2024-06-10 01:15:41.049 - Thread: 1 -> Log Started 2024-06-10 01:15:41.054 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-10 01:15:41.054 - Thread: 1 -> App Version: 01_204_018 2024-06-10 01:15:41.067 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-10 01:15:41.067 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-10 01:15:41.067 - Thread: 1 -> Client Build Number: 0 2024-06-10 01:15:41.067 - Thread: 1 -> Server Build Number: 0 2024-06-10 01:15:41.067 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-10 01:15:41.140 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-10 01:15:41.140 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-10 01:15:41.140 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-10 01:15:41.140 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-10 01:15:41.142 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-10 01:15:41.143 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 01:15:41.147 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-10 01:15:41.147 - Thread: 1 -> Default Culture: 2024-06-10 01:15:41.147 - Thread: 1 -> Default UI Culture: 2024-06-10 01:15:41.147 - Thread: 1 -> MyConfig.Load() - START 2024-06-10 01:15:41.149 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 01:15:41.258 - Thread: 1 -> NewNewGameScreen: False 2024-06-10 01:15:41.258 - Thread: 1 -> EnableDamageEffects: True 2024-06-10 01:15:41.258 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-10 01:15:41.258 - Thread: 1 -> EnableReverb: False 2024-06-10 01:15:41.258 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-10 01:15:41.258 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-10 01:15:41.258 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-10 01:15:41.258 - Thread: 1 -> FirstTimeRun: False 2024-06-10 01:15:41.258 - Thread: 1 -> ExperimentalMode: True 2024-06-10 01:15:41.258 - Thread: 1 -> VideoAdapter: 0 2024-06-10 01:15:41.258 - Thread: 1 -> ScreenWidth: 3840 2024-06-10 01:15:41.258 - Thread: 1 -> ScreenHeight: 2160 2024-06-10 01:15:41.258 - Thread: 1 -> RefreshRate: 143990 2024-06-10 01:15:41.258 - Thread: 1 -> WindowMode: 1 2024-06-10 01:15:41.259 - Thread: 1 -> VerticalSync: 1 2024-06-10 01:15:41.259 - Thread: 1 -> FieldOfView: 70.01451 2024-06-10 01:15:41.259 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 01:15:41.259 - Thread: 1 -> FlaresIntensity: 1 2024-06-10 01:15:41.259 - Thread: 1 -> TreeViewDistance: 1998 2024-06-10 01:15:41.259 - Thread: 1 -> GrassDensity: 3 2024-06-10 01:15:41.259 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-10 01:15:41.259 - Thread: 1 -> AntialiasingMode: 1 2024-06-10 01:15:41.259 - Thread: 1 -> ShadowMapResolution: 4 2024-06-10 01:15:41.259 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-10 01:15:41.259 - Thread: 1 -> TextureQuality: 2 2024-06-10 01:15:41.259 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-10 01:15:41.259 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-10 01:15:41.259 - Thread: 1 -> ModelQuality: 2 2024-06-10 01:15:41.259 - Thread: 1 -> VoxelQuality: 2 2024-06-10 01:15:41.259 - Thread: 1 -> ShaderQuality: 2 2024-06-10 01:15:41.259 - Thread: 1 -> LightsQuality: 3 2024-06-10 01:15:41.259 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-10 01:15:41.259 - Thread: 1 -> FirstVTTimeRun: False 2024-06-10 01:15:41.259 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-10 01:15:41.259 - Thread: 1 -> LastBannerId: 95 2024-06-10 01:15:41.259 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-10 01:15:41.259 - Thread: 1 -> GDPRConsent: True 2024-06-10 01:15:41.259 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-10 01:15:41.259 - Thread: 1 -> FirstTimeTutorials: False 2024-06-10 01:15:41.259 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-10 01:15:41.259 - Thread: 1 -> OnlyPSGames: False 2024-06-10 01:15:41.259 - Thread: 1 -> EnableTrading: True 2024-06-10 01:15:41.259 - Thread: 1 -> EnableSteamCloud: False 2024-06-10 01:15:41.259 - Thread: 1 -> Language: 0 2024-06-10 01:15:41.259 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-10 01:15:41.259 - Thread: 1 -> ControlsHints: True 2024-06-10 01:15:41.259 - Thread: 1 -> GoodBotHints: True 2024-06-10 01:15:41.259 - Thread: 1 -> RotationHints: True 2024-06-10 01:15:41.259 - Thread: 1 -> AreaInteraction: True 2024-06-10 01:15:41.259 - Thread: 1 -> BlueprintSharing: True 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-10 01:15:41.259 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-10 01:15:41.259 - Thread: 1 -> ShowCrosshair2: 0 2024-06-10 01:15:41.259 - Thread: 1 -> IronSightSwitchState: 1 2024-06-10 01:15:41.259 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-10 01:15:41.259 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-10 01:15:41.259 - Thread: 1 -> UiBkTransparency: 0 2024-06-10 01:15:41.259 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-10 01:15:41.259 - Thread: 1 -> HudState: 1 2024-06-10 01:15:41.259 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-10 01:15:41.259 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-10 01:15:41.259 - Thread: 1 -> GameVolume: 0.212039 2024-06-10 01:15:41.259 - Thread: 1 -> Music_Volume: 0 2024-06-10 01:15:41.259 - Thread: 1 -> VoiceChatVolume: 0 2024-06-10 01:15:41.259 - Thread: 1 -> HudWarnings: True 2024-06-10 01:15:41.259 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-10 01:15:41.259 - Thread: 1 -> VoiceChat: False 2024-06-10 01:15:41.259 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-10 01:15:41.259 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-10 01:15:41.259 - Thread: 1 -> EnableDynamicMusic: True 2024-06-10 01:15:41.259 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-10 01:15:41.259 - Thread: 1 -> EnableDoppler: True 2024-06-10 01:15:41.259 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-10 01:15:41.259 - Thread: 1 -> GamepadScheme: 0 2024-06-10 01:15:41.259 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-10 01:15:41.259 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-10 01:15:41.259 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-10 01:15:41.259 - Thread: 1 -> ModIoConsent: True 2024-06-10 01:15:41.259 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-10 01:15:41.259 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-10 01:15:41.259 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-10 01:15:41.259 - Thread: 1 -> QuickStartNotification: False 2024-06-10 01:15:41.259 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-10 01:15:41.259 - Thread: 1 -> MyConfig.Load() - END 2024-06-10 01:15:41.898 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-10 01:15:41.912 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-10 01:15:41.913 - Thread: 1 -> Found processor count: 24 2024-06-10 01:15:41.913 - Thread: 1 -> Using processor count: 16 2024-06-10 01:15:42.008 - Thread: 1 -> All detected adapters: 2024-06-10 01:15:42.009 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-10 01:15:42.009 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-10 01:15:42.266 - Thread: 1 -> AdapterInfo = { 2024-06-10 01:15:42.266 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 01:15:42.266 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 01:15:42.266 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 01:15:42.266 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 01:15:42.266 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 01:15:42.266 - Thread: 1 -> AftermathSupported = False 2024-06-10 01:15:42.266 - Thread: 1 -> Adapter id = 0 2024-06-10 01:15:42.266 - Thread: 1 -> Supported = True 2024-06-10 01:15:42.266 - Thread: 1 -> RAM = 25314721792 2024-06-10 01:15:42.266 - Thread: 1 -> Priority = 2 2024-06-10 01:15:42.266 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 01:15:42.266 - Thread: 1 -> Output is attached = True 2024-06-10 01:15:42.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 01:15:42.266 - Thread: 1 -> } 2024-06-10 01:15:42.266 - Thread: 1 -> AdapterInfo = { 2024-06-10 01:15:42.266 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-10 01:15:42.266 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 53732, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-10 01:15:42.266 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-10 01:15:42.266 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-10 01:15:42.266 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 01:15:42.266 - Thread: 1 -> AftermathSupported = False 2024-06-10 01:15:42.266 - Thread: 1 -> Adapter id = 0 2024-06-10 01:15:42.266 - Thread: 1 -> Supported = True 2024-06-10 01:15:42.266 - Thread: 1 -> RAM = 25314721792 2024-06-10 01:15:42.266 - Thread: 1 -> Priority = 2 2024-06-10 01:15:42.266 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-10 01:15:42.266 - Thread: 1 -> Output is attached = True 2024-06-10 01:15:42.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 01:15:42.266 - Thread: 1 -> } 2024-06-10 01:15:42.266 - Thread: 1 -> AdapterInfo = { 2024-06-10 01:15:42.266 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 01:15:42.266 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 01:15:42.266 - Thread: 1 -> Driver version = 2024-06-10 01:15:42.266 - Thread: 1 -> Driver date = 2024-06-10 01:15:42.266 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 01:15:42.266 - Thread: 1 -> AftermathSupported = False 2024-06-10 01:15:42.266 - Thread: 1 -> Adapter id = 1 2024-06-10 01:15:42.266 - Thread: 1 -> Supported = True 2024-06-10 01:15:42.266 - Thread: 1 -> RAM = 0 2024-06-10 01:15:42.266 - Thread: 1 -> Priority = 0 2024-06-10 01:15:42.266 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 01:15:42.266 - Thread: 1 -> Output is attached = False 2024-06-10 01:15:42.