2024-06-10 02:50:28.097 - Thread: 1 -> Log Started 2024-06-10 02:50:28.102 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 02:50:28.102 - Thread: 1 -> App Version: 01_204_018 2024-06-10 02:50:28.117 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 02:50:28.117 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 02:50:28.117 - Thread: 1 -> Client Build Number: 0 2024-06-10 02:50:28.117 - Thread: 1 -> Server Build Number: 0 2024-06-10 02:50:28.117 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 02:50:28.188 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 02:50:28.189 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 02:50:28.189 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 02:50:28.189 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 02:50:28.191 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 02:50:28.192 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:50:28.195 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:50:28.195 - Thread: 1 -> Default Culture: 2024-06-10 02:50:28.196 - Thread: 1 -> Default UI Culture: 2024-06-10 02:50:28.198 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 02:50:28.201 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:50:28.348 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 02:50:28.348 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 02:50:28.348 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 02:50:28.348 - Thread: 1 -> EnableReverb: False 2024-06-10 02:50:28.348 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 02:50:28.348 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 02:50:28.348 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 02:50:28.348 - Thread: 1 -> FirstTimeRun: False 2024-06-10 02:50:28.348 - Thread: 1 -> ExperimentalMode: True 2024-06-10 02:50:28.348 - Thread: 1 -> VideoAdapter: 0 2024-06-10 02:50:28.348 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 02:50:28.348 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 02:50:28.348 - Thread: 1 -> RefreshRate: 143990 2024-06-10 02:50:28.348 - Thread: 1 -> WindowMode: 1 2024-06-10 02:50:28.348 - Thread: 1 -> VerticalSync: 1 2024-06-10 02:50:28.348 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 02:50:28.348 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:50:28.348 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 02:50:28.348 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 02:50:28.348 - Thread: 1 -> GrassDensity: 3 2024-06-10 02:50:28.348 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 02:50:28.348 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 02:50:28.348 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 02:50:28.348 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 02:50:28.348 - Thread: 1 -> TextureQuality: 2 2024-06-10 02:50:28.348 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 02:50:28.348 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 02:50:28.348 - Thread: 1 -> ModelQuality: 2 2024-06-10 02:50:28.348 - Thread: 1 -> VoxelQuality: 2 2024-06-10 02:50:28.348 - Thread: 1 -> ShaderQuality: 2 2024-06-10 02:50:28.348 - Thread: 1 -> LightsQuality: 3 2024-06-10 02:50:28.348 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 02:50:28.348 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 02:50:28.348 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 02:50:28.348 - Thread: 1 -> LastBannerId: 95 2024-06-10 02:50:28.348 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 02:50:28.348 - Thread: 1 -> GDPRConsent: True 2024-06-10 02:50:28.348 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 02:50:28.348 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 02:50:28.348 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 02:50:28.348 - Thread: 1 -> OnlyPSGames: False 2024-06-10 02:50:28.348 - Thread: 1 -> EnableTrading: True 2024-06-10 02:50:28.348 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 02:50:28.348 - Thread: 1 -> Language: 0 2024-06-10 02:50:28.348 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 02:50:28.348 - Thread: 1 -> ControlsHints: True 2024-06-10 02:50:28.348 - Thread: 1 -> GoodBotHints: True 2024-06-10 02:50:28.348 - Thread: 1 -> RotationHints: True 2024-06-10 02:50:28.348 - Thread: 1 -> AreaInteraction: True 2024-06-10 02:50:28.348 - Thread: 1 -> BlueprintSharing: True 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 02:50:28.348 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 02:50:28.348 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 02:50:28.348 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 02:50:28.348 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 02:50:28.348 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 02:50:28.348 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 02:50:28.348 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 02:50:28.348 - Thread: 1 -> HudState: 1 2024-06-10 02:50:28.348 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 02:50:28.348 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 02:50:28.348 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 02:50:28.348 - Thread: 1 -> Music_Volume: 0 2024-06-10 02:50:28.348 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 02:50:28.348 - Thread: 1 -> HudWarnings: True 2024-06-10 02:50:28.348 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 02:50:28.348 - Thread: 1 -> VoiceChat: False 2024-06-10 02:50:28.348 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 02:50:28.348 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 02:50:28.348 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 02:50:28.348 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 02:50:28.348 - Thread: 1 -> EnableDoppler: True 2024-06-10 02:50:28.348 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 02:50:28.348 - Thread: 1 -> GamepadScheme: 0 2024-06-10 02:50:28.348 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 02:50:28.348 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 02:50:28.348 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-06-10 02:50:28.348 - Thread: 1 -> ModIoConsent: True 2024-06-10 02:50:28.348 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-06-10 02:50:28.348 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 02:50:28.348 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 02:50:28.348 - Thread: 1 -> QuickStartNotification: False 2024-06-10 02:50:28.348 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 02:50:28.349 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 02:50:29.053 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 02:50:29.126 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 02:50:29.296 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 02:50:29.297 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 02:50:29.299 - Thread: 1 -> Found processor count: 24 2024-06-10 02:50:29.299 - Thread: 1 -> Using processor count: 16 2024-06-10 02:50:29.395 - Thread: 1 -> All detected adapters: 2024-06-10 02:50:29.398 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 02:50:29.398 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 02:50:29.623 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:50:29.624 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:50:29.624 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:50:29.624 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:50:29.624 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:50:29.624 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:50:29.624 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:50:29.624 - Thread: 1 -> Adapter id = 0 2024-06-10 02:50:29.624 - Thread: 1 -> Supported = True 2024-06-10 02:50:29.624 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:50:29.624 - Thread: 1 -> Priority = 2 2024-06-10 02:50:29.624 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:50:29.624 - Thread: 1 -> Output is attached = True 2024-06-10 02:50:29.624 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:50:29.624 - Thread: 1 -> } 2024-06-10 02:50:29.624 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:50:29.624 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 02:50:29.624 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 02:50:29.624 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 02:50:29.624 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 02:50:29.624 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:50:29.624 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:50:29.624 - Thread: 1 -> Adapter id = 0 2024-06-10 02:50:29.624 - Thread: 1 -> Supported = True 2024-06-10 02:50:29.624 - Thread: 1 -> RAM = 25314721792 2024-06-10 02:50:29.624 - Thread: 1 -> Priority = 2 2024-06-10 02:50:29.624 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 02:50:29.624 - Thread: 1 -> Output is attached = True 2024-06-10 02:50:29.624 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:50:29.624 - Thread: 1 -> } 2024-06-10 02:50:29.624 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:50:29.624 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:50:29.624 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:50:29.624 - Thread: 1 -> Driver version = 2024-06-10 02:50:29.624 - Thread: 1 -> Driver date = 2024-06-10 02:50:29.624 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:50:29.624 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:50:29.624 - Thread: 1 -> Adapter id = 1 2024-06-10 02:50:29.624 - Thread: 1 -> Supported = True 2024-06-10 02:50:29.624 - Thread: 1 -> RAM = 0 2024-06-10 02:50:29.624 - Thread: 1 -> Priority = 0 2024-06-10 02:50:29.624 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:50:29.624 - Thread: 1 -> Output is attached = False 2024-06-10 02:50:29.624 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:50:29.624 - Thread: 1 -> } 2024-06-10 02:50:29.624 - Thread: 1 -> AdapterInfo = { 2024-06-10 02:50:29.624 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 02:50:29.624 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 02:50:29.624 - Thread: 1 -> Driver version = 2024-06-10 02:50:29.624 - Thread: 1 -> Driver date = 2024-06-10 02:50:29.624 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 02:50:29.624 - Thread: 1 -> AftermathSupported = False 2024-06-10 02:50:29.624 - Thread: 1 -> Adapter id = 1 2024-06-10 02:50:29.624 - Thread: 1 -> Supported = True 2024-06-10 02:50:29.624 - Thread: 1 -> RAM = 0 2024-06-10 02:50:29.624 - Thread: 1 -> Priority = 0 2024-06-10 02:50:29.624 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 02:50:29.624 - Thread: 1 -> Output is attached = False 2024-06-10 02:50:29.624 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 02:50:29.624 - Thread: 1 -> } 2024-06-10 02:50:29.627 - Thread: 1 -> Service.IsActive: True 2024-06-10 02:50:29.627 - Thread: 1 -> Service.IsOnline: True 2024-06-10 02:50:29.628 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 02:50:29.628 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 02:50:29.628 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 02:50:29.628 - Thread: 1 -> Service.Branch: default 2024-06-10 02:50:29.630 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 02:50:29.630 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 02:50:29.636 - Thread: 1 -> MyScreenManager() 2024-06-10 02:50:29.673 - Thread: 47 -> CreateDeviceInternal - CheckSettings() 2024-06-10 02:50:29.673 - Thread: 47 -> CreateDeviceInternal - GetAdapter() 2024-06-10 02:50:29.675 - Thread: 47 -> CreateDeviceInternal - FixSettings() 2024-06-10 02:50:29.675 - Thread: 47 -> CreateDeviceInternal - Create device 2024-06-10 02:50:29.752 - Thread: 47 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 02:50:29.803 - Thread: 47 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 02:50:29.803 - Thread: 47 -> CreateDeviceInternal create swapchain 2024-06-10 02:50:30.708 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 02:50:30.708 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 02:50:30.708 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 02:50:31.320 - Thread: 1 -> Preallocate - START 2024-06-10 02:50:31.322 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 02:50:31.326 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 02:50:31.326 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 02:50:31.326 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 02:50:31.326 - Thread: 1 -> MyEntities - START 2024-06-10 02:50:31.336 - Thread: 1 -> MyEntities - END 2024-06-10 02:50:31.336 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 02:50:31.336 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 02:50:31.336 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 02:50:31.336 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 02:50:31.336 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 02:50:31.340 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 02:50:31.341 - Thread: 1 -> MyMath - START 2024-06-10 02:50:31.341 - Thread: 1 -> MyMath - END 2024-06-10 02:50:31.341 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 02:50:31.341 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 02:50:31.345 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 02:50:31.345 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 02:50:31.345 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 02:50:31.368 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 02:50:31.368 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 02:50:31.369 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 02:50:31.369 - Thread: 1 -> MySyncDestructions - START 2024-06-10 02:50:31.369 - Thread: 1 -> MySyncDestructions - END 2024-06-10 02:50:31.369 - Thread: 1 -> MySyncEntity - START 2024-06-10 02:50:31.369 - Thread: 1 -> MySyncEntity - END 2024-06-10 02:50:31.369 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 02:50:31.370 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 02:50:31.370 - Thread: 1 -> MyCommandConsole - START 2024-06-10 02:50:31.370 - Thread: 1 -> MyCommandConsole - END 2024-06-10 02:50:31.370 - Thread: 1 -> MyCommandEntity - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyCommandEntity - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 02:50:31.371 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 02:50:31.371 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 02:50:31.372 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 02:50:31.372 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 02:50:31.405 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 02:50:31.405 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 02:50:31.419 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 02:50:31.419 - Thread: 1 -> Preallocate - END 2024-06-10 02:50:31.422 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 02:50:31.560 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 02:50:31.560 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 02:50:31.567 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 02:50:31.567 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:31.567 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:31.567 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 02:50:31.568 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 02:50:31.568 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 02:50:31.569 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 02:50:31.575 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 02:50:31.575 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 02:50:31.576 - Thread: 1 -> Virtualized: False 2024-06-10 02:50:31.578 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 02:50:31.578 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 02:50:31.578 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 02:50:31.578 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,633,335,808 bytes 2024-06-10 02:50:31.578 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,062,796,288 bytes 2024-06-10 02:50:31.582 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 566,424,383,488 bytes 2024-06-10 02:50:31.582 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 02:50:31.582 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 02:50:31.583 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 02:50:31.583 - Thread: 1 -> Installed DLCs: 2024-06-10 02:50:31.591 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 02:50:31.685 - Thread: 1 -> Havok: Physics.Init 2024-06-10 02:50:31.694 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 02:50:31.695 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 02:50:31.706 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 02:50:31.706 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:50:31.710 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:50:31.905 - Thread: 1 -> Loading scenarios 2024-06-10 02:50:31.927 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:50:31.928 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 02:50:32.107 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:32.108 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:50:32.109 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:50:32.122 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:50:32.123 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 02:50:32.123 - Thread: 1 -> Loading Quick starts 2024-06-10 02:50:32.124 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:50:32.124 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:50:32.124 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 02:50:32.126 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 02:50:32.129 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:50:32.153 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:50:32.180 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:50:32.188 - Thread: 1 -> MyGuiManager() 2024-06-10 02:50:32.189 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2024-06-10 02:50:32.191 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:50:32.237 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:50:32.307 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 02:50:32.307 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:50:32.307 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 02:50:32.329 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:50:32.338 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 02:50:32.338 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 02:50:32.339 - Thread: 18 -> ReloadVoxelMaterials 2024-06-10 02:50:32.376 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 02:50:32.377 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 02:50:32.377 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 02:50:32.377 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 02:50:32.377 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 02:50:32.377 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 02:50:32.377 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 02:50:32.377 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 02:50:32.377 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 02:50:32.377 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 02:50:32.377 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 02:50:32.377 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 02:50:32.378 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 02:50:32.378 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 02:50:32.379 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 02:50:32.379 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 02:50:32.421 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 02:50:32.421 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 02:50:32.421 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 02:50:32.421 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 02:50:32.421 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 02:50:32.426 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 02:50:32.426 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 02:50:32.431 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 02:50:32.431 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 02:50:32.431 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 02:50:32.432 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 02:50:32.433 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 02:50:32.434 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 