2024-06-10 03:27:51.456 - Thread: 1 -> Log Started 2024-06-10 03:27:51.461 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 03:27:51.461 - Thread: 1 -> App Version: 01_204_018 2024-06-10 03:27:51.504 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 03:27:51.505 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 03:27:51.505 - Thread: 1 -> Client Build Number: 0 2024-06-10 03:27:51.505 - Thread: 1 -> Server Build Number: 0 2024-06-10 03:27:51.505 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 03:27:51.575 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 03:27:51.576 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 03:27:51.576 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 03:27:51.576 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 03:27:51.578 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 03:27:51.579 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 03:27:51.583 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 03:27:51.583 - Thread: 1 -> Default Culture: 2024-06-10 03:27:51.583 - Thread: 1 -> Default UI Culture: 2024-06-10 03:27:51.586 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 03:27:51.589 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:27:52.177 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 03:27:52.177 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 03:27:52.177 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 03:27:52.177 - Thread: 1 -> EnableReverb: False 2024-06-10 03:27:52.177 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 03:27:52.177 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 03:27:52.177 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 03:27:52.177 - Thread: 1 -> FirstTimeRun: False 2024-06-10 03:27:52.177 - Thread: 1 -> ExperimentalMode: True 2024-06-10 03:27:52.177 - Thread: 1 -> VideoAdapter: 0 2024-06-10 03:27:52.177 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 03:27:52.177 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 03:27:52.177 - Thread: 1 -> RefreshRate: 143990 2024-06-10 03:27:52.177 - Thread: 1 -> WindowMode: 1 2024-06-10 03:27:52.177 - Thread: 1 -> VerticalSync: 1 2024-06-10 03:27:52.177 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 03:27:52.177 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 03:27:52.177 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 03:27:52.177 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 03:27:52.177 - Thread: 1 -> GrassDensity: 3 2024-06-10 03:27:52.177 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 03:27:52.177 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 03:27:52.177 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 03:27:52.177 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 03:27:52.177 - Thread: 1 -> TextureQuality: 2 2024-06-10 03:27:52.177 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 03:27:52.177 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 03:27:52.177 - Thread: 1 -> ModelQuality: 2 2024-06-10 03:27:52.177 - Thread: 1 -> VoxelQuality: 2 2024-06-10 03:27:52.177 - Thread: 1 -> ShaderQuality: 2 2024-06-10 03:27:52.177 - Thread: 1 -> LightsQuality: 3 2024-06-10 03:27:52.177 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 03:27:52.177 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 03:27:52.177 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 03:27:52.177 - Thread: 1 -> LastBannerId: 95 2024-06-10 03:27:52.177 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 03:27:52.177 - Thread: 1 -> GDPRConsent: True 2024-06-10 03:27:52.177 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 03:27:52.177 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 03:27:52.177 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 03:27:52.177 - Thread: 1 -> OnlyPSGames: False 2024-06-10 03:27:52.177 - Thread: 1 -> EnableTrading: True 2024-06-10 03:27:52.177 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 03:27:52.177 - Thread: 1 -> Language: 0 2024-06-10 03:27:52.177 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 03:27:52.177 - Thread: 1 -> ControlsHints: True 2024-06-10 03:27:52.177 - Thread: 1 -> GoodBotHints: True 2024-06-10 03:27:52.177 - Thread: 1 -> RotationHints: True 2024-06-10 03:27:52.177 - Thread: 1 -> AreaInteraction: True 2024-06-10 03:27:52.177 - Thread: 1 -> BlueprintSharing: True 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 03:27:52.177 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:27:52.177 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 03:27:52.177 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 03:27:52.177 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 03:27:52.177 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 03:27:52.177 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 03:27:52.177 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 03:27:52.177 - Thread: 1 -> HudState: 1 2024-06-10 03:27:52.177 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 03:27:52.177 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 03:27:52.177 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 03:27:52.177 - Thread: 1 -> Music_Volume: 0 2024-06-10 03:27:52.177 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 03:27:52.177 - Thread: 1 -> HudWarnings: True 2024-06-10 03:27:52.177 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 03:27:52.177 - Thread: 1 -> VoiceChat: False 2024-06-10 03:27:52.177 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 03:27:52.177 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 03:27:52.177 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 03:27:52.177 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 03:27:52.177 - Thread: 1 -> EnableDoppler: True 2024-06-10 03:27:52.177 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 03:27:52.177 - Thread: 1 -> GamepadScheme: 0 2024-06-10 03:27:52.177 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 03:27:52.177 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 03:27:52.177 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-10 03:27:52.177 - Thread: 1 -> ModIoConsent: True 2024-06-10 03:27:52.177 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-06-10 03:27:52.177 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 03:27:52.177 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 03:27:52.177 - Thread: 1 -> QuickStartNotification: False 2024-06-10 03:27:52.177 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 03:27:52.178 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 03:27:53.418 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 03:27:53.475 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 03:27:53.477 - Thread: 1 -> Found processor count: 24 2024-06-10 03:27:53.477 - Thread: 