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 01:15:42.266 - Thread: 1 -> } 2024-06-10 01:15:42.266 - Thread: 1 -> AdapterInfo = { 2024-06-10 01:15:42.267 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-10 01:15:42.267 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 62375, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-10 01:15:42.267 - Thread: 1 -> Driver version = 2024-06-10 01:15:42.267 - Thread: 1 -> Driver date = 2024-06-10 01:15:42.267 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-10 01:15:42.267 - Thread: 1 -> AftermathSupported = False 2024-06-10 01:15:42.267 - Thread: 1 -> Adapter id = 1 2024-06-10 01:15:42.267 - Thread: 1 -> Supported = True 2024-06-10 01:15:42.267 - Thread: 1 -> RAM = 0 2024-06-10 01:15:42.267 - Thread: 1 -> Priority = 0 2024-06-10 01:15:42.267 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-10 01:15:42.267 - Thread: 1 -> Output is attached = False 2024-06-10 01:15:42.267 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-10 01:15:42.267 - Thread: 1 -> } 2024-06-10 01:15:42.267 - Thread: 1 -> Service.IsActive: True 2024-06-10 01:15:42.267 - Thread: 1 -> Service.IsOnline: True 2024-06-10 01:15:42.267 - Thread: 1 -> Service.OwnsGame: False 2024-06-10 01:15:42.267 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-10 01:15:42.267 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-10 01:15:42.268 - Thread: 1 -> Service.Branch: default 2024-06-10 01:15:42.274 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-10 01:15:42.274 - Thread: 1 -> Build version: 0.1.1.0 2024-06-10 01:15:42.277 - Thread: 1 -> MyScreenManager() 2024-06-10 01:15:42.292 - Thread: 40 -> CreateDeviceInternal - CheckSettings() 2024-06-10 01:15:42.292 - Thread: 40 -> CreateDeviceInternal - GetAdapter() 2024-06-10 01:15:42.293 - Thread: 40 -> CreateDeviceInternal - FixSettings() 2024-06-10 01:15:42.293 - Thread: 40 -> CreateDeviceInternal - Create device 2024-06-10 01:15:42.384 - Thread: 40 -> CreateDeviceInternal Steam Overlay integration 2024-06-10 01:15:42.457 - Thread: 40 -> CreateDeviceInternal Steam Overlay OK 2024-06-10 01:15:42.457 - Thread: 40 -> CreateDeviceInternal create swapchain 2024-06-10 01:15:43.234 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-10 01:15:43.234 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-10 01:15:43.234 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-10 01:15:43.813 - Thread: 1 -> Preallocate - START 2024-06-10 01:15:43.815 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-10 01:15:43.816 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-10 01:15:43.816 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-10 01:15:43.816 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-10 01:15:43.816 - Thread: 1 -> MyEntities - START 2024-06-10 01:15:43.822 - Thread: 1 -> MyEntities - END 2024-06-10 01:15:43.822 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-10 01:15:43.822 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-10 01:15:43.822 - Thread: 1 -> MyTransparentGeometry - START 2024-06-10 01:15:43.822 - Thread: 1 -> MyTransparentGeometry - END 2024-06-10 01:15:43.822 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-10 01:15:43.825 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-10 01:15:43.825 - Thread: 1 -> MyMath - START 2024-06-10 01:15:43.825 - Thread: 1 -> MyMath - END 2024-06-10 01:15:43.825 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-10 01:15:43.825 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-10 01:15:43.829 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-10 01:15:43.829 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-10 01:15:43.829 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-10 01:15:43.833 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-10 01:15:43.833 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-10 01:15:43.834 - Thread: 1 -> MySyncDestructions - START 2024-06-10 01:15:43.834 - Thread: 1 -> MySyncDestructions - END 2024-06-10 01:15:43.834 - Thread: 1 -> MySyncEntity - START 2024-06-10 01:15:43.834 - Thread: 1 -> MySyncEntity - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyCommandCharacter - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyCommandCharacter - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyCommandConsole - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyCommandConsole - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyCommandEntity - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyCommandEntity - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyAiTargetManager - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyAiTargetManager - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyClientDebugCommands - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyClientDebugCommands - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyDedicatedServer - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyDedicatedServer - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerBase - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerBase - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerClient - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerClient - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyServerDebugCommands - START 2024-06-10 01:15:43.834 - Thread: 1 -> MyServerDebugCommands - END 2024-06-10 01:15:43.834 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-10 01:15:43.867 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-10 01:15:43.867 - Thread: 1 -> MyDefinitionManager - START 2024-06-10 01:15:43.880 - Thread: 1 -> MyDefinitionManager - END 2024-06-10 01:15:43.880 - Thread: 1 -> Preallocate - END 2024-06-10 01:15:43.884 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-10 01:15:44.022 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-10 01:15:44.022 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-10 01:15:44.031 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-10 01:15:44.031 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:15:44.031 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:15:44.031 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-10 01:15:44.031 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-10 01:15:44.031 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-10 01:15:44.032 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-10 01:15:44.038 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-10 01:15:44.038 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-10 01:15:44.038 - Thread: 1 -> Virtualized: False 2024-06-10 01:15:44.041 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-10 01:15:44.041 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-10 01:15:44.041 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-10 01:15:44.041 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 56,208,904,192 bytes 2024-06-10 01:15:44.041 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,910,339,072 bytes 2024-06-10 01:15:44.044 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 565,068,726,272 bytes 2024-06-10 01:15:44.044 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,990,860,464,128 bytes 2024-06-10 01:15:44.044 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-10 01:15:44.044 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-10 01:15:44.045 - Thread: 1 -> Installed DLCs: 2024-06-10 01:15:44.045 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-10 01:15:44.132 - Thread: 1 -> Havok: Physics.Init 2024-06-10 01:15:44.141 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-10 01:15:44.144 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-10 01:15:44.154 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-10 01:15:44.155 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 01:15:44.158 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 01:15:44.314 - Thread: 1 -> Loading scenarios 2024-06-10 01:15:44.325 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 01:15:44.325 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 01:15:44.422 - Thread: 1 -> Loading sound definitions 2024-06-10 01:15:44.423 - Thread: 1 -> Loading gamepad controls 2024-06-10 01:15:44.423 - Thread: 1 -> Loading DLC definitions 2024-06-10 01:15:44.443 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 01:15:44.443 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 01:15:44.443 - Thread: 1 -> Loading Quick starts 2024-06-10 01:15:44.443 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 01:15:44.443 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 01:15:44.443 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 01:15:44.444 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 01:15:44.445 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 01:15:44.469 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 01:15:44.490 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 01:15:44.495 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2024-06-10 01:15:44.495 - Thread: 1 -> MyGuiManager() 2024-06-10 01:15:44.496 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 01:15:44.538 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 