2024-06-09 13:26:10.899 - Thread: 1 -> Log Started 2024-06-09 13:26:10.904 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 13:26:10.904 - Thread: 1 -> App Version: 01_204_018 2024-06-09 13:26:10.921 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 13:26:10.921 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 13:26:10.921 - Thread: 1 -> Client Build Number: 0 2024-06-09 13:26:10.921 - Thread: 1 -> Server Build Number: 0 2024-06-09 13:26:10.921 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 13:26:10.980 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 13:26:10.981 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 13:26:10.981 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 13:26:10.981 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 13:26:10.983 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 13:26:10.984 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 13:26:10.988 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 13:26:10.989 - Thread: 1 -> Default Culture: 2024-06-09 13:26:10.989 - Thread: 1 -> Default UI Culture: 2024-06-09 13:26:10.991 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 13:26:10.994 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 13:26:11.139 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 13:26:11.139 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 13:26:11.139 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 13:26:11.139 - Thread: 1 -> EnableReverb: False 2024-06-09 13:26:11.139 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 13:26:11.139 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 13:26:11.139 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 13:26:11.139 - Thread: 1 -> FirstTimeRun: False 2024-06-09 13:26:11.139 - Thread: 1 -> ExperimentalMode: True 2024-06-09 13:26:11.139 - Thread: 1 -> VideoAdapter: 0 2024-06-09 13:26:11.139 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 13:26:11.139 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 13:26:11.139 - Thread: 1 -> RefreshRate: 143990 2024-06-09 13:26:11.139 - Thread: 1 -> WindowMode: 1 2024-06-09 13:26:11.139 - Thread: 1 -> VerticalSync: 1 2024-06-09 13:26:11.139 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 13:26:11.139 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 13:26:11.139 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 13:26:11.139 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 13:26:11.139 - Thread: 1 -> GrassDensity: 3 2024-06-09 13:26:11.139 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 13:26:11.139 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 13:26:11.139 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 13:26:11.139 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 13:26:11.139 - Thread: 1 -> TextureQuality: 2 2024-06-09 13:26:11.139 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 13:26:11.139 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 13:26:11.139 - Thread: 1 -> ModelQuality: 2 2024-06-09 13:26:11.139 - Thread: 1 -> VoxelQuality: 2 2024-06-09 13:26:11.139 - Thread: 1 -> ShaderQuality: 2 2024-06-09 13:26:11.139 - Thread: 1 -> LightsQuality: 3 2024-06-09 13:26:11.139 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 13:26:11.139 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 13:26:11.139 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 13:26:11.139 - Thread: 1 -> LastBannerId: 95 2024-06-09 13:26:11.139 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 13:26:11.139 - Thread: 1 -> GDPRConsent: True 2024-06-09 13:26:11.139 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 13:26:11.139 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 13:26:11.139 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 13:26:11.139 - Thread: 1 -> OnlyPSGames: False 2024-06-09 13:26:11.139 - Thread: 1 -> EnableTrading: True 2024-06-09 13:26:11.139 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 13:26:11.139 - Thread: 1 -> Language: 0 2024-06-09 13:26:11.139 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 13:26:11.139 - Thread: 1 -> ControlsHints: True 2024-06-09 13:26:11.139 - Thread: 1 -> GoodBotHints: True 2024-06-09 13:26:11.139 - Thread: 1 -> RotationHints: True 2024-06-09 13:26:11.139 - Thread: 1 -> AreaInteraction: True 2024-06-09 13:26:11.139 - Thread: 1 -> BlueprintSharing: True 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 13:26:11.139 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:26:11.139 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 13:26:11.139 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 13:26:11.139 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 13:26:11.139 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 13:26:11.139 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 13:26:11.139 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 13:26:11.139 - Thread: 1 -> HudState: 1 2024-06-09 13:26:11.139 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 13:26:11.139 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 13:26:11.139 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 13:26:11.139 - Thread: 1 -> Music_Volume: 0 2024-06-09 13:26:11.139 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 13:26:11.139 - Thread: 1 -> HudWarnings: True 2024-06-09 13:26:11.139 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 13:26:11.139 - Thread: 1 -> VoiceChat: False 2024-06-09 13:26:11.139 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 13:26:11.139 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 13:26:11.139 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 13:26:11.139 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 13:26:11.139 - Thread: 1 -> EnableDoppler: True 2024-06-09 13:26:11.139 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 13:26:11.139 - Thread: 1 -> GamepadScheme: 0 2024-06-09 13:26:11.139 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 13:26:11.139 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 13:26:11.139 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 13:26:11.139 - Thread: 1 -> ModIoConsent: True 2024-06-09 13:26:11.139 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 13:26:11.139 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 13:26:11.139 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 13:26:11.139 - Thread: 1 -> QuickStartNotification: False 2024-06-09 13:26:11.139 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 13:26:11.140 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 13:26:11.835 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 13:26:11.916 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-09 13:26:12.167 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-09 13:26:12.168 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 13:26:12.169 - Thread: 1 -> Found processor count: 24 2024-06-09 13:26:12.169 - Thread: 1 -> Using processor count: 16 2024-06-09 13:26:12.266 - Thread: 1 -> All detected adapters: 2024-06-09 13:26:12.268 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 13:26:12.268 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 13:26:12.500 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:26:12.501 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-06-09 13:26:12.501 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 1258173, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 13:26:12.501 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 13:26:12.501 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 13:26:12.501 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:26:12.501 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:26:12.501 - Thread: 1 -> Adapter id = 0 2024-06-09 13:26:12.501 - Thread: 1 -> Supported = True 2024-06-09 13:26:12.501 - Thread: 1 -> RAM = 25314721792 2024-06-09 13:26:12.501 - Thread: 1 -> Priority = 2 2024-06-09 13:26:12.501 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 13:26:12.501 - Thread: 1 -> Output is attached = True 2024-06-09 13:26:12.501 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:26:12.501 - Thread: 1 -> } 2024-06-09 13:26:12.501 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:26:12.501 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-06-09 13:26:12.501 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 1258173, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 13:26:12.501 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 13:26:12.501 