading blueprint classes 2024-08-24 12:30:33.273 - Thread: 1 -> Loading blueprint class entries 2024-08-24 12:30:33.273 - Thread: 1 -> Loading blueprint class entries 2024-08-24 12:30:33.273 - Thread: 1 -> Loading blueprints 2024-08-24 12:30:33.274 - Thread: 1 -> Loading blueprints 2024-08-24 12:30:33.274 - Thread: 1 -> Loading agent definitions 2024-08-24 12:30:33.274 - Thread: 1 -> Loading character definitions 2024-08-24 12:30:33.274 - Thread: 1 -> Loading character definitions 2024-08-24 12:30:33.274 - Thread: 1 -> Loading components 2024-08-24 12:30:33.274 - Thread: 1 -> Loading components 2024-08-24 12:30:33.274 - Thread: 1 -> Loading configuration 2024-08-24 12:30:33.274 - Thread: 1 -> Loading container types 2024-08-24 12:30:33.274 - Thread: 1 -> Loading Contract Types 2024-08-24 12:30:33.274 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:30:33.274 - Thread: 1 -> Loading block positions 2024-08-24 12:30:33.274 - Thread: 1 -> Loading block positions 2024-08-24 12:30:33.274 - Thread: 1 -> Loading curve definitions 2024-08-24 12:30:33.275 - Thread: 1 -> Loading debris 2024-08-24 12:30:33.275 - Thread: 1 -> Loading environment items entries 2024-08-24 12:30:33.275 - Thread: 1 -> Loading decal global definitions 2024-08-24 12:30:33.275 - Thread: 1 -> Loading decal definitions 2024-08-24 12:30:33.275 - Thread: 1 -> Loading decal definitions 2024-08-24 12:30:33.275 - Thread: 1 -> Loading drone behaviors 2024-08-24 12:30:33.275 - Thread: 1 -> Loading edges 2024-08-24 12:30:33.275 - Thread: 1 -> Loading emissive color definitions 2024-08-24 12:30:33.275 - Thread: 1 -> Loading emissive color default states 2024-08-24 12:30:33.275 - Thread: 1 -> Loading animations 2024-08-24 12:30:33.275 - Thread: 1 -> Loading entity components 2024-08-24 12:30:33.275 - Thread: 1 -> Loading component containers 2024-08-24 12:30:33.276 - Thread: 1 -> Loading environment items entries 2024-08-24 12:30:33.276 - Thread: 1 -> Loading Faction Names 2024-08-24 12:30:33.276 - Thread: 1 -> Loading factions 2024-08-24 12:30:33.276 - Thread: 1 -> Loading flare definitions 2024-08-24 12:30:33.276 - Thread: 1 -> Loading DLC definitions 2024-08-24 12:30:33.279 - Thread: 1 -> Loading gas property definitions 2024-08-24 12:30:33.279 - Thread: 1 -> Loading event definitions 2024-08-24 12:30:33.279 - Thread: 1 -> Loading physical items 2024-08-24 12:30:33.307 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:30:33.307 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:30:33.307 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:30:33.307 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:30:33.307 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:30:33.307 - Thread: 1 -> Loading LCD texture categories 2024-08-24 12:30:33.307 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-24 12:30:33.307 - Thread: 1 -> Loading planet definition 2024-08-24 12:30:33.307 - Thread: 1 -> Loading physical items 2024-08-24 12:30:33.307 - Thread: 1 -> Loading physical items 2024-08-24 12:30:33.307 - Thread: 1 -> Loading physical material properties 2024-08-24 12:30:33.308 - Thread: 1 -> Loading pirate antennas 2024-08-24 12:30:33.308 - Thread: 1 -> Loading Quick starts 2024-08-24 12:30:33.308 - Thread: 1 -> Loading research blocks definitions 2024-08-24 12:30:33.308 - Thread: 1 -> Loading research groups definitions 2024-08-24 12:30:33.308 - Thread: 1 -> Loading resource distribution groups 2024-08-24 12:30:33.308 - Thread: 1 -> Loading ScenarioCategories 2024-08-24 12:30:33.308 - Thread: 1 -> Loading shadow textures definitions 2024-08-24 12:30:33.308 - Thread: 1 -> Loading ship sound groups 2024-08-24 12:30:33.308 - Thread: 1 -> Loading ship sound groups 2024-08-24 12:30:33.309 - Thread: 1 -> Loading sound categories 2024-08-24 12:30:33.309 - Thread: 1 -> Loading stat definitions 2024-08-24 12:30:33.309 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:30:33.309 - Thread: 1 -> Loading grid creators 2024-08-24 12:30:33.309 - Thread: 1 -> Loading transparent material properties 2024-08-24 12:30:33.309 - Thread: 1 -> Loading planet definition 2024-08-24 12:30:33.309 - Thread: 1 -> Loading voxel map storage definitions 2024-08-24 12:30:33.309 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:30:33.309 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:30:33.309 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:30:33.309 - Thread: 1 -> Loading voxel material definitions 2024-08-24 12:30:33.309 - Thread: 1 -> Loading Weather Effects 2024-08-24 12:30:33.310 - Thread: 1 -> Audio effects definitions 2024-08-24 12:30:33.310 - Thread: 1 -> Loading environment items definitions 2024-08-24 12:30:33.311 - Thread: 1 -> Loading environment items definitions 2024-08-24 12:30:33.312 - Thread: 1 -> Loading physical material properties 2024-08-24 12:30:33.313 - Thread: 1 -> Loading particle effect definitions 2024-08-24 12:30:33.452 - Thread: 1 -> Loading particle effect definitions 2024-08-24 12:30:33.455 - Thread: 1 -> Loading environment item definitions 2024-08-24 12:30:33.455 - Thread: 1 -> Loading weapon definitions 2024-08-24 12:30:33.457 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.457 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.457 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.459 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.459 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.460 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.461 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.462 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.463 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.464 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.466 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.467 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.468 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.469 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.471 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.471 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.473 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.474 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.476 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.477 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.486 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.488 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.490 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.491 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.493 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.493 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.496 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.497 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.499 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.500 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.503 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.504 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.508 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.508 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.511 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.513 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.517 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.548 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.552 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.553 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.557 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.557 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.561 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.561 