2024-07-28 09:14:46.485 - Thread: 1 -> Log Started 2024-07-28 09:14:46.485 - Thread: 1 -> Timezone (local - UTC): 4h 2024-07-28 09:14:46.485 - Thread: 1 -> App Version: 01_204_018 2024-07-28 09:14:46.488 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-07-28 09:14:46.488 - Thread: 1 -> Branch / Sandbox: SVN 2024-07-28 09:14:46.488 - Thread: 1 -> Client Build Number: 2 2024-07-28 09:14:46.488 - Thread: 1 -> Server Build Number: 0 2024-07-28 09:14:46.488 - Thread: 1 -> Environment.ProcessorCount: 12 2024-07-28 09:14:46.522 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-07-28 09:14:46.522 - Thread: 1 -> Environment.CommandLine: "E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-07-28 09:14:46.522 - Thread: 1 -> Environment.Is64BitProcess: True 2024-07-28 09:14:46.522 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-07-28 09:14:46.522 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9256.0 2024-07-28 09:14:46.522 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-07-28 09:14:46.525 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz 2024-07-28 09:14:46.525 - Thread: 1 -> Default Culture: 2024-07-28 09:14:46.525 - Thread: 1 -> Default UI Culture: 2024-07-28 09:14:46.525 - Thread: 1 -> MyConfig.Load() - START 2024-07-28 09:14:46.525 - Thread: 1 -> Path: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-28 09:14:46.620 - Thread: 1 -> NewNewGameScreen: False 2024-07-28 09:14:46.620 - Thread: 1 -> EnableDamageEffects: True 2024-07-28 09:14:46.620 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-07-28 09:14:46.620 - Thread: 1 -> EnableReverb: False 2024-07-28 09:14:46.620 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-07-28 09:14:46.620 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-07-28 09:14:46.620 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-07-28 09:14:46.620 - Thread: 1 -> FirstTimeRun: False 2024-07-28 09:14:46.621 - Thread: 1 -> ExperimentalMode: True 2024-07-28 09:14:46.621 - Thread: 1 -> VideoAdapter: 0 2024-07-28 09:14:46.621 - Thread: 1 -> ScreenWidth: 1920 2024-07-28 09:14:46.621 - Thread: 1 -> ScreenHeight: 1080 2024-07-28 09:14:46.621 - Thread: 1 -> RefreshRate: 74973 2024-07-28 09:14:46.621 - Thread: 1 -> WindowMode: 2 2024-07-28 09:14:46.621 - Thread: 1 -> VerticalSync: 1 2024-07-28 09:14:46.621 - Thread: 1 -> FieldOfView: 70 2024-07-28 09:14:46.621 - Thread: 1 -> PostProcessingEnabled: True 2024-07-28 09:14:46.621 - Thread: 1 -> FlaresIntensity: 1 2024-07-28 09:14:46.621 - Thread: 1 -> TreeViewDistance: 1000 2024-07-28 09:14:46.621 - Thread: 1 -> GrassDensity: 1 2024-07-28 09:14:46.621 - Thread: 1 -> GrassDrawDistance: 159 2024-07-28 09:14:46.621 - Thread: 1 -> AntialiasingMode: 1 2024-07-28 09:14:46.621 - Thread: 1 -> ShadowMapResolution: 1 2024-07-28 09:14:46.621 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-07-28 09:14:46.621 - Thread: 1 -> TextureQuality: 1 2024-07-28 09:14:46.621 - Thread: 1 -> VoxelTextureQuality: 1 2024-07-28 09:14:46.621 - Thread: 1 -> AnisotropicFiltering: 0 2024-07-28 09:14:46.621 - Thread: 1 -> ModelQuality: 1 2024-07-28 09:14:46.621 - Thread: 1 -> VoxelQuality: 1 2024-07-28 09:14:46.621 - Thread: 1 -> ShaderQuality: 1 2024-07-28 09:14:46.621 - Thread: 1 -> LightsQuality: 1 2024-07-28 09:14:46.621 - Thread: 1 -> LowMemSwitchToLow: 0 2024-07-28 09:14:46.621 - Thread: 1 -> FirstVTTimeRun: False 2024-07-28 09:14:46.621 - Thread: 1 -> LastBannerId: 95 2024-07-28 09:14:46.621 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-07-28 09:14:46.621 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-07-28 09:14:46.621 - Thread: 1 -> GDPRConsent: True 2024-07-28 09:14:46.621 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-07-28 09:14:46.621 - Thread: 1 -> GameVolume: 0.6835539 2024-07-28 09:14:46.621 - Thread: 1 -> Music_Volume: 0 2024-07-28 09:14:46.621 - Thread: 1 -> VoiceChatVolume: 5 2024-07-28 09:14:46.621 - Thread: 1 -> HudWarnings: True 2024-07-28 09:14:46.621 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-07-28 09:14:46.621 - Thread: 1 -> VoiceChat: True 2024-07-28 09:14:46.621 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-07-28 09:14:46.621 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-07-28 09:14:46.621 - Thread: 1 -> EnableDynamicMusic: True 2024-07-28 09:14:46.621 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-07-28 09:14:46.621 - Thread: 1 -> EnableDoppler: True 2024-07-28 09:14:46.621 - Thread: 1 -> ControllerDefaultOnStart: False 2024-07-28 09:14:46.621 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-07-28 09:14:46.621 - Thread: 1 -> OnlyPSGames: False 2024-07-28 09:14:46.621 - Thread: 1 -> EnableTrading: True 2024-07-28 09:14:46.621 - Thread: 1 -> EnableSteamCloud: False 2024-07-28 09:14:46.621 - Thread: 1 -> Language: 4 2024-07-28 09:14:46.621 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-07-28 09:14:46.621 - Thread: 1 -> ControlsHints: False 2024-07-28 09:14:46.621 - Thread: 1 -> GoodBotHints: False 2024-07-28 09:14:46.621 - Thread: 1 -> RotationHints: False 2024-07-28 09:14:46.621 - Thread: 1 -> AreaInteraction: True 2024-07-28 09:14:46.621 - Thread: 1 -> BlueprintSharing: True 2024-07-28 09:14:46.621 - Thread: 1 -> MuteBroadcastControllers: False 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-07-28 09:14:46.621 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-07-28 09:14:46.621 - Thread: 1 -> ShowCrosshair2: 0 2024-07-28 09:14:46.621 - Thread: 1 -> IronSightSwitchState: 1 2024-07-28 09:14:46.621 - Thread: 1 -> SpriteMainViewportScale: 1 2024-07-28 09:14:46.621 - Thread: 1 -> UiTransparency: 1 2024-07-28 09:14:46.621 - Thread: 1 -> UiBkTransparency: 0.8 2024-07-28 09:14:46.621 - Thread: 1 -> HUDBkTransparency: 0.6 2024-07-28 09:14:46.621 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-07-28 09:14:46.621 - Thread: 1 -> ModIoConsent: True 2024-07-28 09:14:46.621 - Thread: 1 -> HudState: 2 2024-07-28 09:14:46.621 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-07-28 09:14:46.621 - Thread: 1 -> CaptureMouse: False 2024-07-28 09:14:46.621 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-07-28 09:14:46.621 - Thread: 1 -> QuickStartNotification: False 2024-07-28 09:14:46.621 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-07-28 09:14:46.621 - Thread: 1 -> MyConfig.Load() - END 2024-07-28 09:14:46.919 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-07-28 09:14:46.923 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-07-28 09:14:46.923 - Thread: 1 -> Found processor count: 6 2024-07-28 09:14:46.923 - Thread: 1 -> Using processor count: 6 2024-07-28 09:14:46.961 - Thread: 1 -> All detected adapters: 2024-07-28 09:14:46.962 - Thread: 1 -> NVIDIA GeForce RTX 3060 Ti - VendorID=4318, SubsystemID=963777634, DeviceID=9353 2024-07-28 09:14:46.962 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-07-28 09:14:47.395 - Thread: 1 -> AdapterInfo = { 2024-07-28 09:14:47.395 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2024-07-28 09:14:47.395 - Thread: 1 -> Description = dev id: 9353, mem: 8413773824, shared mem: 8513921024, Luid: 50717, rev: 161, subsys id: 963777634, vendor id: 4318, feature_level 11.1: True 2024-07-28 09:14:47.395 - Thread: 1 -> Driver version = 32.0.15.5612 2024-07-28 09:14:47.395 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-07-28 09:14:47.395 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-28 09:14:47.395 - Thread: 1 -> AftermathSupported = False 2024-07-28 09:14:47.395 - Thread: 1 -> Adapter id = 0 2024-07-28 09:14:47.395 - Thread: 1 -> Supported = True 2024-07-28 09:14:47.395 - Thread: 1 -> RAM = 8413773824 2024-07-28 09:14:47.395 - Thread: 1 -> Priority = 2 2024-07-28 09:14:47.395 - Thread: 1 -> Multithreaded rendering supported = True 2024-07-28 09:14:47.395 - Thread: 1 -> Output is attached = True 2024-07-28 09:14:47.395 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-28 09:14:47.395 - Thread: 1 -> } 2024-07-28 09:14:47.395 - Thread: 1 -> AdapterInfo = { 2024-07-28 09:14:47.396 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2024-07-28 09:14:47.396 - Thread: 1 -> Description = dev id: 9353, mem: 8413773824, shared mem: 8513921024, Luid: 50717, rev: 161, subsys id: 963777634, vendor id: 4318, feature_level 11.1: True 2024-07-28 09:14:47.396 - Thread: 1 -> Driver version = 32.0.15.5612 2024-07-28 09:14:47.396 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-07-28 09:14:47.396 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-28 09:14:47.396 - Thread: 1 -> AftermathSupported = False 2024-07-28 09:14:47.396 - Thread: 1 -> Adapter id = 0 2024-07-28 09:14:47.396 - Thread: 1 -> Supported = True 2024-07-28 09:14:47.396 - Thread: 1 -> RAM = 8413773824 2024-07-28 09:14:47.396 - Thread: 1 -> Priority = 2 2024-07-28 09:14:47.396 - Thread: 1 -> Multithreaded rendering supported = True 2024-07-28 09:14:47.396 - Thread: 1 -> Output is attached = True 