2024-08-18 08:09:43.502 - Thread: 1 -> Log Started 2024-08-18 08:09:43.502 - Thread: 1 -> Timezone (local - UTC): 3h 2024-08-18 08:09:43.502 - Thread: 1 -> App Version: 01_204_018 2024-08-18 08:09:43.567 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-08-18 08:09:43.567 - Thread: 1 -> Branch / Sandbox: SVN 2024-08-18 08:09:43.567 - Thread: 1 -> Client Build Number: 2 2024-08-18 08:09:43.567 - Thread: 1 -> Server Build Number: 0 2024-08-18 08:09:43.567 - Thread: 1 -> Environment.ProcessorCount: 4 2024-08-18 08:09:43.795 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-08-18 08:09:43.796 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-08-18 08:09:43.796 - Thread: 1 -> Environment.Is64BitProcess: True 2024-08-18 08:09:43.796 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-08-18 08:09:43.796 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9256.0 2024-08-18 08:09:43.796 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-08-18 08:09:43.809 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 2024-08-18 08:09:43.809 - Thread: 1 -> Default Culture: 2024-08-18 08:09:43.809 - Thread: 1 -> Default UI Culture: 2024-08-18 08:09:43.810 - Thread: 1 -> MyConfig.Load() - START 2024-08-18 08:09:43.811 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-18 08:09:44.180 - Thread: 1 -> NewNewGameScreen: False 2024-08-18 08:09:44.180 - Thread: 1 -> EnableDamageEffects: False 2024-08-18 08:09:44.180 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-08-18 08:09:44.180 - Thread: 1 -> EnableReverb: False 2024-08-18 08:09:44.180 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-08-18 08:09:44.180 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-08-18 08:09:44.180 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-08-18 08:09:44.180 - Thread: 1 -> FirstTimeRun: False 2024-08-18 08:09:44.180 - Thread: 1 -> ExperimentalMode: True 2024-08-18 08:09:44.180 - Thread: 1 -> VideoAdapter: 0 2024-08-18 08:09:44.180 - Thread: 1 -> ScreenWidth: 1280 2024-08-18 08:09:44.180 - Thread: 1 -> ScreenHeight: 720 2024-08-18 08:09:44.180 - Thread: 1 -> RefreshRate: 77200000 2024-08-18 08:09:44.180 - Thread: 1 -> WindowMode: 2 2024-08-18 08:09:44.180 - Thread: 1 -> VerticalSync: 0 2024-08-18 08:09:44.180 - Thread: 1 -> FieldOfView: 70 2024-08-18 08:09:44.180 - Thread: 1 -> PostProcessingEnabled: False 2024-08-18 08:09:44.180 - Thread: 1 -> FlaresIntensity: 0.1 2024-08-18 08:09:44.180 - Thread: 1 -> TreeViewDistance: 500 2024-08-18 08:09:44.180 - Thread: 1 -> GrassDensity: 0 2024-08-18 08:09:44.180 - Thread: 1 -> GrassDrawDistance: 49 2024-08-18 08:09:44.180 - Thread: 1 -> AntialiasingMode: 0 2024-08-18 08:09:44.180 - Thread: 1 -> ShadowMapResolution: 0 2024-08-18 08:09:44.180 - Thread: 1 -> AmbientOcclusionEnabled: False 2024-08-18 08:09:44.180 - Thread: 1 -> TextureQuality: 0 2024-08-18 08:09:44.180 - Thread: 1 -> VoxelTextureQuality: 0 2024-08-18 08:09:44.180 - Thread: 1 -> AnisotropicFiltering: 0 2024-08-18 08:09:44.180 - Thread: 1 -> ModelQuality: 0 2024-08-18 08:09:44.180 - Thread: 1 -> VoxelQuality: 0 2024-08-18 08:09:44.180 - Thread: 1 -> ShaderQuality: 0 2024-08-18 08:09:44.180 - Thread: 1 -> LightsQuality: 0 2024-08-18 08:09:44.180 - Thread: 1 -> LowMemSwitchToLow: 0 2024-08-18 08:09:44.180 - Thread: 1 -> DisableUpdateDriverNotification: True 2024-08-18 08:09:44.180 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-08-18 08:09:44.180 - Thread: 1 -> GDPRConsent: True 2024-08-18 08:09:44.180 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-08-18 08:09:44.180 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-08-18 08:09:44.180 - Thread: 1 -> EnableTrading: True 2024-08-18 08:09:44.180 - Thread: 1 -> EnableSteamCloud: True 2024-08-18 08:09:44.180 - Thread: 1 -> Language: 4 2024-08-18 08:09:44.180 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-08-18 08:09:44.180 - Thread: 1 -> ControlsHints: True 2024-08-18 08:09:44.180 - Thread: 1 -> GoodBotHints: False 2024-08-18 08:09:44.180 - Thread: 1 -> RotationHints: True 2024-08-18 08:09:44.180 - Thread: 1 -> AreaInteraction: True 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorColorCharacter: 1806932067 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-08-18 08:09:44.180 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-08-18 08:09:44.180 - Thread: 1 -> ShowCrosshair2: 0 2024-08-18 08:09:44.180 - Thread: 1 -> IronSightSwitchState: 1 2024-08-18 08:09:44.181 - Thread: 1 -> SpriteMainViewportScale: 0.9806059 2024-08-18 08:09:44.181 - Thread: 1 -> UiTransparency: 1 2024-08-18 08:09:44.181 - Thread: 1 -> UiBkTransparency: 0.6465435 2024-08-18 08:09:44.181 - Thread: 1 -> HUDBkTransparency: 0.6387427 2024-08-18 08:09:44.181 - Thread: 1 -> GameVolume: 0.2658039 2024-08-18 08:09:44.181 - Thread: 1 -> Music_Volume: 0 2024-08-18 08:09:44.181 - Thread: 1 -> VoiceChatVolume: 5 2024-08-18 08:09:44.181 - Thread: 1 -> HudWarnings: True 2024-08-18 08:09:44.181 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-08-18 08:09:44.181 - Thread: 1 -> VoiceChat: True 2024-08-18 08:09:44.181 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-08-18 08:09:44.181 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-08-18 08:09:44.181 - Thread: 1 -> EnableDynamicMusic: True 2024-08-18 08:09:44.181 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-08-18 08:09:44.181 - Thread: 1 -> EnableDoppler: True 2024-08-18 08:09:44.181 - Thread: 1 -> HudState: 0 2024-08-18 08:09:44.181 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-08-18 08:09:44.181 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-08-18 08:09:44.181 - Thread: 1 -> FirstTimeTutorials: False 2024-08-18 08:09:44.181 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-08-18 08:09:44.181 - Thread: 1 -> ControllerDefaultOnStart: False 2024-08-18 08:09:44.181 - Thread: 1 -> ModIoConsent: True 2024-08-18 08:09:44.181 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-08-18 08:09:44.181 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-08-18 08:09:44.181 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-08-18 08:09:44.181 - Thread: 1 -> ZoomMultiplier: 0.2 2024-08-18 08:09:44.181 - Thread: 1 -> GamepadScheme: 0 2024-08-18 08:09:44.181 - Thread: 1 -> GamepadSchemeName: Flight 2024-08-18 08:09:44.181 - Thread: 1 -> LastCheckedVersion: 1204017 2024-08-18 08:09:44.181 - Thread: 1 -> OnlyPSGames: False 2024-08-18 08:09:44.181 - Thread: 1 -> LastBannerId: 95 2024-08-18 08:09:44.181 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-08-18 08:09:44.181 - Thread: 1 -> BlueprintSharing: True 2024-08-18 08:09:44.181 - Thread: 1 -> FirstVTTimeRun: False 2024-08-18 08:09:44.181 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2024-08-18 08:09:44.181 - Thread: 1 -> QuickStartNotification: False 2024-08-18 08:09:44.181 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/TheFirstJump 2024-08-18 08:09:44.181 - Thread: 1 -> MuteBroadcastControllers: False 2024-08-18 08:09:44.181 - Thread: 1 -> MyConfig.Load() - END 2024-08-18 08:09:46.963 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-08-18 08:09:47.386 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-08-18 08:09:47.390 - Thread: 1 -> Found processor count: 4 2024-08-18 08:09:47.390 - Thread: 1 -> Using processor count: 4 2024-08-18 08:09:48.025 - Thread: 1 -> All detected adapters: 2024-08-18 08:09:48.029 - Thread: 1 -> Intel(R) HD Graphics 520 - VendorID=32902, SubsystemID=-2130636740, DeviceID=6422 2024-08-18 08:09:48.029 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-08-18 08:09:48.774 - Thread: 1 -> AdapterInfo = { 2024-08-18 08:09:48.774 - Thread: 1 -> Name = Intel(R) HD Graphics 520 + DISPLAY1 2024-08-18 08:09:48.774 