2024-06-10 02:45:32.763 - Thread: 1 -> Log Started 2024-06-10 02:45:32.769 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 02:45:32.769 - Thread: 1 -> App Version: 01_204_018 2024-06-10 02:45:32.781 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 02:45:32.782 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 02:45:32.782 - Thread: 1 -> Client Build Number: 0 2024-06-10 02:45:32.782 - Thread: 1 -> Server Build Number: 0 2024-06-10 02:45:32.782 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 02:45:32.861 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 02:45:32.862 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 02:45:32.862 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 02:45:32.862 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 02:45:32.864 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 02:45:32.865 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:45:32.869 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:45:32.869 - Thread: 1 -> Default Culture: 2024-06-10 02:45:32.869 - Thread: 1 -> Default UI Culture: 2024-06-10 02:45:32.872 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 02:45:32.875 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:45:33.019 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 02:45:33.019 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 02:45:33.019 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 02:45:33.019 - Thread: 1 -> EnableReverb: False 2024-06-10 02:45:33.019 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 02:45:33.019 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 02:45:33.019 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 02:45:33.019 - Thread: 1 -> FirstTimeRun: False 2024-06-10 02:45:33.019 - Thread: 1 -> ExperimentalMode: True 2024-06-10 02:45:33.019 - Thread: 1 -> VideoAdapter: 0 2024-06-10 02:45:33.019 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 02:45:33.019 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 02:45:33.019 - Thread: 1 -> RefreshRate: 143990 2024-06-10 02:45:33.019 - Thread: 1 -> WindowMode: 1 2024-06-10 02:45:33.019 - Thread: 1 -> VerticalSync: 1 2024-06-10 02:45:33.019 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 02:45:33.019 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:45:33.019 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 02:45:33.019 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 02:45:33.019 - Thread: 1 -> GrassDensity: 3 2024-06-10 02:45:33.019 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 02:45:33.019 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 02:45:33.019 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 02:45:33.019 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 02:45:33.019 - Thread: 1 -> TextureQuality: 2 2024-06-10 02:45:33.019 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 02:45:33.019 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 02:45:33.019 - Thread: 1 -> ModelQuality: 2 2024-06-10 02:45:33.019 - Thread: 1 -> VoxelQuality: 2 2024-06-10 02:45:33.019 - Thread: 1 -> ShaderQuality: 2 2024-06-10 02:45:33.019 - Thread: 1 -> LightsQuality: 3 2024-06-10 02:45:33.019 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 02:45:33.019 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 02:45:33.019 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 02:45:33.019 - Thread: 1 -> LastBannerId: 95 2024-06-10 02:45:33.019 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 02:45:33.019 - Thread: 1 -> GDPRConsent: True 2024-06-10 02:45:33.019 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 02:45:33.019 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 02:45:33.019 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 02:45:33.019 - Thread: 1 -> OnlyPSGames: False 2024-06-10 02:45:33.019 - Thread: 1 -> EnableTrading: True 2024-06-10 02:45:33.019 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 02:45:33.019 - Thread: 1 -> Language: 0 2024-06-10 02:45:33.019 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 02:45:33.019 - Thread: 1 -> ControlsHints: True 2024-06-10 02:45:33.019 - Thread: 1 -> GoodBotHints: True 2024-06-10 02:45:33.019 - Thread: 1 -> RotationHints: True 2024-06-10 02:45:33.019 - Thread: 1 -> AreaInteraction: True 2024-06-10 02:45:33.019 - Thread: 1 -> BlueprintSharing: True 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 02:45:33.019 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:45:33.019 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 02:45:33.019 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 02:45:33.019 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 02:45:33.019 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 02:45:33.019 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 02:45:33.019 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 02:45:33.019 - Thread: 1 -> HudState: 1 2024-06-10 02:45:33.019 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 02:45:33.019 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 02:45:33.019 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 02:45:33.019 - Thread: 1 -> Music_Volume: 0 2024-06-10 02:45:33.019 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 02:45:33.019 - Thread: 1 -> HudWarnings: True 2024-06-10 02:45:33.019 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 02:45:33.019 - Thread: 1 -> VoiceChat: False 2024-06-10 02:45:33.019 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 02:45:33.019 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 02:45:33.019 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 02:45:33.019 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 02:45:33.019 - Thread: 1 -> EnableDoppler: True 2024-06-10 02:45:33.019 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 02:45:33.019 - Thread: 1 -> GamepadScheme: 0 2024-06-10 02:45:33.019 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 02:45:33.019 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 02:45:33.019 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-10 02:45:33.019 - Thread: 1 -> ModIoConsent: True 2024-06-10 02:45:33.019 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-06-10 02:45:33.019 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 02:45:33.019 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 02:45:33.019 - Thread: 1 -> QuickStartNotification: False 2024-06-10 02:45:33.019 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 02:45:33.020 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 02:45:33.715 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 02:45:33.728 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 02:45:33.730 - Thread: 1 -> Found processor count: 24 2024-06-10 02:45:33.730 - Thread: 1 -> Using processor count: 16 2024-06-10 02:45:33.834 - Thread: 1 -> All detected adapters: 2024-06-10 02:45:33.837 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 02:45:33.837 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 02:45:34.087 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:45:34.087 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:45:34.087 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:45:34.087 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:45:34.087 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:45:34.087 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:45:34.087 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:45:34.087 - Thread: 1 -> Adapter id = 0 2024-06-10 02:45:34.087 - Thread: 1 -> Supported = True 2024-06-10 02:45:34.087 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:45:34.087 - Thread: 1 -> Priority = 2 2024-06-10 02:45:34.087 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:45:34.087 - Thread: 1 -> Output is attached = True 2024-06-10 02:45:34.087 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:45:34.087 - Thread: 1 -> } 2024-06-10 02:45:34.087 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:45:34.087 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:45:34.087 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:45:34.087 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:45:34.087 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:45:34.087 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:45:34.087 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:45:34.087 - Thread: 1 -> Adapter id = 0 2024-06-10 02:45:34.087 - Thread: 1 -> Supported = True 2024-06-10 02:45:34.087 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:45:34.087 - Thread: 1 -> Priority = 2 2024-06-10 02:45:34.087 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:45:34.087 - Thread: 1 -> Output is attached = True 2024-06-10 02:45:34.087 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:45:34.087 - Thread: 1 -> } 2024-06-10 02:45:34.087 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:45:34.088 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:45:34.088 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:45:34.088 - Thread: 1 -> Driver version = 2024-06-10 02:45:34.088 - Thread: 1 -> Driver date = 2024-06-10 02:45:34.088 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:45:34.088 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:45:34.088 - Thread: 1 -> Adapter id = 1 2024-06-10 02:45:34.088 - Thread: 1 -> Supported = True 2024-06-10 02:45:34.088 - Thread: 1 -> RAM = 0 2024-06-10 02:45:34.088 - Thread: 1 -> Priority = 0 2024-06-10 02:45:34.088 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:45:34.088 - Thread: 1 -> Output is attached = False 2024-06-10 02:45:34.088 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:45:34.088 - Thread: 1 -> } 2024-06-10 02:45:34.088 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:45:34.088 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:45:34.088 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:45:34.088 - Thread: 1 -> Driver version = 2024-06-10 02:45:34.088 - Thread: 1 -> Driver date = 2024-06-10 02:45:34.088 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:45:34.088 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:45:34.088 - Thread: 1 -> Adapter id = 1 2024-06-10 02:45:34.088 - Thread: 1 -> Supported = True 2024-06-10 02:45:34.088 - Thread: 1 -> RAM = 0 2024-06-10 02:45:34.088 - Thread: 1 -> Priority = 0 2024-06-10 02:45:34.088 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:45:34.088 - Thread: 1 -> Output is attached = False 2024-06-10 02:45:34.088 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:45:34.088 - Thread: 1 -> } 2024-06-10 02:45:34.091 - Thread: 1 -> Service.IsActive: True 2024-06-10 02:45:34.092 - Thread: 1 -> Service.IsOnline: True 2024-06-10 02:45:34.092 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 02:45:34.092 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 02:45:34.092 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 02:45:34.092 - Thread: 1 -> Service.Branch: default 2024-06-10 02:45:34.098 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 02:45:34.098 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 02:45:34.106 - Thread: 1 -> MyScreenManager() 2024-06-10 02:45:34.145 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2024-06-10 02:45:34.145 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2024-06-10 02:45:34.146 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2024-06-10 02:45:34.146 - Thread: 39 -> CreateDeviceInternal - Create device 2024-06-10 02:45:34.237 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 02:45:34.296 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 02:45:34.296 - Thread: 39 -> CreateDeviceInternal create swapchain 2024-06-10 02:45:35.209 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 02:45:35.209 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:45:35.209 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 02:45:35.801 - Thread: 1 -> Preallocate - START 2024-06-10 02:45:35.803 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 02:45:35.806 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 02:45:35.806 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 02:45:35.806 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 02:45:35.806 - Thread: 1 -> MyEntities - START 2024-06-10 02:45:35.816 - Thread: 1 -> MyEntities - END 2024-06-10 02:45:35.816 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 02:45:35.816 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 02:45:35.816 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 02:45:35.816 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 02:45:35.816 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 02:45:35.821 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 02:45:35.821 - Thread: 