2024-06-10 03:06:36.877 - Thread: 1 -> Log Started 2024-06-10 03:06:36.882 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 03:06:36.882 - Thread: 1 -> App Version: 01_204_018 2024-06-10 03:06:36.900 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 03:06:36.900 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 03:06:36.900 - Thread: 1 -> Client Build Number: 0 2024-06-10 03:06:36.900 - Thread: 1 -> Server Build Number: 0 2024-06-10 03:06:36.900 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 03:06:36.978 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 03:06:36.979 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 03:06:36.979 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 03:06:36.979 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 03:06:36.981 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 03:06:36.982 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 03:06:36.986 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 03:06:36.986 - Thread: 1 -> Default Culture: 2024-06-10 03:06:36.986 - Thread: 1 -> Default UI Culture: 2024-06-10 03:06:36.988 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 03:06:36.991 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:06:37.146 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 03:06:37.146 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 03:06:37.146 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 03:06:37.146 - Thread: 1 -> EnableReverb: False 2024-06-10 03:06:37.146 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 03:06:37.146 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 03:06:37.146 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 03:06:37.146 - Thread: 1 -> FirstTimeRun: False 2024-06-10 03:06:37.146 - Thread: 1 -> ExperimentalMode: True 2024-06-10 03:06:37.146 - Thread: 1 -> VideoAdapter: 0 2024-06-10 03:06:37.146 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 03:06:37.146 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 03:06:37.146 - Thread: 1 -> RefreshRate: 143990 2024-06-10 03:06:37.146 - Thread: 1 -> WindowMode: 1 2024-06-10 03:06:37.146 - Thread: 1 -> VerticalSync: 1 2024-06-10 03:06:37.146 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 03:06:37.146 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 03:06:37.146 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 03:06:37.146 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 03:06:37.146 - Thread: 1 -> GrassDensity: 3 2024-06-10 03:06:37.146 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 03:06:37.146 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 03:06:37.146 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 03:06:37.146 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 03:06:37.146 - Thread: 1 -> TextureQuality: 2 2024-06-10 03:06:37.146 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 03:06:37.146 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 03:06:37.146 - Thread: 1 -> ModelQuality: 2 2024-06-10 03:06:37.146 - Thread: 1 -> VoxelQuality: 2 2024-06-10 03:06:37.146 - Thread: 1 -> ShaderQuality: 2 2024-06-10 03:06:37.146 - Thread: 1 -> LightsQuality: 3 2024-06-10 03:06:37.146 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 03:06:37.146 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 03:06:37.146 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 03:06:37.146 - Thread: 1 -> LastBannerId: 95 2024-06-10 03:06:37.146 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 03:06:37.146 - Thread: 1 -> GDPRConsent: True 2024-06-10 03:06:37.146 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 03:06:37.146 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 03:06:37.146 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 03:06:37.146 - Thread: 1 -> OnlyPSGames: False 2024-06-10 03:06:37.146 - Thread: 1 -> EnableTrading: True 2024-06-10 03:06:37.146 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 03:06:37.146 - Thread: 1 -> Language: 0 2024-06-10 03:06:37.146 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 03:06:37.146 - Thread: 1 -> ControlsHints: True 2024-06-10 03:06:37.146 - Thread: 1 -> GoodBotHints: True 2024-06-10 03:06:37.146 - Thread: 1 -> RotationHints: True 2024-06-10 03:06:37.146 - Thread: 1 -> AreaInteraction: True 2024-06-10 03:06:37.146 - Thread: 1 -> BlueprintSharing: True 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 03:06:37.146 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 03:06:37.146 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 03:06:37.146 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 03:06:37.146 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 03:06:37.146 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 03:06:37.146 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 03:06:37.146 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 03:06:37.146 - Thread: 1 -> HudState: 1 2024-06-10 03:06:37.146 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 03:06:37.146 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 03:06:37.146 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 03:06:37.146 - Thread: 1 -> Music_Volume: 0 2024-06-10 03:06:37.146 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 03:06:37.146 - Thread: 1 -> HudWarnings: True 2024-06-10 03:06:37.146 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 03:06:37.146 - Thread: 1 -> VoiceChat: False 2024-06-10 03:06:37.146 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 03:06:37.146 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 03:06:37.146 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 03:06:37.146 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 03:06:37.146 - Thread: 1 -> EnableDoppler: True 2024-06-10 03:06:37.146 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 03:06:37.146 - Thread: 1 -> GamepadScheme: 0 2024-06-10 03:06:37.146 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 03:06:37.146 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 03:06:37.146 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-10 03:06:37.146 - Thread: 1 -> ModIoConsent: True 2024-06-10 03:06:37.146 