2024-06-10 02:22:31.558 - Thread: 1 -> Log Started 2024-06-10 02:22:31.564 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 02:22:31.564 - Thread: 1 -> App Version: 01_204_018 2024-06-10 02:22:31.578 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 02:22:31.579 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 02:22:31.579 - Thread: 1 -> Client Build Number: 0 2024-06-10 02:22:31.579 - Thread: 1 -> Server Build Number: 0 2024-06-10 02:22:31.579 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 02:22:31.653 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 02:22:31.654 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 02:22:31.654 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 02:22:31.654 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 02:22:31.656 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 02:22:31.657 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:22:31.660 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:22:31.660 - Thread: 1 -> Default Culture: 2024-06-10 02:22:31.661 - Thread: 1 -> Default UI Culture: 2024-06-10 02:22:31.663 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 02:22:31.666 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:22:31.809 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 02:22:31.809 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 02:22:31.809 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 02:22:31.809 - Thread: 1 -> EnableReverb: False 2024-06-10 02:22:31.809 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 02:22:31.809 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 02:22:31.809 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 02:22:31.809 - Thread: 1 -> FirstTimeRun: False 2024-06-10 02:22:31.809 - Thread: 1 -> ExperimentalMode: True 2024-06-10 02:22:31.809 - Thread: 1 -> VideoAdapter: 0 2024-06-10 02:22:31.809 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 02:22:31.809 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 02:22:31.809 - Thread: 1 -> RefreshRate: 143990 2024-06-10 02:22:31.809 - Thread: 1 -> WindowMode: 1 2024-06-10 02:22:31.809 - Thread: 1 -> VerticalSync: 1 2024-06-10 02:22:31.809 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 02:22:31.809 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:22:31.809 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 02:22:31.809 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 02:22:31.809 - Thread: 1 -> GrassDensity: 3 2024-06-10 02:22:31.809 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 02:22:31.809 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 02:22:31.809 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 02:22:31.809 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 02:22:31.809 - Thread: 1 -> TextureQuality: 2 2024-06-10 02:22:31.809 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 02:22:31.809 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 02:22:31.809 - Thread: 1 -> ModelQuality: 2 2024-06-10 02:22:31.809 - Thread: 1 -> VoxelQuality: 2 2024-06-10 02:22:31.809 - Thread: 1 -> ShaderQuality: 2 2024-06-10 02:22:31.809 - Thread: 1 -> LightsQuality: 3 2024-06-10 02:22:31.809 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 02:22:31.809 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 02:22:31.809 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 02:22:31.809 - Thread: 1 -> LastBannerId: 95 2024-06-10 02:22:31.809 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 02:22:31.809 - Thread: 1 -> GDPRConsent: True 2024-06-10 02:22:31.809 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 02:22:31.809 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 02:22:31.809 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 02:22:31.809 - Thread: 1 -> OnlyPSGames: False 2024-06-10 02:22:31.809 - Thread: 1 -> EnableTrading: True 2024-06-10 02:22:31.809 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 02:22:31.809 - Thread: 1 -> Language: 0 2024-06-10 02:22:31.809 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 02:22:31.809 - Thread: 1 -> ControlsHints: True 2024-06-10 02:22:31.809 - Thread: 1 -> GoodBotHints: True 2024-06-10 02:22:31.809 - Thread: 1 -> RotationHints: True 2024-06-10 02:22:31.809 - Thread: 1 -> AreaInteraction: True 2024-06-10 02:22:31.809 - Thread: 1 -> BlueprintSharing: True 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 02:22:31.809 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:22:31.809 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 02:22:31.809 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 02:22:31.809 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 02:22:31.809 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 02:22:31.809 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 02:22:31.809 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 02:22:31.809 - Thread: 1 -> HudState: 1 2024-06-10 02:22:31.809 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 02:22:31.809 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 02:22:31.809 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 02:22:31.809 - Thread: 1 -> Music_Volume: 0 2024-06-10 02:22:31.809 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 02:22:31.809 - Thread: 1 -> HudWarnings: True 2024-06-10 02:22:31.809 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 02:22:31.809 - Thread: 1 -> VoiceChat: False 2024-06-10 02:22:31.809 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 02:22:31.809 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 02:22:31.809 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 02:22:31.809 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 02:22:31.809 - Thread: 1 -> EnableDoppler: True 2024-06-10 02:22:31.809 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 02:22:31.809 - Thread: 1 -> GamepadScheme: 0 2024-06-10 02:22:31.809 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 02:22:31.809 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 02:22:31.809 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-10 02:22:31.809 - Thread: 1 -> ModIoConsent: True 2024-06-10 02:22:31.809 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-10 02:22:31.809 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 02:22:31.809 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 02:22:31.809 - Thread: 1 -> QuickStartNotification: False 2024-06-10 02:22:31.809 