2024-06-09 10:13:38.364 - Thread: 1 -> Log Started 2024-06-09 10:13:38.364 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 10:13:38.364 - Thread: 1 -> App Version: 01_204_018 2024-06-09 10:13:38.368 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 10:13:38.368 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 10:13:38.368 - Thread: 1 -> Client Build Number: 0 2024-06-09 10:13:38.368 - Thread: 1 -> Server Build Number: 0 2024-06-09 10:13:38.368 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 10:13:38.395 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 10:13:38.396 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 10:13:38.396 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 10:13:38.396 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 10:13:38.396 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 10:13:38.396 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 10:13:38.397 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 10:13:38.397 - Thread: 1 -> Default Culture: 2024-06-09 10:13:38.397 - Thread: 1 -> Default UI Culture: 2024-06-09 10:13:38.397 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 10:13:38.398 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 10:13:38.473 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 10:13:38.473 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 10:13:38.473 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 10:13:38.473 - Thread: 1 -> EnableReverb: False 2024-06-09 10:13:38.473 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 10:13:38.473 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 10:13:38.473 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 10:13:38.473 - Thread: 1 -> FirstTimeRun: False 2024-06-09 10:13:38.473 - Thread: 1 -> ExperimentalMode: True 2024-06-09 10:13:38.473 - Thread: 1 -> VideoAdapter: 0 2024-06-09 10:13:38.473 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 10:13:38.473 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 10:13:38.473 - Thread: 1 -> RefreshRate: 143990 2024-06-09 10:13:38.473 - Thread: 1 -> WindowMode: 1 2024-06-09 10:13:38.473 - Thread: 1 -> VerticalSync: 1 2024-06-09 10:13:38.473 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 10:13:38.473 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 10:13:38.473 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 10:13:38.473 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 10:13:38.473 - Thread: 1 -> GrassDensity: 3 2024-06-09 10:13:38.473 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 10:13:38.473 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 10:13:38.473 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 10:13:38.473 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 10:13:38.473 - Thread: 1 -> TextureQuality: 2 2024-06-09 10:13:38.473 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 10:13:38.473 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 10:13:38.473 - Thread: 1 -> ModelQuality: 2 2024-06-09 10:13:38.473 - Thread: 1 -> VoxelQuality: 2 2024-06-09 10:13:38.473 - Thread: 1 -> ShaderQuality: 2 2024-06-09 10:13:38.473 - Thread: 1 -> LightsQuality: 3 2024-06-09 10:13:38.473 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 10:13:38.473 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 10:13:38.473 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 10:13:38.473 - Thread: 1 -> LastBannerId: 95 2024-06-09 10:13:38.473 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 10:13:38.473 - Thread: 1 -> GDPRConsent: True 2024-06-09 10:13:38.473 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 10:13:38.473 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 10:13:38.473 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 10:13:38.473 - Thread: 1 -> OnlyPSGames: False 2024-06-09 10:13:38.473 - Thread: 1 -> EnableTrading: True 2024-06-09 10:13:38.473 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 10:13:38.473 - Thread: 1 -> Language: 0 2024-06-09 10:13:38.473 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 10:13:38.473 - Thread: 1 -> ControlsHints: True 2024-06-09 10:13:38.473 - Thread: 1 -> GoodBotHints: True 2024-06-09 10:13:38.473 - Thread: 1 -> RotationHints: True 2024-06-09 10:13:38.473 - Thread: 1 -> AreaInteraction: True 2024-06-09 10:13:38.473 - Thread: 1 -> BlueprintSharing: True 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 10:13:38.473 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 10:13:38.473 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 10:13:38.473 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 10:13:38.473 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 10:13:38.473 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 10:13:38.473 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 10:13:38.473 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 10:13:38.473 - Thread: 1 -> HudState: 1 2024-06-09 10:13:38.473 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 10:13:38.473 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 10:13:38.473 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 10:13:38.473 - Thread: 1 -> Music_Volume: 0 2024-06-09 10:13:38.473 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 10:13:38.473 - Thread: 1 -> HudWarnings: True 2024-06-09 10:13:38.473 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 10:13:38.473 - Thread: 1 -> VoiceChat: False 2024-06-09 10:13:38.473 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 10:13:38.473 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 10:13:38.473 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 10:13:38.473 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 10:13:38.473 - Thread: 1 -> EnableDoppler: True 2024-06-09 10:13:38.473 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 10:13:38.473 - Thread: 1 -> GamepadScheme: 0 2024-06-09 10:13:38.473 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 10:13:38.473 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 10:13:38.473 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 10:13:38.473 - Thread: 1 -> ModIoConsent: True 2024-06-09 10:13:38.473 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 10:13:38.473 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 10:13:38.473 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 10:13:38.473 - Thread: 1 -> QuickStartNotification: False 2024-06-09 10:13:38.473 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 10:13:38.473 