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-06-10 03:06:37.146 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 03:06:37.146 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 03:06:37.146 - Thread: 1 -> QuickStartNotification: False 2024-06-10 03:06:37.146 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 03:06:37.147 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 03:06:37.843 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 03:06:37.857 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 03:06:37.859 - Thread: 1 -> Found processor count: 24 2024-06-10 03:06:37.859 - Thread: 1 -> Using processor count: 16 2024-06-10 03:06:37.966 - Thread: 1 -> All detected adapters: 2024-06-10 03:06:37.969 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 03:06:37.969 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 03:06:38.219 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:06:38.219 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY6 2024-06-10 03:06:38.219 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 209156279, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 03:06:38.219 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 03:06:38.219 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 03:06:38.219 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:06:38.219 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:06:38.219 - Thread: 1 -> Adapter id = 0 2024-06-10 03:06:38.219 - Thread: 1 -> Supported = True 2024-06-10 03:06:38.219 - Thread: 1 -> RAM = 25314721792 2024-06-10 03:06:38.219 - Thread: 1 -> Priority = 2 2024-06-10 03:06:38.219 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 03:06:38.219 - Thread: 1 -> Output is attached = True 2024-06-10 03:06:38.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:06:38.220 - Thread: 1 -> } 2024-06-10 03:06:38.220 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:06:38.220 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY6 2024-06-10 03:06:38.220 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 209156279, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 03:06:38.220 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 03:06:38.220 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 03:06:38.220 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:06:38.220 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:06:38.220 - Thread: 1 -> Adapter id = 0 2024-06-10 03:06:38.220 - Thread: 1 -> Supported = True 2024-06-10 03:06:38.220 - Thread: 1 -> RAM = 25314721792 2024-06-10 03:06:38.220 - Thread: 1 -> Priority = 2 2024-06-10 03:06:38.220 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 03:06:38.220 - Thread: 1 -> Output is attached = True 2024-06-10 03:06:38.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:06:38.220 - Thread: 1 -> } 2024-06-10 03:06:38.220 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:06:38.220 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 03:06:38.220 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 03:06:38.220 - Thread: 1 -> Driver version = 2024-06-10 03:06:38.220 - Thread: 1 -> Driver date = 2024-06-10 03:06:38.220 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:06:38.220 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:06:38.220 - Thread: 1 -> Adapter id = 1 2024-06-10 03:06:38.220 - Thread: 1 -> Supported = True 2024-06-10 03:06:38.220 - Thread: 1 -> RAM = 0 2024-06-10 03:06:38.220 - Thread: 1 -> Priority = 0 2024-06-10 03:06:38.220 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 03:06:38.220 - Thread: 1 -> Output is attached = False 2024-06-10 03:06:38.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:06:38.220 - Thread: 1 -> } 2024-06-10 03:06:38.220 - Thread: 1 -> AdapterInfo = { 2024-06-10 03:06:38.220 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 03:06:38.220 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 03:06:38.220 - Thread: 1 -> Driver version = 2024-06-10 03:06:38.220 - Thread: 1 -> Driver date = 2024-06-10 03:06:38.220 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 03:06:38.220 - Thread: 1 -> AftermathSupported = False 2024-06-10 03:06:38.220 - Thread: 1 -> Adapter id = 1 2024-06-10 03:06:38.220 - Thread: 1 -> Supported = True 2024-06-10 03:06:38.220 - Thread: 1 -> RAM = 0 2024-06-10 03:06:38.220 - Thread: 1 -> Priority = 0 2024-06-10 03:06:38.220 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 03:06:38.220 - Thread: 1 -> Output is attached = False 2024-06-10 03:06:38.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 03:06:38.220 - Thread: 1 -> } 2024-06-10 03:06:38.223 - Thread: 1 -> Service.IsActive: True 2024-06-10 03:06:38.223 - Thread: 1 -> Service.IsOnline: True 2024-06-10 03:06:38.223 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 03:06:38.224 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 03:06:38.224 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 03:06:38.224 - Thread: 1 -> Service.Branch: default 2024-06-10 03:06:38.230 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 03:06:38.230 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 03:06:38.238 - Thread: 1 -> MyScreenManager() 2024-06-10 03:06:38.276 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2024-06-10 03:06:38.276 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2024-06-10 03:06:38.278 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2024-06-10 03:06:38.278 - Thread: 39 -> CreateDeviceInternal - Create device 2024-06-10 03:06:38.353 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 03:06:38.401 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 03:06:38.401 - Thread: 39 -> CreateDeviceInternal create swapchain 2024-06-10 03:06:39.325 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 03:06:39.326 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 03:06:39.326 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 03:06:39.913 - Thread: 1 -> Preallocate - START 2024-06-10 03:06:39.915 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 03:06:39.918 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 03:06:39.918 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 03:06:39.918 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 