2024-07-01 12:55:42.501 - Thread: 1 -> Log Started 2024-07-01 12:55:42.501 - Thread: 1 -> Timezone (local - UTC): 1h 2024-07-01 12:55:42.501 - Thread: 1 -> App Version: 01_204_018 2024-07-01 12:55:42.505 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-07-01 12:55:42.505 - Thread: 1 -> Branch / Sandbox: SVN 2024-07-01 12:55:42.505 - Thread: 1 -> Client Build Number: 2 2024-07-01 12:55:42.505 - Thread: 1 -> Server Build Number: 0 2024-07-01 12:55:42.505 - Thread: 1 -> Environment.ProcessorCount: 32 2024-07-01 12:55:42.583 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-07-01 12:55:42.583 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-07-01 12:55:42.583 - Thread: 1 -> Environment.Is64BitProcess: True 2024-07-01 12:55:42.583 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-07-01 12:55:42.584 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-07-01 12:55:42.584 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-07-01 12:55:42.585 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-07-01 12:55:42.585 - Thread: 1 -> Default Culture: 2024-07-01 12:55:42.585 - Thread: 1 -> Default UI Culture: 2024-07-01 12:55:42.586 - Thread: 1 -> MyConfig.Load() - START 2024-07-01 12:55:42.586 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 12:55:42.651 - Thread: 1 -> NewNewGameScreen: False 2024-07-01 12:55:42.651 - Thread: 1 -> EnableDamageEffects: True 2024-07-01 12:55:42.651 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-07-01 12:55:42.651 - Thread: 1 -> EnableReverb: False 2024-07-01 12:55:42.651 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-07-01 12:55:42.651 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-07-01 12:55:42.651 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-07-01 12:55:42.651 - Thread: 1 -> FirstTimeRun: False 2024-07-01 12:55:42.651 - Thread: 1 -> ExperimentalMode: True 2024-07-01 12:55:42.651 - Thread: 1 -> VideoAdapter: 0 2024-07-01 12:55:42.651 - Thread: 1 -> ScreenWidth: 3840 2024-07-01 12:55:42.651 - Thread: 1 -> ScreenHeight: 2160 2024-07-01 12:55:42.651 - Thread: 1 -> RefreshRate: 143990 2024-07-01 12:55:42.651 - Thread: 1 -> WindowMode: 1 2024-07-01 12:55:42.651 - Thread: 1 -> VerticalSync: 1 2024-07-01 12:55:42.651 - Thread: 1 -> FieldOfView: 70.01451 2024-07-01 12:55:42.651 - Thread: 1 -> PostProcessingEnabled: True 2024-07-01 12:55:42.651 - Thread: 1 -> FlaresIntensity: 1 2024-07-01 12:55:42.651 - Thread: 1 -> TreeViewDistance: 3000 2024-07-01 12:55:42.651 - Thread: 1 -> GrassDensity: 4 2024-07-01 12:55:42.651 - Thread: 1 -> GrassDrawDistance: 1000 2024-07-01 12:55:42.651 - Thread: 1 -> AntialiasingMode: 1 2024-07-01 12:55:42.651 - Thread: 1 -> ShadowMapResolution: 4 2024-07-01 12:55:42.651 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-07-01 12:55:42.651 - Thread: 1 -> TextureQuality: 2 2024-07-01 12:55:42.651 - Thread: 1 -> VoxelTextureQuality: 2 2024-07-01 12:55:42.651 - Thread: 1 -> AnisotropicFiltering: 4 2024-07-01 12:55:42.651 - Thread: 1 -> ModelQuality: 2 2024-07-01 12:55:42.651 - Thread: 1 -> VoxelQuality: 2 2024-07-01 12:55:42.651 - Thread: 1 -> ShaderQuality: 2 2024-07-01 12:55:42.651 - Thread: 1 -> LightsQuality: 3 2024-07-01 12:55:42.651 - Thread: 1 -> LowMemSwitchToLow: 0 2024-07-01 12:55:42.651 - Thread: 1 -> FirstVTTimeRun: False 2024-07-01 12:55:42.651 - Thread: 1 -> LastBannerId: 95 2024-07-01 12:55:42.651 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-07-01 12:55:42.651 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-07-01 12:55:42.651 - Thread: 1 -> GDPRConsent: True 2024-07-01 12:55:42.651 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-07-01 12:55:42.651 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-07-01 12:55:42.651 - Thread: 1 -> ZoomMultiplier: 0.2 2024-07-01 12:55:42.651 - Thread: 1 -> GamepadScheme: 0 2024-07-01 12:55:42.651 - Thread: 1 -> GamepadSchemeName: Flight 2024-07-01 12:55:42.651 - Thread: 1 -> OnlyPSGames: False 2024-07-01 12:55:42.651 - Thread: 1 -> EnableTrading: True 2024-07-01 12:55:42.651 - Thread: 1 -> EnableSteamCloud: False 2024-07-01 12:55:42.651 - Thread: 1 -> Language: 0 2024-07-01 12:55:42.651 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-07-01 12:55:42.651 - Thread: 1 -> ControlsHints: False 2024-07-01 12:55:42.651 - Thread: 1 -> GoodBotHints: False 2024-07-01 12:55:42.651 - Thread: 1 -> RotationHints: False 2024-07-01 12:55:42.651 - Thread: 1 -> AreaInteraction: True 2024-07-01 12:55:42.651 - Thread: 1 -> BlueprintSharing: True 2024-07-01 12:55:42.651 - Thread: 1 -> MuteBroadcastControllers: False 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-07-01 12:55:42.651 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-07-01 12:55:42.651 - Thread: 1 -> ShowCrosshair2: 0 2024-07-01 12:55:42.651 - Thread: 1 -> IronSightSwitchState: 1 2024-07-01 12:55:42.651 - Thread: 1 -> SpriteMainViewportScale: 1 2024-07-01 12:55:42.651 - Thread: 1 -> UiTransparency: 1 2024-07-01 12:55:42.651 - Thread: 1 -> UiBkTransparency: 0.8 2024-07-01 12:55:42.651 - Thread: 1 -> HUDBkTransparency: 0.6 2024-07-01 12:55:42.651 - Thread: 1 -> HudState: 1 2024-07-01 12:55:42.651 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-07-01 12:55:42.651 - Thread: 1 -> GameVolume: 1 2024-07-01 12:55:42.651 - Thread: 1 -> Music_Volume: 0 2024-07-01 12:55:42.651 - Thread: 1 -> VoiceChatVolume: 5 2024-07-01 12:55:42.651 - Thread: 1 -> HudWarnings: True 2024-07-01 12:55:42.651 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-07-01 12:55:42.651 - Thread: 1 -> VoiceChat: True 2024-07-01 12:55:42.651 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-07-01 12:55:42.651 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-07-01 12:55:42.651 - Thread: 1 -> EnableDynamicMusic: True 2024-07-01 12:55:42.651 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-07-01 12:55:42.651 - Thread: 1 -> EnableDoppler: True 2024-07-01 12:55:42.651 - Thread: 1 -> ModIoConsent: True 2024-07-01 12:55:42.651 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-07-01 12:55:42.651 - Thread: 1 -> ControllerDefaultOnStart: False 2024-07-01 12:55:42.651 - Thread: 1 -> MyConfig.Load() - END 2024-07-01 12:55:43.313 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-07-01 12:55:43.472 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-07-01 12:55:43.515 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-07-01 12:55:43.515 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-07-01 12:55:43.515 - Thread: 1 -> Found processor count: 24 2024-07-01 12:55:43.515 - Thread: 1 -> Using processor count: 16 2024-07-01 12:55:43.549 - Thread: 1 -> All detected adapters: 2024-07-01 12:55:43.550 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-07-01 12:55:43.550 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-07-01 12:55:43.764 - Thread: 1 -> AdapterInfo = { 2024-07-01 12:55:43.764 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY6 2024-07-01 12:55:43.764 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 94983808, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-07-01 12:55:43.764 - Thread: 1 -> Driver version = 32.0.15.5612 2024-07-01 12:55:43.764 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-07-01 12:55:43.764 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-01 12:55:43.764 - Thread: 1 -> AftermathSupported = False 2024-07-01 12:55:43.764 - Thread: 1 -> Adapter id = 0 2024-07-01 12:55:43.764 - Thread: 1 -> Supported = True 2024-07-01 12:55:43.764 - Thread: 1 -> RAM = 25314721792 2024-07-01 12:55:43.764 - Thread: 1 -> Priority = 2 2024-07-01 12:55:43.764 - Thread: 1 -> Multithreaded rendering supported = True 2024-07-01 12:55:43.764 - Thread: 1 -> Output is attached = True 2024-07-01 12:55:43.764 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-07-01 12:55:43.764 - Thread: 1 -> } 2024-07-01 12:55:43.764 - Thread: 1 -> AdapterInfo = { 2024-07-01 12:55:43.764 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY6 2024-07-01 12:55:43.764 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 94983808, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-07-01 12:55:43.764 - Thread: 1 -> Driver version = 32.0.15.5612 2024-07-01 12:55:43.764 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-07-01 12:55:43.764 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-01 12:55:43.764 - Thread: 1 -> AftermathSupported = False 2024-07-01 12:55:43.764 - Thread: 1 -> Adapter id = 0 2024-07-01 12:55:43.764 - Thread: 1 -> Supported = True 2024-07-01 12:55:43.764 - Thread: 1 -> RAM = 25314721792 2024-07-01 12:55:43.764 - Thread: 1 -> Priority = 2 2024-07-01 12:55:43.764 - Thread: 1 -> Multithreaded rendering supported = True 2024-07-01 12:55:43.764 - Thread: 1 -> Output is attached = True 2024-07-01 12:55:43.764 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-07-01 12:55:43.764 - Thread: 1 -> } 2024-07-01 12:55:43.764 - Thread: 1 -> AdapterInfo = { 2024-07-01 12:55:43.765 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-07-01 12:55:43.765 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 64382, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-07-01 12:55:43.765 - Thread: 1 -> Driver version = 2024-07-01 12:55:43.765 - Thread: 1 -> Driver date = 2024-07-01 12:55:43.765 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-01 12:55:43.765 - Thread: 1 -> AftermathSupported = False 2024-07-01 12:55:43.765 - Thread: 1 -> Adapter id = 1 2024-07-01 12:55:43.765 - Thread: 1 -> Supported = True 2024-07-01 12:55:43.765 - Thread: 1 -> RAM = 0 2024-07-01 12:55:43.765 - Thread: 1 -> Priority = 0 2024-07-01 12:55:43.765 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-01 12:55:43.765 - Thread: 1 -> Output is attached = False 2024-07-01 12:55:43.765 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-07-01 12:55:43.765 - Thread: 1 -> } 2024-07-01 12:55:43.765 - Thread: 1 -> AdapterInfo = { 2024-07-01 12:55:43.765 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-07-01 12:55:43.765 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 64382, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-07-01 12:55:43.765 - Thread: 1 -> Driver version = 2024-07-01 12:55:43.765 - Thread: 1 -> Driver date = 2024-07-01 12:55:43.765 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-01 12:55:43.765 - Thread: 1 -> AftermathSupported = False 2024-07-01 12:55:43.765 - Thread: 1 -> Adapter id = 1 2024-07-01 12:55:43.765 - Thread: 1 -> Supported = True 2024-07-01 12:55:43.765 - Thread: 1 -> RAM = 0 2024-07-01 12:55:43.765 - Thread: 1 -> Priority = 0 2024-07-01 12:55:43.765 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-01 12:55:43.765 - Thread: 1 -> Output is attached = False 2024-07-01 12:55:43.765 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-07-01 12:55:43.765 - Thread: 1 -> } 2024-07-01 12:55:43.765 - Thread: 1 -> Service.IsActive: True 2024-07-01 12:55:43.765 - Thread: 1 -> Service.IsOnline: True 2024-07-01 12:55:43.765 - Thread: 1 -> Service.OwnsGame: False 2024-07-01 12:55:43.765 - Thread: 1 -> Service.UserId: 76561199161896972 2024-07-01 12:55:43.765 - Thread: 1 -> Service.UserName: Ollie10212 2024-07-01 12:55:43.765 - Thread: 1 -> Service.Branch: default 2024-07-01 12:55:43.765 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-07-01 12:55:43.765 - Thread: 1 -> Build version: 0.1.1.0 2024-07-01 12:55:43.769 - Thread: 1 -> MyScreenManager() 2024-07-01 12:55:43.776 - Thread: 48 -> CreateDeviceInternal - CheckSettings() 2024-07-01 12:55:43.776 - Thread: 48 -> CreateDeviceInternal - GetAdapter() 2024-07-01 12:55:43.777 - Thread: 48 -> CreateDeviceInternal - FixSettings() 2024-07-01 12:55:43.777 - Thread: 48 -> CreateDeviceInternal - Create device 2024-07-01 12:55:43.856 - Thread: 48 -> CreateDeviceInternal Steam Overlay integration 2024-07-01 12:55:43.909 - Thread: 48 -> CreateDeviceInternal Steam Overlay OK 2024-07-01 12:55:43.909 - Thread: 48 -> CreateDeviceInternal create swapchain 2024-07-01 12:55:46.856 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-07-01 12:55:46.856 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-07-01 12:55:46.856 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-07-01 12:55:47.153 - Thread: 1 -> Preallocate - START 2024-07-01 12:55:47.154 - Thread: 1 -> MySpaceWorldGenerator - START 2024-07-01 12:55:47.154 - Thread: 1 -> MySpaceWorldGenerator - END 2024-07-01 12:55:47.154 - Thread: 1 -> MySpaceBuildComponent - START 2024-07-01 12:55:47.154 - Thread: 1 -> MySpaceBuildComponent - END 2024-07-01 12:55:47.154 - Thread: 1 -> MyEntities - START 2024-07-01 12:55:47.160 - Thread: 1 -> MyEntities - END 2024-07-01 12:55:47.160 - Thread: 1 -> MyObjectBuilder_Base - START 2024-07-01 12:55:47.160 - Thread: 1 -> MyObjectBuilder_Base - END 2024-07-01 12:55:47.160 - Thread: 1 -> MyTransparentGeometry - START 2024-07-01 12:55:47.160 - Thread: 1 -> MyTransparentGeometry - END 2024-07-01 12:55:47.160 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-07-01 12:55:47.161 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-07-01 12:55:47.161 - Thread: 1 -> MyMath - START 2024-07-01 12:55:47.161 - Thread: 1 -> MyMath - END 2024-07-01 12:55:47.161 - Thread: 1 -> MySimpleObjectDraw - START 2024-07-01 12:55:47.161 - Thread: 1 -> MySimpleObjectDraw - END 2024-07-01 12:55:47.167 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-07-01 12:55:47.167 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-07-01 12:55:47.167 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-07-01 12:55:47.189 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-07-01 12:55:47.189 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-07-01 12:55:47.189 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-07-01 12:55:47.189 - Thread: 1 -> MySyncDestructions - START 2024-07-01 12:55:47.189 - Thread: 1 -> MySyncDestructions - END 2024-07-01 12:55:47.189 - Thread: 1 -> MySyncEntity - START 2024-07-01 12:55:47.189 - Thread: 1 -> MySyncEntity - END 2024-07-01 12:55:47.189 - Thread: 1 -> MyCommandCharacter - START 2024-07-01 12:55:47.189 - Thread: 1 -> MyCommandCharacter - END 2024-07-01 12:55:47.189 - Thread: 1 -> MyCommandConsole - START 2024-07-01 12:55:47.189 - Thread: 1 -> MyCommandConsole - END 2024-07-01 12:55:47.189 - Thread: 1 -> MyCommandEntity - START 2024-07-01 12:55:47.189 - Thread: 1 -> MyCommandEntity - END 2024-07-01 12:55:47.189 - Thread: 1 -> MyAiTargetManager - START 2024-07-01 12:55:47.189 - Thread: 1 -> MyAiTargetManager - END 2024-07-01 12:55:47.189 - Thread: 1 -> MyClientDebugCommands - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyClientDebugCommands - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyDedicatedServer - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyDedicatedServer - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyDedicatedServerBase - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyDedicatedServerBase - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerBase - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerBase - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerClient - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerClient - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerClientBase - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerClientBase - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerLobby - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerLobby - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerServerBase - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyMultiplayerServerBase - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyServerDebugCommands - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyServerDebugCommands - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyCubeGridDefinitions - START 2024-07-01 12:55:47.191 - Thread: 1 -> MyCubeGridDefinitions - END 2024-07-01 12:55:47.191 - Thread: 1 -> MyDefinitionManager - START 2024-07-01 12:55:47.193 - Thread: 1 -> MyDefinitionManager - END 2024-07-01 12:55:47.193 - Thread: 1 -> Preallocate - END 2024-07-01 12:55:47.193 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-07-01 12:55:47.383 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-07-01 12:55:47.383 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-07-01 12:55:47.384 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-07-01 12:55:47.384 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:47.384 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:47.384 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-07-01 12:55:47.384 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-07-01 12:55:47.384 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-07-01 12:55:47.384 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-07-01 12:55:47.390 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-07-01 12:55:47.390 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-07-01 12:55:47.390 - Thread: 1 -> Virtualized: False 2024-07-01 12:55:47.393 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-07-01 12:55:47.393 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-07-01 12:55:47.393 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-07-01 12:55:47.393 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 58,688,774,144 bytes 2024-07-01 12:55:47.393 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,853,773,312 bytes 2024-07-01 12:55:47.395 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 1,397,493,911,552 bytes 2024-07-01 12:55:47.395 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,986,615,062,528 bytes 2024-07-01 12:55:47.395 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-07-01 12:55:47.395 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-07-01 12:55:47.396 - Thread: 1 -> Installed DLCs: 2024-07-01 12:55:47.396 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-07-01 12:55:47.541 - Thread: 1 -> Havok: Physics.Init 2024-07-01 12:55:47.548 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-07-01 12:55:47.550 - Thread: 1 -> HkGameName: SpaceEngineers 2024-07-01 12:55:47.550 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-07-01 12:55:47.551 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-01 12:55:47.557 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-07-01 12:55:47.737 - Thread: 1 -> Loading scenarios 2024-07-01 12:55:47.746 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-01 12:55:47.746 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-07-01 12:55:47.935 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:47.935 - Thread: 1 -> Loading gamepad controls 2024-07-01 12:55:47.936 - Thread: 1 -> Loading DLC definitions 2024-07-01 12:55:48.241 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-01 12:55:48.241 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-07-01 12:55:48.241 - Thread: 1 -> Loading Quick starts 2024-07-01 12:55:48.241 - Thread: 1 -> Loading ScenarioCategories 2024-07-01 12:55:48.241 - Thread: 1 -> Loading shadow textures definitions 2024-07-01 12:55:48.241 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-07-01 12:55:48.241 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-07-01 12:55:48.243 - Thread: 1 -> MyAudio.LoadData - START 2024-07-01 12:55:48.255 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-01 12:55:48.638 - Thread: 1 -> MyAudio.LoadData - END 2024-07-01 12:55:48.639 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2024-07-01 12:55:48.639 - Thread: 1 -> MyGuiManager() 2024-07-01 12:55:48.642 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-07-01 12:55:48.671 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-07-01 12:55:48.725 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-07-01 12:55:48.725 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-07-01 12:55:48.725 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-07-01 12:55:48.775 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-07-01 12:55:48.782 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-07-01 12:55:48.782 - Thread: 16 -> ReloadVoxelMaterials 2024-07-01 12:55:48.805 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-07-01 12:55:48.815 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-07-01 12:55:48.815 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-07-01 12:55:48.816 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-07-01 12:55:48.816 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-07-01 12:55:48.816 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-07-01 12:55:48.816 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-07-01 12:55:48.816 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-07-01 12:55:48.816 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-07-01 12:55:48.816 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-07-01 12:55:48.816 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-07-01 12:55:48.816 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-07-01 12:55:48.816 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-07-01 12:55:48.816 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-07-01 12:55:48.816 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-07-01 12:55:48.816 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-07-01 12:55:48.816 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-07-01 12:55:48.832 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-07-01 12:55:48.832 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-07-01 12:55:48.832 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-07-01 12:55:48.834 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-07-01 12:55:48.835 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-07-01 12:55:48.837 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-07-01 12:55:48.837 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-07-01 12:55:48.839 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-07-01 