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 10:13:38.824 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 10:13:38.827 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 10:13:38.827 - Thread: 1 -> Found processor count: 24 2024-06-09 10:13:38.827 - Thread: 1 -> Using processor count: 16 2024-06-09 10:13:38.856 - Thread: 1 -> All detected adapters: 2024-06-09 10:13:38.857 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 10:13:38.857 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 10:13:39.082 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:13:39.082 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 10:13:39.082 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 10:13:39.082 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 10:13:39.082 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 10:13:39.082 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:13:39.082 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:13:39.082 - Thread: 1 -> Adapter id = 0 2024-06-09 10:13:39.082 - Thread: 1 -> Supported = True 2024-06-09 10:13:39.082 - Thread: 1 -> RAM = 25314721792 2024-06-09 10:13:39.082 - Thread: 1 -> Priority = 2 2024-06-09 10:13:39.082 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 10:13:39.082 - Thread: 1 -> Output is attached = True 2024-06-09 10:13:39.082 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:13:39.082 - Thread: 1 -> } 2024-06-09 10:13:39.082 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:13:39.082 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 10:13:39.082 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 10:13:39.082 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 10:13:39.082 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 10:13:39.082 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:13:39.082 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:13:39.082 - Thread: 1 -> Adapter id = 0 2024-06-09 10:13:39.082 - Thread: 1 -> Supported = True 2024-06-09 10:13:39.082 - Thread: 1 -> RAM = 25314721792 2024-06-09 10:13:39.082 - Thread: 1 -> Priority = 2 2024-06-09 10:13:39.082 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 10:13:39.082 - Thread: 1 -> Output is attached = True 2024-06-09 10:13:39.082 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:13:39.082 - Thread: 1 -> } 2024-06-09 10:13:39.082 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:13:39.082 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 10:13:39.082 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 10:13:39.082 - Thread: 1 -> Driver version = 2024-06-09 10:13:39.082 - Thread: 1 -> Driver date = 2024-06-09 10:13:39.082 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:13:39.082 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:13:39.082 - Thread: 1 -> Adapter id = 1 2024-06-09 10:13:39.082 - Thread: 1 -> Supported = True 2024-06-09 10:13:39.082 - Thread: 1 -> RAM = 0 2024-06-09 10:13:39.082 - Thread: 1 -> Priority = 0 2024-06-09 10:13:39.082 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 10:13:39.082 - Thread: 1 -> Output is attached = False 2024-06-09 10:13:39.082 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:13:39.082 - Thread: 1 -> } 2024-06-09 10:13:39.082 - Thread: 1 -> AdapterInfo = { 2024-06-09 10:13:39.082 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 10:13:39.082 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 10:13:39.082 - Thread: 1 -> Driver version = 2024-06-09 10:13:39.082 - Thread: 1 -> Driver date = 2024-06-09 10:13:39.082 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 10:13:39.082 - Thread: 1 -> AftermathSupported = False 2024-06-09 10:13:39.082 - Thread: 1 -> Adapter id = 1 2024-06-09 10:13:39.082 - Thread: 1 -> Supported = True 2024-06-09 10:13:39.082 - Thread: 1 -> RAM = 0 2024-06-09 10:13:39.082 - Thread: 1 -> Priority = 0 2024-06-09 10:13:39.082 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 10:13:39.082 - Thread: 1 -> Output is attached = False 2024-06-09 10:13:39.082 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 10:13:39.082 - Thread: 1 -> } 2024-06-09 10:13:39.083 - Thread: 1 -> Service.IsActive: True 2024-06-09 10:13:39.083 - Thread: 1 -> Service.IsOnline: True 2024-06-09 10:13:39.083 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 10:13:39.083 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 10:13:39.083 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 10:13:39.083 - Thread: 1 -> Service.Branch: default 2024-06-09 10:13:39.083 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 10:13:39.083 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 10:13:39.084 - Thread: 1 -> MyScreenManager() 2024-06-09 10:13:39.091 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-06-09 10:13:39.091 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-06-09 10:13:39.092 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-06-09 10:13:39.092 - Thread: 38 -> CreateDeviceInternal - Create device 2024-06-09 10:13:39.174 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 10:13:39.237 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 10:13:39.237 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-06-09 10:13:39.833 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 10:13:39.834 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 10:13:39.834 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 10:13:40.097 - Thread: 1 -> Preallocate - START 2024-06-09 10:13:40.099 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 10:13:40.099 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 10:13:40.099 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 10:13:40.099 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 10:13:40.099 - Thread: 1 -> MyEntities - START 2024-06-09 10:13:40.105 - Thread: 1 -> MyEntities - END 2024-06-09 10:13:40.105 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 10:13:40.105 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 10:13:40.105 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 10:13:40.105 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 10:13:40.105 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 10:13:40.105 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 10:13:40.105 - Thread: 1 -> MyMath - START 2024-06-09 10:13:40.105 - Thread: 1 -> MyMath - END 2024-06-09 10:13:40.105 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 10:13:40.105 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 10:13:40.112 