2024-06-10 00:52:45.953 - Thread: 1 -> Log Started 2024-06-10 00:52:45.958 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 00:52:45.958 - Thread: 1 -> App Version: 01_204_018 2024-06-10 00:52:46.038 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 00:52:46.038 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 00:52:46.038 - Thread: 1 -> Client Build Number: 0 2024-06-10 00:52:46.038 - Thread: 1 -> Server Build Number: 0 2024-06-10 00:52:46.038 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 00:52:46.118 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 00:52:46.128 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 00:52:46.128 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 00:52:46.128 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 00:52:46.130 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 00:52:46.131 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 00:52:46.135 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 00:52:46.135 - Thread: 1 -> Default Culture: 2024-06-10 00:52:46.135 - Thread: 1 -> Default UI Culture: 2024-06-10 00:52:46.137 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 00:52:46.140 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:52:46.897 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 00:52:46.897 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 00:52:46.897 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 00:52:46.897 - Thread: 1 -> EnableReverb: False 2024-06-10 00:52:46.897 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 00:52:46.897 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 00:52:46.897 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 00:52:46.897 - Thread: 1 -> FirstTimeRun: False 2024-06-10 00:52:46.897 - Thread: 1 -> ExperimentalMode: True 2024-06-10 00:52:46.897 - Thread: 1 -> VideoAdapter: 0 2024-06-10 00:52:46.897 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 00:52:46.897 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 00:52:46.897 - Thread: 1 -> RefreshRate: 143990 2024-06-10 00:52:46.897 - Thread: 1 -> WindowMode: 1 2024-06-10 00:52:46.897 - Thread: 1 -> VerticalSync: 1 2024-06-10 00:52:46.897 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 00:52:46.897 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 00:52:46.897 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 00:52:46.897 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 00:52:46.897 - Thread: 1 -> GrassDensity: 3 2024-06-10 00:52:46.897 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 00:52:46.897 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 00:52:46.897 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 00:52:46.897 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 00:52:46.897 - Thread: 1 -> TextureQuality: 2 2024-06-10 00:52:46.897 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 00:52:46.897 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 00:52:46.897 - Thread: 1 -> ModelQuality: 2 2024-06-10 00:52:46.897 - Thread: 1 -> VoxelQuality: 2 2024-06-10 00:52:46.897 - Thread: 1 -> ShaderQuality: 2 2024-06-10 00:52:46.897 - Thread: 1 -> LightsQuality: 3 2024-06-10 00:52:46.897 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 00:52:46.897 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 00:52:46.897 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 00:52:46.897 - Thread: 1 -> LastBannerId: 95 2024-06-10 00:52:46.897 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 00:52:46.897 - Thread: 1 -> GDPRConsent: True 2024-06-10 00:52:46.897 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 00:52:46.897 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 00:52:46.897 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 00:52:46.897 - Thread: 1 -> OnlyPSGames: False 2024-06-10 00:52:46.897 - Thread: 1 -> EnableTrading: True 2024-06-10 00:52:46.897 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 00:52:46.897 - Thread: 1 -> Language: 0 2024-06-10 00:52:46.897 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 00:52:46.897 - Thread: 1 -> ControlsHints: True 2024-06-10 00:52:46.897 - Thread: 1 -> GoodBotHints: True 2024-06-10 00:52:46.897 - Thread: 1 -> RotationHints: True 2024-06-10 00:52:46.897 - Thread: 1 -> AreaInteraction: True 2024-06-10 00:52:46.897 - Thread: 1 -> BlueprintSharing: True 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 00:52:46.897 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:52:46.897 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 00:52:46.897 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 00:52:46.897 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 00:52:46.897 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 00:52:46.897 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 00:52:46.897 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 00:52:46.897 - Thread: 1 -> HudState: 1 2024-06-10 00:52:46.897 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 00:52:46.897 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 00:52:46.897 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 00:52:46.897 - Thread: 1 -> Music_Volume: 0 2024-06-10 00:52:46.897 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 00:52:46.897 - Thread: 1 -> HudWarnings: True 2024-06-10 00:52:46.897 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 00:52:46.897 - Thread: 1 -> VoiceChat: False 2024-06-10 00:52:46.897 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 00:52:46.897 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 00:52:46.897 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 00:52:46.897 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 00:52:46.897 - Thread: 1 -> EnableDoppler: True 2024-06-10 00:52:46.897 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 00:52:46.897 - Thread: 1 -> GamepadScheme: 0 2024-06-10 00:52:46.897 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 00:52:46.897 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 00:52:46.897 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-10 00:52:46.897 - Thread: 1 -> ModIoConsent: True 2024-06-10 00:52:46.897 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-10 00:52:46.897 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 00:52:46.897 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 00:52:46.897 - Thread: 1 -> QuickStartNotification: False 2024-06-10 00:52:46.897 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 00:52:46.899 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 00:52:48.711 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 00:52:48.769 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 00:52:48.771 - Thread: 1 -> Found processor count: 24 2024-06-10 00:52:48.771 - Thread: 1 -> Using processor count: 16 2024-06-10 00:52:49.100 - Thread: 1 -> All detected adapters: 2024-06-10 00:52:49.105 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 00:52:49.105 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 00:52:49.453 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:52:49.454 