1 -> Using processor count: 16 2024-06-10 03:27:53.845 - Thread: 1 -> All detected adapters: 2024-06-10 03:27:53.849 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 03:27:53.849 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 03:27:54.208 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:27:54.209 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 03:27:54.209 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 56969, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 03:27:54.209 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 03:27:54.209 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 03:27:54.209 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:27:54.209 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:27:54.209 - Thread: 1 -> Adapter id = 0 2024-06-10 03:27:54.209 - Thread: 1 -> Supported = True 2024-06-10 03:27:54.209 - Thread: 1 -> RAM = 25314721792 2024-06-10 03:27:54.209 - Thread: 1 -> Priority = 2 2024-06-10 03:27:54.209 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 03:27:54.209 - Thread: 1 -> Output is attached = True 2024-06-10 03:27:54.209 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:27:54.209 - Thread: 1 -> } 2024-06-10 03:27:54.209 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:27:54.209 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 03:27:54.209 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 56969, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 03:27:54.209 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 03:27:54.209 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 03:27:54.209 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:27:54.209 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:27:54.209 - Thread: 1 -> Adapter id = 0 2024-06-10 03:27:54.209 - Thread: 1 -> Supported = True 2024-06-10 03:27:54.209 - Thread: 1 -> RAM = 25314721792 2024-06-10 03:27:54.209 - Thread: 1 -> Priority = 2 2024-06-10 03:27:54.209 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 03:27:54.209 - Thread: 1 -> Output is attached = True 2024-06-10 03:27:54.209 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:27:54.209 - Thread: 1 -> } 2024-06-10 03:27:54.209 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:27:54.210 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 03:27:54.210 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 65710, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 03:27:54.210 - Thread: 1 -> Driver version = 2024-06-10 03:27:54.210 - Thread: 1 -> Driver date = 2024-06-10 03:27:54.210 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:27:54.210 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:27:54.210 - Thread: 1 -> Adapter id = 1 2024-06-10 03:27:54.210 - Thread: 1 -> Supported = True 2024-06-10 03:27:54.210 - Thread: 1 -> RAM = 0 2024-06-10 03:27:54.210 - Thread: 1 -> Priority = 0 2024-06-10 03:27:54.210 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 03:27:54.210 - Thread: 1 -> Output is attached = False 2024-06-10 03:27:54.210 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:27:54.210 - Thread: 1 -> } 2024-06-10 03:27:54.210 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:27:54.210 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 03:27:54.210 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 65710, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 03:27:54.210 - Thread: 1 -> Driver version = 2024-06-10 03:27:54.210 - Thread: 1 -> Driver date = 2024-06-10 03:27:54.210 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:27:54.210 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:27:54.210 - Thread: 1 -> Adapter id = 1 2024-06-10 03:27:54.210 - Thread: 1 -> Supported = True 2024-06-10 03:27:54.210 - Thread: 1 -> RAM = 0 2024-06-10 03:27:54.210 - Thread: 1 -> Priority = 0 2024-06-10 03:27:54.210 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 03:27:54.210 - Thread: 1 -> Output is attached = False 2024-06-10 03:27:54.210 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:27:54.210 - Thread: 1 -> } 2024-06-10 03:27:54.216 - Thread: 1 -> Service.IsActive: True 2024-06-10 03:27:54.216 - Thread: 1 -> Service.IsOnline: True 2024-06-10 03:27:54.216 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 03:27:54.216 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 03:27:54.216 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 03:27:54.216 - Thread: 1 -> Service.Branch: default 2024-06-10 03:27:54.227 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 03:27:54.227 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 03:27:54.245 - Thread: 1 -> MyScreenManager() 2024-06-10 03:27:54.310 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-06-10 03:27:54.310 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-06-10 03:27:54.312 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-06-10 03:27:54.313 - Thread: 38 -> CreateDeviceInternal - Create device 2024-06-10 03:27:54.431 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 03:27:54.490 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 03:27:54.490 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-06-10 03:27:58.117 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 03:27:58.117 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 03:27:58.117 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 03:27:59.065 - Thread: 1 -> Preallocate - START 2024-06-10 03:27:59.067 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 03:27:59.071 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 03:27:59.071 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 03:27:59.071 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 03:27:59.071 - Thread: 1 -> MyEntities - START 2024-06-10 03:27:59.081 - Thread: 1 -> MyEntities - END 2024-06-10 03:27:59.081 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 03:27:59.081 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 03:27:59.081 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 03:27:59.081 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 03:27:59.081 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 03:27:59.086 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 03:27:59.086 - Thread: 1 -> MyMath - START 2024-06-10 03:27:59.086 - Thread: 1 -> MyMath - END 2024-06-10 03:27:59.086 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 03:27:59.086 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 03:27:59.092 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 03:27:59.092 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 03:27:59.092 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 03:27:59.133 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 03:27:59.133 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 