1 -> MyMath - START 2024-06-10 02:45:35.821 - Thread: 1 -> MyMath - END 2024-06-10 02:45:35.821 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 02:45:35.821 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 02:45:35.826 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 02:45:35.826 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 02:45:35.826 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 02:45:35.849 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 02:45:35.849 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 02:45:35.850 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 02:45:35.850 - Thread: 1 -> MySyncDestructions - START 2024-06-10 02:45:35.850 - Thread: 1 -> MySyncDestructions - END 2024-06-10 02:45:35.850 - Thread: 1 -> MySyncEntity - START 2024-06-10 02:45:35.850 - Thread: 1 -> MySyncEntity - END 2024-06-10 02:45:35.850 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 02:45:35.851 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 02:45:35.851 - Thread: 1 -> MyCommandConsole - START 2024-06-10 02:45:35.851 - Thread: 1 -> MyCommandConsole - END 2024-06-10 02:45:35.851 - Thread: 1 -> MyCommandEntity - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyCommandEntity - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 02:45:35.852 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 02:45:35.852 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 02:45:35.883 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 02:45:35.884 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 02:45:35.897 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 02:45:35.897 - Thread: 1 -> Preallocate - END 2024-06-10 02:45:35.902 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 02:45:36.039 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 02:45:36.039 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 02:45:36.046 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 02:45:36.047 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:36.047 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:36.047 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 02:45:36.047 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 02:45:36.047 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 02:45:36.048 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 02:45:36.052 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 02:45:36.052 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 02:45:36.052 - Thread: 1 -> Virtualized: False 2024-06-10 02:45:36.054 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:45:36.054 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 02:45:36.054 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 02:45:36.054 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,879,751,168 bytes 2024-06-10 02:45:36.054 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,098,902,528 bytes 2024-06-10 02:45:36.057 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 566,334,304,256 bytes 2024-06-10 02:45:36.057 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 02:45:36.057 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 02:45:36.058 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 02:45:36.058 - Thread: 1 -> Installed DLCs: 2024-06-10 02:45:36.066 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 02:45:36.161 - Thread: 1 -> Havok: Physics.Init 2024-06-10 02:45:36.169 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 02:45:36.171 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 02:45:36.179 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 02:45:36.180 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:45:36.183 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:45:36.381 - Thread: 1 -> Loading scenarios 2024-06-10 02:45:36.403 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:45:36.404 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 02:45:36.587 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:36.589 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:45:36.589 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:45:36.602 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:45:36.602 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 02:45:36.603 - Thread: 1 -> Loading Quick starts 2024-06-10 02:45:36.603 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:45:36.604 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:45:36.604 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 02:45:36.606 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 02:45:36.609 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:45:36.634 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:45:36.663 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:45:36.670 - Thread: 1 -> MyGuiManager() 2024-06-10 02:45:36.670 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2024-06-10 02:45:36.673 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:45:36.719 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:45:36.782 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:45:36.782 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:45:36.782 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:45:36.808 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:45:36.812 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 02:45:36.816 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 02:45:36.817 - Thread: 15 -> ReloadVoxelMaterials 2024-06-10 02:45:36.853 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 02:45:36.853 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 02:45:36.853 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 02:45:36.853 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 02:45:36.853 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 02:45:36.853 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 02:45:36.853 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 02:45:36.853 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 02:45:36.853 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 02:45:36.853 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 02:45:36.854 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 02:45:36.854 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 02:45:36.854 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 02:45:36.854 