2024-06-10 00:14:18.782 - Thread: 1 -> Log Started 2024-06-10 00:14:18.786 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 00:14:18.787 - Thread: 1 -> App Version: 01_204_018 2024-06-10 00:14:18.799 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 00:14:18.799 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 00:14:18.799 - Thread: 1 -> Client Build Number: 0 2024-06-10 00:14:18.799 - Thread: 1 -> Server Build Number: 0 2024-06-10 00:14:18.799 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 00:14:18.872 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 00:14:18.882 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 00:14:18.882 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 00:14:18.882 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 00:14:18.884 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 00:14:18.885 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 00:14:18.890 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 00:14:18.890 - Thread: 1 -> Default Culture: 2024-06-10 00:14:18.890 - Thread: 1 -> Default UI Culture: 2024-06-10 00:14:18.891 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 00:14:18.893 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:14:19.010 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 00:14:19.010 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 00:14:19.011 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 00:14:19.011 - Thread: 1 -> EnableReverb: False 2024-06-10 00:14:19.011 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 00:14:19.011 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 00:14:19.011 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 00:14:19.011 - Thread: 1 -> FirstTimeRun: False 2024-06-10 00:14:19.011 - Thread: 1 -> ExperimentalMode: True 2024-06-10 00:14:19.011 - Thread: 1 -> VideoAdapter: 0 2024-06-10 00:14:19.011 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 00:14:19.011 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 00:14:19.011 - Thread: 1 -> RefreshRate: 143990 2024-06-10 00:14:19.011 - Thread: 1 -> WindowMode: 1 2024-06-10 00:14:19.011 - Thread: 1 -> VerticalSync: 1 2024-06-10 00:14:19.011 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 00:14:19.011 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 00:14:19.011 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 00:14:19.011 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 00:14:19.011 - Thread: 1 -> GrassDensity: 3 2024-06-10 00:14:19.011 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 00:14:19.011 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 00:14:19.011 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 00:14:19.011 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 00:14:19.011 - Thread: 1 -> TextureQuality: 2 2024-06-10 00:14:19.011 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 00:14:19.011 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 00:14:19.011 - Thread: 1 -> ModelQuality: 2 2024-06-10 00:14:19.011 - Thread: 1 -> VoxelQuality: 2 2024-06-10 00:14:19.011 - Thread: 1 -> ShaderQuality: 2 2024-06-10 00:14:19.011 - Thread: 1 -> LightsQuality: 3 2024-06-10 00:14:19.011 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 00:14:19.011 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 00:14:19.011 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 00:14:19.011 - Thread: 1 -> LastBannerId: 95 2024-06-10 00:14:19.011 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 00:14:19.011 - Thread: 1 -> GDPRConsent: True 2024-06-10 00:14:19.011 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 00:14:19.011 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 00:14:19.011 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 00:14:19.011 - Thread: 1 -> OnlyPSGames: False 2024-06-10 00:14:19.011 - Thread: 1 -> EnableTrading: True 2024-06-10 00:14:19.011 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 00:14:19.011 - Thread: 1 -> Language: 0 2024-06-10 00:14:19.011 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 00:14:19.011 - Thread: 1 -> ControlsHints: True 2024-06-10 00:14:19.011 - Thread: 1 -> GoodBotHints: True 2024-06-10 00:14:19.011 - Thread: 1 -> RotationHints: True 2024-06-10 00:14:19.011 - Thread: 1 -> AreaInteraction: True 2024-06-10 00:14:19.011 - Thread: 1 -> BlueprintSharing: True 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 00:14:19.011 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 00:14:19.011 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 00:14:19.011 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 00:14:19.011 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 00:14:19.011 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 00:14:19.011 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 00:14:19.011 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 00:14:19.011 - Thread: 1 -> HudState: 1 2024-06-10 00:14:19.011 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 00:14:19.011 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 00:14:19.011 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 00:14:19.011 - Thread: 1 -> Music_Volume: 0 2024-06-10 00:14:19.011 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 00:14:19.011 - Thread: 1 -> HudWarnings: True 2024-06-10 00:14:19.011 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 00:14:19.011 - Thread: 1 -> VoiceChat: False 2024-06-10 00:14:19.011 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 00:14:19.011 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 00:14:19.011 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 00:14:19.011 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 00:14:19.011 - Thread: 1 -> EnableDoppler: True 2024-06-10 00:14:19.011 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 00:14:19.011 - Thread: 1 -> GamepadScheme: 0 2024-06-10 00:14:19.011 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 00:14:19.011 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 00:14:19.011 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-10 00:14:19.011 - Thread: 1 -> ModIoConsent: True 2024-06-10 00:14:19.011 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-10 00:14:19.011 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 00:14:19.011 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 00:14:19.011 - Thread: 1 -> QuickStartNotification: False 2024-06-10 00:14:19.011 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 00:14:19.011 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 00:14:19.755 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 00:14:19.768 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 00:14:19.769 - Thread: 1 -> Found processor count: 24 2024-06-10 00:14:19.769 - Thread: 1 -> Using processor count: 16 2024-06-10 00:14:19.867 - Thread: 1 -> All detected adapters: 2024-06-10 00:14:19.870 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 00:14:19.870 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 00:14:21.016 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:14:21.016 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 00:14:21.016 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 00:14:21.016 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 00:14:21.016 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 00:14:21.016 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:14:21.016 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:14:21.016 - Thread: 1 -> Adapter id = 0 2024-06-10 00:14:21.016 - Thread: 1 -> Supported = True 2024-06-10 00:14:21.016 - Thread: 1 -> RAM = 25314721792 2024-06-10 00:14:21.016 - Thread: 1 -> Priority = 2 2024-06-10 00:14:21.016 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 00:14:21.016 - Thread: 1 -> Output is attached = True 2024-06-10 00:14:21.016 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:14:21.016 - Thread: 1 -> } 2024-06-10 00:14:21.016 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:14:21.016 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 00:14:21.016 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 00:14:21.016 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 00:14:21.016 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 00:14:21.016 