2024-06-10 02:32:54.966 - Thread: 1 -> Log Started 2024-06-10 02:32:54.971 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 02:32:54.971 - Thread: 1 -> App Version: 01_204_018 2024-06-10 02:32:54.986 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 02:32:54.986 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 02:32:54.986 - Thread: 1 -> Client Build Number: 0 2024-06-10 02:32:54.986 - Thread: 1 -> Server Build Number: 0 2024-06-10 02:32:54.986 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 02:32:55.057 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 02:32:55.058 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 02:32:55.058 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 02:32:55.058 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 02:32:55.060 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 02:32:55.061 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:32:55.064 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:32:55.064 - Thread: 1 -> Default Culture: 2024-06-10 02:32:55.064 - Thread: 1 -> Default UI Culture: 2024-06-10 02:32:55.067 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 02:32:55.070 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:32:55.212 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 02:32:55.212 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 02:32:55.212 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 02:32:55.212 - Thread: 1 -> EnableReverb: False 2024-06-10 02:32:55.212 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 02:32:55.212 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 02:32:55.212 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 02:32:55.212 - Thread: 1 -> FirstTimeRun: False 2024-06-10 02:32:55.212 - Thread: 1 -> ExperimentalMode: True 2024-06-10 02:32:55.212 - Thread: 1 -> VideoAdapter: 0 2024-06-10 02:32:55.212 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 02:32:55.212 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 02:32:55.212 - Thread: 1 -> RefreshRate: 143990 2024-06-10 02:32:55.212 - Thread: 1 -> WindowMode: 1 2024-06-10 02:32:55.212 - Thread: 1 -> VerticalSync: 1 2024-06-10 02:32:55.212 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 02:32:55.212 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:32:55.212 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 02:32:55.212 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 02:32:55.212 - Thread: 1 -> GrassDensity: 3 2024-06-10 02:32:55.212 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 02:32:55.212 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 02:32:55.212 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 02:32:55.212 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 02:32:55.212 - Thread: 1 -> TextureQuality: 2 2024-06-10 02:32:55.212 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 02:32:55.212 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 02:32:55.212 - Thread: 1 -> ModelQuality: 2 2024-06-10 02:32:55.212 - Thread: 1 -> VoxelQuality: 2 2024-06-10 02:32:55.212 - Thread: 1 -> ShaderQuality: 2 2024-06-10 02:32:55.212 - Thread: 1 -> LightsQuality: 3 2024-06-10 02:32:55.212 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 02:32:55.212 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 02:32:55.212 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 02:32:55.212 - Thread: 1 -> LastBannerId: 95 2024-06-10 02:32:55.212 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 02:32:55.212 - Thread: 1 -> GDPRConsent: True 2024-06-10 02:32:55.212 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 02:32:55.212 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 02:32:55.212 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 02:32:55.212 - Thread: 1 -> OnlyPSGames: False 2024-06-10 02:32:55.212 - Thread: 1 -> EnableTrading: True 2024-06-10 02:32:55.212 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 02:32:55.212 - Thread: 1 -> Language: 0 2024-06-10 02:32:55.212 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 02:32:55.212 - Thread: 1 -> ControlsHints: True 2024-06-10 02:32:55.212 - Thread: 1 -> GoodBotHints: True 2024-06-10 02:32:55.212 - Thread: 1 -> RotationHints: True 2024-06-10 02:32:55.212 - Thread: 1 -> AreaInteraction: True 2024-06-10 02:32:55.212 - Thread: 1 -> BlueprintSharing: True 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 02:32:55.212 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:32:55.212 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 02:32:55.212 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 02:32:55.212 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 02:32:55.212 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 02:32:55.212 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 02:32:55.212 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 02:32:55.212 - Thread: 1 -> HudState: 1 2024-06-10 02:32:55.212 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 02:32:55.212 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 02:32:55.212 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 02:32:55.212 - Thread: 1 -> Music_Volume: 0 2024-06-10 02:32:55.212 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 02:32:55.212 - Thread: 1 -> HudWarnings: True 2024-06-10 02:32:55.212 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 02:32:55.212 - Thread: 1 -> VoiceChat: False 2024-06-10 02:32:55.212 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 02:32:55.212 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 02:32:55.212 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 02:32:55.212 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 02:32:55.212 - Thread: 1 -> EnableDoppler: True 2024-06-10 02:32:55.212 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 02:32:55.212 - Thread: 1 -> GamepadScheme: 0 2024-06-10 02:32:55.212 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 02:32:55.212 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 02:32:55.212 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-10 02:32:55.212 - Thread: 1 -> ModIoConsent: True 2024-06-10 02:32:55.212 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-10 02:32:55.212 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 02:32:55.212 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 02:32:55.212 - Thread: 1 -> QuickStartNotification: False 2024-06-10 02:32:55.212 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 02:32:55.213 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 02:32:55.881 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 02:32:55.955 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 02:32:56.140 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 02:32:56.141 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 02:32:56.142 - Thread: 1 -> Found processor count: 24 2024-06-10 02:32:56.142 - Thread: 1 -> Using processor count: 16 2024-06-10 02:32:56.240 - Thread: 1 -> All detected adapters: 2024-06-10 02:32:56.243 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 02:32:56.243 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 