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 00:52:49.454 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 00:52:49.454 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 00:52:49.454 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 00:52:49.454 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:52:49.454 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:52:49.454 - Thread: 1 -> Adapter id = 0 2024-06-10 00:52:49.454 - Thread: 1 -> Supported = True 2024-06-10 00:52:49.454 - Thread: 1 -> RAM = 25314721792 2024-06-10 00:52:49.454 - Thread: 1 -> Priority = 2 2024-06-10 00:52:49.454 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 00:52:49.454 - Thread: 1 -> Output is attached = True 2024-06-10 00:52:49.454 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:52:49.454 - Thread: 1 -> } 2024-06-10 00:52:49.454 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:52:49.455 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 00:52:49.455 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 00:52:49.455 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 00:52:49.455 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 00:52:49.455 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:52:49.455 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:52:49.455 - Thread: 1 -> Adapter id = 0 2024-06-10 00:52:49.455 - Thread: 1 -> Supported = True 2024-06-10 00:52:49.455 - Thread: 1 -> RAM = 25314721792 2024-06-10 00:52:49.455 - Thread: 1 -> Priority = 2 2024-06-10 00:52:49.455 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 00:52:49.455 - Thread: 1 -> Output is attached = True 2024-06-10 00:52:49.455 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:52:49.455 - Thread: 1 -> } 2024-06-10 00:52:49.455 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:52:49.455 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 00:52:49.455 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 00:52:49.455 - Thread: 1 -> Driver version = 2024-06-10 00:52:49.455 - Thread: 1 -> Driver date = 2024-06-10 00:52:49.455 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:52:49.455 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:52:49.455 - Thread: 1 -> Adapter id = 1 2024-06-10 00:52:49.455 - Thread: 1 -> Supported = True 2024-06-10 00:52:49.455 - Thread: 1 -> RAM = 0 2024-06-10 00:52:49.455 - Thread: 1 -> Priority = 0 2024-06-10 00:52:49.455 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 00:52:49.455 - Thread: 1 -> Output is attached = False 2024-06-10 00:52:49.455 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:52:49.455 - Thread: 1 -> } 2024-06-10 00:52:49.455 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:52:49.455 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 00:52:49.455 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 00:52:49.455 - Thread: 1 -> Driver version = 2024-06-10 00:52:49.455 - Thread: 1 -> Driver date = 2024-06-10 00:52:49.455 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:52:49.455 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:52:49.455 - Thread: 1 -> Adapter id = 1 2024-06-10 00:52:49.455 - Thread: 1 -> Supported = True 2024-06-10 00:52:49.455 - Thread: 1 -> RAM = 0 2024-06-10 00:52:49.455 - Thread: 1 -> Priority = 0 2024-06-10 00:52:49.455 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 00:52:49.455 - Thread: 1 -> Output is attached = False 2024-06-10 00:52:49.455 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:52:49.455 - Thread: 1 -> } 2024-06-10 00:52:49.460 - Thread: 1 -> Service.IsActive: True 2024-06-10 00:52:49.461 - Thread: 1 -> Service.IsOnline: True 2024-06-10 00:52:49.461 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 00:52:49.461 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 00:52:49.461 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 00:52:49.461 - Thread: 1 -> Service.Branch: default 2024-06-10 00:52:49.471 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 00:52:49.471 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 00:52:49.484 - Thread: 1 -> MyScreenManager() 2024-06-10 00:52:49.558 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-06-10 00:52:49.559 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-06-10 00:52:49.562 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-06-10 00:52:49.564 - Thread: 38 -> CreateDeviceInternal - Create device 2024-06-10 00:52:49.678 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 00:52:49.734 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 00:52:49.734 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-06-10 00:52:54.263 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 00:52:54.263 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 00:52:54.263 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 00:52:55.238 - Thread: 1 -> Preallocate - START 2024-06-10 00:52:55.240 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 00:52:55.243 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 00:52:55.243 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 00:52:55.243 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 00:52:55.244 - Thread: 1 -> MyEntities - START 2024-06-10 00:52:55.253 - Thread: 1 -> MyEntities - END 2024-06-10 00:52:55.253 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 00:52:55.253 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 00:52:55.253 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 00:52:55.253 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 00:52:55.253 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 00:52:55.259 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 00:52:55.259 - Thread: 1 -> MyMath - START 2024-06-10 00:52:55.259 - Thread: 1 -> MyMath - END 2024-06-10 00:52:55.259 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 00:52:55.259 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 00:52:55.263 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 00:52:55.263 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 00:52:55.263 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 00:52:55.308 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 00:52:55.308 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 00:52:55.309 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 00:52:55.309 - Thread: 1 -> MySyncDestructions - START 2024-06-10 00:52:55.309 - Thread: 1 -> MySyncDestructions - END 2024-06-10 00:52:55.309 - Thread: 1 -> MySyncEntity - START 2024-06-10 00:52:55.309 - Thread: 1 -> MySyncEntity - END 2024-06-10 00:52:55.309 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 00:52:55.310 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 00:52:55.310 - Thread: 1 -> MyCommandConsole - START 2024-06-10 00:52:55.310 - Thread: 1 -> MyCommandConsole - END 2024-06-10 00:52:55.310 - Thread: 1 -> MyCommandEntity - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyCommandEntity - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 00:52:55.311 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 00:52:55.311 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 