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:14:21.016 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:14:21.016 - Thread: 1 -> Adapter id = 0 2024-06-10 00:14:21.016 - Thread: 1 -> Supported = True 2024-06-10 00:14:21.016 - Thread: 1 -> RAM = 25314721792 2024-06-10 00:14:21.016 - Thread: 1 -> Priority = 2 2024-06-10 00:14:21.016 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 00:14:21.016 - Thread: 1 -> Output is attached = True 2024-06-10 00:14:21.016 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:14:21.016 - Thread: 1 -> } 2024-06-10 00:14:21.016 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:14:21.016 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 00:14:21.016 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 00:14:21.016 - Thread: 1 -> Driver version = 2024-06-10 00:14:21.016 - Thread: 1 -> Driver date = 2024-06-10 00:14:21.016 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:14:21.016 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:14:21.016 - Thread: 1 -> Adapter id = 1 2024-06-10 00:14:21.016 - Thread: 1 -> Supported = True 2024-06-10 00:14:21.016 - Thread: 1 -> RAM = 0 2024-06-10 00:14:21.016 - Thread: 1 -> Priority = 0 2024-06-10 00:14:21.016 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 00:14:21.016 - Thread: 1 -> Output is attached = False 2024-06-10 00:14:21.016 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:14:21.016 - Thread: 1 -> } 2024-06-10 00:14:21.016 - Thread: 1 -> AdapterInfo = { 2024-06-10 00:14:21.016 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 00:14:21.017 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 00:14:21.017 - Thread: 1 -> Driver version = 2024-06-10 00:14:21.017 - Thread: 1 -> Driver date = 2024-06-10 00:14:21.017 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 00:14:21.017 - Thread: 1 -> AftermathSupported = False 2024-06-10 00:14:21.017 - Thread: 1 -> Adapter id = 1 2024-06-10 00:14:21.017 - Thread: 1 -> Supported = True 2024-06-10 00:14:21.017 - Thread: 1 -> RAM = 0 2024-06-10 00:14:21.017 - Thread: 1 -> Priority = 0 2024-06-10 00:14:21.017 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 00:14:21.017 - Thread: 1 -> Output is attached = False 2024-06-10 00:14:21.017 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 00:14:21.017 - Thread: 1 -> } 2024-06-10 00:14:21.018 - Thread: 1 -> Service.IsActive: True 2024-06-10 00:14:21.018 - Thread: 1 -> Service.IsOnline: True 2024-06-10 00:14:21.018 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 00:14:21.018 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 00:14:21.018 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 00:14:21.018 - Thread: 1 -> Service.Branch: default 2024-06-10 00:14:21.024 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 00:14:21.024 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 00:14:21.028 - Thread: 1 -> MyScreenManager() 2024-06-10 00:14:21.043 - Thread: 40 -> CreateDeviceInternal - CheckSettings() 2024-06-10 00:14:21.043 - Thread: 40 -> CreateDeviceInternal - GetAdapter() 2024-06-10 00:14:21.044 - Thread: 40 -> CreateDeviceInternal - FixSettings() 2024-06-10 00:14:21.044 - Thread: 40 -> CreateDeviceInternal - Create device 2024-06-10 00:14:21.119 - Thread: 40 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 00:14:21.172 - Thread: 40 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 00:14:21.172 - Thread: 40 -> CreateDeviceInternal create swapchain 2024-06-10 00:14:21.932 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 00:14:21.932 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 00:14:21.932 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 00:14:22.513 - Thread: 1 -> Preallocate - START 2024-06-10 00:14:22.515 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 00:14:22.516 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 00:14:22.516 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 00:14:22.516 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 00:14:22.516 - Thread: 1 -> MyEntities - START 2024-06-10 00:14:22.522 - Thread: 1 -> MyEntities - END 2024-06-10 00:14:22.522 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 00:14:22.522 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 00:14:22.522 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 00:14:22.522 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 00:14:22.522 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 00:14:22.525 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 00:14:22.525 - Thread: 1 -> MyMath - START 2024-06-10 00:14:22.525 - Thread: 1 -> MyMath - END 2024-06-10 00:14:22.525 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 00:14:22.525 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 00:14:22.529 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 00:14:22.529 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 00:14:22.529 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 00:14:22.533 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 00:14:22.533 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 00:14:22.534 - Thread: 1 -> MySyncDestructions - START 2024-06-10 00:14:22.534 - Thread: 1 -> MySyncDestructions - END 2024-06-10 00:14:22.534 - Thread: 1 -> MySyncEntity - START 2024-06-10 00:14:22.534 - Thread: 1 -> MySyncEntity - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyCommandConsole - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyCommandConsole - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyCommandEntity - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyCommandEntity - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 00:14:22.534 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 00:14:22.534 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 00:14:22.538 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 00:14:22.538 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 00:14:22.540 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 00:14:22.540 - Thread: 1 -> Preallocate - END 2024-06-10 00:14:22.540 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 00:14:22.669 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 00:14:22.669 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 00:14:22.676 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 00:14:22.676 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:22.676 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:22.676 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 00:14:22.677 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 00:14:22.677 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 00:14:22.678 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 00:14:22.683 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 00:14:22.683 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 00:14:22.683 - Thread: 1 -> Virtualized: False 2024-06-10 00:14:22.686 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 00:14:22.687 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 00:14:22.687 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 00:14:22.687 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 54,575,960,064 bytes 2024-06-10 00:14:22.687 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,075,096,576 bytes 2024-06-10 00:14:22.691 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 565,666,492,416 bytes 2024-06-10 00:14:22.691 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,992,947,740,672 bytes 2024-06-10 00:14:22.691 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 00:14:22.692 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 00:14:22.692 - Thread: 1 -> Installed DLCs: 2024-06-10 00:14:22.693 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 00:14:22.724 - Thread: 1 -> Havok: Physics.Init 2024-06-10 00:14:22.732 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 00:14:23.136 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 00:14:23.143 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 00:14:23.144 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 00:14:23.146 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 00:14:23.271 - Thread: 1 -> Loading scenarios 2024-06-10 00:14:23.284 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 00:14:23.284 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 