2024-08-23 14:34:44.162 - Thread: 1 -> Log Started 2024-08-23 14:34:44.162 - Thread: 1 -> Timezone (local - UTC): 2h 2024-08-23 14:34:44.162 - Thread: 1 -> App Version: 01_204_018 2024-08-23 14:34:44.169 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-08-23 14:34:44.170 - Thread: 1 -> Branch / Sandbox: SVN 2024-08-23 14:34:44.170 - Thread: 1 -> Client Build Number: 2 2024-08-23 14:34:44.170 - Thread: 1 -> Server Build Number: 0 2024-08-23 14:34:44.170 - Thread: 1 -> Environment.ProcessorCount: 6 2024-08-23 14:34:44.240 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-08-23 14:34:44.240 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-08-23 14:34:44.240 - Thread: 1 -> Environment.Is64BitProcess: True 2024-08-23 14:34:44.240 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-08-23 14:34:44.240 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9261.0 2024-08-23 14:34:44.240 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-08-23 14:34:44.244 - Thread: 1 -> CPU Info: AMD Ryzen 5 5600G with Radeon Graphics 2024-08-23 14:34:44.244 - Thread: 1 -> Default Culture: 2024-08-23 14:34:44.244 - Thread: 1 -> Default UI Culture: 2024-08-23 14:34:44.244 - Thread: 1 -> MyConfig.Load() - START 2024-08-23 14:34:44.250 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 14:34:44.392 - Thread: 1 -> NewNewGameScreen: False 2024-08-23 14:34:44.392 - Thread: 1 -> EnableDamageEffects: True 2024-08-23 14:34:44.392 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-08-23 14:34:44.392 - Thread: 1 -> EnableReverb: False 2024-08-23 14:34:44.392 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-08-23 14:34:44.392 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-08-23 14:34:44.392 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-08-23 14:34:44.392 - Thread: 1 -> FirstTimeRun: False 2024-08-23 14:34:44.392 - Thread: 1 -> ExperimentalMode: True 2024-08-23 14:34:44.392 - Thread: 1 -> VideoAdapter: 0 2024-08-23 14:34:44.392 - Thread: 1 -> ScreenWidth: 1600 2024-08-23 14:34:44.392 - Thread: 1 -> ScreenHeight: 900 2024-08-23 14:34:44.392 - Thread: 1 -> RefreshRate: 60000 2024-08-23 14:34:44.392 - Thread: 1 -> WindowMode: 2 2024-08-23 14:34:44.392 - Thread: 1 -> VerticalSync: 0 2024-08-23 14:34:44.392 - Thread: 1 -> FieldOfView: 70 2024-08-23 14:34:44.392 - Thread: 1 -> PostProcessingEnabled: True 2024-08-23 14:34:44.392 - Thread: 1 -> FlaresIntensity: 1 2024-08-23 14:34:44.392 - Thread: 1 -> TreeViewDistance: 1000 2024-08-23 14:34:44.392 - Thread: 1 -> GrassDensity: 1 2024-08-23 14:34:44.392 - Thread: 1 -> GrassDrawDistance: 222 2024-08-23 14:34:44.392 - Thread: 1 -> AntialiasingMode: 1 2024-08-23 14:34:44.392 - Thread: 1 -> ShadowMapResolution: 0 2024-08-23 14:34:44.392 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-08-23 14:34:44.392 - Thread: 1 -> TextureQuality: 1 2024-08-23 14:34:44.392 - Thread: 1 -> VoxelTextureQuality: 1 2024-08-23 14:34:44.392 - Thread: 1 -> AnisotropicFiltering: 0 2024-08-23 14:34:44.392 - Thread: 1 -> ModelQuality: 0 2024-08-23 14:34:44.392 - Thread: 1 -> VoxelQuality: 0 2024-08-23 14:34:44.392 - Thread: 1 -> ShaderQuality: 1 2024-08-23 14:34:44.392 - Thread: 1 -> LightsQuality: 0 2024-08-23 14:34:44.392 - Thread: 1 -> LowMemSwitchToLow: 0 2024-08-23 14:34:44.392 - Thread: 1 -> FirstVTTimeRun: False 2024-08-23 14:34:44.392 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-08-23 14:34:44.392 - Thread: 1 -> LastBannerId: 95 2024-08-23 14:34:44.392 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-08-23 14:34:44.392 - Thread: 1 -> GDPRConsent: True 2024-08-23 14:34:44.392 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-08-23 14:34:44.392 - Thread: 1 -> ModIoConsent: True 2024-08-23 14:34:44.392 - Thread: 1 -> OnlyPSGames: False 2024-08-23 14:34:44.392 - Thread: 1 -> EnableTrading: True 2024-08-23 14:34:44.392 - Thread: 1 -> EnableSteamCloud: False 2024-08-23 14:34:44.392 - Thread: 1 -> Language: 0 2024-08-23 14:34:44.392 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-08-23 14:34:44.392 - Thread: 1 -> ControlsHints: False 2024-08-23 14:34:44.392 - Thread: 1 -> GoodBotHints: False 2024-08-23 14:34:44.392 - Thread: 1 -> RotationHints: False 2024-08-23 14:34:44.392 - Thread: 1 -> AreaInteraction: True 2024-08-23 14:34:44.392 - Thread: 1 -> BlueprintSharing: True 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-08-23 14:34:44.392 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-08-23 14:34:44.392 - Thread: 1 -> ShowCrosshair2: 0 2024-08-23 14:34:44.392 - Thread: 1 -> IronSightSwitchState: 1 2024-08-23 14:34:44.392 - Thread: 1 -> SpriteMainViewportScale: 1 2024-08-23 14:34:44.392 - Thread: 1 -> UiTransparency: 1 2024-08-23 14:34:44.392 - Thread: 1 -> UiBkTransparency: 0.4966122 2024-08-23 14:34:44.392 - Thread: 1 -> HUDBkTransparency: 0.6 2024-08-23 14:34:44.392 - Thread: 1 -> ControllerDefaultOnStart: False 2024-08-23 14:34:44.392 - Thread: 1 -> FirstTimeTutorials: False 2024-08-23 14:34:44.392 - Thread: 1 -> HudState: 1 2024-08-23 14:34:44.392 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-08-23 14:34:44.392 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-08-23 14:34:44.392 - Thread: 1 -> GameVolume: 0.2303449 2024-08-23 14:34:44.392 - Thread: 1 -> Music_Volume: 0 2024-08-23 14:34:44.392 - Thread: 1 -> VoiceChatVolume: 5 2024-08-23 14:34:44.392 - Thread: 1 -> HudWarnings: False 2024-08-23 14:34:44.392 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-08-23 14:34:44.392 - Thread: 1 -> VoiceChat: False 2024-08-23 14:34:44.392 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-08-23 14:34:44.392 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-08-23 14:34:44.392 - Thread: 1 -> EnableDynamicMusic: True 2024-08-23 14:34:44.392 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-08-23 14:34:44.392 - Thread: 1 -> EnableDoppler: True 2024-08-23 14:34:44.392 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-08-23 14:34:44.392 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-08-23 14:34:44.392 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-08-23 14:34:44.392 - Thread: 1 -> QuickStartNotification: False 2024-08-23 14:34:44.392 - Thread: 1 -> MuteBroadcastControllers: False 2024-08-23 14:34:44.392 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-08-23 14:34:44.392 - Thread: 1 -> MyConfig.Load() - END 2024-08-23 14:34:45.115 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-08-23 14:34:45.342 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-08-23 14:34:45.342 - Thread: 1 -> Found processor count: 6 2024-08-23 14:34:45.342 - Thread: 1 -> Using processor count: 6 2024-08-23 14:34:45.744 - Thread: 1 -> All detected adapters: 2024-08-23 14:34:45.749 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=372641794, DeviceID=5688 2024-08-23 14:34:45.749 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-08-23 14:34:45.924 - Thread: 1 -> AdapterInfo = { 2024-08-23 14:34:45.925 - Thread: 1 -> Name = AMD Radeon(TM) Graphics + DISPLAY1 2024-08-23 14:34:45.925 - Thread: 1 -> Description = dev id: 5688, mem: 4277944320, shared mem: 6374285312, Luid: 49856, rev: 201, subsys id: 372641794, vendor id: 4098, feature_level 11.1: True 2024-08-23 14:34:45.925 - Thread: 1 -> Driver version = 31.0.21916.2 2024-08-23 14:34:45.925 - Thread: 1 -> Driver date = 20240618000000.000000-000 2024-08-23 14:34:45.925 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-23 14:34:45.925 - Thread: 1 -> AftermathSupported = False 2024-08-23 14:34:45.925 - Thread: 1 -> Adapter id = 0 2024-08-23 14:34:45.925 - Thread: 1 -> Supported = True 2024-08-23 14:34:45.925 - Thread: 1 -> RAM = 4277944320 2024-08-23 14:34:45.925 - Thread: 1 -> Priority = 2 2024-08-23 14:34:45.925 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-23 14:34:45.925 - Thread: 1 -> Output is attached = True 2024-08-23 14:34:45.925 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-23 14:34:45.925 - Thread: 1 -> } 2024-08-23 14:34:45.925 - Thread: 1 -> AdapterInfo = { 2024-08-23 14:34:45.925 - Thread: 1 -> Name = AMD Radeon(TM) Graphics + DISPLAY1 2024-08-23 14:34:45.925 - Thread: 1 -> Description = dev id: 5688, mem: 4277944320, shared mem: 6374285312, Luid: 49856, rev: 201, subsys id: 372641794, vendor id: 4098, feature_level 11.1: True 2024-08-23 14:34:45.925 - Thread: 1 -> Driver version = 31.0.21916.2 2024-08-23 14:34:45.925 - Thread: 1 -> Driver date = 20240618000000.000000-000 2024-08-23 14:34:45.925 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-23 14:34:45.925 - Thread: 1 -> AftermathSupported = False 2024-08-23 14:34:45.925 - Thread: 1 -> Adapter id = 0 2024-08-23 14:34:45.925 - Thread: 1 -> Supported = True 2024-08-23 14:34:45.925 - Thread: 1 -> RAM = 4277944320 2024-08-23 14:34:45.925 - Thread: 1 -> Priority = 2 2024-08-23 14:34:45.925 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-23 14:34:45.925 - Thread: 1 -> Output is attached = True 2024-08-23 14:34:45.925 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-23 14:34:45.925 - Thread: 1 -> } 2024-08-23 14:34:45.925 - Thread: 1 -> AdapterInfo = { 2024-08-23 14:34:45.925 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-23 14:34:45.925 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 6374285312, Luid: 53871, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-23 14:34:45.925 - Thread: 1 -> Driver version = 2024-08-23 14:34:45.925 - Thread: 1 -> Driver date = 2024-08-23 14:34:45.925 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-23 14:34:45.925 - Thread: 1 -> AftermathSupported = False 2024-08-23 14:34:45.925 - Thread: 1 -> Adapter id = 1 2024-08-23 14:34:45.925 - Thread: 1 -> Supported = True 2024-08-23 14:34:45.925 - Thread: 1 -> RAM = 0 2024-08-23 14:34:45.925 - Thread: 1 -> Priority = 0 2024-08-23 14:34:45.925 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-23 14:34:45.925 - Thread: 1 -> Output is attached = False 2024-08-23 14:34:45.925 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-23 14:34:45.925 - Thread: 1 -> } 2024-08-23 14:34:45.925 - Thread: 1 -> AdapterInfo = { 2024-08-23 14:34:45.926 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-23 14:34:45.926 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 6374285312, Luid: 53871, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-23 14:34:45.926 - Thread: 1 -> Driver version = 2024-08-23 14:34:45.926 - Thread: 1 -> Driver date = 2024-08-23 14:34:45.926 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-23 14:34:45.926 - Thread: 1 -> AftermathSupported = False 2024-08-23 14:34:45.926 - Thread: 1 -> Adapter id = 1 2024-08-23 14:34:45.926 - Thread: 1 -> Supported = True 2024-08-23 14:34:45.926 - Thread: 1 -> RAM = 0 2024-08-23 14:34:45.926 - Thread: 1 -> Priority = 0 2024-08-23 14:34:45.926 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-23 14:34:45.926 - Thread: 1 -> Output is attached = False 2024-08-23 14:34:45.926 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-08-23 14:34:45.926 - Thread: 1 -> } 2024-08-23 14:34:45.926 - Thread: 1 -> Service.IsActive: True 2024-08-23 14:34:45.926 - Thread: 1 -> Service.IsOnline: True 2024-08-23 14:34:45.926 - Thread: 1 -> Service.OwnsGame: False 2024-08-23 14:34:45.926 - Thread: 1 -> Service.UserId: 76561198116875156 2024-08-23 14:34:45.926 - Thread: 1 -> Service.UserName: Lord_Anubis 2024-08-23 14:34:45.927 - Thread: 1 -> Service.Branch: default 2024-08-23 14:34:45.927 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-08-23 14:34:45.927 - Thread: 1 -> Build version: 0.1.1.0 2024-08-23 14:34:45.928 - Thread: 1 -> MyScreenManager() 2024-08-23 14:34:45.945 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2024-08-23 14:34:45.945 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2024-08-23 14:34:45.948 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2024-08-23 14:34:45.948 - Thread: 15 -> CreateDeviceInternal - Create device 2024-08-23 14:34:45.983 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2024-08-23 14:34:46.005 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2024-08-23 14:34:46.005 - Thread: 15 -> CreateDeviceInternal create swapchain 2024-08-23 14:34:51.312 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-08-23 14:34:51.312 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-08-23 14:34:51.312 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-08-23 14:34:51.692 - Thread: 15 -> DXGI SetFullscreenState succeded 2024-08-23 14:34:53.044 - Thread: 1 -> Preallocate - START 2024-08-23 14:34:53.047 - Thread: 1 -> MySpaceWorldGenerator - START 2024-08-23 14:34:53.048 - Thread: 1 -> MySpaceWorldGenerator - END 2024-08-23 14:34:53.048 - Thread: 1 -> MySpaceBuildComponent - START 2024-08-23 14:34:53.048 - Thread: 1 -> MySpaceBuildComponent - END 2024-08-23 14:34:53.048 - Thread: 1 -> MyEntities - START 2024-08-23 14:34:53.060 - Thread: 1 -> MyEntities - END 2024-08-23 14:34:53.060 - Thread: 1 -> MyObjectBuilder_Base - START 2024-08-23 14:34:53.060 - Thread: 1 -> MyObjectBuilder_Base - END 2024-08-23 14:34:53.060 - Thread: 1 -> MyTransparentGeometry - START 2024-08-23 14:34:53.060 - Thread: 1 -> MyTransparentGeometry - END 2024-08-23 14:34:53.060 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-08-23 14:34:53.061 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-08-23 14:34:53.061 - Thread: 1 -> MyMath - START 2024-08-23 14:34:53.061 - Thread: 1 -> MyMath - END 2024-08-23 14:34:53.061 - Thread: 1 -> MySimpleObjectDraw - START 2024-08-23 14:34:53.061 - Thread: 1 -> MySimpleObjectDraw - END 2024-08-23 14:34:53.073 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-08-23 14:34:53.073 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-08-23 14:34:53.073 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-08-23 14:34:53.103 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-08-23 14:34:53.103 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-08-23 14:34:53.104 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-08-23 14:34:53.104 - Thread: 1 -> MySyncDestructions - START 2024-08-23 14:34:53.104 - Thread: 1 -> MySyncDestructions - END 2024-08-23 14:34:53.104 - Thread: 1 -> MySyncEntity - START 2024-08-23 14:34:53.104 - Thread: 1 -> MySyncEntity - END 2024-08-23 14:34:53.104 - Thread: 1 -> MyCommandCharacter - START 2024-08-23 14:34:53.104 - Thread: 1 -> MyCommandCharacter - END 2024-08-23 14:34:53.104 - Thread: 1 -> MyCommandConsole - START 2024-08-23 14:34:53.104 - Thread: 1 -> MyCommandConsole - END 2024-08-23 14:34:53.104 - Thread: 1 -> MyCommandEntity - START 2024-08-23 14:34:53.104 - Thread: 1 -> MyCommandEntity - END 2024-08-23 14:34:53.104 - Thread: 1 -> MyAiTargetManager - START 2024-08-23 14:34:53.104 - Thread: 1 -> MyAiTargetManager - END 2024-08-23 14:34:53.104 - Thread: 1 -> MyClientDebugCommands - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyClientDebugCommands - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyDedicatedServer - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyDedicatedServer - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyDedicatedServerBase - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyDedicatedServerBase - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerBase - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerBase - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerClient - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerClient - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerClientBase - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerClientBase - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerLobby - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerLobby - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerServerBase - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyMultiplayerServerBase - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyServerDebugCommands - START 2024-08-23 14:34:53.105 - Thread: 1 -> MyServerDebugCommands - END 2024-08-23 14:34:53.105 - Thread: 1 -> MyCubeGridDefinitions - START 2024-08-23 14:34:53.106 - Thread: 1 -> MyCubeGridDefinitions - END 2024-08-23 14:34:53.106 - Thread: 1 -> MyDefinitionManager - START 2024-08-23 14:34:53.116 - Thread: 1 -> MyDefinitionManager - END 2024-08-23 14:34:53.116 - Thread: 1 -> Preallocate - END 2024-08-23 14:34:53.118 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-08-23 14:34:53.586 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-08-23 14:34:53.586 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-08-23 14:34:53.589 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-08-23 14:34:53.590 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:34:53.590 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:34:53.590 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-08-23 14:34:53.590 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-08-23 14:34:53.590 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-08-23 14:34:53.590 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-08-23 14:34:53.598 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-08-23 14:34:53.598 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-08-23 14:34:53.598 - Thread: 1 -> Virtualized: False 2024-08-23 14:34:53.601 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 5600G with Radeon Graphics 2024-08-23 14:34:53.602 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,748,570,624 bytes 2024-08-23 14:34:53.602 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-08-23 14:34:53.602 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,203,333,632 bytes 2024-08-23 14:34:53.602 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,554,381,824 bytes 2024-08-23 14:34:53.605 - Thread: 1 -> Drive C: | Capacity: 511,226,933,248 bytes | Free space: 59,479,662,592 bytes 2024-08-23 14:34:53.606 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-08-23 14:34:53.606 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-08-23 14:34:53.606 - Thread: 1 -> Installed DLCs: 2024-08-23 14:34:53.607 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-08-23 14:34:53.738 - Thread: 1 -> Havok: Physics.Init 2024-08-23 14:34:54.175 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-08-23 14:34:54.191 - Thread: 1 -> HkGameName: SpaceEngineers 2024-08-23 14:34:54.192 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-08-23 14:34:54.193 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-23 14:34:54.204 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-08-23 14:34:54.495 - Thread: 1 -> Loading scenarios 2024-08-23 14:34:54.513 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-23 14:34:54.513 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-23 14:34:54.909 - Thread: 1 -> Loading sound definitions 2024-08-23 14:34:54.909 - Thread: 1 -> Loading gamepad controls 2024-08-23 14:34:54.909 - Thread: 1 -> Loading DLC definitions 2024-08-23 14:34:55.563 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-23 14:34:55.563 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-23 14:34:55.563 - Thread: 1 -> Loading Quick starts 2024-08-23 14:34:55.563 - Thread: 1 -> Loading ScenarioCategories 2024-08-23 14:34:55.563 - Thread: 1 -> Loading shadow textures definitions 2024-08-23 14:34:55.563 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-23 14:34:55.564 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-23 14:34:55.592 - Thread: 1 -> MyAudio.LoadData - START 2024-08-23 14:34:55.644 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-08-23 14:34:56.445 - Thread: 1 -> MyAudio.LoadData - END 2024-08-23 14:34:56.449 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-08-23 14:34:56.449 - Thread: 1 -> MyGuiManager() 2024-08-23 14:34:56.452 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-23 14:34:56.489 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-23 14:34:56.671 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-23 14:34:56.707 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-08-23 14:34:56.707 - Thread: 9 -> ReloadVoxelMaterials 2024-08-23 14:34:56.754 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-23 14:34:56.755 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-23 14:34:56.755 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-23 14:34:56.755 - Thread: 1 -> Loading default controls 2024-08-23 14:34:56.776 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-08-23 14:34:56.776 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-08-23 14:34:56.776 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-08-23 14:34:56.873 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-08-23 14:34:56.887 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-08-23 14:34:56.933 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-08-23 14:34:56.944 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-08-23 14:34:56.968 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-08-23 14:34:56.993 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-08-23 14:34:57.022 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-08-23 14:34:57.024 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-08-23 14:34:57.037 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-08-23 14:34:57.037 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-08-23 14:34:57.043 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-08-23 14:34:57.046 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-08-23 14:34:57.049 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-08-23 14:34:57.049 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-08-23 14:34:57.052 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-08-23 14:34:57.079 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-08-23 14:34:57.157 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-08-23 14:34:57.177 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-08-23 14:34:57.264 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-08-23 14:34:57.288 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-08-23 14:34:57.300 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-08-23 14:34:57.314 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-08-23 14:34:57.325 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-08-23 14:34:57.346 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-08-23 14:34:57.359 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-08-23 14:34:57.371 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-08-23 14:34:57.411 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-08-23 14:34:57.500 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-08-23 14:34:57.526 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-08-23 14:34:57.536 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-08-23 14:34:57.536 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-08-23 14:34:57.555 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-08-23 14:34:57.574 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-08-23 14:34:57.583 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-08-23 14:34:57.587 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-08-23 14:34:57.592 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-08-23 14:34:57.624 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-08-23 14:34:57.624 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-08-23 14:34:57.624 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-08-23 14:34:57.633 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-08-23 14:34:57.684 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-08-23 14:34:57.692 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-08-23 14:34:57.705 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-08-23 14:34:57.715 - Thread: 1 -> Deluxe Edition (573160) 2024-08-23 14:34:57.715 - Thread: 1 -> Decorative Blocks (1049790) 2024-08-23 14:34:57.716 - Thread: 1 -> Economy Deluxe (1135960) 2024-08-23 14:34:57.716 - Thread: 1 -> Style Pack (1084680) 2024-08-23 14:34:57.717 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-08-23 14:34:57.717 - Thread: 1 -> Frostbite (1241550) 2024-08-23 14:34:57.717 - Thread: 1 -> Sparks Of The Future (1307680) 2024-08-23 14:34:57.719 - Thread: 1 -> Wasteland (1374610) 2024-08-23 14:34:57.719 - Thread: 1 -> Warfare I. (1475830) 2024-08-23 14:34:57.720 - Thread: 1 -> Heavy Industry (1676100) 2024-08-23 14:34:57.720 - Thread: 1 -> Warfare II. (1783760) 2024-08-23 14:34:57.721 - Thread: 1 -> Automatons (1958640) 2024-08-23 14:34:57.721 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-08-23 14:34:57.722 - Thread: 1 -> Anniversary (2569770) 2024-08-23 14:34:57.722 - Thread: 1 -> Signal Blocks (2914120) 2024-08-23 14:34:57.729 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-08-23 14:34:57.730 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-08-23 14:34:57.736 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-08-23 14:34:57.791 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-08-23 14:34:57.816 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-08-23 14:34:57.835 - Thread: 1 -> Timer Frequency: 10000000 2024-08-23 14:34:57.835 - Thread: 1 -> Ticks per frame: 166667 2024-08-23 14:34:58.894 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-23 14:34:58.929 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-08-23 14:34:58.930 - Thread: 1 -> Flares Intensity: 1 2024-08-23 14:34:58.930 - Thread: 1 -> Field of view: 1.22173 2024-08-23 14:34:58.930 - Thread: 1 -> PostProcessingEnabled: True 2024-08-23 14:34:58.930 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-08-23 14:34:58.930 - Thread: 1 -> Render.GrassDrawDistance: 222 2024-08-23 14:34:58.930 - Thread: 1 -> Render.DistanceFade: 1000 2024-08-23 14:34:58.930 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-08-23 14:34:58.930 - Thread: 1 -> Render.ShadowQuality: LOW 2024-08-23 14:34:58.930 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-08-23 14:34:58.930 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-08-23 14:34:58.930 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-08-23 14:34:58.930 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-08-23 14:34:58.930 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-08-23 14:34:58.930 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-08-23 14:34:58.930 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-08-23 14:34:58.930 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-08-23 14:34:58.930 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-08-23 14:34:59.087 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-08-23 14:34:59.253 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-08-23 14:34:59.253 - Thread: 1 -> Analytics session started: UserID = (52804290-6584-6f80-9b11-db0076e5d99c) SessionID = (390cde62-deaf-46e8-9f76-ec4dc9e1eb43) 2024-08-23 14:34:59.254 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 14:34:59.731 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-08-23 14:35:00.722 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-08-23 14:35:01.129 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-08-23 14:35:03.157 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-08-23 14:35:03.193 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-08-23 14:35:03.206 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-08-23 14:35:03.206 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-08-23 14:35:03.227 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-08-23 14:35:03.230 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-08-23 14:35:03.244 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-08-23 14:35:03.250 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-08-23 14:35:03.252 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-08-23 14:35:03.280 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-08-23 14:35:03.280 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-08-23 14:35:03.289 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-08-23 14:35:03.307 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-08-23 14:35:03.323 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-08-23 14:35:03.323 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-08-23 14:35:03.361 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-08-23 14:35:03.384 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-08-23 14:35:03.384 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-08-23 14:35:03.495 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-08-23 14:35:03.604 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-08-23 14:35:03.627 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-08-23 14:35:03.644 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-08-23 14:35:03.731 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-08-23 14:35:03.829 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-08-23 14:35:03.862 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-08-23 14:35:03.868 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-08-23 14:35:03.988 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-08-23 14:35:04.033 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-08-23 14:35:04.035 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-08-23 14:35:04.117 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-08-23 14:35:04.258 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-08-23 14:35:04.267 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-08-23 14:35:04.278 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-08-23 14:35:04.332 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-08-23 14:35:04.386 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-08-23 14:35:04.392 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-08-23 14:35:04.400 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-08-23 14:35:04.466 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-08-23 14:35:04.841 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-08-23 14:35:05.129 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-08-23 14:35:05.151 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-08-23 14:35:05.177 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-08-23 14:35:05.349 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-08-23 14:35:05.391 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-08-23 14:35:05.569 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-08-23 14:35:05.637 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-08-23 14:35:05.713 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-08-23 14:35:14.637 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-23 14:35:20.539 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-23 14:35:20.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-23 14:35:20.555 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-08-23 14:35:22.189 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-08-23 14:35:22.189 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-08-23 14:35:22.189 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-08-23 14:35:23.822 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-08-23 14:35:23.822 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-08-23 14:35:23.823 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-23 14:35:23.829 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 14:35:24.430 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-23 14:35:24.430 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-08-23 14:35:24.430 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-08-23 14:35:24.524 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 14:35:24.525 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 14:35:24.669 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 14:35:29.589 - Thread: 1 -> GUI Stats: Update 0.568378833333334, Draw 0.103834388888889 2024-08-23 14:35:59.589 - Thread: 1 -> GUI Stats: Update 0.361751722222221, Draw 0.318337444444444 2024-08-23 14:36:11.658 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-23 14:36:11.662 - Thread: 29 -> LoadSession() - Start 2024-08-23 14:36:11.663 - Thread: 29 -> C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets 2024-08-23 14:36:11.664 - Thread: 29 -> Loading Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Sandbox_config.sbc 2024-08-23 14:36:17.204 - Thread: 29 -> Loading Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Sandbox_config.sbc 2024-08-23 14:36:17.207 - Thread: 29 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-23 14:36:17.210 - Thread: 29 -> CheckPoint Experimental mode: Yes 2024-08-23 14:36:17.210 - Thread: 29 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts, SupergriddingEnabled 2024-08-23 14:36:17.227 - Thread: 9 -> Downloading world mods - START 2024-08-23 14:36:17.227 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 14:36:17.439 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-23 14:36:17.440 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-23 14:36:18.074 - Thread: 1 -> Mod dependencies query successful 2024-08-23 14:36:18.075 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-08-23 14:36:18.075 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-08-23 14:36:18.075 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-08-23 14:36:18.075 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:2596208372 2024-08-23 14:36:18.075 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-08-23 14:36:18.075 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:2336089504 2024-08-23 14:36:18.075 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 12 items 2024-08-23 14:36:18.449 - Thread: 1 -> Mod query successful 2024-08-23 14:36:18.452 - Thread: 9 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-08-23 14:36:18.452 - Thread: 9 -> Up to date mod: Id = 2974691976, title = 'Star Trek - Respawn Ships' 2024-08-23 14:36:18.453 - Thread: 9 -> Up to date mod: Id = 2598691307, title = 'Robot Raider Pods' 2024-08-23 14:36:18.453 - Thread: 9 -> Up to date mod: Id = 2596208372, title = 'AiEnabled v1.8' 2024-08-23 14:36:18.453 - Thread: 9 -> Up to date mod: Id = 2336089504, title = 'Bot_spawner' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 1354870812, title = '[VSI] Recolorable Thrusters' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 670717906, title = 'Milky Way Skybox' 2024-08-23 14:36:18.454 - Thread: 9 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-08-23 14:36:18.463 - Thread: 9 -> Mod download time: 0.00 seconds 2024-08-23 14:36:18.464 - Thread: 9 -> Downloading world mods - END 2024-08-23 14:36:18.477 - Thread: 1 -> LoadSession() - End 2024-08-23 14:36:18.494 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-23 14:36:18.495 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-23 14:36:18.495 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 14:36:18.496 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 14:36:18.496 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 14:36:18.496 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 14:36:18.516 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-08-23 14:36:18.517 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-08-23 14:36:18.517 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-08-23 14:36:18.717 - Thread: 1 -> RunLoadingAction - START 2024-08-23 14:36:18.717 - Thread: 1 -> Loading session: C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets 2024-08-23 14:36:18.890 - Thread: 1 -> GC Memory: 1,012,644,984 B 2024-08-23 14:36:18.899 - Thread: 1 -> Process Memory: 3,224,449,024 B 2024-08-23 14:36:18.899 - Thread: 1 -> Experimental mode: Yes 2024-08-23 14:36:18.899 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2024-08-23 14:36:18.899 - Thread: 1 -> Console compatibility: No 2024-08-23 14:36:20.247 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-08-23 14:37:00.708 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.709 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.709 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.720 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.722 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.722 - Thread: 1 -> Script loaded: 1354870812.sbm_DarkVault, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.726 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.727 - Thread: 1 -> Script loaded: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:00.737 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-08-23 14:37:00.737 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-08-23 14:37:00.738 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-23 14:37:00.739 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-08-23 14:37:00.893 - Thread: 1 -> Loading scenarios 2024-08-23 14:37:00.897 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-23 14:37:00.899 - Thread: 1 -> List of used mods (12) - START 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:2974691976, Filename = '2974691976.sbm', Name = 'Star Trek - Respawn Ships' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:1354870812, Filename = '1354870812.sbm', Name = '[VSI] Recolorable Thrusters' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:2336089504, Filename = '2336089504.sbm', Name = 'Bot_spawner' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:2598691307, Filename = '2598691307.sbm', Name = 'Robot Raider Pods' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:2596208372, Filename = '2596208372.sbm', Name = 'AiEnabled v1.8' 2024-08-23 14:37:00.899 - Thread: 1 -> Id = Steam:670717906, Filename = '670717906.sbm', Name = 'Milky Way Skybox' 2024-08-23 14:37:00.899 - Thread: 1 -> List of used mods - END 2024-08-23 14:37:04.798 - Thread: 1 -> Loading behaviors 2024-08-23 14:37:04.799 - Thread: 1 -> Loading ammo magazines 2024-08-23 14:37:04.800 - Thread: 1 -> Loading ammo definitions 2024-08-23 14:37:04.801 - Thread: 1 -> Loading animations 2024-08-23 14:37:04.801 - Thread: 1 -> Loading animations 2024-08-23 14:37:04.802 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.802 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.802 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.802 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.802 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.802 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.802 - Thread: 1 -> Loading category classes 2024-08-23 14:37:04.805 - Thread: 1 -> Loading category classes 2024-08-23 14:37:04.805 - Thread: 1 -> Loading blueprint classes 2024-08-23 14:37:04.806 - Thread: 1 -> Loading blueprint class entries 2024-08-23 14:37:04.806 - Thread: 1 -> Loading blueprint class entries 2024-08-23 14:37:04.806 - Thread: 1 -> Loading blueprints 2024-08-23 14:37:04.807 - Thread: 1 -> Loading blueprints 2024-08-23 14:37:04.807 - Thread: 1 -> Loading agent definitions 2024-08-23 14:37:04.807 - Thread: 1 -> Loading character definitions 2024-08-23 14:37:04.818 - Thread: 1 -> Loading character definitions 2024-08-23 14:37:04.818 - Thread: 1 -> Loading components 2024-08-23 14:37:04.819 - Thread: 1 -> Loading components 2024-08-23 14:37:04.819 - Thread: 1 -> Loading configuration 2024-08-23 14:37:04.819 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.822 - Thread: 1 -> Loading Contract Types 2024-08-23 14:37:04.824 - Thread: 1 -> Loading gamepad controls 2024-08-23 14:37:04.824 - Thread: 1 -> Loading block positions 2024-08-23 14:37:04.824 - Thread: 1 -> Loading block positions 2024-08-23 14:37:04.824 - Thread: 1 -> Loading curve definitions 2024-08-23 14:37:04.826 - Thread: 1 -> Loading debris 2024-08-23 14:37:04.826 - Thread: 1 -> Loading environment items entries 2024-08-23 14:37:04.826 - Thread: 1 -> Loading decal global definitions 2024-08-23 14:37:04.826 - Thread: 1 -> Loading decal definitions 2024-08-23 14:37:04.826 - Thread: 1 -> Loading decal definitions 2024-08-23 14:37:04.826 - Thread: 1 -> Loading drone behaviors 2024-08-23 14:37:04.827 - Thread: 1 -> Loading edges 2024-08-23 14:37:04.827 - Thread: 1 -> Loading emissive color definitions 2024-08-23 14:37:04.829 - Thread: 1 -> Loading emissive color default states 2024-08-23 14:37:04.834 - Thread: 1 -> Loading animations 2024-08-23 14:37:04.834 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.861 - Thread: 1 -> Loading component containers 2024-08-23 14:37:04.867 - Thread: 1 -> Loading environment items entries 2024-08-23 14:37:04.867 - Thread: 1 -> Loading Faction Names 2024-08-23 14:37:04.867 - Thread: 1 -> Loading factions 2024-08-23 14:37:04.869 - Thread: 1 -> Loading flare definitions 2024-08-23 14:37:04.869 - Thread: 1 -> Loading DLC definitions 2024-08-23 14:37:04.871 - Thread: 1 -> Loading gas property definitions 2024-08-23 14:37:04.871 - Thread: 1 -> Loading event definitions 2024-08-23 14:37:04.872 - Thread: 1 -> Loading physical items 2024-08-23 14:37:04.888 - Thread: 1 -> Loading LCD texture categories 2024-08-23 14:37:04.888 - Thread: 1 -> Loading LCD texture categories 2024-08-23 14:37:04.888 - Thread: 1 -> Loading LCD texture categories 2024-08-23 14:37:04.888 - Thread: 1 -> Loading LCD texture categories 2024-08-23 14:37:04.888 - Thread: 1 -> Loading LCD texture categories 2024-08-23 14:37:04.888 - Thread: 1 -> Loading LCD texture categories 2024-08-23 14:37:04.888 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-23 14:37:04.889 - Thread: 1 -> Loading planet definition 2024-08-23 14:37:04.889 - Thread: 1 -> Loading physical items 2024-08-23 14:37:04.890 - Thread: 1 -> Loading physical items 2024-08-23 14:37:04.890 - Thread: 1 -> Loading physical material properties 2024-08-23 14:37:04.891 - Thread: 1 -> Loading pirate antennas 2024-08-23 14:37:04.891 - Thread: 1 -> Loading Quick starts 2024-08-23 14:37:04.891 - Thread: 1 -> Loading research blocks definitions 2024-08-23 14:37:04.892 - Thread: 1 -> Loading research groups definitions 2024-08-23 14:37:04.892 - Thread: 1 -> Loading resource distribution groups 2024-08-23 14:37:04.892 - Thread: 1 -> Loading ScenarioCategories 2024-08-23 14:37:04.892 - Thread: 1 -> Loading shadow textures definitions 2024-08-23 14:37:04.892 - Thread: 1 -> Loading ship sound groups 2024-08-23 14:37:04.903 - Thread: 1 -> Loading ship sound groups 2024-08-23 14:37:04.903 - Thread: 1 -> Loading sound categories 2024-08-23 14:37:04.903 - Thread: 1 -> Loading stat definitions 2024-08-23 14:37:04.903 - Thread: 1 -> Loading gamepad controls 2024-08-23 14:37:04.903 - Thread: 1 -> Loading grid creators 2024-08-23 14:37:04.903 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.904 - Thread: 1 -> Loading planet definition 2024-08-23 14:37:04.904 - Thread: 1 -> Loading voxel map storage definitions 2024-08-23 14:37:04.905 - Thread: 1 -> Loading voxel material definitions 2024-08-23 14:37:04.905 - Thread: 1 -> Loading voxel material definitions 2024-08-23 14:37:04.905 - Thread: 1 -> Loading voxel material definitions 2024-08-23 14:37:04.905 - Thread: 1 -> Loading voxel material definitions 2024-08-23 14:37:04.905 - Thread: 1 -> Loading Weather Effects 2024-08-23 14:37:04.907 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.913 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.913 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.915 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.917 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.920 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.921 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.929 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.930 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:04.947 - Thread: 1 -> Loading behaviors 2024-08-23 14:37:04.947 - Thread: 1 -> Loading behaviors 2024-08-23 14:37:04.947 - Thread: 1 -> Loading behaviors 2024-08-23 14:37:04.949 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.951 - Thread: 1 -> Loading category classes 2024-08-23 14:37:04.951 - Thread: 1 -> Loading blueprint class entries 2024-08-23 14:37:04.951 - Thread: 1 -> Loading blueprints 2024-08-23 14:37:04.952 - Thread: 1 -> Loading components 2024-08-23 14:37:04.954 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdminPlate 2024-08-23 14:37:04.954 - Thread: 1 -> Loading agent definitions 2024-08-23 14:37:04.954 - Thread: 1 -> Loading character definitions 2024-08-23 14:37:04.956 - Thread: 1 -> Loading agent definitions 2024-08-23 14:37:04.957 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.957 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.957 - Thread: 1 -> Loading component containers 2024-08-23 14:37:04.957 - Thread: 1 -> Loading animations 2024-08-23 14:37:04.959 - Thread: 1 -> Loading agent definitions 2024-08-23 14:37:04.959 - Thread: 1 -> Loading character definitions 2024-08-23 14:37:04.962 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.962 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.963 - Thread: 1 -> Loading component containers 2024-08-23 14:37:04.963 - Thread: 1 -> Loading stat definitions 2024-08-23 14:37:04.963 - Thread: 1 -> Loading animations 2024-08-23 14:37:04.964 - Thread: 1 -> Loading agent definitions 2024-08-23 14:37:04.965 - Thread: 1 -> Loading character definitions 2024-08-23 14:37:04.969 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.969 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.969 - Thread: 1 -> Loading component containers 2024-08-23 14:37:04.969 - Thread: 1 -> Loading stat definitions 2024-08-23 14:37:04.970 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.970 - Thread: 1 -> Loading factions 2024-08-23 14:37:04.971 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.971 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.971 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.971 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.971 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.971 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.972 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:04.973 - Thread: 1 -> Loading blueprints 2024-08-23 14:37:04.974 - Thread: 1 -> Loading block positions 2024-08-23 14:37:04.974 - Thread: 1 -> Loading emissive color definitions 2024-08-23 14:37:04.974 - Thread: 1 -> Loading emissive color default states 2024-08-23 14:37:04.974 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.975 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.976 - Thread: 1 -> Loading component containers 2024-08-23 14:37:04.976 - Thread: 1 -> Loading physical items 2024-08-23 14:37:04.978 - Thread: 1 -> Loading blueprints 2024-08-23 14:37:04.978 - Thread: 1 -> Loading components 2024-08-23 14:37:04.979 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2024-08-23 14:37:04.979 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2024-08-23 14:37:04.979 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2024-08-23 14:37:04.979 - Thread: 1 -> Loading category classes 2024-08-23 14:37:04.979 - Thread: 1 -> Loading physical items 2024-08-23 14:37:04.980 - Thread: 1 -> Loading physical items 2024-08-23 14:37:04.981 - Thread: 1 -> Loading gamepad controls 2024-08-23 14:37:04.981 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.981 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.981 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.981 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.981 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.981 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.982 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.982 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.982 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.982 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAI-Generic-Autopilot-Patrol' 2024-08-23 14:37:04.982 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.982 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.982 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.986 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.986 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.987 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.988 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.988 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.988 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.988 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.988 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.988 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.989 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.989 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.989 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.989 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.990 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.990 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.990 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.990 - Thread: 1 -> Loading container types 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.991 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.992 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.992 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.992 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.992 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.992 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.992 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.994 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.995 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.996 - Thread: 1 -> Loading entity components 2024-08-23 14:37:04.998 - Thread: 1 -> Loading sound definitions 2024-08-23 14:37:05.006 - Thread: 1 -> Loading blueprint class entries 2024-08-23 14:37:05.006 - Thread: 1 -> Loading blueprints 2024-08-23 14:37:05.008 - Thread: 1 -> Loading components 2024-08-23 14:37:05.008 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_CombatBotMaterial 2024-08-23 14:37:05.008 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_CrewBotMaterial 2024-08-23 14:37:05.009 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_RepairBotMaterial 2024-08-23 14:37:05.009 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_ScavengerBotMaterial 2024-08-23 14:37:05.009 - Thread: 1 -> Loading factions 2024-08-23 14:37:05.010 - Thread: 1 -> Loading transparent material properties 2024-08-23 14:37:05.048 - Thread: 1 -> Loading environment definition 2024-08-23 14:37:05.050 - Thread: 1 -> Audio effects definitions 2024-08-23 14:37:05.051 - Thread: 1 -> Loading environment items definitions 2024-08-23 14:37:05.054 - Thread: 1 -> Loading environment items definitions 2024-08-23 14:37:05.054 - Thread: 1 -> Loading physical material properties 2024-08-23 14:37:05.057 - Thread: 1 -> Loading particle effect definitions 2024-08-23 14:37:05.154 - Thread: 1 -> Loading particle effect definitions 2024-08-23 14:37:05.156 - Thread: 1 -> Loading environment item definitions 2024-08-23 14:37:05.163 - Thread: 1 -> Loading weapon definitions 2024-08-23 14:37:05.181 - Thread: 1 -> Loading particle effect definitions 2024-08-23 14:37:05.184 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.201 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.201 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.210 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.214 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.215 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.215 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.216 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.216 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.217 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.222 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.224 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.225 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.225 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.226 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.227 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.227 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.229 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.229 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.230 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.231 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.232 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.233 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.234 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.235 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.238 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.239 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.240 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.241 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.241 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.247 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.247 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.249 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.250 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.251 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.252 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.253 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.254 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.256 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.256 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.258 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.258 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.259 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.259 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.261 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.267 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.269 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.270 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.271 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.271 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.273 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.274 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.276 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.277 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.279 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.280 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.292 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.293 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.296 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.296 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.300 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.300 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.303 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.304 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.313 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.314 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.317 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.317 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.320 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.321 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.323 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.325 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.331 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.332 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.335 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.336 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.353 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.357 - Thread: 1 -> Created definition for: Spawner 2024-08-23 14:37:05.358 - Thread: 1 -> Created definition for: RoboFactory 2024-08-23 14:37:05.358 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/BotSpawner 2024-08-23 14:37:05.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RoboFactory 2024-08-23 14:37:05.365 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.367 - Thread: 1 -> Created definition for: Disposable Beacon 2024-08-23 14:37:05.369 - Thread: 1 -> Created definition for: Disposable Beacon 2024-08-23 14:37:05.369 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.369 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.372 - Thread: 1 -> Created definition for: Shipyard Terminal 2024-08-23 14:37:05.373 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-08-23 14:37:05.376 - Thread: 1 -> Created definition for: Research Terminal 2024-08-23 14:37:05.376 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.376 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.379 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2024-08-23 14:37:05.381 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2024-08-23 14:37:05.382 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2024-08-23 14:37:05.385 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2024-08-23 14:37:05.387 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2024-08-23 14:37:05.387 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.387 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.391 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-08-23 14:37:05.391 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.391 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.393 - Thread: 1 -> Created definition for: NPC Small Battery 2024-08-23 14:37:05.393 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.393 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.395 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-08-23 14:37:05.397 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-08-23 14:37:05.400 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-08-23 14:37:05.402 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-08-23 14:37:05.402 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.402 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.405 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-08-23 14:37:05.407 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-08-23 14:37:05.410 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-08-23 14:37:05.412 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-08-23 14:37:05.412 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.412 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.415 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-08-23 14:37:05.417 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-08-23 14:37:05.418 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-08-23 14:37:05.420 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-08-23 14:37:05.420 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.420 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.422 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-08-23 14:37:05.424 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-08-23 14:37:05.426 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-08-23 14:37:05.429 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-08-23 14:37:05.429 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.429 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.431 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-08-23 14:37:05.433 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-08-23 14:37:05.435 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-08-23 14:37:05.438 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-08-23 14:37:05.440 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-08-23 14:37:05.442 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-08-23 14:37:05.444 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-08-23 14:37:05.446 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-08-23 14:37:05.446 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.446 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.451 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-08-23 14:37:05.455 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-08-23 14:37:05.457 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-08-23 14:37:05.459 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-08-23 14:37:05.459 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-08-23 14:37:05.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-08-23 14:37:05.460 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.462 - Thread: 1 -> Created definition for: AI Control Module 2024-08-23 14:37:05.464 - Thread: 1 -> Created definition for: AI Control Module 2024-08-23 14:37:05.464 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-08-23 14:37:05.464 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.467 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-08-23 14:37:05.470 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-08-23 14:37:05.470 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-08-23 14:37:05.471 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-08-23 14:37:05.471 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-08-23 14:37:05.472 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-08-23 14:37:05.472 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-08-23 14:37:05.473 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-08-23 14:37:05.480 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-08-23 14:37:05.480 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-08-23 14:37:05.481 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-08-23 14:37:05.481 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-08-23 14:37:05.481 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-08-23 14:37:05.482 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.485 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-08-23 14:37:05.487 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-08-23 14:37:05.489 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-08-23 14:37:05.492 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-08-23 14:37:05.494 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2024-08-23 14:37:05.497 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2024-08-23 14:37:05.497 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-08-23 14:37:05.498 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-08-23 14:37:05.499 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-08-23 14:37:05.501 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-08-23 14:37:05.501 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-08-23 14:37:05.501 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-08-23 14:37:05.502 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-08-23 14:37:05.503 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-08-23 14:37:05.505 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-08-23 14:37:05.507 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-08-23 14:37:05.510 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2024-08-23 14:37:05.510 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-08-23 14:37:05.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-08-23 14:37:05.511 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.514 - Thread: 1 -> Created definition for: Npc Interior Turret 2024-08-23 14:37:05.514 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-08-23 14:37:05.514 - Thread: 1 -> Loading cube blocks 2024-08-23 14:37:05.516 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-08-23 14:37:05.518 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-08-23 14:37:05.518 - Thread: 1 -> Created block definitions 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcLargeTurretControlBlock 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-08-23 14:37:05.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcSmallTurretControlBlock 2024-08-23 14:37:05.523 - Thread: 1 -> Loading block variant groups 2024-08-23 14:37:05.554 - Thread: 1 -> Loading block variant groups 2024-08-23 14:37:05.567 - Thread: 1 -> Loading asteroid generators 2024-08-23 14:37:05.569 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.569 - Thread: 1 -> Loading drop containers 2024-08-23 14:37:05.569 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.569 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.570 - Thread: 1 -> Loading radial menu definitions 2024-08-23 14:37:05.584 - Thread: 1 -> Loading respawn ships 2024-08-23 14:37:05.584 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.585 - Thread: 1 -> Loading wheel speeds 2024-08-23 14:37:05.587 - Thread: 1 -> Loading respawn ships 2024-08-23 14:37:05.604 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.606 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.607 - Thread: 1 -> Loading spawn groups 2024-08-23 14:37:05.901 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-23 14:37:05.927 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-23 14:37:05.927 - Thread: 1 -> MyAudio.LoadData - START 2024-08-23 14:37:05.956 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-08-23 14:37:07.350 - Thread: 1 -> MyAudio.LoadData - END 2024-08-23 14:37:07.376 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-08-23 14:37:07.388 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:07.437 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:07.438 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:07.463 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.804 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.804 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.805 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.935 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.942 - Thread: 1 -> Registered modules from: 1354870812.sbm_DarkVault, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.942 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:08.944 - Thread: 1 -> Registered modules from: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:09.409 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:09.453 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-23 14:37:10.673 - Thread: 16 -> External debugger: listening... 2024-08-23 14:37:12.117 - Thread: 10 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-23 14:37:12.320 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2024-08-23 14:37:12.322 - Thread: 1 -> MES / Startup: Active Debug Not Found 2024-08-23 14:37:12.550 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallDefensiveCombat'. Maybe a mistake in XML? 2024-08-23 14:37:12.550 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallFlightMovement'. Maybe a mistake in XML? 2024-08-23 14:37:12.550 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeDefensiveCombat'. Maybe a mistake in XML? 2024-08-23 14:37:12.550 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeFlightMovement'. Maybe a mistake in XML? 2024-08-23 14:37:12.645 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-General.xml. Phase: LoadData 2024-08-23 14:37:12.677 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Grids.xml. Phase: LoadData 2024-08-23 14:37:12.738 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-SpaceCargoShips.xml. Phase: LoadData 2024-08-23 14:37:12.795 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryCargoShips.xml. Phase: LoadData 2024-08-23 14:37:12.843 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-RandomEncounters.xml. Phase: LoadData 2024-08-23 14:37:12.893 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryInstallations.xml. Phase: LoadData 2024-08-23 14:37:12.937 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-BossEncounters.xml. Phase: LoadData 2024-08-23 14:37:12.978 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-ConfigDroneEncounters.xml. Phase: LoadData 2024-08-23 14:37:13.035 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-OtherNPCs.xml. Phase: LoadData 2024-08-23 14:37:13.062 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-CustomBlocks.xml. Phase: LoadData 2024-08-23 14:37:13.096 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Creatures.xml. Phase: LoadData 2024-08-23 14:37:13.128 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Combat.xml. Phase: LoadData 2024-08-23 14:37:13.482 - Thread: 1 -> MyLights.LoadData() - START 2024-08-23 14:37:13.484 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-08-23 14:37:13.484 - Thread: 1 -> MyLights.LoadData() - END 2024-08-23 14:37:13.484 - Thread: 1 -> Info: MyLights initialized. 2024-08-23 14:37:13.484 - Thread: 1 -> MyExplosions.LoadData() - START 2024-08-23 14:37:13.489 - Thread: 1 -> MyExplosions.LoadData() - END 2024-08-23 14:37:13.542 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-08-23 14:37:13.543 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-08-23 14:37:13.564 - Thread: 1 -> Loading Procedural World Generator 2024-08-23 14:37:13.565 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-08-23 14:37:13.885 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-08-23 14:37:13.885 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-08-23 14:37:14.214 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-08-23 14:37:14.214 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-08-23 14:37:14.215 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-08-23 14:37:17.968 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-08-23 14:37:17.968 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Alien-291759539d120000.vx2' 2024-08-23 14:37:19.497 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-08-23 14:37:19.497 - Thread: 10 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Mars-2044023682d120000.vx2' 2024-08-23 14:37:21.003 - Thread: 8 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-23 14:37:21.574 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-08-23 14:37:21.574 - Thread: 9 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Titan-2124704365d19000.vx2' 2024-08-23 14:37:21.670 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-08-23 14:37:21.670 - Thread: 8 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Europa-595048092d19000.vx2' 2024-08-23 14:37:23.282 - Thread: 1 -> Info: Planet generator name: Alien 2024-08-23 14:37:23.282 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-08-23 14:37:23.661 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-08-23 14:37:23.661 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Moon-1353915701d19000.vx2' 2024-08-23 14:37:27.678 - Thread: 10 -> Info: Planet generator name: Mars 2024-08-23 14:37:27.678 - Thread: 10 -> Info: Planet storage name: Mars-2044023682d120000 2024-08-23 14:37:27.837 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-08-23 14:37:27.838 - Thread: 10 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\EarthLike-1779144428d120000.vx2' 2024-08-23 14:37:28.815 - Thread: 9 -> Info: Planet generator name: Titan 2024-08-23 14:37:28.815 - Thread: 9 -> Info: Planet storage name: Titan-2124704365d19000 2024-08-23 14:37:28.816 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-08-23 14:37:28.817 - Thread: 9 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Triton-12345d80253.vx2' 2024-08-23 14:37:29.396 - Thread: 8 -> Info: Planet generator name: Europa 2024-08-23 14:37:29.396 - Thread: 8 -> Info: Planet storage name: Europa-595048092d19000 2024-08-23 14:37:29.396 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-08-23 14:37:29.397 - Thread: 8 -> Loading voxel storage from file 'C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\Pertam-12345d60133.vx2' 2024-08-23 14:37:32.719 - Thread: 1 -> Info: Planet generator name: Moon 2024-08-23 14:37:32.719 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-08-23 14:37:34.264 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-08-23 14:37:34.264 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-08-23 14:37:36.871 - Thread: 9 -> Info: Planet generator name: Triton 2024-08-23 14:37:36.871 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-08-23 14:37:37.424 - Thread: 8 -> Info: Planet generator name: Pertam 2024-08-23 14:37:37.424 - Thread: 8 -> Info: Planet storage name: Pertam-12345d60133 2024-08-23 14:37:37.424 - Thread: 1 -> Entities loaded & initialized 2024-08-23 14:37:37.545 - Thread: 1 -> Checkpoint.CameraAttachedTo: 114838626487393778 2024-08-23 14:37:37.912 - Thread: 1 -> MySession.Static.LogSettings - START 2024-08-23 14:37:37.913 - Thread: 1 -> Name = Elon Rockets 2024-08-23 14:37:37.913 - Thread: 1 -> Description = 2024-08-23 14:37:37.913 - Thread: 1 -> GameDateTime = 01/05/2081 03:08:17 2024-08-23 14:37:37.913 - Thread: 1 -> Password = 2024-08-23 14:37:37.913 - Thread: 1 -> CurrentPath = C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets 2024-08-23 14:37:37.913 - Thread: 1 -> WorkshopId = 2024-08-23 14:37:37.913 - Thread: 1 -> CameraController = Default_Astronaut 2024-08-23 14:37:37.913 - Thread: 1 -> ThumbPath = C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\thumb.jpg 2024-08-23 14:37:37.913 - Thread: 1 -> Settings: 2024-08-23 14:37:37.914 - Thread: 1 -> GameMode = Survival 2024-08-23 14:37:37.914 - Thread: 1 -> MaxPlayers = 2 2024-08-23 14:37:37.914 - Thread: 1 -> OnlineMode = OFFLINE 2024-08-23 14:37:37.914 - Thread: 1 -> TotalPCU = 0 2024-08-23 14:37:37.914 - Thread: 1 -> PiratePCU = 50000 2024-08-23 14:37:37.914 - Thread: 1 -> AutoHealing = True 2024-08-23 14:37:37.914 - Thread: 1 -> WeaponsEnabled = True 2024-08-23 14:37:37.914 - Thread: 1 -> ThrusterDamage = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnableSpectator = False 2024-08-23 14:37:37.914 - Thread: 1 -> EnableCopyPaste = False 2024-08-23 14:37:37.914 - Thread: 1 -> MaxFloatingObjects = 100 2024-08-23 14:37:37.914 - Thread: 1 -> MaxGridSize = 0 2024-08-23 14:37:37.914 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-08-23 14:37:37.914 - Thread: 1 -> CargoShipsEnabled = False 2024-08-23 14:37:37.914 - Thread: 1 -> EnvironmentHostility = SAFE 2024-08-23 14:37:37.914 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-08-23 14:37:37.914 - Thread: 1 -> InventorySizeMultiplier = 10 2024-08-23 14:37:37.914 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-08-23 14:37:37.914 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-08-23 14:37:37.914 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-08-23 14:37:37.914 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-08-23 14:37:37.914 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-08-23 14:37:37.914 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-08-23 14:37:37.914 - Thread: 1 -> ClientCanSave = False 2024-08-23 14:37:37.914 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-08-23 14:37:37.914 - Thread: 1 -> PermanentDeath = False 2024-08-23 14:37:37.914 - Thread: 1 -> DestructibleBlocks = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnableScripts = True 2024-08-23 14:37:37.914 - Thread: 1 -> AutoSaveInMinutes = 5 2024-08-23 14:37:37.914 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-08-23 14:37:37.914 - Thread: 1 -> ProceduralDensity = 0.35 2024-08-23 14:37:37.914 - Thread: 1 -> ProceduralSeed = 0 2024-08-23 14:37:37.914 - Thread: 1 -> DestructibleBlocks = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnableIngameScripts = True 2024-08-23 14:37:37.914 - Thread: 1 -> ViewDistance = 15000 2024-08-23 14:37:37.914 - Thread: 1 -> Voxel destruction = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnableStructuralSimulation = False 2024-08-23 14:37:37.914 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-08-23 14:37:37.914 - Thread: 1 -> EnableContainerDrops = True 2024-08-23 14:37:37.914 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-08-23 14:37:37.914 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-08-23 14:37:37.914 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-08-23 14:37:37.914 - Thread: 1 -> EnableSubgridDamage = False 2024-08-23 14:37:37.914 - Thread: 1 -> SyncDistance = 3000 2024-08-23 14:37:37.914 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-08-23 14:37:37.914 - Thread: 1 -> AFKTimeoutMin = 0 2024-08-23 14:37:37.914 - Thread: 1 -> StopGridsPeriodMin = 15 2024-08-23 14:37:37.914 - Thread: 1 -> MaxPlanets = 99 2024-08-23 14:37:37.914 - Thread: 1 -> MaxBackupSaves = 5 2024-08-23 14:37:37.914 - Thread: 1 -> MaxFactionsCount = 100 2024-08-23 14:37:37.914 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-08-23 14:37:37.914 - Thread: 1 -> RespawnShipDelete = False 2024-08-23 14:37:37.914 - Thread: 1 -> WorldSizeKm = 0 2024-08-23 14:37:37.914 - Thread: 1 -> ResetOwnership = False 2024-08-23 14:37:37.914 - Thread: 1 -> RealisticSound = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnableSaving = True 2024-08-23 14:37:37.914 - Thread: 1 -> InfiniteAmmo = False 2024-08-23 14:37:37.914 - Thread: 1 -> EnableToolShake = False 2024-08-23 14:37:37.914 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-08-23 14:37:37.914 - Thread: 1 -> OffensiveWordsFiltering = False 2024-08-23 14:37:37.914 - Thread: 1 -> UseConsolePCU = False 2024-08-23 14:37:37.914 - Thread: 1 -> PredefinedAsteroids = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-08-23 14:37:37.914 - Thread: 1 -> FamilySharing = True 2024-08-23 14:37:37.914 - Thread: 1 -> EnablePcuTrading = True 2024-08-23 14:37:37.914 - Thread: 1 -> SuppressedWarnings = 2024-08-23 14:37:37.914 - Thread: 1 -> SimplifiedSimulation = False 2024-08-23 14:37:37.914 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-08-23 14:37:37.914 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-08-23 14:37:37.914 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-08-23 14:37:37.914 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-08-23 14:37:37.914 - Thread: 1 -> TradeFactionsCount = 15 2024-08-23 14:37:37.914 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-08-23 14:37:37.914 - Thread: 1 -> WeatherSystem = True 2024-08-23 14:37:37.914 - Thread: 1 -> WeatherLightingDamage = False 2024-08-23 14:37:37.914 - Thread: 1 -> DepositSizeDenominator = 60 2024-08-23 14:37:37.914 - Thread: 1 -> DepositsCountCoefficient = 1 2024-08-23 14:37:37.914 - Thread: 1 -> EnableEconomy = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableBountyContracts = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableSupergridding = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableAutorespawn = True 2024-08-23 14:37:37.915 - Thread: 1 -> OptimalSpawnDistance = 900 2024-08-23 14:37:37.915 - Thread: 1 -> EnableGoodBotHints = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableResearch = True 2024-08-23 14:37:37.915 - Thread: 1 -> VoxelAgeThreshold = 24 2024-08-23 14:37:37.915 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-08-23 14:37:37.915 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-08-23 14:37:37.915 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-08-23 14:37:37.915 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-08-23 14:37:37.915 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-08-23 14:37:37.915 - Thread: 1 -> OptimalGridCount = 0 2024-08-23 14:37:37.915 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-08-23 14:37:37.915 - Thread: 1 -> BlockCountThreshold = 20 2024-08-23 14:37:37.915 - Thread: 1 -> TrashFlagsValue = 7706 2024-08-23 14:37:37.915 - Thread: 1 -> TrashRemovalEnabled = True 2024-08-23 14:37:37.915 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-08-23 14:37:37.915 - Thread: 1 -> EnableVoxelHand = True 2024-08-23 14:37:37.915 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableScripterRole = False 2024-08-23 14:37:37.915 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-08-23 14:37:37.915 - Thread: 1 -> FloraDensityMultiplier = 1 2024-08-23 14:37:37.915 - Thread: 1 -> EnableSpiders = False 2024-08-23 14:37:37.915 - Thread: 1 -> EnableWolfs = False 2024-08-23 14:37:37.915 - Thread: 1 -> TotalBotLimit = 32 2024-08-23 14:37:37.915 - Thread: 1 -> EnableDrones = True 2024-08-23 14:37:37.915 - Thread: 1 -> MaxDrones = 5 2024-08-23 14:37:37.915 - Thread: 1 -> StartInRespawnScreen = False 2024-08-23 14:37:37.915 - Thread: 1 -> SpawnWithTools = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableJetpack = True 2024-08-23 14:37:37.915 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-08-23 14:37:37.915 - Thread: 1 -> PhysicsIterations = 8 2024-08-23 14:37:37.915 - Thread: 1 -> CanJoinRunning = False 2024-08-23 14:37:37.915 - Thread: 1 -> Scenario = False 2024-08-23 14:37:37.915 - Thread: 1 -> ScenarioEditMode = False 2024-08-23 14:37:37.915 - Thread: 1 -> EnableRespawnShips = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableSunRotation = True 2024-08-23 14:37:37.915 - Thread: 1 -> StationVoxelSupport = False 2024-08-23 14:37:37.915 - Thread: 1 -> EnableConvertToStation = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableEncounters = False 2024-08-23 14:37:37.915 - Thread: 1 -> Enable3rdPersonView = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableOxygenPressurization = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnableOxygen = True 2024-08-23 14:37:37.915 - Thread: 1 -> ExperimentalMode = True 2024-08-23 14:37:37.915 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, SupergriddingEnabled 2024-08-23 14:37:37.915 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-08-23 14:37:37.915 - Thread: 1 -> EnableRecoil = True 2024-08-23 14:37:37.915 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-08-23 14:37:37.915 - Thread: 1 -> MaxCargoBags = 100 2024-08-23 14:37:37.915 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-08-23 14:37:37.915 - Thread: 1 -> ScrapEnabled = True 2024-08-23 14:37:37.915 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-08-23 14:37:37.915 - Thread: 1 -> MySession.Static.LogSettings - END 2024-08-23 14:37:38.384 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From SavedInternalData.mes. Phase: BeforeStart 2024-08-23 14:37:39.458 - Thread: 11 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-23 14:37:39.625 - Thread: 11 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-23 14:37:39.654 - Thread: 11 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-23 14:37:39.731 - Thread: 1 -> Analytics ids for user ([007...156]): User = (52804290-6584-6f80-9b11-db0076e5d99c) Session = (390cde62-deaf-46e8-9f76-ec4dc9e1eb43). 2024-08-23 14:37:39.733 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-08-23 14:37:39.807 - Thread: 11 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-23 14:37:39.927 - Thread: 1 -> Session loaded 2024-08-23 14:37:39.928 - Thread: 1 -> RunLoadingAction - END 2024-08-23 14:37:39.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-08-23 14:37:39.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-08-23 14:37:39.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-08-23 14:37:39.928 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-08-23 14:37:39.928 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-08-23 14:37:40.010 - Thread: 1 -> Updating continues. 2024-08-23 14:37:40.023 - Thread: 1 -> GC Memory: 1912.991 / 1912.991 MB 2024-08-23 14:37:40.031 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:37:41.230 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,24766.55,34179.4,1,0,2026.673,5185.258,116236,-114146,160,8.095979,21.22131,0,3664,9.124318,0,16.66667,0.7387028,1.9363,100,3306530673,2026.673,2,0,-1 2024-08-23 14:37:41.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:37:41.231 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,866,33,73,146,0,849,3153,460,0,0,47,606,0,336,10,0,0,0,384,3,0,0,13,828,456,8,10,0,0,0,0 2024-08-23 14:37:41.258 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.258 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.262 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.262 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.263 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.263 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.263 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.263 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.264 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.264 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.264 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.264 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.264 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.264 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.281 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.281 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.302 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.302 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.392 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.392 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.393 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.393 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.394 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.394 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.394 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.394 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.395 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.395 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.398 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.398 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.415 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.415 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.431 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.431 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.448 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.448 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.465 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.465 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.482 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.482 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.498 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.498 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.514 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.514 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.538 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.538 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.550 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.550 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.564 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.564 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.582 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.582 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.598 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.598 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.675 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.675 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.675 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.675 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.676 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.676 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.676 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.676 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.681 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.681 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.709 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.709 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.727 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.727 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.731 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.731 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.748 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.748 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.765 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.765 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.784 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.784 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.797 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.798 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.815 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.815 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.832 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.832 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.848 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.848 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.865 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.865 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.882 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.882 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.898 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.898 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.921 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.921 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.933 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.933 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.947 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.947 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.975 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.975 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.981 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.981 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:41.998 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:41.998 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.023 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.023 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.032 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.032 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.048 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.048 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.066 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.066 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.081 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.081 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.098 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.098 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.126 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.126 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.132 - Thread: 1 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.132 - Thread: 1 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.148 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.148 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.165 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.165 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.181 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.181 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.198 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.198 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.214 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.214 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.231 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.231 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.247 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.247 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.264 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.264 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.282 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.282 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.298 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.298 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.314 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.314 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.331 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.331 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.348 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.348 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.364 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.364 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.381 - Thread: 8 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.381 - Thread: 8 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.398 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.398 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.415 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.415 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.431 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.431 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.448 - Thread: 8 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.448 - Thread: 8 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.464 - Thread: 8 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.464 - Thread: 8 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.481 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.481 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.497 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.497 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.514 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.514 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.531 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.531 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.548 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.548 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.568 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.568 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.581 - Thread: 8 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.581 - Thread: 8 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.598 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.598 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.614 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.614 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.631 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.631 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.648 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.648 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.664 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.664 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.685 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.685 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.698 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.698 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.718 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.718 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.732 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.732 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.748 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.748 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.768 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.768 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.782 - Thread: 9 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.782 - Thread: 9 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.799 - Thread: 10 -> Entity Grid_D_Small_1 {19E733622A392C9} is closed. 2024-08-23 14:37:42.799 - Thread: 10 -> Entity Grid_S_Large_1 {1E205BE20D4AF0F} is closed. 2024-08-23 14:37:42.916 - Thread: 1 -> Loading duration: 84.3999457 2024-08-23 14:37:43.975 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_PhysicalGunObject/AddWeaponSubtypeHere' 2024-08-23 14:37:45.117 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-08-23 14:37:45.261 - Thread: 1 -> Build Info mod: Finished generating 1357 tooltips in 144.64 ms 2024-08-23 14:37:45.497 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-08-23 14:37:45.500 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-08-23 14:37:45.572 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-08-23 14:37:48.108 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-08-23 14:37:51.330 - Thread: 8 -> Entity Police_Bot is closed. 2024-08-23 14:37:51.330 - Thread: 8 -> Entity Police_Bot is closed. 2024-08-23 14:37:51.330 - Thread: 8 -> Entity Police_Bot is closed. 2024-08-23 14:37:51.330 - Thread: 8 -> Entity Police_Bot is closed. 2024-08-23 14:37:51.330 - Thread: 8 -> Entity Police_Bot is closed. 2024-08-23 14:37:53.929 - Thread: 9 -> Entity Police_Bot is closed. 2024-08-23 14:37:53.929 - Thread: 9 -> Entity Police_Bot is closed. 2024-08-23 14:37:53.929 - Thread: 9 -> Entity Police_Bot is closed. 2024-08-23 14:37:53.929 - Thread: 9 -> Entity Police_Bot is closed. 2024-08-23 14:37:53.929 - Thread: 9 -> Entity Police_Bot is closed. 2024-08-23 14:37:57.462 - Thread: 1 -> Optimizing physics step of 8 worlds 2024-08-23 14:37:57.967 - Thread: 1 -> GUI Stats: Update 45.6324252222221, Draw 1.13061144444445 2024-08-23 14:38:10.039 - Thread: 1 -> GC Memory: 2058.771 / 2058.771 MB 2024-08-23 14:38:28.053 - Thread: 1 -> GUI Stats: Update 0.31298238888889, Draw 0.740678777777778 2024-08-23 14:38:30.547 - Thread: 1 -> Entity Police_Bot is closed. 2024-08-23 14:38:40.057 - Thread: 1 -> GC Memory: 2674.754 / 2674.754 MB 2024-08-23 14:38:46.870 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:46.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:38:46.917 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,57.99937,76.25035,1,0,2674.945,9636.328,116259,-114146,161,26.29899,96.26521,0.5429775,2253,31.7423,0,16.66667,8.347904,30.5568,100,6319662353,2674.945,2,0,-1 2024-08-23 14:38:46.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:38:46.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,165,337,81,849,6026,3044,0,0,77,3382,0,2393,21,0,14,10,384,50,0,5,429,828,456,8,50,0,0,0,0 2024-08-23 14:38:48.537 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:50.204 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:51.869 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:53.536 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:55.202 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:56.871 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:38:58.257 - Thread: 1 -> GUI Stats: Update 0.287281388888889, Draw 0.621797888888889 2024-08-23 14:38:58.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:00.203 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:01.870 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:03.536 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:05.204 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:06.872 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:08.537 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:09.296 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 14:39:10.063 - Thread: 1 -> GC Memory: 2710.493 / 2710.493 MB 2024-08-23 14:39:10.202 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:10.895 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.895 - Thread: 1 -> Info: OnGridClosedRequest removed entity '103706649871881937:Buffalo II. Truck' with entity id '125747315336672049' 2024-08-23 14:39:10.895 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.895 - Thread: 1 -> Info: OnGridClosedRequest removed entity '83674764049131826:Small Grid 9475' with entity id '98481262073093739' 2024-08-23 14:39:10.895 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.895 - Thread: 1 -> Info: OnGridClosedRequest removed entity '83112699433954929:Small Grid 2873' with entity id '86793479701449124' 2024-08-23 14:39:10.895 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.895 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140574571459920434:Small Grid 1767' with entity id '134837239463725286' 2024-08-23 14:39:10.895 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.895 - Thread: 1 -> Info: OnGridClosedRequest removed entity '117146910158508254:Small Grid 2525' with entity id '88765871921173690' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114477494026247789:Small Grid 1149' with entity id '114929489262958895' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122896100850589841:Small Grid 8115' with entity id '98368887171001792' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '129851057578502773:Small Grid 7629' with entity id '111021873969929930' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137830093732832053:Small Grid 6551' with entity id '100562253050832959' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123718218499045646:Small Grid 5785' with entity id '78881841210164621' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135431686705409872:Small Grid 4214' with entity id '96402320580303822' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84668327677704556:Small Grid 9134' with entity id '114338084054625779' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133687915827460926:Small Grid 723' with entity id '108895877284895355' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99681406433827048:Small Grid 5990' with entity id '131972807796683734' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75671513565947261:Small Grid 8042' with entity id '118061743287984744' 2024-08-23 14:39:10.896 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:39:10.896 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82184831819802209:Small Grid 3528' with entity id '93517609610078074' 2024-08-23 14:39:10.990 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 14:39:10.991 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 14:39:11.994 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:13.661 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:15.327 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:16.993 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:18.660 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:20.326 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:21.993 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:23.659 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:24.551 - Thread: 1 -> Pasting grid request by user: [007...156] 2024-08-23 14:39:24.562 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 77178817706344831 EntityID: 1060922AC1A150F 2024-08-23 14:39:24.703 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.703 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 106656975090496703 EntityID: 127FA5DBBF00FDC 2024-08-23 14:39:24.735 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.735 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 131882517018697277 EntityID: 170632A9CBA2B10 2024-08-23 14:39:24.748 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.748 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 101109465610832910 EntityID: 1295B4A9AD8BDF0 2024-08-23 14:39:24.748 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.749 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 106895358514591288 EntityID: 12A2A3E9C26CAEE 2024-08-23 14:39:24.749 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.749 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 134423073122691813 EntityID: 19FC779434A7DA5 2024-08-23 14:39:24.755 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.755 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 89164876827819377 EntityID: 1E78E5A29668354 2024-08-23 14:39:24.756 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.756 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 85948152268790688 EntityID: 1C21A04F2DC31C7 2024-08-23 14:39:24.757 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.757 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 95587472018429919 EntityID: 1EF9597C323303D 2024-08-23 14:39:24.757 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.757 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 124466302339087971 EntityID: 1332C19ACF61300 2024-08-23 14:39:24.758 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.758 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 81554570031086319 EntityID: 119FFF4C745D61D 2024-08-23 14:39:24.761 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.761 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 117439864462585080 EntityID: 16ADBA34906D2BB 2024-08-23 14:39:24.762 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.762 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 83865633762462250 EntityID: 1583A9747298093 2024-08-23 14:39:24.762 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.762 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 105598012242106721 EntityID: 183FAD52ED4B3FE 2024-08-23 14:39:24.762 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.762 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 129102565855539381 EntityID: 197E2C0E3DFC316 2024-08-23 14:39:24.763 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:24.763 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 111885673028444516 EntityID: 184E92647F06B71 2024-08-23 14:39:24.770 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:39:25.