00:52:55.344 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 00:52:55.344 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 00:52:55.357 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 00:52:55.357 - Thread: 1 -> Preallocate - END 2024-06-10 00:52:55.361 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 00:52:55.537 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 00:52:55.537 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 00:52:55.545 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 00:52:55.546 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:52:55.546 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:52:55.546 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 00:52:55.546 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 00:52:55.546 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 00:52:55.547 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 00:52:55.553 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 00:52:55.553 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 00:52:55.553 - Thread: 1 -> Virtualized: False 2024-06-10 00:52:55.555 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 00:52:55.556 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 00:52:55.556 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 00:52:55.556 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 54,758,113,280 bytes 2024-06-10 00:52:55.556 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,905,358,336 bytes 2024-06-10 00:52:55.559 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 565,181,153,280 bytes 2024-06-10 00:52:55.559 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,992,947,216,384 bytes 2024-06-10 00:52:55.559 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 00:52:55.561 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 00:52:55.561 - Thread: 1 -> Installed DLCs: 2024-06-10 00:52:55.570 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 00:52:55.781 - Thread: 1 -> Havok: Physics.Init 2024-06-10 00:52:56.119 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 00:52:56.120 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 00:52:56.128 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 00:52:56.129 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 00:52:56.139 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 00:52:56.327 - Thread: 1 -> Loading scenarios 2024-06-10 00:52:56.350 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 00:52:56.350 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 00:52:56.566 - Thread: 1 -> Loading sound definitions 2024-06-10 00:52:56.567 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:52:56.568 - Thread: 1 -> Loading DLC definitions 2024-06-10 00:52:56.888 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 00:52:56.888 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 00:52:56.888 - Thread: 1 -> Loading Quick starts 2024-06-10 00:52:56.889 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 00:52:56.889 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 00:52:56.889 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 00:52:56.891 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 00:52:56.894 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 00:52:56.923 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 00:52:57.453 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 00:52:57.461 - Thread: 1 -> MyGuiManager() 2024-06-10 00:52:57.461 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-06-10 00:52:57.465 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 00:52:57.509 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 00:52:57.571 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 00:52:57.571 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 00:52:57.571 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 00:52:57.607 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 00:52:57.617 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 00:52:57.618 - Thread: 14 -> ReloadVoxelMaterials 2024-06-10 00:52:57.664 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 00:52:57.672 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 00:52:57.672 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 00:52:57.673 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 00:52:57.673 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 00:52:57.673 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 00:52:57.673 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 00:52:57.673 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 00:52:57.673 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 00:52:57.673 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 00:52:57.673 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 00:52:57.673 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 00:52:57.673 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 00:52:57.673 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 00:52:57.674 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 00:52:57.674 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 00:52:57.674 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 00:52:57.723 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 00:52:57.723 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 00:52:57.723 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 00:52:57.723 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 00:52:57.723 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 00:52:57.729 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 00:52:57.729 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 00:52:57.730 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 00:52:57.739 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 00:52:57.739 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 00:52:57.739 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 00:52:57.747 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 00:52:57.748 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 00:52:57.748 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 00:52:57.749 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 00:52:57.752 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 00:52:57.753 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 00:52:57.755 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 00:52:57.757 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 00:52:57.759 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 00:52:57.763 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 00:52:57.763 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 00:52:57.763 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 00:52:57.770 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 00:52:57.770 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 00:52:57.776 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 00:52:57.779 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 00:52:57.781 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 