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 02:45:36.855 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 02:45:36.855 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 02:45:36.892 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 02:45:36.892 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 02:45:36.892 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 02:45:36.892 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 02:45:36.892 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 02:45:36.897 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 02:45:36.897 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 02:45:36.899 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 02:45:36.899 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 02:45:36.899 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 02:45:36.902 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 02:45:36.907 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 02:45:36.908 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 02:45:36.910 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 02:45:36.910 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 02:45:36.911 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 02:45:36.912 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 02:45:36.912 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 02:45:36.922 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 02:45:36.922 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 02:45:36.924 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 02:45:36.926 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 02:45:36.927 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 02:45:36.927 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 02:45:36.931 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 02:45:36.937 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 02:45:36.941 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 02:45:36.945 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 02:45:36.947 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 02:45:36.959 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 02:45:36.960 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 02:45:36.976 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 02:45:36.979 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 02:45:36.979 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 02:45:36.980 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 02:45:36.984 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 02:45:36.989 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 02:45:36.989 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 02:45:36.996 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 02:45:36.999 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 02:45:36.999 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 02:45:37.002 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 02:45:37.003 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 02:45:37.003 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 02:45:37.004 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 02:45:37.004 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 02:45:37.006 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 02:45:37.008 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 02:45:37.010 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 02:45:37.014 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 02:45:37.016 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 02:45:37.017 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 02:45:37.021 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 02:45:37.022 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 02:45:37.023 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 02:45:37.034 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 02:45:37.035 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 02:45:37.043 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 02:45:37.068 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 02:45:37.094 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 02:45:37.095 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 02:45:37.096 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 02:45:37.107 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 02:45:37.119 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 02:45:37.121 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 02:45:37.133 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 02:45:37.152 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 02:45:37.154 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 02:45:37.165 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 02:45:37.167 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 02:45:37.173 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 02:45:37.177 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 02:45:37.184 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 02:45:37.188 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 02:45:37.199 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 02:45:37.209 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 02:45:37.216 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 02:45:37.217 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 02:45:37.218 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 02:45:37.223 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 02:45:37.331 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 02:45:37.332 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 02:45:37.332 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 02:45:37.332 - Thread: 1 -> Style Pack (1084680) 2024-06-10 02:45:37.332 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 02:45:37.332 - Thread: 1 -> Frostbite (1241550) 2024-06-10 02:45:37.332 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 02:45:37.332 - Thread: 1 -> Wasteland (1374610) 2024-06-10 02:45:37.332 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 02:45:37.332 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 02:45:37.332 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 02:45:37.332 - Thread: 1 -> Automatons (1958640) 2024-06-10 02:45:37.332 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 