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 10:13:40.112 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 10:13:40.112 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 10:13:40.114 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 10:13:40.114 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 10:13:40.114 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 10:13:40.114 - Thread: 1 -> MySyncDestructions - START 2024-06-09 10:13:40.114 - Thread: 1 -> MySyncDestructions - END 2024-06-09 10:13:40.114 - Thread: 1 -> MySyncEntity - START 2024-06-09 10:13:40.114 - Thread: 1 -> MySyncEntity - END 2024-06-09 10:13:40.114 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 10:13:40.114 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 10:13:40.114 - Thread: 1 -> MyCommandConsole - START 2024-06-09 10:13:40.114 - Thread: 1 -> MyCommandConsole - END 2024-06-09 10:13:40.114 - Thread: 1 -> MyCommandEntity - START 2024-06-09 10:13:40.114 - Thread: 1 -> MyCommandEntity - END 2024-06-09 10:13:40.114 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 10:13:40.114 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 10:13:40.114 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 10:13:40.115 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 10:13:40.115 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 10:13:40.116 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 10:13:40.116 - Thread: 1 -> Preallocate - END 2024-06-09 10:13:40.117 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 10:13:40.251 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 10:13:40.251 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 10:13:40.252 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 10:13:40.252 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:13:40.252 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:13:40.252 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 10:13:40.252 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 10:13:40.252 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 10:13:40.252 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 10:13:40.270 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 10:13:40.270 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 10:13:40.270 - Thread: 1 -> Virtualized: False 2024-06-09 10:13:40.275 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 10:13:40.275 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 10:13:40.275 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 10:13:40.275 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,857,395,712 bytes 2024-06-09 10:13:40.275 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,928,300,032 bytes 2024-06-09 10:13:40.278 - Thread: 1 -> Drive C: | Capacity: 1,999,466,655,744 bytes | Free space: 575,509,979,136 bytes 2024-06-09 10:13:40.278 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,993,046,036,480 bytes 2024-06-09 10:13:40.278 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 10:13:40.278 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 10:13:40.279 - Thread: 1 -> Installed DLCs: 2024-06-09 10:13:40.279 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 10:13:40.288 - Thread: 1 -> Havok: Physics.Init 2024-06-09 10:13:40.300 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 10:13:40.302 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 10:13:40.303 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 10:13:40.304 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 10:13:40.304 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 10:13:40.493 - Thread: 1 -> Loading scenarios 2024-06-09 10:13:40.502 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 10:13:40.502 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 10:13:40.654 - Thread: 1 -> Loading sound definitions 2024-06-09 10:13:40.654 - Thread: 1 -> Loading gamepad controls 2024-06-09 10:13:40.654 - Thread: 1 -> Loading DLC definitions 2024-06-09 10:13:40.663 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 10:13:40.663 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 10:13:40.663 - Thread: 1 -> Loading Quick starts 2024-06-09 10:13:40.663 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 10:13:40.663 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 10:13:40.663 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 10:13:40.663 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 10:13:40.666 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 10:13:40.684 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 10:13:40.699 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 10:13:40.700 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-06-09 10:13:40.700 - Thread: 1 -> MyGuiManager() 2024-06-09 10:13:40.701 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 10:13:40.733 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 10:13:40.786 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 10:13:40.786 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 10:13:40.786 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 10:13:40.807 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 10:13:40.854 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 10:13:40.861 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 10:13:40.861 - Thread: 13 -> ReloadVoxelMaterials 2024-06-09 10:13:40.888 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 10:13:40.888 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 10:13:40.888 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 10:13:40.888 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 10:13:40.888 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 10:13:40.888 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 10:13:40.888 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 10:13:40.888 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 10:13:40.888 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 10:13:40.888 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 10:13:40.888 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 10:13:40.888 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 10:13:40.888 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 10:13:40.889 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 10:13:40.889 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 10:13:40.889 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 10:13:40.898 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 