2024-06-09 13:22:05.834 - Thread: 1 -> Log Started 2024-06-09 13:22:05.840 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 13:22:05.840 - Thread: 1 -> App Version: 01_204_018 2024-06-09 13:22:05.853 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 13:22:05.853 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 13:22:05.853 - Thread: 1 -> Client Build Number: 0 2024-06-09 13:22:05.853 - Thread: 1 -> Server Build Number: 0 2024-06-09 13:22:05.853 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 13:22:05.912 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 13:22:05.913 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 13:22:05.913 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 13:22:05.913 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 13:22:05.915 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 13:22:05.916 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 13:22:05.922 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 13:22:05.922 - Thread: 1 -> Default Culture: 2024-06-09 13:22:05.922 - Thread: 1 -> Default UI Culture: 2024-06-09 13:22:05.925 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 13:22:05.928 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 13:22:06.076 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 13:22:06.076 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 13:22:06.076 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 13:22:06.076 - Thread: 1 -> EnableReverb: False 2024-06-09 13:22:06.076 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 13:22:06.076 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 13:22:06.076 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 13:22:06.076 - Thread: 1 -> FirstTimeRun: False 2024-06-09 13:22:06.076 - Thread: 1 -> ExperimentalMode: True 2024-06-09 13:22:06.076 - Thread: 1 -> VideoAdapter: 0 2024-06-09 13:22:06.076 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 13:22:06.076 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 13:22:06.076 - Thread: 1 -> RefreshRate: 143990 2024-06-09 13:22:06.076 - Thread: 1 -> WindowMode: 1 2024-06-09 13:22:06.076 - Thread: 1 -> VerticalSync: 1 2024-06-09 13:22:06.076 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 13:22:06.076 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 13:22:06.076 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 13:22:06.076 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 13:22:06.076 - Thread: 1 -> GrassDensity: 3 2024-06-09 13:22:06.076 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 13:22:06.076 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 13:22:06.076 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 13:22:06.076 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 13:22:06.076 - Thread: 1 -> TextureQuality: 2 2024-06-09 13:22:06.076 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 13:22:06.076 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 13:22:06.076 - Thread: 1 -> ModelQuality: 2 2024-06-09 13:22:06.076 - Thread: 1 -> VoxelQuality: 2 2024-06-09 13:22:06.076 - Thread: 1 -> ShaderQuality: 2 2024-06-09 13:22:06.076 - Thread: 1 -> LightsQuality: 3 2024-06-09 13:22:06.076 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 13:22:06.076 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 13:22:06.076 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 13:22:06.076 - Thread: 1 -> LastBannerId: 95 2024-06-09 13:22:06.076 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 13:22:06.076 - Thread: 1 -> GDPRConsent: True 2024-06-09 13:22:06.076 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 13:22:06.076 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 13:22:06.076 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 13:22:06.076 - Thread: 1 -> OnlyPSGames: False 2024-06-09 13:22:06.076 - Thread: 1 -> EnableTrading: True 2024-06-09 13:22:06.076 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 13:22:06.076 - Thread: 1 -> Language: 0 2024-06-09 13:22:06.076 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 13:22:06.076 - Thread: 1 -> ControlsHints: True 2024-06-09 13:22:06.076 - Thread: 1 -> GoodBotHints: True 2024-06-09 13:22:06.076 - Thread: 1 -> RotationHints: True 2024-06-09 13:22:06.076 - Thread: 1 -> AreaInteraction: True 2024-06-09 13:22:06.076 - Thread: 1 -> BlueprintSharing: True 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 13:22:06.076 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 13:22:06.076 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 13:22:06.076 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 13:22:06.076 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 13:22:06.076 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 13:22:06.076 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 13:22:06.076 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 13:22:06.076 - Thread: 1 -> HudState: 1 2024-06-09 13:22:06.076 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 13:22:06.076 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 13:22:06.076 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 13:22:06.076 - Thread: 1 -> Music_Volume: 0 2024-06-09 13:22:06.076 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 13:22:06.076 - Thread: 1 -> HudWarnings: True 2024-06-09 13:22:06.076 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 13:22:06.076 - Thread: 1 -> VoiceChat: False 2024-06-09 13:22:06.076 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 13:22:06.076 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 13:22:06.076 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 13:22:06.076 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 13:22:06.076 - Thread: 1 -> EnableDoppler: True 2024-06-09 13:22:06.076 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 13:22:06.076 - Thread: 1 -> GamepadScheme: 0 2024-06-09 13:22:06.076 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 13:22:06.076 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 13:22:06.076 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 13:22:06.076 - Thread: 1 -> ModIoConsent: True 2024-06-09 13:22:06.076 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 13:22:06.076 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 13:22:06.076 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 13:22:06.076 - Thread: 1 -> QuickStartNotification: False 2024-06-09 13:22:06.076 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 13:22:06.077 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 13:22:06.770 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 13:22:06.784 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 13:22:06.786 - Thread: 1 -> Found processor count: 