2024-07-28 09:14:47.396 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-28 09:14:47.396 - Thread: 1 -> } 2024-07-28 09:14:47.396 - Thread: 1 -> AdapterInfo = { 2024-07-28 09:14:47.396 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-07-28 09:14:47.396 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8513921024, Luid: 54000, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-07-28 09:14:47.396 - Thread: 1 -> Driver version = 2024-07-28 09:14:47.396 - Thread: 1 -> Driver date = 2024-07-28 09:14:47.396 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-28 09:14:47.396 - Thread: 1 -> AftermathSupported = False 2024-07-28 09:14:47.396 - Thread: 1 -> Adapter id = 1 2024-07-28 09:14:47.396 - Thread: 1 -> Supported = True 2024-07-28 09:14:47.396 - Thread: 1 -> RAM = 0 2024-07-28 09:14:47.396 - Thread: 1 -> Priority = 0 2024-07-28 09:14:47.396 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-28 09:14:47.396 - Thread: 1 -> Output is attached = False 2024-07-28 09:14:47.396 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-28 09:14:47.396 - Thread: 1 -> } 2024-07-28 09:14:47.396 - Thread: 1 -> AdapterInfo = { 2024-07-28 09:14:47.396 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-07-28 09:14:47.396 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8513921024, Luid: 54000, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-07-28 09:14:47.396 - Thread: 1 -> Driver version = 2024-07-28 09:14:47.396 - Thread: 1 -> Driver date = 2024-07-28 09:14:47.396 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-28 09:14:47.396 - Thread: 1 -> AftermathSupported = False 2024-07-28 09:14:47.396 - Thread: 1 -> Adapter id = 1 2024-07-28 09:14:47.396 - Thread: 1 -> Supported = True 2024-07-28 09:14:47.396 - Thread: 1 -> RAM = 0 2024-07-28 09:14:47.396 - Thread: 1 -> Priority = 0 2024-07-28 09:14:47.396 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-28 09:14:47.396 - Thread: 1 -> Output is attached = False 2024-07-28 09:14:47.396 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-28 09:14:47.396 - Thread: 1 -> } 2024-07-28 09:14:47.396 - Thread: 1 -> Service.IsActive: True 2024-07-28 09:14:47.397 - Thread: 1 -> Service.IsOnline: True 2024-07-28 09:14:47.397 - Thread: 1 -> Service.OwnsGame: False 2024-07-28 09:14:47.397 - Thread: 1 -> Service.UserId: 76561199026416740 2024-07-28 09:14:47.397 - Thread: 1 -> Service.UserName: DRUG 2024-07-28 09:14:47.397 - Thread: 1 -> Service.Branch: default 2024-07-28 09:14:47.397 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-07-28 09:14:47.397 - Thread: 1 -> Build version: 0.1.1.0 2024-07-28 09:14:47.398 - Thread: 1 -> MyScreenManager() 2024-07-28 09:14:47.404 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-07-28 09:14:47.404 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-07-28 09:14:47.406 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-07-28 09:14:47.406 - Thread: 19 -> CreateDeviceInternal - Create device 2024-07-28 09:14:47.557 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-07-28 09:14:47.645 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-07-28 09:14:47.645 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-07-28 09:14:48.596 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-07-28 09:14:48.596 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-07-28 09:14:48.596 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-07-28 09:14:48.640 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-07-28 09:14:49.115 - Thread: 1 -> Preallocate - START 2024-07-28 09:14:49.119 - Thread: 1 -> MySpaceWorldGenerator - START 2024-07-28 09:14:49.119 - Thread: 1 -> MySpaceWorldGenerator - END 2024-07-28 09:14:49.119 - Thread: 1 -> MySpaceBuildComponent - START 2024-07-28 09:14:49.119 - Thread: 1 -> MySpaceBuildComponent - END 2024-07-28 09:14:49.119 - Thread: 1 -> MyEntities - START 2024-07-28 09:14:49.130 - Thread: 1 -> MyEntities - END 2024-07-28 09:14:49.130 - Thread: 1 -> MyObjectBuilder_Base - START 2024-07-28 09:14:49.130 - Thread: 1 -> MyObjectBuilder_Base - END 2024-07-28 09:14:49.130 - Thread: 1 -> MyTransparentGeometry - START 2024-07-28 09:14:49.130 - Thread: 1 -> MyTransparentGeometry - END 2024-07-28 09:14:49.130 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-07-28 09:14:49.130 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-07-28 09:14:49.130 - Thread: 1 -> MyMath - START 2024-07-28 09:14:49.130 - Thread: 1 -> MyMath - END 2024-07-28 09:14:49.130 - Thread: 1 -> MySimpleObjectDraw - START 2024-07-28 09:14:49.130 - Thread: 1 -> MySimpleObjectDraw - END 2024-07-28 09:14:49.146 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-07-28 09:14:49.146 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-07-28 09:14:49.146 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-07-28 09:14:49.152 - Thread: 1 -> MySyncDestructions - START 2024-07-28 09:14:49.152 - Thread: 1 -> MySyncDestructions - END 2024-07-28 09:14:49.152 - Thread: 1 -> MySyncEntity - START 2024-07-28 09:14:49.152 - Thread: 1 -> MySyncEntity - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyCommandCharacter - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyCommandCharacter - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyCommandConsole - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyCommandConsole - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyCommandEntity - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyCommandEntity - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyAiTargetManager - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyAiTargetManager - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyClientDebugCommands - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyClientDebugCommands - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyDedicatedServer - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyDedicatedServer - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyDedicatedServerBase - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyDedicatedServerBase - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyMultiplayerBase - START 2024-07-28 09:14:49.152 - Thread: 1 -> MyMultiplayerBase - END 2024-07-28 09:14:49.152 - Thread: 1 -> MyMultiplayerClient - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerClient - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerClientBase - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerClientBase - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerLobby - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerLobby - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerServerBase - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyMultiplayerServerBase - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyServerDebugCommands - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyServerDebugCommands - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyCubeGridDefinitions - START 2024-07-28 09:14:49.153 - Thread: 1 -> MyCubeGridDefinitions - END 2024-07-28 09:14:49.153 - Thread: 1 -> MyDefinitionManager - START 2024-07-28 09:14:49.157 - Thread: 1 -> MyDefinitionManager - END 2024-07-28 09:14:49.157 - Thread: 1 -> Preallocate - END 2024-07-28 09:14:49.158 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-07-28 09:14:49.374 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-07-28 09:14:49.374 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-07-28 09:14:49.375 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-07-28 09:14:49.375 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:49.375 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:49.375 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-07-28 09:14:49.375 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-07-28 09:14:49.375 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-07-28 09:14:49.375 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-07-28 09:14:49.380 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-07-28 09:14:49.380 - Thread: 1 -> Win32_ComputerSystem.Model: H570M Pro4 2024-07-28 09:14:49.380 - Thread: 1 -> Virtualized: False 2024-07-28 09:14:49.383 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz 2024-07-28 09:14:49.383 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,027,842,048 bytes 2024-07-28 09:14:49.383 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-07-28 09:14:49.383 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,175,929,856 bytes 2024-07-28 09:14:49.383 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,778,678,272 bytes 2024-07-28 09:14:49.386 - Thread: 1 -> Drive C: | Capacity: 255,937,474,560 bytes | Free space: 121,728,053,248 bytes 2024-07-28 09:14:49.386 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 211,459,620,864 bytes 2024-07-28 09:14:49.386 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 592,642,392,064 bytes 2024-07-28 09:14:49.387 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-07-28 09:14:49.387 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-07-28 09:14:49.387 - Thread: 1 -> Installed DLCs: 2024-07-28 09:14:49.388 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-07-28 09:14:49.465 - Thread: 1 -> Havok: Physics.Init 2024-07-28 09:14:49.473 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-07-28 09:14:49.477 - Thread: 1 -> HkGameName: SpaceEngineers 2024-07-28 09:14:49.478 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-07-28 09:14:49.479 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-28 09:14:49.482 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-07-28 09:14:49.759 - Thread: 1 -> Loading scenarios 2024-07-28 09:14:49.775 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-28 09:14:49.775 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-07-28 09:14:49.907 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:49.907 - Thread: 1 -> Loading gamepad controls 2024-07-28 09:14:49.907 - Thread: 1 -> Loading DLC definitions 2024-07-28 09:14:49.917 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-28 09:14:49.