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 4240750592, Luid: 68184, rev: 7, subsys id: -2130636740, vendor id: 32902, feature_level 11.1: True 2024-08-18 08:09:48.774 - Thread: 1 -> Driver version = 31.0.101.2111 2024-08-18 08:09:48.774 - Thread: 1 -> Driver date = 20220719000000.000000-000 2024-08-18 08:09:48.774 - Thread: 1 -> DriverUpdateNecessary = True 2024-08-18 08:09:48.774 - Thread: 1 -> AftermathSupported = False 2024-08-18 08:09:48.774 - Thread: 1 -> Adapter id = 0 2024-08-18 08:09:48.774 - Thread: 1 -> Supported = True 2024-08-18 08:09:48.774 - Thread: 1 -> RAM = 134217728 2024-08-18 08:09:48.774 - Thread: 1 -> Priority = 1 2024-08-18 08:09:48.774 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-18 08:09:48.774 - Thread: 1 -> Output is attached = True 2024-08-18 08:09:48.775 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-08-18 08:09:48.775 - Thread: 1 -> } 2024-08-18 08:09:48.775 - Thread: 1 -> AdapterInfo = { 2024-08-18 08:09:48.775 - Thread: 1 -> Name = Intel(R) HD Graphics 520 + DISPLAY1 2024-08-18 08:09:48.775 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 4240750592, Luid: 68184, rev: 7, subsys id: -2130636740, vendor id: 32902, feature_level 11.1: True 2024-08-18 08:09:48.775 - Thread: 1 -> Driver version = 31.0.101.2111 2024-08-18 08:09:48.775 - Thread: 1 -> Driver date = 20220719000000.000000-000 2024-08-18 08:09:48.775 - Thread: 1 -> DriverUpdateNecessary = True 2024-08-18 08:09:48.775 - Thread: 1 -> AftermathSupported = False 2024-08-18 08:09:48.775 - Thread: 1 -> Adapter id = 0 2024-08-18 08:09:48.775 - Thread: 1 -> Supported = True 2024-08-18 08:09:48.775 - Thread: 1 -> RAM = 134217728 2024-08-18 08:09:48.775 - Thread: 1 -> Priority = 1 2024-08-18 08:09:48.775 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-18 08:09:48.775 - Thread: 1 -> Output is attached = True 2024-08-18 08:09:48.775 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-08-18 08:09:48.775 - Thread: 1 -> } 2024-08-18 08:09:48.775 - Thread: 1 -> AdapterInfo = { 2024-08-18 08:09:48.776 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-18 08:09:48.776 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4240750592, Luid: 69225, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-18 08:09:48.776 - Thread: 1 -> Driver version = 2024-08-18 08:09:48.776 - Thread: 1 -> Driver date = 2024-08-18 08:09:48.776 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-18 08:09:48.776 - Thread: 1 -> AftermathSupported = False 2024-08-18 08:09:48.776 - Thread: 1 -> Adapter id = 1 2024-08-18 08:09:48.776 - Thread: 1 -> Supported = True 2024-08-18 08:09:48.776 - Thread: 1 -> RAM = 0 2024-08-18 08:09:48.776 - Thread: 1 -> Priority = 0 2024-08-18 08:09:48.776 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-18 08:09:48.776 - Thread: 1 -> Output is attached = False 2024-08-18 08:09:48.776 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-08-18 08:09:48.776 - Thread: 1 -> } 2024-08-18 08:09:48.776 - Thread: 1 -> AdapterInfo = { 2024-08-18 08:09:48.777 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-18 08:09:48.777 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4240750592, Luid: 69225, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-18 08:09:48.777 - Thread: 1 -> Driver version = 2024-08-18 08:09:48.777 - Thread: 1 -> Driver date = 2024-08-18 08:09:48.777 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-18 08:09:48.777 - Thread: 1 -> AftermathSupported = False 2024-08-18 08:09:48.777 - Thread: 1 -> Adapter id = 1 2024-08-18 08:09:48.777 - Thread: 1 -> Supported = True 2024-08-18 08:09:48.777 - Thread: 1 -> RAM = 0 2024-08-18 08:09:48.777 - Thread: 1 -> Priority = 0 2024-08-18 08:09:48.777 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-18 08:09:48.777 - Thread: 1 -> Output is attached = False 2024-08-18 08:09:48.777 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-08-18 08:09:48.777 - Thread: 1 -> } 2024-08-18 08:09:48.779 - Thread: 1 -> Service.IsActive: True 2024-08-18 08:09:48.779 - Thread: 1 -> Service.IsOnline: True 2024-08-18 08:09:48.779 - Thread: 1 -> Service.OwnsGame: False 2024-08-18 08:09:48.779 - Thread: 1 -> Service.UserId: 76561198344338660 2024-08-18 08:09:48.779 - Thread: 1 -> Service.UserName: Эскимо 2024-08-18 08:09:48.779 - Thread: 1 -> Service.Branch: default 2024-08-18 08:09:48.779 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-08-18 08:09:48.779 - Thread: 1 -> Build version: 0.1.1.0 2024-08-18 08:09:48.801 - Thread: 1 -> MyScreenManager() 2024-08-18 08:09:48.884 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2024-08-18 08:09:48.884 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2024-08-18 08:09:48.890 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2024-08-18 08:09:48.890 - Thread: 14 -> !!! Invalid resolution in settings - resetting to desktop resolution 2024-08-18 08:09:48.890 - Thread: 14 -> CreateDeviceInternal - Create device 2024-08-18 08:09:49.088 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2024-08-18 08:09:49.107 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2024-08-18 08:09:49.107 - Thread: 14 -> CreateDeviceInternal create swapchain 2024-08-18 08:09:49.107 - Thread: 14 -> Mode not found: 1366x768 @ 60318 2024-08-18 08:09:58.173 - Thread: 14 -> Mode not found: 1366x768 @ 60318 2024-08-18 08:09:58.353 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-08-18 08:09:58.354 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-08-18 08:09:58.354 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-08-18 08:09:58.424 - Thread: 14 -> DXGI SetFullscreenState succeded 2024-08-18 08:10:00.968 - Thread: 1 -> Preallocate - START 2024-08-18 08:10:00.978 - Thread: 1 -> MySpaceWorldGenerator - START 2024-08-18 08:10:00.990 - Thread: 1 -> MySpaceWorldGenerator - END 2024-08-18 08:10:00.990 - Thread: 1 -> MySpaceBuildComponent - START 2024-08-18 08:10:00.990 - Thread: 1 -> MySpaceBuildComponent - END 2024-08-18 08:10:00.991 - Thread: 1 -> MyEntities - START 2024-08-18 08:10:01.038 - Thread: 1 -> MyEntities - END 2024-08-18 08:10:01.038 - Thread: 1 -> MyObjectBuilder_Base - START 2024-08-18 08:10:01.038 - Thread: 1 -> MyObjectBuilder_Base - END 2024-08-18 08:10:01.038 - Thread: 1 -> MyTransparentGeometry - START 2024-08-18 08:10:01.038 - Thread: 1 -> MyTransparentGeometry - END 2024-08-18 08:10:01.038 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-08-18 08:10:01.048 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-08-18 08:10:01.048 - Thread: 1 -> MyMath - START 2024-08-18 08:10:01.048 - Thread: 1 -> MyMath - END 2024-08-18 08:10:01.048 - Thread: 1 -> MySimpleObjectDraw - START 2024-08-18 08:10:01.048 - Thread: 1 -> MySimpleObjectDraw - END 2024-08-18 08:10:01.083 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-08-18 08:10:01.083 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-08-18 08:10:01.083 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-08-18 08:10:01.129 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-08-18 08:10:01.129 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-08-18 08:10:01.130 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-08-18 08:10:01.130 - Thread: 1 -> MySyncDestructions - START 2024-08-18 08:10:01.130 - Thread: 1 -> MySyncDestructions - END 2024-08-18 08:10:01.130 - Thread: 1 -> MySyncEntity - START 2024-08-18 08:10:01.130 - Thread: 1 -> MySyncEntity - END 2024-08-18 08:10:01.130 - Thread: 1 -> MyCommandCharacter - START 2024-08-18 08:10:01.132 - Thread: 1 -> MyCommandCharacter - END 2024-08-18 08:10:01.132 - Thread: 1 -> MyCommandConsole - START 2024-08-18 08:10:01.133 - Thread: 1 -> MyCommandConsole - END 2024-08-18 08:10:01.133 - Thread: 1 -> MyCommandEntity - START 