03:06:39.919 - Thread: 1 -> MyEntities - START 2024-06-10 03:06:39.927 - Thread: 1 -> MyEntities - END 2024-06-10 03:06:39.927 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 03:06:39.927 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 03:06:39.927 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 03:06:39.927 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 03:06:39.927 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 03:06:39.933 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 03:06:39.933 - Thread: 1 -> MyMath - START 2024-06-10 03:06:39.933 - Thread: 1 -> MyMath - END 2024-06-10 03:06:39.933 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 03:06:39.933 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 03:06:39.938 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 03:06:39.938 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 03:06:39.938 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 03:06:39.962 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 03:06:39.962 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 03:06:39.962 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 03:06:39.962 - Thread: 1 -> MySyncDestructions - START 2024-06-10 03:06:39.962 - Thread: 1 -> MySyncDestructions - END 2024-06-10 03:06:39.962 - Thread: 1 -> MySyncEntity - START 2024-06-10 03:06:39.962 - Thread: 1 -> MySyncEntity - END 2024-06-10 03:06:39.962 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 03:06:39.963 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 03:06:39.963 - Thread: 1 -> MyCommandConsole - START 2024-06-10 03:06:39.964 - Thread: 1 -> MyCommandConsole - END 2024-06-10 03:06:39.964 - Thread: 1 -> MyCommandEntity - START 2024-06-10 03:06:39.964 - Thread: 1 -> MyCommandEntity - END 2024-06-10 03:06:39.964 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 03:06:39.964 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 03:06:39.964 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 03:06:39.964 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 03:06:39.964 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 03:06:39.964 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 03:06:39.964 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 03:06:39.964 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 03:06:39.964 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 03:06:39.965 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 03:06:39.965 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 03:06:39.998 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 03:06:39.998 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 03:06:40.010 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 03:06:40.010 - Thread: 1 -> Preallocate - END 2024-06-10 03:06:40.015 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 03:06:40.151 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 03:06:40.151 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 03:06:40.159 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 03:06:40.159 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:06:40.159 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:06:40.159 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 03:06:40.159 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 03:06:40.159 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 03:06:40.160 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 03:06:40.178 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 03:06:40.178 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 03:06:40.179 - Thread: 1 -> Virtualized: False 2024-06-10 03:06:40.181 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 03:06:40.182 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 03:06:40.182 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 03:06:40.182 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,954,224,640 bytes 2024-06-10 03:06:40.182 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,107,323,904 bytes 2024-06-10 03:06:40.185 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 561,368,092,672 bytes 2024-06-10 03:06:40.185 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 03:06:40.186 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 03:06:40.187 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 03:06:40.187 - Thread: 1 -> Installed DLCs: 2024-06-10 03:06:40.194 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 03:06:40.290 - Thread: 1 -> Havok: Physics.Init 2024-06-10 03:06:40.300 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 03:06:40.302 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 03:06:40.311 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 03:06:40.312 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 03:06:40.315 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 03:06:40.506 - Thread: 1 -> Loading scenarios 2024-06-10 03:06:40.528 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 03:06:40.528 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 03:06:40.707 - Thread: 1 -> Loading sound definitions 2024-06-10 03:06:40.708 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:06:40.709 - Thread: 1 -> Loading DLC definitions 2024-06-10 03:06:40.721 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 03:06:40.721 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 03:06:40.722 - Thread: 1 -> Loading Quick starts 2024-06-10 03:06:40.723 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 03:06:40.723 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 03:06:40.723 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 03:06:40.725 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 03:06:40.728 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 03:06:40.752 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 03:06:40.783 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 03:06:40.791 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2024-06-10 03:06:40.791 - Thread: 1 -> MyGuiManager() 2024-06-10 03:06:40.794 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 03:06:40.840 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 