2024-06-09 10:20:41.646 - Thread: 1 -> Log Started 2024-06-09 10:20:41.646 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 10:20:41.646 - Thread: 1 -> App Version: 01_204_018 2024-06-09 10:20:41.649 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 10:20:41.649 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 10:20:41.649 - Thread: 1 -> Client Build Number: 0 2024-06-09 10:20:41.649 - Thread: 1 -> Server Build Number: 0 2024-06-09 10:20:41.649 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 10:20:41.680 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 10:20:41.680 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 10:20:41.680 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 10:20:41.680 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 10:20:41.680 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 10:20:41.680 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 10:20:41.682 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 10:20:41.682 - Thread: 1 -> Default Culture: 2024-06-09 10:20:41.682 - Thread: 1 -> Default UI Culture: 2024-06-09 10:20:41.682 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 10:20:41.683 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 10:20:41.758 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 10:20:41.758 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 10:20:41.758 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 10:20:41.758 - Thread: 1 -> EnableReverb: False 2024-06-09 10:20:41.758 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 10:20:41.758 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 10:20:41.758 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 10:20:41.758 - Thread: 1 -> FirstTimeRun: False 2024-06-09 10:20:41.758 - Thread: 1 -> ExperimentalMode: True 2024-06-09 10:20:41.758 - Thread: 1 -> VideoAdapter: 0 2024-06-09 10:20:41.758 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 10:20:41.758 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 10:20:41.758 - Thread: 1 -> RefreshRate: 143990 2024-06-09 10:20:41.758 - Thread: 1 -> WindowMode: 1 2024-06-09 10:20:41.758 - Thread: 1 -> VerticalSync: 1 2024-06-09 10:20:41.758 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 10:20:41.758 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 10:20:41.758 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 10:20:41.758 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 10:20:41.758 - Thread: 1 -> GrassDensity: 3 2024-06-09 10:20:41.758 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 10:20:41.758 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 10:20:41.758 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 10:20:41.758 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 10:20:41.758 - Thread: 1 -> TextureQuality: 2 2024-06-09 10:20:41.758 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 10:20:41.758 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 10:20:41.758 - Thread: 1 -> ModelQuality: 2 2024-06-09 10:20:41.758 - Thread: 1 -> VoxelQuality: 2 2024-06-09 10:20:41.758 - Thread: 1 -> ShaderQuality: 2 2024-06-09 10:20:41.758 - Thread: 1 -> LightsQuality: 3 2024-06-09 10:20:41.758 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 10:20:41.758 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 10:20:41.758 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 10:20:41.758 - Thread: 1 -> LastBannerId: 95 2024-06-09 10:20:41.758 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 10:20:41.758 - Thread: 1 -> GDPRConsent: True 2024-06-09 10:20:41.758 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 10:20:41.758 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 10:20:41.758 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 10:20:41.758 - Thread: 1 -> OnlyPSGames: False 2024-06-09 10:20:41.758 - Thread: 1 -> EnableTrading: True 2024-06-09 10:20:41.758 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 10:20:41.758 - Thread: 1 -> Language: 0 2024-06-09 10:20:41.758 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 10:20:41.758 - Thread: 1 -> ControlsHints: True 2024-06-09 10:20:41.758 - Thread: 1 -> GoodBotHints: True 2024-06-09 10:20:41.758 - Thread: 1 -> RotationHints: True 2024-06-09 10:20:41.758 - Thread: 1 -> AreaInteraction: True 2024-06-09 10:20:41.758 - Thread: 1 -> BlueprintSharing: True 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 10:20:41.758 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:20:41.758 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 10:20:41.758 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 10:20:41.758 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 10:20:41.758 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 10:20:41.758 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 10:20:41.758 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 10:20:41.758 - Thread: 1 -> HudState: 1 2024-06-09 10:20:41.758 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 10:20:41.758 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 10:20:41.758 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 10:20:41.758 - Thread: 1 -> Music_Volume: 0 2024-06-09 10:20:41.758 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 10:20:41.758 - Thread: 1 -> HudWarnings: True 2024-06-09 10:20:41.758 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 10:20:41.758 - Thread: 1 -> VoiceChat: False 2024-06-09 10:20:41.758 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 10:20:41.758 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 10:20:41.758 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 10:20:41.758 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 10:20:41.758 - Thread: 1 -> EnableDoppler: True 2024-06-09 10:20:41.758 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 10:20:41.758 - Thread: 1 -> GamepadScheme: 0 2024-06-09 10:20:41.758 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 10:20:41.758 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 10:20:41.758 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 10:20:41.758 - Thread: 1 -> ModIoConsent: True 2024-06-09 10:20:41.758 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 10:20:41.758 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 10:20:41.758 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 10:20:41.758 - Thread: 1 -> QuickStartNotification: False 2024-06-09 10:20:41.758 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 10:20:41.758 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 10:20:42.065 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 10:20:42.068 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 10:20:42.068 - Thread: 1 -> Found processor count: 24 2024-06-09 10:20:42.068 - Thread: 1 -> Using processor count: 16 2024-06-09 10:20:42.099 - Thread: 1 -> All detected adapters: 2024-06-09 10:20:42.099 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 10:20:42.099 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 10:20:42.337 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:20:42.337 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 10:20:42.337 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 10:20:42.337 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 10:20:42.337 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 10:20:42.337 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:20:42.337 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:20:42.337 - Thread: 1 -> Adapter id = 0 2024-06-09 10:20:42.337 - Thread: 1 -> Supported = True 2024-06-09 10:20:42.337 - Thread: 1 -> RAM = 25314721792 2024-06-09 10:20:42.337 - Thread: 1 -> Priority = 2 2024-06-09 10:20:42.337 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 10:20:42.337 - Thread: 1 -> Output is attached = True 2024-06-09 10:20:42.337 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:20:42.337 - Thread: 1 -> } 2024-06-09 10:20:42.337 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:20:42.337 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 10:20:42.337 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 10:20:42.337 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 10:20:42.337 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 10:20:42.337 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:20:42.337 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:20:42.337 - Thread: 1 -> Adapter id = 0 2024-06-09 10:20:42.337 - Thread: 1 -> Supported = True 2024-06-09 10:20:42.337 - Thread: 1 -> RAM = 25314721792 2024-06-09 10:20:42.337 - Thread: 1 -> Priority = 2 2024-06-09 10:20:42.337 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 10:20:42.337 - Thread: 1 -> Output is attached = True 2024-06-09 10:20:42.337 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:20:42.337 - Thread: 1 -> } 2024-06-09 10:20:42.337 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:20:42.338 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 10:20:42.338 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 10:20:42.338 - Thread: 1 -> Driver version = 2024-06-09 10:20:42.338 - Thread: 1 -> Driver date = 2024-06-09 10:20:42.338 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:20:42.338 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:20:42.338 - Thread: 1 -> Adapter id = 1 2024-06-09 10:20:42.338 - Thread: 1 -> Supported = True 2024-06-09 10:20:42.338 - Thread: 1 -> RAM = 0 2024-06-09 10:20:42.338 - Thread: 1 -> Priority = 0 2024-06-09 10:20:42.338 