00:52:57.785 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 00:52:57.797 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 00:52:57.808 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 00:52:57.808 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 00:52:57.814 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 00:52:57.818 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 00:52:57.818 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 00:52:57.823 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 00:52:57.828 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 00:52:57.834 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 00:52:57.835 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 00:52:57.838 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 00:52:57.841 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 00:52:57.841 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 00:52:57.841 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 00:52:57.843 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 00:52:57.846 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 00:52:57.847 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 00:52:57.848 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 00:52:57.857 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 00:52:57.860 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 00:52:57.861 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 00:52:57.863 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 00:52:57.873 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 00:52:57.873 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 00:52:57.879 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 00:52:57.885 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 00:52:57.887 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 00:52:57.888 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 00:52:57.902 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 00:52:57.915 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 00:52:57.956 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 00:52:57.961 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 00:52:57.981 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 00:52:57.981 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 00:52:57.981 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 00:52:57.983 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 00:52:58.004 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 00:52:58.015 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 00:52:58.022 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 00:52:58.026 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 00:52:58.042 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 00:52:58.060 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 00:52:58.063 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 00:52:58.064 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 00:52:58.064 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 00:52:58.065 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 00:52:58.065 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 00:52:58.086 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 00:52:58.088 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 00:52:58.092 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 00:52:58.096 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 00:52:58.268 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 00:52:58.269 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 00:52:58.269 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 00:52:58.269 - Thread: 1 -> Style Pack (1084680) 2024-06-10 00:52:58.269 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 00:52:58.269 - Thread: 1 -> Frostbite (1241550) 2024-06-10 00:52:58.269 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 00:52:58.269 - Thread: 1 -> Wasteland (1374610) 2024-06-10 00:52:58.269 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 00:52:58.269 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 00:52:58.269 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 00:52:58.269 - Thread: 1 -> Automatons (1958640) 2024-06-10 00:52:58.269 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 00:52:58.270 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 00:52:58.270 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 00:52:58.302 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 00:52:58.323 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 00:52:58.362 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 00:52:58.362 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 00:52:58.363 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 00:52:58.749 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 00:52:58.843 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 00:52:58.843 - Thread: 1 -> Flares Intensity: 1 2024-06-10 00:52:58.843 - Thread: 1 -> Field of view: 1.221984 2024-06-10 00:52:58.843 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 00:52:58.843 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 00:52:58.843 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 00:52:58.843 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 00:52:58.843 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 00:52:58.843 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 00:52:58.843 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 00:52:58.843 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 00:52:58.843 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 00:52:58.843 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 00:52:58.843 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 00:52:58.843 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 00:52:58.843 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 00:52:58.843 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 00:52:58.843 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 00:52:58.900 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 00:52:58.945 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 00:52:58.945 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (35f29451-702f-4ad7-986a-f572d21170a1) 2024-06-10 00:52:58.945 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 00:52:59.347 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 00:53:00.847 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 00:53:00.847 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 00:53:00.847 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-06-10 00:53:05.446 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:05.446 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:05.463 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 00:53:05.463 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:53:05.922 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:53:05.922 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:53:05.964 