10:13:40.898 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 10:13:40.898 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 10:13:40.898 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 10:13:40.906 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 10:13:40.909 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 10:13:40.910 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 10:13:40.914 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 10:13:40.915 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 10:13:40.916 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 10:13:40.917 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 10:13:40.919 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 10:13:40.919 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 10:13:40.919 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 10:13:40.923 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 10:13:40.923 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 10:13:40.929 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 10:13:40.933 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 10:13:40.937 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 10:13:40.937 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 10:13:40.937 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 10:13:40.937 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 10:13:40.937 - Thread: 1 -> Style Pack (1084680) 2024-06-09 10:13:40.937 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 10:13:40.938 - Thread: 1 -> Frostbite (1241550) 2024-06-09 10:13:40.938 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 10:13:40.938 - Thread: 1 -> Wasteland (1374610) 2024-06-09 10:13:40.946 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 10:13:40.946 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 10:13:40.946 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 10:13:40.946 - Thread: 1 -> Automatons (1958640) 2024-06-09 10:13:40.946 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 10:13:40.946 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 10:13:40.948 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 10:13:40.949 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 10:13:40.953 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 10:13:40.953 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 10:13:40.954 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 10:13:40.955 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 10:13:40.956 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 10:13:40.969 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 10:13:40.970 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 10:13:40.972 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 10:13:40.972 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 10:13:40.976 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 10:13:40.976 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 10:13:40.985 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 10:13:40.989 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 10:13:40.994 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 10:13:41.006 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 10:13:41.017 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 10:13:41.019 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 10:13:41.020 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 10:13:41.022 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 10:13:41.023 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 10:13:41.025 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 10:13:41.026 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 10:13:41.032 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 10:13:41.035 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 10:13:41.035 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 10:13:41.036 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 10:13:41.037 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 10:13:41.039 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 10:13:41.039 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 10:13:41.039 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 10:13:41.043 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 10:13:41.044 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 10:13:41.049 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 10:13:41.049 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 10:13:41.050 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 10:13:41.051 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 10:13:41.068 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 10:13:41.077 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 10:13:41.078 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 10:13:41.084 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 10:13:41.102 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 10:13:41.116 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 10:13:41.119 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 10:13:41.142 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 10:13:41.146 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 10:13:41.149 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 10:13:41.162 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 10:13:41.172 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 10:13:41.177 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 10:13:41.185 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 10:13:41.199 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 10:13:41.214 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 10:13:41.216 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 10:13:41.219 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 10:13:41.222 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 10:13:41.237 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 10:13:41.238 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 10:13:41.238 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 10:13:41.239 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 10:13:41.245 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 10:13:41.246 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 10:13:41.269 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 10:13:41.306 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 10:13:41.332 