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 10:20:42.338 - Thread: 1 -> Output is attached = False 2024-06-09 10:20:42.338 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:20:42.338 - Thread: 1 -> } 2024-06-09 10:20:42.338 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:20:42.338 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 10:20:42.338 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 10:20:42.338 - Thread: 1 -> Driver version = 2024-06-09 10:20:42.338 - Thread: 1 -> Driver date = 2024-06-09 10:20:42.338 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:20:42.338 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:20:42.338 - Thread: 1 -> Adapter id = 1 2024-06-09 10:20:42.338 - Thread: 1 -> Supported = True 2024-06-09 10:20:42.338 - Thread: 1 -> RAM = 0 2024-06-09 10:20:42.338 - Thread: 1 -> Priority = 0 2024-06-09 10:20:42.338 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 10:20:42.338 - Thread: 1 -> Output is attached = False 2024-06-09 10:20:42.338 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:20:42.338 - Thread: 1 -> } 2024-06-09 10:20:42.338 - Thread: 1 -> Service.IsActive: True 2024-06-09 10:20:42.338 - Thread: 1 -> Service.IsOnline: True 2024-06-09 10:20:42.338 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 10:20:42.338 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 10:20:42.338 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 10:20:42.338 - Thread: 1 -> Service.Branch: default 2024-06-09 10:20:42.338 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 10:20:42.338 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 10:20:42.339 - Thread: 1 -> MyScreenManager() 2024-06-09 10:20:42.346 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-06-09 10:20:42.346 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-06-09 10:20:42.348 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-06-09 10:20:42.348 - Thread: 38 -> CreateDeviceInternal - Create device 2024-06-09 10:20:42.422 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 10:20:42.478 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 10:20:42.478 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-06-09 10:20:43.072 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 10:20:43.073 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 10:20:43.073 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 10:20:43.334 - Thread: 1 -> Preallocate - START 2024-06-09 10:20:43.336 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 10:20:43.336 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 10:20:43.336 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 10:20:43.336 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 10:20:43.336 - Thread: 1 -> MyEntities - START 2024-06-09 10:20:43.342 - Thread: 1 -> MyEntities - END 2024-06-09 10:20:43.342 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 10:20:43.342 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 10:20:43.342 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 10:20:43.342 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 10:20:43.342 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 10:20:43.342 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 10:20:43.342 - Thread: 1 -> MyMath - START 2024-06-09 10:20:43.342 - Thread: 1 -> MyMath - END 2024-06-09 10:20:43.342 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 10:20:43.342 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 10:20:43.349 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 10:20:43.349 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 10:20:43.349 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 10:20:43.351 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 10:20:43.351 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 10:20:43.351 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 10:20:43.351 - Thread: 1 -> MySyncDestructions - START 2024-06-09 10:20:43.351 - Thread: 1 -> MySyncDestructions - END 2024-06-09 10:20:43.351 - Thread: 1 -> MySyncEntity - START 2024-06-09 10:20:43.351 - Thread: 1 -> MySyncEntity - END 2024-06-09 10:20:43.351 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyCommandConsole - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyCommandConsole - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyCommandEntity - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyCommandEntity - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 10:20:43.352 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 10:20:43.352 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 10:20:43.353 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 10:20:43.353 - Thread: 1 -> Preallocate - END 2024-06-09 10:20:43.354 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 10:20:43.500 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 10:20:43.500 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 10:20:43.500 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 10:20:43.500 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:20:43.500 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:20:43.500 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 10:20:43.500 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 10:20:43.500 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 10:20:43.500 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 10:20:43.508 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 10:20:43.508 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 10:20:43.508 - Thread: 1 -> Virtualized: False 2024-06-09 10:20:43.510 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 10:20:43.510 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 10:20:43.510 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 10:20:43.510 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,952,455,680 bytes 2024-06-09 10:20:43.510 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,928,209,920 bytes 2024-06-09 10:20:43.512 - Thread: 1 -> Drive C: | Capacity: 1,999,466,655,744 bytes | Free space: 575,530,340,352 bytes 2024-06-09 10:20:43.512 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,993,046,036,480 bytes 2024-06-09 10:20:43.512 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 10:20:43.512 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 10:20:43.513 - Thread: 1 -> Installed DLCs: 2024-06-09 10:20:43.513 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 10:20:43.533 - Thread: 1 -> Havok: Physics.Init 2024-06-09 10:20:43.540 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 10:20:43.542 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 10:20:43.543 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 10:20:43.543 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 10:20:43.544 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 10:20:43.739 - Thread: 1 -> Loading scenarios 2024-06-09 10:20:43.749 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 10:20:43.749 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 10:20:43.903 - Thread: 1 -> Loading sound definitions 2024-06-09 10:20:43.903 - Thread: 1 -> Loading gamepad controls 2024-06-09 10:20:43.903 - Thread: 1 -> Loading DLC definitions 2024-06-09 10:20:43.911 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 10:20:43.911 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 10:20:43.911 - Thread: 1 -> Loading Quick starts 2024-06-09 10:20:43.911 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 10:20:43.911 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 10:20:43.911 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 10:20:43.912 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 10:20:43.914 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 10:20:43.934 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 10:20:43.947 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 10:20:43.948 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-06-09 10:20:43.948 - Thread: 1 -> MyGuiManager() 2024-06-09 10:20:43.950 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 10:20:43.984 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 10:20:44.045 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 10:20:44.045 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 10:20:44.045 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 10:20:44.066 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 10:20:44.094 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 10:20:44.101 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 10:20:44.101 - Thread: 13 -> ReloadVoxelMaterials 2024-06-09 10:20:44.128 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 10:20:44.128 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 10:20:44.128 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 10:20:44.128 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 10:20:44.128 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 10:20:44.128 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 10:20:44.128 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 10:20:44.128 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 10:20:44.129 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 10:20:44.129 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 10:20:44.129 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 10:20:44.129 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 10:20:44.129 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 10:20:44.129 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 