2024-08-18 08:10:01.133 - Thread: 1 -> MyCommandEntity - END 2024-08-18 08:10:01.133 - Thread: 1 -> MyAiTargetManager - START 2024-08-18 08:10:01.133 - Thread: 1 -> MyAiTargetManager - END 2024-08-18 08:10:01.133 - Thread: 1 -> MyClientDebugCommands - START 2024-08-18 08:10:01.139 - Thread: 1 -> MyClientDebugCommands - END 2024-08-18 08:10:01.139 - Thread: 1 -> MyDedicatedServer - START 2024-08-18 08:10:01.139 - Thread: 1 -> MyDedicatedServer - END 2024-08-18 08:10:01.139 - Thread: 1 -> MyDedicatedServerBase - START 2024-08-18 08:10:01.139 - Thread: 1 -> MyDedicatedServerBase - END 2024-08-18 08:10:01.139 - Thread: 1 -> MyMultiplayerBase - START 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerBase - END 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerClient - START 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerClient - END 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerClientBase - START 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerClientBase - END 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerLobby - START 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerLobby - END 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerServerBase - START 2024-08-18 08:10:01.140 - Thread: 1 -> MyMultiplayerServerBase - END 2024-08-18 08:10:01.140 - Thread: 1 -> MyServerDebugCommands - START 2024-08-18 08:10:01.141 - Thread: 1 -> MyServerDebugCommands - END 2024-08-18 08:10:01.141 - Thread: 1 -> MyCubeGridDefinitions - START 2024-08-18 08:10:01.157 - Thread: 1 -> MyCubeGridDefinitions - END 2024-08-18 08:10:01.157 - Thread: 1 -> MyDefinitionManager - START 2024-08-18 08:10:01.179 - Thread: 1 -> MyDefinitionManager - END 2024-08-18 08:10:01.179 - Thread: 1 -> Preallocate - END 2024-08-18 08:10:01.186 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-08-18 08:10:02.421 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-08-18 08:10:02.421 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-08-18 08:10:02.424 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-08-18 08:10:02.425 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:10:02.425 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:10:02.425 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-08-18 08:10:02.426 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-08-18 08:10:02.426 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-08-18 08:10:02.426 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-08-18 08:10:02.449 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2024-08-18 08:10:02.449 - Thread: 1 -> Win32_ComputerSystem.Model: HP ProBook 450 G3 2024-08-18 08:10:02.449 - Thread: 1 -> Virtualized: False 2024-08-18 08:10:02.462 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 2024-08-18 08:10:02.464 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,481,501,184 bytes 2024-08-18 08:10:02.464 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-08-18 08:10:02.464 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,196,133,376 bytes 2024-08-18 08:10:02.464 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,670,265,856 bytes 2024-08-18 08:10:02.477 - Thread: 1 -> Drive C: | Capacity: 127,375,872,000 bytes | Free space: 24,560,500,736 bytes 2024-08-18 08:10:02.478 - Thread: 1 -> Drive D: | Capacity: 500,104,687,616 bytes | Free space: 91,448,971,264 bytes 2024-08-18 08:10:02.480 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-08-18 08:10:02.480 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-08-18 08:10:02.481 - Thread: 1 -> Installed DLCs: 2024-08-18 08:10:02.484 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-08-18 08:10:02.559 - Thread: 1 -> Havok: Physics.Init 2024-08-18 08:10:03.210 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-08-18 08:10:03.448 - Thread: 1 -> HkGameName: SpaceEngineers 2024-08-18 08:10:03.459 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-08-18 08:10:03.461 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-18 08:10:03.521 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-08-18 08:10:04.846 - Thread: 1 -> Loading scenarios 2024-08-18 08:10:04.927 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-18 08:10:04.927 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-18 08:10:05.954 - Thread: 1 -> Loading sound definitions 2024-08-18 08:10:05.955 - Thread: 1 -> Loading gamepad controls 2024-08-18 08:10:05.956 - Thread: 1 -> Loading DLC definitions 2024-08-18 08:10:07.715 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-18 08:10:07.715 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-18 08:10:07.715 - Thread: 1 -> Loading Quick starts 2024-08-18 08:10:07.716 - Thread: 1 -> Loading ScenarioCategories 2024-08-18 08:10:07.716 - Thread: 1 -> Loading shadow textures definitions 2024-08-18 08:10:07.716 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-18 08:10:07.719 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-18 08:10:07.742 - Thread: 1 -> MyAudio.LoadData - START 2024-08-18 08:10:07.945 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-18 08:10:09.186 - Thread: 1 -> MyAudio.LoadData - END 2024-08-18 08:10:09.204 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2024-08-18 08:10:09.205 - Thread: 1 -> MyGuiManager() 2024-08-18 08:10:09.210 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-18 08:10:09.823 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-18 08:10:09.896 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-18 08:10:10.004 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-08-18 08:10:10.004 - Thread: 8 -> ReloadVoxelMaterials 2024-08-18 08:10:10.078 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-18 08:10:10.079 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-18 08:10:10.079 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-18 08:10:10.168 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-08-18 08:10:10.169 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-08-18 08:10:10.169 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-08-18 08:10:10.169 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-08-18 08:10:10.208 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-08-18 08:10:10.261 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-08-18 08:10:10.271 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-08-18 08:10:10.290 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-08-18 08:10:10.319 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-08-18 08:10:10.338 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-08-18 08:10:10.356 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-08-18 08:10:10.386 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-08-18 08:10:10.393 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-08-18 08:10:10.415 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-08-18 08:10:10.420 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-08-18 08:10:10.421 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-08-18 08:10:10.426 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-08-18 08:10:10.428 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-08-18 08:10:10.444 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-08-18 08:10:10.612 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-08-18 08:10:10.630 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-08-18 08:10:10.651 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-08-18 08:10:10.696 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-08-18 08:10:10.711 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-08-18 08:10:10.717 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-08-18 08:10:10.718 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-08-18 