12:55:48.842 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-07-01 12:55:48.843 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-07-01 12:55:48.845 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-07-01 12:55:48.851 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-07-01 12:55:48.851 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-07-01 12:55:48.852 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-07-01 12:55:48.853 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-07-01 12:55:48.855 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-07-01 12:55:48.855 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-07-01 12:55:48.858 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-07-01 12:55:48.862 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-07-01 12:55:48.867 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-07-01 12:55:48.870 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-07-01 12:55:48.871 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-07-01 12:55:48.878 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-07-01 12:55:48.878 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-07-01 12:55:48.881 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-07-01 12:55:48.882 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-07-01 12:55:48.884 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-07-01 12:55:48.892 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-07-01 12:55:48.911 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-07-01 12:55:48.911 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-07-01 12:55:48.914 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-07-01 12:55:48.916 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-07-01 12:55:48.918 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-07-01 12:55:48.918 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-07-01 12:55:48.925 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-07-01 12:55:48.926 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-07-01 12:55:48.933 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-07-01 12:55:48.936 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-07-01 12:55:48.937 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-07-01 12:55:48.949 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-07-01 12:55:48.949 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-07-01 12:55:48.949 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-07-01 12:55:48.952 - Thread: 1 -> Deluxe Edition (573160) 2024-07-01 12:55:48.953 - Thread: 1 -> Decorative Blocks (1049790) 2024-07-01 12:55:48.953 - Thread: 1 -> Economy Deluxe (1135960) 2024-07-01 12:55:48.953 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-07-01 12:55:48.953 - Thread: 1 -> Style Pack (1084680) 2024-07-01 12:55:48.953 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-07-01 12:55:48.953 - Thread: 1 -> Frostbite (1241550) 2024-07-01 12:55:48.953 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-07-01 12:55:48.953 - Thread: 1 -> Sparks Of The Future (1307680) 2024-07-01 12:55:48.954 - Thread: 1 -> Wasteland (1374610) 2024-07-01 12:55:48.954 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-07-01 12:55:48.954 - Thread: 1 -> Warfare I. (1475830) 2024-07-01 12:55:48.954 - Thread: 1 -> Heavy Industry (1676100) 2024-07-01 12:55:48.954 - Thread: 1 -> Warfare II. (1783760) 2024-07-01 12:55:48.955 - Thread: 1 -> Automatons (1958640) 2024-07-01 12:55:48.955 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-07-01 12:55:48.955 - Thread: 1 -> Signal Blocks (2914120) 2024-07-01 12:55:48.961 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-07-01 12:55:48.961 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-07-01 12:55:48.962 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-07-01 12:55:48.963 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-07-01 12:55:48.965 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-07-01 12:55:48.969 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-07-01 12:55:48.970 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-07-01 12:55:48.971 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-07-01 12:55:48.973 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-07-01 12:55:48.974 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-07-01 12:55:48.982 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-07-01 12:55:48.983 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-07-01 12:55:48.993 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-07-01 12:55:48.995 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-07-01 12:55:48.997 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-07-01 12:55:49.003 - Thread: 1 -> Timer Frequency: 10000000 2024-07-01 12:55:49.003 - Thread: 1 -> Ticks per frame: 166667 2024-07-01 12:55:49.036 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-07-01 12:55:49.052 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-07-01 12:55:49.054 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-07-01 12:55:49.062 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-07-01 12:55:49.063 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-07-01 12:55:49.084 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-07-01 12:55:49.084 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-07-01 12:55:49.086 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-07-01 12:55:49.095 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-07-01 12:55:49.100 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-07-01 12:55:49.125 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-07-01 12:55:49.125 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-07-01 12:55:49.128 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-07-01 12:55:49.131 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-07-01 12:55:49.132 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-07-01 12:55:49.143 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-07-01 12:55:49.148 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-07-01 12:55:49.155 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-07-01 12:55:49.156 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-07-01 12:55:49.161 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-07-01 12:55:49.168 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-07-01 12:55:49.311 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-07-01 12:55:49.318 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-07-01 12:55:49.343 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-01 12:55:49.368 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-07-01 12:55:49.368 - Thread: 1 -> Flares Intensity: 1 2024-07-01 12:55:49.368 - Thread: 1 -> Field of view: 1.221984 2024-07-01 12:55:49.368 - Thread: 1 -> PostProcessingEnabled: True 2024-07-01 12:55:49.368 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-07-01 12:55:49.368 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-07-01 12:55:49.368 - Thread: 1 -> Render.DistanceFade: 3000 2024-07-01 12:55:49.368 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-07-01 12:55:49.368 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-07-01 12:55:49.368 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-07-01 12:55:49.368 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-07-01 12:55:49.368 - Thread: 1 -> Render.TextureQuality: HIGH 2024-07-01 12:55:49.368 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-07-01 12:55:49.368 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-07-01 12:55:49.368 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-07-01 12:55:49.368 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-07-01 12:55:49.368 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-07-01 12:55:49.368 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-07-01 12:55:49.388 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-07-01 12:55:49.394 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-07-01 12:55:49.395 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (cb6a15fc-f4d4-4e55-b9b3-b76e0383b354) 2024-07-01 12:55:49.395 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 12:55:49.403 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-07-01 12:55:50.277 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-07-01 12:55:50.914 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-01 12:55:50.915 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-01 12:55:50.931 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-01 12:55:50.931 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 12:55:51.400 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 12:55:51.400 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 12:55:51.443 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 12:55:51.581 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-07-01 12:55:51.581 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-07-01 12:55:51.581 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2024-07-01 12:55:57.318 - Thread: 54 -> LoadSession() - Start 2024-07-01 12:55:57.318 - Thread: 54 -> C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 12:55:57.318 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-07-01 12:55:57.333 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-01 12:55:57.496 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-07-01 12:55:57.497 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-07-01 12:55:57.497 - Thread: 54 -> CheckPoint Experimental mode: Yes 2024-07-01 12:55:57.497 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled 2024-07-01 12:55:57.497 - Thread: 54 -> LoadSession() - End 2024-07-01 12:55:57.500 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-01 12:55:57.500 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-01 12:55:57.500 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-01 12:55:57.500 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-01 12:55:57.500 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 12:55:57.500 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 12:55:57.502 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-07-01 12:55:57.502 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-07-01 12:55:57.502 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-07-01 12:55:57.717 - Thread: 1 -> RunLoadingAction - START 2024-07-01 12:55:57.717 - Thread: 1 -> Loading session: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 12:55:57.778 - Thread: 1 -> GC Memory: 1,009,365,192 B 2024-07-01 12:55:57.782 - Thread: 1 -> Process Memory: 4,128,673,792 B 2024-07-01 12:55:57.782 - Thread: 1 -> Experimental mode: Yes 2024-07-01 12:55:57.782 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, ExperimentalTurnedOnInConfiguration 2024-07-01 12:55:57.782 - Thread: 1 -> Console compatibility: No 2024-07-01 12:55:58.297 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-07-01 12:55:58.310 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-07-01 12:55:58.310 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-07-01 12:55:58.310 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-01 12:55:58.310 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-07-01 12:55:58.423 - Thread: 1 -> Loading scenarios 2024-07-01 12:55:58.423 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-01 12:55:58.423 - Thread: 1 -> List of used mods (0) - START 2024-07-01 12:55:58.424 - Thread: 1 -> List of used mods - END 2024-07-01 12:55:58.450 - Thread: 1 -> Loading behaviors 2024-07-01 12:55:58.451 - Thread: 1 -> Loading ammo magazines 2024-07-01 12:55:58.451 - Thread: 1 -> Loading ammo definitions 2024-07-01 12:55:58.451 - Thread: 1 -> Loading animations 2024-07-01 12:55:58.451 - Thread: 1 -> Loading animations 2024-07-01 12:55:58.451 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:58.451 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:58.452 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:58.452 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:58.452 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:58.452 - Thread: 1 -> Loading sound definitions 2024-07-01 12:55:58.452 - Thread: 1 -> Loading category classes 2024-07-01 12:55:58.452 - Thread: 1 -> Loading category classes 2024-07-01 12:55:58.452 - Thread: 1 -> Loading blueprint classes 2024-07-01 12:55:58.452 - Thread: 1 -> Loading blueprint class entries 2024-07-01 12:55:58.452 - Thread: 1 -> Loading blueprint class entries 2024-07-01 12:55:58.452 - Thread: 1 -> Loading blueprints 2024-07-01 12:55:58.452 - Thread: 1 -> Loading blueprints 2024-07-01 12:55:58.452 - Thread: 1 -> Loading agent definitions 2024-07-01 12:55:58.452 - Thread: 1 -> Loading character definitions 2024-07-01 12:55:58.454 - Thread: 1 -> Loading character definitions 2024-07-01 12:55:58.454 - Thread: 1 -> Loading components 2024-07-01 12:55:58.454 - Thread: 1 -> Loading components 2024-07-01 12:55:58.454 - Thread: 1 -> Loading configuration 2024-07-01 12:55:58.454 - Thread: 1 -> Loading container types 2024-07-01 12:55:58.454 - Thread: 1 -> Loading Contract Types 2024-07-01 12:55:58.455 - Thread: 1 -> Loading gamepad controls 2024-07-01 12:55:58.455 - Thread: 1 -> Loading block positions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading block positions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading curve definitions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading debris 2024-07-01 12:55:58.455 - Thread: 1 -> Loading environment items entries 2024-07-01 12:55:58.455 - Thread: 1 -> Loading decal global definitions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading decal definitions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading decal definitions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading drone behaviors 2024-07-01 12:55:58.455 - Thread: 1 -> Loading edges 2024-07-01 12:55:58.455 - Thread: 1 -> Loading emissive color definitions 2024-07-01 12:55:58.455 - Thread: 1 -> Loading emissive color default states 2024-07-01 12:55:58.455 - Thread: 1 -> Loading animations 2024-07-01 12:55:58.455 - Thread: 1 -> Loading entity components 2024-07-01 12:55:58.458 - Thread: 1 -> Loading component containers 2024-07-01 12:55:58.458 - Thread: 1 -> Loading environment items entries 2024-07-01 12:55:58.458 - Thread: 1 -> Loading Faction Names 2024-07-01 12:55:58.459 - Thread: 1 -> Loading factions 2024-07-01 12:55:58.459 - Thread: 1 -> Loading flare definitions 2024-07-01 12:55:58.459 - Thread: 1 -> Loading DLC definitions 2024-07-01 12:55:58.459 - Thread: 1 -> Loading gas property definitions 2024-07-01 12:55:58.459 - Thread: 1 -> Loading event definitions 2024-07-01 12:55:58.459 - Thread: 1 -> Loading physical items 2024-07-01 12:55:58.468 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:55:58.468 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:55:58.468 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:55:58.468 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:55:58.468 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:55:58.468 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:55:58.468 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-01 12:55:58.468 - Thread: 1 -> Loading planet definition 2024-07-01 12:55:58.468 - Thread: 1 -> Loading physical items 2024-07-01 12:55:58.469 - Thread: 1 -> Loading physical items 2024-07-01 12:55:58.469 - Thread: 1 -> Loading physical material properties 2024-07-01 12:55:58.469 - Thread: 1 -> Loading pirate antennas 2024-07-01 12:55:58.469 - Thread: 1 -> Loading Quick starts 2024-07-01 12:55:58.469 - Thread: 1 -> Loading research blocks definitions 2024-07-01 12:55:58.471 - Thread: 1 -> Loading research groups definitions 2024-07-01 12:55:58.471 - Thread: 1 -> Loading resource distribution groups 2024-07-01 12:55:58.471 - Thread: 1 -> Loading ScenarioCategories 2024-07-01 12:55:58.471 - Thread: 1 -> Loading shadow textures definitions 2024-07-01 12:55:58.471 - Thread: 1 -> Loading ship sound groups 2024-07-01 12:55:58.471 - Thread: 1 -> Loading ship sound groups 2024-07-01 12:55:58.471 - Thread: 1 -> Loading sound categories 2024-07-01 12:55:58.472 - Thread: 1 -> Loading stat definitions 2024-07-01 12:55:58.472 - Thread: 1 -> Loading gamepad controls 2024-07-01 12:55:58.472 - Thread: 1 -> Loading grid creators 2024-07-01 12:55:58.472 - Thread: 1 -> Loading transparent material properties 2024-07-01 12:55:58.472 - Thread: 1 -> Loading planet definition 2024-07-01 12:55:58.472 - Thread: 1 -> Loading voxel map storage definitions 2024-07-01 12:55:58.472 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:55:58.472 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:55:58.472 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:55:58.472 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:55:58.472 - Thread: 1 -> Loading Weather Effects 2024-07-01 12:55:58.473 - Thread: 1 -> Audio effects definitions 2024-07-01 12:55:58.473 - Thread: 1 -> Loading environment items definitions 2024-07-01 12:55:58.473 - Thread: 1 -> Loading environment items definitions 2024-07-01 12:55:58.473 - Thread: 1 -> Loading physical material properties 2024-07-01 12:55:58.473 - Thread: 1 -> Loading particle effect definitions 2024-07-01 12:55:58.506 - Thread: 1 -> Loading particle effect definitions 2024-07-01 12:55:58.507 - Thread: 1 -> Loading environment item definitions 2024-07-01 12:55:58.507 - Thread: 1 -> Loading weapon definitions 2024-07-01 12:55:58.508 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.514 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.514 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.515 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.516 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.516 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.516 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.516 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.517 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.517 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.517 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.518 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.518 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.519 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.519 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.520 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.520 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.520 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.521 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.521 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.524 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.524 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.525 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.525 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.526 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.526 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.527 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.527 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.528 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.528 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.528 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.529 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.529 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.530 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.530 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.532 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.533 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.533 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.535 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.535 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.536 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.536 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.537 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.537 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.538 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.539 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.540 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.540 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.541 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.541 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.549 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.550 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.551 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.552 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.553 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.553 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.554 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.555 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.556 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.556 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.558 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.559 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.560 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.561 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.562 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.563 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.564 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.564 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.567 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.567 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.569 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.569 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.571 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.571 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.575 - Thread: 1 -> Loading cube blocks 2024-07-01 12:55:58.575 - Thread: 1 -> Created block definitions 2024-07-01 12:55:58.578 - Thread: 1 -> Loading block variant groups 2024-07-01 12:55:58.586 - Thread: 1 -> Loading asteroid generators 2024-07-01 12:55:58.586 - Thread: 1 -> Loading spawn groups 2024-07-01 12:55:58.586 - Thread: 1 -> Loading drop containers 2024-07-01 12:55:58.586 - Thread: 1 -> Loading spawn groups 2024-07-01 12:55:58.586 - Thread: 1 -> Loading spawn groups 2024-07-01 12:55:58.586 - Thread: 1 -> Loading radial menu definitions 2024-07-01 12:55:58.590 - Thread: 1 -> Loading respawn ships 2024-07-01 12:55:58.590 - Thread: 1 -> Loading spawn groups 2024-07-01 12:55:58.590 - Thread: 1 -> Loading wheel speeds 2024-07-01 12:55:58.597 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-01 12:55:58.599 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-01 12:55:58.599 - Thread: 1 -> MyAudio.LoadData - START 2024-07-01 12:55:58.607 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-01 12:55:58.814 - Thread: 1 -> MyAudio.LoadData - END 2024-07-01 12:55:58.818 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-07-01 12:55:58.823 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:58.825 - Thread: 21 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-07-01 12:55:58.826 - Thread: 19 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-07-01 12:55:58.848 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:58.848 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:58.849 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:58.853 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:55:58.947 - Thread: 83 -> External debugger: listening... 