24 2024-06-09 13:22:06.786 - Thread: 1 -> Using processor count: 16 2024-06-09 13:22:06.888 - Thread: 1 -> All detected adapters: 2024-06-09 13:22:06.894 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 13:22:06.894 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 13:22:07.140 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:22:07.141 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-06-09 13:22:07.141 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 1258173, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 13:22:07.141 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 13:22:07.141 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 13:22:07.141 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:22:07.141 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:22:07.141 - Thread: 1 -> Adapter id = 0 2024-06-09 13:22:07.141 - Thread: 1 -> Supported = True 2024-06-09 13:22:07.141 - Thread: 1 -> RAM = 25314721792 2024-06-09 13:22:07.141 - Thread: 1 -> Priority = 2 2024-06-09 13:22:07.141 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 13:22:07.141 - Thread: 1 -> Output is attached = True 2024-06-09 13:22:07.141 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:22:07.141 - Thread: 1 -> } 2024-06-09 13:22:07.141 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:22:07.141 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-06-09 13:22:07.141 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 1258173, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 13:22:07.141 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 13:22:07.141 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 13:22:07.141 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:22:07.141 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:22:07.141 - Thread: 1 -> Adapter id = 0 2024-06-09 13:22:07.141 - Thread: 1 -> Supported = True 2024-06-09 13:22:07.141 - Thread: 1 -> RAM = 25314721792 2024-06-09 13:22:07.141 - Thread: 1 -> Priority = 2 2024-06-09 13:22:07.141 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 13:22:07.141 - Thread: 1 -> Output is attached = True 2024-06-09 13:22:07.141 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:22:07.141 - Thread: 1 -> } 2024-06-09 13:22:07.141 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:22:07.141 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 13:22:07.141 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 54141, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 13:22:07.141 - Thread: 1 -> Driver version = 2024-06-09 13:22:07.141 - Thread: 1 -> Driver date = 2024-06-09 13:22:07.141 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:22:07.141 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:22:07.141 - Thread: 1 -> Adapter id = 1 2024-06-09 13:22:07.141 - Thread: 1 -> Supported = True 2024-06-09 13:22:07.141 - Thread: 1 -> RAM = 0 2024-06-09 13:22:07.141 - Thread: 1 -> Priority = 0 2024-06-09 13:22:07.141 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 13:22:07.141 - Thread: 1 -> Output is attached = False 2024-06-09 13:22:07.141 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:22:07.141 - Thread: 1 -> } 2024-06-09 13:22:07.141 - Thread: 1 -> AdapterInfo = { 2024-06-09 13:22:07.141 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 13:22:07.141 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 54141, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 13:22:07.141 - Thread: 1 -> Driver version = 2024-06-09 13:22:07.141 - Thread: 1 -> Driver date = 2024-06-09 13:22:07.141 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 13:22:07.141 - Thread: 1 -> AftermathSupported = False 2024-06-09 13:22:07.141 - Thread: 1 -> Adapter id = 1 2024-06-09 13:22:07.141 - Thread: 1 -> Supported = True 2024-06-09 13:22:07.141 - Thread: 1 -> RAM = 0 2024-06-09 13:22:07.141 - Thread: 1 -> Priority = 0 2024-06-09 13:22:07.141 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 13:22:07.141 - Thread: 1 -> Output is attached = False 2024-06-09 13:22:07.141 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 13:22:07.141 - Thread: 1 -> } 2024-06-09 13:22:07.145 - Thread: 1 -> Service.IsActive: True 2024-06-09 13:22:07.145 - Thread: 1 -> Service.IsOnline: True 2024-06-09 13:22:07.145 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 13:22:07.145 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 13:22:07.145 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 13:22:07.145 - Thread: 1 -> Service.Branch: default 2024-06-09 13:22:07.152 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 13:22:07.152 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 13:22:07.169 - Thread: 1 -> MyScreenManager() 2024-06-09 13:22:07.213 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2024-06-09 13:22:07.213 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2024-06-09 13:22:07.214 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2024-06-09 13:22:07.215 - Thread: 39 -> CreateDeviceInternal - Create device 2024-06-09 13:22:07.289 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 13:22:07.336 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 13:22:07.337 - Thread: 39 -> CreateDeviceInternal create swapchain 2024-06-09 13:22:08.249 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 13:22:08.250 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 13:22:08.250 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 13:22:08.832 - Thread: 1 -> Preallocate - START 2024-06-09 13:22:08.834 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 13:22:08.838 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 13:22:08.838 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 13:22:08.838 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 13:22:08.838 - Thread: 1 -> MyEntities - START 2024-06-09 13:22:08.846 - Thread: 1 -> MyEntities - END 2024-06-09 13:22:08.846 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 13:22:08.846 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 13:22:08.846 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 13:22:08.846 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 13:22:08.846 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 13:22:08.851 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 13:22:08.851 - Thread: 1 -> MyMath - START 2024-06-09 13:22:08.851 - Thread: 1 -> MyMath - END 2024-06-09 13:22:08.851 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 13:22:08.851 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 13:22:08.857 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 13:22:08.857 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 13:22:08.857 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 13:22:08.879 