00:14:23.408 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:23.409 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:14:23.409 - Thread: 1 -> Loading DLC definitions 2024-06-10 00:14:23.422 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 00:14:23.422 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 00:14:23.422 - Thread: 1 -> Loading Quick starts 2024-06-10 00:14:23.422 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 00:14:23.422 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 00:14:23.422 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 00:14:23.422 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 00:14:23.423 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 00:14:23.447 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 00:14:23.468 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 00:14:23.472 - Thread: 17 -> MySandboxGame.PerformPreload() - START 2024-06-10 00:14:23.472 - Thread: 1 -> MyGuiManager() 2024-06-10 00:14:23.474 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 00:14:23.511 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 00:14:23.569 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 00:14:23.569 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 00:14:23.569 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 00:14:23.592 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 00:14:23.613 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 00:14:23.621 - Thread: 17 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 00:14:23.621 - Thread: 17 -> ReloadVoxelMaterials 2024-06-10 00:14:23.655 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 00:14:23.655 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 00:14:23.655 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 00:14:23.655 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 00:14:23.655 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 00:14:23.655 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 00:14:23.655 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 00:14:23.655 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 00:14:23.655 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 00:14:23.655 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 00:14:23.655 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 00:14:23.655 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 00:14:23.655 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 00:14:23.655 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 00:14:23.655 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 00:14:23.655 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 00:14:23.679 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 00:14:23.679 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 00:14:23.679 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 00:14:23.680 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 00:14:23.680 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 00:14:23.684 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 00:14:23.685 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 00:14:23.691 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 00:14:23.693 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 00:14:23.695 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 00:14:23.696 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 00:14:23.696 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 00:14:23.697 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 00:14:23.698 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 00:14:23.699 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 00:14:23.701 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 00:14:23.703 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 00:14:23.703 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 00:14:23.708 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 00:14:23.711 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 00:14:23.714 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 00:14:23.714 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 00:14:23.714 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 00:14:23.715 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 00:14:23.715 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 00:14:23.723 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 00:14:23.736 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 00:14:23.743 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 00:14:23.747 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 00:14:23.747 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 00:14:23.748 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 00:14:23.759 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 00:14:23.761 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 00:14:23.769 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 00:14:23.772 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 00:14:23.773 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 00:14:23.784 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 00:14:23.784 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 00:14:23.784 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 00:14:23.786 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 00:14:23.787 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 00:14:23.788 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 00:14:23.790 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 00:14:23.791 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 00:14:23.791 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 00:14:23.791 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 00:14:23.792 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 00:14:23.794 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 00:14:23.796 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 00:14:23.800 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 00:14:23.800 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 00:14:23.800 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 00:14:23.805 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 00:14:23.807 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 00:14:23.808 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 00:14:23.814 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 00:14:23.821 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 00:14:23.828 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 00:14:23.871 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 00:14:23.876 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 00:14:23.878 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 00:14:23.882 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 00:14:23.898 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 00:14:23.899 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 00:14:23.921 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 00:14:23.932 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 00:14:23.933 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 00:14:23.945 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 00:14:23.945 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 00:14:23.945 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 00:14:23.945 - Thread: 1 -> Style Pack (1084680) 2024-06-10 00:14:23.945 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 00:14:23.945 - Thread: 1 -> Frostbite (1241550) 2024-06-10 00:14:23.946 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 00:14:23.946 - Thread: 1 -> Wasteland (1374610) 2024-06-10 00:14:23.946 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 00:14:23.946 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 00:14:23.946 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 00:14:23.946 - Thread: 1 -> Automatons (1958640) 2024-06-10 00:14:23.946 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 00:14:23.946 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 00:14:23.949 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 00:14:23.953 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 00:14:23.975 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 00:14:23.976 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 00:14:23.980 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 00:14:23.981 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 00:14:23.990 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 00:14:23.992 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 00:14:23.992 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 00:14:24.008 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 00:14:24.011 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 00:14:24.012 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 00:14:24.018 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 00:14:24.018 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 00:14:24.023 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 00:14:24.095 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 00:14:24.180 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 00:14:24.213 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 00:14:24.249 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 00:14:24.431 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 00:14:24.501 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 00:14:24.501 - Thread: 1 -> Flares Intensity: 1 2024-06-10 00:14:24.501 - Thread: 1 -> Field of view: 1.221984 2024-06-10 00:14:24.501 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 00:14:24.501 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 00:14:24.501 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 00:14:24.501 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 00:14:24.501 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 00:14:24.501 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 00:14:24.501 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 00:14:24.501 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 00:14:24.501 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 00:14:24.501 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 00:14:24.501 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 00:14:24.501 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 00:14:24.501 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 00:14:24.501 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 00:14:24.501 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 00:14:24.520 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 00:14:24.566 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 00:14:24.566 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (b275c653-8fee-4971-898c-3afb65c60bda) 2024-06-10 00:14:24.567 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 00:14:25.203 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 00:14:25.495 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:25.495 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:25.512 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 00:14:25.512 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:14:26.291 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 00:14:26.291 - Thread: 17 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 00:14:26.291 - Thread: 17 -> MySandboxGame.PerformPreload() - END 2024-06-10 00:14:26.431 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:14:26.432 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:14:26.471 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:14:29.897 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-06-10 00:14:29.897 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-06-10 00:14:29.898 - Thread: 15 -> Loading available saves - START 2024-06-10 00:14:29.899 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972' 2024-06-10 00:14:30.134 - Thread: 15 -> Loading available saves - END 2024-06-10 00:14:30.363 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:30.363 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:33.480 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 00:14:33.695 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Sandbox_config.sbc 2024-06-10 00:14:33.704 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-10 00:14:33.705 - Thread: 54 -> LoadSandbox() - Start 2024-06-10 00:14:33.706 - Thread: 54 -> LoadSession() - Start 2024-06-10 00:14:33.706 - Thread: 54 -> C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36 2024-06-10 00:14:33.706 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Sandbox_config.sbc 2024-06-10 00:14:33.748 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Sandbox_config.sbc 2024-06-10 00:14:33.748 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-10 00:14:33.750 - Thread: 54 -> CheckPoint Experimental mode: Yes 2024-06-10 00:14:33.750 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled 2024-06-10 00:14:33.751 - Thread: 54 -> LoadSandbox() - End 2024-06-10 00:14:33.773 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:14:33.774 - Thread: 15 -> Downloading world mods - START 2024-06-10 00:14:33.980 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:33.980 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:34.095 - Thread: 1 -> Mod dependencies query successful 2024-06-10 00:14:34.098 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 00:14:34.381 - Thread: 1 -> Mod query successful 2024-06-10 00:14:34.385 - Thread: 15 -> Up to date mod: Id = 2129594594, title = 'Armor Replacer' 2024-06-10 00:14:34.386 - Thread: 15 -> Mod download time: 0.00 seconds 2024-06-10 00:14:34.386 - Thread: 15 -> Downloading world mods - END 2024-06-10 00:14:34.397 - Thread: 1 -> LoadSession() - End 2024-06-10 00:14:34.414 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:34.414 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:34.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:34.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:34.414 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:34.414 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:34.415 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:34.415 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:34.432 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 00:14:34.432 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 00:14:34.432 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 00:14:34.634 - Thread: 1 -> RunLoadingAction - START 2024-06-10 00:14:34.638 - Thread: 1 -> Loading session: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36 2024-06-10 00:14:34.711 - Thread: 1 -> GC Memory: 1,010,531,640 B 2024-06-10 00:14:34.721 - Thread: 1 -> Process Memory: 4,314,914,816 B 2024-06-10 00:14:34.721 - Thread: 1 -> Experimental mode: Yes 2024-06-10 00:14:34.721 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, ExperimentalTurnedOnInConfiguration, Mods 2024-06-10 00:14:34.721 - Thread: 1 -> Console compatibility: No 2024-06-10 00:14:35.770 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 00:14:36.605 - Thread: 1 -> Script loaded: 2129594594.sbm_ArmorReplacer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:36.611 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 00:14:36.612 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 00:14:36.613 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 00:14:36.613 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 00:14:36.732 - Thread: 1 -> Loading scenarios 2024-06-10 00:14:36.732 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 00:14:36.732 - Thread: 1 -> List of used mods (1) - START 2024-06-10 00:14:36.732 - Thread: 1 -> Id = Steam:2129594594, Filename = '2129594594.sbm', Name = 'Armor Replacer' 2024-06-10 00:14:36.732 - Thread: 1 -> List of used mods - END 2024-06-10 00:14:36.762 - Thread: 1 -> Loading behaviors 2024-06-10 00:14:36.762 - Thread: 1 -> Loading ammo magazines 2024-06-10 00:14:36.764 - Thread: 1 -> Loading ammo definitions 2024-06-10 00:14:36.765 - Thread: 1 -> Loading animations 2024-06-10 00:14:36.766 - Thread: 1 -> Loading animations 2024-06-10 00:14:36.767 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:36.767 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:36.768 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:36.768 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:36.768 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:36.768 - Thread: 1 -> Loading sound definitions 2024-06-10 