2024-06-10 02:06:36.852 - Thread: 1 -> Log Started 2024-06-10 02:06:36.857 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 02:06:36.857 - Thread: 1 -> App Version: 01_204_018 2024-06-10 02:06:36.868 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 02:06:36.869 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 02:06:36.869 - Thread: 1 -> Client Build Number: 0 2024-06-10 02:06:36.869 - Thread: 1 -> Server Build Number: 0 2024-06-10 02:06:36.869 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 02:06:36.934 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 02:06:36.935 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 02:06:36.935 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 02:06:36.935 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 02:06:36.937 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 02:06:36.938 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:06:36.941 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:06:36.941 - Thread: 1 -> Default Culture: 2024-06-10 02:06:36.941 - Thread: 1 -> Default UI Culture: 2024-06-10 02:06:36.942 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 02:06:36.944 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:06:37.057 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 02:06:37.057 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 02:06:37.057 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 02:06:37.057 - Thread: 1 -> EnableReverb: False 2024-06-10 02:06:37.057 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 02:06:37.057 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 02:06:37.057 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 02:06:37.057 - Thread: 1 -> FirstTimeRun: False 2024-06-10 02:06:37.057 - Thread: 1 -> ExperimentalMode: True 2024-06-10 02:06:37.057 - Thread: 1 -> VideoAdapter: 0 2024-06-10 02:06:37.057 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 02:06:37.057 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 02:06:37.057 - Thread: 1 -> RefreshRate: 143990 2024-06-10 02:06:37.057 - Thread: 1 -> WindowMode: 1 2024-06-10 02:06:37.057 - Thread: 1 -> VerticalSync: 1 2024-06-10 02:06:37.057 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 02:06:37.057 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:06:37.057 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 02:06:37.057 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 02:06:37.057 - Thread: 1 -> GrassDensity: 3 2024-06-10 02:06:37.057 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 02:06:37.057 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 02:06:37.057 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 02:06:37.057 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 02:06:37.057 - Thread: 1 -> TextureQuality: 2 2024-06-10 02:06:37.057 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 02:06:37.057 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 02:06:37.057 - Thread: 1 -> ModelQuality: 2 2024-06-10 02:06:37.057 - Thread: 1 -> VoxelQuality: 2 2024-06-10 02:06:37.057 - Thread: 1 -> ShaderQuality: 2 2024-06-10 02:06:37.057 - Thread: 1 -> LightsQuality: 3 2024-06-10 02:06:37.057 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 02:06:37.057 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 02:06:37.057 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 02:06:37.057 - Thread: 1 -> LastBannerId: 95 2024-06-10 02:06:37.057 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 02:06:37.057 - Thread: 1 -> GDPRConsent: True 2024-06-10 02:06:37.057 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 02:06:37.057 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 02:06:37.057 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 02:06:37.057 - Thread: 1 -> OnlyPSGames: False 2024-06-10 02:06:37.057 - Thread: 1 -> EnableTrading: True 2024-06-10 02:06:37.057 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 02:06:37.057 - Thread: 1 -> Language: 0 2024-06-10 02:06:37.057 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 02:06:37.057 - Thread: 1 -> ControlsHints: True 2024-06-10 02:06:37.057 - Thread: 1 -> GoodBotHints: True 2024-06-10 02:06:37.057 - Thread: 1 -> RotationHints: True 2024-06-10 02:06:37.057 - Thread: 1 -> AreaInteraction: True 2024-06-10 02:06:37.057 - Thread: 1 -> BlueprintSharing: True 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 02:06:37.057 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:06:37.057 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 02:06:37.057 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 02:06:37.057 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 02:06:37.057 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 02:06:37.057 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 02:06:37.057 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 02:06:37.057 - Thread: 1 -> HudState: 1 2024-06-10 02:06:37.057 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 02:06:37.057 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 02:06:37.057 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 02:06:37.057 - Thread: 1 -> Music_Volume: 0 2024-06-10 02:06:37.057 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 02:06:37.057 - Thread: 1 -> HudWarnings: True 2024-06-10 02:06:37.057 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 02:06:37.057 - Thread: 1 -> VoiceChat: False 2024-06-10 02:06:37.057 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 02:06:37.057 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 02:06:37.057 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 02:06:37.057 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 02:06:37.057 - Thread: 1 -> EnableDoppler: True 2024-06-10 02:06:37.057 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 02:06:37.057 - Thread: 1 -> GamepadScheme: 0 2024-06-10 02:06:37.057 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 02:06:37.057 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 02:06:37.057 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-10 02:06:37.057 - Thread: 1 -> ModIoConsent: True 2024-06-10 02:06:37.057 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-10 02:06:37.057 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 02:06:37.057 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 02:06:37.057 - Thread: 1 -> QuickStartNotification: False 2024-06-10 02:06:37.057 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 02:06:37.058 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 02:06:37.678 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 02:06:37.693 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 02:06:37.696 - Thread: 1 -> Found processor count: 24 2024-06-10 02:06:37.696 - Thread: 1 -> Using processor count: 16 2024-06-10 02:06:37.787 - Thread: 1 -> All detected adapters: 2024-06-10 02:06:37.790 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 02:06:37.790 