02:50:32.435 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 02:50:32.436 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 02:50:32.437 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 02:50:32.441 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 02:50:32.451 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 02:50:32.456 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 02:50:32.459 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 02:50:32.459 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 02:50:32.460 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 02:50:32.460 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 02:50:32.461 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 02:50:32.461 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 02:50:32.463 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 02:50:32.474 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 02:50:32.488 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 02:50:32.493 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 02:50:32.494 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 02:50:32.495 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 02:50:32.499 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 02:50:32.503 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 02:50:32.519 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 02:50:32.519 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 02:50:32.524 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 02:50:32.525 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 02:50:32.526 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 02:50:32.526 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 02:50:32.529 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 02:50:32.531 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 02:50:32.535 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 02:50:32.535 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 02:50:32.536 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 02:50:32.537 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 02:50:32.544 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 02:50:32.545 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 02:50:32.549 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 02:50:32.549 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 02:50:32.550 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 02:50:32.550 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 02:50:32.552 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 02:50:32.557 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 02:50:32.558 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 02:50:32.561 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 02:50:32.561 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 02:50:32.580 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 02:50:32.580 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 02:50:32.592 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 02:50:32.626 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 02:50:32.633 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 02:50:32.637 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 02:50:32.646 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 02:50:32.648 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 02:50:32.656 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 02:50:32.668 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 02:50:32.674 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 02:50:32.691 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 02:50:32.708 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 02:50:32.713 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 02:50:32.716 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 02:50:32.721 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 02:50:32.727 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 02:50:32.728 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 02:50:32.731 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 02:50:32.732 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 02:50:32.744 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 02:50:32.750 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 02:50:32.755 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 02:50:32.780 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 02:50:32.879 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 02:50:32.879 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 02:50:32.879 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 02:50:32.879 - Thread: 1 -> Style Pack (1084680) 2024-06-10 02:50:32.879 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 02:50:32.879 - Thread: 1 -> Frostbite (1241550) 2024-06-10 02:50:32.880 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 02:50:32.880 - Thread: 1 -> Wasteland (1374610) 2024-06-10 02:50:32.880 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 02:50:32.880 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 02:50:32.880 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 02:50:32.880 - Thread: 1 -> Automatons (1958640) 2024-06-10 02:50:32.880 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 02:50:32.880 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 02:50:32.940 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 02:50:32.941 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 02:50:32.960 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 02:50:32.960 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 02:50:32.960 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 02:50:33.012 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 02:50:33.365 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:50:33.448 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 02:50:33.448 - Thread: 1 -> Flares Intensity: 1 2024-06-10 02:50:33.448 - Thread: 1 -> Field of view: 1.221984 2024-06-10 02:50:33.448 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 02:50:33.448 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 02:50:33.448 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 02:50:33.448 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 02:50:33.448 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 02:50:33.448 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 02:50:33.449 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 02:50:33.449 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 02:50:33.449 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 02:50:33.449 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 02:50:33.449 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 02:50:33.449 