03:06:40.903 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 03:06:40.903 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 03:06:40.903 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 03:06:40.930 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 03:06:40.933 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 03:06:40.939 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 03:06:40.939 - Thread: 15 -> ReloadVoxelMaterials 2024-06-10 03:06:40.973 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 03:06:40.974 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 03:06:40.974 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 03:06:40.974 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 03:06:40.974 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 03:06:40.974 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 03:06:40.974 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 03:06:40.974 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 03:06:40.974 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 03:06:40.974 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 03:06:40.974 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 03:06:40.974 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 03:06:40.974 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 03:06:40.974 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 03:06:40.974 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 03:06:40.975 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 03:06:41.018 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 03:06:41.018 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 03:06:41.019 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 03:06:41.019 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 03:06:41.019 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 03:06:41.023 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 03:06:41.024 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 03:06:41.024 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 03:06:41.024 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 03:06:41.026 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 03:06:41.027 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 03:06:41.034 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 03:06:41.034 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 03:06:41.035 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 03:06:41.037 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 03:06:41.038 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 03:06:41.039 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 03:06:41.040 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 03:06:41.042 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 03:06:41.044 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 03:06:41.047 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 03:06:41.052 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 03:06:41.052 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 03:06:41.054 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 03:06:41.066 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 03:06:41.067 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 03:06:41.070 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 03:06:41.075 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 03:06:41.082 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 03:06:41.082 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 03:06:41.083 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 03:06:41.109 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 03:06:41.110 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 03:06:41.115 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 03:06:41.120 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 03:06:41.120 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 03:06:41.125 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 03:06:41.125 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 03:06:41.125 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 03:06:41.130 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 03:06:41.131 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 03:06:41.132 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 03:06:41.133 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 03:06:41.133 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 03:06:41.136 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 03:06:41.136 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 03:06:41.137 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 03:06:41.139 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 03:06:41.142 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 03:06:41.143 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 03:06:41.149 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 03:06:41.152 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 03:06:41.160 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 03:06:41.161 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 03:06:41.163 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 03:06:41.173 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 03:06:41.179 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 03:06:41.180 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 03:06:41.187 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 03:06:41.220 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 03:06:41.227 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 03:06:41.254 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 03:06:41.265 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 03:06:41.265 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 03:06:41.266 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 03:06:41.267 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 03:06:41.277 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 03:06:41.280 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 03:06:41.293 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 03:06:41.314 