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-07-28 09:14:49.917 - Thread: 1 -> Loading Quick starts 2024-07-28 09:14:49.917 - Thread: 1 -> Loading ScenarioCategories 2024-07-28 09:14:49.917 - Thread: 1 -> Loading shadow textures definitions 2024-07-28 09:14:49.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-07-28 09:14:49.917 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-07-28 09:14:49.919 - Thread: 1 -> MyAudio.LoadData - START 2024-07-28 09:14:49.940 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-28 09:14:49.956 - Thread: 1 -> MyAudio.LoadData - END 2024-07-28 09:14:49.957 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-07-28 09:14:49.958 - Thread: 1 -> MyGuiManager() 2024-07-28 09:14:49.960 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-07-28 09:14:50.114 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-07-28 09:14:50.179 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-07-28 09:14:50.180 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-07-28 09:14:50.180 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-07-28 09:14:50.180 - Thread: 1 -> Loading default controls 2024-07-28 09:14:50.182 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-07-28 09:14:50.188 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-07-28 09:14:50.188 - Thread: 10 -> ReloadVoxelMaterials 2024-07-28 09:14:50.198 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-07-28 09:14:50.212 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-07-28 09:14:50.212 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-07-28 09:14:50.212 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-07-28 09:14:50.212 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-07-28 09:14:50.212 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-07-28 09:14:50.212 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-07-28 09:14:50.227 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-07-28 09:14:50.228 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-07-28 09:14:50.235 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-07-28 09:14:50.246 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-07-28 09:14:50.246 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-07-28 09:14:50.247 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-07-28 09:14:50.247 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-07-28 09:14:50.248 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-07-28 09:14:50.249 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-07-28 09:14:50.251 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-07-28 09:14:50.253 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-07-28 09:14:50.258 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-07-28 09:14:50.261 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-07-28 09:14:50.268 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-07-28 09:14:50.276 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-07-28 09:14:50.290 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-07-28 09:14:50.291 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-07-28 09:14:50.294 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-07-28 09:14:50.295 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-07-28 09:14:50.297 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-07-28 09:14:50.300 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-07-28 09:14:50.300 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-07-28 09:14:50.303 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-07-28 09:14:50.309 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-07-28 09:14:50.321 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-07-28 09:14:50.322 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-07-28 09:14:50.325 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-07-28 09:14:50.333 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-07-28 09:14:50.341 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-07-28 09:14:50.342 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-07-28 09:14:50.343 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-07-28 09:14:50.348 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-07-28 09:14:50.348 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-07-28 09:14:50.349 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-07-28 09:14:50.355 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-07-28 09:14:50.363 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-07-28 09:14:50.375 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-07-28 09:14:50.377 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-07-28 09:14:50.381 - Thread: 1 -> Издание Делюкс (573160) 2024-07-28 09:14:50.382 - Thread: 1 -> Декоративные блоки (1049790) 2024-07-28 09:14:50.382 - Thread: 1 -> Экономика Делюкс (1135960) 2024-07-28 09:14:50.382 - Thread: 1 -> Стильный набор (1084680) 2024-07-28 09:14:50.382 - Thread: 1 -> Декоративные блоки 2 (1167910) 2024-07-28 09:14:50.382 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-07-28 09:14:50.382 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-07-28 09:14:50.382 - Thread: 1 -> Обморожение (1241550) 2024-07-28 09:14:50.382 - Thread: 1 -> Проблески будущего (1307680) 2024-07-28 09:14:50.382 - Thread: 1 -> Пустошь (1374610) 2024-07-28 09:14:50.382 - Thread: 1 -> Война I. (1475830) 2024-07-28 09:14:50.383 - Thread: 1 -> Heavy Industry (1676100) 2024-07-28 09:14:50.383 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-07-28 09:14:50.383 - Thread: 1 -> Война II. (1783760) 2024-07-28 09:14:50.383 - Thread: 1 -> Автоматоны (1958640) 2024-07-28 09:14:50.383 - Thread: 1 -> Декоративные блоки 3 (2504720) 2024-07-28 09:14:50.383 - Thread: 1 -> Сигнальные блоки (2914120) 2024-07-28 09:14:50.393 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-07-28 09:14:50.405 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-07-28 09:14:50.409 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-07-28 09:14:50.411 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-07-28 09:14:50.420 - Thread: 1 -> Timer Frequency: 10000000 2024-07-28 09:14:50.420 - Thread: 1 -> Ticks per frame: 166667 2024-07-28 09:14:50.423 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-07-28 09:14:50.550 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-28 09:14:50.580 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-07-28 09:14:50.595 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-07-28 09:14:50.596 - Thread: 1 -> Flares Intensity: 1 2024-07-28 09:14:50.596 - Thread: 1 -> Field of view: 1.22173 2024-07-28 09:14:50.596 - Thread: 1 -> PostProcessingEnabled: True 2024-07-28 09:14:50.596 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-07-28 09:14:50.596 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-07-28 09:14:50.596 - Thread: 1 -> Render.DistanceFade: 1000 2024-07-28 09:14:50.596 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-07-28 09:14:50.596 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-07-28 09:14:50.596 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-07-28 09:14:50.596 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-07-28 09:14:50.596 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-07-28 09:14:50.596 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-07-28 09:14:50.596 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-07-28 09:14:50.596 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-07-28 09:14:50.596 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-07-28 09:14:50.596 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-07-28 09:14:50.596 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-07-28 09:14:50.629 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-07-28 