2024-07-01 12:55:58.953 - Thread: 1 -> MyLights.LoadData() - START 2024-07-01 12:55:58.954 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-07-01 12:55:58.954 - Thread: 1 -> MyLights.LoadData() - END 2024-07-01 12:55:58.954 - Thread: 1 -> Info: MyLights initialized. 2024-07-01 12:55:58.954 - Thread: 1 -> MyExplosions.LoadData() - START 2024-07-01 12:55:58.955 - Thread: 1 -> MyExplosions.LoadData() - END 2024-07-01 12:55:58.964 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-07-01 12:55:58.964 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-07-01 12:55:58.967 - Thread: 1 -> Loading Procedural World Generator 2024-07-01 12:55:58.967 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-07-01 12:55:58.974 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-07-01 12:55:59.097 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-07-01 12:55:59.097 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-07-01 12:55:59.097 - Thread: 20 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Mars-1323953731d120000.vx2' 2024-07-01 12:55:59.097 - Thread: 23 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Titan-813248659d19000.vx2' 2024-07-01 12:55:59.098 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-07-01 12:55:59.098 - Thread: 21 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Moon-1321135827d19000.vx2' 2024-07-01 12:55:59.115 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-07-01 12:55:59.115 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\EarthLike-1490369077d120000.vx2' 2024-07-01 12:55:59.124 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-07-01 12:55:59.124 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Europa-374791280d19000.vx2' 2024-07-01 12:55:59.125 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-07-01 12:55:59.125 - Thread: 18 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Alien-1494130250d120000.vx2' 2024-07-01 12:56:01.045 - Thread: 20 -> Info: Planet generator name: Mars 2024-07-01 12:56:01.045 - Thread: 20 -> Info: Planet storage name: Mars-1323953731d120000 2024-07-01 12:56:01.228 - Thread: 23 -> Info: Planet generator name: Titan 2024-07-01 12:56:01.228 - Thread: 23 -> Info: Planet storage name: Titan-813248659d19000 2024-07-01 12:56:01.377 - Thread: 21 -> Info: Planet generator name: Moon 2024-07-01 12:56:01.377 - Thread: 21 -> Info: Planet storage name: Moon-1321135827d19000 2024-07-01 12:56:01.499 - Thread: 17 -> Info: Planet generator name: EarthLike 2024-07-01 12:56:01.499 - Thread: 17 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-07-01 12:56:01.681 - Thread: 16 -> Info: Planet generator name: Europa 2024-07-01 12:56:01.681 - Thread: 16 -> Info: Planet storage name: Europa-374791280d19000 2024-07-01 12:56:01.843 - Thread: 18 -> Info: Planet generator name: Alien 2024-07-01 12:56:01.843 - Thread: 18 -> Info: Planet storage name: Alien-1494130250d120000 2024-07-01 12:56:02.076 - Thread: 22 -> Initialized large grid HMS Lionheart 17243 PCU 2024-07-01 12:56:02.095 - Thread: 19 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-01 12:56:02.101 - Thread: 1 -> Initialized large grid HMS Lionheart 17770 PCU 2024-07-01 12:56:02.128 - Thread: 1 -> Entities loaded & initialized 2024-07-01 12:56:02.172 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-07-01 12:56:02.174 - Thread: 1 -> MySession.Static.LogSettings - START 2024-07-01 12:56:02.174 - Thread: 1 -> Name = Earth Planet 2024-06-26 02-19 2024-07-01 12:56:02.174 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-07-01 12:56:02.174 - Thread: 1 -> GameDateTime = 01/01/2081 20:30:15 2024-07-01 12:56:02.174 - Thread: 1 -> Password = 2024-07-01 12:56:02.174 - Thread: 1 -> CurrentPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 12:56:02.174 - Thread: 1 -> WorkshopId = 2024-07-01 12:56:02.174 - Thread: 1 -> CameraController = Default_Astronaut 2024-07-01 12:56:02.174 - Thread: 1 -> ThumbPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\thumb.jpg 2024-07-01 12:56:02.174 - Thread: 1 -> Settings: 2024-07-01 12:56:02.174 - Thread: 1 -> GameMode = Creative 2024-07-01 12:56:02.174 - Thread: 1 -> MaxPlayers = 2 2024-07-01 12:56:02.174 - Thread: 1 -> OnlineMode = OFFLINE 2024-07-01 12:56:02.174 - Thread: 1 -> TotalPCU = 0 2024-07-01 12:56:02.174 - Thread: 1 -> PiratePCU = 50000 2024-07-01 12:56:02.174 - Thread: 1 -> AutoHealing = True 2024-07-01 12:56:02.174 - Thread: 1 -> WeaponsEnabled = True 2024-07-01 12:56:02.174 - Thread: 1 -> ThrusterDamage = True 2024-07-01 12:56:02.174 - Thread: 1 -> EnableSpectator = False 2024-07-01 12:56:02.174 - Thread: 1 -> EnableCopyPaste = True 2024-07-01 12:56:02.174 - Thread: 1 -> MaxFloatingObjects = 56 2024-07-01 12:56:02.174 - Thread: 1 -> MaxGridSize = 0 2024-07-01 12:56:02.174 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-07-01 12:56:02.174 - Thread: 1 -> CargoShipsEnabled = True 2024-07-01 12:56:02.174 - Thread: 1 -> EnvironmentHostility = SAFE 2024-07-01 12:56:02.174 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-07-01 12:56:02.174 - Thread: 1 -> InventorySizeMultiplier = 3 2024-07-01 12:56:02.174 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-07-01 12:56:02.174 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-07-01 12:56:02.174 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-07-01 12:56:02.174 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-07-01 12:56:02.174 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-07-01 12:56:02.174 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-07-01 12:56:02.174 - Thread: 1 -> ClientCanSave = False 2024-07-01 12:56:02.174 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-07-01 12:56:02.174 - Thread: 1 -> PermanentDeath = False 2024-07-01 12:56:02.174 - Thread: 1 -> DestructibleBlocks = False 2024-07-01 12:56:02.174 - Thread: 1 -> EnableScripts = False 2024-07-01 12:56:02.174 - Thread: 1 -> AutoSaveInMinutes = 0 2024-07-01 12:56:02.174 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-07-01 12:56:02.174 - Thread: 1 -> ProceduralDensity = 0.35 2024-07-01 12:56:02.174 - Thread: 1 -> ProceduralSeed = 0 2024-07-01 12:56:02.174 - Thread: 1 -> DestructibleBlocks = False 2024-07-01 12:56:02.174 - Thread: 1 -> EnableIngameScripts = False 2024-07-01 12:56:02.174 - Thread: 1 -> ViewDistance = 15000 2024-07-01 12:56:02.174 - Thread: 1 -> Voxel destruction = True 2024-07-01 12:56:02.174 - Thread: 1 -> EnableStructuralSimulation = False 2024-07-01 12:56:02.174 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-07-01 12:56:02.174 - Thread: 1 -> EnableContainerDrops = True 2024-07-01 12:56:02.174 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-07-01 12:56:02.174 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-07-01 12:56:02.174 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-07-01 12:56:02.174 - Thread: 1 -> EnableSubgridDamage = False 2024-07-01 12:56:02.174 - Thread: 1 -> SyncDistance = 3000 2024-07-01 12:56:02.174 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-07-01 12:56:02.174 - Thread: 1 -> AFKTimeoutMin = 0 2024-07-01 12:56:02.174 - Thread: 1 -> StopGridsPeriodMin = 15 2024-07-01 12:56:02.174 - Thread: 1 -> MaxPlanets = 99 2024-07-01 12:56:02.174 - Thread: 1 -> MaxBackupSaves = 5 2024-07-01 12:56:02.174 - Thread: 1 -> MaxFactionsCount = 0 2024-07-01 12:56:02.174 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-07-01 12:56:02.174 - Thread: 1 -> RespawnShipDelete = False 2024-07-01 12:56:02.174 - Thread: 1 -> WorldSizeKm = 0 2024-07-01 12:56:02.174 - Thread: 1 -> ResetOwnership = False 2024-07-01 12:56:02.174 - Thread: 1 -> RealisticSound = False 2024-07-01 12:56:02.174 - Thread: 1 -> EnableSaving = True 2024-07-01 12:56:02.174 - Thread: 1 -> InfiniteAmmo = False 2024-07-01 12:56:02.174 - Thread: 1 -> EnableToolShake = True 2024-07-01 12:56:02.174 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-07-01 12:56:02.174 - Thread: 1 -> OffensiveWordsFiltering = False 2024-07-01 12:56:02.174 - Thread: 1 -> UseConsolePCU = False 2024-07-01 12:56:02.174 - Thread: 1 -> PredefinedAsteroids = True 2024-07-01 12:56:02.174 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-07-01 12:56:02.174 - Thread: 1 -> FamilySharing = True 2024-07-01 12:56:02.174 - Thread: 1 -> EnablePcuTrading = True 2024-07-01 12:56:02.174 - Thread: 1 -> SuppressedWarnings = 2024-07-01 12:56:02.174 - Thread: 1 -> SimplifiedSimulation = False 2024-07-01 12:56:02.174 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-07-01 12:56:02.174 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-07-01 12:56:02.174 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-07-01 12:56:02.174 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-07-01 12:56:02.174 - Thread: 1 -> TradeFactionsCount = 15 2024-07-01 12:56:02.174 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-07-01 12:56:02.174 - Thread: 1 -> WeatherSystem = False 2024-07-01 12:56:02.175 - Thread: 1 -> WeatherLightingDamage = False 2024-07-01 12:56:02.175 - Thread: 1 -> DepositSizeDenominator = 30 2024-07-01 12:56:02.175 - Thread: 1 -> DepositsCountCoefficient = 2 2024-07-01 12:56:02.175 - Thread: 1 -> EnableEconomy = False 2024-07-01 12:56:02.175 - Thread: 1 -> EnableBountyContracts = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableSupergridding = False 2024-07-01 12:56:02.175 - Thread: 1 -> EnableAutorespawn = True 2024-07-01 12:56:02.175 - Thread: 1 -> OptimalSpawnDistance = 900 2024-07-01 12:56:02.175 - Thread: 1 -> EnableGoodBotHints = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableResearch = True 2024-07-01 12:56:02.175 - Thread: 1 -> VoxelAgeThreshold = 24 2024-07-01 12:56:02.175 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-07-01 12:56:02.175 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-07-01 12:56:02.175 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-07-01 12:56:02.175 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-07-01 12:56:02.175 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-07-01 12:56:02.175 - Thread: 1 -> OptimalGridCount = 0 2024-07-01 12:56:02.175 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-07-01 12:56:02.175 - Thread: 1 -> BlockCountThreshold = 20 2024-07-01 12:56:02.175 - Thread: 1 -> TrashFlagsValue = 1562 2024-07-01 12:56:02.175 - Thread: 1 -> TrashRemovalEnabled = True 2024-07-01 12:56:02.175 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-07-01 12:56:02.175 - Thread: 1 -> EnableVoxelHand = True 2024-07-01 12:56:02.175 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableScripterRole = False 2024-07-01 12:56:02.175 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-07-01 12:56:02.175 - Thread: 1 -> FloraDensityMultiplier = 1 2024-07-01 12:56:02.175 - Thread: 1 -> EnableSpiders = False 2024-07-01 12:56:02.175 - Thread: 1 -> EnableWolfs = False 2024-07-01 12:56:02.175 - Thread: 1 -> TotalBotLimit = 32 2024-07-01 12:56:02.175 - Thread: 1 -> EnableDrones = True 2024-07-01 12:56:02.175 - Thread: 1 -> MaxDrones = 5 2024-07-01 12:56:02.175 - Thread: 1 -> StartInRespawnScreen = False 2024-07-01 12:56:02.175 - Thread: 1 -> SpawnWithTools = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableJetpack = True 2024-07-01 12:56:02.175 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-07-01 12:56:02.175 - Thread: 1 -> PhysicsIterations = 8 2024-07-01 12:56:02.175 - Thread: 1 -> CanJoinRunning = False 2024-07-01 12:56:02.175 - Thread: 1 -> Scenario = False 2024-07-01 12:56:02.175 - Thread: 1 -> ScenarioEditMode = False 2024-07-01 12:56:02.175 - Thread: 1 -> EnableRespawnShips = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableSunRotation = False 2024-07-01 12:56:02.175 - Thread: 1 -> StationVoxelSupport = False 2024-07-01 12:56:02.175 - Thread: 1 -> EnableConvertToStation = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableEncounters = True 2024-07-01 12:56:02.175 - Thread: 1 -> Enable3rdPersonView = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableOxygenPressurization = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnableOxygen = True 2024-07-01 12:56:02.175 - Thread: 1 -> ExperimentalMode = True 2024-07-01 12:56:02.175 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled 2024-07-01 12:56:02.175 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-07-01 12:56:02.175 - Thread: 1 -> EnableRecoil = True 2024-07-01 12:56:02.175 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-07-01 12:56:02.175 - Thread: 1 -> MaxCargoBags = 100 2024-07-01 12:56:02.175 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-07-01 12:56:02.175 - Thread: 1 -> ScrapEnabled = True 2024-07-01 12:56:02.175 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-07-01 12:56:02.175 - Thread: 1 -> MySession.Static.LogSettings - END 2024-07-01 12:56:02.177 - Thread: 1 -> Analytics ids for user ([007...972]): User = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) Session = (cb6a15fc-f4d4-4e55-b9b3-b76e0383b354). 2024-07-01 12:56:02.177 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-07-01 12:56:02.202 - Thread: 1 -> Session loaded 2024-07-01 12:56:02.202 - Thread: 1 -> RunLoadingAction - END 2024-07-01 12:56:02.202 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-07-01 12:56:02.202 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-07-01 12:56:02.202 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-07-01 12:56:02.203 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-07-01 12:56:02.203 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-07-01 12:56:02.203 - Thread: 1 -> Updating continues. 2024-07-01 12:56:02.203 - Thread: 1 -> GC Memory: 1483.582 / 1483.582 MB 2024-07-01 12:56:02.558 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-01 12:56:02.634 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-01 12:56:02.710 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-01 12:56:02.766 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-01 12:56:02.816 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-01 12:56:02.817 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-01 12:56:02.818 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-01 12:56:02.823 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-07-01 12:56:03.010 - Thread: 24 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-01 12:56:03.857 - Thread: 1 -> Loading duration: 6.3552471 2024-07-01 12:56:04.014 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:04.015 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:04.025 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-07-01 12:56:24.331 - Thread: 1 -> GUI Stats: Update 2.76029077777777, Draw 0.1571755 2024-07-01 12:56:32.214 - Thread: 1 -> GC Memory: 1994.474 / 1994.474 MB 2024-07-01 12:56:54.331 - Thread: 1 -> GUI Stats: Update 0.133219555555556, Draw 0.220417944444444 2024-07-01 12:56:54.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 12:56:54.351 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.117328,93.07865,1,0,2034.317,12237.82,42389,-36671,24,17.47622,41.22856,0,50397,8.33302,0,16.66667,1.456297,3.435584,100,9009352864,2034.317,0,0,-1 2024-07-01 12:56:54.351 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 12:56:54.351 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,228,897,69,655,8591,5271,0,0,431,6169,0,2663,126,0,83,63,288,52,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 12:56:55.380 - Thread: 1 -> Updating stopped. 2024-07-01 12:56:55.396 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 12:56:55.446 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 12:56:55.447 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 12:56:55.448 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 12:56:56.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-07-01 12:56:57.198 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-01 12:56:57.204 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:57.205 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:57.369 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-07-01 12:56:57.369 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-07-01 12:56:57.369 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-07-01 12:56:57.370 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-07-01 12:56:57.371 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-07-01 12:56:57.372 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-07-01 12:56:57.372 - Thread: 1 -> MySession::Unload START 2024-07-01 12:56:57.372 - Thread: 1 -> AutoSaveInMinutes: 0 2024-07-01 12:56:57.372 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-07-01 12:56:57.372 - Thread: 1 -> IsServer: True 2024-07-01 12:56:57.373 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-01 12:56:57.374 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-01 12:56:57.374 - Thread: 1 -> MyAudio.LoadData - START 2024-07-01 12:56:57.385 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-01 12:56:57.459 - Thread: 1 -> MyAudio.LoadData - END 2024-07-01 12:56:57.459 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 12:56:57.460 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 12:56:57.460 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 12:56:57.462 - Thread: 1 -> Unloading Procedural World Generator 2024-07-01 12:56:57.515 - Thread: 1 -> Info: MyLights Unloading data. 2024-07-01 12:56:57.516 - Thread: 1 -> Network readers disposed 2024-07-01 12:56:57.516 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-07-01 12:56:57.629 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:57.629 - Thread: 1 -> Loading gamepad controls 2024-07-01 12:56:57.629 - Thread: 1 -> Loading DLC definitions 2024-07-01 12:56:57.636 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-01 12:56:57.636 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-07-01 12:56:57.636 - Thread: 1 -> Loading Quick starts 2024-07-01 12:56:57.636 - Thread: 1 -> Loading ScenarioCategories 2024-07-01 12:56:57.636 - Thread: 1 -> Loading shadow textures definitions 2024-07-01 12:56:57.636 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-07-01 12:56:57.636 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-07-01 12:56:57.902 - Thread: 1 -> MySession::Unload END 2024-07-01 12:56:57.903 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-01 12:56:57.903 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 12:56:57.939 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:57.939 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:57.969 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 12:56:57.969 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 12:56:57.970 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 12:56:58.825 - Thread: 54 -> LoadSession() - Start 2024-07-01 12:56:58.825 - Thread: 54 -> C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 12:56:58.825 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-07-01 12:56:58.836 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-01 12:56:58.851 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-07-01 12:56:58.854 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-07-01 12:56:58.854 - Thread: 54 -> CheckPoint Experimental mode: Yes 2024-07-01 12:56:58.854 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled 2024-07-01 12:56:58.854 - Thread: 54 -> LoadSession() - End 2024-07-01 12:56:58.869 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-07-01 12:56:58.870 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-07-01 12:56:59.086 - Thread: 1 -> RunLoadingAction - START 2024-07-01 12:56:59.086 - Thread: 1 -> Loading session: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 12:56:59.195 - Thread: 1 -> GC Memory: 1,466,697,176 B 2024-07-01 12:56:59.197 - Thread: 1 -> Process Memory: 10,843,967,488 B 2024-07-01 12:56:59.197 - Thread: 1 -> Experimental mode: Yes 2024-07-01 12:56:59.197 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, ExperimentalTurnedOnInConfiguration 2024-07-01 12:56:59.197 - Thread: 1 -> Console compatibility: No 2024-07-01 12:56:59.304 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-07-01 12:56:59.315 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-07-01 