08:10:10.725 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-08-18 08:10:10.736 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-08-18 08:10:10.746 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-08-18 08:10:10.795 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-08-18 08:10:10.964 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-08-18 08:10:10.983 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-08-18 08:10:10.987 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-08-18 08:10:10.998 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-08-18 08:10:11.008 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-08-18 08:10:11.027 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-08-18 08:10:11.030 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-08-18 08:10:11.034 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-08-18 08:10:11.048 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-08-18 08:10:11.049 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-08-18 08:10:11.051 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-08-18 08:10:11.105 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-08-18 08:10:11.123 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-08-18 08:10:11.155 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-08-18 08:10:11.186 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-08-18 08:10:11.211 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-08-18 08:10:11.218 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-08-18 08:10:11.218 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-08-18 08:10:11.220 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-08-18 08:10:11.260 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-08-18 08:10:11.779 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-08-18 08:10:11.932 - Thread: 1 -> Издание Делюкс (573160) 2024-08-18 08:10:11.933 - Thread: 1 -> Декоративные блоки (1049790) 2024-08-18 08:10:11.933 - Thread: 1 -> Экономика Делюкс (1135960) 2024-08-18 08:10:11.933 - Thread: 1 -> Стильный набор (1084680) 2024-08-18 08:10:11.934 - Thread: 1 -> Декоративные блоки 2 (1167910) 2024-08-18 08:10:11.934 - Thread: 1 -> Обморожение (1241550) 2024-08-18 08:10:11.934 - Thread: 1 -> Проблески будущего (1307680) 2024-08-18 08:10:11.934 - Thread: 1 -> Пустошь (1374610) 2024-08-18 08:10:11.935 - Thread: 1 -> Война I. (1475830) 2024-08-18 08:10:11.935 - Thread: 1 -> Heavy Industry (1676100) 2024-08-18 08:10:11.935 - Thread: 1 -> Война II. (1783760) 2024-08-18 08:10:11.935 - Thread: 1 -> Автоматоны (1958640) 2024-08-18 08:10:11.936 - Thread: 1 -> Декоративные блоки 3 (2504720) 2024-08-18 08:10:11.936 - Thread: 1 -> Юбилей (2569770) 2024-08-18 08:10:11.936 - Thread: 1 -> Сигнальные блоки (2914120) 2024-08-18 08:10:12.021 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-08-18 08:10:12.042 - Thread: 1 -> Timer Frequency: 10000000 2024-08-18 08:10:12.042 - Thread: 1 -> Ticks per frame: 166667 2024-08-18 08:10:13.753 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-18 08:10:13.815 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-08-18 08:10:13.816 - Thread: 1 -> Flares Intensity: 0.1 2024-08-18 08:10:13.816 - Thread: 1 -> Field of view: 1.22173 2024-08-18 08:10:13.816 - Thread: 1 -> PostProcessingEnabled: False 2024-08-18 08:10:13.816 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-08-18 08:10:13.816 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-08-18 08:10:13.816 - Thread: 1 -> Render.DistanceFade: 500 2024-08-18 08:10:13.817 - Thread: 1 -> Render.AntialiasingMode: NONE 2024-08-18 08:10:13.817 - Thread: 1 -> Render.ShadowQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2024-08-18 08:10:13.817 - Thread: 1 -> Render.TextureQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-08-18 08:10:13.817 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-08-18 08:10:13.817 - Thread: 1 -> Render.ParticleQuality: LOW 2024-08-18 08:10:13.953 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-08-18 08:10:14.467 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-08-18 08:10:14.468 - Thread: 1 -> Analytics session started: UserID = (8f813d34-86c5-2bb2-b5ba-57abd1e48e7b) SessionID = (4410e9ce-ba11-455a-9121-dbd54fc15802) 2024-08-18 08:10:14.470 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-18 08:10:14.859 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-08-18 08:10:16.519 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-08-18 08:10:17.024 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-18 08:10:17.027 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-18 08:10:17.049 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-18 08:10:17.049 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-18 08:10:17.256 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-08-18 08:10:17.271 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-08-18 08:10:17.285 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-08-18 08:10:17.295 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-08-18 08:10:17.299 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-08-18 08:10:17.313 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-08-18 08:10:17.330 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-08-18 08:10:17.332 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-08-18 08:10:17.336 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-08-18 08:10:17.358 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-08-18 08:10:17.502 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-08-18 08:10:17.512 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-08-18 08:10:17.530 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-08-18 08:10:17.541 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-08-18 08:10:17.682 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-08-18 08:10:17.723 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-08-18 08:10:17.889 - Thread: 1 -> MyConfig.Save() - START 2024-08-18 08:10:17.892 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-18 08:10:18.067 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-08-18 08:10:18.088 - Thread: 1 -> MyConfig.Save() - END 2024-08-18 08:10:18.253 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-08-18 08:10:18.347 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-08-18 08:10:18.982 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-08-18 08:10:20.075 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-08-18 08:10:20.181 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-08-18 08:10:20.260 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-08-18 08:10:20.341 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-08-18 08:10:20.427 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-08-18 08:10:20.491 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-08-18 08:10:20.548 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-08-18 08:10:20.587 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-08-18 08:10:20.696 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-08-18 08:10:20.732 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-08-18 08:10:20.734 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-08-18 08:10:20.734 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-08-18 08:10:20.771 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-08-18 08:10:20.881 - Thread: 1 -> RunLoadingAction - START 2024-08-18 08:10:20.944 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-08-18 08:10:20.987 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-08-18 08:10:21.049 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-08-18 08:10:21.092 