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:27.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:28.493 - Thread: 1 -> GUI Stats: Update 0.315846055555556, Draw 0.669107944444445 2024-08-23 14:39:28.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:30.441 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:32.264 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:32.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 14:39:34.037 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:35.703 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:37.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:39.037 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:39.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 14:39:39.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 14:39:40.077 - Thread: 1 -> GC Memory: 2766.335 / 2766.335 MB 2024-08-23 14:39:40.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:42.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:44.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:45.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:47.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:47.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:39:47.541 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,55.55932,58.45598,1,0,2781.77,9635.648,116284,-114171,162,26.52337,96.73878,0.5280389,2505,35.34869,0,16.66667,9.375662,34.19588,100,6318592177,2781.77,2,0,-1 2024-08-23 14:39:47.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:39:47.541 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,167,338,81,849,6025,3043,0,0,77,3382,0,2395,21,0,13,10,384,49,0,2,429,828,456,8,50,0,0,0,0 2024-08-23 14:39:49.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:50.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:52.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:54.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:55.941 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:57.606 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:39:58.996 - Thread: 1 -> GUI Stats: Update 0.3369705, Draw 0.888548444444445 2024-08-23 14:39:59.256 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 14:39:59.358 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:01.025 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:02.692 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:04.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:06.025 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:07.692 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:09.357 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:10.078 - Thread: 1 -> GC Memory: 1983.671 / 1983.671 MB 2024-08-23 14:40:11.024 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:12.692 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:14.362 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:16.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:17.221 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 14:40:17.791 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93102580756369315:Small Grid 9906' with entity id '142607228844949410' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140349410276869969:Small Grid 6232' with entity id '118416157792458492' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '128697740470910731:Small Grid 1834' with entity id '88615465413829532' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '143552059383665152:Small Grid 5152' with entity id '143552059383665152' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '142937933349134280:Small Grid 7738' with entity id '117391003553896336' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112406330521276126:Small Grid 1418' with entity id '116902225492601918' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85146176627777027:Small Grid 9573' with entity id '108037891725930817' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84998316799843090:Small Grid 1870' with entity id '104069904917932356' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '118918548342845296:Small Grid 1366' with entity id '119436793658165440' 2024-08-23 14:40:18.324 - Thread: 1 -> Closing grid request by user: [007...156] 2024-08-23 14:40:18.324 - Thread: 1 -> Info: OnGridClosedRequest removed entity '74708451557176388:Small Grid 1351' with entity id '105020579502022943' 2024-08-23 14:40:18.378 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 14:40:18.379 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 14:40:19.458 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:21.125 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:22.793 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:40:26.505 - Thread: 1 -> Pasting grid request by user: [007...156] 2024-08-23 14:40:26.507 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 127410395502144596 EntityID: 1536C78C159F33F 2024-08-23 14:40:26.546 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.546 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 107603721436390115 EntityID: 14B4540DBE83DB7 2024-08-23 14:40:26.726 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.752 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 76975184926300909 EntityID: 108B5BDE0981149 2024-08-23 14:40:26.753 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.753 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 115922623475088407 EntityID: 1786B84E932D80B 2024-08-23 14:40:26.753 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.753 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 122525523530135158 EntityID: 157CC273452D5E5 2024-08-23 14:40:26.754 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.754 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 138943764670113116 EntityID: 1D08175DEF0E595 2024-08-23 14:40:26.754 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.754 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 74510351752276271 EntityID: 1301A20083B5A9F 2024-08-23 14:40:26.755 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.755 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 133264723525949711 EntityID: 107702F2949E708 2024-08-23 14:40:26.756 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.756 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 135009090224904024 EntityID: 1B43379D5008FBC 2024-08-23 14:40:26.757 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:26.757 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 132326985242760036 EntityID: 1567A8115F83C98 2024-08-23 14:40:26.762 - Thread: 8 -> Status: Exists(True) InScene(True) 2024-08-23 14:40:29.179 - Thread: 1 -> GUI Stats: Update 0.301236, Draw 0.728032777777778 2024-08-23 14:40:40.080 - Thread: 1 -> GC Memory: 2015.348 / 2015.348 MB 2024-08-23 14:40:48.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:40:48.381 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,59.95425,64.48715,1,0,2015.401,9601.363,116284,-114171,162,22.40544,96.46684,0.4570423,2524,34.24384,0,16.66667,7.672481,33.03395,100,6326027311,2015.401,2,0,-1 2024-08-23 14:40:48.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:40:48.381 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,169,340,81,849,6032,3048,0,0,77,3389,0,2398,21,0,13,10,384,49,0,4,429,828,456,8,50,0,0,0,0 2024-08-23 14:40:59.683 - Thread: 1 -> GUI Stats: Update 0.277102333333333, Draw 0.702834000000001 2024-08-23 14:41:10.086 - Thread: 1 -> GC Memory: 2023.306 / 2023.306 MB 2024-08-23 14:41:18.735 - Thread: 1 -> Autosave initiated 2024-08-23 14:41:18.735 - Thread: 1 -> Character state: True 2024-08-23 14:41:18.735 - Thread: 1 -> IsServer: True 2024-08-23 14:41:18.754 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 14:41:18.755 - Thread: 1 -> Autosave 2024-08-23 14:41:18.755 - Thread: 1 -> Saving world - START 2024-08-23 14:41:18.756 - Thread: 1 -> Making world state snapshot. 2024-08-23 14:41:18.756 - Thread: 1 -> Before snapshot.: GC Memory: 2,028 B 2024-08-23 14:41:18.906 - Thread: 1 -> After snapshot.: GC Memory: 2,032 B 2024-08-23 14:41:18.929 - Thread: 1 -> Directory cleanup: GC Memory: 2,032 B 2024-08-23 14:41:18.929 - Thread: 1 -> Saving world - END 2024-08-23 14:41:18.938 - Thread: 8 -> Session snapshot save - START 2024-08-23 14:41:18.939 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 14:41:21.393 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 14:41:21.506 - Thread: 8 -> Session snapshot save - END 2024-08-23 14:41:29.873 - Thread: 1 -> GUI Stats: Update 0.280618111111111, Draw 0.652035888888889 2024-08-23 14:41:40.088 - Thread: 1 -> GC Memory: 1976.12 / 1976.12 MB 2024-08-23 14:41:48.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:41:48.582 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,58.56336,65.05717,1,0,1982.445,9617.598,116284,-114171,162,25.53978,96.33318,0.3522565,2686,32.40065,0,16.66667,8.275053,31.21257,100,6328765617,1982.445,2,0,-1 2024-08-23 14:41:48.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:41:48.582 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,169,340,81,849,6035,3051,0,0,77,3391,0,2398,21,0,14,10,384,49,0,6,429,828,456,8,50,0,0,0,0 2024-08-23 14:41:59.873 - Thread: 1 -> GUI Stats: Update 0.275747777777778, Draw 0.613974222222222 2024-08-23 14:42:10.110 - Thread: 1 -> GC Memory: 1981.056 / 1981.056 MB 2024-08-23 14:42:29.872 - Thread: 1 -> GUI Stats: Update 0.292778055555555, Draw 0.686410888888891 2024-08-23 14:42:40.125 - Thread: 1 -> GC Memory: 1987.887 / 1987.887 MB 2024-08-23 14:42:48.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:42:48.598 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,57.27587,74.5633,1,0,1987.741,9621.207,116284,-114171,162,31.64688,95.84269,0.3493046,2689,31.79841,0,16.66667,10.06321,30.47646,100,6333627933,1987.741,2,0,-1 2024-08-23 14:42:48.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:42:48.598 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,172,344,81,849,6040,3051,0,0,77,3395,0,2398,21,0,15,10,384,49,0,6,429,828,456,8,50,0,0,0,0 2024-08-23 14:42:56.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 14:42:56.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 14:42:56.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 14:42:56.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 14:42:56.087 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 14:42:58.144 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 14:42:58.145 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 14:43:00.021 - Thread: 1 -> GUI Stats: Update 0.2847775, Draw 0.710889333333333 2024-08-23 14:43:10.135 - Thread: 1 -> GC Memory: 3118.948 / 3118.948 MB 2024-08-23 14:43:30.015 - Thread: 1 -> GUI Stats: Update 0.297687388888889, Draw 0.729195222222222 2024-08-23 14:43:40.138 - Thread: 1 -> GC Memory: 1990.55 / 1990.55 MB 2024-08-23 14:43:48.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:43:48.760 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,61.01391,74.54465,1,0,1989.903,9634.688,116734,-114621,162,30.0666,96.77444,0.3653804,2679,37.87122,0,16.66667,11.38659,36.64966,100,6337162455,1989.903,2,0,-1 2024-08-23 14:43:48.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:43:48.760 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,81,849,6043,3053,0,0,75,3397,0,2401,21,0,15,10,384,49,0,6,429,828,456,8,50,0,0,0,0 2024-08-23 14:44:00.019 - Thread: 1 -> GUI Stats: Update 0.273940833333333, Draw 0.682733944444444 2024-08-23 14:44:10.151 - Thread: 1 -> GC Memory: 1998.911 / 1998.911 MB 2024-08-23 14:44:30.017 - Thread: 1 -> GUI Stats: Update 0.286243833333333, Draw 0.665539444444445 2024-08-23 14:44:40.167 - Thread: 1 -> GC Memory: 2004.571 / 2004.571 MB 2024-08-23 14:44:48.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:44:48.875 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,52.75652,65.08813,1,0,2009.888,9637.305,116734,-114621,162,26.1293,96.39398,0.3812252,2692,34.351,0,16.66667,8.975676,33.1123,100,6337093691,2009.888,2,0,-1 2024-08-23 14:44:48.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:44:48.875 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,81,849,6043,3054,0,0,77,3398,0,2401,21,0,14,10,384,49,0,6,429,828,456,8,50,0,0,0,0 2024-08-23 14:44:59.348 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 14:45:00.264 - Thread: 1 -> GUI Stats: Update 0.273725111111111, Draw 0.709955055555554 2024-08-23 14:45:10.177 - Thread: 1 -> GC Memory: 1989.146 / 1989.146 MB 2024-08-23 14:45:13.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:15.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:20.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:23.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:27.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:30.261 - Thread: 1 -> GUI Stats: Update 0.2733235, Draw 0.722716333333333 2024-08-23 14:45:30.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:32.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:33.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:35.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:38.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:40.181 - Thread: 1 -> GC Memory: 2040.232 / 2040.232 MB 2024-08-23 14:45:40.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:45.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:48.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:49.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:45:49.038 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,52.61332,58.24599,1,0,2040.205,9640.977,116734,-114621,162,25.84066,96.53269,0.4178987,2692,33.00983,0,16.66667,8.529958,31.86528,100,6337886799,2040.205,2,0,-1 2024-08-23 14:45:49.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:45:49.038 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,81,849,6044,3054,0,0,77,3399,0,2402,21,0,14,10,384,49,0,6,429,828,456,8,50,0,0,0,0 2024-08-23 14:45:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:45:53.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:45:55.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:45:57.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:45:58.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:00.276 - Thread: 1 -> GUI Stats: Update 0.274394388888889, Draw 0.711076611111112 2024-08-23 14:46:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:05.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:07.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:08.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:10.194 - Thread: 1 -> GC Memory: 2053.216 / 2053.216 MB 2024-08-23 14:46:10.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:12.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:13.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:15.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:17.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 14:46:18.745 - Thread: 1 -> Autosave initiated 2024-08-23 14:46:18.745 - Thread: 1 -> Character state: True 2024-08-23 14:46:18.745 - Thread: 1 -> IsServer: True 2024-08-23 14:46:18.745 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 14:46:18.746 - Thread: 1 -> Autosave 2024-08-23 14:46:18.746 - Thread: 1 -> Saving world - START 2024-08-23 14:46:18.746 - Thread: 1 -> Making world state snapshot. 2024-08-23 14:46:18.746 - Thread: 1 -> Before snapshot.: GC Memory: 2,060 B 2024-08-23 14:46:18.824 - Thread: 1 -> After snapshot.: GC Memory: 2,065 B 2024-08-23 14:46:18.833 - Thread: 1 -> Directory cleanup: GC Memory: 2,065 B 2024-08-23 14:46:18.833 - Thread: 1 -> Saving world - END 2024-08-23 14:46:18.856 - Thread: 9 -> Session snapshot save - START 2024-08-23 14:46:18.857 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 14:46:18.924 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:18.924 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:18.924 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:19.514 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 14:46:19.629 - Thread: 9 -> Session snapshot save - END 2024-08-23 14:46:20.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:20.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:20.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:23.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:23.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:23.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:25.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:25.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:25.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:28.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:28.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:28.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:30.262 - Thread: 1 -> GUI Stats: Update 0.283820777777778, Draw 0.740328000000001 2024-08-23 14:46:30.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:30.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:30.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:32.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:32.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:32.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:33.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:33.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:33.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:35.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:35.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:35.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:38.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:38.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:38.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:40.212 - Thread: 1 -> GC Memory: 2000.712 / 2000.712 MB 2024-08-23 14:46:40.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:40.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:40.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:42.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:42.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:42.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:45.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:45.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:45.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:47.210 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:47.210 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:47.210 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:48.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:48.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:48.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:49.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:46:49.055 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,51.53165,68.55559,1,0,2011.897,9655.719,116986,-114621,163,29.83373,96.92651,0.4298501,2691,38.65712,0,16.66667,11.53286,37.469,100,6358146471,2011.897,2,0,-1 2024-08-23 14:46:49.055 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:46:49.055 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,82,849,6063,3071,0,0,86,3416,0,2406,21,0,14,10,384,49,0,10,429,828,456,8,50,0,0,0,0 2024-08-23 14:46:50.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:50.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:50.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:53.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:53.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:53.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:55.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:55.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:55.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:57.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:57.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:57.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:46:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:46:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:46:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:00.261 - Thread: 1 -> GUI Stats: Update 0.278479111111111, Draw 0.632476888888891 2024-08-23 14:47:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:02.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:02.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:02.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:03.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:03.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:03.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:05.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:05.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:05.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:07.206 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:07.206 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:07.206 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:08.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:08.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:08.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:10.229 - Thread: 1 -> GC Memory: 2012.055 / 2012.055 MB 2024-08-23 14:47:10.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:12.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:12.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:12.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:13.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:13.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:13.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:18.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:18.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:18.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:22.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:22.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:22.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:23.880 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:23.880 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:23.880 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:30.263 - Thread: 1 -> GUI Stats: Update 0.273467277777777, Draw 0.597428888888889 2024-08-23 14:47:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:33.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:33.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:33.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:35.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:35.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:35.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:38.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:38.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:38.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:40.245 - Thread: 1 -> GC Memory: 2014.197 / 2014.197 MB 2024-08-23 14:47:40.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:40.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:40.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:45.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:45.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:45.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:47.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:47.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:47.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:48.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:48.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:48.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:49.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:47:49.072 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,52.4367,69.50812,1,0,2014.375,9653.965,116986,-114621,163,31.21191,96.8309,0.357934,2744,36.42779,0,16.66667,11.36981,35.27336,100,6346626471,2014.375,2,0,-1 2024-08-23 14:47:49.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:47:49.072 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,82,849,6052,3060,0,0,75,3405,0,2406,21,0,14,10,384,49,0,10,429,828,456,8,50,0,0,0,0 2024-08-23 14:47:50.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:50.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:50.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:52.216 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:52.216 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:52.216 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:53.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:53.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:53.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:55.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:55.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:55.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:57.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:57.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:57.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:47:58.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:47:58.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:47:58.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:00.266 - Thread: 1 -> GUI Stats: Update 0.275224555555555, Draw 0.615585666666667 2024-08-23 14:48:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:05.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:05.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:05.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:07.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:07.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:07.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:08.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:08.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:08.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:10.263 - Thread: 1 -> GC Memory: 2015.628 / 2015.628 MB 2024-08-23 14:48:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:12.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:12.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:12.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:13.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:13.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:13.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:17.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:17.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:17.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:23.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:23.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:23.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:25.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:25.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:25.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:27.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:27.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:27.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:30.263 - Thread: 1 -> GUI Stats: Update 0.270880777777778, Draw 0.619917722222221 2024-08-23 14:48:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:33.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:33.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:33.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:35.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:35.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:35.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:37.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:37.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:37.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:38.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:38.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:38.876 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:40.263 - Thread: 1 -> GC Memory: 2008.127 / 2008.127 MB 2024-08-23 14:48:40.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:40.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:40.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:42.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:42.957 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 14:48:42.957 - Thread: 1 -> Next activation in 00:26:00.1577101 2024-08-23 14:48:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:45.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:45.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:45.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:48.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:48.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:48.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:49.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:48:49.087 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,49.61132,68.24046,1,0,2008.443,9655.039,116986,-114621,163,29.39603,96.79452,0.3585144,2742,36.23059,0,16.66667,10.65036,35.06923,100,6346484343,2008.443,2,0,-1 2024-08-23 14:48:49.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:48:49.087 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,82,849,6052,3060,0,0,75,3405,0,2406,21,0,14,10,384,49,0,10,429,828,456,8,50,0,0,0,0 2024-08-23 14:48:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:52.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:52.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:52.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:53.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:53.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:53.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:55.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:55.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:55.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:57.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:57.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:57.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:48:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:48:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:48:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:00.262 - Thread: 1 -> GUI Stats: Update 0.272670444444444, Draw 0.610157888888888 2024-08-23 14:49:00.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:00.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:02.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:03.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:03.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:03.873 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:05.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:05.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:05.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:07.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:07.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:07.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:08.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:08.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:08.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:10.280 - Thread: 1 -> GC Memory: 2008.202 / 2008.202 MB 2024-08-23 14:49:10.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:10.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:10.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:12.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:12.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:12.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:13.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:13.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:13.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:15.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:15.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:15.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:17.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:18.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:20.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:22.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:23.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:23.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:23.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:25.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:27.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:28.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:30.264 - Thread: 1 -> GUI Stats: Update 0.270941055555556, Draw 0.606183055555554 2024-08-23 14:49:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:30.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:32.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:33.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:33.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:33.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:35.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:35.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:35.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:37.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:37.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:37.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:38.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:38.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:38.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:40.280 - Thread: 1 -> GC Memory: 2016.496 / 2016.496 MB 2024-08-23 14:49:40.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:40.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:40.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:42.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:42.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:42.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:43.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:45.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:45.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:45.540 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:47.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:48.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:48.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:48.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:49.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:49:49.105 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,59.41496,72.57988,1,0,2017.054,9663.539,116986,-114621,163,27.69131,96.61122,0.3510196,2742,35.73488,0,16.66667,9.895456,34.52391,100,6349588915,2017.054,2,0,-1 2024-08-23 14:49:49.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:49:49.105 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,345,82,849,6055,3063,0,0,77,3408,0,2406,21,0,14,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:49:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:50.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:52.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:53.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:53.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:53.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:55.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:55.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:55.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:57.212 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:57.212 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:57.212 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:49:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:49:58.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:49:59.366 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 14:50:00.265 - Thread: 1 -> GUI Stats: Update 0.2753825, Draw 1.354823 2024-08-23 14:50:00.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:50:00.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:50:00.543 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:50:02.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:50:02.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:50:02.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:50:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 14:50:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 14:50:03.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:50:10.282 - Thread: 1 -> GC Memory: 2003.374 / 2003.374 MB 2024-08-23 14:50:30.262 - Thread: 1 -> GUI Stats: Update 0.276065666666667, Draw 1.49241877777778 2024-08-23 14:50:40.295 - Thread: 1 -> GC Memory: 2011.753 / 2011.753 MB 2024-08-23 14:50:49.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:50:49.122 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,57.45394,59.93922,1,0,2015.946,9663.629,116986,-114621,163,23.92838,96.42355,0.3516102,2735,33.30195,0,16.66667,7.968616,32.11092,100,6349818833,2015.946,2,0,-1 2024-08-23 14:50:49.122 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:50:49.122 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,345,82,849,6055,3063,0,0,77,3408,0,2406,21,0,14,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:50:58.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:50:58.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:00.261 - Thread: 1 -> GUI Stats: Update 0.277112555555556, Draw 0.687280555555556 2024-08-23 14:51:00.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:00.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:02.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:02.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:03.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:03.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:05.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:05.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:07.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:07.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:08.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:08.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:10.297 - Thread: 1 -> GC Memory: 2017.258 / 2017.258 MB 2024-08-23 14:51:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:10.541 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:12.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:12.209 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:13.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:13.875 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:15.542 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:17.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:17.208 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:18.745 - Thread: 1 -> Autosave initiated 2024-08-23 14:51:18.745 - Thread: 1 -> Character state: True 2024-08-23 14:51:18.745 - Thread: 1 -> IsServer: True 2024-08-23 14:51:18.745 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 14:51:18.745 - Thread: 1 -> Autosave 2024-08-23 14:51:18.745 - Thread: 1 -> Saving world - START 2024-08-23 14:51:18.746 - Thread: 1 -> Making world state snapshot. 2024-08-23 14:51:18.746 - Thread: 1 -> Before snapshot.: GC Memory: 2,021 B 2024-08-23 14:51:18.946 - Thread: 1 -> After snapshot.: GC Memory: 2,073 B 2024-08-23 14:51:18.957 - Thread: 1 -> Directory cleanup: GC Memory: 2,074 B 2024-08-23 14:51:18.957 - Thread: 1 -> Saving world - END 2024-08-23 14:51:18.957 - Thread: 8 -> Session snapshot save - START 2024-08-23 14:51:18.959 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 14:51:19.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:19.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:19.612 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 14:51:20.739 - Thread: 8 -> Session snapshot save - END 2024-08-23 14:51:20.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:20.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:22.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:22.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:24.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:24.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:25.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:25.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:27.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:27.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:29.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:29.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:30.466 - Thread: 1 -> GUI Stats: Update 0.275489333333333, Draw 0.650117999999999 2024-08-23 14:51:30.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:30.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:32.414 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:32.414 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:34.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:34.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:35.746 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:35.746 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:37.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:37.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:39.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:39.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:40.299 - Thread: 1 -> GC Memory: 1997.132 / 1997.132 MB 2024-08-23 14:51:40.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:40.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:42.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:42.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:44.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:44.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:45.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:45.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:47.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:47.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:49.080 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:49.080 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:49.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:51:49.342 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,53.18259,59.65333,1,0,1997.569,9665.961,116986,-114621,163,26.51005,96.13277,0.3508236,2742,30.64423,0,16.66667,8.123802,29.45915,100,6349605249,1997.569,2,0,-1 2024-08-23 14:51:49.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:51:49.342 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,82,849,6055,3063,0,0,77,3408,0,2406,21,0,14,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:51:50.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:50.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:52.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:52.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:54.109 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:54.109 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:55.744 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:55.744 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:57.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:57.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:51:59.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:51:59.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:52:00.472 - Thread: 1 -> GUI Stats: Update 0.273769666666667, Draw 0.614619277777777 2024-08-23 14:52:00.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:00.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:52:02.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:02.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:52:04.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:04.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:52:10.300 - Thread: 1 -> GC Memory: 1998.433 / 1998.433 MB 2024-08-23 14:52:25.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:27.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:29.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:30.465 - Thread: 1 -> GUI Stats: Update 0.276771277777778, Draw 0.651717388888888 2024-08-23 14:52:30.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:32.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:34.077 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:35.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:37.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:39.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:40.317 - Thread: 1 -> GC Memory: 2004.268 / 2004.268 MB 2024-08-23 14:52:40.746 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:42.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:44.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:45.745 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:47.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:49.080 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:49.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:52:49.365 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,51.7546,57.3111,1,0,2008.487,9663.977,116986,-114621,163,24.31146,96.15482,0.3298773,2744,30.71881,0,16.66667,7.46819,29.53761,100,6349739373,2008.487,2,0,-1 2024-08-23 14:52:49.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:52:49.365 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,173,344,83,849,6055,3063,0,0,77,3408,0,2406,21,0,14,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:52:50.746 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:52.411 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:54.080 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:55.746 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:57.412 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:52:59.079 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:00.469 - Thread: 1 -> GUI Stats: Update 0.276623888888889, Draw 0.64255188888889 2024-08-23 14:53:00.747 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:02.413 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:04.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:05.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:07.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:10.319 - Thread: 1 -> GC Memory: 2011.104 / 2011.104 MB 2024-08-23 14:53:30.704 - Thread: 1 -> GUI Stats: Update 0.284177222222222, Draw 0.725907500000001 2024-08-23 14:53:35.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:37.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:39.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:40.325 - Thread: 1 -> GC Memory: 1995.989 / 1995.989 MB 2024-08-23 14:53:40.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:42.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:44.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:45.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:47.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:49.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:49.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:53:49.612 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,56.01188,72.19605,1,0,1997.865,9666.32,116986,-114655,163,32.27065,96.63051,0.3887743,2744,35.1162,0,16.66667,11.33223,33.93296,100,6349577623,1997.865,2,0,-1 2024-08-23 14:53:49.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:53:49.612 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,174,345,83,849,6055,3062,0,0,75,3407,0,2406,21,0,15,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:53:50.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:52.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:54.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:55.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:53:57.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Motor' 2024-08-23 14:54:00.705 - Thread: 1 -> GUI Stats: Update 0.281350111111111, Draw 0.704034944444445 2024-08-23 14:54:10.336 - Thread: 1 -> GC Memory: 2007.256 / 2007.256 MB 2024-08-23 14:54:30.704 - Thread: 1 -> GUI Stats: Update 0.2821165, Draw 0.70403138888889 2024-08-23 14:54:34.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:34.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:34.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:35.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:35.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:35.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:37.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:37.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:37.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:39.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:39.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:39.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:40.353 - Thread: 1 -> GC Memory: 2006.619 / 2006.619 MB 2024-08-23 14:54:40.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:40.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:40.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:42.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:42.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:42.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:44.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:44.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:44.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:45.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:45.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:45.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:47.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:47.650 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:47.650 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:49.325 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:49.325 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:49.325 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:49.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:54:49.628 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,60.40597,75.7339,1,0,2009.376,9670.578,116986,-114689,163,27.5598,96.67303,0.3844532,2743,36.04961,0,16.66667,9.935201,34.85025,100,6351793587,2009.376,2,0,-1 2024-08-23 14:54:49.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:54:49.628 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,174,346,83,849,6057,3063,0,0,77,3409,0,2406,21,0,15,10,384,50,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:54:50.984 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:54:50.984 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:54:50.984 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/InteriorPlate' 2024-08-23 14:54:59.369 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 14:55:00.825 - Thread: 1 -> GUI Stats: Update 0.284411944444445, Draw 0.738494111111111 2024-08-23 14:55:10.359 - Thread: 1 -> GC Memory: 2000.866 / 2000.866 MB 2024-08-23 14:55:30.827 - Thread: 1 -> GUI Stats: Update 0.281294, Draw 0.718589055555557 2024-08-23 14:55:40.377 - Thread: 1 -> GC Memory: 2006.775 / 2006.775 MB 2024-08-23 14:55:49.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:55:49.767 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,61.149,91.28588,1,0,2002.709,9666.098,116986,-114689,163,31.85194,96.7593,0.3786031,2738,37.16265,0,16.66667,11.83703,35.95832,100,6349298947,2002.709,2,0,-1 2024-08-23 14:55:49.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:55:49.767 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,174,345,83,849,6055,3062,0,0,75,3407,0,2406,21,0,14,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 14:56:00.826 - Thread: 1 -> GUI Stats: Update 0.279169777777778, Draw 0.708679777777778 2024-08-23 14:56:10.394 - Thread: 1 -> GC Memory: 2010.207 / 2010.207 MB 2024-08-23 14:56:18.759 - Thread: 1 -> Autosave initiated 2024-08-23 14:56:18.759 - Thread: 1 -> Character state: True 2024-08-23 14:56:18.759 - Thread: 1 -> IsServer: True 2024-08-23 14:56:18.759 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 14:56:18.759 - Thread: 1 -> Autosave 2024-08-23 14:56:18.759 - Thread: 1 -> Saving world - START 2024-08-23 14:56:18.760 - Thread: 1 -> Making world state snapshot. 2024-08-23 14:56:18.760 - Thread: 1 -> Before snapshot.: GC Memory: 2,011 B 2024-08-23 14:56:18.988 - Thread: 1 -> After snapshot.: GC Memory: 2,063 B 2024-08-23 14:56:18.995 - Thread: 1 -> Directory cleanup: GC Memory: 2,064 B 2024-08-23 14:56:18.995 - Thread: 1 -> Saving world - END 2024-08-23 14:56:18.996 - Thread: 9 -> Session snapshot save - START 2024-08-23 14:56:18.997 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 14:56:19.663 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 14:56:19.669 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:20.916 - Thread: 9 -> Session snapshot save - END 2024-08-23 14:56:21.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:23.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:24.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:26.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:28.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:29.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:31.055 - Thread: 1 -> GUI Stats: Update 0.285589333333333, Draw 0.724266888888889 2024-08-23 14:56:31.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:33.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:34.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:36.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:38.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:39.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:40.406 - Thread: 1 -> GC Memory: 2008.727 / 2008.727 MB 2024-08-23 14:56:41.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:43.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:44.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:46.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:48.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:49.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:50.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:56:50.014 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,54.65752,76.8476,1,0,2007.564,9668.145,116986,-114689,163,31.00681,96.54103,0.3939103,2735,34.51583,0,16.66667,10.70226,33.32194,100,6351395153,2007.564,2,0,-1 2024-08-23 14:56:50.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:56:50.014 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,175,346,83,849,6057,3062,0,0,75,3409,0,2406,21,0,15,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 14:56:51.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:53.002 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:54.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:56.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:57.999 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:56:59.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:01.056 - Thread: 1 -> GUI Stats: Update 0.278098, Draw 0.691748777777777 2024-08-23 14:57:01.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:03.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:04.669 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:06.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:08.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:09.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:10.409 - Thread: 1 -> GC Memory: 2008.546 / 2008.546 MB 2024-08-23 14:57:11.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:13.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:14.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:16.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:18.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:19.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:21.341 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Ore/Stone' 2024-08-23 14:57:23.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:23.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:24.676 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:24.676 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:26.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:26.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:28.011 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:28.011 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:29.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:29.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:31.054 - Thread: 1 -> GUI Stats: Update 0.290305722222222, Draw 0.712498611111111 2024-08-23 14:57:31.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:31.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:33.002 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:33.002 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:34.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:34.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:36.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:36.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:38.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:38.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:39.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:39.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:40.424 - Thread: 1 -> GC Memory: 2019.833 / 2019.833 MB 2024-08-23 14:57:41.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:41.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:43.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:43.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:44.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:44.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:46.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:46.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:48.004 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:48.004 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:49.666 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:49.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:50.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:57:50.327 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,101.6198,119.5108,1,0,2035.834,9676.703,116986,-114689,163,38.7955,97.06673,0.4784086,2650,44.25335,0,16.66667,17.16831,42.95528,100,6351653399,2035.834,2,0,-1 2024-08-23 14:57:50.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:57:50.328 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,175,346,83,849,6057,3062,0,0,75,3409,0,2406,21,0,15,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 14:57:51.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:51.633 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:53.296 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:53.296 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:54.966 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:54.966 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:56.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:56.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:58.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:58.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:57:59.965 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:57:59.965 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:01.352 - Thread: 1 -> GUI Stats: Update 0.299824722222222, Draw 0.800483777777778 2024-08-23 14:58:01.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:01.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:03.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:03.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:04.965 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:04.965 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:06.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:06.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:08.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:08.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:09.963 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:09.963 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:10.435 - Thread: 1 -> GC Memory: 2038.911 / 2038.911 MB 2024-08-23 14:58:11.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:11.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:13.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:13.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:14.963 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:14.963 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:16.630 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:16.630 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:18.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:18.300 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:19.963 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:19.963 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:21.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:21.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:23.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:23.298 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:24.964 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:24.964 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:26.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:26.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:28.297 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:28.297 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:29.964 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:29.964 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:31.358 - Thread: 1 -> GUI Stats: Update 0.301691833333333, Draw 0.824067 2024-08-23 14:58:31.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:31.632 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:33.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:33.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:34.966 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:34.966 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:36.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:36.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:38.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:38.299 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:39.966 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:39.966 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:40.440 - Thread: 1 -> GC Memory: 2010.265 / 2010.265 MB 2024-08-23 14:58:41.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:41.631 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:43.297 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:43.297 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:45.111 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:45.111 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:46.779 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:46.779 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:48.260 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 14:58:48.260 - Thread: 1 -> Next activation in -00:33:32.3112877 2024-08-23 14:58:48.260 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 14:58:48.260 - Thread: 1 -> Next activation in 00:58:41.6176595 2024-08-23 14:58:48.445 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:48.445 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:50.112 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:50.112 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:50.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:58:50.492 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,55.39473,62.71913,1,0,2011.526,9673.621,116986,-114689,163,28.37493,96.96906,0.5364225,2568,39.62989,0,16.66667,11.24495,38.42873,100,6359505091,2011.526,2,0,-1 2024-08-23 14:58:50.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:58:50.492 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,177,348,83,849,6064,3065,0,0,75,3414,0,2406,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 14:58:51.776 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:51.776 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:58:53.443 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SmallTube' 2024-08-23 14:58:53.443 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 14:59:01.607 - Thread: 1 -> GUI Stats: Update 0.299719722222222, Draw 0.739410666666667 2024-08-23 14:59:10.457 - Thread: 1 -> GC Memory: 2018.437 / 2018.437 MB 2024-08-23 14:59:31.606 - Thread: 1 -> GUI Stats: Update 0.279239833333333, Draw 0.681120333333333 2024-08-23 14:59:40.476 - Thread: 1 -> GC Memory: 2018.872 / 2018.872 MB 2024-08-23 14:59:50.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 14:59:50.616 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,54.05211,69.13981,1,0,2024.384,9674.691,116986,-114689,163,29.5038,97.03685,0.3766014,2532,39.95169,0,16.66667,11.78727,38.76786,100,6359507635,2024.384,2,0,-1 2024-08-23 14:59:50.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 14:59:50.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,177,348,83,849,6064,3065,0,0,75,3414,0,2406,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 14:59:59.373 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:00:01.606 - Thread: 1 -> GUI Stats: Update 0.275714055555556, Draw 0.688461611111111 2024-08-23 15:00:10.491 - Thread: 1 -> GC Memory: 2013.161 / 2013.161 MB 2024-08-23 15:00:31.608 - Thread: 1 -> GUI Stats: Update 0.275435166666667, Draw 0.674204055555557 2024-08-23 15:00:31.886 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:33.553 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:35.222 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:36.886 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:38.551 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:40.218 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:40.505 - Thread: 1 -> GC Memory: 2019.994 / 2019.994 MB 2024-08-23 15:00:41.886 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:43.553 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:45.220 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:46.886 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:48.552 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:50.221 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:50.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:00:50.633 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,55.36591,80.96945,1,0,2026.215,9681.676,116986,-114689,163,30.35945,97.00085,0.4233905,2552,39.49947,0,16.66667,11.99182,38.31482,100,6359507635,2026.215,2,0,-1 2024-08-23 15:00:50.633 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:00:50.633 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,177,348,83,849,6064,3065,0,0,75,3414,0,2406,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:00:51.886 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:53.554 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:55.218 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:56.885 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:00:58.553 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:00.219 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:01.611 - Thread: 1 -> GUI Stats: Update 0.290753388888889, Draw 0.710607 2024-08-23 15:01:01.885 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:03.552 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:05.219 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:06.887 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:08.552 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:10.219 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:10.507 - Thread: 1 -> GC Memory: 2035.677 / 2035.677 MB 2024-08-23 15:01:11.885 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:13.554 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:15.219 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:16.885 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:18.554 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:18.773 - Thread: 1 -> Autosave initiated 2024-08-23 15:01:18.773 - Thread: 1 -> Character state: True 2024-08-23 15:01:18.773 - Thread: 1 -> IsServer: True 2024-08-23 15:01:18.773 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:01:18.773 - Thread: 1 -> Autosave 2024-08-23 15:01:18.773 - Thread: 1 -> Saving world - START 2024-08-23 15:01:18.773 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:01:18.773 - Thread: 1 -> Before snapshot.: GC Memory: 2,039 B 2024-08-23 15:01:18.854 - Thread: 1 -> After snapshot.: GC Memory: 2,043 B 2024-08-23 15:01:18.861 - Thread: 1 -> Directory cleanup: GC Memory: 2,044 B 2024-08-23 15:01:18.861 - Thread: 1 -> Saving world - END 2024-08-23 15:01:18.893 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:01:18.894 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:01:19.625 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:01:19.732 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:01:20.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:21.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:23.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:25.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:26.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:28.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:30.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:31.706 - Thread: 1 -> GUI Stats: Update 0.288447333333333, Draw 0.740381833333334 2024-08-23 15:01:31.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:33.650 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:35.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:36.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:38.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:40.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:40.512 - Thread: 1 -> GC Memory: 2012.225 / 2012.225 MB 2024-08-23 15:01:41.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:43.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:45.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:46.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:48.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:50.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:50.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:01:50.746 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,55.69765,70.73624,1,0,2013.054,9688.387,116734,-114689,162,30.07098,97.1573,0.5205629,2558,41.78711,0,16.66667,12.56579,40.59922,100,6359501043,2013.054,2,0,-1 2024-08-23 15:01:50.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:01:50.746 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,177,348,83,849,6064,3065,0,0,75,3414,0,2406,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:01:51.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:53.651 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:55.318 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:56.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:01:58.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:00.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:01.711 - Thread: 1 -> GUI Stats: Update 0.293065777777777, Draw 0.719364888888888 2024-08-23 15:02:01.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:03.651 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:05.322 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:06.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:08.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:10.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:10.518 - Thread: 1 -> GC Memory: 2026.259 / 2026.259 MB 2024-08-23 15:02:11.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:13.650 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:15.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:16.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:18.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:20.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:21.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:23.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:25.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:26.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:28.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:30.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:31.702 - Thread: 1 -> GUI Stats: Update 0.273472666666667, Draw 0.679751166666667 2024-08-23 15:02:31.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:33.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:35.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:36.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:38.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:40.317 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:40.521 - Thread: 1 -> GC Memory: 2034.364 / 2034.364 MB 2024-08-23 15:02:41.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:43.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:45.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:46.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:48.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:50.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:50.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:02:50.763 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,58.1525,62.59335,1,0,2033.45,9690.133,116734,-114689,162,22.09748,97.03832,0.3919228,2558,41.52549,0,16.66667,9.176089,40.29564,100,6361076811,2033.45,2,0,-1 2024-08-23 15:02:50.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:02:50.763 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,177,348,83,849,6066,3067,0,0,77,3416,0,2406,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:02:51.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:53.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:55.325 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:56.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:02:58.650 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:00.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:01.705 - Thread: 1 -> GUI Stats: Update 0.276660611111111, Draw 0.645502777777777 2024-08-23 15:03:01.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:03.651 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:05.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:06.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:08.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:10.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:10.540 - Thread: 1 -> GC Memory: 2041.024 / 2041.024 MB 2024-08-23 15:03:11.983 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:03:13.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:15.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:16.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:18.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:20.316 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:21.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:23.649 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:25.321 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:26.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:28.651 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:30.559 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:31.946 - Thread: 1 -> GUI Stats: Update 0.289622333333333, Draw 0.644325277777777 2024-08-23 15:03:32.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:33.890 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:35.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:37.226 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:38.904 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:40.548 - Thread: 1 -> GC Memory: 2043.572 / 2043.572 MB 2024-08-23 15:03:40.557 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:42.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:43.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:45.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:47.226 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:48.893 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:50.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:51.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:03:51.022 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,60.30008,74.71902,1,0,2048.982,9691.688,116734,-114689,162,30.18954,97.16416,0.4548253,2569,39.39762,0,16.66667,11.89396,38.28037,100,6356960809,2048.982,2,0,-1 2024-08-23 15:03:51.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:03:51.022 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,177,349,84,849,6062,3062,0,0,75,3411,0,2406,21,0,17,10,384,50,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:03:52.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:53.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:55.568 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:57.227 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:03:58.894 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:00.566 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:01.954 - Thread: 1 -> GUI Stats: Update 0.315537944444445, Draw 0.735865722222223 2024-08-23 15:04:02.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:03.892 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:05.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:07.228 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:08.892 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:10.560 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:10.568 - Thread: 1 -> GC Memory: 2056.866 / 2056.866 MB 2024-08-23 15:04:12.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:13.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:15.559 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:17.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:18.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:20.556 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:22.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:23.890 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:25.561 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:27.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:28.893 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:30.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:31.945 - Thread: 1 -> GUI Stats: Update 0.301563277777778, Draw 0.715926000000001 2024-08-23 15:04:32.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:33.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:35.288 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:04:35.288 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:04:35.288 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:04:35.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:04:35.320 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:04:35.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:37.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:38.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:40.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:40.579 - Thread: 1 -> GC Memory: 2068.952 / 2068.952 MB 2024-08-23 15:04:40.938 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:04:40.938 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:04:42.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:42.771 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.LoadContent 2024-08-23 15:04:43.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:45.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:47.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:48.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:50.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:51.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:04:51.039 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,83.8218,103.4407,1,0,2073.6,9697.824,116734,-114689,162,38.01999,95.05533,0.4687729,2986,27.09932,0,16.66667,10.30316,25.75935,100,6346074037,2073.6,2,0,-1 2024-08-23 15:04:51.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:04:51.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,177,348,84,849,6052,3052,0,0,77,3401,0,2406,10,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:04:52.241 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:53.892 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:55.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:57.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:58.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:04:59.379 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:05:00.423 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.UnloadContent - START 2024-08-23 15:05:00.424 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.UnloadContent - END 2024-08-23 15:05:00.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:01.952 - Thread: 1 -> GUI Stats: Update 0.292534, Draw 4.16827483333333 2024-08-23 15:05:02.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:03.920 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:05.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:07.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:08.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:10.562 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:10.584 - Thread: 1 -> GC Memory: 2019.698 / 2019.698 MB 2024-08-23 15:05:12.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:13.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:15.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:17.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:18.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:20.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:22.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:23.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:25.559 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:27.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:28.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:05:30.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:31.055 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.LoadContent 2024-08-23 15:05:31.951 - Thread: 1 -> GUI Stats: Update 0.264542777777778, Draw 5.25290555555555 2024-08-23 15:05:32.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:33.843 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.UnloadContent - START 2024-08-23 15:05:33.844 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.UnloadContent - END 2024-08-23 15:05:33.901 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:35.559 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:37.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:38.901 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:40.559 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:40.595 - Thread: 1 -> GC Memory: 2028.001 / 2028.001 MB 2024-08-23 15:05:42.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:43.892 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:45.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:47.224 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:48.893 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:50.559 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:51.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:05:51.056 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,85.11203,111.1481,1,0,2039.429,9700.52,116734,-114689,162,35.21518,96.13522,0.5138019,2978,30.83811,0,16.66667,10.8597,29.64629,100,6357725731,2039.429,2,0,-1 2024-08-23 15:05:51.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:05:51.056 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,177,348,84,849,6063,3063,0,0,77,3412,0,2406,21,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:05:52.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:53.891 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:55.558 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:57.233 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:05:58.892 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:00.557 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:02.127 - Thread: 1 -> GUI Stats: Update 0.289365222222222, Draw 5.86572083333333 2024-08-23 15:06:02.402 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:04.069 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:05.735 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:07.403 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:09.069 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:10.606 - Thread: 1 -> GC Memory: 2043.472 / 2043.472 MB 2024-08-23 15:06:10.738 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:12.404 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:14.069 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:15.736 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:17.553 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:18.784 - Thread: 1 -> Autosave initiated 2024-08-23 15:06:18.784 - Thread: 1 -> Character state: True 2024-08-23 15:06:18.784 - Thread: 1 -> IsServer: True 2024-08-23 15:06:18.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:06:18.784 - Thread: 1 -> Autosave 2024-08-23 15:06:18.784 - Thread: 1 -> Saving world - START 2024-08-23 15:06:18.785 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:06:18.785 - Thread: 1 -> Before snapshot.: GC Memory: 2,045 B 2024-08-23 15:06:19.006 - Thread: 1 -> After snapshot.: GC Memory: 2,095 B 2024-08-23 15:06:19.014 - Thread: 1 -> Directory cleanup: GC Memory: 2,096 B 2024-08-23 15:06:19.014 - Thread: 1 -> Saving world - END 2024-08-23 15:06:19.014 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:06:19.015 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:06:19.666 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:06:20.108 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:20.889 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:06:21.775 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:23.618 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:25.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:26.975 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:28.898 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:30.604 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:32.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:33.763 - Thread: 1 -> GUI Stats: Update 0.286913166666667, Draw 5.82267883333333 2024-08-23 15:06:34.025 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:36.080 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:37.742 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:39.408 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:40.612 - Thread: 1 -> GC Memory: 2012.473 / 2012.473 MB 2024-08-23 15:06:41.074 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:42.741 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:44.296 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.LoadContent 2024-08-23 15:06:44.406 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:46.074 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:47.742 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:49.510 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:51.170 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:52.838 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:53.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:06:53.351 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,81.83385,104.7281,1,0,2016.388,9698.375,116734,-114689,162,31.87363,95.99487,0.6180908,2965,31.20108,0,16.66667,9.944917,29.95144,100,6346378175,2016.388,2,0,-1 2024-08-23 15:06:53.351 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:06:53.351 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,177,348,84,849,6052,3052,0,0,77,3401,0,2406,10,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:06:54.505 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:56.171 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:57.841 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:06:59.504 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:00.606 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.UnloadContent - START 2024-08-23 15:07:00.606 - Thread: 1 -> MyGuiScreenVoxelHandSetting MyGuiScreenBase.UnloadContent - END 2024-08-23 15:07:01.171 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:02.837 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:04.231 - Thread: 1 -> GUI Stats: Update 0.294431444444444, Draw 5.84995066666666 2024-08-23 15:07:04.510 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:06.171 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:07.838 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:09.505 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:10.624 - Thread: 1 -> GC Memory: 2022.815 / 2022.815 MB 2024-08-23 15:07:11.171 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:12.844 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:14.505 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:16.172 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:17.837 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:19.505 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:21.185 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:22.837 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:24.534 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:26.171 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:27.837 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:29.888 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:31.554 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:33.319 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:34.819 - Thread: 1 -> GUI Stats: Update 0.298929166666667, Draw 5.72964783333334 2024-08-23 15:07:35.093 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:36.759 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:38.424 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:40.126 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:40.629 - Thread: 1 -> GC Memory: 2034.174 / 2034.174 MB 2024-08-23 15:07:41.756 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:43.850 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:46.052 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:48.557 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:50.656 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:52.356 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:54.023 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:55.690 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:56.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:07:56.231 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,85.29789,107.6087,1,0,2042.936,9697.43,116734,-114689,162,34.28158,95.5266,0.6204269,2965,27.27051,0,16.66667,9.348761,26.05059,100,6346798143,2042.936,2,0,-1 2024-08-23 15:07:56.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:07:56.231 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,177,348,84,849,6052,3052,0,0,77,3401,0,2406,10,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:07:57.356 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:07:59.621 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:01.515 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:03.363 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:05.185 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:06.874 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:08.245 - Thread: 1 -> GUI Stats: Update 0.302283111111111, Draw 5.80511711111111 2024-08-23 15:08:08.518 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:10.291 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:10.637 - Thread: 1 -> GC Memory: 2047.439 / 2047.439 MB 2024-08-23 15:08:12.094 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:14.588 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:16.890 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:18.492 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:20.384 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:22.555 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:24.185 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:25.854 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:27.519 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:29.276 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:30.944 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:32.612 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:34.279 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:35.943 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:38.485 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:40.641 - Thread: 1 -> GC Memory: 2020.417 / 2020.417 MB 2024-08-23 15:08:40.904 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:42.300 - Thread: 1 -> GUI Stats: Update 0.302460166666667, Draw 6.08903811111111 2024-08-23 15:08:42.570 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:44.237 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:45.905 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:47.571 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:49.236 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:51.402 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:53.581 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:55.174 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:56.841 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:08:58.506 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:00.557 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:02.652 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:03.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:09:03.359 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,123.2277,187.5509,1,0,2028.603,9698.363,116734,-114689,162,34.38176,96.29545,0.6362247,2969,35.12153,1,16.66667,12.0754,33.82044,100,6358483653,2028.603,2,0,-1 2024-08-23 15:09:03.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:09:03.359 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,177,348,85,849,6063,3063,0,0,77,3412,0,2406,21,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:09:04.916 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:07.140 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:09.845 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:10.646 - Thread: 1 -> GC Memory: 2028.958 / 2028.958 MB 2024-08-23 15:09:13.078 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:15.321 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:17.003 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:18.394 - Thread: 1 -> GUI Stats: Update 0.303566944444444, Draw 6.27245027777778 2024-08-23 15:09:18.673 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:20.337 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:22.005 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:23.671 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:25.338 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:27.005 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:28.673 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:30.337 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:32.012 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:33.670 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:35.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:37.002 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:38.673 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:40.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:40.649 - Thread: 1 -> GC Memory: 2037.722 / 2037.722 MB 2024-08-23 15:09:42.003 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:43.671 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:47.003 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:48.391 - Thread: 1 -> GUI Stats: Update 0.278278111111111, Draw 4.85590155555556 2024-08-23 15:09:48.670 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:50.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:52.003 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:53.670 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:55.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:57.005 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:58.670 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:09:59.394 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:10:00.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:02.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:03.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:05.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:07.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:07.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:10:07.668 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,55.09158,67.24052,1,0,2018.061,9703.051,116734,-114689,162,27.55319,96.89671,0.5457409,4162,37.18164,0,16.66667,10.24473,36.02779,100,6358861701,2018.061,2,0,-1 2024-08-23 15:10:07.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:10:07.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,177,348,85,849,6064,3064,0,0,77,3412,0,2406,21,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:10:08.770 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:10.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:10.661 - Thread: 1 -> GC Memory: 2018.335 / 2018.335 MB 2024-08-23 15:10:12.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:13.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:15.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:17.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:18.497 - Thread: 1 -> GUI Stats: Update 0.299690888888889, Draw 0.750747833333335 2024-08-23 15:10:18.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:20.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:22.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:23.770 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:25.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:27.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:28.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:30.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:32.108 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:33.770 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:35.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:37.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:38.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:40.444 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:40.672 - Thread: 1 -> GC Memory: 2036.309 / 2036.309 MB 2024-08-23 15:10:42.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:43.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:45.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:47.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:48.491 - Thread: 1 -> GUI Stats: Update 0.298673833333334, Draw 0.717013222222222 2024-08-23 15:10:48.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:50.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:52.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:53.770 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:55.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:57.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:10:58.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:00.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:02.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:03.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:05.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:07.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:07.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:11:07.685 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,60.43579,77.50463,1,0,2058.242,9709.582,116734,-114689,162,32.58535,97.00539,0.5044758,4158,39.43378,0,16.66667,12.84964,38.2529,100,6358112117,2058.242,2,0,-1 2024-08-23 15:11:07.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:11:07.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,85,849,6063,3061,0,0,75,3412,0,2406,21,0,17,10,384,49,0,10,429,828,456,8,50,0,0,0,0 2024-08-23 15:11:08.770 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:10.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:10.675 - Thread: 1 -> GC Memory: 2059.298 / 2059.298 MB 2024-08-23 15:11:12.