02:45:37.332 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 02:45:37.379 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 02:45:37.382 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 02:45:37.403 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 02:45:37.426 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 02:45:37.426 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 02:45:37.479 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 02:45:37.822 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:45:37.909 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 02:45:37.909 - Thread: 1 -> Flares Intensity: 1 2024-06-10 02:45:37.909 - Thread: 1 -> Field of view: 1.221984 2024-06-10 02:45:37.909 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:45:37.909 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 02:45:37.909 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 02:45:37.909 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 02:45:37.909 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 02:45:37.909 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 02:45:37.909 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 02:45:37.909 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 02:45:37.909 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 02:45:37.909 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 02:45:37.909 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 02:45:37.909 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 02:45:37.909 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 02:45:37.909 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 02:45:37.909 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 02:45:37.949 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 02:45:38.008 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 02:45:38.009 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (f76091fb-009b-4e70-80f7-320be7631f54) 2024-06-10 02:45:38.011 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:45:38.383 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:45:39.579 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:45:39.579 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 02:45:39.579 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2024-06-10 02:45:43.845 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:45:43.845 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:45:43.861 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:45:43.861 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 02:45:44.381 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:45:44.381 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:45:44.422 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:45:46.019 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:45:46.267 - Thread: 1 -> Server responded 2024-06-10 02:45:46.267 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 02:45:46.268 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:45:46.269 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:45:46.884 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:45:53.154 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 02:45:53.154 - Thread: 1 -> World requested 2024-06-10 02:45:53.162 - Thread: 1 -> World requested - connection alive 2024-06-10 02:45:55.592 - Thread: 1 -> LoadSession() - Start 2024-06-10 02:45:55.598 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:45:55.599 - Thread: 15 -> Downloading world mods - START 2024-06-10 02:45:55.604 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 02:45:55.873 - Thread: 1 -> Mod query successful 2024-06-10 02:45:55.877 - Thread: 15 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 02:45:55.878 - Thread: 15 -> Mod download time: 0.00 seconds 2024-06-10 02:45:55.879 - Thread: 15 -> Downloading world mods - END 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 02:45:55.895 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 02:45:55.908 - Thread: 1 -> LoadSession() - End 2024-06-10 02:45:55.908 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 02:45:55.908 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 02:45:55.908 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 02:45:56.115 - Thread: 1 -> RunLoadingAction - START 2024-06-10 02:45:57.076 - Thread: 1 -> GC Memory: 1,136,717,584 B 2024-06-10 02:45:57.083 - Thread: 1 -> Process Memory: 4,097,224,704 B 2024-06-10 02:45:57.713 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 02:45:58.347 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:58.354 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 02:45:58.356 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 02:45:58.357 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:45:58.357 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:45:58.470 - Thread: 1 -> Loading scenarios 2024-06-10 02:45:58.470 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:45:58.471 - Thread: 1 -> List of used mods (1) - START 2024-06-10 02:45:58.471 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 02:45:58.471 - Thread: 1 -> List of used mods - END 2024-06-10 02:45:58.499 - Thread: 1 -> Loading behaviors 2024-06-10 02:45:58.499 - Thread: 1 -> Loading ammo magazines 2024-06-10 02:45:58.501 - Thread: 1 -> Loading ammo definitions 2024-06-10 02:45:58.502 - Thread: 1 -> Loading animations 2024-06-10 02:45:58.504 - Thread: 1 -> Loading animations 2024-06-10 02:45:58.504 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:58.504 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:58.504 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:58.504 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:58.505 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:58.505 - Thread: 1 -> Loading sound definitions 2024-06-10 02:45:58.505 - Thread: 1 -> Loading category classes 2024-06-10 02:45:58.505 - Thread: 1 -> Loading category classes 2024-06-10 02:45:58.505 - Thread: 1 -> Loading blueprint classes 2024-06-10 02:45:58.506 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:45:58.507 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:45:58.507 - Thread: 1 -> Loading blueprints 2024-06-10 02:45:58.509 - Thread: 1 -> Loading blueprints 2024-06-10 02:45:58.509 - Thread: 1 -> Loading agent definitions 2024-06-10 