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 02:06:38.046 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:06:38.046 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:06:38.046 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:06:38.046 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:06:38.046 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:06:38.046 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:06:38.046 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:06:38.046 - Thread: 1 -> Adapter id = 0 2024-06-10 02:06:38.046 - Thread: 1 -> Supported = True 2024-06-10 02:06:38.046 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:06:38.046 - Thread: 1 -> Priority = 2 2024-06-10 02:06:38.046 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:06:38.046 - Thread: 1 -> Output is attached = True 2024-06-10 02:06:38.046 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:06:38.046 - Thread: 1 -> } 2024-06-10 02:06:38.046 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:06:38.046 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:06:38.046 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:06:38.046 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:06:38.046 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:06:38.046 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:06:38.046 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:06:38.046 - Thread: 1 -> Adapter id = 0 2024-06-10 02:06:38.046 - Thread: 1 -> Supported = True 2024-06-10 02:06:38.046 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:06:38.046 - Thread: 1 -> Priority = 2 2024-06-10 02:06:38.046 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:06:38.046 - Thread: 1 -> Output is attached = True 2024-06-10 02:06:38.046 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:06:38.046 - Thread: 1 -> } 2024-06-10 02:06:38.046 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:06:38.046 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:06:38.046 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:06:38.046 - Thread: 1 -> Driver version = 2024-06-10 02:06:38.046 - Thread: 1 -> Driver date = 2024-06-10 02:06:38.046 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:06:38.046 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:06:38.046 - Thread: 1 -> Adapter id = 1 2024-06-10 02:06:38.046 - Thread: 1 -> Supported = True 2024-06-10 02:06:38.046 - Thread: 1 -> RAM = 0 2024-06-10 02:06:38.046 - Thread: 1 -> Priority = 0 2024-06-10 02:06:38.046 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:06:38.046 - Thread: 1 -> Output is attached = False 2024-06-10 02:06:38.046 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:06:38.046 - Thread: 1 -> } 2024-06-10 02:06:38.046 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:06:38.047 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:06:38.047 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:06:38.047 - Thread: 1 -> Driver version = 2024-06-10 02:06:38.047 - Thread: 1 -> Driver date = 2024-06-10 02:06:38.047 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:06:38.047 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:06:38.047 - Thread: 1 -> Adapter id = 1 2024-06-10 02:06:38.047 - Thread: 1 -> Supported = True 2024-06-10 02:06:38.047 - Thread: 1 -> RAM = 0 2024-06-10 02:06:38.047 - Thread: 1 -> Priority = 0 2024-06-10 02:06:38.047 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:06:38.047 - Thread: 1 -> Output is attached = False 2024-06-10 02:06:38.047 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:06:38.047 - Thread: 1 -> } 2024-06-10 02:06:38.048 - Thread: 1 -> Service.IsActive: True 2024-06-10 02:06:38.048 - Thread: 1 -> Service.IsOnline: True 2024-06-10 02:06:38.048 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 02:06:38.048 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 02:06:38.048 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 02:06:38.048 - Thread: 1 -> Service.Branch: default 2024-06-10 02:06:38.057 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 02:06:38.057 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 02:06:38.061 - Thread: 1 -> MyScreenManager() 2024-06-10 02:06:38.078 - Thread: 40 -> CreateDeviceInternal - CheckSettings() 2024-06-10 02:06:38.078 - Thread: 40 -> CreateDeviceInternal - GetAdapter() 2024-06-10 02:06:38.079 - Thread: 40 -> CreateDeviceInternal - FixSettings() 2024-06-10 02:06:38.079 - Thread: 40 -> CreateDeviceInternal - Create device 2024-06-10 02:06:38.163 - Thread: 40 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 02:06:38.216 - Thread: 40 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 02:06:38.216 - Thread: 40 -> CreateDeviceInternal create swapchain 2024-06-10 02:06:38.952 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 02:06:38.952 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:06:38.952 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 02:06:39.523 - Thread: 1 -> Preallocate - START 2024-06-10 02:06:39.525 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 02:06:39.526 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 02:06:39.526 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 02:06:39.526 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 02:06:39.526 - Thread: 1 -> MyEntities - START 2024-06-10 02:06:39.532 - Thread: 1 -> MyEntities - END 2024-06-10 02:06:39.532 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 02:06:39.532 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 02:06:39.532 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 02:06:39.532 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 02:06:39.532 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 02:06:39.535 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 02:06:39.535 - Thread: 1 -> MyMath - START 2024-06-10 02:06:39.535 - Thread: 1 -> MyMath - END 2024-06-10 02:06:39.535 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 02:06:39.535 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 02:06:39.540 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 02:06:39.540 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 02:06:39.540 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 02:06:39.543 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 02:06:39.543 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 02:06:39.544 - Thread: 1 -> MySyncDestructions - START 2024-06-10 02:06:39.544 - Thread: 1 -> MySyncDestructions - END 2024-06-10 02:06:39.544 - Thread: 1 -> MySyncEntity - START 2024-06-10 02:06:39.544 - Thread: 1 -> MySyncEntity - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyCommandConsole - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyCommandConsole - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyCommandEntity - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyCommandEntity - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 02:06:39.544 