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:13.770 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:15.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:17.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:18.493 - Thread: 1 -> GUI Stats: Update 0.297960611111111, Draw 0.753341333333333 2024-08-23 15:11:18.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:18.794 - Thread: 1 -> Autosave initiated 2024-08-23 15:11:18.794 - Thread: 1 -> Character state: True 2024-08-23 15:11:18.794 - Thread: 1 -> IsServer: True 2024-08-23 15:11:18.794 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:11:18.794 - Thread: 1 -> Autosave 2024-08-23 15:11:18.794 - Thread: 1 -> Saving world - START 2024-08-23 15:11:18.795 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:11:18.795 - Thread: 1 -> Before snapshot.: GC Memory: 2,069 B 2024-08-23 15:11:19.006 - Thread: 1 -> After snapshot.: GC Memory: 2,120 B 2024-08-23 15:11:19.028 - Thread: 1 -> Directory cleanup: GC Memory: 2,117 B 2024-08-23 15:11:19.028 - Thread: 1 -> Saving world - END 2024-08-23 15:11:19.029 - Thread: 9 -> Session snapshot save - START 2024-08-23 15:11:19.030 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 15:11:19.739 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:11:20.669 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:20.940 - Thread: 9 -> Session snapshot save - END 2024-08-23 15:11:22.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 15:11:24.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:25.670 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:27.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:29.003 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:30.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:32.336 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:34.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:35.669 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:37.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:39.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:40.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:40.686 - Thread: 1 -> GC Memory: 2018.862 / 2018.862 MB 2024-08-23 15:11:42.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:44.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:45.668 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:47.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:48.721 - Thread: 1 -> GUI Stats: Update 0.289907, Draw 0.6698195 2024-08-23 15:11:49.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:50.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:52.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:54.001 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:55.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:57.334 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:11:59.003 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:12:00.667 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:12:02.335 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:12:04.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Construction' 2024-08-23 15:12:07.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:12:07.932 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,56.37741,75.83487,1,0,2021.443,9728.734,116734,-114689,162,32.62482,96.80126,0.4143876,4125,37.96305,0,16.66667,12.38538,36.74871,100,6359439355,2021.443,2,0,-1 2024-08-23 15:12:07.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:12:07.932 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,85,849,6064,3062,0,0,75,3413,0,2406,21,0,17,10,384,49,0,11,429,828,456,8,50,0,0,0,0 2024-08-23 15:12:10.690 - Thread: 1 -> GC Memory: 2024.038 / 2024.038 MB 2024-08-23 15:12:18.722 - Thread: 1 -> GUI Stats: Update 0.285340833333333, Draw 0.689967555555556 2024-08-23 15:12:40.691 - Thread: 1 -> GC Memory: 2030.449 / 2030.449 MB 2024-08-23 15:12:48.813 - Thread: 1 -> GUI Stats: Update 0.286866722222223, Draw 0.696038666666667 2024-08-23 15:13:08.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:13:08.039 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,52.89771,72.76591,1,0,2039.647,9731.285,116734,-114689,162,28.15266,96.99049,0.3801068,4124,40.38888,0,16.66667,11.37055,39.17337,100,6359515331,2039.647,2,0,-1 2024-08-23 15:13:08.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:13:08.039 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,85,849,6064,3063,0,0,75,3413,0,2406,21,0,16,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:13:10.694 - Thread: 1 -> GC Memory: 2035.574 / 2035.574 MB 2024-08-23 15:13:15.847 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-08-23 15:13:18.814 - Thread: 1 -> GUI Stats: Update 0.279735666666667, Draw 0.683057777777778 2024-08-23 15:13:20.710 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-08-23 15:13:20.711 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-08-23 15:13:40.695 - Thread: 1 -> GC Memory: 2027.862 / 2027.862 MB 2024-08-23 15:13:48.812 - Thread: 1 -> GUI Stats: Update 0.314197166666667, Draw 0.7368375 2024-08-23 15:14:08.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:14:08.056 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,51.85471,68.19334,1,0,2036.611,9734.34,116734,-114689,162,27.68473,96.53356,0.3604995,4095,37.24934,0,16.66667,10.31238,35.95812,100,6368777627,2036.611,2,0,-1 2024-08-23 15:14:08.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:14:08.056 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,85,849,6073,3071,0,0,77,3421,0,2410,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:14:10.699 - Thread: 1 -> GC Memory: 2036.668 / 2036.668 MB 2024-08-23 15:14:18.814 - Thread: 1 -> GUI Stats: Update 0.303953222222222, Draw 0.748344055555557 2024-08-23 15:14:28.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:14:28.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:14:28.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:14:28.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:14:28.281 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:14:33.770 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:14:33.771 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:14:38.855 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:14:38.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:14:38.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:14:38.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:14:38.884 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:14:40.711 - Thread: 1 -> GC Memory: 2046.741 / 2046.741 MB 2024-08-23 15:14:43.870 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:14:43.871 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:14:48.814 - Thread: 1 -> GUI Stats: Update 0.322835111111112, Draw 0.853951333333333 2024-08-23 15:14:59.394 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:15:01.674 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 15:15:01.674 - Thread: 1 -> Next activation in 02:18:49.2741010 2024-08-23 15:15:08.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:15:08.072 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,58.60884,72.46072,1,0,2024.929,9735.477,116894,-114849,163,28.45486,97.05418,0.3857661,4454,41.53292,0,16.66667,11.81813,40.30943,100,6366236875,2024.929,2,0,-1 2024-08-23 15:15:08.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:15:08.072 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,85,849,6071,3068,0,0,77,3419,0,2410,21,0,16,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:15:10.714 - Thread: 1 -> GC Memory: 2021.466 / 2021.466 MB 2024-08-23 15:15:18.816 - Thread: 1 -> GUI Stats: Update 0.285803388888889, Draw 1.0902155 2024-08-23 15:15:40.715 - Thread: 1 -> GC Memory: 2029.399 / 2029.399 MB 2024-08-23 15:15:48.817 - Thread: 1 -> GUI Stats: Update 0.281306833333334, Draw 1.40867805555556 2024-08-23 15:16:08.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:16:08.089 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,57.0459,74.38415,1,0,2037.089,9738.988,116894,-114849,163,33.83887,97.16286,0.4008613,4476,42.24809,0,16.66667,14.29627,41.04945,100,6364944421,2037.089,2,0,-1 2024-08-23 15:16:08.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:16:08.089 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,85,849,6070,3067,0,0,75,3417,0,2410,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:16:10.717 - Thread: 1 -> GC Memory: 2039.35 / 2039.35 MB 2024-08-23 15:16:18.795 - Thread: 1 -> Autosave initiated 2024-08-23 15:16:18.795 - Thread: 1 -> Character state: True 2024-08-23 15:16:18.795 - Thread: 1 -> IsServer: True 2024-08-23 15:16:18.795 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:16:18.795 - Thread: 1 -> Autosave 2024-08-23 15:16:18.795 - Thread: 1 -> Saving world - START 2024-08-23 15:16:18.796 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:16:18.796 - Thread: 1 -> Before snapshot.: GC Memory: 2,040 B 2024-08-23 15:16:18.873 - Thread: 1 -> After snapshot.: GC Memory: 2,045 B 2024-08-23 15:16:18.880 - Thread: 1 -> Directory cleanup: GC Memory: 2,045 B 2024-08-23 15:16:18.880 - Thread: 1 -> Saving world - END 2024-08-23 15:16:18.903 - Thread: 1 -> GUI Stats: Update 0.282055777777778, Draw 0.98249588888889 2024-08-23 15:16:18.916 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:16:18.917 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:16:19.615 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:16:19.718 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:16:40.719 - Thread: 1 -> GC Memory: 2019.001 / 2019.001 MB 2024-08-23 15:16:48.812 - Thread: 1 -> GUI Stats: Update 0.287321277777778, Draw 0.704506555555555 2024-08-23 15:17:08.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:17:08.106 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,55.00439,72.53143,1,0,2029.775,9739.93,116894,-114849,163,33.50132,97.2885,0.4071558,4477,44.84222,0,16.66667,15.02273,43.62632,100,6372346777,2029.775,2,0,-1 2024-08-23 15:17:08.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:17:08.106 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,85,849,6077,3073,0,0,75,3424,0,2413,21,0,17,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:17:10.728 - Thread: 1 -> GC Memory: 2032.192 / 2032.192 MB 2024-08-23 15:17:18.815 - Thread: 1 -> GUI Stats: Update 0.280128555555555, Draw 0.677489777777776 2024-08-23 15:17:40.728 - Thread: 1 -> GC Memory: 2033.411 / 2033.411 MB 2024-08-23 15:17:48.814 - Thread: 1 -> GUI Stats: Update 0.279758777777778, Draw 0.678281999999999 2024-08-23 15:18:08.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:18:08.226 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,59.49485,74.08974,1,0,2042.617,9738.824,116894,-114849,163,34.91926,97.16046,0.3991071,4474,41.87975,0,16.66667,14.6241,40.69056,100,6372100593,2042.617,2,0,-1 2024-08-23 15:18:08.226 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:18:08.226 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,85,849,6076,3073,0,0,75,3424,0,2413,21,0,17,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:18:10.731 - Thread: 1 -> GC Memory: 2044.48 / 2044.48 MB 2024-08-23 15:18:18.914 - Thread: 1 -> GUI Stats: Update 0.283611611111111, Draw 0.686927277777778 2024-08-23 15:18:23.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:18:23.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:18:23.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:18:23.817 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:18:23.829 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:18:40.529 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:18:40.530 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:18:40.751 - Thread: 1 -> GC Memory: 2024.39 / 2024.39 MB 2024-08-23 15:18:48.916 - Thread: 1 -> GUI Stats: Update 0.295670444444445, Draw 0.606943055555554 2024-08-23 15:19:08.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:19:08.243 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,54.32497,68.29859,1,0,2027.735,9739.152,116894,-114849,163,30.7295,97.47086,0.3973488,4475,46.99651,0,16.66667,14.44179,45.80791,100,6369307865,2027.735,2,0,-1 2024-08-23 15:19:08.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:19:08.243 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,85,849,6074,3071,0,0,75,3421,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:19:10.770 - Thread: 1 -> GC Memory: 2030.896 / 2030.896 MB 2024-08-23 15:19:18.914 - Thread: 1 -> GUI Stats: Update 0.273399777777778, Draw 0.628169611111111 2024-08-23 15:19:40.781 - Thread: 1 -> GC Memory: 2036.837 / 2036.837 MB 2024-08-23 15:19:48.915 - Thread: 1 -> GUI Stats: Update 0.281521722222222, Draw 0.655597833333334 2024-08-23 15:19:59.398 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:20:08.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:20:08.259 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,58.57222,77.03652,1,0,2023.154,9739.809,117146,-114849,164,32.98272,97.27616,0.4166961,4399,46.99234,0,16.66667,15.49935,45.71234,100,6375568675,2023.154,2,0,-1 2024-08-23 15:20:08.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:20:08.259 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,87,849,6080,3075,0,0,77,3425,0,2413,21,0,17,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 15:20:10.782 - Thread: 1 -> GC Memory: 2023.555 / 2023.555 MB 2024-08-23 15:20:18.915 - Thread: 1 -> GUI Stats: Update 0.277844944444445, Draw 0.65753811111111 2024-08-23 15:20:40.785 - Thread: 1 -> GC Memory: 2031.729 / 2031.729 MB 2024-08-23 15:20:48.917 - Thread: 1 -> GUI Stats: Update 0.274666833333334, Draw 0.624680444444445 2024-08-23 15:21:08.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:21:08.275 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,53.27015,76.89915,1,0,2033.253,9739.918,117146,-114849,164,33.79162,97.22674,0.4170501,4549,42.70089,0,16.66667,14.42932,41.51668,100,6371046747,2033.253,2,0,-1 2024-08-23 15:21:08.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:21:08.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,87,849,6075,3071,0,0,75,3421,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:21:10.801 - Thread: 1 -> GC Memory: 2035.052 / 2035.052 MB 2024-08-23 15:21:18.803 - Thread: 1 -> Autosave initiated 2024-08-23 15:21:18.803 - Thread: 1 -> Character state: True 2024-08-23 15:21:18.803 - Thread: 1 -> IsServer: True 2024-08-23 15:21:18.803 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:21:18.803 - Thread: 1 -> Autosave 2024-08-23 15:21:18.804 - Thread: 1 -> Saving world - START 2024-08-23 15:21:18.804 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:21:18.805 - Thread: 1 -> Before snapshot.: GC Memory: 2,031 B 2024-08-23 15:21:18.867 - Thread: 1 -> After snapshot.: GC Memory: 2,038 B 2024-08-23 15:21:18.890 - Thread: 1 -> Directory cleanup: GC Memory: 2,037 B 2024-08-23 15:21:18.890 - Thread: 1 -> Saving world - END 2024-08-23 15:21:18.917 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:21:18.917 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:21:18.998 - Thread: 1 -> GUI Stats: Update 0.274483, Draw 0.631470000000001 2024-08-23 15:21:19.559 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:21:19.665 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:21:40.803 - Thread: 1 -> GC Memory: 2021.187 / 2021.187 MB 2024-08-23 15:21:49.003 - Thread: 1 -> GUI Stats: Update 0.271869611111111, Draw 0.651861 2024-08-23 15:22:08.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:22:08.376 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,54.84827,74.36422,1,0,2025.921,9739.27,117146,-114849,164,31.21898,96.94109,0.3893459,4510,40.63044,0,16.66667,12.68441,39.38759,100,6371789259,2025.921,2,0,-1 2024-08-23 15:22:08.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:22:08.376 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:22:10.818 - Thread: 1 -> GC Memory: 2025.947 / 2025.947 MB 2024-08-23 15:22:18.998 - Thread: 1 -> GUI Stats: Update 0.270869111111111, Draw 0.61702688888889 2024-08-23 15:22:40.831 - Thread: 1 -> GC Memory: 2030.371 / 2030.371 MB 2024-08-23 15:22:49.003 - Thread: 1 -> GUI Stats: Update 0.269161388888889, Draw 0.613469277777778 2024-08-23 15:23:08.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:23:08.392 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,52.73199,72.32907,1,0,2038.041,9742.773,117146,-114849,164,29.67013,96.95425,0.3742617,4568,40.47694,0,16.66667,12.00956,39.24412,100,6371789259,2038.041,2,0,-1 2024-08-23 15:23:08.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:23:08.393 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:23:10.832 - Thread: 1 -> GC Memory: 2035.426 / 2035.426 MB 2024-08-23 15:23:19.002 - Thread: 1 -> GUI Stats: Update 0.270931722222222, Draw 0.614883666666666 2024-08-23 15:23:40.851 - Thread: 1 -> GC Memory: 2026.28 / 2026.28 MB 2024-08-23 15:23:48.998 - Thread: 1 -> GUI Stats: Update 0.269317222222222, Draw 0.611339222222222 2024-08-23 15:24:08.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:24:08.409 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,52.978,66.77614,1,0,2032.739,9741.426,117146,-114849,164,29.91069,96.95959,0.3734451,4568,40.67043,0,16.66667,12.1648,39.43388,100,6371789259,2032.739,2,0,-1 2024-08-23 15:24:08.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:24:08.409 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:24:10.865 - Thread: 1 -> GC Memory: 2033.16 / 2033.16 MB 2024-08-23 15:24:18.999 - Thread: 1 -> GUI Stats: Update 0.269824722222222, Draw 0.624460833333334 2024-08-23 15:24:40.883 - Thread: 1 -> GC Memory: 2034.169 / 2034.169 MB 2024-08-23 15:24:49.000 - Thread: 1 -> GUI Stats: Update 0.268638222222223, Draw 0.637972333333333 2024-08-23 15:24:59.400 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:25:08.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:25:08.427 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,54.27668,75.67873,1,0,2027.926,9740.059,117146,-114849,164,31.07208,96.99028,0.3786395,4563,40.45594,0,16.66667,12.5705,39.23833,100,6371789259,2027.926,2,0,-1 2024-08-23 15:25:08.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:25:08.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:25:10.886 - Thread: 1 -> GC Memory: 2028.178 / 2028.178 MB 2024-08-23 15:25:18.999 - Thread: 1 -> GUI Stats: Update 0.272325388888889, Draw 0.6471925 2024-08-23 15:25:40.899 - Thread: 1 -> GC Memory: 2029.203 / 2029.203 MB 2024-08-23 15:25:48.999 - Thread: 1 -> GUI Stats: Update 0.271601888888889, Draw 0.637086666666666 2024-08-23 15:26:08.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:26:08.443 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,52.55882,65.1244,1,0,2033.536,9740.91,117146,-114849,164,30.28374,96.95657,0.3763074,4544,40.43126,0,16.66667,12.2441,39.20076,100,6371350779,2033.536,2,0,-1 2024-08-23 15:26:08.443 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:26:08.443 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:26:10.917 - Thread: 1 -> GC Memory: 2033.858 / 2033.858 MB 2024-08-23 15:26:18.798 - Thread: 1 -> Autosave initiated 2024-08-23 15:26:18.798 - Thread: 1 -> Character state: True 2024-08-23 15:26:18.798 - Thread: 1 -> IsServer: True 2024-08-23 15:26:18.798 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:26:18.798 - Thread: 1 -> Autosave 2024-08-23 15:26:18.798 - Thread: 1 -> Saving world - START 2024-08-23 15:26:18.799 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:26:18.799 - Thread: 1 -> Before snapshot.: GC Memory: 2,037 B 2024-08-23 15:26:18.876 - Thread: 1 -> After snapshot.: GC Memory: 2,040 B 2024-08-23 15:26:18.882 - Thread: 1 -> Directory cleanup: GC Memory: 2,040 B 2024-08-23 15:26:18.882 - Thread: 1 -> Saving world - END 2024-08-23 15:26:18.909 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:26:18.910 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:26:19.003 - Thread: 1 -> GUI Stats: Update 0.268920555555556, Draw 0.616972666666669 2024-08-23 15:26:19.596 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:26:19.711 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:26:40.934 - Thread: 1 -> GC Memory: 2023.955 / 2023.955 MB 2024-08-23 15:26:49.001 - Thread: 1 -> GUI Stats: Update 0.2745775, Draw 0.634939 2024-08-23 15:27:08.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:27:08.459 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,53.5458,68.14345,1,0,2031.735,9742.84,117146,-114849,164,29.86055,96.98412,0.3756909,4544,40.94146,0,16.66667,12.22535,39.70671,100,6371350779,2031.735,2,0,-1 2024-08-23 15:27:08.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:27:08.459 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:27:10.953 - Thread: 1 -> GC Memory: 2029.814 / 2029.814 MB 2024-08-23 15:27:18.998 - Thread: 1 -> GUI Stats: Update 0.266878555555556, Draw 0.607347222222222 2024-08-23 15:27:40.967 - Thread: 1 -> GC Memory: 2030.404 / 2030.404 MB 2024-08-23 15:27:49.001 - Thread: 1 -> GUI Stats: Update 0.271630277777778, Draw 0.624070611111111 2024-08-23 15:28:08.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:28:08.476 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,52.06766,71.87984,1,0,2038.665,9742.977,117146,-114849,164,29.61208,96.94372,0.3689271,4544,40.26002,0,16.66667,11.92183,39.02956,100,6371350779,2038.665,2,0,-1 2024-08-23 15:28:08.476 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:28:08.476 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3071,0,0,77,3422,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:28:10.968 - Thread: 1 -> GC Memory: 2036.953 / 2036.953 MB 2024-08-23 15:28:19.001 - Thread: 1 -> GUI Stats: Update 0.270000277777778, Draw 0.632775166666667 2024-08-23 15:28:40.981 - Thread: 1 -> GC Memory: 2029.28 / 2029.28 MB 2024-08-23 15:28:48.999 - Thread: 1 -> GUI Stats: Update 0.268741777777778, Draw 0.619726111111111 2024-08-23 15:29:01.478 - Thread: 1 -> Updating stopped. 2024-08-23 15:29:01.492 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 15:29:01.826 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 15:29:01.827 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 15:29:01.828 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 15:29:02.826 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 15:29:03.844 - Thread: 1 -> Saving world - START 2024-08-23 15:29:03.845 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:29:03.845 - Thread: 1 -> Before snapshot.: GC Memory: 2,036 B 2024-08-23 15:29:03.931 - Thread: 1 -> After snapshot.: GC Memory: 2,037 B 2024-08-23 15:29:03.940 - Thread: 1 -> Directory cleanup: GC Memory: 2,038 B 2024-08-23 15:29:03.940 - Thread: 1 -> Saving world - END 2024-08-23 15:29:03.943 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 15:29:03.944 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 15:29:03.961 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:29:03.962 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:29:04.493 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:29:04.581 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:29:08.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:29:08.494 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,7.270517,43.39965,1,0,2051.636,9746.211,117146,-114849,164,24.72589,96.97239,0.3611675,4467,38.16561,0,16.66667,9.436786,37.01011,100,6370067019,2051.636,2,0,-1 2024-08-23 15:29:08.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:29:08.494 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6074,3070,0,0,75,3421,0,2413,21,0,17,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:29:18.993 - Thread: 1 -> GUI Stats: Update 0.320489888888889, Draw 0.496790666666666 2024-08-23 15:29:48.994 - Thread: 1 -> GUI Stats: Update 0.301752277777778, Draw 0.371855833333333 2024-08-23 15:29:59.310 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 15:29:59.411 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:29:59.844 - Thread: 1 -> Saving world - START 2024-08-23 15:29:59.845 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:29:59.845 - Thread: 1 -> Before snapshot.: GC Memory: 2,054 B 2024-08-23 15:29:59.950 - Thread: 1 -> After snapshot.: GC Memory: 2,058 B 2024-08-23 15:29:59.957 - Thread: 1 -> Directory cleanup: GC Memory: 2,058 B 2024-08-23 15:29:59.957 - Thread: 1 -> Saving world - END 2024-08-23 15:29:59.975 - Thread: 9 -> Session snapshot save - START 2024-08-23 15:29:59.976 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 15:29:59.976 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 15:29:59.976 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 15:30:00.836 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:30:00.934 - Thread: 9 -> Session snapshot save - END 2024-08-23 15:30:01.908 - Thread: 1 -> Updating continues. 2024-08-23 15:30:01.919 - Thread: 1 -> GC Memory: 2032.132 / 2032.132 MB 2024-08-23 15:30:02.150 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 15:30:02.151 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 15:30:08.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:30:08.692 - Thread: 1 -> STATISTICS,3120.8666666,0,0,0,0,0,0,51.93652,74.53154,1,0,2038.326,9744.844,117146,-114849,164,33.73007,97.076,0.2506023,4535,40.52616,0,16.66667,13.6695,39.34118,100,6370328691,2038.326,2,0,-1 2024-08-23 15:30:08.692 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:30:08.692 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,87,849,6075,3070,0,0,75,3421,0,2413,21,0,17,10,384,50,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:30:19.186 - Thread: 1 -> GUI Stats: Update 0.293511611111111, Draw 0.564019888888889 2024-08-23 15:30:31.933 - Thread: 1 -> GC Memory: 2044.203 / 2044.203 MB 2024-08-23 15:30:49.181 - Thread: 1 -> GUI Stats: Update 0.274013388888889, Draw 0.650755055555556 2024-08-23 15:31:01.951 - Thread: 1 -> GC Memory: 2053.982 / 2053.982 MB 2024-08-23 15:31:08.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:31:08.709 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,49.82953,83.10609,1,0,2056.457,9741.941,117146,-114849,164,34.30657,96.87125,0.3893712,4568,37.22009,0,16.66667,12.76894,36.05556,100,6370523231,2056.457,2,0,-1 2024-08-23 15:31:08.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:31:08.709 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6075,3071,0,0,75,3421,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:31:18.814 - Thread: 1 -> Autosave initiated 2024-08-23 15:31:18.814 - Thread: 1 -> Character state: True 2024-08-23 15:31:18.814 - Thread: 1 -> IsServer: True 2024-08-23 15:31:18.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:31:18.814 - Thread: 1 -> Autosave 2024-08-23 15:31:18.816 - Thread: 1 -> Saving world - START 2024-08-23 15:31:18.816 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:31:18.817 - Thread: 1 -> Before snapshot.: GC Memory: 2,058 B 2024-08-23 15:31:18.890 - Thread: 1 -> After snapshot.: GC Memory: 2,062 B 2024-08-23 15:31:18.896 - Thread: 1 -> Directory cleanup: GC Memory: 2,062 B 2024-08-23 15:31:18.896 - Thread: 1 -> Saving world - END 2024-08-23 15:31:18.922 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:31:18.923 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:31:19.184 - Thread: 1 -> GUI Stats: Update 0.277205777777778, Draw 0.609052722222223 2024-08-23 15:31:19.561 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:31:19.664 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:31:31.969 - Thread: 1 -> GC Memory: 2077.57 / 2077.57 MB 2024-08-23 15:31:49.181 - Thread: 1 -> GUI Stats: Update 0.277595666666667, Draw 0.6169615 2024-08-23 15:32:01.983 - Thread: 1 -> GC Memory: 2030.645 / 2030.645 MB 2024-08-23 15:32:08.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:32:08.726 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,50.35631,76.98989,1,0,2029.281,9743.406,117146,-114849,164,32.10648,96.68494,0.3871434,4565,35.58533,0,16.66667,11.4252,34.40566,100,6372482351,2029.281,2,0,-1 2024-08-23 15:32:08.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:32:08.726 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,87,849,6077,3072,0,0,77,3422,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:32:19.184 - Thread: 1 -> GUI Stats: Update 0.273162666666667, Draw 0.602834888888888 2024-08-23 15:32:31.997 - Thread: 1 -> GC Memory: 2032.312 / 2032.312 MB 2024-08-23 15:32:49.184 - Thread: 1 -> GUI Stats: Update 0.274025222222222, Draw 0.608051055555556 2024-08-23 15:33:01.999 - Thread: 1 -> GC Memory: 2039.03 / 2039.03 MB 2024-08-23 15:33:08.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:33:08.742 - Thread: 1 -> STATISTICS,3300.9166666,0,0,0,0,0,0,49.06858,78.71866,1,0,2034.419,9741.156,117146,-114849,164,32.76471,96.97334,0.3795113,4566,38.43723,0,16.66667,12.59385,37.27387,100,6372485783,2034.419,2,0,-1 2024-08-23 15:33:08.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:33:08.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,87,849,6077,3072,0,0,77,3422,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:33:19.181 - Thread: 1 -> GUI Stats: Update 0.276440277777778, Draw 0.607418944444444 2024-08-23 15:33:32.001 - Thread: 1 -> GC Memory: 2025.559 / 2025.559 MB 2024-08-23 15:33:49.182 - Thread: 1 -> GUI Stats: Update 0.277695833333333, Draw 0.615346666666666 2024-08-23 15:34:02.018 - Thread: 1 -> GC Memory: 2031.745 / 2031.745 MB 2024-08-23 15:34:08.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:34:08.759 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,47.58414,71.92461,1,0,2032.926,9741.461,117146,-114849,164,32.43723,96.97074,0.3854621,4570,38.33997,0,16.66667,12.43642,37.17856,100,6371045783,2032.926,2,0,-1 2024-08-23 15:34:08.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:34:08.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,87,849,6075,3071,0,0,75,3421,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:34:19.182 - Thread: 1 -> GUI Stats: Update 0.278396944444445, Draw 0.615256222222221 2024-08-23 15:34:32.031 - Thread: 1 -> GC Memory: 2033.036 / 2033.036 MB 2024-08-23 15:34:49.185 - Thread: 1 -> GUI Stats: Update 0.276921, Draw 0.605530833333333 2024-08-23 15:34:59.414 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:35:02.055 - Thread: 1 -> GC Memory: 2040.538 / 2040.538 MB 2024-08-23 15:35:08.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:35:08.776 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,50.89674,81.90034,1,0,2027.054,9743.211,117146,-114849,164,32.43359,96.97581,0.3896708,4612,38.30841,0,16.66667,12.42479,37.14989,100,6371045783,2027.054,2,0,-1 2024-08-23 15:35:08.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:35:08.776 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,350,87,849,6075,3071,0,0,75,3421,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:35:19.183 - Thread: 1 -> GUI Stats: Update 0.276965611111111, Draw 0.616692277777777 2024-08-23 15:35:32.064 - Thread: 1 -> GC Memory: 2029.9 / 2029.9 MB 2024-08-23 15:35:49.182 - Thread: 1 -> GUI Stats: Update 0.278843111111111, Draw 0.609733055555556 2024-08-23 15:36:02.081 - Thread: 1 -> GC Memory: 2032.081 / 2032.081 MB 2024-08-23 15:36:08.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:36:08.792 - Thread: 1 -> STATISTICS,3480.9666666,0,0,0,0,0,0,49.04823,79.71634,1,0,2036.683,9743.527,116894,-114849,163,33.67593,96.98232,0.3859761,4598,38.89489,0,16.66667,13.09822,37.72117,100,6370660183,2036.683,2,0,-1 2024-08-23 15:36:08.792 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:36:08.792 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6075,3071,0,0,75,3421,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:36:18.821 - Thread: 1 -> Autosave initiated 2024-08-23 15:36:18.821 - Thread: 1 -> Character state: True 2024-08-23 15:36:18.821 - Thread: 1 -> IsServer: True 2024-08-23 15:36:18.821 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:36:18.821 - Thread: 1 -> Autosave 2024-08-23 15:36:18.821 - Thread: 1 -> Saving world - START 2024-08-23 15:36:18.822 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:36:18.822 - Thread: 1 -> Before snapshot.: GC Memory: 2,040 B 2024-08-23 15:36:18.896 - Thread: 1 -> After snapshot.: GC Memory: 2,044 B 2024-08-23 15:36:18.907 - Thread: 1 -> Directory cleanup: GC Memory: 2,044 B 2024-08-23 15:36:18.907 - Thread: 1 -> Saving world - END 2024-08-23 15:36:18.928 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:36:18.930 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:36:19.189 - Thread: 1 -> GUI Stats: Update 0.275124388888888, Draw 0.61143561111111 2024-08-23 15:36:19.574 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:36:19.684 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:36:32.086 - Thread: 1 -> GC Memory: 2058.634 / 2058.634 MB 2024-08-23 15:36:49.191 - Thread: 1 -> GUI Stats: Update 0.278955833333333, Draw 0.613414888888888 2024-08-23 15:37:02.097 - Thread: 1 -> GC Memory: 2029.743 / 2029.743 MB 2024-08-23 15:37:08.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:37:08.810 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,51.92626,79.6468,1,0,2027.88,9744.082,116894,-114849,163,32.61137,96.92188,0.395493,4595,38.6956,0,16.66667,12.61917,37.50451,100,6372100183,2027.88,2,0,-1 2024-08-23 15:37:08.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:37:08.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3072,0,0,77,3422,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:37:19.186 - Thread: 1 -> GUI Stats: Update 0.279414055555555, Draw 0.595907333333333 2024-08-23 15:37:32.097 - Thread: 1 -> GC Memory: 2031.984 / 2031.984 MB 2024-08-23 15:37:49.181 - Thread: 1 -> GUI Stats: Update 0.277563444444444, Draw 0.596241666666667 2024-08-23 15:38:02.097 - Thread: 1 -> GC Memory: 2035.74 / 2035.74 MB 2024-08-23 15:38:08.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:38:08.834 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,51.89856,82.87799,1,0,2033.195,9740.82,116894,-114849,163,32.3159,96.83321,0.3829722,4597,37.69702,0,16.66667,12.18213,36.50323,100,6372192295,2033.195,2,0,-1 2024-08-23 15:38:08.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:38:08.834 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6076,3072,0,0,77,3423,0,2413,21,0,17,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:38:19.184 - Thread: 1 -> GUI Stats: Update 0.286614333333333, Draw 0.653290777777778 2024-08-23 15:38:32.098 - Thread: 1 -> GC Memory: 2030.044 / 2030.044 MB 2024-08-23 15:38:49.182 - Thread: 1 -> GUI Stats: Update 0.294700333333333, Draw 0.641814999999999 2024-08-23 15:39:02.098 - Thread: 1 -> GC Memory: 2038.958 / 2038.958 MB 2024-08-23 15:39:08.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:39:08.956 - Thread: 1 -> STATISTICS,3661.0166666,0,0,0,0,0,0,59.76202,86.555,1,0,2038.591,9747.941,116894,-114849,163,34.18404,97.08852,0.3977475,4592,39.85756,0,16.66667,13.62492,38.69712,100,6370123709,2038.591,2,0,-1 2024-08-23 15:39:08.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:39:08.956 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,350,87,849,6075,3070,0,0,75,3421,0,2413,21,0,16,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:39:19.298 - Thread: 1 -> GUI Stats: Update 0.297901222222222, Draw 0.7028545 2024-08-23 15:39:32.116 - Thread: 1 -> GC Memory: 2058.34 / 2058.34 MB 2024-08-23 15:39:48.906 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 15:39:48.907 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 15:39:48.909 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 15:39:49.306 - Thread: 1 -> GUI Stats: Update 0.339706166666666, Draw 0.988238666666665 2024-08-23 15:39:49.623 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 15:39:49.623 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 15:39:49.624 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 15:39:50.523 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 15:39:50.524 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 15:39:50.525 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 15:39:50.656 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 15:39:50.657 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 15:39:50.658 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 15:39:59.432 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:40:02.133 - Thread: 1 -> GC Memory: 2072.285 / 2072.285 MB 2024-08-23 15:40:08.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:40:08.972 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,59.3827,78.5019,1,0,2034.676,9732.957,116872,-114827,163,36.84918,96.59803,0.4186505,4580,35.45837,0,16.66667,13.06612,34.25209,100,6358487751,2034.676,2,0,-1 2024-08-23 15:40:08.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:40:08.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,87,849,6063,3063,0,0,77,3414,0,2415,10,0,12,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:40:19.302 - Thread: 1 -> GUI Stats: Update 0.330280611111111, Draw 1.12474916666667 2024-08-23 15:40:21.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:40:21.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:40:21.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:40:21.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:40:21.227 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:40:26.341 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:40:26.343 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:40:28.472 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-08-23 15:40:30.589 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-08-23 15:40:30.590 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-08-23 15:40:32.144 - Thread: 1 -> GC Memory: 2039.299 / 2039.299 MB 2024-08-23 15:40:49.306 - Thread: 1 -> GUI Stats: Update 0.348891222222223, Draw 1.10235222222222 2024-08-23 15:41:02.146 - Thread: 1 -> GC Memory: 2045.07 / 2045.07 MB 2024-08-23 15:41:08.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:41:08.989 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,57.50179,88.1861,1,0,2042.206,9731.641,117326,-115281,163,36.75471,97.08218,0.4116679,4577,41.67305,0,16.66667,15.31681,40.45711,100,6370810149,2042.206,2,0,-1 2024-08-23 15:41:08.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:41:08.989 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,89,849,6075,3072,0,0,75,3424,0,2415,21,0,12,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:41:18.834 - Thread: 1 -> Autosave initiated 2024-08-23 15:41:18.834 - Thread: 1 -> Character state: True 2024-08-23 15:41:18.834 - Thread: 1 -> IsServer: True 2024-08-23 15:41:18.834 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:41:18.834 - Thread: 1 -> Autosave 2024-08-23 15:41:18.834 - Thread: 1 -> Saving world - START 2024-08-23 15:41:18.835 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:41:18.835 - Thread: 1 -> Before snapshot.: GC Memory: 2,044 B 2024-08-23 15:41:18.920 - Thread: 1 -> After snapshot.: GC Memory: 2,049 B 2024-08-23 15:41:18.928 - Thread: 1 -> Directory cleanup: GC Memory: 2,049 B 2024-08-23 15:41:18.928 - Thread: 1 -> Saving world - END 2024-08-23 15:41:18.953 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:41:18.954 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:41:19.395 - Thread: 1 -> GUI Stats: Update 0.325296166666666, Draw 1.084785 2024-08-23 15:41:19.642 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:41:19.780 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:41:32.154 - Thread: 1 -> GC Memory: 2066.412 / 2066.412 MB 2024-08-23 15:41:49.392 - Thread: 1 -> GUI Stats: Update 0.326612555555555, Draw 1.04369155555555 2024-08-23 15:42:02.173 - Thread: 1 -> GC Memory: 2038.427 / 2038.427 MB 2024-08-23 15:42:09.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:42:09.097 - Thread: 1 -> STATISTICS,3841.0666666,0,0,0,0,0,0,55.11432,80.77604,1,0,2037.961,9732.207,117326,-115281,163,33.22654,97.15894,0.411388,4567,41.78442,0,16.66667,13.88352,40.59729,100,6372416825,2037.961,2,0,-1 2024-08-23 15:42:09.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:42:09.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,91,849,6077,3072,0,0,75,3424,0,2415,21,0,12,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:42:19.387 - Thread: 1 -> GUI Stats: Update 0.321465499999999, Draw 0.99951511111111 2024-08-23 15:42:32.188 - Thread: 1 -> GC Memory: 2041.305 / 2041.305 MB 2024-08-23 15:42:49.389 - Thread: 1 -> GUI Stats: Update 0.322132166666667, Draw 0.971057222222222 2024-08-23 15:43:02.207 - Thread: 1 -> GC Memory: 2043.848 / 2043.848 MB 2024-08-23 15:43:09.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:43:09.113 - Thread: 1 -> STATISTICS,3901.0833333,0,0,0,0,0,0,55.07364,78.92516,1,0,2043.606,9734.465,117326,-115281,163,33.72276,96.95124,0.3979936,4650,40.63951,0,16.66667,13.70476,39.40051,100,6373856825,2043.606,2,0,-1 2024-08-23 15:43:09.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:43:09.113 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,91,849,6078,3074,0,0,77,3425,0,2415,21,0,12,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:43:19.387 - Thread: 1 -> GUI Stats: Update 0.320100055555556, Draw 0.922868055555555 2024-08-23 15:43:32.218 - Thread: 1 -> GC Memory: 2033.35 / 2033.35 MB 2024-08-23 15:43:49.387 - Thread: 1 -> GUI Stats: Update 0.279729666666667, Draw 0.639923722222222 2024-08-23 15:44:02.240 - Thread: 1 -> GC Memory: 2041.532 / 2041.532 MB 2024-08-23 15:44:09.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:44:09.130 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,50.78748,66.36056,1,0,2041.156,9738.02,117326,-115281,163,32.09104,97.00382,0.3921874,4650,41.43018,0,16.66667,13.29538,40.18886,100,6373742105,2041.156,2,0,-1 2024-08-23 15:44:09.130 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:44:09.130 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6078,3073,0,0,75,3424,0,2415,21,0,13,10,384,49,0,12,429,828,456,8,50,0,0,0,0 2024-08-23 15:44:19.389 - Thread: 1 -> GUI Stats: Update 0.283054, Draw 0.695053222222222 2024-08-23 15:44:29.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:44:29.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:44:29.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:44:29.178 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:44:29.186 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:44:32.255 - Thread: 1 -> GC Memory: 2049.772 / 2049.772 MB 2024-08-23 15:44:32.757 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:44:32.758 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:44:40.380 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-08-23 15:44:42.731 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-08-23 15:44:42.732 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-08-23 15:44:49.388 - Thread: 1 -> GUI Stats: Update 0.304140111111111, Draw 0.739554277777778 2024-08-23 15:44:59.438 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:45:02.257 - Thread: 1 -> GC Memory: 2052.397 / 2052.397 MB 2024-08-23 15:45:09.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:45:09.148 - Thread: 1 -> STATISTICS,4021.1166666,0,0,0,0,0,0,52.90088,73.40037,1,0,2036.051,9739.004,117376,-115331,163,34.92051,97.22056,0.4015955,4676,39.6109,0,16.66667,13.83233,38.50993,100,6376732703,2036.051,2,0,-1 2024-08-23 15:45:09.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:45:09.148 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,352,92,849,6081,3073,0,0,75,3425,0,2415,21,0,13,10,384,51,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:45:19.386 - Thread: 1 -> GUI Stats: Update 0.314587833333333, Draw 0.797100055555555 2024-08-23 15:45:32.257 - Thread: 1 -> GC Memory: 2040.044 / 2040.044 MB 2024-08-23 15:45:49.392 - Thread: 1 -> GUI Stats: Update 0.273341055555556, Draw 0.581620388888889 2024-08-23 15:46:02.269 - Thread: 1 -> GC Memory: 2041.765 / 2041.765 MB 2024-08-23 15:46:09.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:46:09.170 - Thread: 1 -> STATISTICS,4081.1333333,0,0,0,0,0,0,49.34967,73.03321,1,0,2037.667,9736.484,117376,-115331,163,30.42909,97.27214,0.3724953,4654,44.03659,0,16.66667,13.39994,42.83534,100,6375290795,2037.667,2,0,-1 2024-08-23 15:46:09.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:46:09.170 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6079,3073,0,0,75,3424,0,2415,21,0,13,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 15:46:18.837 - Thread: 1 -> Autosave initiated 2024-08-23 15:46:18.837 - Thread: 1 -> Character state: True 2024-08-23 15:46:18.837 - Thread: 1 -> IsServer: True 2024-08-23 15:46:18.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:46:18.837 - Thread: 1 -> Autosave 2024-08-23 15:46:18.837 - Thread: 1 -> Saving world - START 2024-08-23 15:46:18.838 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:46:18.838 - Thread: 1 -> Before snapshot.: GC Memory: 2,042 B 2024-08-23 15:46:18.914 - Thread: 1 -> After snapshot.: GC Memory: 2,047 B 2024-08-23 15:46:18.932 - Thread: 1 -> Directory cleanup: GC Memory: 2,045 B 2024-08-23 15:46:18.932 - Thread: 1 -> Saving world - END 2024-08-23 15:46:18.953 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:46:18.955 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:46:19.483 - Thread: 1 -> GUI Stats: Update 0.274721055555555, Draw 0.594975722222223 2024-08-23 15:46:19.601 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:46:19.705 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:46:32.277 - Thread: 1 -> GC Memory: 2060.294 / 2060.294 MB 2024-08-23 15:46:49.476 - Thread: 1 -> GUI Stats: Update 0.273915222222222, Draw 0.588580611111111 2024-08-23 15:46:58.930 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 15:47:02.296 - Thread: 1 -> GC Memory: 2032.884 / 2032.884 MB 2024-08-23 15:47:07.126 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 15:47:07.127 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 15:47:09.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:47:09.268 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,54.68785,72.48684,1,0,2038.522,9739.742,117376,-115331,163,32.33344,94.34842,0.381496,4606,21.61134,0,16.66667,6.98769,20.38996,100,6371505115,2038.522,2,0,-1 2024-08-23 15:47:09.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:47:09.268 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6076,3079,0,0,77,3425,0,2417,21,0,9,10,384,44,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 15:47:19.475 - Thread: 1 -> GUI Stats: Update 0.293105555555555, Draw 0.743654111111111 2024-08-23 15:47:32.299 - Thread: 1 -> GC Memory: 2042.012 / 2042.012 MB 2024-08-23 15:47:49.477 - Thread: 1 -> GUI Stats: Update 0.282644444444445, Draw 0.930783166666668 2024-08-23 15:48:02.308 - Thread: 1 -> GC Memory: 2052.866 / 2052.866 MB 2024-08-23 15:48:09.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:48:09.285 - Thread: 1 -> STATISTICS,4201.1666666,0,0,0,0,0,0,55.61553,73.82079,1,0,2049.784,9740.008,117376,-115331,163,30.84778,94.6638,0.385976,4599,21.50004,0,16.66667,6.632287,20.35276,100,6371212993,2049.784,2,0,-1 2024-08-23 15:48:09.285 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:48:09.285 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6076,3079,0,0,77,3425,0,2417,21,0,9,10,384,44,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 15:48:19.477 - Thread: 1 -> GUI Stats: Update 0.274964, Draw 0.867988500000002 2024-08-23 15:48:32.309 - Thread: 1 -> GC Memory: 2036.334 / 2036.334 MB 2024-08-23 15:48:49.477 - Thread: 1 -> GUI Stats: Update 0.2887225, Draw 0.916902833333333 2024-08-23 15:49:02.310 - Thread: 1 -> GC Memory: 2038.609 / 2038.609 MB 2024-08-23 15:49:09.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:49:09.301 - Thread: 1 -> STATISTICS,4261.1833333,0,0,0,0,0,0,58.42765,69.63922,1,0,2036.726,9743.004,117376,-115331,163,31.21739,95.39974,0.3924833,4600,24.57808,0,16.66667,7.672636,23.44743,100,6369452417,2036.726,2,0,-1 2024-08-23 15:49:09.301 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:49:09.301 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6074,3077,0,0,77,3423,0,2417,21,0,9,10,384,44,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 15:49:19.475 - Thread: 1 -> GUI Stats: Update 0.2786035, Draw 0.883450611111112 2024-08-23 15:49:32.327 - Thread: 1 -> GC Memory: 2039.717 / 2039.717 MB 2024-08-23 15:49:49.476 - Thread: 1 -> GUI Stats: Update 0.278401166666667, Draw 0.90394127777778 2024-08-23 15:49:59.443 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:50:02.328 - Thread: 1 -> GC Memory: 2045.752 / 2045.752 MB 2024-08-23 15:50:09.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:50:09.319 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,55.70712,73.51516,1,0,2037.302,9741.141,117504,-115331,164,33.76408,95.30632,0.3902396,4595,24.11559,0,16.66667,8.142409,22.98368,100,6375755785,2037.302,2,0,-1 2024-08-23 15:50:09.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:50:09.319 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6080,3083,0,0,77,3429,0,2417,21,0,9,10,384,44,0,20,429,828,456,8,50,0,0,0,0 2024-08-23 15:50:19.475 - Thread: 1 -> GUI Stats: Update 0.286515055555556, Draw 0.942347611111111 2024-08-23 15:50:30.336 - Thread: 1 -> Updating stopped. 2024-08-23 15:50:49.469 - Thread: 1 -> GUI Stats: Update 0.17586, Draw 0.968674888888891 2024-08-23 15:51:09.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:51:09.335 - Thread: 1 -> STATISTICS,4381.2166666,0,0,0,0,0,0,10.27658,45.9848,1,0,2039.127,9769.547,117504,-115331,164,25.27956,85.21466,0.3410644,4145,23.35658,0,16.66667,5.90444,19.90323,100,6362138633,2039.127,2,0,-1 2024-08-23 15:51:09.335 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:51:09.335 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6067,3070,0,0,77,3416,0,2417,10,0,9,10,384,44,0,18,429,828,456,8,50,0,0,0,0 2024-08-23 15:51:19.474 - Thread: 1 -> GUI Stats: Update 0.100820944444444, Draw 0.901886055555555 2024-08-23 15:51:49.469 - Thread: 1 -> GUI Stats: Update 0.091637888888889, Draw 0.871508055555555 2024-08-23 15:52:09.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:52:09.352 - Thread: 1 -> STATISTICS,4441.2333333,0,0,0,0,0,0,10.18145,46.18215,1,0,2032.925,9772.48,117504,-115331,164,23.72805,85.41721,0.2405704,4282,21.8748,0,16.66667,5.190464,18.68484,100,6362138633,2032.925,2,0,-1 2024-08-23 15:52:09.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:52:09.352 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6067,3070,0,0,77,3416,0,2417,10,0,9,10,384,44,0,18,429,828,456,8,50,0,0,0,0 2024-08-23 15:52:19.469 - Thread: 1 -> GUI Stats: Update 0.0916290000000001, Draw 0.856585055555554 2024-08-23 15:52:49.470 - Thread: 1 -> GUI Stats: Update 0.0842710555555555, Draw 0.798370833333333 2024-08-23 15:53:09.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:53:09.375 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,9.399459,41.97438,1,0,2038.247,9772.605,117504,-115331,164,23.739,85.37631,0.2117255,4288,21.48871,0,16.66667,5.101205,18.34627,100,6361820105,2038.247,2,0,-1 2024-08-23 15:53:09.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:53:09.375 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,345,92,849,6067,3070,0,0,77,3416,0,2417,10,0,9,10,384,44,0,18,429,828,456,8,50,0,0,0,0 2024-08-23 15:53:19.472 - Thread: 1 -> GUI Stats: Update 0.0902856666666666, Draw 0.821612944444444 2024-08-23 15:53:30.336 - Thread: 1 -> Updating continues. 2024-08-23 15:53:30.345 - Thread: 1 -> GC Memory: 2037.595 / 2037.595 MB 2024-08-23 15:53:30.345 - Thread: 1 -> Autosave initiated 2024-08-23 15:53:30.345 - Thread: 1 -> Character state: True 2024-08-23 15:53:30.345 - Thread: 1 -> IsServer: True 2024-08-23 15:53:30.345 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:53:30.345 - Thread: 1 -> Autosave 2024-08-23 15:53:30.345 - Thread: 1 -> Saving world - START 2024-08-23 15:53:30.346 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:53:30.346 - Thread: 1 -> Before snapshot.: GC Memory: 2,037 B 2024-08-23 15:53:30.424 - Thread: 1 -> After snapshot.: GC Memory: 2,040 B 2024-08-23 15:53:30.437 - Thread: 1 -> Directory cleanup: GC Memory: 2,041 B 2024-08-23 15:53:30.437 - Thread: 1 -> Saving world - END 2024-08-23 15:53:30.457 - Thread: 8 -> Session snapshot save - START 2024-08-23 15:53:30.459 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 15:53:31.088 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:53:31.198 - Thread: 8 -> Session snapshot save - END 2024-08-23 15:53:49.566 - Thread: 1 -> GUI Stats: Update 0.222033277777778, Draw 0.556575444444445 2024-08-23 15:54:00.347 - Thread: 1 -> GC Memory: 2040.152 / 2040.152 MB 2024-08-23 15:54:09.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:54:09.473 - Thread: 1 -> STATISTICS,4561.2666666,0,0,0,0,0,0,51.39956,83.55966,1,0,2037.003,9774,117504,-115331,164,33.83619,96.97765,0.3508572,4415,38.11957,0,16.66667,12.89821,36.96746,100,6376948399,2037.003,2,0,-1 2024-08-23 15:54:09.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:54:09.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6081,3076,0,0,75,3427,0,2417,21,0,12,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 15:54:19.564 - Thread: 1 -> GUI Stats: Update 0.291815944444445, Draw 0.366208722222222 2024-08-23 15:54:30.361 - Thread: 1 -> GC Memory: 2040.133 / 2040.133 MB 2024-08-23 15:54:49.563 - Thread: 1 -> GUI Stats: Update 0.281765055555556, Draw 0.339025944444445 2024-08-23 15:54:59.449 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 15:55:00.378 - Thread: 1 -> GC Memory: 2048.166 / 2048.166 MB 2024-08-23 15:55:09.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:55:09.599 - Thread: 1 -> STATISTICS,4621.2833333,0,0,0,0,0,0,50.16336,67.17766,1,0,2052.433,9774.465,117504,-115331,164,30.55507,96.45448,0.3837739,4405,34.00651,0,16.66667,10.39071,32.8008,100,6385377727,2052.433,2,0,-1 2024-08-23 15:55:09.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:55:09.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6089,3084,0,0,77,3435,0,2417,21,0,12,10,384,50,0,21,429,828,456,8,50,0,0,0,0 2024-08-23 15:55:19.673 - Thread: 1 -> GUI Stats: Update 0.283423833333334, Draw 0.370473888888889 2024-08-23 15:55:30.387 - Thread: 1 -> GC Memory: 2053.203 / 2053.203 MB 2024-08-23 15:55:49.673 - Thread: 1 -> GUI Stats: Update 0.280850222222223, Draw 0.363652666666666 2024-08-23 15:56:00.387 - Thread: 1 -> GC Memory: 2045.316 / 2045.316 MB 2024-08-23 15:56:09.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:56:09.616 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,53.9545,77.28914,1,0,2045.79,9782.754,117504,-115331,164,32.68599,97.35669,0.3734758,4402,43.83004,0,16.66667,14.32628,42.67147,100,6381120035,2045.79,2,0,-1 2024-08-23 15:56:09.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:56:09.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6085,3079,0,0,75,3430,0,2417,21,0,13,10,384,50,0,17,429,828,456,8,50,0,0,0,0 2024-08-23 15:56:19.672 - Thread: 1 -> GUI Stats: Update 0.283087611111111, Draw 0.611394277777778 2024-08-23 15:56:30.388 - Thread: 1 -> GC Memory: 2053.309 / 2053.309 MB 2024-08-23 15:56:49.672 - Thread: 1 -> GUI Stats: Update 0.281043055555556, Draw 0.635554222222224 2024-08-23 15:57:00.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 15:57:00.388 - Thread: 1 -> GC Memory: 2063.612 / 2063.612 MB 2024-08-23 15:57:07.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 15:57:07.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 15:57:08.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:57:08.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:57:08.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:57:08.657 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:57:08.669 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:57:09.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:57:09.642 - Thread: 1 -> STATISTICS,4741.3166666,0,0,0,0,0,0,59.95045,102.766,1,0,2063.568,9780.711,117504,-115331,164,31.1628,97.29504,0.3746745,4400,45.34278,0,16.66667,14.13008,44.11628,100,6379857319,2063.568,2,0,-1 2024-08-23 15:57:09.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:57:09.642 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6084,3076,0,0,75,3427,0,2417,21,0,14,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 15:57:19.677 - Thread: 1 -> GUI Stats: Update 0.334430388888889, Draw 0.70220061111111 2024-08-23 15:57:21.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:57:21.298 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:57:21.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 15:57:30.390 - Thread: 1 -> GC Memory: 2047.039 / 2047.039 MB 2024-08-23 15:57:47.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 15:57:47.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 15:57:49.675 - Thread: 1 -> GUI Stats: Update 0.407439111111111, Draw 0.871802555555556 2024-08-23 15:57:50.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:57:50.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:57:50.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:57:50.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:57:50.698 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:58:00.408 - Thread: 1 -> GC Memory: 2052.318 / 2052.318 MB 2024-08-23 15:58:09.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:58:09.649 - Thread: 1 -> STATISTICS,4801.3333333,0,0,0,0,0,0,51.75857,70.02784,1,0,2047.429,9781.152,117504,-115331,164,31.23626,97.28325,0.3851426,4363,44.39523,0,16.66667,13.86741,43.18912,100,6379861495,2047.429,2,0,-1 2024-08-23 15:58:09.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:58:09.650 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6084,3076,0,0,75,3427,0,2417,21,0,14,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 15:58:10.982 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:58:10.984 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:58:19.676 - Thread: 1 -> GUI Stats: Update 0.303362222222223, Draw 0.622576944444445 2024-08-23 15:58:30.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:58:30.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:58:30.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 15:58:30.243 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 15:58:30.258 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 15:58:30.356 - Thread: 1 -> Autosave initiated 2024-08-23 15:58:30.356 - Thread: 1 -> Character state: True 2024-08-23 15:58:30.356 - Thread: 1 -> IsServer: True 2024-08-23 15:58:30.356 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 15:58:30.356 - Thread: 1 -> Autosave 2024-08-23 15:58:30.356 - Thread: 1 -> Saving world - START 2024-08-23 15:58:30.357 - Thread: 1 -> Making world state snapshot. 2024-08-23 15:58:30.357 - Thread: 1 -> Before snapshot.: GC Memory: 2,054 B 2024-08-23 15:58:30.428 - Thread: 1 -> After snapshot.: GC Memory: 2,062 B 2024-08-23 15:58:30.439 - Thread: 1 -> Directory cleanup: GC Memory: 2,062 B 2024-08-23 15:58:30.439 - Thread: 1 -> Saving world - END 2024-08-23 15:58:30.452 - Thread: 1 -> GC Memory: 2062.836 / 2062.836 MB 2024-08-23 15:58:30.463 - Thread: 9 -> Session snapshot save - START 2024-08-23 15:58:30.465 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 15:58:31.147 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 15:58:31.276 - Thread: 9 -> Session snapshot save - END 2024-08-23 15:58:34.706 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 15:58:34.707 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 15:58:45.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 15:58:49.673 - Thread: 1 -> GUI Stats: Update 0.354998277777778, Draw 0.896952833333332 2024-08-23 15:59:00.455 - Thread: 1 -> GC Memory: 2046.313 / 2046.313 MB 2024-08-23 15:59:09.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 15:59:09.667 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,50.01035,64.84289,1,0,2049.021,9781.27,117706,-115533,166,29.06165,97.11521,0.3937923,4376,41.31008,0,16.66667,12.00539,40.11837,100,6381749465,2049.021,2,0,-1 2024-08-23 15:59:09.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 15:59:09.667 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6086,3078,0,0,77,3429,0,2417,21,0,15,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 15:59:19.673 - Thread: 1 -> GUI Stats: Update 0.478974000000001, Draw 0.904537000000002 2024-08-23 15:59:29.649 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 15:59:30.466 - Thread: 1 -> GC Memory: 2047.63 / 2047.63 MB 2024-08-23 15:59:34.100 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 15:59:34.101 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 15:59:39.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 15:59:39.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 15:59:49.673 - Thread: 1 -> GUI Stats: Update 0.438339944444445, Draw 0.830975 2024-08-23 15:59:59.456 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:00:00.474 - Thread: 1 -> GC Memory: 2056.379 / 2056.379 MB 2024-08-23 16:00:03.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:00:03.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:00:03.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:00:03.357 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:00:03.369 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 16:00:07.583 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 16:00:07.583 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 16:00:09.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:00:09.683 - Thread: 1 -> STATISTICS,4921.3666666,0,0,0,0,0,0,56.06683,88.14297,1,0,2062.229,9782.895,117706,-115533,166,36.16942,96.94071,0.3792941,4372,39.31105,0,16.66667,14.21858,38.10841,100,6380697787,2062.229,2,0,-1 2024-08-23 16:00:09.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:00:09.683 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6085,3076,0,0,75,3427,0,2417,21,0,15,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:00:11.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 16:00:19.673 - Thread: 1 -> GUI Stats: Update 0.338485111111112, Draw 0.881342666666668 2024-08-23 16:00:30.477 - Thread: 1 -> GC Memory: 2065.786 / 2065.786 MB 2024-08-23 16:00:49.672 - Thread: 1 -> GUI Stats: Update 0.70910588888889, Draw 0.930067777777778 2024-08-23 16:01:00.491 - Thread: 1 -> GC Memory: 2046.409 / 2046.409 MB 2024-08-23 16:01:02.499 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 16:01:05.433 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 16:01:05.435 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 16:01:09.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:01:09.700 - Thread: 1 -> STATISTICS,4981.3833333,0,0,0,0,0,0,59.80312,80.76873,1,0,2051.352,9782.891,117716,-115543,166,33.60434,97.09391,0.4035943,4370,40.57567,0,16.66667,13.63519,39.3965,100,6392218219,2051.352,2,0,-1 2024-08-23 16:01:09.700 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:01:09.700 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6096,3087,0,0,86,3438,0,2417,21,0,15,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:01:15.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 16:01:15.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 16:01:19.674 - Thread: 1 -> GUI Stats: Update 0.588497055555555, Draw 0.898190333333332 2024-08-23 16:01:30.504 - Thread: 1 -> GC Memory: 2052.228 / 2052.228 MB 2024-08-23 16:01:32.133 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:01:32.133 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:01:32.133 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:01:32.163 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:01:32.171 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 16:01:36.909 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 16:01:36.910 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 16:01:49.070 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 16:01:49.070 - Thread: 1 -> Next activation in -00:28:22.6993311 2024-08-23 16:01:49.070 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 16:01:49.070 - Thread: 1 -> Next activation in 00:34:11.5364826 2024-08-23 16:01:49.671 - Thread: 1 -> GUI Stats: Update 0.291290944444444, Draw 0.740745277777779 2024-08-23 16:02:00.506 - Thread: 1 -> GC Memory: 2056.406 / 2056.406 MB 2024-08-23 16:02:09.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:02:09.849 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,52.41879,71.99834,1,0,2071.418,9785.148,117716,-115543,166,32.41527,96.95467,0.375992,4363,41.38925,0,16.66667,13.41644,40.12881,100,6379469741,2071.418,2,0,-1 2024-08-23 16:02:09.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:02:09.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,351,92,849,6083,3075,0,0,75,3426,0,2417,21,0,15,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:02:20.060 - Thread: 1 -> GUI Stats: Update 0.277522888888889, Draw 0.694103333333334 2024-08-23 16:02:30.506 - Thread: 1 -> GC Memory: 2045.682 / 2045.682 MB 2024-08-23 16:02:50.364 - Thread: 1 -> GUI Stats: Update 0.276443111111111, Draw 0.6817565 2024-08-23 16:03:00.514 - Thread: 1 -> GC Memory: 2059.924 / 2059.924 MB 2024-08-23 16:03:10.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:03:10.425 - Thread: 1 -> STATISTICS,5101.4166666,0,0,0,0,0,0,52.2822,73.01023,1,0,2065.629,9787.203,117716,-115543,166,32.10906,96.45808,0.3883778,4355,40.22322,0,16.66667,12.9153,38.79854,100,6382642403,2065.629,2,0,-1 2024-08-23 16:03:10.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:03:10.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,179,352,93,849,6086,3075,0,0,75,3427,0,2417,21,0,15,10,384,50,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:03:20.490 - Thread: 1 -> GUI Stats: Update 0.283700833333334, Draw 0.725908555555556 2024-08-23 16:03:30.371 - Thread: 1 -> Autosave initiated 2024-08-23 16:03:30.371 - Thread: 1 -> Character state: True 2024-08-23 16:03:30.371 - Thread: 1 -> IsServer: True 2024-08-23 16:03:30.371 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:03:30.371 - Thread: 1 -> Autosave 2024-08-23 16:03:30.371 - Thread: 1 -> Saving world - START 2024-08-23 16:03:30.372 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:03:30.372 - Thread: 1 -> Before snapshot.: GC Memory: 2,069 B 2024-08-23 16:03:30.447 - Thread: 1 -> After snapshot.: GC Memory: 2,074 B 2024-08-23 16:03:30.457 - Thread: 1 -> Directory cleanup: GC Memory: 2,074 B 2024-08-23 16:03:30.457 - Thread: 1 -> Saving world - END 2024-08-23 16:03:30.480 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:03:30.482 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:03:30.535 - Thread: 1 -> GC Memory: 2073.585 / 2073.585 MB 2024-08-23 16:03:31.163 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:03:31.265 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:03:50.488 - Thread: 1 -> GUI Stats: Update 0.288018666666667, Draw 0.724945777777778 2024-08-23 16:04:00.536 - Thread: 1 -> GC Memory: 2047.444 / 2047.444 MB 2024-08-23 16:04:10.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:04:10.659 - Thread: 1 -> STATISTICS,5161.4333333,0,0,0,0,0,0,50.04533,70.96797,1,0,2049.968,9788.125,117716,-115543,166,28.4644,97.39538,0.3891475,4347,47.42068,0,16.66667,13.49801,46.18555,100,6383242681,2049.968,2,0,-1 2024-08-23 16:04:10.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:04:10.659 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,351,94,849,6087,3076,0,0,75,3428,0,2417,21,0,14,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:04:20.584 - Thread: 1 -> GUI Stats: Update 0.283539444444444, Draw 0.620344444444445 2024-08-23 16:04:30.551 - Thread: 1 -> GC Memory: 2052.26 / 2052.26 MB 2024-08-23 16:04:50.582 - Thread: 1 -> GUI Stats: Update 0.270039055555555, Draw 0.628284388888888 2024-08-23 16:04:59.471 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:05:00.562 - Thread: 1 -> GC Memory: 2055.881 / 2055.881 MB 2024-08-23 16:05:10.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:05:10.770 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,51.24028,62.52811,1,0,2060.063,9793.281,117716,-115543,166,30.23588,96.903,0.3671314,4342,41.92024,0,16.66667,12.67495,40.62197,100,6384837387,2060.063,2,0,-1 2024-08-23 16:05:10.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:05:10.770 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,351,94,849,6089,3077,0,0,77,3429,0,2417,21,0,15,10,384,50,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:05:20.678 - Thread: 1 -> GUI Stats: Update 0.276013833333334, Draw 0.637373000000001 2024-08-23 16:05:30.577 - Thread: 1 -> GC Memory: 2065.471 / 2065.471 MB 2024-08-23 16:05:43.410 - Thread: 1 -> Info: Trash collector removed grid '137565343677803401:Small Grid 3401' with entity id '137565343677803401' 2024-08-23 16:05:46.228 - Thread: 1 -> Info: Trash collector removed grid '104690327419424408:Small Grid 8465' with entity id '81456783934758302' 2024-08-23 16:05:50.677 - Thread: 1 -> GUI Stats: Update 0.2676095, Draw 0.630712944444445 2024-08-23 16:06:00.578 - Thread: 1 -> GC Memory: 2054.278 / 2054.278 MB 2024-08-23 16:06:10.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:06:10.787 - Thread: 1 -> STATISTICS,5281.4666666,0,0,0,0,0,0,55.56074,98.39969,1,0,2055.843,9790.762,117531,-115358,164,23.15423,96.73427,0.3658016,4427,39.19299,0,16.66667,9.074836,37.91306,100,6386754015,2055.843,2,0,-1 2024-08-23 16:06:10.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:06:10.787 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,179,352,96,849,6090,3077,0,0,77,3429,0,2417,21,0,15,10,384,50,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:06:20.680 - Thread: 1 -> GUI Stats: Update 0.263537222222222, Draw 0.636072388888889 2024-08-23 16:06:30.593 - Thread: 1 -> GC Memory: 2059.351 / 2059.351 MB 2024-08-23 16:06:50.935 - Thread: 1 -> GUI Stats: Update 0.260830444444444, Draw 0.593137444444443 2024-08-23 16:07:00.601 - Thread: 1 -> GC Memory: 2070.495 / 2070.495 MB 2024-08-23 16:07:11.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:07:11.046 - Thread: 1 -> STATISTICS,5341.4833333,0,0,0,0,0,0,55.69474,65.912,1,0,2072.32,9791.941,117531,-115358,164,23.59198,96.82915,0.3312831,4426,39.85242,0,16.66667,9.401973,38.58876,100,6389755361,2072.32,2,0,-1 2024-08-23 16:07:11.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:07:11.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,180,352,99,849,6093,3077,0,0,77,3429,0,2417,21,0,14,10,384,50,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:07:20.921 - Thread: 1 -> GUI Stats: Update 0.266018222222222, Draw 0.617961944444444 2024-08-23 16:07:30.604 - Thread: 1 -> GC Memory: 2051.065 / 2051.065 MB 2024-08-23 16:07:50.921 - Thread: 1 -> GUI Stats: Update 0.270591166666667, Draw 0.641702499999999 2024-08-23 16:08:00.604 - Thread: 1 -> GC Memory: 2058.437 / 2058.437 MB 2024-08-23 16:08:11.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:08:11.072 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,52.08405,58.268,1,0,2063.484,9796.148,117403,-115358,163,26.94333,96.50211,0.3656802,4410,38.0751,0,16.66667,10.2587,36.74327,100,6395056889,2063.484,2,0,-1 2024-08-23 16:08:11.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:08:11.072 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,181,353,102,849,6098,3078,0,0,77,3432,0,2417,21,0,14,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:08:20.921 - Thread: 1 -> GUI Stats: Update 0.269468111111111, Draw 0.645463166666668 2024-08-23 16:08:30.385 - Thread: 1 -> Autosave initiated 2024-08-23 16:08:30.385 - Thread: 1 -> Character state: True 2024-08-23 16:08:30.385 - Thread: 1 -> IsServer: True 2024-08-23 16:08:30.385 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:08:30.385 - Thread: 1 -> Autosave 2024-08-23 16:08:30.385 - Thread: 1 -> Saving world - START 2024-08-23 16:08:30.386 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:08:30.386 - Thread: 1 -> Before snapshot.: GC Memory: 2,069 B 2024-08-23 16:08:30.462 - Thread: 1 -> After snapshot.: GC Memory: 2,073 B 2024-08-23 16:08:30.473 - Thread: 1 -> Directory cleanup: GC Memory: 2,073 B 2024-08-23 16:08:30.473 - Thread: 1 -> Saving world - END 2024-08-23 16:08:30.497 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:08:30.499 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:08:30.612 - Thread: 1 -> GC Memory: 2078.986 / 2078.986 MB 2024-08-23 16:08:31.161 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:08:31.264 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:08:50.919 - Thread: 1 -> GUI Stats: Update 0.272705777777778, Draw 0.683811444444445 2024-08-23 16:09:00.620 - Thread: 1 -> GC Memory: 2045.549 / 2045.549 MB 2024-08-23 16:09:11.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:09:11.079 - Thread: 1 -> STATISTICS,5461.5166666,0,0,0,0,0,0,49.79536,65.68555,1,0,2049.111,9800.16,117403,-115358,163,26.42394,96.48754,0.3523753,4407,35.28248,0,16.66667,9.323021,34.0432,100,6394857209,2049.111,2,0,-1 2024-08-23 16:09:11.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:09:11.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,181,353,102,849,6098,3078,0,0,77,3431,0,2417,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:09:20.919 - Thread: 1 -> GUI Stats: Update 0.269022444444444, Draw 0.634642944444446 2024-08-23 16:09:30.620 - Thread: 1 -> GC Memory: 2054.852 / 2054.852 MB 2024-08-23 16:09:51.393 - Thread: 1 -> GUI Stats: Update 0.268548944444445, Draw 0.651426333333333 2024-08-23 16:09:59.476 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:10:00.626 - Thread: 1 -> GC Memory: 2058.386 / 2058.386 MB 2024-08-23 16:10:11.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:10:11.989 - Thread: 1 -> STATISTICS,5521.5333333,0,0,0,0,0,0,55.55145,81.0145,1,0,2061.578,9801.852,117403,-115358,163,29.02956,96.81465,0.3545816,4403,40.71433,0,16.66667,11.81919,39.41744,100,6394485595,2061.578,2,0,-1 2024-08-23 16:10:11.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:10:11.989 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,181,353,104,849,6098,3076,0,0,75,3430,0,2417,21,0,14,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:10:21.810 - Thread: 1 -> GUI Stats: Update 0.267794666666667, Draw 0.653814444444445 2024-08-23 16:10:30.630 - Thread: 1 -> GC Memory: 2068.679 / 2068.679 MB 2024-08-23 16:10:52.976 - Thread: 1 -> GUI Stats: Update 0.281935888888889, Draw 0.704166999999999 2024-08-23 16:11:00.630 - Thread: 1 -> GC Memory: 2054.587 / 2054.587 MB 2024-08-23 16:11:13.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:11:13.691 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,57.28873,76.69526,1,0,2054.371,9809.844,117403,-115358,163,25.05208,96.604,0.3904255,4399,35.93303,0,16.66667,9.00197,34.71274,100,6405477865,2054.371,2,0,-1 2024-08-23 16:11:13.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:11:13.691 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,110,849,6108,3078,0,0,77,3434,0,2417,21,0,14,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:11:23.969 - Thread: 1 -> GUI Stats: Update 0.272640444444444, Draw 0.639381722222223 2024-08-23 16:11:30.636 - Thread: 1 -> GC Memory: 2058.241 / 2058.241 MB 2024-08-23 16:11:54.053 - Thread: 1 -> GUI Stats: Update 0.270745611111111, Draw 0.630434833333333 2024-08-23 16:12:00.640 - Thread: 1 -> GC Memory: 2062.521 / 2062.521 MB 2024-08-23 16:12:14.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:12:14.264 - Thread: 1 -> STATISTICS,5641.5666666,0,0,0,0,0,0,57.27281,65.44405,1,0,2069.879,9811.152,117403,-115358,163,25.45904,96.71816,0.3740343,4398,39.22923,0,16.66667,9.987384,37.94178,100,6408917751,2069.879,2,0,-1 2024-08-23 16:12:14.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:12:14.264 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,357,112,849,6112,3078,0,0,77,3435,0,2417,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:12:24.057 - Thread: 1 -> GUI Stats: Update 0.272992166666666, Draw 0.684741 2024-08-23 16:12:30.657 - Thread: 1 -> GC Memory: 2049.37 / 2049.37 MB 2024-08-23 16:12:54.057 - Thread: 1 -> GUI Stats: Update 0.278533833333333, Draw 0.64798688888889 2024-08-23 16:13:00.670 - Thread: 1 -> GC Memory: 2056.697 / 2056.697 MB 2024-08-23 16:13:14.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:13:14.281 - Thread: 1 -> STATISTICS,5701.5833333,0,0,0,0,0,0,52.78669,62.84081,1,0,2059.68,9814.332,117403,-115358,163,29.28304,96.9944,0.3605511,4393,40.21012,0,16.66667,11.77475,39.00156,100,6406949919,2059.68,2,0,-1 2024-08-23 16:13:14.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:13:14.281 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,112,849,6110,3077,0,0,75,3434,0,2417,21,0,14,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 16:13:24.056 - Thread: 1 -> GUI Stats: Update 0.273121388888889, Draw 0.648500500000002 2024-08-23 16:13:30.389 - Thread: 1 -> Autosave initiated 2024-08-23 16:13:30.389 - Thread: 1 -> Character state: True 2024-08-23 16:13:30.389 - Thread: 1 -> IsServer: True 2024-08-23 16:13:30.389 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:13:30.389 - Thread: 1 -> Autosave 2024-08-23 16:13:30.389 - Thread: 1 -> Saving world - START 2024-08-23 16:13:30.390 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:13:30.390 - Thread: 1 -> Before snapshot.: GC Memory: 2,060 B 2024-08-23 16:13:30.460 - Thread: 1 -> After snapshot.: GC Memory: 2,068 B 2024-08-23 16:13:30.468 - Thread: 1 -> Directory cleanup: GC Memory: 2,068 B 2024-08-23 16:13:30.468 - Thread: 1 -> Saving world - END 2024-08-23 16:13:30.508 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:13:30.509 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:13:30.676 - Thread: 1 -> GC Memory: 2070.109 / 2070.109 MB 2024-08-23 16:13:31.167 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:13:31.273 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:13:43.736 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:13:43.736 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:13:43.736 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:13:43.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:13:43.771 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 16:13:46.233 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 16:13:46.234 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 16:13:49.486 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 16:13:49.487 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 16:13:49.488 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 16:13:54.144 - Thread: 1 -> GUI Stats: Update 0.291613444444445, Draw 0.777700555555556 2024-08-23 16:14:00.679 - Thread: 1 -> GC Memory: 2047.411 / 2047.411 MB 2024-08-23 16:14:14.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:14:14.386 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,50.27462,67.91275,1,0,2048.62,9811.203,117413,-115368,163,29.47826,97.15687,0.3569421,4394,42.95044,0,16.66667,12.66104,41.7293,100,6407952667,2048.62,2,0,-1 2024-08-23 16:14:14.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:14:14.386 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,112,849,6111,3078,0,0,77,3435,0,2417,21,0,14,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 16:14:24.143 - Thread: 1 -> GUI Stats: Update 0.284237444444445, Draw 0.686204055555556 2024-08-23 16:14:30.691 - Thread: 1 -> GC Memory: 2052.118 / 2052.118 MB 2024-08-23 16:14:54.142 - Thread: 1 -> GUI Stats: Update 0.270774388888889, Draw 0.644335222222222 2024-08-23 16:14:59.496 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:15:00.700 - Thread: 1 -> GC Memory: 2057.583 / 2057.583 MB 2024-08-23 16:15:14.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:15:14.528 - Thread: 1 -> STATISTICS,5821.6166666,0,0,0,0,0,0,46.70137,43.67648,1,0,2059.264,9810.762,117413,-115368,163,21.41081,96.7863,0.3333075,4392,38.9474,0,16.66667,8.338955,37.69575,100,6411722947,2059.264,2,0,-1 2024-08-23 16:15:14.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:15:14.528 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,112,849,6114,3081,0,0,77,3437,0,2417,21,0,15,10,384,50,0,17,429,828,456,8,50,0,0,0,0 2024-08-23 16:15:24.268 - Thread: 1 -> GUI Stats: Update 0.2677765, Draw 0.592584111111111 2024-08-23 16:15:30.700 - Thread: 1 -> GC Memory: 2063.908 / 2063.908 MB 2024-08-23 16:15:30.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:15:30.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:15:30.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:15:30.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:15:30.790 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 16:15:42.571 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 16:15:42.572 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 16:15:54.271 - Thread: 1 -> GUI Stats: Update 0.274119333333333, Draw 0.595523333333334 2024-08-23 16:15:56.782 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 16:16:00.720 - Thread: 1 -> GC Memory: 2055.737 / 2055.737 MB 2024-08-23 16:16:01.014 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 16:16:01.015 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 16:16:14.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:16:14.545 - Thread: 1 -> STATISTICS,5881.6333333,0,0,0,0,0,0,51.53193,51.69355,1,0,2059.458,9812.246,117413,-115368,163,22.76741,96.9285,0.3100947,4390,39.96727,0,16.66667,9.099512,38.73968,100,6411941275,2059.458,2,0,-1 2024-08-23 16:16:14.545 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:16:14.546 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,112,849,6114,3081,0,0,77,3438,0,2417,21,0,15,10,384,50,0,17,429,828,456,8,50,0,0,0,0 2024-08-23 16:16:24.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:16:24.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:16:24.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 16:16:24.195 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 16:16:24.205 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 16:16:24.271 - Thread: 1 -> GUI Stats: Update 0.270231555555555, Draw 0.599633333333334 2024-08-23 16:16:26.314 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 16:16:26.315 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 16:16:30.721 - Thread: 1 -> GC Memory: 2065.191 / 2065.191 MB 2024-08-23 16:16:54.268 - Thread: 1 -> GUI Stats: Update 0.275529888888889, Draw 0.629160555555555 2024-08-23 16:17:00.735 - Thread: 1 -> GC Memory: 2072.314 / 2072.314 MB 2024-08-23 16:17:14.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:17:14.562 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,47.60379,54.43656,1,0,2076.853,9815.672,117549,-115368,164,27.45417,96.03459,0.343844,4384,30.53956,0,16.66667,8.384383,29.32854,100,6412592003,2076.853,2,0,-1 2024-08-23 16:17:14.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:17:14.562 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,114,849,6115,3079,0,0,77,3435,0,2418,21,0,16,10,384,49,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 16:17:24.268 - Thread: 1 -> GUI Stats: Update 0.282656444444445, Draw 0.692735555555555 2024-08-23 16:17:30.735 - Thread: 1 -> GC Memory: 2050.836 / 2050.836 MB 2024-08-23 16:17:54.279 - Thread: 1 -> GUI Stats: Update 0.278544444444445, Draw 0.703875277777778 2024-08-23 16:18:00.739 - Thread: 1 -> GC Memory: 2055.248 / 2055.248 MB 2024-08-23 16:18:14.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:18:14.578 - Thread: 1 -> STATISTICS,6001.6666666,0,0,0,0,0,0,50.37363,87.86282,1,0,2061.661,9816.098,117549,-115368,164,40.89187,95.28292,0.3732224,4377,25.95643,0,16.66667,10.61407,24.73204,100,6400446165,2061.661,2,0,-1 2024-08-23 16:18:14.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:18:14.578 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,358,114,849,6103,3066,0,0,77,3424,0,2418,10,0,15,10,384,51,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:18:24.269 - Thread: 1 -> GUI Stats: Update 0.290401777777777, Draw 0.735998 2024-08-23 16:18:30.401 - Thread: 1 -> Autosave initiated 2024-08-23 16:18:30.401 - Thread: 1 -> Character state: True 2024-08-23 16:18:30.401 - Thread: 1 -> IsServer: True 2024-08-23 16:18:30.401 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:18:30.401 - Thread: 1 -> Autosave 2024-08-23 16:18:30.401 - Thread: 1 -> Saving world - START 2024-08-23 16:18:30.401 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:18:30.401 - Thread: 1 -> Before snapshot.: GC Memory: 2,071 B 2024-08-23 16:18:30.485 - Thread: 1 -> After snapshot.: GC Memory: 2,076 B 2024-08-23 16:18:30.494 - Thread: 1 -> Directory cleanup: GC Memory: 2,076 B 2024-08-23 16:18:30.494 - Thread: 1 -> Saving world - END 2024-08-23 16:18:30.523 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:18:30.524 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:18:30.744 - Thread: 1 -> GC Memory: 2077.968 / 2077.968 MB 2024-08-23 16:18:31.160 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:18:31.284 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:18:54.777 - Thread: 1 -> GUI Stats: Update 0.277350444444445, Draw 0.712064222222222 2024-08-23 16:19:00.763 - Thread: 1 -> GC Memory: 3178.109 / 3178.109 MB 2024-08-23 16:19:15.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:19:15.103 - Thread: 1 -> STATISTICS,6061.6833333,0,0,0,0,0,0,48.08874,57.79025,1,0,2054.457,9822.727,117549,-115368,164,25.31726,95.8103,0.3719025,4370,27.62303,0,16.66667,6.993392,26.4657,100,6408993407,2054.457,2,0,-1 2024-08-23 16:19:15.103 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:19:15.103 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,117,849,6112,3076,0,0,77,3433,0,2418,21,0,12,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:19:24.777 - Thread: 1 -> GUI Stats: Update 0.272078055555555, Draw 0.606715666666666 2024-08-23 16:19:30.777 - Thread: 1 -> GC Memory: 2055.276 / 2055.276 MB 2024-08-23 16:19:54.777 - Thread: 1 -> GUI Stats: Update 0.259549888888889, Draw 0.542519277777778 2024-08-23 16:19:59.510 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:20:00.788 - Thread: 1 -> GC Memory: 2055.404 / 2055.404 MB 2024-08-23 16:20:15.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:20:15.232 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,47.72416,60.62011,1,0,2059.642,9822.527,117549,-115368,164,26.01254,95.91082,0.3189493,4370,28.55941,0,16.66667,7.429027,27.39156,100,6408993407,2059.642,2,0,-1 2024-08-23 16:20:15.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:20:15.232 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,184,356,117,849,6112,3076,0,0,77,3433,0,2418,21,0,12,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:20:24.889 - Thread: 1 -> GUI Stats: Update 0.2679375, Draw 0.581232055555556 2024-08-23 16:20:30.788 - Thread: 1 -> GC Memory: 2062.363 / 2062.363 MB 2024-08-23 16:20:54.890 - Thread: 1 -> GUI Stats: Update 0.287531888888889, Draw 0.776371055555555 2024-08-23 16:21:00.807 - Thread: 1 -> GC Memory: 2062.663 / 2062.663 MB 2024-08-23 16:21:15.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:21:15.249 - Thread: 1 -> STATISTICS,6181.7166666,0,0,0,0,0,0,51.73933,59.32549,1,0,2064.818,9839.578,117549,-115368,164,25.33415,96.29965,0.3843771,4366,31.20359,0,16.66667,7.905164,30.04894,100,6428378641,2064.818,2,0,-1 2024-08-23 16:21:15.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:21:15.249 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:21:24.889 - Thread: 1 -> GUI Stats: Update 0.270998, Draw 0.688343722222221 2024-08-23 16:21:30.823 - Thread: 1 -> GC Memory: 2070.229 / 2070.229 MB 2024-08-23 16:21:54.892 - Thread: 1 -> GUI Stats: Update 0.262333111111111, Draw 0.586901166666666 2024-08-23 16:22:00.824 - Thread: 1 -> GC Memory: 2075.891 / 2075.891 MB 2024-08-23 16:22:15.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:22:15.393 - Thread: 1 -> STATISTICS,6241.7333333,0,0,0,0,0,0,52.92638,60.68353,1,0,2092.735,9848.066,117549,-115368,164,26.03416,96.18336,0.3322901,4353,30.75066,0,16.66667,8.005678,29.57702,100,6428561501,2092.735,2,0,-1 2024-08-23 16:22:15.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:22:15.393 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:22:25.017 - Thread: 1 -> GUI Stats: Update 0.263837611111111, Draw 0.586135055555555 2024-08-23 16:22:30.833 - Thread: 1 -> GC Memory: 2053.615 / 2053.615 MB 2024-08-23 16:22:55.019 - Thread: 1 -> GUI Stats: Update 0.268150666666667, Draw 0.585651222222222 2024-08-23 16:23:00.836 - Thread: 1 -> GC Memory: 2056.427 / 2056.427 MB 2024-08-23 16:23:15.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:23:15.410 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,50.11675,53.1746,1,0,2058.757,9840.324,117549,-115368,164,24.10154,96.26056,0.3307893,4359,30.41859,0,16.66667,7.331347,29.28111,100,6428561501,2058.757,2,0,-1 2024-08-23 16:23:15.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:23:15.410 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:23:25.017 - Thread: 1 -> GUI Stats: Update 0.2646925, Draw 0.561037333333333 2024-08-23 16:23:30.416 - Thread: 1 -> Autosave initiated 2024-08-23 16:23:30.416 - Thread: 1 -> Character state: True 2024-08-23 16:23:30.416 - Thread: 1 -> IsServer: True 2024-08-23 16:23:30.416 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:23:30.416 - Thread: 1 -> Autosave 2024-08-23 16:23:30.416 - Thread: 1 -> Saving world - START 2024-08-23 16:23:30.417 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:23:30.417 - Thread: 1 -> Before snapshot.: GC Memory: 2,061 B 2024-08-23 16:23:30.499 - Thread: 1 -> After snapshot.: GC Memory: 2,065 B 2024-08-23 16:23:30.509 - Thread: 1 -> Directory cleanup: GC Memory: 2,065 B 2024-08-23 16:23:30.509 - Thread: 1 -> Saving world - END 2024-08-23 16:23:30.531 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:23:30.531 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:23:30.860 - Thread: 1 -> GC Memory: 2066.344 / 2066.344 MB 2024-08-23 16:23:31.184 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:23:31.284 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:23:55.103 - Thread: 1 -> GUI Stats: Update 0.271309333333333, Draw 0.567708388888889 2024-08-23 16:24:00.867 - Thread: 1 -> GC Memory: 2081.675 / 2081.675 MB 2024-08-23 16:24:15.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:24:15.510 - Thread: 1 -> STATISTICS,6361.7666666,0,0,0,0,0,0,49.66695,54.42304,1,0,2055.996,9840.688,117549,-115368,164,24.82715,96.18964,0.3339196,4361,30.49192,0,16.66667,7.570273,29.33007,100,6428561501,2055.996,2,0,-1 2024-08-23 16:24:15.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:24:15.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:24:25.101 - Thread: 1 -> GUI Stats: Update 0.2625485, Draw 0.568116555555556 2024-08-23 16:24:30.867 - Thread: 1 -> GC Memory: 2058.121 / 2058.121 MB 2024-08-23 16:24:55.103 - Thread: 1 -> GUI Stats: Update 0.261458388888889, Draw 0.58214288888889 2024-08-23 16:24:59.517 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:25:00.868 - Thread: 1 -> GC Memory: 2062.255 / 2062.255 MB 2024-08-23 16:25:15.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:25:15.528 - Thread: 1 -> STATISTICS,6421.7833333,0,0,0,0,0,0,52.02533,54.72058,1,0,2060.209,9841.098,117549,-115368,164,25.31208,96.23137,0.3334782,4423,30.52269,0,16.66667,7.72593,29.3724,100,6429236861,2060.209,2,0,-1 2024-08-23 16:25:15.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:25:15.528 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6131,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:25:25.102 - Thread: 1 -> GUI Stats: Update 0.263892722222222, Draw 0.58223961111111 2024-08-23 16:25:30.869 - Thread: 1 -> GC Memory: 2066.353 / 2066.353 MB 2024-08-23 16:25:55.100 - Thread: 1 -> GUI Stats: Update 0.266406722222223, Draw 0.598572222222221 2024-08-23 16:26:00.886 - Thread: 1 -> GC Memory: 2055.42 / 2055.42 MB 2024-08-23 16:26:15.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:26:15.544 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,49.14543,55.84399,1,0,2058.801,9840.758,117549,-115368,164,24.68962,96.23279,0.357349,4456,30.49145,0,16.66667,7.528222,29.34277,100,6429236861,2058.801,2,0,-1 2024-08-23 16:26:15.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:26:15.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6131,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:26:25.100 - Thread: 1 -> GUI Stats: Update 0.262024388888889, Draw 0.58738588888889 2024-08-23 16:26:30.901 - Thread: 1 -> GC Memory: 2059.386 / 2059.386 MB 2024-08-23 16:26:55.103 - Thread: 1 -> GUI Stats: Update 0.2619095, Draw 0.581714611111111 2024-08-23 16:27:00.903 - Thread: 1 -> GC Memory: 2063.323 / 2063.323 MB 2024-08-23 16:27:15.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:27:15.561 - Thread: 1 -> STATISTICS,6541.8166666,0,0,0,0,0,0,49.4906,53.55699,1,0,2063.736,9843.426,117549,-115368,164,24.69615,96.23405,0.3263964,4486,30.39669,0,16.66667,7.506811,29.25196,100,6429236861,2063.736,2,0,-1 2024-08-23 16:27:15.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:27:15.562 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6131,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:27:25.100 - Thread: 1 -> GUI Stats: Update 0.261838166666667, Draw 0.576804944444445 2024-08-23 16:27:30.919 - Thread: 1 -> GC Memory: 2057.203 / 2057.203 MB 2024-08-23 16:27:55.103 - Thread: 1 -> GUI Stats: Update 0.261423666666666, Draw 0.566833777777778 2024-08-23 16:28:00.938 - Thread: 1 -> GC Memory: 2057.724 / 2057.724 MB 2024-08-23 16:28:15.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:28:15.578 - Thread: 1 -> STATISTICS,6601.8333333,0,0,0,0,0,0,49.91475,56.13446,1,0,2064.002,9843.168,117549,-115368,164,25.49446,96.24461,0.3330477,4484,30.40465,0,16.66667,7.751501,29.26283,100,6429236861,2064.002,2,0,-1 2024-08-23 16:28:15.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:28:15.578 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6131,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:28:25.101 - Thread: 1 -> GUI Stats: Update 0.262896888888889, Draw 0.574783888888889 2024-08-23 16:28:30.419 - Thread: 1 -> Autosave initiated 2024-08-23 16:28:30.419 - Thread: 1 -> Character state: True 2024-08-23 16:28:30.419 - Thread: 1 -> IsServer: True 2024-08-23 16:28:30.419 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:28:30.419 - Thread: 1 -> Autosave 2024-08-23 16:28:30.419 - Thread: 1 -> Saving world - START 2024-08-23 16:28:30.420 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:28:30.420 - Thread: 1 -> Before snapshot.: GC Memory: 2,063 B 2024-08-23 16:28:30.499 - Thread: 1 -> After snapshot.: GC Memory: 2,067 B 2024-08-23 16:28:30.507 - Thread: 1 -> Directory cleanup: GC Memory: 2,067 B 2024-08-23 16:28:30.507 - Thread: 1 -> Saving world - END 2024-08-23 16:28:30.529 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:28:30.530 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:28:30.943 - Thread: 1 -> GC Memory: 2067.205 / 2067.205 MB 2024-08-23 16:28:31.173 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:28:31.274 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:28:55.187 - Thread: 1 -> GUI Stats: Update 0.262181333333333, Draw 0.590684222222222 2024-08-23 16:29:00.951 - Thread: 1 -> GC Memory: 2085.988 / 2085.988 MB 2024-08-23 16:29:15.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:29:15.679 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,51.1873,51.47084,1,0,2054.195,9840.75,117549,-115368,164,24.87443,96.26145,0.3345394,4477,30.44308,0,16.66667,7.572542,29.30495,100,6428866681,2054.195,2,0,-1 2024-08-23 16:29:15.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:29:15.679 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6131,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:29:25.187 - Thread: 1 -> GUI Stats: Update 0.259408611111111, Draw 0.592479611111112 2024-08-23 16:29:30.955 - Thread: 1 -> GC Memory: 2059.754 / 2059.754 MB 2024-08-23 16:29:55.186 - Thread: 1 -> GUI Stats: Update 0.2608525, Draw 0.589998111111111 2024-08-23 16:29:59.521 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:30:00.972 - Thread: 1 -> GC Memory: 2058.556 / 2058.556 MB 2024-08-23 16:30:15.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:30:15.701 - Thread: 1 -> STATISTICS,6721.8666666,0,0,0,0,0,0,50.64257,55.03031,1,0,2066.998,9843.48,117549,-115368,164,24.8824,96.24722,0.3341295,4541,30.41381,0,16.66667,7.567686,29.27245,100,6428311273,2066.998,2,0,-1 2024-08-23 16:30:15.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:30:15.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:30:25.188 - Thread: 1 -> GUI Stats: Update 0.260087277777778, Draw 0.595407111111111 2024-08-23 16:30:30.988 - Thread: 1 -> GC Memory: 2064.72 / 2064.72 MB 2024-08-23 16:30:55.188 - Thread: 1 -> GUI Stats: Update 0.260820722222223, Draw 0.581445944444445 2024-08-23 16:31:01.003 - Thread: 1 -> GC Memory: 2060 / 2060 MB 2024-08-23 16:31:15.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:31:15.712 - Thread: 1 -> STATISTICS,6781.8833333,0,0,0,0,0,0,49.23888,54.97208,1,0,2058.619,9840.379,117549,-115368,164,25.09759,96.20435,0.3314355,4542,30.34409,0,16.66667,7.615635,29.19234,100,6428311273,2058.619,2,0,-1 2024-08-23 16:31:15.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:31:15.712 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:31:25.187 - Thread: 1 -> GUI Stats: Update 0.262677111111111, Draw 0.581918277777778 2024-08-23 16:31:31.005 - Thread: 1 -> GC Memory: 2058.862 / 2058.862 MB 2024-08-23 16:31:55.186 - Thread: 1 -> GUI Stats: Update 0.261109166666666, Draw 0.569731944444444 2024-08-23 16:32:01.021 - Thread: 1 -> GC Memory: 2062.131 / 2062.131 MB 2024-08-23 16:32:15.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:32:15.741 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,55.21353,64.58409,1,0,2062.906,9843.422,117413,-115368,163,24.83536,96.23844,0.3251032,4541,30.39352,0,16.66667,7.54834,29.25025,100,6428296873,2062.906,2,0,-1 2024-08-23 16:32:15.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:32:15.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:32:25.194 - Thread: 1 -> GUI Stats: Update 0.266827166666667, Draw 0.552113277777778 2024-08-23 16:32:31.036 - Thread: 1 -> GC Memory: 2056.082 / 2056.082 MB 2024-08-23 16:32:55.189 - Thread: 1 -> GUI Stats: Update 0.262724666666667, Draw 0.560117666666667 2024-08-23 16:33:01.054 - Thread: 1 -> GC Memory: 2060.002 / 2060.002 MB 2024-08-23 16:33:15.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:33:15.746 - Thread: 1 -> STATISTICS,6901.9166666,0,0,0,0,0,0,54.54687,60.47733,1,0,2060.979,9843.352,117413,-115368,163,24.51991,96.24572,0.3246626,4540,30.38761,0,16.66667,7.451015,29.24677,100,6428296873,2060.979,2,0,-1 2024-08-23 16:33:15.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:33:15.746 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:33:25.188 - Thread: 1 -> GUI Stats: Update 0.265077833333333, Draw 0.560073888888889 2024-08-23 16:33:30.419 - Thread: 1 -> Autosave initiated 2024-08-23 16:33:30.419 - Thread: 1 -> Character state: True 2024-08-23 16:33:30.419 - Thread: 1 -> IsServer: True 2024-08-23 16:33:30.419 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:33:30.419 - Thread: 1 -> Autosave 2024-08-23 16:33:30.419 - Thread: 1 -> Saving world - START 2024-08-23 16:33:30.420 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:33:30.420 - Thread: 1 -> Before snapshot.: GC Memory: 2,061 B 2024-08-23 16:33:30.485 - Thread: 1 -> After snapshot.: GC Memory: 2,068 B 2024-08-23 16:33:30.496 - Thread: 1 -> Directory cleanup: GC Memory: 2,069 B 2024-08-23 16:33:30.496 - Thread: 1 -> Saving world - END 2024-08-23 16:33:30.521 - Thread: 9 -> Session snapshot save - START 2024-08-23 16:33:30.522 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 16:33:31.055 - Thread: 1 -> GC Memory: 2076.434 / 2076.434 MB 2024-08-23 16:33:31.171 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:33:31.310 - Thread: 9 -> Session snapshot save - END 2024-08-23 16:33:55.189 - Thread: 1 -> GUI Stats: Update 0.269343944444444, Draw 0.580489833333334 2024-08-23 16:34:01.069 - Thread: 1 -> GC Memory: 2088.848 / 2088.848 MB 2024-08-23 16:34:15.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:34:15.763 - Thread: 1 -> STATISTICS,6961.9333333,0,0,0,0,0,0,53.31569,52.70707,1,0,2059.172,9843.543,117413,-115368,163,24.25771,96.27187,0.3359917,4513,30.45639,0,16.66667,7.388023,29.32094,100,6428473273,2059.172,2,0,-1 2024-08-23 16:34:15.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:34:15.763 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:34:25.186 - Thread: 1 -> GUI Stats: Update 0.263439333333333, Draw 0.561876111111111 2024-08-23 16:34:31.070 - Thread: 1 -> GC Memory: 2056.305 / 2056.305 MB 2024-08-23 16:34:55.186 - Thread: 1 -> GUI Stats: Update 0.264790722222222, Draw 0.57106711111111 2024-08-23 16:34:59.537 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:35:01.081 - Thread: 1 -> GC Memory: 2059.955 / 2059.955 MB 2024-08-23 16:35:15.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:35:15.891 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,56.61513,60.01604,1,0,2062.106,9842.984,117413,-115368,163,24.67722,96.23136,0.3282986,4509,30.51842,0,16.66667,7.531098,29.36829,100,6428473273,2062.106,2,0,-1 2024-08-23 16:35:15.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:35:15.891 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:35:25.303 - Thread: 1 -> GUI Stats: Update 0.262926555555556, Draw 0.584693888888888 2024-08-23 16:35:31.099 - Thread: 1 -> GC Memory: 2064.235 / 2064.235 MB 2024-08-23 16:35:55.299 - Thread: 1 -> GUI Stats: Update 0.261615111111111, Draw 0.578931111111111 2024-08-23 16:36:01.102 - Thread: 1 -> GC Memory: 2059.858 / 2059.858 MB 2024-08-23 16:36:06.893 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 16:36:06.893 - Thread: 1 -> Next activation in -00:31:24.1108404 2024-08-23 16:36:06.893 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 16:36:06.893 - Thread: 1 -> Next activation in -00:04:36.8152557 2024-08-23 16:36:06.893 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 16:36:06.893 - Thread: 1 -> Next activation in 00:05:49.9622903 2024-08-23 16:36:15.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:36:15.908 - Thread: 1 -> STATISTICS,7081.9666666,0,0,0,0,0,0,51.79893,60.84224,1,0,2060.301,9843.344,117413,-115368,163,25.55063,96.20584,0.3311018,4504,30.4093,0,16.66667,7.769767,29.25552,100,6428473273,2060.301,2,0,-1 2024-08-23 16:36:15.