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 02:22:31.810 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 02:22:32.496 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 02:22:32.568 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 02:22:32.747 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 02:22:32.747 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 02:22:32.749 - Thread: 1 -> Found processor count: 24 2024-06-10 02:22:32.749 - Thread: 1 -> Using processor count: 16 2024-06-10 02:22:32.850 - Thread: 1 -> All detected adapters: 2024-06-10 02:22:32.853 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 02:22:32.853 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 02:22:33.090 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:22:33.091 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:22:33.091 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:22:33.091 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:22:33.091 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:22:33.091 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:22:33.091 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:22:33.091 - Thread: 1 -> Adapter id = 0 2024-06-10 02:22:33.091 - Thread: 1 -> Supported = True 2024-06-10 02:22:33.091 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:22:33.091 - Thread: 1 -> Priority = 2 2024-06-10 02:22:33.091 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:22:33.091 - Thread: 1 -> Output is attached = True 2024-06-10 02:22:33.091 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:22:33.091 - Thread: 1 -> } 2024-06-10 02:22:33.091 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:22:33.091 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:22:33.091 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:22:33.091 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:22:33.091 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:22:33.091 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:22:33.091 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:22:33.091 - Thread: 1 -> Adapter id = 0 2024-06-10 02:22:33.091 - Thread: 1 -> Supported = True 2024-06-10 02:22:33.091 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:22:33.091 - Thread: 1 -> Priority = 2 2024-06-10 02:22:33.091 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:22:33.091 - Thread: 1 -> Output is attached = True 2024-06-10 02:22:33.091 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:22:33.091 - Thread: 1 -> } 2024-06-10 02:22:33.091 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:22:33.091 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:22:33.091 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:22:33.091 - Thread: 1 -> Driver version = 2024-06-10 02:22:33.091 - Thread: 1 -> Driver date = 2024-06-10 02:22:33.091 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:22:33.091 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:22:33.091 - Thread: 1 -> Adapter id = 1 2024-06-10 02:22:33.091 - Thread: 1 -> Supported = True 2024-06-10 02:22:33.091 - Thread: 1 -> RAM = 0 2024-06-10 02:22:33.091 - Thread: 1 -> Priority = 0 2024-06-10 02:22:33.091 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:22:33.091 - Thread: 1 -> Output is attached = False 2024-06-10 02:22:33.091 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:22:33.091 - Thread: 1 -> } 2024-06-10 02:22:33.091 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:22:33.091 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:22:33.091 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:22:33.091 - Thread: 1 -> Driver version = 2024-06-10 02:22:33.091 - Thread: 1 -> Driver date = 2024-06-10 02:22:33.091 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:22:33.091 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:22:33.091 - Thread: 1 -> Adapter id = 1 2024-06-10 02:22:33.091 - Thread: 1 -> Supported = True 2024-06-10 02:22:33.091 - Thread: 1 -> RAM = 0 2024-06-10 02:22:33.091 - Thread: 1 -> Priority = 0 2024-06-10 02:22:33.091 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:22:33.091 - Thread: 1 -> Output is attached = False 2024-06-10 02:22:33.091 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:22:33.091 - Thread: 1 -> } 2024-06-10 02:22:33.094 - Thread: 1 -> Service.IsActive: True 2024-06-10 02:22:33.094 - Thread: 1 -> Service.IsOnline: True 2024-06-10 02:22:33.094 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 02:22:33.094 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 02:22:33.094 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 02:22:33.094 - Thread: 1 -> Service.Branch: default 2024-06-10 02:22:33.097 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 02:22:33.097 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 02:22:33.104 - Thread: 1 -> MyScreenManager() 2024-06-10 02:22:33.141 - Thread: 48 -> CreateDeviceInternal - CheckSettings() 2024-06-10 02:22:33.141 - Thread: 48 -> CreateDeviceInternal - GetAdapter() 2024-06-10 02:22:33.142 - Thread: 48 -> CreateDeviceInternal - FixSettings() 2024-06-10 02:22:33.143 - Thread: 48 -> CreateDeviceInternal - Create device 2024-06-10 02:22:33.219 - Thread: 48 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 02:22:33.272 - Thread: 48 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 02:22:33.273 - Thread: 48 -> CreateDeviceInternal create swapchain 2024-06-10 02:22:34.196 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 02:22:34.196 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:22:34.196 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 02:22:34.786 - Thread: 1 -> Preallocate - START 2024-06-10 02:22:34.788 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 02:22:34.791 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 02:22:34.791 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 02:22:34.791 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 02:22:34.791 - Thread: 1 -> MyEntities - START 2024-06-10 02:22:34.801 - Thread: 1 -> MyEntities - END 2024-06-10 02:22:34.801 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 02:22:34.801 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 02:22:34.801 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 02:22:34.801 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 02:22:34.801 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 02:22:34.806 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 02:22:34.806 - Thread: 1 -> MyMath - START 2024-06-10 02:22:34.806 - Thread: 1 -> MyMath - END 2024-06-10 02:22:34.806 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 02:22:34.806 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 02:22:34.811 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 02:22:34.811 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 02:22:34.811 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 02:22:34.833 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 02:22:34.833 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 02:22:34.834 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 02:22:34.834 - Thread: 1 -> MySyncDestructions - START 2024-06-10 02:22:34.834 - Thread: 1 -> MySyncDestructions - END 2024-06-10 02:22:34.834 - Thread: 1 -> MySyncEntity - START 2024-06-10 02:22:34.834 - Thread: 1 -> MySyncEntity - END 2024-06-10 02:22:34.834 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 02:22:34.835 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 02:22:34.835 - Thread: 1 -> MyCommandConsole - START 2024-06-10 02:22:34.835 - Thread: 1 -> MyCommandConsole - END 2024-06-10 02:22:34.835 - Thread: 1 -> MyCommandEntity - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyCommandEntity - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 02:22:34.836 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 02:22:34.836 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 02:22:34.837 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 02:22:34.837 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 02:22:34.868 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 02:22:34.868 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 02:22:34.881 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 02:22:34.881 - Thread: 1 -> Preallocate - END 2024-06-10 02:22:34.886 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 02:22:35.024 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 02:22:35.024 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 02:22:35.032 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 02:22:35.032 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:35.032 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:35.032 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 02:22:35.032 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 02:22:35.032 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 02:22:35.033 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 02:22:35.040 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 02:22:35.040 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 02:22:35.040 - Thread: 1 -> Virtualized: False 2024-06-10 02:22:35.043 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:22:35.044 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 02:22:35.044 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 02:22:35.044 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,757,628,928 bytes 2024-06-10 02:22:35.044 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,042,934,784 bytes 2024-06-10 02:22:35.046 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 566,233,440,256 bytes 2024-06-10 02:22:35.046 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 02:22:35.046 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 02:22:35.047 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 02:22:35.047 - Thread: 1 -> Installed DLCs: 2024-06-10 02:22:35.056 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 02:22:35.152 - Thread: 1 -> Havok: Physics.Init 2024-06-10 02:22:35.160 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 02:22:35.161 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 02:22:35.170 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 02:22:35.171 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:22:35.174 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:22:35.366 - Thread: 1 -> Loading scenarios 2024-06-10 02:22:35.388 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:22:35.388 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 02:22:35.568 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:35.569 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:22:35.569 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:22:35.584 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:22:35.584 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 02:22:35.584 - Thread: 1 -> Loading Quick starts 2024-06-10 02:22:35.585 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:22:35.585 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:22:35.585 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 02:22:35.587 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 02:22:35.590 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:22:35.615 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:22:35.645 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:22:35.653 - Thread: 1 -> MyGuiManager() 2024-06-10 02:22:35.654 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2024-06-10 02:22:35.657 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:22:35.702 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:22:35.764 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:22:35.764 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:22:35.764 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:22:35.793 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:22:35.795 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 02:22:35.801 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 02:22:35.802 - Thread: 18 -> ReloadVoxelMaterials 2024-06-10 02:22:35.838 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 02:22:35.838 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 02:22:35.838 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 02:22:35.838 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 02:22:35.839 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 02:22:35.839 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 02:22:35.839 - Thread: 41 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 02:22:35.839 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 02:22:35.839 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 02:22:35.839 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 02:22:35.839 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 02:22:35.839 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 