09:14:50.781 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-07-28 09:14:50.782 - Thread: 1 -> Analytics session started: UserID = (78e4c4bc-ee33-4ae6-f721-b7dd879f58a9) SessionID = (a3677614-6ab7-4882-9a30-c9f84a591dd2) 2024-07-28 09:14:50.782 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-28 09:14:51.098 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-07-28 09:14:51.099 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-07-28 09:14:51.108 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-07-28 09:14:51.114 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-07-28 09:14:51.115 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-07-28 09:14:51.117 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-07-28 09:14:51.119 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-07-28 09:14:51.120 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-07-28 09:14:51.122 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-07-28 09:14:51.130 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-07-28 09:14:51.134 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-07-28 09:14:51.138 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-07-28 09:14:51.140 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-07-28 09:14:51.163 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-07-28 09:14:51.165 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-07-28 09:14:51.171 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-07-28 09:14:51.186 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-07-28 09:14:51.246 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-07-28 09:14:51.266 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-07-28 09:14:51.363 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-07-28 09:14:51.382 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-07-28 09:14:51.416 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-07-28 09:14:51.447 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-07-28 09:14:51.488 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-07-28 09:14:51.505 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-07-28 09:14:51.550 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-07-28 09:14:51.551 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-07-28 09:14:51.603 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-07-28 09:14:51.613 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-07-28 09:14:51.653 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-07-28 09:14:51.668 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-07-28 09:14:51.692 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-07-28 09:14:51.693 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-07-28 09:14:51.706 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-07-28 09:14:51.707 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-07-28 09:14:51.729 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-07-28 09:14:51.732 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-07-28 09:14:51.854 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-07-28 09:14:51.897 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-07-28 09:14:51.957 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-07-28 09:14:52.027 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-07-28 09:14:52.034 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-07-28 09:14:52.087 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-07-28 09:14:52.095 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-07-28 09:14:52.109 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-07-28 09:14:52.127 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-07-28 09:14:52.207 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-07-28 09:14:52.529 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-07-28 09:14:53.549 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-28 09:14:53.549 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-28 09:14:53.566 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-28 09:14:53.566 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-28 09:14:53.932 - Thread: 1 -> MyConfig.Save() - START 2024-07-28 09:14:53.933 - Thread: 1 -> Path: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-28 09:14:53.936 - Thread: 1 -> MyConfig.Save() - END 2024-07-28 09:14:55.399 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-07-28 09:14:55.399 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-07-28 09:14:55.399 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-07-28 09:14:55.736 - Thread: 34 -> LoadSession() - Start 2024-07-28 09:14:55.736 - Thread: 34 -> C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth 2024-07-28 09:14:55.736 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Sandbox_config.sbc 2024-07-28 09:14:55.751 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-28 09:14:56.528 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Sandbox_config.sbc 2024-07-28 09:14:56.529 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-07-28 09:14:56.530 - Thread: 34 -> CheckPoint Experimental mode: Yes 2024-07-28 09:14:56.530 - Thread: 34 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2024-07-28 09:14:56.530 - Thread: 34 -> LoadSession() - End 2024-07-28 09:14:56.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-28 09:14:56.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-28 09:14:56.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-28 09:14:56.534 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-28 09:14:56.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-28 09:14:56.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-28 09:14:56.535 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-07-28 09:14:56.536 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-07-28 09:14:56.536 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-07-28 09:14:56.750 - Thread: 1 -> RunLoadingAction - START 2024-07-28 09:14:56.750 - Thread: 1 -> Loading session: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth 2024-07-28 09:14:56.836 - Thread: 1 -> GC Memory: 1,008,273,352 B 2024-07-28 09:14:56.840 - Thread: 1 -> Process Memory: 3,218,706,432 B 2024-07-28 09:14:56.840 - Thread: 1 -> Experimental mode: Yes 2024-07-28 09:14:56.840 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2024-07-28 09:14:56.840 - Thread: 1 -> Console compatibility: No 2024-07-28 09:14:57.626 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-07-28 09:14:57.649 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-07-28 09:14:57.649 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-07-28 09:14:57.650 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-28 09:14:57.651 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-07-28 09:14:57.804 - Thread: 1 -> Loading scenarios 2024-07-28 09:14:57.804 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-28 09:14:57.805 - Thread: 1 -> List of used mods (0) - START 2024-07-28 09:14:57.805 - Thread: 1 -> List of used mods - END 2024-07-28 09:14:57.845 - Thread: 1 -> Loading behaviors 2024-07-28 09:14:57.845 - Thread: 1 -> Loading ammo magazines 2024-07-28 09:14:57.845 - Thread: 1 -> Loading ammo definitions 2024-07-28 09:14:57.845 - Thread: 1 -> Loading animations 2024-07-28 09:14:57.846 - Thread: 1 -> Loading animations 2024-07-28 09:14:57.846 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:57.846 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:57.846 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:57.847 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:57.847 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:57.847 - Thread: 1 -> Loading sound definitions 2024-07-28 09:14:57.847 - Thread: 1 -> Loading category classes 2024-07-28 09:14:57.847 - Thread: 1 -> Loading category classes 2024-07-28 09:14:57.847 - Thread: 1 -> Loading blueprint classes 2024-07-28 09:14:57.847 - Thread: 1 -> Loading blueprint class entries 2024-07-28 09:14:57.847 - Thread: 1 -> Loading blueprint class entries 2024-07-28 09:14:57.847 - Thread: 1 -> Loading blueprints 2024-07-28 09:14:57.848 - Thread: 1 -> Loading blueprints 2024-07-28 09:14:57.848 - Thread: 1 -> Loading agent definitions 2024-07-28 09:14:57.848 - Thread: 1 -> Loading character definitions 2024-07-28 09:14:57.850 - Thread: 1 -> Loading character definitions 2024-07-28 09:14:57.850 - Thread: 1 -> Loading components 2024-07-28 09:14:57.850 - Thread: 1 -> Loading components 2024-07-28 09:14:57.850 - Thread: 1 -> Loading configuration 2024-07-28 09:14:57.850 - Thread: 1 -> Loading container types 2024-07-28 09:14:57.851 - Thread: 1 -> Loading Contract Types 2024-07-28 09:14:57.851 - Thread: 1 -> Loading gamepad controls 2024-07-28 09:14:57.851 - Thread: 1 -> Loading block positions 2024-07-28 09:14:57.851 - Thread: 1 -> Loading block positions 2024-07-28 09:14:57.851 - Thread: 1 -> Loading curve