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:36:15.908 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:36:25.299 - Thread: 1 -> GUI Stats: Update 0.261454888888888, Draw 0.557910055555556 2024-08-23 16:36:31.114 - Thread: 1 -> GC Memory: 2060.889 / 2060.889 MB 2024-08-23 16:36:55.298 - Thread: 1 -> GUI Stats: Update 0.265076722222222, Draw 0.566566166666667 2024-08-23 16:37:01.116 - Thread: 1 -> GC Memory: 2063.122 / 2063.122 MB 2024-08-23 16:37:15.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:37:15.925 - Thread: 1 -> STATISTICS,7141.9833333,0,0,0,0,0,0,51.91277,60.31389,1,0,2069.219,9841.84,117413,-115368,163,24.82362,96.23123,0.3238328,4506,30.49409,0,16.66667,7.569738,29.34484,100,6428333161,2069.219,2,0,-1 2024-08-23 16:37:15.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:37:15.925 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:37:25.296 - Thread: 1 -> GUI Stats: Update 0.266575833333334, Draw 0.584134888888888 2024-08-23 16:37:31.133 - Thread: 1 -> GC Memory: 2054.807 / 2054.807 MB 2024-08-23 16:37:55.300 - Thread: 1 -> GUI Stats: Update 0.263710944444444, Draw 0.574608222222223 2024-08-23 16:38:01.149 - Thread: 1 -> GC Memory: 2061.362 / 2061.362 MB 2024-08-23 16:38:15.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:38:15.950 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,52.87746,54.81527,1,0,2061.974,9843.77,117413,-115368,163,24.81674,96.20313,0.3277282,4506,30.40686,0,16.66667,7.545992,29.25235,100,6428333161,2061.974,2,0,-1 2024-08-23 16:38:15.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:38:15.952 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:38:25.298 - Thread: 1 -> GUI Stats: Update 0.264532888888889, Draw 0.591319722222223 2024-08-23 16:38:30.434 - Thread: 1 -> Autosave initiated 2024-08-23 16:38:30.434 - Thread: 1 -> Character state: True 2024-08-23 16:38:30.434 - Thread: 1 -> IsServer: True 2024-08-23 16:38:30.434 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:38:30.434 - Thread: 1 -> Autosave 2024-08-23 16:38:30.434 - Thread: 1 -> Saving world - START 2024-08-23 16:38:30.435 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:38:30.435 - Thread: 1 -> Before snapshot.: GC Memory: 2,062 B 2024-08-23 16:38:30.514 - Thread: 1 -> After snapshot.: GC Memory: 2,067 B 2024-08-23 16:38:30.524 - Thread: 1 -> Directory cleanup: GC Memory: 2,067 B 2024-08-23 16:38:30.524 - Thread: 1 -> Saving world - END 2024-08-23 16:38:30.544 - Thread: 9 -> Session snapshot save - START 2024-08-23 16:38:30.545 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 16:38:31.150 - Thread: 1 -> GC Memory: 2080.686 / 2080.686 MB 2024-08-23 16:38:31.198 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:38:31.311 - Thread: 9 -> Session snapshot save - END 2024-08-23 16:38:55.383 - Thread: 1 -> GUI Stats: Update 0.267478833333333, Draw 0.592436888888889 2024-08-23 16:39:01.167 - Thread: 1 -> GC Memory: 2084.689 / 2084.689 MB 2024-08-23 16:39:16.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:39:16.042 - Thread: 1 -> STATISTICS,7262.0166666,0,0,0,0,0,0,52.72966,59.68908,1,0,2057.865,9843.234,117632,-115368,164,25.65121,96.21838,0.3301502,4507,30.45543,0,16.66667,7.812184,29.30372,100,6428345449,2057.865,2,0,-1 2024-08-23 16:39:16.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:39:16.042 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:39:25.385 - Thread: 1 -> GUI Stats: Update 0.267458222222222, Draw 0.573103111111112 2024-08-23 16:39:31.182 - Thread: 1 -> GC Memory: 2059.824 / 2059.824 MB 2024-08-23 16:39:55.386 - Thread: 1 -> GUI Stats: Update 0.264178944444445, Draw 0.582703833333334 2024-08-23 16:39:59.549 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:40:01.185 - Thread: 1 -> GC Memory: 2063.355 / 2063.355 MB 2024-08-23 16:40:16.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:40:16.145 - Thread: 1 -> STATISTICS,7322.0333333,0,0,0,0,0,0,55.19027,58.33559,1,0,2068.11,9842.305,117632,-115368,164,26.73332,96.08286,0.3226386,4533,30.90821,0,16.66667,8.26279,29.69749,100,6428627689,2068.11,2,0,-1 2024-08-23 16:40:16.145 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:40:16.145 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:40:25.468 - Thread: 1 -> GUI Stats: Update 0.263886888888889, Draw 0.588702277777777 2024-08-23 16:40:31.202 - Thread: 1 -> GC Memory: 2072 / 2072 MB 2024-08-23 16:40:55.467 - Thread: 1 -> GUI Stats: Update 0.260939722222223, Draw 0.568110333333333 2024-08-23 16:41:01.219 - Thread: 1 -> GC Memory: 2057.887 / 2057.887 MB 2024-08-23 16:41:16.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:41:16.162 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,52.74078,59.97567,1,0,2058.434,9840.441,117632,-115368,164,26.01712,96.32556,0.340404,4547,30.39756,0,16.66667,7.90857,29.28062,100,6428627689,2058.434,2,0,-1 2024-08-23 16:41:16.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:41:16.162 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:41:25.468 - Thread: 1 -> GUI Stats: Update 0.255919833333333, Draw 0.569594555555556 2024-08-23 16:41:31.219 - Thread: 1 -> GC Memory: 2061.962 / 2061.962 MB 2024-08-23 16:41:55.468 - Thread: 1 -> GUI Stats: Update 0.261326888888889, Draw 0.569348888888889 2024-08-23 16:41:57.097 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 16:41:57.097 - Thread: 1 -> Next activation in 00:53:17.2001286 2024-08-23 16:42:01.235 - Thread: 1 -> GC Memory: 2065.854 / 2065.854 MB 2024-08-23 16:42:16.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:42:16.300 - Thread: 1 -> STATISTICS,7442.0666666,0,0,0,0,0,0,51.17607,56.83739,1,0,2079.678,9844.441,117632,-115368,164,26.28267,96.24892,0.3207691,4529,30.49403,0,16.66667,8.014645,29.35017,100,6428627689,2079.678,2,0,-1 2024-08-23 16:42:16.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:42:16.300 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:42:25.590 - Thread: 1 -> GUI Stats: Update 0.254014944444445, Draw 0.553340611111112 2024-08-23 16:42:31.242 - Thread: 1 -> GC Memory: 2059.698 / 2059.698 MB 2024-08-23 16:42:55.591 - Thread: 1 -> GUI Stats: Update 0.261344722222222, Draw 0.586700777777778 2024-08-23 16:43:01.257 - Thread: 1 -> GC Memory: 2063.196 / 2063.196 MB 2024-08-23 16:43:16.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:43:16.317 - Thread: 1 -> STATISTICS,7502.0833333,0,0,0,0,0,0,50.64599,62.11849,1,0,2066.791,9842.094,117632,-115368,164,26.13146,96.2067,0.3269235,4525,30.39683,0,16.66667,7.943134,29.24378,100,6428627689,2066.791,2,0,-1 2024-08-23 16:43:16.317 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:43:16.318 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:43:25.590 - Thread: 1 -> GUI Stats: Update 0.254582777777778, Draw 0.564965666666667 2024-08-23 16:43:30.440 - Thread: 1 -> Autosave initiated 2024-08-23 16:43:30.440 - Thread: 1 -> Character state: True 2024-08-23 16:43:30.440 - Thread: 1 -> IsServer: True 2024-08-23 16:43:30.440 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:43:30.440 - Thread: 1 -> Autosave 2024-08-23 16:43:30.440 - Thread: 1 -> Saving world - START 2024-08-23 16:43:30.441 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:43:30.441 - Thread: 1 -> Before snapshot.: GC Memory: 2,063 B 2024-08-23 16:43:30.515 - Thread: 1 -> After snapshot.: GC Memory: 2,072 B 2024-08-23 16:43:30.526 - Thread: 1 -> Directory cleanup: GC Memory: 2,072 B 2024-08-23 16:43:30.526 - Thread: 1 -> Saving world - END 2024-08-23 16:43:30.546 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:43:30.548 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:43:31.225 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:43:31.265 - Thread: 1 -> GC Memory: 2082.769 / 2082.769 MB 2024-08-23 16:43:31.339 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:43:55.592 - Thread: 1 -> GUI Stats: Update 0.279249888888888, Draw 0.566528166666667 2024-08-23 16:44:01.274 - Thread: 1 -> GC Memory: 2091.858 / 2091.858 MB 2024-08-23 16:44:16.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:44:16.334 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,51.41529,56.83962,1,0,2058.991,9842.961,117632,-115368,164,26.19412,96.2485,0.3357385,4524,30.43475,0,16.66667,7.972115,29.29299,100,6428189209,2058.991,2,0,-1 2024-08-23 16:44:16.334 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:44:16.334 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:44:25.590 - Thread: 1 -> GUI Stats: Update 0.257817777777778, Draw 0.571105 2024-08-23 16:44:31.290 - Thread: 1 -> GC Memory: 2059.354 / 2059.354 MB 2024-08-23 16:44:55.590 - Thread: 1 -> GUI Stats: Update 0.257219944444444, Draw 0.565759611111112 2024-08-23 16:44:59.559 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:45:01.296 - Thread: 1 -> GC Memory: 2062.47 / 2062.47 MB 2024-08-23 16:45:16.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:45:16.438 - Thread: 1 -> STATISTICS,7622.1166666,0,0,0,0,0,0,50.32365,53.64669,1,0,2067.004,9842.523,117632,-115368,164,24.46923,96.22662,0.3210378,4522,30.46189,0,16.66667,7.453789,29.31244,100,6428189209,2067.004,2,0,-1 2024-08-23 16:45:16.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:45:16.438 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:45:25.677 - Thread: 1 -> GUI Stats: Update 0.261747444444445, Draw 0.567047944444444 2024-08-23 16:45:31.296 - Thread: 1 -> GC Memory: 2066.435 / 2066.435 MB 2024-08-23 16:45:55.678 - Thread: 1 -> GUI Stats: Update 0.252603777777778, Draw 0.560506777777778 2024-08-23 16:46:01.311 - Thread: 1 -> GC Memory: 2062.418 / 2062.418 MB 2024-08-23 16:46:16.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:46:16.455 - Thread: 1 -> STATISTICS,7682.1333333,0,0,0,0,0,0,54.2784,56.22176,1,0,2058.989,9840.816,117632,-115368,164,24.53399,96.25266,0.3328384,4522,30.42352,0,16.66667,7.464103,29.28345,100,6428189209,2058.989,2,0,-1 2024-08-23 16:46:16.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:46:16.455 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:46:25.677 - Thread: 1 -> GUI Stats: Update 0.259688555555556, Draw 0.578565555555555 2024-08-23 16:46:31.330 - Thread: 1 -> GC Memory: 2066.96 / 2066.96 MB 2024-08-23 16:46:55.677 - Thread: 1 -> GUI Stats: Update 0.254064, Draw 0.550089111111112 2024-08-23 16:47:01.344 - Thread: 1 -> GC Memory: 2065.156 / 2065.156 MB 2024-08-23 16:47:16.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:47:16.471 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,53.29694,58.23549,1,0,2070.537,9843.18,117632,-115368,164,24.70834,96.30083,0.321707,4522,30.39689,0,16.66667,7.510565,29.27246,100,6428309161,2070.537,2,0,-1 2024-08-23 16:47:16.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:47:16.471 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:47:25.679 - Thread: 1 -> GUI Stats: Update 0.260353833333333, Draw 0.577040888888889 2024-08-23 16:47:31.363 - Thread: 1 -> GC Memory: 2059.578 / 2059.578 MB 2024-08-23 16:47:55.680 - Thread: 1 -> GUI Stats: Update 0.260197611111111, Draw 0.546394944444444 2024-08-23 16:48:01.381 - Thread: 1 -> GC Memory: 2063.797 / 2063.797 MB 2024-08-23 16:48:16.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:48:16.488 - Thread: 1 -> STATISTICS,7802.1666666,0,0,0,0,0,0,51.61844,49.85834,1,0,2067.745,9842.27,117632,-115368,164,24.64993,96.19359,0.3321801,4521,30.44116,0,16.66667,7.503726,29.28245,100,6428309161,2067.745,2,0,-1 2024-08-23 16:48:16.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:48:16.488 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:48:25.678 - Thread: 1 -> GUI Stats: Update 0.259610444444444, Draw 0.562633444444444 2024-08-23 16:48:30.444 - Thread: 1 -> Autosave initiated 2024-08-23 16:48:30.444 - Thread: 1 -> Character state: True 2024-08-23 16:48:30.444 - Thread: 1 -> IsServer: True 2024-08-23 16:48:30.444 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:48:30.444 - Thread: 1 -> Autosave 2024-08-23 16:48:30.444 - Thread: 1 -> Saving world - START 2024-08-23 16:48:30.445 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:48:30.445 - Thread: 1 -> Before snapshot.: GC Memory: 2,069 B 2024-08-23 16:48:30.526 - Thread: 1 -> After snapshot.: GC Memory: 2,070 B 2024-08-23 16:48:30.534 - Thread: 1 -> Directory cleanup: GC Memory: 2,071 B 2024-08-23 16:48:30.534 - Thread: 1 -> Saving world - END 2024-08-23 16:48:30.555 - Thread: 8 -> Session snapshot save - START 2024-08-23 16:48:30.556 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 16:48:31.187 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:48:31.295 - Thread: 8 -> Session snapshot save - END 2024-08-23 16:48:31.394 - Thread: 1 -> GC Memory: 2083.221 / 2083.221 MB 2024-08-23 16:48:55.681 - Thread: 1 -> GUI Stats: Update 0.260712666666667, Draw 0.593104499999999 2024-08-23 16:49:01.409 - Thread: 1 -> GC Memory: 2092.667 / 2092.667 MB 2024-08-23 16:49:16.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:49:16.505 - Thread: 1 -> STATISTICS,7862.1833333,0,0,0,0,0,0,51.45675,53.65058,1,0,2060.188,9842.727,117632,-115368,164,25.21699,96.22449,0.330704,4521,30.45253,0,16.66667,7.679212,29.30279,100,6428309161,2060.188,2,0,-1 2024-08-23 16:49:16.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:49:16.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:49:25.797 - Thread: 1 -> GUI Stats: Update 0.263211888888889, Draw 0.578254 2024-08-23 16:49:31.412 - Thread: 1 -> GC Memory: 2059.388 / 2059.388 MB 2024-08-23 16:49:55.795 - Thread: 1 -> GUI Stats: Update 0.256941277777778, Draw 0.566086833333332 2024-08-23 16:49:59.563 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:50:01.413 - Thread: 1 -> GC Memory: 2063.33 / 2063.33 MB 2024-08-23 16:50:16.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:50:16.638 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,50.88047,59.09154,1,0,2069.634,9847.367,117632,-115368,164,24.78343,96.28845,0.3276678,4518,30.13841,0,16.66667,7.469332,29.01981,100,6428345449,2069.634,2,0,-1 2024-08-23 16:50:16.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:50:16.638 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:50:25.796 - Thread: 1 -> GUI Stats: Update 0.257342611111111, Draw 0.554353444444444 2024-08-23 16:50:31.429 - Thread: 1 -> GC Memory: 2071.848 / 2071.848 MB 2024-08-23 16:50:55.797 - Thread: 1 -> GUI Stats: Update 0.260952, Draw 0.56927011111111 2024-08-23 16:51:01.447 - Thread: 1 -> GC Memory: 2064.574 / 2064.574 MB 2024-08-23 16:51:16.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:51:16.655 - Thread: 1 -> STATISTICS,7982.2166666,0,0,0,0,0,0,52.08489,65.09436,1,0,2061.831,9846.066,117632,-115368,164,28.61562,96.21883,0.3282669,4514,31.11001,0,16.66667,8.90232,29.93369,100,6428345449,2061.831,2,0,-1 2024-08-23 16:51:16.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:51:16.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:51:25.795 - Thread: 1 -> GUI Stats: Update 0.260309388888889, Draw 0.579332444444444 2024-08-23 16:51:31.448 - Thread: 1 -> GC Memory: 2064.112 / 2064.112 MB 2024-08-23 16:51:55.802 - Thread: 1 -> GUI Stats: Update 0.266624444444445, Draw 0.584891944444444 2024-08-23 16:52:01.460 - Thread: 1 -> GC Memory: 2068.394 / 2068.394 MB 2024-08-23 16:52:16.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:52:16.672 - Thread: 1 -> STATISTICS,8042.2333333,0,0,0,0,0,0,50.47812,54.48172,1,0,2073.071,9848.313,117632,-115368,164,25.16323,96.45911,0.3244866,4514,31.81389,0,16.66667,8.005402,30.68739,100,6428345449,2073.071,2,0,-1 2024-08-23 16:52:16.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:52:16.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:52:25.798 - Thread: 1 -> GUI Stats: Update 0.259696222222222, Draw 0.548323 2024-08-23 16:52:31.461 - Thread: 1 -> GC Memory: 2063.137 / 2063.137 MB 2024-08-23 16:52:55.797 - Thread: 1 -> GUI Stats: Update 0.263737944444445, Draw 0.567566333333334 2024-08-23 16:53:01.462 - Thread: 1 -> GC Memory: 2064.429 / 2064.429 MB 2024-08-23 16:53:16.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:53:16.689 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,52.25968,54.93151,1,0,2066.263,9847.797,117632,-115368,164,24.24109,96.5098,0.3266227,4514,31.86734,0,16.66667,7.724993,30.75511,100,6428345449,2066.263,2,0,-1 2024-08-23 16:53:16.689 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:53:16.689 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:53:25.795 - Thread: 1 -> GUI Stats: Update 0.262362388888889, Draw 0.567638611111111 2024-08-23 16:53:30.446 - Thread: 1 -> Autosave initiated 2024-08-23 16:53:30.446 - Thread: 1 -> Character state: True 2024-08-23 16:53:30.446 - Thread: 1 -> IsServer: True 2024-08-23 16:53:30.446 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 16:53:30.446 - Thread: 1 -> Autosave 2024-08-23 16:53:30.447 - Thread: 1 -> Saving world - START 2024-08-23 16:53:30.447 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:53:30.447 - Thread: 1 -> Before snapshot.: GC Memory: 2,067 B 2024-08-23 16:53:30.517 - Thread: 1 -> After snapshot.: GC Memory: 2,074 B 2024-08-23 16:53:30.523 - Thread: 1 -> Directory cleanup: GC Memory: 2,075 B 2024-08-23 16:53:30.524 - Thread: 1 -> Saving world - END 2024-08-23 16:53:30.549 - Thread: 9 -> Session snapshot save - START 2024-08-23 16:53:30.551 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 16:53:31.192 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:53:31.303 - Thread: 9 -> Session snapshot save - END 2024-08-23 16:53:31.471 - Thread: 1 -> GC Memory: 2081.43 / 2081.43 MB 2024-08-23 16:53:55.881 - Thread: 1 -> GUI Stats: Update 0.261588944444445, Draw 0.587264111111111 2024-08-23 16:54:01.482 - Thread: 1 -> GC Memory: 2091.552 / 2091.552 MB 2024-08-23 16:54:16.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:54:16.791 - Thread: 1 -> STATISTICS,8162.2666666,0,0,0,0,0,0,51.83704,54.28839,1,0,2063.461,9848.914,117413,-115368,163,24.68554,96.52116,0.3313994,4512,32.06921,0,16.66667,7.916457,30.95358,100,6428165911,2063.461,2,0,-1 2024-08-23 16:54:16.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:54:16.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:54:25.882 - Thread: 1 -> GUI Stats: Update 0.258435888888889, Draw 0.571923444444446 2024-08-23 16:54:31.484 - Thread: 1 -> GC Memory: 2065.131 / 2065.131 MB 2024-08-23 16:54:55.883 - Thread: 1 -> GUI Stats: Update 0.259290777777778, Draw 0.582388611111112 2024-08-23 16:54:59.564 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 16:55:01.500 - Thread: 1 -> GC Memory: 2071.706 / 2071.706 MB 2024-08-23 16:55:16.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:55:16.807 - Thread: 1 -> STATISTICS,8222.2833333,0,0,0,0,0,0,50.91194,54.23681,1,0,2072.783,9847.297,117413,-115368,163,23.78812,96.5643,0.3177636,4510,31.99335,0,16.66667,7.610618,30.89415,100,6428685031,2072.783,2,0,-1 2024-08-23 16:55:16.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:55:16.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:55:25.883 - Thread: 1 -> GUI Stats: Update 0.259530222222222, Draw 0.554928333333333 2024-08-23 16:55:31.500 - Thread: 1 -> GC Memory: 2072.577 / 2072.577 MB 2024-08-23 16:55:55.882 - Thread: 1 -> GUI Stats: Update 0.257060055555555, Draw 0.576092722222222 2024-08-23 16:56:01.514 - Thread: 1 -> GC Memory: 2062.531 / 2062.531 MB 2024-08-23 16:56:16.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:56:16.825 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,51.08693,57.94319,1,0,2066.522,9849.395,117413,-115368,163,23.30562,96.55035,0.3433229,4528,31.74297,0,16.66667,7.397895,30.64795,100,6428685031,2066.522,2,0,-1 2024-08-23 16:56:16.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:56:16.825 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:56:25.881 - Thread: 1 -> GUI Stats: Update 0.257183444444444, Draw 0.569536222222222 2024-08-23 16:56:31.514 - Thread: 1 -> GC Memory: 2069.149 / 2069.149 MB 2024-08-23 16:56:55.883 - Thread: 1 -> GUI Stats: Update 0.254024333333333, Draw 0.543726555555555 2024-08-23 16:57:01.515 - Thread: 1 -> GC Memory: 2072.329 / 2072.329 MB 2024-08-23 16:57:16.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:57:16.841 - Thread: 1 -> STATISTICS,8342.3166666,0,0,0,0,0,0,52.12464,53.63935,1,0,2073.518,9847.848,117413,-115368,163,24.8797,96.48676,0.3218127,4528,31.49982,0,16.66667,7.837061,30.39315,100,6428685031,2073.518,2,0,-1 2024-08-23 16:57:16.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:57:16.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:57:25.881 - Thread: 1 -> GUI Stats: Update 0.258388111111111, Draw 0.571275666666666 2024-08-23 16:57:31.517 - Thread: 1 -> GC Memory: 2073.152 / 2073.152 MB 2024-08-23 16:57:33.225 - Thread: 1 -> Updating stopped. 2024-08-23 16:57:33.241 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 16:57:33.557 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 16:57:33.558 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 16:57:33.559 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 16:57:34.841 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 16:57:35.641 - Thread: 1 -> Saving world - START 2024-08-23 16:57:35.642 - Thread: 1 -> Making world state snapshot. 2024-08-23 16:57:35.642 - Thread: 1 -> Before snapshot.: GC Memory: 2,065 B 2024-08-23 16:57:35.739 - Thread: 1 -> After snapshot.: GC Memory: 2,070 B 2024-08-23 16:57:35.748 - Thread: 1 -> Directory cleanup: GC Memory: 2,070 B 2024-08-23 16:57:35.748 - Thread: 1 -> Saving world - END 2024-08-23 16:57:35.767 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 16:57:35.767 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 16:57:35.778 - Thread: 9 -> Session snapshot save - START 2024-08-23 16:57:35.779 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 16:57:36.280 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 16:57:36.369 - Thread: 9 -> Session snapshot save - END 2024-08-23 16:57:55.967 - Thread: 1 -> GUI Stats: Update 0.308900277777778, Draw 0.404709388888889 2024-08-23 16:58:16.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:58:16.951 - Thread: 1 -> STATISTICS,8402.3333333,0,0,0,0,0,0,7.00039,32.30696,1,0,2082.814,9850.676,117413,-115368,163,18.23766,96.32901,0.2168663,4493,29.29288,0,16.66667,5.342335,28.21754,100,6428685031,2082.814,2,0,-1 2024-08-23 16:58:16.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:58:16.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:58:25.968 - Thread: 1 -> GUI Stats: Update 0.272549166666666, Draw 0.299203055555555 2024-08-23 16:58:55.968 - Thread: 1 -> GUI Stats: Update 0.281138666666667, Draw 0.329088222222223 2024-08-23 16:59:16.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 16:59:16.967 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,7.712199,30.13156,1,0,2090.033,9850.645,117413,-115368,163,18.3552,96.31953,0.161783,4498,29.47319,0,16.66667,5.409863,28.38844,100,6428306023,2090.033,2,0,-1 2024-08-23 16:59:16.967 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 16:59:16.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 16:59:25.968 - Thread: 1 -> GUI Stats: Update 0.283593555555556, Draw 0.330483722222222 2024-08-23 16:59:55.967 - Thread: 1 -> GUI Stats: Update 0.267641388888889, Draw 0.305799388888889 2024-08-23 16:59:59.567 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:00:16.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:00:16.984 - Thread: 1 -> STATISTICS,8522.3666666,0,0,0,0,0,0,8.456546,29.31258,1,0,2091.476,9849.441,117413,-115368,163,18.43644,96.33372,0.158787,4500,29.39107,0,16.66667,5.418666,28.31351,100,6428306023,2091.476,2,0,-1 2024-08-23 17:00:16.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:00:16.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 17:00:25.968 - Thread: 1 -> GUI Stats: Update 0.278616, Draw 0.328432388888889 2024-08-23 17:00:55.968 - Thread: 1 -> GUI Stats: Update 0.2847845, Draw 0.340143055555556 2024-08-23 17:01:17.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:01:17.001 - Thread: 1 -> STATISTICS,8582.3833333,0,0,0,0,0,0,7.114495,28.12119,1,0,2097.074,9850.352,117413,-115368,163,18.65411,96.30202,0.1622204,4499,29.35305,0,16.66667,5.475551,28.26759,100,6428306023,2097.074,2,0,-1 2024-08-23 17:01:17.001 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:01:17.001 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 17:01:25.968 - Thread: 1 -> GUI Stats: Update 0.268797555555556, Draw 0.300213 2024-08-23 17:01:55.968 - Thread: 1 -> GUI Stats: Update 0.277226833333333, Draw 0.320651555555556 2024-08-23 17:02:17.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:02:17.018 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,8.267681,31.09608,1,0,2098.042,9853.785,117413,-115368,163,19.64757,96.34711,0.1623023,4493,29.90219,0,16.66667,5.875054,28.8099,100,6426866023,2098.042,2,0,-1 2024-08-23 17:02:17.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:02:17.018 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6129,3075,0,0,75,3448,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 17:02:25.969 - Thread: 1 -> GUI Stats: Update 0.284853555555556, Draw 0.318004333333334 2024-08-23 17:02:55.968 - Thread: 1 -> GUI Stats: Update 0.277828722222222, Draw 0.313049166666667 2024-08-23 17:03:17.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:03:17.034 - Thread: 1 -> STATISTICS,8702.4166666,0,0,0,0,0,0,7.714698,27.87527,1,0,2068.014,9853.254,117413,-115368,163,17.92111,96.32246,0.1578236,4494,29.3316,0,16.66667,5.256548,28.25291,100,6427008151,2068.014,2,0,-1 2024-08-23 17:03:17.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:03:17.034 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6129,3075,0,0,75,3448,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 17:03:25.969 - Thread: 1 -> GUI Stats: Update 0.283779666666666, Draw 0.316960166666667 2024-08-23 17:03:55.968 - Thread: 1 -> GUI Stats: Update 0.294864555555555, Draw 0.335468555555556 2024-08-23 17:04:17.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:04:17.051 - Thread: 1 -> STATISTICS,8762.4333333,0,0,0,0,0,0,7.917629,28.72718,1,0,2064.449,9852.742,117413,-115368,163,17.5681,96.30608,0.1599222,4497,29.35771,0,16.66667,5.157592,28.27326,100,6428448151,2064.449,2,0,-1 2024-08-23 17:04:17.051 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:04:17.051 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6130,3076,0,0,77,3449,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 17:04:25.969 - Thread: 1 -> GUI Stats: Update 0.288562166666667, Draw 0.323665555555555 2024-08-23 17:04:55.969 - Thread: 1 -> GUI Stats: Update 0.275400222222222, Draw 0.307517666666667 2024-08-23 17:04:59.568 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:05:17.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:05:17.177 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,8.146009,28.51362,1,0,2068.003,9853.273,117413,-115368,163,17.58092,96.32568,0.162778,4486,29.41967,0,16.66667,5.172248,28.3387,100,6427008151,2068.003,2,0,-1 2024-08-23 17:05:17.177 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:05:17.177 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,372,117,849,6129,3075,0,0,75,3448,0,2418,21,0,14,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 17:05:26.078 - Thread: 1 -> GUI Stats: Update 0.293907611111111, Draw 0.334807111111111 2024-08-23 17:05:29.043 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 17:05:29.727 - Thread: 1 -> Saving world - START 2024-08-23 17:05:29.728 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:05:29.728 - Thread: 1 -> Before snapshot.: GC Memory: 2,065 B 2024-08-23 17:05:29.822 - Thread: 1 -> After snapshot.: GC Memory: 2,070 B 2024-08-23 17:05:29.829 - Thread: 1 -> Directory cleanup: GC Memory: 2,071 B 2024-08-23 17:05:29.829 - Thread: 1 -> Saving world - END 2024-08-23 17:05:29.848 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 17:05:29.849 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 17:05:29.850 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:05:29.851 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:05:30.358 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:05:30.448 - Thread: 1 -> Updating continues. 2024-08-23 17:05:30.455 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:05:30.458 - Thread: 1 -> GC Memory: 2081.636 / 2081.636 MB 2024-08-23 17:05:30.458 - Thread: 1 -> Autosave initiated 2024-08-23 17:05:30.458 - Thread: 1 -> Character state: True 2024-08-23 17:05:30.458 - Thread: 1 -> IsServer: True 2024-08-23 17:05:30.458 - Thread: 1 -> MyAsyncSaving.InProgress: True 2024-08-23 17:05:30.687 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 17:05:30.688 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 17:05:33.214 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 17:05:35.680 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 17:05:35.682 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 17:05:56.169 - Thread: 1 -> GUI Stats: Update 0.273755000000001, Draw 0.544306555555556 2024-08-23 17:06:00.471 - Thread: 1 -> GC Memory: 2064.306 / 2064.306 MB 2024-08-23 17:06:05.711 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-08-23 17:06:05.736 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:06.412 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-08-23 17:06:09.021 - Thread: 1 -> Query successful. 2024-08-23 17:06:09.352 - Thread: 1 -> ModIo: Authentication started 2024-08-23 17:06:10.604 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:10.785 - Thread: 1 -> Query successful. 2024-08-23 17:06:10.785 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-08-23 17:06:12.533 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:12.587 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:14.849 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:15.558 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:19.035 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:19.273 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:19.488 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:06:21.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:06:21.177 - Thread: 1 -> STATISTICS,8882.4666666,0,0,0,0,0,0,49.37872,74.57442,1,0,4697.126,11974.21,117413,-115368,163,33.40078,96.80666,0.3340818,1878,33.99639,0,16.66667,11.35506,32.91077,100,6861496915,4697.126,2,0,-1 2024-08-23 17:06:21.177 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:06:21.177 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,373,117,849,6543,3489,0,0,75,3863,0,2830,21,0,14,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 17:06:30.058 - Thread: 1 -> GUI Stats: Update 1.50281544444445, Draw 0.668352833333333 2024-08-23 17:06:30.478 - Thread: 1 -> GC Memory: 4699.068 / 4699.068 MB 2024-08-23 17:07:00.062 - Thread: 1 -> GUI Stats: Update 0.33499261111111, Draw 0.571579444444444 2024-08-23 17:07:00.495 - Thread: 1 -> GC Memory: 4708.483 / 4708.483 MB 2024-08-23 17:07:21.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:07:21.188 - Thread: 1 -> STATISTICS,8942.4833333,0,0,0,0,0,0,45.86472,66.47696,1,0,4713.111,11985.31,117413,-115368,163,34.51293,96.64934,0.3539161,1940,33.62719,0,16.66667,11.60573,32.50046,100,6861522979,4713.111,2,0,-1 2024-08-23 17:07:21.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:07:21.188 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,373,117,849,6543,3489,0,0,75,3863,0,2830,21,0,14,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 17:07:30.060 - Thread: 1 -> GUI Stats: Update 0.331347444444445, Draw 0.571529111111111 2024-08-23 17:07:30.512 - Thread: 1 -> GC Memory: 4714.055 / 4714.055 MB 2024-08-23 17:08:00.060 - Thread: 1 -> GUI Stats: Update 0.336399333333333, Draw 0.568237944444444 2024-08-23 17:08:00.526 - Thread: 1 -> GC Memory: 2081.953 / 2081.953 MB 2024-08-23 17:08:21.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:08:21.213 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,47.31437,65.26133,1,0,2084.125,10500.26,117413,-115368,163,34.28042,96.63983,0.3577797,3428,33.68737,0,16.66667,11.54817,32.55542,100,6861522979,2084.125,2,0,-1 2024-08-23 17:08:21.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:08:21.213 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,201,373,117,849,6543,3489,0,0,75,3863,0,2830,21,0,14,10,384,49,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 17:08:23.205 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:08:24.566 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-08-23 17:08:24.616 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-08-23 17:08:24.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 17:08:24.854 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-08-23 17:08:24.855 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-08-23 17:08:25.948 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 17:08:25.950 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 17:08:27.598 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 17:08:28.942 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 17:08:28.943 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 17:08:30.204 - Thread: 1 -> GUI Stats: Update 0.337913777777778, Draw 0.559409555555556 2024-08-23 17:08:30.538 - Thread: 1 -> GC Memory: 2103.35 / 2103.35 MB 2024-08-23 17:08:39.104 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:08:39.224 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-08-23 17:08:39.466 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:08:42.833 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:08:43.024 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:08:44.329 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 17:08:45.313 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-08-23 17:08:45.330 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-08-23 17:08:45.585 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-08-23 17:08:45.607 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-08-23 17:09:00.555 - Thread: 1 -> GC Memory: 3422.497 / 3422.497 MB 2024-08-23 17:09:00.801 - Thread: 1 -> GUI Stats: Update 0.72163661111111, Draw 0.772203555555556 2024-08-23 17:09:19.096 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 17:09:21.240 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 17:09:21.240 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 17:09:21.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:09:21.963 - Thread: 1 -> STATISTICS,9062.5166666,0,0,0,0,0,0,49.71716,68.23463,1,0,3430.009,11793.53,117413,-115368,163,31.40594,96.70519,0.4141755,1835,34.6487,0,16.66667,10.88175,33.50709,100,6876817177,3430.009,2,0,-1 2024-08-23 17:09:21.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:09:21.963 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6558,3490,0,0,75,3866,0,2832,21,0,14,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 17:09:30.572 - Thread: 1 -> GC Memory: 3434.867 / 3434.867 MB 2024-08-23 17:09:30.805 - Thread: 1 -> GUI Stats: Update 0.273329444444445, Draw 0.607980833333334 2024-08-23 17:09:59.578 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:10:00.576 - Thread: 1 -> GC Memory: 2113.945 / 2113.945 MB 2024-08-23 17:10:01.558 - Thread: 1 -> GUI Stats: Update 0.277811111111111, Draw 0.633521111111111 2024-08-23 17:10:12.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:10:21.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:10:21.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:10:22.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:10:22.834 - Thread: 1 -> STATISTICS,9122.5333333,0,0,0,0,0,0,49.59549,63.32591,1,0,2240.415,10514.36,117413,-115368,163,27.90384,96.06258,0.3584504,3000,29.37366,0,16.66667,8.196379,28.21709,100,6889936849,2240.415,2,0,-1 2024-08-23 17:10:22.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:10:22.834 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6570,3502,0,0,88,3878,0,2823,21,0,15,10,384,50,0,22,429,828,456,8,50,0,0,0,0 2024-08-23 17:10:30.457 - Thread: 1 -> Autosave initiated 2024-08-23 17:10:30.457 - Thread: 1 -> Character state: True 2024-08-23 17:10:30.457 - Thread: 1 -> IsServer: True 2024-08-23 17:10:30.457 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:10:30.457 - Thread: 1 -> Autosave 2024-08-23 17:10:30.457 - Thread: 1 -> Saving world - START 2024-08-23 17:10:30.458 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:10:30.458 - Thread: 1 -> Before snapshot.: GC Memory: 2,245 B 2024-08-23 17:10:30.539 - Thread: 1 -> After snapshot.: GC Memory: 2,249 B 2024-08-23 17:10:30.548 - Thread: 1 -> Directory cleanup: GC Memory: 2,250 B 2024-08-23 17:10:30.548 - Thread: 1 -> Saving world - END 2024-08-23 17:10:30.580 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:10:30.582 - Thread: 1 -> GC Memory: 2250.832 / 2250.832 MB 2024-08-23 17:10:30.582 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:10:31.222 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:10:31.342 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:10:31.657 - Thread: 1 -> GUI Stats: Update 0.314272777777778, Draw 0.645588833333333 2024-08-23 17:10:55.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:11:00.594 - Thread: 1 -> GC Memory: 2272.435 / 2272.435 MB 2024-08-23 17:11:01.661 - Thread: 1 -> GUI Stats: Update 0.296714611111111, Draw 0.649209055555555 2024-08-23 17:11:22.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:11:22.852 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,49.56988,55.59273,1,0,2277.966,10518.63,117413,-115368,163,25.22111,96.68842,0.3257951,3023,35.13651,0,16.66667,8.861815,33.97293,100,6890264929,2277.966,2,0,-1 2024-08-23 17:11:22.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:11:22.852 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6571,3503,0,0,88,3878,0,2824,21,0,15,10,384,50,0,22,429,828,456,8,50,0,0,0,0 2024-08-23 17:11:30.610 - Thread: 1 -> GC Memory: 2280.167 / 2280.167 MB 2024-08-23 17:11:31.657 - Thread: 1 -> GUI Stats: Update 0.406323944444445, Draw 0.833122166666667 2024-08-23 17:11:56.485 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:11:56.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:12:00.624 - Thread: 1 -> GC Memory: 2107.565 / 2107.565 MB 2024-08-23 17:12:01.658 - Thread: 1 -> GUI Stats: Update 0.422486444444444, Draw 0.827316111111112 2024-08-23 17:12:19.121 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:19.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:12:20.787 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:22.453 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:22.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:12:22.868 - Thread: 1 -> STATISTICS,9242.5666666,0,0,0,0,0,0,48.35783,58.86729,1,0,2112.697,10474.29,117413,-115368,163,27.89551,96.08069,0.347021,3283,29.84335,0,16.66667,8.324954,28.67369,100,6885736051,2112.697,2,0,-1 2024-08-23 17:12:22.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:12:22.868 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,376,128,849,6566,3497,0,0,88,3873,0,2824,21,0,15,10,384,51,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:12:23.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:12:23.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:12:24.120 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:25.788 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:27.455 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:29.121 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:30.627 - Thread: 1 -> GC Memory: 2117.27 / 2117.27 MB 2024-08-23 17:12:30.795 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:31.658 - Thread: 1 -> GUI Stats: Update 0.289874555555556, Draw 0.637006166666666 2024-08-23 17:12:32.454 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:34.122 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:12:35.788 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 17:13:00.640 - Thread: 1 -> GC Memory: 2120.742 / 2120.742 MB 2024-08-23 17:13:01.658 - Thread: 1 -> GUI Stats: Update 0.274995, Draw 0.623420500000001 2024-08-23 17:13:22.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:13:22.886 - Thread: 1 -> STATISTICS,9302.5833333,0,0,0,0,0,0,47.56384,65.70816,1,0,2128.576,10476.39,117413,-115368,163,29.74449,97.0834,0.3513957,3383,41.8504,0,16.66667,12.44819,40.62979,100,6873367981,2128.576,2,0,-1 2024-08-23 17:13:22.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:13:22.886 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:13:30.659 - Thread: 1 -> GC Memory: 2131.484 / 2131.484 MB 2024-08-23 17:13:31.659 - Thread: 1 -> GUI Stats: Update 0.273353944444444, Draw 0.652789388888889 2024-08-23 17:14:00.659 - Thread: 1 -> GC Memory: 2109.035 / 2109.035 MB 2024-08-23 17:14:01.658 - Thread: 1 -> GUI Stats: Update 0.269335944444445, Draw 0.671047555555557 2024-08-23 17:14:22.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:14:22.902 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,47.45102,68.33407,1,0,2115.881,10476.55,117413,-115368,163,32.53014,96.11349,0.3446241,3386,30.17108,0,16.66667,9.814693,28.99848,100,6872692265,2115.881,2,0,-1 2024-08-23 17:14:22.902 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:14:22.902 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6554,3484,0,0,77,3860,0,2824,21,0,16,10,384,51,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 17:14:30.677 - Thread: 1 -> GC Memory: 2118.049 / 2118.049 MB 2024-08-23 17:14:31.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:14:31.661 - Thread: 1 -> GUI Stats: Update 0.274853888888889, Draw 0.603059833333332 2024-08-23 17:14:32.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:14:32.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:14:34.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:14:43.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:14:43.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:14:55.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:14:57.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:14:57.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:14:59.593 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:15:00.691 - Thread: 1 -> GC Memory: 2131.011 / 2131.011 MB 2024-08-23 17:15:01.658 - Thread: 1 -> GUI Stats: Update 0.3336525, Draw 0.700734222222222 2024-08-23 17:15:03.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:15:10.385 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:15:10.386 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:15:19.451 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:15:21.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:15:21.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:15:22.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:15:22.918 - Thread: 1 -> STATISTICS,9422.6166666,0,0,0,0,0,0,51.04268,70.44124,1,0,2113.114,10479.16,117558,-115368,164,34.85789,96.20629,0.3463644,3377,30.11745,0,16.66667,10.49831,28.97488,100,6873200021,2113.114,2,0,-1 2024-08-23 17:15:22.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:15:22.918 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:15:29.557 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:15:30.460 - Thread: 1 -> Autosave initiated 2024-08-23 17:15:30.460 - Thread: 1 -> Character state: True 2024-08-23 17:15:30.460 - Thread: 1 -> IsServer: True 2024-08-23 17:15:30.460 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:15:30.460 - Thread: 1 -> Autosave 2024-08-23 17:15:30.460 - Thread: 1 -> Saving world - START 2024-08-23 17:15:30.461 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:15:30.461 - Thread: 1 -> Before snapshot.: GC Memory: 2,112 B 2024-08-23 17:15:30.530 - Thread: 1 -> After snapshot.: GC Memory: 2,120 B 2024-08-23 17:15:30.540 - Thread: 1 -> Directory cleanup: GC Memory: 2,121 B 2024-08-23 17:15:30.540 - Thread: 1 -> Saving world - END 2024-08-23 17:15:30.561 - Thread: 9 -> Session snapshot save - START 2024-08-23 17:15:30.562 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 17:15:30.700 - Thread: 1 -> GC Memory: 2119.239 / 2119.239 MB 2024-08-23 17:15:31.222 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:15:31.328 - Thread: 9 -> Session snapshot save - END 2024-08-23 17:15:31.745 - Thread: 1 -> GUI Stats: Update 0.334084555555555, Draw 0.753884055555553 2024-08-23 17:15:35.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:15:35.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:15:42.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:16:00.712 - Thread: 1 -> GC Memory: 2141.629 / 2141.629 MB 2024-08-23 17:16:01.746 - Thread: 1 -> GUI Stats: Update 0.370649833333333, Draw 0.785686888888891 2024-08-23 17:16:12.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:16:12.856 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:16:15.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:16:18.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:16:18.882 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:16:20.655 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:16:23.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:16:23.023 - Thread: 1 -> STATISTICS,9482.6333333,0,0,0,0,0,0,50.5,65.16392,1,0,2146.523,10476.19,117558,-115368,164,27.74664,96.4762,0.3487028,3382,33.2109,0,16.66667,9.214908,32.04061,100,6886203925,2146.523,2,0,-1 2024-08-23 17:16:23.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:16:23.023 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6567,3498,0,0,88,3874,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:16:25.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:16:25.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:16:26.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:16:28.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:16:28.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:16:29.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 17:16:30.728 - Thread: 1 -> GC Memory: 2156.506 / 2156.506 MB 2024-08-23 17:16:31.744 - Thread: 1 -> GUI Stats: Update 0.386567055555556, Draw 0.824245333333332 2024-08-23 17:16:33.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 17:16:33.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 17:17:00.744 - Thread: 1 -> GC Memory: 2120.651 / 2120.651 MB 2024-08-23 17:17:01.748 - Thread: 1 -> GUI Stats: Update 0.279439611111111, Draw 0.644803944444444 2024-08-23 17:17:23.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:17:23.040 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,47.8423,53.49829,1,0,2121.73,10481.42,117558,-115368,164,24.01692,96.84286,0.3420967,3374,38.40843,0,16.66667,9.224521,37.19582,100,6874891725,2121.73,2,0,-1 2024-08-23 17:17:23.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:17:23.040 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6556,3487,0,0,77,3863,0,2824,21,0,15,10,384,51,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:17:30.745 - Thread: 1 -> GC Memory: 2124.885 / 2124.885 MB 2024-08-23 17:17:31.744 - Thread: 1 -> GUI Stats: Update 0.268136611111111, Draw 0.624651555555557 2024-08-23 17:18:00.762 - Thread: 1 -> GC Memory: 2133.67 / 2133.67 MB 2024-08-23 17:18:01.745 - Thread: 1 -> GUI Stats: Update 0.268808166666667, Draw 0.634567888888888 2024-08-23 17:18:23.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:18:23.056 - Thread: 1 -> STATISTICS,9602.6666666,0,0,0,0,0,0,50.78258,66.83614,1,0,2136.647,10482.08,117558,-115368,164,28.13742,97.01054,0.3319196,3365,39.68188,0,16.66667,11.16546,38.49561,100,6873261259,2136.647,2,0,-1 2024-08-23 17:18:23.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:18:23.056 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:18:30.778 - Thread: 1 -> GC Memory: 2144.256 / 2144.256 MB 2024-08-23 17:18:31.744 - Thread: 1 -> GUI Stats: Update 0.267433833333333, Draw 0.661986166666666 2024-08-23 17:19:00.782 - Thread: 1 -> GC Memory: 2117.558 / 2117.558 MB 2024-08-23 17:19:01.746 - Thread: 1 -> GUI Stats: Update 0.267091833333333, Draw 0.646115777777779 2024-08-23 17:19:23.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:19:23.073 - Thread: 1 -> STATISTICS,9662.6833333,0,0,0,0,0,0,47.0475,62.08867,1,0,2125.558,10481,117558,-115368,164,28.44654,96.99195,0.3428608,3371,39.8808,0,16.66667,11.34471,38.68117,100,6872585899,2125.558,2,0,-1 2024-08-23 17:19:23.073 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:19:23.073 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:19:30.798 - Thread: 1 -> GC Memory: 2125.168 / 2125.168 MB 2024-08-23 17:19:31.748 - Thread: 1 -> GUI Stats: Update 0.266054, Draw 0.629519555555557 2024-08-23 17:19:59.596 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:20:00.806 - Thread: 1 -> GC Memory: 2131.468 / 2131.468 MB 2024-08-23 17:20:01.872 - Thread: 1 -> GUI Stats: Update 0.266451833333333, Draw 0.631490777777778 2024-08-23 17:20:23.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:20:23.214 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,48.15385,62.75935,1,0,2117.399,10479.37,117558,-115368,164,28.22429,97.00762,0.3409163,3367,39.82114,0,16.66667,11.23924,38.62955,100,6872585899,2117.399,2,0,-1 2024-08-23 17:20:23.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:20:23.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:20:30.472 - Thread: 1 -> Autosave initiated 2024-08-23 17:20:30.472 - Thread: 1 -> Character state: True 2024-08-23 17:20:30.472 - Thread: 1 -> IsServer: True 2024-08-23 17:20:30.472 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:20:30.472 - Thread: 1 -> Autosave 2024-08-23 17:20:30.472 - Thread: 1 -> Saving world - START 2024-08-23 17:20:30.473 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:20:30.473 - Thread: 1 -> Before snapshot.: GC Memory: 2,116 B 2024-08-23 17:20:30.551 - Thread: 1 -> After snapshot.: GC Memory: 2,120 B 2024-08-23 17:20:30.561 - Thread: 1 -> Directory cleanup: GC Memory: 2,121 B 2024-08-23 17:20:30.561 - Thread: 1 -> Saving world - END 2024-08-23 17:20:30.584 - Thread: 9 -> Session snapshot save - START 2024-08-23 17:20:30.585 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 17:20:30.807 - Thread: 1 -> GC Memory: 2123.502 / 2123.502 MB 2024-08-23 17:20:31.223 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:20:31.336 - Thread: 9 -> Session snapshot save - END 2024-08-23 17:20:31.872 - Thread: 1 -> GUI Stats: Update 0.272393166666667, Draw 0.647597833333333 2024-08-23 17:21:00.819 - Thread: 1 -> GC Memory: 2140.254 / 2140.254 MB 2024-08-23 17:21:01.873 - Thread: 1 -> GUI Stats: Update 0.268361222222222, Draw 0.631117388888888 2024-08-23 17:21:23.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:21:23.231 - Thread: 1 -> STATISTICS,9782.7166666,0,0,0,0,0,0,48.02702,61.86812,1,0,2144.414,10476.7,117558,-115368,164,28.30243,97.01658,0.350314,3348,39.84324,0,16.66667,11.27661,38.65454,100,6872585899,2144.414,2,0,-1 2024-08-23 17:21:23.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:21:23.231 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:21:30.820 - Thread: 1 -> GC Memory: 2150.527 / 2150.527 MB 2024-08-23 17:21:31.877 - Thread: 1 -> GUI Stats: Update 0.267033, Draw 0.618835388888888 2024-08-23 17:22:00.824 - Thread: 1 -> GC Memory: 2113.901 / 2113.901 MB 2024-08-23 17:22:01.872 - Thread: 1 -> GUI Stats: Update 0.275196722222222, Draw 0.651177777777779 2024-08-23 17:22:23.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:22:23.248 - Thread: 1 -> STATISTICS,9842.7333333,0,0,0,0,0,0,46.95659,60.33754,1,0,2119.438,10478.42,117558,-115368,164,27.76456,96.95451,0.3628521,3440,39.91473,0,16.66667,11.08215,38.69913,100,6873024379,2119.438,2,0,-1 2024-08-23 17:22:23.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:22:23.248 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:22:30.837 - Thread: 1 -> GC Memory: 2117.203 / 2117.203 MB 2024-08-23 17:22:31.870 - Thread: 1 -> GUI Stats: Update 0.2670535, Draw 0.627424888888889 2024-08-23 17:23:00.839 - Thread: 1 -> GC Memory: 2125.894 / 2125.894 MB 2024-08-23 17:23:01.873 - Thread: 1 -> GUI Stats: Update 0.267259833333333, Draw 0.661905999999999 2024-08-23 17:23:23.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:23:23.265 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,50.15456,53.9931,1,0,2126.303,10477.41,117558,-115368,164,28.12841,96.96181,0.3388984,3444,39.79172,0,16.66667,11.19278,38.58277,100,6873024379,2126.303,2,0,-1 2024-08-23 17:23:23.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:23:23.265 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:23:30.855 - Thread: 1 -> GC Memory: 2131.941 / 2131.941 MB 2024-08-23 17:23:31.869 - Thread: 1 -> GUI Stats: Update 0.267692, Draw 0.629030722222222 2024-08-23 17:24:00.870 - Thread: 1 -> GC Memory: 2116.886 / 2116.886 MB 2024-08-23 17:24:01.871 - Thread: 1 -> GUI Stats: Update 0.2702295, Draw 0.640536277777778 2024-08-23 17:24:23.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:24:23.282 - Thread: 1 -> STATISTICS,9962.7666666,0,0,0,0,0,0,52.46919,70.15249,1,0,2117.705,10476.64,117558,-115368,164,27.85536,96.95047,0.3508829,3461,40.63753,0,16.66667,11.31973,39.39827,100,6873024379,2117.705,2,0,-1 2024-08-23 17:24:23.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:24:23.283 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:24:30.873 - Thread: 1 -> GC Memory: 2123.75 / 2123.75 MB 2024-08-23 17:24:31.872 - Thread: 1 -> GUI Stats: Update 0.271843277777778, Draw 0.630545 2024-08-23 17:24:59.604 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:25:00.886 - Thread: 1 -> GC Memory: 2130.353 / 2130.353 MB 2024-08-23 17:25:01.873 - Thread: 1 -> GUI Stats: Update 0.267724333333333, Draw 0.633581833333334 2024-08-23 17:25:23.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:25:23.297 - Thread: 1 -> STATISTICS,10022.7833333,0,0,0,0,0,0,48.46881,59.85257,1,0,2118.022,10479.22,117558,-115368,164,27.95345,96.99903,0.3426152,3455,40.19697,0,16.66667,11.23644,38.99067,100,6873024379,2118.022,2,0,-1 2024-08-23 17:25:23.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:25:23.297 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:25:30.471 - Thread: 1 -> Autosave initiated 2024-08-23 17:25:30.471 - Thread: 1 -> Character state: True 2024-08-23 17:25:30.471 - Thread: 1 -> IsServer: True 2024-08-23 17:25:30.471 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:25:30.471 - Thread: 1 -> Autosave 2024-08-23 17:25:30.471 - Thread: 1 -> Saving world - START 2024-08-23 17:25:30.472 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:25:30.472 - Thread: 1 -> Before snapshot.: GC Memory: 2,116 B 2024-08-23 17:25:30.552 - Thread: 1 -> After snapshot.: GC Memory: 2,121 B 2024-08-23 17:25:30.562 - Thread: 1 -> Directory cleanup: GC Memory: 2,121 B 2024-08-23 17:25:30.562 - Thread: 1 -> Saving world - END 2024-08-23 17:25:30.592 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:25:30.594 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:25:30.892 - Thread: 1 -> GC Memory: 2123.304 / 2123.304 MB 2024-08-23 17:25:31.274 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:25:31.381 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:25:31.871 - Thread: 1 -> GUI Stats: Update 0.270025277777778, Draw 0.641973 2024-08-23 17:26:00.905 - Thread: 1 -> GC Memory: 2142.236 / 2142.236 MB 2024-08-23 17:26:01.870 - Thread: 1 -> GUI Stats: Update 0.268804333333334, Draw 0.614055277777778 2024-08-23 17:26:23.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:26:23.315 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,50.99287,67.44324,1,0,2146.147,10476.7,117558,-115368,164,28.36677,96.98237,0.3388662,3446,40.19444,0,16.66667,11.40186,38.98152,100,6872705851,2146.147,2,0,-1 2024-08-23 17:26:23.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:26:23.315 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:26:30.906 - Thread: 1 -> GC Memory: 2151.927 / 2151.927 MB 2024-08-23 17:26:31.873 - Thread: 1 -> GUI Stats: Update 0.269699055555556, Draw 0.624527166666667 2024-08-23 17:27:00.921 - Thread: 1 -> GC Memory: 2118.062 / 2118.062 MB 2024-08-23 17:27:01.872 - Thread: 1 -> GUI Stats: Update 0.276377166666666, Draw 0.649474444444445 2024-08-23 17:27:23.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:27:23.333 - Thread: 1 -> STATISTICS,10142.8166666,0,0,0,0,0,0,48.5634,58.55331,1,0,2118.171,10476.45,117558,-115368,164,27.9587,97.00177,0.3435397,3447,40.79905,0,16.66667,11.40688,39.5758,100,6872705851,2118.171,2,0,-1 2024-08-23 17:27:23.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:27:23.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:27:30.942 - Thread: 1 -> GC Memory: 2118.168 / 2118.168 MB 2024-08-23 17:27:31.871 - Thread: 1 -> GUI Stats: Update 0.268138388888889, Draw 0.639809944444445 2024-08-23 17:28:00.955 - Thread: 1 -> GC Memory: 2125.22 / 2125.22 MB 2024-08-23 17:28:01.870 - Thread: 1 -> GUI Stats: Update 0.269206555555556, Draw 0.639657277777777 2024-08-23 17:28:23.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:28:23.349 - Thread: 1 -> STATISTICS,10202.8333333,0,0,0,0,0,0,49.99788,62.52254,1,0,2128.266,10479.42,117558,-115368,164,27.44301,97.05356,0.3430238,3438,41.05459,0,16.66667,11.26662,39.84494,100,6872705851,2128.266,2,0,-1 2024-08-23 17:28:23.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:28:23.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:28:30.972 - Thread: 1 -> GC Memory: 2132.292 / 2132.292 MB 2024-08-23 17:28:31.871 - Thread: 1 -> GUI Stats: Update 0.268334944444444, Draw 0.630859055555555 2024-08-23 17:29:00.987 - Thread: 1 -> GC Memory: 2121.926 / 2121.926 MB 2024-08-23 17:29:01.871 - Thread: 1 -> GUI Stats: Update 0.267808888888888, Draw 0.646706722222221 2024-08-23 17:29:23.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:29:23.366 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,49.1227,62.04114,1,0,2121.521,10477.47,117558,-115368,164,27.1538,97.05369,0.3413784,3447,40.88268,0,16.66667,11.1012,39.67815,100,6872953381,2121.521,2,0,-1 2024-08-23 17:29:23.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:29:23.366 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:29:30.988 - Thread: 1 -> GC Memory: 2126.115 / 2126.115 MB 2024-08-23 17:29:31.872 - Thread: 1 -> GUI Stats: Update 0.266378, Draw 0.628439777777778 2024-08-23 17:29:59.606 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:30:00.990 - Thread: 1 -> GC Memory: 2132.938 / 2132.938 MB 2024-08-23 17:30:01.873 - Thread: 1 -> GUI Stats: Update 0.269120777777778, Draw 0.627602777777779 2024-08-23 17:30:23.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:30:23.563 - Thread: 1 -> STATISTICS,10322.8666666,0,0,0,0,0,0,47.56822,62.10216,1,0,2118.282,10478.61,117413,-115368,163,27.08454,97.03672,0.3429623,3435,41.11522,0,16.66667,11.13587,39.89686,100,6872944805,2118.282,2,0,-1 2024-08-23 17:30:23.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:30:23.563 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:30:30.486 - Thread: 1 -> Autosave initiated 2024-08-23 17:30:30.486 - Thread: 1 -> Character state: True 2024-08-23 17:30:30.486 - Thread: 1 -> IsServer: True 2024-08-23 17:30:30.486 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:30:30.486 - Thread: 1 -> Autosave 2024-08-23 17:30:30.486 - Thread: 1 -> Saving world - START 2024-08-23 17:30:30.487 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:30:30.487 - Thread: 1 -> Before snapshot.: GC Memory: 2,120 B 2024-08-23 17:30:30.574 - Thread: 1 -> After snapshot.: GC Memory: 2,124 B 2024-08-23 17:30:30.581 - Thread: 1 -> Directory cleanup: GC Memory: 2,125 B 2024-08-23 17:30:30.581 - Thread: 1 -> Saving world - END 2024-08-23 17:30:30.607 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:30:30.607 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:30:30.997 - Thread: 1 -> GC Memory: 2125.375 / 2125.375 MB 2024-08-23 17:30:31.233 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:30:31.338 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:30:32.139 - Thread: 1 -> GUI Stats: Update 0.271547111111111, Draw 0.628937722222222 2024-08-23 17:31:01.009 - Thread: 1 -> GC Memory: 2147.47 / 2147.47 MB 2024-08-23 17:31:02.150 - Thread: 1 -> GUI Stats: Update 0.267811388888889, Draw 0.625514333333333 2024-08-23 17:31:23.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:31:23.667 - Thread: 1 -> STATISTICS,10382.8833333,0,0,0,0,0,0,48.82841,63.06521,1,0,2149.723,10476.62,117413,-115368,163,27.08182,97.05613,0.3444966,3433,41.57536,0,16.66667,11.25936,40.35143,100,6873013935,2149.723,2,0,-1 2024-08-23 17:31:23.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:31:23.667 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:31:31.012 - Thread: 1 -> GC Memory: 2153.297 / 2153.297 MB 2024-08-23 17:31:32.141 - Thread: 1 -> GUI Stats: Update 0.266900611111111, Draw 0.613915111111112 2024-08-23 17:32:01.024 - Thread: 1 -> GC Memory: 2115.365 / 2115.365 MB 2024-08-23 17:32:02.140 - Thread: 1 -> GUI Stats: Update 0.268749888888889, Draw 0.632083055555556 2024-08-23 17:32:23.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:32:23.684 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,49.15962,61.2858,1,0,2120.449,10477.53,117413,-115368,163,27.70148,97.12998,0.3490988,3433,42.5036,0,16.66667,11.77412,41.28374,100,6874453935,2120.449,2,0,-1 2024-08-23 17:32:23.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:32:23.684 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3487,0,0,77,3863,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:32:31.040 - Thread: 1 -> GC Memory: 2123.289 / 2123.289 MB 2024-08-23 17:32:32.139 - Thread: 1 -> GUI Stats: Update 0.268207777777778, Draw 0.625874 2024-08-23 17:33:01.041 - Thread: 1 -> GC Memory: 2125.591 / 2125.591 MB 2024-08-23 17:33:02.140 - Thread: 1 -> GUI Stats: Update 0.265660777777777, Draw 0.615351000000001 2024-08-23 17:33:23.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:33:23.701 - Thread: 1 -> STATISTICS,10502.9166666,0,0,0,0,0,0,46.74702,62.92783,1,0,2132.955,10477.79,117413,-115368,163,29.12184,97.31207,0.3499602,3433,45.41993,0,16.66667,13.22712,44.19907,100,6872893983,2132.955,2,0,-1 2024-08-23 17:33:23.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:33:23.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:33:31.056 - Thread: 1 -> GC Memory: 2136.476 / 2136.476 MB 2024-08-23 17:33:32.140 - Thread: 1 -> GUI Stats: Update 0.266164333333334, Draw 0.610603222222223 2024-08-23 17:34:01.075 - Thread: 1 -> GC Memory: 2121.749 / 2121.749 MB 2024-08-23 17:34:02.139 - Thread: 1 -> GUI Stats: Update 0.266325833333333, Draw 0.629928666666668 2024-08-23 17:34:23.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:34:23.717 - Thread: 1 -> STATISTICS,10562.9333333,0,0,0,0,0,0,49.64903,69.36522,1,0,2122.897,10477.19,117413,-115368,163,30.12627,97.2905,0.3576385,3436,45.31014,0,16.66667,13.65026,44.08246,100,6872893983,2122.897,2,0,-1 2024-08-23 17:34:23.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:34:23.717 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:34:31.089 - Thread: 1 -> GC Memory: 2124.806 / 2124.806 MB 2024-08-23 17:34:32.139 - Thread: 1 -> GUI Stats: Update 0.267786388888889, Draw 0.598712722222222 2024-08-23 17:34:59.608 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:35:01.093 - Thread: 1 -> GC Memory: 2129.944 / 2129.944 MB 2024-08-23 17:35:02.141 - Thread: 1 -> GUI Stats: Update 0.273848777777778, Draw 0.609305111111111 2024-08-23 17:35:23.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:35:23.734 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,48.37782,75.59933,1,0,2120.193,10477.66,117413,-115368,163,30.26857,97.33315,0.359951,3433,45.51283,0,16.66667,13.77608,44.29907,100,6872893983,2120.193,2,0,-1 2024-08-23 17:35:23.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:35:23.734 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:35:30.492 - Thread: 1 -> Autosave initiated 2024-08-23 17:35:30.492 - Thread: 1 -> Character state: True 2024-08-23 17:35:30.492 - Thread: 1 -> IsServer: True 2024-08-23 17:35:30.492 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:35:30.492 - Thread: 1 -> Autosave 2024-08-23 17:35:30.492 - Thread: 1 -> Saving world - START 2024-08-23 17:35:30.493 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:35:30.493 - Thread: 1 -> Before snapshot.: GC Memory: 2,122 B 2024-08-23 17:35:30.562 - Thread: 1 -> After snapshot.: GC Memory: 2,126 B 2024-08-23 17:35:30.573 - Thread: 1 -> Directory cleanup: GC Memory: 2,126 B 2024-08-23 17:35:30.573 - Thread: 1 -> Saving world - END 2024-08-23 17:35:30.602 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:35:30.603 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:35:31.093 - Thread: 1 -> GC Memory: 2140.091 / 2140.091 MB 2024-08-23 17:35:31.237 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:35:31.353 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:35:32.139 - Thread: 1 -> GUI Stats: Update 0.269244944444445, Draw 0.634313888888889 2024-08-23 17:36:01.106 - Thread: 1 -> GC Memory: 2146.655 / 2146.655 MB 2024-08-23 17:36:02.142 - Thread: 1 -> GUI Stats: Update 0.268023944444444, Draw 0.613197166666667 2024-08-23 17:36:23.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:36:23.751 - Thread: 1 -> STATISTICS,10682.9666666,0,0,0,0,0,0,50.90959,71.24057,1,0,2150.493,10477.29,117413,-115368,163,29.87506,97.36626,0.357037,3426,45.75833,0,16.66667,13.67033,44.55317,100,6873013935,2150.493,2,0,-1 2024-08-23 17:36:23.751 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:36:23.751 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:36:31.108 - Thread: 1 -> GC Memory: 2154.601 / 2154.601 MB 2024-08-23 17:36:32.139 - Thread: 1 -> GUI Stats: Update 0.268047444444445, Draw 0.624847555555557 2024-08-23 17:37:01.126 - Thread: 1 -> GC Memory: 2119.014 / 2119.014 MB 2024-08-23 17:37:02.141 - Thread: 1 -> GUI Stats: Update 0.268979055555556, Draw 0.609934499999999 2024-08-23 17:37:23.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:37:23.768 - Thread: 1 -> STATISTICS,10742.9833333,0,0,0,0,0,0,48.47397,77.75982,1,0,2120.51,10477.81,117413,-115368,163,29.10037,97.35522,0.3795617,3484,45.8042,0,16.66667,13.32919,44.59278,100,6873013935,2120.51,2,0,-1 2024-08-23 17:37:23.768 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:37:23.768 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:37:31.143 - Thread: 1 -> GC Memory: 2122.564 / 2122.564 MB 2024-08-23 17:37:32.144 - Thread: 1 -> GUI Stats: Update 0.271773111111111, Draw 0.637409888888889 2024-08-23 17:38:01.156 - Thread: 1 -> GC Memory: 2127.124 / 2127.124 MB 2024-08-23 17:38:02.143 - Thread: 1 -> GUI Stats: Update 0.26546, Draw 0.607059500000001 2024-08-23 17:38:23.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:38:23.799 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,49.2182,69.47082,1,0,2129.319,10477.05,117413,-115368,163,28.83676,97.33508,0.3481126,3483,45.67219,0,16.66667,13.17038,44.45506,100,6873013935,2129.319,2,0,-1 2024-08-23 17:38:23.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:38:23.799 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:38:31.157 - Thread: 1 -> GC Memory: 2133.132 / 2133.132 MB 2024-08-23 17:38:32.141 - Thread: 1 -> GUI Stats: Update 0.266168444444445, Draw 0.602645388888888 2024-08-23 17:39:01.157 - Thread: 1 -> GC Memory: 2120.51 / 2120.51 MB 2024-08-23 17:39:02.146 - Thread: 1 -> GUI Stats: Update 0.268782166666667, Draw 0.605526777777778 2024-08-23 17:39:23.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:39:23.801 - Thread: 1 -> STATISTICS,10863.0166666,0,0,0,0,0,0,47.2034,71.68583,1,0,2127.844,10476.89,117413,-115368,163,28.80754,97.32244,0.3567179,3453,45.5542,0,16.66667,13.12304,44.33445,100,6873332463,2127.844,2,0,-1 2024-08-23 17:39:23.801 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:39:23.801 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:39:31.160 - Thread: 1 -> GC Memory: 2131.528 / 2131.528 MB 2024-08-23 17:39:32.139 - Thread: 1 -> GUI Stats: Update 0.267736222222222, Draw 0.626186777777777 2024-08-23 17:39:59.620 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:40:01.169 - Thread: 1 -> GC Memory: 2134.052 / 2134.052 MB 2024-08-23 17:40:02.248 - Thread: 1 -> GUI Stats: Update 0.267262888888888, Draw 0.606339722222222 2024-08-23 17:40:23.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:40:23.926 - Thread: 1 -> STATISTICS,10923.0333333,0,0,0,0,0,0,50.6449,72.50497,1,0,2118.748,10480.05,117413,-115368,163,30.04274,97.28941,0.3571078,3444,45.74146,0,16.66667,13.74199,44.5016,100,6873332463,2118.748,2,0,-1 2024-08-23 17:40:23.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:40:23.926 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:40:30.497 - Thread: 1 -> Autosave initiated 2024-08-23 17:40:30.497 - Thread: 1 -> Character state: True 2024-08-23 17:40:30.497 - Thread: 1 -> IsServer: True 2024-08-23 17:40:30.497 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:40:30.497 - Thread: 1 -> Autosave 2024-08-23 17:40:30.497 - Thread: 1 -> Saving world - START 2024-08-23 17:40:30.499 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:40:30.499 - Thread: 1 -> Before snapshot.: GC Memory: 2,125 B 2024-08-23 17:40:30.583 - Thread: 1 -> After snapshot.: GC Memory: 2,126 B 2024-08-23 17:40:30.589 - Thread: 1 -> Directory cleanup: GC Memory: 2,126 B 2024-08-23 17:40:30.589 - Thread: 1 -> Saving world - END 2024-08-23 17:40:30.623 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:40:30.624 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:40:31.188 - Thread: 1 -> GC Memory: 2135.411 / 2135.411 MB 2024-08-23 17:40:31.252 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:40:31.350 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:40:32.255 - Thread: 1 -> GUI Stats: Update 0.269629055555556, Draw 0.626106277777776 2024-08-23 17:41:01.197 - Thread: 1 -> GC Memory: 2148.599 / 2148.599 MB 2024-08-23 17:41:02.246 - Thread: 1 -> GUI Stats: Update 0.266774166666667, Draw 0.607141722222223 2024-08-23 17:41:23.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:41:23.943 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,47.71921,63.12297,1,0,2153.344,10482.89,117413,-115368,163,28.49977,97.3285,0.3557352,3440,45.56164,0,16.66667,12.98497,44.34446,100,6873332463,2153.344,2,0,-1 2024-08-23 17:41:23.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:41:23.943 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:41:31.198 - Thread: 1 -> GC Memory: 2156.365 / 2156.365 MB 2024-08-23 17:41:32.248 - Thread: 1 -> GUI Stats: Update 0.267586333333333, Draw 0.637482611111111 2024-08-23 17:42:01.198 - Thread: 1 -> GC Memory: 2119.557 / 2119.557 MB 2024-08-23 17:42:02.249 - Thread: 1 -> GUI Stats: Update 0.267942777777779, Draw 0.630666277777778 2024-08-23 17:42:23.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:42:23.960 - Thread: 1 -> STATISTICS,11043.0666666,0,0,0,0,0,0,48.60044,64.40878,1,0,2125.484,10477.83,117732,-115368,164,28.60819,97.30219,0.3556929,3441,45.42869,0,16.66667,12.99633,44.20311,100,6873794195,2125.484,2,0,-1 2024-08-23 17:42:23.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:42:23.960 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:42:31.217 - Thread: 1 -> GC Memory: 2128.906 / 2128.906 MB 2024-08-23 17:42:32.253 - Thread: 1 -> GUI Stats: Update 0.266753222222222, Draw 0.640693555555554 2024-08-23 17:43:01.219 - Thread: 1 -> GC Memory: 2135.855 / 2135.855 MB 2024-08-23 17:43:02.248 - Thread: 1 -> GUI Stats: Update 0.264872055555556, Draw 0.616479277777778 2024-08-23 17:43:19.129 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 17:43:19.129 - Thread: 1 -> Next activation in -00:18:54.3943491 2024-08-23 17:43:19.129 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 17:43:19.129 - Thread: 1 -> Next activation in 00:39:13.2020281 2024-08-23 17:43:23.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:43:23.976 - Thread: 1 -> STATISTICS,11103.0833333,0,0,0,0,0,0,50.26485,73.79681,1,0,2138.143,10476.42,117732,-115368,164,29.38874,97.3135,0.3601612,3441,45.64717,0,16.66667,13.41513,44.42085,100,6873511955,2138.143,2,0,-1 2024-08-23 17:43:23.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:43:23.976 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:43:31.235 - Thread: 1 -> GC Memory: 2140.876 / 2140.876 MB 2024-08-23 17:43:32.249 - Thread: 1 -> GUI Stats: Update 0.269906222222223, Draw 0.637758944444445 2024-08-23 17:44:01.249 - Thread: 1 -> GC Memory: 2127.061 / 2127.061 MB 2024-08-23 17:44:02.253 - Thread: 1 -> GUI Stats: Update 0.267965055555555, Draw 0.635956166666668 2024-08-23 17:44:23.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:44:23.993 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,48.23104,73.57112,1,0,2129.708,10476.76,117732,-115368,164,28.48253,97.28719,0.3569026,3443,45.408,0,16.66667,12.93335,44.17617,100,6873511955,2129.708,2,0,-1 2024-08-23 17:44:23.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:44:23.993 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:44:31.252 - Thread: 1 -> GC Memory: 2133.098 / 2133.098 MB 2024-08-23 17:44:32.252 - Thread: 1 -> GUI Stats: Update 0.266555611111111, Draw 0.643308666666667 2024-08-23 17:44:59.635 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:45:01.265 - Thread: 1 -> GC Memory: 2134.225 / 2134.225 MB 2024-08-23 17:45:02.254 - Thread: 1 -> GUI Stats: Update 0.267571944444445, Draw 0.625758944444445 2024-08-23 17:45:24.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:45:24.010 - Thread: 1 -> STATISTICS,11223.1166666,0,0,0,0,0,0,47.87186,69.21558,1,0,2122.537,10477.31,117732,-115368,164,28.51604,97.25944,0.3581287,3438,45.50596,0,16.66667,12.9765,44.25884,100,6873511955,2122.537,2,0,-1 2024-08-23 17:45:24.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:45:24.010 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:45:30.498 - Thread: 1 -> Autosave initiated 2024-08-23 17:45:30.498 - Thread: 1 -> Character state: True 2024-08-23 17:45:30.498 - Thread: 1 -> IsServer: True 2024-08-23 17:45:30.498 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:45:30.498 - Thread: 1 -> Autosave 2024-08-23 17:45:30.498 - Thread: 1 -> Saving world - START 2024-08-23 17:45:30.499 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:45:30.499 - Thread: 1 -> Before snapshot.: GC Memory: 2,123 B 2024-08-23 17:45:30.572 - Thread: 1 -> After snapshot.: GC Memory: 2,130 B 2024-08-23 17:45:30.580 - Thread: 1 -> Directory cleanup: GC Memory: 2,131 B 2024-08-23 17:45:30.580 - Thread: 1 -> Saving world - END 2024-08-23 17:45:30.634 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:45:30.635 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:45:31.273 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:45:31.273 - Thread: 1 -> GC Memory: 2137.565 / 2137.565 MB 2024-08-23 17:45:31.389 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:45:32.349 - Thread: 1 -> GUI Stats: Update 0.267547555555555, Draw 0.629622166666665 2024-08-23 17:46:01.283 - Thread: 1 -> GC Memory: 2149.861 / 2149.861 MB 2024-08-23 17:46:02.349 - Thread: 1 -> GUI Stats: Update 0.264795555555555, Draw 0.614238 2024-08-23 17:46:03.246 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 17:46:03.246 - Thread: 1 -> Next activation in 00:15:17.2826845 2024-08-23 17:46:24.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:46:24.126 - Thread: 1 -> STATISTICS,11283.1333333,0,0,0,0,0,0,50.59534,75.26308,1,0,2155.774,10476.82,117732,-115368,164,29.74314,97.26951,0.3531195,3437,45.82082,0,16.66667,13.62855,44.56968,100,6874031075,2155.774,2,0,-1 2024-08-23 17:46:24.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:46:24.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:46:31.300 - Thread: 1 -> GC Memory: 2157.741 / 2157.741 MB 2024-08-23 17:46:32.351 - Thread: 1 -> GUI Stats: Update 0.270512222222222, Draw 0.617016833333333 2024-08-23 17:47:01.320 - Thread: 1 -> GC Memory: 2165.533 / 2165.533 MB 2024-08-23 17:47:02.352 - Thread: 1 -> GUI Stats: Update 0.265671944444445, Draw 0.619082555555554 2024-08-23 17:47:24.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:47:24.144 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,48.60421,68.93364,1,0,2126.621,10476.74,117732,-115368,164,28.48601,97.26643,0.3532726,3438,45.23528,0,16.66667,12.88573,43.99874,100,6874031075,2126.621,2,0,-1 2024-08-23 17:47:24.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:47:24.144 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:47:31.332 - Thread: 1 -> GC Memory: 2128.926 / 2128.926 MB 2024-08-23 17:47:32.351 - Thread: 1 -> GUI Stats: Update 0.274771777777778, Draw 0.608964833333333 2024-08-23 17:48:01.334 - Thread: 1 -> GC Memory: 2135.891 / 2135.891 MB 2024-08-23 17:48:02.349 - Thread: 1 -> GUI Stats: Update 0.266576333333333, Draw 0.61537288888889 2024-08-23 17:48:24.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:48:24.161 - Thread: 1 -> STATISTICS,11403.1666666,0,0,0,0,0,0,52.11808,65.58187,1,0,2134.512,10476.26,117732,-115368,164,28.72839,97.28268,0.3490419,3441,45.2953,0,16.66667,13.01261,44.06448,100,6874031075,2134.512,2,0,-1 2024-08-23 17:48:24.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:48:24.161 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:48:31.351 - Thread: 1 -> GC Memory: 2137.153 / 2137.153 MB 2024-08-23 17:48:32.351 - Thread: 1 -> GUI Stats: Update 0.268726166666667, Draw 0.620874944444445 2024-08-23 17:49:01.353 - Thread: 1 -> GC Memory: 2123.614 / 2123.614 MB 2024-08-23 17:49:02.351 - Thread: 1 -> GUI Stats: Update 0.268146611111111, Draw 0.628332388888888 2024-08-23 17:49:24.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:49:24.178 - Thread: 1 -> STATISTICS,11463.1833333,0,0,0,0,0,0,47.17822,65.59852,1,0,2128.891,10478,117732,-115368,164,27.97799,97.24502,0.3543549,3441,44.98843,0,16.66667,12.58686,43.749,100,6874031075,2128.891,2,0,-1 2024-08-23 17:49:24.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:49:24.178 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:49:31.366 - Thread: 1 -> GC Memory: 2128.792 / 2128.792 MB 2024-08-23 17:49:32.350 - Thread: 1 -> GUI Stats: Update 0.264669333333333, Draw 0.603779055555556 2024-08-23 17:49:59.653 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:50:01.366 - Thread: 1 -> GC Memory: 2135.653 / 2135.653 MB 2024-08-23 17:50:02.351 - Thread: 1 -> GUI Stats: Update 0.265213277777777, Draw 0.625913388888888 2024-08-23 17:50:24.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:50:24.401 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,50.76075,76.02901,1,0,2122.747,10482.67,117732,-115368,164,27.89456,97.39777,0.3482605,3434,48.97997,0,16.66667,13.66275,47.70539,100,6873652067,2122.747,2,0,-1 2024-08-23 17:50:24.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:50:24.401 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:50:30.511 - Thread: 1 -> Autosave initiated 2024-08-23 17:50:30.511 - Thread: 1 -> Character state: True 2024-08-23 17:50:30.511 - Thread: 1 -> IsServer: True 2024-08-23 17:50:30.511 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:50:30.511 - Thread: 1 -> Autosave 2024-08-23 17:50:30.511 - Thread: 1 -> Saving world - START 2024-08-23 17:50:30.512 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:50:30.512 - Thread: 1 -> Before snapshot.: GC Memory: 2,124 B 2024-08-23 17:50:30.575 - Thread: 1 -> After snapshot.: GC Memory: 2,131 B 2024-08-23 17:50:30.616 - Thread: 1 -> Directory cleanup: GC Memory: 2,128 B 2024-08-23 17:50:30.616 - Thread: 1 -> Saving world - END 2024-08-23 17:50:30.637 - Thread: 8 -> Session snapshot save - START 2024-08-23 17:50:30.638 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 17:50:31.262 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:50:31.357 - Thread: 8 -> Session snapshot save - END 2024-08-23 17:50:31.378 - Thread: 1 -> GC Memory: 2141.253 / 2141.253 MB 2024-08-23 17:50:32.657 - Thread: 1 -> GUI Stats: Update 0.2698445, Draw 0.629494388888888 2024-08-23 17:51:01.392 - Thread: 1 -> GC Memory: 2152.314 / 2152.314 MB 2024-08-23 17:51:02.657 - Thread: 1 -> GUI Stats: Update 0.266304722222223, Draw 0.625760944444446 2024-08-23 17:51:24.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:51:24.520 - Thread: 1 -> STATISTICS,11583.2166666,0,0,0,0,0,0,49.04154,61.55626,1,0,2157.163,10482.78,117732,-115368,164,26.70728,97.42605,0.3408344,3437,48.31255,0,16.66667,12.90297,47.06902,100,6873652067,2157.163,2,0,-1 2024-08-23 17:51:24.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:51:24.520 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:51:31.410 - Thread: 1 -> GC Memory: 2156.672 / 2156.672 MB 2024-08-23 17:51:32.656 - Thread: 1 -> GUI Stats: Update 0.266701555555555, Draw 0.603211055555556 2024-08-23 17:52:01.410 - Thread: 1 -> GC Memory: 2165.422 / 2165.422 MB 2024-08-23 17:52:02.658 - Thread: 1 -> GUI Stats: Update 0.264212444444444, Draw 0.616351388888888 2024-08-23 17:52:24.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:52:24.536 - Thread: 1 -> STATISTICS,11643.2333333,0,0,0,0,0,0,48.36787,69.1535,1,0,2127.921,10482.54,117732,-115368,164,27.66162,97.50106,0.3600374,3478,48.25453,0,16.66667,13.34798,47.04868,100,6873652067,2127.921,2,0,-1 2024-08-23 17:52:24.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:52:24.536 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:52:31.429 - Thread: 1 -> GC Memory: 2124.705 / 2124.705 MB 2024-08-23 17:52:32.658 - Thread: 1 -> GUI Stats: Update 0.266645166666666, Draw 0.641032388888889 2024-08-23 17:53:01.429 - Thread: 1 -> GC Memory: 2132.345 / 2132.345 MB 2024-08-23 17:53:02.659 - Thread: 1 -> GUI Stats: Update 0.263553777777777, Draw 0.639407888888888 2024-08-23 17:53:24.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:53:24.552 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,48.65722,64.58641,1,0,2134.377,10482.34,117732,-115368,164,26.70172,97.45379,0.3403289,3477,48.47342,0,16.66667,12.94324,47.23919,100,6873652067,2134.377,2,0,-1 2024-08-23 17:53:24.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:53:24.552 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:53:31.441 - Thread: 1 -> GC Memory: 2139.682 / 2139.682 MB 2024-08-23 17:53:32.659 - Thread: 1 -> GUI Stats: Update 0.263886666666666, Draw 0.625966166666667 2024-08-23 17:54:01.441 - Thread: 1 -> GC Memory: 2134.289 / 2134.289 MB 2024-08-23 17:54:02.658 - Thread: 1 -> GUI Stats: Update 0.271626555555555, Draw 0.630502500000001 2024-08-23 17:54:24.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:54:24.577 - Thread: 1 -> STATISTICS,11763.2666666,0,0,0,0,0,0,49.59747,75.62717,1,0,2137.001,10482.15,117732,-115368,164,27.32559,97.50391,0.3417643,3439,48.49628,0,16.66667,13.2519,47.28577,100,6874031075,2137.001,2,0,-1 2024-08-23 17:54:24.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:54:24.577 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:54:31.443 - Thread: 1 -> GC Memory: 2136.382 / 2136.382 MB 2024-08-23 17:54:32.657 - Thread: 1 -> GUI Stats: Update 0.265096388888889, Draw 0.620888555555555 2024-08-23 17:54:59.662 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 17:55:01.451 - Thread: 1 -> GC Memory: 2143.052 / 2143.052 MB 2024-08-23 17:55:02.751 - Thread: 1 -> GUI Stats: Update 0.265268, Draw 0.614178166666665 2024-08-23 17:55:24.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:55:24.678 - Thread: 1 -> STATISTICS,11823.2833333,0,0,0,0,0,0,49.45538,68.10571,1,0,2128.784,10482.95,117732,-115368,164,27.64162,97.45813,0.3463183,3435,50.1309,0,16.66667,13.85699,48.85664,100,6874031075,2128.784,2,0,-1 2024-08-23 17:55:24.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:55:24.678 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:55:30.520 - Thread: 1 -> Autosave initiated 2024-08-23 17:55:30.520 - Thread: 1 -> Character state: True 2024-08-23 17:55:30.520 - Thread: 1 -> IsServer: True 2024-08-23 17:55:30.520 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 17:55:30.520 - Thread: 1 -> Autosave 2024-08-23 17:55:30.520 - Thread: 1 -> Saving world - START 2024-08-23 17:55:30.522 - Thread: 1 -> Making world state snapshot. 2024-08-23 17:55:30.522 - Thread: 1 -> Before snapshot.: GC Memory: 2,127 B 2024-08-23 17:55:30.612 - Thread: 1 -> After snapshot.: GC Memory: 2,131 B 2024-08-23 17:55:30.625 - Thread: 1 -> Directory cleanup: GC Memory: 2,131 B 2024-08-23 17:55:30.625 - Thread: 1 -> Saving world - END 2024-08-23 17:55:30.645 - Thread: 9 -> Session snapshot save - START 2024-08-23 17:55:30.646 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 17:55:31.221 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 17:55:31.335 - Thread: 9 -> Session snapshot save - END 2024-08-23 17:55:31.467 - Thread: 1 -> GC Memory: 2145.514 / 2145.514 MB 2024-08-23 17:55:32.850 - Thread: 1 -> GUI Stats: Update 0.273145444444445, Draw 0.638304166666667 2024-08-23 17:56:01.482 - Thread: 1 -> GC Memory: 2150.45 / 2150.45 MB 2024-08-23 17:56:02.851 - Thread: 1 -> GUI Stats: Update 0.265555944444445, Draw 0.62426888888889 2024-08-23 17:56:24.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:56:24.794 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,49.00623,65.34798,1,0,2159.569,10482.91,117732,-115368,164,28.17161,97.39084,0.3474052,3433,47.07446,0,16.66667,13.26164,45.84621,100,6874031075,2159.569,2,0,-1 2024-08-23 17:56:24.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:56:24.794 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:56:31.483 - Thread: 1 -> GC Memory: 2162.699 / 2162.699 MB 2024-08-23 17:56:32.849 - Thread: 1 -> GUI Stats: Update 0.265583944444444, Draw 0.634120222222223 2024-08-23 17:57:01.483 - Thread: 1 -> GC Memory: 2168.2 / 2168.2 MB 2024-08-23 17:57:02.852 - Thread: 1 -> GUI Stats: Update 0.2677725, Draw 0.627220944444444 2024-08-23 17:57:24.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:57:24.811 - Thread: 1 -> STATISTICS,11943.3166666,0,0,0,0,0,0,50.99323,69.17859,1,0,2128.497,10484.18,117413,-115368,163,30.21415,97.27931,0.3606836,3430,45.8126,0,16.66667,13.84189,44.56618,100,6874008547,2128.497,2,0,-1 2024-08-23 17:57:24.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:57:24.811 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:57:31.484 - Thread: 1 -> GC Memory: 2130.922 / 2130.922 MB 2024-08-23 17:57:32.848 - Thread: 1 -> GUI Stats: Update 0.268697944444445, Draw 0.612968666666666 2024-08-23 17:58:01.499 - Thread: 1 -> GC Memory: 2137.602 / 2137.602 MB 2024-08-23 17:58:02.848 - Thread: 1 -> GUI Stats: Update 0.268958222222222, Draw 0.655007388888889 2024-08-23 17:58:24.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:58:24.828 - Thread: 1 -> STATISTICS,12003.3333333,0,0,0,0,0,0,48.69225,73.88188,1,0,2145.316,10487.37,117413,-115368,163,29.00365,97.28562,0.35551,3417,45.11106,0,16.66667,13.08386,43.88658,100,6873453139,2145.316,2,0,-1 2024-08-23 17:58:24.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:58:24.828 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:58:31.502 - Thread: 1 -> GC Memory: 2145.319 / 2145.319 MB 2024-08-23 17:58:32.850 - Thread: 1 -> GUI Stats: Update 0.276452555555555, Draw 0.610758111111111 2024-08-23 17:59:01.518 - Thread: 1 -> GC Memory: 2127.286 / 2127.286 MB 2024-08-23 17:59:02.848 - Thread: 1 -> GUI Stats: Update 0.271575888888889, Draw 0.616851666666666 2024-08-23 17:59:24.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 17:59:24.844 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,48.62918,60.35392,1,0,2131.674,10484.58,117413,-115368,163,28.53096,97.24181,0.3550475,3436,45.08696,0,16.66667,12.86374,43.84338,100,6873453139,2131.674,2,0,-1 2024-08-23 17:59:24.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 17:59:24.844 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 17:59:31.519 - Thread: 1 -> GC Memory: 2134.281 / 2134.281 MB 2024-08-23 17:59:32.850 - Thread: 1 -> GUI Stats: Update 0.270223166666667, Draw 0.607745166666667 2024-08-23 17:59:59.666 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:00:01.535 - Thread: 1 -> GC Memory: 2139.445 / 2139.445 MB 2024-08-23 18:00:02.852 - Thread: 1 -> GUI Stats: Update 0.270607777777777, Draw 0.60723588888889 2024-08-23 18:00:24.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:00:24.861 - Thread: 1 -> STATISTICS,12123.3666666,0,0,0,0,0,0,50.7826,69.27276,1,0,2127.972,10484.75,117413,-115368,163,29.81938,97.22502,0.3525223,3425,46.78958,0,16.66667,13.95236,45.49118,100,6873453139,2127.972,2,0,-1 2024-08-23 18:00:24.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:00:24.861 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:00:30.533 - Thread: 1 -> Autosave initiated 2024-08-23 18:00:30.533 - Thread: 1 -> Character state: True 2024-08-23 18:00:30.533 - Thread: 1 -> IsServer: True 2024-08-23 18:00:30.533 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:00:30.533 - Thread: 1 -> Autosave 2024-08-23 18:00:30.533 - Thread: 1 -> Saving world - START 2024-08-23 18:00:30.534 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:00:30.534 - Thread: 1 -> Before snapshot.: GC Memory: 2,130 B 2024-08-23 18:00:30.610 - Thread: 1 -> After snapshot.: GC Memory: 2,133 B 2024-08-23 18:00:30.620 - Thread: 1 -> Directory cleanup: GC Memory: 2,134 B 2024-08-23 18:00:30.620 - Thread: 1 -> Saving world - END 2024-08-23 18:00:30.649 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:00:30.650 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:00:31.278 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:00:31.397 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:00:31.549 - Thread: 1 -> GC Memory: 2144.296 / 2144.296 MB 2024-08-23 18:00:32.849 - Thread: 1 -> GUI Stats: Update 0.275468666666666, Draw 0.638472833333331 2024-08-23 18:01:01.555 - Thread: 1 -> GC Memory: 2154.576 / 2154.576 MB 2024-08-23 18:01:02.849 - Thread: 1 -> GUI Stats: Update 0.271071888888889, Draw 0.615036166666665 2024-08-23 18:01:21.830 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 18:01:21.830 - Thread: 1 -> Next activation in -01:07:01.4866286 2024-08-23 18:01:21.830 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 18:01:21.830 - Thread: 1 -> Next activation in 01:22:03.4090614 2024-08-23 18:01:24.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:01:24.883 - Thread: 1 -> STATISTICS,12183.3833333,0,0,0,0,0,0,46.66837,75.38373,1,0,2161.188,10485.34,117413,-115368,163,27.62184,97.27151,0.3520076,3425,45.16073,0,16.66667,12.47422,43.92852,100,6873453139,2161.188,2,0,-1 2024-08-23 18:01:24.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:01:24.883 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:01:31.567 - Thread: 1 -> GC Memory: 2163.715 / 2163.715 MB 2024-08-23 18:01:32.853 - Thread: 1 -> GUI Stats: Update 0.270653277777778, Draw 0.607523888888889 2024-08-23 18:02:01.568 - Thread: 1 -> GC Memory: 2168.498 / 2168.498 MB 2024-08-23 18:02:02.850 - Thread: 1 -> GUI Stats: Update 0.270809611111111, Draw 0.642470111111113 2024-08-23 18:02:24.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:02:24.895 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,49.83867,68.45275,1,0,2128.699,10484.43,117413,-115368,163,29.07268,97.25199,0.3620701,3405,45.35691,0,16.66667,13.18647,44.1105,100,6873629539,2128.699,2,0,-1 2024-08-23 18:02:24.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:02:24.895 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:02:31.572 - Thread: 1 -> GC Memory: 2131.103 / 2131.103 MB 2024-08-23 18:02:32.851 - Thread: 1 -> GUI Stats: Update 0.271539277777778, Draw 0.639440666666666 2024-08-23 18:03:01.584 - Thread: 1 -> GC Memory: 2137.897 / 2137.897 MB 2024-08-23 18:03:02.850 - Thread: 1 -> GUI Stats: Update 0.268161277777778, Draw 0.616211666666667 2024-08-23 18:03:24.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:03:24.912 - Thread: 1 -> STATISTICS,12303.4166666,0,0,0,0,0,0,46.78174,72.80457,1,0,2141.766,10484.98,117413,-115368,163,27.6755,97.26478,0.3512681,3406,45.04808,0,16.66667,12.46728,43.81591,100,6873629539,2141.766,2,0,-1 2024-08-23 18:03:24.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:03:24.912 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:03:31.586 - Thread: 1 -> GC Memory: 2144.143 / 2144.143 MB 2024-08-23 18:03:32.853 - Thread: 1 -> GUI Stats: Update 0.267522611111111, Draw 0.601179277777778 2024-08-23 18:04:01.603 - Thread: 1 -> GC Memory: 2129.628 / 2129.628 MB 2024-08-23 18:04:02.850 - Thread: 1 -> GUI Stats: Update 0.267934888888889, Draw 0.625361555555555 2024-08-23 18:04:24.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:04:24.928 - Thread: 1 -> STATISTICS,12363.4333333,0,0,0,0,0,0,49.77039,70.19911,1,0,2135.806,10487.49,117413,-115368,163,28.59139,97.2629,0.3553425,3409,45.2643,0,16.66667,12.94169,44.02537,100,6873629539,2135.806,2,0,-1 2024-08-23 18:04:24.928 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:04:24.928 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:04:31.617 - Thread: 1 -> GC Memory: 2136.278 / 2136.278 MB 2024-08-23 18:04:32.853 - Thread: 1 -> GUI Stats: Update 0.270115444444445, Draw 0.628845722222221 2024-08-23 18:04:59.668 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:05:01.618 - Thread: 1 -> GC Memory: 2142.658 / 2142.658 MB 2024-08-23 18:05:02.850 - Thread: 1 -> GUI Stats: Update 0.269832944444445, Draw 0.619197166666667 2024-08-23 18:05:24.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:05:24.945 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,59.96528,81.16949,1,0,3220.034,10486.65,117413,-115368,163,29.57391,97.1592,0.3543918,3403,46.52113,0,16.66667,13.75811,45.19955,100,6874652529,3220.034,2,0,-1 2024-08-23 18:05:24.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:05:24.945 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6556,3487,0,0,77,3863,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:05:30.537 - Thread: 1 -> Autosave initiated 2024-08-23 18:05:30.537 - Thread: 1 -> Character state: True 2024-08-23 18:05:30.537 - Thread: 1 -> IsServer: True 2024-08-23 18:05:30.537 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:05:30.537 - Thread: 1 -> Autosave 2024-08-23 18:05:30.537 - Thread: 1 -> Saving world - START 2024-08-23 18:05:30.538 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:05:30.538 - Thread: 1 -> Before snapshot.: GC Memory: 2,131 B 2024-08-23 18:05:30.611 - Thread: 1 -> After snapshot.: GC Memory: 2,134 B 2024-08-23 18:05:30.620 - Thread: 1 -> Directory cleanup: GC Memory: 2,135 B 2024-08-23 18:05:30.620 - Thread: 1 -> Saving world - END 2024-08-23 18:05:30.647 - Thread: 9 -> Session snapshot save - START 2024-08-23 18:05:30.648 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 18:05:31.295 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:05:31.403 - Thread: 9 -> Session snapshot save - END 2024-08-23 18:05:31.620 - Thread: 1 -> GC Memory: 2145.276 / 2145.276 MB 2024-08-23 18:05:32.936 - Thread: 1 -> GUI Stats: Update 0.270154722222222, Draw 0.63244461111111 2024-08-23 18:06:01.638 - Thread: 1 -> GC Memory: 2157 / 2157 MB 2024-08-23 18:06:02.934 - Thread: 1 -> GUI Stats: Update 0.266772388888889, Draw 0.620670166666667 2024-08-23 18:06:25.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:06:25.046 - Thread: 1 -> STATISTICS,12483.4666666,0,0,0,0,0,0,51.3111,83.83984,1,0,2158.318,10484.98,117413,-115368,163,28.43807,97.25377,0.3555165,3405,45.22388,0,16.66667,12.8608,43.98192,100,6872916177,2158.318,2,0,-1 2024-08-23 18:06:25.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:06:25.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:06:31.639 - Thread: 1 -> GC Memory: 2165.523 / 2165.523 MB 2024-08-23 18:06:32.935 - Thread: 1 -> GUI Stats: Update 0.268841777777778, Draw 0.624075777777777 2024-08-23 18:07:01.653 - Thread: 1 -> GC Memory: 2171.887 / 2171.887 MB 2024-08-23 18:07:02.935 - Thread: 1 -> GUI Stats: Update 0.266630166666667, Draw 0.607362944444444 2024-08-23 18:07:25.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:07:25.063 - Thread: 1 -> STATISTICS,12543.4833333,0,0,0,0,0,0,49.69535,67.55972,1,0,2129.418,10487.53,117732,-115368,164,27.60527,97.26619,0.3717456,3457,45.36518,0,16.66667,12.52318,44.12498,100,6872938705,2129.418,2,0,-1 2024-08-23 18:07:25.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:07:25.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:07:31.668 - Thread: 1 -> GC Memory: 2131.57 / 2131.57 MB 2024-08-23 18:07:32.935 - Thread: 1 -> GUI Stats: Update 0.270086, Draw 0.651974722222222 2024-08-23 18:08:01.669 - Thread: 1 -> GC Memory: 2139.768 / 2139.768 MB 2024-08-23 18:08:02.935 - Thread: 1 -> GUI Stats: Update 0.268416611111111, Draw 0.617613611111111 2024-08-23 18:08:25.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:08:25.090 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,49.93113,84.52778,1,0,2142.301,10490.6,117732,-115368,164,29.55398,97.29639,0.3535074,3456,45.45808,0,16.66667,13.43467,44.22907,100,6872938705,2142.301,2,0,-1 2024-08-23 18:08:25.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:08:25.090 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:08:31.670 - Thread: 1 -> GC Memory: 2142.067 / 2142.067 MB 2024-08-23 18:08:32.935 - Thread: 1 -> GUI Stats: Update 0.266236, Draw 0.649111555555554 2024-08-23 18:09:01.687 - Thread: 1 -> GC Memory: 2135.366 / 2135.366 MB 2024-08-23 18:09:02.935 - Thread: 1 -> GUI Stats: Update 0.2723495, Draw 0.658817166666668 2024-08-23 18:09:25.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:09:25.096 - Thread: 1 -> STATISTICS,12663.5166666,0,0,0,0,0,0,46.94616,76.13892,1,0,2137.77,10490.46,117732,-115368,164,28.29657,97.27361,0.361694,3410,45.26527,0,16.66667,12.80852,44.03117,100,6873377185,2137.77,2,0,-1 2024-08-23 18:09:25.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:09:25.096 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:09:31.689 - Thread: 1 -> GC Memory: 2137.661 / 2137.661 MB 2024-08-23 18:09:32.935 - Thread: 1 -> GUI Stats: Update 0.269209055555556, Draw 0.605705222222223 2024-08-23 18:09:59.673 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:10:01.703 - Thread: 1 -> GC Memory: 2145.889 / 2145.889 MB 2024-08-23 18:10:02.939 - Thread: 1 -> GUI Stats: Update 0.270790777777777, Draw 0.632794666666667 2024-08-23 18:10:25.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:10:25.229 - Thread: 1 -> STATISTICS,12723.5333333,0,0,0,0,0,0,52.17663,67.32529,1,0,2160.89,10496.45,117732,-115368,164,29.01133,97.26093,0.3564548,3391,45.22985,0,16.66667,13.12178,43.99098,100,6873377185,2160.89,2,0,-1 2024-08-23 18:10:25.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:10:25.229 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:10:30.534 - Thread: 1 -> Autosave initiated 2024-08-23 18:10:30.534 - Thread: 1 -> Character state: True 2024-08-23 18:10:30.534 - Thread: 1 -> IsServer: True 2024-08-23 18:10:30.534 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:10:30.534 - Thread: 1 -> Autosave 2024-08-23 18:10:30.535 - Thread: 1 -> Saving world - START 2024-08-23 18:10:30.535 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:10:30.535 - Thread: 1 -> Before snapshot.: GC Memory: 2,131 B 2024-08-23 18:10:30.617 - Thread: 1 -> After snapshot.: GC Memory: 2,136 B 2024-08-23 18:10:30.625 - Thread: 1 -> Directory cleanup: GC Memory: 2,136 B 2024-08-23 18:10:30.625 - Thread: 1 -> Saving world - END 2024-08-23 18:10:30.647 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:10:30.648 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:10:31.260 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:10:31.355 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:10:31.716 - Thread: 1 -> GC Memory: 2147.856 / 2147.856 MB 2024-08-23 18:10:33.056 - Thread: 1 -> GUI Stats: Update 0.271918944444445, Draw 0.643269888888889 2024-08-23 18:11:01.721 - Thread: 1 -> GC Memory: 2152.749 / 2152.749 MB 2024-08-23 18:11:03.050 - Thread: 1 -> GUI Stats: Update 0.2662365, Draw 0.610183777777778 2024-08-23 18:11:25.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:11:25.246 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,46.76793,63.58044,1,0,2163.984,10488.51,117732,-115368,164,27.71374,97.23865,0.3535996,3398,45.03823,0,16.66667,12.48178,43.79457,100,6873377185,2163.984,2,0,-1 2024-08-23 18:11:25.246 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:11:25.246 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:11:31.734 - Thread: 1 -> GC Memory: 2164.852 / 2164.852 MB 2024-08-23 18:11:33.051 - Thread: 1 -> GUI Stats: Update 0.264888, Draw 0.638901944444444 2024-08-23 18:12:01.759 - Thread: 1 -> GC Memory: 2169.659 / 2169.659 MB 2024-08-23 18:12:03.052 - Thread: 1 -> GUI Stats: Update 0.269212777777778, Draw 0.607648277777779 2024-08-23 18:12:25.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:12:25.262 - Thread: 1 -> STATISTICS,12843.5666666,0,0,0,0,0,0,47.4672,70.11662,1,0,2134.491,10492.94,117732,-115368,164,27.79723,97.25018,0.3570013,3389,45.29906,0,16.66667,12.59188,44.05342,100,6873377185,2134.491,2,0,-1 2024-08-23 18:12:25.263 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:12:25.263 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:12:31.769 - Thread: 1 -> GC Memory: 2133.116 / 2133.116 MB 2024-08-23 18:12:33.052 - Thread: 1 -> GUI Stats: Update 0.265719166666667, Draw 0.648011111111111 2024-08-23 18:13:01.785 - Thread: 1 -> GC Memory: 2144.836 / 2144.836 MB 2024-08-23 18:13:03.051 - Thread: 1 -> GUI Stats: Update 0.265280722222222, Draw 0.598537722222222 2024-08-23 18:13:25.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:13:25.279 - Thread: 1 -> STATISTICS,12903.5833333,0,0,0,0,0,0,47.87273,70.57662,1,0,2146.257,10492.28,117732,-115368,164,27.60675,97.22973,0.3478401,3391,45.1661,0,16.66667,12.46889,43.91487,100,6873094945,2146.257,2,0,-1 2024-08-23 18:13:25.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:13:25.279 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:13:31.789 - Thread: 1 -> GC Memory: 2146.946 / 2146.946 MB 2024-08-23 18:13:33.055 - Thread: 1 -> GUI Stats: Update 0.266179111111111, Draw 0.627552666666667 2024-08-23 18:14:01.806 - Thread: 1 -> GC Memory: 2130.016 / 2130.016 MB 2024-08-23 18:14:03.056 - Thread: 1 -> GUI Stats: Update 0.267828833333333, Draw 0.631622722222223 2024-08-23 18:14:25.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:14:25.296 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,46.3269,74.0683,1,0,2138.074,10494.64,117732,-115368,164,27.94701,97.2371,0.3498384,3394,45.11588,0,16.66667,12.60854,43.86937,100,6873094945,2138.074,2,0,-1 2024-08-23 18:14:25.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:14:25.