00:14:36.768 - Thread: 1 -> Loading category classes 2024-06-10 00:14:36.768 - Thread: 1 -> Loading category classes 2024-06-10 00:14:36.768 - Thread: 1 -> Loading blueprint classes 2024-06-10 00:14:36.769 - Thread: 1 -> Loading blueprint class entries 2024-06-10 00:14:36.769 - Thread: 1 -> Loading blueprint class entries 2024-06-10 00:14:36.769 - Thread: 1 -> Loading blueprints 2024-06-10 00:14:36.771 - Thread: 1 -> Loading blueprints 2024-06-10 00:14:36.771 - Thread: 1 -> Loading agent definitions 2024-06-10 00:14:36.772 - Thread: 1 -> Loading character definitions 2024-06-10 00:14:36.778 - Thread: 1 -> Loading character definitions 2024-06-10 00:14:36.779 - Thread: 1 -> Loading components 2024-06-10 00:14:36.779 - Thread: 1 -> Loading components 2024-06-10 00:14:36.779 - Thread: 1 -> Loading configuration 2024-06-10 00:14:36.780 - Thread: 1 -> Loading container types 2024-06-10 00:14:36.781 - Thread: 1 -> Loading Contract Types 2024-06-10 00:14:36.784 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:14:36.784 - Thread: 1 -> Loading block positions 2024-06-10 00:14:36.786 - Thread: 1 -> Loading block positions 2024-06-10 00:14:36.786 - Thread: 1 -> Loading curve definitions 2024-06-10 00:14:36.788 - Thread: 1 -> Loading debris 2024-06-10 00:14:36.788 - Thread: 1 -> Loading environment items entries 2024-06-10 00:14:36.789 - Thread: 1 -> Loading decal global definitions 2024-06-10 00:14:36.789 - Thread: 1 -> Loading decal definitions 2024-06-10 00:14:36.789 - Thread: 1 -> Loading decal definitions 2024-06-10 00:14:36.789 - Thread: 1 -> Loading drone behaviors 2024-06-10 00:14:36.791 - Thread: 1 -> Loading edges 2024-06-10 00:14:36.791 - Thread: 1 -> Loading emissive color definitions 2024-06-10 00:14:36.793 - Thread: 1 -> Loading emissive color default states 2024-06-10 00:14:36.795 - Thread: 1 -> Loading animations 2024-06-10 00:14:36.795 - Thread: 1 -> Loading entity components 2024-06-10 00:14:36.807 - Thread: 1 -> Loading component containers 2024-06-10 00:14:36.814 - Thread: 1 -> Loading environment items entries 2024-06-10 00:14:36.814 - Thread: 1 -> Loading Faction Names 2024-06-10 00:14:36.815 - Thread: 1 -> Loading factions 2024-06-10 00:14:36.816 - Thread: 1 -> Loading flare definitions 2024-06-10 00:14:36.818 - Thread: 1 -> Loading DLC definitions 2024-06-10 00:14:36.823 - Thread: 1 -> Loading gas property definitions 2024-06-10 00:14:36.823 - Thread: 1 -> Loading event definitions 2024-06-10 00:14:36.823 - Thread: 1 -> Loading physical items 2024-06-10 00:14:36.840 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:14:36.841 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:14:36.841 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:14:36.841 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:14:36.841 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:14:36.841 - Thread: 1 -> Loading LCD texture categories 2024-06-10 00:14:36.841 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 00:14:36.841 - Thread: 1 -> Loading planet definition 2024-06-10 00:14:36.844 - Thread: 1 -> Loading physical items 2024-06-10 00:14:36.846 - Thread: 1 -> Loading physical items 2024-06-10 00:14:36.846 - Thread: 1 -> Loading physical material properties 2024-06-10 00:14:36.848 - Thread: 1 -> Loading pirate antennas 2024-06-10 00:14:36.848 - Thread: 1 -> Loading Quick starts 2024-06-10 00:14:36.848 - Thread: 1 -> Loading research blocks definitions 2024-06-10 00:14:36.849 - Thread: 1 -> Loading research groups definitions 2024-06-10 00:14:36.850 - Thread: 1 -> Loading resource distribution groups 2024-06-10 00:14:36.850 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 00:14:36.850 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 00:14:36.850 - Thread: 1 -> Loading ship sound groups 2024-06-10 00:14:36.857 - Thread: 1 -> Loading ship sound groups 2024-06-10 00:14:36.858 - Thread: 1 -> Loading sound categories 2024-06-10 00:14:36.859 - Thread: 1 -> Loading stat definitions 2024-06-10 00:14:36.859 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:14:36.860 - Thread: 1 -> Loading grid creators 2024-06-10 00:14:36.861 - Thread: 1 -> Loading transparent material properties 2024-06-10 00:14:36.861 - Thread: 1 -> Loading planet definition 2024-06-10 00:14:36.861 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 00:14:36.862 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:14:36.863 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:14:36.863 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:14:36.863 - Thread: 1 -> Loading voxel material definitions 2024-06-10 00:14:36.863 - Thread: 1 -> Loading Weather Effects 2024-06-10 00:14:36.866 - Thread: 1 -> Audio effects definitions 2024-06-10 00:14:36.867 - Thread: 1 -> Loading environment items definitions 2024-06-10 00:14:36.868 - Thread: 1 -> Loading environment items definitions 2024-06-10 00:14:36.868 - Thread: 1 -> Loading physical material properties 2024-06-10 00:14:36.871 - Thread: 1 -> Loading particle effect definitions 2024-06-10 00:14:36.929 - Thread: 1 -> Loading particle effect definitions 2024-06-10 00:14:36.929 - Thread: 1 -> Loading environment item definitions 2024-06-10 00:14:36.931 - Thread: 1 -> Loading weapon definitions 2024-06-10 00:14:36.937 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.956 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.957 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.977 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.981 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.981 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.982 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.982 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.982 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.982 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.983 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.988 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.989 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.991 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.991 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.995 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.995 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:36.997 - Thread: 1 -> Created block definitions 2024-06-10 00:14:36.998 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.001 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.002 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.007 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.007 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.008 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.009 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.010 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.011 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.018 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.020 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.020 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.021 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.021 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.022 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.023 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.026 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.027 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.028 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.030 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.032 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.032 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.032 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.032 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.033 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.033 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.034 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.036 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.039 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.049 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.051 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.051 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.051 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.054 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.056 