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-08-18 08:10:21.124 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-08-18 08:10:21.175 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-08-18 08:10:21.563 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-08-18 08:10:21.742 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-08-18 08:10:21.978 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-08-18 08:10:21.980 - Thread: 1 -> Loading session: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-08-18 08:10:22.186 - Thread: 1 -> GC Memory: 280,791,208 B 2024-08-18 08:10:22.211 - Thread: 1 -> Process Memory: 1,850,048,512 B 2024-08-18 08:10:22.213 - Thread: 1 -> Experimental mode: Yes 2024-08-18 08:10:22.213 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-08-18 08:10:22.213 - Thread: 1 -> Console compatibility: No 2024-08-18 08:10:22.320 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-08-18 08:10:22.712 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-08-18 08:10:22.915 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-08-18 08:10:23.353 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-08-18 08:10:23.768 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-08-18 08:10:24.361 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-08-18 08:10:24.761 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-08-18 08:10:25.209 - Thread: 8 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-08-18 08:10:26.505 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-08-18 08:10:26.575 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-08-18 08:10:26.575 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-08-18 08:10:46.890 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-18 08:11:33.413 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-18 08:11:33.413 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-08-18 08:11:33.413 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2024-08-18 08:11:33.414 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-18 08:11:33.438 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-08-18 08:11:33.965 - Thread: 1 -> Loading scenarios 2024-08-18 08:11:33.966 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-18 08:11:33.970 - Thread: 1 -> List of used mods (0) - START 2024-08-18 08:11:33.973 - Thread: 1 -> List of used mods - END 2024-08-18 08:11:34.290 - Thread: 1 -> Loading behaviors 2024-08-18 08:11:34.291 - Thread: 1 -> Loading ammo magazines 2024-08-18 08:11:34.295 - Thread: 1 -> Loading ammo definitions 2024-08-18 08:11:34.296 - Thread: 1 -> Loading animations 2024-08-18 08:11:34.297 - Thread: 1 -> Loading animations 2024-08-18 08:11:34.298 - Thread: 1 -> Loading sound definitions 2024-08-18 08:11:34.299 - Thread: 1 -> Loading sound definitions 2024-08-18 08:11:34.299 - Thread: 1 -> Loading sound definitions 2024-08-18 08:11:34.299 - Thread: 1 -> Loading sound definitions 2024-08-18 08:11:34.299 - Thread: 1 -> Loading sound definitions 2024-08-18 08:11:34.299 - Thread: 1 -> Loading sound definitions 2024-08-18 08:11:34.299 - Thread: 1 -> Loading category classes 2024-08-18 08:11:34.303 - Thread: 1 -> Loading category classes 2024-08-18 08:11:34.303 - Thread: 1 -> Loading blueprint classes 2024-08-18 08:11:34.304 - Thread: 1 -> Loading blueprint class entries 2024-08-18 08:11:34.305 - Thread: 1 -> Loading blueprint class entries 2024-08-18 08:11:34.305 - Thread: 1 -> Loading blueprints 2024-08-18 08:11:34.306 - Thread: 1 -> Loading blueprints 2024-08-18 08:11:34.306 - Thread: 1 -> Loading agent definitions 2024-08-18 08:11:34.306 - Thread: 1 -> Loading character definitions 2024-08-18 08:11:34.328 - Thread: 1 -> Loading character definitions 2024-08-18 08:11:34.328 - Thread: 1 -> Loading components 2024-08-18 08:11:34.329 - Thread: 1 -> Loading components 2024-08-18 08:11:34.329 - Thread: 1 -> Loading configuration 2024-08-18 08:11:34.329 - Thread: 1 -> Loading container types 2024-08-18 08:11:34.331 - Thread: 1 -> Loading Contract Types 2024-08-18 08:11:34.341 - Thread: 1 -> Loading gamepad controls 2024-08-18 08:11:34.341 - Thread: 1 -> Loading block positions 2024-08-18 08:11:34.342 - Thread: 1 -> Loading block positions 2024-08-18 08:11:34.342 - Thread: 1 -> Loading curve definitions 2024-08-18 08:11:34.346 - Thread: 1 -> Loading debris 2024-08-18 08:11:34.346 - Thread: 1 -> Loading environment items entries 2024-08-18 08:11:34.346 - Thread: 1 -> Loading decal global definitions 2024-08-18 08:11:34.347 - Thread: 1 -> Loading decal definitions 2024-08-18 08:11:34.347 - Thread: 1 -> Loading decal definitions 2024-08-18 08:11:34.347 - Thread: 1 -> Loading drone behaviors 2024-08-18 08:11:34.348 - Thread: 1 -> Loading edges 2024-08-18 08:11:34.349 - Thread: 1 -> Loading emissive color definitions 2024-08-18 08:11:34.355 - Thread: 1 -> Loading emissive color default states 2024-08-18 08:11:34.362 - Thread: 1 -> Loading animations 2024-08-18 08:11:34.362 - Thread: 1 -> Loading entity components 2024-08-18 08:11:34.407 - Thread: 1 -> Loading component containers 2024-08-18 08:11:34.427 - Thread: 1 -> Loading environment items entries 2024-08-18 08:11:34.429 - Thread: 1 -> Loading Faction Names 2024-08-18 08:11:34.429 - Thread: 1 -> Loading factions 2024-08-18 08:11:34.431 - Thread: 1 -> Loading flare definitions 2024-08-18 08:11:34.432 - Thread: 1 -> Loading DLC definitions 2024-08-18 08:11:34.439 - Thread: 1 -> Loading gas property definitions 2024-08-18 08:11:34.440 - Thread: 1 -> Loading event definitions 2024-08-18 08:11:34.440 - Thread: 1 -> Loading physical items 2024-08-18 08:11:35.504 - Thread: 1 -> Loading LCD texture categories 2024-08-18 08:11:35.505 - Thread: 1 -> Loading LCD texture categories 2024-08-18 08:11:35.505 - Thread: 1 -> Loading LCD texture categories 2024-08-18 08:11:35.505 - Thread: 1 -> Loading LCD texture categories 2024-08-18 08:11:35.505 - Thread: 1 -> Loading LCD texture categories 2024-08-18 08:11:35.505 - Thread: 1 -> Loading LCD texture categories 2024-08-18 08:11:35.505 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-18 08:11:35.505 - Thread: 1 -> Loading planet definition 2024-08-18 08:11:35.507 - Thread: 1 -> Loading physical items 2024-08-18 08:11:35.510 - Thread: 1 -> Loading physical items 2024-08-18 08:11:35.512 - Thread: 1 -> Loading physical material properties 2024-08-18 08:11:35.513 - Thread: 1 -> Loading pirate antennas 2024-08-18 08:11:35.514 - Thread: 1 -> Loading Quick starts 2024-08-18 08:11:35.514 - Thread: 1 -> Loading research blocks definitions 2024-08-18 08:11:35.515 - Thread: 1 -> Loading research groups definitions 2024-08-18 08:11:35.516 - Thread: 1 -> Loading resource distribution groups 2024-08-18 08:11:35.518 - Thread: 1 -> Loading ScenarioCategories 2024-08-18 08:11:35.518 - Thread: 1 -> Loading shadow textures definitions 2024-08-18 08:11:35.518 - Thread: 1 -> Loading ship sound groups 2024-08-18 08:11:35.529 - Thread: 1 -> Loading ship sound groups 2024-08-18 08:11:35.529 - Thread: 1 -> Loading sound categories 2024-08-18 08:11:35.530 - Thread: 1 -> Loading stat definitions 2024-08-18 08:11:35.530 - Thread: 1 -> Loading gamepad controls 2024-08-18 08:11:35.531 - Thread: 1 -> Loading grid creators 2024-08-18 08:11:35.531 - Thread: 1 -> Loading transparent material properties 2024-08-18 08:11:35.531 - Thread: 1 -> Loading planet definition 2024-08-18 08:11:35.532 - Thread: 1 -> Loading voxel map storage definitions 2024-08-18 08:11:35.534 - Thread: 1 -> Loading voxel material definitions 2024-08-18 08:11:35.535 - Thread: 1 -> Loading voxel material definitions 2024-08-18 08:11:35.535 - Thread: 1 -> Loading voxel material definitions 2024-08-18 08:11:35.535 - Thread: 1 -> Loading