12:56:59.315 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-07-01 12:56:59.315 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-01 12:56:59.315 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-07-01 12:56:59.426 - Thread: 1 -> Loading scenarios 2024-07-01 12:56:59.426 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-01 12:56:59.427 - Thread: 1 -> List of used mods (0) - START 2024-07-01 12:56:59.427 - Thread: 1 -> List of used mods - END 2024-07-01 12:56:59.456 - Thread: 1 -> Loading behaviors 2024-07-01 12:56:59.456 - Thread: 1 -> Loading ammo magazines 2024-07-01 12:56:59.456 - Thread: 1 -> Loading ammo definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading animations 2024-07-01 12:56:59.456 - Thread: 1 -> Loading animations 2024-07-01 12:56:59.456 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading sound definitions 2024-07-01 12:56:59.456 - Thread: 1 -> Loading category classes 2024-07-01 12:56:59.456 - Thread: 1 -> Loading category classes 2024-07-01 12:56:59.456 - Thread: 1 -> Loading blueprint classes 2024-07-01 12:56:59.456 - Thread: 1 -> Loading blueprint class entries 2024-07-01 12:56:59.456 - Thread: 1 -> Loading blueprint class entries 2024-07-01 12:56:59.456 - Thread: 1 -> Loading blueprints 2024-07-01 12:56:59.457 - Thread: 1 -> Loading blueprints 2024-07-01 12:56:59.457 - Thread: 1 -> Loading agent definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading character definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading character definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading components 2024-07-01 12:56:59.457 - Thread: 1 -> Loading components 2024-07-01 12:56:59.457 - Thread: 1 -> Loading configuration 2024-07-01 12:56:59.457 - Thread: 1 -> Loading container types 2024-07-01 12:56:59.457 - Thread: 1 -> Loading Contract Types 2024-07-01 12:56:59.457 - Thread: 1 -> Loading gamepad controls 2024-07-01 12:56:59.457 - Thread: 1 -> Loading block positions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading block positions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading curve definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading debris 2024-07-01 12:56:59.457 - Thread: 1 -> Loading environment items entries 2024-07-01 12:56:59.457 - Thread: 1 -> Loading decal global definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading decal definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading decal definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading drone behaviors 2024-07-01 12:56:59.457 - Thread: 1 -> Loading edges 2024-07-01 12:56:59.457 - Thread: 1 -> Loading emissive color definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading emissive color default states 2024-07-01 12:56:59.457 - Thread: 1 -> Loading animations 2024-07-01 12:56:59.457 - Thread: 1 -> Loading entity components 2024-07-01 12:56:59.457 - Thread: 1 -> Loading component containers 2024-07-01 12:56:59.457 - Thread: 1 -> Loading environment items entries 2024-07-01 12:56:59.457 - Thread: 1 -> Loading Faction Names 2024-07-01 12:56:59.457 - Thread: 1 -> Loading factions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading flare definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading DLC definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading gas property definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading event definitions 2024-07-01 12:56:59.457 - Thread: 1 -> Loading physical items 2024-07-01 12:56:59.466 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading LCD texture categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-01 12:56:59.466 - Thread: 1 -> Loading planet definition 2024-07-01 12:56:59.466 - Thread: 1 -> Loading physical items 2024-07-01 12:56:59.466 - Thread: 1 -> Loading physical items 2024-07-01 12:56:59.466 - Thread: 1 -> Loading physical material properties 2024-07-01 12:56:59.466 - Thread: 1 -> Loading pirate antennas 2024-07-01 12:56:59.466 - Thread: 1 -> Loading Quick starts 2024-07-01 12:56:59.466 - Thread: 1 -> Loading research blocks definitions 2024-07-01 12:56:59.466 - Thread: 1 -> Loading research groups definitions 2024-07-01 12:56:59.466 - Thread: 1 -> Loading resource distribution groups 2024-07-01 12:56:59.466 - Thread: 1 -> Loading ScenarioCategories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading shadow textures definitions 2024-07-01 12:56:59.466 - Thread: 1 -> Loading ship sound groups 2024-07-01 12:56:59.466 - Thread: 1 -> Loading ship sound groups 2024-07-01 12:56:59.466 - Thread: 1 -> Loading sound categories 2024-07-01 12:56:59.466 - Thread: 1 -> Loading stat definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading gamepad controls 2024-07-01 12:56:59.468 - Thread: 1 -> Loading grid creators 2024-07-01 12:56:59.468 - Thread: 1 -> Loading transparent material properties 2024-07-01 12:56:59.468 - Thread: 1 -> Loading planet definition 2024-07-01 12:56:59.468 - Thread: 1 -> Loading voxel map storage definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading voxel material definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading Weather Effects 2024-07-01 12:56:59.468 - Thread: 1 -> Audio effects definitions 2024-07-01 12:56:59.468 - Thread: 1 -> Loading environment items definitions 2024-07-01 12:56:59.469 - Thread: 1 -> Loading environment items definitions 2024-07-01 12:56:59.469 - Thread: 1 -> Loading physical material properties 2024-07-01 12:56:59.469 - Thread: 1 -> Loading particle effect definitions 2024-07-01 12:56:59.500 - Thread: 1 -> Loading particle effect definitions 2024-07-01 12:56:59.503 - Thread: 1 -> Loading environment item definitions 2024-07-01 12:56:59.503 - Thread: 1 -> Loading weapon definitions 2024-07-01 12:56:59.503 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.503 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.503 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.504 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.504 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.504 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.504 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.505 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.505 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.505 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.506 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.506 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.506 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.506 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.507 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.507 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.507 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.507 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.508 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.508 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.509 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.509 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.510 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.510 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.512 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.513 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.513 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.513 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.514 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.514 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.515 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.515 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.515 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.515 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.516 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.516 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.517 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.518 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.519 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.519 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.521 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.521 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.522 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.522 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.523 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.524 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.525 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.525 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.525 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.526 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.527 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.527 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.537 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.538 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.539 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.539 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.540 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.540 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.542 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.542 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.543 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.545 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.546 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.546 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.548 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.548 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.549 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.549 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.551 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.551 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.554 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.554 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.556 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.556 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.558 - Thread: 1 -> Loading cube blocks 2024-07-01 12:56:59.558 - Thread: 1 -> Created block definitions 2024-07-01 12:56:59.562 - Thread: 1 -> Loading block variant groups 2024-07-01 12:56:59.570 - Thread: 1 -> Loading asteroid generators 2024-07-01 12:56:59.570 - Thread: 1 -> Loading spawn groups 2024-07-01 12:56:59.570 - Thread: 1 -> Loading drop containers 2024-07-01 12:56:59.570 - Thread: 1 -> Loading spawn groups 2024-07-01 12:56:59.570 - Thread: 1 -> Loading spawn groups 2024-07-01 12:56:59.570 - Thread: 1 -> Loading radial menu definitions 2024-07-01 12:56:59.571 - Thread: 1 -> Loading respawn ships 2024-07-01 12:56:59.571 - Thread: 1 -> Loading spawn groups 2024-07-01 12:56:59.571 - Thread: 1 -> Loading wheel speeds 2024-07-01 12:56:59.576 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-01 12:56:59.577 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-01 12:56:59.577 - Thread: 1 -> MyAudio.LoadData - START 2024-07-01 12:56:59.585 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-01 12:56:59.655 - Thread: 1 -> MyAudio.LoadData - END 2024-07-01 12:56:59.656 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-07-01 12:56:59.659 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:56:59.672 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:56:59.672 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:56:59.672 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:56:59.674 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 12:56:59.735 - Thread: 1 -> MyLights.LoadData() - START 2024-07-01 12:56:59.737 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-07-01 12:56:59.737 - Thread: 1 -> MyLights.LoadData() - END 2024-07-01 12:56:59.737 - Thread: 1 -> Info: MyLights initialized. 2024-07-01 12:56:59.737 - Thread: 1 -> MyExplosions.LoadData() - START 2024-07-01 12:56:59.737 - Thread: 1 -> MyExplosions.LoadData() - END 2024-07-01 12:56:59.740 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-07-01 12:56:59.740 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-07-01 12:56:59.740 - Thread: 1 -> Loading Procedural World Generator 2024-07-01 12:56:59.740 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-07-01 12:56:59.744 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-07-01 12:56:59.828 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-07-01 12:56:59.828 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Mars-1323953731d120000.vx2' 2024-07-01 12:56:59.829 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-07-01 12:56:59.829 - Thread: 18 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Titan-813248659d19000.vx2' 2024-07-01 12:56:59.830 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-07-01 12:56:59.830 - Thread: 22 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Moon-1321135827d19000.vx2' 2024-07-01 12:56:59.842 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-07-01 12:56:59.842 - Thread: 21 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\EarthLike-1490369077d120000.vx2' 2024-07-01 12:56:59.844 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-07-01 12:56:59.844 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Europa-374791280d19000.vx2' 2024-07-01 12:56:59.846 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-07-01 12:56:59.846 - Thread: 23 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Alien-1494130250d120000.vx2' 2024-07-01 12:57:02.188 - Thread: 1 -> Info: Planet generator name: Mars 2024-07-01 12:57:02.188 - Thread: 1 -> Info: Planet storage name: Mars-1323953731d120000 2024-07-01 12:57:02.408 - Thread: 18 -> Info: Planet generator name: Titan 2024-07-01 12:57:02.408 - Thread: 18 -> Info: Planet storage name: Titan-813248659d19000 2024-07-01 12:57:02.632 - Thread: 22 -> Info: Planet generator name: Moon 2024-07-01 12:57:02.632 - Thread: 22 -> Info: Planet storage name: Moon-1321135827d19000 2024-07-01 12:57:02.815 - Thread: 21 -> Info: Planet generator name: EarthLike 2024-07-01 12:57:02.815 - Thread: 21 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-07-01 12:57:02.970 - Thread: 17 -> Info: Planet generator name: Europa 2024-07-01 12:57:02.970 - Thread: 17 -> Info: Planet storage name: Europa-374791280d19000 2024-07-01 12:57:03.149 - Thread: 23 -> Info: Planet generator name: Alien 2024-07-01 12:57:03.149 - Thread: 23 -> Info: Planet storage name: Alien-1494130250d120000 2024-07-01 12:57:03.155 - Thread: 20 -> Initialized large grid HMS Lionheart 17243 PCU 2024-07-01 12:57:03.168 - Thread: 19 -> Initialized large grid HMS Lionheart 17770 PCU 2024-07-01 12:57:03.191 - Thread: 1 -> Entities loaded & initialized 2024-07-01 12:57:03.191 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-07-01 12:57:03.192 - Thread: 1 -> MySession.Static.LogSettings - START 2024-07-01 12:57:03.192 - Thread: 1 -> Name = Earth Planet 2024-06-26 02-19 2024-07-01 12:57:03.192 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-07-01 12:57:03.192 - Thread: 1 -> GameDateTime = 01/01/2081 20:30:15 2024-07-01 12:57:03.192 - Thread: 1 -> Password = 2024-07-01 12:57:03.192 - Thread: 1 -> CurrentPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 12:57:03.192 - Thread: 1 -> WorkshopId = 2024-07-01 12:57:03.192 - Thread: 1 -> CameraController = Default_Astronaut 2024-07-01 12:57:03.192 - Thread: 1 -> ThumbPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\thumb.jpg 2024-07-01 12:57:03.192 - Thread: 1 -> Settings: 2024-07-01 12:57:03.192 - Thread: 1 -> GameMode = Creative 2024-07-01 12:57:03.192 - Thread: 1 -> MaxPlayers = 2 2024-07-01 12:57:03.192 - Thread: 1 -> OnlineMode = OFFLINE 2024-07-01 12:57:03.192 - Thread: 1 -> TotalPCU = 0 2024-07-01 12:57:03.192 - Thread: 1 -> PiratePCU = 50000 2024-07-01 12:57:03.192 - Thread: 1 -> AutoHealing = True 2024-07-01 12:57:03.192 - Thread: 1 -> WeaponsEnabled = True 2024-07-01 12:57:03.192 - Thread: 1 -> ThrusterDamage = True 2024-07-01 12:57:03.192 - Thread: 1 -> EnableSpectator = False 2024-07-01 12:57:03.192 - Thread: 1 -> EnableCopyPaste = True 2024-07-01 12:57:03.192 - Thread: 1 -> MaxFloatingObjects = 56 2024-07-01 12:57:03.192 - Thread: 1 -> MaxGridSize = 0 2024-07-01 12:57:03.192 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-07-01 12:57:03.192 - Thread: 1 -> CargoShipsEnabled = True 2024-07-01 12:57:03.192 - Thread: 1 -> EnvironmentHostility = SAFE 2024-07-01 12:57:03.192 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-07-01 12:57:03.192 - Thread: 1 -> InventorySizeMultiplier = 3 2024-07-01 12:57:03.192 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-07-01 12:57:03.192 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-07-01 12:57:03.192 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-07-01 12:57:03.192 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-07-01 12:57:03.192 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-07-01 12:57:03.192 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-07-01 12:57:03.192 - Thread: 1 -> ClientCanSave = False 2024-07-01 12:57:03.193 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-07-01 12:57:03.193 - Thread: 1 -> PermanentDeath = False 2024-07-01 12:57:03.193 - Thread: 1 -> DestructibleBlocks = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableScripts = False 2024-07-01 12:57:03.193 - Thread: 1 -> AutoSaveInMinutes = 0 2024-07-01 12:57:03.193 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-07-01 12:57:03.193 - Thread: 1 -> ProceduralDensity = 0.35 2024-07-01 12:57:03.193 - Thread: 1 -> ProceduralSeed = 0 2024-07-01 12:57:03.193 - Thread: 1 -> DestructibleBlocks = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableIngameScripts = False 2024-07-01 12:57:03.193 - Thread: 1 -> ViewDistance = 15000 2024-07-01 12:57:03.193 - Thread: 1 -> Voxel destruction = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableStructuralSimulation = False 2024-07-01 12:57:03.193 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-07-01 12:57:03.193 - Thread: 1 -> EnableContainerDrops = True 2024-07-01 12:57:03.193 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-07-01 12:57:03.193 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-07-01 12:57:03.193 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableSubgridDamage = False 2024-07-01 12:57:03.193 - Thread: 1 -> SyncDistance = 3000 2024-07-01 12:57:03.193 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-07-01 12:57:03.193 - Thread: 1 -> AFKTimeoutMin = 0 2024-07-01 12:57:03.193 - Thread: 1 -> StopGridsPeriodMin = 15 2024-07-01 12:57:03.193 - Thread: 1 -> MaxPlanets = 99 2024-07-01 12:57:03.193 - Thread: 1 -> MaxBackupSaves = 5 2024-07-01 12:57:03.193 - Thread: 1 -> MaxFactionsCount = 0 2024-07-01 12:57:03.193 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-07-01 12:57:03.193 - Thread: 1 -> RespawnShipDelete = False 2024-07-01 12:57:03.193 - Thread: 1 -> WorldSizeKm = 0 2024-07-01 12:57:03.193 - Thread: 1 -> ResetOwnership = False 2024-07-01 12:57:03.193 - Thread: 1 -> RealisticSound = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableSaving = True 2024-07-01 12:57:03.193 - Thread: 1 -> InfiniteAmmo = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableToolShake = True 2024-07-01 12:57:03.193 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-07-01 12:57:03.193 - Thread: 1 -> OffensiveWordsFiltering = False 2024-07-01 12:57:03.193 - Thread: 1 -> UseConsolePCU = False 2024-07-01 12:57:03.193 - Thread: 1 -> PredefinedAsteroids = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-07-01 12:57:03.193 - Thread: 1 -> FamilySharing = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnablePcuTrading = True 2024-07-01 12:57:03.193 - Thread: 1 -> SuppressedWarnings = 2024-07-01 12:57:03.193 - Thread: 1 -> SimplifiedSimulation = False 2024-07-01 12:57:03.193 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-07-01 12:57:03.193 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-07-01 12:57:03.193 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-07-01 12:57:03.193 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-07-01 12:57:03.193 - Thread: 1 -> TradeFactionsCount = 15 2024-07-01 12:57:03.193 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-07-01 12:57:03.193 - Thread: 1 -> WeatherSystem = False 2024-07-01 12:57:03.193 - Thread: 1 -> WeatherLightingDamage = False 2024-07-01 12:57:03.193 - Thread: 1 -> DepositSizeDenominator = 30 2024-07-01 12:57:03.193 - Thread: 1 -> DepositsCountCoefficient = 2 2024-07-01 12:57:03.193 - Thread: 1 -> EnableEconomy = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableBountyContracts = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableSupergridding = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableAutorespawn = True 2024-07-01 12:57:03.193 - Thread: 1 -> OptimalSpawnDistance = 900 2024-07-01 12:57:03.193 - Thread: 1 -> EnableGoodBotHints = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableResearch = True 2024-07-01 12:57:03.193 - Thread: 1 -> VoxelAgeThreshold = 24 2024-07-01 12:57:03.193 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-07-01 12:57:03.193 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-07-01 12:57:03.193 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-07-01 12:57:03.193 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-07-01 12:57:03.193 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-07-01 12:57:03.193 - Thread: 1 -> OptimalGridCount = 0 2024-07-01 12:57:03.193 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-07-01 12:57:03.193 - Thread: 1 -> BlockCountThreshold = 20 2024-07-01 12:57:03.193 - Thread: 1 -> TrashFlagsValue = 1562 2024-07-01 12:57:03.193 - Thread: 1 -> TrashRemovalEnabled = True 2024-07-01 12:57:03.193 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-07-01 12:57:03.193 - Thread: 1 -> EnableVoxelHand = True 2024-07-01 12:57:03.193 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableScripterRole = False 2024-07-01 12:57:03.193 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-07-01 12:57:03.193 - Thread: 1 -> FloraDensityMultiplier = 1 2024-07-01 12:57:03.193 - Thread: 1 -> EnableSpiders = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableWolfs = False 2024-07-01 12:57:03.193 - Thread: 1 -> TotalBotLimit = 32 2024-07-01 12:57:03.193 - Thread: 1 -> EnableDrones = True 2024-07-01 12:57:03.193 - Thread: 1 -> MaxDrones = 5 2024-07-01 12:57:03.193 - Thread: 1 -> StartInRespawnScreen = False 2024-07-01 12:57:03.193 - Thread: 1 -> SpawnWithTools = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableJetpack = True 2024-07-01 12:57:03.193 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-07-01 12:57:03.193 - Thread: 1 -> PhysicsIterations = 8 2024-07-01 12:57:03.193 - Thread: 1 -> CanJoinRunning = False 2024-07-01 12:57:03.193 - Thread: 1 -> Scenario = False 2024-07-01 12:57:03.193 - Thread: 1 -> ScenarioEditMode = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableRespawnShips = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableSunRotation = False 2024-07-01 12:57:03.193 - Thread: 1 -> StationVoxelSupport = False 2024-07-01 12:57:03.193 - Thread: 1 -> EnableConvertToStation = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableEncounters = True 2024-07-01 12:57:03.193 - Thread: 1 -> Enable3rdPersonView = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableOxygenPressurization = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnableOxygen = True 2024-07-01 12:57:03.193 - Thread: 1 -> ExperimentalMode = True 2024-07-01 12:57:03.193 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled 2024-07-01 12:57:03.193 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-07-01 12:57:03.193 - Thread: 1 -> EnableRecoil = True 2024-07-01 12:57:03.193 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-07-01 12:57:03.193 - Thread: 1 -> MaxCargoBags = 100 2024-07-01 12:57:03.193 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-07-01 12:57:03.193 - Thread: 1 -> ScrapEnabled = True 2024-07-01 12:57:03.193 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-07-01 12:57:03.193 - Thread: 1 -> MySession.Static.LogSettings - END 2024-07-01 12:57:03.193 - Thread: 1 -> Analytics ids for user ([007...972]): User = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) Session = (cb6a15fc-f4d4-4e55-b9b3-b76e0383b354). 