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.057 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.058 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.059 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.061 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.062 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.064 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.064 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.066 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.066 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.067 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.068 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.070 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.071 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.075 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.075 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.077 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.079 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.081 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.081 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.084 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.086 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.087 - Thread: 1 -> Loading cube blocks 2024-06-10 00:14:37.087 - Thread: 1 -> Created block definitions 2024-06-10 00:14:37.093 - Thread: 1 -> Loading block variant groups 2024-06-10 00:14:37.107 - Thread: 1 -> Loading asteroid generators 2024-06-10 00:14:37.108 - Thread: 1 -> Loading spawn groups 2024-06-10 00:14:37.110 - Thread: 1 -> Loading drop containers 2024-06-10 00:14:37.111 - Thread: 1 -> Loading spawn groups 2024-06-10 00:14:37.111 - Thread: 1 -> Loading spawn groups 2024-06-10 00:14:37.111 - Thread: 1 -> Loading radial menu definitions 2024-06-10 00:14:37.122 - Thread: 1 -> Loading respawn ships 2024-06-10 00:14:37.123 - Thread: 1 -> Loading spawn groups 2024-06-10 00:14:37.123 - Thread: 1 -> Loading wheel speeds 2024-06-10 00:14:37.156 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 00:14:37.161 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 00:14:37.161 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 00:14:37.172 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 00:14:37.247 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 00:14:37.277 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 00:14:37.287 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:37.299 - Thread: 20 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-06-10 00:14:37.299 - Thread: 19 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-06-10 00:14:37.331 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:37.331 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:37.333 - Thread: 1 -> Registered modules from: 2129594594.sbm_ArmorReplacer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:37.335 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:37.351 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:14:37.352 - Thread: 15 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:37.355 - Thread: 21 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:37.635 - Thread: 83 -> External debugger: listening... 2024-06-10 00:14:37.643 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 00:14:37.644 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 00:14:37.644 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 00:14:37.644 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 00:14:37.644 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 00:14:37.647 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 00:14:37.692 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 00:14:37.692 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 00:14:37.707 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 00:14:37.707 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 00:14:37.770 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 00:14:38.458 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-06-10 00:14:38.458 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-06-10 00:14:38.458 - Thread: 22 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Titan-813248659d19000.vx2' 2024-06-10 00:14:38.459 - Thread: 20 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Moon-1321135827d19000.vx2' 2024-06-10 00:14:38.463 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-06-10 00:14:38.465 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Mars-1323953731d120000.vx2' 2024-06-10 00:14:38.508 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-06-10 00:14:38.509 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\EarthLike-1490369077d120000.vx2' 2024-06-10 00:14:38.531 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-06-10 00:14:38.531 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Europa-374791280d19000.vx2' 2024-06-10 00:14:38.564 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-06-10 00:14:38.564 - Thread: 18 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Alien-1494130250d120000.vx2' 2024-06-10 00:14:39.322 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:41.265 - Thread: 15 -> Info: Planet generator name: Mars 2024-06-10 00:14:41.266 - Thread: 15 -> Info: Planet storage name: Mars-1323953731d120000 2024-06-10 00:14:41.394 - Thread: 22 -> Info: Planet generator name: Titan 2024-06-10 00:14:41.394 - Thread: 22 -> Info: Planet storage name: Titan-813248659d19000 2024-06-10 00:14:41.532 - Thread: 20 -> Info: Planet generator name: Moon 2024-06-10 00:14:41.532 - Thread: 20 -> Info: Planet storage name: Moon-1321135827d19000 2024-06-10 00:14:41.682 - Thread: 17 -> Info: Planet generator name: EarthLike 2024-06-10 00:14:41.682 - Thread: 17 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-06-10 00:14:41.865 - Thread: 16 -> Info: Planet generator name: Europa 2024-06-10 00:14:41.865 - Thread: 16 -> Info: Planet storage name: Europa-374791280d19000 2024-06-10 00:14:42.034 - Thread: 18 -> Info: Planet generator name: Alien 2024-06-10 00:14:42.034 - Thread: 18 -> Info: Planet storage name: Alien-1494130250d120000 2024-06-10 00:14:42.046 - Thread: 1 -> Entities loaded & initialized 2024-06-10 00:14:42.114 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-06-10 00:14:42.138 - Thread: 1 -> MySession.Static.LogSettings - START 2024-06-10 00:14:42.139 - Thread: 1 -> Name = Earth Planet 2024-05-14 01:36 2024-06-10 00:14:42.139 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-06-10 00:14:42.139 - Thread: 1 -> GameDateTime = 01/04/2081 06:56:15 2024-06-10 00:14:42.139 - Thread: 1 -> Password = 2024-06-10 00:14:42.139 - Thread: 1 -> CurrentPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36 2024-06-10 00:14:42.139 - Thread: 1 -> WorkshopId = 2024-06-10 00:14:42.139 - Thread: 1 -> CameraController = Default_Astronaut 2024-06-10 00:14:42.139 - Thread: 1 -> ThumbPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\thumb.jpg 2024-06-10 00:14:42.143 - Thread: 1 -> Settings: 2024-06-10 00:14:42.143 - Thread: 1 -> GameMode = Creative 2024-06-10 00:14:42.143 - Thread: 1 -> MaxPlayers = 2 2024-06-10 00:14:42.143 - Thread: 1 -> OnlineMode = OFFLINE 2024-06-10 00:14:42.143 - Thread: 1 -> TotalPCU = 0 2024-06-10 00:14:42.143 - Thread: 1 -> PiratePCU = 50000 2024-06-10 00:14:42.143 - Thread: 1 -> AutoHealing = True 2024-06-10 00:14:42.143 - Thread: 1 -> WeaponsEnabled = True 2024-06-10 00:14:42.143 - Thread: 1 -> ThrusterDamage = True 2024-06-10 00:14:42.143 - Thread: 1 -> EnableSpectator = False 2024-06-10 00:14:42.143 - Thread: 1 -> EnableCopyPaste = True 2024-06-10 00:14:42.143 - Thread: 1 -> MaxFloatingObjects = 56 2024-06-10 00:14:42.143 - Thread: 1 -> MaxGridSize = 0 2024-06-10 00:14:42.143 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-06-10 00:14:42.143 - Thread: 1 -> CargoShipsEnabled = True 2024-06-10 00:14:42.143 - Thread: 1 -> EnvironmentHostility = SAFE 2024-06-10 00:14:42.143 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-06-10 00:14:42.143 - Thread: 1 -> InventorySizeMultiplier = 3 2024-06-10 00:14:42.143 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-06-10 00:14:42.143 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-06-10 00:14:42.143 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-06-10 