10:20:44.129 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 10:20:44.129 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 10:20:44.142 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 10:20:44.142 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 10:20:44.142 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 10:20:44.142 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 10:20:44.145 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 10:20:44.155 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 10:20:44.157 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 10:20:44.158 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 10:20:44.159 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 10:20:44.159 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 10:20:44.162 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 10:20:44.163 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 10:20:44.163 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 10:20:44.164 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 10:20:44.166 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 10:20:44.168 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 10:20:44.169 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 10:20:44.179 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 10:20:44.181 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 10:20:44.182 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 10:20:44.196 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 10:20:44.196 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 10:20:44.196 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 10:20:44.197 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 10:20:44.199 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 10:20:44.199 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 10:20:44.199 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 10:20:44.199 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 10:20:44.200 - Thread: 1 -> Style Pack (1084680) 2024-06-09 10:20:44.200 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 10:20:44.200 - Thread: 1 -> Frostbite (1241550) 2024-06-09 10:20:44.200 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 10:20:44.200 - Thread: 1 -> Wasteland (1374610) 2024-06-09 10:20:44.200 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 10:20:44.201 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 10:20:44.201 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 10:20:44.201 - Thread: 1 -> Automatons (1958640) 2024-06-09 10:20:44.201 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 10:20:44.201 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 10:20:44.205 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 10:20:44.215 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 10:20:44.216 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 10:20:44.222 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 10:20:44.226 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 10:20:44.230 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 10:20:44.231 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 10:20:44.231 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 10:20:44.231 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 10:20:44.249 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 10:20:44.255 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 10:20:44.261 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 10:20:44.265 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 10:20:44.265 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 10:20:44.268 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 10:20:44.268 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 10:20:44.270 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 10:20:44.281 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 10:20:44.282 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 10:20:44.284 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 10:20:44.284 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 10:20:44.285 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 10:20:44.285 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 10:20:44.285 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 10:20:44.287 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 10:20:44.288 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 10:20:44.288 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 10:20:44.289 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 10:20:44.294 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 10:20:44.297 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 10:20:44.297 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 10:20:44.298 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 10:20:44.308 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 10:20:44.309 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 10:20:44.325 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 10:20:44.354 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 10:20:44.358 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 10:20:44.385 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 10:20:44.385 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 10:20:44.389 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 10:20:44.389 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 10:20:44.412 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 10:20:44.425 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 10:20:44.435 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 10:20:44.438 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 10:20:44.461 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 10:20:44.466 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 10:20:44.467 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 10:20:44.469 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 10:20:44.475 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 10:20:44.489 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 10:20:44.490 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 10:20:44.498 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 10:20:44.499 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 10:20:44.504 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 10:20:44.510 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 10:20:44.511 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 10:20:44.550 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 10:20:44.566 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 10:20:44.597 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 10:20:44.597 - Thread: 1 -> Flares Intensity: 1 2024-06-09 10:20:44.597 - Thread: 1 -> Field of view: 1.221984 2024-06-09 10:20:44.597 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 10:20:44.597 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 10:20:44.597 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 10:20:44.597 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 10:20:44.597 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 10:20:44.597 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 10:20:44.597 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 10:20:44.597 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 10:20:44.597 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 10:20:44.597 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 10:20:44.597 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 10:20:44.597 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 10:20:44.597 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 10:20:44.597 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 10:20:44.597 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 10:20:44.619 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 10:20:44.644 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 10:20:44.645 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (9229f3d5-cf7c-4a83-969c-6723c5827b63) 2024-06-09 10:20:44.645 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:20:44.710 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 10:20:44.728 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 10:20:44.775 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 10:20:45.673 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 10:20:46.861 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 10:20:46.861 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 10:20:46.916 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-06-09 10:21:05.242 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:05.242 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:05.258 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-06-09 10:21:06.891 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:06.891 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:06.891 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-06-09 10:21:08.525 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:08.525 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:08.525 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 10:21:08.525 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 10:21:08.824 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 10:21:08.824 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 10:21:08.845 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 10:21:13.942 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 10:21:14.175 - Thread: 1 -> Server responded 2024-06-09 10:21:14.175 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 10:21:14.