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.565 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.567 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.572 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.573 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.577 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.577 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.584 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.585 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.590 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.592 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.596 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.598 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.603 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.604 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.610 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.614 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.621 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.622 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.628 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.628 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.635 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.635 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.642 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.643 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.652 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.653 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.660 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.661 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.668 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.670 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.682 - Thread: 1 -> Loading cube blocks 2024-08-24 12:30:33.684 - Thread: 1 -> Created block definitions 2024-08-24 12:30:33.694 - Thread: 1 -> Loading block variant groups 2024-08-24 12:30:33.713 - Thread: 1 -> Loading asteroid generators 2024-08-24 12:30:33.713 - Thread: 1 -> Loading spawn groups 2024-08-24 12:30:33.713 - Thread: 1 -> Loading drop containers 2024-08-24 12:30:33.713 - Thread: 1 -> Loading spawn groups 2024-08-24 12:30:33.713 - Thread: 1 -> Loading spawn groups 2024-08-24 12:30:33.714 - Thread: 1 -> Loading radial menu definitions 2024-08-24 12:30:33.714 - Thread: 1 -> Loading respawn ships 2024-08-24 12:30:33.714 - Thread: 1 -> Loading spawn groups 2024-08-24 12:30:33.714 - Thread: 1 -> Loading wheel speeds 2024-08-24 12:30:33.730 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-24 12:30:33.734 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-24 12:30:33.734 - Thread: 1 -> MyAudio.LoadData - START 2024-08-24 12:30:33.771 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-24 12:30:33.861 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.861 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.861 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-08-24 12:30:33.861 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.861 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.861 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-08-24 12:30:33.862 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.862 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-08-24 12:30:33.862 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.862 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-08-24 12:30:33.862 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.862 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-08-24 12:30:33.863 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.863 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-08-24 12:30:33.863 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.863 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-08-24 12:30:33.864 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.864 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.864 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-08-24 12:30:33.864 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:30:33.864 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:30:33.864 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-08-24 12:30:33.940 - Thread: 1 -> MyAudio.LoadData - END 2024-08-24 12:30:33.944 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-08-24 12:30:33.947 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:30:34.005 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:30:34.007 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:30:34.008 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:30:34.033 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-24 12:30:34.244 - Thread: 1 -> MyLights.LoadData() - START 2024-08-24 12:30:34.246 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-08-24 12:30:34.246 - Thread: 1 -> MyLights.LoadData() - END 2024-08-24 12:30:34.246 - Thread: 1 -> Info: MyLights initialized. 2024-08-24 12:30:34.246 - Thread: 1 -> MyExplosions.LoadData() - START 2024-08-24 12:30:34.246 - Thread: 1 -> MyExplosions.LoadData() - END 2024-08-24 12:30:34.252 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-08-24 12:30:34.252 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-08-24 12:30:34.253 - Thread: 1 -> Loading Procedural World Generator 2024-08-24 12:30:34.253 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-08-24 12:30:34.267 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-08-24 12:30:34.526 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-08-24 12:30:34.526 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-08-24 12:30:34.526 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-08-24 12:30:34.526 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-08-24 12:30:34.526 - Thread: 1 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Alien-291759539d120000.vx2' 2024-08-24 12:30:34.526 - Thread: 11 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\EarthLike-1779144428d120000.vx2' 2024-08-24 12:30:34.526 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Moon-1353915701d19000.vx2' 2024-08-24 12:30:34.526 - Thread: 10 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Titan-2124704365d19000.vx2' 2024-08-24 12:30:38.651 - Thread: 10 -> Info: Planet generator name: Titan 2024-08-24 12:30:38.651 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-08-24 12:30:38.651 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-08-24 12:30:38.651 - Thread: 10 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Europa-595048092d19000.vx2' 2024-08-24 12:30:38.948 - Thread: 9 -> Info: Planet generator name: Moon 2024-08-24 12:30:38.948 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2024-08-24 12:30:38.975 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_7_-1_13_1225511001.vx2' 2024-08-24 12:30:38.978 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_7_-1_12_1807253747.vx2' 2024-08-24 12:30:38.988 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_35_1665669396.vx2' 2024-08-24 12:30:38.998 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_28_1172564732.vx2' 2024-08-24 12:30:39.009 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_33_998778265.vx2' 2024-08-24 12:30:39.022 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_29_1532777876.vx2' 2024-08-24 12:30:39.032 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_34_164632326.vx2' 2024-08-24 12:30:39.047 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_25_798601310.vx2' 2024-08-24 12:30:39.051 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Asteroid_7_8_-1_32_407158372.vx2' 2024-08-24 12:30:39.063 