02:32:56.478 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:32:56.478 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:32:56.478 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:32:56.478 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:32:56.478 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:32:56.478 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:32:56.478 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:32:56.478 - Thread: 1 -> Adapter id = 0 2024-06-10 02:32:56.478 - Thread: 1 -> Supported = True 2024-06-10 02:32:56.478 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:32:56.478 - Thread: 1 -> Priority = 2 2024-06-10 02:32:56.478 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:32:56.478 - Thread: 1 -> Output is attached = True 2024-06-10 02:32:56.479 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:32:56.479 - Thread: 1 -> } 2024-06-10 02:32:56.479 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:32:56.479 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:32:56.479 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:32:56.479 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:32:56.479 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:32:56.479 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:32:56.479 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:32:56.479 - Thread: 1 -> Adapter id = 0 2024-06-10 02:32:56.479 - Thread: 1 -> Supported = True 2024-06-10 02:32:56.479 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:32:56.479 - Thread: 1 -> Priority = 2 2024-06-10 02:32:56.479 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:32:56.479 - Thread: 1 -> Output is attached = True 2024-06-10 02:32:56.479 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:32:56.479 - Thread: 1 -> } 2024-06-10 02:32:56.479 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:32:56.479 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:32:56.479 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:32:56.479 - Thread: 1 -> Driver version = 2024-06-10 02:32:56.479 - Thread: 1 -> Driver date = 2024-06-10 02:32:56.479 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:32:56.479 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:32:56.479 - Thread: 1 -> Adapter id = 1 2024-06-10 02:32:56.479 - Thread: 1 -> Supported = True 2024-06-10 02:32:56.479 - Thread: 1 -> RAM = 0 2024-06-10 02:32:56.479 - Thread: 1 -> Priority = 0 2024-06-10 02:32:56.479 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:32:56.479 - Thread: 1 -> Output is attached = False 2024-06-10 02:32:56.479 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:32:56.479 - Thread: 1 -> } 2024-06-10 02:32:56.479 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:32:56.479 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:32:56.479 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:32:56.479 - Thread: 1 -> Driver version = 2024-06-10 02:32:56.479 - Thread: 1 -> Driver date = 2024-06-10 02:32:56.479 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:32:56.479 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:32:56.479 - Thread: 1 -> Adapter id = 1 2024-06-10 02:32:56.479 - Thread: 1 -> Supported = True 2024-06-10 02:32:56.479 - Thread: 1 -> RAM = 0 2024-06-10 02:32:56.479 - Thread: 1 -> Priority = 0 2024-06-10 02:32:56.479 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:32:56.479 - Thread: 1 -> Output is attached = False 2024-06-10 02:32:56.479 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:32:56.479 - Thread: 1 -> } 2024-06-10 02:32:56.482 - Thread: 1 -> Service.IsActive: True 2024-06-10 02:32:56.482 - Thread: 1 -> Service.IsOnline: True 2024-06-10 02:32:56.482 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 02:32:56.482 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 02:32:56.482 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 02:32:56.482 - Thread: 1 -> Service.Branch: default 2024-06-10 02:32:56.485 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 02:32:56.485 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 02:32:56.491 - Thread: 1 -> MyScreenManager() 2024-06-10 02:32:56.530 - Thread: 48 -> CreateDeviceInternal - CheckSettings() 2024-06-10 02:32:56.530 - Thread: 48 -> CreateDeviceInternal - GetAdapter() 2024-06-10 02:32:56.531 - Thread: 48 -> CreateDeviceInternal - FixSettings() 2024-06-10 02:32:56.531 - Thread: 48 -> CreateDeviceInternal - Create device 2024-06-10 02:32:56.607 - Thread: 48 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 02:32:56.656 - Thread: 48 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 02:32:56.657 - Thread: 48 -> CreateDeviceInternal create swapchain 2024-06-10 02:32:57.573 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 02:32:57.573 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:32:57.573 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 02:32:58.158 - Thread: 1 -> Preallocate - START 2024-06-10 02:32:58.160 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 02:32:58.164 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 02:32:58.164 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 02:32:58.164 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 02:32:58.164 - Thread: 1 -> MyEntities - START 2024-06-10 02:32:58.173 - Thread: 1 -> MyEntities - END 2024-06-10 02:32:58.173 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 02:32:58.173 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 02:32:58.173 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 02:32:58.173 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 02:32:58.173 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 02:32:58.178 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 02:32:58.178 - Thread: 1 -> MyMath - START 2024-06-10 02:32:58.178 - Thread: 1 -> MyMath - END 2024-06-10 02:32:58.178 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 02:32:58.178 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 02:32:58.184 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 02:32:58.184 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 02:32:58.184 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 02:32:58.206 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 02:32:58.206 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 02:32:58.207 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 02:32:58.207 - Thread: 1 -> MySyncDestructions - START 2024-06-10 02:32:58.207 - Thread: 1 -> MySyncDestructions - END 2024-06-10 02:32:58.207 - Thread: 1 -> MySyncEntity - START 2024-06-10 02:32:58.207 - Thread: 1 -> MySyncEntity - END 2024-06-10 02:32:58.207 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 02:32:58.207 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 02:32:58.208 - Thread: 1 -> MyCommandConsole - START 2024-06-10 02:32:58.208 - Thread: 1 -> MyCommandConsole - END 2024-06-10 02:32:58.208 - Thread: 1 -> MyCommandEntity - START 2024-06-10 02:32:58.208 - Thread: 1 -> MyCommandEntity - END 2024-06-10 02:32:58.208 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 02:32:58.208 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 