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:14.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:14.777 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 10:21:14.877 - Thread: 1 -> GUI Stats: Update 0.120917833333333, Draw 0.0331765555555555 2024-06-09 10:21:20.359 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 10:21:20.359 - Thread: 1 -> World requested 2024-06-09 10:21:20.361 - Thread: 1 -> World requested - connection alive 2024-06-09 10:21:22.486 - Thread: 1 -> LoadSession() - Start 2024-06-09 10:21:22.487 - Thread: 13 -> Downloading world mods - START 2024-06-09 10:21:22.487 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:21:22.487 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 10:21:22.743 - Thread: 1 -> Mod query successful 2024-06-09 10:21:22.743 - Thread: 13 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 10:21:22.744 - Thread: 13 -> Mod download time: 0.00 seconds 2024-06-09 10:21:22.744 - Thread: 13 -> Downloading world mods - END 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:22.753 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:22.755 - Thread: 1 -> LoadSession() - End 2024-06-09 10:21:22.755 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 10:21:22.755 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 10:21:22.755 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 10:21:22.970 - Thread: 1 -> RunLoadingAction - START 2024-06-09 10:21:23.839 - Thread: 1 -> GC Memory: 1,136,535,232 B 2024-06-09 10:21:23.846 - Thread: 1 -> Process Memory: 4,293,021,696 B 2024-06-09 10:21:23.944 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 10:21:24.114 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.128 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 10:21:24.128 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 10:21:24.128 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 10:21:24.129 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 10:21:24.234 - Thread: 1 -> Loading scenarios 2024-06-09 10:21:24.234 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 10:21:24.234 - Thread: 1 -> List of used mods (1) - START 2024-06-09 10:21:24.234 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 10:21:24.234 - Thread: 1 -> List of used mods - END 2024-06-09 10:21:24.259 - Thread: 1 -> Loading behaviors 2024-06-09 10:21:24.259 - Thread: 1 -> Loading ammo magazines 2024-06-09 10:21:24.259 - Thread: 1 -> Loading ammo definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading animations 2024-06-09 10:21:24.260 - Thread: 1 -> Loading animations 2024-06-09 10:21:24.260 - Thread: 1 -> Loading sound definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading sound definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading sound definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading sound definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading sound definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading sound definitions 2024-06-09 10:21:24.260 - Thread: 1 -> Loading category classes 2024-06-09 10:21:24.261 - Thread: 1 -> Loading category classes 2024-06-09 10:21:24.261 - Thread: 1 -> Loading blueprint classes 2024-06-09 10:21:24.261 - Thread: 1 -> Loading blueprint class entries 2024-06-09 10:21:24.261 - Thread: 1 -> Loading blueprint class entries 2024-06-09 10:21:24.261 - Thread: 1 -> Loading blueprints 2024-06-09 10:21:24.261 - Thread: 1 -> Loading blueprints 2024-06-09 10:21:24.261 - Thread: 1 -> Loading agent definitions 2024-06-09 10:21:24.261 - Thread: 1 -> Loading character definitions 2024-06-09 10:21:24.263 - Thread: 1 -> Loading character definitions 2024-06-09 10:21:24.263 - Thread: 1 -> Loading components 2024-06-09 10:21:24.263 - Thread: 1 -> Loading components 2024-06-09 10:21:24.263 - Thread: 1 -> Loading configuration 2024-06-09 10:21:24.263 - Thread: 1 -> Loading container types 2024-06-09 10:21:24.263 - Thread: 1 -> Loading Contract Types 2024-06-09 10:21:24.263 - Thread: 1 -> Loading gamepad controls 2024-06-09 10:21:24.263 - Thread: 1 -> Loading block positions 2024-06-09 10:21:24.263 - Thread: 1 -> Loading block positions 2024-06-09 10:21:24.263 - Thread: 1 -> Loading curve definitions 2024-06-09 10:21:24.263 - Thread: 1 -> Loading debris 2024-06-09 10:21:24.263 - Thread: 1 -> Loading environment items entries 2024-06-09 10:21:24.263 - Thread: 1 -> Loading decal global definitions 2024-06-09 10:21:24.264 - Thread: 1 -> Loading decal definitions 2024-06-09 10:21:24.264 - Thread: 1 -> Loading decal definitions 2024-06-09 10:21:24.264 - Thread: 1 -> Loading drone behaviors 2024-06-09 10:21:24.264 - Thread: 1 -> Loading edges 2024-06-09 10:21:24.264 - Thread: 1 -> Loading emissive color definitions 2024-06-09 10:21:24.264 - Thread: 1 -> Loading emissive color default states 2024-06-09 10:21:24.264 - Thread: 1 -> Loading animations 2024-06-09 10:21:24.264 - Thread: 1 -> Loading entity components 2024-06-09 10:21:24.278 - Thread: 1 -> Loading component containers 2024-06-09 10:21:24.279 - Thread: 1 -> Loading environment items entries 2024-06-09 10:21:24.279 - Thread: 1 -> Loading Faction Names 2024-06-09 10:21:24.279 - Thread: 1 -> Loading factions 2024-06-09 10:21:24.279 - Thread: 1 -> Loading flare definitions 2024-06-09 10:21:24.279 - Thread: 1 -> Loading DLC definitions 2024-06-09 10:21:24.280 - Thread: 1 -> Loading gas property definitions 2024-06-09 10:21:24.280 - Thread: 1 -> Loading event definitions 2024-06-09 10:21:24.280 - Thread: 1 -> Loading physical items 2024-06-09 10:21:24.288 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:21:24.288 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:21:24.288 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:21:24.288 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:21:24.288 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:21:24.288 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:21:24.288 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 10:21:24.288 - Thread: 1 -> Loading planet definition 2024-06-09 10:21:24.288 - Thread: 1 -> Loading physical items 2024-06-09 10:21:24.288 - Thread: 1 -> Loading physical items 2024-06-09 10:21:24.288 - Thread: 1 -> Loading physical material properties 2024-06-09 10:21:24.288 - Thread: 1 -> Loading pirate antennas 2024-06-09 10:21:24.289 - Thread: 1 -> Loading Quick starts 2024-06-09 10:21:24.289 - Thread: 1 -> Loading research blocks definitions 2024-06-09 10:21:24.289 - Thread: 1 -> Loading research groups definitions 2024-06-09 10:21:24.289 - Thread: 1 -> Loading resource distribution groups 2024-06-09 10:21:24.289 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 10:21:24.289 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 10:21:24.289 - Thread: 1 -> Loading ship sound groups 2024-06-09 10:21:24.289 - Thread: 1 -> Loading ship sound groups 2024-06-09 10:21:24.289 - Thread: 1 -> Loading sound categories 2024-06-09 10:21:24.290 - Thread: 1 -> Loading stat definitions 2024-06-09 10:21:24.290 - Thread: 1 -> Loading gamepad controls 2024-06-09 10:21:24.290 - Thread: 1 -> Loading grid creators 2024-06-09 10:21:24.290 - Thread: 1 -> Loading transparent material properties 2024-06-09 10:21:24.290 - Thread: 1 -> Loading planet definition 2024-06-09 10:21:24.290 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 10:21:24.290 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:21:24.290 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:21:24.290 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:21:24.290 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:21:24.290 - Thread: 1 -> Loading Weather Effects 2024-06-09 10:21:24.291 - Thread: 1 -> Audio effects definitions 2024-06-09 10:21:24.291 - Thread: 1 -> Loading environment items definitions 2024-06-09 10:21:24.291 - Thread: 1 -> Loading environment items definitions 2024-06-09 10:21:24.291 - Thread: 1 -> Loading physical material properties 2024-06-09 10:21:24.291 - Thread: 1 -> Loading particle effect definitions 2024-06-09 10:21:24.326 - Thread: 1 -> Loading particle effect definitions 2024-06-09 10:21:24.326 - Thread: 1 -> Loading environment item definitions 2024-06-09 10:21:24.327 - Thread: 1 -> Loading weapon definitions 2024-06-09 10:21:24.328 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.333 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.333 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.334 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.334 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.338 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.338 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.338 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.338 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.339 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.339 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.340 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.340 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.340 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.341 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.341 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.342 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.342 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.343 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.343 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.344 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.344 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.345 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.345 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.346 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.346 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.347 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.347 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.351 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.351 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.352 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.352 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.352 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.353 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.353 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.354 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.355 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.355 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.357 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.357 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.358 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.358 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.360 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.360 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.361 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.362 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.363 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.363 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.364 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.364 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.365 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.366 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.367 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.367 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.375 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.376 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.378 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.378 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.379 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.379 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.381 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.381 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.384 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.384 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.386 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.386 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.387 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.387 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.389 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.390 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.393 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.394 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.395 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.396 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.397 - Thread: 1 -> Loading cube blocks 2024-06-09 10:21:24.398 - Thread: 1 -> Created block definitions 2024-06-09 10:21:24.402 - Thread: 1 -> Loading block variant groups 2024-06-09 10:21:24.411 - Thread: 1 -> Loading asteroid generators 2024-06-09 10:21:24.411 - Thread: 1 -> Loading spawn groups 2024-06-09 10:21:24.412 - Thread: 1 -> Loading drop containers 2024-06-09 10:21:24.412 - Thread: 1 -> Loading spawn groups 2024-06-09 10:21:24.412 - Thread: 1 -> Loading spawn groups 2024-06-09 10:21:24.412 - Thread: 1 -> Loading radial menu definitions 2024-06-09 10:21:24.416 - Thread: 1 -> Loading respawn ships 2024-06-09 10:21:24.416 - Thread: 1 -> Loading spawn groups 2024-06-09 10:21:24.416 - Thread: 1 -> Loading wheel speeds 2024-06-09 10:21:24.424 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 10:21:24.426 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 10:21:24.426 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 10:21:24.437 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 10:21:24.509 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 10:21:24.513 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 10:21:24.518 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.535 - Thread: 33 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:21:24.535 - Thread: 25 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:21:24.547 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.547 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.547 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.547 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.552 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:21:24.557 - Thread: 28 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:21:24.559 - Thread: 35 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:21:24.637 - Thread: 80 -> External debugger: listening... 2024-06-09 10:21:24.643 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 10:21:24.643 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 10:21:24.643 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 10:21:24.643 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 10:21:24.643 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 10:21:24.644 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 10:21:24.652 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 10:21:24.652 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 10:21:24.655 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 10:21:24.656 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 10:21:24.671 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 10:21:25.573 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 10:21:25.573 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 10:21:25.573 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 10:21:26.395 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 10:21:26.395 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 10:21:26.395 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 10:21:27.288 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 10:21:27.288 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 10:21:27.288 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 10:21:28.221 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 10:21:28.221 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 10:21:28.221 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 10:21:29.106 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 10:21:29.106 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 10:21:29.106 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 10:21:29.859 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 10:21:29.859 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 10:21:29.859 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 10:21:30.762 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 10:21:30.762 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 10:21:30.762 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 10:21:31.856 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 10:21:31.856 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 10:21:31.856 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 10:21:31.869 - Thread: 1 -> Entities loaded & initialized 2024-06-09 10:21:31.869 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 10:21:31.869 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 10:21:31.880 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 10:21:31.880 - Thread: 1 -> RunLoadingAction - END 2024-06-09 10:21:31.880 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 10:21:31.880 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 10:21:31.880 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 10:21:31.880 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 10:21:31.880 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 10:21:31.881 - Thread: 1 -> Updating continues. 2024-06-09 10:21:32.002 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 10:21:32.003 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 10:21:32.005 - Thread: 1 -> GC Memory: 1492.859 / 1492.859 MB 2024-06-09 10:21:32.042 - Thread: 1 -> RequestRespawn 2024-06-09 10:21:32.127 - Thread: 92 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:21:32.321 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 10:21:32.358 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 10:21:32.376 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-09 10:21:32.453 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:21:32.469 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:21:32.470 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:21:32.476 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:21:33.690 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 10:21:35.642 - Thread: 1 -> Loading duration: 12.8870617 2024-06-09 10:21:35.657 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:35.657 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:35.657 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 10:21:36.779 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 10:21:38.279 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:38.279 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:39.195 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 10:21:39.195 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 10:21:54.781 - Thread: 1 -> GUI Stats: Update 5.05070694444446, Draw 0.112785111111111 2024-06-09 10:21:54.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:21:54.806 - Thread: 1 -> STATISTICS,0,0.0615406,0.007817268,0.2995205,0.02033138,1.804638,0.1980181,12.76773,88.0687,4,155,3304.235,15248.34,21116,12000000,50,16.72688,52.66337,0,51329,8.333043,0,16.66667,1.393858,4.388461,100,11726903764,3304.235,0,0,-1 2024-06-09 10:21:54.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:21:54.806 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,677,1304,100,849,11183,7251,0,0,440,8556,0,4612,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:22:02.014 - Thread: 1 -> GC Memory: 3310.057 / 3310.057 MB 2024-06-09 10:22:05.746 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:22:07.196 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:22:23.696 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:22:24.782 - Thread: 1 -> GUI Stats: Update 0.106735611111111, Draw 0.278844277777778 2024-06-09 10:22:32.030 - Thread: 1 -> GC Memory: 3327.974 / 3327.974 MB 2024-06-09 10:22:48.212 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:22:51.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:22:55.003 - Thread: 1 -> GUI Stats: Update 0.125602666666667, Draw 0.356255277777778 2024-06-09 10:22:55.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:22:55.035 - Thread: 1 -> STATISTICS,60.0166667,0.0611372,0.006130219,0.2995205,0.02033138,5.667624,0.7573051,14.59063,73.61057,4,153,3343.391,15298.08,21175,12000000,50,16.82835,48.63075,0.008278637,51348,8.333047,0,16.66667,1.402314,4.052423,100,11755514296,3343.391,0,0,-1 2024-06-09 10:22:55.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:22:55.035 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,696,1323,100,849,11210,7260,0,0,447,8583,0,4613,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:22:57.385 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:22:58.851 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:22:58.852 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:23:01.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:23:01.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:23:02.037 - Thread: 1 -> GC Memory: 3348.473 / 3348.473 MB 2024-06-09 10:23:09.902 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:23:14.469 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:23:18.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:23:25.004 - Thread: 1 -> GUI Stats: Update 0.198559388888889, Draw 0.204179277777778 2024-06-09 10:23:32.037 - Thread: 1 -> GC Memory: 1586.546 / 1586.546 MB 2024-06-09 10:23:32.935 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:23:34.402 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:23:34.402 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:23:52.152 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:23:53.553 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:23:53.553 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:23:55.004 - Thread: 1 -> GUI Stats: Update 0.346763388888889, Draw 0.195217388888889 2024-06-09 10:23:55.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:23:55.052 - Thread: 1 -> STATISTICS,120.0333334,0.06659222,0.006232262,0.2995205,0.02033138,9.543622,1.189001,14.23851,72.16544,4,150,1593.692,14233.95,21306,12000000,51,16.71523,45.68651,0.008131023,52375,8.33304,0,16.66667,1.392887,3.807075,100,11759516830,1593.692,0,0,-1 2024-06-09 10:23:55.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:23:55.052 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,706,1333,100,849,11214,7253,0,0,440,8587,0,4614,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:23:57.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:23:57.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:24:01.519 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:24:02.037 - Thread: 1 -> GC Memory: 1593.834 / 1593.834 MB 2024-06-09 10:24:07.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:24:25.004 - Thread: 1 -> GUI Stats: Update 0.256996055555556, Draw 0.200056611111111 2024-06-09 10:24:25.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:24:25.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:24:30.385 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:24:32.055 - Thread: 1 -> GC Memory: 1604.28 / 1604.28 MB 2024-06-09 10:24:34.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:24:34.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:24:37.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:24:44.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:24:44.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:24:55.004 - Thread: 1 -> GUI Stats: Update 0.185579888888889, Draw 0.214604777777778 2024-06-09 10:24:55.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:24:55.069 - Thread: 1 -> STATISTICS,180.05,0.06812668,0.009572983,0.2995205,0.02033138,13.63363,1.646156,14.43563,65.6389,4,151,1615.08,14260.96,21427,12000000,52,17.1401,42.64718,0.009438749,52405,8.383273,0,16.66667,1.436901,3.575229,100,11771294206,1615.08,0,0,-1 2024-06-09 10:24:55.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:24:55.069 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,709,1336,100,849,11225,7261,0,0,447,8598,0,4614,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:25:02.071 - Thread: 1 -> GC Memory: 1585.613 / 1585.613 MB 2024-06-09 10:25:25.007 - Thread: 1 -> GUI Stats: Update 0.109675388888889, Draw 0.278977888888889 2024-06-09 10:25:32.073 - Thread: 1 -> GC Memory: 1587.631 / 1587.631 MB 2024-06-09 10:25:44.657 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:25:55.007 - Thread: 1 -> GUI Stats: Update 0.1064225, Draw 0.304086055555556 2024-06-09 10:25:55.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:25:55.088 - Thread: 1 -> STATISTICS,240.0666667,0.06862545,0.009790421,0.2995205,0.02033138,17.76921,2.224481,16.09838,76.52509,4,149,1588.036,14528.75,21457,12000000,52,17.44036,41.46883,0.008415062,52449,8.333077,0,16.66667,1.453319,3.45563,100,11972754494,1588.036,0,0,-1 2024-06-09 10:25:55.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:25:55.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,901,1528,100,849,11418,7261,0,0,447,8790,0,4614,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:26:02.073 - Thread: 1 -> GC Memory: 1593.812 / 1593.812 MB 2024-06-09 10:26:25.007 - Thread: 1 -> GUI Stats: Update 0.111394777777778, Draw 0.278052611111111 2024-06-09 10:26:32.074 - Thread: 1 -> GC Memory: 1594.825 / 1594.825 MB 2024-06-09 10:26:55.007 - Thread: 1 -> GUI Stats: Update 0.120116333333333, Draw 0.2693865 2024-06-09 10:26:55.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:26:55.105 - Thread: 1 -> STATISTICS,300.0833334,0.06842422,0.009695053,0.2995205,0.02033138,21.89313,2.794271,16.02794,86.3172,4,149,1587.041,14471.28,21473,12000000,52,18.39609,51.21078,0.008869262,52465,8.33303,0,16.66667,1.532952,4.26741,100,11975984518,1587.041,0,0,-1 2024-06-09 10:26:55.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:26:55.105 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,911,1538,100,849,11421,7254,0,0,440,8792,0,4614,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:27:02.090 - Thread: 1 -> GC Memory: 1585.755 / 1585.755 MB 2024-06-09 10:27:25.006 - Thread: 1 -> GUI Stats: Update 0.0764971111111112, Draw 0.177512666666667 2024-06-09 10:27:31.772 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 10:27:32.107 - Thread: 1 -> GC Memory: 1592.179 / 1592.179 MB 2024-06-09 10:27:55.007 - Thread: 1 -> GUI Stats: Update 0.135999944444444, Draw 0.256613833333333 2024-06-09 10:27:55.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:27:55.121 - Thread: 1 -> STATISTICS,360.1,0.06999969,0.009572983,0.2995205,0.02033138,26.00473,3.354527,14.91751,77.47142,4,150,1595.998,14520.5,21486,12000000,51,16.65841,47.58013,0.009978155,51861,8.333042,0,16.66667,1.388152,3.964872,100,12008487380,1595.998,0,0,-1 2024-06-09 10:27:55.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:27:55.121 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1561,100,849,11452,7261,0,0,447,8823,0,4614,126,0,62,63,384,47,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:28:02.124 - Thread: 1 -> GC Memory: 1594.122 / 1594.122 MB 2024-06-09 10:28:25.007 - Thread: 1 -> GUI Stats: Update 0.129118777777778, Draw 0.232339 2024-06-09 10:28:32.141 - Thread: 1 -> GC Memory: 1580.789 / 1580.789 MB 2024-06-09 10:28:36.438 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:28:55.006 - Thread: 1 -> GUI Stats: Update 0.274553722222222, Draw 0.162562722222223 2024-06-09 10:28:55.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:28:55.138 - Thread: 1 -> STATISTICS,420.1166667,0.0671196,0.006233215,0.2995205,0.02033138,30.0445,3.833617,14.34673,78.5988,4,151,1586.457,14526.8,21490,12000000,51,17.4835,53.56182,0.008655017,51902,8.333117,0,16.66667,1.456921,4.463368,100,12007238556,1586.457,0,0,-1 2024-06-09 10:28:55.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:28:55.138 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11450,7261,0,0,447,8822,0,4614,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:29:02.157 - Thread: 1 -> GC Memory: 1585.879 / 1585.879 MB 2024-06-09 10:29:07.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:29:07.