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 02:06:39.544 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 02:06:39.545 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 02:06:39.545 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 02:06:39.548 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 02:06:39.548 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 02:06:39.550 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 02:06:39.550 - Thread: 1 -> Preallocate - END 2024-06-10 02:06:39.551 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 02:06:39.675 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 02:06:39.675 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 02:06:39.682 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 02:06:39.682 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:06:39.682 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:06:39.682 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 02:06:39.682 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 02:06:39.682 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 02:06:39.684 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 02:06:39.687 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 02:06:39.687 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 02:06:39.688 - Thread: 1 -> Virtualized: False 2024-06-10 02:06:39.690 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:06:39.692 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 02:06:39.692 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 02:06:39.692 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 57,306,058,752 bytes 2024-06-10 02:06:39.692 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,074,945,024 bytes 2024-06-10 02:06:39.694 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 566,156,333,056 bytes 2024-06-10 02:06:39.694 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 02:06:39.694 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 02:06:39.694 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 02:06:39.695 - Thread: 1 -> Installed DLCs: 2024-06-10 02:06:39.695 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 02:06:39.782 - Thread: 1 -> Havok: Physics.Init 2024-06-10 02:06:39.790 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 02:06:39.793 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 02:06:39.803 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 02:06:39.803 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:06:39.807 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:06:39.978 - Thread: 1 -> Loading scenarios 2024-06-10 02:06:39.988 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:06:39.988 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 02:06:40.087 - Thread: 1 -> Loading sound definitions 2024-06-10 02:06:40.087 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:06:40.087 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:06:40.096 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:06:40.096 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 02:06:40.096 - Thread: 1 -> Loading Quick starts 2024-06-10 02:06:40.096 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:06:40.096 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:06:40.096 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 02:06:40.096 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 02:06:40.097 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:06:40.130 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:06:40.150 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:06:40.154 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2024-06-10 02:06:40.154 - Thread: 1 -> MyGuiManager() 2024-06-10 02:06:40.156 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:06:40.191 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:06:40.245 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:06:40.245 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:06:40.245 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:06:40.265 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 02:06:40.292 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:06:40.299 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 02:06:40.300 - Thread: 15 -> ReloadVoxelMaterials 2024-06-10 02:06:40.325 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 02:06:40.325 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 02:06:40.325 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 02:06:40.325 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 02:06:40.325 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 02:06:40.325 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 02:06:40.326 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 02:06:40.326 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 02:06:40.326 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 02:06:40.326 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 02:06:40.326 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 02:06:40.326 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 02:06:40.326 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 02:06:40.326 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 02:06:40.327 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 02:06:40.327 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 02:06:40.353 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 02:06:40.353 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 02:06:40.353 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 02:06:40.353 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 02:06:40.353 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 02:06:40.354 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 02:06:40.355 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 02:06:40.360 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 02:06:40.360 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 02:06:40.365 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 02:06:40.365 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 02:06:40.368 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 02:06:40.370 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 02:06:40.371 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 02:06:40.371 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 02:06:40.372 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 02:06:40.375 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 02:06:40.380 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 02:06:40.380 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 02:06:40.382 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 02:06:40.385 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 02:06:40.388 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 02:06:40.388 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 02:06:40.390 