definitions 2024-07-28 09:14:57.852 - Thread: 1 -> Loading debris 2024-07-28 09:14:57.852 - Thread: 1 -> Loading environment items entries 2024-07-28 09:14:57.852 - Thread: 1 -> Loading decal global definitions 2024-07-28 09:14:57.852 - Thread: 1 -> Loading decal definitions 2024-07-28 09:14:57.852 - Thread: 1 -> Loading decal definitions 2024-07-28 09:14:57.852 - Thread: 1 -> Loading drone behaviors 2024-07-28 09:14:57.852 - Thread: 1 -> Loading edges 2024-07-28 09:14:57.852 - Thread: 1 -> Loading emissive color definitions 2024-07-28 09:14:57.852 - Thread: 1 -> Loading emissive color default states 2024-07-28 09:14:57.853 - Thread: 1 -> Loading animations 2024-07-28 09:14:57.853 - Thread: 1 -> Loading entity components 2024-07-28 09:14:57.858 - Thread: 1 -> Loading component containers 2024-07-28 09:14:57.859 - Thread: 1 -> Loading environment items entries 2024-07-28 09:14:57.859 - Thread: 1 -> Loading Faction Names 2024-07-28 09:14:57.859 - Thread: 1 -> Loading factions 2024-07-28 09:14:57.860 - Thread: 1 -> Loading flare definitions 2024-07-28 09:14:57.860 - Thread: 1 -> Loading DLC definitions 2024-07-28 09:14:57.861 - Thread: 1 -> Loading gas property definitions 2024-07-28 09:14:57.861 - Thread: 1 -> Loading event definitions 2024-07-28 09:14:57.861 - Thread: 1 -> Loading physical items 2024-07-28 09:14:57.871 - Thread: 1 -> Loading LCD texture categories 2024-07-28 09:14:57.871 - Thread: 1 -> Loading LCD texture categories 2024-07-28 09:14:57.871 - Thread: 1 -> Loading LCD texture categories 2024-07-28 09:14:57.871 - Thread: 1 -> Loading LCD texture categories 2024-07-28 09:14:57.871 - Thread: 1 -> Loading LCD texture categories 2024-07-28 09:14:57.871 - Thread: 1 -> Loading LCD texture categories 2024-07-28 09:14:57.871 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-28 09:14:57.871 - Thread: 1 -> Loading planet definition 2024-07-28 09:14:57.871 - Thread: 1 -> Loading physical items 2024-07-28 09:14:57.872 - Thread: 1 -> Loading physical items 2024-07-28 09:14:57.872 - Thread: 1 -> Loading physical material properties 2024-07-28 09:14:57.872 - Thread: 1 -> Loading pirate antennas 2024-07-28 09:14:57.872 - Thread: 1 -> Loading Quick starts 2024-07-28 09:14:57.873 - Thread: 1 -> Loading research blocks definitions 2024-07-28 09:14:57.873 - Thread: 1 -> Loading research groups definitions 2024-07-28 09:14:57.873 - Thread: 1 -> Loading resource distribution groups 2024-07-28 09:14:57.873 - Thread: 1 -> Loading ScenarioCategories 2024-07-28 09:14:57.873 - Thread: 1 -> Loading shadow textures definitions 2024-07-28 09:14:57.873 - Thread: 1 -> Loading ship sound groups 2024-07-28 09:14:57.874 - Thread: 1 -> Loading ship sound groups 2024-07-28 09:14:57.874 - Thread: 1 -> Loading sound categories 2024-07-28 09:14:57.874 - Thread: 1 -> Loading stat definitions 2024-07-28 09:14:57.874 - Thread: 1 -> Loading gamepad controls 2024-07-28 09:14:57.874 - Thread: 1 -> Loading grid creators 2024-07-28 09:14:57.875 - Thread: 1 -> Loading transparent material properties 2024-07-28 09:14:57.875 - Thread: 1 -> Loading planet definition 2024-07-28 09:14:57.875 - Thread: 1 -> Loading voxel map storage definitions 2024-07-28 09:14:57.875 - Thread: 1 -> Loading voxel material definitions 2024-07-28 09:14:57.875 - Thread: 1 -> Loading voxel material definitions 2024-07-28 09:14:57.875 - Thread: 1 -> Loading voxel material definitions 2024-07-28 09:14:57.875 - Thread: 1 -> Loading voxel material definitions 2024-07-28 09:14:57.875 - Thread: 1 -> Loading Weather Effects 2024-07-28 09:14:57.876 - Thread: 1 -> Audio effects definitions 2024-07-28 09:14:57.876 - Thread: 1 -> Loading environment items definitions 2024-07-28 09:14:57.877 - Thread: 1 -> Loading environment items definitions 2024-07-28 09:14:57.877 - Thread: 1 -> Loading physical material properties 2024-07-28 09:14:57.878 - Thread: 1 -> Loading particle effect definitions 2024-07-28 09:14:57.935 - Thread: 1 -> Loading particle effect definitions 2024-07-28 09:14:57.936 - Thread: 1 -> Loading environment item definitions 2024-07-28 09:14:57.936 - Thread: 1 -> Loading weapon definitions 2024-07-28 09:14:57.938 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.952 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.952 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.953 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.954 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.954 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.954 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.955 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.955 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.956 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.956 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.958 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.959 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.959 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.960 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.961 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.961 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.962 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.963 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.963 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.964 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.965 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.966 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.967 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.972 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.973 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.974 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.975 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.976 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.976 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.977 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.977 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.978 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.978 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.979 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.980 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.983 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.985 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.987 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.988 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.991 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.991 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.992 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.992 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.994 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.995 - Thread: 1 -> Created block definitions 2024-07-28 09:14:57.998 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:57.998 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.000 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.000 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.002 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.003 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.019 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.020 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.022 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.022 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.025 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.026 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.029 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.029 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.031 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.033 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.036 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.036 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.039 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.040 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.042 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.043 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.045 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.046 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.050 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.051 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.054 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.054 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.057 - Thread: 1 -> Loading cube blocks 2024-07-28 09:14:58.058 - Thread: 1 -> Created block definitions 2024-07-28 09:14:58.067 - Thread: 1 -> Loading block variant groups 2024-07-28 09:14:58.079 - Thread: 1 -> Loading asteroid generators 2024-07-28 09:14:58.080 - Thread: 1 -> Loading spawn groups 2024-07-28 09:14:58.080 - Thread: 1 -> Loading drop containers 2024-07-28 09:14:58.080 - Thread: 1 -> Loading spawn groups 2024-07-28 09:14:58.080 - Thread: 1 -> Loading spawn groups 2024-07-28 09:14:58.080 - Thread: 1 -> Loading radial menu definitions 2024-07-28 09:14:58.086 - Thread: 1 -> Loading respawn ships 2024-07-28 09:14:58.086 - Thread: 1 -> Loading spawn groups 2024-07-28 09:14:58.086 - Thread: 1 -> Loading wheel speeds 2024-07-28 09:14:58.097 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-28 09:14:58.106 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-28 09:14:58.106 - Thread: 1 -> MyAudio.LoadData - START 2024-07-28 09:14:58.122 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-28 09:14:58.205 - Thread: 1 -> MyAudio.LoadData - END 2024-07-28 09:14:58.210 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-07-28 09:14:58.212 - Thread: 10 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-07-28 09:14:58.212 - Thread: 9 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-07-28 09:14:58.213 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:58.247 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:58.248 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:58.248 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:58.255 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-28 09:14:58.411 - Thread: 43 -> External debugger: listening... 