02:32:58.208 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 02:32:58.209 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 02:32:58.209 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 02:32:58.211 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 02:32:58.243 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 02:32:58.243 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 02:32:58.257 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 02:32:58.257 - Thread: 1 -> Preallocate - END 2024-06-10 02:32:58.259 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 02:32:58.404 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 02:32:58.404 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 02:32:58.412 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 02:32:58.413 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:32:58.413 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:32:58.413 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 02:32:58.413 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 02:32:58.413 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 02:32:58.414 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 02:32:58.420 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 02:32:58.420 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 02:32:58.420 - Thread: 1 -> Virtualized: False 2024-06-10 02:32:58.422 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:32:58.422 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 02:32:58.422 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 02:32:58.422 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,788,512,768 bytes 2024-06-10 02:32:58.422 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,059,347,456 bytes 2024-06-10 02:32:58.427 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 566,143,598,592 bytes 2024-06-10 02:32:58.427 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 02:32:58.427 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 02:32:58.428 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 02:32:58.428 - Thread: 1 -> Installed DLCs: 2024-06-10 02:32:58.436 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 02:32:58.533 - Thread: 1 -> Havok: Physics.Init 2024-06-10 02:32:58.539 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 02:32:58.541 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 02:32:58.551 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 02:32:58.552 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:32:58.555 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:32:58.747 - Thread: 1 -> Loading scenarios 2024-06-10 02:32:58.769 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:32:58.769 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 02:32:58.950 - Thread: 1 -> Loading sound definitions 2024-06-10 02:32:58.951 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:32:58.951 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:32:58.966 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:32:58.966 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 02:32:58.966 - Thread: 1 -> Loading Quick starts 2024-06-10 02:32:58.967 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:32:58.967 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:32:58.967 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 02:32:58.969 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 02:32:58.972 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:32:58.997 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:32:59.025 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:32:59.033 - Thread: 1 -> MyGuiManager() 2024-06-10 02:32:59.033 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2024-06-10 02:32:59.036 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:32:59.081 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:32:59.143 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:32:59.143 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:32:59.143 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:32:59.169 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:32:59.174 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 02:32:59.179 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 02:32:59.179 - Thread: 18 -> ReloadVoxelMaterials 2024-06-10 02:32:59.214 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 02:32:59.214 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 02:32:59.214 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 02:32:59.215 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 02:32:59.215 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 02:32:59.215 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 02:32:59.215 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 02:32:59.215 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 02:32:59.215 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 02:32:59.216 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 02:32:59.216 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 02:32:59.216 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 02:32:59.216 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 02:32:59.216 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 02:32:59.216 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 02:32:59.216 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 02:32:59.256 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 02:32:59.257 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 02:32:59.257 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 02:32:59.257 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 02:32:59.257 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 02:32:59.262 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 02:32:59.264 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 02:32:59.264 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 02:32:59.264 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 02:32:59.269 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 02:32:59.270 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 02:32:59.271 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 02:32:59.271 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 02:32:59.271 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 02:32:59.277 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 02:32:59.277 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 02:32:59.280 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 02:32:59.281 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 02:32:59.287 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 02:32:59.289 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 02:32:59.291 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 02:32:59.297 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 02:32:59.297 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 02:32:59.297 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 02:32:59.300 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 02:32:59.306 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 