voxel material definitions 2024-08-18 08:11:35.535 - Thread: 1 -> Loading Weather Effects 2024-08-18 08:11:35.538 - Thread: 1 -> Audio effects definitions 2024-08-18 08:11:35.541 - Thread: 1 -> Loading environment items definitions 2024-08-18 08:11:35.548 - Thread: 1 -> Loading environment items definitions 2024-08-18 08:11:35.549 - Thread: 1 -> Loading physical material properties 2024-08-18 08:11:35.556 - Thread: 1 -> Loading particle effect definitions 2024-08-18 08:11:35.787 - Thread: 1 -> Loading particle effect definitions 2024-08-18 08:11:35.790 - Thread: 1 -> Loading environment item definitions 2024-08-18 08:11:35.802 - Thread: 1 -> Loading weapon definitions 2024-08-18 08:11:35.812 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.855 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.855 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.878 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.888 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.889 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.890 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.893 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.895 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.898 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.904 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.915 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.919 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.922 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.928 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.929 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.932 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.936 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.940 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.944 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.959 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.965 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.971 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.972 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.979 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.987 - Thread: 1 -> Created block definitions 2024-08-18 08:11:35.991 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:35.998 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.005 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.005 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.013 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.013 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.022 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.023 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.030 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.035 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.053 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.063 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.070 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.072 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.080 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.081 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.091 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.091 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.104 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.109 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.123 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.125 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.139 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.139 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.167 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.178 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.187 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.191 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.205 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.208 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.218 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.220 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.242 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.243 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.259 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.262 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.272 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.275 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.290 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.291 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.305 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.320 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.334 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.340 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.356 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.362 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.378 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.382 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.406 - Thread: 1 -> Loading cube blocks 2024-08-18 08:11:36.408 - Thread: 1 -> Created block definitions 2024-08-18 08:11:36.429 - Thread: 1 -> Loading block variant groups 2024-08-18 08:11:36.483 - Thread: 1 -> Loading asteroid generators 2024-08-18 08:11:36.487 - Thread: 1 -> Loading spawn groups 2024-08-18 08:11:36.488 - Thread: 1 -> Loading drop containers 2024-08-18 08:11:36.489 - Thread: 1 -> Loading spawn groups 2024-08-18 08:11:36.489 - Thread: 1 -> Loading spawn groups 2024-08-18 08:11:36.489 - Thread: 1 -> Loading radial menu definitions 2024-08-18 08:11:36.523 - Thread: 1 -> Loading respawn ships 2024-08-18 08:11:36.524 - Thread: 1 -> Loading spawn groups 2024-08-18 08:11:36.524 - Thread: 1 -> Loading wheel speeds 2024-08-18 08:11:36.597 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-18 08:11:36.611 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-18 08:11:36.611 - Thread: 1 -> MyAudio.LoadData - START 2024-08-18 08:11:36.646 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-18 08:11:39.312 - Thread: 1 -> MyAudio.LoadData - END 2024-08-18 08:11:39.375 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-08-18 08:11:39.392 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:11:39.531 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:11:39.532 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:11:39.533 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:11:39.584 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-18 08:11:40.533 - Thread: 20 -> External debugger: listening... 2024-08-18 08:11:40.579 - Thread: 1 -> MyLights.LoadData() - START 2024-08-18 08:11:40.597 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-08-18 08:11:40.597 - Thread: 1 -> MyLights.LoadData() - END 2024-08-18 08:11:40.597 - Thread: 1 -> Info: MyLights initialized. 