03:27:59.134 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 03:27:59.134 - Thread: 1 -> MySyncDestructions - START 2024-06-10 03:27:59.134 - Thread: 1 -> MySyncDestructions - END 2024-06-10 03:27:59.134 - Thread: 1 -> MySyncEntity - START 2024-06-10 03:27:59.134 - Thread: 1 -> MySyncEntity - END 2024-06-10 03:27:59.134 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 03:27:59.135 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 03:27:59.135 - Thread: 1 -> MyCommandConsole - START 2024-06-10 03:27:59.135 - Thread: 1 -> MyCommandConsole - END 2024-06-10 03:27:59.135 - Thread: 1 -> MyCommandEntity - START 2024-06-10 03:27:59.136 - Thread: 1 -> MyCommandEntity - END 2024-06-10 03:27:59.136 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 03:27:59.136 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 03:27:59.136 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 03:27:59.136 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 03:27:59.136 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 03:27:59.136 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 03:27:59.136 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 03:27:59.136 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 03:27:59.136 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 03:27:59.137 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 03:27:59.137 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 03:27:59.138 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 03:27:59.138 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 03:27:59.169 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 03:27:59.169 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 03:27:59.183 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 03:27:59.183 - Thread: 1 -> Preallocate - END 2024-06-10 03:27:59.186 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 03:27:59.377 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 03:27:59.377 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 03:27:59.384 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 03:27:59.384 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:27:59.384 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:27:59.384 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 03:27:59.384 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 03:27:59.384 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 03:27:59.385 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 03:27:59.393 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 03:27:59.393 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 03:27:59.394 - Thread: 1 -> Virtualized: False 2024-06-10 03:27:59.396 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 03:27:59.397 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 03:27:59.397 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 03:27:59.397 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 61,066,584,064 bytes 2024-06-10 03:27:59.397 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,107,250,176 bytes 2024-06-10 03:27:59.400 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 562,968,539,136 bytes 2024-06-10 03:27:59.400 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,861,516,800 bytes 2024-06-10 03:27:59.400 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 03:27:59.402 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 03:27:59.402 - Thread: 1 -> Installed DLCs: 2024-06-10 03:27:59.410 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 03:27:59.586 - Thread: 1 -> Havok: Physics.Init 2024-06-10 03:27:59.840 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 03:27:59.848 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 03:27:59.859 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 03:27:59.859 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 03:27:59.869 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 03:28:00.067 - Thread: 1 -> Loading scenarios 2024-06-10 03:28:00.091 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 03:28:00.091 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 03:28:00.333 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:00.334 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:28:00.335 - Thread: 1 -> Loading DLC definitions 2024-06-10 03:28:00.664 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 03:28:00.664 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 03:28:00.664 - Thread: 1 -> Loading Quick starts 2024-06-10 03:28:00.665 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 03:28:00.665 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 03:28:00.665 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 03:28:00.668 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 03:28:00.671 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 03:28:00.696 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 03:28:01.090 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 03:28:01.098 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-06-10 03:28:01.098 - Thread: 1 -> MyGuiManager() 2024-06-10 03:28:01.101 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 03:28:01.147 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 03:28:01.238 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 03:28:01.255 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 03:28:01.255 - Thread: 14 -> ReloadVoxelMaterials 2024-06-10 03:28:01.268 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 03:28:01.268 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 03:28:01.268 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 03:28:01.299 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 03:28:01.301 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 03:28:01.302 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 03:28:01.302 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 03:28:01.302 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 03:28:01.302 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 03:28:01.302 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 03:28:01.302 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 03:28:01.302 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 03:28:01.302 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 03:28:01.302 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 03:28:01.302 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 03:28:01.302 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 03:28:01.302 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 03:28:01.302 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 03:28:01.302 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 03:28:01.302 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 