01:15:44.619 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-10 01:15:44.619 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 01:15:44.619 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-10 01:15:44.641 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-10 01:15:44.649 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 01:15:44.656 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-10 01:15:44.656 - Thread: 15 -> ReloadVoxelMaterials 2024-06-10 01:15:44.673 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-10 01:15:44.673 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-10 01:15:44.673 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-10 01:15:44.673 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-10 01:15:44.673 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-10 01:15:44.673 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-10 01:15:44.673 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-10 01:15:44.673 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-10 01:15:44.673 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-10 01:15:44.673 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-10 01:15:44.673 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-10 01:15:44.673 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-10 01:15:44.673 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-10 01:15:44.673 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-10 01:15:44.673 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-10 01:15:44.676 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-10 01:15:44.705 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-10 01:15:44.705 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-10 01:15:44.705 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-10 01:15:44.706 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-10 01:15:44.706 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-10 01:15:44.706 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-10 01:15:44.707 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-10 01:15:44.707 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-10 01:15:44.708 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-10 01:15:44.714 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-10 01:15:44.719 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-10 01:15:44.722 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-10 01:15:44.722 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-10 01:15:44.724 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-10 01:15:44.724 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-10 01:15:44.724 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-10 01:15:44.725 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-10 01:15:44.729 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-10 01:15:44.732 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-10 01:15:44.734 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-10 01:15:44.737 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-10 01:15:44.742 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-10 01:15:44.742 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-10 01:15:44.742 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-10 01:15:44.746 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-10 01:15:44.752 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-10 01:15:44.753 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-10 01:15:44.755 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-10 01:15:44.764 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-10 01:15:44.769 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-10 01:15:44.772 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-10 01:15:44.786 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-10 01:15:44.787 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-10 01:15:44.790 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-10 01:15:44.799 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-10 01:15:44.803 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-10 01:15:44.806 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-10 01:15:44.807 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-10 01:15:44.813 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-10 01:15:44.816 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-10 01:15:44.819 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-10 01:15:44.819 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-10 01:15:44.824 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-10 01:15:44.824 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-10 01:15:44.825 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-10 01:15:44.825 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-10 01:15:44.826 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-10 01:15:44.827 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-10 01:15:44.828 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-10 01:15:44.838 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-10 01:15:44.839 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-10 01:15:44.842 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-10 01:15:44.842 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-10 01:15:44.844 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-10 01:15:44.845 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-10 01:15:44.847 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-10 01:15:44.857 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-10 01:15:44.866 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-10 01:15:44.867 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-10 01:15:44.904 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-10 01:15:44.910 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-10 01:15:44.915 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-10 01:15:44.920 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-10 01:15:44.947 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-10 01:15:44.947 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-10 01:15:44.947 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-10 01:15:44.956 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-10 01:15:44.962 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-10 01:15:44.966 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-10 01:15:44.986 - Thread: 1 -> Deluxe Edition (573160) 2024-06-10 01:15:44.986 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-10 01:15:44.986 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-10 01:15:44.986 - Thread: 1 -> Style Pack (1084680) 2024-06-10 01:15:44.986 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-10 01:15:44.986 - Thread: 1 -> Frostbite (1241550) 2024-06-10 01:15:44.987 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-10 01:15:44.987 - Thread: 1 -> Wasteland (1374610) 2024-06-10 01:15:44.987 - Thread: 1 -> Warfare I. (1475830) 2024-06-10 01:15:44.987 - Thread: 1 -> Heavy Industry (1676100) 2024-06-10 01:15:44.987 - Thread: 1 -> Warfare II. (1783760) 2024-06-10 01:15:44.987 - Thread: 1 -> Automatons (1958640) 2024-06-10 01:15:44.987 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-10 01:15:44.987 - Thread: 1 -> Signal Blocks (2914120) 2024-06-10 01:15:44.993 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-10 01:15:44.994 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-10 01:15:45.007 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-10 01:15:45.016 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-10 01:15:45.017 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-10 01:15:45.019 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-10 01:15:45.021 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-10 01:15:45.034 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-10 01:15:45.042 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-10 01:15:45.043 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-10 01:15:45.044 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-10 01:15:45.062 - Thread: 1 -> Timer Frequency: 10000000 2024-06-10 01:15:45.062 - Thread: 1 -> Ticks per frame: 166667 2024-06-10 01:15:45.072 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-10 01:15:45.231 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-10 01:15:45.236 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-10 01:15:45.271 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-10 01:15:45.461 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 01:15:45.521 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-10 01:15:45.521 - Thread: 1 -> Flares Intensity: 1 2024-06-10 01:15:45.521 - Thread: 1 -> Field of view: 1.221984 2024-06-10 01:15:45.522 - Thread: 1 -> PostProcessingEnabled: True 2024-06-10 01:15:45.522 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-10 01:15:45.522 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-10 01:15:45.522 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-10 01:15:45.522 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-10 01:15:45.522 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-10 01:15:45.522 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-10 01:15:45.522 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-10 01:15:45.522 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-10 01:15:45.522 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-10 01:15:45.522 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-10 01:15:45.522 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-10 01:15:45.522 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-10 01:15:45.522 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-10 01:15:45.522 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-10 01:15:45.553 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-10 01:15:45.602 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-10 01:15:45.602 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (2915009d-b906-4e40-a345-6fe9066e0b27) 2024-06-10 01:15:45.603 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-10 01:15:46.228 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-10 01:15:46.453 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 01:15:46.453 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 01:15:46.471 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 01:15:46.472 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 01:15:47.290 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-10 01:15:47.290 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-10 01:15:47.301 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2024-06-10 01:15:47.393 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 01:15:47.394 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 01:15:47.447 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 01:15:50.494 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-06-10 01:15:50.494 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-06-10 01:15:50.495 - Thread: 15 -> Loading available saves - START 2024-06-10 01:15:50.496 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972' 2024-06-10 01:15:50.718 - Thread: 15 -> Loading available saves - END 2024-06-10 01:15:50.942 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-06-10 01:15:50.942 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-06-10 01:15:59.226 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 01:15:59.413 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Sandbox_config.sbc 2024-06-10 01:15:59.422 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-10 01:15:59.423 - Thread: 54 -> LoadSandbox() - Start 2024-06-10 01:15:59.424 - Thread: 54 -> LoadSession() - Start 2024-06-10 01:15:59.424 - Thread: 54 -> C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36 2024-06-10 01:15:59.424 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Sandbox_config.sbc 2024-06-10 01:15:59.463 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Sandbox_config.sbc 2024-06-10 01:15:59.464 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-10 01:15:59.466 - Thread: 54 -> CheckPoint Experimental mode: Yes 2024-06-10 01:15:59.466 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled 2024-06-10 01:15:59.467 - Thread: 54 -> LoadSandbox() - End 2024-06-10 01:15:59.480 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 01:15:59.481 - Thread: 15 -> Downloading world mods - START 2024-06-10 01:15:59.692 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 01:15:59.692 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 01:15:59.754 - Thread: 1 -> Mod dependencies query successful 2024-06-10 01:15:59.756 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-10 01:16:00.043 - Thread: 1 -> Mod query successful 2024-06-10 01:16:00.047 - Thread: 15 -> Up to date mod: Id = 2129594594, title = 'Armor Replacer' 2024-06-10 01:16:00.048 - Thread: 15 -> Mod download time: 0.00 seconds 2024-06-10 01:16:00.048 - Thread: 15 -> Downloading world mods - END 2024-06-10 01:16:00.060 - Thread: 1 -> LoadSession() - End 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:00.077 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:00.093 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-10 01:16:00.094 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-10 01:16:00.094 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-10 01:16:00.296 - Thread: 1 -> RunLoadingAction - START 2024-06-10 01:16:00.300 - Thread: 1 -> Loading session: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36 2024-06-10 01:16:00.385 - Thread: 1 -> GC Memory: 1,010,601,968 B 2024-06-10 01:16:00.394 - Thread: 1 -> Process Memory: 4,265,885,696 B 2024-06-10 01:16:00.394 - Thread: 1 -> Experimental mode: Yes 2024-06-10 01:16:00.394 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, ExperimentalTurnedOnInConfiguration, Mods 2024-06-10 01:16:00.394 - Thread: 1 -> Console compatibility: No 2024-06-10 01:16:01.433 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-10 01:16:02.265 - Thread: 1 -> Script loaded: 2129594594.sbm_ArmorReplacer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.272 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-10 01:16:02.273 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-10 01:16:02.274 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-10 01:16:02.275 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-10 01:16:02.390 - Thread: 1 -> Loading scenarios 2024-06-10 01:16:02.391 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-10 01:16:02.391 - Thread: 1 -> List of used mods (1) - START 2024-06-10 01:16:02.391 - Thread: 1 -> Id = Steam:2129594594, Filename = '2129594594.sbm', Name = 'Armor Replacer' 2024-06-10 01:16:02.391 - Thread: 1 -> List of used mods - END 2024-06-10 01:16:02.419 - Thread: 1 -> Loading behaviors 2024-06-10 01:16:02.419 - Thread: 1 -> Loading ammo magazines 2024-06-10 01:16:02.420 - Thread: 1 -> Loading ammo definitions 2024-06-10 01:16:02.422 - Thread: 1 -> Loading animations 2024-06-10 01:16:02.423 - Thread: 1 -> Loading animations 2024-06-10 01:16:02.424 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:02.424 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:02.424 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:02.425 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:02.425 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:02.425 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:02.425 - Thread: 1 -> Loading category classes 2024-06-10 01:16:02.425 - Thread: 1 -> Loading category classes 2024-06-10 01:16:02.425 - Thread: 1 -> Loading blueprint classes 2024-06-10 01:16:02.426 - Thread: 1 -> Loading blueprint class entries 2024-06-10 01:16:02.427 - Thread: 1 -> Loading blueprint class entries 2024-06-10 01:16:02.427 - Thread: 1 -> Loading blueprints 2024-06-10 01:16:02.428 - Thread: 1 -> Loading blueprints 2024-06-10 01:16:02.428 - Thread: 1 -> Loading agent definitions 2024-06-10 01:16:02.429 - Thread: 1 -> Loading character definitions 2024-06-10 01:16:02.435 - Thread: 1 -> Loading character definitions 2024-06-10 01:16:02.435 - Thread: 1 -> Loading components 2024-06-10 01:16:02.436 - Thread: 1 -> Loading components 2024-06-10 01:16:02.436 - Thread: 1 -> Loading configuration 2024-06-10 01:16:02.437 - Thread: 1 -> Loading container types 2024-06-10 01:16:02.438 - Thread: 1 -> Loading Contract Types 2024-06-10 01:16:02.441 - Thread: 1 -> Loading gamepad controls 2024-06-10 01:16:02.441 - Thread: 1 -> Loading block positions 2024-06-10 01:16:02.443 - Thread: 1 -> Loading block positions 2024-06-10 01:16:02.443 - Thread: 1 -> Loading curve definitions 2024-06-10 01:16:02.445 - Thread: 1 -> Loading debris 2024-06-10 01:16:02.445 - Thread: 1 -> Loading environment items entries 2024-06-10 01:16:02.446 - Thread: 1 -> Loading decal global definitions 2024-06-10 01:16:02.446 - Thread: 1 -> Loading decal definitions 2024-06-10 01:16:02.447 - Thread: 1 -> Loading decal definitions 2024-06-10 01:16:02.447 - Thread: 1 -> Loading drone behaviors 2024-06-10 01:16:02.448 - Thread: 1 -> Loading edges 2024-06-10 01:16:02.448 - Thread: 1 -> Loading emissive color definitions 2024-06-10 01:16:02.450 - Thread: 1 -> Loading emissive color default states 2024-06-10 01:16:02.453 - Thread: 1 -> Loading animations 2024-06-10 01:16:02.453 - Thread: 1 -> Loading entity components 2024-06-10 01:16:02.464 - Thread: 1 -> Loading component containers 2024-06-10 01:16:02.471 - Thread: 1 -> Loading environment items entries 2024-06-10 01:16:02.471 - Thread: 1 -> Loading Faction Names 2024-06-10 01:16:02.472 - Thread: 1 -> Loading factions 2024-06-10 01:16:02.473 - Thread: 1 -> Loading flare definitions 2024-06-10 01:16:02.475 - Thread: 1 -> Loading DLC definitions 2024-06-10 01:16:02.479 - Thread: 1 -> Loading gas property definitions 2024-06-10 01:16:02.479 - Thread: 1 -> Loading event definitions 2024-06-10 01:16:02.480 - Thread: 1 -> Loading physical items 2024-06-10 01:16:02.496 - Thread: 1 -> Loading LCD texture categories 2024-06-10 01:16:02.496 - Thread: 1 -> Loading LCD texture categories 2024-06-10 01:16:02.496 - Thread: 1 -> Loading LCD texture categories 2024-06-10 01:16:02.497 - Thread: 1 -> Loading LCD texture categories 2024-06-10 01:16:02.497 - Thread: 1 -> Loading LCD texture categories 2024-06-10 01:16:02.497 - Thread: 1 -> Loading LCD texture categories 2024-06-10 01:16:02.497 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 01:16:02.497 - Thread: 1 -> Loading planet definition 2024-06-10 01:16:02.500 - Thread: 1 -> Loading physical items 2024-06-10 01:16:02.502 - Thread: 1 -> Loading physical items 2024-06-10 01:16:02.502 - Thread: 1 -> Loading physical material properties 2024-06-10 01:16:02.504 - Thread: 1 -> Loading pirate antennas 2024-06-10 01:16:02.504 - Thread: 1 -> Loading Quick starts 2024-06-10 01:16:02.505 - Thread: 1 -> Loading research blocks definitions 2024-06-10 01:16:02.505 - Thread: 1 -> Loading research groups definitions 2024-06-10 01:16:02.506 - Thread: 1 -> Loading resource distribution groups 2024-06-10 01:16:02.506 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 01:16:02.506 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 01:16:02.506 - Thread: 1 -> Loading ship sound groups 2024-06-10 01:16:02.514 - Thread: 1 -> Loading ship sound groups 2024-06-10 01:16:02.514 - Thread: 1 -> Loading sound categories 2024-06-10 01:16:02.515 - Thread: 1 -> Loading stat definitions 2024-06-10 01:16:02.515 - Thread: 1 -> Loading gamepad controls 2024-06-10 01:16:02.516 - Thread: 1 -> Loading grid creators 2024-06-10 01:16:02.516 - Thread: 1 -> Loading transparent material properties 2024-06-10 01:16:02.517 - Thread: 1 -> Loading planet definition 2024-06-10 01:16:02.517 - Thread: 1 -> Loading voxel map storage definitions 2024-06-10 01:16:02.518 - Thread: 1 -> Loading voxel material definitions 2024-06-10 01:16:02.519 - Thread: 1 -> Loading voxel material definitions 2024-06-10 01:16:02.519 - Thread: 1 -> Loading voxel material definitions 2024-06-10 01:16:02.519 - Thread: 1 -> Loading voxel material definitions 2024-06-10 01:16:02.519 - Thread: 1 -> Loading Weather Effects 2024-06-10 01:16:02.522 - Thread: 1 -> Audio effects definitions 2024-06-10 01:16:02.523 - Thread: 1 -> Loading environment items definitions 2024-06-10 01:16:02.524 - Thread: 1 -> Loading environment items definitions 2024-06-10 01:16:02.524 - Thread: 1 -> Loading physical material properties 2024-06-10 01:16:02.527 - Thread: 1 -> Loading particle effect definitions 2024-06-10 01:16:02.585 - Thread: 1 -> Loading particle effect definitions 2024-06-10 01:16:02.585 - Thread: 1 -> Loading environment item definitions 2024-06-10 01:16:02.587 - Thread: 1 -> Loading weapon definitions 2024-06-10 01:16:02.593 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.612 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.613 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.632 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.635 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.636 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.636 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.636 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.636 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.637 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.638 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.643 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.644 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.645 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.646 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.650 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.650 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.651 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.651 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.653 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.653 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.655 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.655 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.655 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.656 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.656 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.657 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.660 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.661 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.661 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.662 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.662 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.662 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.663 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.665 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.666 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.666 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.668 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.670 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.670 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.671 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.671 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.672 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.672 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.673 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.674 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.675 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.680 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.682 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.682 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.683 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.685 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.686 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.688 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.689 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.690 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.691 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.691 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.695 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.695 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.696 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.696 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.697 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.698 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.700 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.700 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.703 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.703 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.704 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.706 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.707 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.708 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.710 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.711 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.713 - Thread: 1 -> Loading cube blocks 2024-06-10 01:16:02.713 - Thread: 1 -> Created block definitions 2024-06-10 01:16:02.717 - Thread: 1 -> Loading block variant groups 2024-06-10 01:16:02.729 - Thread: 1 -> Loading asteroid generators 2024-06-10 01:16:02.730 - Thread: 1 -> Loading spawn groups 2024-06-10 01:16:02.732 - Thread: 1 -> Loading drop containers 2024-06-10 01:16:02.732 - Thread: 1 -> Loading spawn groups 2024-06-10 01:16:02.733 - Thread: 1 -> Loading spawn groups 2024-06-10 01:16:02.733 - Thread: 1 -> Loading radial menu definitions 2024-06-10 01:16:02.742 - Thread: 1 -> Loading respawn ships 2024-06-10 01:16:02.744 - Thread: 1 -> Loading spawn groups 2024-06-10 01:16:02.744 - Thread: 1 -> Loading wheel speeds 2024-06-10 01:16:02.777 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 01:16:02.782 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 01:16:02.782 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 01:16:02.803 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 01:16:02.871 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 01:16:02.902 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-10 01:16:02.915 - Thread: 19 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-06-10 01:16:02.915 - Thread: 20 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-06-10 01:16:02.916 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.950 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.950 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.951 - Thread: 1 -> Registered modules from: 2129594594.sbm_ArmorReplacer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.951 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.962 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:02.962 - Thread: 15 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:02.965 - Thread: 21 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:03.140 - Thread: 83 -> External debugger: listening... 2024-06-10 01:16:03.149 - Thread: 1 -> MyLights.LoadData() - START 2024-06-10 01:16:03.150 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-10 01:16:03.150 - Thread: 1 -> MyLights.LoadData() - END 2024-06-10 01:16:03.150 - Thread: 1 -> Info: MyLights initialized. 2024-06-10 01:16:03.150 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-10 01:16:03.153 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-10 01:16:03.187 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-10 01:16:03.188 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-10 01:16:03.202 - Thread: 1 -> Loading Procedural World Generator 2024-06-10 01:16:03.203 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-10 01:16:03.255 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-10 01:16:03.814 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-06-10 01:16:03.814 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-06-10 01:16:03.814 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-06-10 01:16:03.818 - Thread: 18 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Moon-1321135827d19000.vx2' 2024-06-10 01:16:03.818 - Thread: 20 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Titan-813248659d19000.vx2' 2024-06-10 01:16:03.818 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Mars-1323953731d120000.vx2' 2024-06-10 01:16:03.819 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-06-10 01:16:03.819 - Thread: 19 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\EarthLike-1490369077d120000.vx2' 2024-06-10 01:16:03.894 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-06-10 01:16:03.894 - Thread: 22 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Europa-374791280d19000.vx2' 2024-06-10 01:16:03.917 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-06-10 01:16:03.917 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\Alien-1494130250d120000.vx2' 2024-06-10 01:16:04.233 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:06.002 - Thread: 17 -> Info: Planet generator name: Mars 2024-06-10 01:16:06.003 - Thread: 17 -> Info: Planet storage name: Mars-1323953731d120000 2024-06-10 01:16:06.144 - Thread: 20 -> Info: Planet generator name: Titan 2024-06-10 01:16:06.144 - Thread: 20 -> Info: Planet storage name: Titan-813248659d19000 2024-06-10 01:16:06.300 - Thread: 18 -> Info: Planet generator name: Moon 2024-06-10 01:16:06.300 - Thread: 18 -> Info: Planet storage name: Moon-1321135827d19000 2024-06-10 01:16:06.471 - Thread: 19 -> Info: Planet generator name: EarthLike 2024-06-10 01:16:06.471 - Thread: 19 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-06-10 01:16:06.640 - Thread: 22 -> Info: Planet generator name: Europa 2024-06-10 01:16:06.640 - Thread: 22 -> Info: Planet storage name: Europa-374791280d19000 2024-06-10 01:16:06.828 - Thread: 15 -> Info: Planet generator name: Alien 2024-06-10 01:16:06.828 - Thread: 15 -> Info: Planet storage name: Alien-1494130250d120000 2024-06-10 01:16:06.841 - Thread: 1 -> Entities loaded & initialized 2024-06-10 01:16:06.919 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-06-10 01:16:06.936 - Thread: 1 -> MySession.Static.LogSettings - START 2024-06-10 01:16:06.936 - Thread: 1 -> Name = Earth Planet 2024-05-14 01:36 2024-06-10 01:16:06.936 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-06-10 01:16:06.936 - Thread: 1 -> GameDateTime = 01/04/2081 06:56:15 2024-06-10 01:16:06.936 - Thread: 1 -> Password = 2024-06-10 01:16:06.936 - Thread: 1 -> CurrentPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36 2024-06-10 01:16:06.936 - Thread: 1 -> WorkshopId = 2024-06-10 01:16:06.936 - Thread: 1 -> CameraController = Default_Astronaut 2024-06-10 01:16:06.936 - Thread: 1 -> ThumbPath = C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\thumb.jpg 2024-06-10 01:16:06.943 - Thread: 1 -> Settings: 2024-06-10 01:16:06.943 - Thread: 1 -> GameMode = Creative 2024-06-10 01:16:06.943 - Thread: 1 -> MaxPlayers = 2 2024-06-10 01:16:06.943 - Thread: 1 -> OnlineMode = OFFLINE 2024-06-10 01:16:06.943 - Thread: 1 -> TotalPCU = 0 2024-06-10 01:16:06.943 - Thread: 1 -> PiratePCU = 50000 2024-06-10 01:16:06.943 - Thread: 1 -> AutoHealing = True 2024-06-10 01:16:06.943 - Thread: 1 -> WeaponsEnabled = True 2024-06-10 01:16:06.943 - Thread: 1 -> ThrusterDamage = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnableSpectator = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableCopyPaste = True 2024-06-10 01:16:06.943 - Thread: 1 -> MaxFloatingObjects = 56 2024-06-10 01:16:06.943 - Thread: 1 -> MaxGridSize = 0 2024-06-10 01:16:06.943 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-06-10 01:16:06.943 - Thread: 1 -> CargoShipsEnabled = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnvironmentHostility = SAFE 2024-06-10 01:16:06.943 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-06-10 01:16:06.943 - Thread: 1 -> InventorySizeMultiplier = 3 2024-06-10 01:16:06.943 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-06-10 01:16:06.943 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-06-10 01:16:06.943 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-06-10 01:16:06.943 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-06-10 01:16:06.943 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-06-10 01:16:06.943 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-06-10 01:16:06.943 - Thread: 1 -> ClientCanSave = False 2024-06-10 01:16:06.943 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-06-10 01:16:06.943 - Thread: 1 -> PermanentDeath = False 2024-06-10 01:16:06.943 - Thread: 1 -> DestructibleBlocks = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableScripts = False 2024-06-10 01:16:06.943 - Thread: 1 -> AutoSaveInMinutes = 5 2024-06-10 01:16:06.943 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-06-10 01:16:06.943 - Thread: 1 -> ProceduralDensity = 0.35 2024-06-10 01:16:06.943 - Thread: 1 -> ProceduralSeed = 0 2024-06-10 01:16:06.943 - Thread: 1 -> DestructibleBlocks = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableIngameScripts = False 2024-06-10 01:16:06.943 - Thread: 1 -> ViewDistance = 15000 2024-06-10 01:16:06.943 - Thread: 1 -> Voxel destruction = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnableStructuralSimulation = False 2024-06-10 01:16:06.943 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-06-10 01:16:06.943 - Thread: 1 -> EnableContainerDrops = True 2024-06-10 01:16:06.943 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-06-10 01:16:06.943 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-06-10 01:16:06.943 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableSubgridDamage = False 2024-06-10 01:16:06.943 - Thread: 1 -> SyncDistance = 3000 2024-06-10 01:16:06.943 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-06-10 01:16:06.943 - Thread: 1 -> AFKTimeoutMin = 0 2024-06-10 01:16:06.943 - Thread: 1 -> StopGridsPeriodMin = 15 2024-06-10 01:16:06.943 - Thread: 1 -> MaxPlanets = 99 2024-06-10 01:16:06.943 - Thread: 1 -> MaxBackupSaves = 5 2024-06-10 01:16:06.943 - Thread: 1 -> MaxFactionsCount = 0 2024-06-10 01:16:06.943 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-06-10 01:16:06.943 - Thread: 1 -> RespawnShipDelete = False 2024-06-10 01:16:06.943 - Thread: 1 -> WorldSizeKm = 0 2024-06-10 01:16:06.943 - Thread: 1 -> ResetOwnership = False 2024-06-10 01:16:06.943 - Thread: 1 -> RealisticSound = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableSaving = True 2024-06-10 01:16:06.943 - Thread: 1 -> InfiniteAmmo = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableToolShake = True 2024-06-10 01:16:06.943 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-06-10 01:16:06.943 - Thread: 1 -> OffensiveWordsFiltering = False 2024-06-10 01:16:06.943 - Thread: 1 -> UseConsolePCU = False 2024-06-10 01:16:06.943 - Thread: 1 -> PredefinedAsteroids = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-06-10 01:16:06.943 - Thread: 1 -> FamilySharing = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnablePcuTrading = True 2024-06-10 01:16:06.943 - Thread: 1 -> SuppressedWarnings = 2024-06-10 01:16:06.943 - Thread: 1 -> SimplifiedSimulation = False 2024-06-10 01:16:06.943 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-06-10 01:16:06.943 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-06-10 01:16:06.943 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-06-10 01:16:06.943 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-06-10 01:16:06.943 - Thread: 1 -> TradeFactionsCount = 15 2024-06-10 01:16:06.943 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-06-10 01:16:06.943 - Thread: 1 -> WeatherSystem = False 2024-06-10 01:16:06.943 - Thread: 1 -> WeatherLightingDamage = False 2024-06-10 01:16:06.943 - Thread: 1 -> DepositSizeDenominator = 30 2024-06-10 01:16:06.943 - Thread: 1 -> DepositsCountCoefficient = 2 2024-06-10 01:16:06.943 - Thread: 1 -> EnableEconomy = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableBountyContracts = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnableSupergridding = False 2024-06-10 01:16:06.943 - Thread: 1 -> EnableAutorespawn = True 2024-06-10 01:16:06.943 - Thread: 1 -> OptimalSpawnDistance = 900 2024-06-10 01:16:06.943 - Thread: 1 -> EnableGoodBotHints = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnableResearch = False 2024-06-10 01:16:06.943 - Thread: 1 -> VoxelAgeThreshold = 24 2024-06-10 01:16:06.943 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-06-10 01:16:06.943 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-06-10 01:16:06.943 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-06-10 01:16:06.943 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-06-10 01:16:06.943 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-06-10 01:16:06.943 - Thread: 1 -> OptimalGridCount = 0 2024-06-10 01:16:06.943 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-06-10 01:16:06.943 - Thread: 1 -> BlockCountThreshold = 20 2024-06-10 01:16:06.943 - Thread: 1 -> TrashFlagsValue = 1562 2024-06-10 01:16:06.943 - Thread: 1 -> TrashRemovalEnabled = True 2024-06-10 01:16:06.943 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-06-10 01:16:06.943 - Thread: 1 -> EnableVoxelHand = True 2024-06-10 01:16:06.943 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-06-10 01:16:06.943 - Thread: 1 -> EnableScripterRole = False 2024-06-10 01:16:06.944 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-06-10 01:16:06.944 - Thread: 1 -> FloraDensityMultiplier = 1 2024-06-10 01:16:06.944 - Thread: 1 -> EnableSpiders = False 2024-06-10 01:16:06.944 - Thread: 1 -> EnableWolfs = False 2024-06-10 01:16:06.944 - Thread: 1 -> TotalBotLimit = 32 2024-06-10 01:16:06.944 - Thread: 1 -> EnableDrones = True 2024-06-10 01:16:06.944 - Thread: 1 -> MaxDrones = 5 2024-06-10 01:16:06.944 - Thread: 1 -> StartInRespawnScreen = False 2024-06-10 01:16:06.944 - Thread: 1 -> SpawnWithTools = True 2024-06-10 01:16:06.944 - Thread: 1 -> EnableJetpack = True 2024-06-10 01:16:06.944 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-06-10 01:16:06.944 - Thread: 1 -> PhysicsIterations = 8 2024-06-10 01:16:06.944 - Thread: 1 -> CanJoinRunning = False 2024-06-10 01:16:06.944 - Thread: 1 -> Scenario = False 2024-06-10 01:16:06.944 - Thread: 1 -> ScenarioEditMode = False 2024-06-10 01:16:06.944 - Thread: 1 -> EnableRespawnShips = True 2024-06-10 01:16:06.944 - Thread: 1 -> EnableSunRotation = True 2024-06-10 01:16:06.944 - Thread: 1 -> StationVoxelSupport = False 2024-06-10 01:16:06.944 - Thread: 1 -> EnableConvertToStation = True 2024-06-10 01:16:06.944 - Thread: 1 -> EnableEncounters = True 2024-06-10 01:16:06.944 - Thread: 1 -> Enable3rdPersonView = True 2024-06-10 01:16:06.944 - Thread: 1 -> EnableOxygenPressurization = True 2024-06-10 01:16:06.944 - Thread: 1 -> EnableOxygen = True 2024-06-10 01:16:06.944 - Thread: 1 -> ExperimentalMode = True 2024-06-10 01:16:06.944 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled 2024-06-10 01:16:06.944 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-06-10 01:16:06.944 - Thread: 1 -> EnableRecoil = True 2024-06-10 01:16:06.944 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-06-10 01:16:06.944 - Thread: 1 -> MaxCargoBags = 100 2024-06-10 01:16:06.944 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-06-10 01:16:06.944 - Thread: 1 -> ScrapEnabled = True 2024-06-10 01:16:06.944 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-06-10 01:16:06.944 - Thread: 1 -> MySession.Static.LogSettings - END 2024-06-10 01:16:06.999 - Thread: 1 -> Analytics ids for user ([007...972]): User = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) Session = (2915009d-b906-4e40-a345-6fe9066e0b27). 2024-06-10 01:16:07.008 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-10 01:16:07.152 - Thread: 25 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:07.167 - Thread: 25 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:07.169 - Thread: 25 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:07.185 - Thread: 25 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-10 01:16:07.231 - Thread: 1 -> Session loaded 2024-06-10 01:16:07.231 - Thread: 1 -> RunLoadingAction - END 2024-06-10 01:16:07.232 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-10 01:16:07.232 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-10 01:16:07.233 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-10 01:16:07.233 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-10 01:16:07.233 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-10 01:16:07.274 - Thread: 1 -> Updating continues. 2024-06-10 01:16:07.315 - Thread: 1 -> GC Memory: 1847.773 / 1847.773 MB 2024-06-10 01:16:07.835 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 01:16:07.883 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 01:16:07.883 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 01:16:07.991 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 01:16:07.991 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-10 01:16:09.311 - Thread: 1 -> Loading duration: 9.2171195 2024-06-10 01:16:10.248 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:10.248 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:10.253 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-10 01:16:13.321 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-10 01:16:13.348 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:13.360 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-10 01:16:13.582 - Thread: 1 -> Query successful. 2024-06-10 01:16:13.773 - Thread: 1 -> ModIo: Authentication started 2024-06-10 01:16:14.507 - Thread: 1 -> Query successful. 2024-06-10 01:16:14.507 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-10 01:16:14.554 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:16.224 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:16.372 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:16.723 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:20.239 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:20.606 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:21.672 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:21.805 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-10 01:16:21.823 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-10 01:16:22.055 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:22.055 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:23.767 - Thread: 1 -> Pasting grid request by user: [007...972] 2024-06-10 01:16:23.782 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 74511138022223366 EntityID: 111655CDE55E7F1 2024-06-10 01:16:23.858 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.858 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 84239819540555311 EntityID: 16FB90F0BA2EDFF 2024-06-10 01:16:23.859 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.859 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 103591532452618037 EntityID: 105C40ADCEEE533 2024-06-10 01:16:23.859 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.859 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 97159345120830461 EntityID: 14638D169F9706C 2024-06-10 01:16:23.859 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.859 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 93205611606200165 EntityID: 1EF3330A04A5EA0 2024-06-10 01:16:23.859 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.859 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 126111898167132584 EntityID: 1D19D7C43765F3D 2024-06-10 01:16:23.859 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.859 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 115844498318608738 EntityID: 1FBEDAAB8BD41E3 2024-06-10 01:16:23.860 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.860 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 100501235978404284 EntityID: 13812D2ACE2271D 2024-06-10 01:16:23.860 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.860 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 77166422831742256 EntityID: 1828DA5AA6ABB41 2024-06-10 01:16:23.860 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.860 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 110864220251537289 EntityID: 1B5FA1340A0E35D 2024-06-10 01:16:23.890 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.890 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 82917953566679968 EntityID: 1C1443CA49951CE 2024-06-10 01:16:23.903 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.903 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 136591611812871140 EntityID: 12A84FE74D8B69F 2024-06-10 01:16:23.903 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.903 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 111721137173085697 EntityID: 12E67F2983EE3AD 2024-06-10 01:16:23.904 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.904 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 136808038440682982 EntityID: 19B91C883520435 2024-06-10 01:16:23.904 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.904 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 112159071664252152 EntityID: 1B18A27A040CFDD 2024-06-10 01:16:23.904 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.904 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 76599712822001790 EntityID: 1EA17CF10754D11 2024-06-10 01:16:23.904 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.904 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 118253373556863481 EntityID: 1FCA115D98E1275 2024-06-10 01:16:23.905 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.905 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 88748176517193580 EntityID: 157B18D38E6D45A 2024-06-10 01:16:23.905 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.905 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 135039746244365529 EntityID: 1AAA588441C1C19 2024-06-10 01:16:23.905 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.905 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 91720998424841163 EntityID: 1E5BAB1831DCD6F 2024-06-10 01:16:23.931 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.931 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 130304948361873070 EntityID: 162375A304269F0 2024-06-10 01:16:23.931 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.931 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 124319919382987695 EntityID: 11AD04539EB454B 2024-06-10 01:16:23.932 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.932 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 88142226224004140 EntityID: 1F5E5BA2D035D4E 2024-06-10 01:16:23.932 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.932 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 112657887403816549 EntityID: 1D21D867108415F 2024-06-10 01:16:23.933 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.933 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 106132813703404501 EntityID: 1916F1E7EFBFDC6 2024-06-10 01:16:23.933 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.933 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 93431339367307459 EntityID: 