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 02:06:40.391 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 02:06:40.396 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 02:06:40.404 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 02:06:40.412 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 02:06:40.416 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 02:06:40.422 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 02:06:40.423 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 02:06:40.444 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 02:06:40.444 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 02:06:40.447 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 02:06:40.451 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 02:06:40.452 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 02:06:40.461 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 02:06:40.461 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 02:06:40.467 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 02:06:40.468 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 02:06:40.469 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 02:06:40.471 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 02:06:40.471 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 02:06:40.473 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 02:06:40.474 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 02:06:40.474 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 02:06:40.475 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 02:06:40.475 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 02:06:40.480 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 02:06:40.490 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 02:06:40.491 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 02:06:40.492 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 02:06:40.495 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 02:06:40.496 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 02:06:40.500 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 02:06:40.504 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 02:06:40.505 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 02:06:40.525 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 02:06:40.543 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 02:06:40.561 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 02:06:40.582 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 02:06:40.582 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 02:06:40.582 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 02:06:40.582 - Thread: 1 -> Style Pack (1084680) 2024-06-10 02:06:40.582 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 02:06:40.582 - Thread: 1 -> Frostbite (1241550) 2024-06-10 02:06:40.582 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 02:06:40.582 - Thread: 1 -> Wasteland (1374610) 2024-06-10 02:06:40.582 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 02:06:40.582 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 02:06:40.582 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 02:06:40.582 - Thread: 1 -> Automatons (1958640) 2024-06-10 02:06:40.582 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 02:06:40.582 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 02:06:40.585 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 02:06:40.591 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 02:06:40.595 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 02:06:40.600 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 02:06:40.612 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 02:06:40.619 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 02:06:40.623 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 02:06:40.636 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 02:06:40.638 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 02:06:40.648 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 02:06:40.649 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 02:06:40.649 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 02:06:40.679 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 02:06:40.681 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 02:06:40.682 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 02:06:40.684 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 02:06:40.688 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 02:06:40.689 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 02:06:40.701 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 02:06:40.706 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 02:06:40.718 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 02:06:40.723 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 02:06:40.725 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 02:06:40.922 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 02:06:40.961 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 02:06:40.994 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 02:06:41.036 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:06:41.080 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 02:06:41.080 - Thread: 1 -> Flares Intensity: 1 2024-06-10 02:06:41.080 - Thread: 1 -> Field of view: 1.221984 2024-06-10 02:06:41.080 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:06:41.080 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 02:06:41.080 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 02:06:41.080 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 02:06:41.080 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 02:06:41.080 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 02:06:41.080 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 02:06:41.080 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 02:06:41.080 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 02:06:41.080 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 02:06:41.080 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 02:06:41.080 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 02:06:41.080 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 02:06:41.080 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 02:06:41.080 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 02:06:41.123 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 02:06:41.178 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 02:06:41.179 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (bc0ddc7e-7edd-48f6-aaf4-1a631b555f7c) 2024-06-10 02:06:41.179 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:06:41.900 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:06:42.064 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:06:42.064 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:06:42.090 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:06:42.090 