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 03:06:41.317 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 03:06:41.325 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 03:06:41.326 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 03:06:41.329 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 03:06:41.338 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 03:06:41.341 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 03:06:41.342 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 03:06:41.346 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 03:06:41.366 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 03:06:41.392 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 03:06:41.469 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 03:06:41.470 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 03:06:41.470 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 03:06:41.470 - Thread: 1 -> Style Pack (1084680) 2024-06-10 03:06:41.470 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 03:06:41.470 - Thread: 1 -> Frostbite (1241550) 2024-06-10 03:06:41.470 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 03:06:41.470 - Thread: 1 -> Wasteland (1374610) 2024-06-10 03:06:41.470 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 03:06:41.470 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 03:06:41.470 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 03:06:41.471 - Thread: 1 -> Automatons (1958640) 2024-06-10 03:06:41.471 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 03:06:41.471 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 03:06:41.527 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 03:06:41.556 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 03:06:41.573 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 03:06:41.573 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 03:06:41.583 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 03:06:41.619 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 03:06:41.959 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 03:06:42.024 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 03:06:42.024 - Thread: 1 -> Flares Intensity: 1 2024-06-10 03:06:42.024 - Thread: 1 -> Field of view: 1.221984 2024-06-10 03:06:42.024 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 03:06:42.024 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 03:06:42.024 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 03:06:42.024 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 03:06:42.024 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 03:06:42.024 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 03:06:42.024 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 03:06:42.024 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 03:06:42.024 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 03:06:42.024 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 03:06:42.024 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 03:06:42.024 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 03:06:42.024 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 03:06:42.024 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 03:06:42.024 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 03:06:42.068 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 03:06:42.124 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 03:06:42.125 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (a5fe929c-f9e0-4b82-a7d4-7a97fd1c3f85) 2024-06-10 03:06:42.129 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 03:06:42.551 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 03:06:43.773 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 03:06:43.773 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 03:06:43.773 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2024-06-10 03:06:45.679 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 03:06:45.679 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 03:06:45.696 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 03:06:45.696 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 03:06:46.228 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 03:06:46.229 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 03:06:46.267 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 03:07:12.262 - Thread: 1 -> GUI Stats: Update 0.163344055555556, Draw 0.0833163333333336 2024-06-10 03:07:42.262 - Thread: 1 -> GUI Stats: Update 0.0228440555555556, Draw 0.0704800000000001 2024-06-10 03:08:12.261 - Thread: 1 -> GUI Stats: Update 0.0226638888888889, Draw 0.0684016666666668 2024-06-10 03:08:42.262 - Thread: 1 -> GUI Stats: Update 0.023415, Draw 0.0712816111111112 2024-06-10 03:09:12.262 - Thread: 1 -> GUI Stats: Update 0.0228655, Draw 0.0716131666666667 2024-06-10 03:09:42.262 - Thread: 1 -> GUI Stats: Update 0.02287, Draw 0.0727207777777777 2024-06-10 03:10:12.262 - Thread: 1 -> GUI Stats: Update 0.0263570555555555, Draw 0.0786603333333334 2024-06-10 03:10:42.262 - Thread: 1 -> GUI Stats: Update 0.0293923333333334, Draw 0.0791935555555555 2024-06-10 03:11:10.884 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 03:11:11.114 - Thread: 1 -> Server responded 2024-06-10 03:11:11.115 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 03:11:11.116 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 03:11:11.116 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 03:11:11.767 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 03:11:12.668 - Thread: 1 -> GUI Stats: Update 0.0302815555555555, Draw 0.0782076111111111 2024-06-10 03:11:14.387 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 03:11:14.387 - Thread: 1 -> World requested 2024-06-10 03:11:14.395 - Thread: 1 -> World requested - connection alive 2024-06-10 03:11:15.435 - Thread: 1 -> LoadSession() - Start 2024-06-10 03:11:15.441 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 03:11:15.442 - Thread: 15 -> Downloading world mods - START 2024-06-10 03:11:15.446 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 03:11:15.698 - Thread: 1 -> Mod query successful 2024-06-10 03:11:15.703 - Thread: 