2024-06-11 17:27:08.993 - Thread: 1 -> Log Started 2024-06-11 17:27:08.995 - Thread: 1 -> Timezone (local - UTC): 3h 2024-06-11 17:27:08.995 - Thread: 1 -> App Version: 01_204_018 2024-06-11 17:27:09.060 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-11 17:27:09.060 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-11 17:27:09.060 - Thread: 1 -> Client Build Number: 0 2024-06-11 17:27:09.060 - Thread: 1 -> Server Build Number: 0 2024-06-11 17:27:09.060 - Thread: 1 -> Environment.ProcessorCount: 16 2024-06-11 17:27:09.134 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-06-11 17:27:09.134 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-06-11 17:27:09.134 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-11 17:27:09.134 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-11 17:27:09.136 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-11 17:27:09.136 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-06-11 17:27:09.141 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i7-12650H 2024-06-11 17:27:09.142 - Thread: 1 -> Default Culture: 2024-06-11 17:27:09.142 - Thread: 1 -> Default UI Culture: 2024-06-11 17:27:09.142 - Thread: 1 -> MyConfig.Load() - START 2024-06-11 17:27:09.143 - Thread: 1 -> Path: C:\Users\1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-11 17:27:09.941 - Thread: 1 -> NewNewGameScreen: False 2024-06-11 17:27:09.941 - Thread: 1 -> EnableDamageEffects: True 2024-06-11 17:27:09.941 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-11 17:27:09.941 - Thread: 1 -> EnableReverb: False 2024-06-11 17:27:09.941 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-11 17:27:09.941 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-11 17:27:09.941 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-11 17:27:09.941 - Thread: 1 -> FirstTimeRun: False 2024-06-11 17:27:09.941 - Thread: 1 -> ExperimentalMode: True 2024-06-11 17:27:09.941 - Thread: 1 -> VideoAdapter: 0 2024-06-11 17:27:09.941 - Thread: 1 -> ScreenWidth: 1920 2024-06-11 17:27:09.941 - Thread: 1 -> ScreenHeight: 1080 2024-06-11 17:27:09.941 - Thread: 1 -> RefreshRate: 354730000 2024-06-11 17:27:09.941 - Thread: 1 -> WindowMode: 1 2024-06-11 17:27:09.941 - Thread: 1 -> VerticalSync: 0 2024-06-11 17:27:09.941 - Thread: 1 -> FieldOfView: 70 2024-06-11 17:27:09.941 - Thread: 1 -> PostProcessingEnabled: True 2024-06-11 17:27:09.941 - Thread: 1 -> FlaresIntensity: 1 2024-06-11 17:27:09.941 - Thread: 1 -> TreeViewDistance: 1999 2024-06-11 17:27:09.941 - Thread: 1 -> GrassDensity: 3 2024-06-11 17:27:09.941 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-11 17:27:09.941 - Thread: 1 -> AntialiasingMode: 1 2024-06-11 17:27:09.941 - Thread: 1 -> ShadowMapResolution: 2 2024-06-11 17:27:09.941 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-11 17:27:09.941 - Thread: 1 -> TextureQuality: 2 2024-06-11 17:27:09.941 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-11 17:27:09.941 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-11 17:27:09.941 - Thread: 1 -> ModelQuality: 2 2024-06-11 17:27:09.941 - Thread: 1 -> VoxelQuality: 2 2024-06-11 17:27:09.941 - Thread: 1 -> ShaderQuality: 2 2024-06-11 17:27:09.941 - Thread: 1 -> LightsQuality: 2 2024-06-11 17:27:09.941 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-11 17:27:09.941 - Thread: 1 -> FirstVTTimeRun: False 2024-06-11 17:27:09.941 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-11 17:27:09.941 - Thread: 1 -> LastBannerId: 95 2024-06-11 17:27:09.941 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-11 17:27:09.941 - Thread: 1 -> GDPRConsent: True 2024-06-11 17:27:09.941 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-11 17:27:09.941 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-11 17:27:09.941 - Thread: 1 -> OnlyPSGames: False 2024-06-11 17:27:09.941 - Thread: 1 -> EnableTrading: True 2024-06-11 17:27:09.941 - Thread: 1 -> EnableSteamCloud: False 2024-06-11 17:27:09.941 - Thread: 1 -> Language: 0 2024-06-11 17:27:09.941 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-06-11 17:27:09.941 - Thread: 1 -> ControlsHints: False 2024-06-11 17:27:09.941 - Thread: 1 -> GoodBotHints: False 2024-06-11 17:27:09.941 - Thread: 1 -> RotationHints: True 2024-06-11 17:27:09.941 - Thread: 1 -> AreaInteraction: True 2024-06-11 17:27:09.941 - Thread: 1 -> BlueprintSharing: True 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-11 17:27:09.941 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-11 17:27:09.941 - Thread: 1 -> ShowCrosshair2: 2 2024-06-11 17:27:09.941 - Thread: 1 -> IronSightSwitchState: 1 2024-06-11 17:27:09.941 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-11 17:27:09.941 - Thread: 1 -> UiTransparency: 1 2024-06-11 17:27:09.941 - Thread: 1 -> UiBkTransparency: 0.8 2024-06-11 17:27:09.941 - Thread: 1 -> HUDBkTransparency: 0.6 2024-06-11 17:27:09.941 - Thread: 1 -> FirstTimeTutorials: False 2024-06-11 17:27:09.941 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-11 17:27:09.941 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-11 17:27:09.941 - Thread: 1 -> HudState: 1 2024-06-11 17:27:09.941 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-11 17:27:09.941 - Thread: 1 -> GameVolume: 0.4200604 2024-06-11 17:27:09.941 - Thread: 1 -> Music_Volume: 0.0927735 2024-06-11 17:27:09.941 - Thread: 1 -> VoiceChatVolume: 5 2024-06-11 17:27:09.941 - Thread: 1 -> HudWarnings: True 2024-06-11 17:27:09.941 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-11 17:27:09.941 - Thread: 1 -> VoiceChat: True 2024-06-11 17:27:09.941 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-06-11 17:27:09.941 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-11 17:27:09.941 - Thread: 1 -> EnableDynamicMusic: True 2024-06-11 17:27:09.941 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-11 17:27:09.941 - Thread: 1 -> EnableDoppler: True 2024-06-11 17:27:09.941 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-11 17:27:09.941 - Thread: 1 -> GamepadScheme: 0 2024-06-11 17:27:09.942 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-11 17:27:09.942 - Thread: 1 -> LastCheckedVersion: 1202124 2024-06-11 17:27:09.942 - Thread: 1 -> DisableUpdateDriverNotification: True 2024-06-11 17:27:09.942 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-11 17:27:09.942 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-06-11 17:27:09.942 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-11 17:27:09.942 - Thread: 1 -> QuickStartNotification: False 2024-06-11 17:27:09.942 - Thread: 1 -> MyConfig.Load() - END 2024-06-11 17:27:16.355 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-11 17:27:16.512 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-11 17:27:16.512 - Thread: 1 -> Found processor count: 10 2024-06-11 17:27:16.512 - Thread: 1 -> Using processor count: 10 2024-06-11 17:27:17.141 - Thread: 1 -> All detected adapters: 2024-06-11 17:27:17.143 - Thread: 1 -> NVIDIA GeForce RTX 3050 Laptop GPU - VendorID=4318, SubsystemID=474746947, DeviceID=9634 2024-06-11 17:27:17.143 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=474746947, DeviceID=18083 2024-06-11 17:27:17.143 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-11 17:27:18.022 - Thread: 1 -> AdapterInfo = { 2024-06-11 17:27:18.022 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2024-06-11 17:27:18.022 - Thread: 1 -> Description = dev id: 9634, mem: 4156555264, shared mem: 8391127040, Luid: 50169, rev: 161, subsys id: 474746947, vendor id: 4318, feature_level 11.1: True 2024-06-11 17:27:18.022 - Thread: 1 -> Driver version = 31.0.15.5212 2024-06-11 17:27:18.022 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-06-11 17:27:18.022 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-11 17:27:18.022 - Thread: 1 -> AftermathSupported = False 2024-06-11 17:27:18.022 - Thread: 1 -> Adapter id = 0 2024-06-11 17:27:18.022 - Thread: 1 -> Supported = True 2024-06-11 17:27:18.022 - Thread: 1 -> RAM = 4156555264 2024-06-11 17:27:18.022 - Thread: 1 -> Priority = 2 2024-06-11 17:27:18.022 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-11 17:27:18.022 - Thread: 1 -> Output is attached = True 2024-06-11 17:27:18.022 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-06-11 17:27:18.022 - Thread: 1 -> } 2024-06-11 17:27:18.022 - Thread: 1 -> AdapterInfo = { 2024-06-11 17:27:18.023 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2024-06-11 17:27:18.023 - Thread: 1 -> Description = dev id: 9634, mem: 4156555264, shared mem: 8391127040, Luid: 50169, rev: 161, subsys id: 474746947, vendor id: 4318, feature_level 11.1: True 2024-06-11 17:27:18.023 - Thread: 1 -> Driver version = 31.0.15.5212 2024-06-11 17:27:18.023 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-06-11 17:27:18.023 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-11 17:27:18.023 - Thread: 