02:45:58.509 - Thread: 1 -> Loading character definitions 2024-06-10 02:45:58.516 - Thread: 1 -> Loading character definitions 2024-06-10 02:45:58.516 - Thread: 1 -> Loading components 2024-06-10 02:45:58.517 - Thread: 1 -> Loading components 2024-06-10 02:45:58.517 - Thread: 1 -> Loading configuration 2024-06-10 02:45:58.518 - Thread: 1 -> Loading container types 2024-06-10 02:45:58.519 - Thread: 1 -> Loading Contract Types 2024-06-10 02:45:58.523 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:45:58.523 - Thread: 1 -> Loading block positions 2024-06-10 02:45:58.524 - Thread: 1 -> Loading block positions 2024-06-10 02:45:58.524 - Thread: 1 -> Loading curve definitions 2024-06-10 02:45:58.526 - Thread: 1 -> Loading debris 2024-06-10 02:45:58.527 - Thread: 1 -> Loading environment items entries 2024-06-10 02:45:58.527 - Thread: 1 -> Loading decal global definitions 2024-06-10 02:45:58.527 - Thread: 1 -> Loading decal definitions 2024-06-10 02:45:58.528 - Thread: 1 -> Loading decal definitions 2024-06-10 02:45:58.528 - Thread: 1 -> Loading drone behaviors 2024-06-10 02:45:58.529 - Thread: 1 -> Loading edges 2024-06-10 02:45:58.530 - Thread: 1 -> Loading emissive color definitions 2024-06-10 02:45:58.532 - Thread: 1 -> Loading emissive color default states 2024-06-10 02:45:58.535 - Thread: 1 -> Loading animations 2024-06-10 02:45:58.535 - Thread: 1 -> Loading entity components 2024-06-10 02:45:58.545 - Thread: 1 -> Loading component containers 2024-06-10 02:45:58.553 - Thread: 1 -> Loading environment items entries 2024-06-10 02:45:58.553 - Thread: 1 -> Loading Faction Names 2024-06-10 02:45:58.554 - Thread: 1 -> Loading factions 2024-06-10 02:45:58.556 - Thread: 1 -> Loading flare definitions 2024-06-10 02:45:58.557 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:45:58.561 - Thread: 1 -> Loading gas property definitions 2024-06-10 02:45:58.562 - Thread: 1 -> Loading event definitions 2024-06-10 02:45:58.563 - Thread: 1 -> Loading physical items 2024-06-10 02:45:58.574 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:45:58.575 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:45:58.575 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:45:58.575 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:45:58.575 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:45:58.575 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:45:58.575 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:45:58.575 - Thread: 1 -> Loading planet definition 2024-06-10 02:45:58.579 - Thread: 1 -> Loading physical items 2024-06-10 02:45:58.580 - Thread: 1 -> Loading physical items 2024-06-10 02:45:58.580 - Thread: 1 -> Loading physical material properties 2024-06-10 02:45:58.582 - Thread: 1 -> Loading pirate antennas 2024-06-10 02:45:58.582 - Thread: 1 -> Loading Quick starts 2024-06-10 02:45:58.582 - Thread: 1 -> Loading research blocks definitions 2024-06-10 02:45:58.583 - Thread: 1 -> Loading research groups definitions 2024-06-10 02:45:58.584 - Thread: 1 -> Loading resource distribution groups 2024-06-10 02:45:58.584 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:45:58.584 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:45:58.584 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:45:58.591 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:45:58.592 - Thread: 1 -> Loading sound categories 2024-06-10 02:45:58.593 - Thread: 1 -> Loading stat definitions 2024-06-10 02:45:58.593 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:45:58.594 - Thread: 1 -> Loading grid creators 2024-06-10 02:45:58.595 - Thread: 1 -> Loading transparent material properties 2024-06-10 02:45:58.595 - Thread: 1 -> Loading planet definition 2024-06-10 02:45:58.595 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 02:45:58.597 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:45:58.597 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:45:58.597 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:45:58.597 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:45:58.597 - Thread: 1 -> Loading Weather Effects 2024-06-10 02:45:58.601 - Thread: 1 -> Audio effects definitions 2024-06-10 02:45:58.603 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:45:58.603 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:45:58.604 - Thread: 1 -> Loading physical material properties 2024-06-10 02:45:58.606 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:45:58.666 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:45:58.667 - Thread: 1 -> Loading environment item definitions 2024-06-10 02:45:58.669 - Thread: 1 -> Loading weapon definitions 2024-06-10 02:45:58.678 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.697 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.698 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.718 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.722 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.723 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.723 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.723 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.723 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.724 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.725 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.730 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.731 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.732 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.732 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.733 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.734 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.734 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.735 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.736 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.740 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.741 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.741 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.741 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.742 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.742 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.743 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.745 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.746 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.746 