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 02:50:33.449 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 02:50:33.449 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 02:50:33.449 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 02:50:33.480 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 02:50:33.483 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 02:50:33.484 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (132af9aa-79a0-4149-942f-3a5429996629) 2024-06-10 02:50:33.486 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 02:50:33.940 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 02:50:34.499 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:50:34.499 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:50:34.521 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 02:50:34.522 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 02:50:35.086 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 02:50:35.086 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 02:50:35.086 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2024-06-10 02:50:35.239 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 02:50:35.239 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 02:50:35.280 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 02:50:36.274 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:50:36.504 - Thread: 1 -> Server responded 2024-06-10 02:50:36.504 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-10 02:50:36.506 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:50:36.506 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:50:37.113 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 02:50:46.499 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-10 02:50:46.499 - Thread: 1 -> World requested 2024-06-10 02:50:46.506 - Thread: 1 -> World requested - connection alive 2024-06-10 02:50:48.816 - Thread: 1 -> LoadSession() - Start 2024-06-10 02:50:48.822 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 02:50:48.823 - Thread: 17 -> Downloading world mods - START 2024-06-10 02:50:48.826 - Thread: 17 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 02:50:49.078 - Thread: 1 -> Mod query successful 2024-06-10 02:50:49.082 - Thread: 17 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-10 02:50:49.083 - Thread: 17 -> Mod download time: 0.00 seconds 2024-06-10 02:50:49.084 - Thread: 17 -> Downloading world mods - END 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 02:50:49.100 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 02:50:49.119 - Thread: 1 -> LoadSession() - End 2024-06-10 02:50:49.119 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 02:50:49.119 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 02:50:49.119 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 02:50:49.320 - Thread: 1 -> RunLoadingAction - START 2024-06-10 02:50:50.279 - Thread: 1 -> GC Memory: 1,136,820,968 B 2024-06-10 02:50:50.286 - Thread: 1 -> Process Memory: 4,104,372,224 B 2024-06-10 02:50:50.926 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 02:50:51.565 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:51.571 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 02:50:51.573 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 02:50:51.574 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 02:50:51.574 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 02:50:51.693 - Thread: 1 -> Loading scenarios 2024-06-10 02:50:51.693 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 02:50:51.693 - Thread: 1 -> List of used mods (1) - START 2024-06-10 02:50:51.693 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-10 02:50:51.693 - Thread: 1 -> List of used mods - END 2024-06-10 02:50:51.720 - Thread: 1 -> Loading behaviors 2024-06-10 02:50:51.721 - Thread: 1 -> Loading ammo magazines 2024-06-10 02:50:51.723 - Thread: 1 -> Loading ammo definitions 2024-06-10 02:50:51.724 - Thread: 1 -> Loading animations 2024-06-10 02:50:51.726 - Thread: 1 -> Loading animations 2024-06-10 02:50:51.727 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:51.727 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:51.727 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:51.727 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:51.727 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:51.727 - Thread: 1 -> Loading sound definitions 2024-06-10 02:50:51.727 - Thread: 1 -> Loading category classes 2024-06-10 02:50:51.727 - Thread: 1 -> Loading category classes 2024-06-10 02:50:51.728 - Thread: 1 -> Loading blueprint classes 2024-06-10 02:50:51.728 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:50:51.730 - Thread: 1 -> Loading blueprint class entries 2024-06-10 02:50:51.730 - Thread: 1 -> Loading blueprints 2024-06-10 02:50:51.732 - Thread: 1 -> Loading blueprints 2024-06-10 02:50:51.732 - Thread: 1 -> Loading agent definitions 2024-06-10 02:50:51.733 - Thread: 1 -> Loading character definitions 2024-06-10 02:50:51.739 - Thread: 1 -> Loading character definitions 2024-06-10 02:50:51.739 - Thread: 1 -> Loading components 2024-06-10 02:50:51.740 - Thread: 1 -> Loading components 2024-06-10 02:50:51.740 - Thread: 1 -> Loading configuration 2024-06-10 02:50:51.741 - Thread: 1 -> Loading container types 2024-06-10 02:50:51.742 - Thread: 1 -> Loading Contract Types 2024-06-10 02:50:51.746 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:50:51.746 - Thread: 1 -> Loading block positions 2024-06-10 02:50:51.747 - Thread: 1 -> Loading block positions 2024-06-10 02:50:51.747 - Thread: 1 -> Loading curve definitions 2024-06-10 02:50:51.749 - Thread: 1 -> Loading debris 2024-06-10 02:50:51.750 - Thread: 1 -> Loading environment items entries 2024-06-10 02:50:51.750 - Thread: 1 -> Loading decal global definitions 2024-06-10 02:50:51.750 - Thread: 1 -> Loading decal definitions 2024-06-10 02:50:51.751 - Thread: 1 -> Loading decal definitions 2024-06-10 02:50:51.751 - Thread: 1 -> Loading drone behaviors 2024-06-10 02:50:51.752 - Thread: 1 -> Loading edges 2024-06-10 02:50:51.753 - Thread: 1 -> Loading emissive color definitions 2024-06-10 02:50:51.755 - Thread: 1 -> Loading emissive color default states 2024-06-10 02:50:51.757 - Thread: 1 -> Loading animations 2024-06-10 02:50:51.757 - Thread: 1 -> Loading entity components 2024-06-10 02:50:51.769 - Thread: 1 -> Loading component containers 2024-06-10 02:50:51.777 - Thread: 1 -> Loading environment items entries 2024-06-10 02:50:51.778 - Thread: 1 -> Loading Faction Names 2024-06-10 02:50:51.778 - Thread: 1 -> Loading factions 2024-06-10 02:50:51.780 - Thread: 1 -> Loading flare definitions 2024-06-10 02:50:51.781 - Thread: 1 -> Loading DLC definitions 2024-06-10 02:50:51.786 - Thread: 1 -> Loading gas property definitions 2024-06-10 