2024-07-28 09:14:58.419 - Thread: 1 -> MyLights.LoadData() - START 2024-07-28 09:14:58.420 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-07-28 09:14:58.420 - Thread: 1 -> MyLights.LoadData() - END 2024-07-28 09:14:58.420 - Thread: 1 -> Info: MyLights initialized. 2024-07-28 09:14:58.420 - Thread: 1 -> MyExplosions.LoadData() - START 2024-07-28 09:14:58.424 - Thread: 1 -> MyExplosions.LoadData() - END 2024-07-28 09:14:58.437 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-07-28 09:14:58.438 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-07-28 09:14:58.444 - Thread: 1 -> Loading Procedural World Generator 2024-07-28 09:14:58.444 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-07-28 09:14:58.454 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-07-28 09:14:58.759 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-07-28 09:14:58.759 - Thread: 11 -> Loading voxel storage from file 'C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Titan-813248659d19000.vx2' 2024-07-28 09:14:58.938 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-07-28 09:14:58.938 - Thread: 10 -> Loading voxel storage from file 'C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Moon-1321135827d19000.vx2' 2024-07-28 09:14:59.290 - Thread: 1 -> Initialized large grid EarthEasyStation 14459 PCU 2024-07-28 09:14:59.315 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-07-28 09:14:59.315 - Thread: 1 -> Loading voxel storage from file 'C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Alien-1494130250d120000.vx2' 2024-07-28 09:14:59.401 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-28 09:14:59.425 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-07-28 09:14:59.425 - Thread: 9 -> Loading voxel storage from file 'C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\EarthLike-1490369077d120000.vx2' 2024-07-28 09:15:00.678 - Thread: 11 -> Info: Planet generator name: Titan 2024-07-28 09:15:00.678 - Thread: 11 -> Info: Planet storage name: Titan-813248659d19000 2024-07-28 09:15:00.679 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-07-28 09:15:00.679 - Thread: 11 -> Loading voxel storage from file 'C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Mars-1323953731d120000.vx2' 2024-07-28 09:15:00.826 - Thread: 10 -> Info: Planet generator name: Moon 2024-07-28 09:15:00.826 - Thread: 10 -> Info: Planet storage name: Moon-1321135827d19000 2024-07-28 09:15:01.989 - Thread: 9 -> Info: Planet generator name: EarthLike 2024-07-28 09:15:01.989 - Thread: 9 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-07-28 09:15:01.990 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-07-28 09:15:01.990 - Thread: 9 -> Loading voxel storage from file 'C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\Europa-374791280d19000.vx2' 2024-07-28 09:15:02.166 - Thread: 1 -> Info: Planet generator name: Alien 2024-07-28 09:15:02.166 - Thread: 1 -> Info: Planet storage name: Alien-1494130250d120000 2024-07-28 09:15:02.981 - Thread: 11 -> Info: Planet generator name: Mars 2024-07-28 09:15:02.981 - Thread: 11 -> Info: Planet storage name: Mars-1323953731d120000 2024-07-28 09:15:03.880 - Thread: 9 -> Info: Planet generator name: Europa 2024-07-28 09:15:03.880 - Thread: 9 -> Info: Planet storage name: Europa-374791280d19000 2024-07-28 09:15:03.882 - Thread: 1 -> Entities loaded & initialized 2024-07-28 09:15:03.933 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-07-28 09:15:03.934 - Thread: 1 -> MySession.Static.LogSettings - START 2024-07-28 09:15:03.935 - Thread: 1 -> Name = Earth 2024-07-28 09:15:03.935 - Thread: 1 -> Description = 2024-07-28 09:15:03.935 - Thread: 1 -> GameDateTime = 01/01/2081 00:46:15 2024-07-28 09:15:03.935 - Thread: 1 -> Password = 2024-07-28 09:15:03.935 - Thread: 1 -> CurrentPath = C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth 2024-07-28 09:15:03.935 - Thread: 1 -> WorkshopId = 2024-07-28 09:15:03.935 - Thread: 1 -> CameraController = Default_Astronaut 2024-07-28 09:15:03.935 - Thread: 1 -> ThumbPath = C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\thumb.jpg 2024-07-28 09:15:03.935 - Thread: 1 -> Settings: 2024-07-28 09:15:03.935 - Thread: 1 -> GameMode = Creative 2024-07-28 09:15:03.935 - Thread: 1 -> MaxPlayers = 2 2024-07-28 09:15:03.935 - Thread: 1 -> OnlineMode = OFFLINE 2024-07-28 09:15:03.935 - Thread: 1 -> TotalPCU = 0 2024-07-28 09:15:03.935 - Thread: 1 -> PiratePCU = 50000 2024-07-28 09:15:03.935 - Thread: 1 -> AutoHealing = True 2024-07-28 09:15:03.935 - Thread: 1 -> WeaponsEnabled = True 2024-07-28 09:15:03.935 - Thread: 1 -> ThrusterDamage = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSpectator = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableCopyPaste = True 2024-07-28 09:15:03.935 - Thread: 1 -> MaxFloatingObjects = 56 2024-07-28 09:15:03.935 - Thread: 1 -> MaxGridSize = 0 2024-07-28 09:15:03.935 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-07-28 09:15:03.935 - Thread: 1 -> CargoShipsEnabled = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnvironmentHostility = SAFE 2024-07-28 09:15:03.935 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-07-28 09:15:03.935 - Thread: 1 -> InventorySizeMultiplier = 3 2024-07-28 09:15:03.935 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-07-28 09:15:03.935 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-07-28 09:15:03.935 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-07-28 09:15:03.935 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-07-28 09:15:03.935 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-07-28 09:15:03.935 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-07-28 09:15:03.935 - Thread: 1 -> ClientCanSave = False 2024-07-28 09:15:03.935 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-07-28 09:15:03.935 - Thread: 1 -> PermanentDeath = False 2024-07-28 09:15:03.935 - Thread: 1 -> DestructibleBlocks = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableScripts = True 2024-07-28 09:15:03.935 - Thread: 1 -> AutoSaveInMinutes = 0 2024-07-28 09:15:03.935 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-07-28 09:15:03.935 - Thread: 1 -> ProceduralDensity = 0.35 2024-07-28 09:15:03.935 - Thread: 1 -> ProceduralSeed = 0 2024-07-28 09:15:03.935 - Thread: 1 -> DestructibleBlocks = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableIngameScripts = True 2024-07-28 09:15:03.935 - Thread: 1 -> ViewDistance = 15000 2024-07-28 09:15:03.935 - Thread: 1 -> Voxel destruction = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableStructuralSimulation = False 2024-07-28 09:15:03.935 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-07-28 09:15:03.935 - Thread: 1 -> EnableContainerDrops = True 2024-07-28 09:15:03.935 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-07-28 09:15:03.935 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-07-28 09:15:03.935 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSubgridDamage = False 2024-07-28 09:15:03.935 - Thread: 1 -> SyncDistance = 3000 2024-07-28 09:15:03.935 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-07-28 09:15:03.935 - Thread: 1 -> AFKTimeoutMin = 0 2024-07-28 09:15:03.935 - Thread: 1 -> StopGridsPeriodMin = 15 2024-07-28 09:15:03.935 - Thread: 1 -> MaxPlanets = 99 2024-07-28 09:15:03.935 - Thread: 1 -> MaxBackupSaves = 5 2024-07-28 09:15:03.935 - Thread: 1 -> MaxFactionsCount = 100 2024-07-28 09:15:03.935 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-07-28 09:15:03.935 - Thread: 1 -> RespawnShipDelete = False 2024-07-28 09:15:03.935 - Thread: 1 -> WorldSizeKm = 0 2024-07-28 09:15:03.935 - Thread: 1 -> ResetOwnership = False 2024-07-28 09:15:03.935 - Thread: 1 -> RealisticSound = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSaving = True 2024-07-28 09:15:03.935 - Thread: 1 -> InfiniteAmmo = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableToolShake = True 2024-07-28 09:15:03.935 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-07-28 09:15:03.935 - Thread: 1 -> OffensiveWordsFiltering = False 2024-07-28 09:15:03.935 - Thread: 1 -> UseConsolePCU = False 2024-07-28 09:15:03.935 - Thread: 1 -> PredefinedAsteroids = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-07-28 09:15:03.935 - Thread: 1 -> FamilySharing = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnablePcuTrading = True 2024-07-28 09:15:03.935 - Thread: 1 -> SuppressedWarnings = 2024-07-28 09:15:03.935 - Thread: 1 -> SimplifiedSimulation = False 2024-07-28 09:15:03.935 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-07-28 09:15:03.935 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-07-28 09:15:03.935 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-07-28 09:15:03.935 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-07-28 09:15:03.935 - Thread: 1 -> TradeFactionsCount = 15 2024-07-28 09:15:03.935 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-07-28 09:15:03.935 - Thread: 1 -> WeatherSystem = True 2024-07-28 09:15:03.935 - Thread: 1 -> WeatherLightingDamage = False 2024-07-28 09:15:03.935 - Thread: 1 -> DepositSizeDenominator = 30 2024-07-28 09:15:03.935 - Thread: 1 -> DepositsCountCoefficient = 2 2024-07-28 09:15:03.935 - Thread: 1 -> EnableEconomy = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableBountyContracts = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSupergridding = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableAutorespawn = True 2024-07-28 09:15:03.935 - Thread: 1 -> OptimalSpawnDistance = 900 2024-07-28 09:15:03.935 - Thread: 1 -> EnableGoodBotHints = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableResearch = True 2024-07-28 09:15:03.935 - Thread: 1 -> VoxelAgeThreshold = 24 2024-07-28 09:15:03.935 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-07-28 09:15:03.935 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-07-28 09:15:03.935 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-07-28 09:15:03.935 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-07-28 09:15:03.935 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-07-28 09:15:03.935 - Thread: 1 -> OptimalGridCount = 0 2024-07-28 09:15:03.935 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-07-28 09:15:03.935 - Thread: 1 -> BlockCountThreshold = 20 2024-07-28 09:15:03.935 - Thread: 1 -> TrashFlagsValue = 1562 2024-07-28 09:15:03.935 - Thread: 1 -> TrashRemovalEnabled = True 2024-07-28 09:15:03.935 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-07-28 09:15:03.935 - Thread: 1 -> EnableVoxelHand = True 2024-07-28 09:15:03.935 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableScripterRole = False 2024-07-28 09:15:03.935 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-07-28 09:15:03.935 - Thread: 1 -> FloraDensityMultiplier = 1 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSpiders = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableWolfs = False 2024-07-28 09:15:03.935 - Thread: 1 -> TotalBotLimit = 32 2024-07-28 09:15:03.935 - Thread: 1 -> EnableDrones = True 2024-07-28 09:15:03.935 - Thread: 1 -> MaxDrones = 5 2024-07-28 09:15:03.935 - Thread: 1 -> StartInRespawnScreen = False 2024-07-28 09:15:03.935 - Thread: 1 -> SpawnWithTools = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableJetpack = True 2024-07-28 09:15:03.935 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-07-28 09:15:03.935 - Thread: 1 -> PhysicsIterations = 8 2024-07-28 09:15:03.935 - Thread: 1 -> CanJoinRunning = False 2024-07-28 09:15:03.935 - Thread: 1 -> Scenario = False 2024-07-28 09:15:03.935 - Thread: 1 -> ScenarioEditMode = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableRespawnShips = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableSunRotation = False 2024-07-28 09:15:03.935 - Thread: 1 -> StationVoxelSupport = False 2024-07-28 09:15:03.935 - Thread: 1 -> EnableConvertToStation = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableEncounters = True 2024-07-28 09:15:03.935 - Thread: 1 -> Enable3rdPersonView = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableOxygenPressurization = True 2024-07-28 09:15:03.935 - Thread: 1 -> EnableOxygen = True 2024-07-28 09:15:03.935 - Thread: 1 -> ExperimentalMode = True 2024-07-28 09:15:03.935 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2024-07-28 09:15:03.935 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-07-28 09:15:03.936 - Thread: 1 -> EnableRecoil = True 2024-07-28 09:15:03.936 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-07-28 09:15:03.936 - Thread: 1 -> MaxCargoBags = 100 2024-07-28 09:15:03.936 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-07-28 09:15:03.936 - Thread: 1 -> ScrapEnabled = True 2024-07-28 09:15:03.936 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-07-28 09:15:03.936 - Thread: 1 -> MySession.Static.LogSettings - END 2024-07-28 09:15:03.939 - Thread: 1 -> Analytics ids for user ([007...740]): User = (78e4c4bc-ee33-4ae6-f721-b7dd879f58a9) Session = (a3677614-6ab7-4882-9a30-c9f84a591dd2). 2024-07-28 09:15:03.943 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-07-28 09:15:04.101 - Thread: 1 -> Session loaded 2024-07-28 09:15:04.101 - Thread: 1 -> RunLoadingAction - END 2024-07-28 09:15:04.101 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-07-28 09:15:04.101 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-07-28 09:15:04.101 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-07-28 09:15:04.102 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-07-28 09:15:04.102 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-07-28 09:15:04.102 - Thread: 1 -> Updating continues. 2024-07-28 09:15:04.103 - Thread: 1 -> GC Memory: 1364.209 / 1364.209 MB 2024-07-28 09:15:04.192 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-28 09:15:04.214 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-28 09:15:04.217 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-28 09:15:04.232 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-28 09:15:04.359 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-28 09:15:06.630 - Thread: 1 -> Loading duration: 10.0939896 2024-07-28 09:15:06.792 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-07-28 09:15:06.793 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-07-28 09:15:06.793 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-07-28 09:15:28.227 - Thread: 1 -> GUI Stats: Update 4.27268472222222, Draw 0.216833 2024-07-28 09:15:34.110 - Thread: 1 -> GC Memory: 2598.694 / 2598.694 MB 2024-07-28 09:15:58.227 - Thread: 1 -> GUI Stats: Update 0.169551277777778, Draw 0.242737833333334 2024-07-28 09:15:58.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-28 09:15:58.250 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,14.02231,64.04805,1,0,2603.197,6584.91,28845,-16754,21,19.05996,97.97743,0,4933,13.38709,0,16.66667,2.551574,13.11632,100,4292915432,2603.197,0,0,-1 2024-07-28 09:15:58.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-28 09:15:58.250 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,44,44,170,71,655,4094,1542,0,0,108,1713,0,858,15,0,40,15,288,33,0,6,429,758,360,6,30,0,0,0,0 2024-07-28 09:16:04.128 - Thread: 1 -> GC Memory: 2606.874 / 2606.874 MB 2024-07-28 09:16:15.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-28 09:16:18.593 - Thread: 1 -> Info: MyTimerComponent removed entity '87470184223551070:Грузовая сумка (2)' with entity id '87470184223551070' 2024-07-28 09:16:18.593 - Thread: 11 -> Entity MyCargoContainerInventoryBagEntity {136C1AB4B152E5E} is closed. 2024-07-28 09:16:19.094 - Thread: 1 -> Info: MyTimerComponent removed entity '108076611182273732:Грузовая сумка (2)' with entity id '108076611182273732' 2024-07-28 09:16:19.094 - Thread: 11 -> Entity MyCargoContainerInventoryBagEntity {17FF71AF20C24C4} is closed. 2024-07-28 09:16:20.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-28 09:16:20.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-28 09:16:22.829 - Thread: 1 -> DoDisconnects - 111 6 105 2024-07-28 09:16:28.677 - Thread: 1 -> GUI Stats: Update 0.218302777777778, Draw 0.239946333333333 2024-07-28 09:16:33.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-28 09:16:34.140 - Thread: 1 -> GC Memory: 2658.618 / 2658.618 MB 2024-07-28 09:16:37.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-28 09:16:37.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-28 09:16:39.989 - Thread: 1 -> DoDisconnects - 111 6 105 2024-07-28 09:16:48.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-28 09:16:53.