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.747 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.747 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.747 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.748 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.749 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.750 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.751 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.755 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.756 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.756 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.757 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.757 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.758 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.758 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.759 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.760 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.761 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.762 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.763 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.763 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.773 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.775 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.776 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.777 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.778 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.779 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.779 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.780 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.782 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.782 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.784 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.784 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.785 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.786 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.788 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.788 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.791 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.791 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.792 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.794 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.796 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.796 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.798 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.798 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.800 - Thread: 1 -> Loading cube blocks 2024-06-10 02:45:58.801 - Thread: 1 -> Created block definitions 2024-06-10 02:45:58.804 - Thread: 1 -> Loading block variant groups 2024-06-10 02:45:58.816 - Thread: 1 -> Loading asteroid generators 2024-06-10 02:45:58.817 - Thread: 1 -> Loading spawn groups 2024-06-10 02:45:58.819 - Thread: 1 -> Loading drop containers 2024-06-10 02:45:58.819 - Thread: 1 -> Loading spawn groups 2024-06-10 02:45:58.819 - Thread: 1 -> Loading spawn groups 2024-06-10 02:45:58.819 - Thread: 1 -> Loading radial menu definitions 2024-06-10 02:45:58.830 - Thread: 1 -> Loading respawn ships 2024-06-10 02:45:58.831 - Thread: 1 -> Loading spawn groups 2024-06-10 02:45:58.831 - Thread: 1 -> Loading wheel speeds 2024-06-10 02:45:58.865 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 02:45:58.870 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 02:45:58.870 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:45:58.888 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:45:58.972 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:45:59.002 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 02:45:59.015 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:59.044 - Thread: 32 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:45:59.046 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:59.047 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:59.047 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:59.047 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:59.048 - Thread: 27 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:45:59.056 - Thread: 36 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:45:59.056 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:45:59.058 - Thread: 34 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:45:59.224 - Thread: 80 -> External debugger: listening... 2024-06-10 02:45:59.236 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 02:45:59.237 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 02:45:59.237 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 02:45:59.237 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 02:45:59.237 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 02:45:59.241 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 02:45:59.276 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 02:45:59.277 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 02:45:59.290 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 02:45:59.290 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 02:45:59.343 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 02:46:00.245 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 02:46:00.245 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 02:46:00.246 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 02:46:01.111 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 02:46:01.111 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 02:46:01.111 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 02:46:01.929 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 02:46:01.929 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 02:46:01.929 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 02:46:02.700 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 02:46:02.700 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 02:46:02.700 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 02:46:03.597 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 02:46:03.597 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 02:46:03.597 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 02:46:04.292 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 02:46:04.292 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 02:46:04.292 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 02:46:05.132 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 02:46:05.132 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 02:46:05.132 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 02:46:06.165 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 02:46:06.165 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 02:46:06.165 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 02:46:06.217 - Thread: 1 -> Entities loaded & initialized 2024-06-10 02:46:06.224 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 02:46:06.224 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 02:46:06.400 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 02:46:06.400 - Thread: 1 -> RunLoadingAction - END 2024-06-10 02:46:06.