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 02:06:43.028 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:06:43.028 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 02:06:43.028 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2024-06-10 02:06:43.092 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:06:43.092 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:06:43.132 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:06:43.811 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:06:44.058 - Thread: 1 -> Server responded 2024-06-10 02:06:44.058 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 02:06:44.060 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:06:44.060 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:06:44.664 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:07:12.265 - Thread: 1 -> GUI Stats: Update 0.513774555555555, Draw 0.109034722222222 2024-06-10 02:07:37.314 - Thread: 1 -> Network readers disposed 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:07:37.316 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 02:07:37.366 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:07:37.366 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:07:37.367 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:07:38.133 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:07:38.366 - Thread: 1 -> Server responded 2024-06-10 02:07:38.366 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 02:07:38.367 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:38.367 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:38.705 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:07:41.228 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 02:07:41.228 - Thread: 1 -> World requested 2024-06-10 02:07:41.239 - Thread: 1 -> World requested - connection alive 2024-06-10 02:07:42.135 - Thread: 1 -> LoadSession() - Start 2024-06-10 02:07:42.140 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:07:42.141 - Thread: 15 -> Downloading world mods - START 2024-06-10 02:07:42.145 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 02:07:42.430 - Thread: 1 -> Mod query successful 2024-06-10 02:07:42.434 - Thread: 15 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 02:07:42.435 - Thread: 15 -> Mod download time: 0.00 seconds 2024-06-10 02:07:42.435 - Thread: 15 -> Downloading world mods - END 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:42.453 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:42.465 - Thread: 1 -> LoadSession() - End 2024-06-10 02:07:42.465 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 02:07:42.466 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 02:07:42.466 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 02:07:42.673 - Thread: 1 -> RunLoadingAction - START 2024-06-10 02:07:43.634 - Thread: 1 -> GC Memory: 1,137,154,776 B 2024-06-10 02:07:43.641 - Thread: 1 -> Process Memory: 4,148,580,352 B 2024-06-10 02:07:44.273 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 02:07:44.921 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:44.927 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 02:07:44.928 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 02:07:44.929 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:07:44.930 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:07:45.043 - Thread: 1 -> Loading scenarios 2024-06-10 02:07:45.043 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:07:45.043 - Thread: 1 -> List of used mods (1) - START 2024-06-10 02:07:45.043 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 02:07:45.043 - Thread: 1 -> List of used mods - END 2024-06-10 02:07:45.085 - Thread: 1 -> Loading behaviors 2024-06-10 02:07:45.086 - Thread: 1 -> Loading ammo magazines 2024-06-10 02:07:45.088 - Thread: 1 -> Loading ammo definitions 2024-06-10 02:07:45.089 - Thread: 1 -> Loading animations 2024-06-10 02:07:45.091 - Thread: 1 -> Loading animations 2024-06-10 02:07:45.091 - Thread: 1 -> Loading sound definitions 2024-06-10 02:07:45.091 - Thread: 1 -> Loading sound definitions 2024-06-10 02:07:45.092 - Thread: 1 -> Loading sound definitions 2024-06-10 02:07:45.092 - Thread: 1 -> Loading sound definitions 2024-06-10 02:07:45.092 - Thread: 1 -> Loading sound definitions 2024-06-10 02:07:45.092 - Thread: 1 -> Loading sound definitions 2024-06-10 02:07:45.092 - Thread: 1 -> Loading category classes 2024-06-10 02:07:45.092 - Thread: 1 -> Loading category classes 2024-06-10 02:07:45.092 - Thread: 1 -> Loading blueprint classes 2024-06-10 02:07:45.093 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:07:45.093 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:07:45.093 - Thread: 1 -> Loading blueprints 2024-06-10 02:07:45.095 - Thread: 1 -> Loading blueprints 2024-06-10 02:07:45.095 - Thread: 1 -> Loading agent definitions 2024-06-10 02:07:45.095 - Thread: 1 -> Loading character definitions 2024-06-10 02:07:45.102 - Thread: 1 -> Loading character definitions 2024-06-10 02:07:45.103 - Thread: 1 -> Loading components 2024-06-10 02:07:45.104 - Thread: 1 -> Loading components 2024-06-10 02:07:45.104 - Thread: 1 -> Loading configuration 2024-06-10 02:07:45.104 - Thread: 1 -> Loading container types 2024-06-10 02:07:45.106 - Thread: 1 -> Loading Contract Types 2024-06-10 02:07:45.111 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:07:45.111 - Thread: 1 -> Loading block positions 2024-06-10 02:07:45.113 - Thread: 1 -> Loading block positions 2024-06-10 02:07:45.113 - Thread: 1 -> Loading curve definitions 2024-06-10 02:07:45.115 - Thread: 1 -> Loading debris 2024-06-10 02:07:45.115 - Thread: 1 -> Loading environment items entries 2024-06-10 02:07:45.115 - Thread: 1 -> Loading decal global definitions 2024-06-10 02:07:45.115 - Thread: 1 -> Loading decal definitions 2024-06-10 02:07:45.116 - Thread: 1 -> Loading decal definitions 2024-06-10 02:07:45.116 - Thread: 1 -> Loading drone behaviors 2024-06-10 02:07:45.117 - Thread: 1 -> Loading edges 2024-06-10 02:07:45.118 - Thread: 1 -> Loading emissive color definitions 2024-06-10 02:07:45.120 - Thread: 1 -> Loading emissive color default states 2024-06-10 02:07:45.122 - Thread: 1 -> Loading animations 2024-06-10 02:07:45.122 - Thread: 1 -> Loading entity components 2024-06-10 02:07:45.133 - Thread: 1 -> Loading component containers 2024-06-10 02:07:45.140 - Thread: 1 -> Loading environment items entries 2024-06-10 02:07:45.140 - Thread: 1 -> Loading Faction Names 2024-06-10 02:07:45.141 - Thread: 1 -> Loading factions 2024-06-10 02:07:45.143 - Thread: 1 -> Loading flare definitions 2024-06-10 02:07:45.144 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:07:45.148 - Thread: 1 -> Loading gas property definitions 2024-06-10 02:07:45.149 - Thread: 1 -> Loading event definitions 2024-06-10 02:07:45.149 - Thread: 1 -> Loading physical items 2024-06-10 02:07:45.161 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:07:45.161 