03:28:01.352 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 03:28:01.352 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 03:28:01.352 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 03:28:01.353 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 03:28:01.353 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 03:28:01.353 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 03:28:01.353 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 03:28:01.355 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 03:28:01.357 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 03:28:01.357 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 03:28:01.367 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 03:28:01.368 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 03:28:01.372 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 03:28:01.373 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 03:28:01.375 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 03:28:01.381 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 03:28:01.381 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 03:28:01.386 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 03:28:01.386 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 03:28:01.389 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 03:28:01.400 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 03:28:01.400 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 03:28:01.401 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 03:28:01.403 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 03:28:01.404 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 03:28:01.405 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 03:28:01.405 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 03:28:01.415 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 03:28:01.420 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 03:28:01.422 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 03:28:01.422 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 03:28:01.424 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 03:28:01.424 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 03:28:01.426 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 03:28:01.446 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 03:28:01.464 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 03:28:01.465 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 03:28:01.470 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 03:28:01.473 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 03:28:01.474 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 03:28:01.474 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 03:28:01.479 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 03:28:01.480 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 03:28:01.480 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 03:28:01.483 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 03:28:01.484 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 03:28:01.484 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 03:28:01.485 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 03:28:01.486 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 03:28:01.500 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 03:28:01.501 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 03:28:01.501 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 03:28:01.504 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 03:28:01.504 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 03:28:01.506 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 03:28:01.523 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 03:28:01.527 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 03:28:01.528 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 03:28:01.540 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 03:28:01.574 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 03:28:01.576 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 03:28:01.593 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 03:28:01.594 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 03:28:01.596 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 03:28:01.609 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 03:28:01.618 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 03:28:01.639 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 03:28:01.641 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 03:28:01.661 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 03:28:01.673 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 03:28:01.673 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 03:28:01.676 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 03:28:01.678 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 03:28:01.684 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 03:28:01.692 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 03:28:01.692 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 03:28:01.703 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 03:28:01.705 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 03:28:01.705 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 03:28:01.718 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 03:28:01.884 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 03:28:01.888 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 03:28:01.945 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 03:28:01.945 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 03:28:01.946 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 03:28:01.946 - Thread: 1 -> Style Pack (1084680) 2024-06-10 03:28:01.946 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 03:28:01.946 - Thread: 1 -> Frostbite (1241550) 2024-06-10 03:28:01.946 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 03:28:01.946 - Thread: 1 -> Wasteland (1374610) 2024-06-10 03:28:01.946 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 03:28:01.946 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 03:28:01.946 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 03:28:01.947 - Thread: 1 -> Automatons (1958640) 2024-06-10 03:28:01.947 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 03:28:01.947 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 03:28:01.969 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 03:28:02.006 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 03:28:02.047 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 03:28:02.047 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 03:28:02.510 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 03:28:02.586 