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:14:31.822 - Thread: 1 -> GC Memory: 2137.132 / 2137.132 MB 2024-08-23 18:14:33.051 - Thread: 1 -> GUI Stats: Update 0.265398555555556, Draw 0.624420277777777 2024-08-23 18:14:59.686 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:15:01.845 - Thread: 1 -> GC Memory: 2139.397 / 2139.397 MB 2024-08-23 18:15:03.054 - Thread: 1 -> GUI Stats: Update 0.267149555555556, Draw 0.61963688888889 2024-08-23 18:15:25.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:15:25.313 - Thread: 1 -> STATISTICS,13023.6166666,0,0,0,0,0,0,49.73837,68.6458,1,0,2148.151,10493.42,117732,-115368,164,27.70436,97.25021,0.3498346,3390,45.19193,0,16.66667,12.52013,43.94925,100,6873094945,2148.151,2,0,-1 2024-08-23 18:15:25.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:15:25.313 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:15:30.535 - Thread: 1 -> Autosave initiated 2024-08-23 18:15:30.535 - Thread: 1 -> Character state: True 2024-08-23 18:15:30.535 - Thread: 1 -> IsServer: True 2024-08-23 18:15:30.535 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:15:30.535 - Thread: 1 -> Autosave 2024-08-23 18:15:30.535 - Thread: 1 -> Saving world - START 2024-08-23 18:15:30.536 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:15:30.536 - Thread: 1 -> Before snapshot.: GC Memory: 2,135 B 2024-08-23 18:15:30.626 - Thread: 1 -> After snapshot.: GC Memory: 2,138 B 2024-08-23 18:15:30.645 - Thread: 1 -> Directory cleanup: GC Memory: 2,138 B 2024-08-23 18:15:30.645 - Thread: 1 -> Saving world - END 2024-08-23 18:15:30.661 - Thread: 10 -> Session snapshot save - START 2024-08-23 18:15:30.662 - Thread: 10 -> Checking file access for files in target dir. 2024-08-23 18:15:31.309 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:15:31.427 - Thread: 10 -> Session snapshot save - END 2024-08-23 18:15:31.856 - Thread: 1 -> GC Memory: 2146.41 / 2146.41 MB 2024-08-23 18:15:33.153 - Thread: 1 -> GUI Stats: Update 0.267774722222222, Draw 0.626499444444443 2024-08-23 18:16:01.870 - Thread: 1 -> GC Memory: 2157.421 / 2157.421 MB 2024-08-23 18:16:03.156 - Thread: 1 -> GUI Stats: Update 0.267695055555556, Draw 0.621659833333332 2024-08-23 18:16:25.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:16:25.431 - Thread: 1 -> STATISTICS,13083.6333333,0,0,0,0,0,0,48.17164,69.83102,1,0,2165.109,10493.08,117732,-115368,164,28.32341,97.28041,0.3566493,3388,45.37202,0,16.66667,12.8509,44.13808,100,6873235057,2165.109,2,0,-1 2024-08-23 18:16:25.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:16:25.431 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:16:31.874 - Thread: 1 -> GC Memory: 2165.282 / 2165.282 MB 2024-08-23 18:16:33.153 - Thread: 1 -> GUI Stats: Update 0.267312944444445, Draw 0.617812277777779 2024-08-23 18:17:01.886 - Thread: 1 -> GC Memory: 2176.067 / 2176.067 MB 2024-08-23 18:17:03.154 - Thread: 1 -> GUI Stats: Update 0.266618833333334, Draw 0.614710222222222 2024-08-23 18:17:25.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:17:25.448 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,48.47159,76.25864,1,0,2135.251,10496.71,117732,-115368,164,27.94575,97.25618,0.3500964,3387,45.04574,0,16.66667,12.58837,43.80976,100,6873235057,2135.251,2,0,-1 2024-08-23 18:17:25.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:17:25.448 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:17:31.887 - Thread: 1 -> GC Memory: 2138.151 / 2138.151 MB 2024-08-23 18:17:33.152 - Thread: 1 -> GUI Stats: Update 0.267120111111111, Draw 0.626738722222224 2024-08-23 18:18:01.888 - Thread: 1 -> GC Memory: 2139.996 / 2139.996 MB 2024-08-23 18:18:03.153 - Thread: 1 -> GUI Stats: Update 0.265147333333334, Draw 0.606321555555555 2024-08-23 18:18:25.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:18:25.464 - Thread: 1 -> STATISTICS,13203.6666666,0,0,0,0,0,0,48.40712,72.73967,1,0,2144.207,10495.96,117732,-115368,164,27.92918,97.2907,0.3515652,3385,45.41491,0,16.66667,12.68401,44.18448,100,6873235057,2144.207,2,0,-1 2024-08-23 18:18:25.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:18:25.464 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:18:31.906 - Thread: 1 -> GC Memory: 2147.969 / 2147.969 MB 2024-08-23 18:18:33.154 - Thread: 1 -> GUI Stats: Update 0.266556333333334, Draw 0.628915055555556 2024-08-23 18:19:01.922 - Thread: 1 -> GC Memory: 2134.274 / 2134.274 MB 2024-08-23 18:19:03.153 - Thread: 1 -> GUI Stats: Update 0.267750111111111, Draw 0.631875777777778 2024-08-23 18:19:25.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:19:25.481 - Thread: 1 -> STATISTICS,13263.6833333,0,0,0,0,0,0,49.9548,67.98799,1,0,2138.564,10497.02,117732,-115368,164,28.9876,97.25105,0.3530485,3389,45.02489,0,16.66667,13.05163,43.78718,100,6873235057,2138.564,2,0,-1 2024-08-23 18:19:25.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:19:25.481 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:19:31.937 - Thread: 1 -> GC Memory: 2142.73 / 2142.73 MB 2024-08-23 18:19:33.158 - Thread: 1 -> GUI Stats: Update 0.266110166666666, Draw 0.632440222222221 2024-08-23 18:19:59.692 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:20:01.937 - Thread: 1 -> GC Memory: 2146.062 / 2146.062 MB 2024-08-23 18:20:03.154 - Thread: 1 -> GUI Stats: Update 0.269701944444445, Draw 0.640155111111111 2024-08-23 18:20:25.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:20:25.498 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,49.42353,68.92536,1,0,2150.517,10496.5,117732,-115368,164,27.81365,97.1532,0.3627178,3384,43.23022,0,16.66667,12.0239,41.99955,100,6875185727,2150.517,2,0,-1 2024-08-23 18:20:25.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:20:25.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6556,3487,0,0,77,3863,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:20:30.537 - Thread: 1 -> Autosave initiated 2024-08-23 18:20:30.537 - Thread: 1 -> Character state: True 2024-08-23 18:20:30.537 - Thread: 1 -> IsServer: True 2024-08-23 18:20:30.537 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:20:30.537 - Thread: 1 -> Autosave 2024-08-23 18:20:30.537 - Thread: 1 -> Saving world - START 2024-08-23 18:20:30.538 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:20:30.538 - Thread: 1 -> Before snapshot.: GC Memory: 2,133 B 2024-08-23 18:20:30.634 - Thread: 1 -> After snapshot.: GC Memory: 2,137 B 2024-08-23 18:20:30.644 - Thread: 1 -> Directory cleanup: GC Memory: 2,138 B 2024-08-23 18:20:30.644 - Thread: 1 -> Saving world - END 2024-08-23 18:20:30.671 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:20:30.672 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:20:31.322 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:20:31.424 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:20:31.953 - Thread: 1 -> GC Memory: 2152.077 / 2152.077 MB 2024-08-23 18:20:33.252 - Thread: 1 -> GUI Stats: Update 0.270191777777777, Draw 0.656142833333332 2024-08-23 18:21:01.971 - Thread: 1 -> GC Memory: 2157.795 / 2157.795 MB 2024-08-23 18:21:03.252 - Thread: 1 -> GUI Stats: Update 0.272221, Draw 0.661464722222222 2024-08-23 18:21:25.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:21:25.614 - Thread: 1 -> STATISTICS,13383.7166666,0,0,0,0,0,0,49.59625,71.75544,1,0,2165.65,10494.72,117732,-115368,164,28.09382,97.16603,0.3674513,3375,42.9466,0,16.66667,12.06534,41.72951,100,6873745727,2165.65,2,0,-1 2024-08-23 18:21:25.614 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:21:25.614 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:21:31.989 - Thread: 1 -> GC Memory: 2170.947 / 2170.947 MB 2024-08-23 18:21:33.252 - Thread: 1 -> GUI Stats: Update 0.267691166666667, Draw 0.631315388888889 2024-08-23 18:22:01.990 - Thread: 1 -> GC Memory: 2178.342 / 2178.342 MB 2024-08-23 18:22:03.255 - Thread: 1 -> GUI Stats: Update 0.268891111111111, Draw 0.615442444444444 2024-08-23 18:22:25.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:22:25.630 - Thread: 1 -> STATISTICS,13443.7333333,0,0,0,0,0,0,52.11203,68.07919,1,0,2135.937,10499.4,117413,-115368,163,28.43257,97.10684,0.3750439,3426,43.61552,0,16.66667,12.40101,42.35365,100,6873583087,2135.937,2,0,-1 2024-08-23 18:22:25.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:22:25.631 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:22:32.002 - Thread: 1 -> GC Memory: 2137.948 / 2137.948 MB 2024-08-23 18:22:33.253 - Thread: 1 -> GUI Stats: Update 0.272106444444444, Draw 0.64908161111111 2024-08-23 18:22:34.369 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 18:22:34.369 - Thread: 1 -> Next activation in 00:42:08.4600157 2024-08-23 18:23:02.006 - Thread: 1 -> GC Memory: 2139.265 / 2139.265 MB 2024-08-23 18:23:03.253 - Thread: 1 -> GUI Stats: Update 0.268602555555555, Draw 0.630720833333332 2024-08-23 18:23:25.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:23:25.655 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,48.2933,59.76814,1,0,2148.834,10498.56,117413,-115368,163,26.43794,97.23616,0.3416401,3422,43.56427,0,16.66667,11.51749,42.36022,100,6873583087,2148.834,2,0,-1 2024-08-23 18:23:25.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:23:25.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:23:32.022 - Thread: 1 -> GC Memory: 2145.782 / 2145.782 MB 2024-08-23 18:23:33.253 - Thread: 1 -> GUI Stats: Update 0.264512111111111, Draw 0.615315111111112 2024-08-23 18:24:02.041 - Thread: 1 -> GC Memory: 2136.385 / 2136.385 MB 2024-08-23 18:24:03.253 - Thread: 1 -> GUI Stats: Update 0.266071944444445, Draw 0.634358499999999 2024-08-23 18:24:25.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:24:25.665 - Thread: 1 -> STATISTICS,13563.7666666,0,0,0,0,0,0,48.06691,64.63301,1,0,2139.82,10498.91,117413,-115368,163,27.37623,97.23819,0.3324276,3383,43.56395,0,16.66667,11.92617,42.3608,100,6873583087,2139.82,2,0,-1 2024-08-23 18:24:25.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:24:25.665 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:24:32.058 - Thread: 1 -> GC Memory: 2143.065 / 2143.065 MB 2024-08-23 18:24:33.254 - Thread: 1 -> GUI Stats: Update 0.265374722222222, Draw 0.615975888888888 2024-08-23 18:24:59.703 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:25:02.070 - Thread: 1 -> GC Memory: 2143.306 / 2143.306 MB 2024-08-23 18:25:03.253 - Thread: 1 -> GUI Stats: Update 0.264312888888889, Draw 0.605120055555556 2024-08-23 18:25:25.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:25:25.681 - Thread: 1 -> STATISTICS,13623.7833333,0,0,0,0,0,0,48.30368,57.248,1,0,2153.833,10498.77,117413,-115368,163,26.07986,97.22152,0.3267535,3380,43.88253,0,16.66667,11.4445,42.66326,100,6873546799,2153.833,2,0,-1 2024-08-23 18:25:25.682 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:25:25.682 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:25:30.553 - Thread: 1 -> Autosave initiated 2024-08-23 18:25:30.553 - Thread: 1 -> Character state: True 2024-08-23 18:25:30.553 - Thread: 1 -> IsServer: True 2024-08-23 18:25:30.553 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:25:30.553 - Thread: 1 -> Autosave 2024-08-23 18:25:30.553 - Thread: 1 -> Saving world - START 2024-08-23 18:25:30.554 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:25:30.554 - Thread: 1 -> Before snapshot.: GC Memory: 2,133 B 2024-08-23 18:25:30.640 - Thread: 1 -> After snapshot.: GC Memory: 2,139 B 2024-08-23 18:25:30.648 - Thread: 1 -> Directory cleanup: GC Memory: 2,139 B 2024-08-23 18:25:30.648 - Thread: 1 -> Saving world - END 2024-08-23 18:25:30.680 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:25:30.681 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:25:31.306 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:25:31.410 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:25:32.073 - Thread: 1 -> GC Memory: 2153.604 / 2153.604 MB 2024-08-23 18:25:33.340 - Thread: 1 -> GUI Stats: Update 0.270514722222222, Draw 0.649759555555555 2024-08-23 18:26:02.080 - Thread: 1 -> GC Memory: 2158.188 / 2158.188 MB 2024-08-23 18:26:03.344 - Thread: 1 -> GUI Stats: Update 0.266895944444444, Draw 0.615386555555557 2024-08-23 18:26:25.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:26:25.783 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,50.01766,68.40914,1,0,2169.169,10497.11,117413,-115368,163,26.45652,97.2882,0.337979,3377,43.72788,0,16.66667,11.56888,42.54206,100,6873546799,2169.169,2,0,-1 2024-08-23 18:26:25.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:26:25.783 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:26:32.091 - Thread: 1 -> GC Memory: 2167.458 / 2167.458 MB 2024-08-23 18:26:33.338 - Thread: 1 -> GUI Stats: Update 0.266583555555556, Draw 0.631825333333333 2024-08-23 18:27:02.107 - Thread: 1 -> GC Memory: 2180.408 / 2180.408 MB 2024-08-23 18:27:03.339 - Thread: 1 -> GUI Stats: Update 0.265264666666666, Draw 0.609408666666667 2024-08-23 18:27:25.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:27:25.800 - Thread: 1 -> STATISTICS,13743.8166666,0,0,0,0,0,0,50.49041,59.97891,1,0,2135.442,10498.41,117413,-115368,163,25.65742,97.38584,0.3304758,3379,44.22081,0,16.66667,11.34592,43.0648,100,6873546799,2135.442,2,0,-1 2024-08-23 18:27:25.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:27:25.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:27:32.110 - Thread: 1 -> GC Memory: 2138.924 / 2138.924 MB 2024-08-23 18:27:33.343 - Thread: 1 -> GUI Stats: Update 0.267241944444444, Draw 0.632910666666666 2024-08-23 18:28:02.121 - Thread: 1 -> GC Memory: 2142.891 / 2142.891 MB 2024-08-23 18:28:03.342 - Thread: 1 -> GUI Stats: Update 0.266014222222222, Draw 0.632702777777777 2024-08-23 18:28:25.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:28:25.824 - Thread: 1 -> STATISTICS,13803.8333333,0,0,0,0,0,0,55.80828,67.00993,1,0,2144.041,10498.49,117413,-115368,163,26.64927,97.33665,0.3302974,3351,43.18233,0,16.66667,11.50777,42.03224,100,6873390699,2144.041,2,0,-1 2024-08-23 18:28:25.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:28:25.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:28:32.125 - Thread: 1 -> GC Memory: 2147.223 / 2147.223 MB 2024-08-23 18:28:33.338 - Thread: 1 -> GUI Stats: Update 0.265633944444444, Draw 0.62115711111111 2024-08-23 18:29:02.147 - Thread: 1 -> GC Memory: 2134.416 / 2134.416 MB 2024-08-23 18:29:03.342 - Thread: 1 -> GUI Stats: Update 0.264044888888889, Draw 0.607720777777778 2024-08-23 18:29:25.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:29:25.833 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,48.10054,62.50989,1,0,2141.65,10500.89,117413,-115368,163,26.75586,97.30552,0.3317117,3368,43.46597,0,16.66667,11.62969,42.29478,100,6873390699,2141.65,2,0,-1 2024-08-23 18:29:25.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:29:25.833 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6554,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:29:32.156 - Thread: 1 -> GC Memory: 2143.191 / 2143.191 MB 2024-08-23 18:29:33.341 - Thread: 1 -> GUI Stats: Update 0.264007222222222, Draw 0.622662 2024-08-23 18:29:59.708 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:30:02.157 - Thread: 1 -> GC Memory: 2146.456 / 2146.456 MB 2024-08-23 18:30:03.339 - Thread: 1 -> GUI Stats: Update 0.265525722222222, Draw 0.615289999999999 2024-08-23 18:30:25.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:30:25.964 - Thread: 1 -> STATISTICS,13923.8666666,0,0,0,0,0,0,48.96243,58.93195,1,0,2160.818,10499.94,117413,-115368,163,26.40545,97.2894,0.330889,3359,43.25882,0,16.66667,11.42269,42.08625,100,6873946107,2160.818,2,0,-1 2024-08-23 18:30:25.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:30:25.964 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:30:30.570 - Thread: 1 -> Autosave initiated 2024-08-23 18:30:30.571 - Thread: 1 -> Character state: True 2024-08-23 18:30:30.571 - Thread: 1 -> IsServer: True 2024-08-23 18:30:30.571 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:30:30.571 - Thread: 1 -> Autosave 2024-08-23 18:30:30.571 - Thread: 1 -> Saving world - START 2024-08-23 18:30:30.572 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:30:30.572 - Thread: 1 -> Before snapshot.: GC Memory: 2,138 B 2024-08-23 18:30:30.650 - Thread: 1 -> After snapshot.: GC Memory: 2,142 B 2024-08-23 18:30:30.660 - Thread: 1 -> Directory cleanup: GC Memory: 2,142 B 2024-08-23 18:30:30.660 - Thread: 1 -> Saving world - END 2024-08-23 18:30:30.688 - Thread: 9 -> Session snapshot save - START 2024-08-23 18:30:30.689 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 18:30:31.337 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:30:31.450 - Thread: 9 -> Session snapshot save - END 2024-08-23 18:30:32.171 - Thread: 1 -> GC Memory: 2154.456 / 2154.456 MB 2024-08-23 18:30:33.455 - Thread: 1 -> GUI Stats: Update 0.269124944444445, Draw 0.643499055555555 2024-08-23 18:31:02.188 - Thread: 1 -> GC Memory: 2161.017 / 2161.017 MB 2024-08-23 18:31:03.456 - Thread: 1 -> GUI Stats: Update 0.265158111111111, Draw 0.627466444444444 2024-08-23 18:31:25.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:31:25.981 - Thread: 1 -> STATISTICS,13983.8833333,0,0,0,0,0,0,48.47649,60.54472,1,0,2170.193,10500.47,117413,-115368,163,26.71647,97.35309,0.3401598,3361,43.60235,0,16.66667,11.64901,42.44824,100,6873946107,2170.193,2,0,-1 2024-08-23 18:31:25.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:31:25.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:31:32.202 - Thread: 1 -> GC Memory: 2171.428 / 2171.428 MB 2024-08-23 18:31:33.453 - Thread: 1 -> GUI Stats: Update 0.263971944444444, Draw 0.631752888888888 2024-08-23 18:32:02.223 - Thread: 1 -> GC Memory: 2178.248 / 2178.248 MB 2024-08-23 18:32:03.453 - Thread: 1 -> GUI Stats: Update 0.264005277777778, Draw 0.641924055555556 2024-08-23 18:32:25.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:32:25.998 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,49.94153,68.06834,1,0,2141.213,10500.95,117413,-115368,163,26.76652,97.26589,0.3321702,3362,42.8733,0,16.66667,11.47569,41.7011,100,6873946107,2141.213,2,0,-1 2024-08-23 18:32:25.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:32:25.998 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:32:32.224 - Thread: 1 -> GC Memory: 2140.32 / 2140.32 MB 2024-08-23 18:32:33.454 - Thread: 1 -> GUI Stats: Update 0.267544055555555, Draw 0.65357888888889 2024-08-23 18:33:02.237 - Thread: 1 -> GC Memory: 2144.053 / 2144.053 MB 2024-08-23 18:33:03.455 - Thread: 1 -> GUI Stats: Update 0.265333444444445, Draw 0.625244 2024-08-23 18:33:26.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:33:26.014 - Thread: 1 -> STATISTICS,14103.9166666,0,0,0,0,0,0,49.79084,65.46414,1,0,2148.834,10500.86,117413,-115368,163,26.40052,97.27894,0.3315706,3362,42.96213,0,16.66667,11.34222,41.79311,100,6873946107,2148.834,2,0,-1 2024-08-23 18:33:26.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:33:26.014 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:33:32.255 - Thread: 1 -> GC Memory: 2153.646 / 2153.646 MB 2024-08-23 18:33:33.453 - Thread: 1 -> GUI Stats: Update 0.266529055555555, Draw 0.626650111111111 2024-08-23 18:34:02.269 - Thread: 1 -> GC Memory: 2140.674 / 2140.674 MB 2024-08-23 18:34:03.456 - Thread: 1 -> GUI Stats: Update 0.271101388888889, Draw 0.638965611111111 2024-08-23 18:34:26.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:34:26.031 - Thread: 1 -> STATISTICS,14163.9333333,0,0,0,0,0,0,50.71399,71.82701,1,0,2145.493,10500.81,117413,-115368,163,26.15279,97.23897,0.3359943,3368,42.67461,0,16.66667,11.1606,41.49635,100,6873946107,2145.493,2,0,-1 2024-08-23 18:34:26.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:34:26.031 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:34:32.270 - Thread: 1 -> GC Memory: 2146.526 / 2146.526 MB 2024-08-23 18:34:33.457 - Thread: 1 -> GUI Stats: Update 0.2644445, Draw 0.632122333333334 2024-08-23 18:34:59.720 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:35:02.275 - Thread: 1 -> GC Memory: 2149.259 / 2149.259 MB 2024-08-23 18:35:03.576 - Thread: 1 -> GUI Stats: Update 0.2654235, Draw 0.612056944444444 2024-08-23 18:35:26.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:35:26.169 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,49.31887,61.287,1,0,2155.598,10501.17,117413,-115368,163,25.62778,97.2252,0.3265926,3363,42.01383,0,16.66667,10.76721,40.84803,100,6873709227,2155.598,2,0,-1 2024-08-23 18:35:26.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:35:26.169 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:35:30.578 - Thread: 1 -> Autosave initiated 2024-08-23 18:35:30.578 - Thread: 1 -> Character state: True 2024-08-23 18:35:30.578 - Thread: 1 -> IsServer: True 2024-08-23 18:35:30.578 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:35:30.578 - Thread: 1 -> Autosave 2024-08-23 18:35:30.578 - Thread: 1 -> Saving world - START 2024-08-23 18:35:30.579 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:35:30.579 - Thread: 1 -> Before snapshot.: GC Memory: 2,139 B 2024-08-23 18:35:30.656 - Thread: 1 -> After snapshot.: GC Memory: 2,143 B 2024-08-23 18:35:30.666 - Thread: 1 -> Directory cleanup: GC Memory: 2,143 B 2024-08-23 18:35:30.667 - Thread: 1 -> Saving world - END 2024-08-23 18:35:30.692 - Thread: 10 -> Session snapshot save - START 2024-08-23 18:35:30.693 - Thread: 10 -> Checking file access for files in target dir. 2024-08-23 18:35:31.338 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:35:31.439 - Thread: 10 -> Session snapshot save - END 2024-08-23 18:35:32.278 - Thread: 1 -> GC Memory: 2156.79 / 2156.79 MB 2024-08-23 18:35:33.578 - Thread: 1 -> GUI Stats: Update 0.269724277777778, Draw 0.634564611111111 2024-08-23 18:36:02.278 - Thread: 1 -> GC Memory: 2163.175 / 2163.175 MB 2024-08-23 18:36:03.575 - Thread: 1 -> GUI Stats: Update 0.264803222222222, Draw 0.627080833333333 2024-08-23 18:36:26.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:36:26.186 - Thread: 1 -> STATISTICS,14283.9666666,0,0,0,0,0,0,51.85588,67.62793,1,0,2166.231,10500.43,117413,-115368,163,26.40161,97.19644,0.338289,3320,42.17942,0,16.66667,11.13605,40.9969,100,6873709227,2166.231,2,0,-1 2024-08-23 18:36:26.186 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:36:26.186 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:36:32.294 - Thread: 1 -> GC Memory: 2170.704 / 2170.704 MB 2024-08-23 18:36:33.579 - Thread: 1 -> GUI Stats: Update 0.269829166666667, Draw 0.63921988888889 2024-08-23 18:37:02.312 - Thread: 1 -> GC Memory: 2178.324 / 2178.324 MB 2024-08-23 18:37:03.575 - Thread: 1 -> GUI Stats: Update 0.266963722222222, Draw 0.6487505 2024-08-23 18:37:26.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:37:26.203 - Thread: 1 -> STATISTICS,14343.9833333,0,0,0,0,0,0,55.58599,70.29246,1,0,2141.1,10501.06,117541,-115368,164,26.67976,97.12583,0.3412466,3292,42.03394,0,16.66667,11.21456,40.82582,100,6873721131,2141.1,2,0,-1 2024-08-23 18:37:26.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:37:26.203 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:37:32.325 - Thread: 1 -> GC Memory: 2144.997 / 2144.997 MB 2024-08-23 18:37:33.578 - Thread: 1 -> GUI Stats: Update 0.268721499999999, Draw 0.650342777777777 2024-08-23 18:38:02.327 - Thread: 1 -> GC Memory: 2148.809 / 2148.809 MB 2024-08-23 18:38:03.577 - Thread: 1 -> GUI Stats: Update 0.266639944444445, Draw 0.637901444444445 2024-08-23 18:38:26.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:38:26.229 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,51.55238,62.57858,1,0,2150.091,10499.95,117541,-115368,164,27.6217,96.97526,0.3531913,3420,39.76461,0,16.66667,10.98366,38.56183,100,6873984987,2150.091,2,0,-1 2024-08-23 18:38:26.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:38:26.229 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:38:32.328 - Thread: 1 -> GC Memory: 2157.619 / 2157.619 MB 2024-08-23 18:38:33.575 - Thread: 1 -> GUI Stats: Update 0.266370444444444, Draw 0.643198555555554 2024-08-23 18:39:02.343 - Thread: 1 -> GC Memory: 2139.112 / 2139.112 MB 2024-08-23 18:39:03.576 - Thread: 1 -> GUI Stats: Update 0.268953666666667, Draw 0.655951722222221 2024-08-23 18:39:26.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:39:26.236 - Thread: 1 -> STATISTICS,14464.0166666,0,0,0,0,0,0,47.35985,60.36375,1,0,2147.728,10501.18,117541,-115368,164,27.62993,97.01172,0.3407472,3389,39.83551,0,16.66667,11.00653,38.64512,100,6873546507,2147.728,2,0,-1 2024-08-23 18:39:26.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:39:26.236 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:39:32.358 - Thread: 1 -> GC Memory: 2148.319 / 2148.319 MB 2024-08-23 18:39:33.577 - Thread: 1 -> GUI Stats: Update 0.268018555555556, Draw 0.631684 2024-08-23 18:39:59.724 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:40:02.359 - Thread: 1 -> GC Memory: 2155.349 / 2155.349 MB 2024-08-23 18:40:03.579 - Thread: 1 -> GUI Stats: Update 0.265456333333334, Draw 0.647151722222223 2024-08-23 18:40:26.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:40:26.253 - Thread: 1 -> STATISTICS,14524.0333333,0,0,0,0,0,0,49.13241,66.83021,1,0,2156.432,10499.48,117541,-115368,164,27.88869,97.00124,0.334343,3382,39.67555,0,16.66667,11.06499,38.48577,100,6873546507,2156.432,2,0,-1 2024-08-23 18:40:26.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:40:26.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:40:30.576 - Thread: 1 -> Autosave initiated 2024-08-23 18:40:30.576 - Thread: 1 -> Character state: True 2024-08-23 18:40:30.576 - Thread: 1 -> IsServer: True 2024-08-23 18:40:30.576 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:40:30.576 - Thread: 1 -> Autosave 2024-08-23 18:40:30.576 - Thread: 1 -> Saving world - START 2024-08-23 18:40:30.577 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:40:30.577 - Thread: 1 -> Before snapshot.: GC Memory: 2,159 B 2024-08-23 18:40:30.689 - Thread: 1 -> After snapshot.: GC Memory: 2,162 B 2024-08-23 18:40:30.696 - Thread: 1 -> Directory cleanup: GC Memory: 2,163 B 2024-08-23 18:40:30.696 - Thread: 1 -> Saving world - END 2024-08-23 18:40:30.720 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:40:30.723 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:40:31.676 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:40:31.786 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:40:32.373 - Thread: 1 -> GC Memory: 2158.857 / 2158.857 MB 2024-08-23 18:40:33.692 - Thread: 1 -> GUI Stats: Update 0.268831166666667, Draw 0.638616722222222 2024-08-23 18:41:02.375 - Thread: 1 -> GC Memory: 2164.387 / 2164.387 MB 2024-08-23 18:41:03.689 - Thread: 1 -> GUI Stats: Update 0.267663666666666, Draw 0.636202722222223 2024-08-23 18:41:26.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:41:26.383 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,48.4509,66.14545,1,0,2170.951,10508.35,117541,-115368,164,27.66475,96.98724,0.3417796,3376,39.63813,0,16.66667,10.96579,38.44392,100,6873666459,2170.951,2,0,-1 2024-08-23 18:41:26.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:41:26.383 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:41:32.391 - Thread: 1 -> GC Memory: 2176.135 / 2176.135 MB 2024-08-23 18:41:33.688 - Thread: 1 -> GUI Stats: Update 0.268254055555555, Draw 0.625493555555557 2024-08-23 18:42:02.405 - Thread: 1 -> GC Memory: 2180.461 / 2180.461 MB 2024-08-23 18:42:03.691 - Thread: 1 -> GUI Stats: Update 0.2729065, Draw 0.632573722222223 2024-08-23 18:42:26.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:42:26.400 - Thread: 1 -> STATISTICS,14644.0666666,0,0,0,0,0,0,52.79341,66.32531,1,0,2141.198,10505.89,117541,-115368,164,28.01808,96.97958,0.3427594,3331,40.20287,0,16.66667,11.26407,38.98857,100,6873666459,2141.198,2,0,-1 2024-08-23 18:42:26.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:42:26.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:42:32.413 - Thread: 1 -> GC Memory: 2141.035 / 2141.035 MB 2024-08-23 18:42:33.691 - Thread: 1 -> GUI Stats: Update 0.268449611111112, Draw 0.643817722222224 2024-08-23 18:43:02.422 - Thread: 1 -> GC Memory: 2155.715 / 2155.715 MB 2024-08-23 18:43:03.688 - Thread: 1 -> GUI Stats: Update 0.270775388888889, Draw 0.623821444444444 2024-08-23 18:43:26.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:43:26.416 - Thread: 1 -> STATISTICS,14704.0833333,0,0,0,0,0,0,51.08015,66.39065,1,0,2155.549,10505.38,117541,-115368,164,27.38251,97.07699,0.340293,3357,40.90466,0,16.66667,11.20072,39.70901,100,6873719033,2155.549,2,0,-1 2024-08-23 18:43:26.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:43:26.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6555,3485,0,0,75,3861,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:43:32.442 - Thread: 1 -> GC Memory: 2162.089 / 2162.089 MB 2024-08-23 18:43:33.688 - Thread: 1 -> GUI Stats: Update 0.268227055555556, Draw 0.617489555555555 2024-08-23 18:44:02.455 - Thread: 1 -> GC Memory: 2142.158 / 2142.158 MB 2024-08-23 18:44:03.690 - Thread: 1 -> GUI Stats: Update 0.263235222222223, Draw 0.59860711111111 2024-08-23 18:44:26.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:44:26.433 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,48.33267,56.24413,1,0,2148.097,10507.93,117541,-115368,164,21.87613,96.80613,0.3270168,3359,38.59027,0,16.66667,8.442057,37.35775,100,6875160433,2148.097,2,0,-1 2024-08-23 18:44:26.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:44:26.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6556,3487,0,0,77,3863,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:44:32.455 - Thread: 1 -> GC Memory: 2147.572 / 2147.572 MB 2024-08-23 18:44:33.687 - Thread: 1 -> GUI Stats: Update 0.265985222222222, Draw 0.613507222222223 2024-08-23 18:44:59.742 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:45:02.461 - Thread: 1 -> GC Memory: 2159.63 / 2159.63 MB 2024-08-23 18:45:03.777 - Thread: 1 -> GUI Stats: Update 0.269039666666667, Draw 0.601580444444444 2024-08-23 18:45:08.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:45:12.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:45:12.571 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:45:13.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:45:18.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:45:18.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:45:19.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:45:22.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:45:22.482 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:45:23.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:45:26.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:45:26.540 - Thread: 1 -> STATISTICS,14824.1166666,0,0,0,0,0,0,50.11825,65.94946,1,0,2166.223,10505.16,117541,-115368,164,26.26642,96.82752,0.3302759,3356,36.06877,0,16.66667,9.473973,34.9245,100,6886817537,2166.223,2,0,-1 2024-08-23 18:45:26.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:45:26.540 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6567,3498,0,0,88,3874,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:45:27.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:45:27.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:45:29.451 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:45:30.579 - Thread: 1 -> Autosave initiated 2024-08-23 18:45:30.579 - Thread: 1 -> Character state: True 2024-08-23 18:45:30.579 - Thread: 1 -> IsServer: True 2024-08-23 18:45:30.579 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:45:30.579 - Thread: 1 -> Autosave 2024-08-23 18:45:30.579 - Thread: 1 -> Saving world - START 2024-08-23 18:45:30.580 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:45:30.580 - Thread: 1 -> Before snapshot.: GC Memory: 2,168 B 2024-08-23 18:45:30.682 - Thread: 1 -> After snapshot.: GC Memory: 2,173 B 2024-08-23 18:45:30.691 - Thread: 1 -> Directory cleanup: GC Memory: 2,173 B 2024-08-23 18:45:30.691 - Thread: 1 -> Saving world - END 2024-08-23 18:45:30.726 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:45:30.727 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:45:31.667 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:45:31.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:45:31.718 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:45:31.853 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:45:32.467 - Thread: 1 -> GC Memory: 2160.222 / 2160.222 MB 2024-08-23 18:45:32.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:45:33.882 - Thread: 1 -> GUI Stats: Update 0.380358722222223, Draw 0.846682944444446 2024-08-23 18:46:02.486 - Thread: 1 -> GC Memory: 2167.346 / 2167.346 MB 2024-08-23 18:46:03.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:46:03.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:46:03.882 - Thread: 1 -> GUI Stats: Update 0.397500555555555, Draw 0.782213166666666 2024-08-23 18:46:07.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:46:10.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:46:10.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:46:19.298 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:46:24.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:46:24.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:46:26.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:46:26.660 - Thread: 1 -> STATISTICS,14884.1333333,0,0,0,0,0,0,48.15334,62.69684,1,0,2176.75,10505.57,117541,-115368,164,27.47106,96.73135,0.3354892,3346,33.40129,0,16.66667,9.175686,32.30952,100,6875245513,2176.75,2,0,-1 2024-08-23 18:46:26.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:46:26.660 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6556,3487,0,0,77,3863,0,2824,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:46:32.501 - Thread: 1 -> GC Memory: 2178.132 / 2178.132 MB 2024-08-23 18:46:33.882 - Thread: 1 -> GUI Stats: Update 0.324106444444445, Draw 0.725908944444444 2024-08-23 18:46:41.714 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:46:56.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:46:56.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:47:02.517 - Thread: 1 -> GC Memory: 2186.251 / 2186.251 MB 2024-08-23 18:47:03.882 - Thread: 1 -> GUI Stats: Update 0.317044722222223, Draw 0.704404111111111 2024-08-23 18:47:13.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:47:13.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:47:13.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:47:13.437 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:47:13.444 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 18:47:18.230 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 18:47:18.231 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 18:47:21.644 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 18:47:23.288 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 18:47:23.289 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 18:47:26.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:47:26.678 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,46.8574,66.8655,1,0,2757.05,10508.66,117541,-115368,164,28.4012,96.6572,0.3381176,3219,34.57701,0,16.66667,9.820285,33.42117,100,6883192820,2757.05,2,0,-1 2024-08-23 18:47:26.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:47:26.678 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6564,3494,0,0,77,3870,0,2832,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:47:32.534 - Thread: 1 -> GC Memory: 2752.534 / 2752.534 MB 2024-08-23 18:47:33.881 - Thread: 1 -> GUI Stats: Update 0.320930055555556, Draw 0.825989166666667 2024-08-23 18:47:45.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:47:55.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:47:55.620 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:47:59.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:48:02.548 - Thread: 1 -> GC Memory: 2763.96 / 2763.96 MB 2024-08-23 18:48:02.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:48:02.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:48:03.883 - Thread: 1 -> GUI Stats: Update 0.353806722222221, Draw 0.764685000000001 2024-08-23 18:48:26.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:48:26.694 - Thread: 1 -> STATISTICS,15004.1666666,0,0,0,0,0,0,44.52278,52.11,1,0,2762.74,10520.97,117601,-115428,164,23.97918,96.99669,0.3260635,3219,39.8341,0,16.66667,9.551891,38.63776,100,6883074580,2762.74,2,0,-1 2024-08-23 18:48:26.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:48:26.694 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6564,3494,0,0,77,3870,0,2832,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:48:32.548 - Thread: 1 -> GC Memory: 2766.896 / 2766.896 MB 2024-08-23 18:48:33.882 - Thread: 1 -> GUI Stats: Update 0.261041555555556, Draw 0.562819111111111 2024-08-23 18:49:02.551 - Thread: 1 -> GC Memory: 2151.909 / 2151.909 MB 2024-08-23 18:49:03.883 - Thread: 1 -> GUI Stats: Update 0.269918, Draw 0.633021388888888 2024-08-23 18:49:15.528 - Thread: 1 -> Updating stopped. 2024-08-23 18:49:15.544 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 18:49:18.688 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 18:49:18.689 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 18:49:18.691 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 18:49:26.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:49:26.809 - Thread: 1 -> STATISTICS,15064.1833333,0,0,0,0,0,0,6.556026,36.85363,1,0,2151.816,10528.71,117601,-115428,164,21.68016,92.23548,0.3414415,2976,44.10863,0,16.66667,9.56282,40.68381,100,6882530852,2151.816,2,0,-1 2024-08-23 18:49:26.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:49:26.809 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6563,3493,0,0,75,3870,0,2832,21,0,15,10,384,51,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:49:33.976 - Thread: 1 -> GUI Stats: Update 0.260004333333332, Draw 0.529463666666666 2024-08-23 18:49:59.743 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:50:03.976 - Thread: 1 -> GUI Stats: Update 0.1135625, Draw 0.389107333333333 2024-08-23 18:50:26.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:50:26.826 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,5.846921,34.27991,1,0,2157.516,10529.76,117601,-115428,164,20.23775,92.37302,0.2087755,3066,41.53132,0,16.66667,8.405005,38.36374,100,6882530852,2157.516,2,0,-1 2024-08-23 18:50:26.826 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:50:26.826 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6563,3493,0,0,75,3870,0,2832,21,0,15,10,384,51,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:50:33.976 - Thread: 1 -> GUI Stats: Update 0.117827388888889, Draw 0.398491777777779 2024-08-23 18:51:03.976 - Thread: 1 -> GUI Stats: Update 0.102522888888889, Draw 0.347351888888889 2024-08-23 18:51:26.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:51:26.842 - Thread: 1 -> STATISTICS,15184.2166666,0,0,0,0,0,0,5.740075,34.30923,1,0,2155.989,10527.43,117601,-115428,164,20.30766,92.41052,0.1829573,3125,41.03664,0,16.66667,8.333583,37.92218,100,6882530852,2155.989,2,0,-1 2024-08-23 18:51:26.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:51:26.842 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6563,3493,0,0,75,3870,0,2832,21,0,15,10,384,51,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 18:51:33.977 - Thread: 1 -> GUI Stats: Update 0.109722222222222, Draw 0.364391666666666 2024-08-23 18:51:48.742 - Thread: 1 -> Updating continues. 2024-08-23 18:51:48.749 - Thread: 1 -> GC Memory: 2160.433 / 2160.433 MB 2024-08-23 18:51:48.750 - Thread: 1 -> Autosave initiated 2024-08-23 18:51:48.750 - Thread: 1 -> Character state: True 2024-08-23 18:51:48.750 - Thread: 1 -> IsServer: True 2024-08-23 18:51:48.750 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:51:48.750 - Thread: 1 -> Autosave 2024-08-23 18:51:48.750 - Thread: 1 -> Saving world - START 2024-08-23 18:51:48.750 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:51:48.750 - Thread: 1 -> Before snapshot.: GC Memory: 2,160 B 2024-08-23 18:51:48.833 - Thread: 1 -> After snapshot.: GC Memory: 2,164 B 2024-08-23 18:51:48.839 - Thread: 1 -> Directory cleanup: GC Memory: 2,165 B 2024-08-23 18:51:48.839 - Thread: 1 -> Saving world - END 2024-08-23 18:51:48.864 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:51:48.866 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:51:48.965 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 18:51:48.966 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 18:51:49.761 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:51:49.886 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:52:03.987 - Thread: 1 -> GUI Stats: Update 0.212780722222222, Draw 0.512018277777778 2024-08-23 18:52:18.766 - Thread: 1 -> GC Memory: 2169.664 / 2169.664 MB 2024-08-23 18:52:26.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:52:26.860 - Thread: 1 -> STATISTICS,15244.2333333,0,0,0,0,0,0,56.29476,59.42626,1,0,2174.656,10531.45,117601,-115428,164,28.84925,96.56058,0.3045329,3266,35.19437,0,16.66667,10.15331,33.98389,100,6879261438,2174.656,2,0,-1 2024-08-23 18:52:26.860 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:52:26.860 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6560,3491,0,0,75,3867,0,2832,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:52:33.984 - Thread: 1 -> GUI Stats: Update 0.268244944444445, Draw 0.675188611111112 2024-08-23 18:52:41.844 - Thread: 1 -> Updating stopped. 2024-08-23 18:52:41.858 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 18:52:42.208 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 18:52:42.209 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 18:52:42.210 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 18:52:43.742 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 18:52:44.927 - Thread: 1 -> Saving world - START 2024-08-23 18:52:44.927 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:52:44.928 - Thread: 1 -> Before snapshot.: GC Memory: 2,178 B 2024-08-23 18:52:44.997 - Thread: 1 -> After snapshot.: GC Memory: 2,186 B 2024-08-23 18:52:45.005 - Thread: 1 -> Directory cleanup: GC Memory: 2,186 B 2024-08-23 18:52:45.005 - Thread: 1 -> Saving world - END 2024-08-23 18:52:45.010 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 18:52:45.012 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 18:52:45.027 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:52:45.028 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:52:45.572 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:52:45.665 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:53:03.976 - Thread: 1 -> GUI Stats: Update 0.201331055555555, Draw 0.430782833333334 2024-08-23 18:53:26.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:53:26.876 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,4.968987,1.513916,1,0,2188.511,10448.76,117601,-115428,164,0.7294486,0.008288458,0.2572427,2487,8.333052,0,16.66667,0.06078533,0.0006906815,100,6825801330,2188.511,2,0,-1 2024-08-23 18:53:26.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:53:26.876 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6509,3440,0,0,47,3816,0,2832,10,0,15,0,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:53:33.976 - Thread: 1 -> GUI Stats: Update 0.0587505, Draw 0.249368444444444 2024-08-23 18:54:03.976 - Thread: 1 -> GUI Stats: Update 0.0529263888888889, Draw 0.225727555555556 2024-08-23 18:54:26.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:54:26.893 - Thread: 1 -> STATISTICS,15364.2666666,0,0,0,0,0,0,2.532575,1.460812,1,0,2144.429,10448.43,117601,-115428,164,0.5407395,0.009049994,0.1264541,2605,8.333157,0,16.66667,0.04506067,0.0007541502,100,6825801330,2144.429,2,0,-1 2024-08-23 18:54:26.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:54:26.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6509,3440,0,0,47,3816,0,2832,10,0,15,0,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:54:33.977 - Thread: 1 -> GUI Stats: Update 0.046383611111111, Draw 0.195211333333334 2024-08-23 18:54:54.727 - Thread: 15 -> DXGI SetFullscreenState succeded 2024-08-23 18:54:57.915 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 18:54:59.181 - Thread: 1 -> Saving world - START 2024-08-23 18:54:59.182 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:54:59.182 - Thread: 1 -> Before snapshot.: GC Memory: 2,144 B 2024-08-23 18:54:59.260 - Thread: 1 -> After snapshot.: GC Memory: 2,149 B 2024-08-23 18:54:59.266 - Thread: 1 -> Directory cleanup: GC Memory: 2,150 B 2024-08-23 18:54:59.266 - Thread: 1 -> Saving world - END 2024-08-23 18:54:59.269 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 18:54:59.270 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 18:54:59.293 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:54:59.294 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:54:59.749 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:54:59.818 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:54:59.832 - Thread: 1 -> Updating continues. 2024-08-23 18:54:59.847 - Thread: 1 -> GC Memory: 2161.059 / 2161.059 MB 2024-08-23 18:54:59.918 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:55:00.072 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 18:55:00.073 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 18:55:04.190 - Thread: 1 -> GUI Stats: Update 0.243565888888889, Draw 0.282861944444445 2024-08-23 18:55:27.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:55:27.217 - Thread: 1 -> STATISTICS,15424.2833333,0,0,0,0,0,0,49.77905,52.71362,1,0,2180.773,10455.85,117601,-115428,164,25.43426,96.44871,0.2160075,3057,33.96043,0,16.66667,8.637586,32.7544,100,6880030930,2180.773,2,0,-1 2024-08-23 18:55:27.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:55:27.217 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6561,3491,0,0,77,3867,0,2832,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:55:29.860 - Thread: 1 -> GC Memory: 2176.879 / 2176.879 MB 2024-08-23 18:55:34.292 - Thread: 1 -> GUI Stats: Update 0.267356, Draw 0.667501222222222 2024-08-23 18:55:59.877 - Thread: 1 -> GC Memory: 2148.563 / 2148.563 MB 2024-08-23 18:56:04.290 - Thread: 1 -> GUI Stats: Update 0.267212166666667, Draw 0.638228833333333 2024-08-23 18:56:27.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:56:27.235 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,51.12875,54.43483,1,0,2158.852,10457.41,117601,-115428,164,23.89535,96.30573,0.3329197,3072,33.47024,0,16.66667,7.997831,32.23376,100,6879645720,2158.852,2,0,-1 2024-08-23 18:56:27.235 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:56:27.235 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,868,33,203,375,128,849,6560,3491,0,0,77,3867,0,2832,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:56:29.891 - Thread: 1 -> GC Memory: 2160.555 / 2160.555 MB 2024-08-23 18:56:34.291 - Thread: 1 -> GUI Stats: Update 0.263298, Draw 0.655785444444444 2024-08-23 18:56:45.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:56:45.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:56:45.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:56:45.662 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:56:45.672 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 18:56:48.757 - Thread: 1 -> Autosave initiated 2024-08-23 18:56:48.757 - Thread: 1 -> Character state: True 2024-08-23 18:56:48.757 - Thread: 1 -> IsServer: True 2024-08-23 18:56:48.757 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 18:56:48.757 - Thread: 1 -> Autosave 2024-08-23 18:56:48.757 - Thread: 1 -> Saving world - START 2024-08-23 18:56:48.758 - Thread: 1 -> Making world state snapshot. 2024-08-23 18:56:48.758 - Thread: 1 -> Before snapshot.: GC Memory: 2,167 B 2024-08-23 18:56:48.830 - Thread: 1 -> After snapshot.: GC Memory: 2,175 B 2024-08-23 18:56:48.860 - Thread: 1 -> Directory cleanup: GC Memory: 2,173 B 2024-08-23 18:56:48.860 - Thread: 1 -> Saving world - END 2024-08-23 18:56:48.889 - Thread: 8 -> Session snapshot save - START 2024-08-23 18:56:48.889 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 18:56:49.507 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 18:56:49.611 - Thread: 8 -> Session snapshot save - END 2024-08-23 18:56:52.199 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 18:56:52.200 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 18:56:59.904 - Thread: 1 -> GC Memory: 2190.089 / 2190.089 MB 2024-08-23 18:57:04.386 - Thread: 1 -> GUI Stats: Update 0.301873444444445, Draw 0.834186666666666 2024-08-23 18:57:27.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:57:27.346 - Thread: 1 -> STATISTICS,15544.3166666,0,0,0,0,0,0,50.30622,59.01912,1,0,2148.764,10463.1,117940,-115895,163,27.98393,96.51921,0.3480417,3086,32.59822,0,16.66667,9.122265,31.46354,100,6880631988,2148.764,2,0,-1 2024-08-23 18:57:27.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:57:27.346 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6561,3492,0,0,77,3868,0,2832,21,0,15,10,384,51,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:57:29.904 - Thread: 1 -> GC Memory: 2149.444 / 2149.444 MB 2024-08-23 18:57:34.386 - Thread: 1 -> GUI Stats: Update 0.32532, Draw 0.833310722222222 2024-08-23 18:57:59.921 - Thread: 1 -> GC Memory: 2154.522 / 2154.522 MB 2024-08-23 18:58:04.387 - Thread: 1 -> GUI Stats: Update 0.319278166666667, Draw 0.828247888888889 2024-08-23 18:58:07.197 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:58:09.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 18:58:09.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 18:58:12.246 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:58:12.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:58:12.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:58:12.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:58:12.266 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 18:58:15.331 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 18:58:15.333 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 18:58:27.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:58:27.364 - Thread: 1 -> STATISTICS,15604.3333333,0,0,0,0,0,0,49.64095,62.47728,1,0,2161.218,10465.08,117948,-115903,163,27.24883,96.18193,0.3426386,3088,31.48956,0,16.66667,8.580537,30.28727,100,6880974160,2161.218,2,0,-1 2024-08-23 18:58:27.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:58:27.364 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,128,849,6562,3492,0,0,77,3868,0,2832,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:58:27.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:58:27.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:58:27.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:58:28.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:58:28.027 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 18:58:29.924 - Thread: 1 -> GC Memory: 2164.145 / 2164.145 MB 2024-08-23 18:58:31.543 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 18:58:31.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 18:58:33.963 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-08-23 18:58:34.386 - Thread: 1 -> GUI Stats: Update 0.353262944444444, Draw 0.93871738888889 2024-08-23 18:58:37.144 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-08-23 18:58:37.145 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-08-23 18:58:51.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:58:51.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:58:51.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 18:58:51.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 18:58:51.848 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 18:58:57.380 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 18:58:57.381 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 18:58:59.931 - Thread: 1 -> GC Memory: 2146.794 / 2146.794 MB 2024-08-23 18:59:04.387 - Thread: 1 -> GUI Stats: Update 0.340708277777778, Draw 0.898317499999999 2024-08-23 18:59:27.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 18:59:27.380 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,48.58421,66.75625,1,0,2157.73,10464.61,117955,-115910,163,27.50487,96.34274,0.3465292,3096,32.48594,0,16.66667,8.935217,31.29785,100,6880907539,2157.73,2,0,-1 2024-08-23 18:59:27.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 18:59:27.380 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6562,3491,0,0,77,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 18:59:29.936 - Thread: 1 -> GC Memory: 2158.975 / 2158.975 MB 2024-08-23 18:59:34.386 - Thread: 1 -> GUI Stats: Update 0.329259277777778, Draw 0.821315666666667 2024-08-23 18:59:49.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 18:59:59.755 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 18:59:59.939 - Thread: 1 -> GC Memory: 2163.635 / 2163.635 MB 2024-08-23 19:00:04.389 - Thread: 1 -> GUI Stats: Update 0.372633833333334, Draw 0.802444388888889 2024-08-23 19:00:22.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:00:22.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:00:27.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:00:27.397 - Thread: 1 -> STATISTICS,15724.3666666,0,0,0,0,0,0,47.54028,57.69477,1,0,2164.154,10462.86,117967,-115922,163,26.02555,96.8035,0.328013,3262,36.41103,0,16.66667,9.476173,35.24715,100,6880910195,2164.154,2,0,-1 2024-08-23 19:00:27.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:00:27.397 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6562,3491,0,0,77,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:00:29.952 - Thread: 1 -> GC Memory: 2168.646 / 2168.646 MB 2024-08-23 19:00:34.387 - Thread: 1 -> GUI Stats: Update 0.3797015, Draw 0.791678444444443 2024-08-23 19:00:59.952 - Thread: 1 -> GC Memory: 2149.422 / 2149.422 MB 2024-08-23 19:01:04.390 - Thread: 1 -> GUI Stats: Update 0.319411222222222, Draw 0.786912333333334 2024-08-23 19:01:27.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:01:27.414 - Thread: 1 -> STATISTICS,15784.3833333,0,0,0,0,0,0,51.35727,68.08813,1,0,2156.268,10465.52,117967,-115922,163,24.96699,96.70673,0.339725,3280,35.7799,0,16.66667,8.933164,34.60157,100,6880910195,2156.268,2,0,-1 2024-08-23 19:01:27.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:01:27.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6562,3491,0,0,77,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:01:29.954 - Thread: 1 -> GC Memory: 2158.383 / 2158.383 MB 2024-08-23 19:01:34.390 - Thread: 1 -> GUI Stats: Update 0.329434166666666, Draw 0.848090388888891 2024-08-23 19:01:48.769 - Thread: 1 -> Autosave initiated 2024-08-23 19:01:48.769 - Thread: 1 -> Character state: True 2024-08-23 19:01:48.769 - Thread: 1 -> IsServer: True 2024-08-23 19:01:48.769 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:01:48.769 - Thread: 1 -> Autosave 2024-08-23 19:01:48.769 - Thread: 1 -> Saving world - START 2024-08-23 19:01:48.770 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:01:48.770 - Thread: 1 -> Before snapshot.: GC Memory: 2,158 B 2024-08-23 19:01:48.874 - Thread: 1 -> After snapshot.: GC Memory: 2,161 B 2024-08-23 19:01:48.883 - Thread: 1 -> Directory cleanup: GC Memory: 2,162 B 2024-08-23 19:01:48.883 - Thread: 1 -> Saving world - END 2024-08-23 19:01:48.903 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:01:48.904 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:01:49.505 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:01:49.611 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:01:59.956 - Thread: 1 -> GC Memory: 2177.057 / 2177.057 MB 2024-08-23 19:02:04.492 - Thread: 1 -> GUI Stats: Update 0.320477222222222, Draw 0.795947055555557 2024-08-23 19:02:27.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:02:27.536 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,48.1657,60.57171,1,0,2149.61,10462.57,117967,-115922,163,29.03041,96.83021,0.3428726,3278,37.18087,0,16.66667,10.79376,36.00232,100,6880932067,2149.61,2,0,-1 2024-08-23 19:02:27.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:02:27.536 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6562,3492,0,0,77,3868,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:02:29.959 - Thread: 1 -> GC Memory: 2153.65 / 2153.65 MB 2024-08-23 19:02:34.494 - Thread: 1 -> GUI Stats: Update 0.297728111111111, Draw 0.705095111111111 2024-08-23 19:02:59.959 - Thread: 1 -> GC Memory: 2154.697 / 2154.697 MB 2024-08-23 19:03:04.493 - Thread: 1 -> GUI Stats: Update 0.294368222222222, Draw 0.731568444444444 2024-08-23 19:03:21.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:03:27.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:03:27.553 - Thread: 1 -> STATISTICS,15904.4166666,0,0,0,0,0,0,53.89298,60.19085,1,0,2162.341,10462.95,117842,-115797,163,25.92594,96.65349,0.3430288,3269,35.02168,0,16.66667,9.0797,33.84968,100,6892151451,2162.341,2,0,-1 2024-08-23 19:03:27.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:03:27.553 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,128,849,6572,3503,0,0,88,3879,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:03:27.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:03:27.770 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:03:29.975 - Thread: 1 -> GC Memory: 2167.1 / 2167.1 MB 2024-08-23 19:03:34.491 - Thread: 1 -> GUI Stats: Update 0.320575944444445, Draw 0.731482166666667 2024-08-23 19:03:36.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:03:38.419 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:03:38.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:03:59.976 - Thread: 1 -> GC Memory: 2151.737 / 2151.737 MB 2024-08-23 19:04:04.495 - Thread: 1 -> GUI Stats: Update 0.333556111111111, Draw 0.814463944444444 2024-08-23 19:04:27.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:04:27.569 - Thread: 1 -> STATISTICS,15964.4333333,0,0,0,0,0,0,50.16636,73.36196,1,0,2152.36,10461.84,117832,-115787,163,29.54655,96.13255,0.3467422,3270,30.4874,0,16.66667,9.007974,29.30832,100,6881853115,2152.36,2,0,-1 2024-08-23 19:04:27.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:04:27.569 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,129,849,6563,3492,0,0,77,3868,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:04:29.993 - Thread: 1 -> GC Memory: 2156.308 / 2156.308 MB 2024-08-23 19:04:34.493 - Thread: 1 -> GUI Stats: Update 0.327018444444444, Draw 0.823203277777776 2024-08-23 19:04:59.758 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:05:00.011 - Thread: 1 -> GC Memory: 2162.133 / 2162.133 MB 2024-08-23 19:05:04.493 - Thread: 1 -> GUI Stats: Update 0.32311, Draw 0.81028238888889 2024-08-23 19:05:08.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:05:08.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:05:08.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:05:08.997 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:05:09.004 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:05:12.124 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:05:12.126 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:05:27.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:05:27.585 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,49.68776,57.68141,1,0,2161.144,10464.44,117732,-115687,163,25.7795,96.60541,0.3767764,3591,34.23832,0,16.66667,8.826469,33.07607,100,6895184795,2161.144,2,0,-1 2024-08-23 19:05:27.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:05:27.585 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6575,3503,0,0,88,3879,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:05:30.026 - Thread: 1 -> GC Memory: 2165.89 / 2165.89 MB 2024-08-23 19:05:34.492 - Thread: 1 -> GUI Stats: Update 0.323085444444444, Draw 0.875380166666666 2024-08-23 19:05:37.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:05:37.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:05:37.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:05:37.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:05:37.847 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:05:46.384 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:05:46.385 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:05:52.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:05:52.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:05:52.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:05:52.349 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:05:52.355 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:05:55.617 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:05:55.618 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:06:00.040 - Thread: 1 -> GC Memory: 2157.601 / 2157.601 MB 2024-08-23 19:06:04.493 - Thread: 1 -> GUI Stats: Update 0.330770333333334, Draw 0.898781111111111 2024-08-23 19:06:07.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:06:24.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:06:24.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:06:27.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:06:27.601 - Thread: 1 -> STATISTICS,16084.4666666,0,0,0,0,0,0,46.96967,54.0564,1,0,2163.737,10465.5,117907,-115862,163,24.51417,96.51319,0.3180193,3598,33.95295,0,16.66667,8.323282,32.76907,100,6884149051,2163.737,2,0,-1 2024-08-23 19:06:27.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:06:27.603 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6565,3492,0,0,77,3868,0,2831,21,0,15,10,384,51,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:06:30.059 - Thread: 1 -> GC Memory: 2161.423 / 2161.423 MB 2024-08-23 19:06:34.495 - Thread: 1 -> GUI Stats: Update 0.360242444444444, Draw 0.727608888888889 2024-08-23 19:06:48.774 - Thread: 1 -> Autosave initiated 2024-08-23 19:06:48.774 - Thread: 1 -> Character state: True 2024-08-23 19:06:48.774 - Thread: 1 -> IsServer: True 2024-08-23 19:06:48.774 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:06:48.774 - Thread: 1 -> Autosave 2024-08-23 19:06:48.774 - Thread: 1 -> Saving world - START 2024-08-23 19:06:48.775 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:06:48.775 - Thread: 1 -> Before snapshot.: GC Memory: 2,162 B 2024-08-23 19:06:48.857 - Thread: 1 -> After snapshot.: GC Memory: 2,168 B 2024-08-23 19:06:48.868 - Thread: 1 -> Directory cleanup: GC Memory: 2,168 B 2024-08-23 19:06:48.868 - Thread: 1 -> Saving world - END 2024-08-23 19:06:48.888 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:06:48.889 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:06:49.502 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:06:49.605 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:07:00.077 - Thread: 1 -> GC Memory: 2181.914 / 2181.914 MB 2024-08-23 19:07:04.578 - Thread: 1 -> GUI Stats: Update 0.267330388888889, Draw 0.597803666666667 2024-08-23 19:07:27.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:07:27.703 - Thread: 1 -> STATISTICS,16144.4833333,0,0,0,0,0,0,49.55673,54.49758,1,0,2156.975,10462.08,117907,-115862,163,22.3738,96.74597,0.3202966,3585,35.19368,0,16.66667,7.874164,34.04847,100,6883896091,2156.975,2,0,-1 2024-08-23 19:07:27.703 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:07:27.703 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6564,3492,0,0,77,3868,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:07:30.078 - Thread: 1 -> GC Memory: 2155.59 / 2155.59 MB 2024-08-23 19:07:34.589 - Thread: 1 -> GUI Stats: Update 0.271323, Draw 0.601676333333334 2024-08-23 19:08:00.094 - Thread: 1 -> GC Memory: 2164.147 / 2164.147 MB 2024-08-23 19:08:04.575 - Thread: 1 -> GUI Stats: Update 0.2709255, Draw 0.611046444444445 2024-08-23 19:08:27.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:08:27.731 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,46.90195,59.08438,1,0,2175.803,10462.26,117907,-115862,163,25.43365,96.85538,0.3277428,3588,37.48988,0,16.66667,9.535046,36.31096,100,6883856819,2175.803,2,0,-1 2024-08-23 19:08:27.731 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:08:27.731 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6564,3492,0,0,77,3868,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:08:30.095 - Thread: 1 -> GC Memory: 2173.728 / 2173.728 MB 2024-08-23 19:08:34.578 - Thread: 1 -> GUI Stats: Update 0.272079444444444, Draw 0.628019055555556 2024-08-23 19:09:00.109 - Thread: 1 -> GC Memory: 2154.697 / 2154.697 MB 2024-08-23 19:09:04.577 - Thread: 1 -> GUI Stats: Update 0.2758535, Draw 0.627269277777778 2024-08-23 19:09:27.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:09:27.736 - Thread: 1 -> STATISTICS,16264.5166666,0,0,0,0,0,0,51.32191,60.71476,1,0,2153.938,10462.07,117907,-115862,163,28.64383,96.90687,0.3398537,3589,38.66394,0,16.66667,11.07483,37.46802,100,6883856819,2153.938,2,0,-1 2024-08-23 19:09:27.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:09:27.737 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6564,3492,0,0,77,3868,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:09:30.112 - Thread: 1 -> GC Memory: 2157.646 / 2157.646 MB 2024-08-23 19:09:34.577 - Thread: 1 -> GUI Stats: Update 0.272361722222222, Draw 0.636205666666668 2024-08-23 19:09:36.839 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:09:36.839 - Thread: 1 -> Next activation in -00:39:31.6302508 2024-08-23 19:09:36.839 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:09:36.839 - Thread: 1 -> Next activation in 00:25:37.1829381 2024-08-23 19:09:59.760 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:10:00.125 - Thread: 1 -> GC Memory: 2161.062 / 2161.062 MB 2024-08-23 19:10:04.580 - Thread: 1 -> GUI Stats: Update 0.270500666666666, Draw 0.608069 2024-08-23 19:10:27.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:10:27.754 - Thread: 1 -> STATISTICS,16324.5333333,0,0,0,0,0,0,46.9727,68.11383,1,0,2166.503,10461.7,117907,-115862,163,34.12288,96.2322,0.3363001,3588,31.17334,0,16.66667,10.63724,29.99879,100,6882969445,2166.503,2,0,-1 2024-08-23 19:10:27.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:10:27.754 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6564,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:10:29.521 - Thread: 1 -> Updating stopped. 2024-08-23 19:10:34.571 - Thread: 1 -> GUI Stats: Update 0.251887555555555, Draw 0.677740666666666 2024-08-23 19:11:04.571 - Thread: 1 -> GUI Stats: Update 0.0933459444444444, Draw 0.625733777777778 2024-08-23 19:11:27.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:11:27.770 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,8.100865,46.9536,1,0,2153.237,10475.36,117907,-115862,163,27.62013,90.8548,0.2831514,3296,30.97555,0,16.66667,8.555486,28.14277,100,6882590437,2153.237,2,0,-1 2024-08-23 19:11:27.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:11:27.770 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:11:34.570 - Thread: 1 -> GUI Stats: Update 0.0838973333333334, Draw 0.561053611111111 2024-08-23 19:12:04.571 - Thread: 1 -> GUI Stats: Update 0.0826601111111113, Draw 0.548281611111112 2024-08-23 19:12:27.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:12:27.788 - Thread: 1 -> STATISTICS,16444.5666666,0,0,0,0,0,0,8.650098,46.92829,1,0,2153.967,10475.36,117907,-115862,163,29.01688,90.79405,0.2301621,3312,31.06829,0,16.66667,9.015049,28.20816,100,6882590437,2153.967,2,0,-1 2024-08-23 19:12:27.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:12:27.788 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:12:34.571 - Thread: 1 -> GUI Stats: Update 0.0832279444444444, Draw 0.558188444444445 2024-08-23 19:13:04.571 - Thread: 1 -> GUI Stats: Update 0.0845891111111113, Draw 0.558988333333334 2024-08-23 19:13:27.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:13:27.804 - Thread: 1 -> STATISTICS,16504.5833333,0,0,0,0,0,0,7.673128,45.2066,1,0,2154.919,10475.46,117907,-115862,163,27.67147,90.83865,0.2370975,3358,30.86168,0,16.66667,8.539883,28.03434,100,6882590437,2154.919,2,0,-1 2024-08-23 19:13:27.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:13:27.804 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:13:34.570 - Thread: 1 -> GUI Stats: Update 0.0822229444444443, Draw 0.550187833333333 2024-08-23 19:14:04.571 - Thread: 1 -> GUI Stats: Update 0.0819613333333334, Draw 0.527031500000001 2024-08-23 19:14:27.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:14:27.821 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,7.724876,48.65513,1,0,2156.467,10475.44,117907,-115862,163,28.15127,90.82606,0.2278656,3361,30.9984,0,16.66667,8.726444,28.15463,100,6882294085,2156.467,2,0,-1 2024-08-23 19:14:27.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:14:27.821 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:14:34.571 - Thread: 1 -> GUI Stats: Update 0.0815896666666668, Draw 0.553336611111112 2024-08-23 19:14:59.771 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:15:04.571 - Thread: 1 -> GUI Stats: Update 0.0897052222222223, Draw 0.60498288888889 2024-08-23 19:15:27.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:15:27.837 - Thread: 1 -> STATISTICS,16624.6166666,0,0,0,0,0,0,8.055153,46.06577,1,0,2153.064,10475.5,117907,-115862,163,28.48289,90.81287,0.2978546,3480,30.92048,0,16.66667,8.807045,28.07978,100,6882294085,2153.064,2,0,-1 2024-08-23 19:15:27.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:15:27.837 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:15:34.571 - Thread: 1 -> GUI Stats: Update 0.0825728888888889, Draw 0.566325555555556 2024-08-23 19:16:04.570 - Thread: 1 -> GUI Stats: Update 0.0857179444444445, Draw 0.558517722222223 2024-08-23 19:16:27.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:16:27.855 - Thread: 1 -> STATISTICS,16684.6333333,0,0,0,0,0,0,8.497467,45.48963,1,0,2154.017,10476.37,117907,-115862,163,28.45961,90.84029,0.2372373,3449,30.92802,0,16.66667,8.801994,28.0951,100,6882294085,2154.017,2,0,-1 2024-08-23 19:16:27.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:16:27.855 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:16:34.571 - Thread: 1 -> GUI Stats: Update 0.0829577222222222, Draw 0.559985888888889 2024-08-23 19:17:04.571 - Thread: 1 -> GUI Stats: Update 0.0830238888888889, Draw 0.553300555555555 2024-08-23 19:17:27.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:17:27.871 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,7.527415,46.49116,1,0,2149.956,10475.39,117907,-115862,163,28.57554,90.83212,0.2241353,3465,30.93032,0,16.66667,8.838504,28.09466,100,6882732565,2149.956,2,0,-1 2024-08-23 19:17:27.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:17:27.871 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:17:34.572 - Thread: 1 -> GUI Stats: Update 0.0824144444444444, Draw 0.550490111111112 2024-08-23 19:18:04.572 - Thread: 1 -> GUI Stats: Update 0.0946800000000001, Draw 0.648581833333333 2024-08-23 19:18:27.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:18:27.887 - Thread: 1 -> STATISTICS,16804.6666666,0,0,0,0,0,0,10.22134,48.02684,1,0,2150.228,10475.39,117907,-115862,163,30.48436,90.71815,0.2820534,3354,32.18726,0,16.66667,9.81208,29.19969,100,6882732565,2150.228,2,0,-1 2024-08-23 19:18:27.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:18:27.887 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6563,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:18:34.572 - Thread: 1 -> GUI Stats: Update 0.0959460555555557, Draw 0.657252777777778 2024-08-23 19:18:51.138 - Thread: 1 -> Updating continues. 2024-08-23 19:18:51.149 - Thread: 1 -> GC Memory: 2153.039 / 2153.039 MB 2024-08-23 19:18:51.149 - Thread: 1 -> Autosave initiated 2024-08-23 19:18:51.149 - Thread: 1 -> Character state: True 2024-08-23 19:18:51.149 - Thread: 1 -> IsServer: True 2024-08-23 19:18:51.149 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:18:51.149 - Thread: 1 -> Autosave 2024-08-23 19:18:51.149 - Thread: 1 -> Saving world - START 2024-08-23 19:18:51.151 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:18:51.151 - Thread: 1 -> Before snapshot.: GC Memory: 2,153 B 2024-08-23 19:18:51.232 - Thread: 1 -> After snapshot.: GC Memory: 2,156 B 2024-08-23 19:18:51.240 - Thread: 1 -> Directory cleanup: GC Memory: 2,156 B 2024-08-23 19:18:51.240 - Thread: 1 -> Saving world - END 2024-08-23 19:18:51.274 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:18:51.275 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:18:51.949 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:18:52.056 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:18:57.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:19:04.669 - Thread: 1 -> GUI Stats: Update 0.206537333333333, Draw 0.701522666666666 2024-08-23 19:19:21.150 - Thread: 1 -> GC Memory: 2177.774 / 2177.774 MB 2024-08-23 19:19:24.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:19:24.128 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:19:27.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:19:27.993 - Thread: 1 -> STATISTICS,16864.6833333,0,0,0,0,0,0,42.55709,52.70506,1,0,2179.645,10482.86,117907,-115862,163,22.84087,96.76891,0.2960363,3448,35.38222,0,16.66667,8.081607,34.23899,100,6896126165,2179.645,2,0,-1 2024-08-23 19:19:27.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:19:27.993 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6576,3503,0,0,88,3879,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:19:34.669 - Thread: 1 -> GUI Stats: Update 0.366948444444445, Draw 0.754228388888889 2024-08-23 19:19:51.164 - Thread: 1 -> GC Memory: 2187.162 / 2187.162 MB 2024-08-23 19:19:59.789 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:20:04.667 - Thread: 1 -> GUI Stats: Update 0.268829111111111, Draw 0.595428888888889 2024-08-23 19:20:21.165 - Thread: 1 -> GC Memory: 2194.54 / 2194.54 MB 2024-08-23 19:20:28.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:20:28.011 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,53.19068,72.04162,1,0,2152.168,10487.18,117907,-115862,163,32.10487,96.94029,0.3478758,3634,39.27636,0,16.66667,12.60962,38.07462,100,6883280205,2152.168,2,0,-1 2024-08-23 19:20:28.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:20:28.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6564,3490,0,0,75,3867,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:20:34.670 - Thread: 1 -> GUI Stats: Update 0.270530611111111, Draw 0.679612055555554 2024-08-23 19:20:51.166 - Thread: 1 -> GC Memory: 2158.862 / 2158.862 MB 2024-08-23 19:20:59.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:20:59.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:20:59.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:20:59.083 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:20:59.091 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:21:04.666 - Thread: 1 -> GUI Stats: Update 0.309037333333333, Draw 0.782438611111111 2024-08-23 19:21:04.833 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:21:04.834 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:21:06.027 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-08-23 19:21:08.662 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-08-23 19:21:08.662 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-08-23 19:21:11.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:21:11.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:21:11.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:21:11.676 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:21:11.684 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:21:15.417 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:21:15.419 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:21:21.182 - Thread: 1 -> GC Memory: 2174.532 / 2174.532 MB 2024-08-23 19:21:28.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:21:28.027 - Thread: 1 -> STATISTICS,16984.7166666,0,0,0,0,0,0,45.83281,55.87683,1,0,2180.208,10490.35,118040,-115995,163,22.6618,97.14583,0.374314,3628,39.35107,0,16.66667,8.917662,38.22793,100,6887521021,2180.208,2,0,-1 2024-08-23 19:21:28.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:21:28.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,131,849,6568,3494,0,0,77,3871,0,2831,21,0,15,10,384,51,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:21:34.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:34.680 - Thread: 1 -> GUI Stats: Update 0.311754944444445, Draw 0.797914444444444 2024-08-23 19:21:36.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:37.979 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:39.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:41.318 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:42.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:44.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:46.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:47.979 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:49.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:51.184 - Thread: 1 -> GC Memory: 2189.672 / 2189.672 MB 2024-08-23 19:21:51.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:52.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:54.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:56.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:57.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:21:59.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:01.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:02.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:04.645 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:04.670 - Thread: 1 -> GUI Stats: Update 0.284658555555555, Draw 0.674797333333333 2024-08-23 19:22:05.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:22:05.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:22:05.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:22:05.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:22:05.387 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:22:06.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:07.979 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:09.654 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:11.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:12.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:14.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:16.321 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:17.979 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:19.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:21.198 - Thread: 1 -> GC Memory: 2170.114 / 2170.114 MB 2024-08-23 19:22:21.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:22.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:24.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:26.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:27.077 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:22:27.078 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:22:27.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:28.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:22:28.044 - Thread: 1 -> STATISTICS,17044.7333333,0,0,0,0,0,0,47.36471,62.64518,1,0,2170.481,10494.2,118040,-115995,163,27.76208,96.86112,0.4680741,3624,37.76273,0,16.66667,10.48372,36.5774,100,6887164197,2170.481,2,0,-1 2024-08-23 19:22:28.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:22:28.044 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,375,131,849,6568,3494,0,0,77,3870,0,2832,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:22:29.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:31.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:32.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:34.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:34.672 - Thread: 1 -> GUI Stats: Update 0.319807833333333, Draw 0.665114611111111 2024-08-23 19:22:36.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:37.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:39.648 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:41.315 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:42.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:43.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:22:44.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:46.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:47.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:49.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:51.198 - Thread: 1 -> GC Memory: 2186.145 / 2186.145 MB 2024-08-23 19:22:51.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:52.980 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:54.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:56.314 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:57.979 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:22:59.647 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:23:01.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:23:02.981 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:23:04.646 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:23:04.668 - Thread: 1 -> GUI Stats: Update 0.440265222222222, Draw 1.06230133333333 2024-08-23 19:23:06.313 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:23:07.982 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 19:23:20.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:23:20.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:23:21.219 - Thread: 1 -> GC Memory: 2199.151 / 2199.151 MB 2024-08-23 19:23:24.784 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:23:28.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:23:28.060 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,46.05306,60.32979,1,0,2207.855,10511.24,118259,-115995,164,23.60726,96.86176,0.4253708,3609,37.27378,0,16.66667,8.799317,36.10404,100,6899123717,2207.855,2,0,-1 2024-08-23 19:23:28.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:23:28.060 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,375,132,849,6579,3505,0,0,88,3881,0,2832,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:23:34.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:23:34.224 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:23:34.782 - Thread: 1 -> GUI Stats: Update 0.452301444444444, Draw 0.943431222222223 2024-08-23 19:23:38.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:23:51.151 - Thread: 1 -> Autosave initiated 2024-08-23 19:23:51.151 - Thread: 1 -> Character state: True 2024-08-23 19:23:51.151 - Thread: 1 -> IsServer: True 2024-08-23 19:23:51.151 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:23:51.151 - Thread: 1 -> Autosave 2024-08-23 19:23:51.151 - Thread: 1 -> Saving world - START 2024-08-23 19:23:51.153 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:23:51.153 - Thread: 1 -> Before snapshot.: GC Memory: 2,162 B 2024-08-23 19:23:51.232 - Thread: 1 -> After snapshot.: GC Memory: 2,166 B 2024-08-23 19:23:51.242 - Thread: 1 -> Directory cleanup: GC Memory: 2,167 B 2024-08-23 19:23:51.242 - Thread: 1 -> Saving world - END 2024-08-23 19:23:51.253 - Thread: 1 -> GC Memory: 2167.274 / 2167.274 MB 2024-08-23 19:23:51.264 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:23:51.265 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:23:51.922 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:23:52.030 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:24:04.967 - Thread: 1 -> GUI Stats: Update 0.420223722222222, Draw 0.934591944444443 2024-08-23 19:24:21.253 - Thread: 1 -> GC Memory: 3328.006 / 3328.006 MB 2024-08-23 19:24:23.170 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:24:23.170 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:24:28.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:24:28.378 - Thread: 1 -> STATISTICS,17164.7666666,0,0,0,0,0,0,49.35493,63.89608,1,0,3334.592,10631.68,118259,-115995,164,26.4048,96.92825,0.3427218,3220,37.00922,0,16.66667,9.772211,35.87239,100,6896990655,3334.592,2,0,-1 2024-08-23 19:24:28.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:24:28.378 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,375,132,849,6577,3503,0,0,88,3879,0,2830,21,0,15,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:24:30.516 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:24:30.516 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:24:30.517 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:24:30.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:24:30.577 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:24:35.072 - Thread: 1 -> GUI Stats: Update 0.353613888888888, Draw 0.817162277777779 2024-08-23 19:24:38.516 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:24:38.517 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:24:48.376 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:48.376 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:48.376 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:50.042 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:50.042 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:50.042 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:51.262 - Thread: 1 -> GC Memory: 4066.365 / 4066.365 MB 2024-08-23 19:24:51.710 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:51.710 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:51.710 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:53.376 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:53.376 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:53.376 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:55.045 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:55.045 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:55.045 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:56.710 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:56.710 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:56.710 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:58.378 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:24:58.378 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:24:58.378 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:24:59.796 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:25:00.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:00.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:00.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:01.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:01.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:01.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:03.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:03.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:03.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:05.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:05.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:05.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:05.160 - Thread: 1 -> GUI Stats: Update 0.272382444444445, Draw 0.639081333333334 2024-08-23 19:25:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:10.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:10.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:10.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:11.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:11.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:11.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:13.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:13.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:13.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:15.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:15.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:15.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:16.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:16.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:16.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:18.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:18.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:18.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:20.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:20.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:20.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:21.264 - Thread: 1 -> GC Memory: 4071.6 / 4071.6 MB 2024-08-23 19:25:21.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:23.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:23.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:23.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:25.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:25.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:25.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:26.812 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:26.812 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:26.812 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:28.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:28.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:28.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:28.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:25:28.590 - Thread: 1 -> STATISTICS,17224.7833333,0,0,0,0,0,0,53.33631,71.05034,1,0,2155.432,10548.56,118259,-115995,164,30.9266,96.44941,0.3529766,3344,36.62613,0,16.66667,11.32722,35.32569,100,6886561977,2155.432,2,0,-1 2024-08-23 19:25:28.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:25:28.590 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,132,849,6567,3493,0,0,77,3870,0,2830,21,0,15,10,384,51,0,17,429,828,456,8,50,0,0,0,0 2024-08-23 19:25:30.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:30.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:30.141 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:31.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:31.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:31.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:33.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:33.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:33.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:35.169 - Thread: 1 -> GUI Stats: Update 0.274104777777778, Draw 0.706007111111111 2024-08-23 19:25:36.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:36.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:36.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:38.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:38.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:38.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:40.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:40.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:40.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:41.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:41.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:41.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:43.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:43.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:43.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:45.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:45.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:45.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:46.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:46.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:46.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:48.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:48.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:48.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:51.279 - Thread: 1 -> GC Memory: 2162.063 / 2162.063 MB 2024-08-23 19:25:51.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:51.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:51.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:53.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:53.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:55.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:55.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:55.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:25:58.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:25:58.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:25:58.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:00.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:00.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:00.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:01.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:01.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:01.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:03.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:03.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:03.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:05.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:05.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:05.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:05.165 - Thread: 1 -> GUI Stats: Update 0.269655555555556, Draw 0.7086685 2024-08-23 19:26:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:10.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:10.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:10.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:11.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:11.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:11.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:13.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:13.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:13.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:15.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:15.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:15.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:16.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:16.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:16.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:18.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:18.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:18.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:20.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:20.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:20.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:21.283 - Thread: 1 -> GC Memory: 2172.901 / 2172.901 MB 2024-08-23 19:26:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:23.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:23.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:23.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:25.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:25.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:25.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:26.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:26.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:26.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:28.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:28.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:28.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:28.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:26:28.607 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,54.49776,71.59726,1,0,2171.307,10549.02,118259,-115995,164,32.3702,96.83969,0.3546508,3341,37.47766,0,16.66667,12.1316,36.29325,100,6881850051,2171.307,2,0,-1 2024-08-23 19:26:28.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:26:28.607 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,132,849,6563,3489,0,0,75,3865,0,2830,21,0,16,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:26:30.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:30.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:30.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:31.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:31.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:31.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:33.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:33.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:33.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:35.166 - Thread: 1 -> GUI Stats: Update 0.273005888888889, Draw 0.687869055555556 2024-08-23 19:26:36.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:36.811 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:36.811 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:38.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:38.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:38.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:40.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:40.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:40.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:41.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:41.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:41.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:43.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:43.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:43.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:45.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:45.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:45.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:46.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:46.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:46.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:48.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:48.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:48.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:51.295 - Thread: 1 -> GC Memory: 2179.419 / 2179.419 MB 2024-08-23 19:26:51.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:51.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:51.808 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:55.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:55.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:55.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:26:58.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:26:58.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:26:58.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:00.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:00.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:00.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:01.812 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:01.812 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:01.812 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:03.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:03.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:03.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:05.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:05.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:05.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:05.161 - Thread: 1 -> GUI Stats: Update 0.273442777777778, Draw 0.6918635 2024-08-23 19:27:06.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:06.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:06.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:08.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:08.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:08.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:10.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:10.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:10.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:11.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:27:11.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:27:11.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:27:11.719 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:27:11.730 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:27:11.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:11.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:11.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:13.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:13.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:13.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:15.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:15.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:15.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:16.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:16.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:16.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:18.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:18.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:18.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:18.866 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:27:18.867 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:27:20.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:20.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:20.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:21.296 - Thread: 1 -> GC Memory: 2159.859 / 2159.859 MB 2024-08-23 19:27:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:21.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:23.484 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:23.484 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:23.484 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:25.145 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:25.145 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:25.145 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:26.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:26.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:26.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:28.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:28.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:28.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:28.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:27:28.623 - Thread: 1 -> STATISTICS,17344.8166666,0,0,0,0,0,0,52.26128,67.47075,1,0,2159.673,10548.39,118259,-115995,164,27.46684,96.53215,0.3600739,3371,35.04674,0,16.66667,9.626231,33.83137,100,6883248699,2159.673,2,0,-1 2024-08-23 19:27:28.