00:14:42.143 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-06-10 00:14:42.143 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-06-10 00:14:42.143 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-06-10 00:14:42.143 - Thread: 1 -> ClientCanSave = False 2024-06-10 00:14:42.143 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-06-10 00:14:42.143 - Thread: 1 -> PermanentDeath = False 2024-06-10 00:14:42.143 - Thread: 1 -> DestructibleBlocks = False 2024-06-10 00:14:42.143 - Thread: 1 -> EnableScripts = False 2024-06-10 00:14:42.143 - Thread: 1 -> AutoSaveInMinutes = 5 2024-06-10 00:14:42.143 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-06-10 00:14:42.143 - Thread: 1 -> ProceduralDensity = 0.35 2024-06-10 00:14:42.143 - Thread: 1 -> ProceduralSeed = 0 2024-06-10 00:14:42.143 - Thread: 1 -> DestructibleBlocks = False 2024-06-10 00:14:42.143 - Thread: 1 -> EnableIngameScripts = False 2024-06-10 00:14:42.143 - Thread: 1 -> ViewDistance = 15000 2024-06-10 00:14:42.143 - Thread: 1 -> Voxel destruction = True 2024-06-10 00:14:42.143 - Thread: 1 -> EnableStructuralSimulation = False 2024-06-10 00:14:42.143 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-06-10 00:14:42.143 - Thread: 1 -> EnableContainerDrops = True 2024-06-10 00:14:42.143 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-06-10 00:14:42.143 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-06-10 00:14:42.143 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-06-10 00:14:42.143 - Thread: 1 -> EnableSubgridDamage = False 2024-06-10 00:14:42.143 - Thread: 1 -> SyncDistance = 3000 2024-06-10 00:14:42.144 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-06-10 00:14:42.144 - Thread: 1 -> AFKTimeoutMin = 0 2024-06-10 00:14:42.144 - Thread: 1 -> StopGridsPeriodMin = 15 2024-06-10 00:14:42.144 - Thread: 1 -> MaxPlanets = 99 2024-06-10 00:14:42.144 - Thread: 1 -> MaxBackupSaves = 5 2024-06-10 00:14:42.144 - Thread: 1 -> MaxFactionsCount = 0 2024-06-10 00:14:42.144 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-06-10 00:14:42.144 - Thread: 1 -> RespawnShipDelete = False 2024-06-10 00:14:42.144 - Thread: 1 -> WorldSizeKm = 0 2024-06-10 00:14:42.144 - Thread: 1 -> ResetOwnership = False 2024-06-10 00:14:42.144 - Thread: 1 -> RealisticSound = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableSaving = True 2024-06-10 00:14:42.144 - Thread: 1 -> InfiniteAmmo = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableToolShake = True 2024-06-10 00:14:42.144 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-06-10 00:14:42.144 - Thread: 1 -> OffensiveWordsFiltering = False 2024-06-10 00:14:42.144 - Thread: 1 -> UseConsolePCU = False 2024-06-10 00:14:42.144 - Thread: 1 -> PredefinedAsteroids = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-06-10 00:14:42.144 - Thread: 1 -> FamilySharing = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnablePcuTrading = True 2024-06-10 00:14:42.144 - Thread: 1 -> SuppressedWarnings = 2024-06-10 00:14:42.144 - Thread: 1 -> SimplifiedSimulation = False 2024-06-10 00:14:42.144 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-06-10 00:14:42.144 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-06-10 00:14:42.144 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-06-10 00:14:42.144 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-06-10 00:14:42.144 - Thread: 1 -> TradeFactionsCount = 15 2024-06-10 00:14:42.144 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-06-10 00:14:42.144 - Thread: 1 -> WeatherSystem = False 2024-06-10 00:14:42.144 - Thread: 1 -> WeatherLightingDamage = False 2024-06-10 00:14:42.144 - Thread: 1 -> DepositSizeDenominator = 30 2024-06-10 00:14:42.144 - Thread: 1 -> DepositsCountCoefficient = 2 2024-06-10 00:14:42.144 - Thread: 1 -> EnableEconomy = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableBountyContracts = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableSupergridding = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableAutorespawn = True 2024-06-10 00:14:42.144 - Thread: 1 -> OptimalSpawnDistance = 900 2024-06-10 00:14:42.144 - Thread: 1 -> EnableGoodBotHints = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableResearch = False 2024-06-10 00:14:42.144 - Thread: 1 -> VoxelAgeThreshold = 24 2024-06-10 00:14:42.144 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-06-10 00:14:42.144 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-06-10 00:14:42.144 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-06-10 00:14:42.144 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-06-10 00:14:42.144 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-06-10 00:14:42.144 - Thread: 1 -> OptimalGridCount = 0 2024-06-10 00:14:42.144 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-06-10 00:14:42.144 - Thread: 1 -> BlockCountThreshold = 20 2024-06-10 00:14:42.144 - Thread: 1 -> TrashFlagsValue = 1562 2024-06-10 00:14:42.144 - Thread: 1 -> TrashRemovalEnabled = True 2024-06-10 00:14:42.144 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-06-10 00:14:42.144 - Thread: 1 -> EnableVoxelHand = True 2024-06-10 00:14:42.144 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableScripterRole = False 2024-06-10 00:14:42.144 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-06-10 00:14:42.144 - Thread: 1 -> FloraDensityMultiplier = 1 2024-06-10 00:14:42.144 - Thread: 1 -> EnableSpiders = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableWolfs = False 2024-06-10 00:14:42.144 - Thread: 1 -> TotalBotLimit = 32 2024-06-10 00:14:42.144 - Thread: 1 -> EnableDrones = True 2024-06-10 00:14:42.144 - Thread: 1 -> MaxDrones = 5 2024-06-10 00:14:42.144 - Thread: 1 -> StartInRespawnScreen = False 2024-06-10 00:14:42.144 - Thread: 1 -> SpawnWithTools = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableJetpack = True 2024-06-10 00:14:42.144 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-06-10 00:14:42.144 - Thread: 1 -> PhysicsIterations = 8 2024-06-10 00:14:42.144 - Thread: 1 -> CanJoinRunning = False 2024-06-10 00:14:42.144 - Thread: 1 -> Scenario = False 2024-06-10 00:14:42.144 - Thread: 1 -> ScenarioEditMode = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableRespawnShips = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableSunRotation = True 2024-06-10 00:14:42.144 - Thread: 1 -> StationVoxelSupport = False 2024-06-10 00:14:42.144 - Thread: 1 -> EnableConvertToStation = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableEncounters = True 2024-06-10 00:14:42.144 - Thread: 1 -> Enable3rdPersonView = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableOxygenPressurization = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnableOxygen = True 2024-06-10 00:14:42.144 - Thread: 1 -> ExperimentalMode = True 2024-06-10 00:14:42.144 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled 2024-06-10 00:14:42.144 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-06-10 00:14:42.144 - Thread: 1 -> EnableRecoil = True 2024-06-10 00:14:42.144 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-06-10 00:14:42.144 - Thread: 1 -> MaxCargoBags = 100 2024-06-10 00:14:42.144 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-06-10 00:14:42.144 - Thread: 1 -> ScrapEnabled = True 2024-06-10 00:14:42.144 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-06-10 00:14:42.144 - Thread: 1 -> MySession.Static.LogSettings - END 2024-06-10 00:14:42.187 - Thread: 1 -> Analytics ids for user ([007...972]): User = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) Session = (b275c653-8fee-4971-898c-3afb65c60bda). 2024-06-10 00:14:42.313 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 00:14:42.329 - Thread: 24 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:42.357 - Thread: 24 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:42.360 - Thread: 24 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:42.382 - Thread: 24 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 00:14:42.385 - Thread: 1 -> Session loaded 2024-06-10 00:14:42.385 - Thread: 1 -> RunLoadingAction - END 2024-06-10 00:14:42.386 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 00:14:42.386 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 00:14:42.391 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 00:14:42.391 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 00:14:42.391 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 00:14:42.407 - Thread: 1 -> Updating continues. 