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 03:28:02.586 - Thread: 1 -> Flares Intensity: 1 2024-06-10 03:28:02.586 - Thread: 1 -> Field of view: 1.221984 2024-06-10 03:28:02.586 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 03:28:02.586 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 03:28:02.586 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 03:28:02.586 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 03:28:02.587 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 03:28:02.587 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 03:28:02.587 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 03:28:02.587 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 03:28:02.587 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 03:28:02.587 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 03:28:02.587 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 03:28:02.587 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 03:28:02.587 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 03:28:02.587 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 03:28:02.587 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 03:28:02.638 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 03:28:02.728 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 03:28:02.729 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (66f802ec-6ffb-44fd-ab62-40049b2a53e4) 2024-06-10 03:28:02.757 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 03:28:02.882 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 03:28:03.997 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:03.997 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:04.019 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 03:28:04.020 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 03:28:04.450 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 03:28:04.450 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 03:28:04.450 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-06-10 03:28:04.705 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 03:28:04.705 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:28:04.749 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 03:28:05.960 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 03:28:06.190 - Thread: 1 -> Server responded 2024-06-10 03:28:06.191 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 03:28:06.192 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:06.192 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:06.793 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 03:28:09.295 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 03:28:09.296 - Thread: 1 -> World requested 2024-06-10 03:28:09.303 - Thread: 1 -> World requested - connection alive 2024-06-10 03:28:10.294 - Thread: 1 -> LoadSession() - Start 2024-06-10 03:28:10.301 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 03:28:10.302 - Thread: 14 -> Downloading world mods - START 2024-06-10 03:28:10.305 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 03:28:10.721 - Thread: 1 -> Mod query successful 2024-06-10 03:28:10.725 - Thread: 14 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 03:28:10.726 - Thread: 14 -> Mod download time: 0.00 seconds 2024-06-10 03:28:10.727 - Thread: 14 -> Downloading world mods - END 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:10.739 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:10.756 - Thread: 1 -> LoadSession() - End 2024-06-10 03:28:10.756 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 03:28:10.756 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 03:28:10.756 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 03:28:10.958 - Thread: 1 -> RunLoadingAction - START 2024-06-10 03:28:14.181 - Thread: 1 -> GC Memory: 1,136,931,904 B 2024-06-10 03:28:14.188 - Thread: 1 -> Process Memory: 4,031,414,272 B 2024-06-10 03:28:14.816 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 03:28:15.476 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:15.482 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 03:28:15.484 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 03:28:15.484 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 03:28:15.485 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 03:28:15.595 - Thread: 1 -> Loading scenarios 2024-06-10 03:28:15.595 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 03:28:15.595 - Thread: 1 -> List of used mods (1) - START 2024-06-10 03:28:15.595 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 03:28:15.595 - Thread: 1 -> List of used mods - END 2024-06-10 03:28:15.622 - Thread: 1 -> Loading behaviors 2024-06-10 03:28:15.623 - Thread: 1 -> Loading ammo magazines 2024-06-10 03:28:15.624 - Thread: 1 -> Loading ammo definitions 2024-06-10 03:28:15.626 - Thread: 1 -> Loading animations 2024-06-10 03:28:15.627 - Thread: 1 -> Loading animations 2024-06-10 03:28:15.628 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:15.628 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:15.628 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:15.628 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:15.628 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:15.628 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:15.628 - Thread: 1 -> Loading category classes 2024-06-10 03:28:15.629 - Thread: 1 -> Loading category classes 2024-06-10 03:28:15.629 - Thread: 1 -> Loading blueprint classes 2024-06-10 03:28:15.631 - Thread: 1 -> Loading blueprint class entries 2024-06-10 03:28:15.631 - Thread: 1 -> Loading blueprint class entries 2024-06-10 03:28:15.631 - Thread: 1 -> Loading blueprints 2024-06-10 03:28:15.632 - Thread: 1 -> Loading blueprints 2024-06-10 03:28:15.632 - Thread: 1 -> Loading agent definitions 2024-06-10 03:28:15.633 - Thread: 1 -> Loading character definitions 2024-06-10 03:28:15.640 - Thread: 1 -> Loading character definitions 2024-06-10 03:28:15.640 - Thread: 1 -> Loading components 2024-06-10 03:28:15.640 - Thread: 1 -> Loading components 2024-06-10 03:28:15.640 - Thread: 1 -> Loading configuration 2024-06-10 03:28:15.641 - Thread: 1 -> Loading container types 2024-06-10 03:28:15.643 - Thread: 1 -> Loading Contract Types 2024-06-10 03:28:15.646 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:28:15.646 - Thread: 1 -> Loading block positions 2024-06-10 03:28:15.648 - Thread: 1 -> Loading block positions 2024-06-10 03:28:15.648 - Thread: 1 -> Loading curve definitions 2024-06-10 03:28:15.650 - Thread: 1 -> Loading debris 2024-06-10 03:28:15.650 - Thread: 1 -> Loading environment items entries 2024-06-10 03:28:15.650 - Thread: 1 -> Loading decal global definitions 2024-06-10 03:28:15.651 - Thread: 1 -> Loading decal definitions 2024-06-10 