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-08-24 12:30:39.063 - Thread: 9 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Mars-2044023682d120000.vx2' 2024-08-24 12:30:39.349 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-08-24 12:30:39.349 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-08-24 12:30:39.449 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-08-24 12:30:39.449 - Thread: 11 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Pertam-12345d60133.vx2' 2024-08-24 12:30:39.781 - Thread: 1 -> Info: Planet generator name: Alien 2024-08-24 12:30:39.781 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-08-24 12:30:39.891 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-08-24 12:30:39.891 - Thread: 1 -> Loading voxel storage from file 'C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\Triton-12345d80253.vx2' 2024-08-24 12:30:43.106 - Thread: 9 -> Info: Planet generator name: Mars 2024-08-24 12:30:43.106 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-08-24 12:30:44.242 - Thread: 10 -> Info: Planet generator name: Europa 2024-08-24 12:30:44.242 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-08-24 12:30:44.669 - Thread: 1 -> Info: Planet generator name: Triton 2024-08-24 12:30:44.669 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-08-24 12:30:45.382 - Thread: 11 -> Info: Planet generator name: Pertam 2024-08-24 12:30:45.382 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2024-08-24 12:30:45.383 - Thread: 1 -> Entities loaded & initialized 2024-08-24 12:30:45.383 - Thread: 1 -> Checkpoint.CameraAttachedTo: 96465399010035231 2024-08-24 12:30:45.385 - Thread: 1 -> MySession.Static.LogSettings - START 2024-08-24 12:30:45.387 - Thread: 1 -> Name = fukcing pipes 2024-08-24 12:30:45.387 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-08-24 12:30:45.387 - Thread: 1 -> GameDateTime = 01/01/2081 05:09:40 2024-08-24 12:30:45.387 - Thread: 1 -> Password = 2024-08-24 12:30:45.387 - Thread: 1 -> CurrentPath = C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes 2024-08-24 12:30:45.387 - Thread: 1 -> WorkshopId = 2024-08-24 12:30:45.387 - Thread: 1 -> CameraController = Default_Astronaut 2024-08-24 12:30:45.387 - Thread: 1 -> ThumbPath = C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\thumb.jpg 2024-08-24 12:30:45.387 - Thread: 1 -> Settings: 2024-08-24 12:30:45.389 - Thread: 1 -> GameMode = Survival 2024-08-24 12:30:45.390 - Thread: 1 -> MaxPlayers = 8 2024-08-24 12:30:45.390 - Thread: 1 -> OnlineMode = FRIENDS 2024-08-24 12:30:45.390 - Thread: 1 -> TotalPCU = 100000 2024-08-24 12:30:45.390 - Thread: 1 -> PiratePCU = 50000 2024-08-24 12:30:45.390 - Thread: 1 -> AutoHealing = True 2024-08-24 12:30:45.390 - Thread: 1 -> WeaponsEnabled = True 2024-08-24 12:30:45.390 - Thread: 1 -> ThrusterDamage = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnableSpectator = False 2024-08-24 12:30:45.390 - Thread: 1 -> EnableCopyPaste = False 2024-08-24 12:30:45.390 - Thread: 1 -> MaxFloatingObjects = 100 2024-08-24 12:30:45.390 - Thread: 1 -> MaxGridSize = 0 2024-08-24 12:30:45.390 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-08-24 12:30:45.390 - Thread: 1 -> CargoShipsEnabled = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnvironmentHostility = NORMAL 2024-08-24 12:30:45.390 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-08-24 12:30:45.390 - Thread: 1 -> InventorySizeMultiplier = 5 2024-08-24 12:30:45.390 - Thread: 1 -> BlocksInventorySizeMultiplier = 3 2024-08-24 12:30:45.390 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-08-24 12:30:45.390 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-08-24 12:30:45.390 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-08-24 12:30:45.390 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-08-24 12:30:45.390 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-08-24 12:30:45.390 - Thread: 1 -> ClientCanSave = False 2024-08-24 12:30:45.390 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-08-24 12:30:45.390 - Thread: 1 -> PermanentDeath = False 2024-08-24 12:30:45.390 - Thread: 1 -> DestructibleBlocks = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnableScripts = False 2024-08-24 12:30:45.390 - Thread: 1 -> AutoSaveInMinutes = 5 2024-08-24 12:30:45.390 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-08-24 12:30:45.390 - Thread: 1 -> ProceduralDensity = 0.35 2024-08-24 12:30:45.390 - Thread: 1 -> ProceduralSeed = 0 2024-08-24 12:30:45.390 - Thread: 1 -> DestructibleBlocks = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnableIngameScripts = False 2024-08-24 12:30:45.390 - Thread: 1 -> ViewDistance = 15000 2024-08-24 12:30:45.390 - Thread: 1 -> Voxel destruction = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnableStructuralSimulation = False 2024-08-24 12:30:45.390 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-08-24 12:30:45.390 - Thread: 1 -> EnableContainerDrops = True 2024-08-24 12:30:45.390 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-08-24 12:30:45.390 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-08-24 12:30:45.390 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-08-24 12:30:45.390 - Thread: 1 -> EnableSubgridDamage = False 2024-08-24 12:30:45.390 - Thread: 1 -> SyncDistance = 3000 2024-08-24 12:30:45.390 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-08-24 12:30:45.390 - Thread: 1 -> AFKTimeoutMin = 0 2024-08-24 12:30:45.390 - Thread: 1 -> StopGridsPeriodMin = 15 2024-08-24 12:30:45.390 - Thread: 1 -> MaxPlanets = 99 2024-08-24 12:30:45.390 - Thread: 1 -> MaxBackupSaves = 5 2024-08-24 12:30:45.390 - Thread: 1 -> MaxFactionsCount = 0 2024-08-24 12:30:45.390 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-08-24 12:30:45.390 - Thread: 1 -> RespawnShipDelete = False 2024-08-24 12:30:45.390 - Thread: 1 -> WorldSizeKm = 0 2024-08-24 12:30:45.390 - Thread: 1 -> ResetOwnership = False 2024-08-24 12:30:45.390 - Thread: 1 -> RealisticSound = False 2024-08-24 12:30:45.390 - Thread: 1 -> EnableSaving = True 2024-08-24 12:30:45.390 - Thread: 1 -> InfiniteAmmo = False 2024-08-24 12:30:45.390 - Thread: 1 -> EnableToolShake = True 2024-08-24 12:30:45.390 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-08-24 12:30:45.390 - Thread: 1 -> OffensiveWordsFiltering = False 2024-08-24 12:30:45.390 - Thread: 1 -> UseConsolePCU = False 2024-08-24 12:30:45.390 - Thread: 1 -> PredefinedAsteroids = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-08-24 12:30:45.390 - Thread: 1 -> FamilySharing = True 2024-08-24 12:30:45.390 - Thread: 1 -> EnablePcuTrading = True 2024-08-24 12:30:45.390 - Thread: 1 -> SuppressedWarnings = 2024-08-24 12:30:45.391 - Thread: 1 -> SimplifiedSimulation = False 2024-08-24 12:30:45.391 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-08-24 12:30:45.391 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-08-24 12:30:45.391 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-08-24 12:30:45.391 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-08-24 12:30:45.391 - Thread: 1 -> TradeFactionsCount = 15 2024-08-24 12:30:45.391 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-08-24 12:30:45.391 - Thread: 1 -> WeatherSystem = True 2024-08-24 12:30:45.391 - Thread: 1 -> WeatherLightingDamage = False 2024-08-24 12:30:45.391 - Thread: 1 -> DepositSizeDenominator = 60 2024-08-24 12:30:45.391 - Thread: 1 -> DepositsCountCoefficient = 1 2024-08-24 12:30:45.391 - Thread: 1 -> EnableEconomy = True 2024-08-24 12:30:45.391 - Thread: 1 -> EnableBountyContracts = True 2024-08-24 12:30:45.391 - Thread: 1 -> EnableSupergridding = False 2024-08-24 12:30:45.391 - Thread: 1 -> EnableAutorespawn = True 2024-08-24 12:30:45.391 - Thread: 1 -> OptimalSpawnDistance = 1000 2024-08-24 12:30:45.391 - Thread: 1 -> EnableGoodBotHints = True 2024-08-24 12:30:45.391 - Thread: 1 -> EnableResearch = True 2024-08-24 12:30:45.391 - Thread: 1 -> VoxelAgeThreshold = 24 2024-08-24 12:30:45.391 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-08-24 12:30:45.391 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-08-24 12:30:45.391 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-08-24 12:30:45.391 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-08-24 12:30:45.391 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-08-24 12:30:45.391 - Thread: 1 -> OptimalGridCount = 0 2024-08-24 12:30:45.391 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-08-24 12:30:45.391 - Thread: 1 -> BlockCountThreshold = 20 2024-08-24 12:30:45.391 - Thread: 1 -> TrashFlagsValue = 7706 2024-08-24 12:30:45.391 - Thread: 1 -> TrashRemovalEnabled = True 2024-08-24 12:30:45.391 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-08-24 12:30:45.391 - Thread: 1 -> EnableVoxelHand = True 2024-08-24 12:30:45.391 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-08-24 12:30:45.391 - Thread: 1 -> EnableScripterRole = False 2024-08-24 12:30:45.391 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-08-24 12:30:45.391 - Thread: 1 -> FloraDensityMultiplier = 1 2024-08-24 12:30:45.391 - Thread: 1 -> EnableSpiders = True 2024-08-24 12:30:45.391 - Thread: 1 -> EnableWolfs = True 2024-08-24 12:30:45.391 - Thread: 1 -> TotalBotLimit = 32 2024-08-24 12:30:45.391 - Thread: 1 -> EnableDrones = True 2024-08-24 12:30:45.391 - Thread: 1 -> MaxDrones = 5 2024-08-24 12:30:45.391 - Thread: 1 -> StartInRespawnScreen = False 2024-08-24 12:30:45.391 - Thread: 1 -> SpawnWithTools = True 2024-08-24 12:30:45.391 - Thread: 1 -> EnableJetpack = True 2024-08-24 12:30:45.391 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-08-24 12:30:45.391 - Thread: 1 -> PhysicsIterations = 8 2024-08-24 12:30:45.391 - Thread: 1 -> CanJoinRunning = False 2024-08-24 12:30:45.391 - Thread: 1 -> Scenario = False 2024-08-24 12:30:45.391 - Thread: 1 -> ScenarioEditMode = False 2024-08-24 12:30:45.391 - Thread: 1 -> EnableRespawnShips = True 2024-08-24 12:30:45.392 - Thread: 1 -> EnableSunRotation = True 2024-08-24 12:30:45.392 - Thread: 1 -> StationVoxelSupport = False 2024-08-24 12:30:45.392 - Thread: 1 -> EnableConvertToStation = True 2024-08-24 12:30:45.392 - Thread: 1 -> EnableEncounters = True 2024-08-24 12:30:45.392 - Thread: 1 -> Enable3rdPersonView = True 2024-08-24 12:30:45.392 - Thread: 1 -> EnableOxygenPressurization = True 2024-08-24 12:30:45.392 - Thread: 1 -> EnableOxygen = True 2024-08-24 12:30:45.392 - Thread: 1 -> ExperimentalMode = False 2024-08-24 12:30:45.392 - Thread: 1 -> ExperimentalModeReason = 0 2024-08-24 12:30:45.392 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-08-24 12:30:45.392 - Thread: 1 -> EnableRecoil = True 2024-08-24 12:30:45.392 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-08-24 12:30:45.392 - Thread: 1 -> MaxCargoBags = 100 2024-08-24 12:30:45.392 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-08-24 12:30:45.392 - Thread: 1 -> ScrapEnabled = True 2024-08-24 12:30:45.392 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-08-24 12:30:45.392 - Thread: 1 -> MySession.Static.LogSettings - END 2024-08-24 12:30:45.394 - Thread: 1 -> Analytics ids for user ([007...130]): User = (415e197d-ccc4-839e-eb2c-89a766f69253) Session = (bb063d2f-6048-4006-9229-3475b41a6804). 2024-08-24 12:30:45.700 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-08-24 12:30:45.719 - Thread: 1 -> Session loaded 2024-08-24 12:30:45.720 - Thread: 1 -> RunLoadingAction - END 2024-08-24 12:30:45.720 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-08-24 12:30:45.722 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-08-24 12:30:45.722 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-08-24 12:30:45.723 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-08-24 12:30:45.723 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-08-24 12:30:45.724 - Thread: 1 -> Updating continues. 2024-08-24 12:30:45.764 - Thread: 1 -> GC Memory: 1555.046 / 1555.046 MB 2024-08-24 12:30:47.592 - Thread: 1 -> Loading duration: 15.6231998 2024-08-24 12:30:47.629 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-08-24 12:30:47.630 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-08-24 12:30:47.631 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-08-24 12:31:04.744 - Thread: 1 -> GUI Stats: Update 8.17156916666666, Draw 0.318904388888889 2024-08-24 12:31:06.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:31:06.356 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:31:06.357 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:31:06.360 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:31:07.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:31:07.157 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:31:07.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:31:09.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:31:09.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:31:15.777 - Thread: 1 -> GC Memory: 1633.582 / 1633.582 MB 2024-08-24 12:31:34.744 - Thread: 1 -> GUI Stats: Update 0.711537666666667, Draw 0.468545333333333 2024-08-24 12:31:34.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:31:34.940 - Thread: 1 -> STATISTICS,600.1666667,0,0,0.0104475,0.1964827,3.018586,5.17979,28.47437,92.10402,1,0,1648.311,9184.746,9354,92401,9,45.01406,98.44187,0.1747139,48454,12.84352,0,16.66667,5.781392,12.6434,100,7116468332,1648.311,0,4,-1 2024-08-24 12:31:34.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:31:34.940 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,124,304,86,849,6786,3864,0,0,139,4168,0,1707,31,0,67,15,384,43,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:31:40.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:31:45.792 - Thread: 1 -> GC Memory: 1652.47 / 1652.47 MB 2024-08-24 12:31:56.959 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:32:01.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:32:01.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:32:04.743 - Thread: 1 -> GUI Stats: Update 0.732936499999999, Draw 0.545752944444444 2024-08-24 12:32:09.323 - Thread: 1 -> Player entered: thobiasan (76561198316694858) 2024-08-24 12:32:09.590 - Thread: 1 -> World request received: thobiasan 2024-08-24 12:32:09.590 - Thread: 1 -> ...responding 2024-08-24 12:32:09.591 - Thread: 1 -> World snapshot - START 2024-08-24 12:32:09.592 - Thread: 1 -> World snapshot - END 2024-08-24 12:32:15.793 - Thread: 1 -> GC Memory: 1663.297 / 1663.297 MB 2024-08-24 12:32:23.757 - Thread: 1 -> Analytics ids for user ([007...858]): User = (cb5e89f8-0a28-5d85-5f18-7cef320c3ddf) Session = (7b9c08ea-8bb7-4029-9bbb-c45a92f31b68). 2024-08-24 12:32:34.744 - Thread: 1 -> GUI Stats: Update 0.575320166666666, Draw 0.478698944444444 2024-08-24 12:32:34.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:32:34.957 - Thread: 1 -> STATISTICS,660.1833334,0.008216858,0.01220703,0.01102924,0.2123556,3.110522,5.585723,26.1265,105.5757,2,0,1670.051,9172.941,9354,92377,9,51.2,97.47886,0.1758322,48453,9.870716,0,16.66667,5.053807,9.621861,100,7106310946,1670.051,0,4,-1 2024-08-24 12:32:34.