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:07:45.161 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:07:45.161 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:07:45.161 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:07:45.161 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:07:45.161 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:07:45.161 - Thread: 1 -> Loading planet definition 2024-06-10 02:07:45.165 - Thread: 1 -> Loading physical items 2024-06-10 02:07:45.166 - Thread: 1 -> Loading physical items 2024-06-10 02:07:45.166 - Thread: 1 -> Loading physical material properties 2024-06-10 02:07:45.169 - Thread: 1 -> Loading pirate antennas 2024-06-10 02:07:45.170 - Thread: 1 -> Loading Quick starts 2024-06-10 02:07:45.170 - Thread: 1 -> Loading research blocks definitions 2024-06-10 02:07:45.171 - Thread: 1 -> Loading research groups definitions 2024-06-10 02:07:45.171 - Thread: 1 -> Loading resource distribution groups 2024-06-10 02:07:45.172 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:07:45.172 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:07:45.172 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:07:45.178 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:07:45.178 - Thread: 1 -> Loading sound categories 2024-06-10 02:07:45.180 - Thread: 1 -> Loading stat definitions 2024-06-10 02:07:45.180 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:07:45.181 - Thread: 1 -> Loading grid creators 2024-06-10 02:07:45.181 - Thread: 1 -> Loading transparent material properties 2024-06-10 02:07:45.182 - Thread: 1 -> Loading planet definition 2024-06-10 02:07:45.182 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 02:07:45.183 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:07:45.184 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:07:45.184 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:07:45.184 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:07:45.184 - Thread: 1 -> Loading Weather Effects 2024-06-10 02:07:45.186 - Thread: 1 -> Audio effects definitions 2024-06-10 02:07:45.189 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:07:45.190 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:07:45.190 - Thread: 1 -> Loading physical material properties 2024-06-10 02:07:45.193 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:07:45.252 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:07:45.253 - Thread: 1 -> Loading environment item definitions 2024-06-10 02:07:45.255 - Thread: 1 -> Loading weapon definitions 2024-06-10 02:07:45.263 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.283 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.283 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.302 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.306 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.307 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.307 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.307 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.307 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.307 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.309 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.314 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.315 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.316 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.316 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.317 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.318 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.318 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.319 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.320 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.321 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.324 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.325 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.325 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.326 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.326 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.326 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.330 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.331 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.331 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.331 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.332 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.332 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.333 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.333 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.334 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.335 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.336 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.339 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.339 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.340 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.340 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.340 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.341 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.341 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.342 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.343 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.344 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.345 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.345 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.348 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.349 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.350 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.351 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.352 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.353 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.354 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.354 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.355 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.360 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.362 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.362 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.364 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.365 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.366 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.368 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.370 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.370 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.373 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.375 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.376 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.377 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.378 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.378 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.381 - Thread: 1 -> Loading cube blocks 2024-06-10 02:07:45.382 - Thread: 1 -> Created block