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 13:26:12.501 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:26:12.501 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:26:12.501 - Thread: 1 -> Adapter id = 0 2024-06-09 13:26:12.501 - Thread: 1 -> Supported = True 2024-06-09 13:26:12.501 - Thread: 1 -> RAM = 25314721792 2024-06-09 13:26:12.501 - Thread: 1 -> Priority = 2 2024-06-09 13:26:12.501 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 13:26:12.501 - Thread: 1 -> Output is attached = True 2024-06-09 13:26:12.501 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:26:12.501 - Thread: 1 -> } 2024-06-09 13:26:12.501 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:26:12.502 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 13:26:12.502 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 54141, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 13:26:12.502 - Thread: 1 -> Driver version = 2024-06-09 13:26:12.502 - Thread: 1 -> Driver date = 2024-06-09 13:26:12.502 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:26:12.502 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:26:12.502 - Thread: 1 -> Adapter id = 1 2024-06-09 13:26:12.502 - Thread: 1 -> Supported = True 2024-06-09 13:26:12.502 - Thread: 1 -> RAM = 0 2024-06-09 13:26:12.502 - Thread: 1 -> Priority = 0 2024-06-09 13:26:12.502 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 13:26:12.502 - Thread: 1 -> Output is attached = False 2024-06-09 13:26:12.502 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:26:12.502 - Thread: 1 -> } 2024-06-09 13:26:12.502 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:26:12.502 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 13:26:12.502 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 54141, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 13:26:12.502 - Thread: 1 -> Driver version = 2024-06-09 13:26:12.502 - Thread: 1 -> Driver date = 2024-06-09 13:26:12.502 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:26:12.502 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:26:12.502 - Thread: 1 -> Adapter id = 1 2024-06-09 13:26:12.502 - Thread: 1 -> Supported = True 2024-06-09 13:26:12.502 - Thread: 1 -> RAM = 0 2024-06-09 13:26:12.502 - Thread: 1 -> Priority = 0 2024-06-09 13:26:12.502 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 13:26:12.502 - Thread: 1 -> Output is attached = False 2024-06-09 13:26:12.502 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:26:12.502 - Thread: 1 -> } 2024-06-09 13:26:12.504 - Thread: 1 -> Service.IsActive: True 2024-06-09 13:26:12.505 - Thread: 1 -> Service.IsOnline: True 2024-06-09 13:26:12.505 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 13:26:12.505 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 13:26:12.505 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 13:26:12.505 - Thread: 1 -> Service.Branch: default 2024-06-09 13:26:12.507 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 13:26:12.507 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 13:26:12.722 - Thread: 1 -> MyScreenManager() 2024-06-09 13:26:12.759 - Thread: 48 -> CreateDeviceInternal - CheckSettings() 2024-06-09 13:26:12.759 - Thread: 48 -> CreateDeviceInternal - GetAdapter() 2024-06-09 13:26:12.760 - Thread: 48 -> CreateDeviceInternal - FixSettings() 2024-06-09 13:26:12.761 - Thread: 48 -> CreateDeviceInternal - Create device 2024-06-09 13:26:12.834 - Thread: 48 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 13:26:12.909 - Thread: 48 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 13:26:12.910 - Thread: 48 -> CreateDeviceInternal create swapchain 2024-06-09 13:26:13.810 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 13:26:13.811 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 13:26:13.811 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 13:26:14.398 - Thread: 1 -> Preallocate - START 2024-06-09 13:26:14.400 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 13:26:14.403 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 13:26:14.403 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 13:26:14.403 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 13:26:14.404 - Thread: 1 -> MyEntities - START 2024-06-09 13:26:14.413 - Thread: 1 -> MyEntities - END 2024-06-09 13:26:14.413 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 13:26:14.413 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 13:26:14.413 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 13:26:14.413 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 13:26:14.413 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 13:26:14.419 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 13:26:14.419 - Thread: 1 -> MyMath - START 2024-06-09 13:26:14.419 - Thread: 1 -> MyMath - END 2024-06-09 13:26:14.419 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 13:26:14.419 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 13:26:14.425 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 13:26:14.425 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 13:26:14.425 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 13:26:14.446 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 13:26:14.446 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 13:26:14.447 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 13:26:14.447 - Thread: 1 -> MySyncDestructions - START 2024-06-09 13:26:14.447 - Thread: 1 -> MySyncDestructions - END 2024-06-09 13:26:14.447 - Thread: 1 -> MySyncEntity - START 2024-06-09 13:26:14.447 - Thread: 1 -> MySyncEntity - END 2024-06-09 13:26:14.447 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 13:26:14.448 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 13:26:14.448 - Thread: 1 -> MyCommandConsole - START 2024-06-09 13:26:14.448 - Thread: 1 -> MyCommandConsole - END 2024-06-09 13:26:14.448 - Thread: 1 -> MyCommandEntity - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyCommandEntity - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 13:26:14.449 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 13:26:14.449 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 13:26:14.450 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 13:26:14.481 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 13:26:14.481 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 13:26:14.496 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 13:26:14.496 - Thread: 1 -> Preallocate - END 2024-06-09 13:26:14.498 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 13:26:14.637 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 13:26:14.637 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 13:26:14.644 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 13:26:14.644 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:14.644 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:14.644 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 13:26:14.644 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 13:26:14.644 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 13:26:14.645 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 13:26:14.650 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 13:26:14.650 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 13:26:14.650 - Thread: 1 -> Virtualized: False 2024-06-09 13:26:14.653 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 13:26:14.653 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 13:26:14.653 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 13:26:14.653 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,335,880,704 bytes 2024-06-09 13:26:14.653 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,070,521,344 bytes 2024-06-09 13:26:14.656 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 568,792,719,360 bytes 2024-06-09 13:26:14.656 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,992,950,333,440 bytes 2024-06-09 13:26:14.656 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 13:26:14.657 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 13:26:14.657 - Thread: 1 -> Installed DLCs: 2024-06-09 13:26:14.665 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 13:26:14.760 - Thread: 1 -> Havok: Physics.Init 2024-06-09 13:26:14.769 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 13:26:14.771 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 13:26:14.780 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 13:26:14.780 