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:32:34.957 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,168,339,86,849,6777,3833,0,0,123,4172,0,1708,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:32:45.794 - Thread: 1 -> GC Memory: 1673.342 / 1673.342 MB 2024-08-24 12:33:04.744 - Thread: 1 -> GUI Stats: Update 0.59108638888889, Draw 0.542477222222222 2024-08-24 12:33:15.811 - Thread: 1 -> GC Memory: 1438.23 / 1438.23 MB 2024-08-24 12:33:34.745 - Thread: 1 -> GUI Stats: Update 0.579698555555555, Draw 0.520698222222223 2024-08-24 12:33:34.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:33:34.974 - Thread: 1 -> STATISTICS,720.2,0.009508133,0.01176739,0.01102924,0.2123556,3.681134,6.359132,29.74999,92.04981,2,0,1441.992,9176.941,9132,92380,8,48.09752,98.17474,0.1785031,48451,10.31745,0,16.66667,4.962436,10.12913,100,7104987162,1441.992,0,4,-1 2024-08-24 12:33:34.974 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:33:34.974 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,855,91,168,339,86,849,6775,3831,0,0,121,4170,0,1708,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:33:45.827 - Thread: 1 -> GC Memory: 1442.376 / 1442.376 MB 2024-08-24 12:34:04.744 - Thread: 1 -> GUI Stats: Update 0.669442444444445, Draw 0.5025395 2024-08-24 12:34:15.828 - Thread: 1 -> GC Memory: 1443.553 / 1443.553 MB 2024-08-24 12:34:31.537 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:34:34.753 - Thread: 1 -> GUI Stats: Update 0.717205777777777, Draw 0.656755111111109 2024-08-24 12:34:34.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:34:34.990 - Thread: 1 -> STATISTICS,780.2166667,0.009479523,0.01136589,0.01102924,0.2123556,4.254928,7.104109,34.73058,96.72124,2,0,1450.78,9226.16,9138,92374,8,49.01028,98.16518,0.2278296,48374,12.67143,0,16.66667,6.210302,12.43893,100,7155539456,1450.78,0,4,-1 2024-08-24 12:34:34.990 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:34:34.990 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,855,91,168,344,86,849,6824,3864,0,0,139,4208,0,1708,31,0,63,15,384,39,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:34:45.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:34:45.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:34:45.844 - Thread: 1 -> GC Memory: 1459.25 / 1459.25 MB 2024-08-24 12:35:04.745 - Thread: 1 -> GUI Stats: Update 0.769707833333335, Draw 0.699701 2024-08-24 12:35:15.864 - Thread: 1 -> GC Memory: 1464.963 / 1464.963 MB 2024-08-24 12:35:32.197 - Thread: 1 -> Autosave initiated 2024-08-24 12:35:32.197 - Thread: 1 -> Character state: True 2024-08-24 12:35:32.197 - Thread: 1 -> IsServer: True 2024-08-24 12:35:32.197 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-24 12:35:32.197 - Thread: 1 -> Autosave 2024-08-24 12:35:32.197 - Thread: 1 -> Saving world - START 2024-08-24 12:35:32.198 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:35:32.198 - Thread: 1 -> Before snapshot.: GC Memory: 1,439 B 2024-08-24 12:35:32.211 - Thread: 1 -> After snapshot.: GC Memory: 1,437 B 2024-08-24 12:35:32.218 - Thread: 1 -> Directory cleanup: GC Memory: 1,437 B 2024-08-24 12:35:32.218 - Thread: 1 -> Saving world - END 2024-08-24 12:35:32.219 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:35:32.220 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:35:32.560 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:35:32.789 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:35:34.897 - Thread: 1 -> GUI Stats: Update 0.628305722222224, Draw 0.677874999999999 2024-08-24 12:35:35.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:35:35.160 - Thread: 1 -> STATISTICS,840.2333334,0.00948143,0.01246643,0.01102924,0.2123556,4.824742,7.866467,28.17043,92.06524,2,0,1443.362,9216.891,9033,92357,7,45.45953,98.01073,0.192204,48320,11.81575,0,16.66667,5.371384,11.5807,100,7134943246,1443.362,0,4,-1 2024-08-24 12:35:35.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:35:35.160 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,173,346,86,849,6804,3849,0,0,123,4195,0,1708,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:35:45.880 - Thread: 1 -> GC Memory: 1448.078 / 1448.078 MB 2024-08-24 12:36:04.897 - Thread: 1 -> GUI Stats: Update 0.537859444444444, Draw 0.67621388888889 2024-08-24 12:36:10.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-24 12:36:10.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-24 12:36:10.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-24 12:36:10.706 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-24 12:36:10.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-24 12:36:15.897 - Thread: 1 -> GC Memory: 1454.196 / 1454.196 MB 2024-08-24 12:36:35.133 - Thread: 1 -> GUI Stats: Update 0.592480111111111, Draw 1.05983433333333 2024-08-24 12:36:35.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:36:35.410 - Thread: 1 -> STATISTICS,900.25,0.01096535,0.0131197,0.01168728,0.2123556,5.403917,8.64014,42.94744,102.2462,2,0,1467.211,9214.734,9078,92354,7,56.61892,98.34903,0.184184,48332,11.21327,0,16.66667,6.348834,11.02814,100,7138838972,1467.211,0,4,-1 2024-08-24 12:36:35.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:36:35.411 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,173,346,86,849,6808,3853,0,0,123,4200,0,1712,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:36:45.897 - Thread: 1 -> GC Memory: 1482.084 / 1482.084 MB 2024-08-24 12:36:51.077 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-24 12:36:51.078 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-24 12:36:56.965 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:36:58.113 - Thread: 1 -> DoDisconnects - 301 0 300 2024-08-24 12:37:05.132 - Thread: 1 -> GUI Stats: Update 0.648466277777779, Draw 1.12108 2024-08-24 12:37:15.013 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:37:15.914 - Thread: 1 -> GC Memory: 1501.282 / 1501.282 MB 2024-08-24 12:37:19.327 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:37:19.328 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:37:35.131 - Thread: 1 -> GUI Stats: Update 0.695201444444445, Draw 0.648282055555555 2024-08-24 12:37:35.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:37:35.433 - Thread: 1 -> STATISTICS,960.2666667,0.009476662,0.01233387,0.01168728,0.2123556,5.972597,9.404003,28.58635,95.95584,2,0,1514.551,9237.098,9071,92356,7,43.67498,97.94282,0.1832115,48337,11.95024,0,16.66667,5.219264,11.7044,100,7140312650,1514.551,0,4,-1 2024-08-24 12:37:35.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:37:35.433 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,174,347,86,849,6809,3853,0,0,123,4201,0,1712,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:37:45.931 - Thread: 1 -> GC Memory: 1443.148 / 1443.148 MB 2024-08-24 12:37:48.948 - Thread: 1 -> DoDisconnects - 297 0 296 2024-08-24 12:37:50.454 - Thread: 1 -> DoDisconnects - 291 0 290 2024-08-24 12:37:53.449 - Thread: 1 -> DoDisconnects - 284 0 283 2024-08-24 12:37:53.947 - Thread: 1 -> DoDisconnects - 281 0 280 2024-08-24 12:38:05.132 - Thread: 1 -> GUI Stats: Update 0.770282388888889, Draw 0.566108166666667 2024-08-24 12:38:15.931 - Thread: 1 -> GC Memory: 1442.332 / 1442.332 MB 2024-08-24 12:38:35.132 - Thread: 1 -> GUI Stats: Update 0.985667777777777, Draw 0.770754277777778 2024-08-24 12:38:35.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:38:35.444 - Thread: 1 -> STATISTICS,1020.2833334,0.009480476,0.01196575,0.01168728,0.2123556,6.543588,10.1775,30.44567,94.86503,2,0,1445.599,9236.988,8997,92379,7,43.40056,98.20227,0.1856845,48397,12.25009,0,16.66667,5.316606,12.02986,100,7138638220,1445.599,0,4,-1 2024-08-24 12:38:35.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:38:35.444 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,174,347,86,849,6807,3851,0,0,121,4199,0,1712,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:38:45.948 - Thread: 1 -> GC Memory: 1452.204 / 1452.204 MB 2024-08-24 12:39:05.133 - Thread: 1 -> GUI Stats: Update 0.662270777777777, Draw 0.690328777777777 2024-08-24 12:39:15.964 - Thread: 1 -> GC Memory: 1450.731 / 1450.731 MB 2024-08-24 12:39:35.131 - Thread: 1 -> GUI Stats: Update 0.654731277777778, Draw 0.563360777777778 2024-08-24 12:39:35.