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:53:07.192 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 00:53:07.455 - Thread: 1 -> Server responded 2024-06-10 00:53:07.455 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 00:53:07.457 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:07.457 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:08.096 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 00:53:14.817 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 00:53:14.817 - Thread: 1 -> World requested 2024-06-10 00:53:14.825 - Thread: 1 -> World requested - connection alive 2024-06-10 00:53:17.205 - Thread: 1 -> LoadSession() - Start 2024-06-10 00:53:17.211 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:53:17.212 - Thread: 14 -> Downloading world mods - START 2024-06-10 00:53:17.216 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 00:53:17.853 - Thread: 1 -> Mod query successful 2024-06-10 00:53:17.858 - Thread: 14 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 00:53:17.859 - Thread: 14 -> Mod download time: 0.00 seconds 2024-06-10 00:53:17.859 - Thread: 14 -> Downloading world mods - END 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:17.873 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:17.887 - Thread: 1 -> LoadSession() - End 2024-06-10 00:53:17.888 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 00:53:17.888 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 00:53:17.888 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 00:53:18.092 - Thread: 1 -> RunLoadingAction - START 2024-06-10 00:53:21.262 - Thread: 1 -> GC Memory: 1,136,795,656 B 2024-06-10 00:53:21.271 - Thread: 1 -> Process Memory: 4,168,089,600 B 2024-06-10 00:53:21.903 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 00:53:22.587 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:22.594 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 00:53:22.595 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 00:53:22.595 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 00:53:22.596 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 00:53:22.717 - Thread: 1 -> Loading scenarios 2024-06-10 00:53:22.717 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 00:53:22.717 - Thread: 1 -> List of used mods (1) - START 2024-06-10 00:53:22.717 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 00:53:22.717 - Thread: 1 -> List of used mods - END 2024-06-10 00:53:22.745 - Thread: 1 -> Loading behaviors 2024-06-10 00:53:22.745 - Thread: 1 -> Loading ammo magazines 2024-06-10 00:53:22.747 - Thread: 1 -> Loading ammo definitions 2024-06-10 00:53:22.748 - Thread: 1 -> Loading animations 2024-06-10 00:53:22.750 - Thread: 1 -> Loading animations 2024-06-10 00:53:22.751 - Thread: 1 -> Loading sound definitions 2024-06-10 00:53:22.752 - Thread: 1 -> Loading sound definitions 2024-06-10 00:53:22.752 - Thread: 1 -> Loading sound definitions 2024-06-10 00:53:22.752 - Thread: 1 -> Loading sound definitions 2024-06-10 00:53:22.752 - Thread: 1 -> Loading sound definitions 2024-06-10 00:53:22.752 - Thread: 1 -> Loading sound definitions 2024-06-10 00:53:22.752 - Thread: 1 -> Loading category classes 2024-06-10 00:53:22.752 - Thread: 1 -> Loading category classes 2024-06-10 00:53:22.752 - Thread: 1 -> Loading blueprint classes 2024-06-10 00:53:22.753 - Thread: 1 -> Loading blueprint class entries 2024-06-10 00:53:22.753 - Thread: 1 -> Loading blueprint class entries 2024-06-10 00:53:22.753 - Thread: 1 -> Loading blueprints 2024-06-10 00:53:22.755 - Thread: 1 -> Loading blueprints 2024-06-10 00:53:22.755 - Thread: 1 -> Loading agent definitions 2024-06-10 00:53:22.756 - Thread: 1 -> Loading character definitions 2024-06-10 00:53:22.762 - Thread: 1 -> Loading character definitions 2024-06-10 00:53:22.762 - Thread: 1 -> Loading components 2024-06-10 00:53:22.763 - Thread: 1 -> Loading components 2024-06-10 00:53:22.763 - Thread: 1 -> Loading configuration 2024-06-10 00:53:22.763 - Thread: 1 -> Loading container types 2024-06-10 00:53:22.766 - Thread: 1 -> Loading Contract Types 2024-06-10 00:53:22.770 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:53:22.770 - Thread: 1 -> Loading block positions 2024-06-10 00:53:22.771 - Thread: 1 -> Loading block positions 2024-06-10 00:53:22.771 - Thread: 1 -> Loading curve definitions 2024-06-10 00:53:22.773 - Thread: 1 -> Loading debris 2024-06-10 00:53:22.774 - Thread: 1 -> Loading environment items entries 2024-06-10 00:53:22.774 - Thread: 1 -> Loading decal global definitions 2024-06-10 00:53:22.774 - Thread: 1 -> Loading decal definitions 2024-06-10 00:53:22.775 - Thread: 1 -> Loading decal definitions 2024-06-10 00:53:22.775 - Thread: 1 -> Loading drone behaviors 2024-06-10 00:53:22.776 - Thread: 1 -> Loading edges 2024-06-10 00:53:22.776 - Thread: 1 -> Loading emissive color definitions 2024-06-10 00:53:22.778 - Thread: 1 -> Loading emissive color default states 2024-06-10 00:53:22.781 - Thread: 1 -> Loading animations 2024-06-10 00:53:22.781 - Thread: 1 -> Loading entity components 2024-06-10 00:53:22.792 - Thread: 1 -> Loading component containers 2024-06-10 00:53:22.799 - Thread: 1 -> Loading environment items entries 2024-06-10 00:53:22.799 - Thread: 1 -> Loading Faction Names 2024-06-10 00:53:22.800 - Thread: 1 -> Loading factions 2024-06-10 00:53:22.801 - Thread: 1 -> Loading flare definitions 2024-06-10 00:53:22.803 - Thread: 1 -> Loading DLC definitions 2024-06-10 00:53:22.808 - Thread: 1 -> Loading gas property definitions 2024-06-10 00:53:22.808 - Thread: 1 -> Loading event definitions 2024-06-10 00:53:22.809 - Thread: 1 -> Loading physical items 2024-06-10 00:53:22.820 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:53:22.821 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:53:22.821 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:53:22.821 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:53:22.821 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:53:22.821 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:53:22.821 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 00:53:22.821 - Thread: 1 -> Loading planet definition 2024-06-10 00:53:22.825 - Thread: 1 -> Loading physical items 2024-06-10 00:53:22.826 - Thread: 1 -> Loading physical items 2024-06-10 00:53:22.826 - Thread: 1 -> Loading physical material properties 2024-06-10 00:53:22.828 - Thread: 1 -> Loading pirate antennas 2024-06-10 00:53:22.829 - Thread: 1 -> Loading Quick starts 2024-06-10 00:53:22.829 - Thread: 1 -> Loading research blocks definitions 2024-06-10 00:53:22.830 - Thread: 1 -> Loading research groups definitions 2024-06-10 00:53:22.830 - Thread: 1 -> Loading resource distribution groups 2024-06-10 00:53:22.831 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 00:53:22.831 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 00:53:22.831 - Thread: 1 -> Loading ship sound groups 2024-06-10 00:53:22.837 - Thread: 1 -> Loading ship sound groups 2024-06-10 00:53:22.837 - Thread: 1 -> Loading sound categories 2024-06-10 00:53:22.839 - Thread: 1 -> Loading stat definitions 