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:27:28.623 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,375,132,849,6564,3490,0,0,77,3866,0,2830,21,0,16,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:27:30.147 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:30.147 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:30.147 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:31.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:31.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:31.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:33.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:33.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:33.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:35.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:35.170 - Thread: 1 -> GUI Stats: Update 0.279766611111111, Draw 0.654199611111112 2024-08-23 19:27:36.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:36.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:36.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:38.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:38.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:38.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:40.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:40.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:40.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:41.811 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:41.811 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:41.811 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:43.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:43.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:43.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:45.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:45.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:45.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:46.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:46.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:46.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:48.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:48.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:48.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:50.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:50.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:50.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:51.313 - Thread: 1 -> GC Memory: 2166.911 / 2166.911 MB 2024-08-23 19:27:51.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:51.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:51.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:53.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:55.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:55.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:55.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:56.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:27:58.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:27:58.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:27:58.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:00.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:00.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:00.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:01.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:01.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:01.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:03.478 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:03.478 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:03.478 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:05.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:05.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:05.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:05.163 - Thread: 1 -> GUI Stats: Update 0.283980444444445, Draw 0.724922222222221 2024-08-23 19:28:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:06.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:08.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:08.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:08.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:10.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:10.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:10.142 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:11.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:11.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:11.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:13.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Computer' 2024-08-23 19:28:13.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/PowerCell' 2024-08-23 19:28:13.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:28:21.315 - Thread: 1 -> GC Memory: 2183.628 / 2183.628 MB 2024-08-23 19:28:28.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:28:28.640 - Thread: 1 -> STATISTICS,17404.8333333,0,0,0,0,0,0,50.06201,64.53686,1,0,2181.672,10556.51,118119,-116008,164,31.4597,96.83936,0.3673991,3374,37.45361,0,16.66667,11.78279,36.26983,100,6882746710,2181.672,2,0,-1 2024-08-23 19:28:28.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:28:28.640 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,132,849,6563,3489,0,0,75,3866,0,2831,21,0,16,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:28:35.165 - Thread: 1 -> GUI Stats: Update 0.273829611111111, Draw 0.667489777777779 2024-08-23 19:28:51.163 - Thread: 1 -> Autosave initiated 2024-08-23 19:28:51.163 - Thread: 1 -> Character state: True 2024-08-23 19:28:51.163 - Thread: 1 -> IsServer: True 2024-08-23 19:28:51.163 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:28:51.163 - Thread: 1 -> Autosave 2024-08-23 19:28:51.163 - Thread: 1 -> Saving world - START 2024-08-23 19:28:51.164 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:28:51.164 - Thread: 1 -> Before snapshot.: GC Memory: 2,158 B 2024-08-23 19:28:51.235 - Thread: 1 -> After snapshot.: GC Memory: 2,166 B 2024-08-23 19:28:51.244 - Thread: 1 -> Directory cleanup: GC Memory: 2,167 B 2024-08-23 19:28:51.244 - Thread: 1 -> Saving world - END 2024-08-23 19:28:51.275 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:28:51.276 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:28:51.318 - Thread: 1 -> GC Memory: 2164.151 / 2164.151 MB 2024-08-23 19:28:51.944 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:28:52.043 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:29:03.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:29:03.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:29:03.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:29:03.154 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:29:03.178 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:29:05.172 - Thread: 1 -> GUI Stats: Update 0.2761055, Draw 0.669647222222222 2024-08-23 19:29:19.773 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:29:19.775 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:29:21.331 - Thread: 1 -> GC Memory: 2189.28 / 2189.28 MB 2024-08-23 19:29:25.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:29:28.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:29:28.657 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,61.20814,66.83776,1,0,2191.454,10559.04,118119,-116008,164,30.6888,96.82669,0.368891,3368,38.0477,0,16.66667,11.67638,36.84033,100,6887297466,2191.454,2,0,-1 2024-08-23 19:29:28.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:29:28.657 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,133,849,6568,3492,0,0,75,3869,0,2831,21,0,16,10,384,50,0,17,429,828,456,8,50,0,0,0,0 2024-08-23 19:29:35.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:35.200 - Thread: 1 -> GUI Stats: Update 0.458231333333334, Draw 0.78528711111111 2024-08-23 19:29:36.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:29:36.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:29:36.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:38.476 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:40.144 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:41.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:43.478 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:45.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:46.809 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:48.475 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:50.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:51.333 - Thread: 1 -> GC Memory: 2220.223 / 2220.223 MB 2024-08-23 19:29:51.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:53.478 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:55.143 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:56.810 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:58.477 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:29:59.797 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:30:00.283 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:01.945 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:03.613 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:05.285 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:05.305 - Thread: 1 -> GUI Stats: Update 0.288869777777778, Draw 0.726528833333333 2024-08-23 19:30:07.287 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:08.953 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:10.794 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:12.459 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:14.128 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:15.792 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:17.459 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:19.124 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:20.791 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:21.350 - Thread: 1 -> GC Memory: 2239.087 / 2239.087 MB 2024-08-23 19:30:22.458 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:24.128 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:25.938 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:27.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:29.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:29.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:30:29.467 - Thread: 1 -> STATISTICS,17524.8666666,0,0,0,0,0,0,65.19675,80.0488,1,0,2175.6,10562.95,118119,-116008,164,37.41063,96.81648,0.5075154,3405,41.14531,0,16.66667,15.39272,39.83544,100,6889201170,2175.6,2,0,-1 2024-08-23 19:30:29.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:30:29.467 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,135,849,6570,3492,0,0,75,3869,0,2831,21,0,14,10,384,51,0,17,429,828,456,8,50,0,0,0,0 2024-08-23 19:30:30.938 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:32.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:34.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:35.937 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:35.964 - Thread: 1 -> GUI Stats: Update 0.298118333333334, Draw 0.802847333333334 2024-08-23 19:30:37.605 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:39.270 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:40.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:42.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:44.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:45.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:47.605 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:49.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:50.935 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:51.359 - Thread: 1 -> GC Memory: 2185.691 / 2185.691 MB 2024-08-23 19:30:52.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:54.268 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:55.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:57.604 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:30:59.270 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:31:00.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:31:02.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:31:04.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:31:05.956 - Thread: 1 -> GUI Stats: Update 0.278470388888889, Draw 0.710046333333333 2024-08-23 19:31:21.359 - Thread: 1 -> GC Memory: 2195.655 / 2195.655 MB 2024-08-23 19:31:29.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:31:29.483 - Thread: 1 -> STATISTICS,17584.8833333,0,0,0,0,0,0,55.68108,80.4315,1,0,2197.49,10564.27,118119,-116008,164,33.0209,96.52502,0.4088419,3405,32.27257,0,16.66667,10.65669,31.1511,100,6889098646,2197.49,2,0,-1 2024-08-23 19:31:29.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:31:29.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,136,849,6569,3492,0,0,75,3868,0,2831,21,0,16,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:31:35.962 - Thread: 1 -> GUI Stats: Update 0.276595055555556, Draw 0.680103833333333 2024-08-23 19:31:51.372 - Thread: 1 -> GC Memory: 2199.212 / 2199.212 MB 2024-08-23 19:32:05.957 - Thread: 1 -> GUI Stats: Update 0.261285444444444, Draw 0.602957444444444 2024-08-23 19:32:07.606 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:09.270 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:10.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:12.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:14.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:15.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:17.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:19.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:20.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:21.373 - Thread: 1 -> GC Memory: 2165.852 / 2165.852 MB 2024-08-23 19:32:22.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:24.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:25.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:27.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:29.270 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:29.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:32:29.500 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,52.69743,74.455,1,0,2168.381,10564.07,118119,-116008,164,34.82291,96.58617,0.3624213,3371,34.38075,0,16.66667,11.97238,33.20705,100,6889177014,2168.381,2,0,-1 2024-08-23 19:32:29.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:32:29.500 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,136,849,6570,3492,0,0,75,3868,0,2831,21,0,16,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:32:30.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:32.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:32:35.959 - Thread: 1 -> GUI Stats: Update 0.274456888888889, Draw 0.66832038888889 2024-08-23 19:32:51.375 - Thread: 1 -> GC Memory: 2173.124 / 2173.124 MB 2024-08-23 19:33:05.955 - Thread: 1 -> GUI Stats: Update 0.268504222222222, Draw 0.6112175 2024-08-23 19:33:07.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:09.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:10.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:12.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:14.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:15.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:17.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:19.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:20.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:21.390 - Thread: 1 -> GC Memory: 2173.74 / 2173.74 MB 2024-08-23 19:33:22.604 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:24.270 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:25.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:27.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:29.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:29.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:33:29.517 - Thread: 1 -> STATISTICS,17704.9166666,0,0,0,0,0,0,51.97595,76.57899,1,0,2175.011,10563.09,118119,-116022,164,35.44081,96.36483,0.3659737,3378,32.85604,0,16.66667,11.64445,31.66167,100,6890522678,2175.011,2,0,-1 2024-08-23 19:33:29.518 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:33:29.518 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,136,849,6571,3493,0,0,77,3869,0,2831,21,0,16,10,384,50,0,16,429,828,456,8,50,0,0,0,0 2024-08-23 19:33:30.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:32.604 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:34.270 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:35.937 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:35.963 - Thread: 1 -> GUI Stats: Update 0.271863, Draw 0.6555395 2024-08-23 19:33:37.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:39.271 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:40.936 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:42.602 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:44.269 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:45.937 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:47.603 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:49.271 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:50.938 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:51.173 - Thread: 1 -> Autosave initiated 2024-08-23 19:33:51.173 - Thread: 1 -> Character state: True 2024-08-23 19:33:51.173 - Thread: 1 -> IsServer: True 2024-08-23 19:33:51.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:33:51.173 - Thread: 1 -> Autosave 2024-08-23 19:33:51.173 - Thread: 1 -> Saving world - START 2024-08-23 19:33:51.174 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:33:51.174 - Thread: 1 -> Before snapshot.: GC Memory: 2,163 B 2024-08-23 19:33:51.265 - Thread: 1 -> After snapshot.: GC Memory: 2,167 B 2024-08-23 19:33:51.271 - Thread: 1 -> Directory cleanup: GC Memory: 2,168 B 2024-08-23 19:33:51.271 - Thread: 1 -> Saving world - END 2024-08-23 19:33:51.299 - Thread: 9 -> Session snapshot save - START 2024-08-23 19:33:51.299 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 19:33:51.398 - Thread: 1 -> GC Memory: 2170.829 / 2170.829 MB 2024-08-23 19:33:51.997 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:33:52.123 - Thread: 9 -> Session snapshot save - END 2024-08-23 19:33:52.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:54.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:33:54.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 19:33:56.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:34:06.046 - Thread: 1 -> GUI Stats: Update 0.354295888888889, Draw 0.795430166666667 2024-08-23 19:34:18.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:34:18.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:34:18.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:34:18.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:34:18.688 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:34:21.413 - Thread: 1 -> GC Memory: 2186.86 / 2186.86 MB 2024-08-23 19:34:25.224 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:34:25.225 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:34:29.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:34:29.624 - Thread: 1 -> STATISTICS,17764.9333333,0,0,0,0,0,0,55.16634,65.6567,1,0,2189.717,10563.4,118119,-116056,164,28.87002,96.71774,0.378623,3367,35.96685,0,16.66667,10.38364,34.78633,100,6898457264,2189.717,2,0,-1 2024-08-23 19:34:29.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:34:29.624 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,203,376,136,849,6578,3501,0,0,86,3877,0,2831,21,0,15,10,384,50,0,14,429,828,456,8,50,0,0,0,0 2024-08-23 19:34:31.073 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 19:34:31.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 19:34:36.055 - Thread: 1 -> GUI Stats: Update 0.428377888888889, Draw 0.785174777777776 2024-08-23 19:34:51.415 - Thread: 1 -> GC Memory: 2198.094 / 2198.094 MB 2024-08-23 19:34:57.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:34:59.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:34:59.797 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:35:01.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:02.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:04.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:06.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:06.046 - Thread: 1 -> GUI Stats: Update 0.278348888888889, Draw 0.667297333333333 2024-08-23 19:35:07.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:09.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:11.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:12.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:14.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:16.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:17.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:19.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:21.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:21.431 - Thread: 1 -> GC Memory: 2208.911 / 2208.911 MB 2024-08-23 19:35:22.695 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:24.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:26.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:27.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:29.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:29.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:35:29.641 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,62.45065,78.17035,1,0,2163.66,10564.06,118119,-116056,164,34.05289,96.16407,0.3749194,3370,33.33922,0,16.66667,11.35297,32.06035,100,6889589906,2163.66,2,0,-1 2024-08-23 19:35:29.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:35:29.641 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,136,849,6570,3492,0,0,77,3868,0,2831,21,0,15,10,384,50,0,15,429,828,456,8,50,0,0,0,0 2024-08-23 19:35:31.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:35:36.062 - Thread: 1 -> GUI Stats: Update 0.275728111111111, Draw 0.653684166666667 2024-08-23 19:35:51.451 - Thread: 1 -> GC Memory: 2166.836 / 2166.836 MB 2024-08-23 19:36:06.047 - Thread: 1 -> GUI Stats: Update 0.283009833333333, Draw 0.677607555555555 2024-08-23 19:36:21.451 - Thread: 1 -> GC Memory: 2173.38 / 2173.38 MB 2024-08-23 19:36:29.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:29.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:36:29.657 - Thread: 1 -> STATISTICS,17884.9666666,0,0,0,0,0,0,52.00498,71.98409,1,0,2178.781,10571.22,118119,-116056,164,33.96652,95.75086,0.3828914,3365,27.68799,0,16.66667,9.404646,26.51149,100,6897418222,2178.781,2,0,-1 2024-08-23 19:36:29.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:36:29.658 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,136,849,6577,3499,0,0,77,3875,0,2831,21,0,16,10,384,50,0,22,429,828,456,8,50,0,0,0,0 2024-08-23 19:36:31.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:32.695 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:34.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:36.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:36.055 - Thread: 1 -> GUI Stats: Update 0.280862333333333, Draw 0.679558833333333 2024-08-23 19:36:37.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:39.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:41.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:42.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:36:42.044 - Thread: 1 -> Next activation in -02:34:29.2347578 2024-08-23 19:36:42.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:36:42.044 - Thread: 1 -> Next activation in -00:25:03.7488309 2024-08-23 19:36:42.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:36:42.044 - Thread: 1 -> Next activation in -01:33:56.7785664 2024-08-23 19:36:42.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:36:42.044 - Thread: 1 -> Next activation in -01:41:32.2222705 2024-08-23 19:36:42.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:36:42.044 - Thread: 1 -> Next activation in 00:07:20.1051821 2024-08-23 19:36:42.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:36:51.463 - Thread: 1 -> GC Memory: 2184.204 / 2184.204 MB 2024-08-23 19:37:06.047 - Thread: 1 -> GUI Stats: Update 0.282496333333333, Draw 1.22919233333333 2024-08-23 19:37:21.467 - Thread: 1 -> GC Memory: 2164.596 / 2164.596 MB 2024-08-23 19:37:29.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:37:29.674 - Thread: 1 -> STATISTICS,17944.9833333,0,0,0,0,0,0,63.31287,86.24092,1,0,2189.963,10577.42,122161,-120074,165,37.56635,95.48335,0.4012991,3348,26.0618,0,16.66667,9.790465,24.88468,100,6890815456,2189.963,2,0,-1 2024-08-23 19:37:29.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:37:29.674 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,204,378,136,849,6571,3491,0,0,77,3869,0,2832,21,0,15,10,384,52,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 19:37:31.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:32.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:34.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:36.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:36.053 - Thread: 1 -> GUI Stats: Update 0.278271166666666, Draw 1.15409683333333 2024-08-23 19:37:37.697 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:39.362 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:41.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:42.707 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:44.362 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:37:51.479 - Thread: 1 -> GC Memory: 2204.099 / 2204.099 MB 2024-08-23 19:38:06.047 - Thread: 1 -> GUI Stats: Update 0.272365, Draw 1.13798566666667 2024-08-23 19:38:12.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:14.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:16.025 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:17.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:19.359 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:21.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:21.487 - Thread: 1 -> GC Memory: 2218.462 / 2218.462 MB 2024-08-23 19:38:22.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:24.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:26.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:27.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:29.365 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:29.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:38:29.701 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,52.26423,90.11413,1,0,2224.823,10584.22,121942,-120074,164,37.96438,93.13078,0.3658638,3344,18.75081,0,16.66667,7.11863,17.46278,100,6887812486,2224.823,2,0,-1 2024-08-23 19:38:29.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:38:29.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,376,138,849,6568,3491,0,0,77,3867,0,2832,21,0,12,10,384,50,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 19:38:30.710 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:38:30.723 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:38:31.035 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:32.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:34.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:36.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:38:36.054 - Thread: 1 -> GUI Stats: Update 0.265824555555556, Draw 0.969366166666665 2024-08-23 19:38:51.181 - Thread: 1 -> Autosave initiated 2024-08-23 19:38:51.182 - Thread: 1 -> Character state: True 2024-08-23 19:38:51.182 - Thread: 1 -> IsServer: True 2024-08-23 19:38:51.182 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:38:51.182 - Thread: 1 -> Autosave 2024-08-23 19:38:51.182 - Thread: 1 -> Saving world - START 2024-08-23 19:38:51.183 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:38:51.183 - Thread: 1 -> Before snapshot.: GC Memory: 2,176 B 2024-08-23 19:38:51.255 - Thread: 1 -> After snapshot.: GC Memory: 2,180 B 2024-08-23 19:38:51.263 - Thread: 1 -> Directory cleanup: GC Memory: 2,181 B 2024-08-23 19:38:51.263 - Thread: 1 -> Saving world - END 2024-08-23 19:38:51.288 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:38:51.289 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:38:51.489 - Thread: 1 -> GC Memory: 2181.139 / 2181.139 MB 2024-08-23 19:38:52.001 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:38:52.102 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:39:06.056 - Thread: 1 -> GUI Stats: Update 0.270506944444445, Draw 0.988482111111111 2024-08-23 19:39:21.495 - Thread: 1 -> GC Memory: 2201.609 / 2201.609 MB 2024-08-23 19:39:29.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:39:29.708 - Thread: 1 -> STATISTICS,18065.0166666,0,0,0,0,0,0,50.03691,53.51233,1,0,2209.473,10588.69,121942,-120074,164,26.63155,95.00334,0.3371781,3327,23.35135,0,16.66667,6.218828,22.18456,100,6890719132,2209.473,2,0,-1 2024-08-23 19:39:29.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:39:29.708 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,203,375,139,849,6571,3491,0,0,77,3866,0,2832,21,0,15,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 19:39:36.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:36.050 - Thread: 1 -> GUI Stats: Update 0.260928388888888, Draw 0.919992888888888 2024-08-23 19:39:37.692 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:39.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:41.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:42.693 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:44.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:46.026 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:47.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:49.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:51.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:39:51.499 - Thread: 1 -> GC Memory: 2214.169 / 2214.169 MB 2024-08-23 19:39:59.799 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:40:00.541 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:40:06.049 - Thread: 1 -> GUI Stats: Update 0.270146166666667, Draw 1.02395772222222 2024-08-23 19:40:21.504 - Thread: 1 -> GC Memory: 2228.321 / 2228.321 MB 2024-08-23 19:40:29.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:40:29.725 - Thread: 1 -> STATISTICS,18125.0333333,0,0,0,0,0,0,62.41435,56.14077,1,0,2234.36,10591.23,121942,-120074,164,26.72057,94.76981,0.3502294,3376,23.41328,0,16.66667,6.256161,22.18872,100,6884288934,2234.36,2,0,-1 2024-08-23 19:40:29.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:40:29.725 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,204,375,140,849,6565,3491,0,0,77,3866,0,2832,21,0,8,10,384,49,0,13,429,828,456,8,50,0,0,0,0 2024-08-23 19:40:34.091 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:40:36.052 - Thread: 1 -> GUI Stats: Update 0.269615222222222, Draw 1.06652611111111 2024-08-23 19:40:51.514 - Thread: 1 -> GC Memory: 2182.134 / 2182.134 MB 2024-08-23 19:41:06.048 - Thread: 1 -> GUI Stats: Update 0.274363055555555, Draw 1.01825972222222 2024-08-23 19:41:11.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:12.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:14.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:16.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:17.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:19.362 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:21.027 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:21.515 - Thread: 1 -> GC Memory: 2194.047 / 2194.047 MB 2024-08-23 19:41:22.695 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:24.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:26.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:27.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:29.362 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:41:29.642 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:41:29.644 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:41:29.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:41:29.741 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,57.56715,72.69456,1,0,2195.441,10590.59,121942,-120074,164,29.72716,95.73751,0.3504432,3367,27.57631,0,16.66667,8.197655,26.40087,100,6892945220,2195.441,2,0,-1 2024-08-23 19:41:29.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:41:29.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,204,378,140,849,6573,3491,0,0,77,3869,0,2832,21,0,13,10,384,51,0,13,429,829,456,8,50,0,0,0,0 2024-08-23 19:41:36.069 - Thread: 1 -> GUI Stats: Update 0.287840611111111, Draw 1.15526944444444 2024-08-23 19:41:51.533 - Thread: 1 -> GC Memory: 2211.822 / 2211.822 MB 2024-08-23 19:42:06.049 - Thread: 1 -> GUI Stats: Update 0.285570611111111, Draw 1.18161144444444 2024-08-23 19:42:21.536 - Thread: 1 -> GC Memory: 2191.167 / 2191.167 MB 2024-08-23 19:42:29.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:42:29.758 - Thread: 1 -> STATISTICS,18245.0666666,0,0,0,0,0,0,51.89661,69.18719,1,0,2197.034,10635.9,121942,-120074,164,29.48582,96.12387,0.3925358,3324,30.93023,0,16.66667,9.120029,29.73133,100,6930388138,2197.034,2,0,-1 2024-08-23 19:42:29.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:42:29.758 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,216,389,140,849,6609,3516,0,0,77,3906,0,2832,21,0,12,10,384,50,0,38,429,829,456,8,50,0,0,0,0 2024-08-23 19:42:36.056 - Thread: 1 -> GUI Stats: Update 0.283672777777778, Draw 1.05799088888889 2024-08-23 19:42:51.547 - Thread: 1 -> GC Memory: 2202.292 / 2202.292 MB 2024-08-23 19:43:06.048 - Thread: 1 -> GUI Stats: Update 0.281874611111111, Draw 1.02595816666667 2024-08-23 19:43:17.695 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:19.360 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:21.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:21.567 - Thread: 1 -> GC Memory: 2211.076 / 2211.076 MB 2024-08-23 19:43:22.697 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:24.363 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:26.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:27.695 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:29.361 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:29.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:43:29.775 - Thread: 1 -> STATISTICS,18305.0833333,0,0,0,0,0,0,61.46692,70.36668,1,0,2209.372,10638.95,121942,-120074,164,27.96007,95.73014,0.3838463,3323,29.98469,0,16.66667,8.383742,28.70439,100,6930744338,2209.372,2,0,-1 2024-08-23 19:43:29.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:43:29.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,216,389,140,849,6609,3516,0,0,77,3905,0,2832,21,0,13,10,384,50,0,38,429,829,456,8,50,0,0,0,0 2024-08-23 19:43:31.028 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:32.694 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:43:36.176 - Thread: 1 -> GUI Stats: Update 0.286776222222222, Draw 1.09814155555556 2024-08-23 19:43:38.218 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:43:38.218 - Thread: 1 -> Next activation in 00:19:19.9283894 2024-08-23 19:43:51.191 - Thread: 1 -> Autosave initiated 2024-08-23 19:43:51.191 - Thread: 1 -> Character state: True 2024-08-23 19:43:51.191 - Thread: 1 -> IsServer: True 2024-08-23 19:43:51.191 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:43:51.191 - Thread: 1 -> Autosave 2024-08-23 19:43:51.191 - Thread: 1 -> Saving world - START 2024-08-23 19:43:51.192 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:43:51.192 - Thread: 1 -> Before snapshot.: GC Memory: 2,177 B 2024-08-23 19:43:51.279 - Thread: 1 -> After snapshot.: GC Memory: 2,183 B 2024-08-23 19:43:51.288 - Thread: 1 -> Directory cleanup: GC Memory: 2,183 B 2024-08-23 19:43:51.288 - Thread: 1 -> Saving world - END 2024-08-23 19:43:51.312 - Thread: 9 -> Session snapshot save - START 2024-08-23 19:43:51.313 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 19:43:51.589 - Thread: 1 -> GC Memory: 2185.09 / 2185.09 MB 2024-08-23 19:43:51.994 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:43:52.106 - Thread: 9 -> Session snapshot save - END 2024-08-23 19:43:55.578 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-08-23 19:43:55.589 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-08-23 19:44:04.438 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:44:04.438 - Thread: 1 -> Next activation in -02:02:13.2738751 2024-08-23 19:44:04.438 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:44:04.438 - Thread: 1 -> Next activation in -01:32:08.9834809 2024-08-23 19:44:04.438 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 19:44:04.438 - Thread: 1 -> Next activation in 01:43:02.1520065 2024-08-23 19:44:06.392 - Thread: 1 -> GUI Stats: Update 0.323736333333333, Draw 0.898555666666666 2024-08-23 19:44:16.153 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-08-23 19:44:16.405 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-08-23 19:44:16.406 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-08-23 19:44:18.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:18.521 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-08-23 19:44:18.535 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-08-23 19:44:19.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:21.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:21.591 - Thread: 1 -> GC Memory: 2216.675 / 2216.675 MB 2024-08-23 19:44:23.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:24.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:26.371 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:28.037 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:29.706 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:30.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:44:30.135 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,59.85535,58.15038,1,0,2219.379,10642.18,121942,-120074,164,27.84579,96.03376,0.3458644,3356,29.32828,0,16.66667,8.166693,28.16505,100,6946310473,2219.379,2,0,-1 2024-08-23 19:44:30.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:44:30.135 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,216,389,140,849,6624,3530,0,0,88,3920,0,2831,21,0,13,10,384,50,0,42,429,829,456,8,50,0,0,0,0 2024-08-23 19:44:31.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:33.039 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:34.706 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:36.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:36.398 - Thread: 1 -> GUI Stats: Update 0.335912777777778, Draw 1.57336005555556 2024-08-23 19:44:38.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:39.706 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:41.371 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:43.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:44.704 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:46.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:44:51.592 - Thread: 1 -> GC Memory: 2228.457 / 2228.457 MB 2024-08-23 19:44:59.808 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:45:06.394 - Thread: 1 -> GUI Stats: Update 0.337926666666667, Draw 1.7748975 2024-08-23 19:45:20.293 - Thread: 1 -> Balance change of -1669010 to account owner 144115188075855897 with new balance of 5394901 2024-08-23 19:45:20.294 - Thread: 1 -> Balance change of 1669010 to account owner 272666831463961450 with new balance of 113734869 2024-08-23 19:45:20.294 - Thread: 1 -> SendBuyItemResult - Success, 1103062504856905140, Silver, 1669010, 565, [007...156] 2024-08-23 19:45:21.594 - Thread: 1 -> GC Memory: 2239.901 / 2239.901 MB 2024-08-23 19:45:30.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:45:30.153 - Thread: 1 -> STATISTICS,18425.1166666,0,0,0,0,0,0,58.67071,55.49611,1,0,2245.172,10645.4,121942,-120074,164,26.7642,96.10624,0.3354765,3344,29.49711,0,16.66667,7.894666,28.34856,100,6946584505,2245.172,2,0,-1 2024-08-23 19:45:30.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:45:30.153 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,216,389,140,849,6624,3531,0,0,88,3920,0,2832,21,0,13,10,384,50,0,42,429,829,456,8,50,0,0,0,0 2024-08-23 19:45:36.402 - Thread: 1 -> GUI Stats: Update 0.333856, Draw 1.82631483333333 2024-08-23 19:45:36.722 - Thread: 1 -> Balance change of -1008000 to account owner 144115188075855897 with new balance of 4386901 2024-08-23 19:45:36.722 - Thread: 1 -> Balance change of 1008000 to account owner 272666831463961450 with new balance of 114742869 2024-08-23 19:45:36.722 - Thread: 1 -> SendBuyItemResult - Success, 1135322981529723555, Magnesium, 1008000, 28, [007...156] 2024-08-23 19:45:39.786 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-08-23 19:45:40.034 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-08-23 19:45:40.036 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-08-23 19:45:43.039 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:44.704 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:46.373 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:48.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:49.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:51.374 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:51.611 - Thread: 1 -> GC Memory: 2197.367 / 2197.367 MB 2024-08-23 19:45:53.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:45:54.706 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:46:06.395 - Thread: 1 -> GUI Stats: Update 0.301229111111111, Draw 1.04032238888889 2024-08-23 19:46:21.638 - Thread: 1 -> GC Memory: 2202.762 / 2202.762 MB 2024-08-23 19:46:30.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:46:30.169 - Thread: 1 -> STATISTICS,18485.1333333,0,0,0,0,0,0,57.50859,57.30805,1,0,2208.189,10632,121942,-120074,164,26.36449,95.28107,0.3778114,3353,25.36089,0,16.66667,6.686268,24.16413,100,6909163673,2208.189,2,0,-1 2024-08-23 19:46:30.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:46:30.169 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,217,389,140,849,6589,3495,0,0,77,3884,0,2832,21,0,13,10,384,49,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 19:46:36.400 - Thread: 1 -> GUI Stats: Update 0.290107277777778, Draw 1.09416805555556 2024-08-23 19:46:51.642 - Thread: 1 -> GC Memory: 2225.263 / 2225.263 MB 2024-08-23 19:47:06.394 - Thread: 1 -> GUI Stats: Update 0.2877825, Draw 1.1492465 2024-08-23 19:47:09.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:11.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:13.039 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:14.704 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:16.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:18.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:19.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:21.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:21.643 - Thread: 1 -> GC Memory: 2187.464 / 2187.464 MB 2024-08-23 19:47:23.043 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:24.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:26.375 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:28.039 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:29.706 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:30.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:47:30.186 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,53.13631,51.37326,1,0,2193.071,10636.09,121942,-120074,164,25.59137,94.16037,0.3714463,3354,19.46456,0,16.66667,4.981247,18.3279,100,6914613207,2193.071,2,0,-1 2024-08-23 19:47:30.186 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:47:30.186 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,869,33,221,392,142,849,6594,3495,0,0,77,3887,0,2832,21,0,14,10,384,48,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 19:47:31.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:33.037 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:34.704 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:36.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:36.397 - Thread: 1 -> GUI Stats: Update 0.268925555555555, Draw 0.999692333333333 2024-08-23 19:47:38.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:39.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:47:51.661 - Thread: 1 -> GC Memory: 2198.457 / 2198.457 MB 2024-08-23 19:48:06.391 - Thread: 1 -> GUI Stats: Update 0.264621111111111, Draw 0.985637055555555 2024-08-23 19:48:21.675 - Thread: 1 -> GC Memory: 2209.671 / 2209.671 MB 2024-08-23 19:48:30.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:48:30.203 - Thread: 1 -> STATISTICS,18605.1666666,0,0,0,0,0,0,52.05813,51.7527,1,0,2213.378,10637,121942,-120074,164,25.54547,94.59438,0.3234567,3356,20.77931,0,16.66667,5.308172,19.65606,100,6917267505,2213.378,2,0,-1 2024-08-23 19:48:30.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:48:30.203 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,221,393,142,849,6596,3495,0,0,77,3888,0,2832,21,0,15,10,384,49,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 19:48:33.039 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:34.706 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:36.372 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:36.398 - Thread: 1 -> GUI Stats: Update 0.271927166666667, Draw 1.00804033333333 2024-08-23 19:48:38.038 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:39.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:41.371 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:43.039 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:44.705 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:48:51.193 - Thread: 1 -> Autosave initiated 2024-08-23 19:48:51.193 - Thread: 1 -> Character state: True 2024-08-23 19:48:51.193 - Thread: 1 -> IsServer: True 2024-08-23 19:48:51.193 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:48:51.193 - Thread: 1 -> Autosave 2024-08-23 19:48:51.194 - Thread: 1 -> Saving world - START 2024-08-23 19:48:51.195 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:48:51.195 - Thread: 1 -> Before snapshot.: GC Memory: 2,220 B 2024-08-23 19:48:51.300 - Thread: 1 -> After snapshot.: GC Memory: 2,225 B 2024-08-23 19:48:51.309 - Thread: 1 -> Directory cleanup: GC Memory: 2,225 B 2024-08-23 19:48:51.309 - Thread: 1 -> Saving world - END 2024-08-23 19:48:51.345 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:48:51.346 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:48:51.688 - Thread: 1 -> GC Memory: 2227.391 / 2227.391 MB 2024-08-23 19:48:52.333 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:48:52.457 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:49:06.502 - Thread: 1 -> GUI Stats: Update 0.271290166666667, Draw 1.0830085 2024-08-23 19:49:21.702 - Thread: 1 -> GC Memory: 2218.222 / 2218.222 MB 2024-08-23 19:49:30.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:49:30.329 - Thread: 1 -> STATISTICS,18665.1833333,0,0,0,0,0,0,48.22219,51.42297,1,0,2218.885,10646.92,121942,-120074,164,24.64487,94.25472,0.3597669,3432,19.45792,0,16.66667,4.79538,18.34001,100,6909685133,2218.885,2,0,-1 2024-08-23 19:49:30.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:49:30.329 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,221,392,142,849,6589,3495,0,0,77,3887,0,2832,21,0,8,10,384,49,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 19:49:36.506 - Thread: 1 -> GUI Stats: Update 0.269282444444444, Draw 0.947086888888888 2024-08-23 19:49:38.149 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:39.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:41.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:43.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:44.816 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:46.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:48.149 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:49.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:51.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:51.738 - Thread: 1 -> GC Memory: 2226.841 / 2226.841 MB 2024-08-23 19:49:53.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:54.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:56.484 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:58.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:59.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:49:59.822 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:50:06.502 - Thread: 1 -> GUI Stats: Update 0.265406222222222, Draw 0.980456722222221 2024-08-23 19:50:21.753 - Thread: 1 -> GC Memory: 2243.296 / 2243.296 MB 2024-08-23 19:50:24.820 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:26.481 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:28.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:29.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:30.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:50:30.346 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,55.4196,65.41578,1,0,2247.555,10657.58,122069,-120074,165,31.99176,95.24641,0.3407705,3408,24.10574,0,16.66667,7.711851,22.95985,100,6912673967,2247.555,2,0,-1 2024-08-23 19:50:30.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:50:30.346 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,221,392,143,849,6592,3495,0,0,77,3887,0,2832,21,0,11,10,384,49,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 19:50:31.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:33.149 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:34.418 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 19:50:34.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:36.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:36.508 - Thread: 1 -> GUI Stats: Update 0.275777333333333, Draw 1.01737316666667 2024-08-23 19:50:38.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:39.816 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:41.481 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:43.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:44.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:46.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:50:51.771 - Thread: 1 -> GC Memory: 2193.961 / 2193.961 MB 2024-08-23 19:51:06.504 - Thread: 1 -> GUI Stats: Update 0.279425111111112, Draw 1.08872044444444 2024-08-23 19:51:21.788 - Thread: 1 -> GC Memory: 2207.484 / 2207.484 MB 2024-08-23 19:51:30.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:51:30.362 - Thread: 1 -> STATISTICS,18785.2166666,0,0,0,0,0,0,59.46053,74.28925,1,0,2210.105,10648.89,122069,-120074,165,37.1141,95.98493,0.4061963,3419,30.44956,0,16.66667,11.30108,29.22699,100,6919046509,2210.105,2,0,-1 2024-08-23 19:51:30.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:51:30.362 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,221,393,143,849,6598,3493,0,0,75,3887,0,2832,21,0,17,10,384,50,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 19:51:36.523 - Thread: 1 -> GUI Stats: Update 0.281165277777777, Draw 1.14122066666666 2024-08-23 19:51:39.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:41.483 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:43.149 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:44.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:46.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:48.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:49.817 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:51.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:51.788 - Thread: 1 -> GC Memory: 2224.912 / 2224.912 MB 2024-08-23 19:51:53.149 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:54.817 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:56.483 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:58.150 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:51:59.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:52:01.483 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:52:03.151 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:52:04.817 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:52:06.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:52:06.502 - Thread: 1 -> GUI Stats: Update 0.309174777777778, Draw 1.21454316666667 2024-08-23 19:52:21.805 - Thread: 1 -> GC Memory: 2192.139 / 2192.139 MB 2024-08-23 19:52:30.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:52:30.380 - Thread: 1 -> STATISTICS,18845.2333333,0,0,0,0,0,0,65.5871,97.65744,1,0,2201.343,10649.98,122069,-120074,165,40.12758,96.87555,0.4884716,3411,39.74362,0,16.66667,15.94815,38.50185,100,6922605121,2201.343,2,0,-1 2024-08-23 19:52:30.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:52:30.380 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,221,394,143,849,6601,3497,0,0,75,3892,0,2832,21,0,15,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 19:52:36.514 - Thread: 1 -> GUI Stats: Update 0.302023277777778, Draw 1.35006627777778 2024-08-23 19:52:51.805 - Thread: 1 -> GC Memory: 2215.18 / 2215.18 MB 2024-08-23 19:52:58.096 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 19:52:59.783 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 19:52:59.785 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 19:53:06.530 - Thread: 1 -> GUI Stats: Update 0.312707222222222, Draw 1.08663272222222 2024-08-23 19:53:21.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:21.810 - Thread: 1 -> GC Memory: 2234.378 / 2234.378 MB 2024-08-23 19:53:23.150 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:24.816 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:26.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:28.148 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:29.815 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:30.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:53:30.396 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,61.14996,84.12775,1,0,2236.989,10652.43,121915,-119906,164,35.9346,96.68074,0.5123737,3410,35.21959,0,16.66667,12.65602,34.05056,100,6928051853,2236.989,2,0,-1 2024-08-23 19:53:30.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:53:30.396 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,870,33,221,394,143,849,6607,3503,0,0,75,3897,0,2832,21,0,15,10,384,51,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 19:53:31.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:33.149 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:34.816 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:36.482 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:53:36.512 - Thread: 1 -> GUI Stats: Update 0.325033888888888, Draw 0.830355833333333 2024-08-23 19:53:47.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:53:47.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:53:47.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:53:47.744 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:53:47.754 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:53:51.204 - Thread: 1 -> Autosave initiated 2024-08-23 19:53:51.204 - Thread: 1 -> Character state: True 2024-08-23 19:53:51.204 - Thread: 1 -> IsServer: True 2024-08-23 19:53:51.204 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:53:51.204 - Thread: 1 -> Autosave 2024-08-23 19:53:51.204 - Thread: 1 -> Saving world - START 2024-08-23 19:53:51.204 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:53:51.204 - Thread: 1 -> Before snapshot.: GC Memory: 2,246 B 2024-08-23 19:53:51.296 - Thread: 1 -> After snapshot.: GC Memory: 2,251 B 2024-08-23 19:53:51.305 - Thread: 1 -> Directory cleanup: GC Memory: 2,252 B 2024-08-23 19:53:51.305 - Thread: 1 -> Saving world - END 2024-08-23 19:53:51.327 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:53:51.328 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:53:51.828 - Thread: 1 -> GC Memory: 2253.359 / 2253.359 MB 2024-08-23 19:53:52.242 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:53:52.360 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:53:53.495 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:53:53.496 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:54:04.574 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:54:04.574 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:54:04.574 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:54:04.634 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:54:04.659 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:54:05.000 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:06.664 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:06.684 - Thread: 1 -> GUI Stats: Update 0.346249888888889, Draw 0.991615166666667 2024-08-23 19:54:07.276 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:54:07.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:54:08.329 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:09.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:11.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:13.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:14.998 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:16.665 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:18.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:21.838 - Thread: 1 -> GC Memory: 2253.719 / 2253.719 MB 2024-08-23 19:54:30.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:54:30.594 - Thread: 1 -> STATISTICS,18965.2666666,0,0,0,0,0,0,68.90474,90.121,1,0,2255.189,10657.16,121922,-119927,164,41.62358,96.83289,0.4620555,3389,37.38265,0,16.66667,15.56,36.1987,100,6952250977,2255.189,2,0,-1 2024-08-23 19:54:30.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:54:30.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,222,396,158,849,6630,3509,0,0,88,3906,0,2831,21,0,15,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 19:54:36.698 - Thread: 1 -> GUI Stats: Update 0.326433222222222, Draw 0.966309555555556 2024-08-23 19:54:46.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:48.329 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:49.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:51.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:51.851 - Thread: 1 -> GC Memory: 2261.585 / 2261.585 MB 2024-08-23 19:54:53.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:54.998 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:56.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:58.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:54:59.838 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 19:54:59.997 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:06.684 - Thread: 1 -> GUI Stats: Update 0.32764811111111, Draw 0.912830777777778 2024-08-23 19:55:07.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:55:07.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:55:07.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 19:55:07.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 19:55:07.835 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 19:55:12.893 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 19:55:12.895 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 19:55:21.868 - Thread: 1 -> GC Memory: 2307.184 / 2307.184 MB 2024-08-23 19:55:28.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:29.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:30.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:55:30.611 - Thread: 1 -> STATISTICS,19025.2833333,0,0,0,0,0,0,62.27036,90.64345,1,0,2329.96,10659.29,121924,-119929,164,38.0446,96.28545,0.4794896,3664,32.83702,0,16.66667,12.49271,31.61728,100,6945628515,2329.96,2,0,-1 2024-08-23 19:55:30.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:55:30.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,223,396,158,849,6623,3503,0,0,77,3900,0,2831,21,0,15,10,384,51,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 19:55:31.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:33.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:34.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:36.664 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:36.694 - Thread: 1 -> GUI Stats: Update 0.363812222222223, Draw 1.00318561111111 2024-08-23 19:55:38.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:39.997 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:41.664 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:55:51.888 - Thread: 1 -> GC Memory: 2205.819 / 2205.819 MB 2024-08-23 19:56:06.686 - Thread: 1 -> GUI Stats: Update 0.334272333333334, Draw 0.824157666666666 2024-08-23 19:56:11.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:13.331 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:14.998 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:16.670 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:18.331 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:19.997 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:21.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:21.906 - Thread: 1 -> GC Memory: 2216.646 / 2216.646 MB 2024-08-23 19:56:23.329 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:30.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:56:30.627 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,64.56407,89.4826,1,0,2220.74,10659.21,121928,-119933,164,37.67478,96.69672,0.4484153,3666,36.20365,0,16.66667,13.63965,35.00774,100,6944233191,2220.74,2,0,-1 2024-08-23 19:56:30.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:56:30.627 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,223,396,158,849,6622,3502,0,0,77,3899,0,2831,21,0,15,10,384,51,0,25,429,829,456,8,50,0,0,0,0 2024-08-23 19:56:36.691 - Thread: 1 -> GUI Stats: Update 0.332471888888889, Draw 0.854471277777778 2024-08-23 19:56:49.995 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:51.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:51.921 - Thread: 1 -> GC Memory: 2233.48 / 2233.48 MB 2024-08-23 19:56:53.332 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:54.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:56.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:58.338 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:56:59.997 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:01.664 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:03.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:06.684 - Thread: 1 -> GUI Stats: Update 0.335274944444445, Draw 0.865907055555556 2024-08-23 19:57:21.921 - Thread: 1 -> GC Memory: 2198.504 / 2198.504 MB 2024-08-23 19:57:29.998 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:30.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:57:30.644 - Thread: 1 -> STATISTICS,19145.3166666,0,0,0,0,0,0,67.50866,96.39512,1,0,2199.05,10658.17,121937,-119942,164,43.39367,95.8429,0.4714601,3659,28.1233,0,16.66667,12.20373,26.95419,100,6945631295,2199.05,2,0,-1 2024-08-23 19:57:30.644 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:57:30.644 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,223,396,158,849,6623,3503,0,0,77,3900,0,2831,21,0,15,10,384,51,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 19:57:31.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:33.329 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:34.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:36.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:36.689 - Thread: 1 -> GUI Stats: Update 0.339628, Draw 0.883931722222223 2024-08-23 19:57:38.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:39.996 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:41.666 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:43.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:57:51.937 - Thread: 1 -> GC Memory: 2207.052 / 2207.052 MB 2024-08-23 19:58:06.685 - Thread: 1 -> GUI Stats: Update 0.322389166666667, Draw 0.821830222222223 2024-08-23 19:58:09.997 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:11.665 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:13.330 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:14.998 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:16.663 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:18.331 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:19.997 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:21.664 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:21.938 - Thread: 1 -> GC Memory: 2211.327 / 2211.327 MB 2024-08-23 19:58:23.337 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:30.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:58:30.661 - Thread: 1 -> STATISTICS,19205.3333333,0,0,0,0,0,0,66.45459,89.02535,1,0,2213.71,10656.96,121943,-119948,164,36.40812,96.5685,0.4579171,3653,35.65602,0,16.66667,12.98169,34.43249,100,6940306037,2213.71,2,0,-1 2024-08-23 19:58:30.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:58:30.662 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,223,396,158,849,6618,3498,0,0,77,3895,0,2831,21,0,15,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 19:58:36.707 - Thread: 1 -> GUI Stats: Update 0.309483888888889, Draw 0.824141111111111 2024-08-23 19:58:51.217 - Thread: 1 -> Autosave initiated 2024-08-23 19:58:51.217 - Thread: 1 -> Character state: True 2024-08-23 19:58:51.217 - Thread: 1 -> IsServer: True 2024-08-23 19:58:51.217 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 19:58:51.217 - Thread: 1 -> Autosave 2024-08-23 19:58:51.217 - Thread: 1 -> Saving world - START 2024-08-23 19:58:51.218 - Thread: 1 -> Making world state snapshot. 2024-08-23 19:58:51.218 - Thread: 1 -> Before snapshot.: GC Memory: 2,220 B 2024-08-23 19:58:51.325 - Thread: 1 -> After snapshot.: GC Memory: 2,225 B 2024-08-23 19:58:51.332 - Thread: 1 -> Directory cleanup: GC Memory: 2,225 B 2024-08-23 19:58:51.332 - Thread: 1 -> Saving world - END 2024-08-23 19:58:51.367 - Thread: 8 -> Session snapshot save - START 2024-08-23 19:58:51.368 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 19:58:51.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:51.947 - Thread: 1 -> GC Memory: 2230.262 / 2230.262 MB 2024-08-23 19:58:52.188 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 19:58:52.313 - Thread: 8 -> Session snapshot save - END 2024-08-23 19:58:53.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:55.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:56.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:58:58.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:00.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:01.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:03.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:05.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:06.803 - Thread: 1 -> GUI Stats: Update 0.33935461111111, Draw 0.883899055555557 2024-08-23 19:59:21.958 - Thread: 1 -> GC Memory: 2205.91 / 2205.91 MB 2024-08-23 19:59:30.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 19:59:30.786 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,56.07461,89.92686,1,0,2206.747,10660.7,121947,-119952,164,37.97869,96.53504,0.4625795,3641,32.90977,0,16.66667,12.4987,31.76946,100,6941918221,2206.747,2,0,-1 2024-08-23 19:59:30.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 19:59:30.786 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,223,396,158,849,6620,3499,0,0,77,3896,0,2831,21,0,15,10,384,51,0,22,429,829,456,8,50,0,0,0,0 2024-08-23 19:59:31.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:33.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:35.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:36.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:36.804 - Thread: 1 -> GUI Stats: Update 0.310883055555556, Draw 0.789282611111111 2024-08-23 19:59:38.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:40.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:41.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:43.442 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 19:59:51.960 - Thread: 1 -> GC Memory: 2208.752 / 2208.752 MB 2024-08-23 19:59:59.846 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:00:06.791 - Thread: 1 -> GUI Stats: Update 0.292876333333334, Draw 1.16271633333333 2024-08-23 20:00:10.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:11.778 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:13.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:15.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:16.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:18.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:18.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:00:20.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:21.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:21.975 - Thread: 1 -> GC Memory: 2226.555 / 2226.555 MB 2024-08-23 20:00:23.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:25.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:30.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:00:30.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:00:30.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:00:30.802 - Thread: 1 -> STATISTICS,19325.3666666,0,0,0,0,0,0,56.78402,60.46785,1,0,2231.627,10665.48,121947,-119952,164,27.16192,94.27708,0.4260709,3895,20.5821,0,16.66667,5.590493,19.4042,100,6931840263,2231.627,2,0,-1 2024-08-23 20:00:30.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:00:30.802 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,223,395,158,849,6610,3494,0,0,77,3890,0,2831,21,0,12,10,384,50,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 20:00:36.796 - Thread: 1 -> GUI Stats: Update 0.460085388888889, Draw 1.07680072222222 2024-08-23 20:00:50.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:51.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:51.975 - Thread: 1 -> GC Memory: 2209.498 / 2209.498 MB 2024-08-23 20:00:53.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:54.736 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-23 20:00:55.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:56.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:00:58.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:00.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:01.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:03.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:05.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:06.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:06.806 - Thread: 1 -> GUI Stats: Update 0.285540944444444, Draw 1.1935255 2024-08-23 20:01:08.437 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:21.976 - Thread: 1 -> GC Memory: 2237.484 / 2237.484 MB 2024-08-23 20:01:30.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:01:30.819 - Thread: 1 -> STATISTICS,19385.3833333,0,0,0,0,0,0,61.41736,127.4599,1,0,2251.984,10673.96,117905,-115934,163,40.54102,94.689,0.4318283,3885,28.98656,0,16.66667,11.75144,27.44708,100,6937343361,2251.984,2,0,-1 2024-08-23 20:01:30.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:01:30.819 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,222,401,158,849,6615,3494,0,0,77,3895,0,2831,21,0,12,10,384,55,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 20:01:36.800 - Thread: 1 -> GUI Stats: Update 0.287683833333333, Draw 1.226378 2024-08-23 20:01:50.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:51.796 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:51.976 - Thread: 1 -> GC Memory: 2274.932 / 2274.932 MB 2024-08-23 20:01:53.441 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:55.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:56.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:01:58.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:00.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:01.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:03.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:05.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:06.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:06.793 - Thread: 1 -> GUI Stats: Update 0.288200277777778, Draw 1.31791077777778 2024-08-23 20:02:08.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:10.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:11.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:13.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:15.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:02:21.991 - Thread: 1 -> GC Memory: 2201.881 / 2201.881 MB 2024-08-23 20:02:30.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:02:30.849 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,68.08194,123.8789,1,0,2213.36,10711.61,117905,-115934,163,42.99628,95.283,0.4379277,3845,36.29548,0,16.66667,15.6057,34.58342,100,6952136967,2213.36,2,0,-1 2024-08-23 20:02:30.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:02:30.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,410,158,849,6630,3494,0,0,77,3905,0,2831,21,0,17,10,384,58,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 20:02:36.798 - Thread: 1 -> GUI Stats: Update 0.283047944444444, Draw 1.26196233333333 2024-08-23 20:02:51.992 - Thread: 1 -> GC Memory: 2227.116 / 2227.116 MB 2024-08-23 20:02:58.956 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 20:02:58.956 - Thread: 1 -> Next activation in 00:45:44.7488249 2024-08-23 20:03:06.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:06.794 - Thread: 1 -> GUI Stats: Update 0.299464055555555, Draw 1.27100861111111 2024-08-23 20:03:08.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:10.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:11.789 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:13.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:15.104 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:16.774 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:18.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:20.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:21.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:21.994 - Thread: 1 -> GC Memory: 2250.954 / 2250.954 MB 2024-08-23 20:03:23.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:25.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:26.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:28.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:30.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:30.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:03:30.852 - Thread: 1 -> STATISTICS,19505.4166666,0,0,0,0,0,0,59.60696,71.79734,1,0,2251.682,10713.32,117905,-115934,163,34.42385,96.39091,0.4421264,3842,35.06863,0,16.66667,12.07197,33.80297,100,6940781365,2251.682,2,0,-1 2024-08-23 20:03:30.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:03:30.853 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6619,3493,0,0,75,3896,0,2831,21,0,14,10,384,51,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 20:03:31.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:03:36.944 - Thread: 1 -> GUI Stats: Update 0.288847333333333, Draw 1.22493877777778 2024-08-23 20:03:51.225 - Thread: 1 -> Autosave initiated 2024-08-23 20:03:51.225 - Thread: 1 -> Character state: True 2024-08-23 20:03:51.225 - Thread: 1 -> IsServer: True 2024-08-23 20:03:51.225 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:03:51.225 - Thread: 1 -> Autosave 2024-08-23 20:03:51.225 - Thread: 1 -> Saving world - START 2024-08-23 20:03:51.226 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:03:51.226 - Thread: 1 -> Before snapshot.: GC Memory: 2,267 B 2024-08-23 20:03:51.300 - Thread: 1 -> After snapshot.: GC Memory: 2,275 B 2024-08-23 20:03:51.307 - Thread: 1 -> Directory cleanup: GC Memory: 2,276 B 2024-08-23 20:03:51.307 - Thread: 1 -> Saving world - END 2024-08-23 20:03:51.369 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:03:51.370 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:03:51.999 - Thread: 1 -> GC Memory: 2288.51 / 2288.51 MB 2024-08-23 20:03:52.138 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:03:52.235 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:04:07.219 - Thread: 1 -> GUI Stats: Update 0.317766888888888, Draw 1.71633622222222 2024-08-23 20:04:18.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:20.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:22.001 - Thread: 1 -> GC Memory: 2210.521 / 2210.521 MB 2024-08-23 20:04:22.197 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:23.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:25.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:27.196 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:28.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:30.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:31.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:04:31.293 - Thread: 1 -> STATISTICS,19565.4333333,0,0,0,0,0,0,63.59654,89.99371,1,0,2213.99,10605.43,117905,-115934,163,39.0473,96.80897,0.4888575,3900,36.84864,0,16.66667,14.3884,35.67279,100,6947715397,2213.99,2,0,-1 2024-08-23 20:04:31.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:04:31.293 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6625,3498,0,0,77,3902,0,2831,21,0,15,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 20:04:32.196 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:33.865 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:35.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:37.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:37.238 - Thread: 1 -> GUI Stats: Update 0.294734888888889, Draw 1.20693527777777 2024-08-23 20:04:38.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:40.530 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:42.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:04:52.001 - Thread: 1 -> GC Memory: 2219.242 / 2219.242 MB 2024-08-23 20:04:59.849 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:05:07.217 - Thread: 1 -> GUI Stats: Update 0.279511333333334, Draw 0.783698611111109 2024-08-23 20:05:22.019 - Thread: 1 -> GC Memory: 2225.478 / 2225.478 MB 2024-08-23 20:05:25.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:27.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:28.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:30.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:31.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:05:31.309 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,58.55885,85.12711,1,0,2226.509,10600.99,117778,-115934,162,35.74875,97.12016,0.448295,3883,41.49008,0,16.66667,14.83218,40.29523,100,6951514389,2226.509,2,0,-1 2024-08-23 20:05:31.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:05:31.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6629,3502,0,0,75,3906,0,2831,21,0,15,10,384,51,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:05:32.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:33.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:35.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:37.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:37.224 - Thread: 1 -> GUI Stats: Update 0.276750888888889, Draw 0.669484166666667 2024-08-23 20:05:38.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:40.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:42.194 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:43.863 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:45.531 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:05:52.032 - Thread: 1 -> GC Memory: 2202.731 / 2202.731 MB 2024-08-23 20:06:07.227 - Thread: 1 -> GUI Stats: Update 0.282107944444444, Draw 0.641966166666668 2024-08-23 20:06:22.033 - Thread: 1 -> GC Memory: 2206.962 / 2206.962 MB 2024-08-23 20:06:31.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:06:31.326 - Thread: 1 -> STATISTICS,19685.4666666,0,0,0,0,0,0,61.44458,81.41677,1,0,2210.122,10600.57,117778,-115934,162,35.30421,96.91414,0.4428612,3864,39.5556,0,16.66667,13.96479,38.33496,100,6943978387,2210.122,2,0,-1 2024-08-23 20:06:31.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:06:31.326 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,402,158,849,6622,3496,0,0,77,3899,0,2831,21,0,14,10,384,50,0,19,429,829,456,8,50,0,0,0,0 2024-08-23 20:06:33.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:35.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:37.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:37.225 - Thread: 1 -> GUI Stats: Update 0.285694444444445, Draw 0.700426277777778 2024-08-23 20:06:38.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:40.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:42.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:43.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:45.527 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:47.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:48.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:50.527 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:52.036 - Thread: 1 -> GC Memory: 2215.385 / 2215.385 MB 2024-08-23 20:06:52.197 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:53.863 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:55.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:57.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:06:58.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:00.528 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:07.217 - Thread: 1 -> GUI Stats: Update 0.277629277777778, Draw 0.613177999999999 2024-08-23 20:07:22.050 - Thread: 1 -> GC Memory: 2197.874 / 2197.874 MB 2024-08-23 20:07:31.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:07:31.343 - Thread: 1 -> STATISTICS,19745.4833333,0,0,0,0,0,0,55.97312,73.05637,1,0,2206.495,10604.2,117778,-115934,162,34.04579,97.07259,0.4350092,3866,40.42077,0,16.66667,13.76157,39.23749,100,6944490941,2206.495,2,0,-1 2024-08-23 20:07:31.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:07:31.343 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,402,158,849,6622,3497,0,0,75,3900,0,2831,21,0,14,10,384,50,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 20:07:37.223 - Thread: 1 -> GUI Stats: Update 0.286039611111111, Draw 0.650363388888888 2024-08-23 20:07:43.861 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:45.533 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:47.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:48.864 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:50.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:52.065 - Thread: 1 -> GC Memory: 2205.525 / 2205.525 MB 2024-08-23 20:07:52.196 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:53.863 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:55.531 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:57.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:07:58.864 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:00.531 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:02.196 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:03.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:05.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:07.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:07.216 - Thread: 1 -> GUI Stats: Update 0.281854444444444, Draw 0.654006833333334 2024-08-23 20:08:22.084 - Thread: 1 -> GC Memory: 2219.171 / 2219.171 MB 2024-08-23 20:08:31.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:08:31.367 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,56.89699,86.22302,1,0,2218.556,10603.44,117778,-115934,162,36.30661,97.17546,0.4300558,3959,40.30759,0,16.66667,14.63432,39.16909,100,6946663701,2218.556,2,0,-1 2024-08-23 20:08:31.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:08:31.367 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3498,0,0,77,3902,0,2831,21,0,14,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 20:08:37.207 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:37.239 - Thread: 1 -> GUI Stats: Update 0.289736111111112, Draw 0.668775777777779 2024-08-23 20:08:38.862 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:40.529 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:42.195 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:42.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:08:43.972 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:45.639 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:47.306 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:48.972 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:50.641 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:51.230 - Thread: 1 -> Autosave initiated 2024-08-23 20:08:51.230 - Thread: 1 -> Character state: True 2024-08-23 20:08:51.230 - Thread: 1 -> IsServer: True 2024-08-23 20:08:51.230 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:08:51.230 - Thread: 1 -> Autosave 2024-08-23 20:08:51.230 - Thread: 1 -> Saving world - START 2024-08-23 20:08:51.231 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:08:51.231 - Thread: 1 -> Before snapshot.: GC Memory: 2,224 B 2024-08-23 20:08:51.302 - Thread: 1 -> After snapshot.: GC Memory: 2,232 B 2024-08-23 20:08:51.312 - Thread: 1 -> Directory cleanup: GC Memory: 2,233 B 2024-08-23 20:08:51.312 - Thread: 1 -> Saving world - END 2024-08-23 20:08:51.356 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:08:51.357 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:08:52.032 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:08:52.101 - Thread: 1 -> GC Memory: 2246.155 / 2246.155 MB 2024-08-23 20:08:52.145 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:08:52.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:08:54.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:09:07.412 - Thread: 1 -> GUI Stats: Update 0.441188, Draw 0.999004944444445 2024-08-23 20:09:15.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:09:15.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:09:22.111 - Thread: 1 -> GC Memory: 2204.695 / 2204.695 MB 2024-08-23 20:09:29.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:30.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:31.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:09:31.572 - Thread: 1 -> STATISTICS,19865.5166666,0,0,0,0,0,0,63.60063,77.21059,1,0,2212.622,10602.66,117778,-115934,162,36.08313,97.15992,0.4396167,3944,44.65028,0,16.66667,16.11122,43.38217,100,6944868875,2212.622,2,0,-1 2024-08-23 20:09:31.572 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:09:31.572 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6623,3497,0,0,75,3900,0,2831,21,0,14,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 20:09:32.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:34.060 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:35.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:37.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:37.424 - Thread: 1 -> GUI Stats: Update 0.315985666666667, Draw 0.764830666666666 2024-08-23 20:09:39.062 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:40.727 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:42.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:44.059 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:45.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:47.402 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:49.065 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:50.729 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:52.115 - Thread: 1 -> GC Memory: 2224.484 / 2224.484 MB 2024-08-23 20:09:52.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:54.058 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:55.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:57.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:59.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:09:59.866 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:10:00.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:02.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:04.058 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:05.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:07.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:07.411 - Thread: 1 -> GUI Stats: Update 0.279584111111112, Draw 0.704934611111112 2024-08-23 20:10:09.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:10.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:12.392 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:14.056 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:15.723 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:17.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:19.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:20.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:22.131 - Thread: 1 -> GC Memory: 2242.702 / 2242.702 MB 2024-08-23 20:10:22.394 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:24.056 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:25.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:27.393 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:29.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:30.723 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:31.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:10:31.589 - Thread: 1 -> STATISTICS,19925.5333333,0,0,0,0,0,0,59.19939,75.08965,1,0,2248.05,10602.62,117778,-115934,162,31.92706,97.00806,0.5362844,3939,41.41456,0,16.66667,13.22245,40.17546,100,6942166733,2248.05,2,0,-1 2024-08-23 20:10:31.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:10:31.589 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,402,158,849,6620,3494,0,0,75,3897,0,2831,21,0,15,10,384,50,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:10:32.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:34.059 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:35.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:37.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:37.428 - Thread: 1 -> GUI Stats: Update 0.280501944444444, Draw 0.706399333333333 2024-08-23 20:10:39.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:40.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:42.393 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:44.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:45.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:47.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:49.059 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:50.723 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:52.148 - Thread: 1 -> GC Memory: 2209.15 / 2209.15 MB 2024-08-23 20:10:52.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:54.058 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:55.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:57.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:10:59.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:00.723 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:02.393 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:04.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:05.723 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:07.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:07.415 - Thread: 1 -> GUI Stats: Update 0.285828, Draw 0.744397722222223 2024-08-23 20:11:09.067 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:10.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:12.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:14.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:11:22.163 - Thread: 1 -> GC Memory: 2223.559 / 2223.559 MB 2024-08-23 20:11:31.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:11:31.605 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,64.54863,62.25698,1,0,2227.407,10602.92,117778,-115934,162,28.94441,96.89436,0.5534688,3949,42.31882,0,16.66667,12.24894,41.00455,100,6943991383,2227.407,2,0,-1 2024-08-23 20:11:31.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:11:31.605 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6622,3496,0,0,77,3899,0,2831,21,0,15,10,384,50,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:11:37.423 - Thread: 1 -> GUI Stats: Update 0.282955444444445, Draw 0.713160888888889 2024-08-23 20:11:52.163 - Thread: 1 -> GC Memory: 2233.926 / 2233.926 MB 2024-08-23 20:12:07.414 - Thread: 1 -> GUI Stats: Update 0.279439777777778, Draw 0.670907944444444 2024-08-23 20:12:07.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 20:12:07.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 20:12:07.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 20:12:07.863 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 20:12:07.879 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 20:12:15.387 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 20:12:15.388 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 20:12:18.405 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-08-23 20:12:21.676 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-08-23 20:12:21.677 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-08-23 20:12:22.181 - Thread: 1 -> GC Memory: 2203.625 / 2203.625 MB 2024-08-23 20:12:29.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:30.726 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:31.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:12:31.625 - Thread: 1 -> STATISTICS,20045.5666666,0,0,0,0,0,0,70.33113,92.44215,1,0,2202.776,10602.6,118101,-115938,162,37.06329,96.76154,0.4373011,3949,39.08531,0,16.66667,14.4863,37.81955,100,6944421535,2202.776,2,0,-1 2024-08-23 20:12:31.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:12:31.625 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6622,3496,0,0,77,3899,0,2831,21,0,15,10,384,50,0,19,429,829,456,8,50,0,0,0,0 2024-08-23 20:12:32.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:34.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:35.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:37.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:37.417 - Thread: 1 -> GUI Stats: Update 0.342789111111111, Draw 0.993657777777776 2024-08-23 20:12:39.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:39.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:12:40.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:42.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:12:42.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:12:42.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:44.060 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:45.726 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:47.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:49.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:50.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:52.210 - Thread: 1 -> GC Memory: 2219.609 / 2219.609 MB 2024-08-23 20:12:52.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:54.060 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:55.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:57.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:12:59.059 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:00.726 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:02.392 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:04.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:05.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:07.392 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:07.414 - Thread: 1 -> GUI Stats: Update 0.356642555555556, Draw 0.9054515 2024-08-23 20:13:09.058 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:10.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:11.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 20:13:11.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 20:13:11.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 20:13:11.401 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 20:13:11.412 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 20:13:12.392 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:14.060 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:15.727 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:17.393 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:19.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:20.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:22.211 - Thread: 1 -> GC Memory: 2235.806 / 2235.806 MB 2024-08-23 20:13:22.390 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:24.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:25.726 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:27.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:29.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:30.723 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:31.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:13:31.640 - Thread: 1 -> STATISTICS,20105.5833333,0,0,0,0,0,0,65.38455,81.1115,1,0,2240.469,10603.5,118120,-115957,162,36.12681,96.84013,0.5989621,3949,38.77416,0,16.66667,14.00787,37.54895,100,6946060707,2240.469,2,0,-1 2024-08-23 20:13:31.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:13:31.640 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:13:32.392 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:34.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:35.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:37.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:37.417 - Thread: 1 -> GUI Stats: Update 0.371739555555556, Draw 1.13464761111111 2024-08-23 20:13:39.059 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:40.725 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:42.392 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:44.058 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:45.727 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:47.391 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:49.057 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:50.724 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:51.236 - Thread: 1 -> Autosave initiated 2024-08-23 20:13:51.236 - Thread: 1 -> Character state: True 2024-08-23 20:13:51.236 - Thread: 1 -> IsServer: True 2024-08-23 20:13:51.236 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:13:51.236 - Thread: 1 -> Autosave 2024-08-23 20:13:51.236 - Thread: 1 -> Saving world - START 2024-08-23 20:13:51.237 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:13:51.237 - Thread: 1 -> Before snapshot.: GC Memory: 2,248 B 2024-08-23 20:13:51.311 - Thread: 1 -> After snapshot.: GC Memory: 2,257 B 2024-08-23 20:13:51.353 - Thread: 1 -> Directory cleanup: GC Memory: 2,255 B 2024-08-23 20:13:51.353 - Thread: 1 -> Saving world - END 2024-08-23 20:13:51.402 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:13:51.403 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:13:52.172 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:13:52.212 - Thread: 1 -> GC Memory: 2267.243 / 2267.243 MB 2024-08-23 20:13:52.282 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:13:52.509 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:54.177 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:55.843 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:57.509 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:13:59.176 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:00.844 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:02.521 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:04.177 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:05.844 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:07.519 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:07.536 - Thread: 1 -> GUI Stats: Update 0.381117111111111, Draw 1.18061483333333 2024-08-23 20:14:09.177 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:10.843 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:12.509 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:14.176 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:15.842 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:17.517 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:19.175 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:20.843 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:22.233 - Thread: 1 -> GC Memory: 2212.44 / 2212.44 MB 2024-08-23 20:14:22.511 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:24.176 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:25.843 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:27.509 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:29.175 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:30.842 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:31.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:14:31.773 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,64.17257,84.18262,1,0,2213.434,10602.81,118120,-115957,162,36.59566,96.83475,0.5683302,3950,38.77804,0,16.66667,14.19108,37.55062,100,6946078547,2213.434,2,0,-1 2024-08-23 20:14:31.773 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:14:31.773 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:14:32.509 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:34.176 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:14:37.534 - Thread: 1 -> GUI Stats: Update 0.372132222222222, Draw 1.1342105 2024-08-23 20:14:52.234 - Thread: 1 -> GC Memory: 2223.616 / 2223.616 MB 2024-08-23 20:14:59.878 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:15:07.531 - Thread: 1 -> GUI Stats: Update 0.362843666666667, Draw 1.061113 2024-08-23 20:15:22.247 - Thread: 1 -> GC Memory: 2225.331 / 2225.331 MB 2024-08-23 20:15:31.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:15:31.790 - Thread: 1 -> STATISTICS,20225.6166666,0,0,0,0,0,0,60.41829,78.2328,1,0,2224.837,10603.38,118120,-115957,162,33.2499,96.83909,0.3998575,3945,38.22867,0,16.66667,12.711,37.0203,100,6946078547,2224.837,2,0,-1 2024-08-23 20:15:31.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:15:31.790 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:15:37.546 - Thread: 1 -> GUI Stats: Update 0.363053722222222, Draw 1.06647061111111 2024-08-23 20:15:52.247 - Thread: 1 -> GC Memory: 2203.119 / 2203.119 MB 2024-08-23 20:16:07.535 - Thread: 1 -> GUI Stats: Update 0.358157666666666, Draw 1.08253322222222 2024-08-23 20:16:22.251 - Thread: 1 -> GC Memory: 2211.562 / 2211.562 MB 2024-08-23 20:16:31.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:16:31.806 - Thread: 1 -> STATISTICS,20285.6333333,0,0,0,0,0,0,59.22627,75.41471,1,0,2211.595,10603.5,118120,-115957,162,33.94222,96.83575,0.4037709,3943,38.23476,0,16.66667,12.97773,37.02492,100,6945641467,2211.595,2,0,-1 2024-08-23 20:16:31.