02:32:59.307 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 02:32:59.319 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 02:32:59.326 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 02:32:59.326 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 02:32:59.328 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 02:32:59.330 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 02:32:59.340 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 02:32:59.340 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 02:32:59.342 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 02:32:59.361 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 02:32:59.372 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 02:32:59.372 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 02:32:59.373 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 02:32:59.375 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 02:32:59.382 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 02:32:59.382 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 02:32:59.382 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 02:32:59.383 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 02:32:59.384 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 02:32:59.385 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 02:32:59.386 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 02:32:59.386 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 02:32:59.388 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 02:32:59.389 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 02:32:59.394 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 02:32:59.394 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 02:32:59.398 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 02:32:59.402 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 02:32:59.402 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 02:32:59.414 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 02:32:59.416 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 02:32:59.419 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 02:32:59.442 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 02:32:59.466 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 02:32:59.469 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 02:32:59.477 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 02:32:59.489 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 02:32:59.491 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 02:32:59.515 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 02:32:59.516 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 02:32:59.518 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 02:32:59.536 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 02:32:59.558 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 02:32:59.558 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 02:32:59.559 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 02:32:59.562 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 02:32:59.571 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 02:32:59.571 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 02:32:59.578 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 02:32:59.579 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 02:32:59.594 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 02:32:59.610 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 02:32:59.614 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 02:32:59.643 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 02:32:59.746 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 02:32:59.746 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 02:32:59.747 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 02:32:59.747 - Thread: 1 -> Style Pack (1084680) 2024-06-10 02:32:59.747 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 02:32:59.747 - Thread: 1 -> Frostbite (1241550) 2024-06-10 02:32:59.747 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 02:32:59.747 - Thread: 1 -> Wasteland (1374610) 2024-06-10 02:32:59.747 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 02:32:59.748 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 02:32:59.748 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 02:32:59.748 - Thread: 1 -> Automatons (1958640) 2024-06-10 02:32:59.748 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 02:32:59.748 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 02:32:59.773 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 02:32:59.804 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 02:32:59.808 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 02:32:59.825 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 02:32:59.825 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 02:32:59.861 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 02:33:00.261 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:33:00.346 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 02:33:00.346 - Thread: 1 -> Flares Intensity: 1 2024-06-10 02:33:00.346 - Thread: 1 -> Field of view: 1.221984 2024-06-10 02:33:00.346 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:33:00.346 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 02:33:00.346 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 02:33:00.346 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 02:33:00.346 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 02:33:00.346 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 02:33:00.346 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 02:33:00.346 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 02:33:00.346 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 02:33:00.346 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 02:33:00.346 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 02:33:00.346 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 02:33:00.346 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 02:33:00.346 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 02:33:00.346 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 02:33:00.375 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 02:33:00.382 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 02:33:00.382 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (45333aad-295a-4111-8a7a-05a2f11ba8f4) 2024-06-10 02:33:00.385 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:33:00.804 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:33:02.009 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:33:02.009 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 02:33:02.009 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2024-06-10 02:33:02.517 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:02.517 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:02.534 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:33:02.