2024-07-01 12:57:03.193 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-07-01 12:57:03.234 - Thread: 1 -> Session loaded 2024-07-01 12:57:03.234 - Thread: 1 -> RunLoadingAction - END 2024-07-01 12:57:03.234 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-07-01 12:57:03.235 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-07-01 12:57:03.235 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-07-01 12:57:03.235 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-07-01 12:57:03.235 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-07-01 12:57:03.235 - Thread: 1 -> Updating continues. 2024-07-01 12:57:03.235 - Thread: 1 -> GC Memory: 1689.303 / 1689.303 MB 2024-07-01 12:57:04.322 - Thread: 1 -> Loading duration: 5.4525041 2024-07-01 12:57:04.344 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-07-01 12:57:04.344 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-07-01 12:57:04.344 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-07-01 12:57:29.338 - Thread: 1 -> GUI Stats: Update 2.50176516666667, Draw 0.201186555555556 2024-07-01 12:57:33.237 - Thread: 1 -> GC Memory: 1729.14 / 1729.14 MB 2024-07-01 12:57:59.337 - Thread: 1 -> GUI Stats: Update 0.0549583888888888, Draw 0.202910277777778 2024-07-01 12:57:59.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 12:57:59.386 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,7.662189,76.09657,1,0,1739.447,11575.91,42389,-36671,24,16.88205,36.8475,0.01305858,50880,8.333,0,16.66667,1.406781,3.070503,100,8864895034,1739.447,0,0,-1 2024-07-01 12:57:59.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 12:57:59.386 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,534,100,764,69,655,8454,5272,0,0,431,6036,0,2664,126,0,80,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 12:58:03.237 - Thread: 1 -> GC Memory: 1740.926 / 1740.926 MB 2024-07-01 12:58:29.337 - Thread: 1 -> GUI Stats: Update 0.0278730000000001, Draw 0.200024722222222 2024-07-01 12:58:33.254 - Thread: 1 -> GC Memory: 1748.78 / 1748.78 MB 2024-07-01 12:58:59.337 - Thread: 1 -> GUI Stats: Update 0.0516571111111111, Draw 0.203555055555556 2024-07-01 12:58:59.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 12:58:59.403 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.026772,75.32507,1,0,1610.859,11541.36,42389,-36671,24,16.91067,39.27939,0.009793778,50964,8.333025,0,16.66667,1.40917,3.273161,100,8914354236,1610.859,0,0,-1 2024-07-01 12:58:59.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 12:58:59.403 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,534,141,803,69,655,8501,5272,0,0,431,6076,0,2664,126,0,87,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 12:59:03.254 - Thread: 1 -> GC Memory: 1611.875 / 1611.875 MB 2024-07-01 12:59:29.337 - Thread: 1 -> GUI Stats: Update 0.108339944444444, Draw 0.231515555555556 2024-07-01 12:59:33.255 - Thread: 1 -> GC Memory: 1702.902 / 1702.902 MB 2024-07-01 12:59:49.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 12:59:49.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 12:59:49.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 12:59:49.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 12:59:49.527 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-01 12:59:57.003 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-01 12:59:57.004 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-01 12:59:59.338 - Thread: 1 -> GUI Stats: Update 0.116553944444444, Draw 0.244468111111111 2024-07-01 12:59:59.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 12:59:59.420 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.680049,82.91773,1,0,1737.524,11611.23,42404,-36686,24,16.42866,39.7308,0.0103348,51015,8.333074,0,16.66667,1.369012,3.310797,100,8977048544,1737.524,0,0,-1 2024-07-01 12:59:59.420 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 12:59:59.420 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,852,534,197,860,69,655,8561,5276,0,0,431,6136,0,2668,126,0,87,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:00:03.270 - Thread: 1 -> GC Memory: 1753.452 / 1753.452 MB 2024-07-01 13:00:29.338 - Thread: 1 -> GUI Stats: Update 0.098728611111111, Draw 0.219665111111111 2024-07-01 13:00:33.288 - Thread: 1 -> GC Memory: 1633.468 / 1633.468 MB 2024-07-01 13:00:49.404 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:00:59.338 - Thread: 1 -> GUI Stats: Update 0.109141055555556, Draw 0.329968833333334 2024-07-01 13:00:59.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:00:59.437 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,8.00971,75.19712,1,0,1701.696,11788.47,42389,-36671,24,15.9036,39.4038,0.009591395,51169,8.333074,0,16.66667,1.325258,3.283548,100,9140920282,1701.696,0,0,-1 2024-07-01 13:00:59.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:00:59.437 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,852,534,337,1001,69,655,8717,5292,0,0,431,6293,0,2684,126,0,86,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:01:03.288 - Thread: 1 -> GC Memory: 1701.497 / 1701.497 MB 2024-07-01 13:01:29.338 - Thread: 1 -> GUI Stats: Update 0.101999722222222, Draw 0.226355444444444 2024-07-01 13:01:33.288 - Thread: 1 -> GC Memory: 1735.172 / 1735.172 MB 2024-07-01 13:01:59.338 - Thread: 1 -> GUI Stats: Update 0.0938050000000002, Draw 0.279408888888889 2024-07-01 13:01:59.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:01:59.453 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,7.763892,66.57343,1,0,1768.119,11758.66,42389,-36671,24,15.29814,38.34105,0.01026456,51157,8.33306,0,16.66667,1.274803,3.194983,100,9156430028,1768.119,0,0,-1 2024-07-01 13:01:59.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:01:59.453 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,354,1015,69,655,8732,5292,0,0,431,6307,0,2684,126,0,85,63,288,44,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:02:03.304 - Thread: 1 -> GC Memory: 1769.261 / 1769.261 MB 2024-07-01 13:02:29.338 - Thread: 1 -> GUI Stats: Update 0.0273374444444445, Draw 0.197606666666667 2024-07-01 13:02:33.304 - Thread: 1 -> GC Memory: 1625.23 / 1625.23 MB 2024-07-01 13:02:59.337 - Thread: 1 -> GUI Stats: Update 0.0274068888888889, Draw 0.197480166666667 2024-07-01 13:02:59.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:02:59.470 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.172175,62.08438,1,0,1626.325,11727.25,42389,-36671,24,15.19383,37.43449,0.01040347,51191,8.333097,0,16.66667,1.266117,3.119452,100,9156430028,1626.325,0,0,-1 2024-07-01 13:02:59.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:02:59.470 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,354,1015,69,655,8732,5292,0,0,431,6307,0,2684,126,0,85,63,288,44,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:03:03.321 - Thread: 1 -> GC Memory: 1626.213 / 1626.213 MB 2024-07-01 13:03:29.339 - Thread: 1 -> GUI Stats: Update 0.065072111111111, Draw 0.209472277777777 2024-07-01 13:03:33.321 - Thread: 1 -> GC Memory: 1639.344 / 1639.344 MB 2024-07-01 13:03:59.338 - Thread: 1 -> GUI Stats: Update 0.0519101666666665, Draw 0.207565666666667 2024-07-01 13:03:59.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:03:59.487 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,7.254158,71.52,1,0,1629.82,11739.34,42389,-36671,24,16.61198,36.33693,0.01048753,51180,8.333005,0,16.66667,1.384277,3.027958,100,9156013818,1629.82,0,0,-1 2024-07-01 13:03:59.487 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:03:59.488 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,354,1016,69,655,8731,5292,0,0,431,6308,0,2684,126,0,84,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:04:03.338 - Thread: 1 -> GC Memory: 1630.999 / 1630.999 MB 2024-07-01 13:04:29.338 - Thread: 1 -> GUI Stats: Update 0.0332789444444445, Draw 0.208556833333333 2024-07-01 13:04:33.338 - Thread: 1 -> GC Memory: 1631.08 / 1631.08 MB 2024-07-01 13:04:59.339 - Thread: 1 -> GUI Stats: Update 0.0873410555555556, Draw 0.266093777777778 2024-07-01 13:04:59.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:04:59.504 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,9.540033,79.73004,1,0,1642.652,11745.41,42389,-36671,24,17.48281,42.21484,0.009369992,51130,8.333049,0,16.66667,1.456851,3.517783,100,9168975994,1642.652,0,0,-1 2024-07-01 13:04:59.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:04:59.504 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,354,1018,69,655,8744,5293,0,0,431,6311,0,2686,126,0,93,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:05:03.355 - Thread: 1 -> GC Memory: 1660.068 / 1660.068 MB 2024-07-01 13:05:21.454 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:05:21.458 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-01 13:05:29.339 - Thread: 1 -> GUI Stats: Update 0.0968740555555554, Draw 0.280375944444444 2024-07-01 13:05:31.454 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:05:31.467 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-01 13:05:33.356 - Thread: 1 -> GC Memory: 1631.564 / 1631.564 MB 2024-07-01 13:05:41.454 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:05:41.454 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-01 13:05:49.404 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:05:51.454 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:05:51.460 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-01 13:05:51.460 - Thread: 1 -> Next activation in -00:39:14.0216461 2024-07-01 13:05:51.460 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:05:51.460 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-01 13:05:59.339 - Thread: 1 -> GUI Stats: Update 0.0375662222222222, Draw 0.272642333333334 2024-07-01 13:05:59.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:05:59.520 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,9.475993,71.64133,1,0,1635.534,11751.17,42404,-36686,24,17.20988,38.28235,0.008170659,51144,8.332987,0,16.66667,1.434097,3.190063,100,9166775674,1635.534,0,0,-1 2024-07-01 13:05:59.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:05:59.520 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,354,1017,69,655,8742,5293,0,0,431,6311,0,2686,126,0,91,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:06:01.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:01.470 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-01 13:06:03.371 - Thread: 1 -> GC Memory: 1634.592 / 1634.592 MB 2024-07-01 13:06:11.471 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:11.471 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-01 13:06:21.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:21.471 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-01 13:06:21.471 - Thread: 1 -> Next activation in -00:17:36.5754523 2024-07-01 13:06:21.471 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:21.478 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-01 13:06:29.338 - Thread: 1 -> GUI Stats: Update 0.0270636666666667, Draw 0.272475055555556 2024-07-01 13:06:31.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:31.476 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-01 13:06:33.373 - Thread: 1 -> GC Memory: 1642.587 / 1642.587 MB 2024-07-01 13:06:41.471 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:41.471 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-01 13:06:51.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-01 13:06:51.472 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-01 13:06:51.472 - Thread: 1 -> Next activation in 00:55:17.3865943 2024-07-01 13:06:59.339 - Thread: 1 -> GUI Stats: Update 0.0925385000000001, Draw 0.25771588888889 2024-07-01 13:06:59.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:06:59.538 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,10.66915,85.40777,1,0,1652.081,11751.55,42417,-36699,24,17.5705,37.86184,0.008268888,51114,8.333035,0,16.66667,1.464156,3.155041,100,9166678916,1652.081,0,0,-1 2024-07-01 13:06:59.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:06:59.538 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,354,1017,69,655,8742,5296,0,0,431,6314,0,2689,126,0,88,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:07:03.389 - Thread: 1 -> GC Memory: 1655.852 / 1655.852 MB 2024-07-01 13:07:29.339 - Thread: 1 -> GUI Stats: Update 0.0966302777777777, Draw 0.251134777777777 2024-07-01 13:07:33.405 - Thread: 1 -> GC Memory: 1633.794 / 1633.794 MB 2024-07-01 13:07:59.338 - Thread: 1 -> GUI Stats: Update 0.0412205555555557, Draw 0.217670833333333 2024-07-01 13:07:59.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:07:59.555 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,8.352017,69.78484,1,0,1635.893,11767.64,42429,-36711,24,17.80427,36.82219,0.008877072,51140,8.333009,0,16.66667,1.483631,3.068397,100,9165434950,1635.893,0,0,-1 2024-07-01 13:07:59.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:07:59.555 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,358,1017,69,655,8740,5296,0,0,431,6314,0,2689,126,0,87,63,288,42,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:08:03.421 - Thread: 1 -> GC Memory: 1637.133 / 1637.133 MB 2024-07-01 13:08:29.339 - Thread: 1 -> GUI Stats: Update 0.0490706666666666, Draw 0.206866388888889 2024-07-01 13:08:32.037 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-07-01 13:08:33.187 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-07-01 13:08:33.188 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-07-01 13:08:33.422 - Thread: 1 -> GC Memory: 1653.578 / 1653.578 MB 2024-07-01 13:08:49.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:08:49.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:08:49.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:08:49.451 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:08:49.454 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-01 13:08:59.339 - Thread: 1 -> GUI Stats: Update 0.135321666666667, Draw 0.263928555555555 2024-07-01 13:08:59.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:08:59.571 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,9.482068,91.63129,1,0,1632.653,11750.15,42429,-36711,24,18.40646,42.38774,0.009139067,51112,8.333003,0,16.66667,1.533811,3.532172,100,9177817188,1632.653,0,0,-1 2024-07-01 13:08:59.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:08:59.571 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,534,358,1021,69,655,8752,5300,0,0,431,6321,0,2692,126,0,91,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:09:03.438 - Thread: 1 -> GC Memory: 1635.53 / 1635.53 MB 2024-07-01 13:09:23.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-01 13:09:23.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-01 13:09:29.339 - Thread: 1 -> GUI Stats: Update 0.127010388888889, Draw 0.263688555555556 2024-07-01 13:09:33.439 - Thread: 1 -> GC Memory: 1690.721 / 1690.721 MB 2024-07-01 13:09:59.339 - Thread: 1 -> GUI Stats: Update 0.1345175, Draw 0.234750333333334 2024-07-01 13:09:59.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:09:59.588 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,8.746422,75.10703,1,0,1719.144,11784.85,42454,-36736,24,17.27577,36.98704,0.009830056,51026,8.333077,0,16.66667,1.439603,3.082159,100,9137389738,1719.144,0,0,-1 2024-07-01 13:09:59.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:09:59.588 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,360,1024,69,655,8714,5263,0,0,431,6287,0,2719,63,0,87,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:10:03.439 - Thread: 1 -> GC Memory: 1719.79 / 1719.79 MB 2024-07-01 13:10:29.339 - Thread: 1 -> GUI Stats: Update 0.105116666666666, Draw 0.279975555555556 2024-07-01 13:10:33.455 - Thread: 1 -> GC Memory: 1761.314 / 1761.314 MB 2024-07-01 13:10:49.406 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:10:59.339 - Thread: 1 -> GUI Stats: Update 0.0517396111111111, Draw 0.2339825 2024-07-01 13:10:59.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:10:59.605 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,7.979462,89.006,1,0,1644.123,11799.32,42429,-36711,24,18.3752,42.45686,0.0100846,51019,8.333009,0,16.66667,1.531207,3.537934,100,9217942100,1644.123,0,0,-1 2024-07-01 13:10:59.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:10:59.605 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1027,75,655,8790,5330,0,0,431,6357,0,2722,126,0,88,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:11:03.455 - Thread: 1 -> GC Memory: 1645.898 / 1645.898 MB 2024-07-01 13:11:29.339 - Thread: 1 -> GUI Stats: Update 0.0475994444444445, Draw 0.227083388888889 2024-07-01 13:11:33.456 - Thread: 1 -> GC Memory: 1643.682 / 1643.682 MB 2024-07-01 13:11:59.339 - Thread: 1 -> GUI Stats: Update 0.0467077777777777, Draw 0.228941555555555 2024-07-01 13:11:59.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:11:59.622 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,7.617777,85.58957,1,0,1642.064,11791.3,42429,-36711,24,18.62782,41.77735,0.009519991,51017,8.333028,0,16.66667,1.552262,3.481318,100,9217942100,1642.064,0,0,-1 2024-07-01 13:11:59.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:11:59.622 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1027,75,655,8790,5330,0,0,431,6357,0,2722,126,0,88,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:12:03.472 - Thread: 1 -> GC Memory: 1642.54 / 1642.54 MB 2024-07-01 13:12:29.340 - Thread: 1 -> GUI Stats: Update 0.0455176111111111, Draw 0.227367944444445 2024-07-01 13:12:33.489 - Thread: 1 -> GC Memory: 1641.782 / 1641.782 MB 2024-07-01 13:12:59.339 - Thread: 1 -> GUI Stats: Update 0.100118388888889, Draw 0.227131611111111 2024-07-01 13:12:59.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:12:59.638 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,8.053847,99.38834,1,0,1678.981,11920.69,42469,-36751,24,19.11205,40.86546,0.009537807,51035,8.333038,0,16.66667,1.592615,3.405334,100,9222732014,1678.981,0,0,-1 2024-07-01 13:12:59.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:12:59.638 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1033,75,655,8795,5330,0,0,431,6363,0,2722,126,0,88,63,288,51,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:13:03.489 - Thread: 1 -> GC Memory: 1679.238 / 1679.238 MB 2024-07-01 13:13:29.340 - Thread: 1 -> GUI Stats: Update 0.115400111111111, Draw 0.236239111111111 2024-07-01 13:13:33.489 - Thread: 1 -> GC Memory: 1701.501 / 1701.501 MB 2024-07-01 13:13:59.339 - Thread: 1 -> GUI Stats: Update 0.118506388888889, Draw 0.236389 2024-07-01 13:13:59.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:13:59.655 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,9.556912,115.0452,1,0,1753.392,11815.67,42539,-36821,24,21.81338,44.84158,0.008722914,51041,8.332983,0,16.66667,1.817705,3.736641,100,9215767138,1753.392,0,0,-1 2024-07-01 13:13:59.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:13:59.655 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1034,75,655,8788,5330,0,0,431,6364,0,2722,126,0,80,63,288,51,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:14:03.506 - Thread: 1 -> GC Memory: 1760.282 / 1760.282 MB 2024-07-01 13:14:29.339 - Thread: 1 -> GUI Stats: Update 0.0931789444444446, Draw 0.234844944444445 2024-07-01 13:14:33.506 - Thread: 1 -> GC Memory: 1785.172 / 1785.172 MB 2024-07-01 13:14:59.340 - Thread: 1 -> GUI Stats: Update 0.103878388888889, Draw 0.209165722222222 2024-07-01 13:14:59.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:14:59.672 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,7.5825,84.10389,1,0,1648.924,11814.61,42555,-36837,24,16.85038,38.72058,0.008296657,50944,8.333075,0,16.66667,1.404155,3.226615,100,9216905038,1648.924,0,0,-1 2024-07-01 13:14:59.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:14:59.672 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1027,75,655,8789,5330,0,0,431,6357,0,2722,126,0,88,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:15:03.506 - Thread: 1 -> GC Memory: 1647.061 / 1647.061 MB 2024-07-01 13:15:29.340 - Thread: 1 -> GUI Stats: Update 0.107308944444444, Draw 0.211707222222222 2024-07-01 13:15:30.022 - Thread: 1 -> Updating stopped. 2024-07-01 13:15:30.039 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 13:15:30.348 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 13:15:30.348 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 13:15:30.349 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 13:15:31.198 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-07-01 13:15:32.065 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-07-01 13:15:32.815 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-07-01 13:15:32.815 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-07-01 13:15:33.598 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-07-01 13:15:44.348 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-07-01 13:15:44.348 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-07-01 13:15:45.065 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-07-01 13:15:45.065 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-07-01 13:15:45.748 - Thread: 1 -> Updating continues. 2024-07-01 13:15:45.749 - Thread: 1 -> GC Memory: 1664.014 / 1664.014 MB 2024-07-01 13:15:45.981 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 13:15:45.982 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 13:15:49.416 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:15:59.449 - Thread: 1 -> GUI Stats: Update 0.177956555555556, Draw 0.145834277777778 2024-07-01 13:15:59.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:15:59.798 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,7.682539,91.5354,1,0,1671.006,11817.51,42429,-36711,24,16.85702,36.89996,0.007610905,51024,8.333027,0,16.66667,1.4047,3.074883,100,9210953272,1671.006,0,0,-1 2024-07-01 13:15:59.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:15:59.798 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1029,75,655,8784,5330,0,0,431,6359,0,2722,126,0,80,63,288,47,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:16:15.749 - Thread: 1 -> GC Memory: 1675.553 / 1675.553 MB 2024-07-01 13:16:28.282 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:16:28.282 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:16:28.282 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:16:28.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:16:28.298 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-01 13:16:29.449 - Thread: 1 -> GUI Stats: Update 0.102005944444445, Draw 0.211411 2024-07-01 13:16:45.749 - Thread: 1 -> GC Memory: 1654.301 / 1654.301 MB 2024-07-01 13:16:59.449 - Thread: 1 -> GUI Stats: Update 0.0712565000000001, Draw 0.269271388888889 2024-07-01 13:16:59.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:16:59.815 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,7.877423,83.70483,1,0,1655.481,11818.3,42429,-36711,24,17.48433,41.12375,0.008578899,50917,8.333027,0,16.66667,1.456974,3.426853,100,9219394398,1655.481,0,0,-1 2024-07-01 13:16:59.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:16:59.815 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1028,75,655,8792,5330,0,0,431,6358,0,2722,126,0,89,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:17:15.749 - Thread: 1 -> GC Memory: 1662.661 / 1662.661 MB 2024-07-01 13:17:29.449 - Thread: 1 -> GUI Stats: Update 0.0566328888888888, Draw 0.272766777777778 2024-07-01 13:17:45.766 - Thread: 1 -> GC Memory: 1675.699 / 1675.699 MB 2024-07-01 13:17:59.449 - Thread: 1 -> GUI Stats: Update 0.057469, Draw 0.269708666666667 2024-07-01 13:17:59.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:17:59.832 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,7.207664,92.85638,1,0,1674.089,11804.07,42429,-36711,24,19.18393,42.92978,0.009720395,50980,8.332952,0,16.66667,1.598587,3.577318,100,9219394398,1674.089,0,0,-1 2024-07-01 13:17:59.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:17:59.832 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1028,75,655,8792,5330,0,0,431,6358,0,2722,126,0,89,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:18:15.782 - Thread: 1 -> GC Memory: 1681.264 / 1681.264 MB 2024-07-01 13:18:29.449 - Thread: 1 -> GUI Stats: Update 0.0807545000000001, Draw 0.273641555555556 2024-07-01 13:18:30.698 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-01 13:18:30.699 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-01 13:18:31.149 - Thread: 1 -> Updating stopped. 2024-07-01 13:18:31.164 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 13:18:31.331 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 13:18:31.332 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 13:18:31.332 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 13:18:31.648 - Thread: 1 -> Updating continues. 2024-07-01 13:18:31.882 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 13:18:31.882 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 13:18:45.783 - Thread: 1 -> GC Memory: 1692.035 / 1692.035 MB 2024-07-01 13:18:59.449 - Thread: 1 -> GUI Stats: Update 0.108840222222222, Draw 0.226097166666667 2024-07-01 13:18:59.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:18:59.848 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,7.656917,74.94985,1,0,1643.761,11810.38,42429,-36711,24,16.79789,39.19071,0.009903615,50990,8.33306,0,16.66667,1.399778,3.265785,100,9220157502,1643.761,0,0,-1 2024-07-01 13:18:59.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:18:59.848 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1029,75,655,8793,5330,0,0,431,6359,0,2722,126,0,89,63,288,47,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:19:15.799 - Thread: 1 -> GC Memory: 1645.319 / 1645.319 MB 2024-07-01 13:19:29.449 - Thread: 1 -> GUI Stats: Update 0.0581974444444444, Draw 0.199022777777778 2024-07-01 13:19:45.816 - Thread: 1 -> GC Memory: 1645.758 / 1645.758 MB 2024-07-01 13:19:59.449 - Thread: 1 -> GUI Stats: Update 0.0434536111111111, Draw 0.202091166666667 2024-07-01 13:19:59.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:19:59.866 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,7.741927,75.10315,1,0,1651.677,11807.66,42429,-36711,24,17.14458,38.71149,0.0101297,50957,8.333072,0,16.66667,1.42867,3.225857,100,9218896746,1651.677,0,0,-1 2024-07-01 13:19:59.866 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:19:59.866 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1028,75,655,8791,5330,0,0,431,6358,0,2722,126,0,89,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:20:14.138 - Thread: 1 -> DoDisconnects - 16718 0 16717 2024-07-01 13:20:15.816 - Thread: 1 -> GC Memory: 1654.909 / 1654.909 MB 2024-07-01 13:20:29.449 - Thread: 1 -> GUI Stats: Update 0.108824611111111, Draw 0.286618166666667 2024-07-01 13:20:45.832 - Thread: 1 -> GC Memory: 1686.24 / 1686.24 MB 2024-07-01 13:20:49.433 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:20:59.450 - Thread: 1 -> GUI Stats: Update 0.107571833333333, Draw 0.310866055555556 2024-07-01 13:20:59.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:20:59.882 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,8.382787,74.12787,1,0,1647.856,11877.04,42335,-36617,25,16.05651,38.0901,0.01030514,50993,8.333078,0,16.66667,1.338002,3.174078,100,9224041178,1647.856,0,0,-1 2024-07-01 13:20:59.882 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:20:59.882 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1028,75,655,8796,5338,0,0,438,6366,0,2722,126,0,85,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:21:15.849 - Thread: 1 -> GC Memory: 1648.374 / 1648.374 MB 2024-07-01 13:21:29.450 - Thread: 1 -> GUI Stats: Update 0.107329111111111, Draw 0.243533666666667 2024-07-01 13:21:45.866 - Thread: 1 -> GC Memory: 1675.588 / 1675.588 MB 2024-07-01 13:21:59.449 - Thread: 1 -> GUI Stats: Update 0.100448444444444, Draw 0.299533833333333 2024-07-01 13:21:59.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:21:59.899 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,8.348935,80.59612,1,0,1704.103,11876.68,42336,-36618,25,17.06433,36.97351,0.01004856,50988,8.333043,0,16.66667,1.421978,3.081019,100,9226415508,1704.103,0,0,-1 2024-07-01 13:21:59.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:21:59.899 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,363,1028,75,655,8798,5338,0,0,438,6366,0,2722,126,0,88,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:22:15.866 - Thread: 1 -> GC Memory: 1711.372 / 1711.372 MB 2024-07-01 13:22:29.450 - Thread: 1 -> GUI Stats: Update 0.099102111111111, Draw 0.268268000000001 2024-07-01 13:22:45.883 - Thread: 1 -> GC Memory: 1651.703 / 1651.703 MB 2024-07-01 13:22:59.449 - Thread: 1 -> GUI Stats: Update 0.112052777777778, Draw 0.244245777777778 2024-07-01 13:22:59.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:22:59.917 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,8.510538,65.64477,1,0,1768.941,11973.43,42251,-36533,25,15.87343,34.22359,0.01014361,50991,8.333109,0,16.66667,1.322751,2.851889,100,9252399338,1768.941,0,0,-1 2024-07-01 13:22:59.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:22:59.917 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,853,534,396,1061,75,655,8823,5330,0,0,431,6391,0,2722,126,0,88,63,288,47,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:23:15.900 - Thread: 1 -> GC Memory: 1912.936 / 1912.936 MB 2024-07-01 13:23:29.450 - Thread: 1 -> GUI Stats: Update 0.108868888888889, Draw 0.231780944444444 2024-07-01 13:23:45.900 - Thread: 1 -> GC Memory: 2026.51 / 2026.51 MB 2024-07-01 13:23:59.451 - Thread: 1 -> GUI Stats: Update 0.109341388888889, Draw 0.316501444444445 2024-07-01 13:23:59.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:23:59.932 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,8.232041,67.88878,1,0,2036.329,11913.76,42267,-36549,25,16.04465,37.42522,0.009712872,51001,8.333145,0,16.66667,1.337024,3.118697,100,9253922194,2036.329,0,0,-1 2024-07-01 13:23:59.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:23:59.932 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,853,534,396,1061,75,655,8825,5338,0,0,438,6399,0,2722,126,0,81,63,288,47,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:24:15.900 - Thread: 1 -> GC Memory: 1649.019 / 1649.019 MB 2024-07-01 13:24:29.450 - Thread: 1 -> GUI Stats: Update 0.115591833333333, Draw 0.298907888888889 2024-07-01 13:24:45.917 - Thread: 1 -> GC Memory: 1659.54 / 1659.54 MB 2024-07-01 13:24:54.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:24:54.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:24:54.633 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:24:54.637 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:24:54.649 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-01 13:24:59.450 - Thread: 1 -> GUI Stats: Update 0.121382166666667, Draw 0.247577388888889 2024-07-01 13:24:59.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:24:59.949 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,7.892114,77.81167,1,0,1668.714,11913.7,42360,-36642,25,16.49153,39.85742,0.007407529,51000,8.333068,0,16.66667,1.37425,3.321346,100,9246278630,1668.714,0,0,-1 2024-07-01 13:24:59.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:24:59.949 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,853,534,396,1060,75,655,8817,5330,0,0,431,6390,0,2722,126,0,83,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:25:15.917 - Thread: 1 -> GC Memory: 1678.016 / 1678.016 MB 2024-07-01 13:25:20.116 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-01 13:25:20.116 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-01 13:25:29.450 - Thread: 1 -> GUI Stats: Update 0.0997778888888891, Draw 0.248565388888889 2024-07-01 13:25:45.934 - Thread: 1 -> GC Memory: 1717.59 / 1717.59 MB 2024-07-01 13:25:49.433 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:25:59.450 - Thread: 1 -> GUI Stats: Update 0.116249722222222, Draw 0.252644555555556 2024-07-01 13:25:59.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:25:59.966 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,8.587793,104.4389,1,0,1682.117,11983.64,42454,-36736,25,19.74589,43.87539,0.007834291,50893,8.333009,0,16.66667,1.645427,3.65614,100,9258495948,1682.117,0,0,-1 2024-07-01 13:25:59.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:25:59.966 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,853,534,396,1068,75,655,8829,5330,0,0,431,6398,0,2722,126,0,87,63,288,54,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:26:15.952 - Thread: 1 -> GC Memory: 1687.28 / 1687.28 MB 2024-07-01 13:26:24.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:26:24.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:26:24.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:26:24.223 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:26:24.232 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-01 13:26:27.782 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-01 13:26:27.783 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-01 13:26:29.451 - Thread: 1 -> GUI Stats: Update 0.123349222222222, Draw 0.239157388888888 2024-07-01 13:26:45.967 - Thread: 1 -> GC Memory: 1713.412 / 1713.412 MB 2024-07-01 13:26:59.450 - Thread: 1 -> GUI Stats: Update 0.114903388888889, Draw 0.220149388888889 2024-07-01 13:26:59.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:26:59.986 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,8.494922,71.36562,1,0,1717.696,11985.89,42364,-36646,25,16.55873,36.99664,0.008436234,50901,8.333049,0,16.66667,1.379847,3.082948,100,9252959908,1717.696,0,0,-1 2024-07-01 13:26:59.986 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:26:59.986 - Thread: 1 -> MEMORY VALUES,2,1,0,1,29,854,534,396,1061,76,655,8824,5330,0,0,431,6391,0,2722,126,0,88,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:27:15.984 - Thread: 1 -> GC Memory: 1738.991 / 1738.991 MB 2024-07-01 13:27:29.450 - Thread: 1 -> GUI Stats: Update 0.116482111111111, Draw 0.231212166666667 2024-07-01 13:27:31.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:27:31.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:27:31.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-01 13:27:31.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-01 13:27:31.066 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-01 13:27:35.216 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-01 13:27:35.216 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-01 13:27:46.000 - Thread: 1 -> GC Memory: 1779.767 / 1779.767 MB 2024-07-01 13:27:59.450 - Thread: 1 -> GUI Stats: Update 0.116372388888889, Draw 0.335517944444445 2024-07-01 13:27:59.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:27:59.999 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,8.907804,77.59356,1,0,1857.196,11941.91,42447,-36729,25,16.40586,41.00214,0.008586248,51044,8.33306,0,16.66667,1.36711,3.416734,100,9272802716,1857.196,0,0,-1 2024-07-01 13:27:59.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:27:59.999 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,413,1081,76,655,8843,5332,0,0,431,6413,0,2724,126,0,84,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:28:16.000 - Thread: 1 -> GC Memory: 1865.972 / 1865.972 MB 2024-07-01 13:28:29.452 - Thread: 1 -> GUI Stats: Update 0.116636055555556, Draw 0.233329833333333 2024-07-01 13:28:46.017 - Thread: 1 -> GC Memory: 2170.844 / 2170.844 MB 2024-07-01 13:28:59.450 - Thread: 1 -> GUI Stats: Update 0.114568166666667, Draw 0.238604611111111 2024-07-01 13:29:00.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:29:00.016 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,7.836224,75.78423,1,0,2218.877,11894.79,42499,-36781,25,17.34643,40.88592,0.007797882,51037,8.333074,0,16.66667,1.44549,3.407053,100,9281309156,2218.877,0,0,-1 2024-07-01 13:29:00.016 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:29:00.016 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,413,1081,76,655,8851,5340,0,0,438,6421,0,2724,126,0,84,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:29:16.017 - Thread: 1 -> GC Memory: 1664.76 / 1664.76 MB 2024-07-01 13:29:29.450 - Thread: 1 -> GUI Stats: Update 0.115921944444445, Draw 0.243121722222222 2024-07-01 13:29:46.034 - Thread: 1 -> GC Memory: 1701.846 / 1701.846 MB 2024-07-01 13:29:59.450 - Thread: 1 -> GUI Stats: Update 0.113436944444444, Draw 0.2439035 2024-07-01 13:30:00.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:30:00.033 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,8.510581,88.41649,1,0,1705.462,11957.56,42312,-36594,25,19.28611,36.9156,0.008301987,51038,8.33304,0,16.66667,1.607119,3.076191,100,9289947384,1705.462,0,0,-1 2024-07-01 13:30:00.033 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:30:00.033 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,853,534,413,1088,76,655,8859,5340,0,0,438,6428,0,2724,126,0,86,63,288,53,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:30:16.051 - Thread: 1 -> GC Memory: 1734.022 / 1734.022 MB 2024-07-01 13:30:29.451 - Thread: 1 -> GUI Stats: Update 0.110841222222222, Draw 0.286605277777778 2024-07-01 13:30:46.051 - Thread: 1 -> GC Memory: 1931.942 / 1931.942 MB 2024-07-01 13:30:49.434 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:30:59.451 - Thread: 1 -> GUI Stats: Update 0.109385444444444, Draw 0.231602222222223 2024-07-01 13:31:00.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:31:00.050 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,8.133156,70.52162,1,0,1706.711,12018.84,42358,-36640,25,15.85748,36.65138,0.009771102,51021,8.333067,0,16.66667,1.321415,3.054184,100,9282564668,1706.711,0,0,-1 2024-07-01 13:31:00.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:31:00.050 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,853,534,413,1081,76,655,8852,5340,0,0,438,6421,0,2724,126,0,86,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:31:16.067 - Thread: 1 -> GC Memory: 1735.678 / 1735.678 MB 2024-07-01 13:31:29.451 - Thread: 1 -> GUI Stats: Update 0.101660555555556, Draw 0.2206465 2024-07-01 13:31:46.067 - Thread: 1 -> GC Memory: 1792.653 / 1792.653 MB 2024-07-01 13:31:59.451 - Thread: 1 -> GUI Stats: Update 0.0981075000000003, Draw 0.293305333333333 2024-07-01 13:32:00.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:32:00.066 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,12.30136,95.48648,1,0,1801.551,11906.73,42360,-36642,25,24.58847,37.45809,0.009807396,50974,8.333027,0,16.66667,2.048964,3.121393,100,9281422710,1801.551,0,0,-1 2024-07-01 13:32:00.066 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:32:00.066 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,853,534,413,1085,77,655,8851,5332,0,0,431,6417,0,2724,126,0,88,63,288,50,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:32:16.085 - Thread: 1 -> GC Memory: 1817.734 / 1817.734 MB 2024-07-01 13:32:29.451 - Thread: 1 -> GUI Stats: Update 0.109845111111111, Draw 0.430170388888889 2024-07-01 13:32:46.100 - Thread: 1 -> GC Memory: 1667.75 / 1667.75 MB 2024-07-01 13:32:59.451 - Thread: 1 -> GUI Stats: Update 0.112944166666667, Draw 0.314997 2024-07-01 13:33:00.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:33:00.083 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,8.681683,73.4624,1,0,1678.401,11966.99,42360,-36642,25,16.22221,37.01189,0.009837622,50997,8.333068,0,16.66667,1.351807,3.084226,100,9269183204,1678.401,0,0,-1 2024-07-01 13:33:00.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:33:00.083 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,413,1081,79,655,8839,5332,0,0,431,6414,0,2724,126,0,76,63,288,47,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:33:16.100 - Thread: 1 -> GC Memory: 1682.909 / 1682.909 MB 2024-07-01 13:33:29.451 - Thread: 1 -> GUI Stats: Update 0.109388222222222, Draw 0.245302944444445 2024-07-01 13:33:46.101 - Thread: 1 -> GC Memory: 1777.122 / 1777.122 MB 2024-07-01 13:33:59.451 - Thread: 1 -> GUI Stats: Update 0.109942777777778, Draw 0.265608111111111 2024-07-01 13:34:00.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:34:00.100 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,8.97569,80.11262,1,0,1812.976,12025.6,42360,-36642,25,19.84979,37.98151,0.009623692,51008,8.333074,0,16.66667,1.654098,3.165027,100,9290689276,1812.976,0,0,-1 2024-07-01 13:34:00.101 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:34:00.101 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,413,1081,81,655,8860,5340,0,0,438,6421,0,2724,126,0,87,63,288,46,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:34:14.767 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-07-01 13:34:16.101 - Thread: 1 -> GC Memory: 1831.874 / 1831.874 MB 2024-07-01 13:34:16.866 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 13:34:16.867 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 13:34:29.451 - Thread: 1 -> GUI Stats: Update 0.106338833333333, Draw 0.246943055555556 2024-07-01 13:34:46.101 - Thread: 1 -> GC Memory: 1692.267 / 1692.267 MB 2024-07-01 13:34:59.451 - Thread: 1 -> GUI Stats: Update 0.103698611111111, Draw 0.238963555555555 2024-07-01 13:35:00.