1 -> AftermathSupported = False 2024-06-11 17:27:18.023 - Thread: 1 -> Adapter id = 0 2024-06-11 17:27:18.023 - Thread: 1 -> Supported = True 2024-06-11 17:27:18.023 - Thread: 1 -> RAM = 4156555264 2024-06-11 17:27:18.023 - Thread: 1 -> Priority = 2 2024-06-11 17:27:18.023 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-11 17:27:18.023 - Thread: 1 -> Output is attached = True 2024-06-11 17:27:18.023 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-06-11 17:27:18.023 - Thread: 1 -> } 2024-06-11 17:27:18.023 - Thread: 1 -> AdapterInfo = { 2024-06-11 17:27:18.023 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-06-11 17:27:18.023 - Thread: 1 -> Description = dev id: 18083, mem: 134217728, shared mem: 8391127040, Luid: 49339, rev: 12, subsys id: 474746947, vendor id: 32902, feature_level 11.1: True 2024-06-11 17:27:18.023 - Thread: 1 -> Driver version = 31.0.101.3962 2024-06-11 17:27:18.023 - Thread: 1 -> Driver date = 20221212000000.000000-000 2024-06-11 17:27:18.023 - Thread: 1 -> DriverUpdateNecessary = True 2024-06-11 17:27:18.023 - Thread: 1 -> AftermathSupported = False 2024-06-11 17:27:18.023 - Thread: 1 -> Adapter id = 1 2024-06-11 17:27:18.023 - Thread: 1 -> Supported = True 2024-06-11 17:27:18.023 - Thread: 1 -> RAM = 134217728 2024-06-11 17:27:18.023 - Thread: 1 -> Priority = 1 2024-06-11 17:27:18.023 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-11 17:27:18.023 - Thread: 1 -> Output is attached = False 2024-06-11 17:27:18.023 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-06-11 17:27:18.023 - Thread: 1 -> } 2024-06-11 17:27:18.023 - Thread: 1 -> AdapterInfo = { 2024-06-11 17:27:18.023 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-06-11 17:27:18.023 - Thread: 1 -> Description = dev id: 18083, mem: 134217728, shared mem: 8391127040, Luid: 49339, rev: 12, subsys id: 474746947, vendor id: 32902, feature_level 11.1: True 2024-06-11 17:27:18.023 - Thread: 1 -> Driver version = 31.0.101.3962 2024-06-11 17:27:18.023 - Thread: 1 -> Driver date = 20221212000000.000000-000 2024-06-11 17:27:18.023 - Thread: 1 -> DriverUpdateNecessary = True 2024-06-11 17:27:18.023 - Thread: 1 -> AftermathSupported = False 2024-06-11 17:27:18.023 - Thread: 1 -> Adapter id = 1 2024-06-11 17:27:18.023 - Thread: 1 -> Supported = True 2024-06-11 17:27:18.023 - Thread: 1 -> RAM = 134217728 2024-06-11 17:27:18.023 - Thread: 1 -> Priority = 1 2024-06-11 17:27:18.023 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-11 17:27:18.023 - Thread: 1 -> Output is attached = False 2024-06-11 17:27:18.023 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-06-11 17:27:18.023 - Thread: 1 -> } 2024-06-11 17:27:18.023 - Thread: 1 -> AdapterInfo = { 2024-06-11 17:27:18.025 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-11 17:27:18.025 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8391127040, Luid: 50030, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-11 17:27:18.025 - Thread: 1 -> Driver version = 2024-06-11 17:27:18.025 - Thread: 1 -> Driver date = 2024-06-11 17:27:18.025 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-11 17:27:18.025 - Thread: 1 -> AftermathSupported = False 2024-06-11 17:27:18.025 - Thread: 1 -> Adapter id = 2 2024-06-11 17:27:18.025 - Thread: 1 -> Supported = True 2024-06-11 17:27:18.025 - Thread: 1 -> RAM = 0 2024-06-11 17:27:18.025 - Thread: 1 -> Priority = 0 2024-06-11 17:27:18.025 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-11 17:27:18.025 - Thread: 1 -> Output is attached = False 2024-06-11 17:27:18.025 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-06-11 17:27:18.025 - Thread: 1 -> } 2024-06-11 17:27:18.025 - Thread: 1 -> AdapterInfo = { 2024-06-11 17:27:18.025 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-11 17:27:18.025 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8391127040, Luid: 50030, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-11 17:27:18.025 - Thread: 1 -> Driver version = 2024-06-11 17:27:18.025 - Thread: 1 -> Driver date = 2024-06-11 17:27:18.025 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-11 17:27:18.025 - Thread: 1 -> AftermathSupported = False 2024-06-11 17:27:18.025 - Thread: 1 -> Adapter id = 2 2024-06-11 17:27:18.025 - Thread: 1 -> Supported = True 2024-06-11 17:27:18.025 - Thread: 1 -> RAM = 0 2024-06-11 17:27:18.025 - Thread: 1 -> Priority = 0 2024-06-11 17:27:18.025 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-11 17:27:18.025 - Thread: 1 -> Output is attached = False 2024-06-11 17:27:18.025 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-06-11 17:27:18.025 - Thread: 1 -> } 2024-06-11 17:27:18.027 - Thread: 1 -> Service.IsActive: True 2024-06-11 17:27:18.027 - Thread: 1 -> Service.IsOnline: True 2024-06-11 17:27:18.027 - Thread: 1 -> Service.OwnsGame: False 2024-06-11 17:27:18.027 - Thread: 1 -> Service.UserId: 76561199087906075 2024-06-11 17:27:18.027 - Thread: 1 -> Service.UserName: Ludwig von Raid 2024-06-11 17:27:18.027 - Thread: 1 -> Service.Branch: default 2024-06-11 17:27:18.027 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-11 17:27:18.027 - Thread: 1 -> Build version: 0.1.1.0 2024-06-11 17:27:18.037 - Thread: 1 -> MyScreenManager() 2024-06-11 17:27:18.083 - Thread: 28 -> CreateDeviceInternal - CheckSettings() 2024-06-11 17:27:18.083 - Thread: 28 -> CreateDeviceInternal - GetAdapter() 2024-06-11 17:27:18.087 - Thread: 28 -> CreateDeviceInternal - FixSettings() 2024-06-11 17:27:18.087 - Thread: 28 -> CreateDeviceInternal - Create device 2024-06-11 17:27:18.287 - Thread: 28 -> CreateDeviceInternal Steam Overlay integration 2024-06-11 17:27:18.423 - Thread: 28 -> CreateDeviceInternal Steam Overlay OK 2024-06-11 17:27:18.423 - Thread: 28 -> CreateDeviceInternal create swapchain 2024-06-11 17:27:25.125 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-11 17:27:25.125 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-06-11 17:27:25.125 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-06-11 17:27:27.545 - Thread: 1 -> Preallocate - START 2024-06-11 17:27:27.551 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-11 17:27:27.554 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-11 17:27:27.554 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-11 17:27:27.554 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-11 17:27:27.554 - Thread: 1 -> MyEntities - START 2024-06-11 17:27:27.570 - Thread: 1 -> MyEntities - END 2024-06-11 17:27:27.570 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-11 17:27:27.570 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-11 17:27:27.570 - Thread: 1 -> MyTransparentGeometry - START 2024-06-11 17:27:27.570 - Thread: 1 -> MyTransparentGeometry - END 2024-06-11 17:27:27.570 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-11 17:27:27.577 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-11 17:27:27.577 - Thread: 1 -> MyMath - START 2024-06-11 17:27:27.577 - Thread: 1 -> MyMath - END 2024-06-11 17:27:27.577 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-11 17:27:27.577 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-11 17:27:27.596 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-11 17:27:27.596 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-11 17:27:27.596 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-11 17:27:27.641 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-11 17:27:27.641 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-11 17:27:27.642 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-11 17:27:27.642 - Thread: 1 -> MySyncDestructions - START 2024-06-11 17:27:27.642 - Thread: 1 -> MySyncDestructions - END 2024-06-11 17:27:27.642 - Thread: 1 -> MySyncEntity - START 2024-06-11 17:27:27.642 - Thread: 1 -> MySyncEntity - END 2024-06-11 17:27:27.642 - Thread: 1 -> MyCommandCharacter - START 2024-06-11 17:27:27.642 - Thread: 1 -> MyCommandCharacter - END 2024-06-11 17:27:27.642 - Thread: 1 -> MyCommandConsole - START 2024-06-11 17:27:27.642 - Thread: 1 -> MyCommandConsole - END 2024-06-11 17:27:27.642 - Thread: 1 -> MyCommandEntity - START 2024-06-11 17:27:27.642 - Thread: 1 -> MyCommandEntity - END 2024-06-11 17:27:27.642 - Thread: 1 -> MyAiTargetManager - START 2024-06-11 17:27:27.642 - Thread: 1 -> MyAiTargetManager - END 2024-06-11 17:27:27.642 - Thread: 1 -> MyClientDebugCommands - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyClientDebugCommands - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyDedicatedServer - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyDedicatedServer - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerBase - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerBase - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerClient - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerClient - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyServerDebugCommands - START 2024-06-11 17:27:27.643 - Thread: 1 -> MyServerDebugCommands - END 2024-06-11 17:27:27.643 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-11 17:27:27.651 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-11 17:27:27.651 - Thread: 1 -> MyDefinitionManager - START 2024-06-11 17:27:27.678 - Thread: 1 -> MyDefinitionManager - END 2024-06-11 17:27:27.678 - Thread: 1 -> Preallocate - END 2024-06-11 17:27:27.685 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-11 17:27:28.172 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-11 17:27:28.172 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-11 17:27:28.198 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-11 17:27:28.198 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:27:28.198 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:27:28.198 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-11 17:27:28.199 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-11 17:27:28.199 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-11 17:27:28.202 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-11 17:27:28.220 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2024-06-11 17:27:28.220 - Thread: 1 -> Win32_ComputerSystem.Model: ASUS TUF Dash F15 FX517ZC_FX517ZC 2024-06-11 17:27:28.221 - Thread: 1 -> Virtualized: False 2024-06-11 17:27:28.225 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i7-12650H 2024-06-11 17:27:28.225 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,782,254,080 bytes 2024-06-11 17:27:28.225 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-11 17:27:28.225 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,004,372,480 bytes 2024-06-11 17:27:28.225 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,700,995,047,424 bytes 2024-06-11 17:27:28.230 - Thread: 1 -> Drive C: | Capacity: 215,038,996,480 bytes | Free space: 29,665,153,024 bytes 2024-06-11 17:27:28.231 - Thread: 1 -> Drive D: | Capacity: 296,386,293,760 bytes | Free space: 67,674,624,000 bytes 2024-06-11 17:27:28.231 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-11 17:27:28.231 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-11 17:27:28.232 - Thread: 1 -> Installed DLCs: 2024-06-11 17:27:28.275 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-11 17:27:28.465 - Thread: 1 -> Havok: Physics.Init 2024-06-11 17:27:28.961 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-11 17:27:29.433 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-11 17:27:29.439 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-11 17:27:29.440 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-11 17:27:29.453 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-06-11 17:27:29.674 - Thread: 1 -> Loading scenarios 2024-06-11 17:27:29.705 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-11 17:27:29.705 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-11 17:27:30.036 - Thread: 1 -> Loading sound definitions 2024-06-11 17:27:30.037 - Thread: 1 -> Loading gamepad controls 2024-06-11 17:27:30.038 - Thread: 1 -> Loading DLC definitions 2024-06-11 17:27:31.251 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-11 17:27:31.251 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-11 17:27:31.252 - Thread: 1 -> Loading Quick starts 2024-06-11 17:27:31.252 - Thread: 1 -> Loading ScenarioCategories 2024-06-11 17:27:31.252 - Thread: 1 -> Loading shadow textures definitions 2024-06-11 17:27:31.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-11 17:27:31.253 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-11 17:27:31.259 - Thread: 1 -> MyAudio.LoadData - START 2024-06-11 17:27:31.303 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-11 17:27:32.265 - Thread: 1 -> MyAudio.LoadData - END 2024-06-11 17:27:32.273 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-06-11 17:27:32.273 - Thread: 1 -> MyGuiManager() 2024-06-11 17:27:32.276 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-11 17:27:32.344 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-11 17:27:32.443 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-11 17:27:32.443 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-11 17:27:32.443 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-11 17:27:32.475 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-11 17:27:32.513 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-11 17:27:32.523 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-11 17:27:32.523 - Thread: 13 -> ReloadVoxelMaterials 2024-06-11 17:27:32.567 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-11 17:27:32.567 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-11 17:27:32.567 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-11 17:27:32.567 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-11 17:27:32.568 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-11 17:27:32.568 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-11 17:27:32.568 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-11 17:27:32.568 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-11 17:27:32.568 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-11 17:27:32.568 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-11 17:27:32.618 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-11 17:27:32.622 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-11 17:27:32.623 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-11 17:27:32.624 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-11 17:27:32.625 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-11 17:27:32.626 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-11 17:27:32.631 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-11 17:27:32.633 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-11 17:27:32.633 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-11 17:27:32.640 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-11 17:27:32.640 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-11 17:27:32.659 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-11 17:27:32.663 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-11 17:27:32.665 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-11 17:27:32.666 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-11 17:27:32.667 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-11 17:27:32.673 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-11 17:27:32.676 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-11 17:27:32.677 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-11 17:27:32.685 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-11 17:27:32.700 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-11 17:27:32.702 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-11 17:27:32.708 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-11 17:27:32.709 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-11 17:27:32.711 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-11 17:27:32.712 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-11 17:27:32.713 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-11 17:27:32.723 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-11 17:27:32.724 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-11 17:27:32.725 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-11 17:27:32.727 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-11 17:27:32.732 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-11 17:27:32.732 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-11 17:27:32.733 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-11 17:27:32.735 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-11 17:27:32.755 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-11 17:27:32.758 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-11 17:27:32.762 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-11 17:27:32.763 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-11 17:27:32.770 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-11 17:27:32.778 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-11 17:27:32.783 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-11 17:27:32.789 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-11 17:27:32.793 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-11 17:27:32.822 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-11 17:27:32.838 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-11 17:27:32.839 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-11 17:27:32.896 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-11 17:27:32.923 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-11 17:27:32.926 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-11 17:27:32.926 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-11 17:27:32.935 