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 13:22:08.879 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 13:22:08.879 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 13:22:08.879 - Thread: 1 -> MySyncDestructions - START 2024-06-09 13:22:08.879 - Thread: 1 -> MySyncDestructions - END 2024-06-09 13:22:08.879 - Thread: 1 -> MySyncEntity - START 2024-06-09 13:22:08.880 - Thread: 1 -> MySyncEntity - END 2024-06-09 13:22:08.880 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 13:22:08.880 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 13:22:08.880 - Thread: 1 -> MyCommandConsole - START 2024-06-09 13:22:08.881 - Thread: 1 -> MyCommandConsole - END 2024-06-09 13:22:08.881 - Thread: 1 -> MyCommandEntity - START 2024-06-09 13:22:08.881 - Thread: 1 -> MyCommandEntity - END 2024-06-09 13:22:08.881 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 13:22:08.881 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 13:22:08.881 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 13:22:08.881 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 13:22:08.881 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 13:22:08.881 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 13:22:08.881 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 13:22:08.881 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 13:22:08.881 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 13:22:08.882 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 13:22:08.882 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 13:22:08.912 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 13:22:08.912 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 13:22:08.926 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 13:22:08.926 - Thread: 1 -> Preallocate - END 2024-06-09 13:22:08.930 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 13:22:09.066 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 13:22:09.066 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 13:22:09.073 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 13:22:09.073 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:09.073 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:09.073 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 13:22:09.073 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 13:22:09.073 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 13:22:09.074 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 13:22:09.081 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 13:22:09.081 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 13:22:09.081 - Thread: 1 -> Virtualized: False 2024-06-09 13:22:09.084 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 13:22:09.084 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 13:22:09.084 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 13:22:09.084 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,364,954,112 bytes 2024-06-09 13:22:09.084 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,111,256,064 bytes 2024-06-09 13:22:09.088 - Thread: 1 -> Drive C: | Capacity: 1,998,736,846,848 bytes | Free space: 568,793,137,152 bytes 2024-06-09 13:22:09.088 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,992,950,333,440 bytes 2024-06-09 13:22:09.088 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 13:22:09.089 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 13:22:09.089 - Thread: 1 -> Installed DLCs: 2024-06-09 13:22:09.097 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 13:22:09.191 - Thread: 1 -> Havok: Physics.Init 2024-06-09 13:22:09.202 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 13:22:09.204 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 13:22:09.213 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 13:22:09.214 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 13:22:09.217 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 13:22:09.407 - Thread: 1 -> Loading scenarios 2024-06-09 13:22:09.428 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 13:22:09.428 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 13:22:09.611 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:09.612 - Thread: 1 -> Loading gamepad controls 2024-06-09 13:22:09.613 - Thread: 1 -> Loading DLC definitions 2024-06-09 13:22:09.627 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 13:22:09.627 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 13:22:09.627 - Thread: 1 -> Loading Quick starts 2024-06-09 13:22:09.628 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 13:22:09.628 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 13:22:09.628 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 13:22:09.630 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 13:22:09.633 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 13:22:09.655 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 13:22:09.684 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 13:22:09.692 - Thread: 1 -> MyGuiManager() 2024-06-09 13:22:09.692 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-06-09 13:22:09.696 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 13:22:09.738 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 13:22:09.808 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 13:22:09.808 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 13:22:09.808 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 13:22:09.833 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 13:22:09.838 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 13:22:09.842 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 13:22:09.843 - Thread: 14 -> ReloadVoxelMaterials 2024-06-09 13:22:09.876 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 13:22:09.877 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 13:22:09.877 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 13:22:09.877 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 13:22:09.877 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 13:22:09.877 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 13:22:09.877 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 13:22:09.877 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 13:22:09.877 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 13:22:09.877 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 13:22:09.877 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 13:22:09.877 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 13:22:09.877 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 13:22:09.877 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 13:22:09.878 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 13:22:09.878 