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:39:35.461 - Thread: 1 -> STATISTICS,1080.3,0.009697914,0.01236343,0.01168728,0.2123556,7.117531,10.94942,29.32895,99.13676,2,0,1452.395,9267.848,9153,92377,8,48.34567,98.05268,0.1810189,48410,11.50136,0,16.66667,5.560411,11.2774,100,7141339196,1452.395,0,4,-1 2024-08-24 12:39:35.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:39:35.461 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,175,348,86,849,6810,3853,0,0,123,4201,0,1712,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:39:45.965 - Thread: 1 -> GC Memory: 1456.301 / 1456.301 MB 2024-08-24 12:40:05.131 - Thread: 1 -> GUI Stats: Update 0.544942444444445, Draw 0.640581055555555 2024-08-24 12:40:15.982 - Thread: 1 -> GC Memory: 1454.852 / 1454.852 MB 2024-08-24 12:40:32.198 - Thread: 1 -> Autosave initiated 2024-08-24 12:40:32.198 - Thread: 1 -> Character state: True 2024-08-24 12:40:32.198 - Thread: 1 -> IsServer: True 2024-08-24 12:40:32.198 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-24 12:40:32.198 - Thread: 1 -> Autosave 2024-08-24 12:40:32.198 - Thread: 1 -> Saving world - START 2024-08-24 12:40:32.199 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:40:32.199 - Thread: 1 -> Before snapshot.: GC Memory: 1,465 B 2024-08-24 12:40:32.216 - Thread: 1 -> After snapshot.: GC Memory: 1,456 B 2024-08-24 12:40:32.221 - Thread: 1 -> Directory cleanup: GC Memory: 1,456 B 2024-08-24 12:40:32.221 - Thread: 1 -> Saving world - END 2024-08-24 12:40:32.221 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:40:32.223 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:40:32.552 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:40:32.804 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:40:35.132 - Thread: 1 -> GUI Stats: Update 0.601976555555556, Draw 0.631203388888889 2024-08-24 12:40:35.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:40:35.478 - Thread: 1 -> STATISTICS,1140.3166667,0.00948143,0.01191807,0.01168728,0.2123556,7.686187,11.68971,30.08778,93.24062,2,0,1441.105,9241.734,9214,92370,8,45.65498,98.40588,0.1809976,48436,11.95687,0,16.66667,5.458907,11.76626,100,7139551036,1441.105,0,4,-1 2024-08-24 12:40:35.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:40:35.478 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,175,348,86,849,6808,3851,0,0,121,4199,0,1712,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:40:42.281 - Thread: 1 -> DoDisconnects - 285 0 284 2024-08-24 12:40:45.998 - Thread: 1 -> GC Memory: 1447.677 / 1447.677 MB 2024-08-24 12:41:05.132 - Thread: 1 -> GUI Stats: Update 0.609912166666667, Draw 0.618560666666667 2024-08-24 12:41:09.042 - Thread: 1 -> DoDisconnects - 288 0 287 2024-08-24 12:41:16.007 - Thread: 1 -> GC Memory: 1456.644 / 1456.644 MB 2024-08-24 12:41:18.337 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-24 12:41:18.337 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-24 12:41:18.337 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-24 12:41:18.489 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-24 12:41:18.493 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-24 12:41:25.076 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-24 12:41:25.077 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-24 12:41:35.747 - Thread: 1 -> GUI Stats: Update 0.56910488888889, Draw 0.638019666666667 2024-08-24 12:41:36.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:41:36.110 - Thread: 1 -> STATISTICS,1200.3333334,0.00963974,0.01246262,0.01389027,0.2123556,8.257951,12.42927,29.12525,98.6086,2,0,1465.592,9235.938,9224,92369,8,45.68028,98.46218,0.1810378,48472,12.09166,0,16.66667,5.523503,11.90571,100,7139551036,1465.592,0,4,-1 2024-08-24 12:41:36.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:41:36.110 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,175,348,86,849,6808,3851,0,0,121,4199,0,1712,31,0,57,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:41:46.013 - Thread: 1 -> GC Memory: 1467.275 / 1467.275 MB 2024-08-24 12:41:56.985 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:42:05.748 - Thread: 1 -> GUI Stats: Update 0.608461166666666, Draw 0.582829333333331 2024-08-24 12:42:16.014 - Thread: 1 -> GC Memory: 1486.097 / 1486.097 MB 2024-08-24 12:42:23.994 - Thread: 1 -> Player character died. Id : [007...130] 2024-08-24 12:42:23.996 - Thread: 1 -> Player character died. Id : [007...858] 2024-08-24 12:42:28.930 - Thread: 1 -> RequestRespawn 2024-08-24 12:42:35.747 - Thread: 1 -> GUI Stats: Update 0.644138555555557, Draw 0.471440055555556 2024-08-24 12:42:36.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:42:36.127 - Thread: 1 -> STATISTICS,1260.35,0.007923126,0.01364422,0.01389027,0.2123556,8.794432,13.17736,29.00402,117.3078,2,0,1510.751,9244.719,9304,92363,8,54.29634,77.12222,0.2065497,48400,8.33263,0,16.66667,4.524313,6.42631,100,7118670492,1510.751,0,4,-1 2024-08-24 12:42:36.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:42:36.127 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,175,346,86,849,6788,3837,0,0,123,4184,0,1712,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:42:38.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:42:39.760 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:42:39.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:42:45.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:42:46.031 - Thread: 1 -> GC Memory: 1513.064 / 1513.064 MB 2024-08-24 12:42:47.680 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:42:48.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:42:48.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:42:49.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:42:51.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:42:51.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:42:56.931 - Thread: 1 -> DoDisconnects - 294 0 293 2024-08-24 12:42:58.160 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:42:59.060 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:43:01.026 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:43:01.943 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:43:05.747 - Thread: 1 -> GUI Stats: Update 0.898782222222222, Draw 0.508362444444444 2024-08-24 12:43:13.194 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:43:14.709 - Thread: 1 -> Warning: thobiasan (76561198316694858) Spawned items! 2024-08-24 12:43:16.047 - Thread: 1 -> GC Memory: 1457.721 / 1457.721 MB 2024-08-24 12:43:35.896 - Thread: 1 -> GUI Stats: Update 0.587615555555556, Draw 0.768698888888889 2024-08-24 12:43:36.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:43:36.292 - Thread: 1 -> STATISTICS,1320.3666667,0.007763863,0.01236057,0.01389027,0.2123556,9.272161,13.96614,31.92284,104.5244,2,0,1476.776,9255.035,9240,92367,8,48.50168,98.20432,0.2323993,48418,10.23641,0,16.66667,4.96483,10.0526,100,7127530972,1476.776,0,4,-1 2024-08-24 12:43:36.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:43:36.292 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,91,176,347,86,849,6797,3844,0,0,121,4192,0,1706,31,0,54,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:43:46.062 - Thread: 1 -> GC Memory: 1480.333 / 1480.333 MB 2024-08-24 12:44:05.896 - Thread: 1 -> GUI Stats: Update 0.734189555555555, Draw 0.778911222222221 2024-08-24 12:44:16.079 - Thread: 1 -> GC Memory: 1484.927 / 1484.927 MB 2024-08-24 12:44:35.897 - Thread: 1 -> GUI Stats: Update 0.622196277777777, Draw 0.664319833333332 2024-08-24 12:44:36.