2024-06-10 00:53:22.839 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:53:22.840 - Thread: 1 -> Loading grid creators 2024-06-10 00:53:22.841 - Thread: 1 -> Loading transparent material properties 2024-06-10 00:53:22.841 - Thread: 1 -> Loading planet definition 2024-06-10 00:53:22.841 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 00:53:22.843 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:53:22.843 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:53:22.843 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:53:22.843 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:53:22.843 - Thread: 1 -> Loading Weather Effects 2024-06-10 00:53:22.846 - Thread: 1 -> Audio effects definitions 2024-06-10 00:53:22.847 - Thread: 1 -> Loading environment items definitions 2024-06-10 00:53:22.848 - Thread: 1 -> Loading environment items definitions 2024-06-10 00:53:22.849 - Thread: 1 -> Loading physical material properties 2024-06-10 00:53:22.851 - Thread: 1 -> Loading particle effect definitions 2024-06-10 00:53:22.908 - Thread: 1 -> Loading particle effect definitions 2024-06-10 00:53:22.909 - Thread: 1 -> Loading environment item definitions 2024-06-10 00:53:22.911 - Thread: 1 -> Loading weapon definitions 2024-06-10 00:53:22.919 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.938 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.938 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.957 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.961 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.961 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.961 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.962 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.962 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.962 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.963 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.969 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.969 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.970 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.971 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.972 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.973 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.973 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.973 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.975 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.980 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.981 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.982 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.982 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.983 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.983 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.983 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.987 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.988 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.988 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.988 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.988 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.989 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.989 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.990 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.991 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.993 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.996 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.997 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.997 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.998 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.998 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.999 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:22.999 - Thread: 1 -> Created block definitions 2024-06-10 00:53:22.999 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.000 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.001 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.002 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.011 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.012 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.013 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.015 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.016 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.017 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.018 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.018 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.019 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.020 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.022 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.022 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.023 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.025 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.026 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.027 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.028 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.029 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.032 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.032 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.034 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.035 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.037 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.037 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.039 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.040 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.043 - Thread: 1 -> Loading cube blocks 2024-06-10 00:53:23.043 - Thread: 1 -> Created block definitions 2024-06-10 00:53:23.046 - Thread: 1 -> Loading block variant groups 2024-06-10 00:53:23.059 - Thread: 1 -> Loading asteroid generators 2024-06-10 00:53:23.060 - Thread: 1 -> Loading spawn groups 2024-06-10 00:53:23.062 - Thread: 1 -> Loading drop containers 2024-06-10 00:53:23.063 - Thread: 1 -> Loading spawn groups 2024-06-10 00:53:23.063 - Thread: 1 -> Loading spawn groups 2024-06-10 00:53:23.063 - Thread: 1 -> Loading radial menu definitions 2024-06-10 00:53:23.073 - Thread: 1 -> Loading respawn ships 2024-06-10 00:53:23.074 - Thread: 1 -> Loading spawn groups 2024-06-10 00:53:23.074 - Thread: 1 -> Loading wheel speeds 2024-06-10 00:53:23.107 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 00:53:23.112 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 00:53:23.112 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 00:53:23.123 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 00:53:23.352 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 00:53:23.382 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 00:53:23.396 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:23.419 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:23.420 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:23.421 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:23.421 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:23.431 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:53:23.445 - Thread: 28 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:53:23.451 - Thread: 32 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:53:23.458 - Thread: 31 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:53:23.463 - Thread: 29 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:53:23.617 - Thread: 80 -> External debugger: listening... 