02:50:51.787 - Thread: 1 -> Loading event definitions 2024-06-10 02:50:51.788 - Thread: 1 -> Loading physical items 2024-06-10 02:50:51.800 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:50:51.800 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:50:51.800 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:50:51.800 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:50:51.800 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:50:51.800 - Thread: 1 -> Loading LCD texture categories 2024-06-10 02:50:51.800 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 02:50:51.800 - Thread: 1 -> Loading planet definition 2024-06-10 02:50:51.805 - Thread: 1 -> Loading physical items 2024-06-10 02:50:51.806 - Thread: 1 -> Loading physical items 2024-06-10 02:50:51.806 - Thread: 1 -> Loading physical material properties 2024-06-10 02:50:51.808 - Thread: 1 -> Loading pirate antennas 2024-06-10 02:50:51.809 - Thread: 1 -> Loading Quick starts 2024-06-10 02:50:51.809 - Thread: 1 -> Loading research blocks definitions 2024-06-10 02:50:51.810 - Thread: 1 -> Loading research groups definitions 2024-06-10 02:50:51.810 - Thread: 1 -> Loading resource distribution groups 2024-06-10 02:50:51.811 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 02:50:51.811 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 02:50:51.811 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:50:51.818 - Thread: 1 -> Loading ship sound groups 2024-06-10 02:50:51.818 - Thread: 1 -> Loading sound categories 2024-06-10 02:50:51.819 - Thread: 1 -> Loading stat definitions 2024-06-10 02:50:51.820 - Thread: 1 -> Loading gamepad controls 2024-06-10 02:50:51.821 - Thread: 1 -> Loading grid creators 2024-06-10 02:50:51.821 - Thread: 1 -> Loading transparent material properties 2024-06-10 02:50:51.822 - Thread: 1 -> Loading planet definition 2024-06-10 02:50:51.822 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 02:50:51.823 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:50:51.824 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:50:51.824 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:50:51.824 - Thread: 1 -> Loading voxel material definitions 2024-06-10 02:50:51.824 - Thread: 1 -> Loading Weather Effects 2024-06-10 02:50:51.827 - Thread: 1 -> Audio effects definitions 2024-06-10 02:50:51.829 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:50:51.829 - Thread: 1 -> Loading environment items definitions 2024-06-10 02:50:51.829 - Thread: 1 -> Loading physical material properties 2024-06-10 02:50:51.833 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:50:51.887 - Thread: 1 -> Loading particle effect definitions 2024-06-10 02:50:51.888 - Thread: 1 -> Loading environment item definitions 2024-06-10 02:50:51.890 - Thread: 1 -> Loading weapon definitions 2024-06-10 02:50:51.899 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.917 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.918 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.937 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.941 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.941 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.941 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.942 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.942 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.942 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.943 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.948 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.949 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.950 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.951 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.952 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.952 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.953 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.953 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.955 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.967 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.969 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.969 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.970 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.970 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.971 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.971 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.974 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.974 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.974 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.975 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.975 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.976 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.976 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.977 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.978 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.979 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.982 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.983 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.983 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.984 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.984 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.985 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.985 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.986 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.986 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.988 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.989 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.989 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:51.989 - Thread: 1 -> Created block definitions 2024-06-10 02:50:51.999 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.002 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.003 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.004 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.005 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.006 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.007 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.007 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.009 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.009 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.011 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.011 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.012 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.013 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.014 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.015 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.017 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.017 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.019 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.020 