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 02:33:03.094 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:33:03.094 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:33:03.133 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:33:05.045 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:33:05.291 - Thread: 1 -> Server responded 2024-06-10 02:33:05.292 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 02:33:05.294 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:05.294 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:05.926 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:33:12.345 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 02:33:12.346 - Thread: 1 -> World requested 2024-06-10 02:33:12.353 - Thread: 1 -> World requested - connection alive 2024-06-10 02:33:14.862 - Thread: 1 -> LoadSession() - Start 2024-06-10 02:33:14.869 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:33:14.870 - Thread: 17 -> Downloading world mods - START 2024-06-10 02:33:14.874 - Thread: 17 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 02:33:15.159 - Thread: 1 -> Mod query successful 2024-06-10 02:33:15.164 - Thread: 17 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 02:33:15.164 - Thread: 17 -> Mod download time: 0.00 seconds 2024-06-10 02:33:15.165 - Thread: 17 -> Downloading world mods - END 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:15.181 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:15.199 - Thread: 1 -> LoadSession() - End 2024-06-10 02:33:15.199 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 02:33:15.199 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 02:33:15.199 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 02:33:15.400 - Thread: 1 -> RunLoadingAction - START 2024-06-10 02:33:16.359 - Thread: 1 -> GC Memory: 1,136,743,528 B 2024-06-10 02:33:16.366 - Thread: 1 -> Process Memory: 4,076,163,072 B 2024-06-10 02:33:16.998 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 02:33:17.629 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:17.636 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 02:33:17.638 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 02:33:17.639 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:33:17.639 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:33:17.748 - Thread: 1 -> Loading scenarios 2024-06-10 02:33:17.748 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:33:17.748 - Thread: 1 -> List of used mods (1) - START 2024-06-10 02:33:17.748 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 02:33:17.748 - Thread: 1 -> List of used mods - END 2024-06-10 02:33:17.776 - Thread: 1 -> Loading behaviors 2024-06-10 02:33:17.776 - Thread: 1 -> Loading ammo magazines 2024-06-10 02:33:17.778 - Thread: 1 -> Loading ammo definitions 2024-06-10 02:33:17.779 - Thread: 1 -> Loading animations 2024-06-10 02:33:17.781 - Thread: 1 -> Loading animations 2024-06-10 02:33:17.782 - Thread: 1 -> Loading sound definitions 2024-06-10 02:33:17.782 - Thread: 1 -> Loading sound definitions 2024-06-10 02:33:17.782 - Thread: 1 -> Loading sound definitions 2024-06-10 02:33:17.782 - Thread: 1 -> Loading sound definitions 2024-06-10 02:33:17.782 - Thread: 1 -> Loading sound definitions 2024-06-10 02:33:17.782 - Thread: 1 -> Loading sound definitions 2024-06-10 02:33:17.782 - Thread: 1 -> Loading category classes 2024-06-10 02:33:17.783 - Thread: 1 -> Loading category classes 2024-06-10 02:33:17.783 - Thread: 1 -> Loading blueprint classes 2024-06-10 02:33:17.783 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:33:17.785 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:33:17.785 - Thread: 1 -> Loading blueprints 2024-06-10 02:33:17.786 - Thread: 1 -> Loading blueprints 2024-06-10 02:33:17.786 - Thread: 1 -> Loading agent definitions 2024-06-10 02:33:17.787 - Thread: 1 -> Loading character definitions 2024-06-10 02:33:17.794 - Thread: 1 -> Loading character definitions 2024-06-10 02:33:17.794 - Thread: 1 -> Loading components 2024-06-10 02:33:17.795 - Thread: 1 -> Loading components 2024-06-10 02:33:17.795 - Thread: 1 -> Loading configuration 2024-06-10 02:33:17.795 - Thread: 1 -> Loading container types 2024-06-10 02:33:17.797 - Thread: 1 -> Loading Contract Types 2024-06-10 02:33:17.800 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:33:17.800 - Thread: 1 -> Loading block positions 2024-06-10 02:33:17.802 - Thread: 1 -> Loading block positions 2024-06-10 02:33:17.802 - Thread: 1 -> Loading curve definitions 2024-06-10 02:33:17.803 - Thread: 1 -> Loading debris 2024-06-10 02:33:17.805 - Thread: 1 -> Loading environment items entries 2024-06-10 02:33:17.805 - Thread: 1 -> Loading decal global definitions 2024-06-10 02:33:17.805 - Thread: 1 -> Loading decal definitions 2024-06-10 02:33:17.806 - Thread: 1 -> Loading decal definitions 2024-06-10 02:33:17.806 - Thread: 1 -> Loading drone behaviors 2024-06-10 02:33:17.807 - Thread: 1 -> Loading edges 2024-06-10 02:33:17.808 - Thread: 1 -> Loading emissive color definitions 2024-06-10 02:33:17.810 - Thread: 1 -> Loading emissive color default states 2024-06-10 02:33:17.812 - Thread: 1 -> Loading animations 2024-06-10 02:33:17.812 - Thread: 1 -> Loading entity components 2024-06-10 02:33:17.822 - Thread: 1 -> Loading component containers 2024-06-10 02:33:17.830 - Thread: 1 -> Loading environment items entries 2024-06-10 02:33:17.830 - Thread: 1 -> Loading Faction Names 2024-06-10 02:33:17.831 - Thread: 1 -> Loading factions 2024-06-10 02:33:17.832 - Thread: 1 -> Loading flare definitions 2024-06-10 02:33:17.833 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:33:17.838 - Thread: 1 -> Loading gas property definitions 2024-06-10 02:33:17.838 - Thread: 1 -> Loading event definitions 2024-06-10 02:33:17.839 - Thread: 1 -> Loading physical items 2024-06-10 02:33:17.851 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:33:17.851 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:33:17.851 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:33:17.851 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:33:17.851 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:33:17.851 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:33:17.851 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:33:17.851 - Thread: 1 -> Loading planet definition 2024-06-10 02:33:17.856 - Thread: 1 -> Loading physical items 2024-06-10 02:33:17.857 - Thread: 1 -> Loading physical items 2024-06-10 02:33:17.858 - Thread: 1 -> Loading physical material properties 2024-06-10 02:33:17.859 - Thread: 1 -> Loading pirate antennas 2024-06-10 02:33:17.860 - Thread: 1 -> Loading Quick starts 2024-06-10 02:33:17.860 - Thread: 1 -> Loading research blocks definitions 2024-06-10 02:33:17.861 - Thread: 1 -> Loading research groups definitions 2024-06-10 02:33:17.862 - Thread: 1 -> Loading resource distribution groups 2024-06-10 02:33:17.862 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:33:17.862 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:33:17.862 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:33:17.868 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:33:17.869 - Thread: 1 -> Loading sound categories 2024-06-10 02:33:17.870 - Thread: 1 -> Loading stat definitions 2024-06-10 