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:29:25.007 - Thread: 1 -> GUI Stats: Update 0.215372666666667, Draw 0.176089111111111 2024-06-09 10:29:32.173 - Thread: 1 -> GC Memory: 1594.899 / 1594.899 MB 2024-06-09 10:29:46.588 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:29:46.588 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:29:46.604 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:29:55.007 - Thread: 1 -> GUI Stats: Update 0.123219833333333, Draw 0.233588833333333 2024-06-09 10:29:55.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:29:55.156 - Thread: 1 -> STATISTICS,480.1333334,0.06784534,0.009572983,0.2995205,0.02033138,34.1306,4.353967,13.70096,83.01261,4,152,1599.795,14529.41,21523,12000000,51,18.38945,48.51538,0.007860471,51903,8.34209,0,16.66667,1.534064,4.047196,100,11998949404,1599.795,0,0,-1 2024-06-09 10:29:55.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:29:55.156 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11443,7254,0,0,440,8814,0,4614,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:30:02.175 - Thread: 1 -> GC Memory: 1584.701 / 1584.701 MB 2024-06-09 10:30:04.923 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:30:04.923 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:30:12.524 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:30:12.524 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:30:12.540 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:30:14.490 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:30:14.490 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:30:25.008 - Thread: 1 -> GUI Stats: Update 0.118264055555555, Draw 0.231449222222222 2024-06-09 10:30:32.176 - Thread: 1 -> GC Memory: 1617.24 / 1617.24 MB 2024-06-09 10:30:44.660 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:30:50.675 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:30:50.675 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:30:50.691 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:30:51.691 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:30:51.691 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:30:55.010 - Thread: 1 -> GUI Stats: Update 0.115318555555555, Draw 0.263045388888888 2024-06-09 10:30:55.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:30:55.175 - Thread: 1 -> STATISTICS,540.15,0.06888103,0.009573936,0.2995205,0.02033138,38.19586,4.929493,14.40877,94.0658,4,150,1627.802,14538.98,21636,12000000,51,19.68251,50.59312,0.008882833,51926,8.333074,0,16.66667,1.640158,4.215961,100,12023367700,1627.802,0,0,-1 2024-06-09 10:30:55.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:30:55.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11466,7274,0,0,440,8835,0,4635,126,0,65,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:31:02.176 - Thread: 1 -> GC Memory: 1632.132 / 1632.132 MB 2024-06-09 10:31:25.010 - Thread: 1 -> GUI Stats: Update 0.113812777777778, Draw 0.240630166666666 2024-06-09 10:31:32.177 - Thread: 1 -> GC Memory: 1638.511 / 1638.511 MB 2024-06-09 10:31:51.358 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:31:51.358 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:31:51.375 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:31:52.642 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:31:52.642 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:31:54.225 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 10:31:54.225 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 10:31:54.225 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 10:31:54.240 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 10:31:54.242 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 10:31:55.011 - Thread: 1 -> GUI Stats: Update 0.113941555555556, Draw 0.276983055555555 2024-06-09 10:31:55.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:31:55.192 - Thread: 1 -> STATISTICS,600.1666667,0.06612492,0.009569168,0.2995205,0.02033138,42.13551,5.505054,16.2934,93.22624,4,150,1589.746,14553.43,21666,12000000,51,18.89913,50.19427,0.008258582,51927,8.33303,0,16.66667,1.57487,4.182703,100,12026965684,1589.746,0,0,-1 2024-06-09 10:31:55.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:31:55.192 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11469,7278,0,0,440,8838,0,4639,126,0,65,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:32:01.241 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 10:32:01.241 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 10:32:02.193 - Thread: 1 -> GC Memory: 1594.949 / 1594.949 MB 2024-06-09 10:32:25.010 - Thread: 1 -> GUI Stats: Update 0.116578, Draw 0.326560333333334 2024-06-09 10:32:32.194 - Thread: 1 -> GC Memory: 1596.387 / 1596.387 MB 2024-06-09 10:32:55.011 - Thread: 1 -> GUI Stats: Update 0.110408277777778, Draw 0.276605944444444 2024-06-09 10:32:55.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:32:55.208 - Thread: 1 -> STATISTICS,660.1833334,0.06771088,0.009572029,0.2995205,0.02033138,46.15527,6.084217,14.27357,91.4436,4,151,1604.404,14557.11,21695,12000000,51,18.9897,49.27501,0.00942106,51933,8.333027,0,16.66667,1.582417,4.1061,100,12026697060,1604.404,0,0,-1 2024-06-09 10:32:55.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:32:55.208 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11469,7278,0,0,440,8838,0,4639,126,0,65,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:33:02.194 - Thread: 1 -> GC Memory: 1603.053 / 1603.053 MB 2024-06-09 10:33:14.678 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:33:15.676 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:33:15.992 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:33:15.992 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:33:25.011 - Thread: 1 -> GUI Stats: Update 0.110175111111111, Draw 0.285485277777778 2024-06-09 10:33:32.211 - Thread: 1 -> GC Memory: 1594.812 / 1594.812 MB 2024-06-09 10:33:38.876 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 10:33:55.011 - Thread: 1 -> GUI Stats: Update 0.111193, Draw 0.256133888888889 2024-06-09 10:33:55.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:33:55.225 - Thread: 1 -> STATISTICS,720.2,0.06687832,0.009712219,0.2995205,0.02033138,50.19389,6.661809,14.48739,90.92053,4,151,1595.733,14599.06,21019,12000000,48,18.74135,47.00566,0.008697172,51941,8.333024,0,16.66667,1.561721,3.916993,100,12029859436,1595.733,0,0,-1 2024-06-09 10:33:55.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:33:55.225 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11472,7281,0,0,440,8841,0,4642,126,0,65,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:34:02.227 - Thread: 1 -> GC Memory: 1592.75 / 1592.75 MB 2024-06-09 10:34:25.011 - Thread: 1 -> GUI Stats: Update 0.109793055555555, Draw 0.280976555555556 2024-06-09 10:34:30.159 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:34:30.159 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:34:30.176 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:34:32.244 - Thread: 1 -> GC Memory: 1597.096 / 1597.096 MB 2024-06-09 10:34:37.842 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:34:37.842 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:34:38.409 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:34:38.409 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:34:38.425 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:34:39.959 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:34:39.959 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:34:55.011 - Thread: 1 -> GUI Stats: Update 0.0997843333333334, Draw 0.162059166666667 2024-06-09 10:34:55.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:34:55.243 - Thread: 1 -> STATISTICS,780.2166667,0.06622028,0.007792473,0.2995205,0.02033138,54.13279,7.191834,13.18523,87.03305,4,152,1600.324,14596.3,20991,12000000,48,18.38067,46.5306,0.009230088,51940,8.332976,0,16.66667,1.531657,3.877384,100,12037567908,1600.324,0,0,-1 2024-06-09 10:34:55.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:34:55.243 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,534,933,1560,100,849,11479,7289,0,0,447,8849,0,4642,126,0,65,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:35:02.245 - Thread: 1 -> GC Memory: 1583.883 / 1583.883 MB 2024-06-09 10:35:10.411 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:35:13.210 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:35:25.014 - Thread: 1 -> GUI Stats: Update 0.105146722222222, Draw 0.225407833333333 2024-06-09 10:35:32.248 - Thread: 1 -> GC Memory: 1591.63 / 1591.63 MB 2024-06-09 10:35:44.665 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:35:55.015 - Thread: 1 -> GUI Stats: Update 0.112759333333333, Draw 0.373306055555556 2024-06-09 10:35:55.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:35:55.263 - Thread: 1 -> STATISTICS,840.2333334,0.06372833,0.009594917,0.2995205,0.02033138,58.12651,7.753104,16.26674,86.80331,4,147,1623.91,14612.72,21361,12000000,50,18.9026,52.66735,0.00878506,51929,8.33301,0,16.66667,1.575156,4.388775,100,12030312270,1623.91,0,0,-1 2024-06-09 10:35:55.263 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:35:55.263 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,933,1560,100,849,11473,7281,0,0,440,8841,0,4642,126,0,65,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:36:02.248 - Thread: 1 -> GC Memory: 1628.229 / 1628.229 MB 2024-06-09 10:36:25.016 - Thread: 1 -> GUI Stats: Update 0.119361777777778, Draw 0.322227611111111 2024-06-09 10:36:32.249 - Thread: 1 -> GC Memory: 1640.564 / 1640.564 MB 2024-06-09 10:36:41.914 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:36:51.347 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:36:54.080 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:36:54.081 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:36:54.