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:44:36.309 - Thread: 1 -> STATISTICS,1380.3833334,0.009514809,0.0128994,0.01389027,0.2123556,9.806464,14.73652,31.31383,94.26884,2,0,1493.135,9250.25,9266,92341,8,44.84025,98.27944,0.2243152,48410,12.27502,0,16.66667,5.50415,12.06382,100,7127874392,1493.135,0,4,-1 2024-08-24 12:44:36.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:44:36.309 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,176,347,86,849,6797,3844,0,0,121,4192,0,1706,31,0,54,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:44:46.080 - Thread: 1 -> GC Memory: 1495.252 / 1495.252 MB 2024-08-24 12:45:05.900 - Thread: 1 -> GUI Stats: Update 0.708724388888889, Draw 0.655209833333333 2024-08-24 12:45:16.097 - Thread: 1 -> GC Memory: 1501.394 / 1501.394 MB 2024-08-24 12:45:19.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-24 12:45:32.213 - Thread: 1 -> Autosave initiated 2024-08-24 12:45:32.213 - Thread: 1 -> Character state: True 2024-08-24 12:45:32.213 - Thread: 1 -> IsServer: True 2024-08-24 12:45:32.213 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-24 12:45:32.213 - Thread: 1 -> Autosave 2024-08-24 12:45:32.213 - Thread: 1 -> Saving world - START 2024-08-24 12:45:32.214 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:45:32.214 - Thread: 1 -> Before snapshot.: GC Memory: 1,451 B 2024-08-24 12:45:32.220 - Thread: 1 -> After snapshot.: GC Memory: 1,453 B 2024-08-24 12:45:32.225 - Thread: 1 -> Directory cleanup: GC Memory: 1,453 B 2024-08-24 12:45:32.225 - Thread: 1 -> Saving world - END 2024-08-24 12:45:32.225 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:45:32.226 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:45:32.607 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:45:32.848 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:45:32.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-24 12:45:32.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-24 12:45:35.897 - Thread: 1 -> GUI Stats: Update 0.8994785, Draw 0.609475277777777 2024-08-24 12:45:36.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:45:36.326 - Thread: 1 -> STATISTICS,1440.4,0.009561539,0.01267529,0.01389027,0.2123556,10.37885,15.50775,34.23281,107.7812,2,0,1458.595,9290.691,9520,92347,8,52.43967,97.47983,0.2257926,48331,10.48439,0,16.66667,5.497982,10.22017,100,7134609860,1458.595,0,4,-1 2024-08-24 12:45:36.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:45:36.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,176,349,86,849,6804,3846,0,0,123,4196,0,1706,31,0,56,15,384,36,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:45:46.116 - Thread: 1 -> GC Memory: 1459.003 / 1459.003 MB 2024-08-24 12:46:05.897 - Thread: 1 -> GUI Stats: Update 0.692079833333333, Draw 0.624923222222224 2024-08-24 12:46:16.130 - Thread: 1 -> GC Memory: 1465.799 / 1465.799 MB 2024-08-24 12:46:35.897 - Thread: 1 -> GUI Stats: Update 0.628936111111111, Draw 0.560018222222223 2024-08-24 12:46:36.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:46:36.343 - Thread: 1 -> STATISTICS,1500.4166667,0.009660721,0.01254845,0.01389027,0.2123556,10.95246,16.30594,30.3987,96.15865,2,0,1469.308,9214.465,9610,92239,8,46.10698,97.75605,0.2000093,48482,10.99342,0,16.66667,5.068733,10.74673,100,7112763850,1469.308,0,4,-1 2024-08-24 12:46:36.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:46:36.343 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,176,347,86,849,6783,3830,0,0,123,4178,0,1706,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:46:46.146 - Thread: 1 -> GC Memory: 1476.438 / 1476.438 MB 2024-08-24 12:46:56.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-24 12:47:05.898 - Thread: 1 -> GUI Stats: Update 0.616923166666668, Draw 0.640940555555556 2024-08-24 12:47:16.146 - Thread: 1 -> GC Memory: 1481.506 / 1481.506 MB 2024-08-24 12:47:35.896 - Thread: 1 -> GUI Stats: Update 0.273805444444444, Draw 0.540785611111111 2024-08-24 12:47:36.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:47:36.360 - Thread: 1 -> STATISTICS,1560.4333334,0,0.00362587,0.01389027,0.2123556,11.0011,16.6375,24.99924,84.53094,2,0,1484.295,9212.563,9655,92145,8,42.89655,96.64623,0.1947782,48125,10.71393,0,16.66667,4.595905,10.35461,100,7112763850,1484.295,0,4,-1 2024-08-24 12:47:36.360 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:47:36.360 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,91,176,347,86,849,6783,3830,0,0,123,4178,0,1706,15,0,53,15,384,34,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:47:46.146 - Thread: 1 -> GC Memory: 1487.458 / 1487.458 MB 2024-08-24 12:48:05.897 - Thread: 1 -> GUI Stats: Update 0.0908935000000001, Draw 0.489734166666667 2024-08-24 12:48:16.146 - Thread: 1 -> GC Memory: 1447.941 / 1447.941 MB 2024-08-24 12:48:21.043 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-08-24 12:48:21.072 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-24 12:48:21.072 - Thread: 1 -> Next activation in -00:13:09.6159465 2024-08-24 12:48:21.072 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-08-24 12:48:21.088 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-24 12:48:21.088 - Thread: 1 -> Next activation in 00:31:25.4347533 2024-08-24 12:48:36.709 - Thread: 1 -> GUI Stats: Update 0.0533333888888889, Draw 0.504412888888888 2024-08-24 12:48:37.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-24 12:48:37.189 - Thread: 1 -> STATISTICS,1620.45,0,0.0036726,0.01389027,0.2123556,11.0011,16.86127,28.29917,84.81509,2,0,1779.469,9431.508,13921,87879,10,41.54546,97.26243,0.2189464,47758,12.14995,0,16.66667,5.047754,11.81734,100,7329402806,1779.469,0,4,-1 2024-08-24 12:48:37.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-24 12:48:37.189 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,854,91,198,375,86,849,6989,4009,0,0,123,4384,0,1884,15,0,53,15,384,35,0,0,1717,759,456,8,20,0,0,0,0 2024-08-24 12:48:46.157 - Thread: 1 -> GC Memory: 1781.096 / 1781.096 MB 2024-08-24 12:48:52.204 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:48:52.388 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:48:52.389 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:48:52.399 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:48:53.938 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-08-24 12:48:55.321 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-08-24 12:48:55.322 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-08-24 12:48:55.954 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-24 12:48:56.739 - Thread: 1 -> Saving world - START 2024-08-24 12:48:56.740 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:48:56.740 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2024-08-24 12:48:56.752 - Thread: 1 -> After snapshot.: GC Memory: 1,788 B 2024-08-24 12:48:56.758 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2024-08-24 12:48:56.758 - Thread: 1 -> Saving world - END 2024-08-24 12:48:56.758 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:48:56.759 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:48:56.771 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-24 12:48:56.772 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-24 12:48:57.329 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:48:57.571 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:48:58.605 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-24 12:49:00.839 - Thread: 1 -> Saving world - START 2024-08-24 12:49:00.840 - Thread: 1 -> Making world state snapshot. 