02:33:17.870 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:33:17.871 - Thread: 1 -> Loading grid creators 2024-06-10 02:33:17.872 - Thread: 1 -> Loading transparent material properties 2024-06-10 02:33:17.872 - Thread: 1 -> Loading planet definition 2024-06-10 02:33:17.872 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 02:33:17.874 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:33:17.875 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:33:17.875 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:33:17.875 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:33:17.875 - Thread: 1 -> Loading Weather Effects 2024-06-10 02:33:17.878 - Thread: 1 -> Audio effects definitions 2024-06-10 02:33:17.880 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:33:17.880 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:33:17.881 - Thread: 1 -> Loading physical material properties 2024-06-10 02:33:17.883 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:33:17.943 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:33:17.943 - Thread: 1 -> Loading environment item definitions 2024-06-10 02:33:17.945 - Thread: 1 -> Loading weapon definitions 2024-06-10 02:33:17.954 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:17.973 - Thread: 1 -> Created block definitions 2024-06-10 02:33:17.973 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:17.993 - Thread: 1 -> Created block definitions 2024-06-10 02:33:17.997 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:17.997 - Thread: 1 -> Created block definitions 2024-06-10 02:33:17.997 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:17.998 - Thread: 1 -> Created block definitions 2024-06-10 02:33:17.998 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:17.998 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.000 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.005 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.005 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.007 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.007 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.008 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.009 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.009 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.010 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.011 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.014 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.016 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.017 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.017 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.018 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.018 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.019 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.021 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.022 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.022 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.023 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.023 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.024 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.024 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.025 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.026 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.027 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.030 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.031 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.031 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.032 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.033 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.033 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.033 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.034 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.035 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.036 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.037 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.046 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.047 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.048 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.050 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.051 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.052 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.053 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.053 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.055 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.055 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.058 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.058 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.059 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.060 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.061 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.062 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.063 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.063 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.066 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.066 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.067 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.069 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.070 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.071 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.073 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.073 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.076 - Thread: 1 -> Loading cube blocks 2024-06-10 02:33:18.077 - Thread: 1 -> Created block definitions 2024-06-10 02:33:18.080 - Thread: 1 -> Loading block variant groups 2024-06-10 02:33:18.092 - Thread: 1 -> Loading asteroid generators 2024-06-10 02:33:18.092 - Thread: 1 -> Loading spawn groups 2024-06-10 02:33:18.093 - Thread: 1 -> Loading drop containers 2024-06-10 02:33:18.095 - Thread: 1 -> Loading spawn groups 2024-06-10 02:33:18.095 - Thread: 1 -> Loading spawn groups 2024-06-10 02:33:18.095 - Thread: 1 -> Loading radial menu definitions 2024-06-10 02:33:18.105 - Thread: 1 -> Loading respawn ships 2024-06-10 02:33:18.106 - Thread: 1 -> Loading spawn groups 2024-06-10 02:33:18.106 - Thread: 1 -> Loading wheel speeds 2024-06-10 02:33:18.138 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 02:33:18.143 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 02:33:18.144 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:33:18.164 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:33:18.251 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:33:18.282 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 02:33:18.292 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:18.318 - Thread: 26 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:33:18.321 - Thread: 31 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:33:18.326 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:18.326 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:18.327 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:18.327 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:18.328 - Thread: 25 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:33:18.334 - Thread: 34 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:33:18.344 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:33:18.519 - Thread: 80 -> External debugger: listening... 2024-06-10 02:33:18.522 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 02:33:18.523 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 02:33:18.523 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 02:33:18.523 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 02:33:18.523 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 02:33:18.526 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 02:33:18.563 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 02:33:18.563 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 02:33:18.576 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 02:33:18.576 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 02:33:18.632 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 02:33:19.532 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 02:33:19.532 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 02:33:19.534 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 02:33:20.419 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 02:33:20.419 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 02:33:20.419 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 02:33:21.235 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 02:33:21.235 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 02:33:21.235 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 02:33:22.037 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 02:33:22.037 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 02:33:22.037 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 02:33:22.948 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 02:33:22.948 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 02:33:22.948 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 02:33:23.667 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 02:33:23.669 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 02:33:23.669 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 02:33:24.526 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 02:33:24.526 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 02:33:24.526 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 02:33:25.577 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 02:33:25.577 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 02:33:25.577 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 02:33:25.630 - Thread: 1 -> Entities loaded & initialized 2024-06-10 02:33:25.637 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 02:33:25.637 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 02:33:25.790 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 02:33:25.790 - Thread: 1 -> RunLoadingAction - END 2024-06-10 02:33:25.791 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 02:33:25.791 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 02:33:25.791 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 02:33:25.791 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 02:33:25.791 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 02:33:25.801 - Thread: 1 -> Updating continues. 2024-06-10 02:33:25.907 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 02:33:25.908 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 02:33:25.922 - Thread: 1 -> GC Memory: 1495.384 / 1495.384 MB 2024-06-10 02:33:26.032 - Thread: 1 -> RequestRespawn 2024-06-10 02:33:26.151 - Thread: 92 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:33:26.430 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 02:33:26.430 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 02:33:27.542 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.570 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.570 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.571 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.572 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.572 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.573 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:27.573 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:33:33.945 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 02:33:41.142 - Thread: 1 -> Loading duration: 25.9428047 2024-06-10 02:33:41.160 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:41.160 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:41.162 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 02:33:43.291 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:43.291 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:44.638 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-10 02:33:44.638 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-10 02:33:55.939 - Thread: 1 -> GC Memory: 3566.966 / 3566.966 MB 2024-06-10 02:34:05.514 - Thread: 1 -> GUI Stats: Update 6.11712583333332, Draw 0.2147615 2024-06-10 02:34:21.846 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-10 02:34:25.978 - Thread: 1 -> GC Memory: 3716.984 / 3716.984 MB 2024-06-10 02:34:46.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-10 02:34:46.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-10 02:34:48.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-10 02:34:56.007 - Thread: 1 -> GC Memory: 3728.746 / 3728.746 MB 2024-06-10 02:35:03.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-10 02:35:03.450 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-10 02:35:22.833 - Thread: 1 -> GUI Stats: Update 0.194230555555556, Draw 0.349337333333333 2024-06-10 02:35:22.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:35:22.876 - Thread: 1 -> STATISTICS,0,0.164526,0.009760857,0.4467163,0.02187634,7.224502,0.3820076,26.2404,317.9296,14,165,1662.877,13640.28,56323,12000000,147,26.58461,63.23035,0,49216,8.33327,0,16.66667,2.215368,5.269156,100,11225433768,1662.877,0,0,-1 2024-06-10 02:35:22.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:35:22.877 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,856,534,400,1045,87,849,10705,7028,0,0,444,8073,0,4389,126,0,76,63,384,57,2,18,1717,758,456,8,30,0,0,0,0 2024-06-10 02:35:26.010 - Thread: 1 -> GC Memory: 1663.552 / 1663.552 MB 2024-06-10 02:35:56.018 - Thread: 1 -> GC Memory: 1685.519 / 1685.519 MB 2024-06-10 02:36:21.812 - Thread: 1 -> GUI Stats: Update 0.104297611111111, Draw 0.332206166666667 2024-06-10 02:36:26.025 - Thread: 1 -> GC Memory: 1705.878 / 1705.878 MB 2024-06-10 02:36:52.187 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-10 02:36:52.326 - Thread: 1 -> Player disconnected: Stardust ([007...158]) 2024-06-10 02:36:52.327 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:36:53.669 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:36:53.669 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:36:53.702 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:36:56.070 - Thread: 1 -> GC Memory: 1755.616 / 1755.616 MB 2024-06-10 02:36:56.320 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:36:56.320 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:37:02.943 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-10 02:37:07.284 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:37:07.605 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:37:07.605 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:37:09.439 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:37:09.