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:36:54.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:36:55.015 - Thread: 1 -> GUI Stats: Update 0.213792611111111, Draw 0.244378277777778 2024-06-09 10:36:55.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:36:55.281 - Thread: 1 -> STATISTICS,900.25,0.06391239,0.008424759,0.2995205,0.02033138,62.16072,8.29407,14.40802,80.969,4,147,1602.024,14588.46,21387,12000000,51,18.14847,46.81164,0.009223124,52041,8.333002,0,16.66667,1.512312,3.900815,100,12163596072,1602.024,0,0,-1 2024-06-09 10:36:55.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:36:55.281 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1675,100,849,11600,7289,0,0,447,8964,0,4642,126,0,69,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:37:01.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:37:02.259 - Thread: 1 -> GC Memory: 1604.393 / 1604.393 MB 2024-06-09 10:37:08.959 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:37:10.675 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:37:10.675 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:37:11.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:37:11.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:37:14.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:37:19.908 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:37:22.327 - Thread: 1 -> Client connected: EmperorPalpatine ([007...921]) 2024-06-09 10:37:22.792 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:37:22.792 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:37:25.127 - Thread: 1 -> GUI Stats: Update 0.2034155, Draw 0.174403888888889 2024-06-09 10:37:26.642 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:37:29.125 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:37:29.125 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:37:32.277 - Thread: 1 -> GC Memory: 1607.286 / 1607.286 MB 2024-06-09 10:37:32.641 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 10:37:34.859 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 10:37:34.859 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 10:37:35.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:37:35.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:37:55.127 - Thread: 1 -> GUI Stats: Update 0.147820111111111, Draw 0.146463666666666 2024-06-09 10:37:55.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:37:55.409 - Thread: 1 -> STATISTICS,960.2666667,0.01219749,0.007761955,0.2995205,0.02033138,63.82452,8.723569,7.68321,59.53733,5,144,1609.284,14684.44,6904,12000000,22,14.45535,50.08941,0.008128726,52113,8.33304,0,16.66667,1.20457,4.173971,100,12152047960,1609.284,0,0,-1 2024-06-09 10:37:55.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:37:55.409 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1674,100,849,11589,7278,0,0,440,8953,0,4642,126,0,69,63,384,45,1,19,1717,758,456,8,20,0,0,0,0 2024-06-09 10:38:02.294 - Thread: 1 -> GC Memory: 1613.088 / 1613.088 MB 2024-06-09 10:38:12.042 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:38:12.042 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:38:12.059 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:38:16.375 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:38:16.375 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:38:19.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:38:25.128 - Thread: 1 -> GUI Stats: Update 0.137296777777778, Draw 0.197371111111111 2024-06-09 10:38:32.311 - Thread: 1 -> GC Memory: 1575.153 / 1575.153 MB 2024-06-09 10:38:42.399 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:38:42.399 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:38:48.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:38:55.368 - Thread: 1 -> GUI Stats: Update 0.277416055555556, Draw 0.187445722222222 2024-06-09 10:38:55.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:38:55.666 - Thread: 1 -> STATISTICS,1020.2833334,0.06988907,0.006295204,0.2995205,0.02033138,66.01566,9.178642,14.73703,75.33937,5,145,1621.651,14686.37,21378,12000000,51,16.65929,42.02365,0.00882528,52132,8.332978,0,16.66667,1.388215,3.501822,100,12156668536,1621.651,0,0,-1 2024-06-09 10:38:55.666 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:38:55.666 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1675,100,849,11593,7282,0,0,440,8957,0,4642,126,0,69,63,384,45,1,23,1717,758,456,8,20,0,0,0,0 2024-06-09 10:39:02.318 - Thread: 1 -> GC Memory: 1623.374 / 1623.374 MB 2024-06-09 10:39:07.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:39:07.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:39:25.369 - Thread: 1 -> GUI Stats: Update 0.204290388888889, Draw 0.174305888888889 2024-06-09 10:39:26.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:39:32.318 - Thread: 1 -> GC Memory: 1632.677 / 1632.677 MB 2024-06-09 10:39:38.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:39:38.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:39:46.000 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 10:39:52.983 - Thread: 1 -> Client connected: tyla.winstone ([007...268]) 2024-06-09 10:39:55.369 - Thread: 1 -> GUI Stats: Update 0.1957705, Draw 0.226379666666667 2024-06-09 10:39:55.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:39:55.683 - Thread: 1 -> STATISTICS,1080.3,0.0688858,0.009707451,0.2995205,0.02033138,70.14668,9.650683,14.5366,76.35641,6,144,1638.158,14636.88,21393,12000000,50,17.21242,49.80259,0.007960013,52009,8.333021,0,16.66667,1.434315,4.150061,100,12156678952,1638.158,0,0,-1 2024-06-09 10:39:55.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:39:55.683 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1675,100,849,11593,7282,0,0,440,8957,0,4642,126,0,69,63,384,45,1,23,1717,758,456,8,20,0,0,0,0 2024-06-09 10:40:02.319 - Thread: 1 -> GC Memory: 1611.317 / 1611.317 MB 2024-06-09 10:40:25.373 - Thread: 1 -> GUI Stats: Update 0.111442444444444, Draw 0.258576388888889 2024-06-09 10:40:30.854 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:40:30.854 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:40:30.870 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:40:31.854 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:40:31.854 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:40:32.322 - Thread: 1 -> GC Memory: 1645.306 / 1645.306 MB 2024-06-09 10:40:44.673 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:40:48.853 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 10:40:48.854 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 10:40:48.871 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 10:40:51.187 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 10:40:51.187 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 10:40:55.373 - Thread: 1 -> GUI Stats: Update 0.107826555555555, Draw 0.240619444444444 2024-06-09 10:40:55.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:40:55.704 - Thread: 1 -> STATISTICS,1140.3166667,0.0684042,0.009441376,0.2995205,0.02033138,74.30206,10.22991,16.11575,83.71436,6,156,1653.308,14621.77,21467,12000000,50,18.34481,47.35624,0.008293926,52031,8.333043,0,16.66667,1.528681,3.946216,100,12198547262,1653.308,0,0,-1 2024-06-09 10:40:55.704 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:40:55.704 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1675,100,849,11633,7322,0,0,447,8997,0,4674,126,0,69,63,384,45,1,23,1717,758,456,8,20,0,0,0,0 2024-06-09 10:41:02.323 - Thread: 1 -> GC Memory: 1652.814 / 1652.814 MB 2024-06-09 10:41:25.373 - Thread: 1 -> GUI Stats: Update 0.113845888888889, Draw 0.244621500000001 2024-06-09 10:41:32.324 - Thread: 1 -> GC Memory: 1655.151 / 1655.151 MB 2024-06-09 10:41:55.374 - Thread: 1 -> GUI Stats: Update 0.127391277777778, Draw 0.270079777777778 2024-06-09 10:41:55.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:41:55.722 - Thread: 1 -> STATISTICS,1200.3333334,0.07078362,0.009745598,0.2995205,0.02033138,78.49843,10.81022,15.60015,90.84716,6,156,1608.252,14623.38,21433,12000000,50,18.58128,49.93753,0.007948057,52035,8.33304,0,16.66667,1.548385,4.161314,100,12190254974,1608.252,0,0,-1 2024-06-09 10:41:55.722 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:41:55.722 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1675,100,849,11625,7314,0,0,440,8989,0,4674,126,0,69,63,384,45,1,23,1717,758,456,8,20,0,0,0,0 2024-06-09 10:42:02.340 - Thread: 1 -> GC Memory: 1607.44 / 1607.44 MB 2024-06-09 10:42:25.373 - Thread: 1 -> GUI Stats: Update 0.127254277777778, Draw 0.260437055555556 2024-06-09 10:42:32.357 - Thread: 1 -> GC Memory: 1616.241 / 1616.241 MB 2024-06-09 10:42:55.373 - Thread: 1 -> GUI Stats: Update 0.118515388888889, Draw 0.254916 2024-06-09 10:42:55.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:42:55.738 - Thread: 1 -> STATISTICS,1260.35,0.06802368,0.009570122,0.2995205,0.02033138,82.66952,11.38649,14.11322,103.5076,6,153,1618.297,14623.15,21390,12000000,50,19.40653,58.06907,0.01028192,51952,8.332983,0,16.66667,1.617143,4.838885,100,12194051106,1618.297,0,0,-1 2024-06-09 10:42:55.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:42:55.738 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,1047,1675,100,849,11629,7318,0,0,444,8993,0,4674,126,0,69,63,384,45,1,23,1717,758,456,8,20,0,0,0,0 2024-06-09 10:43:02.357 - Thread: 1 -> GC Memory: 1620.454 / 1620.454 MB