03:28:15.651 - Thread: 1 -> Loading decal definitions 2024-06-10 03:28:15.651 - Thread: 1 -> Loading drone behaviors 2024-06-10 03:28:15.653 - Thread: 1 -> Loading edges 2024-06-10 03:28:15.653 - Thread: 1 -> Loading emissive color definitions 2024-06-10 03:28:15.655 - Thread: 1 -> Loading emissive color default states 2024-06-10 03:28:15.657 - Thread: 1 -> Loading animations 2024-06-10 03:28:15.657 - Thread: 1 -> Loading entity components 2024-06-10 03:28:15.669 - Thread: 1 -> Loading component containers 2024-06-10 03:28:15.675 - Thread: 1 -> Loading environment items entries 2024-06-10 03:28:15.676 - Thread: 1 -> Loading Faction Names 2024-06-10 03:28:15.676 - Thread: 1 -> Loading factions 2024-06-10 03:28:15.678 - Thread: 1 -> Loading flare definitions 2024-06-10 03:28:15.679 - Thread: 1 -> Loading DLC definitions 2024-06-10 03:28:15.683 - Thread: 1 -> Loading gas property definitions 2024-06-10 03:28:15.684 - Thread: 1 -> Loading event definitions 2024-06-10 03:28:15.685 - Thread: 1 -> Loading physical items 2024-06-10 03:28:15.696 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:28:15.697 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:28:15.697 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:28:15.697 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:28:15.697 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:28:15.697 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:28:15.697 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 03:28:15.697 - Thread: 1 -> Loading planet definition 2024-06-10 03:28:15.701 - Thread: 1 -> Loading physical items 2024-06-10 03:28:15.702 - Thread: 1 -> Loading physical items 2024-06-10 03:28:15.702 - Thread: 1 -> Loading physical material properties 2024-06-10 03:28:15.703 - Thread: 1 -> Loading pirate antennas 2024-06-10 03:28:15.704 - Thread: 1 -> Loading Quick starts 2024-06-10 03:28:15.704 - Thread: 1 -> Loading research blocks definitions 2024-06-10 03:28:15.705 - Thread: 1 -> Loading research groups definitions 2024-06-10 03:28:15.706 - Thread: 1 -> Loading resource distribution groups 2024-06-10 03:28:15.706 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 03:28:15.706 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 03:28:15.706 - Thread: 1 -> Loading ship sound groups 2024-06-10 03:28:15.713 - Thread: 1 -> Loading ship sound groups 2024-06-10 03:28:15.714 - Thread: 1 -> Loading sound categories 2024-06-10 03:28:15.715 - Thread: 1 -> Loading stat definitions 2024-06-10 03:28:15.715 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:28:15.716 - Thread: 1 -> Loading grid creators 2024-06-10 03:28:15.717 - Thread: 1 -> Loading transparent material properties 2024-06-10 03:28:15.717 - Thread: 1 -> Loading planet definition 2024-06-10 03:28:15.717 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 03:28:15.718 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:28:15.719 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:28:15.719 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:28:15.719 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:28:15.719 - Thread: 1 -> Loading Weather Effects 2024-06-10 03:28:15.722 - Thread: 1 -> Audio effects definitions 2024-06-10 03:28:15.723 - Thread: 1 -> Loading environment items definitions 2024-06-10 03:28:15.725 - Thread: 1 -> Loading environment items definitions 2024-06-10 03:28:15.725 - Thread: 1 -> Loading physical material properties 2024-06-10 03:28:15.728 - Thread: 1 -> Loading particle effect definitions 2024-06-10 03:28:15.781 - Thread: 1 -> Loading particle effect definitions 2024-06-10 03:28:15.782 - Thread: 1 -> Loading environment item definitions 2024-06-10 03:28:15.783 - Thread: 1 -> Loading weapon definitions 2024-06-10 03:28:15.792 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.811 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.811 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.831 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.836 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.837 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.837 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.837 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.838 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.838 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.839 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.844 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.844 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.845 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.846 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.847 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.847 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.848 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.848 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.850 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.853 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.855 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.856 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.856 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.857 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.857 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.858 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.860 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.861 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.861 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.862 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.862 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.862 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.863 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.863 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.864 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.866 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.869 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.870 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.870 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.871 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.871 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.872 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.872 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.872 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.873 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.874 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.875 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.876 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.876 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.886 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.888 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.889 