2024-06-10 00:53:23.627 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 00:53:23.631 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 00:53:23.631 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 00:53:23.631 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 00:53:23.631 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 00:53:23.633 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 00:53:23.667 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 00:53:23.668 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 00:53:23.685 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 00:53:23.685 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 00:53:23.736 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 00:53:24.656 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 00:53:24.656 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 00:53:24.657 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 00:53:25.541 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 00:53:25.541 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 00:53:25.541 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 00:53:26.359 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 00:53:26.359 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 00:53:26.359 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 00:53:27.136 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 00:53:27.136 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 00:53:27.136 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 00:53:28.041 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 00:53:28.041 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 00:53:28.041 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 00:53:28.754 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 00:53:28.755 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 00:53:28.755 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 00:53:29.613 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 00:53:29.613 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 00:53:29.613 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 00:53:30.665 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 00:53:30.665 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 00:53:30.665 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 00:53:30.717 - Thread: 1 -> Entities loaded & initialized 2024-06-10 00:53:30.725 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 00:53:30.725 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 00:53:30.877 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 00:53:30.877 - Thread: 1 -> RunLoadingAction - END 2024-06-10 00:53:30.878 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 00:53:30.878 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 00:53:30.878 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 00:53:30.878 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 00:53:30.878 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 00:53:30.888 - Thread: 1 -> Updating continues. 2024-06-10 00:53:31.042 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 00:53:31.043 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 00:53:31.058 - Thread: 1 -> GC Memory: 1496.585 / 1496.585 MB 2024-06-10 00:53:31.173 - Thread: 1 -> RequestRespawn 2024-06-10 00:53:31.291 - Thread: 92 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:53:31.415 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 00:53:31.761 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 00:53:34.101 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:53:34.123 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:53:34.124 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:53:34.124 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:53:34.915 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 00:53:42.327 - Thread: 92 -> Initialized large grid Static Grid 1489 35699 PCU 2024-06-10 00:53:43.196 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2024-06-10 00:53:43.205 - Thread: 92 -> Initialized large grid McAdams Class Frigate UCPS Charity(UA) 25435 PCU 2024-06-10 00:53:48.840 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-10 00:53:49.189 - Thread: 1 -> Loading duration: 31.301947 2024-06-10 00:53:49.206 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:49.206 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:49.212 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 00:53:52.289 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:52.289 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:53.447 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-10 00:53:53.447 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-10 00:53:54.269 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 00:53:54.274 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 00:53:54.306 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 00:54:00.324 - Thread: 1 -> GUI Stats: Update 7.40111805555554, Draw 0.149321444444444 2024-06-10 00:54:00.490 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 00:54:00.490 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 00:54:01.073 - Thread: 1 -> GC Memory: 4189.961 / 4189.961 MB 2024-06-10 00:54:13.902 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 00:54:13.902 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 00:54:13.933 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 00:54:21.001 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 00:54:21.002 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 00:54:30.756 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 00:54:30.756 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 00:54:30.789 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 00:54:31.092 - Thread: 1 -> GC Memory: 4245.182 / 4245.182 MB 2024-06-10 00:54:38.437 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 00:54:38.437 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 00:54:38.801 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 00:54:38.801 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 00:54:38.836 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 00:54:46.184 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 00:54:46.184 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 00:54:53.227 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 00:54:53.227 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 00:54:53.262 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 00:55:01.113 - Thread: 1 -> GC Memory: 4301.511 / 4301.511 MB 2024-06-10 00:55:01.375 - Thread: 1 -> GUI Stats: Update 0.122515333333333, Draw 0.396569666666666 2024-06-10 00:55:01.