2024-06-10 00:14:42.435 - Thread: 1 -> GC Memory: 1835.89 / 1835.89 MB 2024-06-10 00:14:42.973 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:14:43.180 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:14:43.180 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:14:43.181 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:14:43.183 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 00:14:44.347 - Thread: 1 -> Loading duration: 9.9153796 2024-06-10 00:14:45.310 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 00:14:45.310 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 00:14:45.317 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 00:15:04.279 - Thread: 1 -> GUI Stats: Update 4.86774277777778, Draw 0.227965722222222 2024-06-10 00:15:12.446 - Thread: 1 -> GC Memory: 4780.124 / 4780.124 MB 2024-06-10 00:15:34.279 - Thread: 1 -> GUI Stats: Update 0.0512558888888889, Draw 0.131733277777778 2024-06-10 00:15:34.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 00:15:34.310 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.49763,68.46557,1,0,4785.941,16692.11,43577,-32491,71,18.61375,37.58218,0,44533,8.333292,0,16.66667,1.551138,3.131833,100,12112717018,4785.941,0,0,-1 2024-06-10 00:15:34.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 00:15:34.310 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,534,334,1038,78,655,11551,8089,0,0,435,9127,0,5476,126,0,75,63,288,58,0,1,1717,758,360,6,50,0,0,0,0 2024-06-10 00:15:42.446 - Thread: 1 -> GC Memory: 4792.765 / 4792.765 MB 2024-06-10 00:16:04.279 - Thread: 1 -> GUI Stats: Update 0.0249528333333333, Draw 0.134755555555556 2024-06-10 00:16:12.463 - Thread: 1 -> GC Memory: 4800.265 / 4800.265 MB 2024-06-10 00:16:34.280 - Thread: 1 -> GUI Stats: Update 0.0250012777777777, Draw 0.1408705 2024-06-10 00:16:34.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-10 00:16:34.311 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,13.43009,69.13539,1,0,4811.272,16702.07,43577,-32491,71,18.66524,35.77821,0.0109492,44526,8.333243,0,16.66667,1.555419,2.981486,100,12112717018,4811.272,0,0,-1 2024-06-10 00:16:34.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-10 00:16:34.311 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,534,334,1038,78,655,11551,8089,0,0,435,9127,0,5476,126,0,75,63,288,58,0,1,1717,758,360,6,50,0,0,0,0 2024-06-10 00:16:42.479 - Thread: 1 -> GC Memory: 4812.694 / 4812.694 MB 2024-06-10 00:17:04.281 - Thread: 1 -> GUI Stats: Update 0.0247219444444444, Draw 0.145337111111111 2024-06-10 00:17:12.480 - Thread: 1 -> GC Memory: 1603.455 / 1603.455 MB 2024-06-10 00:17:22.245 - Thread: 1 -> Updating stopped. 2024-06-10 00:17:22.261 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:17:22.528 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:17:22.528 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:17:22.529 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:17:23.394 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:17:24.655 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 00:17:24.658 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:24.658 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:24.658 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:24.658 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:24.658 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:24.658 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:24.660 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-06-10 00:17:24.660 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:24.660 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:24.814 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-06-10 00:17:24.814 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-06-10 00:17:24.814 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-06-10 00:17:24.818 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-06-10 00:17:24.839 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-06-10 00:17:24.845 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 00:17:24.845 - Thread: 1 -> MySession::Unload START 2024-06-10 00:17:24.845 - Thread: 1 -> AutoSaveInMinutes: 5 2024-06-10 00:17:24.845 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-06-10 00:17:24.845 - Thread: 1 -> IsServer: True 2024-06-10 00:17:24.845 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 00:17:24.847 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 00:17:24.847 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 00:17:24.869 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 00:17:24.943 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 00:17:24.947 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:17:24.947 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:17:24.948 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:17:24.954 - Thread: 1 -> Unloading Procedural World Generator 2024-06-10 00:17:25.139 - Thread: 1 -> Info: MyLights Unloading data. 2024-06-10 00:17:25.147 - Thread: 1 -> Script unloaded: 2129594594.sbm_ArmorReplacer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 00:17:25.148 - Thread: 1 -> Network readers disposed 2024-06-10 00:17:25.148 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 00:17:25.248 - Thread: 1 -> Loading sound definitions 2024-06-10 00:17:25.248 - Thread: 1 -> Loading gamepad controls 2024-06-10 00:17:25.248 - Thread: 1 -> Loading DLC definitions 2024-06-10 00:17:25.255 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 00:17:25.255 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 00:17:25.255 - Thread: 1 -> Loading Quick starts 2024-06-10 00:17:25.255 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 00:17:25.255 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 00:17:25.255 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 00:17:25.255 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 00:17:25.589 - Thread: 1 -> MySession::Unload END 2024-06-10 00:17:25.593 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 00:17:25.593 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 00:17:25.609 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:25.609 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:25.643 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:17:25.643 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:17:25.644 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:17:26.860 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 00:17:27.377 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 00:17:27.377 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 00:17:27.378 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 00:17:27.378 - Thread: 1 -> Application closed by user 2024-06-10 00:17:27.378 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 00:17:27.378 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:27.378 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:27.402 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:27.402 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:27.402 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 00:17:27.402 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 00:17:27.402 - Thread: 1 -> Exiting.. 2024-06-10 00:17:27.403 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-06-10 00:17:27.403 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 00:17:27.404 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 00:17:27.405 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-06-10 00:17:27.532 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 24348528 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 41127856 computed total 41127856 reported total Heap usage: 1922240 ( 7%) unused in thread local freelists 20923024 (85%) unused in main heap 1503264 ( 6%) used in main heap ------- 24348528 allocated by heap Peak usage: 22644512 ( 6%) peak heap used (versus current) 206688 ( 1%) peak solver used (versus available) 2024-06-10 00:17:27.938 - Thread: 83 -> External debugger: interrupted. 2024-06-10 00:17:27.944 - Thread: 1 -> Steam closed 2024-06-10 00:17:27.973 - Thread: 1 -> Log Closed