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.022 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.022 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.024 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.024 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.027 - Thread: 1 -> Loading cube blocks 2024-06-10 02:50:52.027 - Thread: 1 -> Created block definitions 2024-06-10 02:50:52.030 - Thread: 1 -> Loading block variant groups 2024-06-10 02:50:52.043 - Thread: 1 -> Loading asteroid generators 2024-06-10 02:50:52.043 - Thread: 1 -> Loading spawn groups 2024-06-10 02:50:52.045 - Thread: 1 -> Loading drop containers 2024-06-10 02:50:52.046 - Thread: 1 -> Loading spawn groups 2024-06-10 02:50:52.046 - Thread: 1 -> Loading spawn groups 2024-06-10 02:50:52.046 - Thread: 1 -> Loading radial menu definitions 2024-06-10 02:50:52.056 - Thread: 1 -> Loading respawn ships 2024-06-10 02:50:52.057 - Thread: 1 -> Loading spawn groups 2024-06-10 02:50:52.057 - Thread: 1 -> Loading wheel speeds 2024-06-10 02:50:52.089 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 02:50:52.095 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 02:50:52.095 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 02:50:52.104 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 02:50:52.185 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 02:50:52.216 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 02:50:52.228 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:52.244 - Thread: 26 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:50:52.261 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:52.261 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:52.261 - Thread: 27 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:50:52.262 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:52.262 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:52.270 - Thread: 28 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:50:52.273 - Thread: 39 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:50:52.273 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 02:50:52.433 - Thread: 81 -> External debugger: listening... 2024-06-10 02:50:52.442 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 02:50:52.446 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 02:50:52.446 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 02:50:52.446 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 02:50:52.446 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 02:50:52.449 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 02:50:52.485 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 02:50:52.485 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 02:50:52.499 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 02:50:52.499 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 02:50:52.551 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 02:50:53.426 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-10 02:50:53.426 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-10 02:50:53.427 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-10 02:50:54.293 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-10 02:50:54.293 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-10 02:50:54.293 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-10 02:50:55.094 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-10 02:50:55.095 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-10 02:50:55.095 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-10 02:50:55.859 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-10 02:50:55.859 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-10 02:50:55.859 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-10 02:50:56.751 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-10 02:50:56.752 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-10 02:50:56.752 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-10 02:50:57.441 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-10 02:50:57.441 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-10 02:50:57.441 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-10 02:50:58.272 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-10 02:50:58.272 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-10 02:50:58.272 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-10 02:50:59.293 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-10 02:50:59.293 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-10 02:50:59.293 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-10 02:50:59.346 - Thread: 1 -> Entities loaded & initialized 2024-06-10 02:50:59.353 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-10 02:50:59.353 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-10 02:50:59.504 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 02:50:59.505 - Thread: 1 -> RunLoadingAction - END 2024-06-10 02:50:59.505 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 02:50:59.505 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 02:50:59.505 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 02:50:59.506 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 02:50:59.506 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 02:50:59.515 - Thread: 1 -> Updating continues. 2024-06-10 02:50:59.621 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-10 02:50:59.622 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-10 02:50:59.637 - Thread: 1 -> GC Memory: 1410.1 / 1410.1 MB 2024-06-10 02:50:59.745 - Thread: 1 -> RequestRespawn 2024-06-10 02:50:59.864 - Thread: 93 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 02:50:59.998 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-10 02:51:00.506 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-10 02:51:00.509 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.564 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.565 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.566 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.571 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.572 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.573 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:00.895 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 02:51:07.703 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-10 02:51:11.310 - Thread: 1 -> Loading duration: 22.1917876 2024-06-10 02:51:11.315 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 02:51:11.315 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 02:51:11.318 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 02:51:23.920 - Thread: 1 -> GUI Stats: Update 6.08196444444444, Draw 0.174647388888889 2024-06-10 02:51:33.994 - Thread: 1 -> GC Memory: 2155.688 / 2155.688 MB