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-28 09:16:53.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-28 09:16:54.486 - Thread: 1 -> DoDisconnects - 111 6 105 2024-07-28 09:16:59.104 - Thread: 1 -> GUI Stats: Update 0.225868277777777, Draw 0.247271333333333 2024-07-28 09:16:59.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-28 09:16:59.135 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,14.64605,63.42387,1,0,1491.926,6368.453,30804,-18713,24,20.51433,97.64316,0.1503635,5099,13.33504,0,16.66667,2.735594,13.02075,100,4353644622,1491.926,0,0,-1 2024-07-28 09:16:59.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-28 09:16:59.135 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,44,80,206,71,655,4151,1555,0,0,108,1762,0,871,15,0,49,15,288,33,0,6,429,758,360,6,30,0,0,0,0 2024-07-28 09:17:04.153 - Thread: 1 -> GC Memory: 1494.115 / 1494.115 MB 2024-07-28 09:17:29.103 - Thread: 1 -> GUI Stats: Update 0.176792555555555, Draw 0.211218222222222 2024-07-28 09:17:34.169 - Thread: 1 -> GC Memory: 1502.654 / 1502.654 MB 2024-07-28 09:17:36.568 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-28 09:17:59.104 - Thread: 1 -> GUI Stats: Update 0.167942055555556, Draw 0.212539333333333 2024-07-28 09:17:59.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-28 09:17:59.151 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,14.44804,74.1337,1,0,1507.077,6364.723,30804,-18713,24,20.07601,97.92858,0.1307541,5292,13.33603,0,16.66667,2.677342,13.05978,100,4357530030,1507.077,0,0,-1 2024-07-28 09:17:59.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-28 09:17:59.151 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,44,83,210,71,655,4155,1555,0,0,108,1765,0,871,15,0,49,15,288,33,0,6,429,758,360,6,30,0,0,0,0 2024-07-28 09:18:04.171 - Thread: 1 -> GC Memory: 1505.608 / 1505.608 MB 2024-07-28 09:18:23.685 - Thread: 1 -> Updating stopped. 2024-07-28 09:18:23.701 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-28 09:18:24.018 - Thread: 1 -> MyConfig.Save() - START 2024-07-28 09:18:24.018 - Thread: 1 -> Path: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-28 09:18:24.019 - Thread: 1 -> MyConfig.Save() - END 2024-07-28 09:18:26.601 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-07-28 09:18:27.469 - Thread: 1 -> Saving world - START 2024-07-28 09:18:27.469 - Thread: 1 -> Making world state snapshot. 2024-07-28 09:18:27.469 - Thread: 1 -> Before snapshot.: GC Memory: 1,517 B 2024-07-28 09:18:27.507 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.507 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.507 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.507 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.507 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.522 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.522 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.522 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.522 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.522 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 6e3825a8-c36c-44fa-886e-c5676523dc40, not claimed 2024-07-28 09:18:27.527 - Thread: 1 -> After snapshot.: GC Memory: 1,515 B 2024-07-28 09:18:27.531 - Thread: 1 -> Directory cleanup: GC Memory: 1,516 B 2024-07-28 09:18:27.531 - Thread: 1 -> Saving world - END 2024-07-28 09:18:27.533 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:27.533 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:27.549 - Thread: 9 -> Session snapshot save - START 2024-07-28 09:18:27.550 - Thread: 9 -> Checking file access for files in target dir. 2024-07-28 09:18:27.617 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-28 09:18:28.504 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\Saves\76561199026416740\Earth\.new\Sandbox_config.sbc 2024-07-28 09:18:28.548 - Thread: 9 -> Session snapshot save - END 2024-07-28 09:18:28.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:28.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:28.549 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:28.550 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:28.550 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-07-28 09:18:28.550 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:28.550 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:28.716 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-07-28 09:18:28.716 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-07-28 09:18:28.717 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-07-28 09:18:28.718 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-07-28 09:18:28.941 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-07-28 09:18:28.942 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-07-28 09:18:28.943 - Thread: 1 -> MySession::Unload START 2024-07-28 09:18:28.943 - Thread: 1 -> AutoSaveInMinutes: 0 2024-07-28 09:18:28.943 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-07-28 09:18:28.943 - Thread: 1 -> IsServer: True 2024-07-28 09:18:28.943 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-28 09:18:28.949 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-28 09:18:28.949 - Thread: 1 -> MyAudio.LoadData - START 2024-07-28 09:18:28.968 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-28 09:18:29.039 - Thread: 1 -> MyAudio.LoadData - END 2024-07-28 09:18:29.040 - Thread: 1 -> MyConfig.Save() - START 2024-07-28 09:18:29.040 - Thread: 1 -> Path: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-28 09:18:29.041 - Thread: 1 -> MyConfig.Save() - END 2024-07-28 09:18:29.044 - Thread: 1 -> Unloading Procedural World Generator 2024-07-28 09:18:29.143 - Thread: 1 -> Info: MyLights Unloading data. 2024-07-28 09:18:29.144 - Thread: 1 -> Network readers disposed 2024-07-28 09:18:29.145 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-07-28 09:18:29.299 - Thread: 1 -> Loading sound definitions 2024-07-28 09:18:29.299 - Thread: 1 -> Loading gamepad controls 2024-07-28 09:18:29.299 - Thread: 1 -> Loading DLC definitions 2024-07-28 09:18:29.308 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-28 09:18:29.308 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-07-28 09:18:29.308 - Thread: 1 -> Loading Quick starts 2024-07-28 09:18:29.308 - Thread: 1 -> Loading ScenarioCategories 2024-07-28 09:18:29.308 - Thread: 1 -> Loading shadow textures definitions 2024-07-28 09:18:29.308 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-07-28 09:18:29.309 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-07-28 09:18:29.659 - Thread: 1 -> MySession::Unload END 2024-07-28 09:18:29.660 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-28 09:18:29.660 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-28 09:18:29.673 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:29.673 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:29.739 - Thread: 1 -> MyConfig.Save() - START 2024-07-28 09:18:29.739 - Thread: 1 -> Path: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-28 09:18:29.740 - Thread: 1 -> MyConfig.Save() - END 2024-07-28 09:18:31.122 - Thread: 1 -> GUI Stats: Update 0.282980833333333, Draw 0.205460333333333 2024-07-28 09:18:31.456 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-07-28 09:18:32.456 - Thread: 1 -> MyConfig.Save() - START 2024-07-28 09:18:32.456 - Thread: 1 -> Path: C:\Users\DAIMU\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-28 09:18:32.457 - Thread: 1 -> MyConfig.Save() - END 2024-07-28 09:18:32.457 - Thread: 1 -> Application closed by user 2024-07-28 09:18:32.457 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-07-28 09:18:32.457 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:32.457 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:32.492 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:32.493 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:32.493 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-28 09:18:32.493 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-28 09:18:32.493 - Thread: 1 -> Exiting.. 2024-07-28 09:18:32.493 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-07-28 09:18:32.494 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-28 09:18:32.500 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-28 09:18:32.501 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-07-28 09:18:32.597 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 20595104 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 37373152 computed total 37373152 reported total Heap usage: 772144 ( 3%) unused in thread local freelists 18637888 (90%) unused in main heap 1185072 ( 5%) used in main heap ------- 20595104 allocated by heap Peak usage: 16722704 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-07-28 09:18:32.861 - Thread: 43 -> External debugger: interrupted. 2024-07-28 09:18:32.872 - Thread: 1 -> Steam closed 2024-07-28 09:18:32.875 - Thread: 1 -> Log Closed