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 10:13:41.332 - Thread: 1 -> Flares Intensity: 1 2024-06-09 10:13:41.332 - Thread: 1 -> Field of view: 1.221984 2024-06-09 10:13:41.332 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 10:13:41.332 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 10:13:41.332 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 10:13:41.332 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 10:13:41.332 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 10:13:41.332 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 10:13:41.332 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 10:13:41.332 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 10:13:41.332 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 10:13:41.332 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 10:13:41.332 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 10:13:41.332 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 10:13:41.332 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 10:13:41.332 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 10:13:41.332 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 10:13:41.355 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 10:13:41.383 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 10:13:41.383 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (5eaa79c0-36c2-46a9-b8da-17e22f118691) 2024-06-09 10:13:41.383 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:13:41.423 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 10:13:41.452 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 10:13:41.515 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 10:13:42.394 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 10:13:43.586 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 10:13:43.586 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 10:13:43.618 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-06-09 10:13:47.579 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 10:13:47.579 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 10:13:47.595 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 10:13:47.595 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 10:13:47.955 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 10:13:47.955 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 10:13:47.975 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 10:13:49.989 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 10:13:50.255 - Thread: 1 -> Server responded 2024-06-09 10:13:50.255 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 10:13:50.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 10:13:50.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 10:13:50.873 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 10:13:58.054 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 10:13:58.054 - Thread: 1 -> World requested 2024-06-09 10:13:58.057 - Thread: 1 -> World requested - connection alive 2024-06-09 10:14:00.096 - Thread: 1 -> LoadSession() - Start 2024-06-09 10:14:00.096 - Thread: 13 -> Downloading world mods - START 2024-06-09 10:14:00.096 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:14:00.097 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 10:14:00.353 - Thread: 1 -> Mod query successful 2024-06-09 10:14:00.353 - Thread: 13 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 10:14:00.353 - Thread: 13 -> Mod download time: 0.00 seconds 2024-06-09 10:14:00.353 - Thread: 13 -> Downloading world mods - END 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:00.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:00.370 - Thread: 1 -> LoadSession() - End 2024-06-09 10:14:00.370 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 10:14:00.370 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 10:14:00.370 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 10:14:00.580 - Thread: 1 -> RunLoadingAction - START 2024-06-09 10:14:01.486 - Thread: 1 -> GC Memory: 1,136,469,632 B 2024-06-09 10:14:01.492 - Thread: 1 -> Process Memory: 4,569,149,440 B 2024-06-09 10:14:01.589 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 10:14:01.763 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:01.767 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 10:14:01.767 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 10:14:01.767 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 10:14:01.767 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 10:14:01.875 - Thread: 1 -> Loading scenarios 2024-06-09 10:14:01.875 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 10:14:01.876 - Thread: 1 -> List of used mods (1) - START 2024-06-09 10:14:01.876 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 10:14:01.876 - Thread: 1 -> List of used mods - END 2024-06-09 10:14:01.899 - Thread: 1 -> Loading behaviors 2024-06-09 10:14:01.899 - Thread: 1 -> Loading ammo magazines 2024-06-09 10:14:01.900 - Thread: 1 -> Loading ammo definitions 2024-06-09 10:14:01.900 - Thread: 1 -> Loading animations 2024-06-09 10:14:01.900 - Thread: 1 -> Loading animations 2024-06-09 10:14:01.900 - Thread: 1 -> Loading sound definitions 2024-06-09 10:14:01.900 - Thread: 1 -> Loading sound definitions 2024-06-09 10:14:01.900 - Thread: 1 -> Loading sound definitions 2024-06-09 10:14:01.901 - Thread: 1 -> Loading sound definitions 2024-06-09 10:14:01.901 - Thread: 1 -> Loading sound definitions 2024-06-09 10:14:01.901 - Thread: 1 -> Loading sound definitions 2024-06-09 10:14:01.901 - Thread: 1 -> Loading category classes 2024-06-09 10:14:01.901 - Thread: 1 -> Loading category classes 2024-06-09 10:14:01.901 - Thread: 1 -> Loading blueprint classes 2024-06-09 10:14:01.901 - Thread: 1 -> Loading blueprint class entries 2024-06-09 10:14:01.901 - Thread: 1 -> Loading blueprint class entries 2024-06-09 10:14:01.901 - Thread: 1 -> Loading blueprints 2024-06-09 10:14:01.901 - Thread: 1 -> Loading blueprints 2024-06-09 10:14:01.901 - Thread: 1 -> Loading agent definitions 2024-06-09 10:14:01.901 - Thread: 1 -> Loading character definitions 2024-06-09 10:14:01.905 - Thread: 1 -> Loading character definitions 2024-06-09 10:14:01.905 - Thread: 1 -> Loading components 2024-06-09 10:14:01.905 - Thread: 1 -> Loading components 2024-06-09 10:14:01.905 - Thread: 1 -> Loading configuration 2024-06-09 10:14:01.905 - Thread: 1 -> Loading container types 2024-06-09 10:14:01.906 - Thread: 1 -> Loading Contract Types 2024-06-09 10:14:01.906 - Thread: 1 -> Loading gamepad controls 2024-06-09 10:14:01.906 - Thread: 1 -> Loading block positions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading block positions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading curve definitions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading debris 2024-06-09 10:14:01.906 - Thread: 1 -> Loading environment items entries 2024-06-09 10:14:01.906 - Thread: 1 -> Loading decal global definitions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading decal definitions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading decal definitions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading drone behaviors 2024-06-09 10:14:01.906 - Thread: 1 -> Loading edges 2024-06-09 10:14:01.906 - Thread: 1 -> Loading emissive color definitions 2024-06-09 10:14:01.906 - Thread: 1 -> Loading emissive color default states 2024-06-09 10:14:01.907 - Thread: 1 -> Loading animations 2024-06-09 10:14:01.907 - Thread: 1 -> Loading entity components 2024-06-09 10:14:01.909 - Thread: 1 -> Loading component containers 2024-06-09 10:14:01.910 - Thread: 1 -> Loading environment items entries 2024-06-09 10:14:01.910 - Thread: 1 -> Loading Faction Names 2024-06-09 10:14:01.910 - Thread: 1 -> Loading factions 2024-06-09 10:14:01.910 - Thread: 1 -> Loading flare definitions 2024-06-09 10:14:01.910 - Thread: 1 -> Loading DLC definitions 2024-06-09 10:14:01.911 - Thread: 1 -> Loading gas property definitions 2024-06-09 10:14:01.911 - Thread: 1 -> Loading event definitions 2024-06-09 10:14:01.911 - Thread: 1 -> Loading physical items 2024-06-09 10:14:01.919 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:14:01.919 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:14:01.919 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:14:01.919 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:14:01.919 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:14:01.919 - Thread: 1 -> Loading LCD texture categories 2024-06-09 10:14:01.919 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 10:14:01.919 - Thread: 1 -> Loading planet definition 2024-06-09 10:14:01.919 - Thread: 1 -> Loading physical items 2024-06-09 10:14:01.919 - Thread: 1 -> Loading physical items 2024-06-09 10:14:01.919 - Thread: 1 -> Loading physical material properties 2024-06-09 10:14:01.919 - Thread: 1 -> Loading pirate antennas 2024-06-09 10:14:01.920 - Thread: 1 -> Loading Quick starts 2024-06-09 10:14:01.920 - Thread: 1 -> Loading research blocks definitions 2024-06-09 10:14:01.920 - Thread: 1 -> Loading research groups definitions 2024-06-09 10:14:01.920 - Thread: 1 -> Loading resource distribution groups 2024-06-09 10:14:01.920 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 10:14:01.920 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 10:14:01.920 - Thread: 1 -> Loading ship sound groups 2024-06-09 10:14:01.920 - Thread: 1 -> Loading ship sound groups 2024-06-09 10:14:01.920 - Thread: 1 -> Loading sound categories 2024-06-09 10:14:01.921 - Thread: 1 -> Loading stat definitions 2024-06-09 10:14:01.921 - Thread: 1 -> Loading gamepad controls 2024-06-09 10:14:01.921 - Thread: 1 -> Loading grid creators 2024-06-09 10:14:01.921 - Thread: 1 -> Loading transparent material properties 2024-06-09 10:14:01.921 - Thread: 1 -> Loading planet definition 2024-06-09 10:14:01.921 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 10:14:01.921 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:14:01.921 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:14:01.921 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:14:01.921 - Thread: 1 -> Loading voxel material definitions 2024-06-09 10:14:01.921 - Thread: 1 -> Loading Weather Effects 2024-06-09 10:14:01.922 - Thread: 1 -> Audio effects definitions 2024-06-09 10:14:01.922 - Thread: 1 -> Loading environment items definitions 2024-06-09 10:14:01.922 - Thread: 1 -> Loading environment items definitions 2024-06-09 10:14:01.922 - Thread: 1 -> Loading physical material properties 2024-06-09 10:14:01.923 - Thread: 1 -> Loading particle effect definitions 2024-06-09 10:14:01.955 - Thread: 1 -> Loading particle effect definitions 2024-06-09 10:14:01.956 - Thread: 1 -> Loading environment item definitions 2024-06-09 10:14:01.956 - Thread: 1 -> Loading weapon definitions 2024-06-09 10:14:01.958 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.966 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.966 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.966 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.967 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.967 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.967 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.968 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.968 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.968 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.968 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.969 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.969 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.970 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.970 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.970 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.970 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.972 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.972 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.973 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.973 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.974 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.975 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.975 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.976 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.976 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.978 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.978 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.979 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.979 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.980 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.980 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.980 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.981 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.981 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.982 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.982 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.983 