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 13:26:14.784 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 13:26:14.974 - Thread: 1 -> Loading scenarios 2024-06-09 13:26:14.996 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 13:26:14.996 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 13:26:15.174 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:15.175 - Thread: 1 -> Loading gamepad controls 2024-06-09 13:26:15.176 - Thread: 1 -> Loading DLC definitions 2024-06-09 13:26:15.190 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 13:26:15.190 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 13:26:15.190 - Thread: 1 -> Loading Quick starts 2024-06-09 13:26:15.191 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 13:26:15.191 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 13:26:15.191 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 13:26:15.193 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 13:26:15.196 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 13:26:15.219 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 13:26:15.246 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 13:26:15.254 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2024-06-09 13:26:15.254 - Thread: 1 -> MyGuiManager() 2024-06-09 13:26:15.257 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 13:26:15.308 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 13:26:15.366 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 13:26:15.366 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 13:26:15.366 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 13:26:15.392 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 13:26:15.396 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 13:26:15.401 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 13:26:15.402 - Thread: 18 -> ReloadVoxelMaterials 2024-06-09 13:26:15.441 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 13:26:15.442 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 13:26:15.442 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 13:26:15.442 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 13:26:15.442 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 13:26:15.442 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 13:26:15.442 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 13:26:15.442 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 13:26:15.442 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 13:26:15.443 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 13:26:15.444 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 13:26:15.445 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 13:26:15.445 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 13:26:15.445 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 13:26:15.445 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 13:26:15.446 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 13:26:15.482 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 13:26:15.482 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 13:26:15.482 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 13:26:15.482 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 13:26:15.485 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 13:26:15.490 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 13:26:15.492 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 13:26:15.494 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 13:26:15.495 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 13:26:15.495 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 13:26:15.498 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 13:26:15.498 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 13:26:15.499 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 13:26:15.501 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 13:26:15.502 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 13:26:15.503 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 13:26:15.504 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 13:26:15.510 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 13:26:15.524 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 13:26:15.526 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 13:26:15.529 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 13:26:15.530 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 13:26:15.531 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 13:26:15.531 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 13:26:15.531 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 13:26:15.537 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 13:26:15.543 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 13:26:15.543 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 13:26:15.549 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 13:26:15.549 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 13:26:15.552 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 13:26:15.564 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 13:26:15.565 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 13:26:15.569 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 13:26:15.570 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 13:26:15.578 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 13:26:15.586 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 13:26:15.587 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 13:26:15.592 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 13:26:15.593 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 13:26:15.595 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 13:26:15.595 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 13:26:15.597 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 13:26:15.599 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 13:26:15.600 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 13:26:15.606 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 13:26:15.607 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 13:26:15.608 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 13:26:15.611 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 13:26:15.614 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 13:26:15.622 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 13:26:15.622 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 13:26:15.625 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 13:26:15.627 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 13:26:15.628 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 13:26:15.641 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 13:26:15.642 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 13:26:15.647 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 13:26:15.654 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 13:26:15.688 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 13:26:15.690 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 13:26:15.700 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 13:26:15.709 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 13:26:15.714 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 13:26:15.719 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 13:26:15.722 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 13:26:15.749 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 13:26:15.754 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 13:26:15.770 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 13:26:15.779 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 13:26:15.782 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 13:26:15.784 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 13:26:15.788 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 13:26:15.790 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 13:26:15.791 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 13:26:15.791 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 13:26:15.805 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 13:26:15.810 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 13:26:15.817 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 13:26:15.821 - Thread: 40 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 13:26:15.957 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 13:26:15.957 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 13:26:15.957 