1F6671BE337CF16 2024-06-10 01:16:23.933 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.933 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 138400253486584425 EntityID: 18F8552B8F26F20 2024-06-10 01:16:23.934 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.934 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 91090273342392189 EntityID: 123BB1A1193D1A0 2024-06-10 01:16:23.934 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:23.934 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 91026321445166654 EntityID: 1E6ADA0A3816286 2024-06-10 01:16:24.005 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:24.005 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 96344032977239740 EntityID: 18D791E10BC19DE 2024-06-10 01:16:24.112 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:24.112 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 136687373461040810 EntityID: 176D3A88CFB9BC2 2024-06-10 01:16:24.130 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:24.130 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 92432764756466834 EntityID: 16D6E4DE2EB04F9 2024-06-10 01:16:24.142 - Thread: 15 -> Status: Exists(True) InScene(True) 2024-06-10 01:16:25.209 - Thread: 1 -> GUI Stats: Update 4.60286377777777, Draw 0.207791944444444 2024-06-10 01:16:37.324 - Thread: 1 -> GC Memory: 5537.975 / 5537.975 MB 2024-06-10 01:16:44.826 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:44.827 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-06-10 01:16:45.021 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:45.021 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:45.215 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2024-06-10 01:16:45.219 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-10 01:16:45.273 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:45.274 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:46.792 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Rename 2024-06-10 01:16:46.809 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.LoadContent 2024-06-10 01:16:51.927 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - ChangeName 2024-06-10 01:16:52.037 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:52.241 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-10 01:16:52.264 - Thread: 1 -> Query successful. 2024-06-10 01:16:52.264 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:52.264 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:52.441 - Thread: 1 -> Query successful. 2024-06-10 01:16:52.441 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-10 01:16:52.487 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-10 01:16:53.124 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-10 01:16:53.357 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:53.357 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:53.727 - Thread: 1 -> Updating stopped. 2024-06-10 01:16:53.741 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 01:16:53.791 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 01:16:53.791 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 01:16:53.792 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 01:16:54.574 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 01:16:55.162 - Thread: 1 -> Saving world - START 2024-06-10 01:16:55.162 - Thread: 1 -> Making world state snapshot. 2024-06-10 01:16:55.162 - Thread: 1 -> Before snapshot.: GC Memory: 5,632 B 2024-06-10 01:16:55.244 - Thread: 1 -> After snapshot.: GC Memory: 5,636 B 2024-06-10 01:16:55.249 - Thread: 1 -> Directory cleanup: GC Memory: 5,637 B 2024-06-10 01:16:55.249 - Thread: 1 -> Saving world - END 2024-06-10 01:16:55.251 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:55.251 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:55.261 - Thread: 15 -> Session snapshot save - START 2024-06-10 01:16:55.261 - Thread: 15 -> Checking file access for files in target dir. 2024-06-10 01:16:55.327 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-10 01:16:56.261 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\ojpat\AppData\Roaming\SpaceEngineers\Saves\76561199161896972\Earth Planet 2024-05-14 01-36\.new\Sandbox_config.sbc 2024-06-10 01:16:56.397 - Thread: 15 -> Session snapshot save - END 2024-06-10 01:16:56.402 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:56.402 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:56.402 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:56.402 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:56.404 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-06-10 01:16:56.404 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:56.404 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:56.766 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-06-10 01:16:56.766 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-06-10 01:16:56.766 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-06-10 01:16:56.769 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-06-10 01:16:56.771 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-06-10 01:16:56.777 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-10 01:16:56.777 - Thread: 1 -> MySession::Unload START 2024-06-10 01:16:56.777 - Thread: 1 -> AutoSaveInMinutes: 5 2024-06-10 01:16:56.777 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-06-10 01:16:56.777 - Thread: 1 -> IsServer: True 2024-06-10 01:16:56.777 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 01:16:56.780 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 01:16:56.780 - Thread: 1 -> MyAudio.LoadData - START 2024-06-10 01:16:56.792 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-10 01:16:56.875 - Thread: 1 -> MyAudio.LoadData - END 2024-06-10 01:16:56.877 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 01:16:56.877 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 01:16:56.878 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 01:16:56.884 - Thread: 1 -> Unloading Procedural World Generator 2024-06-10 01:16:57.089 - Thread: 1 -> Info: MyLights Unloading data. 2024-06-10 01:16:57.096 - Thread: 1 -> Script unloaded: 2129594594.sbm_ArmorReplacer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-10 01:16:57.097 - Thread: 1 -> Network readers disposed 2024-06-10 01:16:57.097 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-10 01:16:57.210 - Thread: 1 -> Loading sound definitions 2024-06-10 01:16:57.210 - Thread: 1 -> Loading gamepad controls 2024-06-10 01:16:57.210 - Thread: 1 -> Loading DLC definitions 2024-06-10 01:16:57.219 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-10 01:16:57.219 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-10 01:16:57.219 - Thread: 1 -> Loading Quick starts 2024-06-10 01:16:57.219 - Thread: 1 -> Loading ScenarioCategories 2024-06-10 01:16:57.219 - Thread: 1 -> Loading shadow textures definitions 2024-06-10 01:16:57.219 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-10 01:16:57.219 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-10 01:16:57.624 - Thread: 1 -> MySession::Unload END 2024-06-10 01:16:57.626 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-10 01:16:57.626 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-10 01:16:57.637 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-10 01:16:57.637 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-10 01:16:57.686 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 01:16:57.686 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 01:16:57.688 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 01:16:58.353 - Thread: 1 -> GUI Stats: Update 0.404824888888889, Draw 0.203240555555556 2024-06-10 01:16:59.286 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-10 01:17:00.004 - Thread: 1 -> MyConfig.Save() - START 2024-06-10 01:17:00.004 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-10 01:17:00.005 - Thread: 1 -> MyConfig.Save() - END 2024-06-10 01:17:00.005 - Thread: 1 -> Application closed by user 2024-06-10 01:17:00.005 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-10 01:17:00.006 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-10 01:17:00.006 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-10 01:17:00.029 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-10 01:17:00.029 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-10 01:17:00.029 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-10 01:17:00.029 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-10 01:17:00.029 - Thread: 1 -> Exiting.. 2024-06-10 01:17:00.030 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-06-10 01:17:00.030 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-10 01:17:00.032 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-10 01:17:00.033 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-06-10 01:17:00.118 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 27209984 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 43989312 computed total 43989312 reported total Heap usage: 1885440 ( 6%) unused in thread local freelists 22724704 (83%) unused in main heap 2599840 ( 9%) used in main heap ------- 27209984 allocated by heap Peak usage: 25390192 (10%) peak heap used (versus current) 206032 ( 1%) peak solver used (versus available) 2024-06-10 01:17:00.558 - Thread: 83 -> External debugger: interrupted. 2024-06-10 01:17:00.567 - Thread: 1 -> Steam closed 2024-06-10 01:17:00.602 - Thread: 1 -> Log Closed