definitions 2024-06-10 02:07:45.385 - Thread: 1 -> Loading block variant groups 2024-06-10 02:07:45.396 - Thread: 1 -> Loading asteroid generators 2024-06-10 02:07:45.397 - Thread: 1 -> Loading spawn groups 2024-06-10 02:07:45.398 - Thread: 1 -> Loading drop containers 2024-06-10 02:07:45.398 - Thread: 1 -> Loading spawn groups 2024-06-10 02:07:45.400 - Thread: 1 -> Loading spawn groups 2024-06-10 02:07:45.400 - Thread: 1 -> Loading radial menu definitions 2024-06-10 02:07:45.410 - Thread: 1 -> Loading respawn ships 2024-06-10 02:07:45.411 - Thread: 1 -> Loading spawn groups 2024-06-10 02:07:45.411 - Thread: 1 -> Loading wheel speeds 2024-06-10 02:07:45.445 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 02:07:45.450 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 02:07:45.450 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:07:45.462 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:07:45.542 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:07:45.573 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 02:07:45.582 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:45.618 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:45.618 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:45.619 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:45.619 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:45.624 - Thread: 28 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:07:45.625 - Thread: 23 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:07:45.626 - Thread: 25 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:07:45.628 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:07:45.629 - Thread: 37 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:07:45.791 - Thread: 81 -> External debugger: listening... 2024-06-10 02:07:45.799 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 02:07:45.802 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 02:07:45.802 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 02:07:45.802 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 02:07:45.803 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 02:07:45.805 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 02:07:45.840 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 02:07:45.841 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 02:07:45.855 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 02:07:45.855 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 02:07:45.907 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 02:07:46.801 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 02:07:46.801 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 02:07:46.802 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 02:07:47.693 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 02:07:47.693 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 02:07:47.694 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 02:07:48.501 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 02:07:48.501 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 02:07:48.501 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 02:07:49.281 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 02:07:49.281 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 02:07:49.281 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 02:07:50.174 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 02:07:50.174 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 02:07:50.174 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 02:07:50.890 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 02:07:50.890 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 02:07:50.890 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 02:07:51.733 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 02:07:51.733 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 02:07:51.733 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 02:07:52.772 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 02:07:52.772 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 02:07:52.772 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 02:07:52.825 - Thread: 1 -> Entities loaded & initialized 2024-06-10 02:07:52.832 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 02:07:52.832 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 02:07:52.978 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 02:07:52.979 - Thread: 1 -> RunLoadingAction - END 2024-06-10 02:07:52.979 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 02:07:52.979 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 02:07:52.980 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 02:07:52.980 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 02:07:52.980 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 02:07:52.989 - Thread: 1 -> Updating continues. 2024-06-10 02:07:53.095 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 02:07:53.096 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 02:07:53.111 - Thread: 1 -> GC Memory: 1484.709 / 1484.709 MB 2024-06-10 02:07:53.229 - Thread: 1 -> RequestRespawn 2024-06-10 02:07:53.314 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 02:07:53.338 - Thread: 93 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:07:53.409 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-10 02:07:53.409 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 02:07:53.420 - Thread: 1 -> GUI Stats: Update 5.77288294444445, Draw 0.105479722222222 2024-06-10 02:07:53.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:07:53.461 - Thread: 1 -> STATISTICS,0,0.212903,0.006914139,0.212903,0.006914139,0.2473679,0.00766468,2257.447,726.7834,12,2,1504.463,5890.094,0,12000000,0,6.69615,6.473805,0,50910,8.393237,0,16.66667,0.5620238,0.5433618,100,4647910970,1504.463,0,0,-1 2024-06-10 02:07:53.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:07:53.462 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,534,6,565,80,849,4432,1321,0,0,256,1887,0,733,63,0,3,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-06-10 02:07:53.869 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.898 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.898 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.899 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.900 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.900 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.901 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:53.901 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:07:54.705 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 02:07:56.782 - Thread: 1 -> Loading duration: 14.3155219 2024-06-10 02:07:56.786 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:56.786 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:56.788 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 02:07:58.259 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:58.259 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-10 02:07:59.149 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-10 02:07:59.149 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-10 02:08:11.553 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-10 02:08:11.587 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:08:11.599 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-10 02:08:12.616 - Thread: 1 -> Query successful. 