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:35:00.117 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,9.243276,82.8867,1,0,1726.362,11941.3,42363,-36645,25,17.21063,38.82077,0.009503963,51001,8.333012,0,16.66667,1.434164,3.234939,100,9279124320,1726.362,0,0,-1 2024-07-01 13:35:00.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:35:00.117 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,413,1084,83,655,8849,5332,0,0,431,6417,0,2724,126,0,79,63,288,49,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:35:16.118 - Thread: 1 -> GC Memory: 1738.023 / 1738.023 MB 2024-07-01 13:35:29.451 - Thread: 1 -> GUI Stats: Update 0.109199, Draw 0.242194277777778 2024-07-01 13:35:46.135 - Thread: 1 -> GC Memory: 1802.795 / 1802.795 MB 2024-07-01 13:35:49.435 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:35:53.217 - Thread: 1 -> Updating stopped. 2024-07-01 13:35:53.234 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 13:35:53.517 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 13:35:53.518 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 13:35:53.518 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 13:35:54.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-07-01 13:35:55.134 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-07-01 13:35:55.136 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:55.137 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:55.295 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-07-01 13:35:55.295 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-07-01 13:35:55.296 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-07-01 13:35:55.297 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-07-01 13:35:55.298 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-07-01 13:35:55.298 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-07-01 13:35:55.298 - Thread: 1 -> MySession::Unload START 2024-07-01 13:35:55.298 - Thread: 1 -> AutoSaveInMinutes: 0 2024-07-01 13:35:55.298 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-07-01 13:35:55.298 - Thread: 1 -> IsServer: True 2024-07-01 13:35:55.298 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-01 13:35:55.301 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-01 13:35:55.301 - Thread: 1 -> MyAudio.LoadData - START 2024-07-01 13:35:55.312 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-01 13:35:55.394 - Thread: 1 -> MyAudio.LoadData - END 2024-07-01 13:35:55.395 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 13:35:55.395 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 13:35:55.396 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 13:35:55.398 - Thread: 1 -> Unloading Procedural World Generator 2024-07-01 13:35:55.447 - Thread: 1 -> Info: MyLights Unloading data. 2024-07-01 13:35:55.447 - Thread: 1 -> Network readers disposed 2024-07-01 13:35:55.447 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-07-01 13:35:55.567 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:55.567 - Thread: 1 -> Loading gamepad controls 2024-07-01 13:35:55.567 - Thread: 1 -> Loading DLC definitions 2024-07-01 13:35:55.576 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-01 13:35:55.576 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-07-01 13:35:55.576 - Thread: 1 -> Loading Quick starts 2024-07-01 13:35:55.576 - Thread: 1 -> Loading ScenarioCategories 2024-07-01 13:35:55.576 - Thread: 1 -> Loading shadow textures definitions 2024-07-01 13:35:55.576 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-07-01 13:35:55.577 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-07-01 13:35:55.833 - Thread: 1 -> MySession::Unload END 2024-07-01 13:35:55.833 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-01 13:35:55.833 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-01 13:35:55.877 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:55.877 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:55.883 - Thread: 1 -> MyConfig.Save() - START 2024-07-01 13:35:55.883 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-01 13:35:55.884 - Thread: 1 -> MyConfig.Save() - END 2024-07-01 13:35:56.609 - Thread: 54 -> LoadSession() - Start 2024-07-01 13:35:56.609 - Thread: 54 -> C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 13:35:56.609 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-07-01 13:35:56.616 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-01 13:35:56.635 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-07-01 13:35:56.639 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-07-01 13:35:56.639 - Thread: 54 -> CheckPoint Experimental mode: Yes 2024-07-01 13:35:56.639 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled 2024-07-01 13:35:56.639 - Thread: 54 -> LoadSession() - End 2024-07-01 13:35:56.650 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:56.650 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:56.650 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:56.650 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:56.650 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-01 13:35:56.650 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-01 13:35:56.651 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-07-01 13:35:56.651 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-07-01 13:35:56.651 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-07-01 13:35:56.866 - Thread: 1 -> RunLoadingAction - START 2024-07-01 13:35:56.866 - Thread: 1 -> Loading session: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 13:35:57.041 - Thread: 1 -> GC Memory: 1,530,926,096 B 2024-07-01 13:35:57.044 - Thread: 1 -> Process Memory: 10,936,315,904 B 2024-07-01 13:35:57.044 - Thread: 1 -> Experimental mode: Yes 2024-07-01 13:35:57.044 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, ExperimentalTurnedOnInConfiguration 2024-07-01 13:35:57.044 - Thread: 1 -> Console compatibility: No 2024-07-01 13:35:57.145 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-07-01 13:35:57.158 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-07-01 13:35:57.158 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-07-01 13:35:57.158 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-01 13:35:57.159 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-07-01 13:35:57.269 - Thread: 1 -> Loading scenarios 2024-07-01 13:35:57.269 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-01 13:35:57.270 - Thread: 1 -> List of used mods (0) - START 2024-07-01 13:35:57.270 - Thread: 1 -> List of used mods - END 2024-07-01 13:35:57.297 - Thread: 1 -> Loading behaviors 2024-07-01 13:35:57.297 - Thread: 1 -> Loading ammo magazines 2024-07-01 13:35:57.297 - Thread: 1 -> Loading ammo definitions 2024-07-01 13:35:57.297 - Thread: 1 -> Loading animations 2024-07-01 13:35:57.297 - Thread: 1 -> Loading animations 2024-07-01 13:35:57.298 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading sound definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading category classes 2024-07-01 13:35:57.298 - Thread: 1 -> Loading category classes 2024-07-01 13:35:57.298 - Thread: 1 -> Loading blueprint classes 2024-07-01 13:35:57.298 - Thread: 1 -> Loading blueprint class entries 2024-07-01 13:35:57.298 - Thread: 1 -> Loading blueprint class entries 2024-07-01 13:35:57.298 - Thread: 1 -> Loading blueprints 2024-07-01 13:35:57.298 - Thread: 1 -> Loading blueprints 2024-07-01 13:35:57.298 - Thread: 1 -> Loading agent definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading character definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading character definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading components 2024-07-01 13:35:57.298 - Thread: 1 -> Loading components 2024-07-01 13:35:57.298 - Thread: 1 -> Loading configuration 2024-07-01 13:35:57.298 - Thread: 1 -> Loading container types 2024-07-01 13:35:57.298 - Thread: 1 -> Loading Contract Types 2024-07-01 13:35:57.298 - Thread: 1 -> Loading gamepad controls 2024-07-01 13:35:57.298 - Thread: 1 -> Loading block positions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading block positions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading curve definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading debris 2024-07-01 13:35:57.298 - Thread: 1 -> Loading environment items entries 2024-07-01 13:35:57.298 - Thread: 1 -> Loading decal global definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading decal definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading decal definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading drone behaviors 2024-07-01 13:35:57.298 - Thread: 1 -> Loading edges 2024-07-01 13:35:57.298 - Thread: 1 -> Loading emissive color definitions 2024-07-01 13:35:57.298 - Thread: 1 -> Loading emissive color default states 2024-07-01 13:35:57.298 - Thread: 1 -> Loading animations 2024-07-01 13:35:57.298 - Thread: 1 -> Loading entity components 2024-07-01 13:35:57.299 - Thread: 1 -> Loading component containers 2024-07-01 13:35:57.299 - Thread: 1 -> Loading environment items entries 2024-07-01 13:35:57.299 - Thread: 1 -> Loading Faction Names 2024-07-01 13:35:57.299 - Thread: 1 -> Loading factions 2024-07-01 13:35:57.299 - Thread: 1 -> Loading flare definitions 2024-07-01 13:35:57.299 - Thread: 1 -> Loading DLC definitions 2024-07-01 13:35:57.299 - Thread: 1 -> Loading gas property definitions 2024-07-01 13:35:57.299 - Thread: 1 -> Loading event definitions 2024-07-01 13:35:57.299 - Thread: 1 -> Loading physical items 2024-07-01 13:35:57.306 - Thread: 1 -> Loading LCD texture categories 2024-07-01 13:35:57.306 - Thread: 1 -> Loading LCD texture categories 2024-07-01 13:35:57.306 - Thread: 1 -> Loading LCD texture categories 2024-07-01 13:35:57.306 - Thread: 1 -> Loading LCD texture categories 2024-07-01 13:35:57.306 - Thread: 1 -> Loading LCD texture categories 2024-07-01 13:35:57.306 - Thread: 1 -> Loading LCD texture categories 2024-07-01 13:35:57.306 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-01 13:35:57.306 - Thread: 1 -> Loading planet definition 2024-07-01 13:35:57.306 - Thread: 1 -> Loading physical items 2024-07-01 13:35:57.306 - Thread: 1 -> Loading physical items 2024-07-01 13:35:57.306 - Thread: 1 -> Loading physical material properties 2024-07-01 13:35:57.306 - Thread: 1 -> Loading pirate antennas 2024-07-01 13:35:57.306 - Thread: 1 -> Loading Quick starts 2024-07-01 13:35:57.306 - Thread: 1 -> Loading research blocks definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading research groups definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading resource distribution groups 2024-07-01 13:35:57.308 - Thread: 1 -> Loading ScenarioCategories 2024-07-01 13:35:57.308 - Thread: 1 -> Loading shadow textures definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading ship sound groups 2024-07-01 13:35:57.308 - Thread: 1 -> Loading ship sound groups 2024-07-01 13:35:57.308 - Thread: 1 -> Loading sound categories 2024-07-01 13:35:57.308 - Thread: 1 -> Loading stat definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading gamepad controls 2024-07-01 13:35:57.308 - Thread: 1 -> Loading grid creators 2024-07-01 13:35:57.308 - Thread: 1 -> Loading transparent material properties 2024-07-01 13:35:57.308 - Thread: 1 -> Loading planet definition 2024-07-01 13:35:57.308 - Thread: 1 -> Loading voxel map storage definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading voxel material definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading voxel material definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading voxel material definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading voxel material definitions 2024-07-01 13:35:57.308 - Thread: 1 -> Loading Weather Effects 2024-07-01 13:35:57.309 - Thread: 1 -> Audio effects definitions 2024-07-01 13:35:57.309 - Thread: 1 -> Loading environment items definitions 2024-07-01 13:35:57.309 - Thread: 1 -> Loading environment items definitions 2024-07-01 13:35:57.309 - Thread: 1 -> Loading physical material properties 2024-07-01 13:35:57.309 - Thread: 1 -> Loading particle effect definitions 2024-07-01 13:35:57.341 - Thread: 1 -> Loading particle effect definitions 2024-07-01 13:35:57.342 - Thread: 1 -> Loading environment item definitions 2024-07-01 13:35:57.342 - Thread: 1 -> Loading weapon definitions 2024-07-01 13:35:57.342 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.343 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.343 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.343 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.343 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.343 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.343 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.344 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.344 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.344 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.344 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.345 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.345 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.345 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.345 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.346 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.346 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.346 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.346 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.347 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.347 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.348 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.348 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.348 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.351 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.351 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.352 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.352 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.352 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.353 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.353 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.353 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.354 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.354 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.355 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.355 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.356 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.356 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.357 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.357 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.359 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.359 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.360 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.360 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.360 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.362 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.363 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.363 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.364 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.364 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.365 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.365 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.374 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.374 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.375 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.376 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.377 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.377 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.378 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.379 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.380 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.382 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.383 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.383 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.385 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.385 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.386 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.386 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.388 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.388 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.390 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.392 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.393 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.393 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.395 - Thread: 1 -> Loading cube blocks 2024-07-01 13:35:57.395 - Thread: 1 -> Created block definitions 2024-07-01 13:35:57.399 - Thread: 1 -> Loading block variant groups 2024-07-01 13:35:57.407 - Thread: 1 -> Loading asteroid generators 2024-07-01 13:35:57.407 - Thread: 1 -> Loading spawn groups 2024-07-01 13:35:57.407 - Thread: 1 -> Loading drop containers 2024-07-01 13:35:57.407 - Thread: 1 -> Loading spawn groups 2024-07-01 13:35:57.407 - Thread: 1 -> Loading spawn groups 2024-07-01 13:35:57.407 - Thread: 1 -> Loading radial menu definitions 2024-07-01 13:35:57.407 - Thread: 1 -> Loading respawn ships 2024-07-01 13:35:57.407 - Thread: 1 -> Loading spawn groups 2024-07-01 13:35:57.407 - Thread: 1 -> Loading wheel speeds 2024-07-01 13:35:57.412 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-01 13:35:57.414 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-01 13:35:57.414 - Thread: 1 -> MyAudio.LoadData - START 2024-07-01 13:35:57.423 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-01 13:35:57.497 - Thread: 1 -> MyAudio.LoadData - END 2024-07-01 13:35:57.499 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-07-01 13:35:57.502 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 13:35:57.514 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 13:35:57.514 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 13:35:57.514 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-01 13:35:57.516 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-01 13:35:57.577 - Thread: 1 -> MyLights.LoadData() - START 2024-07-01 13:35:57.578 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-07-01 13:35:57.578 - Thread: 1 -> MyLights.LoadData() - END 2024-07-01 13:35:57.578 - Thread: 1 -> Info: MyLights initialized. 2024-07-01 13:35:57.578 - Thread: 1 -> MyExplosions.LoadData() - START 2024-07-01 13:35:57.579 - Thread: 1 -> MyExplosions.LoadData() - END 2024-07-01 13:35:57.581 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-07-01 13:35:57.581 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-07-01 13:35:57.581 - Thread: 1 -> Loading Procedural World Generator 2024-07-01 13:35:57.581 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-07-01 13:35:57.584 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-07-01 13:35:57.671 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-07-01 13:35:57.671 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Mars-1323953731d120000.vx2' 2024-07-01 13:35:57.672 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-07-01 13:35:57.673 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Titan-813248659d19000.vx2' 2024-07-01 13:35:57.684 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-07-01 13:35:57.684 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Moon-1321135827d19000.vx2' 2024-07-01 13:35:57.684 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-07-01 13:35:57.684 - Thread: 20 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\EarthLike-1490369077d120000.vx2' 2024-07-01 13:35:57.686 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-07-01 13:35:57.687 - Thread: 22 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Europa-374791280d19000.vx2' 2024-07-01 13:35:57.687 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-07-01 13:35:57.687 - Thread: 19 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Alien-1494130250d120000.vx2' 2024-07-01 13:36:00.129 - Thread: 1 -> Info: Planet generator name: Mars 2024-07-01 13:36:00.129 - Thread: 1 -> Info: Planet storage name: Mars-1323953731d120000 2024-07-01 13:36:00.273 - Thread: 16 -> Info: Planet generator name: Titan 2024-07-01 13:36:00.273 - Thread: 16 -> Info: Planet storage name: Titan-813248659d19000 2024-07-01 13:36:00.475 - Thread: 17 -> Info: Planet generator name: Moon 2024-07-01 13:36:00.475 - Thread: 17 -> Info: Planet storage name: Moon-1321135827d19000 2024-07-01 13:36:00.704 - Thread: 20 -> Info: Planet generator name: EarthLike 2024-07-01 13:36:00.704 - Thread: 20 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-07-01 13:36:00.874 - Thread: 22 -> Info: Planet generator name: Europa 2024-07-01 13:36:00.874 - Thread: 22 -> Info: Planet storage name: Europa-374791280d19000 2024-07-01 13:36:00.918 - Thread: 18 -> Initialized large grid HMS Lionheart 17243 PCU 2024-07-01 13:36:01.106 - Thread: 19 -> Info: Planet generator name: Alien 2024-07-01 13:36:01.106 - Thread: 19 -> Info: Planet storage name: Alien-1494130250d120000 2024-07-01 13:36:01.147 - Thread: 23 -> Initialized large grid HMS Lionheart 17770 PCU 2024-07-01 13:36:01.166 - Thread: 1 -> Entities loaded & initialized 2024-07-01 13:36:01.166 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-07-01 13:36:01.167 - Thread: 1 -> MySession.Static.LogSettings - START 2024-07-01 13:36:01.167 - Thread: 1 -> Name = Earth Planet 2024-06-26 02-19 2024-07-01 13:36:01.167 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-07-01 13:36:01.167 - Thread: 1 -> GameDateTime = 01/01/2081 20:30:15 2024-07-01 13:36:01.167 - Thread: 1 -> Password = 2024-07-01 13:36:01.167 - Thread: 1 -> CurrentPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-07-01 