2024-08-18 08:11:40.597 - Thread: 1 -> MyExplosions.LoadData() - START 2024-08-18 08:11:40.617 - Thread: 1 -> MyExplosions.LoadData() - END 2024-08-18 08:11:40.722 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-08-18 08:11:40.723 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-08-18 08:11:40.766 - Thread: 1 -> Loading Procedural World Generator 2024-08-18 08:11:40.767 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2024-08-18 08:11:40.820 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-08-18 08:11:49.154 - Thread: 8 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-18 08:11:49.317 - Thread: 1 -> Entities loaded & initialized 2024-08-18 08:11:49.472 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-08-18 08:11:49.480 - Thread: 1 -> MySession.Static.LogSettings - START 2024-08-18 08:11:49.483 - Thread: 1 -> Name = Skins scene 2024-08-18 08:11:49.483 - Thread: 1 -> Description = 2024-08-18 08:11:49.483 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2024-08-18 08:11:49.483 - Thread: 1 -> Password = 2024-08-18 08:11:49.483 - Thread: 1 -> CurrentPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-08-18 08:11:49.483 - Thread: 1 -> WorkshopId = 2024-08-18 08:11:49.483 - Thread: 1 -> CameraController = Default_Astronaut 2024-08-18 08:11:49.483 - Thread: 1 -> ThumbPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2024-08-18 08:11:49.483 - Thread: 1 -> Settings: 2024-08-18 08:11:49.488 - Thread: 1 -> GameMode = Creative 2024-08-18 08:11:49.488 - Thread: 1 -> MaxPlayers = 4 2024-08-18 08:11:49.488 - Thread: 1 -> OnlineMode = OFFLINE 2024-08-18 08:11:49.488 - Thread: 1 -> TotalPCU = 600000 2024-08-18 08:11:49.488 - Thread: 1 -> PiratePCU = 50000 2024-08-18 08:11:49.488 - Thread: 1 -> AutoHealing = True 2024-08-18 08:11:49.488 - Thread: 1 -> WeaponsEnabled = False 2024-08-18 08:11:49.488 - Thread: 1 -> ThrusterDamage = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableSpectator = True 2024-08-18 08:11:49.488 - Thread: 1 -> EnableCopyPaste = True 2024-08-18 08:11:49.488 - Thread: 1 -> MaxFloatingObjects = 16 2024-08-18 08:11:49.488 - Thread: 1 -> MaxGridSize = 0 2024-08-18 08:11:49.488 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-08-18 08:11:49.488 - Thread: 1 -> CargoShipsEnabled = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnvironmentHostility = SAFE 2024-08-18 08:11:49.488 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-08-18 08:11:49.488 - Thread: 1 -> InventorySizeMultiplier = 10 2024-08-18 08:11:49.488 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-08-18 08:11:49.488 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-08-18 08:11:49.488 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-08-18 08:11:49.488 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-08-18 08:11:49.488 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-08-18 08:11:49.488 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-08-18 08:11:49.488 - Thread: 1 -> ClientCanSave = False 2024-08-18 08:11:49.488 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-08-18 08:11:49.488 - Thread: 1 -> PermanentDeath = False 2024-08-18 08:11:49.488 - Thread: 1 -> DestructibleBlocks = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableScripts = False 2024-08-18 08:11:49.488 - Thread: 1 -> AutoSaveInMinutes = 0 2024-08-18 08:11:49.488 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-08-18 08:11:49.488 - Thread: 1 -> ProceduralDensity = 0 2024-08-18 08:11:49.488 - Thread: 1 -> ProceduralSeed = 0 2024-08-18 08:11:49.488 - Thread: 1 -> DestructibleBlocks = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableIngameScripts = False 2024-08-18 08:11:49.488 - Thread: 1 -> ViewDistance = 5000 2024-08-18 08:11:49.488 - Thread: 1 -> Voxel destruction = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableStructuralSimulation = False 2024-08-18 08:11:49.488 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-08-18 08:11:49.488 - Thread: 1 -> EnableContainerDrops = True 2024-08-18 08:11:49.488 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-08-18 08:11:49.488 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-08-18 08:11:49.488 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableSubgridDamage = False 2024-08-18 08:11:49.488 - Thread: 1 -> SyncDistance = 3000 2024-08-18 08:11:49.488 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-08-18 08:11:49.488 - Thread: 1 -> AFKTimeoutMin = 0 2024-08-18 08:11:49.488 - Thread: 1 -> StopGridsPeriodMin = 15 2024-08-18 08:11:49.488 - Thread: 1 -> MaxPlanets = 99 2024-08-18 08:11:49.488 - Thread: 1 -> MaxBackupSaves = 0 2024-08-18 08:11:49.488 - Thread: 1 -> MaxFactionsCount = 0 2024-08-18 08:11:49.488 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-08-18 08:11:49.488 - Thread: 1 -> RespawnShipDelete = True 2024-08-18 08:11:49.488 - Thread: 1 -> WorldSizeKm = 10 2024-08-18 08:11:49.488 - Thread: 1 -> ResetOwnership = False 2024-08-18 08:11:49.488 - Thread: 1 -> RealisticSound = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableSaving = True 2024-08-18 08:11:49.488 - Thread: 1 -> InfiniteAmmo = False 2024-08-18 08:11:49.488 - Thread: 1 -> EnableToolShake = False 2024-08-18 08:11:49.488 - Thread: 1 -> VoxelGeneratorVersion = 2 2024-08-18 08:11:49.489 - Thread: 1 -> OffensiveWordsFiltering = False 2024-08-18 08:11:49.489 - Thread: 1 -> UseConsolePCU = False 2024-08-18 08:11:49.489 - Thread: 1 -> PredefinedAsteroids = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-08-18 08:11:49.489 - Thread: 1 -> FamilySharing = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnablePcuTrading = True 2024-08-18 08:11:49.489 - Thread: 1 -> SuppressedWarnings = 2024-08-18 08:11:49.489 - Thread: 1 -> SimplifiedSimulation = False 2024-08-18 08:11:49.489 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-08-18 08:11:49.489 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-08-18 08:11:49.489 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-08-18 08:11:49.489 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-08-18 08:11:49.489 - Thread: 1 -> TradeFactionsCount = 15 2024-08-18 08:11:49.489 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-08-18 08:11:49.489 - Thread: 1 -> WeatherSystem = True 2024-08-18 08:11:49.489 - Thread: 1 -> WeatherLightingDamage = False 2024-08-18 08:11:49.489 - Thread: 1 -> DepositSizeDenominator = 30 2024-08-18 08:11:49.489 - Thread: 1 -> DepositsCountCoefficient = 2 2024-08-18 08:11:49.489 - Thread: 1 -> EnableEconomy = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableBountyContracts = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableSupergridding = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableAutorespawn = True 2024-08-18 08:11:49.489 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-08-18 08:11:49.489 - Thread: 1 -> EnableGoodBotHints = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableResearch = False 2024-08-18 08:11:49.489 - Thread: 1 -> VoxelAgeThreshold = 24 2024-08-18 08:11:49.489 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-08-18 08:11:49.489 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-08-18 08:11:49.489 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-08-18 08:11:49.489 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-08-18 08:11:49.489 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-08-18 08:11:49.489 - Thread: 1 -> OptimalGridCount = 0 2024-08-18 08:11:49.489 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-08-18 08:11:49.489 - Thread: 1 -> BlockCountThreshold = 20 2024-08-18 08:11:49.489 - Thread: 1 -> TrashFlagsValue = 7706 2024-08-18 08:11:49.489 - Thread: 1 -> TrashRemovalEnabled = True 2024-08-18 08:11:49.489 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-08-18 08:11:49.489 - Thread: 1 -> EnableVoxelHand = False 2024-08-18 08:11:49.489 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableScripterRole = False 2024-08-18 08:11:49.489 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-08-18 08:11:49.489 - Thread: 1 -> FloraDensityMultiplier = 1 2024-08-18 08:11:49.489 - Thread: 1 -> EnableSpiders = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableWolfs = False 2024-08-18 08:11:49.489 - Thread: 1 -> TotalBotLimit = 32 2024-08-18 08:11:49.489 - Thread: 1 -> EnableDrones = False 2024-08-18 08:11:49.489 - Thread: 1 -> MaxDrones = 5 2024-08-18 08:11:49.489 - Thread: 1 -> StartInRespawnScreen = False 2024-08-18 08:11:49.489 - Thread: 1 -> SpawnWithTools = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableJetpack = True 2024-08-18 