02:22:35.839 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 02:22:35.839 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 02:22:35.839 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 02:22:35.839 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 02:22:35.874 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 02:22:35.874 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 02:22:35.874 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 02:22:35.875 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 02:22:35.876 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 02:22:35.878 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 02:22:35.881 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 02:22:35.882 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 02:22:35.884 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 02:22:35.885 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 02:22:35.886 - Thread: 41 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 02:22:35.889 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 02:22:35.889 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 02:22:35.889 - Thread: 41 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 02:22:35.889 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 02:22:35.891 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 02:22:35.891 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 02:22:35.893 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 02:22:35.907 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 02:22:35.911 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 02:22:35.912 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 02:22:35.915 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 02:22:35.915 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 02:22:35.915 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 02:22:35.923 - Thread: 41 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 02:22:35.929 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 02:22:35.938 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 02:22:35.938 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 02:22:35.951 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 02:22:35.959 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 02:22:35.964 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 02:22:35.966 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 02:22:35.977 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 02:22:35.977 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 02:22:35.978 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 02:22:35.978 - Thread: 41 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 02:22:35.980 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 02:22:35.981 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 02:22:35.982 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 02:22:35.983 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 02:22:35.986 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 02:22:35.988 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 02:22:35.989 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 02:22:35.992 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 02:22:35.992 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 02:22:35.994 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 02:22:35.999 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 02:22:36.004 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 02:22:36.007 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 02:22:36.007 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 02:22:36.008 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 02:22:36.009 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 02:22:36.021 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 02:22:36.021 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 02:22:36.021 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 02:22:36.026 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 02:22:36.035 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 02:22:36.053 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 02:22:36.056 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 02:22:36.100 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 02:22:36.100 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 02:22:36.104 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 02:22:36.120 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 02:22:36.122 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 02:22:36.139 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 02:22:36.142 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 02:22:36.152 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 02:22:36.155 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 02:22:36.161 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 02:22:36.192 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 02:22:36.194 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 02:22:36.197 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 02:22:36.202 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 02:22:36.212 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 02:22:36.216 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 02:22:36.217 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 02:22:36.221 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 02:22:36.225 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 02:22:36.227 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 02:22:36.234 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 02:22:36.353 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 02:22:36.353 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 02:22:36.353 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 02:22:36.353 - Thread: 1 -> Style Pack (1084680) 2024-06-10 02:22:36.353 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 02:22:36.353 - Thread: 1 -> Frostbite (1241550) 2024-06-10 02:22:36.353 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 02:22:36.353 - Thread: 1 -> Wasteland (1374610) 2024-06-10 02:22:36.354 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 02:22:36.354 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 02:22:36.354 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 02:22:36.354 - Thread: 1 -> Automatons (1958640) 2024-06-10 02:22:36.354 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 02:22:36.354 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 02:22:36.408 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 02:22:36.414 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 02:22:36.431 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 02:22:36.431 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 02:22:36.435 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 02:22:36.506 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 02:22:36.808 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:22:36.898 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 02:22:36.898 - Thread: 1 -> Flares Intensity: 1 2024-06-10 02:22:36.898 - Thread: 1 -> Field of view: 1.221984 2024-06-10 02:22:36.898 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:22:36.898 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 02:22:36.898 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 02:22:36.898 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 02:22:36.898 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 02:22:36.898 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 02:22:36.898 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 02:22:36.898 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 02:22:36.898 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 02:22:36.898 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 02:22:36.898 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 02:22:36.898 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 02:22:36.898 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 02:22:36.898 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 02:22:36.898 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 02:22:36.926 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 02:22:36.930 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 02:22:36.930 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (b9e09aac-e69a-4508-9e55-e5189a1d75b7) 2024-06-10 02:22:36.933 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:22:37.455 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:22:37.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:22:37.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:22:37.779 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:22:37.779 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 02:22:38.602 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:22:38.602 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 02:22:38.602 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2024-06-10 02:22:38.659 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:22:38.659 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:22:38.699 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:22:40.112 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:22:40.341 - Thread: 1 -> Server responded 2024-06-10 02:22:40.342 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 02:22:40.343 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:22:40.343 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:22:40.962 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:22:43.464 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 02:22:43.465 - Thread: 1 -> World requested 2024-06-10 02:22:43.473 - Thread: 1 -> World requested - connection alive 2024-06-10 02:22:44.522 - Thread: 1 -> LoadSession() - Start 2024-06-10 02:22:44.529 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:22:44.530 - Thread: 18 -> Downloading world mods - START 2024-06-10 02:22:44.533 - Thread: 18 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 02:22:44.785 - Thread: 1 -> Mod query successful 2024-06-10 02:22:44.790 - Thread: 18 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 02:22:44.790 - Thread: 18 -> Mod download time: 0.00 seconds 2024-06-10 02:22:44.791 - Thread: 18 -> Downloading world mods - END 2024-06-10 02:22:44.807 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 02:22:44.808 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 02:22:44.828 - Thread: 1 -> LoadSession() - End 2024-06-10 02:22:44.828 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 02:22:44.829 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 02:22:44.829 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 02:22:45.028 - Thread: 1 -> RunLoadingAction - START 2024-06-10 02:22:45.955 - Thread: 1 -> GC Memory: 1,136,783,056 B 2024-06-10 02:22:45.962 - Thread: 1 -> Process Memory: 4,267,212,800 B 2024-06-10 02:22:46.600 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 02:22:47.241 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:47.248 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 02:22:47.250 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 02:22:47.251 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:22:47.251 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:22:47.362 - Thread: 1 -> Loading scenarios 2024-06-10 02:22:47.362 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:22:47.362 - Thread: 1 -> List of used mods (1) - START 2024-06-10 02:22:47.362 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 02:22:47.362 - Thread: 1 -> List of used mods - END 2024-06-10 02:22:47.396 - Thread: 1 -> Loading behaviors 2024-06-10 02:22:47.396 - Thread: 1 -> Loading ammo magazines 2024-06-10 02:22:47.398 - Thread: 1 -> Loading ammo definitions 2024-06-10 02:22:47.399 - Thread: 1 -> Loading animations 2024-06-10 02:22:47.401 - Thread: 1 -> Loading animations 2024-06-10 02:22:47.401 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:47.401 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:47.401 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:47.401 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:47.401 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:47.401 - Thread: 1 -> Loading sound definitions 2024-06-10 02:22:47.401 - Thread: 1 -> Loading category classes 2024-06-10 02:22:47.402 - Thread: 1 -> Loading category classes 2024-06-10 02:22:47.402 - Thread: 1 -> Loading blueprint classes 2024-06-10 02:22:47.403 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:22:47.404 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:22:47.404 - Thread: 1 -> Loading blueprints 2024-06-10 02:22:47.406 - Thread: 1 -> Loading blueprints 2024-06-10 02:22:47.406 - Thread: 1 -> Loading agent definitions 