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 13:26:15.957 - Thread: 1 -> Style Pack (1084680) 2024-06-09 13:26:15.957 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 13:26:15.957 - Thread: 1 -> Frostbite (1241550) 2024-06-09 13:26:15.957 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 13:26:15.957 - Thread: 1 -> Wasteland (1374610) 2024-06-09 13:26:15.957 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 13:26:15.957 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 13:26:15.957 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 13:26:15.957 - Thread: 1 -> Automatons (1958640) 2024-06-09 13:26:15.957 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 13:26:15.957 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 13:26:15.972 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 13:26:16.006 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 13:26:16.021 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 13:26:16.046 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 13:26:16.046 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 13:26:16.053 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 13:26:16.413 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 13:26:16.506 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 13:26:16.506 - Thread: 1 -> Flares Intensity: 1 2024-06-09 13:26:16.506 - Thread: 1 -> Field of view: 1.221984 2024-06-09 13:26:16.506 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 13:26:16.506 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 13:26:16.506 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 13:26:16.506 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 13:26:16.506 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 13:26:16.506 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 13:26:16.506 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 13:26:16.506 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 13:26:16.506 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 13:26:16.506 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 13:26:16.506 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 13:26:16.506 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 13:26:16.506 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 13:26:16.506 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 13:26:16.506 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 13:26:16.533 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 13:26:16.537 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 13:26:16.537 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (bc0e2e04-56de-49cd-8b57-bb747f4a329f) 2024-06-09 13:26:16.540 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 13:26:17.002 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 13:26:17.405 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:17.405 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:17.423 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 13:26:17.423 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 13:26:18.149 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 13:26:18.149 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 13:26:18.149 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2024-06-09 13:26:18.216 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 13:26:18.216 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 13:26:18.257 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 13:26:19.150 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 13:26:19.414 - Thread: 1 -> Server responded 2024-06-09 13:26:19.414 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 13:26:19.416 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:19.416 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:20.056 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 13:26:32.892 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 13:26:32.892 - Thread: 1 -> World requested 2024-06-09 13:26:32.899 - Thread: 1 -> World requested - connection alive 2024-06-09 13:26:33.874 - Thread: 1 -> LoadSession() - Start 2024-06-09 13:26:33.881 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 13:26:33.882 - Thread: 17 -> Downloading world mods - START 2024-06-09 13:26:33.885 - Thread: 17 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 13:26:34.155 - Thread: 1 -> Mod query successful 2024-06-09 13:26:34.159 - Thread: 17 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 13:26:34.159 - Thread: 17 -> Mod download time: 0.00 seconds 2024-06-09 13:26:34.160 - Thread: 17 -> Downloading world mods - END 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:34.176 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:34.195 - Thread: 1 -> LoadSession() - End 2024-06-09 13:26:34.195 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 13:26:34.195 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 13:26:34.195 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 13:26:34.397 - Thread: 1 -> RunLoadingAction - START 2024-06-09 13:26:35.328 - Thread: 1 -> GC Memory: 1,136,693,144 B 2024-06-09 13:26:35.336 - Thread: 1 -> Process Memory: 4,137,021,440 B 2024-06-09 13:26:35.959 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 13:26:36.611 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:36.618 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 13:26:36.619 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 13:26:36.620 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 13:26:36.621 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 13:26:36.734 - Thread: 1 -> Loading scenarios 2024-06-09 13:26:36.734 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 13:26:36.736 - Thread: 1 -> List of used mods (1) - START 2024-06-09 13:26:36.736 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 13:26:36.736 - Thread: 1 -> List of used mods - END 2024-06-09 13:26:36.766 - Thread: 1 -> Loading behaviors 2024-06-09 13:26:36.766 - Thread: 1 -> Loading ammo magazines 2024-06-09 13:26:36.768 - Thread: 1 -> Loading ammo definitions 2024-06-09 13:26:36.769 - Thread: 1 -> Loading animations 2024-06-09 13:26:36.771 - Thread: 1 -> Loading animations 2024-06-09 13:26:36.772 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:36.772 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:36.772 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:36.772 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:36.772 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:36.772 - Thread: 1 -> Loading sound definitions 2024-06-09 13:26:36.772 - Thread: 1 -> Loading category classes 2024-06-09 13:26:36.772 - Thread: 1 -> Loading category classes 2024-06-09 13:26:36.772 - Thread: 1 -> Loading blueprint classes 2024-06-09 13:26:36.773 - Thread: 1 -> Loading blueprint class entries 2024-06-09 13:26:36.773 - Thread: 1 -> Loading blueprint class entries 2024-06-09 13:26:36.773 - Thread: 1 -> Loading blueprints 2024-06-09 13:26:36.774 - Thread: 1 -> Loading blueprints 2024-06-09 13:26:36.774 - Thread: 1 -> Loading agent definitions 2024-06-09 13:26:36.776 - Thread: 1 -> Loading character definitions 2024-06-09 13:26:36.783 - Thread: 1 -> Loading character definitions 2024-06-09 13:26:36.783 - Thread: 1 -> Loading components 2024-06-09 13:26:36.784 - Thread: 1 -> Loading components 2024-06-09 13:26:36.784 - Thread: 1 -> Loading configuration 2024-06-09 13:26:36.784 - Thread: 1 -> Loading container types 2024-06-09 13:26:36.786 - Thread: 1 -> Loading Contract Types 2024-06-09 13:26:36.789 - Thread: 1 -> Loading gamepad controls 2024-06-09 13:26:36.789 - Thread: 1 -> Loading block positions 2024-06-09 13:26:36.791 - Thread: 1 -> Loading block positions 2024-06-09 13:26:36.791 - Thread: 1 -> Loading curve definitions 2024-06-09 13:26:36.793 - Thread: 1 -> Loading debris 2024-06-09 13:26:36.793 - Thread: 1 -> Loading environment items entries 2024-06-09 13:26:36.794 - Thread: 1 -> Loading decal global definitions 2024-06-09 13:26:36.794 - Thread: 1 -> Loading decal definitions 2024-06-09 13:26:36.794 - Thread: 1 -> Loading decal definitions 2024-06-09 13:26:36.794 - Thread: 1 -> Loading drone behaviors 2024-06-09 13:26:36.796 - Thread: 1 -> Loading edges 2024-06-09 13:26:36.796 - Thread: 1 -> Loading emissive color definitions 2024-06-09 13:26:36.797 - Thread: 1 -> Loading emissive color default states 2024-06-09 13:26:36.800 - Thread: 1 -> Loading animations 2024-06-09 13:26:36.800 - Thread: 1 -> Loading entity components 2024-06-09 13:26:36.811 - Thread: 1 -> Loading component containers 2024-06-09 13:26:36.817 - Thread: 1 -> Loading environment items entries 2024-06-09 13:26:36.818 - Thread: 1 -> Loading Faction Names 2024-06-09 13:26:36.818 - Thread: 1 -> Loading factions 2024-06-09 13:26:36.820 - Thread: 1 -> Loading flare definitions 2024-06-09 13:26:36.821 - Thread: 1 -> Loading DLC definitions 2024-06-09 13:26:36.826 - Thread: 1 -> Loading gas property definitions 2024-06-09 13:26:36.826 - Thread: 1 -> Loading event definitions 2024-06-09 13:26:36.827 - Thread: 1 -> Loading physical items 2024-06-09 13:26:36.839 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:26:36.840 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:26:36.840 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:26:36.840 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:26:36.840 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:26:36.840 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:26:36.840 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 13:26:36.840 - Thread: 1 -> Loading planet definition 2024-06-09 13:26:36.843 - Thread: 1 -> Loading physical items 2024-06-09 13:26:36.845 - Thread: 1 -> Loading physical items 2024-06-09 13:26:36.845 - Thread: 1 -> Loading physical material properties 2024-06-09 13:26:36.846 - Thread: 1 -> Loading pirate antennas 2024-06-09 13:26:36.846 - Thread: 1 -> Loading Quick starts 2024-06-09 13:26:36.847 - Thread: 1 -> Loading research blocks definitions 2024-06-09 13:26:36.847 - Thread: 1 -> Loading research groups definitions 2024-06-09 13:26:36.848 - Thread: 1 -> Loading resource distribution groups 2024-06-09 13:26:36.848 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 13:26:36.848 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 13:26:36.848 - Thread: 1 -> Loading ship sound groups 2024-06-09 13:26:36.854 - Thread: 1 -> Loading ship sound groups 2024-06-09 13:26:36.856 - Thread: 1 -> Loading sound categories 2024-06-09 13:26:36.857 - Thread: 1 -> Loading stat definitions 2024-06-09 13:26:36.857 - Thread: 1 -> Loading gamepad controls 2024-06-09 13:26:36.858 - Thread: 1 -> Loading grid creators 2024-06-09 13:26:36.859 - Thread: 1 -> Loading transparent material properties 2024-06-09 13:26:36.859 - Thread: 1 -> Loading planet definition 2024-06-09 13:26:36.859 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 13:26:36.861 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:26:36.861 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:26:36.861 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:26:36.861 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:26:36.861 - Thread: 1 -> Loading Weather Effects 2024-06-09 13:26:36.866 - Thread: 1 -> Audio effects definitions 2024-06-09 13:26:36.868 - Thread: 1 -> Loading environment items definitions 2024-06-09 13:26:36.868 - Thread: 1 -> Loading environment items definitions 2024-06-09 13:26:36.869 - Thread: 1 -> Loading physical material properties 2024-06-09 13:26:36.871 - Thread: 1 -> Loading particle effect definitions 2024-06-09 13:26:36.929 - Thread: 1 -> Loading particle effect definitions 2024-06-09 13:26:36.930 - Thread: 1 -> Loading environment item definitions 2024-06-09 13:26:36.932 - Thread: 1 -> Loading weapon definitions 2024-06-09 13:26:36.937 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.957 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.957 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.977 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.981 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.982 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.982 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.982 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.982 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.982 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.983 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.989 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.990 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.991 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.992 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.995 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.996 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.996 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.997 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:36.998 - Thread: 1 -> Created block definitions 2024-06-09 13:26:36.998 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.000 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.000 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.001 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.001 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.002 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.002 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.006 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.006 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.006 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.007 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.007 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.008 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.009 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.012 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.013 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.014 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.016 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.016 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.016 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.017 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.017 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.018 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.018 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.019 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.020 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.029 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.030 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.031 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.031 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.032 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.034 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.034 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.036 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.037 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.038 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.040 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.041 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.042 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.042 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.043 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.044 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.045 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.046 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.048 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.049 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.050 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.050 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.052 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.053 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.054 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.056 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.058 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.059 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.060 - Thread: 1 -> Loading cube blocks 2024-06-09 13:26:37.061 - Thread: 1 -> Created block definitions 2024-06-09 13:26:37.066 - Thread: 1 -> Loading block variant groups 2024-06-09 13:26:37.076 - Thread: 1 -> Loading asteroid generators 2024-06-09 13:26:37.076 - Thread: 1 -> Loading spawn groups 2024-06-09 13:26:37.078 - Thread: 1 -> Loading drop containers 2024-06-09 13:26:37.079 - Thread: 1 -> Loading spawn groups 2024-06-09 13:26:37.079 - Thread: 1 -> Loading spawn groups 2024-06-09 13:26:37.079 - Thread: 1 -> Loading radial menu definitions 2024-06-09 13:26:37.090 - Thread: 1 -> Loading respawn ships 2024-06-09 13:26:37.091 - Thread: 1 -> Loading spawn groups 2024-06-09 13:26:37.091 - Thread: 1 -> Loading wheel speeds 2024-06-09 13:26:37.124 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 13:26:37.132 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 13:26:37.132 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 13:26:37.141 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 13:26:37.209 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 13:26:37.240 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 13:26:37.252 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:37.276 - Thread: 37 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:26:37.276 - Thread: 33 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:26:37.282 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:37.282 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:37.283 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:37.283 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:37.289 - Thread: 26 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:26:37.291 - Thread: 39 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:26:37.295 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:26:37.483 - Thread: 79 -> External debugger: listening... 