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 02:46:06.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 02:46:06.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 02:46:06.401 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 02:46:06.401 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 02:46:06.410 - Thread: 1 -> Updating continues. 2024-06-10 02:46:06.518 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 02:46:06.519 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 02:46:06.533 - Thread: 1 -> GC Memory: 1495.477 / 1495.477 MB 2024-06-10 02:46:06.654 - Thread: 1 -> RequestRespawn 2024-06-10 02:46:06.776 - Thread: 92 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:46:06.978 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 02:46:07.186 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 02:46:07.568 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.612 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.613 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.614 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.615 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.712 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.719 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:07.719 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:46:08.710 - Thread: 1 -> Loading duration: 12.8027894 2024-06-10 02:46:08.713 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 02:46:08.713 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 02:46:08.716 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 02:46:14.669 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-10 02:46:14.669 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-10 02:46:15.712 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-10 02:46:15.712 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-10 02:46:16.635 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 02:46:33.159 - Thread: 1 -> GUI Stats: Update 6.07030444444443, Draw 0.1901105 2024-06-10 02:46:36.564 - Thread: 1 -> GC Memory: 2336.702 / 2336.702 MB 2024-06-10 02:46:42.894 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:46:42.898 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:46:42.930 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:46:43.699 - Thread: 1 -> Client connected: Chasethathi2020 ([007...560]) 2024-06-10 02:46:44.020 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:46:44.020 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:46:49.934 - Thread: 1 -> Player disconnected: Zombeyy ([007...073]) 2024-06-10 02:46:49.934 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:47:06.582 - Thread: 1 -> GC Memory: 2372.08 / 2372.08 MB 2024-06-10 02:47:08.903 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:47:08.903 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:47:08.938 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:47:13.258 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:47:13.258 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:47:21.476 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:47:21.832 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:47:21.832 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:47:22.509 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:47:23.191 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:47:23.191 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:47:26.086 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-10 02:47:26.116 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:47:26.132 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-10 02:47:26.874 - Thread: 1 -> Query successful. 2024-06-10 02:47:27.022 - Thread: 1 -> ModIo: Authentication started 2024-06-10 02:47:28.028 - Thread: 1 -> Query successful. 2024-06-10 02:47:28.028 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-10 02:47:28.092 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:47:28.652 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:47:31.276 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:47:31.335 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-10 02:47:31.366 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-10 02:47:31.634 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-10 02:47:31.634 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-10 02:47:36.588 - Thread: 1 -> GC Memory: 3004.968 / 3004.968 MB 2024-06-10 02:47:37.871 - Thread: 1 -> GUI Stats: Update 0.133001777777778, Draw 0.331141666666666 2024-06-10 02:47:37.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:47:37.916 - Thread: 1 -> STATISTICS,0,0.1802101,0.1293192,0.5366316,0.1293221,7.800854,0.5127335,43.31446,462.8089,13,162,3005.102,16911.02,68260,12000000,164,33.31533,65.63555,0,47759,8.333293,0,16.66667,2.776264,5.469603,100,13032280832,3005.102,0,0,-1 2024-06-10 02:47:37.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:47:37.917 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,854,534,428,1073,90,849,12428,8722,0,0,451,9795,0,6069,126,0,76,63,384,53,1,24,1717,758,456,8,30,0,0,0,0 2024-06-10 02:47:42.285 - Thread: 1 -> Player disconnected: admtrsh ([007...463]) 2024-06-10 02:47:42.285 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:48:06.593 - Thread: 1 -> GC Memory: 1739.617 / 1739.617 MB 2024-06-10 02:48:26.156 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:48:26.503 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:48:26.503 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:48:33.788 - Thread: 1 -> Disconnected: [009...321]