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-11 17:27:32.935 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-11 17:27:32.943 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-11 17:27:32.946 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-11 17:27:32.949 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-11 17:27:32.962 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-11 17:27:32.964 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-11 17:27:32.966 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-11 17:27:32.972 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-11 17:27:32.984 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-11 17:27:33.035 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-11 17:27:33.038 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-11 17:27:33.053 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-11 17:27:33.088 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-11 17:27:33.118 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-11 17:27:33.130 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-11 17:27:33.150 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-11 17:27:33.183 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-11 17:27:33.188 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-11 17:27:33.196 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-11 17:27:33.222 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-11 17:27:33.251 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-11 17:27:33.267 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-11 17:27:33.281 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-11 17:27:33.302 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-11 17:27:33.305 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-11 17:27:33.309 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-11 17:27:33.315 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-11 17:27:33.335 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-11 17:27:33.343 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-11 17:27:33.524 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-11 17:27:33.633 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-11 17:27:33.647 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-11 17:27:33.651 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-11 17:27:33.777 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-11 17:27:33.840 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-11 17:27:33.871 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-11 17:27:33.895 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-11 17:27:34.071 - Thread: 1 -> Deluxe Edition (573160) 2024-06-11 17:27:34.071 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-11 17:27:34.072 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-11 17:27:34.072 - Thread: 1 -> Style Pack (1084680) 2024-06-11 17:27:34.072 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-11 17:27:34.072 - Thread: 1 -> Frostbite (1241550) 2024-06-11 17:27:34.072 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-11 17:27:34.072 - Thread: 1 -> Wasteland (1374610) 2024-06-11 17:27:34.073 - Thread: 1 -> Warfare I. (1475830) 2024-06-11 17:27:34.073 - Thread: 1 -> Heavy Industry (1676100) 2024-06-11 17:27:34.073 - Thread: 1 -> Warfare II. (1783760) 2024-06-11 17:27:34.073 - Thread: 1 -> Automatons (1958640) 2024-06-11 17:27:34.073 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-11 17:27:34.073 - Thread: 1 -> Anniversary (2569770) 2024-06-11 17:27:34.073 - Thread: 1 -> Signal Blocks (2914120) 2024-06-11 17:27:34.111 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-11 17:27:34.121 - Thread: 1 -> Timer Frequency: 10000000 2024-06-11 17:27:34.121 - Thread: 1 -> Ticks per frame: 166667 2024-06-11 17:27:35.164 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-11 17:27:35.198 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-11 17:27:35.198 - Thread: 1 -> Flares Intensity: 1 2024-06-11 17:27:35.198 - Thread: 1 -> Field of view: 1.22173 2024-06-11 17:27:35.198 - Thread: 1 -> PostProcessingEnabled: True 2024-06-11 17:27:35.198 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-11 17:27:35.198 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-11 17:27:35.198 - Thread: 1 -> Render.DistanceFade: 1999 2024-06-11 17:27:35.198 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-11 17:27:35.198 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-11 17:27:35.198 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-11 17:27:35.198 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-11 17:27:35.198 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-11 17:27:35.260 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-11 17:27:35.446 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-11 17:27:35.446 - Thread: 1 -> Analytics session started: UserID = (7cc52d3a-6a0e-5723-f1d4-64d983ca6e2c) SessionID = (a3099dc4-70b9-4423-8c7c-d18a404714f5) 2024-06-11 17:27:35.447 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-11 17:27:38.317 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-11 17:27:39.548 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-11 17:27:39.548 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-11 17:27:39.565 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-11 17:27:39.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-11 17:27:39.931 - Thread: 1 -> MyConfig.Save() - START 2024-06-11 17:27:39.931 - Thread: 1 -> Path: C:\Users\1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-11 17:27:39.953 - Thread: 1 -> MyConfig.Save() - END 2024-06-11 17:27:42.927 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-06-11 17:27:42.928 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-06-11 17:27:43.510 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-11 17:27:43.510 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-11 17:27:43.510 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-06-11 17:27:44.008 - Thread: 13 -> Loading available saves - START 2024-06-11 17:27:44.008 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075' 2024-06-11 17:27:44.341 - Thread: 13 -> Loading available saves - END 2024-06-11 17:27:44.565 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-06-11 17:27:44.565 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-06-11 17:28:01.297 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-11 17:28:01.681 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Sandbox_config.sbc 2024-06-11 17:28:01.702 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-11 17:28:01.704 - Thread: 39 -> LoadSandbox() - Start 2024-06-11 17:28:01.705 - Thread: 39 -> LoadSession() - Start 2024-06-11 17:28:01.705 - Thread: 39 -> C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon 2024-06-11 17:28:01.705 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Sandbox_config.sbc 2024-06-11 17:28:01.775 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Sandbox_config.sbc 2024-06-11 17:28:01.776 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-11 17:28:01.781 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-06-11 17:28:01.781 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-06-11 17:28:01.782 - Thread: 39 -> LoadSession() - End 2024-06-11 17:28:01.782 - Thread: 39 -> LoadSandbox() - End 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-11 17:28:01.800 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-11 17:28:01.839 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-11 17:28:01.841 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-11 17:28:01.841 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-11 17:28:02.025 - Thread: 1 -> RunLoadingAction - START 2024-06-11 17:28:02.033 - Thread: 1 -> Loading session: C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon 2024-06-11 17:28:02.195 - Thread: 1 -> GC Memory: 1,010,291,024 B 2024-06-11 17:28:02.209 - Thread: 1 -> Process Memory: 3,846,307,840 B 2024-06-11 17:28:02.210 - Thread: 1 -> Experimental mode: Yes 2024-06-11 17:28:02.210 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-06-11 17:28:02.210 - Thread: 1 -> Console compatibility: No 2024-06-11 17:28:05.457 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-11 17:28:05.502 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-11 17:28:05.505 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-11 17:28:05.507 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-11 17:28:05.508 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-06-11 17:28:05.696 - Thread: 1 -> Loading scenarios 2024-06-11 17:28:05.696 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-11 17:28:05.696 - Thread: 1 -> List of used mods (0) - START 2024-06-11 17:28:05.696 - Thread: 1 -> List of used mods - END 2024-06-11 17:28:05.752 - Thread: 1 -> Loading behaviors 2024-06-11 17:28:05.754 - Thread: 1 -> Loading ammo magazines 2024-06-11 17:28:05.759 - Thread: 1 -> Loading ammo definitions 2024-06-11 17:28:05.762 - Thread: 1 -> Loading animations 2024-06-11 17:28:05.765 - Thread: 1 -> Loading animations 2024-06-11 17:28:05.767 - Thread: 1 -> Loading sound definitions 2024-06-11 17:28:05.767 - Thread: 1 -> Loading sound definitions 2024-06-11 17:28:05.768 - Thread: 1 -> Loading sound definitions 2024-06-11 17:28:05.769 - Thread: 1 -> Loading sound definitions 2024-06-11 17:28:05.769 - Thread: 1 -> Loading sound definitions 2024-06-11 17:28:05.769 - Thread: 1 -> Loading sound definitions 2024-06-11 17:28:05.769 - Thread: 1 -> Loading category classes 2024-06-11 17:28:05.769 - Thread: 1 -> Loading category classes 2024-06-11 17:28:05.769 - Thread: 1 -> Loading blueprint classes 2024-06-11 17:28:05.771 - Thread: 1 -> Loading blueprint class entries 2024-06-11 17:28:05.772 - Thread: 1 -> Loading blueprint class entries 2024-06-11 17:28:05.772 - Thread: 1 -> Loading blueprints 2024-06-11 17:28:05.774 - Thread: 1 -> Loading blueprints 2024-06-11 17:28:05.774 - Thread: 1 -> Loading agent definitions 2024-06-11 17:28:05.776 - Thread: 1 -> Loading character definitions 2024-06-11 17:28:05.789 - Thread: 1 -> Loading character definitions 2024-06-11 17:28:05.790 - Thread: 1 -> Loading components 2024-06-11 17:28:05.792 - Thread: 1 -> Loading components 2024-06-11 17:28:05.792 - Thread: 1 -> Loading configuration 2024-06-11 17:28:05.793 - Thread: 1 -> Loading container types 2024-06-11 17:28:05.797 - Thread: 1 -> Loading Contract Types 2024-06-11 17:28:05.805 - Thread: 1 -> Loading gamepad controls 2024-06-11 17:28:05.805 - Thread: 1 -> Loading block positions 2024-06-11 17:28:05.808 - Thread: 1 -> Loading block positions 2024-06-11 17:28:05.808 - Thread: 1 -> Loading curve definitions 2024-06-11 17:28:05.811 - Thread: 1 -> Loading debris 2024-06-11 17:28:05.812 - Thread: 1 -> Loading environment items entries 2024-06-11 17:28:05.813 - Thread: 1 -> Loading decal global definitions 2024-06-11 17:28:05.813 - Thread: 1 -> Loading decal definitions 2024-06-11 17:28:05.814 - Thread: 1 -> Loading decal definitions 2024-06-11 17:28:05.814 - Thread: 1 -> Loading drone behaviors 2024-06-11 17:28:05.817 - Thread: 1 -> Loading edges 2024-06-11 17:28:05.818 - Thread: 1 -> Loading emissive color definitions 2024-06-11 17:28:05.821 - Thread: 1 -> Loading emissive color default states 2024-06-11 17:28:05.827 - Thread: 1 -> Loading animations 2024-06-11 17:28:05.827 - Thread: 1 -> Loading entity components 2024-06-11 17:28:05.855 - Thread: 1 -> Loading component containers 2024-06-11 17:28:05.869 - Thread: 1 -> Loading environment items entries 2024-06-11 17:28:05.870 - Thread: 1 -> Loading Faction Names 2024-06-11 17:28:05.871 - Thread: 1 -> Loading factions 2024-06-11 17:28:05.874 - Thread: 1 -> Loading flare definitions 2024-06-11 17:28:05.876 - Thread: 1 -> Loading DLC definitions 2024-06-11 17:28:05.886 - Thread: 1 -> Loading gas property definitions 2024-06-11 17:28:05.887 - Thread: 1 -> Loading event definitions 2024-06-11 17:28:05.888 - Thread: 1 -> Loading physical items 2024-06-11 17:28:05.961 - Thread: 1 -> Loading LCD texture categories 2024-06-11 17:28:05.962 - Thread: 1 -> Loading LCD texture categories 2024-06-11 17:28:05.962 - Thread: 1 -> Loading LCD texture categories 2024-06-11 17:28:05.962 - Thread: 1 -> Loading LCD texture categories 2024-06-11 17:28:05.962 - Thread: 1 -> Loading LCD texture categories 2024-06-11 17:28:05.962 - Thread: 1 -> Loading LCD texture categories 2024-06-11 17:28:05.962 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-11 17:28:05.962 - Thread: 1 -> Loading planet definition 2024-06-11 17:28:05.970 - Thread: 1 -> Loading physical items 2024-06-11 17:28:05.973 - Thread: 1 -> Loading physical items 2024-06-11 17:28:05.973 - Thread: 1 -> Loading physical material properties 2024-06-11 17:28:05.977 - Thread: 1 -> Loading pirate antennas 2024-06-11 17:28:05.978 - Thread: 1 -> Loading Quick starts 2024-06-11 17:28:05.979 - Thread: 1 -> Loading research blocks definitions 2024-06-11 17:28:05.980 - Thread: 1 -> Loading research groups definitions 2024-06-11 17:28:05.981 - Thread: 1 -> Loading resource distribution groups 2024-06-11 17:28:05.982 - Thread: 1 -> Loading ScenarioCategories 2024-06-11 17:28:05.982 - Thread: 1 -> Loading shadow textures definitions 2024-06-11 17:28:05.982 - Thread: 1 -> Loading ship sound groups 2024-06-11 17:28:05.996 - Thread: 1 -> Loading ship sound groups 2024-06-11 17:28:05.996 - Thread: 1 -> Loading sound categories 2024-06-11 17:28:05.999 - Thread: 1 -> Loading stat definitions 2024-06-11 17:28:06.000 - Thread: 1 -> Loading gamepad controls 2024-06-11 17:28:06.000 - Thread: 1 -> Loading grid creators 2024-06-11 17:28:06.002 - Thread: 1 -> Loading transparent material properties 2024-06-11 17:28:06.003 - Thread: 1 -> Loading planet definition 2024-06-11 17:28:06.003 - Thread: 1 -> Loading voxel map storage definitions 2024-06-11 17:28:06.005 - Thread: 1 -> Loading voxel material definitions 2024-06-11 17:28:06.007 - Thread: 1 -> Loading voxel material definitions 2024-06-11 17:28:06.007 - Thread: 1 -> Loading voxel material definitions 2024-06-11 17:28:06.007 - Thread: 1 -> Loading voxel material definitions 2024-06-11 17:28:06.007 - Thread: 1 -> Loading Weather Effects 2024-06-11 17:28:06.013 - Thread: 1 -> Audio effects definitions 2024-06-11 17:28:06.016 - Thread: 1 -> Loading environment items definitions 2024-06-11 17:28:06.018 - Thread: 1 -> Loading environment items definitions 2024-06-11 17:28:06.018 - Thread: 1 -> Loading physical material properties 2024-06-11 17:28:06.023 - Thread: 1 -> Loading particle effect definitions 2024-06-11 17:28:06.130 - Thread: 1 -> Loading particle effect definitions 2024-06-11 17:28:06.131 - Thread: 1 -> Loading environment item definitions 2024-06-11 17:28:06.135 - Thread: 1 -> Loading weapon definitions 2024-06-11 17:28:06.147 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.189 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.190 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.229 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.237 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.238 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.238 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.238 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.238 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.239 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.242 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.252 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.253 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.256 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.257 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.259 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.259 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.260 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.261 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.264 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.265 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.269 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.270 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.271 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.272 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.276 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.283 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.289 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.291 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.291 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.292 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.292 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.293 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.294 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.296 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.297 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.299 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.303 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.305 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.305 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.307 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.307 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.311 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.311 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.312 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.314 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.316 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.319 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.321 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.321 