2024-06-09 13:26:37.492 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 13:26:37.493 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 13:26:37.493 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 13:26:37.493 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 13:26:37.493 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 13:26:37.499 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 13:26:37.531 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 13:26:37.531 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 13:26:37.549 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 13:26:37.549 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 13:26:37.600 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 13:26:38.474 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 13:26:38.474 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 13:26:38.474 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 13:26:39.261 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 13:26:39.262 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 13:26:39.262 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 13:26:40.090 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 13:26:40.090 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 13:26:40.090 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 13:26:40.961 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 13:26:40.961 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 13:26:40.961 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 13:26:41.748 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 13:26:41.748 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 13:26:41.749 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 13:26:42.430 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 13:26:42.430 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 13:26:42.430 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 13:26:43.258 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 13:26:43.258 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 13:26:43.258 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 13:26:44.275 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 13:26:44.275 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 13:26:44.275 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 13:26:44.327 - Thread: 1 -> Entities loaded & initialized 2024-06-09 13:26:44.336 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 13:26:44.336 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 13:26:44.476 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 13:26:44.476 - Thread: 1 -> RunLoadingAction - END 2024-06-09 13:26:44.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 13:26:44.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 13:26:44.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 13:26:44.476 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 13:26:44.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 13:26:44.486 - Thread: 1 -> Updating continues. 2024-06-09 13:26:44.592 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 13:26:44.593 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 13:26:44.608 - Thread: 1 -> GC Memory: 1495.192 / 1495.192 MB 2024-06-09 13:26:44.729 - Thread: 1 -> RequestRespawn 2024-06-09 13:26:44.847 - Thread: 91 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:26:44.892 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 13:26:44.970 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 13:26:45.667 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:26:45.711 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:26:45.712 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:26:45.713 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:26:46.932 - Thread: 1 -> Loading duration: 12.7377476 2024-06-09 13:26:46.966 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:46.966 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:46.969 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 13:26:46.988 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-09 13:26:48.712 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:48.712 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:49.686 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 13:26:49.686 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:49.843 - Thread: 91 -> Initialized large grid Vendetta Class Battlecruiser 51165 PCU 2024-06-09 13:26:50.664 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 13:27:00.655 - Thread: 1 -> GUI Stats: Update 6.10694044444444, Draw 0.237340888888889 2024-06-09 13:27:01.044 - Thread: 91 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:27:08.043 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 13:27:14.616 - Thread: 1 -> GC Memory: 2287.933 / 2287.933 MB 2024-06-09 13:27:23.766 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:27:23.770 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:27:23.781 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:27:26.307 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:27:26.307 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:27:30.858 - Thread: 1 -> GUI Stats: Update 0.110530055555556, Draw 0.181389333333333 2024-06-09 13:27:30.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:27:30.888 - Thread: 1 -> STATISTICS,0,0.03659058,0.009092331,0.8109045,0.03999043,3.742549,0.4716005,11.24953,88.87203,9,148,2295.341,18334.86,115800,12000000,57,18.26625,39.48656,0,50832,8.333275,0,16.66667,1.522177,3.290524,100,15006163049,2295.341,0,0,-1 2024-06-09 13:27:30.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:27:30.888 - Thread: 1 -> MEMORY VALUES,2,1,0,1,53,854,534,941,1627,87,849,14310,10061,0,0,444,11688,0,7416,126,0,63,63,384,63,7,24,1717,758,456,8,30,0,0,0,0 2024-06-09 13:27:39.657 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:27:39.657 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:27:39.674 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:27:40.591 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:27:40.591 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:27:44.626 - Thread: 1 -> GC Memory: 2302.509 / 2302.509 MB 2024-06-09 13:27:53.695 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:27:53.695 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:27:53.712 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:27:54.879 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:27:54.879 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:28:00.867 - Thread: 1 -> GUI Stats: Update 0.1104475, Draw 0.189054 2024-06-09 13:28:14.633 - Thread: 1 -> GC Memory: 2323.265 / 2323.265 MB 2024-06-09 13:28:31.440 - Thread: 1 -> GUI Stats: Update 0.101267444444444, Draw 0.195956722222222 2024-06-09 13:28:31.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:28:31.469 - Thread: 1 -> STATISTICS,60.0166667,0.04249668,0.00955677,0.8109045,0.03999043,6.05956,1.056472,17.17541,167.2986,9,150,2373.582,18411.58,121062,12000000,62,31.12421,53.07486,0.02209077,50789,8.333286,0,16.66667,2.593669,4.42288,100,15066957561,2373.582,0,0,-1 2024-06-09 13:28:31.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:28:31.469 - Thread: 1 -> MEMORY VALUES,2,1,0,1,53,854,534,990,1677,87,849,14368,10066,0,0,444,11744,0,7426,126,0,65,63,384,64,7,20,1717,758,456,8,30,0,0,0,0 2024-06-09 13:28:44.637 - Thread: 1 -> GC Memory: 1806.3 / 1806.3 MB 2024-06-09 13:28:47.968 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:28:47.968 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:28:47.984 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:28:52.019 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:28:52.019 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:29:03.420 - Thread: 1 -> GUI Stats: Update 0.0992451666666666, Draw 0.140587055555556 2024-06-09 13:29:14.651 - Thread: 1 -> GC Memory: 1809.495 / 1809.495 MB 2024-06-09 13:29:16.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 13:29:33.729 - Thread: 1 -> GUI Stats: Update 0.207663611111111, Draw 0.191308277777777 2024-06-09 13:29:33.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:29:33.778 - Thread: 1 -> STATISTICS,120.0333334,0.01617432,0.01004028,0.8109045,0.03999043,8.177792,1.580907,11.48038,81.40947,9,143,1818.462,18612.85,121068,12000000,62,21.42537,44.94469,0.02135018,50846,8.333235,0,16.66667,1.785426,3.745346,100,15256057545,1818.462,0,0,-1 2024-06-09 13:29:33.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:29:33.778 - Thread: 1 -> MEMORY VALUES,2,1,0,1,53,854,534,1094,1780,87,849,14549,10143,0,0,515,11924,0,7426,126,0,66,63,384,63,7,25,1717,758,456,8,30,0,0,0,0 2024-06-09 13:29:39.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 13:29:39.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 13:29:44.662 - Thread: 1 -> GC Memory: 1816.645 / 1816.645 MB 2024-06-09 13:29:46.411 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:29:46.411 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:29:46.427 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:29:47.643 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:29:47.643 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:30:03.847 - Thread: 1 -> GUI Stats: Update 0.149080777777778, Draw 0.195762444444444 2024-06-09 13:30:14.680 - Thread: 1 -> GC Memory: 1824.824 / 1824.824 MB 2024-06-09 13:30:21.308 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:30:37.440 - Thread: 1 -> GUI Stats: Update 0.108653111111111, Draw 0.234213 2024-06-09 13:30:37.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:30:37.524 - Thread: 1 -> STATISTICS,180.05,0.03974819,0.009557724,0.8109045,0.03999043,9.821056,2.160369,14.03274,145.7881,9,156,1818.396,18426.32,121080,12000000,62,25.81895,50.16154,0.02107951,50988,8.333232,0,16.66667,2.151553,4.180077,100,15184893933,1818.396,0,0,-1 2024-06-09 13:30:37.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:30:37.524 - Thread: 1 -> MEMORY VALUES,2,1,0,1,53,854,534,1097,1783,87,849,14481,10072,0,0,444,11855,0,7426,126,0,66,63,384,63,7,25,1717,758,456,8,30,0,0,0,0 2024-06-09 13:30:44.696 - Thread: 1 -> GC Memory: 1821.491 / 1821.491 MB 2024-06-09 13:31:10.549 - Thread: 1 -> GUI Stats: Update 0.107163611111111, Draw 0.265717555555556 2024-06-09 13:31:12.853 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 13:31:14.699 - Thread: 1 -> GC Memory: 1829.45 / 1829.45 MB 2024-06-09 13:31:16.549 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 13:31:40.556 - Thread: 1 -> GUI Stats: Update 0.104845111111111, Draw 0.226300666666666 2024-06-09 13:31:40.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:31:40.639 - Thread: 1 -> STATISTICS,240.0666667,0.0200243,0.009553909,0.8109045,0.03999043,11.45639,2.735647,10.60811,122.5989,9,150,1833.601,18441.02,114092,12000000,60,28.94675,48.61559,0.0203335,51023,8.333241,0,16.66667,2.412202,4.051254,100,15201083005,1833.601,0,0,-1 2024-06-09 13:31:40.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:31:40.639 - Thread: 1 -> MEMORY VALUES,2,1,0,1,53,854,534,1112,1797,87,849,14496,10073,0,0,444,11871,0,7426,126,0,66,63,384,63,7,26,1717,758,456,8,30,0,0,0,0 2024-06-09 13:31:44.706 - Thread: 1 -> GC Memory: 1842.349 / 1842.349 MB 2024-06-09 13:32:11.096 - Thread: 1 -> GUI Stats: Update 0.108561, Draw 0.198331833333333 2024-06-09 13:32:14.711 - Thread: 1 -> GC Memory: 3516.212 / 3516.212 MB 2024-06-09 13:32:36.116 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:32:36.116 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:32:36.132 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:32:37.348 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:32:37.348 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:32:42.384 - Thread: 1 -> GUI Stats: Update 0.106882055555556, Draw 0.227597722222222 2024-06-09 13:32:42.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:32:42.483 - Thread: 1 -> STATISTICS,300.0833334,0.04761219,0.009737015,0.8109045,0.03999043,13.08753,3.29202,12.8931,80.58575,9,149,3532.025,22905.62,120232,12000000,80,17.58323,40.66761,0.01767776,49420,8.333266,0,16.66667,1.465257,3.38894,100,18127354379,3532.025,0,0,-1 2024-06-09 13:32:42.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:32:42.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,67,854,534,1176,1878,87,849,17287,12780,0,0,451,14659,0,10124,126,0,69,63,384,66,7,26,1717,758,456,8,30,0,0,0,0 2024-06-09 13:32:43.970 - Thread: 1 -> Player disconnected: EmperorPalpatine ([007...921]) 2024-06-09 13:32:43.970 - Thread: 1 -> Disconnected: [009...497] 2024-06-09 13:32:44.728 - Thread: 1 -> GC Memory: 3530.963 / 3530.963 MB 2024-06-09 13:32:45.793 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:32:45.793 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:32:45.809 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:32:49.780 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:32:49.780 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:33:12.588 - Thread: 1 -> GUI Stats: Update 0.103744666666667, Draw 0.237142944444445 2024-06-09 13:33:14.736 - Thread: 1 -> GC Memory: 3551.302 / 3551.302 MB 2024-06-09 13:33:16.584 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:33:16.584 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:33:16.601 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:33:18.609 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:33:18.609 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:33:41.124 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:33:41.124 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:33:41.140 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:33:42.876 - Thread: 1 -> GUI Stats: Update 0.0990153333333333, Draw 0.151582722222222 2024-06-09 13:33:42.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:33:42.991 - Thread: 1 -> STATISTICS,360.1,0.03936863,0.007781982,0.8109045,0.03999043,15.10221,3.828049,11.53033,102.6171,8,148,3568.346,22906.75,120231,12000000,80,25.89421,53.81916,0.01658976,49420,8.333243,0,16.66667,2.157828,4.484882,100,18119584987,3568.346,0,0,-1 2024-06-09 13:33:42.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:33:42.991 - Thread: 1 -> MEMORY VALUES,2,1,0,1,67,854,534,1177,1879,87,849,17280,12772,0,0,444,14651,0,10124,126,0,69,63,384,66,7,26,1717,758,456,8,30,0,0,0,0 2024-06-09 13:33:44.743 - Thread: 1 -> GC Memory: 3570.754 / 3570.754 MB 2024-06-09 13:33:47.863 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:33:47.863 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:34:05.623 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 13:34:05.623 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 13:34:05.623 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 13:34:05.684 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 13:34:05.686 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 13:34:13.500 - Thread: 1 -> GUI Stats: Update 0.106273833333333, Draw 0.164075166666667 2024-06-09 13:34:14.750 - Thread: 1 -> GC Memory: 1865.39 / 1865.39 MB 2024-06-09 13:34:18.332 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 13:34:18.332 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 13:34:43.736 - Thread: 1 -> GUI Stats: Update 0.110666444444444, Draw 0.251715944444444 2024-06-09 13:34:43.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:34:43.867 - Thread: 1 -> STATISTICS,420.1166667,0.04763985,0.009585381,0.8109045,0.03999043,17.875,4.356773,13.68382,106.0555,8,148,1873.881,21362.79,120231,12000000,80,26.69118,49.63249,0.01763313,50961,8.333265,0,16.66667,2.224247,4.136007,100,18123851611,1873.881,0,0,-1 2024-06-09 13:34:43.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:34:43.867 - Thread: 1 -> MEMORY VALUES,2,1,0,1,67,854,534,1177,1879,87,849,17284,12776,0,0,444,14655,0,10128,126,0,69,63,384,66,7,26,1717,758,456,8,30,0,0,0,0 2024-06-09 13:34:44.751 - Thread: 1 -> GC Memory: 1878.456 / 1878.456 MB 2024-06-09 13:34:48.