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:16:31.806 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6623,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:16:37.541 - Thread: 1 -> GUI Stats: Update 0.357262555555555, Draw 1.07248116666667 2024-08-23 20:16:52.264 - Thread: 1 -> GC Memory: 2212.643 / 2212.643 MB 2024-08-23 20:17:07.530 - Thread: 1 -> GUI Stats: Update 0.3582925, Draw 1.05980983333333 2024-08-23 20:17:22.264 - Thread: 1 -> GC Memory: 2202.823 / 2202.823 MB 2024-08-23 20:17:31.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:17:31.823 - Thread: 1 -> STATISTICS,20345.65,0,0,0,0,0,0,61.21884,74.967,1,0,2202.504,10602.34,118120,-115957,162,34.58582,96.86169,0.4492452,4053,38.23284,0,16.66667,13.22314,37.03297,100,6945959995,2202.504,2,0,-1 2024-08-23 20:17:31.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:17:31.823 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:17:37.541 - Thread: 1 -> GUI Stats: Update 0.360216722222222, Draw 1.09254538888889 2024-08-23 20:17:52.267 - Thread: 1 -> GC Memory: 2205.467 / 2205.467 MB 2024-08-23 20:18:07.530 - Thread: 1 -> GUI Stats: Update 0.358726055555555, Draw 1.06007905555556 2024-08-23 20:18:22.268 - Thread: 1 -> GC Memory: 2210.797 / 2210.797 MB 2024-08-23 20:18:31.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:18:31.841 - Thread: 1 -> STATISTICS,20405.6666666,0,0,0,0,0,0,59.47855,75.99674,1,0,2211.619,10602.73,118120,-115957,162,34.41011,96.88764,0.4040224,4054,38.0382,0,16.66667,13.08899,36.85432,100,6945959995,2211.619,2,0,-1 2024-08-23 20:18:31.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:18:31.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:18:37.539 - Thread: 1 -> GUI Stats: Update 0.357491944444445, Draw 1.06455944444445 2024-08-23 20:18:51.250 - Thread: 1 -> Autosave initiated 2024-08-23 20:18:51.250 - Thread: 1 -> Character state: True 2024-08-23 20:18:51.250 - Thread: 1 -> IsServer: True 2024-08-23 20:18:51.250 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:18:51.250 - Thread: 1 -> Autosave 2024-08-23 20:18:51.250 - Thread: 1 -> Saving world - START 2024-08-23 20:18:51.251 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:18:51.251 - Thread: 1 -> Before snapshot.: GC Memory: 2,213 B 2024-08-23 20:18:51.352 - Thread: 1 -> After snapshot.: GC Memory: 2,218 B 2024-08-23 20:18:51.364 - Thread: 1 -> Directory cleanup: GC Memory: 2,218 B 2024-08-23 20:18:51.364 - Thread: 1 -> Saving world - END 2024-08-23 20:18:51.402 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:18:51.403 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:18:52.029 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:18:52.145 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:18:52.273 - Thread: 1 -> GC Memory: 2228.632 / 2228.632 MB 2024-08-23 20:19:07.662 - Thread: 1 -> GUI Stats: Update 0.361999166666667, Draw 1.08540716666667 2024-08-23 20:19:22.276 - Thread: 1 -> GC Memory: 2203.713 / 2203.713 MB 2024-08-23 20:19:31.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:19:31.967 - Thread: 1 -> STATISTICS,20465.6833333,0,0,0,0,0,0,59.38756,74.86274,1,0,2210.223,10603.05,118120,-115957,162,34.30709,96.88214,0.4137016,4064,38.19489,0,16.66667,13.10356,37.00403,100,6945959995,2210.223,2,0,-1 2024-08-23 20:19:31.967 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:19:31.967 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:19:37.651 - Thread: 1 -> GUI Stats: Update 0.355336944444445, Draw 1.06625577777778 2024-08-23 20:19:52.278 - Thread: 1 -> GC Memory: 2211.788 / 2211.788 MB 2024-08-23 20:19:59.894 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:20:07.642 - Thread: 1 -> GUI Stats: Update 0.359330611111111, Draw 1.10056011111111 2024-08-23 20:20:22.289 - Thread: 1 -> GC Memory: 2214.931 / 2214.931 MB 2024-08-23 20:20:31.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:20:31.984 - Thread: 1 -> STATISTICS,20525.7,0,0,0,0,0,0,58.62442,72.38325,1,0,2216.011,10602.23,118120,-115957,162,33.88109,96.89165,0.4040289,4064,38.26104,0,16.66667,12.96326,37.07175,100,6945959995,2216.011,2,0,-1 2024-08-23 20:20:31.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:20:31.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:20:37.657 - Thread: 1 -> GUI Stats: Update 0.355701611111111, Draw 1.06271205555556 2024-08-23 20:20:52.294 - Thread: 1 -> GC Memory: 2205.181 / 2205.181 MB 2024-08-23 20:21:07.639 - Thread: 1 -> GUI Stats: Update 0.355819055555555, Draw 1.07413861111111 2024-08-23 20:21:22.309 - Thread: 1 -> GC Memory: 2211.023 / 2211.023 MB 2024-08-23 20:21:32.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:21:32.000 - Thread: 1 -> STATISTICS,20585.7166666,0,0,0,0,0,0,59.80772,81.45782,1,0,2212.827,10603.41,118120,-115957,162,34.46804,96.89867,0.3938717,4059,38.15898,0,16.66667,13.15265,36.97555,100,6946196875,2212.827,2,0,-1 2024-08-23 20:21:32.000 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:21:32.000 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:21:37.646 - Thread: 1 -> GUI Stats: Update 0.359506111111111, Draw 1.06516855555556 2024-08-23 20:21:52.322 - Thread: 1 -> GC Memory: 2213.476 / 2213.476 MB 2024-08-23 20:22:07.643 - Thread: 1 -> GUI Stats: Update 0.355251388888889, Draw 1.09840483333333 2024-08-23 20:22:22.325 - Thread: 1 -> GC Memory: 2203.05 / 2203.05 MB 2024-08-23 20:22:32.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:22:32.017 - Thread: 1 -> STATISTICS,20645.7333333,0,0,0,0,0,0,58.85956,75.21896,1,0,2204.123,10602.79,118120,-115957,162,33.56158,96.86409,0.4066773,4060,38.11608,0,16.66667,12.79236,36.9208,100,6946196875,2204.123,2,0,-1 2024-08-23 20:22:32.017 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:22:32.017 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:22:37.649 - Thread: 1 -> GUI Stats: Update 0.356005722222222, Draw 1.07849666666667 2024-08-23 20:22:52.342 - Thread: 1 -> GC Memory: 2211.501 / 2211.501 MB 2024-08-23 20:23:07.640 - Thread: 1 -> GUI Stats: Update 0.356218611111111, Draw 1.06229277777778 2024-08-23 20:23:22.359 - Thread: 1 -> GC Memory: 2214.508 / 2214.508 MB 2024-08-23 20:23:32.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:23:32.035 - Thread: 1 -> STATISTICS,20705.75,0,0,0,0,0,0,57.05288,71.82555,1,0,2213.44,10603.95,118120,-115957,162,34.12569,96.89344,0.3940481,4062,38.08764,0,16.66667,12.99767,36.90442,100,6946196875,2213.44,2,0,-1 2024-08-23 20:23:32.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:23:32.035 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:23:37.779 - Thread: 1 -> GUI Stats: Update 0.355942666666667, Draw 1.06242483333333 2024-08-23 20:23:51.265 - Thread: 1 -> Autosave initiated 2024-08-23 20:23:51.265 - Thread: 1 -> Character state: True 2024-08-23 20:23:51.265 - Thread: 1 -> IsServer: True 2024-08-23 20:23:51.265 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:23:51.265 - Thread: 1 -> Autosave 2024-08-23 20:23:51.265 - Thread: 1 -> Saving world - START 2024-08-23 20:23:51.267 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:23:51.267 - Thread: 1 -> Before snapshot.: GC Memory: 2,225 B 2024-08-23 20:23:51.369 - Thread: 1 -> After snapshot.: GC Memory: 2,228 B 2024-08-23 20:23:51.378 - Thread: 1 -> Directory cleanup: GC Memory: 2,228 B 2024-08-23 20:23:51.378 - Thread: 1 -> Saving world - END 2024-08-23 20:23:51.412 - Thread: 9 -> Session snapshot save - START 2024-08-23 20:23:51.414 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 20:23:52.058 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:23:52.186 - Thread: 9 -> Session snapshot save - END 2024-08-23 20:23:52.360 - Thread: 1 -> GC Memory: 2240.759 / 2240.759 MB 2024-08-23 20:24:07.856 - Thread: 1 -> GUI Stats: Update 0.359214833333334, Draw 1.08035566666667 2024-08-23 20:24:22.371 - Thread: 1 -> GC Memory: 2206.684 / 2206.684 MB 2024-08-23 20:24:32.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:24:32.267 - Thread: 1 -> STATISTICS,20765.7666666,0,0,0,0,0,0,58.33805,76.92974,1,0,2211.802,10603.13,118120,-115957,162,33.55032,96.86944,0.4044311,4056,38.13826,0,16.66667,12.79551,36.94432,100,6946196875,2211.802,2,0,-1 2024-08-23 20:24:32.267 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:24:32.267 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:24:37.865 - Thread: 1 -> GUI Stats: Update 0.357991888888889, Draw 1.04352216666666 2024-08-23 20:24:52.372 - Thread: 1 -> GC Memory: 2211.402 / 2211.402 MB 2024-08-23 20:24:59.907 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:25:07.856 - Thread: 1 -> GUI Stats: Update 0.357229944444444, Draw 1.082348 2024-08-23 20:25:22.374 - Thread: 1 -> GC Memory: 2215.167 / 2215.167 MB 2024-08-23 20:25:32.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:25:32.283 - Thread: 1 -> STATISTICS,20825.7833333,0,0,0,0,0,0,59.89583,80.52406,1,0,2216.214,10602.23,118120,-115957,162,33.44127,96.90762,0.4010448,4054,38.33073,0,16.66667,12.81828,37.1454,100,6946196875,2216.214,2,0,-1 2024-08-23 20:25:32.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:25:32.283 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:25:37.868 - Thread: 1 -> GUI Stats: Update 0.3579135, Draw 1.05905438888889 2024-08-23 20:25:52.390 - Thread: 1 -> GC Memory: 2204.823 / 2204.823 MB 2024-08-23 20:26:07.856 - Thread: 1 -> GUI Stats: Update 0.356772944444444, Draw 1.05939505555556 2024-08-23 20:26:22.411 - Thread: 1 -> GC Memory: 2210.152 / 2210.152 MB 2024-08-23 20:26:32.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:26:32.301 - Thread: 1 -> STATISTICS,20885.8,0,0,0,0,0,0,58.58013,71.62109,1,0,2213.223,10604.11,118120,-115957,162,34.44221,96.89657,0.4036887,4055,38.43577,0,16.66667,13.23813,37.24294,100,6946196875,2213.223,2,0,-1 2024-08-23 20:26:32.301 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:26:32.301 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:26:37.862 - Thread: 1 -> GUI Stats: Update 0.356504333333333, Draw 1.05558205555555 2024-08-23 20:26:52.423 - Thread: 1 -> GC Memory: 2212.605 / 2212.605 MB 2024-08-23 20:27:07.856 - Thread: 1 -> GUI Stats: Update 0.355740333333333, Draw 1.05885933333333 2024-08-23 20:27:22.427 - Thread: 1 -> GC Memory: 2207.635 / 2207.635 MB 2024-08-23 20:27:32.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:27:32.318 - Thread: 1 -> STATISTICS,20945.8166666,0,0,0,0,0,0,59.85896,69.48251,1,0,2210.813,10604.58,117801,-115957,161,33.97263,96.87896,0.3990242,4054,38.52571,0,16.66667,13.0882,37.3233,100,6946174347,2210.813,2,0,-1 2024-08-23 20:27:32.318 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:27:32.318 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:27:37.866 - Thread: 1 -> GUI Stats: Update 0.3592065, Draw 1.07901266666667 2024-08-23 20:27:52.428 - Thread: 1 -> GC Memory: 2209.106 / 2209.106 MB 2024-08-23 20:28:07.864 - Thread: 1 -> GUI Stats: Update 0.356090722222222, Draw 1.05839705555555 2024-08-23 20:28:22.428 - Thread: 1 -> GC Memory: 2211.909 / 2211.909 MB 2024-08-23 20:28:32.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:28:32.333 - Thread: 1 -> STATISTICS,21005.8333333,0,0,0,0,0,0,59.18631,74.78257,1,0,2212.699,10602.92,117801,-115957,161,34.88976,96.93263,0.3980032,4053,38.35145,0,16.66667,13.38073,37.17507,100,6946174347,2212.699,2,0,-1 2024-08-23 20:28:32.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:28:32.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:28:37.866 - Thread: 1 -> GUI Stats: Update 0.355685888888889, Draw 1.06833605555555 2024-08-23 20:28:51.275 - Thread: 1 -> Autosave initiated 2024-08-23 20:28:51.275 - Thread: 1 -> Character state: True 2024-08-23 20:28:51.275 - Thread: 1 -> IsServer: True 2024-08-23 20:28:51.275 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:28:51.275 - Thread: 1 -> Autosave 2024-08-23 20:28:51.275 - Thread: 1 -> Saving world - START 2024-08-23 20:28:51.276 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:28:51.276 - Thread: 1 -> Before snapshot.: GC Memory: 2,218 B 2024-08-23 20:28:51.362 - Thread: 1 -> After snapshot.: GC Memory: 2,221 B 2024-08-23 20:28:51.372 - Thread: 1 -> Directory cleanup: GC Memory: 2,222 B 2024-08-23 20:28:51.372 - Thread: 1 -> Saving world - END 2024-08-23 20:28:51.405 - Thread: 9 -> Session snapshot save - START 2024-08-23 20:28:51.406 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 20:28:52.053 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:28:52.162 - Thread: 9 -> Session snapshot save - END 2024-08-23 20:28:52.433 - Thread: 1 -> GC Memory: 2233.229 / 2233.229 MB 2024-08-23 20:29:07.947 - Thread: 1 -> GUI Stats: Update 0.366136444444444, Draw 1.09852033333333 2024-08-23 20:29:22.448 - Thread: 1 -> GC Memory: 2207.781 / 2207.781 MB 2024-08-23 20:29:32.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:29:32.441 - Thread: 1 -> STATISTICS,21065.85,0,0,0,0,0,0,59.98848,83.06675,1,0,2210.11,10603.84,117801,-115957,161,34.76729,96.91631,0.4081827,4048,38.3667,0,16.66667,13.33906,37.18358,100,6946174347,2210.11,2,0,-1 2024-08-23 20:29:32.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:29:32.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:29:37.958 - Thread: 1 -> GUI Stats: Update 0.361918666666667, Draw 1.078635 2024-08-23 20:29:52.468 - Thread: 1 -> GC Memory: 2216.38 / 2216.38 MB 2024-08-23 20:29:59.915 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:30:07.953 - Thread: 1 -> GUI Stats: Update 0.360997722222223, Draw 1.06210316666667 2024-08-23 20:30:22.482 - Thread: 1 -> GC Memory: 2216.502 / 2216.502 MB 2024-08-23 20:30:32.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:30:32.459 - Thread: 1 -> STATISTICS,21125.8666666,0,0,0,0,0,0,58.54353,79.96784,1,0,2218.07,10602.22,117801,-115957,161,33.3374,96.90334,0.3985695,4044,38.13617,0,16.66667,12.71361,36.95522,100,6946562367,2218.07,2,0,-1 2024-08-23 20:30:32.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:30:32.459 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:30:37.961 - Thread: 1 -> GUI Stats: Update 0.359256055555555, Draw 1.06237327777778 2024-08-23 20:30:52.485 - Thread: 1 -> GC Memory: 2207.182 / 2207.182 MB 2024-08-23 20:31:07.957 - Thread: 1 -> GUI Stats: Update 0.358046277777778, Draw 1.08885266666667 2024-08-23 20:31:22.503 - Thread: 1 -> GC Memory: 2213.651 / 2213.651 MB 2024-08-23 20:31:32.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:31:32.475 - Thread: 1 -> STATISTICS,21185.8833333,0,0,0,0,0,0,62.87712,85.85236,1,0,2210.641,10602.89,117801,-115957,161,34.07452,96.8779,0.4068895,4043,38.47243,0,16.66667,13.10929,37.27129,100,6946562367,2210.641,2,0,-1 2024-08-23 20:31:32.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:31:32.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:31:37.953 - Thread: 1 -> GUI Stats: Update 0.36702388888889, Draw 1.05115177777778 2024-08-23 20:31:52.519 - Thread: 1 -> GC Memory: 2217.99 / 2217.99 MB 2024-08-23 20:32:07.949 - Thread: 1 -> GUI Stats: Update 0.357895388888888, Draw 1.07584166666667 2024-08-23 20:32:22.534 - Thread: 1 -> GC Memory: 2208.334 / 2208.334 MB 2024-08-23 20:32:32.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:32:32.493 - Thread: 1 -> STATISTICS,21245.9,0,0,0,0,0,0,63.6044,82.48254,1,0,2204.902,10602.96,117801,-115957,161,38.11069,96.86631,0.4165657,3975,40.21999,0,16.66667,15.32812,38.95962,100,6945887007,2204.902,2,0,-1 2024-08-23 20:32:32.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:32:32.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:32:37.963 - Thread: 1 -> GUI Stats: Update 0.356147555555555, Draw 1.08413611111111 2024-08-23 20:32:52.552 - Thread: 1 -> GC Memory: 2211.285 / 2211.285 MB 2024-08-23 20:33:07.952 - Thread: 1 -> GUI Stats: Update 0.355488833333333, Draw 1.05862155555555 2024-08-23 20:33:22.566 - Thread: 1 -> GC Memory: 2212.156 / 2212.156 MB 2024-08-23 20:33:32.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:33:32.508 - Thread: 1 -> STATISTICS,21305.9166666,0,0,0,0,0,0,59.9172,78.25552,1,0,2213.975,10602.16,117801,-115957,161,35.18831,96.86668,0.4128826,4141,38.45359,0,16.66667,13.53117,37.24871,100,6945887007,2213.975,2,0,-1 2024-08-23 20:33:32.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:33:32.508 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:33:37.967 - Thread: 1 -> GUI Stats: Update 0.356291888888889, Draw 1.06540783333334 2024-08-23 20:33:51.288 - Thread: 1 -> Autosave initiated 2024-08-23 20:33:51.288 - Thread: 1 -> Character state: True 2024-08-23 20:33:51.288 - Thread: 1 -> IsServer: True 2024-08-23 20:33:51.288 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:33:51.288 - Thread: 1 -> Autosave 2024-08-23 20:33:51.288 - Thread: 1 -> Saving world - START 2024-08-23 20:33:51.289 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:33:51.289 - Thread: 1 -> Before snapshot.: GC Memory: 2,216 B 2024-08-23 20:33:51.390 - Thread: 1 -> After snapshot.: GC Memory: 2,221 B 2024-08-23 20:33:51.400 - Thread: 1 -> Directory cleanup: GC Memory: 2,221 B 2024-08-23 20:33:51.400 - Thread: 1 -> Saving world - END 2024-08-23 20:33:51.435 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:33:51.436 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:33:52.075 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:33:52.190 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:33:52.577 - Thread: 1 -> GC Memory: 2232.962 / 2232.962 MB 2024-08-23 20:34:08.064 - Thread: 1 -> GUI Stats: Update 0.358518555555556, Draw 1.081928 2024-08-23 20:34:22.586 - Thread: 1 -> GC Memory: 2206.264 / 2206.264 MB 2024-08-23 20:34:32.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:34:32.637 - Thread: 1 -> STATISTICS,21365.9333333,0,0,0,0,0,0,60.95409,80.70967,1,0,2209.06,10603.92,117801,-115957,161,34.10592,96.89541,0.4118952,4087,38.42065,0,16.66667,13.10372,37.22785,100,6945887007,2209.06,2,0,-1 2024-08-23 20:34:32.637 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:34:32.637 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:34:38.074 - Thread: 1 -> GUI Stats: Update 0.359217722222222, Draw 1.06078122222222 2024-08-23 20:34:52.593 - Thread: 1 -> GC Memory: 2216.283 / 2216.283 MB 2024-08-23 20:34:59.928 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:35:08.160 - Thread: 1 -> GUI Stats: Update 0.360303833333333, Draw 1.06991416666667 2024-08-23 20:35:22.608 - Thread: 1 -> GC Memory: 2217.318 / 2217.318 MB 2024-08-23 20:35:32.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:35:32.750 - Thread: 1 -> STATISTICS,21425.95,0,0,0,0,0,0,58.66813,74.47314,1,0,2221.468,10605.78,117801,-115957,161,34.33995,96.89674,0.403508,4072,38.48647,0,16.66667,13.21623,37.29213,100,6946325487,2221.468,2,0,-1 2024-08-23 20:35:32.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:35:32.750 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:35:38.165 - Thread: 1 -> GUI Stats: Update 0.355889055555556, Draw 1.08905938888889 2024-08-23 20:35:52.623 - Thread: 1 -> GC Memory: 2211.356 / 2211.356 MB 2024-08-23 20:36:08.156 - Thread: 1 -> GUI Stats: Update 0.355737888888889, Draw 1.05764044444445 2024-08-23 20:36:22.623 - Thread: 1 -> GC Memory: 2210.836 / 2210.836 MB 2024-08-23 20:36:32.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:36:32.767 - Thread: 1 -> STATISTICS,21485.9666666,0,0,0,0,0,0,59.40742,74.97172,1,0,2212.862,10603.95,117801,-115957,161,33.60457,96.9286,0.397121,4072,38.41054,0,16.66667,12.9077,37.2308,100,6946325487,2212.862,2,0,-1 2024-08-23 20:36:32.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:36:32.767 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:36:38.181 - Thread: 1 -> GUI Stats: Update 0.360078166666666, Draw 1.05397333333333 2024-08-23 20:36:52.644 - Thread: 1 -> GC Memory: 2217.211 / 2217.211 MB 2024-08-23 20:37:08.160 - Thread: 1 -> GUI Stats: Update 0.354744833333334, Draw 1.07431561111111 2024-08-23 20:37:22.660 - Thread: 1 -> GC Memory: 2220.46 / 2220.46 MB 2024-08-23 20:37:32.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:37:32.783 - Thread: 1 -> STATISTICS,21545.9833333,0,0,0,0,0,0,59.22694,85.29121,1,0,2212.108,10604.18,117801,-115957,161,34.70015,96.89752,0.4085459,4060,38.12136,0,16.66667,13.22817,36.93866,100,6946325487,2212.108,2,0,-1 2024-08-23 20:37:32.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:37:32.783 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:37:38.165 - Thread: 1 -> GUI Stats: Update 0.358043055555555, Draw 1.07830977777778 2024-08-23 20:37:52.675 - Thread: 1 -> GC Memory: 2211.27 / 2211.27 MB 2024-08-23 20:38:08.156 - Thread: 1 -> GUI Stats: Update 0.356464944444444, Draw 1.08406622222222 2024-08-23 20:38:22.693 - Thread: 1 -> GC Memory: 2213.548 / 2213.548 MB 2024-08-23 20:38:32.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:38:32.809 - Thread: 1 -> STATISTICS,21606,0,0,0,0,0,0,59.65459,78.23571,1,0,2216.772,10605.04,117801,-115957,161,33.7798,96.88481,0.4066793,4062,37.24641,0,16.66667,12.58176,36.08612,100,6946325487,2216.772,2,0,-1 2024-08-23 20:38:32.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:38:32.809 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:38:38.162 - Thread: 1 -> GUI Stats: Update 0.355828055555555, Draw 1.06427388888889 2024-08-23 20:38:51.289 - Thread: 1 -> Autosave initiated 2024-08-23 20:38:51.289 - Thread: 1 -> Character state: True 2024-08-23 20:38:51.289 - Thread: 1 -> IsServer: True 2024-08-23 20:38:51.289 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:38:51.289 - Thread: 1 -> Autosave 2024-08-23 20:38:51.289 - Thread: 1 -> Saving world - START 2024-08-23 20:38:51.290 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:38:51.290 - Thread: 1 -> Before snapshot.: GC Memory: 2,218 B 2024-08-23 20:38:51.360 - Thread: 1 -> After snapshot.: GC Memory: 2,225 B 2024-08-23 20:38:51.405 - Thread: 1 -> Directory cleanup: GC Memory: 2,223 B 2024-08-23 20:38:51.405 - Thread: 1 -> Saving world - END 2024-08-23 20:38:51.437 - Thread: 9 -> Session snapshot save - START 2024-08-23 20:38:51.437 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 20:38:52.104 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:38:52.241 - Thread: 9 -> Session snapshot save - END 2024-08-23 20:38:52.699 - Thread: 1 -> GC Memory: 2235.926 / 2235.926 MB 2024-08-23 20:39:08.268 - Thread: 1 -> GUI Stats: Update 0.362451500000001, Draw 1.11987222222222 2024-08-23 20:39:22.721 - Thread: 1 -> GC Memory: 2208.665 / 2208.665 MB 2024-08-23 20:39:32.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:39:32.925 - Thread: 1 -> STATISTICS,21666.0166666,0,0,0,0,0,0,57.23467,80.29001,1,0,2214.013,10605.68,117801,-115957,161,34.09373,96.8278,0.4198782,4045,36.6571,0,16.66667,12.49778,35.49427,100,6946184997,2214.013,2,0,-1 2024-08-23 20:39:32.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:39:32.925 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6624,3497,0,0,77,3900,0,2831,21,0,15,10,384,51,0,20,429,829,456,8,50,0,0,0,0 2024-08-23 20:39:38.277 - Thread: 1 -> GUI Stats: Update 0.3530105, Draw 1.084929 2024-08-23 20:39:52.735 - Thread: 1 -> GC Memory: 2218.549 / 2218.549 MB 2024-08-23 20:39:59.935 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:40:08.377 - Thread: 1 -> GUI Stats: Update 0.340016444444445, Draw 1.05979933333333 2024-08-23 20:40:08.680 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 20:40:08.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 20:40:22.737 - Thread: 1 -> GC Memory: 2218.723 / 2218.723 MB 2024-08-23 20:40:28.347 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:30.013 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:31.679 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:33.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:40:33.043 - Thread: 1 -> STATISTICS,21726.0333333,0,0,0,0,0,0,62.35756,70.32749,1,0,2225.822,10607.95,117800,-115956,161,37.10606,95.24053,0.4189757,4035,30.10505,0,16.66667,11.1708,28.67221,100,6934563681,2225.822,2,0,-1 2024-08-23 20:40:33.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:40:33.043 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6613,3486,0,0,77,3889,0,2831,10,0,15,10,384,51,0,19,429,829,456,8,50,0,0,0,0 2024-08-23 20:40:33.345 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:35.012 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:36.678 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:38.347 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:38.379 - Thread: 1 -> GUI Stats: Update 0.316614611111111, Draw 0.800089722222222 2024-08-23 20:40:40.013 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:41.680 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:43.350 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:45.012 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:46.680 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:48.347 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:50.012 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:51.680 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:52.751 - Thread: 1 -> GC Memory: 2211.605 / 2211.605 MB 2024-08-23 20:40:53.345 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:55.013 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:56.681 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:40:58.345 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:00.013 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:01.679 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:03.346 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:03.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 20:41:03.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 20:41:03.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 20:41:03.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 20:41:03.510 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 20:41:05.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:05.205 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 20:41:05.207 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 20:41:06.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:08.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:08.460 - Thread: 1 -> GUI Stats: Update 0.337694222222223, Draw 0.859890222222223 2024-08-23 20:41:10.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:11.774 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:13.441 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:15.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:16.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:18.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:20.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:21.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:22.768 - Thread: 1 -> GC Memory: 2236.605 / 2236.605 MB 2024-08-23 20:41:23.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:25.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:26.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:28.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:30.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:31.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:33.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:41:33.153 - Thread: 1 -> STATISTICS,21786.05,0,0,0,0,0,0,64.70155,79.01005,1,0,2241.47,10600.39,117928,-115956,162,36.16359,96.75418,0.5999521,4036,37.52063,0,16.66667,13.5688,36.30277,100,6941547307,2241.47,2,0,-1 2024-08-23 20:41:33.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:41:33.153 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6619,3493,0,0,75,3896,0,2832,21,0,15,10,384,50,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 20:41:33.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:35.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:36.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:38.442 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:38.467 - Thread: 1 -> GUI Stats: Update 0.349817444444444, Draw 0.976748055555556 2024-08-23 20:41:45.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:51.780 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:52.778 - Thread: 1 -> GC Memory: 2261.251 / 2261.251 MB 2024-08-23 20:41:53.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:55.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:56.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:41:58.442 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:00.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:01.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:03.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:05.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:06.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:08.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:08.460 - Thread: 1 -> GUI Stats: Update 0.354403944444445, Draw 0.874421666666667 2024-08-23 20:42:10.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:11.771 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:13.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:15.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:16.774 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:18.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:20.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:21.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:22.781 - Thread: 1 -> GC Memory: 2292.622 / 2292.622 MB 2024-08-23 20:42:23.441 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:25.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:26.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:28.444 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:30.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:31.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:33.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:42:33.170 - Thread: 1 -> STATISTICS,21846.0666666,0,0,0,0,0,0,63.95543,59.05544,1,0,2212.191,10615.8,117946,-115974,162,31.68195,95.87521,0.5890491,4025,31.40207,0,16.66667,9.948788,30.1068,100,6931262687,2212.191,2,0,-1 2024-08-23 20:42:33.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:42:33.170 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6610,3483,0,0,77,3887,0,2831,10,0,15,10,384,50,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 20:42:33.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:35.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:36.780 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:38.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:38.467 - Thread: 1 -> GUI Stats: Update 0.319130777777777, Draw 0.784622666666666 2024-08-23 20:42:40.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:41.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:43.441 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:45.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:46.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:48.438 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:50.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:51.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:52.797 - Thread: 1 -> GC Memory: 2225.491 / 2225.491 MB 2024-08-23 20:42:53.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:55.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:56.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:42:58.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:00.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:01.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:03.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:05.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:06.774 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:08.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:08.460 - Thread: 1 -> GUI Stats: Update 0.338917611111111, Draw 0.749251333333333 2024-08-23 20:43:10.108 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:11.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:13.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:15.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:16.774 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:18.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:20.105 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:21.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:22.812 - Thread: 1 -> GC Memory: 2241.428 / 2241.428 MB 2024-08-23 20:43:23.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:25.108 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:26.772 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:28.439 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:30.107 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:31.774 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:33.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:43:33.186 - Thread: 1 -> STATISTICS,21906.0833333,0,0,0,0,0,0,62.00692,74.72462,1,0,2246.992,10608.37,117947,-115975,162,33.98849,96.48211,0.5434417,4026,35.2457,0,16.66667,11.97948,34.0058,100,6943105499,2246.992,2,0,-1 2024-08-23 20:43:33.186 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:43:33.186 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,229,403,158,849,6621,3494,0,0,75,3897,0,2831,21,0,15,10,384,50,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:43:33.440 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:35.106 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:36.773 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:38.561 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:38.587 - Thread: 1 -> GUI Stats: Update 0.302428333333333, Draw 0.751917222222222 2024-08-23 20:43:40.229 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:41.895 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:43.566 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:45.225 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:46.892 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:48.561 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:50.226 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:51.300 - Thread: 1 -> Autosave initiated 2024-08-23 20:43:51.300 - Thread: 1 -> Character state: True 2024-08-23 20:43:51.300 - Thread: 1 -> IsServer: True 2024-08-23 20:43:51.300 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:43:51.300 - Thread: 1 -> Autosave 2024-08-23 20:43:51.300 - Thread: 1 -> Saving world - START 2024-08-23 20:43:51.301 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:43:51.301 - Thread: 1 -> Before snapshot.: GC Memory: 2,266 B 2024-08-23 20:43:51.582 - Thread: 1 -> After snapshot.: GC Memory: 2,323 B 2024-08-23 20:43:51.590 - Thread: 1 -> Directory cleanup: GC Memory: 2,324 B 2024-08-23 20:43:51.590 - Thread: 1 -> Saving world - END 2024-08-23 20:43:51.590 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:43:51.591 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:43:52.179 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:52.281 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:43:52.824 - Thread: 1 -> GC Memory: 2341.093 / 2341.093 MB 2024-08-23 20:43:53.579 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:43:53.845 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:55.513 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:57.179 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:43:58.847 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:00.514 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:02.180 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:03.849 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:05.514 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:07.181 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:08.846 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:08.875 - Thread: 1 -> GUI Stats: Update 0.294742611111111, Draw 0.764982666666668 2024-08-23 20:44:10.515 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:12.180 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:13.845 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:15.515 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:17.180 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:18.846 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:20.513 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:22.179 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:22.833 - Thread: 1 -> GC Memory: 2224.521 / 2224.521 MB 2024-08-23 20:44:23.848 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:25.513 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:27.179 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:28.848 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:30.514 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/Girder' 2024-08-23 20:44:33.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:44:33.611 - Thread: 1 -> STATISTICS,21966.1,0,0,0,0,0,0,58.84652,60.4427,1,0,2229.53,10623.23,117947,-115975,162,29.28172,96.65343,0.5250524,3945,36.27659,0,16.66667,10.62241,35.06257,100,6945007783,2229.53,2,0,-1 2024-08-23 20:44:33.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:44:33.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,229,403,158,849,6623,3496,0,0,77,3899,0,2831,21,0,15,10,384,50,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:44:38.886 - Thread: 1 -> GUI Stats: Update 0.281837666666666, Draw 0.685763388888891 2024-08-23 20:44:52.856 - Thread: 1 -> GC Memory: 2233.119 / 2233.119 MB 2024-08-23 20:44:59.953 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:45:08.871 - Thread: 1 -> GUI Stats: Update 0.274460833333333, Draw 0.66203538888889 2024-08-23 20:45:22.871 - Thread: 1 -> GC Memory: 2246.555 / 2246.555 MB 2024-08-23 20:45:33.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:45:33.628 - Thread: 1 -> STATISTICS,22026.1166666,0,0,0,0,0,0,57.15425,62.08467,1,0,2249.593,10619.84,117947,-115975,162,28.12154,96.73287,0.3796877,3943,37.42114,0,16.66667,10.5234,36.19854,100,6944901975,2249.593,2,0,-1 2024-08-23 20:45:33.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:45:33.628 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6623,3496,0,0,77,3899,0,2831,21,0,15,10,384,50,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:45:38.878 - Thread: 1 -> GUI Stats: Update 0.274352, Draw 0.685111666666666 2024-08-23 20:45:52.887 - Thread: 1 -> GC Memory: 2213.212 / 2213.212 MB 2024-08-23 20:46:08.868 - Thread: 1 -> GUI Stats: Update 0.275531333333333, Draw 0.687984555555555 2024-08-23 20:46:22.901 - Thread: 1 -> GC Memory: 2221.158 / 2221.158 MB 2024-08-23 20:46:33.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:46:33.653 - Thread: 1 -> STATISTICS,22086.1333333,0,0,0,0,0,0,55.48885,56.15455,1,0,2227.031,10619.56,117947,-115975,162,25.27354,96.65005,0.3754363,3944,36.27491,0,16.66667,9.167954,35.05972,100,6947786173,2227.031,2,0,-1 2024-08-23 20:46:33.653 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:46:33.653 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6625,3498,0,0,77,3902,0,2831,21,0,16,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 20:46:38.873 - Thread: 1 -> GUI Stats: Update 0.261767444444444, Draw 0.594100555555556 2024-08-23 20:46:52.920 - Thread: 1 -> GC Memory: 2229.439 / 2229.439 MB 2024-08-23 20:47:08.867 - Thread: 1 -> GUI Stats: Update 0.258253777777778, Draw 0.618856333333334 2024-08-23 20:47:22.921 - Thread: 1 -> GC Memory: 2239.52 / 2239.52 MB 2024-08-23 20:47:28.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:47:33.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:47:33.661 - Thread: 1 -> STATISTICS,22146.15,0,0,0,0,0,0,54.73027,56.45846,1,0,2215.132,10620.21,117947,-115975,162,29.5025,96.70369,0.3643254,3943,35.46783,0,16.66667,10.4639,34.2987,100,6959309357,2215.132,2,0,-1 2024-08-23 20:47:33.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:47:33.661 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6636,3509,0,0,88,3913,0,2831,21,0,16,10,384,51,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 20:47:35.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:47:35.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:47:38.880 - Thread: 1 -> GUI Stats: Update 0.303848555555556, Draw 0.723034055555557 2024-08-23 20:47:40.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:47:44.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:47:44.199 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:47:45.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:47:52.934 - Thread: 1 -> GC Memory: 2224.719 / 2224.719 MB 2024-08-23 20:47:56.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:47:56.019 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:47:59.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:48:08.869 - Thread: 1 -> GUI Stats: Update 0.398701, Draw 0.878992944444443 2024-08-23 20:48:15.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:48:15.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:48:22.934 - Thread: 1 -> GC Memory: 2226.351 / 2226.351 MB 2024-08-23 20:48:33.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:48:33.678 - Thread: 1 -> STATISTICS,22206.1666666,0,0,0,0,0,0,59.01388,72.82703,1,0,2231.34,10622.09,117947,-115975,162,31.54296,96.23913,0.3781321,3943,31.11109,0,16.66667,9.813359,29.94104,100,6954066557,2231.34,2,0,-1 2024-08-23 20:48:33.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:48:33.678 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6631,3503,0,0,77,3907,0,2831,21,0,16,10,384,51,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:48:38.104 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:48:38.876 - Thread: 1 -> GUI Stats: Update 0.322523833333333, Draw 0.765340333333335 2024-08-23 20:48:47.297 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 20:48:47.299 - Thread: 1 -> Next activation in 00:29:42.9034117 2024-08-23 20:48:51.309 - Thread: 1 -> Autosave initiated 2024-08-23 20:48:51.309 - Thread: 1 -> Character state: True 2024-08-23 20:48:51.309 - Thread: 1 -> IsServer: True 2024-08-23 20:48:51.309 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:48:51.309 - Thread: 1 -> Autosave 2024-08-23 20:48:51.309 - Thread: 1 -> Saving world - START 2024-08-23 20:48:51.310 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:48:51.311 - Thread: 1 -> Before snapshot.: GC Memory: 2,232 B 2024-08-23 20:48:51.382 - Thread: 1 -> After snapshot.: GC Memory: 2,241 B 2024-08-23 20:48:51.392 - Thread: 1 -> Directory cleanup: GC Memory: 2,241 B 2024-08-23 20:48:51.392 - Thread: 1 -> Saving world - END 2024-08-23 20:48:51.415 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:48:51.416 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:48:52.052 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:48:52.179 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:48:52.936 - Thread: 1 -> GC Memory: 2254.771 / 2254.771 MB 2024-08-23 20:49:08.952 - Thread: 1 -> GUI Stats: Update 0.460622722222221, Draw 1.00996516666667 2024-08-23 20:49:09.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:49:09.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:49:22.940 - Thread: 1 -> GC Memory: 2218.919 / 2218.919 MB 2024-08-23 20:49:24.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:49:33.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:49:33.779 - Thread: 1 -> STATISTICS,22266.1833333,0,0,0,0,0,0,59.65623,62.2767,1,0,2227.338,10623.71,117947,-115975,162,29.11766,96.07436,0.3684726,3931,30.61087,0,16.66667,8.91317,29.4092,100,6963627849,2227.338,2,0,-1 2024-08-23 20:49:33.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:49:33.779 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6641,3513,0,0,86,3916,0,2831,21,0,16,10,384,50,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:49:38.959 - Thread: 1 -> GUI Stats: Update 0.388181222222222, Draw 0.894128611111112 2024-08-23 20:49:48.932 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:50.599 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:52.265 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:52.952 - Thread: 1 -> GC Memory: 2224.265 / 2224.265 MB 2024-08-23 20:49:53.931 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:55.599 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:57.265 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:58.932 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:49:59.955 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:50:00.599 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:02.265 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:03.934 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:05.600 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:07.264 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:08.931 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:08.954 - Thread: 1 -> GUI Stats: Update 0.477393722222223, Draw 1.12354927777778 2024-08-23 20:50:10.599 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/MetalGrid' 2024-08-23 20:50:18.932 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:20.598 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:22.267 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:22.952 - Thread: 1 -> GC Memory: 2238.356 / 2238.356 MB 2024-08-23 20:50:23.932 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:25.598 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:27.265 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:28.931 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:30.600 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:32.267 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:33.005 - Thread: 1 -> No definition 'MyObjectBuilder_Character/Default'. Maybe a mistake in XML? 2024-08-23 20:50:33.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:50:33.796 - Thread: 1 -> STATISTICS,22326.2,0,0,0,0,0,0,58.41156,64.17081,1,0,2239.375,10623.38,117947,-115975,162,28.83769,96.09952,0.3834974,3927,30.23495,0,16.66667,8.719062,29.05564,100,6965067849,2239.375,2,0,-1 2024-08-23 20:50:33.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:50:33.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6642,3514,0,0,88,3917,0,2831,21,0,16,10,384,50,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:50:33.931 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:35.598 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:37.266 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:38.933 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:38.959 - Thread: 1 -> GUI Stats: Update 0.451231555555556, Draw 1.10274416666667 2024-08-23 20:50:40.598 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:42.266 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:43.932 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:45.598 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:47.264 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:48.931 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:50.599 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:52.274 - Thread: 1 -> No hand item for physical item 'MyObjectBuilder_Component/SteelPlate' 2024-08-23 20:50:52.954 - Thread: 1 -> GC Memory: 2222.405 / 2222.405 MB 2024-08-23 20:50:57.882 - Thread: 1 -> Balance change of 5000 to account owner 144115188075855897 with new balance of 4391901 2024-08-23 20:51:08.952 - Thread: 1 -> GUI Stats: Update 0.464880000000001, Draw 1.09008377777778 2024-08-23 20:51:15.032 - Thread: 1 -> No definition 'MyObjectBuilder_Character/Default'. Maybe a mistake in XML? 2024-08-23 20:51:20.299 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:51:20.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:51:22.971 - Thread: 1 -> GC Memory: 2222.638 / 2222.638 MB 2024-08-23 20:51:24.694 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:51:33.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:51:33.812 - Thread: 1 -> STATISTICS,22386.2166666,0,0,0,0,0,0,53.88525,56.88558,1,0,2226.073,10623.48,117947,-115975,162,26.51125,96.60288,0.3569146,3927,33.96248,0,16.66667,9.003878,32.80873,100,6964927641,2226.073,2,0,-1 2024-08-23 20:51:33.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:51:33.812 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6642,3514,0,0,88,3917,0,2831,21,0,16,10,384,50,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:51:38.953 - Thread: 1 -> GUI Stats: Update 0.395354444444444, Draw 0.958264888888889 2024-08-23 20:51:46.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:51:46.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:51:49.593 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 20:51:49.741 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-08-23 20:51:50.023 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 20:51:51.891 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-08-23 20:51:52.155 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-08-23 20:51:52.157 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-08-23 20:51:52.532 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 20:51:52.974 - Thread: 1 -> GC Memory: 3498.34 / 3498.34 MB 2024-08-23 20:51:53.915 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 20:51:53.915 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 20:51:55.506 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-08-23 20:52:09.738 - Thread: 1 -> GUI Stats: Update 0.6739555, Draw 0.914649944444444 2024-08-23 20:52:11.079 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 20:52:11.081 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 20:52:11.606 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 20:52:11.771 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-08-23 20:52:12.055 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-08-23 20:52:13.341 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-08-23 20:52:13.609 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-08-23 20:52:13.610 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-08-23 20:52:14.079 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 20:52:15.428 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 20:52:15.431 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 20:52:16.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:52:22.987 - Thread: 1 -> GC Memory: 5422.453 / 5422.453 MB 2024-08-23 20:52:24.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:52:24.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:52:25.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:52:35.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:52:35.398 - Thread: 1 -> STATISTICS,22446.2333333,0,0,0,0,0,0,54.74309,52.67894,1,0,2193.519,10723.45,117947,-115975,162,26.59043,96.56066,0.3825449,3971,33.70933,0,16.66667,8.963456,32.54995,100,6956442102,2193.519,2,0,-1 2024-08-23 20:52:35.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:52:35.398 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6634,3506,0,0,88,3909,0,2823,21,0,16,10,384,50,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:52:40.521 - Thread: 1 -> GUI Stats: Update 0.723428333333333, Draw 0.915357333333334 2024-08-23 20:52:45.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:52:45.595 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:52:49.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:52:52.989 - Thread: 1 -> GC Memory: 2200.687 / 2200.687 MB 2024-08-23 20:53:10.521 - Thread: 1 -> GUI Stats: Update 0.425551611111111, Draw 1.04851583333333 2024-08-23 20:53:23.006 - Thread: 1 -> GC Memory: 2204.39 / 2204.39 MB 2024-08-23 20:53:35.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:53:35.414 - Thread: 1 -> STATISTICS,22506.25,0,0,0,0,0,0,58.06807,67.89149,1,0,2202.672,10723,117947,-115975,162,32.60399,96.14399,0.3584675,3991,30.33125,0,16.66667,9.8892,29.16168,100,6956539504,2202.672,2,0,-1 2024-08-23 20:53:35.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:53:35.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,403,158,849,6634,3506,0,0,86,3909,0,2825,21,0,16,10,384,50,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:53:40.525 - Thread: 1 -> GUI Stats: Update 0.466105388888889, Draw 1.09532594444444 2024-08-23 20:53:51.304 - Thread: 1 -> Autosave initiated 2024-08-23 20:53:51.304 - Thread: 1 -> Character state: True 2024-08-23 20:53:51.304 - Thread: 1 -> IsServer: True 2024-08-23 20:53:51.304 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:53:51.304 - Thread: 1 -> Autosave 2024-08-23 20:53:51.304 - Thread: 1 -> Saving world - START 2024-08-23 20:53:51.304 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:53:51.304 - Thread: 1 -> Before snapshot.: GC Memory: 2,204 B 2024-08-23 20:53:51.392 - Thread: 1 -> After snapshot.: GC Memory: 2,209 B 2024-08-23 20:53:51.401 - Thread: 1 -> Directory cleanup: GC Memory: 2,210 B 2024-08-23 20:53:51.401 - Thread: 1 -> Saving world - END 2024-08-23 20:53:51.431 - Thread: 9 -> Session snapshot save - START 2024-08-23 20:53:51.432 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 20:53:52.070 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:53:52.178 - Thread: 9 -> Session snapshot save - END 2024-08-23 20:53:53.011 - Thread: 1 -> GC Memory: 2222.812 / 2222.812 MB 2024-08-23 20:54:06.053 - Thread: 1 -> No definition 'MyObjectBuilder_Character/Default'. Maybe a mistake in XML? 2024-08-23 20:54:06.054 - Thread: 1 -> ERROR: Faction Space Pirates member 144115188075855998 does not exists! 2024-08-23 20:54:06.054 - Thread: 1 -> ERROR: Faction [AiE] Recon Droids member 144115188075855998 does not exists! 2024-08-23 20:54:06.141 - Thread: 1 -> Balance change of -5000 to account owner 144115188075855897 with new balance of 4386901 2024-08-23 20:54:06.720 - Thread: 9 -> Entity Police_Bot is closed. 2024-08-23 20:54:08.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:54:08.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:54:10.737 - Thread: 1 -> GUI Stats: Update 0.453862277777778, Draw 1.07912594444445 2024-08-23 20:54:23.023 - Thread: 1 -> GC Memory: 2208.37 / 2208.37 MB 2024-08-23 20:54:34.015 - Thread: 1 -> Updating stopped. 2024-08-23 20:54:34.030 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 20:54:34.393 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 20:54:34.395 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 20:54:34.396 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 20:54:34.877 - Thread: 1 -> Updating continues. 2024-08-23 20:54:35.170 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 20:54:35.171 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 20:54:35.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:54:35.828 - Thread: 1 -> STATISTICS,22566.2666666,0,0,0,0,0,0,86.10753,181.8383,1,0,2797.546,10653.87,117947,-115975,162,29.9274,95.54918,0.3744434,3968,36.5974,0,16.66667,10.95265,34.96852,100,6763780034,2797.546,2,0,-1 2024-08-23 20:54:35.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:54:35.828 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,404,158,849,6450,3321,0,0,88,3725,0,2638,21,0,16,10,384,52,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:54:40.921 - Thread: 1 -> GUI Stats: Update 0.386246166666667, Draw 0.700022222222222 2024-08-23 20:54:53.036 - Thread: 1 -> GC Memory: 2986.676 / 2986.676 MB 2024-08-23 20:54:59.970 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 20:55:10.923 - Thread: 1 -> GUI Stats: Update 0.290009888888889, Draw 0.688021666666668 2024-08-23 20:55:23.036 - Thread: 1 -> GC Memory: 3000.667 / 3000.667 MB 2024-08-23 20:55:35.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:55:35.854 - Thread: 1 -> STATISTICS,22626.2833333,0,0,0,0,0,0,62.24252,61.99506,1,0,3009.965,10824.91,117947,-115975,162,29.04517,95.25557,0.4856458,3859,27.66121,0,16.66667,8.034245,26.34884,100,6928418195,3009.965,2,0,-1 2024-08-23 20:55:35.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:55:35.854 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,229,404,158,849,6607,3478,0,0,77,3883,0,2825,10,0,16,10,384,52,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:55:40.922 - Thread: 1 -> GUI Stats: Update 0.293969722222222, Draw 0.745356999999999 2024-08-23 20:55:53.037 - Thread: 1 -> GC Memory: 2190.691 / 2190.691 MB 2024-08-23 20:56:10.919 - Thread: 1 -> GUI Stats: Update 0.303020611111112, Draw 0.737097888888888 2024-08-23 20:56:23.037 - Thread: 1 -> GC Memory: 2201.686 / 2201.686 MB 2024-08-23 20:56:35.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:56:35.862 - Thread: 1 -> STATISTICS,22686.3,0,0,0,0,0,0,63.83028,73.09784,1,0,2203.53,10819.04,117819,-115975,161,30.78807,95.44486,0.5370269,3860,27.96929,0,16.66667,8.611203,26.69525,100,6928443597,2203.53,2,0,-1 2024-08-23 20:56:35.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:56:35.862 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,229,404,158,849,6607,3478,0,0,77,3883,0,2825,10,0,16,10,384,52,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 20:56:40.919 - Thread: 1 -> GUI Stats: Update 0.2979105, Draw 0.724234111111111 2024-08-23 20:56:53.053 - Thread: 1 -> GC Memory: 2214.289 / 2214.289 MB 2024-08-23 20:57:10.923 - Thread: 1 -> GUI Stats: Update 0.312824555555557, Draw 0.736587166666667 2024-08-23 20:57:23.068 - Thread: 1 -> GC Memory: 2225.275 / 2225.275 MB 2024-08-23 20:57:35.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:57:35.877 - Thread: 1 -> STATISTICS,22746.3166666,0,0,0,0,0,0,60.11842,68.65112,1,0,2189.12,10813.52,117819,-115975,161,29.33368,96.45972,0.5325029,3827,35.32981,0,16.66667,10.36353,34.07903,100,6944439705,2189.12,2,0,-1 2024-08-23 20:57:35.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:57:35.877 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,229,404,158,849,6622,3493,0,0,77,3898,0,2825,21,0,16,10,384,52,0,22,429,829,456,8,50,0,0,0,0 2024-08-23 20:57:40.921 - Thread: 1 -> GUI Stats: Update 0.295526333333333, Draw 0.68986888888889 2024-08-23 20:57:53.071 - Thread: 1 -> GC Memory: 2196.996 / 2196.996 MB 2024-08-23 20:58:10.918 - Thread: 1 -> GUI Stats: Update 0.282756611111111, Draw 0.682251222222222 2024-08-23 20:58:23.084 - Thread: 1 -> GC Memory: 2204.127 / 2204.127 MB 2024-08-23 20:58:26.653 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:58:35.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:58:35.894 - Thread: 1 -> STATISTICS,22806.3333333,0,0,0,0,0,0,62.0074,68.49163,1,0,2208.167,10812.68,117819,-115975,161,32.19863,96.13031,0.4564003,3841,30.80354,0,16.66667,9.918319,29.61154,100,6959136873,2208.167,2,0,-1 2024-08-23 20:58:35.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:58:35.894 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,870,33,229,404,158,849,6636,3508,0,0,88,3913,0,2825,21,0,15,10,384,52,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:58:40.928 - Thread: 1 -> GUI Stats: Update 0.397663166666667, Draw 0.913104222222224 2024-08-23 20:58:47.215 - Thread: 1 -> Balance change of 2500 to account owner 144115188075855897 with new balance of 4389401 2024-08-23 20:58:51.318 - Thread: 1 -> Autosave initiated 2024-08-23 20:58:51.318 - Thread: 1 -> Character state: True 2024-08-23 20:58:51.318 - Thread: 1 -> IsServer: True 2024-08-23 20:58:51.318 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 20:58:51.318 - Thread: 1 -> Autosave 2024-08-23 20:58:51.318 - Thread: 1 -> Saving world - START 2024-08-23 20:58:51.319 - Thread: 1 -> Making world state snapshot. 2024-08-23 20:58:51.319 - Thread: 1 -> Before snapshot.: GC Memory: 2,213 B 2024-08-23 20:58:51.518 - Thread: 1 -> After snapshot.: GC Memory: 2,269 B 2024-08-23 20:58:51.527 - Thread: 1 -> Directory cleanup: GC Memory: 2,269 B 2024-08-23 20:58:51.527 - Thread: 1 -> Saving world - END 2024-08-23 20:58:51.528 - Thread: 8 -> Session snapshot save - START 2024-08-23 20:58:51.529 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 20:58:52.188 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 20:58:53.086 - Thread: 1 -> GC Memory: 2297.228 / 2297.228 MB 2024-08-23 20:58:53.330 - Thread: 8 -> Session snapshot save - END 2024-08-23 20:58:57.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:58:57.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:59:01.496 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 20:59:03.313 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 20:59:03.314 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 20:59:03.633 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-08-23 20:59:11.122 - Thread: 1 -> GUI Stats: Update 0.407474277777778, Draw 0.90154061111111 2024-08-23 20:59:12.930 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 20:59:12.931 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 20:59:17.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:59:21.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:59:21.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:59:23.106 - Thread: 1 -> GC Memory: 2199.885 / 2199.885 MB 2024-08-23 20:59:23.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 20:59:36.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 20:59:36.114 - Thread: 1 -> STATISTICS,22866.35,0,0,0,0,0,0,56.0621,58.23963,1,0,2209.844,10819.37,117819,-115975,161,29.30119,96.10441,0.3805606,3878,30.26428,0,16.66667,8.867795,29.08531,100,6958253581,2209.844,2,0,-1 2024-08-23 20:59:36.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 20:59:36.114 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,229,404,158,849,6635,3507,0,0,86,3912,0,2826,21,0,15,10,384,52,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 20:59:41.137 - Thread: 1 -> GUI Stats: Update 0.410795222222222, Draw 0.980898222222222 2024-08-23 20:59:53.134 - Thread: 1 -> GC Memory: 2205.594 / 2205.594 MB 2024-08-23 20:59:57.947 - Thread: 1 -> ERROR: Faction Space Pirates member 144115188075855997 does not exists! 2024-08-23 20:59:57.949 - Thread: 1 -> ERROR: Faction [AiE] Recon Droids member 144115188075855997 does not exists! 2024-08-23 20:59:58.062 - Thread: 1 -> Balance change of 0 to account owner 144115188075855897 with new balance of 4389401 2024-08-23 20:59:59.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 20:59:59.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 20:59:59.976 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:00:11.266 - Thread: 1 -> GUI Stats: Update 0.396592777777778, Draw 0.917279000000002 2024-08-23 21:00:23.171 - Thread: 1 -> GC Memory: 2254.04 / 2254.04 MB 2024-08-23 21:00:36.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:00:36.275 - Thread: 1 -> STATISTICS,22926.3666666,0,0,0,0,0,0,56.33647,70.61163,1,0,2258.237,10825.58,117819,-115975,161,33.86274,96.08917,0.3615322,3900,31.22447,0,16.66667,10.57346,30.00333,100,6957307661,2258.237,2,0,-1 2024-08-23 21:00:36.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:00:36.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,408,158,849,6635,3502,0,0,77,3911,0,2830,21,0,15,10,384,56,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 21:00:41.264 - Thread: 1 -> GUI Stats: Update 0.278221166666667, Draw 0.684384222222223 2024-08-23 21:00:53.184 - Thread: 1 -> GC Memory: 2203.687 / 2203.687 MB 2024-08-23 21:01:11.267 - Thread: 1 -> GUI Stats: Update 0.274522888888889, Draw 0.669825833333333 2024-08-23 21:01:23.200 - Thread: 1 -> GC Memory: 2210.689 / 2210.689 MB 2024-08-23 21:01:36.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:01:36.291 - Thread: 1 -> STATISTICS,22986.3833333,0,0,0,0,0,0,55.90817,63.48029,1,0,2208.754,10827.53,117820,-115976,161,28.91636,96.36086,0.357981,3900,33.07866,0,16.66667,9.565145,31.87488,100,6946356463,2208.754,2,0,-1 2024-08-23 21:01:36.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:01:36.291 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,408,158,849,6624,3494,0,0,77,3902,0,2830,21,0,14,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:01:41.276 - Thread: 1 -> GUI Stats: Update 0.284795277777778, Draw 0.688171166666666 2024-08-23 21:01:53.214 - Thread: 1 -> GC Memory: 2214.643 / 2214.643 MB 2024-08-23 21:02:01.607 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 21:02:03.257 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 21:02:03.258 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 21:02:11.265 - Thread: 1 -> GUI Stats: Update 0.320655222222222, Draw 0.797005611111109 2024-08-23 21:02:23.215 - Thread: 1 -> GC Memory: 2220.399 / 2220.399 MB 2024-08-23 21:02:36.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:02:36.308 - Thread: 1 -> STATISTICS,23046.4,0,0,0,0,0,0,57.41376,71.36768,1,0,2201.134,10827.77,117870,-116026,161,30.95319,96.20905,0.425902,3900,31.65454,0,16.66667,9.798089,30.45453,100,6946180341,2201.134,2,0,-1 2024-08-23 21:02:36.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:02:36.308 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6624,3492,0,0,75,3901,0,2830,21,0,15,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:02:41.265 - Thread: 1 -> GUI Stats: Update 0.324183333333333, Draw 0.795365722222222 2024-08-23 21:02:53.233 - Thread: 1 -> GC Memory: 2197.481 / 2197.481 MB 2024-08-23 21:03:11.270 - Thread: 1 -> GUI Stats: Update 0.291986166666666, Draw 0.694268277777778 2024-08-23 21:03:23.234 - Thread: 1 -> GC Memory: 2204.328 / 2204.328 MB 2024-08-23 21:03:36.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:03:36.324 - Thread: 1 -> STATISTICS,23106.4166666,0,0,0,0,0,0,57.07947,66.26833,1,0,2206.343,10827.22,117887,-116043,161,29.34903,95.17204,0.3981674,3904,26.28721,0,16.66667,7.71504,25.01807,100,6936336711,2206.343,2,0,-1 2024-08-23 21:03:36.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:03:36.324 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6615,3483,0,0,77,3892,0,2830,10,0,15,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:03:41.384 - Thread: 1 -> GUI Stats: Update 0.299198388888888, Draw 0.715177055555555 2024-08-23 21:03:51.334 - Thread: 1 -> Autosave initiated 2024-08-23 21:03:51.334 - Thread: 1 -> Character state: True 2024-08-23 21:03:51.334 - Thread: 1 -> IsServer: True 2024-08-23 21:03:51.334 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:03:51.334 - Thread: 1 -> Autosave 2024-08-23 21:03:51.334 - Thread: 1 -> Saving world - START 2024-08-23 21:03:51.335 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:03:51.335 - Thread: 1 -> Before snapshot.: GC Memory: 2,213 B 2024-08-23 21:03:51.534 - Thread: 1 -> After snapshot.: GC Memory: 2,268 B 2024-08-23 21:03:51.558 - Thread: 1 -> Directory cleanup: GC Memory: 2,266 B 2024-08-23 21:03:51.558 - Thread: 1 -> Saving world - END 2024-08-23 21:03:51.559 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:03:51.560 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:03:52.237 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:03:53.243 - Thread: 1 -> GC Memory: 2291.99 / 2291.99 MB 2024-08-23 21:03:53.370 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:04:11.602 - Thread: 1 -> GUI Stats: Update 0.296810055555555, Draw 0.712125111111111 2024-08-23 21:04:23.251 - Thread: 1 -> GC Memory: 2195.607 / 2195.607 MB 2024-08-23 21:04:36.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:04:36.690 - Thread: 1 -> STATISTICS,23166.4333333,0,0,0,0,0,0,64.25632,98.74192,1,0,2199.095,10824.28,117895,-116051,161,36.57643,95.8159,0.396561,3912,28.01708,0,16.66667,10.24765,26.84481,100,6946885615,2199.095,2,0,-1 2024-08-23 21:04:36.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:04:36.690 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6625,3492,0,0,75,3901,0,2830,21,0,15,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:04:41.603 - Thread: 1 -> GUI Stats: Update 0.300769222222223, Draw 0.700740555555556 2024-08-23 21:04:53.268 - Thread: 1 -> GC Memory: 2207.658 / 2207.658 MB 2024-08-23 21:04:59.986 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:05:11.700 - Thread: 1 -> GUI Stats: Update 0.28127438888889, Draw 0.677828333333333 2024-08-23 21:05:23.284 - Thread: 1 -> GC Memory: 2213.587 / 2213.587 MB 2024-08-23 21:05:36.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:05:36.790 - Thread: 1 -> STATISTICS,23226.45,0,0,0,0,0,0,57.42327,66.12024,1,0,2238.488,10826.15,117904,-116060,161,31.47393,95.49599,0.4246582,3912,26.67994,0,16.66667,8.397228,25.47828,100,6947966705,2238.488,2,0,-1 2024-08-23 21:05:36.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:05:36.790 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,408,158,849,6626,3494,0,0,77,3902,0,2830,21,0,15,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:05:41.701 - Thread: 1 -> GUI Stats: Update 0.330103388888889, Draw 0.844951388888888 2024-08-23 21:05:53.307 - Thread: 1 -> GC Memory: 2202.216 / 2202.216 MB 2024-08-23 21:06:11.700 - Thread: 1 -> GUI Stats: Update 0.299148944444445, Draw 0.69165311111111 2024-08-23 21:06:23.314 - Thread: 1 -> GC Memory: 2205.555 / 2205.555 MB 2024-08-23 21:06:36.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:06:36.807 - Thread: 1 -> STATISTICS,23286.4666666,0,0,0,0,0,0,52.5792,62.72755,1,0,2210.123,10828.24,117910,-116066,161,33.34806,94.79597,0.3956576,3895,23.85096,0,16.66667,7.953834,22.60975,100,6935887137,2210.123,2,0,-1 2024-08-23 21:06:36.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:06:36.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6614,3483,0,0,77,3892,0,2830,10,0,15,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:06:41.698 - Thread: 1 -> GUI Stats: Update 0.275791222222223, Draw 0.640602944444443 2024-08-23 21:06:53.317 - Thread: 1 -> GC Memory: 2211.45 / 2211.45 MB 2024-08-23 21:07:11.700 - Thread: 1 -> GUI Stats: Update 0.317875277777778, Draw 0.763598055555557 2024-08-23 21:07:23.318 - Thread: 1 -> GC Memory: 2213.464 / 2213.464 MB 2024-08-23 21:07:36.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:07:36.909 - Thread: 1 -> STATISTICS,23346.4833333,0,0,0,0,0,0,66.20201,74.02834,1,0,2206.008,10828.98,117911,-116067,161,36.88328,96.4783,0.3914348,3897,33.53283,0,16.66667,12.36801,32.3519,100,6947607517,2206.008,2,0,-1 2024-08-23 21:07:36.909 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:07:36.909 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,410,158,849,6625,3492,0,0,75,3903,0,2830,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:07:41.783 - Thread: 1 -> GUI Stats: Update 0.293809777777778, Draw 0.703679333333333 2024-08-23 21:07:53.335 - Thread: 1 -> GC Memory: 2212.866 / 2212.866 MB 2024-08-23 21:08:11.783 - Thread: 1 -> GUI Stats: Update 0.272298388888889, Draw 0.639299222222223 2024-08-23 21:08:23.350 - Thread: 1 -> GC Memory: 2218.539 / 2218.539 MB 2024-08-23 21:08:29.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:08:34.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:08:34.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:08:36.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:08:36.933 - Thread: 1 -> STATISTICS,23406.5,0,0,0,0,0,0,56.21357,58.84846,1,0,2222.051,10834.32,117911,-116067,161,28.1293,96.31558,0.3728749,3869,32.30101,0,16.66667,9.086048,31.11091,100,6962727575,2222.051,2,0,-1 2024-08-23 21:08:36.933 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:08:36.933 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6640,3508,0,0,88,3917,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:08:38.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:08:39.874 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:08:39.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:08:41.783 - Thread: 1 -> GUI Stats: Update 0.318582888888889, Draw 0.699972222222223 2024-08-23 21:08:42.191 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 21:08:43.742 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 21:08:43.743 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 21:08:45.259 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-08-23 21:08:51.332 - Thread: 1 -> Autosave initiated 2024-08-23 21:08:51.332 - Thread: 1 -> Character state: True 2024-08-23 21:08:51.332 - Thread: 1 -> IsServer: True 2024-08-23 21:08:51.332 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:08:51.332 - Thread: 1 -> Autosave 2024-08-23 21:08:51.332 - Thread: 1 -> Saving world - START 2024-08-23 21:08:51.332 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:08:51.332 - Thread: 1 -> Before snapshot.: GC Memory: 2,223 B 2024-08-23 21:08:51.522 - Thread: 1 -> After snapshot.: GC Memory: 2,279 B 2024-08-23 21:08:51.529 - Thread: 1 -> Directory cleanup: GC Memory: 2,279 B 2024-08-23 21:08:51.529 - Thread: 1 -> Saving world - END 2024-08-23 21:08:51.529 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:08:51.530 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:08:52.154 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:08:53.291 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:08:53.357 - Thread: 1 -> GC Memory: 2314.589 / 2314.589 MB 2024-08-23 21:09:01.153 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 21:09:01.154 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 21:09:01.931 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:09:09.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:09:09.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:09:11.974 - Thread: 1 -> GUI Stats: Update 0.316508333333334, Draw 0.753593944444444 2024-08-23 21:09:23.374 - Thread: 1 -> GC Memory: 2211.929 / 2211.929 MB 2024-08-23 21:09:37.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:09:37.132 - Thread: 1 -> STATISTICS,23466.5166666,0,0,0,0,0,0,54.12776,61.20497,1,0,2213.526,10837.42,117911,-116067,161,30.63897,96.65589,0.3623949,3880,34.94158,0,16.66667,10.70574,33.77309,100,6946596071,2213.526,2,0,-1 2024-08-23 21:09:37.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:09:37.132 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6624,3492,0,0,75,3902,0,2830,21,0,15,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:09:41.971 - Thread: 1 -> GUI Stats: Update 0.268118222222222, Draw 0.640488944444445 2024-08-23 21:09:53.374 - Thread: 1 -> GC Memory: 2214.793 / 2214.793 MB 2024-08-23 21:09:59.989 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:10:12.093 - Thread: 1 -> GUI Stats: Update 0.267106777777778, Draw 0.634442777777778 2024-08-23 21:10:23.382 - Thread: 1 -> GC Memory: 2227.278 / 2227.278 MB 2024-08-23 21:10:37.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:10:37.268 - Thread: 1 -> STATISTICS,23526.5333333,0,0,0,0,0,0,62.07259,57.71584,1,0,2233.69,10837.68,117911,-116067,161,29.37292,96.3459,0.3798364,3842,33.75394,0,16.66667,9.914517,32.52054,100,6951169607,2233.69,2,0,-1 2024-08-23 21:10:37.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:10:37.268 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6629,3497,0,0,77,3906,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:10:42.093 - Thread: 1 -> GUI Stats: Update 0.270025722222222, Draw 0.660928166666668 2024-08-23 21:10:50.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:10:53.392 - Thread: 1 -> GC Memory: 2214.304 / 2214.304 MB 2024-08-23 21:10:57.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:10:57.549 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:11:04.251 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 21:11:05.767 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 21:11:05.768 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 21:11:12.092 - Thread: 1 -> GUI Stats: Update 0.297928055555555, Draw 0.669859111111111 2024-08-23 21:11:23.395 - Thread: 1 -> GC Memory: 2218.495 / 2218.495 MB 2024-08-23 21:11:37.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:11:37.285 - Thread: 1 -> STATISTICS,23586.55,0,0,0,0,0,0,54.67408,59.80329,1,0,2221.382,10835.89,117911,-116067,161,29.1834,96.52404,0.3779544,3847,33.94367,0,16.66667,9.905916,32.76381,100,6951217031,2221.382,2,0,-1 2024-08-23 21:11:37.285 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:11:37.285 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6629,3497,0,0,77,3906,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:11:42.093 - Thread: 1 -> GUI Stats: Update 0.265807555555556, Draw 0.643682666666667 2024-08-23 21:11:53.409 - Thread: 1 -> GC Memory: 2227.659 / 2227.659 MB 2024-08-23 21:12:12.094 - Thread: 1 -> GUI Stats: Update 0.265639888888889, Draw 0.619324944444445 2024-08-23 21:12:23.427 - Thread: 1 -> GC Memory: 2234.158 / 2234.158 MB 2024-08-23 21:12:37.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:12:37.301 - Thread: 1 -> STATISTICS,23646.5666666,0,0,0,0,0,0,57.36282,62.1198,1,0,2212.267,10837.09,117911,-116067,161,30.95699,96.60223,0.3803772,3843,33.82557,0,16.66667,10.47138,32.67625,100,6951217031,2212.267,2,0,-1 2024-08-23 21:12:37.301 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:12:37.301 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6629,3497,0,0,77,3906,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:12:42.093 - Thread: 1 -> GUI Stats: Update 0.2644865, Draw 0.613419833333334 2024-08-23 21:12:53.441 - Thread: 1 -> GC Memory: 2214.725 / 2214.725 MB 2024-08-23 21:13:12.094 - Thread: 1 -> GUI Stats: Update 0.261193277777778, Draw 0.62391388888889 2024-08-23 21:13:23.442 - Thread: 1 -> GC Memory: 2216.002 / 2216.002 MB 2024-08-23 21:13:37.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:13:37.318 - Thread: 1 -> STATISTICS,23706.5833333,0,0,0,0,0,0,55.4159,65.47466,1,0,2217.615,10835.04,117911,-116067,161,29.19625,96.5804,0.3670179,3844,33.79627,0,16.66667,9.867245,32.64058,100,6951217031,2217.615,2,0,-1 2024-08-23 21:13:37.318 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:13:37.318 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6629,3497,0,0,77,3906,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:13:42.092 - Thread: 1 -> GUI Stats: Update 0.263615222222222, Draw 0.600330999999999 2024-08-23 21:13:51.342 - Thread: 1 -> Autosave initiated 2024-08-23 21:13:51.342 - Thread: 1 -> Character state: True 2024-08-23 21:13:51.342 - Thread: 1 -> IsServer: True 2024-08-23 21:13:51.342 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:13:51.343 - Thread: 1 -> Autosave 2024-08-23 21:13:51.343 - Thread: 1 -> Saving world - START 2024-08-23 21:13:51.344 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:13:51.344 - Thread: 1 -> Before snapshot.: GC Memory: 2,220 B 2024-08-23 21:13:51.430 - Thread: 1 -> After snapshot.: GC Memory: 2,225 B 2024-08-23 21:13:51.439 - Thread: 1 -> Directory cleanup: GC Memory: 2,225 B 2024-08-23 21:13:51.439 - Thread: 1 -> Saving world - END 2024-08-23 21:13:51.457 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:13:51.458 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:13:52.109 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:13:52.220 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:13:53.450 - Thread: 1 -> GC Memory: 2236.144 / 2236.144 MB 2024-08-23 21:14:12.183 - Thread: 1 -> GUI Stats: Update 0.265272222222222, Draw 0.64013338888889 2024-08-23 21:14:23.463 - Thread: 1 -> GC Memory: 2211.849 / 2211.849 MB 2024-08-23 21:14:37.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:14:37.424 - Thread: 1 -> STATISTICS,23766.6,0,0,0,0,0,0,55.26508,56.07012,1,0,2215.781,10835.82,118114,-116067,162,30.40194,96.47998,0.3757443,3858,33.68156,0,16.66667,10.23985,32.49596,100,6950758715,2215.781,2,0,-1 2024-08-23 21:14:37.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:14:37.424 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6628,3497,0,0,77,3906,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:14:42.187 - Thread: 1 -> GUI Stats: Update 0.261598222222222, Draw 0.626328 2024-08-23 21:14:53.467 - Thread: 1 -> GC Memory: 2216.716 / 2216.716 MB 2024-08-23 21:14:59.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:15:12.182 - Thread: 1 -> GUI Stats: Update 0.2662045, Draw 0.629471111111111 2024-08-23 21:15:23.481 - Thread: 1 -> GC Memory: 2222.281 / 2222.281 MB 2024-08-23 21:15:37.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:15:37.441 - Thread: 1 -> STATISTICS,23826.6166666,0,0,0,0,0,0,54.30874,57.12889,1,0,2226.573,10838.27,118114,-116067,162,27.95149,96.16016,0.3642872,3833,29.95804,0,16.66667,8.37372,28.8077,100,6950861593,2226.573,2,0,-1 2024-08-23 21:15:37.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:15:37.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6628,3497,0,0,77,3906,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:15:42.183 - Thread: 1 -> GUI Stats: Update 0.264995111111111, Draw 0.633603722222221 2024-08-23 21:15:53.482 - Thread: 1 -> GC Memory: 2209.32 / 2209.32 MB 2024-08-23 21:16:12.191 - Thread: 1 -> GUI Stats: Update 0.26308611111111, Draw 0.634102833333334 2024-08-23 21:16:23.482 - Thread: 1 -> GC Memory: 2212.866 / 2212.866 MB 2024-08-23 21:16:37.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:16:37.458 - Thread: 1 -> STATISTICS,23886.6333333,0,0,0,0,0,0,56.17014,57.36059,1,0,2217.305,10836.99,118114,-116067,162,28.41862,96.20238,0.3719229,3839,32.35984,0,16.66667,9.196219,31.13094,100,6956639689,2217.305,2,0,-1 2024-08-23 21:16:37.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:16:37.458 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6634,3502,0,0,77,3911,0,2830,21,0,15,10,384,56,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 21:16:42.186 - Thread: 1 -> GUI Stats: Update 0.275434666666666, Draw 0.663999555555556 2024-08-23 21:16:53.484 - Thread: 1 -> GC Memory: 2221.117 / 2221.117 MB 2024-08-23 21:17:12.182 - Thread: 1 -> GUI Stats: Update 0.267137, Draw 0.642586888888889 2024-08-23 21:17:23.497 - Thread: 1 -> GC Memory: 2223.443 / 2223.443 MB 2024-08-23 21:17:37.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:17:37.475 - Thread: 1 -> STATISTICS,23946.65,0,0,0,0,0,0,56.10781,72.52071,1,0,2213.301,10837.7,118114,-116067,162,31.08073,96.29065,0.372012,3837,31.61477,0,16.66667,9.826101,30.44207,100,6949137909,2213.301,2,0,-1 2024-08-23 21:17:37.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:17:37.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:17:42.181 - Thread: 1 -> GUI Stats: Update 0.265973888888889, Draw 0.634618166666666 2024-08-23 21:17:53.497 - Thread: 1 -> GC Memory: 2211.566 / 2211.566 MB 2024-08-23 21:18:12.183 - Thread: 1 -> GUI Stats: Update 0.267468888888889, Draw 0.615570611111112 2024-08-23 21:18:23.501 - Thread: 1 -> GC Memory: 2217.211 / 2217.211 MB 2024-08-23 21:18:35.493 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 21:18:35.493 - Thread: 1 -> Next activation in 00:59:30.2751677 2024-08-23 21:18:37.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:18:37.492 - Thread: 1 -> STATISTICS,24006.6666666,0,0,0,0,0,0,55.91061,67.02743,1,0,2220.517,10834.92,118114,-116067,162,31.11592,96.31309,0.3813384,3839,31.5734,0,16.66667,9.824355,30.40932,100,6949693317,2220.517,2,0,-1 2024-08-23 21:18:37.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:18:37.492 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:18:42.182 - Thread: 1 -> GUI Stats: Update 0.266530166666666, Draw 0.611369722222222 2024-08-23 21:18:51.351 - Thread: 1 -> Autosave initiated 2024-08-23 21:18:51.351 - Thread: 1 -> Character state: True 2024-08-23 21:18:51.351 - Thread: 1 -> IsServer: True 2024-08-23 21:18:51.351 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:18:51.351 - Thread: 1 -> Autosave 2024-08-23 21:18:51.351 - Thread: 1 -> Saving world - START 2024-08-23 21:18:51.352 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:18:51.352 - Thread: 1 -> Before snapshot.: GC Memory: 2,219 B 2024-08-23 21:18:51.425 - Thread: 1 -> After snapshot.: GC Memory: 2,227 B 2024-08-23 21:18:51.433 - Thread: 1 -> Directory cleanup: GC Memory: 2,227 B 2024-08-23 21:18:51.433 - Thread: 1 -> Saving world - END 2024-08-23 21:18:51.463 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:18:51.463 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:18:52.130 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:18:52.255 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:18:53.518 - Thread: 1 -> GC Memory: 2236.625 / 2236.625 MB 2024-08-23 21:19:12.184 - Thread: 1 -> GUI Stats: Update 0.269389, Draw 0.636901166666666 2024-08-23 21:19:23.534 - Thread: 1 -> GC Memory: 2209.281 / 2209.281 MB 2024-08-23 21:19:37.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:19:37.508 - Thread: 1 -> STATISTICS,24066.6833333,0,0,0,0,0,0,56.25535,73.15864,1,0,2213.965,10837.32,118114,-116067,162,31.15101,96.36471,0.3769991,3837,31.58262,0,16.66667,9.838306,30.4345,100,6949693317,2213.965,2,0,-1 2024-08-23 21:19:37.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:19:37.508 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:19:42.182 - Thread: 1 -> GUI Stats: Update 0.266725888888889, Draw 0.605709777777778 2024-08-23 21:19:53.548 - Thread: 1 -> GC Memory: 2212.059 / 2212.059 MB 2024-08-23 21:19:59.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:20:12.184 - Thread: 1 -> GUI Stats: Update 0.2687415, Draw 0.631246888888887 2024-08-23 21:20:23.548 - Thread: 1 -> GC Memory: 2223.261 / 2223.261 MB 2024-08-23 21:20:37.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:20:37.532 - Thread: 1 -> STATISTICS,24126.7,0,0,0,0,0,0,56.50082,69.71903,1,0,2218.648,10835.65,118114,-116067,162,31.34877,96.27847,0.3853978,3942,31.5729,0,16.66667,9.897717,30.39791,100,6949693317,2218.648,2,0,-1 2024-08-23 21:20:37.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:20:37.532 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:20:42.183 - Thread: 1 -> GUI Stats: Update 0.265754722222222, Draw 0.615985833333335 2024-08-23 21:20:53.550 - Thread: 1 -> GC Memory: 2211.459 / 2211.459 MB 2024-08-23 21:21:12.183 - Thread: 1 -> GUI Stats: Update 0.275661333333333, Draw 0.625346666666665 2024-08-23 21:21:23.550 - Thread: 1 -> GC Memory: 2214.873 / 2214.873 MB 2024-08-23 21:21:37.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:21:37.541 - Thread: 1 -> STATISTICS,24186.7166666,0,0,0,0,0,0,56.92674,80.60218,1,0,2213.62,10837.02,118114,-116067,162,31.29826,96.28854,0.3746191,3934,31.55284,0,16.66667,9.87549,30.38177,100,6949693317,2213.62,2,0,-1 2024-08-23 21:21:37.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:21:37.542 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:21:42.181 - Thread: 1 -> GUI Stats: Update 0.268414, Draw 0.630455 2024-08-23 21:21:53.567 - Thread: 1 -> GC Memory: 2220.177 / 2220.177 MB 2024-08-23 21:22:12.186 - Thread: 1 -> GUI Stats: Update 0.275768944444445, Draw 0.629782555555557 2024-08-23 21:22:23.583 - Thread: 1 -> GC Memory: 2221.263 / 2221.263 MB 2024-08-23 21:22:37.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:22:37.558 - Thread: 1 -> STATISTICS,24246.7333333,0,0,0,0,0,0,55.74153,83.34485,1,0,2211.892,10836.43,118114,-116067,162,31.23508,96.32246,0.3914066,4038,31.56015,0,16.66667,9.857841,30.39952,100,6949693317,2211.892,2,0,-1 2024-08-23 21:22:37.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:22:37.558 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:22:42.183 - Thread: 1 -> GUI Stats: Update 0.271115444444444, Draw 0.629171222222223 2024-08-23 21:22:53.600 - Thread: 1 -> GC Memory: 2212.026 / 2212.026 MB 2024-08-23 21:23:12.187 - Thread: 1 -> GUI Stats: Update 0.268022611111111, Draw 0.6162285 2024-08-23 21:23:23.617 - Thread: 1 -> GC Memory: 2217.012 / 2217.012 MB 2024-08-23 21:23:37.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:23:37.575 - Thread: 1 -> STATISTICS,24306.75,0,0,0,0,0,0,56.15671,87.66065,1,0,2217.639,10834.7,118114,-116067,162,30.99739,96.31594,0.368315,4031,31.65303,0,16.66667,9.811611,30.48691,100,6949174197,2217.639,2,0,-1 2024-08-23 21:23:37.575 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:23:37.576 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:23:42.288 - Thread: 1 -> GUI Stats: Update 0.267982555555555, Draw 0.627632833333334 2024-08-23 21:23:51.354 - Thread: 1 -> Autosave initiated 2024-08-23 21:23:51.354 - Thread: 1 -> Character state: True 2024-08-23 21:23:51.354 - Thread: 1 -> IsServer: True 2024-08-23 21:23:51.354 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:23:51.354 - Thread: 1 -> Autosave 2024-08-23 21:23:51.354 - Thread: 1 -> Saving world - START 2024-08-23 21:23:51.355 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:23:51.355 - Thread: 1 -> Before snapshot.: GC Memory: 2,224 B 2024-08-23 21:23:51.429 - Thread: 1 -> After snapshot.: GC Memory: 2,232 B 2024-08-23 21:23:51.437 - Thread: 1 -> Directory cleanup: GC Memory: 2,233 B 2024-08-23 21:23:51.437 - Thread: 1 -> Saving world - END 2024-08-23 21:23:51.460 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:23:51.461 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:23:52.091 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:23:52.200 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:23:53.618 - Thread: 1 -> GC Memory: 2243.26 / 2243.26 MB 2024-08-23 21:24:12.290 - Thread: 1 -> GUI Stats: Update 0.2745655, Draw 0.624577944444443 2024-08-23 21:24:23.618 - Thread: 1 -> GC Memory: 2208.584 / 2208.584 MB 2024-08-23 21:24:37.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:24:37.694 - Thread: 1 -> STATISTICS,24366.7666666,0,0,0,0,0,0,55.46815,78.86261,1,0,2213.142,10835.43,118114,-116067,162,30.64024,96.33403,0.3813547,4028,31.64956,0,16.66667,9.697501,30.4893,100,6949174197,2213.142,2,0,-1 2024-08-23 21:24:37.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:24:37.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:24:42.287 - Thread: 1 -> GUI Stats: Update 0.269364333333333, Draw 0.609893777777779 2024-08-23 21:24:53.618 - Thread: 1 -> GC Memory: 2213.544 / 2213.544 MB 2024-08-23 21:25:00.002 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:25:12.288 - Thread: 1 -> GUI Stats: Update 0.270599611111112, Draw 0.632868833333332 2024-08-23 21:25:23.622 - Thread: 1 -> GC Memory: 2219.822 / 2219.822 MB 2024-08-23 21:25:37.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:25:37.712 - Thread: 1 -> STATISTICS,24426.7833333,0,0,0,0,0,0,58.26365,85.04106,1,0,2215.58,10838.98,118114,-116067,162,31.17825,96.32626,0.3960948,4252,31.51497,0,16.66667,9.825817,30.35719,100,6949174197,2215.58,2,0,-1 2024-08-23 21:25:37.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:25:37.712 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:25:42.288 - Thread: 1 -> GUI Stats: Update 0.269254666666667, Draw 0.624532666666667 2024-08-23 21:25:53.634 - Thread: 1 -> GC Memory: 2208.315 / 2208.315 MB 2024-08-23 21:26:12.288 - Thread: 1 -> GUI Stats: Update 0.268381, Draw 0.613511444444444 2024-08-23 21:26:23.635 - Thread: 1 -> GC Memory: 2216.728 / 2216.728 MB 2024-08-23 21:26:37.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:26:37.729 - Thread: 1 -> STATISTICS,24486.8,0,0,0,0,0,0,56.61358,83.6797,1,0,2216.193,10836.95,118114,-116067,162,31.46575,96.30931,0.3709249,4253,31.63978,0,16.66667,9.955695,30.47206,100,6949314309,2216.193,2,0,-1 2024-08-23 21:26:37.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:26:37.729 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,15,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:26:42.288 - Thread: 1 -> GUI Stats: Update 0.270033555555555, Draw 0.616658833333334 2024-08-23 21:26:53.652 - Thread: 1 -> GC Memory: 2219.059 / 2219.059 MB 2024-08-23 21:27:12.296 - Thread: 1 -> GUI Stats: Update 0.266518722222222, Draw 0.628516666666667 2024-08-23 21:27:13.647 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 21:27:13.648 - Thread: 1 -> Next activation in 00:42:06.8555604 2024-08-23 21:27:23.670 - Thread: 1 -> GC Memory: 2224.997 / 2224.997 MB 2024-08-23 21:27:37.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:27:37.745 - Thread: 1 -> STATISTICS,24546.8166666,0,0,0,0,0,0,61.97019,95.45925,1,0,2208.876,10836.16,118114,-116067,162,31.74741,96.55579,0.3861468,4226,33.5619,0,16.66667,10.65503,32.40596,100,6951272571,2208.876,2,0,-1 2024-08-23 21:27:37.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:27:37.745 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6629,3497,0,0,77,3906,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:27:42.286 - Thread: 1 -> GUI Stats: Update 0.268606611111111, Draw 0.657248388888888 2024-08-23 21:27:53.672 - Thread: 1 -> GC Memory: 2210.765 / 2210.765 MB 2024-08-23 21:28:12.289 - Thread: 1 -> GUI Stats: Update 0.26873838888889, Draw 0.646316111111111 2024-08-23 21:28:23.687 - Thread: 1 -> GC Memory: 2213.429 / 2213.429 MB 2024-08-23 21:28:37.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:28:37.761 - Thread: 1 -> STATISTICS,24606.8333333,0,0,0,0,0,0,58.37542,77.28181,1,0,2220.37,10837.93,118114,-116067,162,32.20665,96.33652,0.3878417,4228,32.89775,0,16.66667,10.59526,31.69255,100,6951300269,2220.37,2,0,-1 2024-08-23 21:28:37.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:28:37.762 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6629,3497,0,0,77,3906,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:28:42.289 - Thread: 1 -> GUI Stats: Update 0.270344611111111, Draw 0.635909999999999 2024-08-23 21:28:51.352 - Thread: 1 -> Autosave initiated 2024-08-23 21:28:51.352 - Thread: 1 -> Character state: True 2024-08-23 21:28:51.352 - Thread: 1 -> IsServer: True 2024-08-23 21:28:51.352 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:28:51.352 - Thread: 1 -> Autosave 2024-08-23 21:28:51.352 - Thread: 1 -> Saving world - START 2024-08-23 21:28:51.354 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:28:51.354 - Thread: 1 -> Before snapshot.: GC Memory: 2,222 B 2024-08-23 21:28:51.441 - Thread: 1 -> After snapshot.: GC Memory: 2,227 B 2024-08-23 21:28:51.448 - Thread: 1 -> Directory cleanup: GC Memory: 2,228 B 2024-08-23 21:28:51.448 - Thread: 1 -> Saving world - END 2024-08-23 21:28:51.470 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:28:51.471 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:28:52.147 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:28:52.252 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:28:53.692 - Thread: 1 -> GC Memory: 2239.833 / 2239.833 MB 2024-08-23 21:28:57.185 - Thread: 1 -> Updating stopped. 2024-08-23 21:28:57.200 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-23 21:28:57.517 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 21:28:57.517 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 21:28:57.518 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 21:29:00.034 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 21:29:09.117 - Thread: 1 -> Saving world - START 2024-08-23 21:29:09.119 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:29:09.119 - Thread: 1 -> Before snapshot.: GC Memory: 2,239 B 2024-08-23 21:29:09.194 - Thread: 1 -> After snapshot.: GC Memory: 2,247 B 2024-08-23 21:29:09.204 - Thread: 1 -> Directory cleanup: GC Memory: 2,247 B 2024-08-23 21:29:09.204 - Thread: 1 -> Saving world - END 2024-08-23 21:29:09.206 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 21:29:09.207 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 21:29:09.224 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:29:09.225 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:29:09.770 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:29:09.856 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:29:12.367 - Thread: 1 -> GUI Stats: Update 0.311310555555556, Draw 0.541549222222222 2024-08-23 21:29:37.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:29:37.866 - Thread: 1 -> STATISTICS,24666.85,0,0,0,0,0,0,3.148579,0.7992408,1,0,2211.532,10720.27,118114,-116067,162,0.7099348,0.009060443,0.2194231,3975,8.333105,0,16.66667,0.05915962,0.0007550163,100,6897070669,2211.532,2,0,-1 2024-08-23 21:29:37.866 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:29:37.866 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:29:42.367 - Thread: 1 -> GUI Stats: Update 0.035772, Draw 0.128824111111111 2024-08-23 21:30:00.017 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:30:12.494 - Thread: 1 -> GUI Stats: Update 0.0325615, Draw 0.121143444444444 2024-08-23 21:30:38.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:30:38.010 - Thread: 1 -> STATISTICS,24726.8666666,0,0,0,0,0,0,1.859434,0.6635872,1,0,2211.669,10720.24,118114,-116067,162,0.4032196,0.00915754,0.07162189,4010,8.333175,0,16.66667,0.03360099,0.0007631138,100,6896774317,2211.669,2,0,-1 2024-08-23 21:30:38.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:30:38.010 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:30:42.494 - Thread: 1 -> GUI Stats: Update 0.0316739444444445, Draw 0.119908166666667 2024-08-23 21:31:12.494 - Thread: 1 -> GUI Stats: Update 0.0299102777777779, Draw 0.123540833333333 2024-08-23 21:31:38.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:31:38.027 - Thread: 1 -> STATISTICS,24786.8833333,0,0,0,0,0,0,1.877588,0.6081509,1,0,2209.311,10712.91,118114,-116067,162,0.3978779,0.009190212,0.07474333,3986,8.333185,0,16.66667,0.0331559,0.0007658374,100,6896774317,2209.311,2,0,-1 2024-08-23 21:31:38.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:31:38.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:31:42.494 - Thread: 1 -> GUI Stats: Update 0.034189388888889, Draw 0.130427611111111 2024-08-23 21:32:12.493 - Thread: 1 -> GUI Stats: Update 0.0316730000000001, Draw 0.121854722222222 2024-08-23 21:32:38.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:32:38.043 - Thread: 1 -> STATISTICS,24846.9,0,0,0,0,0,0,1.922933,0.5729471,1,0,2213.643,10712.86,118114,-116067,162,0.403325,0.009150444,0.07412298,4009,8.333185,0,16.66667,0.03360982,0.0007625234,100,6896774317,2213.643,2,0,-1 2024-08-23 21:32:38.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:32:38.043 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:32:42.494 - Thread: 1 -> GUI Stats: Update 0.0320833888888889, Draw 0.124591944444444 2024-08-23 21:33:12.494 - Thread: 1 -> GUI Stats: Update 0.0293516666666667, Draw 0.124046 2024-08-23 21:33:38.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:33:38.060 - Thread: 1 -> STATISTICS,24906.9166666,0,0,0,0,0,0,1.821177,0.5937301,1,0,2214.546,10713.17,118114,-116067,162,0.4866794,0.009034431,0.07513297,3994,8.33315,0,16.66667,0.04055572,0.0007528526,100,6897212797,2214.546,2,0,-1 2024-08-23 21:33:38.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:33:38.060 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:33:42.494 - Thread: 1 -> GUI Stats: Update 0.0346337222222222, Draw 0.136603666666667 2024-08-23 21:34:12.494 - Thread: 1 -> GUI Stats: Update 0.0316410555555556, Draw 0.122786611111111 2024-08-23 21:34:38.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:34:38.077 - Thread: 1 -> STATISTICS,24966.9333333,0,0,0,0,0,0,1.922232,0.7136151,1,0,2212.468,10713.12,118114,-116067,162,0.4098477,0.009157777,0.0692738,4003,8.333175,0,16.66667,0.03415333,0.0007631335,100,6897212797,2212.468,2,0,-1 2024-08-23 21:34:38.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:34:38.077 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:34:42.494 - Thread: 1 -> GUI Stats: Update 0.0337268333333334, Draw 0.132651 2024-08-23 21:35:00.027 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:35:12.494 - Thread: 1 -> GUI Stats: Update 0.0337283333333334, Draw 0.1509475 2024-08-23 21:35:38.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:35:38.094 - Thread: 1 -> STATISTICS,25026.95,0,0,0,0,0,0,1.84826,0.5018212,1,0,2211.504,10713.7,118114,-116067,162,0.3921784,0.008975675,0.08661968,4417,8.333165,0,16.66667,0.03268088,0.0007479578,100,6897212797,2211.504,2,0,-1 2024-08-23 21:35:38.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:35:38.094 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:35:42.494 - Thread: 1 -> GUI Stats: Update 0.0313086111111111, Draw 0.128634222222222 2024-08-23 21:36:12.496 - Thread: 1 -> GUI Stats: Update 0.0312903333333334, Draw 0.116247 2024-08-23 21:36:38.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:36:38.111 - Thread: 1 -> STATISTICS,25086.9666666,0,0,0,0,0,0,2.421,2.333582,1,0,2211.004,10713.89,118114,-116067,162,0.4101023,0.0091965,0.06784307,4407,8.333181,0,16.66667,0.03417457,0.0007663611,100,6897313147,2211.004,2,0,-1 2024-08-23 21:36:38.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:36:38.111 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:36:42.494 - Thread: 1 -> GUI Stats: Update 0.030876888888889, Draw 0.115336222222222 2024-08-23 21:37:12.495 - Thread: 1 -> GUI Stats: Update 0.0437653888888889, Draw 0.169616722222223 2024-08-23 21:37:38.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:37:38.127 - Thread: 1 -> STATISTICS,25146.9833333,0,0,0,0,0,0,1.890456,0.3648848,1,0,2216.032,10713.35,118114,-116067,162,0.394278,0.009122081,0.1783941,4371,8.333172,0,16.66667,0.03285587,0.0007601587,100,6896994619,2216.032,2,0,-1 2024-08-23 21:37:38.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:37:38.127 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:37:42.494 - Thread: 1 -> GUI Stats: Update 0.0364695000000001, Draw 0.135838055555556 2024-08-23 21:38:12.494 - Thread: 1 -> GUI Stats: Update 0.0319476111111112, Draw 0.120969 2024-08-23 21:38:38.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:38:38.154 - Thread: 1 -> STATISTICS,25207,0,0,0,0,0,0,1.785577,0.5077912,1,0,2209.738,10713.38,118114,-116067,162,0.4051361,0.009150007,0.06973304,4349,8.333208,0,16.66667,0.03376084,0.0007624892,100,6896994619,2209.738,2,0,-1 2024-08-23 21:38:38.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:38:38.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6577,3445,0,0,47,3854,0,2830,10,0,16,0,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:38:42.495 - Thread: 1 -> GUI Stats: Update 0.0323464444444445, Draw 0.119814111111111 2024-08-23 21:39:12.495 - Thread: 1 -> GUI Stats: Update 0.0770096111111113, Draw 0.283330277777777 2024-08-23 21:39:30.841 - Thread: 15 -> DXGI SetFullscreenState succeded 2024-08-23 21:39:38.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:39:38.383 - Thread: 1 -> STATISTICS,25267.0166666,0,0,0,0,0,0,7.31012,37.28519,1,0,2211.41,10715.44,118114,-116067,162,22.65669,96.71276,0.223401,4122,34.01315,0,16.66667,7.706253,32.89505,100,6949784219,2211.41,2,0,-1 2024-08-23 21:39:38.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:39:38.384 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:39:42.717 - Thread: 1 -> GUI Stats: Update 0.332306666666668, Draw 0.262953444444444 2024-08-23 21:40:00.033 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:40:12.717 - Thread: 1 -> GUI Stats: Update 0.302407833333334, Draw 0.372010833333334 2024-08-23 21:40:38.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:40:38.399 - Thread: 1 -> STATISTICS,25327.0333333,0,0,0,0,0,0,7.465982,42.44715,1,0,2208.667,10715.43,118114,-116067,162,23.26474,96.67047,0.1952725,4198,34.09532,0,16.66667,7.932188,32.96011,100,6949784219,2208.667,2,0,-1 2024-08-23 21:40:38.