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 13:22:09.912 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 13:22:09.912 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 13:22:09.912 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 13:22:09.912 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 13:22:09.912 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 13:22:09.918 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 13:22:09.919 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 13:22:09.921 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 13:22:09.922 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 13:22:09.927 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 13:22:09.928 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 13:22:09.929 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 13:22:09.930 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 13:22:09.931 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 13:22:09.931 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 13:22:09.932 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 13:22:09.935 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 13:22:09.937 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 13:22:09.938 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 13:22:09.946 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 13:22:09.948 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 13:22:09.952 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 13:22:09.952 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 13:22:09.952 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 13:22:09.962 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 13:22:09.963 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 13:22:09.963 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 13:22:09.968 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 13:22:09.969 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 13:22:09.971 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 13:22:09.974 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 13:22:09.997 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 13:22:09.999 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 13:22:10.001 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 13:22:10.005 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 13:22:10.007 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 13:22:10.012 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 13:22:10.020 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 13:22:10.020 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 13:22:10.021 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 13:22:10.023 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 13:22:10.024 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 13:22:10.025 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 13:22:10.026 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 13:22:10.027 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 13:22:10.027 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 13:22:10.028 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 13:22:10.031 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 13:22:10.034 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 13:22:10.034 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 13:22:10.039 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 13:22:10.051 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 13:22:10.053 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 13:22:10.053 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 13:22:10.054 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 13:22:10.055 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 13:22:10.069 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 13:22:10.083 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 13:22:10.086 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 13:22:10.112 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 13:22:10.121 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 13:22:10.140 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 13:22:10.142 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 13:22:10.158 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 13:22:10.162 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 13:22:10.165 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 13:22:10.175 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 13:22:10.178 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 13:22:10.185 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 13:22:10.206 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 13:22:10.215 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 13:22:10.220 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 13:22:10.221 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 13:22:10.225 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 13:22:10.230 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 13:22:10.236 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 13:22:10.236 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 13:22:10.247 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 13:22:10.252 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 13:22:10.257 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 13:22:10.384 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 13:22:10.384 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 13:22:10.384 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 13:22:10.384 - Thread: 1 -> Style Pack (1084680) 2024-06-09 13:22:10.384 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 13:22:10.384 - Thread: 1 -> Frostbite (1241550) 2024-06-09 13:22:10.385 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 13:22:10.385 - Thread: 1 -> Wasteland (1374610) 2024-06-09 13:22:10.385 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 13:22:10.385 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 13:22:10.385 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 13:22:10.385 - Thread: 1 -> Automatons (1958640) 2024-06-09 13:22:10.385 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 13:22:10.385 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 13:22:10.413 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 13:22:10.442 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 13:22:10.443 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 13:22:10.491 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 13:22:10.491 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 13:22:10.511 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 13:22:10.868 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 13:22:10.947 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 13:22:10.947 - Thread: 1 -> Flares Intensity: 1 2024-06-09 13:22:10.947 - Thread: 1 -> Field of view: 1.221984 2024-06-09 13:22:10.947 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 13:22:10.947 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 13:22:10.947 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 13:22:10.947 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 13:22:10.947 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 13:22:10.947 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 13:22:10.947 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 13:22:10.947 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 13:22:10.947 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 13:22:10.947 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 13:22:10.947 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 13:22:10.947 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 13:22:10.947 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 13:22:10.947 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 13:22:10.947 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 13:22:10.989 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 13:22:11.048 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 13:22:11.048 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (efd65f76-ac4e-4654-9fda-75e475bef572) 2024-06-09 13:22:11.051 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 13:22:11.403 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 13:22:11.902 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:11.902 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:11.921 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 13:22:11.921 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 13:22:12.583 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 13:22:12.583 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 13:22:12.583 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-06-09 13:22:12.798 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 13:22:12.800 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 13:22:12.839 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 13:22:13.916 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 13:22:14.196 - Thread: 1 -> Server responded 2024-06-09 13:22:14.196 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 13:22:14.198 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:14.198 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:14.858 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 13:22:25.727 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 13:22:25.727 - Thread: 1 -> World requested 2024-06-09 13:22:25.735 - Thread: 1 -> World requested - connection alive 2024-06-09 13:22:28.037 - Thread: 1 -> LoadSession() - Start 2024-06-09 13:22:28.043 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 13:22:28.044 - Thread: 14 -> Downloading world mods - START 2024-06-09 13:22:28.048 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 13:22:28.299 - Thread: 1 -> Mod query successful 2024-06-09 13:22:28.304 - Thread: 14 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 13:22:28.305 - Thread: 14 -> Mod download time: 0.00 seconds 2024-06-09 13:22:28.306 - Thread: 14 -> Downloading world mods - END 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:28.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:28.337 - Thread: 1 -> LoadSession() - End 2024-06-09 13:22:28.337 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 13:22:28.338 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 13:22:28.338 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 13:22:28.542 - Thread: 1 -> RunLoadingAction - START 2024-06-09 13:22:29.502 - Thread: 1 -> GC Memory: 1,136,736,632 B 2024-06-09 13:22:29.509 - Thread: 1 -> Process Memory: 4,073,512,960 B 2024-06-09 13:22:30.130 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 13:22:30.761 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:30.769 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 13:22:30.771 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 13:22:30.771 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 13:22:30.772 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 13:22:30.884 - Thread: 1 -> Loading scenarios 2024-06-09 13:22:30.884 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 13:22:30.884 - Thread: 1 -> List of used mods (1) - START 2024-06-09 13:22:30.884 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 13:22:30.884 - Thread: 1 -> List of used mods - END 2024-06-09 13:22:30.913 - Thread: 1 -> Loading behaviors 2024-06-09 13:22:30.913 - Thread: 1 -> Loading ammo magazines 2024-06-09 13:22:30.915 - Thread: 1 -> Loading ammo definitions 2024-06-09 13:22:30.916 - Thread: 1 -> Loading animations 2024-06-09 13:22:30.918 - Thread: 1 -> Loading animations 2024-06-09 13:22:30.918 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:30.919 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:30.919 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:30.919 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:30.919 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:30.919 - Thread: 1 -> Loading sound definitions 2024-06-09 13:22:30.919 - Thread: 1 -> Loading category classes 2024-06-09 13:22:30.919 - Thread: 1 -> Loading category classes 2024-06-09 13:22:30.919 - Thread: 1 -> Loading blueprint classes 2024-06-09 13:22:30.920 - Thread: 1 -> Loading blueprint class entries 2024-06-09 13:22:30.920 - Thread: 1 -> Loading blueprint class entries 2024-06-09 13:22:30.920 - Thread: 1 -> Loading blueprints 2024-06-09 13:22:30.921 - Thread: 1 -> Loading blueprints 2024-06-09 13:22:30.922 - Thread: 1 -> Loading agent definitions 2024-06-09 13:22:30.923 - Thread: 1 -> Loading character definitions 2024-06-09 13:22:30.929 - Thread: 1 -> Loading character definitions 2024-06-09 13:22:30.930 - Thread: 1 -> Loading components 2024-06-09 13:22:30.931 - Thread: 1 -> Loading components 2024-06-09 13:22:30.931 - Thread: 1 -> Loading configuration 2024-06-09 13:22:30.932 - Thread: 1 -> Loading container types 2024-06-09 13:22:30.934 - Thread: 1 -> Loading Contract Types 2024-06-09 13:22:30.937 - Thread: 1 -> Loading gamepad controls 2024-06-09 13:22:30.937 - Thread: 1 -> Loading block positions 2024-06-09 13:22:30.939 - Thread: 1 -> Loading block positions 2024-06-09 13:22:30.939 - Thread: 1 -> Loading curve definitions 2024-06-09 13:22:30.941 - Thread: 1 -> Loading debris 2024-06-09 13:22:30.941 - Thread: 1 -> Loading environment items entries 2024-06-09 13:22:30.941 - Thread: 1 -> Loading decal global definitions 2024-06-09 13:22:30.941 - Thread: 1 -> Loading decal definitions 2024-06-09 13:22:30.942 - Thread: 1 -> Loading decal definitions 2024-06-09 13:22:30.942 - Thread: 1 -> Loading drone behaviors 2024-06-09 13:22:30.943 - Thread: 1 -> Loading edges 2024-06-09 13:22:30.944 - Thread: 1 -> Loading emissive color definitions 2024-06-09 13:22:30.946 - Thread: 1 -> Loading emissive color default states 2024-06-09 13:22:30.949 - Thread: 1 -> Loading animations 2024-06-09 13:22:30.949 - Thread: 1 -> Loading entity components 2024-06-09 13:22:30.959 - Thread: 1 -> Loading component containers 2024-06-09 13:22:30.966 - Thread: 1 -> Loading environment items entries 2024-06-09 13:22:30.967 - Thread: 1 -> Loading Faction Names 2024-06-09 13:22:30.967 - Thread: 1 -> Loading factions 2024-06-09 13:22:30.969 - Thread: 1 -> Loading flare definitions 2024-06-09 13:22:30.970 - Thread: 1 -> Loading DLC definitions 2024-06-09 13:22:30.974 - Thread: 1 -> Loading gas property definitions 2024-06-09 13:22:30.974 - Thread: 1 -> Loading event definitions 2024-06-09 13:22:30.975 - Thread: 1 -> Loading physical items 2024-06-09 13:22:30.987 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:22:30.988 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:22:30.988 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:22:30.988 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:22:30.988 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:22:30.988 - Thread: 1 -> Loading LCD texture categories 2024-06-09 13:22:30.988 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 13:22:30.988 - Thread: 1 -> Loading planet definition 2024-06-09 13:22:30.991 - Thread: 1 -> Loading physical items 2024-06-09 13:22:30.993 - Thread: 1 -> Loading physical items 2024-06-09 13:22:30.993 - Thread: 1 -> Loading physical material properties 2024-06-09 13:22:30.995 - Thread: 1 -> Loading pirate antennas 2024-06-09 13:22:30.996 - Thread: 1 -> Loading Quick starts 2024-06-09 13:22:30.996 - Thread: 1 -> Loading research blocks definitions 2024-06-09 13:22:30.997 - Thread: 1 -> Loading research groups definitions 2024-06-09 13:22:30.997 - Thread: 1 -> Loading resource distribution groups 2024-06-09 13:22:30.998 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 13:22:30.998 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 13:22:30.998 - Thread: 1 -> Loading ship sound groups 2024-06-09 13:22:31.004 - Thread: 1 -> Loading ship sound groups 2024-06-09 13:22:31.005 - Thread: 1 -> Loading sound categories 2024-06-09 13:22:31.006 - Thread: 1 -> Loading stat definitions 2024-06-09 13:22:31.007 - Thread: 1 -> Loading gamepad controls 2024-06-09 13:22:31.007 - Thread: 1 -> Loading grid creators 2024-06-09 13:22:31.008 - Thread: 1 -> Loading transparent material properties 2024-06-09 13:22:31.008 - Thread: 1 -> Loading planet definition 2024-06-09 13:22:31.008 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 13:22:31.010 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:22:31.010 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:22:31.010 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:22:31.010 - Thread: 1 -> Loading voxel material definitions 2024-06-09 13:22:31.010 - Thread: 1 -> Loading Weather Effects 2024-06-09 13:22:31.012 - Thread: 1 -> Audio effects definitions 2024-06-09 13:22:31.014 - Thread: 1 -> Loading environment items definitions 2024-06-09 13:22:31.015 - Thread: 1 -> Loading environment items definitions 2024-06-09 13:22:31.015 - Thread: 1 -> Loading physical material properties 2024-06-09 13:22:31.018 - Thread: 1 -> Loading particle effect definitions 2024-06-09 13:22:31.075 - Thread: 1 -> Loading particle effect definitions 2024-06-09 13:22:31.075 - Thread: 1 -> Loading environment item definitions 2024-06-09 13:22:31.078 - Thread: 1 -> Loading weapon definitions 2024-06-09 13:22:31.087 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.106 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.106 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.126 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.129 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.129 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.130 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.130 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.130 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.130 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.132 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.137 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.138 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.140 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.140 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.141 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.141 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.142 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.142 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.144 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.144 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.148 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.148 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.149 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.149 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.150 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.150 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.153 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.154 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.154 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.155 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.155 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.155 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.156 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.157 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.158 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.159 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.161 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.164 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.165 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.165 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.166 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.166 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.166 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.167 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.168 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.169 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.170 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.171 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.171 