15 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 03:11:15.704 - Thread: 15 -> Mod download time: 0.00 seconds 2024-06-10 03:11:15.705 - Thread: 15 -> Downloading world mods - END 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 03:11:15.721 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 03:11:15.739 - Thread: 1 -> LoadSession() - End 2024-06-10 03:11:15.739 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 03:11:15.739 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 03:11:15.739 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 03:11:15.941 - Thread: 1 -> RunLoadingAction - START 2024-06-10 03:11:16.858 - Thread: 1 -> GC Memory: 1,136,479,000 B 2024-06-10 03:11:16.868 - Thread: 1 -> Process Memory: 4,093,722,624 B 2024-06-10 03:11:17.492 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 03:11:18.133 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:18.140 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 03:11:18.141 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 03:11:18.142 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 03:11:18.142 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 03:11:18.252 - Thread: 1 -> Loading scenarios 2024-06-10 03:11:18.253 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 03:11:18.253 - Thread: 1 -> List of used mods (1) - START 2024-06-10 03:11:18.253 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 03:11:18.253 - Thread: 1 -> List of used mods - END 2024-06-10 03:11:18.280 - Thread: 1 -> Loading behaviors 2024-06-10 03:11:18.281 - Thread: 1 -> Loading ammo magazines 2024-06-10 03:11:18.282 - Thread: 1 -> Loading ammo definitions 2024-06-10 03:11:18.284 - Thread: 1 -> Loading animations 2024-06-10 03:11:18.285 - Thread: 1 -> Loading animations 2024-06-10 03:11:18.286 - Thread: 1 -> Loading sound definitions 2024-06-10 03:11:18.286 - Thread: 1 -> Loading sound definitions 2024-06-10 03:11:18.286 - Thread: 1 -> Loading sound definitions 2024-06-10 03:11:18.286 - Thread: 1 -> Loading sound definitions 2024-06-10 03:11:18.286 - Thread: 1 -> Loading sound definitions 2024-06-10 03:11:18.286 - Thread: 1 -> Loading sound definitions 2024-06-10 03:11:18.286 - Thread: 1 -> Loading category classes 2024-06-10 03:11:18.287 - Thread: 1 -> Loading category classes 2024-06-10 03:11:18.287 - Thread: 1 -> Loading blueprint classes 2024-06-10 03:11:18.287 - Thread: 1 -> Loading blueprint class entries 2024-06-10 03:11:18.287 - Thread: 1 -> Loading blueprint class entries 2024-06-10 03:11:18.287 - Thread: 1 -> Loading blueprints 2024-06-10 03:11:18.290 - Thread: 1 -> Loading blueprints 2024-06-10 03:11:18.290 - Thread: 1 -> Loading agent definitions 2024-06-10 03:11:18.291 - Thread: 1 -> Loading character definitions 2024-06-10 03:11:18.299 - Thread: 1 -> Loading character definitions 2024-06-10 03:11:18.299 - Thread: 1 -> Loading components 2024-06-10 03:11:18.299 - Thread: 1 -> Loading components 2024-06-10 03:11:18.299 - Thread: 1 -> Loading configuration 2024-06-10 03:11:18.299 - Thread: 1 -> Loading container types 2024-06-10 03:11:18.301 - Thread: 1 -> Loading Contract Types 2024-06-10 03:11:18.305 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:11:18.305 - Thread: 1 -> Loading block positions 2024-06-10 03:11:18.306 - Thread: 1 -> Loading block positions 2024-06-10 03:11:18.306 - Thread: 1 -> Loading curve definitions 2024-06-10 03:11:18.309 - Thread: 1 -> Loading debris 2024-06-10 03:11:18.309 - Thread: 1 -> Loading environment items entries 2024-06-10 03:11:18.310 - Thread: 1 -> Loading decal global definitions 2024-06-10 03:11:18.310 - Thread: 1 -> Loading decal definitions 2024-06-10 03:11:18.310 - Thread: 1 -> Loading decal definitions 2024-06-10 03:11:18.310 - Thread: 1 -> Loading drone behaviors 2024-06-10 03:11:18.312 - Thread: 1 -> Loading edges 2024-06-10 03:11:18.312 - Thread: 1 -> Loading emissive color definitions 2024-06-10 03:11:18.314 - Thread: 1 -> Loading emissive color default states 2024-06-10 03:11:18.316 - Thread: 1 -> Loading animations 2024-06-10 03:11:18.316 - Thread: 1 -> Loading entity components 2024-06-10 03:11:18.327 - Thread: 1 -> Loading component containers 2024-06-10 03:11:18.335 - Thread: 1 -> Loading environment items entries 2024-06-10 03:11:18.335 - Thread: 1 -> Loading Faction Names 2024-06-10 03:11:18.335 - Thread: 1 -> Loading factions 2024-06-10 03:11:18.337 - Thread: 1 -> Loading flare definitions 2024-06-10 03:11:18.338 - Thread: 1 -> Loading DLC definitions 2024-06-10 03:11:18.342 - Thread: 1 -> Loading gas property definitions 2024-06-10 03:11:18.343 - Thread: 1 -> Loading event definitions 2024-06-10 03:11:18.344 - Thread: 1 -> Loading physical items 2024-06-10 03:11:18.356 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:11:18.356 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:11:18.356 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:11:18.356 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:11:18.356 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:11:18.356 - Thread: 1 -> Loading LCD texture categories 2024-06-10 03:11:18.356 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 03:11:18.356 - Thread: 1 -> Loading planet definition 2024-06-10 03:11:18.361 - Thread: 1 -> Loading physical items 2024-06-10 03:11:18.363 - Thread: 1 -> Loading physical items 2024-06-10 03:11:18.363 - Thread: 1 -> Loading physical material properties 2024-06-10 03:11:18.364 - Thread: 1 -> Loading pirate antennas 2024-06-10 03:11:18.365 - Thread: 1 -> Loading Quick starts 2024-06-10 03:11:18.365 - Thread: 1 -> Loading research blocks definitions 2024-06-10 03:11:18.366 - Thread: 1 -> Loading research groups definitions 2024-06-10 03:11:18.367 - Thread: 1 -> Loading resource distribution groups 2024-06-10 03:11:18.367 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 03:11:18.367 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 03:11:18.367 - Thread: 1 -> Loading ship sound groups 2024-06-10 03:11:18.373 - Thread: 1 -> Loading ship sound groups 2024-06-10 03:11:18.373 - Thread: 1 -> Loading sound categories 2024-06-10 03:11:18.375 - Thread: 1 -> Loading stat definitions 2024-06-10 03:11:18.375 - Thread: 1 -> Loading gamepad controls 2024-06-10 03:11:18.376 - Thread: 1 -> Loading grid creators 2024-06-10 03:11:18.377 - Thread: 1 -> Loading transparent material properties 2024-06-10 03:11:18.377 - Thread: 1 -> Loading planet definition 2024-06-10 03:11:18.377 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 03:11:18.379 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:11:18.380 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:11:18.380 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:11:18.380 - Thread: 1 -> Loading voxel material definitions 2024-06-10 03:11:18.380 - Thread: 1 -> Loading Weather Effects 2024-06-10 03:11:18.383 - Thread: 1 -> Audio effects definitions 2024-06-10 03:11:18.385 - Thread: 1 -> Loading environment items definitions 2024-06-10 03:11:18.385 - Thread: 1 -> Loading environment items definitions 2024-06-10 03:11:18.386 - Thread: 1 -> Loading physical material properties 2024-06-10 03:11:18.388 - Thread: 1 -> Loading particle effect definitions 2024-06-10 03:11:18.447 - Thread: 1 -> Loading particle effect definitions 2024-06-10 03:11:18.449 - Thread: 1 -> Loading environment item definitions 2024-06-10 03:11:18.451 - Thread: 1 -> Loading weapon definitions 2024-06-10 03:11:18.459 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.478 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.479 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.497 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.501 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.502 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.502 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.502 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.502 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.503 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.504 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.510 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.511 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.512 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.512 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.513 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.514 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.514 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.515 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.516 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.517 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.520 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.521 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.521 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.522 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.522 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.523 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.526 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.527 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.527 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.528 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.528 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.528 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.529 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.530 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.530 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.532 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.534 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.536 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.536 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.537 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.537 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.538 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.538 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.538 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.539 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.540 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.541 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.542 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.542 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.553 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.555 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.557 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.558 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.559 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.559 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.561 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.561 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.562 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.564 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.565 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.566 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.567 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.568 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.569 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.570 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.571 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.571 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.574 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.575 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.577 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.577 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.579 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.580 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.584 - Thread: 1 -> Loading cube blocks 2024-06-10 03:11:18.584 - Thread: 1 -> Created block definitions 2024-06-10 03:11:18.587 - Thread: 1 -> Loading block variant groups 2024-06-10 03:11:18.598 - Thread: 1 -> Loading asteroid generators 2024-06-10 03:11:18.599 - Thread: 1 -> Loading spawn groups 2024-06-10 03:11:18.601 - Thread: 1 -> Loading drop containers 2024-06-10 03:11:18.602 - Thread: 1 -> Loading spawn groups 2024-06-10 03:11:18.602 - Thread: 1 -> Loading spawn groups 2024-06-10 03:11:18.602 - Thread: 1 -> Loading radial menu definitions 2024-06-10 03:11:18.612 - Thread: 1 -> Loading respawn ships 2024-06-10 03:11:18.613 - Thread: 1 -> Loading spawn groups 2024-06-10 03:11:18.613 - Thread: 1 -> Loading wheel speeds 2024-06-10 03:11:18.648 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 03:11:18.653 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 03:11:18.653 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 03:11:18.666 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 03:11:18.754 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 03:11:18.788 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 03:11:18.796 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:18.826 - Thread: 24 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:11:18.832 - Thread: 32 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:11:18.834 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:18.836 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:18.837 - Thread: 25 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:11:18.840 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:18.840 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:18.841 - Thread: 30 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:11:18.863 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 03:11:19.032 - Thread: 78 -> External debugger: listening... 2024-06-10 03:11:19.041 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 03:11:19.044 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 03:11:19.044 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 03:11:19.044 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 03:11:19.044 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 03:11:19.047 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 03:11:19.082 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 03:11:19.083 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 03:11:19.097 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 03:11:19.097 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 03:11:19.149 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 03:11:20.049 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 03:11:20.049 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 03:11:20.051 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 03:11:20.920 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 03:11:20.920 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 03:11:20.920 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 03:11:21.720 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 03:11:21.721 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 03:11:21.721 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 03:11:22.524 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 03:11:22.524 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 03:11:22.524 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 03:11:23.457 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 03:11:23.459 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 03:11:23.459 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 03:11:24.169 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 03:11:24.169 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 03:11:24.169 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 03:11:25.016 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 03:11:25.016 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 03:11:25.016 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 03:11:26.172 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 03:11:26.172 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 03:11:26.172 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 03:11:26.221 - Thread: 1 -> Entities loaded & initialized 2024-06-10 03:11:26.229 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 03:11:26.230 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 03:11:26.379 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 03:11:26.399 - Thread: 1 -> RunLoadingAction - END 2024-06-10 03:11:26.400 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 03:11:26.400 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 03:11:26.400 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 03:11:26.400 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 03:11:26.400 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 03:11:26.409 - Thread: 1 -> Updating continues. 2024-06-10 03:11:26.515 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 03:11:26.517 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 03:11:26.531 - Thread: 1 -> GC Memory: 1495.109 / 1495.109 MB 2024-06-10 03:11:26.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 03:11:26.624 - Thread: 1 -> STATISTICS,0,0.2065496,0.0001821518,0.2065496,0.0003480911,0.2087679,0.0005674362,3218.894,1056.01,12,0,1497.481,5814.957,0,12000000,0,5.893351,9.453203,0,50969,11.69156,0,16.66667,0.689025,1.105227,100,4644118150,1497.481,0,0,-1 2024-06-10 03:11:26.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 03:11:26.625 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,534,5,563,82,849,4428,1321,0,0,256,1885,0,732,63,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-06-10 03:11:26.665 - Thread: 1 -> RequestRespawn 2024-06-10 03:11:26.779 - Thread: 90 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:11:26.867 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 03:11:27.431 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 03:11:27.435 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.486 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.491 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.492 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.493 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.679 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.681 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:27.682 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 03:11:31.502 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 03:11:42.167 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 03:11:45.934 - Thread: 90 -> Model Models\Cubes\Large\Embrasure.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 03:11:47.080 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach