2024-06-30 18:28:55.568 - Thread: 1 -> Log Started 2024-06-30 18:28:55.568 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-30 18:28:55.568 - Thread: 1 -> App Version: 01_204_018 2024-06-30 18:28:55.600 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-30 18:28:55.600 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-30 18:28:55.600 - Thread: 1 -> Client Build Number: 2 2024-06-30 18:28:55.600 - Thread: 1 -> Server Build Number: 0 2024-06-30 18:28:55.600 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-30 18:28:55.668 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-30 18:28:55.669 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-30 18:28:55.669 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-30 18:28:55.669 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-30 18:28:55.669 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-30 18:28:55.669 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-30 18:28:55.674 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-30 18:28:55.674 - Thread: 1 -> Default Culture: 2024-06-30 18:28:55.674 - Thread: 1 -> Default UI Culture: 2024-06-30 18:28:55.674 - Thread: 1 -> MyConfig.Load() - START 2024-06-30 18:28:55.674 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:28:56.500 - Thread: 1 -> NewNewGameScreen: False 2024-06-30 18:28:56.500 - Thread: 1 -> EnableDamageEffects: True 2024-06-30 18:28:56.500 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-30 18:28:56.500 - Thread: 1 -> EnableReverb: False 2024-06-30 18:28:56.500 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-30 18:28:56.500 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-30 18:28:56.500 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-30 18:28:56.500 - Thread: 1 -> FirstTimeRun: False 2024-06-30 18:28:56.500 - Thread: 1 -> ExperimentalMode: True 2024-06-30 18:28:56.500 - Thread: 1 -> VideoAdapter: 0 2024-06-30 18:28:56.500 - Thread: 1 -> ScreenWidth: 3840 2024-06-30 18:28:56.500 - Thread: 1 -> ScreenHeight: 2160 2024-06-30 18:28:56.500 - Thread: 1 -> RefreshRate: 143990 2024-06-30 18:28:56.500 - Thread: 1 -> WindowMode: 1 2024-06-30 18:28:56.500 - Thread: 1 -> VerticalSync: 1 2024-06-30 18:28:56.500 - Thread: 1 -> FieldOfView: 70.01451 2024-06-30 18:28:56.500 - Thread: 1 -> PostProcessingEnabled: True 2024-06-30 18:28:56.500 - Thread: 1 -> FlaresIntensity: 1 2024-06-30 18:28:56.500 - Thread: 1 -> TreeViewDistance: 3000 2024-06-30 18:28:56.500 - Thread: 1 -> GrassDensity: 4 2024-06-30 18:28:56.500 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-30 18:28:56.500 - Thread: 1 -> AntialiasingMode: 1 2024-06-30 18:28:56.500 - Thread: 1 -> ShadowMapResolution: 2 2024-06-30 18:28:56.500 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-30 18:28:56.500 - Thread: 1 -> TextureQuality: 2 2024-06-30 18:28:56.500 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-30 18:28:56.500 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-30 18:28:56.500 - Thread: 1 -> ModelQuality: 2 2024-06-30 18:28:56.500 - Thread: 1 -> VoxelQuality: 2 2024-06-30 18:28:56.500 - Thread: 1 -> ShaderQuality: 2 2024-06-30 18:28:56.500 - Thread: 1 -> LightsQuality: 2 2024-06-30 18:28:56.500 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-30 18:28:56.500 - Thread: 1 -> FirstVTTimeRun: False 2024-06-30 18:28:56.500 - Thread: 1 -> LastBannerId: 95 2024-06-30 18:28:56.500 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-30 18:28:56.500 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-30 18:28:56.500 - Thread: 1 -> GDPRConsent: True 2024-06-30 18:28:56.500 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-30 18:28:56.500 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-30 18:28:56.500 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-30 18:28:56.500 - Thread: 1 -> GamepadScheme: 0 2024-06-30 18:28:56.500 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-30 18:28:56.500 - Thread: 1 -> OnlyPSGames: False 2024-06-30 18:28:56.500 - Thread: 1 -> EnableTrading: True 2024-06-30 18:28:56.500 - Thread: 1 -> EnableSteamCloud: False 2024-06-30 18:28:56.500 - Thread: 1 -> Language: 0 2024-06-30 18:28:56.500 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-30 18:28:56.500 - Thread: 1 -> ControlsHints: False 2024-06-30 18:28:56.500 - Thread: 1 -> GoodBotHints: False 2024-06-30 18:28:56.500 - Thread: 1 -> RotationHints: False 2024-06-30 18:28:56.500 - Thread: 1 -> AreaInteraction: True 2024-06-30 18:28:56.500 - Thread: 1 -> BlueprintSharing: True 2024-06-30 18:28:56.500 - Thread: 1 -> MuteBroadcastControllers: False 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-30 18:28:56.500 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-30 18:28:56.500 - Thread: 1 -> ShowCrosshair2: 0 2024-06-30 18:28:56.500 - Thread: 1 -> IronSightSwitchState: 1 2024-06-30 18:28:56.500 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-30 18:28:56.500 - Thread: 1 -> UiTransparency: 1 2024-06-30 18:28:56.500 - Thread: 1 -> UiBkTransparency: 0.8 2024-06-30 18:28:56.500 - Thread: 1 -> HUDBkTransparency: 0.6 2024-06-30 18:28:56.500 - Thread: 1 -> HudState: 1 2024-06-30 18:28:56.500 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-30 18:28:56.500 - Thread: 1 -> GameVolume: 1 2024-06-30 18:28:56.500 - Thread: 1 -> Music_Volume: 0 2024-06-30 18:28:56.500 - Thread: 1 -> VoiceChatVolume: 5 2024-06-30 18:28:56.500 - Thread: 1 -> HudWarnings: True 2024-06-30 18:28:56.500 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-30 18:28:56.500 - Thread: 1 -> VoiceChat: True 2024-06-30 18:28:56.500 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-06-30 18:28:56.500 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-30 18:28:56.500 - Thread: 1 -> EnableDynamicMusic: True 2024-06-30 18:28:56.500 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-30 18:28:56.500 - Thread: 1 -> EnableDoppler: True 2024-06-30 18:28:56.500 - Thread: 1 -> ModIoConsent: True 2024-06-30 18:28:56.500 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-30 18:28:56.500 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-30 18:28:56.500 - Thread: 1 -> MyConfig.Load() - END 2024-06-30 18:28:57.235 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-30 18:28:57.549 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-30 18:28:57.549 - Thread: 1 -> Found processor count: 24 2024-06-30 18:28:57.549 - Thread: 1 -> Using processor count: 16 2024-06-30 18:28:57.772 - Thread: 1 -> All detected adapters: 2024-06-30 18:28:57.772 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-30 18:28:57.772 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-30 18:28:58.145 - Thread: 1 -> AdapterInfo = { 2024-06-30 18:28:58.145 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-30 18:28:58.145 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60447, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-30 18:28:58.145 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-30 18:28:58.145 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-30 18:28:58.145 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-30 18:28:58.145 - Thread: 1 -> AftermathSupported = False 2024-06-30 18:28:58.145 - Thread: 1 -> Adapter id = 0 2024-06-30 18:28:58.145 - Thread: 1 -> Supported = True 2024-06-30 18:28:58.145 - Thread: 1 -> RAM = 25314721792 2024-06-30 18:28:58.145 - Thread: 1 -> Priority = 2 2024-06-30 18:28:58.145 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-30 18:28:58.145 - Thread: 1 -> Output is attached = True 2024-06-30 18:28:58.145 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-30 18:28:58.145 - Thread: 1 -> } 2024-06-30 18:28:58.145 - Thread: 1 -> AdapterInfo = { 2024-06-30 18:28:58.145 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-30 18:28:58.145 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60447, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-30 18:28:58.145 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-30 18:28:58.145 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-30 18:28:58.145 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-30 18:28:58.145 - Thread: 1 -> AftermathSupported = False 2024-06-30 18:28:58.145 - Thread: 1 -> Adapter id = 0 2024-06-30 18:28:58.145 - Thread: 1 -> Supported = True 2024-06-30 18:28:58.145 - Thread: 1 -> RAM = 25314721792 2024-06-30 18:28:58.145 - Thread: 1 -> Priority = 2 2024-06-30 18:28:58.145 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-30 18:28:58.145 - Thread: 1 -> Output is attached = True 2024-06-30 18:28:58.145 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-30 18:28:58.145 - Thread: 1 -> } 2024-06-30 18:28:58.145 - Thread: 1 -> AdapterInfo = { 2024-06-30 18:28:58.145 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-30 18:28:58.145 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 64382, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-30 18:28:58.145 - Thread: 1 -> Driver version = 2024-06-30 18:28:58.146 - Thread: 1 -> Driver date = 2024-06-30 18:28:58.146 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-30 18:28:58.146 - Thread: 1 -> AftermathSupported = False 2024-06-30 18:28:58.146 - Thread: 1 -> Adapter id = 1 2024-06-30 18:28:58.146 - Thread: 1 -> Supported = True 2024-06-30 18:28:58.146 - Thread: 1 -> RAM = 0 2024-06-30 18:28:58.146 - Thread: 1 -> Priority = 0 2024-06-30 18:28:58.146 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-30 18:28:58.146 - Thread: 1 -> Output is attached = False 2024-06-30 18:28:58.146 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-30 18:28:58.146 - Thread: 1 -> } 2024-06-30 18:28:58.146 - Thread: 1 -> AdapterInfo = { 2024-06-30 18:28:58.146 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-30 18:28:58.146 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 64382, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-30 18:28:58.146 - Thread: 1 -> Driver version = 2024-06-30 18:28:58.146 - Thread: 1 -> Driver date = 2024-06-30 18:28:58.146 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-30 18:28:58.146 - Thread: 1 -> AftermathSupported = False 2024-06-30 18:28:58.146 - Thread: 1 -> Adapter id = 1 2024-06-30 18:28:58.146 - Thread: 1 -> Supported = True 2024-06-30 18:28:58.146 - Thread: 1 -> RAM = 0 2024-06-30 18:28:58.146 - Thread: 1 -> Priority = 0 2024-06-30 18:28:58.146 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-30 18:28:58.146 - Thread: 1 -> Output is attached = False 2024-06-30 18:28:58.146 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-30 18:28:58.146 - Thread: 1 -> } 2024-06-30 18:28:58.147 - Thread: 1 -> Service.IsActive: True 2024-06-30 18:28:58.147 - Thread: 1 -> Service.IsOnline: True 2024-06-30 18:28:58.147 - Thread: 1 -> Service.OwnsGame: False 2024-06-30 18:28:58.147 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-30 18:28:58.147 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-30 18:28:58.147 - Thread: 1 -> Service.Branch: default 2024-06-30 18:28:58.147 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-30 18:28:58.147 - Thread: 1 -> Build version: 0.1.1.0 2024-06-30 18:28:58.148 - Thread: 1 -> MyScreenManager() 2024-06-30 18:28:58.168 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-06-30 18:28:58.168 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-06-30 18:28:58.169 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-06-30 18:28:58.169 - Thread: 38 -> CreateDeviceInternal - Create device 2024-06-30 18:28:58.307 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-06-30 18:28:58.364 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-06-30 18:28:58.364 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-06-30 18:29:01.880 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-30 18:29:01.881 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-30 18:29:01.881 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-30 18:29:02.996 - Thread: 1 -> Preallocate - START 2024-06-30 18:29:02.999 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-30 18:29:03.000 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-30 18:29:03.001 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-30 18:29:03.001 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-30 18:29:03.001 - Thread: 1 -> MyEntities - START 2024-06-30 18:29:03.007 - Thread: 1 -> MyEntities - END 2024-06-30 18:29:03.007 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-30 18:29:03.007 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-30 18:29:03.007 - Thread: 1 -> MyTransparentGeometry - START 2024-06-30 18:29:03.007 - Thread: 1 -> MyTransparentGeometry - END 2024-06-30 18:29:03.007 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-30 18:29:03.007 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-30 18:29:03.007 - Thread: 1 -> MyMath - START 2024-06-30 18:29:03.007 - Thread: 1 -> MyMath - END 2024-06-30 18:29:03.007 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-30 18:29:03.007 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-30 18:29:03.013 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-30 18:29:03.013 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-30 18:29:03.013 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-30 18:29:03.028 - Thread: 1 -> MySyncDestructions - START 2024-06-30 18:29:03.028 - Thread: 1 -> MySyncDestructions - END 2024-06-30 18:29:03.028 - Thread: 1 -> MySyncEntity - START 2024-06-30 18:29:03.028 - Thread: 1 -> MySyncEntity - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyCommandCharacter - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyCommandCharacter - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyCommandConsole - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyCommandConsole - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyCommandEntity - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyCommandEntity - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyAiTargetManager - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyAiTargetManager - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyClientDebugCommands - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyClientDebugCommands - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyDedicatedServer - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyDedicatedServer - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerBase - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerBase - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerClient - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerClient - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-30 18:29:03.028 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-30 18:29:03.028 - Thread: 1 -> MyServerDebugCommands - START 2024-06-30 18:29:03.029 - Thread: 1 -> MyServerDebugCommands - END 2024-06-30 18:29:03.029 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-30 18:29:03.029 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-30 18:29:03.029 - Thread: 1 -> MyDefinitionManager - START 2024-06-30 18:29:03.031 - Thread: 1 -> MyDefinitionManager - END 2024-06-30 18:29:03.031 - Thread: 1 -> Preallocate - END 2024-06-30 18:29:03.032 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-30 18:29:03.206 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-30 18:29:03.206 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-30 18:29:03.213 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-30 18:29:03.213 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:29:03.213 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:29:03.213 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-30 18:29:03.213 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-30 18:29:03.213 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-30 18:29:03.213 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-30 18:29:03.217 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-30 18:29:03.217 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-30 18:29:03.217 - Thread: 1 -> Virtualized: False 2024-06-30 18:29:03.218 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-30 18:29:03.218 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-30 18:29:03.218 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-30 18:29:03.218 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 58,436,837,376 bytes 2024-06-30 18:29:03.218 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,684,207,104 bytes 2024-06-30 18:29:03.220 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 1,401,309,896,704 bytes 2024-06-30 18:29:03.220 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,988,088,995,840 bytes 2024-06-30 18:29:03.220 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-30 18:29:03.220 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-30 18:29:03.221 - Thread: 1 -> Installed DLCs: 2024-06-30 18:29:03.221 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-30 18:29:03.406 - Thread: 1 -> Havok: Physics.Init 2024-06-30 18:29:04.088 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-30 18:29:04.089 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-30 18:29:04.091 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-30 18:29:04.091 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-30 18:29:04.098 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-30 18:29:04.281 - Thread: 1 -> Loading scenarios 2024-06-30 18:29:04.292 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-30 18:29:04.292 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-30 18:29:04.481 - Thread: 1 -> Loading sound definitions 2024-06-30 18:29:04.481 - Thread: 1 -> Loading gamepad controls 2024-06-30 18:29:04.481 - Thread: 1 -> Loading DLC definitions 2024-06-30 18:29:04.798 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-30 18:29:04.798 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-30 18:29:04.798 - Thread: 1 -> Loading Quick starts 2024-06-30 18:29:04.798 - Thread: 1 -> Loading ScenarioCategories 2024-06-30 18:29:04.798 - Thread: 1 -> Loading shadow textures definitions 2024-06-30 18:29:04.798 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-30 18:29:04.798 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-30 18:29:04.812 - Thread: 1 -> MyAudio.LoadData - START 2024-06-30 18:29:04.831 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-30 18:29:05.214 - Thread: 1 -> MyAudio.LoadData - END 2024-06-30 18:29:05.215 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-06-30 18:29:05.215 - Thread: 1 -> MyGuiManager() 2024-06-30 18:29:05.217 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-30 18:29:05.240 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-30 18:29:05.306 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-30 18:29:05.306 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-30 18:29:05.306 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-30 18:29:05.351 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-30 18:29:05.357 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-30 18:29:05.357 - Thread: 13 -> ReloadVoxelMaterials 2024-06-30 18:29:05.393 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-30 18:29:05.393 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-30 18:29:05.393 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-30 18:29:05.393 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-30 18:29:05.393 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-30 18:29:05.393 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-30 18:29:05.393 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-30 18:29:05.393 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-30 18:29:05.393 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-30 18:29:05.393 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-30 18:29:05.393 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-30 18:29:05.393 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-30 18:29:05.393 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-30 18:29:05.393 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-30 18:29:05.393 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-30 18:29:05.393 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-30 18:29:05.408 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-30 18:29:05.412 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-30 18:29:05.412 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-30 18:29:05.412 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-30 18:29:05.414 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-30 18:29:05.415 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-30 18:29:05.417 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-30 18:29:05.420 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-30 18:29:05.420 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-30 18:29:05.422 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-30 18:29:05.425 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-30 18:29:05.425 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-30 18:29:05.425 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-30 18:29:05.434 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-30 18:29:05.434 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-30 18:29:05.434 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-30 18:29:05.436 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-30 18:29:05.436 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-30 18:29:05.446 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-30 18:29:05.447 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-30 18:29:05.448 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-30 18:29:05.453 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-30 18:29:05.454 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-30 18:29:05.460 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-30 18:29:05.462 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-30 18:29:05.462 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-30 18:29:05.465 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-30 18:29:05.471 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-30 18:29:05.472 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-30 18:29:05.474 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-30 18:29:05.483 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-30 18:29:05.486 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-30 18:29:05.488 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-30 18:29:05.494 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-30 18:29:05.503 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-30 18:29:05.506 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-30 18:29:05.509 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-30 18:29:05.512 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-30 18:29:05.520 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-30 18:29:05.522 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-30 18:29:05.524 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-30 18:29:05.527 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-30 18:29:05.530 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-30 18:29:05.531 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-30 18:29:05.532 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-30 18:29:05.532 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-30 18:29:05.534 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-30 18:29:05.536 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-30 18:29:05.536 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-30 18:29:05.541 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-30 18:29:05.542 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-30 18:29:05.550 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-30 18:29:05.557 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-30 18:29:05.557 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-30 18:29:05.557 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-30 18:29:05.560 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-30 18:29:05.561 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-30 18:29:05.565 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-30 18:29:05.568 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-30 18:29:05.597 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-30 18:29:05.618 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-30 18:29:05.635 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-30 18:29:05.636 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-30 18:29:05.644 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-30 18:29:05.645 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-30 18:29:05.650 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-30 18:29:05.667 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-30 18:29:05.680 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-30 18:29:05.693 - Thread: 1 -> Deluxe Edition (573160) 2024-06-30 18:29:05.693 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-30 18:29:05.693 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-30 18:29:05.693 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-30 18:29:05.693 - Thread: 1 -> Style Pack (1084680) 2024-06-30 18:29:05.694 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-30 18:29:05.694 - Thread: 1 -> Frostbite (1241550) 2024-06-30 18:29:05.694 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-30 18:29:05.694 - Thread: 1 -> Wasteland (1374610) 2024-06-30 18:29:05.694 - Thread: 1 -> Warfare I. (1475830) 2024-06-30 18:29:05.694 - Thread: 1 -> Heavy Industry (1676100) 2024-06-30 18:29:05.694 - Thread: 1 -> Warfare II. (1783760) 2024-06-30 18:29:05.694 - Thread: 1 -> Automatons (1958640) 2024-06-30 18:29:05.694 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-30 18:29:05.695 - Thread: 1 -> Signal Blocks (2914120) 2024-06-30 18:29:05.695 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-30 18:29:05.714 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-30 18:29:05.718 - Thread: 1 -> Timer Frequency: 10000000 2024-06-30 18:29:05.718 - Thread: 1 -> Ticks per frame: 166667 2024-06-30 18:29:05.720 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-30 18:29:05.728 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-30 18:29:05.742 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-30 18:29:05.743 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-30 18:29:05.744 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-30 18:29:05.744 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-30 18:29:05.745 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-30 18:29:05.747 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-30 18:29:05.776 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-30 18:29:05.779 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-30 18:29:05.784 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-30 18:29:05.922 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-30 18:29:05.943 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-30 18:29:05.987 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-30 18:29:06.138 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-30 18:29:06.165 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-30 18:29:06.165 - Thread: 1 -> Flares Intensity: 1 2024-06-30 18:29:06.165 - Thread: 1 -> Field of view: 1.221984 2024-06-30 18:29:06.165 - Thread: 1 -> PostProcessingEnabled: True 2024-06-30 18:29:06.165 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-06-30 18:29:06.165 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-30 18:29:06.165 - Thread: 1 -> Render.DistanceFade: 3000 2024-06-30 18:29:06.165 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-30 18:29:06.165 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-30 18:29:06.165 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-30 18:29:06.165 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-30 18:29:06.165 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-30 18:29:06.191 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-30 18:29:06.230 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-30 18:29:06.231 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (31347549-0706-4189-9662-54332901a354) 2024-06-30 18:29:06.231 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:29:06.991 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-30 18:29:07.907 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-30 18:29:07.914 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-30 18:29:07.929 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-30 18:29:07.929 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-30 18:29:08.376 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:29:08.377 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:29:08.408 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:29:08.435 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-30 18:29:08.435 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-30 18:29:08.435 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-06-30 18:29:15.957 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-06-30 18:29:17.408 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-06-30 18:29:36.308 - Thread: 1 -> GUI Stats: Update 0.198827166666667, Draw 0.0654442222222222 2024-06-30 18:30:06.308 - Thread: 1 -> GUI Stats: Update 0.0392641666666666, Draw 0.0471566666666667 2024-06-30 18:30:36.308 - Thread: 1 -> GUI Stats: Update 0.0348513888888889, Draw 0.0452077777777779 2024-06-30 18:31:06.308 - Thread: 1 -> GUI Stats: Update 0.0358957222222222, Draw 0.0458224444444445 2024-06-30 18:31:36.309 - Thread: 1 -> GUI Stats: Update 0.0380559444444445, Draw 0.0464048888888889 2024-06-30 18:32:06.309 - Thread: 1 -> GUI Stats: Update 0.0389747222222223, Draw 0.0463294444444444 2024-06-30 18:32:36.308 - Thread: 1 -> GUI Stats: Update 0.0442624444444445, Draw 0.0472859444444444 2024-06-30 18:33:06.308 - Thread: 1 -> GUI Stats: Update 0.0491800000000001, Draw 0.0467194444444444 2024-06-30 18:33:10.175 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2024-06-30 18:33:10.175 - Thread: 1 -> VideoAdapter: 0 2024-06-30 18:33:10.175 - Thread: 1 -> Width: 2560 2024-06-30 18:33:10.175 - Thread: 1 -> Height: 1600 2024-06-30 18:33:10.175 - Thread: 1 -> RefreshRate: 143990 2024-06-30 18:33:10.175 - Thread: 1 -> WindowMode: Window 2024-06-30 18:33:10.175 - Thread: 1 -> VerticalSync: 1 2024-06-30 18:33:10.192 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-30 18:33:10.425 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:33:10.425 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:33:10.426 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:33:11.494 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:33:11.495 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:33:11.496 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:33:11.508 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:11.509 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:11.509 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:11.509 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:12.841 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-06-30 18:33:15.041 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2024-06-30 18:33:15.042 - Thread: 1 -> VideoAdapter: 0 2024-06-30 18:33:15.042 - Thread: 1 -> Width: 2560 2024-06-30 18:33:15.042 - Thread: 1 -> Height: 1600 2024-06-30 18:33:15.042 - Thread: 1 -> RefreshRate: 143990 2024-06-30 18:33:15.042 - Thread: 1 -> WindowMode: Fullscreen window 2024-06-30 18:33:15.042 - Thread: 1 -> VerticalSync: 1 2024-06-30 18:33:15.058 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-30 18:33:15.949 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:33:15.949 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:33:15.950 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:33:15.958 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:15.958 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:15.958 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:15.958 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:17.925 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-06-30 18:33:19.042 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-30 18:33:19.043 - Thread: 1 -> Flares Intensity: 1 2024-06-30 18:33:19.043 - Thread: 1 -> Field of view: 1.221984 2024-06-30 18:33:19.043 - Thread: 1 -> PostProcessingEnabled: True 2024-06-30 18:33:19.043 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-06-30 18:33:19.043 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-30 18:33:19.043 - Thread: 1 -> Render.DistanceFade: 3000 2024-06-30 18:33:19.043 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-30 18:33:19.043 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-30 18:33:19.043 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-30 18:33:19.043 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-30 18:33:19.043 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-30 18:33:19.053 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:33:19.053 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:33:19.053 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:33:19.275 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:19.275 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:20.025 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-06-30 18:33:22.892 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2024-06-30 18:33:22.893 - Thread: 1 -> VideoAdapter: 0 2024-06-30 18:33:22.893 - Thread: 1 -> Width: 3840 2024-06-30 18:33:22.893 - Thread: 1 -> Height: 2160 2024-06-30 18:33:22.893 - Thread: 1 -> RefreshRate: 143990 2024-06-30 18:33:22.893 - Thread: 1 -> WindowMode: Fullscreen window 2024-06-30 18:33:22.893 - Thread: 1 -> VerticalSync: 1 2024-06-30 18:33:22.911 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-30 18:33:22.958 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:33:22.959 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:33:22.959 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:33:23.798 - Thread: 1 -> MyConfig.Save() - START 2024-06-30 18:33:23.798 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-30 18:33:23.799 - Thread: 1 -> MyConfig.Save() - END 2024-06-30 18:33:23.809 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:23.809 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:23.809 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:23.809 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:25.241 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-06-30 18:33:25.242 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-06-30 18:33:36.308 - Thread: 1 -> GUI Stats: Update 0.101164444444444, Draw 0.0633450555555555 2024-06-30 18:34:06.242 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:34:06.309 - Thread: 1 -> GUI Stats: Update 0.0353992222222222, Draw 0.0935257777777778 2024-06-30 18:34:36.309 - Thread: 1 -> GUI Stats: Update 0.0297418888888889, Draw 0.0916076666666667 2024-06-30 18:35:06.308 - Thread: 1 -> GUI Stats: Update 0.0300155555555556, Draw 0.0919764999999999 2024-06-30 18:35:36.309 - Thread: 1 -> GUI Stats: Update 0.0292255555555556, Draw 0.0902700555555555 2024-06-30 18:36:06.309 - Thread: 1 -> GUI Stats: Update 0.0307829444444444, Draw 0.0915311111111111 2024-06-30 18:36:36.309 - Thread: 1 -> GUI Stats: Update 0.0301795, Draw 0.0926466666666667 2024-06-30 18:37:06.309 - Thread: 1 -> GUI Stats: Update 0.0294456111111111, Draw 0.0934054444444443 2024-06-30 18:37:36.309 - Thread: 1 -> GUI Stats: Update 0.0306145555555556, Draw 0.0937447777777779 2024-06-30 18:38:06.309 - Thread: 1 -> GUI Stats: Update 0.0314400000000001, Draw 0.0946590555555554 2024-06-30 18:38:36.309 - Thread: 1 -> GUI Stats: Update 0.0345305555555556, Draw 0.0954515 2024-06-30 18:39:06.242 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:39:06.309 - Thread: 1 -> GUI Stats: Update 0.0331001666666667, Draw 0.0928171666666664 2024-06-30 18:39:36.309 - Thread: 1 -> GUI Stats: Update 0.0297856666666667, Draw 0.0943861666666665 2024-06-30 18:40:06.309 - Thread: 1 -> GUI Stats: Update 0.0304181666666666, Draw 0.0946922222222223 2024-06-30 18:40:36.309 - Thread: 1 -> GUI Stats: Update 0.0293233333333333, Draw 0.0948676666666666 2024-06-30 18:41:06.309 - Thread: 1 -> GUI Stats: Update 0.0325057222222222, Draw 0.0941264444444444 2024-06-30 18:41:36.309 - Thread: 1 -> GUI Stats: Update 0.0324926666666667, Draw 0.097279777777778 2024-06-30 18:42:06.310 - Thread: 1 -> GUI Stats: Update 0.0316977777777779, Draw 0.0985222222222222 2024-06-30 18:42:11.629 - Thread: 52 -> LoadSession() - Start 2024-06-30 18:42:11.629 - Thread: 52 -> C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-06-30 18:42:11.629 - Thread: 52 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-06-30 18:42:11.643 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-30 18:42:11.804 - Thread: 52 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Sandbox_config.sbc 2024-06-30 18:42:11.805 - Thread: 52 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-30 18:42:11.805 - Thread: 52 -> CheckPoint Experimental mode: Yes 2024-06-30 18:42:11.806 - Thread: 52 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled 2024-06-30 18:42:11.806 - Thread: 52 -> LoadSession() - End 2024-06-30 18:42:11.809 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-30 18:42:11.809 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-30 18:42:11.809 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-30 18:42:11.810 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-30 18:42:11.810 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-30 18:42:11.810 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-30 18:42:11.812 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-30 18:42:11.813 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-30 18:42:11.813 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-30 18:42:12.026 - Thread: 1 -> RunLoadingAction - START 2024-06-30 18:42:12.026 - Thread: 1 -> Loading session: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-06-30 18:42:12.142 - Thread: 1 -> GC Memory: 1,010,249,880 B 2024-06-30 18:42:12.146 - Thread: 1 -> Process Memory: 4,204,789,760 B 2024-06-30 18:42:12.146 - Thread: 1 -> Experimental mode: Yes 2024-06-30 18:42:12.146 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, ExperimentalTurnedOnInConfiguration 2024-06-30 18:42:12.146 - Thread: 1 -> Console compatibility: No 2024-06-30 18:42:12.668 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-30 18:42:12.679 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-30 18:42:12.679 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-30 18:42:12.680 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-30 18:42:12.680 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-30 18:42:12.789 - Thread: 1 -> Loading scenarios 2024-06-30 18:42:12.789 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-30 18:42:12.789 - Thread: 1 -> List of used mods (0) - START 2024-06-30 18:42:12.789 - Thread: 1 -> List of used mods - END 2024-06-30 18:42:12.817 - Thread: 1 -> Loading behaviors 2024-06-30 18:42:12.817 - Thread: 1 -> Loading ammo magazines 2024-06-30 18:42:12.817 - Thread: 1 -> Loading ammo definitions 2024-06-30 18:42:12.817 - Thread: 1 -> Loading animations 2024-06-30 18:42:12.818 - Thread: 1 -> Loading animations 2024-06-30 18:42:12.818 - Thread: 1 -> Loading sound definitions 2024-06-30 18:42:12.818 - Thread: 1 -> Loading sound definitions 2024-06-30 18:42:12.818 - Thread: 1 -> Loading sound definitions 2024-06-30 18:42:12.818 - Thread: 1 -> Loading sound definitions 2024-06-30 18:42:12.818 - Thread: 1 -> Loading sound definitions 2024-06-30 18:42:12.818 - Thread: 1 -> Loading sound definitions 2024-06-30 18:42:12.818 - Thread: 1 -> Loading category classes 2024-06-30 18:42:12.818 - Thread: 1 -> Loading category classes 2024-06-30 18:42:12.818 - Thread: 1 -> Loading blueprint classes 2024-06-30 18:42:12.818 - Thread: 1 -> Loading blueprint class entries 2024-06-30 18:42:12.818 - Thread: 1 -> Loading blueprint class entries 2024-06-30 18:42:12.818 - Thread: 1 -> Loading blueprints 2024-06-30 18:42:12.819 - Thread: 1 -> Loading blueprints 2024-06-30 18:42:12.819 - Thread: 1 -> Loading agent definitions 2024-06-30 18:42:12.819 - Thread: 1 -> Loading character definitions 2024-06-30 18:42:12.820 - Thread: 1 -> Loading character definitions 2024-06-30 18:42:12.820 - Thread: 1 -> Loading components 2024-06-30 18:42:12.820 - Thread: 1 -> Loading components 2024-06-30 18:42:12.820 - Thread: 1 -> Loading configuration 2024-06-30 18:42:12.820 - Thread: 1 -> Loading container types 2024-06-30 18:42:12.820 - Thread: 1 -> Loading Contract Types 2024-06-30 18:42:12.821 - Thread: 1 -> Loading gamepad controls 2024-06-30 18:42:12.821 - Thread: 1 -> Loading block positions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading block positions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading curve definitions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading debris 2024-06-30 18:42:12.821 - Thread: 1 -> Loading environment items entries 2024-06-30 18:42:12.821 - Thread: 1 -> Loading decal global definitions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading decal definitions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading decal definitions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading drone behaviors 2024-06-30 18:42:12.821 - Thread: 1 -> Loading edges 2024-06-30 18:42:12.821 - Thread: 1 -> Loading emissive color definitions 2024-06-30 18:42:12.821 - Thread: 1 -> Loading emissive color default states 2024-06-30 18:42:12.821 - Thread: 1 -> Loading animations 2024-06-30 18:42:12.821 - Thread: 1 -> Loading entity components 2024-06-30 18:42:12.826 - Thread: 1 -> Loading component containers 2024-06-30 18:42:12.827 - Thread: 1 -> Loading environment items entries 2024-06-30 18:42:12.827 - Thread: 1 -> Loading Faction Names 2024-06-30 18:42:12.827 - Thread: 1 -> Loading factions 2024-06-30 18:42:12.827 - Thread: 1 -> Loading flare definitions 2024-06-30 18:42:12.827 - Thread: 1 -> Loading DLC definitions 2024-06-30 18:42:12.828 - Thread: 1 -> Loading gas property definitions 2024-06-30 18:42:12.828 - Thread: 1 -> Loading event definitions 2024-06-30 18:42:12.828 - Thread: 1 -> Loading physical items 2024-06-30 18:42:12.835 - Thread: 1 -> Loading LCD texture categories 2024-06-30 18:42:12.835 - Thread: 1 -> Loading LCD texture categories 2024-06-30 18:42:12.835 - Thread: 1 -> Loading LCD texture categories 2024-06-30 18:42:12.835 - Thread: 1 -> Loading LCD texture categories 2024-06-30 18:42:12.835 - Thread: 1 -> Loading LCD texture categories 2024-06-30 18:42:12.835 - Thread: 1 -> Loading LCD texture categories 2024-06-30 18:42:12.835 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-30 18:42:12.835 - Thread: 1 -> Loading planet definition 2024-06-30 18:42:12.835 - Thread: 1 -> Loading physical items 2024-06-30 18:42:12.836 - Thread: 1 -> Loading physical items 2024-06-30 18:42:12.836 - Thread: 1 -> Loading physical material properties 2024-06-30 18:42:12.836 - Thread: 1 -> Loading pirate antennas 2024-06-30 18:42:12.836 - Thread: 1 -> Loading Quick starts 2024-06-30 18:42:12.836 - Thread: 1 -> Loading research blocks definitions 2024-06-30 18:42:12.842 - Thread: 1 -> Loading research groups definitions 2024-06-30 18:42:12.842 - Thread: 1 -> Loading resource distribution groups 2024-06-30 18:42:12.842 - Thread: 1 -> Loading ScenarioCategories 2024-06-30 18:42:12.842 - Thread: 1 -> Loading shadow textures definitions 2024-06-30 18:42:12.842 - Thread: 1 -> Loading ship sound groups 2024-06-30 18:42:12.842 - Thread: 1 -> Loading ship sound groups 2024-06-30 18:42:12.842 - Thread: 1 -> Loading sound categories 2024-06-30 18:42:12.842 - Thread: 1 -> Loading stat definitions 2024-06-30 18:42:12.842 - Thread: 1 -> Loading gamepad controls 2024-06-30 18:42:12.842 - Thread: 1 -> Loading grid creators 2024-06-30 18:42:12.843 - Thread: 1 -> Loading transparent material properties 2024-06-30 18:42:12.843 - Thread: 1 -> Loading planet definition 2024-06-30 18:42:12.843 - Thread: 1 -> Loading voxel map storage definitions 2024-06-30 18:42:12.843 - Thread: 1 -> Loading voxel material definitions 2024-06-30 18:42:12.843 - Thread: 1 -> Loading voxel material definitions 2024-06-30 18:42:12.843 - Thread: 1 -> Loading voxel material definitions 2024-06-30 18:42:12.843 - Thread: 1 -> Loading voxel material definitions 2024-06-30 18:42:12.843 - Thread: 1 -> Loading Weather Effects 2024-06-30 18:42:12.844 - Thread: 1 -> Audio effects definitions 2024-06-30 18:42:12.844 - Thread: 1 -> Loading environment items definitions 2024-06-30 18:42:12.844 - Thread: 1 -> Loading environment items definitions 2024-06-30 18:42:12.844 - Thread: 1 -> Loading physical material properties 2024-06-30 18:42:12.844 - Thread: 1 -> Loading particle effect definitions 2024-06-30 18:42:12.879 - Thread: 1 -> Loading particle effect definitions 2024-06-30 18:42:12.879 - Thread: 1 -> Loading environment item definitions 2024-06-30 18:42:12.880 - Thread: 1 -> Loading weapon definitions 2024-06-30 18:42:12.881 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.887 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.887 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.888 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.888 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.888 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.888 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.889 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.889 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.889 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.889 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.890 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.890 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.890 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.892 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.892 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.892 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.893 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.893 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.894 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.894 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.897 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.898 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.898 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.899 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.899 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.899 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.900 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.900 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.901 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.901 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.901 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.902 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.902 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.903 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.904 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.904 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.905 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.907 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.907 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.908 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.908 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.909 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.909 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.910 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.912 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.913 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.913 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.914 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.914 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.923 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.923 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.925 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.925 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.926 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.927 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.928 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.928 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.930 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.930 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.932 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.932 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.934 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.934 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.936 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.936 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.938 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.938 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.941 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.941 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.943 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.943 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.945 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.945 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.949 - Thread: 1 -> Loading cube blocks 2024-06-30 18:42:12.949 - Thread: 1 -> Created block definitions 2024-06-30 18:42:12.952 - Thread: 1 -> Loading block variant groups 2024-06-30 18:42:12.960 - Thread: 1 -> Loading asteroid generators 2024-06-30 18:42:12.960 - Thread: 1 -> Loading spawn groups 2024-06-30 18:42:12.960 - Thread: 1 -> Loading drop containers 2024-06-30 18:42:12.960 - Thread: 1 -> Loading spawn groups 2024-06-30 18:42:12.960 - Thread: 1 -> Loading spawn groups 2024-06-30 18:42:12.960 - Thread: 1 -> Loading radial menu definitions 2024-06-30 18:42:12.964 - Thread: 1 -> Loading respawn ships 2024-06-30 18:42:12.964 - Thread: 1 -> Loading spawn groups 2024-06-30 18:42:12.964 - Thread: 1 -> Loading wheel speeds 2024-06-30 18:42:12.972 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-30 18:42:12.975 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-30 18:42:12.975 - Thread: 1 -> MyAudio.LoadData - START 2024-06-30 18:42:12.989 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-30 18:42:13.268 - Thread: 1 -> MyAudio.LoadData - END 2024-06-30 18:42:13.273 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-30 18:42:13.276 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:42:13.279 - Thread: 15 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-06-30 18:42:13.287 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-06-30 18:42:13.293 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:42:13.294 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:42:13.297 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:42:13.304 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-30 18:42:13.399 - Thread: 77 -> External debugger: listening... 2024-06-30 18:42:13.404 - Thread: 1 -> MyLights.LoadData() - START 2024-06-30 18:42:13.405 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-30 18:42:13.405 - Thread: 1 -> MyLights.LoadData() - END 2024-06-30 18:42:13.405 - Thread: 1 -> Info: MyLights initialized. 2024-06-30 18:42:13.405 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-30 18:42:13.406 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-30 18:42:13.417 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-30 18:42:13.417 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-30 18:42:13.421 - Thread: 1 -> Loading Procedural World Generator 2024-06-30 18:42:13.422 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-30 18:42:13.428 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-30 18:42:13.563 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-06-30 18:42:13.563 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-06-30 18:42:13.563 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Mars-1323953731d120000.vx2' 2024-06-30 18:42:13.563 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Titan-813248659d19000.vx2' 2024-06-30 18:42:13.564 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-06-30 18:42:13.565 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Moon-1321135827d19000.vx2' 2024-06-30 18:42:13.566 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-06-30 18:42:13.566 - Thread: 19 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Europa-374791280d19000.vx2' 2024-06-30 18:42:13.596 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-06-30 18:42:13.596 - Thread: 20 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\EarthLike-1490369077d120000.vx2' 2024-06-30 18:42:13.598 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-06-30 18:42:13.598 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\Alien-1494130250d120000.vx2' 2024-06-30 18:42:15.440 - Thread: 14 -> Info: Planet generator name: Mars 2024-06-30 18:42:15.440 - Thread: 14 -> Info: Planet storage name: Mars-1323953731d120000 2024-06-30 18:42:15.671 - Thread: 16 -> Info: Planet generator name: Titan 2024-06-30 18:42:15.671 - Thread: 20 -> Info: Planet generator name: EarthLike 2024-06-30 18:42:15.671 - Thread: 16 -> Info: Planet storage name: Titan-813248659d19000 2024-06-30 18:42:15.671 - Thread: 20 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-06-30 18:42:15.801 - Thread: 17 -> Info: Planet generator name: Moon 2024-06-30 18:42:15.801 - Thread: 17 -> Info: Planet storage name: Moon-1321135827d19000 2024-06-30 18:42:15.903 - Thread: 15 -> Info: Planet generator name: Alien 2024-06-30 18:42:15.903 - Thread: 15 -> Info: Planet storage name: Alien-1494130250d120000 2024-06-30 18:42:16.018 - Thread: 19 -> Info: Planet generator name: Europa 2024-06-30 18:42:16.018 - Thread: 19 -> Info: Planet storage name: Europa-374791280d19000 2024-06-30 18:42:16.565 - Thread: 13 -> Initialized large grid HMS Lionheart 17243 PCU 2024-06-30 18:42:16.589 - Thread: 18 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-30 18:42:16.593 - Thread: 1 -> Initialized large grid HMS Lionheart 17770 PCU 2024-06-30 18:42:16.615 - Thread: 1 -> Entities loaded & initialized 2024-06-30 18:42:16.648 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-06-30 18:42:16.650 - Thread: 1 -> MySession.Static.LogSettings - START 2024-06-30 18:42:16.650 - Thread: 1 -> Name = Earth Planet 2024-06-26 02-19 2024-06-30 18:42:16.650 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-06-30 18:42:16.650 - Thread: 1 -> GameDateTime = 01/01/2081 18:44:11 2024-06-30 18:42:16.650 - Thread: 1 -> Password = 2024-06-30 18:42:16.650 - Thread: 1 -> CurrentPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19 2024-06-30 18:42:16.650 - Thread: 1 -> WorkshopId = 2024-06-30 18:42:16.650 - Thread: 1 -> CameraController = Default_Astronaut 2024-06-30 18:42:16.650 - Thread: 1 -> ThumbPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-06-26 02-19\thumb.jpg 2024-06-30 18:42:16.650 - Thread: 1 -> Settings: 2024-06-30 18:42:16.651 - Thread: 1 -> GameMode = Creative 2024-06-30 18:42:16.651 - Thread: 1 -> MaxPlayers = 2 2024-06-30 18:42:16.651 - Thread: 1 -> OnlineMode = OFFLINE 2024-06-30 18:42:16.651 - Thread: 1 -> TotalPCU = 0 2024-06-30 18:42:16.651 - Thread: 1 -> PiratePCU = 50000 2024-06-30 18:42:16.651 - Thread: 1 -> AutoHealing = True 2024-06-30 18:42:16.651 - Thread: 1 -> WeaponsEnabled = True 2024-06-30 18:42:16.651 - Thread: 1 -> ThrusterDamage = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSpectator = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableCopyPaste = True 2024-06-30 18:42:16.651 - Thread: 1 -> MaxFloatingObjects = 56 2024-06-30 18:42:16.651 - Thread: 1 -> MaxGridSize = 0 2024-06-30 18:42:16.651 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-06-30 18:42:16.651 - Thread: 1 -> CargoShipsEnabled = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnvironmentHostility = SAFE 2024-06-30 18:42:16.651 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-06-30 18:42:16.651 - Thread: 1 -> InventorySizeMultiplier = 3 2024-06-30 18:42:16.651 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-06-30 18:42:16.651 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-06-30 18:42:16.651 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-06-30 18:42:16.651 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-06-30 18:42:16.651 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-06-30 18:42:16.651 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-06-30 18:42:16.651 - Thread: 1 -> ClientCanSave = False 2024-06-30 18:42:16.651 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-06-30 18:42:16.651 - Thread: 1 -> PermanentDeath = False 2024-06-30 18:42:16.651 - Thread: 1 -> DestructibleBlocks = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableScripts = False 2024-06-30 18:42:16.651 - Thread: 1 -> AutoSaveInMinutes = 0 2024-06-30 18:42:16.651 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-06-30 18:42:16.651 - Thread: 1 -> ProceduralDensity = 0.35 2024-06-30 18:42:16.651 - Thread: 1 -> ProceduralSeed = 0 2024-06-30 18:42:16.651 - Thread: 1 -> DestructibleBlocks = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableIngameScripts = False 2024-06-30 18:42:16.651 - Thread: 1 -> ViewDistance = 15000 2024-06-30 18:42:16.651 - Thread: 1 -> Voxel destruction = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableStructuralSimulation = False 2024-06-30 18:42:16.651 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-06-30 18:42:16.651 - Thread: 1 -> EnableContainerDrops = True 2024-06-30 18:42:16.651 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-06-30 18:42:16.651 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-06-30 18:42:16.651 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSubgridDamage = False 2024-06-30 18:42:16.651 - Thread: 1 -> SyncDistance = 3000 2024-06-30 18:42:16.651 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-06-30 18:42:16.651 - Thread: 1 -> AFKTimeoutMin = 0 2024-06-30 18:42:16.651 - Thread: 1 -> StopGridsPeriodMin = 15 2024-06-30 18:42:16.651 - Thread: 1 -> MaxPlanets = 99 2024-06-30 18:42:16.651 - Thread: 1 -> MaxBackupSaves = 5 2024-06-30 18:42:16.651 - Thread: 1 -> MaxFactionsCount = 0 2024-06-30 18:42:16.651 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-06-30 18:42:16.651 - Thread: 1 -> RespawnShipDelete = False 2024-06-30 18:42:16.651 - Thread: 1 -> WorldSizeKm = 0 2024-06-30 18:42:16.651 - Thread: 1 -> ResetOwnership = False 2024-06-30 18:42:16.651 - Thread: 1 -> RealisticSound = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSaving = True 2024-06-30 18:42:16.651 - Thread: 1 -> InfiniteAmmo = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableToolShake = True 2024-06-30 18:42:16.651 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-06-30 18:42:16.651 - Thread: 1 -> OffensiveWordsFiltering = False 2024-06-30 18:42:16.651 - Thread: 1 -> UseConsolePCU = False 2024-06-30 18:42:16.651 - Thread: 1 -> PredefinedAsteroids = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-06-30 18:42:16.651 - Thread: 1 -> FamilySharing = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnablePcuTrading = True 2024-06-30 18:42:16.651 - Thread: 1 -> SuppressedWarnings = 2024-06-30 18:42:16.651 - Thread: 1 -> SimplifiedSimulation = False 2024-06-30 18:42:16.651 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-06-30 18:42:16.651 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-06-30 18:42:16.651 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-06-30 18:42:16.651 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-06-30 18:42:16.651 - Thread: 1 -> TradeFactionsCount = 15 2024-06-30 18:42:16.651 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-06-30 18:42:16.651 - Thread: 1 -> WeatherSystem = False 2024-06-30 18:42:16.651 - Thread: 1 -> WeatherLightingDamage = False 2024-06-30 18:42:16.651 - Thread: 1 -> DepositSizeDenominator = 30 2024-06-30 18:42:16.651 - Thread: 1 -> DepositsCountCoefficient = 2 2024-06-30 18:42:16.651 - Thread: 1 -> EnableEconomy = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableBountyContracts = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSupergridding = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableAutorespawn = True 2024-06-30 18:42:16.651 - Thread: 1 -> OptimalSpawnDistance = 900 2024-06-30 18:42:16.651 - Thread: 1 -> EnableGoodBotHints = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableResearch = True 2024-06-30 18:42:16.651 - Thread: 1 -> VoxelAgeThreshold = 24 2024-06-30 18:42:16.651 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-06-30 18:42:16.651 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-06-30 18:42:16.651 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-06-30 18:42:16.651 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-06-30 18:42:16.651 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-06-30 18:42:16.651 - Thread: 1 -> OptimalGridCount = 0 2024-06-30 18:42:16.651 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-06-30 18:42:16.651 - Thread: 1 -> BlockCountThreshold = 20 2024-06-30 18:42:16.651 - Thread: 1 -> TrashFlagsValue = 1562 2024-06-30 18:42:16.651 - Thread: 1 -> TrashRemovalEnabled = True 2024-06-30 18:42:16.651 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-06-30 18:42:16.651 - Thread: 1 -> EnableVoxelHand = True 2024-06-30 18:42:16.651 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableScripterRole = False 2024-06-30 18:42:16.651 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-06-30 18:42:16.651 - Thread: 1 -> FloraDensityMultiplier = 1 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSpiders = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableWolfs = False 2024-06-30 18:42:16.651 - Thread: 1 -> TotalBotLimit = 32 2024-06-30 18:42:16.651 - Thread: 1 -> EnableDrones = True 2024-06-30 18:42:16.651 - Thread: 1 -> MaxDrones = 5 2024-06-30 18:42:16.651 - Thread: 1 -> StartInRespawnScreen = False 2024-06-30 18:42:16.651 - Thread: 1 -> SpawnWithTools = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableJetpack = True 2024-06-30 18:42:16.651 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-06-30 18:42:16.651 - Thread: 1 -> PhysicsIterations = 8 2024-06-30 18:42:16.651 - Thread: 1 -> CanJoinRunning = False 2024-06-30 18:42:16.651 - Thread: 1 -> Scenario = False 2024-06-30 18:42:16.651 - Thread: 1 -> ScenarioEditMode = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableRespawnShips = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableSunRotation = False 2024-06-30 18:42:16.651 - Thread: 1 -> StationVoxelSupport = False 2024-06-30 18:42:16.651 - Thread: 1 -> EnableConvertToStation = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableEncounters = True 2024-06-30 18:42:16.651 - Thread: 1 -> Enable3rdPersonView = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableOxygenPressurization = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnableOxygen = True 2024-06-30 18:42:16.651 - Thread: 1 -> ExperimentalMode = True 2024-06-30 18:42:16.651 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled 2024-06-30 18:42:16.651 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-06-30 18:42:16.651 - Thread: 1 -> EnableRecoil = True 2024-06-30 18:42:16.651 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-06-30 18:42:16.651 - Thread: 1 -> MaxCargoBags = 100 2024-06-30 18:42:16.651 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-06-30 18:42:16.651 - Thread: 1 -> ScrapEnabled = True 2024-06-30 18:42:16.651 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-06-30 18:42:16.651 - Thread: 1 -> MySession.Static.LogSettings - END 2024-06-30 18:42:16.656 - Thread: 1 -> Analytics ids for user ([007...972]): User = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) Session = (31347549-0706-4189-9662-54332901a354). 2024-06-30 18:42:16.658 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-30 18:42:16.715 - Thread: 1 -> Session loaded 2024-06-30 18:42:16.715 - Thread: 1 -> RunLoadingAction - END 2024-06-30 18:42:16.715 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-30 18:42:16.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-30 18:42:16.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-30 18:42:16.716 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-30 18:42:16.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-30 18:42:16.716 - Thread: 1 -> Updating continues. 2024-06-30 18:42:16.717 - Thread: 1 -> GC Memory: 1535.814 / 1535.814 MB 2024-06-30 18:42:17.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:42:17.049 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1504.236,8351.85,1,0,1469.055,5191.188,42389,-36671,24,18.8377,4.080838,0,51748,10.32045,0,16.66667,1.944136,0.4211611,100,3594326811,1469.055,0,0,-1 2024-06-30 18:42:17.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:42:17.049 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,852,281,32,348,0,655,3427,812,0,0,255,1161,0,405,63,0,0,0,288,2,0,0,53,758,360,6,10,0,0,0,0 2024-06-30 18:42:17.343 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-30 18:42:17.617 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-30 18:42:17.695 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-30 18:42:17.751 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-30 18:42:17.771 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-30 18:42:17.773 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-30 18:42:17.774 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-30 18:42:17.779 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-30 18:42:17.812 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-30 18:42:18.636 - Thread: 1 -> Loading duration: 6.8237397 2024-06-30 18:42:18.786 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-30 18:42:18.786 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-30 18:42:18.793 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-30 18:42:41.437 - Thread: 1 -> GUI Stats: Update 2.64231400000003, Draw 0.152374111111111 2024-06-30 18:42:46.719 - Thread: 1 -> GC Memory: 1656.886 / 1656.886 MB 2024-06-30 18:43:11.436 - Thread: 1 -> GUI Stats: Update 0.0268578888888889, Draw 0.200134666666667 2024-06-30 18:43:16.719 - Thread: 1 -> GC Memory: 1661.562 / 1661.562 MB 2024-06-30 18:43:17.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:43:17.185 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.38919,65.49464,1,0,1657.617,12062.5,42389,-36671,24,14.46728,37.13278,0.01119248,49437,8.332994,0,16.66667,1.205558,3.094272,100,8346752878,1657.617,0,0,-1 2024-06-30 18:43:17.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:43:17.185 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,100,480,69,655,7960,5073,0,0,427,5554,0,2649,126,0,66,63,288,45,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:43:41.436 - Thread: 1 -> GUI Stats: Update 0.0260735555555556, Draw 0.199878555555556 2024-06-30 18:43:46.720 - Thread: 1 -> GC Memory: 1665.689 / 1665.689 MB 2024-06-30 18:44:06.253 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:44:11.437 - Thread: 1 -> GUI Stats: Update 0.0270866111111111, Draw 0.205696722222222 2024-06-30 18:44:16.737 - Thread: 1 -> GC Memory: 1669.077 / 1669.077 MB 2024-06-30 18:44:17.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:44:17.202 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,6.772207,69.00162,1,0,1670.396,12057.49,42389,-36671,24,15.04386,37.66565,0.008182093,49426,8.333014,0,16.66667,1.253607,3.138684,100,8346752878,1670.396,0,0,-1 2024-06-30 18:44:17.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:44:17.202 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,100,480,69,655,7960,5073,0,0,427,5554,0,2649,126,0,66,63,288,45,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:44:41.436 - Thread: 1 -> GUI Stats: Update 0.0498114444444445, Draw 0.2267835 2024-06-30 18:44:46.737 - Thread: 1 -> GC Memory: 1678.672 / 1678.672 MB 2024-06-30 18:45:11.437 - Thread: 1 -> GUI Stats: Update 0.0450685555555556, Draw 0.225313333333333 2024-06-30 18:45:16.753 - Thread: 1 -> GC Memory: 1610.805 / 1610.805 MB 2024-06-30 18:45:17.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:45:17.219 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,6.753049,77.29317,1,0,1605.657,12173.91,42389,-36671,24,16.59725,40.28794,0.01173845,49393,8.333016,0,16.66667,1.383051,3.3572,100,8490050536,1605.657,0,0,-1 2024-06-30 18:45:17.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:45:17.219 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:45:41.437 - Thread: 1 -> GUI Stats: Update 0.0290162777777778, Draw 0.212403888888889 2024-06-30 18:45:46.770 - Thread: 1 -> GC Memory: 1609.337 / 1609.337 MB 2024-06-30 18:46:11.437 - Thread: 1 -> GUI Stats: Update 0.0284739444444445, Draw 0.213150166666667 2024-06-30 18:46:16.770 - Thread: 1 -> GC Memory: 1609.167 / 1609.167 MB 2024-06-30 18:46:17.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:46:17.236 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,7.042274,80.12307,1,0,1610.508,12174.52,42389,-36671,24,17.28398,37.33504,0.01428052,49352,8.332972,0,16.66667,1.440269,3.111119,100,8490050536,1610.508,0,0,-1 2024-06-30 18:46:17.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:46:17.236 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:46:41.437 - Thread: 1 -> GUI Stats: Update 0.0320266666666667, Draw 0.213959888888889 2024-06-30 18:46:46.770 - Thread: 1 -> GC Memory: 1607.037 / 1607.037 MB 2024-06-30 18:47:11.437 - Thread: 1 -> GUI Stats: Update 0.0289375555555556, Draw 0.216552166666667 2024-06-30 18:47:16.770 - Thread: 1 -> GC Memory: 1612.024 / 1612.024 MB 2024-06-30 18:47:17.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:47:17.253 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,7.171155,68.36351,1,0,1606.941,12189.8,42389,-36671,24,15.36463,39.4879,0.01160351,49496,8.333049,0,16.66667,1.280342,3.290546,100,8490456396,1606.941,0,0,-1 2024-06-30 18:47:17.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:47:17.253 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,856,281,220,600,69,655,8097,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:47:41.437 - Thread: 1 -> GUI Stats: Update 0.0287421666666667, Draw 0.222455944444444 2024-06-30 18:47:46.787 - Thread: 1 -> GC Memory: 1610.797 / 1610.797 MB 2024-06-30 18:48:11.437 - Thread: 1 -> GUI Stats: Update 0.0304465, Draw 0.223502 2024-06-30 18:48:16.803 - Thread: 1 -> GC Memory: 1611.19 / 1611.19 MB 2024-06-30 18:48:17.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:48:17.270 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.191898,81.35803,1,0,1612.58,12174.56,42389,-36671,24,17.26144,38.3462,0.01311587,49390,8.332933,0,16.66667,1.438385,3.195364,100,8490549132,1612.58,0,0,-1 2024-06-30 18:48:17.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:48:17.270 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,856,281,220,600,69,655,8097,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:48:41.437 - Thread: 1 -> GUI Stats: Update 0.0290071666666667, Draw 0.219671722222222 2024-06-30 18:48:46.803 - Thread: 1 -> GC Memory: 1607.803 / 1607.803 MB 2024-06-30 18:49:06.271 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:49:11.437 - Thread: 1 -> GUI Stats: Update 0.0272781111111111, Draw 0.222653055555555 2024-06-30 18:49:16.820 - Thread: 1 -> GC Memory: 1606.737 / 1606.737 MB 2024-06-30 18:49:17.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:49:17.286 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,6.82088,67.43517,1,0,1608.082,12174.7,42389,-36671,24,14.38215,39.02437,0.01049746,49465,8.33301,0,16.66667,1.198466,3.251904,100,8490549132,1608.082,0,0,-1 2024-06-30 18:49:17.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:49:17.286 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,856,281,220,600,69,655,8097,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:49:41.437 - Thread: 1 -> GUI Stats: Update 0.0288801111111111, Draw 0.211631055555555 2024-06-30 18:49:46.821 - Thread: 1 -> GC Memory: 1605.44 / 1605.44 MB 2024-06-30 18:50:11.437 - Thread: 1 -> GUI Stats: Update 0.0311538333333334, Draw 0.220854777777778 2024-06-30 18:50:16.821 - Thread: 1 -> GC Memory: 1609.846 / 1609.846 MB 2024-06-30 18:50:17.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:50:17.303 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,7.209036,80.93749,1,0,1606.012,12174.55,42389,-36671,24,18.42079,38.55335,0.01204302,49380,8.33296,0,16.66667,1.534997,3.212636,100,8490549132,1606.012,0,0,-1 2024-06-30 18:50:17.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:50:17.303 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,856,281,220,600,69,655,8097,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:50:41.437 - Thread: 1 -> GUI Stats: Update 0.0289041666666667, Draw 0.215061166666667 2024-06-30 18:50:46.821 - Thread: 1 -> GC Memory: 1609.136 / 1609.136 MB 2024-06-30 18:51:11.438 - Thread: 1 -> GUI Stats: Update 0.0275540555555556, Draw 0.231981277777777 2024-06-30 18:51:16.837 - Thread: 1 -> GC Memory: 1609.721 / 1609.721 MB 2024-06-30 18:51:17.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:51:17.320 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,7.972898,75.65202,1,0,1611.09,12174.44,42389,-36671,24,16.86258,44.07201,0.0112281,49349,8.332989,0,16.66667,1.405157,3.672516,100,8489993724,1611.09,0,0,-1 2024-06-30 18:51:17.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:51:17.320 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:51:41.437 - Thread: 1 -> GUI Stats: Update 0.0274607777777779, Draw 0.246459722222222 2024-06-30 18:51:46.837 - Thread: 1 -> GC Memory: 1606.926 / 1606.926 MB 2024-06-30 18:52:11.437 - Thread: 1 -> GUI Stats: Update 0.0279367777777778, Draw 0.246289444444444 2024-06-30 18:52:16.854 - Thread: 1 -> GC Memory: 1605.868 / 1605.868 MB 2024-06-30 18:52:17.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:52:17.337 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,7.260901,66.7231,1,0,1607.25,12190.47,42389,-36671,24,15.12284,36.45637,0.01055842,49406,8.332992,0,16.66667,1.260185,3.037906,100,8489993724,1607.25,0,0,-1 2024-06-30 18:52:17.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:52:17.337 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:52:41.437 - Thread: 1 -> GUI Stats: Update 0.0279215, Draw 0.220057055555556 2024-06-30 18:52:46.870 - Thread: 1 -> GC Memory: 1605.164 / 1605.164 MB 2024-06-30 18:53:11.438 - Thread: 1 -> GUI Stats: Update 0.0276955, Draw 0.218816666666666 2024-06-30 18:53:16.871 - Thread: 1 -> GC Memory: 1609.658 / 1609.658 MB 2024-06-30 18:53:17.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:53:17.353 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,7.474932,81.35966,1,0,1605.198,12174.45,42389,-36671,24,17.43101,41.43861,0.01098461,49323,8.332983,0,16.66667,1.452523,3.453072,100,8489993724,1605.198,0,0,-1 2024-06-30 18:53:17.353 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:53:17.353 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:53:41.438 - Thread: 1 -> GUI Stats: Update 0.0283113333333334, Draw 0.254628666666667 2024-06-30 18:53:46.887 - Thread: 1 -> GC Memory: 1608.768 / 1608.768 MB 2024-06-30 18:54:06.271 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:54:11.437 - Thread: 1 -> GUI Stats: Update 0.0275946666666667, Draw 0.261995611111111 2024-06-30 18:54:16.887 - Thread: 1 -> GC Memory: 1608.051 / 1608.051 MB 2024-06-30 18:54:17.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:54:17.371 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,8.630068,68.4734,1,0,1609.423,12182.7,42389,-36671,24,15.85544,37.98154,0.01060809,49300,8.332969,0,16.66667,1.321229,3.16499,100,8489993724,1609.423,0,0,-1 2024-06-30 18:54:17.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:54:17.371 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:54:41.438 - Thread: 1 -> GUI Stats: Update 0.0269092777777778, Draw 0.297182222222222 2024-06-30 18:54:46.887 - Thread: 1 -> GC Memory: 1607.65 / 1607.65 MB 2024-06-30 18:55:11.438 - Thread: 1 -> GUI Stats: Update 0.0285220555555556, Draw 0.293794222222222 2024-06-30 18:55:16.888 - Thread: 1 -> GC Memory: 1606.485 / 1606.485 MB 2024-06-30 18:55:17.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:55:17.387 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,8.900344,73.50543,1,0,1607.91,12182.65,42389,-36671,24,16.13016,40.26764,0.01100344,49282,8.332955,0,16.66667,1.344119,3.355484,100,8498419694,1607.91,0,0,-1 2024-06-30 18:55:17.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:55:17.387 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8104,5081,0,0,435,5681,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:55:41.438 - Thread: 1 -> GUI Stats: Update 0.0272479444444444, Draw 0.274187944444444 2024-06-30 18:55:46.888 - Thread: 1 -> GC Memory: 1607.222 / 1607.222 MB 2024-06-30 18:56:11.438 - Thread: 1 -> GUI Stats: Update 0.0317591111111111, Draw 0.248304944444445 2024-06-30 18:56:16.888 - Thread: 1 -> GC Memory: 1605.648 / 1605.648 MB 2024-06-30 18:56:17.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:56:17.404 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,9.100046,70.15382,1,0,1607.122,12190.66,42389,-36671,24,15.53066,38.52183,0.01017495,49352,8.33303,0,16.66667,1.294175,3.210035,100,8489969054,1607.122,0,0,-1 2024-06-30 18:56:17.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:56:17.404 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:56:41.438 - Thread: 1 -> GUI Stats: Update 0.0292520555555556, Draw 0.231666777777778 2024-06-30 18:56:46.905 - Thread: 1 -> GC Memory: 1610.138 / 1610.138 MB 2024-06-30 18:57:11.439 - Thread: 1 -> GUI Stats: Update 0.0299282777777778, Draw 0.222198166666666 2024-06-30 18:57:16.921 - Thread: 1 -> GC Memory: 1608.804 / 1608.804 MB 2024-06-30 18:57:17.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:57:17.421 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,8.300229,71.26695,1,0,1610.207,12182.91,42389,-36671,24,15.84763,37.82746,0.00947014,49237,8.332947,0,16.66667,1.320574,3.152142,100,8489969054,1610.207,0,0,-1 2024-06-30 18:57:17.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:57:17.421 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:57:41.437 - Thread: 1 -> GUI Stats: Update 0.0341762777777778, Draw 0.212787055555555 2024-06-30 18:57:46.922 - Thread: 1 -> GC Memory: 1607.384 / 1607.384 MB 2024-06-30 18:58:11.438 - Thread: 1 -> GUI Stats: Update 0.0329984444444444, Draw 0.202351333333333 2024-06-30 18:58:16.938 - Thread: 1 -> GC Memory: 1605.677 / 1605.677 MB 2024-06-30 18:58:17.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:58:17.437 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,7.436873,72.43383,1,0,1607.102,12182.91,42389,-36671,24,18.74746,38.56429,0.009288125,49170,8.332987,0,16.66667,1.562223,3.213557,100,8489969054,1607.102,0,0,-1 2024-06-30 18:58:17.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:58:17.437 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:58:41.438 - Thread: 1 -> GUI Stats: Update 0.0316718888888889, Draw 0.199943555555555 2024-06-30 18:58:45.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-30 18:58:45.272 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-06-30 18:58:46.938 - Thread: 1 -> GC Memory: 1610.243 / 1610.243 MB 2024-06-30 18:58:55.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-30 18:58:55.268 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-06-30 18:59:05.270 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-30 18:59:05.285 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-06-30 18:59:06.272 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-30 18:59:11.438 - Thread: 1 -> GUI Stats: Update 0.0289613888888889, Draw 0.192635722222222 2024-06-30 18:59:15.270 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-30 18:59:15.289 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-06-30 18:59:15.289 - Thread: 1 -> Next activation in 00:28:33.2903720 2024-06-30 18:59:16.955 - Thread: 1 -> GC Memory: 1611.06 / 1611.06 MB 2024-06-30 18:59:17.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 18:59:17.455 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,7.129096,70.93392,1,0,1612.492,12191.38,42389,-36671,24,16.10502,38.18679,0.009088728,49191,8.333007,0,16.66667,1.342033,3.182108,100,8490287582,1612.492,0,0,-1 2024-06-30 18:59:17.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 18:59:17.455 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 18:59:41.438 - Thread: 1 -> GUI Stats: Update 0.028518888888889, Draw 0.198126722222222 2024-06-30 18:59:46.971 - Thread: 1 -> GC Memory: 1609.217 / 1609.217 MB 2024-06-30 19:00:11.438 - Thread: 1 -> GUI Stats: Update 0.0298467777777778, Draw 0.204193444444444 2024-06-30 19:00:16.988 - Thread: 1 -> GC Memory: 1607.719 / 1607.719 MB 2024-06-30 19:00:17.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 19:00:17.470 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,6.884918,72.81165,1,0,1609.112,12190.79,42389,-36671,24,16.21527,36.53262,0.00879251,48888,8.33299,0,16.66667,1.351217,3.04426,100,8490287582,1609.112,0,0,-1 2024-06-30 19:00:17.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 19:00:17.470 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 19:00:41.438 - Thread: 1 -> GUI Stats: Update 0.0276312222222222, Draw 0.192157444444444 2024-06-30 19:00:46.989 - Thread: 1 -> GC Memory: 1612.812 / 1612.812 MB 2024-06-30 19:01:11.438 - Thread: 1 -> GUI Stats: Update 0.0277003333333334, Draw 0.192950222222222 2024-06-30 19:01:17.004 - Thread: 1 -> GC Memory: 1610.595 / 1610.595 MB 2024-06-30 19:01:17.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 19:01:17.488 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,6.748713,69.96461,1,0,1612.017,12174.93,42389,-36671,24,15.34895,39.00856,0.00824873,48939,8.332998,0,16.66667,1.279028,3.250582,100,8490287582,1612.017,0,0,-1 2024-06-30 19:01:17.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 19:01:17.488 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 19:01:41.439 - Thread: 1 -> GUI Stats: Update 0.0271756111111111, Draw 0.191422777777778 2024-06-30 19:01:47.005 - Thread: 1 -> GC Memory: 1609.512 / 1609.512 MB 2024-06-30 19:02:11.439 - Thread: 1 -> GUI Stats: Update 0.0273646111111111, Draw 0.195772111111111 2024-06-30 19:02:17.006 - Thread: 1 -> GC Memory: 1610.884 / 1610.884 MB 2024-06-30 19:02:17.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 19:02:17.505 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,6.819004,75.01304,1,0,1605.796,12199.08,42389,-36671,24,16.47946,39.001,0.008901487,49111,8.332968,0,16.66667,1.373228,3.249941,100,8490287582,1605.796,0,0,-1 2024-06-30 19:02:17.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 19:02:17.505 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,855,281,220,600,69,655,8096,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 19:02:41.438 - Thread: 1 -> GUI Stats: Update 0.0278501666666667, Draw 0.190524555555556 2024-06-30 19:02:47.021 - Thread: 1 -> GC Memory: 1609.253 / 1609.253 MB 2024-06-30 19:03:11.439 - Thread: 1 -> GUI Stats: Update 0.0272661666666667, Draw 0.186306 2024-06-30 19:03:17.022 - Thread: 1 -> GC Memory: 1608.867 / 1608.867 MB 2024-06-30 19:03:17.521 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-30 19:03:17.521 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,6.346493,72.9963,1,0,1610.301,12175.05,42389,-36671,24,15.52435,39.35293,0.00828107,49385,8.332995,0,16.66667,1.293643,3.279278,100,8490583934,1610.301,0,0,-1 2024-06-30 19:03:17.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-30 19:03:17.522 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,856,281,220,600,69,655,8097,5073,0,0,427,5673,0,2649,126,0,83,63,288,46,0,0,1717,758,360,6,20,0,0,0,0 2024-06-30 19:03:41.439 - Thread: 1 -> GUI Stats: Update 0.0270371666666667, Draw 0.188007444444444 2024-06-30 19:03:47.022 - Thread: 1 -> GC Memory: 1612.095 / 1612.095 MB 2024-06-30 19:03:58.063 - Thread: 8 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetIndexBuffer(Buffer indexBufferRef, Format format, Int32 offset) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetIndexBuffer(IIndexBuffer ib, MyIndexBufferFormat format, Int32 offset) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-30 19:03:58.063 - Thread: 8 -> Showing message 2024-06-30 19:03:58.063 - Thread: 8 -> MyInitializer.OnCrash 2024-06-30 19:03:58.063 - Thread: 8 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetIndexBuffer(Buffer indexBufferRef, Format format, Int32 offset) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetIndexBuffer(IIndexBuffer ib, MyIndexBufferFormat format, Int32 offset) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-30 19:03:59.946 - Thread: 8 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 2104 PCUCount: 42389 IsHang: False GCMemory: 1608 GCMemoryAllocated: 1608 HWAvailableMemory: 49326 ProcessPrivateMemory: 12180 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-30 19:03:59.946 - Thread: 8 -> Log Closed