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.984 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.984 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.985 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.985 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.988 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.988 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.988 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.989 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.990 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.990 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.992 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.992 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.993 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:01.993 - Thread: 1 -> Created block definitions 2024-06-09 10:14:01.995 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.003 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.004 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.004 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.006 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.006 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.007 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.007 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.009 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.009 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.012 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.012 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.014 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.014 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.015 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.016 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.017 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.018 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.020 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.021 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.022 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.023 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.024 - Thread: 1 -> Loading cube blocks 2024-06-09 10:14:02.025 - Thread: 1 -> Created block definitions 2024-06-09 10:14:02.030 - Thread: 1 -> Loading block variant groups 2024-06-09 10:14:02.039 - Thread: 1 -> Loading asteroid generators 2024-06-09 10:14:02.039 - Thread: 1 -> Loading spawn groups 2024-06-09 10:14:02.039 - Thread: 1 -> Loading drop containers 2024-06-09 10:14:02.039 - Thread: 1 -> Loading spawn groups 2024-06-09 10:14:02.039 - Thread: 1 -> Loading spawn groups 2024-06-09 10:14:02.039 - Thread: 1 -> Loading radial menu definitions 2024-06-09 10:14:02.043 - Thread: 1 -> Loading respawn ships 2024-06-09 10:14:02.043 - Thread: 1 -> Loading spawn groups 2024-06-09 10:14:02.043 - Thread: 1 -> Loading wheel speeds 2024-06-09 10:14:02.053 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 10:14:02.054 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 10:14:02.054 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 10:14:02.075 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 10:14:02.141 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 10:14:02.148 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 10:14:02.150 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:02.176 - Thread: 24 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:14:02.176 - Thread: 32 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:14:02.183 - Thread: 35 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:14:02.183 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:02.184 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:02.184 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:02.184 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:02.187 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 10:14:02.189 - Thread: 36 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:14:02.278 - Thread: 80 -> External debugger: listening... 2024-06-09 10:14:02.286 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 10:14:02.287 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 10:14:02.287 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 10:14:02.287 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 10:14:02.287 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 10:14:02.288 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 10:14:02.302 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 10:14:02.302 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 10:14:02.306 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 10:14:02.306 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 10:14:02.315 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 10:14:03.193 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 10:14:03.193 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 10:14:03.193 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 10:14:03.999 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 10:14:03.999 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 10:14:03.999 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 10:14:04.880 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 10:14:04.880 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 10:14:04.880 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 10:14:05.808 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 10:14:05.808 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 10:14:05.808 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 10:14:06.644 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 10:14:06.644 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 10:14:06.644 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 10:14:07.376 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 10:14:07.376 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 10:14:07.376 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 10:14:08.248 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 10:14:08.248 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 10:14:08.248 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 10:14:09.335 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 10:14:09.335 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 10:14:09.335 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 10:14:09.348 - Thread: 1 -> Entities loaded & initialized 2024-06-09 10:14:09.349 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 10:14:09.349 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 10:14:09.359 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 10:14:09.360 - Thread: 1 -> RunLoadingAction - END 2024-06-09 10:14:09.