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.890 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.891 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.891 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.892 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.892 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.895 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.896 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.897 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.897 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.898 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.899 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.901 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.901 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.903 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.903 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.904 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.906 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.907 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.908 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.909 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.910 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.913 - Thread: 1 -> Loading cube blocks 2024-06-10 03:28:15.913 - Thread: 1 -> Created block definitions 2024-06-10 03:28:15.917 - Thread: 1 -> Loading block variant groups 2024-06-10 03:28:15.927 - Thread: 1 -> Loading asteroid generators 2024-06-10 03:28:15.928 - Thread: 1 -> Loading spawn groups 2024-06-10 03:28:15.930 - Thread: 1 -> Loading drop containers 2024-06-10 03:28:15.930 - Thread: 1 -> Loading spawn groups 2024-06-10 03:28:15.930 - Thread: 1 -> Loading spawn groups 2024-06-10 03:28:15.931 - Thread: 1 -> Loading radial menu definitions 2024-06-10 03:28:15.941 - Thread: 1 -> Loading respawn ships 2024-06-10 03:28:15.942 - Thread: 1 -> Loading spawn groups 2024-06-10 03:28:15.942 - Thread: 1 -> Loading wheel speeds 2024-06-10 03:28:15.973 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 03:28:15.978 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 03:28:15.978 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 03:28:15.990 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 03:28:16.289 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 03:28:16.319 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 03:28:16.331 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:16.355 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:16.355 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:16.356 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:16.356 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:16.369 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:16.381 - Thread: 31 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:28:16.385 - Thread: 23 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:28:16.403 - Thread: 35 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:28:16.403 - Thread: 34 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:28:16.603 - Thread: 83 -> External debugger: listening... 2024-06-10 03:28:16.612 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 03:28:16.614 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 03:28:16.614 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 03:28:16.614 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 03:28:16.614 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 03:28:16.617 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 03:28:16.653 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 03:28:16.653 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 03:28:16.668 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 03:28:16.668 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 03:28:16.721 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 03:28:17.965 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 03:28:17.965 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 03:28:17.966 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 03:28:18.817 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 03:28:18.817 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 03:28:18.817 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 03:28:19.665 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 03:28:19.665 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 03:28:19.665 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 03:28:20.484 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 03:28:20.484 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 03:28:20.484 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 03:28:21.366 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 03:28:21.366 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 03:28:21.366 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 03:28:22.210 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 03:28:22.210 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 03:28:22.210 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 03:28:23.163 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 03:28:23.163 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 03:28:23.163 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 03:28:24.456 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 03:28:24.456 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 03:28:24.456 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 03:28:24.518 - Thread: 1 -> Entities loaded & initialized 2024-06-10 03:28:24.527 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 03:28:24.528 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 03:28:24.677 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 03:28:24.677 - Thread: 1 -> RunLoadingAction - END 2024-06-10 03:28:24.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 03:28:24.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 03:28:24.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 03:28:24.678 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 03:28:24.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 03:28:24.686 - Thread: 1 -> Updating continues. 