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:37:09.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:37:23.192 - Thread: 1 -> GUI Stats: Update 0.105676388888889, Draw 0.251701388888889 2024-06-10 02:37:23.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:37:23.251 - Thread: 1 -> STATISTICS,60.0166667,0.1644096,0.009713173,0.4467163,0.1296883,17.16052,1.034159,24.9227,311.8723,13,158,1690.69,13708.51,55065,12000000,160,28.17426,66.78183,0.01085061,49268,8.337197,0,16.66667,2.348944,5.567733,100,11234763400,1690.69,0,0,-1 2024-06-10 02:37:23.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:37:23.251 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,856,534,407,1052,87,849,10714,7028,0,0,444,8080,0,4389,126,0,78,63,384,57,2,17,1717,758,456,8,30,0,0,0,0 2024-06-10 02:37:26.079 - Thread: 1 -> GC Memory: 1689.576 / 1689.576 MB 2024-06-10 02:37:34.973 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:37:56.099 - Thread: 1 -> GC Memory: 1773.912 / 1773.912 MB 2024-06-10 02:38:00.389 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:38:15.329 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-10 02:38:15.650 - Thread: 1 -> GUI Stats: Update 0.112907333333333, Draw 0.261732166666667 2024-06-10 02:38:26.107 - Thread: 1 -> GC Memory: 1906.159 / 1906.159 MB 2024-06-10 02:38:42.693 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-10 02:38:51.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-10 02:38:51.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-10 02:38:56.118 - Thread: 1 -> GC Memory: 1690.976 / 1690.976 MB 2024-06-10 02:39:02.963 - Thread: 1 -> GUI Stats: Update 0.120274111111111, Draw 0.184551333333333 2024-06-10 02:39:03.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:39:03.042 - Thread: 1 -> STATISTICS,120.0333334,0.1289377,0.007881165,0.4467163,0.1296883,24.66703,1.64023,21.53316,199.8153,13,154,1699.439,13862.91,50620,12000000,141,23.39842,45.82346,0.01013635,49327,8.333265,0,16.66667,1.949852,3.81859,100,11313862856,1699.439,0,0,-1 2024-06-10 02:39:03.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:39:03.042 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,855,534,413,1061,87,849,10789,7094,0,0,451,8156,0,4520,63,0,78,63,384,58,2,9,1717,758,456,8,30,0,0,0,0 2024-06-10 02:39:26.128 - Thread: 1 -> GC Memory: 1710.592 / 1710.592 MB 2024-06-10 02:39:47.798 - Thread: 1 -> GUI Stats: Update 0.104354833333333, Draw 0.203857444444444 2024-06-10 02:39:56.149 - Thread: 1 -> GC Memory: 1734.66 / 1734.66 MB 2024-06-10 02:40:21.667 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:40:21.667 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:40:21.696 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:40:26.149 - Thread: 1 -> GC Memory: 1719.639 / 1719.639 MB 2024-06-10 02:40:34.533 - Thread: 1 -> GUI Stats: Update 0.0954477777777779, Draw 0.162006222222222 2024-06-10 02:40:34.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:40:34.621 - Thread: 1 -> STATISTICS,180.05,0.08918667,0.00789547,0.4467163,0.1296883,31.2991,2.139892,23.06416,209.6694,13,150,1717.258,13849.88,61962,12000000,166,27.87323,54.39003,0.009573648,49302,8.33328,0,16.66667,2.322754,4.532473,100,11384180050,1717.258,0,0,-1 2024-06-10 02:40:34.621 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:40:34.621 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,534,422,1072,87,849,10856,7151,0,0,444,8223,0,4520,126,0,78,63,384,57,2,10,1717,758,456,8,30,0,0,0,0 2024-06-10 02:40:38.930 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:40:38.930 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:40:56.153 - Thread: 1 -> GC Memory: 1721.6 / 1721.6 MB 2024-06-10 02:41:19.224 - Thread: 1 -> GUI Stats: Update 0.0986132777777778, Draw 0.170769 2024-06-10 02:41:26.157 - Thread: 1 -> GC Memory: 1742.461 / 1742.461 MB 2024-06-10 02:41:56.162 - Thread: 1 -> GC Memory: 1746.484 / 1746.484 MB 2024-06-10 02:42:03.171 - Thread: 1 -> GUI Stats: Update 0.0946103333333333, Draw 0.170576055555556 2024-06-10 02:42:03.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:42:03.303 - Thread: 1 -> STATISTICS,240.0666667,0.1437368,0.007870674,0.4467163,0.1296883,38.12542,2.621575,23.98718,260.7362,13,148,1722.459,13856.51,62123,12000000,166,32.02821,67.09216,0.009125759,49283,8.333277,0,16.66667,2.668999,5.590975,100,11384878732,1722.459,0,0,-1 2024-06-10 02:42:03.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:42:03.303 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,534,423,1072,87,849,10857,7151,0,0,444,8223,0,4520,126,0,78,63,384,58,2,10,1717,758,456,8,30,0,0,0,0 2024-06-10 02:42:13.093 - Thread: 1 -> Player disconnected: eckleyriot ([007...458]) 2024-06-10 02:42:13.093 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:42:20.734 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:42:20.734 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:42:20.735 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:42:26.173 - Thread: 1 -> GC Memory: 1727.524 / 1727.524 MB 2024-06-10 02:42:40.460 - Thread: 1 -> Client connected: eckleyriot ([007...458]) 2024-06-10 02:42:51.493 - Thread: 1 -> GUI Stats: Update 0.0972221666666668, Draw 0.158825666666667 2024-06-10 02:42:54.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:42:54.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:42:54.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:42:56.184 - Thread: 1 -> GC Memory: 1735.417 / 1735.417 MB 2024-06-10 02:42:59.325 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-10 02:43:00.401 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:43:26.207 - Thread: 1 -> GC Memory: 1753.21 / 1753.21 MB 2024-06-10 02:43:38.446 - Thread: 1 -> GUI Stats: Update 0.0985846666666667, Draw 0.1754195 2024-06-10 02:43:38.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:43:38.608 - Thread: 1 -> STATISTICS,300.0833334,0.1365147,0.009707451,0.4467163,0.1296883,46.47191,3.15761,26.29566,307.6038,13,152,1757.023,13863.89,61496,12000000,151,29.87958,55.00637,0.0103694,49298,8.333268,0,16.66667,2.489945,4.583828,100,11399357264,1757.023,0,0,-1 2024-06-10 02:43:38.608 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:43:38.608 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,534,423,1073,87,849,10871,7164,0,0,451,8237,0,4520,126,0,78,63,384,58,2,15,1717,758,456,8,30,0,0,0,0 2024-06-10 02:43:56.229 - Thread: 1 -> GC Memory: 1721.58 / 1721.58 MB 2024-06-10 02:44:26.242 - Thread: 1 -> GC Memory: 1734.632 / 1734.632 MB 2024-06-10 02:44:27.161 - Thread: 1 -> GUI Stats: Update 0.105272888888889, Draw 0.328064666666666 2024-06-10 02:44:56.255 - Thread: 1 -> GC Memory: 1737.569 / 1737.569 MB 2024-06-10 02:45:27.305 - Thread: 1 -> GC Memory: 3740.888 / 3740.888 MB