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 13:34:48.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 13:34:48.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 13:34:48.658 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 13:34:48.667 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 13:34:53.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 13:34:53.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 13:34:54.266 - Thread: 1 -> Client connected: Addexetti ([007...581]) 2024-06-09 13:35:13.940 - Thread: 1 -> GUI Stats: Update 0.114803777777778, Draw 0.221075388888889 2024-06-09 13:35:14.757 - Thread: 1 -> GC Memory: 1882.089 / 1882.089 MB 2024-06-09 13:35:38.318 - Thread: 1 -> Client connected: Tomi665 ([007...981]) 2024-06-09 13:35:44.636 - Thread: 1 -> GUI Stats: Update 0.105866611111111, Draw 0.194329888888889 2024-06-09 13:35:44.768 - Thread: 1 -> GC Memory: 1909.473 / 1909.473 MB 2024-06-09 13:35:44.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:35:44.784 - Thread: 1 -> STATISTICS,480.1333334,0.0487051,0.009555817,0.8109045,0.03999043,20.4092,4.899498,14.40222,88.18455,10,148,1909.713,21420.9,120268,12000000,80,19.19539,43.93826,0.01752074,50947,8.333254,0,16.66667,1.599601,3.661487,100,18176016459,1909.713,0,0,-1 2024-06-09 13:35:44.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:35:44.784 - Thread: 1 -> MEMORY VALUES,2,1,0,1,67,854,534,1177,1880,87,849,17334,12825,0,0,444,14705,0,10176,126,0,69,63,384,66,7,28,1717,758,456,8,30,0,0,0,0 2024-06-09 13:36:08.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 13:36:14.772 - Thread: 1 -> GC Memory: 1917.183 / 1917.183 MB 2024-06-09 13:36:14.979 - Thread: 1 -> GUI Stats: Update 0.121525666666667, Draw 0.260008555555555 2024-06-09 13:36:16.566 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 13:36:37.690 - Thread: 91 -> Initialized large grid Large Grid 2550 26027 PCU 2024-06-09 13:36:44.788 - Thread: 1 -> GC Memory: 2336.118 / 2336.118 MB 2024-06-09 13:36:53.518 - Thread: 1 -> GUI Stats: Update 0.326602388888889, Draw 0.183599888888889 2024-06-09 13:36:53.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:36:53.764 - Thread: 1 -> STATISTICS,540.15,0.06452179,0.006285667,0.8109045,0.03999043,23.50971,5.366971,18.54563,197.1254,10,161,2341.228,21545.56,150302,12000000,87,36.80554,56.66711,0.02297529,50896,8.333272,0,16.66667,3.067106,4.722224,100,18267427209,2341.228,0,0,-1 2024-06-09 13:36:53.764 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:36:53.764 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,854,534,1229,1944,87,849,17421,12848,0,0,444,14792,0,10199,126,0,69,63,384,66,7,28,1717,758,456,8,30,0,0,0,0 2024-06-09 13:37:10.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 13:37:10.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 13:37:14.789 - Thread: 1 -> GC Memory: 1961.662 / 1961.662 MB 2024-06-09 13:37:19.897 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 13:37:34.121 - Thread: 17 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-09 13:37:34.147 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:34.159 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-06-09 13:37:34.273 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:34.274 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:34.278 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2024-06-09 13:37:34.282 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-09 13:37:35.173 - Thread: 1 -> Query successful. 2024-06-09 13:37:35.301 - Thread: 1 -> GUI Stats: Update 0.202551388888889, Draw 0.228495944444445 2024-06-09 13:37:35.321 - Thread: 1 -> ModIo: Authentication started 2024-06-09 13:37:36.406 - Thread: 1 -> Query successful. 2024-06-09 13:37:36.406 - Thread: 17 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-09 13:37:36.456 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:36.457 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:36.773 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-09 13:37:37.031 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-09 13:37:37.031 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-09 13:37:37.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 13:37:37.851 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 13:37:37.851 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 13:37:38.522 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:38.524 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-09 13:37:38.557 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:40.293 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:43.600 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 13:37:43.659 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-09 13:37:43.679 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-09 13:37:43.953 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-09 13:37:43.953 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-09 13:37:44.804 - Thread: 1 -> GC Memory: 2655.995 / 2655.995 MB 2024-06-09 13:37:47.362 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:37:47.362 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:37:47.381 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:37:50.037 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:37:50.037 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:38:14.813 - Thread: 1 -> GC Memory: 2703.476 / 2703.476 MB 2024-06-09 13:38:15.131 - Thread: 1 -> GUI Stats: Update 0.150896555555555, Draw 0.188550166666667 2024-06-09 13:38:15.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:38:15.372 - Thread: 1 -> STATISTICS,600.1666667,0.05310631,0.008241653,0.8109045,0.1293488,26.65935,5.962481,18.55918,178.1885,10,157,2704.141,22229.55,146785,12000000,88,33.80592,53.6348,0.02291945,50826,8.333237,0,16.66667,2.817127,4.469515,100,18796923057,2704.141,0,0,-1 2024-06-09 13:38:15.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:38:15.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,854,534,1478,2194,87,849,17926,13109,0,0,444,15303,0,10457,126,0,63,63,384,66,7,31,1717,758,456,8,30,0,0,0,0 2024-06-09 13:38:35.666 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:38:35.667 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:38:35.690 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:38:36.777 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:38:36.777 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:38:37.334 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:38:37.334 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:38:37.356 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:38:42.996 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:38:42.996 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:38:44.815 - Thread: 1 -> GC Memory: 2717.665 / 2717.665 MB 2024-06-09 13:38:56.050 - Thread: 1 -> GUI Stats: Update 0.100122666666667, Draw 0.153572333333333 2024-06-09 13:39:13.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 13:39:14.824 - Thread: 1 -> GC Memory: 1960.989 / 1960.989 MB 2024-06-09 13:39:29.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 13:39:29.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 13:39:37.203 - Thread: 1 -> GUI Stats: Update 0.1707705, Draw 0.185027888888889 2024-06-09 13:39:37.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:39:37.477 - Thread: 1 -> STATISTICS,660.1833334,0.05140591,0.008241653,0.8109045,0.1293488,29.80816,6.425742,20.01384,293.8589,10,158,1966.413,22245.89,146785,12000000,88,35.94515,60.21915,0.02279388,50802,8.33328,0,16.66667,2.99541,5.01823,100,18794992871,1966.413,0,0,-1 2024-06-09 13:39:37.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:39:37.477 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,854,534,1478,2194,87,849,17924,13106,0,0,444,15300,0,10457,126,0,64,63,384,66,7,29,1717,758,456,8,30,0,0,0,0 2024-06-09 13:39:41.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 13:39:44.842 - Thread: 1 -> GC Memory: 1968.822 / 1968.822 MB 2024-06-09 13:39:52.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 13:39:52.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 13:40:00.921 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:40:00.921 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:40:00.941 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:40:02.322 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:40:02.322 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END