2024-06-10 03:28:24.814 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 03:28:24.816 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 03:28:24.829 - Thread: 1 -> GC Memory: 1496.059 / 1496.059 MB 2024-06-10 03:28:24.945 - Thread: 1 -> RequestRespawn 2024-06-10 03:28:25.159 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-06-10 03:28:25.171 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-10 03:28:25.434 - Thread: 1 -> Loading duration: 14.6777555 2024-06-10 03:28:25.634 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:25.634 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:25.648 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 03:28:26.677 - Thread: 95 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:28:27.896 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:28:27.925 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:28:27.926 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:28:27.926 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:28:29.456 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 03:28:29.639 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-10 03:28:29.710 - Thread: 95 -> Initialized large grid Static Grid 1543 15578 PCU 2024-06-10 03:28:30.017 - Thread: 95 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:28:40.282 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:40.282 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:40.282 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 03:28:41.500 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:41.500 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:41.780 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-10 03:28:41.939 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: False 2024-06-10 03:28:45.243 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 03:28:45.286 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 03:28:45.286 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:28:45.287 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 03:28:46.444 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 03:28:47.088 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 03:28:47.094 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:47.094 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:47.094 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:47.094 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:47.094 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:47.094 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:47.096 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-06-10 03:28:47.096 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:47.096 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:47.222 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-06-10 03:28:47.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-06-10 03:28:47.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-06-10 03:28:47.226 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-06-10 03:28:47.227 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-06-10 03:28:47.234 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 03:28:47.234 - Thread: 1 -> MySession::Unload START 2024-06-10 03:28:47.234 - Thread: 1 -> AutoSaveInMinutes: 0 2024-06-10 03:28:47.234 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-06-10 03:28:47.234 - Thread: 1 -> IsServer: False 2024-06-10 03:28:47.235 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 03:28:47.236 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 03:28:47.236 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 03:28:47.250 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 03:28:47.317 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 03:28:47.319 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 03:28:47.319 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:28:47.320 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 03:28:47.529 - Thread: 1 -> Unloading Procedural World Generator 2024-06-10 03:28:47.579 - Thread: 1 -> Info: MyLights Unloading data. 2024-06-10 03:28:47.582 - Thread: 1 -> TORCH MOD: Unregistering mod communication. 2024-06-10 03:28:47.587 - Thread: 1 -> Script unloaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:28:47.588 - Thread: 1 -> Network readers disposed 2024-06-10 03:28:47.589 - Thread: 1 -> Network readers disposed 2024-06-10 03:28:47.590 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 03:28:47.681 - Thread: 1 -> Loading sound definitions 2024-06-10 03:28:47.681 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:28:47.681 - Thread: 1 -> Loading DLC definitions 2024-06-10 03:28:47.689 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 03:28:47.689 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 03:28:47.689 - Thread: 1 -> Loading Quick starts 2024-06-10 03:28:47.689 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 03:28:47.689 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 03:28:47.689 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 03:28:47.690 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 03:28:47.967 - Thread: 1 -> MySession::Unload END 2024-06-10 03:28:47.970 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 03:28:47.970 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 03:28:48.013 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 03:28:48.013 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:28:48.014 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 03:28:48.014 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:48.014 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:48.836 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 03:28:49.420 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 03:28:49.420 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:28:49.421 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 03:28:49.421 - Thread: 1 -> Application closed by user 2024-06-10 03:28:49.422 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 03:28:49.422 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:49.422 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:49.442 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:49.442 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:49.442 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 03:28:49.442 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 03:28:49.442 - Thread: 1 -> Exiting.. 2024-06-10 03:28:49.443 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-06-10 03:28:49.444 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 03:28:49.445 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 03:28:49.446 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-06-10 03:28:49.529 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 29378280 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 46157608 computed total 46157608 reported total Heap usage: 3156544 (10%) unused in thread local freelists 24505944 (83%) unused in main heap 1715792 ( 5%) used in main heap ------- 29378280 allocated by heap Peak usage: 21577600 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-06-10 03:28:49.896 - Thread: 83 -> External debugger: interrupted. 2024-06-10 03:28:49.902 - Thread: 1 -> Steam closed 2024-06-10 03:28:49.936 - Thread: 1 -> Log Closed