2024-08-24 12:49:00.840 - Thread: 1 -> Before snapshot.: GC Memory: 1,790 B 2024-08-24 12:49:00.848 - Thread: 1 -> After snapshot.: GC Memory: 1,792 B 2024-08-24 12:49:00.853 - Thread: 1 -> Directory cleanup: GC Memory: 1,792 B 2024-08-24 12:49:00.853 - Thread: 1 -> Saving world - END 2024-08-24 12:49:00.853 - Thread: 9 -> Session snapshot save - START 2024-08-24 12:49:00.855 - Thread: 9 -> Checking file access for files in target dir. 2024-08-24 12:49:00.871 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:00.872 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:00.971 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-24 12:49:01.179 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\patri\AppData\Roaming\SpaceEngineers\Saves\76561198310602130\fukcing pipes\.new\Sandbox_config.sbc 2024-08-24 12:49:01.421 - Thread: 9 -> Session snapshot save - END 2024-08-24 12:49:01.422 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:01.423 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:01.423 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:01.424 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:01.424 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-08-24 12:49:01.425 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:01.425 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:01.765 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-08-24 12:49:01.766 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-08-24 12:49:01.767 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-08-24 12:49:01.769 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-08-24 12:49:01.867 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-08-24 12:49:01.868 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-08-24 12:49:01.869 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-08-24 12:49:01.869 - Thread: 1 -> MySession::Unload START 2024-08-24 12:49:01.869 - Thread: 1 -> AutoSaveInMinutes: 5 2024-08-24 12:49:01.869 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-08-24 12:49:01.869 - Thread: 1 -> IsServer: True 2024-08-24 12:49:01.870 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-24 12:49:01.876 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-24 12:49:01.876 - Thread: 1 -> MyAudio.LoadData - START 2024-08-24 12:49:01.917 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-24 12:49:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.025 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.025 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-08-24 12:49:02.025 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.025 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.026 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-08-24 12:49:02.026 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.026 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.026 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-08-24 12:49:02.027 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.027 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.027 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-08-24 12:49:02.027 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.027 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.027 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-08-24 12:49:02.028 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.028 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.028 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-08-24 12:49:02.028 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.028 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.028 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-08-24 12:49:02.028 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.028 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.028 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-08-24 12:49:02.029 - Thread: 1 -> MOD_ERROR: Unknown 2024-08-24 12:49:02.029 - Thread: 1 -> in file: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-08-24 12:49:02.029 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-08-24 12:49:02.121 - Thread: 1 -> MyAudio.LoadData - END 2024-08-24 12:49:02.121 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:49:02.122 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:49:02.126 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:49:02.132 - Thread: 1 -> Unloading Procedural World Generator 2024-08-24 12:49:02.265 - Thread: 1 -> Info: MyLights Unloading data. 2024-08-24 12:49:02.265 - Thread: 1 -> Network readers disposed 2024-08-24 12:49:02.266 - Thread: 1 -> Network readers disposed 2024-08-24 12:49:02.266 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-24 12:49:02.601 - Thread: 1 -> Loading sound definitions 2024-08-24 12:49:02.601 - Thread: 1 -> Loading gamepad controls 2024-08-24 12:49:02.601 - Thread: 1 -> Loading DLC definitions 2024-08-24 12:49:02.636 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-24 12:49:02.636 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-24 12:49:02.636 - Thread: 1 -> Loading Quick starts 2024-08-24 12:49:02.636 - Thread: 1 -> Loading ScenarioCategories 2024-08-24 12:49:02.636 - Thread: 1 -> Loading shadow textures definitions 2024-08-24 12:49:02.636 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-24 12:49:02.636 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-24 12:49:03.092 - Thread: 1 -> MySession::Unload END 2024-08-24 12:49:03.092 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-24 12:49:03.092 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-24 12:49:03.130 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:49:03.131 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:49:03.141 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:49:03.142 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:03.143 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:04.380 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-24 12:49:05.081 - Thread: 1 -> MyConfig.Save() - START 2024-08-24 12:49:05.082 - Thread: 1 -> Path: C:\Users\patri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-24 12:49:05.086 - Thread: 1 -> MyConfig.Save() - END 2024-08-24 12:49:05.086 - Thread: 1 -> Application closed by user 2024-08-24 12:49:05.088 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-08-24 12:49:05.088 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:05.089 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:05.123 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:05.124 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:05.124 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-24 12:49:05.125 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-24 12:49:05.125 - Thread: 1 -> Exiting.. 2024-08-24 12:49:05.125 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-08-24 12:49:05.126 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-24 12:49:05.130 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-24 12:49:05.130 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-08-24 12:49:05.273 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 28572104 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 45350152 computed total 45350152 reported total Heap usage: 1394688 ( 4%) unused in thread local freelists 22196904 (77%) unused in main heap 4980512 (17%) used in main heap ------- 28572104 allocated by heap Peak usage: 26896096 (18%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-08-24 12:49:05.995 - Thread: 47 -> External debugger: interrupted. 2024-08-24 12:49:05.999 - Thread: 1 -> Steam closed 2024-08-24 12:49:06.032 - Thread: 1 -> Log Closed