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.322 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.327 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.329 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.348 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.350 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.351 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.353 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.353 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.355 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.355 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.358 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.358 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.363 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.366 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.369 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.370 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.373 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.373 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.376 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.379 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.384 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.385 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.388 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.389 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.392 - Thread: 1 -> Loading cube blocks 2024-06-11 17:28:06.392 - Thread: 1 -> Created block definitions 2024-06-11 17:28:06.403 - Thread: 1 -> Loading block variant groups 2024-06-11 17:28:06.419 - Thread: 1 -> Loading asteroid generators 2024-06-11 17:28:06.420 - Thread: 1 -> Loading spawn groups 2024-06-11 17:28:06.424 - Thread: 1 -> Loading drop containers 2024-06-11 17:28:06.425 - Thread: 1 -> Loading spawn groups 2024-06-11 17:28:06.426 - Thread: 1 -> Loading spawn groups 2024-06-11 17:28:06.426 - Thread: 1 -> Loading radial menu definitions 2024-06-11 17:28:06.442 - Thread: 1 -> Loading respawn ships 2024-06-11 17:28:06.445 - Thread: 1 -> Loading spawn groups 2024-06-11 17:28:06.445 - Thread: 1 -> Loading wheel speeds 2024-06-11 17:28:06.506 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-11 17:28:06.518 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-11 17:28:06.518 - Thread: 1 -> MyAudio.LoadData - START 2024-06-11 17:28:06.528 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-11 17:28:07.315 - Thread: 1 -> MyAudio.LoadData - END 2024-06-11 17:28:07.375 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-11 17:28:07.399 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:28:07.455 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:28:07.456 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:28:07.456 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:28:07.494 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-11 17:28:08.032 - Thread: 50 -> External debugger: listening... 2024-06-11 17:28:08.079 - Thread: 1 -> MyLights.LoadData() - START 2024-06-11 17:28:08.081 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-11 17:28:08.081 - Thread: 1 -> MyLights.LoadData() - END 2024-06-11 17:28:08.081 - Thread: 1 -> Info: MyLights initialized. 2024-06-11 17:28:08.082 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-11 17:28:08.098 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-11 17:28:08.215 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-11 17:28:08.219 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-11 17:28:08.272 - Thread: 1 -> Loading Procedural World Generator 2024-06-11 17:28:08.275 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-11 17:28:08.402 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-11 17:28:09.027 - Thread: 13 -> Loading voxel storage from file 'C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Asteroid_565922221_-857851832_0.vx2' 2024-06-11 17:28:09.029 - Thread: 15 -> Loading voxel storage from file 'C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Asteroid_-13_11_11_0_1696882463.vx2' 2024-06-11 17:28:10.526 - Thread: 15 -> Initialized large grid Large Grid 2195 17350 PCU 2024-06-11 17:28:10.865 - Thread: 13 -> Initialized large grid Krieger - IH 28492 PCU 2024-06-11 17:28:10.997 - Thread: 1 -> Initialized large grid Krieger - IH 34657 PCU 2024-06-11 17:28:11.089 - Thread: 14 -> Initialized large grid Large Grid 2195 40312 PCU 2024-06-11 17:28:12.905 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-11 17:28:13.128 - Thread: 15 -> Initialized large grid [LoN] Ballenhrauz Heavy Cruiser 93378 PCU 2024-06-11 17:28:13.235 - Thread: 1 -> Entities loaded & initialized 2024-06-11 17:28:13.403 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-06-11 17:28:13.435 - Thread: 1 -> MySession.Static.LogSettings - START 2024-06-11 17:28:13.436 - Thread: 1 -> Name = Polugon 2024-06-11 17:28:13.436 - Thread: 1 -> Description = 2024-06-11 17:28:13.436 - Thread: 1 -> GameDateTime = 01/01/2081 23:27:28 2024-06-11 17:28:13.436 - Thread: 1 -> Password = 2024-06-11 17:28:13.436 - Thread: 1 -> CurrentPath = C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon 2024-06-11 17:28:13.436 - Thread: 1 -> WorkshopId = 2024-06-11 17:28:13.436 - Thread: 1 -> CameraController = Default_Astronaut 2024-06-11 17:28:13.436 - Thread: 1 -> ThumbPath = C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\thumb.jpg 2024-06-11 17:28:13.443 - Thread: 1 -> Settings: 2024-06-11 17:28:13.443 - Thread: 1 -> GameMode = Creative 2024-06-11 17:28:13.444 - Thread: 1 -> MaxPlayers = 4 2024-06-11 17:28:13.444 - Thread: 1 -> OnlineMode = OFFLINE 2024-06-11 17:28:13.444 - Thread: 1 -> TotalPCU = 100000 2024-06-11 17:28:13.444 - Thread: 1 -> PiratePCU = 50000 2024-06-11 17:28:13.444 - Thread: 1 -> AutoHealing = True 2024-06-11 17:28:13.444 - Thread: 1 -> WeaponsEnabled = True 2024-06-11 17:28:13.444 - Thread: 1 -> ThrusterDamage = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSpectator = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableCopyPaste = True 2024-06-11 17:28:13.444 - Thread: 1 -> MaxFloatingObjects = 56 2024-06-11 17:28:13.444 - Thread: 1 -> MaxGridSize = 0 2024-06-11 17:28:13.444 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-06-11 17:28:13.444 - Thread: 1 -> CargoShipsEnabled = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnvironmentHostility = SAFE 2024-06-11 17:28:13.444 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-06-11 17:28:13.444 - Thread: 1 -> InventorySizeMultiplier = 3 2024-06-11 17:28:13.444 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-06-11 17:28:13.444 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-06-11 17:28:13.444 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-06-11 17:28:13.444 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-06-11 17:28:13.444 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-06-11 17:28:13.444 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-06-11 17:28:13.444 - Thread: 1 -> ClientCanSave = False 2024-06-11 17:28:13.444 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-06-11 17:28:13.444 - Thread: 1 -> PermanentDeath = False 2024-06-11 17:28:13.444 - Thread: 1 -> DestructibleBlocks = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableScripts = True 2024-06-11 17:28:13.444 - Thread: 1 -> AutoSaveInMinutes = 5 2024-06-11 17:28:13.444 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-06-11 17:28:13.444 - Thread: 1 -> ProceduralDensity = 0.35 2024-06-11 17:28:13.444 - Thread: 1 -> ProceduralSeed = 0 2024-06-11 17:28:13.444 - Thread: 1 -> DestructibleBlocks = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableIngameScripts = True 2024-06-11 17:28:13.444 - Thread: 1 -> ViewDistance = 15000 2024-06-11 17:28:13.444 - Thread: 1 -> Voxel destruction = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableStructuralSimulation = False 2024-06-11 17:28:13.444 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-06-11 17:28:13.444 - Thread: 1 -> EnableContainerDrops = True 2024-06-11 17:28:13.444 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-06-11 17:28:13.444 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-06-11 17:28:13.444 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSubgridDamage = False 2024-06-11 17:28:13.444 - Thread: 1 -> SyncDistance = 3000 2024-06-11 17:28:13.444 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-06-11 17:28:13.444 - Thread: 1 -> AFKTimeoutMin = 0 2024-06-11 17:28:13.444 - Thread: 1 -> StopGridsPeriodMin = 15 2024-06-11 17:28:13.444 - Thread: 1 -> MaxPlanets = 99 2024-06-11 17:28:13.444 - Thread: 1 -> MaxBackupSaves = 5 2024-06-11 17:28:13.444 - Thread: 1 -> MaxFactionsCount = 0 2024-06-11 17:28:13.444 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-06-11 17:28:13.444 - Thread: 1 -> RespawnShipDelete = False 2024-06-11 17:28:13.444 - Thread: 1 -> WorldSizeKm = 0 2024-06-11 17:28:13.444 - Thread: 1 -> ResetOwnership = False 2024-06-11 17:28:13.444 - Thread: 1 -> RealisticSound = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSaving = True 2024-06-11 17:28:13.444 - Thread: 1 -> InfiniteAmmo = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableToolShake = True 2024-06-11 17:28:13.444 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-06-11 17:28:13.444 - Thread: 1 -> OffensiveWordsFiltering = False 2024-06-11 17:28:13.444 - Thread: 1 -> UseConsolePCU = False 2024-06-11 17:28:13.444 - Thread: 1 -> PredefinedAsteroids = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-06-11 17:28:13.444 - Thread: 1 -> FamilySharing = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnablePcuTrading = True 2024-06-11 17:28:13.444 - Thread: 1 -> SuppressedWarnings = 2024-06-11 17:28:13.444 - Thread: 1 -> SimplifiedSimulation = False 2024-06-11 17:28:13.444 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-06-11 17:28:13.444 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-06-11 17:28:13.444 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-06-11 17:28:13.444 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-06-11 17:28:13.444 - Thread: 1 -> TradeFactionsCount = 15 2024-06-11 17:28:13.444 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-06-11 17:28:13.444 - Thread: 1 -> WeatherSystem = True 2024-06-11 17:28:13.444 - Thread: 1 -> WeatherLightingDamage = False 2024-06-11 17:28:13.444 - Thread: 1 -> DepositSizeDenominator = 30 2024-06-11 17:28:13.444 - Thread: 1 -> DepositsCountCoefficient = 2 2024-06-11 17:28:13.444 - Thread: 1 -> EnableEconomy = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableBountyContracts = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSupergridding = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableAutorespawn = True 2024-06-11 17:28:13.444 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-06-11 17:28:13.444 - Thread: 1 -> EnableGoodBotHints = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableResearch = True 2024-06-11 17:28:13.444 - Thread: 1 -> VoxelAgeThreshold = 24 2024-06-11 17:28:13.444 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-06-11 17:28:13.444 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-06-11 17:28:13.444 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-06-11 17:28:13.444 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-06-11 17:28:13.444 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-06-11 17:28:13.444 - Thread: 1 -> OptimalGridCount = 0 2024-06-11 17:28:13.444 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-06-11 17:28:13.444 - Thread: 1 -> BlockCountThreshold = 20 2024-06-11 17:28:13.444 - Thread: 1 -> TrashFlagsValue = 7706 2024-06-11 17:28:13.444 - Thread: 1 -> TrashRemovalEnabled = True 2024-06-11 17:28:13.444 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-06-11 17:28:13.444 - Thread: 1 -> EnableVoxelHand = True 2024-06-11 17:28:13.444 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableScripterRole = False 2024-06-11 17:28:13.444 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-06-11 17:28:13.444 - Thread: 1 -> FloraDensityMultiplier = 1 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSpiders = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableWolfs = False 2024-06-11 17:28:13.444 - Thread: 1 -> TotalBotLimit = 32 2024-06-11 17:28:13.444 - Thread: 1 -> EnableDrones = True 2024-06-11 17:28:13.444 - Thread: 1 -> MaxDrones = 5 2024-06-11 17:28:13.444 - Thread: 1 -> StartInRespawnScreen = False 2024-06-11 17:28:13.444 - Thread: 1 -> SpawnWithTools = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableJetpack = True 2024-06-11 17:28:13.444 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-06-11 17:28:13.444 - Thread: 1 -> PhysicsIterations = 8 2024-06-11 17:28:13.444 - Thread: 1 -> CanJoinRunning = False 2024-06-11 17:28:13.444 - Thread: 1 -> Scenario = False 2024-06-11 17:28:13.444 - Thread: 1 -> ScenarioEditMode = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableRespawnShips = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableSunRotation = True 2024-06-11 17:28:13.444 - Thread: 1 -> StationVoxelSupport = False 2024-06-11 17:28:13.444 - Thread: 1 -> EnableConvertToStation = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableEncounters = True 2024-06-11 17:28:13.444 - Thread: 1 -> Enable3rdPersonView = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableOxygenPressurization = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnableOxygen = True 2024-06-11 17:28:13.444 - Thread: 1 -> ExperimentalMode = True 2024-06-11 17:28:13.444 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2024-06-11 17:28:13.444 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-06-11 17:28:13.444 - Thread: 1 -> EnableRecoil = True 2024-06-11 17:28:13.444 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-06-11 17:28:13.444 - Thread: 1 -> MaxCargoBags = 100 2024-06-11 17:28:13.444 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-06-11 17:28:13.444 - Thread: 1 -> ScrapEnabled = True 2024-06-11 17:28:13.444 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-06-11 17:28:13.444 - Thread: 1 -> MySession.Static.LogSettings - END 2024-06-11 17:28:13.513 - Thread: 1 -> Analytics ids for user ([007...075]): User = (7cc52d3a-6a0e-5723-f1d4-64d983ca6e2c) Session = (a3099dc4-70b9-4423-8c7c-d18a404714f5). 2024-06-11 17:28:13.520 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-11 17:28:13.606 - Thread: 1 -> Session loaded 2024-06-11 17:28:13.606 - Thread: 1 -> RunLoadingAction - END 2024-06-11 17:28:13.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-11 17:28:13.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-11 17:28:13.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-11 17:28:13.608 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-11 17:28:13.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-11 17:28:13.637 - Thread: 1 -> Updating continues. 2024-06-11 17:28:13.711 - Thread: 1 -> GC Memory: 1697.045 / 1697.045 MB 2024-06-11 17:28:14.650 - Thread: 1 -> Loading duration: 12.811066 2024-06-11 17:28:15.170 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-11 17:28:15.276 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-11 17:28:15.307 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-11 17:28:15.383 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-11 17:28:17.910 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-11 17:28:17.910 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-11 17:28:17.925 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-11 17:28:26.277 - Thread: 1 -> GUI Stats: Update 7.21143866666667, Draw 0.406929222222221 2024-06-11 17:28:28.555 - Thread: 32 -> EOS|LogAnalytics: EventCache either took too long to flush (2.705 ms) or had a very large payload (15.033 KB, 24 events). Listing events in the payload for investigation: 2024-06-11 17:28:28.555 - Thread: 32 -> EOS|LogAnalytics: SessionStart,555 2024-06-11 17:28:28.555 - Thread: 32 -> EOS|LogAnalytics: SDKOverlayComponent.Init,514 2024-06-11 17:28:28.555 - Thread: 32 -> EOS|LogAnalytics: Overlay.OverlayLoaded,632 2024-06-11 17:28:28.555 - Thread: 32 -> EOS|LogAnalytics: Overlay.FactoryDetour,651 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.SwapchainDetour,653 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.OverlayInitialized,659 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.LaunchRenderProcess,657 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.ClientApi.ObserveBrowserStatus,649 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,703 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterKeyListener,667 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,705 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.SwapChainCreated,873 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,602 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,711 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,601 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,594 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,596 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,598 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: NatResult,533 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-06-11 17:28:28.556 - Thread: 32 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-06-11 17:28:43.713 - Thread: 1 -> GC Memory: 2163.195 / 2163.195 MB 2024-06-11 17:28:59.113 - Thread: 1 -> GUI Stats: Update 0.286307277777778, Draw 0.655267722222221 2024-06-11 17:28:59.