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 00:55:01.419 - Thread: 1 -> STATISTICS,0,0.1358976,0.007863045,1.018322,0.05959606,8.929121,0.3852453,24.54812,472.0802,9,155,4301.253,22872.4,159136,12000000,129,58.27103,68.21821,0,42527,8.333265,0,16.66667,4.855879,5.684804,100,15840313483,4301.253,0,0,-1 2024-06-10 00:55:01.420 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 00:55:01.420 - Thread: 1 -> MEMORY VALUES,2,1,0,1,65,853,534,1272,1975,87,849,15106,10507,0,0,444,12483,0,7860,126,0,67,63,384,68,5,26,1717,758,456,8,30,0,0,0,0 2024-06-10 00:55:08.520 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:08.520 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:09.817 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:55:10.204 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:10.205 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:10.991 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:55:11.179 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:55:11.179 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:55:11.180 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:55:12.031 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:12.031 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:12.146 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-10 00:55:12.146 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-10 00:55:12.176 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-10 00:55:15.753 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:15.753 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:16.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:55:16.363 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:55:16.363 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:55:16.364 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:55:17.024 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:55:17.574 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 00:55:17.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:17.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:17.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:17.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:17.581 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:17.581 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:17.582 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-06-10 00:55:17.583 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:17.583 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:17.892 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-06-10 00:55:17.892 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-06-10 00:55:17.892 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-06-10 00:55:17.901 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-06-10 00:55:17.920 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-06-10 00:55:17.927 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 00:55:17.927 - Thread: 1 -> MySession::Unload START 2024-06-10 00:55:17.927 - Thread: 1 -> AutoSaveInMinutes: 0 2024-06-10 00:55:17.927 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-06-10 00:55:17.927 - Thread: 1 -> IsServer: False 2024-06-10 00:55:17.928 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 00:55:17.930 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 00:55:17.930 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 00:55:17.945 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 00:55:18.030 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 00:55:18.033 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:55:18.033 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:55:18.034 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:55:18.253 - Thread: 1 -> Unloading Procedural World Generator 2024-06-10 00:55:18.519 - Thread: 1 -> Info: MyLights Unloading data. 2024-06-10 00:55:18.522 - Thread: 1 -> TORCH MOD: Unregistering mod communication. 2024-06-10 00:55:18.528 - Thread: 1 -> Script unloaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:55:18.529 - Thread: 1 -> Network readers disposed 2024-06-10 00:55:18.530 - Thread: 1 -> Network readers disposed 2024-06-10 00:55:18.531 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 00:55:18.663 - Thread: 1 -> Loading sound definitions 2024-06-10 00:55:18.663 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:55:18.663 - Thread: 1 -> Loading DLC definitions 2024-06-10 00:55:18.671 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 00:55:18.671 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 00:55:18.671 - Thread: 1 -> Loading Quick starts 2024-06-10 00:55:18.671 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 00:55:18.671 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 00:55:18.671 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 00:55:18.671 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 00:55:19.207 - Thread: 1 -> MySession::Unload END 2024-06-10 00:55:19.210 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 00:55:19.210 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:55:19.316 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:55:19.316 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:55:19.317 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:55:19.318 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:19.318 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:20.333 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:55:20.883 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:55:20.883 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:55:20.885 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:55:20.885 - Thread: 1 -> Application closed by user 2024-06-10 00:55:20.886 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 00:55:20.886 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:20.886 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:20.905 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:20.905 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:20.905 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:55:20.905 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:55:20.905 - Thread: 1 -> Exiting.. 2024-06-10 00:55:20.906 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-06-10 00:55:20.906 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 00:55:20.907 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 00:55:20.909 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-06-10 00:55:21.041 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 28973952 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 45753280 computed total 45753280 reported total Heap usage: 3184576 (10%) unused in thread local freelists 23786320 (82%) unused in main heap 2003056 ( 6%) used in main heap ------- 28973952 allocated by heap Peak usage: 25620080 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-06-10 00:55:21.758 - Thread: 80 -> External debugger: interrupted. 2024-06-10 00:55:21.761 - Thread: 1 -> Steam closed 2024-06-10 00:55:21.794 - Thread: 1 -> Log Closed