2024-06-10 02:08:12.826 - Thread: 1 -> ModIo: Authentication started 2024-06-10 02:08:14.043 - Thread: 1 -> Query successful. 2024-06-10 02:08:14.043 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-10 02:08:14.091 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:08:23.122 - Thread: 1 -> GC Memory: 3058.573 / 3058.573 MB 2024-06-10 02:08:24.310 - Thread: 1 -> GUI Stats: Update 0.187775277777778, Draw 0.154816888888889 2024-06-10 02:08:49.558 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 02:08:49.643 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-10 02:08:49.660 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-10 02:08:49.892 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-10 02:08:49.892 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-10 02:08:53.136 - Thread: 1 -> GC Memory: 3398.178 / 3398.178 MB 2024-06-10 02:08:55.752 - Thread: 1 -> GUI Stats: Update 0.191951944444444, Draw 0.143725722222222 2024-06-10 02:08:55.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:08:55.788 - Thread: 1 -> STATISTICS,60.0166667,0.1294737,0.01027489,0.2222519,0.1298304,2.003189,0.6139765,15.37455,130.9877,12,139,3417.727,14158.52,16629,12000000,51,19.35215,51.88781,0.0123295,48913,8.333247,0,16.66667,1.612662,4.323939,100,10978207952,3417.727,0,0,-1 2024-06-10 02:08:55.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:08:55.788 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,854,534,385,1024,81,849,10469,6823,0,0,451,7848,0,4193,126,0,74,63,384,53,0,2,1717,758,456,8,30,0,0,0,0 2024-06-10 02:09:20.665 - Thread: 1 -> Client connected: admtrsh ([007...463]) 2024-06-10 02:09:23.144 - Thread: 1 -> GC Memory: 4628.926 / 4628.926 MB 2024-06-10 02:09:35.245 - Thread: 1 -> GUI Stats: Update 0.100830222222222, Draw 0.262183555555555 2024-06-10 02:09:53.176 - Thread: 1 -> GC Memory: 1691.068 / 1691.068 MB 2024-06-10 02:10:23.188 - Thread: 1 -> GC Memory: 1718.382 / 1718.382 MB 2024-06-10 02:10:36.277 - Thread: 1 -> GUI Stats: Update 0.108264833333333, Draw 0.3597355 2024-06-10 02:10:36.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:10:36.391 - Thread: 1 -> STATISTICS,120.0333334,0.1237497,0.008318901,0.2731533,0.1298304,6.322299,1.100118,18.06195,349.2622,13,170,1724.423,15479.82,36963,12000000,91,25.39021,55.01664,0.009366944,48852,8.333239,0,16.66667,2.115827,4.584668,100,12262344418,1724.423,0,0,-1 2024-06-10 02:10:36.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:10:36.391 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,854,534,400,1041,82,849,11694,8026,0,0,444,9068,0,5396,126,0,76,63,384,54,1,9,1717,758,456,8,30,0,0,0,0 2024-06-10 02:10:53.198 - Thread: 1 -> GC Memory: 1750.341 / 1750.341 MB 2024-06-10 02:11:23.219 - Thread: 1 -> GC Memory: 1629.174 / 1629.174 MB 2024-06-10 02:11:34.026 - Thread: 1 -> GUI Stats: Update 0.108834444444445, Draw 0.382246833333333 2024-06-10 02:11:41.194 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:11:53.244 - Thread: 1 -> GC Memory: 1651.452 / 1651.452 MB 2024-06-10 02:12:02.619 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-10 02:12:06.947 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-10 02:12:23.255 - Thread: 1 -> GC Memory: 1682.288 / 1682.288 MB 2024-06-10 02:12:23.554 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-10 02:12:28.326 - Thread: 1 -> GUI Stats: Update 0.1079395, Draw 0.285439888888889 2024-06-10 02:12:28.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:12:28.389 - Thread: 1 -> STATISTICS,180.05,0.02739525,0.009682655,0.2731533,0.1298304,11.31866,1.623279,17.26773,202.0006,13,158,1687.567,15464.52,39247,12000000,95,22.89212,49.09462,0.01057465,49045,8.333232,0,16.66667,1.907653,4.091168,100,12291587202,1687.567,0,0,-1 2024-06-10 02:12:28.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:12:28.389 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,854,534,418,1059,82,849,11722,8039,0,0,444,9099,0,5405,126,0,74,63,384,54,1,14,1717,758,456,8,30,0,0,0,0 2024-06-10 02:12:50.631 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Small_0 {1CC0532B6151CA5} 2024-06-10 02:12:53.273 - Thread: 1 -> GC Memory: 1735.96 / 1735.96 MB 2024-06-10 02:12:59.300 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:12:59.301 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:12:59.346 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:13:02.872 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:13:02.872 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:13:04.371 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:13:04.371 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:13:04.408 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:13:05.893 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:13:05.893 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:13:23.279 - Thread: 1 -> GC Memory: 1696.037 / 1696.037 MB 2024-06-10 02:13:36.091 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 02:13:36.091 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 02:13:36.138 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 02:13:46.724 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 02:13:46.724 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 02:13:53.311 - Thread: 1 -> GC Memory: 1722.311 / 1722.311 MB 2024-06-10 02:13:55.039 - Thread: 1 -> GUI Stats: Update 0.106747944444445, Draw 0.185259722222222 2024-06-10 02:14:23.328 - Thread: 1 -> GC Memory: 1988.083 / 1988.083 MB 2024-06-10 02:14:28.701 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-10 02:14:53.340 - Thread: 1 -> GC Memory: 1676.806 / 1676.806 MB 2024-06-10 02:14:56.950 - Thread: 1 -> GUI Stats: Update 0.112041444444444, Draw 0.260634777777778 2024-06-10 02:14:57.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 02:14:57.093 - Thread: 1 -> STATISTICS,240.0666667,0.0989666,0.009841919,0.3241205,0.1298304,17.33924,2.16865,18.75086,216.039,13,156,1673.259,15818.47,47212,12000000,121,22.26415,50.51126,0.01063743,49030,8.333212,0,16.66667,1.855319,4.209211,100,12539328490,1673.259,0,0,-1 2024-06-10 02:14:57.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 02:14:57.093 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,854,534,419,1061,82,849,11958,8273,0,0,451,9335,0,5690,63,0,74,63,384,54,1,18,1717,758,456,8,30,0,0,0,0 2024-06-10 02:15:23.348 - Thread: 1 -> GC Memory: 1685.437 / 1685.437 MB 2024-06-10 02:15:44.214 - Thread: 1 -> GUI Stats: Update 0.1139845, Draw 0.301670388888889 2024-06-10 02:15:53.350 - Thread: 1 -> GC Memory: 1696.948 / 1696.948 MB