2024-06-10 02:22:47.407 - Thread: 1 -> Loading character definitions 2024-06-10 02:22:47.414 - Thread: 1 -> Loading character definitions 2024-06-10 02:22:47.414 - Thread: 1 -> Loading components 2024-06-10 02:22:47.415 - Thread: 1 -> Loading components 2024-06-10 02:22:47.415 - Thread: 1 -> Loading configuration 2024-06-10 02:22:47.416 - Thread: 1 -> Loading container types 2024-06-10 02:22:47.417 - Thread: 1 -> Loading Contract Types 2024-06-10 02:22:47.420 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:22:47.420 - Thread: 1 -> Loading block positions 2024-06-10 02:22:47.421 - Thread: 1 -> Loading block positions 2024-06-10 02:22:47.422 - Thread: 1 -> Loading curve definitions 2024-06-10 02:22:47.423 - Thread: 1 -> Loading debris 2024-06-10 02:22:47.424 - Thread: 1 -> Loading environment items entries 2024-06-10 02:22:47.424 - Thread: 1 -> Loading decal global definitions 2024-06-10 02:22:47.424 - Thread: 1 -> Loading decal definitions 2024-06-10 02:22:47.425 - Thread: 1 -> Loading decal definitions 2024-06-10 02:22:47.425 - Thread: 1 -> Loading drone behaviors 2024-06-10 02:22:47.426 - Thread: 1 -> Loading edges 2024-06-10 02:22:47.427 - Thread: 1 -> Loading emissive color definitions 2024-06-10 02:22:47.429 - Thread: 1 -> Loading emissive color default states 2024-06-10 02:22:47.432 - Thread: 1 -> Loading animations 2024-06-10 02:22:47.432 - Thread: 1 -> Loading entity components 2024-06-10 02:22:47.443 - Thread: 1 -> Loading component containers 2024-06-10 02:22:47.450 - Thread: 1 -> Loading environment items entries 2024-06-10 02:22:47.450 - Thread: 1 -> Loading Faction Names 2024-06-10 02:22:47.451 - Thread: 1 -> Loading factions 2024-06-10 02:22:47.452 - Thread: 1 -> Loading flare definitions 2024-06-10 02:22:47.453 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:22:47.458 - Thread: 1 -> Loading gas property definitions 2024-06-10 02:22:47.459 - Thread: 1 -> Loading event definitions 2024-06-10 02:22:47.460 - Thread: 1 -> Loading physical items 2024-06-10 02:22:47.471 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:22:47.472 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:22:47.472 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:22:47.472 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:22:47.472 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:22:47.472 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:22:47.472 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:22:47.472 - Thread: 1 -> Loading planet definition 2024-06-10 02:22:47.476 - Thread: 1 -> Loading physical items 2024-06-10 02:22:47.477 - Thread: 1 -> Loading physical items 2024-06-10 02:22:47.477 - Thread: 1 -> Loading physical material properties 2024-06-10 02:22:47.479 - Thread: 1 -> Loading pirate antennas 2024-06-10 02:22:47.479 - Thread: 1 -> Loading Quick starts 2024-06-10 02:22:47.480 - Thread: 1 -> Loading research blocks definitions 2024-06-10 02:22:47.480 - Thread: 1 -> Loading research groups definitions 2024-06-10 02:22:47.481 - Thread: 1 -> Loading resource distribution groups 2024-06-10 02:22:47.481 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:22:47.481 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:22:47.481 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:22:47.488 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:22:47.488 - Thread: 1 -> Loading sound categories 2024-06-10 02:22:47.489 - Thread: 1 -> Loading stat definitions 2024-06-10 02:22:47.491 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:22:47.491 - Thread: 1 -> Loading grid creators 2024-06-10 02:22:47.492 - Thread: 1 -> Loading transparent material properties 2024-06-10 02:22:47.493 - Thread: 1 -> Loading planet definition 2024-06-10 02:22:47.493 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 02:22:47.494 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:22:47.495 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:22:47.495 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:22:47.495 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:22:47.495 - Thread: 1 -> Loading Weather Effects 2024-06-10 02:22:47.498 - Thread: 1 -> Audio effects definitions 2024-06-10 02:22:47.500 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:22:47.500 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:22:47.501 - Thread: 1 -> Loading physical material properties 2024-06-10 02:22:47.503 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:22:47.559 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:22:47.559 - Thread: 1 -> Loading environment item definitions 2024-06-10 02:22:47.562 - Thread: 1 -> Loading weapon definitions 2024-06-10 02:22:47.571 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.590 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.591 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.611 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.615 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.615 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.615 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.616 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.616 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.616 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.618 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.623 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.623 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.624 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.625 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.626 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.626 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.627 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.627 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.629 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.629 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.634 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.634 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.635 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.635 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.636 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.636 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.639 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.640 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.640 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.640 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.641 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.641 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.641 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.642 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.643 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.644 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.646 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.648 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.649 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.649 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.649 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.651 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.651 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.652 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.653 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.654 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.654 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.656 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.656 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.664 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.667 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.668 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.669 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.669 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.671 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.672 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.672 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.674 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.675 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.676 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.676 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.678 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.678 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.679 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.681 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.684 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.684 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.685 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.687 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.688 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.689 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.691 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.691 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.693 - Thread: 1 -> Loading cube blocks 2024-06-10 02:22:47.694 - Thread: 1 -> Created block definitions 2024-06-10 02:22:47.697 - Thread: 1 -> Loading block variant groups 2024-06-10 02:22:47.710 - Thread: 1 -> Loading asteroid generators 2024-06-10 02:22:47.711 - Thread: 1 -> Loading spawn groups 2024-06-10 02:22:47.712 - Thread: 1 -> Loading drop containers 2024-06-10 02:22:47.713 - Thread: 1 -> Loading spawn groups 2024-06-10 02:22:47.713 - Thread: 1 -> Loading spawn groups 2024-06-10 02:22:47.713 - Thread: 1 -> Loading radial menu definitions 2024-06-10 02:22:47.723 - Thread: 1 -> Loading respawn ships 2024-06-10 02:22:47.724 - Thread: 1 -> Loading spawn groups 2024-06-10 02:22:47.724 - Thread: 1 -> Loading wheel speeds 2024-06-10 02:22:47.758 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 02:22:47.763 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 02:22:47.763 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:22:47.775 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:22:47.844 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:22:47.877 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 02:22:47.886 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:47.916 - Thread: 28 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:22:47.924 - Thread: 29 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:22:47.924 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:47.925 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:47.925 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:47.925 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:47.930 - Thread: 37 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:22:47.935 - Thread: 40 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:22:47.939 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:22:48.097 - Thread: 47 -> External debugger: listening... 2024-06-10 02:22:48.110 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 02:22:48.111 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 02:22:48.111 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 02:22:48.111 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 02:22:48.111 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 02:22:48.114 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 02:22:48.149 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 02:22:48.150 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 02:22:48.165 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 02:22:48.165 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 02:22:48.218 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 02:22:49.115 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 02:22:49.115 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 02:22:49.116 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 02:22:49.973 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 02:22:49.973 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 02:22:49.973 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 02:22:50.782 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 02:22:50.783 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 02:22:50.783 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 02:22:51.567 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 02:22:51.567 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 02:22:51.567 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 02:22:52.473 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 02:22:52.473 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 02:22:52.473 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 02:22:53.180 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 02:22:53.180 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 02:22:53.180 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 02:22:54.028 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 02:22:54.028 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 02:22:54.028 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 02:22:55.071 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 02:22:55.071 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 02:22:55.071 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 02:22:55.122 - Thread: 1 -> Entities loaded & initialized 2024-06-10 02:22:55.131 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 02:22:55.131 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 02:22:55.277 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 02:22:55.278 - Thread: 1 -> RunLoadingAction - END 2024-06-10 02:22:55.278 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 02:22:55.278 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 02:22:55.279 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 02:22:55.279 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 02:22:55.279 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 02:22:55.287 - Thread: 1 -> Updating continues. 2024-06-10 02:22:55.392 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 02:22:55.393 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 02:22:55.407 - Thread: 1 -> GC Memory: 1495.2 / 1495.2 MB 2024-06-10 02:22:55.535 - Thread: 1 -> RequestRespawn 2024-06-10 02:22:55.619 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 02:22:55.661 - Thread: 95 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:22:55.898 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 02:22:56.057 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.095 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.096 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.097 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.097 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.508 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.508 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:22:56.512 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:23:01.221 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 02:23:08.255 - Thread: 95 -> Initialized large grid Small Grid 5969 18816 PCU 2024-06-10 02:23:08.699 - Thread: 1 -> Loading duration: 23.8709045 2024-06-10 02:23:08.718 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 02:23:08.718 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 02:23:08.721 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 02:23:14.842 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-10 02:23:14.842 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-10 02:23:15.953 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-10 02:23:15.953 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-10 02:23:25.424 - Thread: 1 -> GC Memory: 5806.247 / 5806.247 MB 2024-06-10 02:23:38.807 - Thread: 1 -> GUI Stats: Update 6.19905511111112, Draw 0.348780222222222 2024-06-10 02:23:55.442 - Thread: 1 -> GC Memory: 5867.511 / 5867.511 MB 2024-06-10 02:23:56.723 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-10 02:24:03.021 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Small_0 {15B4F4C04D6F50D} 2024-06-10 02:24:04.494 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Small_0 {1A73B10807296E7} 2024-06-10 02:24:06.424 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Small_0 {166B2AFB68929DB} 2024-06-10 02:24:20.671 - Thread: 1 -> Player disconnected: seth.vanburen ([007...777]) 2024-06-10 02:24:20.671 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:24:25.448 - Thread: 1 -> GC Memory: 5902.12 / 5902.12 MB 2024-06-10 02:24:35.693 - Thread: 1 -> Disconnected: [009...321] 2024-06-10 02:24:37.834 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-10 02:24:41.225 - Thread: 1 -> GUI Stats: Update 0.111478611111111, Draw 0.274514333333334 2024-06-10 02:24:41.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:24:41.272 - Thread: 1 -> STATISTICS,0,0.0823679,0.007850647,0.7102337,0.02215099,5.58689,0.5249863,19.49423,349.867,11,164,5925.04,18752.13,82258,12000000,152,28.72412,61.31389,0,45962,8.333299,0,16.66667,2.393666,5.109469,100,13225325406,5925.04,0,0,-1 2024-06-10 02:24:41.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:24:41.273 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,534,233,877,83,849,12612,9111,0,0,444,9988,0,6471,126,0,73,63,384,54,1,19,1717,758,456,8,30,0,0,0,0 2024-06-10 02:24:55.465 - Thread: 1 -> GC Memory: 1729.207 / 1729.207 MB 2024-06-10 02:25:25.492 - Thread: 1 -> GC Memory: 1739.59 / 1739.59 MB 2024-06-10 02:25:44.202 - Thread: 1 -> GUI Stats: Update 0.106757111111111, Draw 0.251044944444444 2024-06-10 02:25:55.494 - Thread: 1 -> GC Memory: 1782.894 / 1782.894 MB 2024-06-10 02:25:58.931 - Thread: 12 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.PixelShaderStage.SetShaderResources(Int32 startSlot, Int32 numViews, IntPtr shaderResourceViewsOut) at SharpDX.Direct3D11.CommonShaderStage.SetShaderResources(Int32 startSlot, Int32 numViews, ShaderResourceView[] shaderResourceViews) at VRage.Render11.RenderContext.MyCommonStage.SetSrvs(Int32 startSlot, ISrvBindable[] srvs) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.DrawInstanceLodGroup(MyRenderContext RC, MyInstanceLodGroup itGroup) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.ProcessRenderData(MyRenderData renderData) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-10 02:25:58.932 - Thread: 12 -> Showing message 2024-06-10 02:25:58.933 - Thread: 12 -> MyInitializer.OnCrash 2024-06-10 02:25:58.933 - Thread: 12 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.PixelShaderStage.SetShaderResources(Int32 startSlot, Int32 numViews, IntPtr shaderResourceViewsOut) at SharpDX.Direct3D11.CommonShaderStage.SetShaderResources(Int32 startSlot, Int32 numViews, ShaderResourceView[] shaderResourceViews) at VRage.Render11.RenderContext.MyCommonStage.SetSrvs(Int32 startSlot, ISrvBindable[] srvs) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.DrawInstanceLodGroup(MyRenderContext RC, MyInstanceLodGroup itGroup) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.ProcessRenderData(MyRenderData renderData) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-10 02:25:59.632 - Thread: 12 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 208 PCUCount: 40155 IsHang: False GCMemory: 1782 GCMemoryAllocated: 1782 HWAvailableMemory: 46691 ProcessPrivateMemory: 18164 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-10 02:25:59.633 - Thread: 12 -> Log Closed