08:11:49.489 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-08-18 08:11:49.489 - Thread: 1 -> PhysicsIterations = 8 2024-08-18 08:11:49.489 - Thread: 1 -> CanJoinRunning = False 2024-08-18 08:11:49.489 - Thread: 1 -> Scenario = False 2024-08-18 08:11:49.489 - Thread: 1 -> ScenarioEditMode = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableRespawnShips = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableSunRotation = False 2024-08-18 08:11:49.489 - Thread: 1 -> StationVoxelSupport = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableConvertToStation = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableEncounters = False 2024-08-18 08:11:49.489 - Thread: 1 -> Enable3rdPersonView = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnableOxygenPressurization = False 2024-08-18 08:11:49.489 - Thread: 1 -> EnableOxygen = False 2024-08-18 08:11:49.489 - Thread: 1 -> ExperimentalMode = True 2024-08-18 08:11:49.489 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2024-08-18 08:11:49.489 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-08-18 08:11:49.489 - Thread: 1 -> EnableRecoil = True 2024-08-18 08:11:49.489 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-08-18 08:11:49.489 - Thread: 1 -> MaxCargoBags = 100 2024-08-18 08:11:49.489 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-08-18 08:11:49.489 - Thread: 1 -> ScrapEnabled = True 2024-08-18 08:11:49.489 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-08-18 08:11:49.489 - Thread: 1 -> MySession.Static.LogSettings - END 2024-08-18 08:11:49.519 - Thread: 1 -> Analytics ids for user ([007...660]): User = (8f813d34-86c5-2bb2-b5ba-57abd1e48e7b) Session = (4410e9ce-ba11-455a-9121-dbd54fc15802). 2024-08-18 08:11:49.521 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-08-18 08:11:49.634 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-18 08:11:56.609 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-18 08:11:57.708 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-18 08:11:57.745 - Thread: 11 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-18 08:11:57.995 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-18 08:12:02.855 - Thread: 1 -> Session loaded 2024-08-18 08:12:02.902 - Thread: 1 -> RunLoadingAction - END 2024-08-18 08:12:02.902 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2024-08-18 08:12:02.903 - Thread: 1 -> Loading duration: 102.1713989 2024-08-18 08:12:02.906 - Thread: 1 -> Updating continues. 2024-08-18 08:12:03.124 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-08-18 08:12:03.136 - Thread: 1 -> GC Memory: 1445 / 1445 MB 2024-08-18 08:12:05.927 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:05.935 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:06.109 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:06.112 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:30.615 - Thread: 1 -> GUI Stats: Update 58.6944637222223, Draw 2.28857727777778 2024-08-18 08:12:33.160 - Thread: 1 -> GC Memory: 1363.217 / 1363.217 MB 2024-08-18 08:12:39.988 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-18 08:12:40.001 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:40.005 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:40.005 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:40.007 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:40.007 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:40.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:40.017 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-08-18 08:12:40.021 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-08-18 08:12:40.421 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-08-18 08:12:40.422 - Thread: 1 -> MySession::Unload START 2024-08-18 08:12:40.422 - Thread: 1 -> AutoSaveInMinutes: 0 2024-08-18 08:12:40.422 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-08-18 08:12:40.423 - Thread: 1 -> IsServer: True 2024-08-18 08:12:40.424 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-18 08:12:40.440 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-18 08:12:40.440 - Thread: 1 -> MyAudio.LoadData - START 2024-08-18 08:12:40.528 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-18 08:12:43.101 - Thread: 1 -> MyAudio.LoadData - END 2024-08-18 08:12:43.101 - Thread: 1 -> MyConfig.Save() - START 2024-08-18 08:12:43.108 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-18 08:12:43.129 - Thread: 1 -> MyConfig.Save() - END 2024-08-18 08:12:43.192 - Thread: 1 -> Unloading Procedural World Generator 2024-08-18 08:12:43.324 - Thread: 1 -> Info: MyLights Unloading data. 2024-08-18 08:12:43.341 - Thread: 1 -> Network readers disposed 2024-08-18 08:12:43.341 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-18 08:12:44.575 - Thread: 1 -> Loading sound definitions 2024-08-18 08:12:44.576 - Thread: 1 -> Loading gamepad controls 2024-08-18 08:12:44.576 - Thread: 1 -> Loading DLC definitions 2024-08-18 08:12:46.254 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-18 08:12:46.254 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-18 08:12:46.254 - Thread: 1 -> Loading Quick starts 2024-08-18 08:12:46.254 - Thread: 1 -> Loading ScenarioCategories 2024-08-18 08:12:46.254 - Thread: 1 -> Loading shadow textures definitions 2024-08-18 08:12:46.254 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-18 08:12:46.256 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-18 08:12:46.801 - Thread: 1 -> MySession::Unload END 2024-08-18 08:12:46.807 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-18 08:12:46.807 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-18 08:12:46.878 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:46.881 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:47.038 - Thread: 1 -> MyConfig.Save() - START 2024-08-18 08:12:47.041 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-18 08:12:47.050 - Thread: 1 -> MyConfig.Save() - END 2024-08-18 08:12:48.622 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-18 08:12:50.312 - Thread: 1 -> MyConfig.Save() - START 2024-08-18 08:12:50.322 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-18 08:12:50.325 - Thread: 1 -> MyConfig.Save() - END 2024-08-18 08:12:50.325 - Thread: 1 -> Application closed by user 2024-08-18 08:12:50.327 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-08-18 08:12:50.328 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:50.332 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:50.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:50.366 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:50.366 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-18 08:12:50.373 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-18 08:12:50.374 - Thread: 1 -> Exiting.. 2024-08-18 08:12:50.374 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-08-18 08:12:50.380 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-18 08:12:50.409 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-18 08:12:50.411 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-08-18 08:12:50.741 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 11788184 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 28565976 computed total 28565976 reported total Heap usage: 943744 ( 8%) unused in thread local freelists 10027288 (85%) unused in main heap 817152 ( 6%) used in main heap ------- 11788184 allocated by heap Peak usage: 7892784 (10%) peak heap used (versus current) 15920 ( 0%) peak solver used (versus available) 2024-08-18 08:12:51.174 - Thread: 20 -> External debugger: interrupted. 2024-08-18 08:12:51.183 - Thread: 1 -> Steam closed 2024-08-18 08:12:51.258 - Thread: 1 -> Log Closed