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:40:38.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:40:42.717 - Thread: 1 -> GUI Stats: Update 0.302906055555555, Draw 0.372819944444444 2024-08-23 21:41:12.717 - Thread: 1 -> GUI Stats: Update 0.304947111111111, Draw 0.364600944444445 2024-08-23 21:41:38.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:41:38.417 - Thread: 1 -> STATISTICS,25387.05,0,0,0,0,0,0,7.309468,43.7753,1,0,2213.891,10715.39,118114,-116067,162,22.91811,96.68282,0.2011844,4311,33.9446,0,16.66667,7.779462,32.8186,100,6950339627,2213.891,2,0,-1 2024-08-23 21:41:38.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:41:38.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:41:42.717 - Thread: 1 -> GUI Stats: Update 0.302934055555555, Draw 0.373756388888889 2024-08-23 21:42:12.717 - Thread: 1 -> GUI Stats: Update 0.303419111111111, Draw 0.381274166666667 2024-08-23 21:42:38.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:42:38.433 - Thread: 1 -> STATISTICS,25447.0666666,0,0,0,0,0,0,7.729821,41.51466,1,0,2211.331,10716,118114,-116067,162,22.89307,96.70421,0.1992281,4370,33.95879,0,16.66667,7.774211,32.83958,100,6950339627,2211.331,2,0,-1 2024-08-23 21:42:38.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:42:38.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:42:42.717 - Thread: 1 -> GUI Stats: Update 0.306471111111111, Draw 0.364324055555556 2024-08-23 21:43:12.717 - Thread: 1 -> GUI Stats: Update 0.301617166666667, Draw 0.363623888888889 2024-08-23 21:43:38.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:43:38.450 - Thread: 1 -> STATISTICS,25507.0833333,0,0,0,0,0,0,7.291258,42.01109,1,0,2214.617,10715.2,118114,-116067,162,22.95816,96.65692,0.1964784,4376,33.92181,0,16.66667,7.787823,32.78777,100,6950339627,2214.617,2,0,-1 2024-08-23 21:43:38.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:43:38.450 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:43:42.718 - Thread: 1 -> GUI Stats: Update 0.307348388888889, Draw 0.349722111111111 2024-08-23 21:44:12.718 - Thread: 1 -> GUI Stats: Update 0.305856111111111, Draw 0.352020777777778 2024-08-23 21:44:38.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:44:38.467 - Thread: 1 -> STATISTICS,25567.1,0,0,0,0,0,0,7.696835,40.74562,1,0,2212.63,10715.97,118114,-116067,162,22.63823,96.68777,0.191902,4380,33.98759,0,16.66667,7.694186,32.86184,100,6950339627,2212.63,2,0,-1 2024-08-23 21:44:38.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:44:38.467 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:44:42.717 - Thread: 1 -> GUI Stats: Update 0.308583222222223, Draw 0.359382444444444 2024-08-23 21:45:00.034 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:45:12.718 - Thread: 1 -> GUI Stats: Update 0.310065111111111, Draw 0.362158666666667 2024-08-23 21:45:38.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:45:38.484 - Thread: 1 -> STATISTICS,25627.1166666,0,0,0,0,0,0,7.942715,35.03138,1,0,2215.005,10715.42,118114,-116067,162,23.21587,96.72111,0.2091599,4385,34.01437,0,16.66667,7.896732,32.89907,100,6950102747,2215.005,2,0,-1 2024-08-23 21:45:38.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:45:38.484 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:45:42.718 - Thread: 1 -> GUI Stats: Update 0.30659988888889, Draw 0.367140333333334 2024-08-23 21:46:12.718 - Thread: 1 -> GUI Stats: Update 0.304962722222222, Draw 0.346409333333334 2024-08-23 21:46:38.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:46:38.500 - Thread: 1 -> STATISTICS,25687.1333333,0,0,0,0,0,0,7.542439,36.95273,1,0,2212.469,10715.36,118114,-116067,162,23.46288,96.70322,0.1947983,4388,34.05116,0,16.66667,7.989384,32.92856,100,6950102747,2212.469,2,0,-1 2024-08-23 21:46:38.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:46:38.500 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:46:42.718 - Thread: 1 -> GUI Stats: Update 0.302938277777777, Draw 0.352645611111111 2024-08-23 21:47:12.718 - Thread: 1 -> GUI Stats: Update 0.300702166666667, Draw 0.359647611111111 2024-08-23 21:47:38.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:47:38.521 - Thread: 1 -> STATISTICS,25747.15,0,0,0,0,0,0,6.96527,39.49409,1,0,2216.983,10716.7,118114,-116067,162,22.46822,96.72515,0.1942829,4398,34.03471,0,16.66667,7.646991,32.92012,100,6950102747,2216.983,2,0,-1 2024-08-23 21:47:38.521 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:47:38.521 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:47:42.718 - Thread: 1 -> GUI Stats: Update 0.301369555555555, Draw 0.339432666666667 2024-08-23 21:48:12.717 - Thread: 1 -> GUI Stats: Update 0.309960222222222, Draw 0.368050888888889 2024-08-23 21:48:38.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:48:38.534 - Thread: 1 -> STATISTICS,25807.1666666,0,0,0,0,0,0,7.458417,37.08163,1,0,2212.779,10715.89,118114,-116067,162,22.78254,96.67923,0.1981793,4400,33.97346,0,16.66667,7.740017,32.84528,100,6950102747,2212.779,2,0,-1 2024-08-23 21:48:38.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:48:38.534 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:48:42.718 - Thread: 1 -> GUI Stats: Update 0.305137444444444, Draw 0.357841 2024-08-23 21:49:12.719 - Thread: 1 -> GUI Stats: Update 0.297019888888889, Draw 0.341178 2024-08-23 21:49:38.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:49:38.551 - Thread: 1 -> STATISTICS,25867.1833333,0,0,0,0,0,0,7.588636,42.75528,1,0,2211.415,10715.97,118114,-116067,162,23.04154,96.67638,0.1937642,4401,34.1367,0,16.66667,7.865622,33.00212,100,6950301217,2211.415,2,0,-1 2024-08-23 21:49:38.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:49:38.551 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:49:42.718 - Thread: 1 -> GUI Stats: Update 0.306232388888889, Draw 0.361017944444445 2024-08-23 21:50:00.051 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:50:12.718 - Thread: 1 -> GUI Stats: Update 0.298785111111111, Draw 0.340575944444444 2024-08-23 21:50:38.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:50:38.568 - Thread: 1 -> STATISTICS,25927.2,0,0,0,0,0,0,7.597835,41.32998,1,0,2215.279,10716.56,118114,-116067,162,22.99165,96.70384,0.1958916,4399,33.98685,0,16.66667,7.814137,32.86659,100,6950301217,2215.279,2,0,-1 2024-08-23 21:50:38.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:50:38.568 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6628,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:50:42.718 - Thread: 1 -> GUI Stats: Update 0.306207777777778, Draw 0.359438555555556 2024-08-23 21:51:12.719 - Thread: 1 -> GUI Stats: Update 0.300870722222222, Draw 0.357357722222223 2024-08-23 21:51:38.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:51:38.584 - Thread: 1 -> STATISTICS,25987.2166666,0,0,0,0,0,0,7.396291,44.35473,1,0,2207.769,10714.64,118114,-116067,162,23.37321,96.7088,0.1956202,4397,34.01388,0,16.66667,7.950134,32.89441,100,6949862737,2207.769,2,0,-1 2024-08-23 21:51:38.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:51:38.584 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:51:42.719 - Thread: 1 -> GUI Stats: Update 0.302319666666666, Draw 0.352469944444445 2024-08-23 21:52:12.719 - Thread: 1 -> GUI Stats: Update 0.307158777777778, Draw 0.3719385 2024-08-23 21:52:38.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:52:38.601 - Thread: 1 -> STATISTICS,26047.2333333,0,0,0,0,0,0,6.839926,40.25942,1,0,2210.847,10715.25,118114,-116067,162,22.33617,96.71024,0.2166713,4466,33.91731,0,16.66667,7.575828,32.80151,100,6949862737,2210.847,2,0,-1 2024-08-23 21:52:38.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:52:38.601 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:52:42.719 - Thread: 1 -> GUI Stats: Update 0.298447055555555, Draw 0.340164722222222 2024-08-23 21:53:12.718 - Thread: 1 -> GUI Stats: Update 0.299714666666667, Draw 0.352021277777778 2024-08-23 21:53:38.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:53:38.618 - Thread: 1 -> STATISTICS,26107.25,0,0,0,0,0,0,7.824052,42.98183,1,0,2207.722,10714.59,118114,-116067,162,23.34571,96.73004,0.1904517,4466,34.1153,0,16.66667,7.964461,32.99974,100,6949862737,2207.722,2,0,-1 2024-08-23 21:53:38.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:53:38.618 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6627,3495,0,0,75,3904,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:53:42.720 - Thread: 1 -> GUI Stats: Update 0.303327555555555, Draw 0.364565888888889 2024-08-23 21:54:12.719 - Thread: 1 -> GUI Stats: Update 0.298672388888889, Draw 0.349321444444444 2024-08-23 21:54:18.384 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-23 21:54:19.085 - Thread: 1 -> Saving world - START 2024-08-23 21:54:19.086 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:54:19.086 - Thread: 1 -> Before snapshot.: GC Memory: 2,212 B 2024-08-23 21:54:19.165 - Thread: 1 -> After snapshot.: GC Memory: 2,216 B 2024-08-23 21:54:19.174 - Thread: 1 -> Directory cleanup: GC Memory: 2,217 B 2024-08-23 21:54:19.174 - Thread: 1 -> Saving world - END 2024-08-23 21:54:19.178 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-23 21:54:19.179 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-23 21:54:19.199 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:54:19.200 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:54:19.712 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:54:19.736 - Thread: 1 -> Updating continues. 2024-08-23 21:54:19.748 - Thread: 1 -> GC Memory: 2229.05 / 2229.05 MB 2024-08-23 21:54:19.749 - Thread: 1 -> Autosave initiated 2024-08-23 21:54:19.749 - Thread: 1 -> Character state: True 2024-08-23 21:54:19.749 - Thread: 1 -> IsServer: True 2024-08-23 21:54:19.749 - Thread: 1 -> MyAsyncSaving.InProgress: True 2024-08-23 21:54:19.827 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:54:19.967 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 21:54:19.969 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 21:54:33.617 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:54:38.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:54:38.635 - Thread: 1 -> STATISTICS,26167.2666666,0,0,0,0,0,0,59.94847,66.26383,1,0,2237.452,10724.84,118114,-116067,162,33.18919,96.35635,0.2640151,4412,32.52434,0,16.66667,10.79456,31.33927,100,6963498097,2237.452,2,0,-1 2024-08-23 21:54:38.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:54:38.635 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6640,3508,0,0,88,3917,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:54:42.729 - Thread: 1 -> GUI Stats: Update 0.345645277777778, Draw 0.722816611111111 2024-08-23 21:54:43.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:54:43.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:54:49.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:54:49.758 - Thread: 1 -> GC Memory: 2238.96 / 2238.96 MB 2024-08-23 21:55:00.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:55:00.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:55:00.057 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 21:55:10.243 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:55:12.728 - Thread: 1 -> GUI Stats: Update 0.3516825, Draw 0.787956277777779 2024-08-23 21:55:19.761 - Thread: 1 -> GC Memory: 2215.209 / 2215.209 MB 2024-08-23 21:55:23.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:55:23.265 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:55:26.623 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:55:30.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:55:30.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:55:34.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:55:38.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:55:38.652 - Thread: 1 -> STATISTICS,26227.2833333,0,0,0,0,0,0,53.21923,62.38837,1,0,2224.461,10728.22,117911,-116067,161,28.3067,96.21442,0.3772606,4497,31.14206,0,16.66667,8.815289,29.96315,100,6963488785,2224.461,2,0,-1 2024-08-23 21:55:38.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:55:38.652 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6640,3508,0,0,88,3917,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:55:42.728 - Thread: 1 -> GUI Stats: Update 0.405209944444445, Draw 0.897391222222223 2024-08-23 21:55:47.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:55:47.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:55:49.776 - Thread: 1 -> GC Memory: 2223.61 / 2223.61 MB 2024-08-23 21:55:55.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:55:59.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:55:59.777 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:56:10.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:56:12.730 - Thread: 1 -> GUI Stats: Update 0.3471095, Draw 0.760002444444444 2024-08-23 21:56:19.785 - Thread: 1 -> GC Memory: 2229.105 / 2229.105 MB 2024-08-23 21:56:20.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:56:20.736 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:56:26.736 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:56:30.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:56:30.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:56:38.539 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:56:38.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:56:38.668 - Thread: 1 -> STATISTICS,26287.3,0,0,0,0,0,0,70.45277,69.25345,1,0,2216.178,10729.45,117911,-116067,161,35.94905,95.93035,0.3732591,4496,30.40634,0,16.66667,10.93079,29.16891,100,6963489489,2216.178,2,0,-1 2024-08-23 21:56:38.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:56:38.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6640,3508,0,0,88,3917,0,2830,21,0,16,10,384,56,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 21:56:42.729 - Thread: 1 -> GUI Stats: Update 0.389486055555556, Draw 0.874291944444443 2024-08-23 21:56:42.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:56:42.907 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:56:48.318 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:56:49.792 - Thread: 1 -> GC Memory: 2215.544 / 2215.544 MB 2024-08-23 21:56:51.624 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:56:51.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:56:56.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:57:01.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:57:01.629 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:57:06.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 21:57:12.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 21:57:12.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 21:57:12.727 - Thread: 1 -> GUI Stats: Update 0.364726277777778, Draw 0.823979222222224 2024-08-23 21:57:19.809 - Thread: 1 -> GC Memory: 2222.545 / 2222.545 MB 2024-08-23 21:57:38.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:57:38.686 - Thread: 1 -> STATISTICS,26347.3166666,0,0,0,0,0,0,61.45019,59.30112,1,0,2231.994,10736.39,117911,-116067,161,31.24592,96.72358,0.3706177,4493,36.96496,0,16.66667,11.55004,35.75383,100,6947845769,2231.994,2,0,-1 2024-08-23 21:57:38.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:57:38.686 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,230,409,158,849,6625,3492,0,0,75,3902,0,2830,21,0,16,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:57:42.726 - Thread: 1 -> GUI Stats: Update 0.270687111111111, Draw 0.636540111111111 2024-08-23 21:57:49.829 - Thread: 1 -> GC Memory: 2233.379 / 2233.379 MB 2024-08-23 21:58:12.726 - Thread: 1 -> GUI Stats: Update 0.269476166666667, Draw 0.666762777777778 2024-08-23 21:58:19.842 - Thread: 1 -> GC Memory: 2212.274 / 2212.274 MB 2024-08-23 21:58:38.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:58:38.702 - Thread: 1 -> STATISTICS,26407.3333333,0,0,0,0,0,0,59.02288,65.23427,1,0,2215.72,10737.55,117911,-116067,161,32.03763,96.59015,0.3836385,4495,35.48798,0,16.66667,11.36951,34.27789,100,6947156953,2215.72,2,0,-1 2024-08-23 21:58:38.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:58:38.702 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6625,3492,0,0,75,3902,0,2830,21,0,16,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:58:42.728 - Thread: 1 -> GUI Stats: Update 0.270065666666667, Draw 0.673382611111112 2024-08-23 21:58:49.844 - Thread: 1 -> GC Memory: 2216.234 / 2216.234 MB 2024-08-23 21:59:12.726 - Thread: 1 -> GUI Stats: Update 0.264992055555556, Draw 0.649612944444444 2024-08-23 21:59:19.743 - Thread: 1 -> Autosave initiated 2024-08-23 21:59:19.743 - Thread: 1 -> Character state: True 2024-08-23 21:59:19.743 - Thread: 1 -> IsServer: True 2024-08-23 21:59:19.743 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 21:59:19.743 - Thread: 1 -> Autosave 2024-08-23 21:59:19.743 - Thread: 1 -> Saving world - START 2024-08-23 21:59:19.744 - Thread: 1 -> Making world state snapshot. 2024-08-23 21:59:19.744 - Thread: 1 -> Before snapshot.: GC Memory: 2,226 B 2024-08-23 21:59:19.834 - Thread: 1 -> After snapshot.: GC Memory: 2,231 B 2024-08-23 21:59:19.841 - Thread: 1 -> Directory cleanup: GC Memory: 2,231 B 2024-08-23 21:59:19.841 - Thread: 1 -> Saving world - END 2024-08-23 21:59:19.854 - Thread: 1 -> GC Memory: 2231.801 / 2231.801 MB 2024-08-23 21:59:19.864 - Thread: 8 -> Session snapshot save - START 2024-08-23 21:59:19.866 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 21:59:20.577 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 21:59:20.696 - Thread: 8 -> Session snapshot save - END 2024-08-23 21:59:38.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 21:59:38.809 - Thread: 1 -> STATISTICS,26467.35,0,0,0,0,0,0,60.20583,60.0031,1,0,2248.002,10739.7,117911,-116067,161,29.05143,96.36121,0.3733884,4440,32.69093,0,16.66667,9.497183,31.50138,100,6948597625,2248.002,2,0,-1 2024-08-23 21:59:38.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 21:59:38.809 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6626,3494,0,0,77,3903,0,2830,21,0,16,10,384,56,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 21:59:42.818 - Thread: 1 -> GUI Stats: Update 0.268958, Draw 0.641601722222221 2024-08-23 21:59:49.866 - Thread: 1 -> GC Memory: 2253.608 / 2253.608 MB 2024-08-23 22:00:00.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:00:12.909 - Thread: 1 -> GUI Stats: Update 0.274322, Draw 0.644926666666667 2024-08-23 22:00:19.876 - Thread: 1 -> GC Memory: 2211.852 / 2211.852 MB 2024-08-23 22:00:34.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:00:38.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:00:38.917 - Thread: 1 -> STATISTICS,26527.3666666,0,0,0,0,0,0,55.93628,67.85155,1,0,2224.637,10747.9,117911,-116067,161,30.47064,95.95239,0.3873019,4471,29.27089,0,16.66667,8.919025,28.08611,100,6957883285,2224.637,2,0,-1 2024-08-23 22:00:38.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:00:38.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6635,3503,0,0,77,3912,0,2830,21,0,16,10,384,56,0,26,429,829,456,8,50,0,0,0,0 2024-08-23 22:00:41.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:00:41.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:00:42.910 - Thread: 1 -> GUI Stats: Update 0.329359777777778, Draw 0.831875111111112 2024-08-23 22:00:49.893 - Thread: 1 -> GC Memory: 2224.424 / 2224.424 MB 2024-08-23 22:00:50.181 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:00:57.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:00:57.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:01:12.910 - Thread: 1 -> GUI Stats: Update 0.310896888888889, Draw 0.739188722222222 2024-08-23 22:01:19.898 - Thread: 1 -> GC Memory: 2230.229 / 2230.229 MB 2024-08-23 22:01:38.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:01:38.935 - Thread: 1 -> STATISTICS,26587.3833333,0,0,0,0,0,0,55.15742,76.24709,1,0,2214.453,10743.6,117911,-116067,161,33.57803,96.07669,0.3829369,4465,29.03771,0,16.66667,9.750291,27.89847,100,6954116063,2214.453,2,0,-1 2024-08-23 22:01:38.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:01:38.935 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,230,409,158,849,6631,3500,0,0,75,3909,0,2830,21,0,15,10,384,56,0,25,429,829,456,8,50,0,0,0,0 2024-08-23 22:01:42.908 - Thread: 1 -> GUI Stats: Update 0.289382944444444, Draw 0.744272833333333 2024-08-23 22:01:49.912 - Thread: 1 -> GC Memory: 2217.716 / 2217.716 MB 2024-08-23 22:02:02.368 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:02:02.368 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:02:02.368 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:02:02.448 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:02:02.458 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:02:07.982 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:02:07.982 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:02:12.910 - Thread: 1 -> GUI Stats: Update 0.329415388888889, Draw 0.954170333333334 2024-08-23 22:02:19.929 - Thread: 1 -> GC Memory: 2247.097 / 2247.097 MB 2024-08-23 22:02:27.735 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 22:02:29.394 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 22:02:29.395 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 22:02:33.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:02:38.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:02:38.952 - Thread: 1 -> STATISTICS,26647.4,0,0,0,0,0,0,51.76556,62.12183,1,0,2255.475,10759.95,117936,-116092,161,32.55939,95.14909,0.4144975,4441,24.31469,0,16.66667,7.916715,23.1352,100,6970491207,2255.475,2,0,-1 2024-08-23 22:02:38.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:02:38.952 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6647,3513,0,0,88,3924,0,2830,21,0,15,10,384,57,0,25,429,829,456,8,50,0,0,0,0 2024-08-23 22:02:42.909 - Thread: 1 -> GUI Stats: Update 0.337002888888888, Draw 0.907719944444443 2024-08-23 22:02:49.942 - Thread: 1 -> GC Memory: 2257.666 / 2257.666 MB 2024-08-23 22:02:50.508 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:02:54.685 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:02:54.685 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:00.684 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:03:03.435 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:03.435 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:12.910 - Thread: 1 -> GUI Stats: Update 0.397237, Draw 1.03767566666667 2024-08-23 22:03:16.937 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:03:19.944 - Thread: 1 -> GC Memory: 2216.723 / 2216.723 MB 2024-08-23 22:03:20.318 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:20.319 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:21.885 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:03:24.518 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:24.518 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:25.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:25.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:28.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:03:32.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:32.303 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:33.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:03:38.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:03:38.968 - Thread: 1 -> STATISTICS,26707.4166666,0,0,0,0,0,0,56.37796,67.66975,1,0,2226.195,10761.62,117936,-116092,161,33.11707,95.19068,0.3729921,4430,24.56886,0,16.66667,8.136487,23.38727,100,6970496695,2226.195,2,0,-1 2024-08-23 22:03:38.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:03:38.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6647,3513,0,0,88,3924,0,2830,21,0,15,10,384,57,0,25,429,829,456,8,50,0,0,0,0 2024-08-23 22:03:39.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:03:39.986 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:03:39.986 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:03:40.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:03:40.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:03:42.908 - Thread: 1 -> GUI Stats: Update 0.392882222222223, Draw 1.22103122222222 2024-08-23 22:03:48.785 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:48.786 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:03:49.959 - Thread: 1 -> GC Memory: 2223.337 / 2223.337 MB 2024-08-23 22:03:50.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:03:50.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:04:04.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:04:07.218 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:04:12.910 - Thread: 1 -> GUI Stats: Update 0.350960277777778, Draw 1.15976011111111 2024-08-23 22:04:13.584 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:04:13.585 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:04:14.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:04:14.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:04:19.770 - Thread: 1 -> Autosave initiated 2024-08-23 22:04:19.770 - Thread: 1 -> Character state: True 2024-08-23 22:04:19.770 - Thread: 1 -> IsServer: True 2024-08-23 22:04:19.770 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:04:19.770 - Thread: 1 -> Autosave 2024-08-23 22:04:19.770 - Thread: 1 -> Saving world - START 2024-08-23 22:04:19.770 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:04:19.770 - Thread: 1 -> Before snapshot.: GC Memory: 2,231 B 2024-08-23 22:04:19.844 - Thread: 1 -> After snapshot.: GC Memory: 2,239 B 2024-08-23 22:04:19.851 - Thread: 1 -> Directory cleanup: GC Memory: 2,240 B 2024-08-23 22:04:19.851 - Thread: 1 -> Saving world - END 2024-08-23 22:04:19.877 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:04:19.877 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:04:19.964 - Thread: 1 -> GC Memory: 2239.23 / 2239.23 MB 2024-08-23 22:04:20.584 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:04:20.702 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:04:26.443 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:04:33.021 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:04:37.487 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:04:37.489 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:04:38.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:04:38.514 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:04:39.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:04:39.070 - Thread: 1 -> STATISTICS,26767.4333333,0,0,0,0,0,0,62.57017,79.83527,1,0,2256.31,10759.48,117936,-116092,161,35.53488,95.01775,0.3931431,4382,23.73439,0,16.66667,8.433986,22.55188,100,6970540679,2256.31,2,0,-1 2024-08-23 22:04:39.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:04:39.070 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6647,3513,0,0,88,3924,0,2830,21,0,15,10,384,57,0,25,429,829,456,8,50,0,0,0,0 2024-08-23 22:04:42.996 - Thread: 1 -> GUI Stats: Update 0.343259777777779, Draw 1.26017983333333 2024-08-23 22:04:49.967 - Thread: 1 -> GC Memory: 2258.675 / 2258.675 MB 2024-08-23 22:04:53.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:04:57.620 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-08-23 22:05:00.079 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:05:02.120 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-08-23 22:05:02.122 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-08-23 22:05:03.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:05:03.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:05:12.998 - Thread: 1 -> GUI Stats: Update 0.317930111111111, Draw 1.21107205555555 2024-08-23 22:05:16.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:05:19.980 - Thread: 1 -> GC Memory: 2225.584 / 2225.584 MB 2024-08-23 22:05:31.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:05:31.944 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:05:39.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:05:39.087 - Thread: 1 -> STATISTICS,26827.45,0,0,0,0,0,0,59.86866,67.36951,1,0,2224.342,10757.66,117936,-116092,161,36.7386,96.02336,0.4061574,4478,30.988,0,16.66667,11.38456,29.75571,100,6957681223,2224.342,2,0,-1 2024-08-23 22:05:39.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:05:39.087 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6635,3500,0,0,75,3912,0,2830,21,0,15,10,384,57,0,25,429,829,456,8,50,0,0,0,0 2024-08-23 22:05:43.007 - Thread: 1 -> GUI Stats: Update 0.332663833333333, Draw 0.891339944444444 2024-08-23 22:05:49.998 - Thread: 1 -> GC Memory: 2226.457 / 2226.457 MB 2024-08-23 22:06:12.997 - Thread: 1 -> GUI Stats: Update 0.274611555555556, Draw 0.647429055555556 2024-08-23 22:06:20.014 - Thread: 1 -> GC Memory: 2230.874 / 2230.874 MB 2024-08-23 22:06:39.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:06:39.104 - Thread: 1 -> STATISTICS,26887.4666666,0,0,0,0,0,0,51.75259,60.91621,1,0,2215.743,10756.59,117936,-116092,161,30.26935,96.14606,0.3763406,4476,30.43368,0,16.66667,9.212074,29.26078,100,6951826039,2215.743,2,0,-1 2024-08-23 22:06:39.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:06:39.104 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6629,3495,0,0,77,3907,0,2830,21,0,15,10,384,57,0,19,429,829,456,8,50,0,0,0,0 2024-08-23 22:06:42.995 - Thread: 1 -> GUI Stats: Update 0.261510666666667, Draw 0.599750277777779 2024-08-23 22:06:50.014 - Thread: 1 -> GC Memory: 2215.992 / 2215.992 MB 2024-08-23 22:07:12.994 - Thread: 1 -> GUI Stats: Update 0.260589666666666, Draw 0.588836499999999 2024-08-23 22:07:20.027 - Thread: 1 -> GC Memory: 2223.874 / 2223.874 MB 2024-08-23 22:07:39.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:07:39.121 - Thread: 1 -> STATISTICS,26947.4833333,0,0,0,0,0,0,54.10153,59.12214,1,0,2221.12,10757.43,117936,-116092,161,29.28735,96.03101,0.3655368,4477,27.7532,0,16.66667,8.128177,26.65167,100,6942570363,2221.12,2,0,-1 2024-08-23 22:07:39.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:07:39.121 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6620,3486,0,0,77,3898,0,2830,10,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:07:42.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:07:42.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:07:42.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:07:42.862 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:07:42.876 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:07:42.996 - Thread: 1 -> GUI Stats: Update 0.270155222222222, Draw 0.633623388888889 2024-08-23 22:07:47.525 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:07:47.526 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:07:48.204 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 22:07:50.029 - Thread: 1 -> GC Memory: 2224.361 / 2224.361 MB 2024-08-23 22:07:51.383 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 22:07:51.384 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 22:08:12.996 - Thread: 1 -> GUI Stats: Update 0.286795277777778, Draw 0.720467666666666 2024-08-23 22:08:20.030 - Thread: 1 -> GC Memory: 2212.811 / 2212.811 MB 2024-08-23 22:08:39.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:08:39.149 - Thread: 1 -> STATISTICS,27007.5,0,0,0,0,0,0,55.82295,62.54549,1,0,2221.775,10761.11,117936,-116092,161,31.70981,96.17263,0.3924848,4476,29.70502,0,16.66667,9.419407,28.5681,100,6942734555,2221.775,2,0,-1 2024-08-23 22:08:39.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:08:39.149 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6621,3486,0,0,77,3898,0,2830,10,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:08:42.996 - Thread: 1 -> GUI Stats: Update 0.273221333333333, Draw 0.651531777777777 2024-08-23 22:08:50.045 - Thread: 1 -> GC Memory: 2223.5 / 2223.5 MB 2024-08-23 22:09:13.103 - Thread: 1 -> GUI Stats: Update 0.265441777777778, Draw 0.611494333333334 2024-08-23 22:09:19.769 - Thread: 1 -> Autosave initiated 2024-08-23 22:09:19.769 - Thread: 1 -> Character state: True 2024-08-23 22:09:19.769 - Thread: 1 -> IsServer: True 2024-08-23 22:09:19.769 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:09:19.769 - Thread: 1 -> Autosave 2024-08-23 22:09:19.769 - Thread: 1 -> Saving world - START 2024-08-23 22:09:19.770 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:09:19.770 - Thread: 1 -> Before snapshot.: GC Memory: 2,230 B 2024-08-23 22:09:19.874 - Thread: 1 -> After snapshot.: GC Memory: 2,234 B 2024-08-23 22:09:19.882 - Thread: 1 -> Directory cleanup: GC Memory: 2,235 B 2024-08-23 22:09:19.882 - Thread: 1 -> Saving world - END 2024-08-23 22:09:19.904 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:09:19.906 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:09:20.065 - Thread: 1 -> GC Memory: 2236.791 / 2236.791 MB 2024-08-23 22:09:20.520 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:09:20.645 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:09:39.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:09:39.368 - Thread: 1 -> STATISTICS,27067.5166666,0,0,0,0,0,0,56.09067,62.84259,1,0,2251.265,10760.43,117936,-116092,161,31.39693,96.11797,0.372031,4441,29.65422,0,16.66667,9.310515,28.50303,100,6954461683,2251.265,2,0,-1 2024-08-23 22:09:39.368 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:09:39.368 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:09:43.208 - Thread: 1 -> GUI Stats: Update 0.258628722222222, Draw 0.592042777777778 2024-08-23 22:09:50.078 - Thread: 1 -> GC Memory: 2256.738 / 2256.738 MB 2024-08-23 22:10:00.094 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:10:13.208 - Thread: 1 -> GUI Stats: Update 0.258101722222222, Draw 0.598299888888889 2024-08-23 22:10:20.094 - Thread: 1 -> GC Memory: 2220.2 / 2220.2 MB 2024-08-23 22:10:39.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:10:39.384 - Thread: 1 -> STATISTICS,27127.5333333,0,0,0,0,0,0,55.20799,59.30842,1,0,2219.867,10758.98,117936,-116092,161,30.21354,95.99607,0.3765239,4467,30.03559,0,16.66667,9.074817,28.83299,100,6954461683,2219.867,2,0,-1 2024-08-23 22:10:39.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:10:39.384 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:10:43.209 - Thread: 1 -> GUI Stats: Update 0.257590333333333, Draw 0.583672000000001 2024-08-23 22:10:50.109 - Thread: 1 -> GC Memory: 2223.535 / 2223.535 MB 2024-08-23 22:11:13.210 - Thread: 1 -> GUI Stats: Update 0.261341166666667, Draw 0.618686944444445 2024-08-23 22:11:20.125 - Thread: 1 -> GC Memory: 2226.042 / 2226.042 MB 2024-08-23 22:11:39.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:11:39.401 - Thread: 1 -> STATISTICS,27187.55,0,0,0,0,0,0,60.21145,70.4058,1,0,2213.52,10760.16,117936,-116092,161,32.93296,95.91305,0.3675797,4466,31.81403,0,16.66667,10.4773,30.5138,100,6954461683,2213.52,2,0,-1 2024-08-23 22:11:39.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:11:39.401 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:11:43.208 - Thread: 1 -> GUI Stats: Update 0.263029055555556, Draw 0.599232388888888 2024-08-23 22:11:50.145 - Thread: 1 -> GC Memory: 2218.496 / 2218.496 MB 2024-08-23 22:12:13.210 - Thread: 1 -> GUI Stats: Update 0.258254055555555, Draw 0.588594055555555 2024-08-23 22:12:20.146 - Thread: 1 -> GC Memory: 2223.551 / 2223.551 MB 2024-08-23 22:12:39.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:12:39.418 - Thread: 1 -> STATISTICS,27247.5666666,0,0,0,0,0,0,54.72517,65.85439,1,0,2222.497,10757.49,117936,-116092,161,33,96.14076,0.3612526,4466,30.33515,0,16.66667,10.0106,29.16444,100,6954319555,2222.497,2,0,-1 2024-08-23 22:12:39.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:12:39.418 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:12:43.210 - Thread: 1 -> GUI Stats: Update 0.257250222222223, Draw 0.578143888888888 2024-08-23 22:12:50.161 - Thread: 1 -> GC Memory: 2226.028 / 2226.028 MB 2024-08-23 22:13:13.211 - Thread: 1 -> GUI Stats: Update 0.257015, Draw 0.600731777777778 2024-08-23 22:13:20.162 - Thread: 1 -> GC Memory: 3238.531 / 3238.531 MB 2024-08-23 22:13:39.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:13:39.434 - Thread: 1 -> STATISTICS,27307.5833333,0,0,0,0,0,0,53.97333,61.4947,1,0,2217.425,10758.66,118139,-116092,162,31.15,96.06733,0.3967767,4569,30.35076,0,16.66667,9.454262,29.15716,100,6954329539,2217.425,2,0,-1 2024-08-23 22:13:39.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:13:39.434 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:13:43.209 - Thread: 1 -> GUI Stats: Update 0.269421722222223, Draw 0.621098555555555 2024-08-23 22:13:50.176 - Thread: 1 -> GC Memory: 2216.902 / 2216.902 MB 2024-08-23 22:14:20.182 - Thread: 1 -> GC Memory: 2221.556 / 2221.556 MB 2024-08-23 22:14:22.084 - Thread: 1 -> GUI Stats: Update 0.265644944444445, Draw 0.611107555555555 2024-08-23 22:14:28.649 - Thread: 1 -> Autosave initiated 2024-08-23 22:14:28.649 - Thread: 1 -> Character state: True 2024-08-23 22:14:28.649 - Thread: 1 -> IsServer: True 2024-08-23 22:14:28.649 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:14:28.649 - Thread: 1 -> Autosave 2024-08-23 22:14:28.649 - Thread: 1 -> Saving world - START 2024-08-23 22:14:28.650 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:14:28.650 - Thread: 1 -> Before snapshot.: GC Memory: 2,222 B 2024-08-23 22:14:28.730 - Thread: 1 -> After snapshot.: GC Memory: 2,226 B 2024-08-23 22:14:28.738 - Thread: 1 -> Directory cleanup: GC Memory: 2,227 B 2024-08-23 22:14:28.738 - Thread: 1 -> Saving world - END 2024-08-23 22:14:28.763 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:14:28.764 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:14:29.440 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:14:29.548 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:14:48.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:14:48.326 - Thread: 1 -> STATISTICS,27367.6,0,0,0,0,0,0,52.99946,59.83751,1,0,2245.775,10759.89,118139,-116092,162,30.53003,96.12552,0.4524941,4517,30.56478,0,16.66667,9.331437,29.38056,100,6954329539,2245.775,2,0,-1 2024-08-23 22:14:48.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:14:48.326 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:14:50.184 - Thread: 1 -> GC Memory: 2246.741 / 2246.741 MB 2024-08-23 22:14:52.086 - Thread: 1 -> GUI Stats: Update 0.270897555555555, Draw 0.616833333333334 2024-08-23 22:15:00.102 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:15:20.187 - Thread: 1 -> GC Memory: 2214.336 / 2214.336 MB 2024-08-23 22:15:22.187 - Thread: 1 -> GUI Stats: Update 0.273478611111111, Draw 0.651834277777778 2024-08-23 22:15:48.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:15:48.447 - Thread: 1 -> STATISTICS,27427.6166666,0,0,0,0,0,0,61.4985,70.4342,1,0,2217.408,10757.19,118139,-116092,162,34.85916,96.2506,0.3906662,4493,32.31218,0,16.66667,11.26375,31.10067,100,6950644547,2217.408,2,0,-1 2024-08-23 22:15:48.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:15:48.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6628,3493,0,0,75,3906,0,2830,21,0,15,10,384,58,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 22:15:50.189 - Thread: 1 -> GC Memory: 2217.38 / 2217.38 MB 2024-08-23 22:15:52.189 - Thread: 1 -> GUI Stats: Update 0.279953055555555, Draw 0.683787333333334 2024-08-23 22:16:20.204 - Thread: 1 -> GC Memory: 2228.771 / 2228.771 MB 2024-08-23 22:16:22.191 - Thread: 1 -> GUI Stats: Update 0.269531444444445, Draw 0.651705111111112 2024-08-23 22:16:48.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:16:48.463 - Thread: 1 -> STATISTICS,27487.6333333,0,0,0,0,0,0,59.00983,69.59035,1,0,2237.776,10760.35,118139,-116092,162,35.47552,96.03983,0.3788238,4507,33.29533,0,16.66667,11.81169,31.97678,100,6954855849,2237.776,2,0,-1 2024-08-23 22:16:48.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:16:48.463 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6632,3497,0,0,77,3909,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:16:50.207 - Thread: 1 -> GC Memory: 2215.835 / 2215.835 MB 2024-08-23 22:16:52.189 - Thread: 1 -> GUI Stats: Update 0.279441111111111, Draw 0.657851833333333 2024-08-23 22:17:20.226 - Thread: 1 -> GC Memory: 2220.015 / 2220.015 MB 2024-08-23 22:17:22.189 - Thread: 1 -> GUI Stats: Update 0.274324444444445, Draw 0.730615499999999 2024-08-23 22:17:48.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:17:48.480 - Thread: 1 -> STATISTICS,27547.65,0,0,0,0,0,0,61.74891,69.94373,1,0,2224.493,10762.32,118139,-116092,162,32.85487,96.44258,0.4057164,4502,35.43402,0,16.66667,11.6418,34.17348,100,6956219325,2224.493,2,0,-1 2024-08-23 22:17:48.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:17:48.480 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6633,3499,0,0,77,3910,0,2830,21,0,15,10,384,57,0,22,429,829,456,8,50,0,0,0,0 2024-08-23 22:17:50.240 - Thread: 1 -> GC Memory: 2225.439 / 2225.439 MB 2024-08-23 22:17:52.186 - Thread: 1 -> GUI Stats: Update 0.269499722222222, Draw 0.671814611111111 2024-08-23 22:18:20.246 - Thread: 1 -> GC Memory: 2230.25 / 2230.25 MB 2024-08-23 22:18:22.188 - Thread: 1 -> GUI Stats: Update 0.272813444444445, Draw 0.721409611111112 2024-08-23 22:18:48.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:18:48.497 - Thread: 1 -> STATISTICS,27607.6666666,0,0,0,0,0,0,61.42298,64.61773,1,0,2219.959,10758.89,118139,-116092,162,29.20692,96.68832,0.4059796,4505,37.26951,0,16.66667,10.88528,36.03526,100,6954779325,2219.959,2,0,-1 2024-08-23 22:18:48.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:18:48.497 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6632,3497,0,0,75,3909,0,2830,21,0,15,10,384,57,0,22,429,829,456,8,50,0,0,0,0 2024-08-23 22:18:50.253 - Thread: 1 -> GC Memory: 2217.706 / 2217.706 MB 2024-08-23 22:18:52.190 - Thread: 1 -> GUI Stats: Update 0.267849555555555, Draw 0.69874011111111 2024-08-23 22:19:20.255 - Thread: 1 -> GC Memory: 2229.17 / 2229.17 MB 2024-08-23 22:19:22.191 - Thread: 1 -> GUI Stats: Update 0.273048055555556, Draw 0.777517555555557 2024-08-23 22:19:28.656 - Thread: 1 -> Autosave initiated 2024-08-23 22:19:28.656 - Thread: 1 -> Character state: True 2024-08-23 22:19:28.656 - Thread: 1 -> IsServer: True 2024-08-23 22:19:28.656 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:19:28.656 - Thread: 1 -> Autosave 2024-08-23 22:19:28.656 - Thread: 1 -> Saving world - START 2024-08-23 22:19:28.657 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:19:28.657 - Thread: 1 -> Before snapshot.: GC Memory: 2,226 B 2024-08-23 22:19:28.742 - Thread: 1 -> After snapshot.: GC Memory: 2,231 B 2024-08-23 22:19:28.749 - Thread: 1 -> Directory cleanup: GC Memory: 2,231 B 2024-08-23 22:19:28.749 - Thread: 1 -> Saving world - END 2024-08-23 22:19:28.771 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:19:28.772 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:19:29.467 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:19:29.594 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:19:48.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:19:48.602 - Thread: 1 -> STATISTICS,27667.6833333,0,0,0,0,0,0,57.21615,67.91825,1,0,2249.527,10762.92,118139,-116092,162,31.37908,96.56714,0.3955001,4463,34.63354,0,16.66667,10.86769,33.44462,100,6950883835,2249.527,2,0,-1 2024-08-23 22:19:48.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:19:48.602 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6628,3493,0,0,75,3905,0,2830,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 22:19:50.261 - Thread: 1 -> GC Memory: 2249.225 / 2249.225 MB 2024-08-23 22:19:52.276 - Thread: 1 -> GUI Stats: Update 0.270779, Draw 0.748086222222221 2024-08-23 22:20:00.112 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:20:20.278 - Thread: 1 -> GC Memory: 2216.436 / 2216.436 MB 2024-08-23 22:20:22.360 - Thread: 1 -> GUI Stats: Update 0.272326722222222, Draw 0.759706111111111 2024-08-23 22:20:48.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:20:48.710 - Thread: 1 -> STATISTICS,27727.7,0,0,0,0,0,0,71.9716,100.7558,1,0,2222.636,10760.37,118139,-116092,162,34.47327,96.68083,0.3877798,4494,37.76563,0,16.66667,13.01905,36.51212,100,6952889457,2222.636,2,0,-1 2024-08-23 22:20:48.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:20:48.710 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,415,158,849,6630,3493,0,0,77,3909,1,2830,21,0,14,10,384,59,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:20:50.299 - Thread: 1 -> GC Memory: 2227.874 / 2227.874 MB 2024-08-23 22:20:52.364 - Thread: 1 -> GUI Stats: Update 0.272179722222222, Draw 0.748682833333334 2024-08-23 22:21:20.312 - Thread: 1 -> GC Memory: 2244.11 / 2244.11 MB 2024-08-23 22:21:22.370 - Thread: 1 -> GUI Stats: Update 0.269158888888889, Draw 0.76562 2024-08-23 22:21:48.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:21:48.720 - Thread: 1 -> STATISTICS,27787.7166666,0,0,0,0,0,0,65.78545,51.05672,1,0,2259.648,10760.32,118139,-116092,162,27.97651,96.92503,0.3801932,4472,45.69827,0,16.66667,12.78478,44.29306,100,6949418655,2259.648,2,0,-1 2024-08-23 22:21:48.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:21:48.720 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6627,3493,0,0,77,3906,0,2830,21,0,14,10,384,58,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:21:50.314 - Thread: 1 -> GC Memory: 2265.125 / 2265.125 MB 2024-08-23 22:21:52.362 - Thread: 1 -> GUI Stats: Update 0.263835222222222, Draw 0.812070111111112 2024-08-23 22:22:20.327 - Thread: 1 -> GC Memory: 2233.269 / 2233.269 MB 2024-08-23 22:22:22.366 - Thread: 1 -> GUI Stats: Update 0.273574388888889, Draw 0.752880722222222 2024-08-23 22:22:48.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:22:48.737 - Thread: 1 -> STATISTICS,27847.7333333,0,0,0,0,0,0,53.81474,58.12092,1,0,2258.174,10760.57,118139,-116092,162,24.84267,96.7605,0.3731351,4465,37.98939,0,16.66667,9.43758,36.75872,100,6949603851,2258.174,2,0,-1 2024-08-23 22:22:48.737 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:22:48.737 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6627,3494,0,0,77,3905,0,2830,21,0,15,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:22:50.328 - Thread: 1 -> GC Memory: 2259.311 / 2259.311 MB 2024-08-23 22:22:52.364 - Thread: 1 -> GUI Stats: Update 0.270190166666666, Draw 0.714002611111112 2024-08-23 22:23:20.343 - Thread: 1 -> GC Memory: 2269.158 / 2269.158 MB 2024-08-23 22:23:22.362 - Thread: 1 -> GUI Stats: Update 0.267093444444444, Draw 0.673672777777777 2024-08-23 22:23:48.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:23:48.754 - Thread: 1 -> STATISTICS,27907.75,0,0,0,0,0,0,56.42666,54.97917,1,0,2235.577,10759.66,118139,-116092,162,25.9556,96.90905,0.3614581,4464,40.42651,0,16.66667,10.49294,39.17695,100,6949861237,2235.577,2,0,-1 2024-08-23 22:23:48.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:23:48.754 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6627,3494,0,0,77,3906,0,2830,21,0,15,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:23:50.348 - Thread: 1 -> GC Memory: 2238.534 / 2238.534 MB 2024-08-23 22:23:52.362 - Thread: 1 -> GUI Stats: Update 0.266811833333334, Draw 0.670670055555555 2024-08-23 22:24:20.360 - Thread: 1 -> GC Memory: 2249.688 / 2249.688 MB 2024-08-23 22:24:22.361 - Thread: 1 -> GUI Stats: Update 0.271141111111111, Draw 0.691481722222222 2024-08-23 22:24:28.672 - Thread: 1 -> Autosave initiated 2024-08-23 22:24:28.672 - Thread: 1 -> Character state: True 2024-08-23 22:24:28.672 - Thread: 1 -> IsServer: True 2024-08-23 22:24:28.672 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:24:28.672 - Thread: 1 -> Autosave 2024-08-23 22:24:28.672 - Thread: 1 -> Saving world - START 2024-08-23 22:24:28.673 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:24:28.673 - Thread: 1 -> Before snapshot.: GC Memory: 2,243 B 2024-08-23 22:24:28.745 - Thread: 1 -> After snapshot.: GC Memory: 2,252 B 2024-08-23 22:24:28.755 - Thread: 1 -> Directory cleanup: GC Memory: 2,253 B 2024-08-23 22:24:28.755 - Thread: 1 -> Saving world - END 2024-08-23 22:24:28.817 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:24:28.818 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:24:29.500 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:24:29.622 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:24:48.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:24:48.857 - Thread: 1 -> STATISTICS,27967.7666666,0,0,0,0,0,0,57.4018,62.66932,1,0,2272.009,10761.02,118139,-116092,162,28.10701,96.2778,0.3974277,4429,32.49668,0,16.66667,9.133844,31.28709,100,6948974027,2272.009,2,0,-1 2024-08-23 22:24:48.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:24:48.857 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6627,3494,0,0,77,3905,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:24:50.363 - Thread: 1 -> GC Memory: 2269.409 / 2269.409 MB 2024-08-23 22:24:52.448 - Thread: 1 -> GUI Stats: Update 0.274879666666667, Draw 0.689765000000001 2024-08-23 22:25:00.113 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:25:20.365 - Thread: 1 -> GC Memory: 2237.406 / 2237.406 MB 2024-08-23 22:25:22.447 - Thread: 1 -> GUI Stats: Update 0.270124722222222, Draw 0.665819888888887 2024-08-23 22:25:35.057 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-08-23 22:25:36.994 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-08-23 22:25:36.994 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-08-23 22:25:38.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:25:38.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:25:38.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:25:38.422 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:25:38.431 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:25:40.287 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:25:40.288 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:25:48.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:25:48.883 - Thread: 1 -> STATISTICS,28027.7833333,0,0,0,0,0,0,47.01436,52.0325,1,0,2242.781,10765.14,118289,-116242,162,22.88279,96.16901,0.3523983,4452,32.50649,0,16.66667,7.438391,31.26117,100,6937963303,2242.781,2,0,-1 2024-08-23 22:25:48.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:25:48.883 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6616,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:25:50.380 - Thread: 1 -> GC Memory: 2239.479 / 2239.479 MB 2024-08-23 22:25:52.447 - Thread: 1 -> GUI Stats: Update 0.289105277777778, Draw 0.71321511111111 2024-08-23 22:26:20.385 - Thread: 1 -> GC Memory: 2241.036 / 2241.036 MB 2024-08-23 22:26:22.661 - Thread: 1 -> GUI Stats: Update 0.271064111111111, Draw 0.660917388888887 2024-08-23 22:26:49.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:26:49.093 - Thread: 1 -> STATISTICS,28087.8,0,0,0,0,0,0,55.82549,66.69062,1,0,2248.786,10763.2,118289,-116242,162,26.69036,95.89278,0.3484013,4451,29.86147,0,16.66667,7.970135,28.63499,100,6938120359,2248.786,2,0,-1 2024-08-23 22:26:49.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:26:49.093 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6616,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:26:50.400 - Thread: 1 -> GC Memory: 2248.53 / 2248.53 MB 2024-08-23 22:26:52.652 - Thread: 1 -> GUI Stats: Update 0.274202222222222, Draw 0.644396555555555 2024-08-23 22:27:20.419 - Thread: 1 -> GC Memory: 2240.678 / 2240.678 MB 2024-08-23 22:27:22.655 - Thread: 1 -> GUI Stats: Update 0.279756555555556, Draw 0.677435222222222 2024-08-23 22:27:32.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:27:39.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:27:39.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:27:49.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:27:49.110 - Thread: 1 -> STATISTICS,28147.8166666,0,0,0,0,0,0,55.1932,62.07875,1,0,2245.377,10763.13,118289,-116242,162,26.73673,95.28854,0.3676217,4447,25.66075,0,16.66667,6.860847,24.45176,100,6937892695,2245.377,2,0,-1 2024-08-23 22:27:49.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:27:49.111 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6616,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:27:50.420 - Thread: 1 -> GC Memory: 2244.349 / 2244.349 MB 2024-08-23 22:27:52.651 - Thread: 1 -> GUI Stats: Update 0.302522, Draw 0.698497888888889 2024-08-23 22:27:55.659 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:28:01.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:28:01.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:28:20.436 - Thread: 1 -> GC Memory: 2245.889 / 2245.889 MB 2024-08-23 22:28:22.653 - Thread: 1 -> GUI Stats: Update 0.296185777777778, Draw 0.686862444444445 2024-08-23 22:28:42.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:28:49.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:28:49.127 - Thread: 1 -> STATISTICS,28207.8333333,0,0,0,0,0,0,56.86017,60.59202,1,0,2228.623,10761.06,118086,-116242,161,27.58087,96.61228,0.3757378,4455,35.45325,0,16.66667,9.778316,34.2522,100,6960928133,2228.623,2,0,-1 2024-08-23 22:28:49.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:28:49.127 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6638,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:28:50.454 - Thread: 1 -> GC Memory: 2232.278 / 2232.278 MB 2024-08-23 22:28:52.651 - Thread: 1 -> GUI Stats: Update 0.313560555555555, Draw 0.730172499999999 2024-08-23 22:28:53.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:28:53.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:29:09.652 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:29:17.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:29:17.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:29:20.455 - Thread: 1 -> GC Memory: 2244.001 / 2244.001 MB 2024-08-23 22:29:22.771 - Thread: 1 -> GUI Stats: Update 0.3106925, Draw 0.731101444444445 2024-08-23 22:29:28.670 - Thread: 1 -> Autosave initiated 2024-08-23 22:29:28.670 - Thread: 1 -> Character state: True 2024-08-23 22:29:28.670 - Thread: 1 -> IsServer: True 2024-08-23 22:29:28.670 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:29:28.670 - Thread: 1 -> Autosave 2024-08-23 22:29:28.670 - Thread: 1 -> Saving world - START 2024-08-23 22:29:28.670 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:29:28.670 - Thread: 1 -> Before snapshot.: GC Memory: 2,247 B 2024-08-23 22:29:28.904 - Thread: 1 -> After snapshot.: GC Memory: 2,298 B 2024-08-23 22:29:28.911 - Thread: 1 -> Directory cleanup: GC Memory: 2,299 B 2024-08-23 22:29:28.911 - Thread: 1 -> Saving world - END 2024-08-23 22:29:28.911 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:29:28.913 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:29:29.607 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:29:30.772 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:29:49.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:29:49.497 - Thread: 1 -> STATISTICS,28267.85,0,0,0,0,0,0,51.5369,57.29427,1,0,2341.597,10762.09,118086,-116242,161,24.70553,95.78493,0.3653818,4363,28.71749,0,16.66667,7.094809,27.50703,100,6960928581,2341.597,2,0,-1 2024-08-23 22:29:49.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:29:49.497 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,411,158,849,6638,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:29:50.455 - Thread: 1 -> GC Memory: 2338.672 / 2338.672 MB 2024-08-23 22:29:53.007 - Thread: 1 -> GUI Stats: Update 0.279116833333333, Draw 0.703741944444444 2024-08-23 22:30:00.123 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:30:04.514 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:30:09.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:30:09.031 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:30:20.456 - Thread: 1 -> GC Memory: 2229.799 / 2229.799 MB 2024-08-23 22:30:23.006 - Thread: 1 -> GUI Stats: Update 0.297995166666667, Draw 0.736999888888888 2024-08-23 22:30:34.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:30:39.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:30:39.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:30:49.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:30:49.514 - Thread: 1 -> STATISTICS,28327.8666666,0,0,0,0,0,0,57.00084,53.27211,1,0,2232.034,10763.68,118086,-116242,161,22.49959,96.56542,0.3653281,4534,35.71938,0,16.66667,8.036714,34.49257,100,6961211557,2232.034,2,0,-1 2024-08-23 22:30:49.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:30:49.514 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6638,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:30:50.471 - Thread: 1 -> GC Memory: 2234.063 / 2234.063 MB 2024-08-23 22:30:53.007 - Thread: 1 -> GUI Stats: Update 0.293820722222223, Draw 0.684916499999999 2024-08-23 22:31:19.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:31:20.471 - Thread: 1 -> GC Memory: 2238.2 / 2238.2 MB 2024-08-23 22:31:23.006 - Thread: 1 -> GUI Stats: Update 0.291096055555555, Draw 0.686623999999999 2024-08-23 22:31:27.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:31:27.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:31:49.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:31:49.531 - Thread: 1 -> STATISTICS,28387.8833333,0,0,0,0,0,0,55.90374,61.17448,1,0,2240.788,10761.86,118086,-116242,161,25.26156,95.35598,0.3618046,4534,26.77244,0,16.66667,6.763138,25.52912,100,6938171781,2240.788,2,0,-1 2024-08-23 22:31:49.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:31:49.531 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6616,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:31:50.473 - Thread: 1 -> GC Memory: 2243.213 / 2243.213 MB 2024-08-23 22:31:53.009 - Thread: 1 -> GUI Stats: Update 0.298033777777778, Draw 0.672180388888888 2024-08-23 22:32:20.490 - Thread: 1 -> GC Memory: 2231.905 / 2231.905 MB 2024-08-23 22:32:23.006 - Thread: 1 -> GUI Stats: Update 0.274885222222222, Draw 0.696194888888888 2024-08-23 22:32:49.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:32:49.548 - Thread: 1 -> STATISTICS,28447.9,0,0,0,0,0,0,55.80331,63.90763,1,0,2232.887,10763.42,118086,-116242,161,27.38415,95.24443,0.3758737,4534,24.99306,0,16.66667,6.844138,23.8045,100,6938171605,2232.887,2,0,-1 2024-08-23 22:32:49.548 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:32:49.548 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6616,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:32:50.505 - Thread: 1 -> GC Memory: 2235.394 / 2235.394 MB 2024-08-23 22:32:53.006 - Thread: 1 -> GUI Stats: Update 0.274641666666667, Draw 0.681062944444445 2024-08-23 22:33:05.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:33:18.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:33:18.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:33:20.506 - Thread: 1 -> GC Memory: 2239.614 / 2239.614 MB 2024-08-23 22:33:23.007 - Thread: 1 -> GUI Stats: Update 0.321652055555556, Draw 0.711288166666667 2024-08-23 22:33:30.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:33:39.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:33:39.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:33:49.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:33:49.564 - Thread: 1 -> STATISTICS,28507.9166666,0,0,0,0,0,0,54.79095,60.72577,1,0,2225.169,10762.35,118086,-116242,161,26.21587,95.67838,0.3551692,4535,27.60784,0,16.66667,7.237634,26.41473,100,6938175285,2225.169,2,0,-1 2024-08-23 22:33:49.564 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:33:49.564 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6616,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:33:50.507 - Thread: 1 -> GC Memory: 2226.857 / 2226.857 MB 2024-08-23 22:33:53.030 - Thread: 1 -> GUI Stats: Update 0.313119055555555, Draw 0.721215833333333 2024-08-23 22:34:14.614 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:34:20.523 - Thread: 1 -> GC Memory: 2237.047 / 2237.047 MB 2024-08-23 22:34:23.005 - Thread: 1 -> GUI Stats: Update 0.305927166666667, Draw 0.710261500000001 2024-08-23 22:34:27.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:34:27.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:34:28.671 - Thread: 1 -> Autosave initiated 2024-08-23 22:34:28.671 - Thread: 1 -> Character state: True 2024-08-23 22:34:28.671 - Thread: 1 -> IsServer: True 2024-08-23 22:34:28.671 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:34:28.671 - Thread: 1 -> Autosave 2024-08-23 22:34:28.671 - Thread: 1 -> Saving world - START 2024-08-23 22:34:28.673 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:34:28.673 - Thread: 1 -> Before snapshot.: GC Memory: 2,237 B 2024-08-23 22:34:28.877 - Thread: 1 -> After snapshot.: GC Memory: 2,289 B 2024-08-23 22:34:28.884 - Thread: 1 -> Directory cleanup: GC Memory: 2,289 B 2024-08-23 22:34:28.884 - Thread: 1 -> Saving world - END 2024-08-23 22:34:28.884 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:34:28.886 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:34:29.520 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:34:30.628 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:34:43.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:34:49.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:34:49.786 - Thread: 1 -> STATISTICS,28567.9333333,0,0,0,0,0,0,61.17439,66.17535,1,0,2326.256,10761.63,118086,-116242,161,28.77336,96.25791,0.3670932,4504,33.32051,0,16.66667,9.587428,32.07362,100,6961500239,2326.256,2,0,-1 2024-08-23 22:34:49.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:34:49.786 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:34:50.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:34:50.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:34:50.530 - Thread: 1 -> GC Memory: 2327.514 / 2327.514 MB 2024-08-23 22:34:53.212 - Thread: 1 -> GUI Stats: Update 0.322397722222223, Draw 0.713450111111112 2024-08-23 22:34:55.023 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 22:34:55.023 - Thread: 1 -> Next activation in 01:12:56.1407723 2024-08-23 22:35:00.167 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:35:20.546 - Thread: 1 -> GC Memory: 2227.811 / 2227.811 MB 2024-08-23 22:35:23.213 - Thread: 1 -> GUI Stats: Update 0.288216666666667, Draw 0.665468222222222 2024-08-23 22:35:27.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:35:35.064 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:35:35.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:35:49.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:35:49.803 - Thread: 1 -> STATISTICS,28627.95,0,0,0,0,0,0,56.30515,64.65266,1,0,2229.357,10761.62,118086,-116242,161,28.17725,95.5732,0.3696674,4531,27.10487,0,16.66667,7.637405,25.90499,100,6938460479,2229.357,2,0,-1 2024-08-23 22:35:49.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:35:49.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6617,3483,0,0,77,3894,0,2830,10,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:35:50.560 - Thread: 1 -> GC Memory: 2229.627 / 2229.627 MB 2024-08-23 22:35:53.212 - Thread: 1 -> GUI Stats: Update 0.305708722222222, Draw 0.699001666666668 2024-08-23 22:36:20.560 - Thread: 1 -> GC Memory: 2242.213 / 2242.213 MB 2024-08-23 22:36:23.213 - Thread: 1 -> GUI Stats: Update 0.276210833333334, Draw 0.658144166666667 2024-08-23 22:36:26.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:36:32.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:36:32.971 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:36:49.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:36:49.820 - Thread: 1 -> STATISTICS,28687.9666666,0,0,0,0,0,0,56.35421,56.14724,1,0,2246.577,10764.78,118086,-116242,161,22.55211,95.9295,0.3677148,4521,30.69322,0,16.66667,6.921969,29.44385,100,6961738143,2246.577,2,0,-1 2024-08-23 22:36:49.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:36:49.820 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:36:50.562 - Thread: 1 -> GC Memory: 2246.791 / 2246.791 MB 2024-08-23 22:36:53.212 - Thread: 1 -> GUI Stats: Update 0.302353944444445, Draw 0.694711888888891 2024-08-23 22:37:03.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:37:10.998 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:37:10.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:37:20.579 - Thread: 1 -> GC Memory: 2228.478 / 2228.478 MB 2024-08-23 22:37:23.212 - Thread: 1 -> GUI Stats: Update 0.307548333333333, Draw 0.68871 2024-08-23 22:37:48.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:37:49.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:37:49.837 - Thread: 1 -> STATISTICS,28747.9833333,0,0,0,0,0,0,61.0443,60.53753,1,0,2235.967,10762.8,118086,-116242,161,27.21906,96.50472,0.3537404,4522,33.24745,0,16.66667,9.049643,32.08536,100,6961804667,2235.967,2,0,-1 2024-08-23 22:37:49.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:37:49.837 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:37:50.596 - Thread: 1 -> GC Memory: 2236.11 / 2236.11 MB 2024-08-23 22:37:53.212 - Thread: 1 -> GUI Stats: Update 0.286976777777778, Draw 0.689656388888888 2024-08-23 22:37:55.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:37:55.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:38:10.803 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:38:17.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:38:17.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:38:20.611 - Thread: 1 -> GC Memory: 2244.666 / 2244.666 MB 2024-08-23 22:38:23.211 - Thread: 1 -> GUI Stats: Update 0.311083444444444, Draw 0.700071277777778 2024-08-23 22:38:32.487 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:38:39.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:38:39.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:38:49.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:38:49.862 - Thread: 1 -> STATISTICS,28808,0,0,0,0,0,0,56.84896,57.95744,1,0,2230.145,10762.68,118086,-116242,161,21.41154,96.6361,0.3605067,4594,35.04802,0,16.66667,7.504322,33.86904,100,6961804731,2230.145,2,0,-1 2024-08-23 22:38:49.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:38:49.863 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:38:50.627 - Thread: 1 -> GC Memory: 2230.451 / 2230.451 MB 2024-08-23 22:38:53.212 - Thread: 1 -> GUI Stats: Update 0.303122055555555, Draw 0.72018488888889 2024-08-23 22:39:15.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:39:20.645 - Thread: 1 -> GC Memory: 2235.793 / 2235.793 MB 2024-08-23 22:39:21.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:39:21.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:39:23.213 - Thread: 1 -> GUI Stats: Update 0.307362055555556, Draw 0.708399388888889 2024-08-23 22:39:28.679 - Thread: 1 -> Autosave initiated 2024-08-23 22:39:28.679 - Thread: 1 -> Character state: True 2024-08-23 22:39:28.679 - Thread: 1 -> IsServer: True 2024-08-23 22:39:28.679 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:39:28.679 - Thread: 1 -> Autosave 2024-08-23 22:39:28.679 - Thread: 1 -> Saving world - START 2024-08-23 22:39:28.679 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:39:28.679 - Thread: 1 -> Before snapshot.: GC Memory: 2,236 B 2024-08-23 22:39:28.873 - Thread: 1 -> After snapshot.: GC Memory: 2,287 B 2024-08-23 22:39:28.881 - Thread: 1 -> Directory cleanup: GC Memory: 2,288 B 2024-08-23 22:39:28.881 - Thread: 1 -> Saving world - END 2024-08-23 22:39:28.882 - Thread: 9 -> Session snapshot save - START 2024-08-23 22:39:28.883 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 22:39:29.541 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:39:30.696 - Thread: 9 -> Session snapshot save - END 2024-08-23 22:39:46.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:39:50.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:39:50.067 - Thread: 1 -> STATISTICS,28868.0166666,0,0,0,0,0,0,56.6781,65.78967,1,0,2327.508,10765,118086,-116242,161,26.43394,96.66437,0.3635961,4494,34.92375,0,16.66667,9.231722,33.75882,100,6961805675,2327.508,2,0,-1 2024-08-23 22:39:50.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:39:50.067 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:39:50.657 - Thread: 1 -> GC Memory: 2326.564 / 2326.564 MB 2024-08-23 22:39:53.409 - Thread: 1 -> GUI Stats: Update 0.302410888888889, Draw 0.710115944444444 2024-08-23 22:39:58.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:39:58.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:40:00.177 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:40:20.658 - Thread: 1 -> GC Memory: 2228.095 / 2228.095 MB 2024-08-23 22:40:23.408 - Thread: 1 -> GUI Stats: Update 0.293394944444445, Draw 0.68999138888889 2024-08-23 22:40:35.901 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:40:45.202 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:40:45.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:40:50.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:40:50.084 - Thread: 1 -> STATISTICS,28928.0333333,0,0,0,0,0,0,55.93709,56.63144,1,0,2230.67,10764.34,118086,-116242,161,25.18362,95.62486,0.3588148,4512,27.54007,0,16.66667,6.935588,26.33516,100,6961640399,2230.67,2,0,-1 2024-08-23 22:40:50.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:40:50.084 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:40:50.659 - Thread: 1 -> GC Memory: 2234.976 / 2234.976 MB 2024-08-23 22:40:53.408 - Thread: 1 -> GUI Stats: Update 0.315953499999999, Draw 0.692202611111112 2024-08-23 22:41:16.467 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:41:20.676 - Thread: 1 -> GC Memory: 2236.108 / 2236.108 MB 2024-08-23 22:41:23.412 - Thread: 1 -> GUI Stats: Update 0.312702111111111, Draw 0.693456277777778 2024-08-23 22:41:24.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:41:24.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:41:50.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:41:50.101 - Thread: 1 -> STATISTICS,28988.05,0,0,0,0,0,0,56.20263,54.13554,1,0,2243.242,10762.48,118086,-116242,161,25.78184,96.73818,0.3681398,4523,35.68778,0,16.66667,9.200966,34.52371,100,6961947007,2243.242,2,0,-1 2024-08-23 22:41:50.101 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:41:50.101 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,411,158,849,6639,3505,0,0,88,3916,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:41:50.697 - Thread: 1 -> GC Memory: 2241.905 / 2241.905 MB 2024-08-23 22:41:53.409 - Thread: 1 -> GUI Stats: Update 0.275639222222222, Draw 0.670717722222223 2024-08-23 22:41:55.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:41:55.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:41:55.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:41:55.734 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:41:55.743 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:41:57.900 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:41:57.901 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:42:20.707 - Thread: 1 -> GC Memory: 2238.506 / 2238.506 MB 2024-08-23 22:42:23.412 - Thread: 1 -> GUI Stats: Update 0.290833388888889, Draw 0.756992333333333 2024-08-23 22:42:50.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:42:50.118 - Thread: 1 -> STATISTICS,29048.0666666,0,0,0,0,0,0,52.53424,58.54554,1,0,2243.075,10761.36,118146,-116302,161,24.85835,96.46409,0.3565186,4522,34.10344,0,16.66667,8.477553,32.89758,100,6950045851,2243.075,2,0,-1 2024-08-23 22:42:50.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:42:50.118 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6628,3494,0,0,77,3906,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:42:50.716 - Thread: 1 -> GC Memory: 2242.12 / 2242.12 MB 2024-08-23 22:42:53.410 - Thread: 1 -> GUI Stats: Update 0.291589944444445, Draw 0.769128888888889 2024-08-23 22:43:20.729 - Thread: 1 -> GC Memory: 2255.769 / 2255.769 MB 2024-08-23 22:43:23.411 - Thread: 1 -> GUI Stats: Update 0.276782055555555, Draw 0.70265 2024-08-23 22:43:39.287 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 22:43:39.287 - Thread: 1 -> Next activation in -00:27:50.6068571 2024-08-23 22:43:39.287 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 22:43:39.287 - Thread: 1 -> Next activation in 00:05:17.6639731 2024-08-23 22:43:50.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:43:50.134 - Thread: 1 -> STATISTICS,29108.0833333,0,0,0,0,0,0,55.82998,58.74001,1,0,2227.554,10765.81,118116,-116272,161,26.40261,96.55134,0.3798194,4524,35.00134,0,16.66667,9.241267,33.79426,100,6950045851,2227.554,2,0,-1 2024-08-23 22:43:50.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:43:50.134 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6628,3494,0,0,77,3906,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:43:50.742 - Thread: 1 -> GC Memory: 2226.975 / 2226.975 MB 2024-08-23 22:43:53.412 - Thread: 1 -> GUI Stats: Update 0.294467833333334, Draw 0.756531 2024-08-23 22:44:03.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:44:03.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:44:03.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:44:03.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:44:03.099 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:44:05.680 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:44:05.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:44:20.744 - Thread: 1 -> GC Memory: 2234.904 / 2234.904 MB 2024-08-23 22:44:23.409 - Thread: 1 -> GUI Stats: Update 0.298960388888889, Draw 0.768467055555554 2024-08-23 22:44:28.692 - Thread: 1 -> Autosave initiated 2024-08-23 22:44:28.692 - Thread: 1 -> Character state: True 2024-08-23 22:44:28.692 - Thread: 1 -> IsServer: True 2024-08-23 22:44:28.692 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:44:28.692 - Thread: 1 -> Autosave 2024-08-23 22:44:28.692 - Thread: 1 -> Saving world - START 2024-08-23 22:44:28.692 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:44:28.692 - Thread: 1 -> Before snapshot.: GC Memory: 2,237 B 2024-08-23 22:44:28.918 - Thread: 1 -> After snapshot.: GC Memory: 2,286 B 2024-08-23 22:44:28.924 - Thread: 1 -> Directory cleanup: GC Memory: 2,286 B 2024-08-23 22:44:28.924 - Thread: 1 -> Saving world - END 2024-08-23 22:44:28.924 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:44:28.925 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:44:29.568 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:44:30.692 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:44:43.493 - Thread: 1 -> MyConfig.Save() - START 2024-08-23 22:44:43.494 - Thread: 1 -> Path: C:\Users\dblei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-23 22:44:43.495 - Thread: 1 -> MyConfig.Save() - END 2024-08-23 22:44:50.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:44:50.376 - Thread: 1 -> STATISTICS,29168.1,0,0,0,0,0,0,53.71845,53.99356,1,0,2330.942,10761.59,118161,-116317,161,26.61493,96.34087,0.3605222,4486,34.13715,0,16.66667,9.085579,32.88802,100,6949960267,2330.942,2,0,-1 2024-08-23 22:44:50.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:44:50.376 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6627,3494,0,0,77,3906,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:44:50.749 - Thread: 1 -> GC Memory: 2328.72 / 2328.72 MB 2024-08-23 22:44:53.638 - Thread: 1 -> GUI Stats: Update 0.282077944444445, Draw 0.710256944444444 2024-08-23 22:45:00.182 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:45:20.752 - Thread: 1 -> GC Memory: 2236.568 / 2236.568 MB 2024-08-23 22:45:23.635 - Thread: 1 -> GUI Stats: Update 0.283247611111111, Draw 0.733317666666667 2024-08-23 22:45:30.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:45:36.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:45:36.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:45:50.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:45:50.393 - Thread: 1 -> STATISTICS,29228.1166666,0,0,0,0,0,0,52.46102,66.44054,1,0,2242.218,10765.66,118435,-116272,162,27.51651,96.05061,0.3600314,4512,31.96471,0,16.66667,8.795574,30.7023,100,6950445593,2242.218,2,0,-1 2024-08-23 22:45:50.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:45:50.393 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,232,412,158,849,6628,3494,0,0,77,3906,0,2830,21,0,15,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:45:50.765 - Thread: 1 -> GC Memory: 2240.856 / 2240.856 MB 2024-08-23 22:45:53.634 - Thread: 1 -> GUI Stats: Update 0.311249666666667, Draw 0.733532777777778 2024-08-23 22:45:59.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:46:02.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:46:02.415 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:46:20.767 - Thread: 1 -> GC Memory: 2246.098 / 2246.098 MB 2024-08-23 22:46:23.634 - Thread: 1 -> GUI Stats: Update 0.333419388888889, Draw 0.827172333333332 2024-08-23 22:46:50.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:46:50.410 - Thread: 1 -> STATISTICS,29288.1333333,0,0,0,0,0,0,55.20872,54.34779,1,0,2256.578,10765.57,118405,-116242,162,25.44751,96.30398,0.361286,4513,34.12049,0,16.66667,8.682813,32.85939,100,6949716489,2256.578,2,0,-1 2024-08-23 22:46:50.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:46:50.410 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,232,411,158,849,6627,3494,0,0,77,3906,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:46:50.767 - Thread: 1 -> GC Memory: 2254.077 / 2254.077 MB 2024-08-23 22:46:53.664 - Thread: 1 -> GUI Stats: Update 0.276169611111111, Draw 0.701751055555557 2024-08-23 22:47:20.770 - Thread: 1 -> GC Memory: 2236.67 / 2236.67 MB 2024-08-23 22:47:23.637 - Thread: 1 -> GUI Stats: Update 0.284012722222223, Draw 0.779177777777777 2024-08-23 22:47:25.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:47:28.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:47:28.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:47:33.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:47:35.614 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:47:35.615 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:47:50.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:47:50.426 - Thread: 1 -> STATISTICS,29348.15,0,0,0,0,0,0,58.07246,63.93664,1,0,2242.741,10762.42,118465,-116302,162,26.88893,95.96602,0.3480165,4511,33.56818,0,16.66667,9.026126,32.21405,100,6949979823,2242.741,2,0,-1 2024-08-23 22:47:50.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:47:50.426 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,232,412,158,849,6628,3494,0,0,77,3906,0,2830,21,0,14,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:47:50.773 - Thread: 1 -> GC Memory: 2245.647 / 2245.647 MB 2024-08-23 22:47:53.635 - Thread: 1 -> GUI Stats: Update 0.3166725, Draw 0.738163833333333 2024-08-23 22:48:20.784 - Thread: 1 -> GC Memory: 2250.534 / 2250.534 MB 2024-08-23 22:48:23.634 - Thread: 1 -> GUI Stats: Update 0.271712111111111, Draw 0.711671055555556 2024-08-23 22:48:50.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:48:50.444 - Thread: 1 -> STATISTICS,29408.1666666,0,0,0,0,0,0,55.9034,60.30047,1,0,2239.182,10762.18,118405,-116242,162,24.17325,97.01588,0.350794,4511,40.89801,0,16.66667,9.886377,39.67757,100,6951002269,2239.182,2,0,-1 2024-08-23 22:48:50.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:48:50.444 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,232,412,158,849,6628,3494,0,0,77,3906,0,2830,21,0,15,10,384,57,0,17,429,829,456,8,50,0,0,0,0 2024-08-23 22:48:50.804 - Thread: 1 -> GC Memory: 2236.497 / 2236.497 MB 2024-08-23 22:48:53.634 - Thread: 1 -> GUI Stats: Update 0.267993722222222, Draw 0.671236333333332 2024-08-23 22:48:57.531 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-08-23 22:48:57.531 - Thread: 1 -> Next activation in 00:46:54.5117565 2024-08-23 22:49:20.810 - Thread: 1 -> GC Memory: 2255.614 / 2255.614 MB 2024-08-23 22:49:23.762 - Thread: 1 -> GUI Stats: Update 0.267758444444445, Draw 0.667063055555555 2024-08-23 22:49:28.697 - Thread: 1 -> Autosave initiated 2024-08-23 22:49:28.697 - Thread: 1 -> Character state: True 2024-08-23 22:49:28.697 - Thread: 1 -> IsServer: True 2024-08-23 22:49:28.697 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:49:28.697 - Thread: 1 -> Autosave 2024-08-23 22:49:28.698 - Thread: 1 -> Saving world - START 2024-08-23 22:49:28.698 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:49:28.698 - Thread: 1 -> Before snapshot.: GC Memory: 2,255 B 2024-08-23 22:49:28.785 - Thread: 1 -> After snapshot.: GC Memory: 2,261 B 2024-08-23 22:49:28.794 - Thread: 1 -> Directory cleanup: GC Memory: 2,261 B 2024-08-23 22:49:28.794 - Thread: 1 -> Saving world - END 2024-08-23 22:49:28.817 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:49:28.818 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:49:29.489 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:49:29.604 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:49:50.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:49:50.679 - Thread: 1 -> STATISTICS,29468.1833333,0,0,0,0,0,0,52.59512,58.81359,1,0,2277.555,10761.88,118405,-116242,162,23.78324,96.75101,0.3400065,4476,37.8712,0,16.66667,9.006998,36.64077,100,6949634317,2277.555,2,0,-1 2024-08-23 22:49:50.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:49:50.679 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,232,412,158,849,6627,3492,0,0,77,3905,0,2830,21,0,15,10,384,57,0,15,429,829,456,8,50,0,0,0,0 2024-08-23 22:49:50.822 - Thread: 1 -> GC Memory: 2278.891 / 2278.891 MB 2024-08-23 22:49:53.853 - Thread: 1 -> GUI Stats: Update 0.262622166666667, Draw 0.679899944444444 2024-08-23 22:50:00.186 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:50:20.825 - Thread: 1 -> GC Memory: 2237.729 / 2237.729 MB 2024-08-23 22:50:23.853 - Thread: 1 -> GUI Stats: Update 0.261706166666666, Draw 0.707593500000002 2024-08-23 22:50:50.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:50:50.696 - Thread: 1 -> STATISTICS,29528.2,0,0,0,0,0,0,64.50129,70.16248,1,0,2251.639,10763.64,118405,-116242,162,28.77897,97.05479,0.3579045,4555,42.61025,0,16.66667,12.26279,41.35529,100,6947760597,2251.639,2,0,-1 2024-08-23 22:50:50.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:50:50.696 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,158,849,6625,3491,0,0,75,3904,0,2830,21,0,14,10,384,58,0,15,429,829,456,8,50,0,0,0,0 2024-08-23 22:50:50.837 - Thread: 1 -> GC Memory: 2247.953 / 2247.953 MB 2024-08-23 22:50:53.866 - Thread: 1 -> GUI Stats: Update 0.260467277777778, Draw 0.724749777777778 2024-08-23 22:51:20.847 - Thread: 1 -> GC Memory: 2270.805 / 2270.805 MB 2024-08-23 22:51:24.066 - Thread: 1 -> GUI Stats: Update 0.264317111111112, Draw 0.73562538888889 2024-08-23 22:51:50.859 - Thread: 1 -> GC Memory: 2289.037 / 2289.037 MB 2024-08-23 22:51:51.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:51:51.052 - Thread: 1 -> STATISTICS,29588.2166666,0,0,0,0,0,0,66.36938,66.4083,1,0,2290.552,10766.29,118405,-116242,162,32.53686,97.15757,0.4166938,4552,43.71009,0,16.66667,14.22189,42.46766,100,6951289705,2290.552,2,0,-1 2024-08-23 22:51:51.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:51:51.052 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,232,413,159,849,6629,3492,0,0,77,3905,0,2830,21,0,14,10,384,58,0,15,429,829,456,8,50,0,0,0,0 2024-08-23 22:51:54.196 - Thread: 1 -> GUI Stats: Update 0.274043166666667, Draw 0.790686277777776 2024-08-23 22:52:20.879 - Thread: 1 -> GC Memory: 2255.385 / 2255.385 MB 2024-08-23 22:52:24.191 - Thread: 1 -> GUI Stats: Update 0.282502166666667, Draw 0.723878222222222 2024-08-23 22:52:50.891 - Thread: 1 -> GC Memory: 2265.001 / 2265.001 MB 2024-08-23 22:52:51.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:52:51.067 - Thread: 1 -> STATISTICS,29648.2333333,0,0,0,0,0,0,60.68993,111.5853,1,0,2264.582,10767.91,118405,-116242,162,32.0534,97.4166,0.3933864,4543,46.06849,0,16.66667,14.76652,44.87836,100,6953767253,2264.582,2,0,-1 2024-08-23 22:52:51.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:52:51.067 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,413,159,849,6631,3495,0,0,75,3908,0,2830,21,0,14,10,384,58,0,19,429,829,456,8,50,0,0,0,0 2024-08-23 22:52:54.191 - Thread: 1 -> GUI Stats: Update 0.279180444444444, Draw 0.705566277777776 2024-08-23 22:53:20.897 - Thread: 1 -> GC Memory: 2268.305 / 2268.305 MB 2024-08-23 22:53:24.192 - Thread: 1 -> GUI Stats: Update 0.274939833333333, Draw 0.718581888888888 2024-08-23 22:53:50.911 - Thread: 1 -> GC Memory: 2247.136 / 2247.136 MB 2024-08-23 22:53:51.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:53:51.091 - Thread: 1 -> STATISTICS,29708.25,0,0,0,0,0,0,59.46635,69.28331,1,0,2249.029,10766.96,118405,-116242,162,31.58678,97.28595,0.3889703,4543,45.15323,0,16.66667,14.26245,43.92775,100,6952732671,2249.029,2,0,-1 2024-08-23 22:53:51.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:53:51.092 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,159,849,6630,3495,0,0,77,3907,0,2830,21,0,14,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 22:53:54.196 - Thread: 1 -> GUI Stats: Update 0.276955277777778, Draw 0.725203611111113 2024-08-23 22:54:20.926 - Thread: 1 -> GC Memory: 2275.476 / 2275.476 MB 2024-08-23 22:54:24.191 - Thread: 1 -> GUI Stats: Update 0.278800555555556, Draw 0.726317833333334 2024-08-23 22:54:28.711 - Thread: 1 -> Autosave initiated 2024-08-23 22:54:28.711 - Thread: 1 -> Character state: True 2024-08-23 22:54:28.711 - Thread: 1 -> IsServer: True 2024-08-23 22:54:28.711 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:54:28.711 - Thread: 1 -> Autosave 2024-08-23 22:54:28.711 - Thread: 1 -> Saving world - START 2024-08-23 22:54:28.712 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:54:28.712 - Thread: 1 -> Before snapshot.: GC Memory: 2,278 B 2024-08-23 22:54:28.808 - Thread: 1 -> After snapshot.: GC Memory: 2,279 B 2024-08-23 22:54:28.816 - Thread: 1 -> Directory cleanup: GC Memory: 2,280 B 2024-08-23 22:54:28.816 - Thread: 1 -> Saving world - END 2024-08-23 22:54:28.841 - Thread: 9 -> Session snapshot save - START 2024-08-23 22:54:28.843 - Thread: 9 -> Checking file access for files in target dir. 2024-08-23 22:54:29.485 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:54:29.599 - Thread: 9 -> Session snapshot save - END 2024-08-23 22:54:50.931 - Thread: 1 -> GC Memory: 2299.44 / 2299.44 MB 2024-08-23 22:54:51.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:54:51.202 - Thread: 1 -> STATISTICS,29768.2666666,0,0,0,0,0,0,56.01851,68.88664,1,0,2301.74,10765.61,118405,-116242,162,30.7546,97.39957,0.4105362,4500,46.23088,0,16.66667,14.21812,45.02868,100,6953669737,2301.74,2,0,-1 2024-08-23 22:54:51.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:54:51.202 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,159,849,6631,3496,0,0,75,3908,0,2830,21,0,14,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:54:54.292 - Thread: 1 -> GUI Stats: Update 0.275066222222222, Draw 0.692534944444445 2024-08-23 22:55:00.192 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 22:55:20.946 - Thread: 1 -> GC Memory: 2262.211 / 2262.211 MB 2024-08-23 22:55:24.297 - Thread: 1 -> GUI Stats: Update 0.270263333333334, Draw 0.667955888888889 2024-08-23 22:55:50.959 - Thread: 1 -> GC Memory: 2268.012 / 2268.012 MB 2024-08-23 22:55:51.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:55:51.219 - Thread: 1 -> STATISTICS,29828.2833333,0,0,0,0,0,0,57.71226,70.22687,1,0,2264.609,10765.9,118405,-116242,162,31.19901,97.21551,0.3834155,4521,44.39661,0,16.66667,13.8513,43.16039,100,6954161389,2264.609,2,0,-1 2024-08-23 22:55:51.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:55:51.219 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,159,849,6632,3496,0,0,75,3908,0,2830,21,0,14,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:55:54.296 - Thread: 1 -> GUI Stats: Update 0.267173277777778, Draw 0.652385833333334 2024-08-23 22:56:20.970 - Thread: 1 -> GC Memory: 2272.332 / 2272.332 MB 2024-08-23 22:56:24.403 - Thread: 1 -> GUI Stats: Update 0.280542055555556, Draw 0.700337333333335 2024-08-23 22:56:50.971 - Thread: 1 -> GC Memory: 2281.263 / 2281.263 MB 2024-08-23 22:56:51.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:56:51.345 - Thread: 1 -> STATISTICS,29888.3,0,0,0,0,0,0,60.78591,84.88696,1,0,2278.535,10766.57,118405,-116242,162,36.06441,96.80099,0.4256873,4522,39.25269,0,16.66667,14.15625,37.99699,100,6956236669,2278.535,2,0,-1 2024-08-23 22:56:51.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:56:51.345 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,160,849,6633,3498,0,0,77,3910,0,2830,21,0,14,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:56:54.403 - Thread: 1 -> GUI Stats: Update 0.288816222222222, Draw 0.683357222222222 2024-08-23 22:57:20.989 - Thread: 1 -> GC Memory: 2264.417 / 2264.417 MB 2024-08-23 22:57:24.401 - Thread: 1 -> GUI Stats: Update 0.283951444444445, Draw 0.727862277777777 2024-08-23 22:57:26.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:57:26.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:57:26.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 22:57:26.790 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 22:57:26.801 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 22:57:32.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 22:57:32.750 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 22:57:51.005 - Thread: 1 -> GC Memory: 2273.079 / 2273.079 MB 2024-08-23 22:57:51.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:57:51.362 - Thread: 1 -> STATISTICS,29948.3166666,0,0,0,0,0,0,52.27691,78.68168,1,0,2267.937,10766.26,118405,-116242,162,35.21857,96.62563,0.4200917,4521,36.19854,0,16.66667,12.74861,34.97707,100,6956361797,2267.937,2,0,-1 2024-08-23 22:57:51.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:57:51.362 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,160,849,6634,3498,0,0,77,3910,0,2830,21,0,14,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:57:54.401 - Thread: 1 -> GUI Stats: Update 0.331390111111111, Draw 0.908043222222221 2024-08-23 22:58:21.021 - Thread: 1 -> GC Memory: 2276.188 / 2276.188 MB 2024-08-23 22:58:24.402 - Thread: 1 -> GUI Stats: Update 0.331550666666667, Draw 0.818520111111111 2024-08-23 22:58:51.036 - Thread: 1 -> GC Memory: 2261.259 / 2261.259 MB 2024-08-23 22:58:51.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:58:51.379 - Thread: 1 -> STATISTICS,30008.3333333,0,0,0,0,0,0,55.57864,84.45972,1,0,2263.614,10765.54,118405,-116242,162,33.88642,96.54601,0.4106685,4517,34.50494,0,16.66667,11.69249,33.31315,100,6956002161,2263.614,2,0,-1 2024-08-23 22:58:51.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:58:51.379 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,869,33,231,412,160,849,6633,3497,0,0,77,3909,0,2830,21,0,14,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 22:58:54.406 - Thread: 1 -> GUI Stats: Update 0.310839666666667, Draw 0.762250388888891 2024-08-23 22:59:00.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:59:10.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:59:10.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:59:13.571 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 22:59:20.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 22:59:20.846 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 22:59:21.039 - Thread: 1 -> GC Memory: 2273.149 / 2273.149 MB 2024-08-23 22:59:24.401 - Thread: 1 -> GUI Stats: Update 0.371885333333333, Draw 0.799230666666667 2024-08-23 22:59:28.724 - Thread: 1 -> Autosave initiated 2024-08-23 22:59:28.724 - Thread: 1 -> Character state: True 2024-08-23 22:59:28.724 - Thread: 1 -> IsServer: True 2024-08-23 22:59:28.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 22:59:28.724 - Thread: 1 -> Autosave 2024-08-23 22:59:28.724 - Thread: 1 -> Saving world - START 2024-08-23 22:59:28.725 - Thread: 1 -> Making world state snapshot. 2024-08-23 22:59:28.725 - Thread: 1 -> Before snapshot.: GC Memory: 2,269 B 2024-08-23 22:59:28.797 - Thread: 1 -> After snapshot.: GC Memory: 2,277 B 2024-08-23 22:59:28.807 - Thread: 1 -> Directory cleanup: GC Memory: 2,278 B 2024-08-23 22:59:28.807 - Thread: 1 -> Saving world - END 2024-08-23 22:59:28.829 - Thread: 8 -> Session snapshot save - START 2024-08-23 22:59:28.830 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 22:59:29.515 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 22:59:29.637 - Thread: 8 -> Session snapshot save - END 2024-08-23 22:59:51.047 - Thread: 1 -> GC Memory: 2293.838 / 2293.838 MB 2024-08-23 22:59:51.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 22:59:51.482 - Thread: 1 -> STATISTICS,30068.35,0,0,0,0,0,0,58.21695,68.85217,1,0,2299.061,10767.68,118405,-116242,162,29.59314,96.67745,0.3940495,4482,38.48411,0,16.66667,11.38865,37.20546,100,6953678849,2299.061,2,0,-1 2024-08-23 22:59:51.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 22:59:51.482 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6631,3494,0,0,77,3907,0,2830,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 22:59:54.489 - Thread: 1 -> GUI Stats: Update 0.280535166666667, Draw 0.642629500000001 2024-08-23 22:59:54.989 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 23:00:00.208 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 23:00:21.053 - Thread: 1 -> GC Memory: 2258.851 / 2258.851 MB 2024-08-23 23:00:24.493 - Thread: 1 -> GUI Stats: Update 0.366370777777779, Draw 0.674585722222223 2024-08-23 23:00:37.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 23:00:37.348 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 23:00:45.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 23:00:51.075 - Thread: 1 -> GC Memory: 2270.666 / 2270.666 MB 2024-08-23 23:00:51.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:00:51.498 - Thread: 1 -> STATISTICS,30128.3666666,0,0,0,0,0,0,58.38161,66.6872,1,0,2270.189,10767.4,118086,-116242,161,29.48668,97.03623,0.3655834,4499,40.29687,0,16.66667,11.88221,39.10256,100,6952216321,2270.189,2,0,-1 2024-08-23 23:00:51.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:00:51.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6630,3493,0,0,75,3905,0,2830,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 23:00:54.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 23:00:54.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 23:00:54.491 - Thread: 1 -> GUI Stats: Update 0.353093944444445, Draw 0.724637555555556 2024-08-23 23:01:21.089 - Thread: 1 -> GC Memory: 2276.053 / 2276.053 MB 2024-08-23 23:01:24.488 - Thread: 1 -> GUI Stats: Update 0.2806365, Draw 0.648873888888888 2024-08-23 23:01:27.331 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 23:01:27.331 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 23:01:27.331 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-08-23 23:01:27.356 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-08-23 23:01:27.367 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-08-23 23:01:31.193 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-08-23 23:01:31.193 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-08-23 23:01:51.105 - Thread: 1 -> GC Memory: 2283.959 / 2283.959 MB 2024-08-23 23:01:51.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:01:51.516 - Thread: 1 -> STATISTICS,30188.3833333,0,0,0,0,0,0,54.35589,77.49401,1,0,2286.529,10769.5,118086,-116242,161,34.85252,96.89619,0.3976054,4500,38.61154,0,16.66667,13.45709,37.41311,100,6957408091,2286.529,2,0,-1 2024-08-23 23:01:51.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:01:51.516 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6635,3497,0,0,77,3910,0,2830,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 23:01:54.495 - Thread: 1 -> GUI Stats: Update 0.293806111111111, Draw 0.73154561111111 2024-08-23 23:02:21.110 - Thread: 1 -> GC Memory: 2751.985 / 2751.985 MB 2024-08-23 23:02:24.488 - Thread: 1 -> GUI Stats: Update 0.293862444444445, Draw 0.863371499999999 2024-08-23 23:02:51.123 - Thread: 1 -> GC Memory: 3531.762 / 3531.762 MB 2024-08-23 23:02:51.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:02:51.532 - Thread: 1 -> STATISTICS,30248.4,0,0,0,0,0,0,54.29176,80.43985,1,0,3528.95,11077.66,118086,-116242,161,34.36409,96.74157,0.4719771,3662,35.67272,0,16.66667,12.25861,34.51035,100,6958598322,3528.95,2,0,-1 2024-08-23 23:02:51.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:02:51.532 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6636,3499,0,0,77,3911,0,2832,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 23:02:54.491 - Thread: 1 -> GUI Stats: Update 0.294131388888888, Draw 0.721966722222222 2024-08-23 23:03:21.143 - Thread: 1 -> GC Memory: 3538.236 / 3538.236 MB 2024-08-23 23:03:24.489 - Thread: 1 -> GUI Stats: Update 0.280563333333333, Draw 0.626113555555556 2024-08-23 23:03:33.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 23:03:51.157 - Thread: 1 -> GC Memory: 2246.102 / 2246.102 MB 2024-08-23 23:03:51.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:03:51.548 - Thread: 1 -> STATISTICS,30308.4166666,0,0,0,0,0,0,51.29829,67.98973,1,0,2248.643,10812.13,118086,-116242,161,34.12978,96.70255,0.4004745,3941,35.94874,0,16.66667,12.26923,34.76335,100,6969916054,2248.643,2,0,-1 2024-08-23 23:03:51.548 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:03:51.548 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6647,3510,0,0,88,3922,0,2832,21,0,15,10,384,57,0,21,429,829,456,8,50,0,0,0,0 2024-08-23 23:03:54.489 - Thread: 1 -> GUI Stats: Update 0.383730944444444, Draw 0.78376761111111 2024-08-23 23:03:59.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 23:03:59.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 23:04:06.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-08-23 23:04:09.693 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-08-23 23:04:09.694 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-08-23 23:04:21.158 - Thread: 1 -> GC Memory: 2254.984 / 2254.984 MB 2024-08-23 23:04:24.495 - Thread: 1 -> GUI Stats: Update 0.314654722222222, Draw 0.722489999999999 2024-08-23 23:04:28.724 - Thread: 1 -> Autosave initiated 2024-08-23 23:04:28.724 - Thread: 1 -> Character state: True 2024-08-23 23:04:28.724 - Thread: 1 -> IsServer: True 2024-08-23 23:04:28.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-23 23:04:28.724 - Thread: 1 -> Autosave 2024-08-23 23:04:28.724 - Thread: 1 -> Saving world - START 2024-08-23 23:04:28.725 - Thread: 1 -> Making world state snapshot. 2024-08-23 23:04:28.725 - Thread: 1 -> Before snapshot.: GC Memory: 2,254 B 2024-08-23 23:04:28.807 - Thread: 1 -> After snapshot.: GC Memory: 2,260 B 2024-08-23 23:04:28.817 - Thread: 1 -> Directory cleanup: GC Memory: 2,260 B 2024-08-23 23:04:28.817 - Thread: 1 -> Saving world - END 2024-08-23 23:04:28.836 - Thread: 8 -> Session snapshot save - START 2024-08-23 23:04:28.838 - Thread: 8 -> Checking file access for files in target dir. 2024-08-23 23:04:29.470 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\dblei\AppData\Roaming\SpaceEngineers\Saves\76561198116875156\Elon Rockets\.new\Sandbox_config.sbc 2024-08-23 23:04:29.578 - Thread: 8 -> Session snapshot save - END 2024-08-23 23:04:51.159 - Thread: 1 -> GC Memory: 2278.455 / 2278.455 MB 2024-08-23 23:04:51.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:04:51.652 - Thread: 1 -> STATISTICS,30368.4333333,0,0,0,0,0,0,57.34299,65.62661,1,0,2278.508,10813.38,118086,-116242,161,29.01428,96.8415,0.3748246,3934,39.42502,0,16.66667,11.43889,38.17978,100,6955689834,2278.508,2,0,-1 2024-08-23 23:04:51.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:04:51.652 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6633,3496,0,0,77,3908,0,2832,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 23:04:54.577 - Thread: 1 -> GUI Stats: Update 0.269338444444445, Draw 0.627850944444445 2024-08-23 23:05:00.209 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-23 23:05:21.162 - Thread: 1 -> GC Memory: 2292.184 / 2292.184 MB 2024-08-23 23:05:24.695 - Thread: 1 -> GUI Stats: Update 0.270489333333333, Draw 0.621796277777778 2024-08-23 23:05:51.172 - Thread: 1 -> GC Memory: 2249.5 / 2249.5 MB 2024-08-23 23:05:51.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:05:51.782 - Thread: 1 -> STATISTICS,30428.45,0,0,0,0,0,0,53.94502,67.85843,1,0,2250.8,10815.48,118086,-116242,161,28.14955,96.8449,0.3653504,3959,39.37384,0,16.66667,11.08356,38.13156,100,6955689834,2250.8,2,0,-1 2024-08-23 23:05:51.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:05:51.782 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,160,849,6633,3496,0,0,77,3908,0,2832,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 23:05:54.690 - Thread: 1 -> GUI Stats: Update 0.269455722222222, Draw 0.596097833333333 2024-08-23 23:06:21.173 - Thread: 1 -> GC Memory: 2251.901 / 2251.901 MB 2024-08-23 23:06:24.693 - Thread: 1 -> GUI Stats: Update 0.271113666666667, Draw 0.611483388888888 2024-08-23 23:06:51.173 - Thread: 1 -> GC Memory: 2264.965 / 2264.965 MB 2024-08-23 23:06:51.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:06:51.800 - Thread: 1 -> STATISTICS,30488.4666666,0,0,0,0,0,0,58.4256,58.55234,1,0,2258.677,10813.15,118305,-116242,162,27.94596,96.88818,0.3487124,3963,39.57468,0,16.66667,11.05952,38.34319,100,6957803402,2258.677,2,0,-1 2024-08-23 23:06:51.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:06:51.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,162,849,6635,3496,0,0,77,3908,0,2832,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 23:06:54.689 - Thread: 1 -> GUI Stats: Update 0.272266, Draw 0.585154444444445 2024-08-23 23:07:21.194 - Thread: 1 -> GC Memory: 2246.482 / 2246.482 MB 2024-08-23 23:07:24.691 - Thread: 1 -> GUI Stats: Update 0.270592111111111, Draw 0.609199055555556 2024-08-23 23:07:51.206 - Thread: 1 -> GC Memory: 2256.812 / 2256.812 MB 2024-08-23 23:07:51.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-23 23:07:51.817 - Thread: 1 -> STATISTICS,30548.4833333,0,0,0,0,0,0,49.70754,61.06858,1,0,2255.796,10813.36,118305,-116242,162,27.41567,96.83802,0.3634604,4013,38.77077,0,16.66667,10.62927,37.54485,100,6958187210,2255.796,2,0,-1 2024-08-23 23:07:51.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-23 23:07:51.817 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,868,33,231,412,162,849,6635,3496,0,0,77,3908,0,2832,21,0,15,10,384,57,0,18,429,829,456,8,50,0,0,0,0 2024-08-23 23:07:54.691 - Thread: 1 -> GUI Stats: Update 0.271692555555555, Draw 0.599293055555555 2024-08-23 23:08:23.703 - Thread: 1 -> GC Memory: 2257.731 / 2257.731 MB