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:28:59.180 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,35.82742,228.4221,1,0,2210.032,9501.406,229488,61248,39,69.161,55.94202,0,1779,14.44203,0,16.66667,9.988252,8.079162,100,6831228925,2210.032,4,0,-1 2024-06-11 17:28:59.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:28:59.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,852,91,256,458,113,0,6514,4326,0,0,110,4785,0,2301,31,0,3,15,0,17,0,0,1615,758,0,0,30,0,0,0,0 2024-06-11 17:29:13.729 - Thread: 1 -> GC Memory: 2255.788 / 2255.788 MB 2024-06-11 17:29:21.928 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-06-11 17:29:29.230 - Thread: 1 -> GUI Stats: Update 0.485894444444445, Draw 0.360883388888888 2024-06-11 17:29:37.812 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-06-11 17:29:37.815 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-06-11 17:29:43.732 - Thread: 1 -> GC Memory: 2395.481 / 2395.481 MB 2024-06-11 17:29:59.233 - Thread: 1 -> GUI Stats: Update 0.442436611111111, Draw 0.360449222222222 2024-06-11 17:29:59.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:29:59.262 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,32.28529,215.6745,1,0,2443.047,9592.508,229488,61248,39,69.92995,71.71856,0.2842921,1697,13.94198,0,16.66667,9.749619,9.998985,100,6834643337,2443.047,4,0,-1 2024-06-11 17:29:59.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:29:59.262 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,852,91,256,458,113,0,6518,4329,0,0,110,4788,0,2301,31,0,3,15,0,17,0,2,1615,758,0,0,30,0,0,0,0 2024-06-11 17:30:13.745 - Thread: 1 -> GC Memory: 1724.431 / 1724.431 MB 2024-06-11 17:30:28.169 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-06-11 17:30:30.541 - Thread: 1 -> GUI Stats: Update 0.441231055555555, Draw 0.821527944444445 2024-06-11 17:30:43.757 - Thread: 1 -> GC Memory: 2849.582 / 2849.582 MB 2024-06-11 17:30:49.795 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-06-11 17:30:49.795 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-06-11 17:31:01.084 - Thread: 1 -> GUI Stats: Update 0.528070222222221, Draw 0.719660777777777 2024-06-11 17:31:01.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:31:01.118 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,72.21946,185.0683,1,0,1765.555,9421.57,229488,61248,39,74.35557,65.78617,0.2887687,1687,18.40562,0,16.66667,13.6856,12.10835,100,6868607455,1765.555,4,0,-1 2024-06-11 17:31:01.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:31:01.118 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,852,91,257,459,113,0,6550,4361,0,0,112,4820,0,2326,31,0,3,15,0,17,0,8,1615,758,0,0,30,0,0,0,0 2024-06-11 17:31:06.067 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-06-11 17:31:10.473 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-06-11 17:31:10.473 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-06-11 17:31:13.762 - Thread: 1 -> GC Memory: 1771.979 / 1771.979 MB 2024-06-11 17:31:35.129 - Thread: 1 -> GUI Stats: Update 0.391320888888889, Draw 1.18046316666667 2024-06-11 17:31:43.767 - Thread: 1 -> GC Memory: 1728.935 / 1728.935 MB 2024-06-11 17:32:05.130 - Thread: 1 -> GUI Stats: Update 0.164608777777778, Draw 0.549065 2024-06-11 17:32:05.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:32:05.189 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,55.54234,56.49733,1,0,1725.293,9420.758,229488,61248,39,17.33024,99.25365,0.2921245,2417,80.14992,0,16.66667,13.89017,79.55171,100,6869108041,1725.293,4,0,-1 2024-06-11 17:32:05.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:32:05.189 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,257,459,113,0,6550,4361,0,0,118,4820,0,2321,31,0,3,15,0,17,0,6,1615,758,0,0,30,0,0,0,0 2024-06-11 17:32:13.784 - Thread: 1 -> GC Memory: 1726.187 / 1726.187 MB 2024-06-11 17:32:25.921 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-06-11 17:32:28.937 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-06-11 17:32:28.937 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-06-11 17:32:35.130 - Thread: 1 -> GUI Stats: Update 0.376671555555556, Draw 0.580243111111111 2024-06-11 17:32:35.457 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-11 17:32:43.797 - Thread: 1 -> GC Memory: 1818.028 / 1818.028 MB 2024-06-11 17:33:02.033 - Thread: 1 -> Autosave initiated 2024-06-11 17:33:02.033 - Thread: 1 -> Character state: True 2024-06-11 17:33:02.033 - Thread: 1 -> IsServer: True 2024-06-11 17:33:02.034 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-11 17:33:02.034 - Thread: 1 -> Autosave 2024-06-11 17:33:02.055 - Thread: 1 -> Saving world - START 2024-06-11 17:33:02.056 - Thread: 1 -> Making world state snapshot. 2024-06-11 17:33:02.057 - Thread: 1 -> Before snapshot.: GC Memory: 1,866 B 2024-06-11 17:33:03.214 - Thread: 1 -> After snapshot.: GC Memory: 1,872 B 2024-06-11 17:33:03.244 - Thread: 1 -> Directory cleanup: GC Memory: 1,873 B 2024-06-11 17:33:03.244 - Thread: 1 -> Saving world - END 2024-06-11 17:33:03.279 - Thread: 13 -> Session snapshot save - START 2024-06-11 17:33:03.280 - Thread: 13 -> Checking file access for files in target dir. 2024-06-11 17:33:05.589 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\.new\Sandbox_config.sbc 2024-06-11 17:33:05.827 - Thread: 13 -> Session snapshot save - END 2024-06-11 17:33:06.353 - Thread: 1 -> GUI Stats: Update 0.554434166666665, Draw 0.664892499999999 2024-06-11 17:33:06.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:33:06.425 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,74.32287,213.3515,1,0,1892.058,9452.516,229488,61248,39,64.22971,91.3739,0.2845523,2728,19.87,0,16.66667,12.76244,18.15599,100,6835257891,1892.058,4,0,-1 2024-06-11 17:33:06.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:33:06.426 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,257,459,113,0,6518,4328,0,0,118,4788,0,2287,31,0,3,15,0,17,0,8,1615,758,0,0,30,0,0,0,0 2024-06-11 17:33:13.800 - Thread: 1 -> GC Memory: 1978.291 / 1978.291 MB 2024-06-11 17:33:36.713 - Thread: 1 -> GUI Stats: Update 0.454145055555556, Draw 0.600968777777779 2024-06-11 17:33:43.804 - Thread: 1 -> GC Memory: 2180.444 / 2180.444 MB 2024-06-11 17:34:06.713 - Thread: 1 -> GUI Stats: Update 0.413601333333333, Draw 0.53218088888889 2024-06-11 17:34:06.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:34:06.802 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,76.84428,191.8496,1,0,2376.542,9705.738,229488,61248,39,75.9526,71.48553,0.2839168,2023,17.32887,0,16.66667,13.16173,12.38764,100,6864772376,2376.542,4,0,-1 2024-06-11 17:34:06.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:34:06.802 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,257,459,113,0,6546,4356,0,0,118,4816,0,2314,31,0,3,15,0,17,0,9,1615,758,0,0,30,0,0,0,0 2024-06-11 17:34:13.805 - Thread: 1 -> GC Memory: 1732.822 / 1732.822 MB 2024-06-11 17:34:37.355 - Thread: 1 -> GUI Stats: Update 0.336918722222222, Draw 0.521125611111112 2024-06-11 17:34:43.806 - Thread: 1 -> GC Memory: 1747.513 / 1747.513 MB 2024-06-11 17:35:07.361 - Thread: 1 -> GUI Stats: Update 0.2494795, Draw 0.525483166666666 2024-06-11 17:35:07.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-11 17:35:07.462 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,81.93499,141.004,1,0,1754.366,9463.309,229488,61248,39,78.36481,67.09267,0.2927791,1875,19.11927,0,16.66667,14.98278,12.82763,100,6863003722,1754.366,4,0,-1 2024-06-11 17:35:07.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-11 17:35:07.462 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,852,91,257,459,113,0,6545,4355,0,0,118,4815,0,2312,31,0,3,15,0,17,0,10,1615,758,0,0,30,0,0,0,0 2024-06-11 17:35:13.807 - Thread: 1 -> GC Memory: 1732.84 / 1732.84 MB 2024-06-11 17:36:35.301 - Thread: 1 -> GC Memory: 1732.172 / 1732.172 MB 2024-06-11 17:36:37.426 - Thread: 28 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-06-11 17:36:37.734 - Thread: 28 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 12,158 InstanceBuffers: 75 GPUEmitters: 199 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 252 Actor Components MyLightComponent: 1,186 MyInstanceComponent: 8,472 MyResourcePrioritizationComponent: 10,979 MyRenderableComponent: 2,390 MyRenderVoxelActor: 50 MyThrustFlameAnimator: 899 MyRotationAnimator: 118 MyTranslationAnimator: 20 MyVoxelCellComponent: 40 2024-06-11 17:36:39.063 - Thread: 28 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-06-11 17:36:39.064 - Thread: 28 -> Showing message 2024-06-11 17:36:39.068 - Thread: 28 -> MyInitializer.OnCrash 2024-06-11 17:36:39.069 - Thread: 28 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-06-11 17:36:40.532 - Thread: 28 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 571 PCUCount: 229488 IsHang: False GCMemory: 1732 GCMemoryAllocated: 1732 HWAvailableMemory: 4561 ProcessPrivateMemory: 9477 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-11 17:36:40.533 - Thread: 28 -> Log Closed