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.173 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.175 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.176 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.177 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.178 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.179 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.180 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.180 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.182 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.190 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.191 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.192 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.193 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.194 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.195 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.196 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.197 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.198 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.200 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.202 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.204 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.204 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.206 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.206 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.209 - Thread: 1 -> Loading cube blocks 2024-06-09 13:22:31.209 - Thread: 1 -> Created block definitions 2024-06-09 13:22:31.212 - Thread: 1 -> Loading block variant groups 2024-06-09 13:22:31.224 - Thread: 1 -> Loading asteroid generators 2024-06-09 13:22:31.225 - Thread: 1 -> Loading spawn groups 2024-06-09 13:22:31.227 - Thread: 1 -> Loading drop containers 2024-06-09 13:22:31.227 - Thread: 1 -> Loading spawn groups 2024-06-09 13:22:31.228 - Thread: 1 -> Loading spawn groups 2024-06-09 13:22:31.228 - Thread: 1 -> Loading radial menu definitions 2024-06-09 13:22:31.237 - Thread: 1 -> Loading respawn ships 2024-06-09 13:22:31.238 - Thread: 1 -> Loading spawn groups 2024-06-09 13:22:31.238 - Thread: 1 -> Loading wheel speeds 2024-06-09 13:22:31.272 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 13:22:31.277 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 13:22:31.277 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 13:22:31.287 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 13:22:31.366 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 13:22:31.396 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 13:22:31.405 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:31.435 - Thread: 33 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:22:31.437 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:31.439 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:31.440 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:31.440 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:31.446 - Thread: 26 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:22:31.447 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 13:22:31.451 - Thread: 30 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:22:31.451 - Thread: 37 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:22:31.647 - Thread: 79 -> External debugger: listening... 2024-06-09 13:22:31.655 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 13:22:31.656 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 13:22:31.656 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 13:22:31.656 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 13:22:31.656 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 13:22:31.659 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 13:22:31.694 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 13:22:31.695 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 13:22:31.709 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 13:22:31.709 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 13:22:31.762 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 13:22:32.639 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 13:22:32.639 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 13:22:32.640 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 13:22:33.426 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 13:22:33.426 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 13:22:33.426 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 13:22:34.239 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 13:22:34.239 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 13:22:34.239 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 13:22:35.109 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 13:22:35.109 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 13:22:35.109 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 13:22:35.892 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 13:22:35.892 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 13:22:35.892 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 13:22:36.564 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 13:22:36.564 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 13:22:36.564 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 13:22:37.392 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 13:22:37.392 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 13:22:37.392 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 13:22:38.414 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 13:22:38.414 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 13:22:38.414 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 13:22:38.467 - Thread: 1 -> Entities loaded & initialized 2024-06-09 13:22:38.474 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 13:22:38.474 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 13:22:38.614 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 13:22:38.614 - Thread: 1 -> RunLoadingAction - END 2024-06-09 13:22:38.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 13:22:38.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 13:22:38.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 13:22:38.615 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 13:22:38.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 13:22:38.624 - Thread: 1 -> Updating continues. 2024-06-09 13:22:38.727 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 13:22:38.729 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 13:22:38.744 - Thread: 1 -> GC Memory: 1495.306 / 1495.306 MB 2024-06-09 13:22:38.858 - Thread: 1 -> RequestRespawn 2024-06-09 13:22:38.943 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 13:22:38.994 - Thread: 91 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:22:39.138 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 13:22:39.266 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-09 13:22:39.839 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:22:39.879 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:22:39.880 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:22:39.881 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 13:22:41.047 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-06-09 13:22:45.833 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 13:22:46.017 - Thread: 91 -> Initialized large grid Vendetta Class Battlecruiser 51165 PCU 2024-06-09 13:22:48.519 - Thread: 1 -> Loading duration: 20.1805606 2024-06-09 13:22:48.550 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:48.550 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:48.552 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 13:22:51.775 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:51.775 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:52.757 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 13:22:52.757 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 13:22:58.144 - Thread: 1 -> GUI Stats: Update 6.09652477777776, Draw 0.177505888888889 2024-06-09 13:23:08.758 - Thread: 1 -> GC Memory: 4112.315 / 4112.315 MB 2024-06-09 13:23:26.700 - Thread: 91 -> Initialized large grid UFO-Companion Rev 10296 PCU 2024-06-09 13:23:27.269 - Thread: 91 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 13:23:27.602 - Thread: 91 -> Initialized large grid Flugscheibe 2.1 57495 PCU 2024-06-09 13:23:27.652 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut_Female 2024-06-09 13:23:27.866 - Thread: 91 -> Initialized large grid UFO-Companion Rev 10327 PCU 2024-06-09 13:23:38.760 - Thread: 1 -> GC Memory: 5149.018 / 5149.018 MB 2024-06-09 13:23:39.887 - Thread: 1 -> GUI Stats: Update 0.112184833333333, Draw 0.3102225 2024-06-09 13:23:39.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:23:39.921 - Thread: 1 -> STATISTICS,0,0.05227852,0.009613991,0.9045286,0.04265594,4.230344,0.5024614,19.06487,174.1609,10,149,5151.132,21994.77,201125,12000000,88,33.89336,54.04684,0,47682,8.333195,0,16.66667,2.8244,4.503829,100,15641738523,5151.132,0,0,-1 2024-06-09 13:23:39.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:23:39.922 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,855,534,1065,1757,92,849,14917,10532,0,0,444,12289,0,7887,126,0,63,63,384,63,7,24,1717,758,456,8,30,0,0,0,0 2024-06-09 13:23:49.196 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:23:49.200 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:23:49.215 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:23:50.340 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:23:50.340 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:23:51.097 - Thread: 91 -> Initialized large grid UFO-Companion Rev 10327 PCU 2024-06-09 13:24:03.938 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:24:03.938 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:24:03.960 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:24:06.072 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:24:06.072 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:24:08.781 - Thread: 1 -> GC Memory: 5206.365 / 5206.365 MB 2024-06-09 13:24:16.235 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:24:16.235 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:24:16.262 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:24:17.317 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:24:17.317 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:24:20.375 - Thread: 1 -> GUI Stats: Update 0.105896111111111, Draw 0.266594166666667 2024-06-09 13:24:38.781 - Thread: 1 -> GC Memory: 1991.959 / 1991.959 MB 2024-06-09 13:24:59.926 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:24:59.926 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:24:59.950 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:25:00.602 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:25:00.602 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:25:01.695 - Thread: 1 -> GUI Stats: Update 0.105665333333333, Draw 0.236447333333333 2024-06-09 13:25:01.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 13:25:01.738 - Thread: 1 -> STATISTICS,60.0166667,0.05028725,0.007880211,0.9045286,0.04265594,6.761621,1.082927,18.76998,160.3275,10,150,2004.577,20365.3,211580,12000000,90,32.62,58.17424,0.01835606,49508,8.333205,0,16.66667,2.718291,4.847779,100,15652666809,2004.577,0,0,-1 2024-06-09 13:25:01.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 13:25:01.738 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,855,534,1066,1758,92,849,14927,10541,0,0,451,12300,0,7887,126,0,63,63,384,63,7,25,1717,758,456,8,30,0,0,0,0 2024-06-09 13:25:05.684 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 13:25:08.122 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 13:25:08.122 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 13:25:08.146 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 13:25:08.803 - Thread: 1 -> GC Memory: 2008.855 / 2008.855 MB 2024-06-09 13:25:20.580 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 13:25:20.580 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 13:25:38.822 - Thread: 1 -> GC Memory: 2033.055 / 2033.055 MB 2024-06-09 13:25:44.163 - Thread: 1 -> GUI Stats: Update 0.0930253888888887, Draw 0.1340345 2024-06-09 13:25:54.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 13:25:54.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 13:25:54.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 13:25:54.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 13:25:54.833 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 13:25:58.327 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 13:25:58.327 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 13:26:00.852 - Thread: 1 -> Player disconnected: Rubber Horse ([007...351]) 2024-06-09 13:26:00.852 - Thread: 1 -> Disconnected: [009...497] 2024-06-09 13:26:04.323 - Thread: 8 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 13:26:04.324 - Thread: 8 -> Showing message 2024-06-09 13:26:04.325 - Thread: 8 -> MyInitializer.OnCrash 2024-06-09 13:26:04.325 - Thread: 8 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 13:26:05.144 - Thread: 8 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 239 PCUCount: 120918 IsHang: False GCMemory: 2068 GCMemoryAllocated: 2068 HWAvailableMemory: 49559 ProcessPrivateMemory: 20312 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-09 13:26:05.144 - Thread: 8 -> Log Closed