13:36:01.167 - Thread: 1 -> WorkshopId = 2024-07-01 13:36:01.167 - Thread: 1 -> CameraController = Default_Astronaut 2024-07-01 13:36:01.167 - Thread: 1 -> ThumbPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\thumb.jpg 2024-07-01 13:36:01.167 - Thread: 1 -> Settings: 2024-07-01 13:36:01.167 - Thread: 1 -> GameMode = Creative 2024-07-01 13:36:01.167 - Thread: 1 -> MaxPlayers = 2 2024-07-01 13:36:01.167 - Thread: 1 -> OnlineMode = OFFLINE 2024-07-01 13:36:01.167 - Thread: 1 -> TotalPCU = 0 2024-07-01 13:36:01.167 - Thread: 1 -> PiratePCU = 50000 2024-07-01 13:36:01.167 - Thread: 1 -> AutoHealing = True 2024-07-01 13:36:01.167 - Thread: 1 -> WeaponsEnabled = True 2024-07-01 13:36:01.167 - Thread: 1 -> ThrusterDamage = True 2024-07-01 13:36:01.167 - Thread: 1 -> EnableSpectator = False 2024-07-01 13:36:01.167 - Thread: 1 -> EnableCopyPaste = True 2024-07-01 13:36:01.167 - Thread: 1 -> MaxFloatingObjects = 56 2024-07-01 13:36:01.167 - Thread: 1 -> MaxGridSize = 0 2024-07-01 13:36:01.167 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-07-01 13:36:01.167 - Thread: 1 -> CargoShipsEnabled = True 2024-07-01 13:36:01.167 - Thread: 1 -> EnvironmentHostility = SAFE 2024-07-01 13:36:01.167 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-07-01 13:36:01.167 - Thread: 1 -> InventorySizeMultiplier = 3 2024-07-01 13:36:01.167 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-07-01 13:36:01.167 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-07-01 13:36:01.167 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-07-01 13:36:01.167 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-07-01 13:36:01.167 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-07-01 13:36:01.167 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-07-01 13:36:01.167 - Thread: 1 -> ClientCanSave = False 2024-07-01 13:36:01.167 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-07-01 13:36:01.167 - Thread: 1 -> PermanentDeath = False 2024-07-01 13:36:01.167 - Thread: 1 -> DestructibleBlocks = False 2024-07-01 13:36:01.167 - Thread: 1 -> EnableScripts = False 2024-07-01 13:36:01.167 - Thread: 1 -> AutoSaveInMinutes = 0 2024-07-01 13:36:01.167 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-07-01 13:36:01.167 - Thread: 1 -> ProceduralDensity = 0.35 2024-07-01 13:36:01.167 - Thread: 1 -> ProceduralSeed = 0 2024-07-01 13:36:01.167 - Thread: 1 -> DestructibleBlocks = False 2024-07-01 13:36:01.167 - Thread: 1 -> EnableIngameScripts = False 2024-07-01 13:36:01.167 - Thread: 1 -> ViewDistance = 15000 2024-07-01 13:36:01.167 - Thread: 1 -> Voxel destruction = True 2024-07-01 13:36:01.167 - Thread: 1 -> EnableStructuralSimulation = False 2024-07-01 13:36:01.167 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-07-01 13:36:01.167 - Thread: 1 -> EnableContainerDrops = True 2024-07-01 13:36:01.167 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-07-01 13:36:01.167 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-07-01 13:36:01.167 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-07-01 13:36:01.167 - Thread: 1 -> EnableSubgridDamage = False 2024-07-01 13:36:01.167 - Thread: 1 -> SyncDistance = 3000 2024-07-01 13:36:01.167 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-07-01 13:36:01.167 - Thread: 1 -> AFKTimeoutMin = 0 2024-07-01 13:36:01.167 - Thread: 1 -> StopGridsPeriodMin = 15 2024-07-01 13:36:01.167 - Thread: 1 -> MaxPlanets = 99 2024-07-01 13:36:01.167 - Thread: 1 -> MaxBackupSaves = 5 2024-07-01 13:36:01.167 - Thread: 1 -> MaxFactionsCount = 0 2024-07-01 13:36:01.167 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-07-01 13:36:01.167 - Thread: 1 -> RespawnShipDelete = False 2024-07-01 13:36:01.167 - Thread: 1 -> WorldSizeKm = 0 2024-07-01 13:36:01.167 - Thread: 1 -> ResetOwnership = False 2024-07-01 13:36:01.167 - Thread: 1 -> RealisticSound = False 2024-07-01 13:36:01.167 - Thread: 1 -> EnableSaving = True 2024-07-01 13:36:01.167 - Thread: 1 -> InfiniteAmmo = False 2024-07-01 13:36:01.167 - Thread: 1 -> EnableToolShake = True 2024-07-01 13:36:01.167 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-07-01 13:36:01.167 - Thread: 1 -> OffensiveWordsFiltering = False 2024-07-01 13:36:01.167 - Thread: 1 -> UseConsolePCU = False 2024-07-01 13:36:01.167 - Thread: 1 -> PredefinedAsteroids = True 2024-07-01 13:36:01.167 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-07-01 13:36:01.167 - Thread: 1 -> FamilySharing = True 2024-07-01 13:36:01.167 - Thread: 1 -> EnablePcuTrading = True 2024-07-01 13:36:01.167 - Thread: 1 -> SuppressedWarnings = 2024-07-01 13:36:01.167 - Thread: 1 -> SimplifiedSimulation = False 2024-07-01 13:36:01.167 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-07-01 13:36:01.167 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-07-01 13:36:01.167 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-07-01 13:36:01.167 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-07-01 13:36:01.168 - Thread: 1 -> TradeFactionsCount = 15 2024-07-01 13:36:01.168 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-07-01 13:36:01.168 - Thread: 1 -> WeatherSystem = False 2024-07-01 13:36:01.168 - Thread: 1 -> WeatherLightingDamage = False 2024-07-01 13:36:01.168 - Thread: 1 -> DepositSizeDenominator = 30 2024-07-01 13:36:01.168 - Thread: 1 -> DepositsCountCoefficient = 2 2024-07-01 13:36:01.168 - Thread: 1 -> EnableEconomy = False 2024-07-01 13:36:01.168 - Thread: 1 -> EnableBountyContracts = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableSupergridding = False 2024-07-01 13:36:01.168 - Thread: 1 -> EnableAutorespawn = True 2024-07-01 13:36:01.168 - Thread: 1 -> OptimalSpawnDistance = 900 2024-07-01 13:36:01.168 - Thread: 1 -> EnableGoodBotHints = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableResearch = True 2024-07-01 13:36:01.168 - Thread: 1 -> VoxelAgeThreshold = 24 2024-07-01 13:36:01.168 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-07-01 13:36:01.168 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-07-01 13:36:01.168 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-07-01 13:36:01.168 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-07-01 13:36:01.168 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-07-01 13:36:01.168 - Thread: 1 -> OptimalGridCount = 0 2024-07-01 13:36:01.168 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-07-01 13:36:01.168 - Thread: 1 -> BlockCountThreshold = 20 2024-07-01 13:36:01.168 - Thread: 1 -> TrashFlagsValue = 1562 2024-07-01 13:36:01.168 - Thread: 1 -> TrashRemovalEnabled = True 2024-07-01 13:36:01.168 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-07-01 13:36:01.168 - Thread: 1 -> EnableVoxelHand = True 2024-07-01 13:36:01.168 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableScripterRole = False 2024-07-01 13:36:01.168 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-07-01 13:36:01.168 - Thread: 1 -> FloraDensityMultiplier = 1 2024-07-01 13:36:01.168 - Thread: 1 -> EnableSpiders = False 2024-07-01 13:36:01.168 - Thread: 1 -> EnableWolfs = False 2024-07-01 13:36:01.168 - Thread: 1 -> TotalBotLimit = 32 2024-07-01 13:36:01.168 - Thread: 1 -> EnableDrones = True 2024-07-01 13:36:01.168 - Thread: 1 -> MaxDrones = 5 2024-07-01 13:36:01.168 - Thread: 1 -> StartInRespawnScreen = False 2024-07-01 13:36:01.168 - Thread: 1 -> SpawnWithTools = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableJetpack = True 2024-07-01 13:36:01.168 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-07-01 13:36:01.168 - Thread: 1 -> PhysicsIterations = 8 2024-07-01 13:36:01.168 - Thread: 1 -> CanJoinRunning = False 2024-07-01 13:36:01.168 - Thread: 1 -> Scenario = False 2024-07-01 13:36:01.168 - Thread: 1 -> ScenarioEditMode = False 2024-07-01 13:36:01.168 - Thread: 1 -> EnableRespawnShips = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableSunRotation = False 2024-07-01 13:36:01.168 - Thread: 1 -> StationVoxelSupport = False 2024-07-01 13:36:01.168 - Thread: 1 -> EnableConvertToStation = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableEncounters = True 2024-07-01 13:36:01.168 - Thread: 1 -> Enable3rdPersonView = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableOxygenPressurization = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnableOxygen = True 2024-07-01 13:36:01.168 - Thread: 1 -> ExperimentalMode = True 2024-07-01 13:36:01.168 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled 2024-07-01 13:36:01.168 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-07-01 13:36:01.168 - Thread: 1 -> EnableRecoil = True 2024-07-01 13:36:01.168 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-07-01 13:36:01.168 - Thread: 1 -> MaxCargoBags = 100 2024-07-01 13:36:01.168 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-07-01 13:36:01.168 - Thread: 1 -> ScrapEnabled = True 2024-07-01 13:36:01.168 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-07-01 13:36:01.168 - Thread: 1 -> MySession.Static.LogSettings - END 2024-07-01 13:36:01.168 - Thread: 1 -> Analytics ids for user ([007...972]): User = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) Session = (cb6a15fc-f4d4-4e55-b9b3-b76e0383b354). 2024-07-01 13:36:01.168 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-07-01 13:36:01.190 - Thread: 1 -> Session loaded 2024-07-01 13:36:01.190 - Thread: 1 -> RunLoadingAction - END 2024-07-01 13:36:01.190 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-07-01 13:36:01.190 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-07-01 13:36:01.190 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-07-01 13:36:01.191 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-07-01 13:36:01.191 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-07-01 13:36:01.191 - Thread: 1 -> Updating continues. 2024-07-01 13:36:01.191 - Thread: 1 -> GC Memory: 1740.382 / 1740.382 MB 2024-07-01 13:36:02.316 - Thread: 1 -> Loading duration: 5.6656673 2024-07-01 13:36:02.347 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-07-01 13:36:02.347 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-07-01 13:36:02.347 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-07-01 13:36:04.634 - Thread: 1 -> GUI Stats: Update 2.62854327777778, Draw 0.240241388888889 2024-07-01 13:36:05.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:36:05.333 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,7.198024,75.13924,1,0,1778.591,11539.46,42389,-36671,24,16.12609,37.8406,0.01310961,50997,8.333036,0,16.66667,1.343793,3.15327,100,8975715540,1778.591,0,0,-1 2024-07-01 13:36:05.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:36:05.333 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,122,792,89,655,8559,5340,0,0,438,6132,0,2724,126,0,69,63,288,48,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:36:31.200 - Thread: 1 -> GC Memory: 1789.941 / 1789.941 MB 2024-07-01 13:36:34.634 - Thread: 1 -> GUI Stats: Update 0.0386786666666668, Draw 0.191746 2024-07-01 13:37:01.200 - Thread: 1 -> GC Memory: 1795.903 / 1795.903 MB 2024-07-01 13:37:04.634 - Thread: 1 -> GUI Stats: Update 0.0282929444444445, Draw 0.198145611111111 2024-07-01 13:37:05.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:37:05.349 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,7.566738,72.48795,1,0,1798.464,11563.89,42389,-36671,24,16.51587,40.2722,0.01001587,50998,8.332972,0,16.66667,1.376263,3.355871,100,8994224680,1798.464,0,0,-1 2024-07-01 13:37:05.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:37:05.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,149,816,89,655,8577,5332,0,0,431,6149,0,2724,126,0,69,63,288,45,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:37:31.201 - Thread: 1 -> GC Memory: 1805.889 / 1805.889 MB 2024-07-01 13:37:34.634 - Thread: 1 -> GUI Stats: Update 0.0477946111111111, Draw 0.199034777777778 2024-07-01 13:37:45.777 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-07-01 13:37:45.778 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-07-01 13:37:45.780 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-07-01 13:37:46.618 - Thread: 1 -> Query successful. 2024-07-01 13:37:46.816 - Thread: 1 -> ModIo: Authentication started 2024-07-01 13:37:47.766 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-07-01 13:37:47.833 - Thread: 1 -> Query successful. 2024-07-01 13:37:47.833 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-07-01 13:37:47.889 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-07-01 13:37:49.666 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-07-01 13:37:50.416 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-07-01 13:37:50.466 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-07-01 13:37:50.510 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-07-01 13:37:50.732 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-07-01 13:37:50.732 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-07-01 13:37:51.621 - Thread: 20 -> Initialized large grid HMS Queen Elizabeth [ Water Mod ] 85832 PCU 2024-07-01 13:38:01.201 - Thread: 1 -> GC Memory: 3535.213 / 3535.213 MB 2024-07-01 13:38:03.717 - Thread: 1 -> Pasting grid request by user: [007...972] 2024-07-01 13:38:03.768 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 124376734381179731 EntityID: 182D9D517645674 2024-07-01 13:38:04.815 - Thread: 16 -> Initialized large grid HMS Queen Elizabeth [ Water Mod ] 85832 PCU 2024-07-01 13:38:04.815 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.815 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 92851016180651917 EntityID: 1D4DE7316095ED5 2024-07-01 13:38:04.823 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.823 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 73867712661389174 EntityID: 16A90050EADAF75 2024-07-01 13:38:04.824 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.824 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 73904270276954859 EntityID: 15FC177BE449783 2024-07-01 13:38:04.824 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.824 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 132631023000537547 EntityID: 1307DBB5763B49C 2024-07-01 13:38:04.824 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.824 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 113597986649229662 EntityID: 174D044E5A66670 2024-07-01 13:38:04.825 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.825 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 142534677759535192 EntityID: 1D88DE067CF84F5 2024-07-01 13:38:04.825 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.825 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 98876540943881060 EntityID: 13F0A4AFBF811B8 2024-07-01 13:38:04.829 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:04.829 - Thread: 16 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 83537943390394737 EntityID: 1193646DE30CCD8 2024-07-01 13:38:04.832 - Thread: 16 -> Status: Exists(True) InScene(True) 2024-07-01 13:38:05.143 - Thread: 1 -> GUI Stats: Update 0.160530166666667, Draw 0.217012833333333 2024-07-01 13:38:05.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:38:05.874 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,27.393,163.7557,1,0,3729.523,13712.14,128958,-123240,29,36.96071,59.62729,0.01092264,50044,8.332864,0,16.66667,3.079885,4.968661,100,10190895386,3729.523,0,0,-1 2024-07-01 13:38:05.874 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:38:05.874 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,854,534,359,1041,100,655,9718,6227,0,0,431,7268,0,3619,126,0,81,63,288,51,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:38:31.209 - Thread: 1 -> GC Memory: 3745.297 / 3745.297 MB 2024-07-01 13:38:35.142 - Thread: 1 -> GUI Stats: Update 0.0551537777777778, Draw 0.255393 2024-07-01 13:39:01.225 - Thread: 1 -> GC Memory: 3757.858 / 3757.858 MB 2024-07-01 13:39:05.142 - Thread: 1 -> GUI Stats: Update 0.0920822222222221, Draw 0.242763611111111 2024-07-01 13:39:05.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:39:05.891 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,11.01305,159.5874,1,0,3760.497,13801.29,128958,-123240,29,26.89803,51.02367,0.01135042,49962,8.332893,0,16.66667,2.241384,4.251748,100,10226992376,3760.497,0,0,-1 2024-07-01 13:39:05.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:39:05.891 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,854,534,359,1042,101,655,9753,6256,0,0,431,7298,0,3625,126,0,84,63,288,52,0,24,1717,758,360,6,50,0,0,0,0 2024-07-01 13:39:31.225 - Thread: 1 -> GC Memory: 1891.5 / 1891.5 MB 2024-07-01 13:39:35.143 - Thread: 1 -> GUI Stats: Update 0.1362905, Draw 0.283321166666667 2024-07-01 13:40:01.242 - Thread: 1 -> GC Memory: 1939.163 / 1939.163 MB 2024-07-01 13:40:05.142 - Thread: 1 -> GUI Stats: Update 0.142507055555556, Draw 0.288288611111111 2024-07-01 13:40:05.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:40:05.907 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,10.34293,122.5191,1,0,1939.211,13157.76,128865,-123147,29,24.48173,42.7626,0.0103796,50598,8.332985,0,16.66667,2.040058,3.563401,100,10203233156,1939.211,0,0,-1 2024-07-01 13:40:05.907 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:40:05.907 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,854,534,359,1041,102,655,9730,6232,0,0,431,7274,0,3625,126,0,85,63,288,51,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:40:31.258 - Thread: 1 -> GC Memory: 1971.273 / 1971.273 MB 2024-07-01 13:40:35.143 - Thread: 1 -> GUI Stats: Update 0.153097777777778, Draw 0.303223055555555 2024-07-01 13:40:49.442 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-01 13:41:01.276 - Thread: 1 -> GC Memory: 2045.683 / 2045.683 MB 2024-07-01 13:41:05.142 - Thread: 1 -> GUI Stats: Update 0.141717111111111, Draw 0.247148666666666 2024-07-01 13:41:05.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:41:05.924 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,11.21865,144.1154,1,0,1852.402,13126.36,128964,-123246,29,26.71621,45.92397,0.01077007,50693,8.332985,0,16.66667,2.226258,3.826838,100,10203827258,1852.402,0,0,-1 2024-07-01 13:41:05.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:41:05.924 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,853,534,359,1042,103,655,9731,6232,0,0,431,7275,0,3625,126,0,84,63,288,52,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:41:31.292 - Thread: 1 -> GC Memory: 1906.763 / 1906.763 MB 2024-07-01 13:41:35.142 - Thread: 1 -> GUI Stats: Update 0.1444965, Draw 0.2644635 2024-07-01 13:42:01.308 - Thread: 1 -> GC Memory: 1920.885 / 1920.885 MB 2024-07-01 13:42:05.143 - Thread: 1 -> GUI Stats: Update 0.0768403888888889, Draw 0.250665388888889 2024-07-01 13:42:05.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:42:05.942 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,9.022649,136.2069,1,0,1925.689,13119.32,128958,-123240,29,26.20592,45.23964,0.01151037,50612,8.332969,0,16.66667,2.183731,3.769805,100,10203521710,1925.689,0,0,-1 2024-07-01 13:42:05.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:42:05.942 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,853,534,359,1042,104,655,9730,6232,0,0,431,7274,0,3625,126,0,83,63,288,52,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:42:31.309 - Thread: 1 -> GC Memory: 1933.766 / 1933.766 MB 2024-07-01 13:42:35.142 - Thread: 1 -> GUI Stats: Update 0.0512746666666667, Draw 0.249356555555556 2024-07-01 13:43:01.326 - Thread: 1 -> GC Memory: 1838.314 / 1838.314 MB 2024-07-01 13:43:05.142 - Thread: 1 -> GUI Stats: Update 0.0499112777777778, Draw 0.253105722222223 2024-07-01 13:43:05.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:43:05.957 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,9.310616,144.4235,1,0,1840.588,13114.15,128958,-123240,29,27.70266,47.18072,0.01095131,50284,8.33293,0,16.66667,2.308444,3.931536,100,10206202014,1840.588,0,0,-1 2024-07-01 13:43:05.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:43:05.958 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,853,534,359,1042,106,655,9733,6232,0,0,431,7274,0,3625,126,0,83,63,288,52,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:43:31.342 - Thread: 1 -> GC Memory: 1841.266 / 1841.266 MB 2024-07-01 13:43:35.142 - Thread: 1 -> GUI Stats: Update 0.0475135, Draw 0.249435388888889 2024-07-01 13:44:01.359 - Thread: 1 -> GC Memory: 1839.449 / 1839.449 MB 2024-07-01 13:44:05.142 - Thread: 1 -> GUI Stats: Update 0.0655825555555555, Draw 0.247307888888889 2024-07-01 13:44:05.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-01 13:44:05.974 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,8.548067,142.1109,1,0,1844.723,13125.07,128958,-123240,29,28.77814,45.04627,0.0120389,50368,8.332922,0,16.66667,2.39806,3.75367,100,10210120830,1844.723,0,0,-1 2024-07-01 13:44:05.974 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-01 13:44:05.974 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,853,534,359,1042,109,655,9737,6232,0,0,431,7274,0,3625,126,0,84,63,288,52,0,0,1717,758,360,6,50,0,0,0,0 2024-07-01 13:44:17.910 - Thread: 13 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 slot, VertexBufferBinding vertexBufferBinding) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-07-01 13:44:17.910 - Thread: 13 -> Showing message 2024-07-01 13:44:17.910 - Thread: 13 -> MyInitializer.OnCrash 2024-07-01 13:44:17.910 - Thread: 13 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 slot, VertexBufferBinding vertexBufferBinding) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-07-01 13:44:18.366 - Thread: 13 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 2915 PCUCount: 128949 IsHang: False GCMemory: 1847 GCMemoryAllocated: 1847 HWAvailableMemory: 50386 ProcessPrivateMemory: 13120 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-07-01 13:44:18.366 - Thread: 13 -> Log Closed