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 10:14:09.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 10:14:09.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 10:14:09.360 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 10:14:09.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 10:14:09.360 - Thread: 1 -> Updating continues. 2024-06-09 10:14:09.502 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 10:14:09.503 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 10:14:09.505 - Thread: 1 -> GC Memory: 1492.888 / 1492.888 MB 2024-06-09 10:14:09.544 - Thread: 1 -> RequestRespawn 2024-06-09 10:14:09.612 - Thread: 92 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:14:09.857 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 10:14:09.872 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-09 10:14:09.967 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:14:09.983 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:14:09.984 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:14:09.989 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:14:10.067 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 10:14:11.305 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 10:14:11.693 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2024-06-09 10:14:13.979 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 10:14:14.247 - Thread: 1 -> Loading duration: 13.8769904 2024-06-09 10:14:14.262 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:14.262 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:14.262 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 10:14:21.197 - Thread: 1 -> GUI Stats: Update 5.07393794444445, Draw 0.0931146666666667 2024-06-09 10:14:29.846 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:29.846 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:31.679 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 10:14:31.679 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 10:14:39.514 - Thread: 1 -> GC Memory: 3028.647 / 3028.647 MB 2024-06-09 10:14:51.199 - Thread: 1 -> GUI Stats: Update 0.103534222222222, Draw 0.220630722222222 2024-06-09 10:14:51.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:14:51.223 - Thread: 1 -> STATISTICS,0,0.06689548,0.009569168,0.2599831,0.02330685,2.85219,0.379262,15.92109,79.96714,4,138,3036.634,15718.91,21402,12000000,49,18.06026,39.69776,0,50509,8.333106,0,16.66667,1.50498,3.308056,100,11695843756,3036.634,0,0,-1 2024-06-09 10:14:51.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:14:51.223 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,682,1310,87,849,11154,7228,0,0,447,8539,0,4581,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:15:09.516 - Thread: 1 -> GC Memory: 3048.91 / 3048.91 MB 2024-06-09 10:15:17.332 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 10:15:21.201 - Thread: 1 -> GUI Stats: Update 0.128740722222222, Draw 0.274105611111111 2024-06-09 10:15:27.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:15:36.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:15:36.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:15:39.533 - Thread: 1 -> GC Memory: 3068.485 / 3068.485 MB 2024-06-09 10:15:51.416 - Thread: 1 -> GUI Stats: Update 0.190673611111111, Draw 0.206560111111112 2024-06-09 10:15:51.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:15:51.448 - Thread: 1 -> STATISTICS,60.0166667,0.06285286,0.009563446,0.2599831,0.02330685,6.774556,0.9218473,14.67101,76.11081,4,140,3072.104,15855.24,21416,12000000,49,16.67851,44.71299,0.009584776,50502,8.333043,0,16.66667,1.389827,3.725952,100,11836217068,3072.104,0,0,-1 2024-06-09 10:15:51.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:15:51.448 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,815,1443,87,849,11287,7228,0,0,447,8672,0,4581,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:16:09.549 - Thread: 1 -> GC Memory: 1587.867 / 1587.867 MB 2024-06-09 10:16:20.397 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:16:20.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:16:20.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:16:21.416 - Thread: 1 -> GUI Stats: Update 0.132244388888889, Draw 0.237036444444444 2024-06-09 10:16:21.530 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:16:21.830 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:16:21.830 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:16:23.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:16:23.680 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:16:23.680 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:16:24.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:16:25.080 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:16:25.080 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:16:39.565 - Thread: 1 -> GC Memory: 1592.734 / 1592.734 MB 2024-06-09 10:16:51.416 - Thread: 1 -> GUI Stats: Update 0.124304555555556, Draw 0.276719666666667 2024-06-09 10:16:51.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:16:51.464 - Thread: 1 -> STATISTICS,120.0333334,0.05998898,0.0095644,0.2599831,0.02330685,10.56762,1.491847,14.248,90.8783,4,138,1640.714,14284.96,21336,12000000,49,19.41222,50.67157,0.008093578,52226,8.333009,0,16.66667,1.617622,4.222466,100,11977188276,1640.714,0,0,-1 2024-06-09 10:16:51.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:16:51.464 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,909,1538,87,849,11422,7268,0,0,440,8806,0,4629,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:17:09.566 - Thread: 1 -> GC Memory: 1644.252 / 1644.252 MB 2024-06-09 10:17:19.133 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:17:21.416 - Thread: 1 -> GUI Stats: Update 0.116513888888889, Draw 0.161809777777777 2024-06-09 10:17:39.566 - Thread: 1 -> GC Memory: 1587.59 / 1587.59 MB 2024-06-09 10:17:51.417 - Thread: 1 -> GUI Stats: Update 0.117089166666667, Draw 0.187525333333333 2024-06-09 10:17:51.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:17:51.481 - Thread: 1 -> STATISTICS,180.05,0.06676483,0.007826805,0.2599831,0.02330685,14.51554,2.007609,12.85007,95.06865,4,137,1587.672,14291.28,21316,12000000,49,18.40251,46.38147,0.008981628,52256,8.333007,0,16.66667,1.533483,3.864971,100,11982301612,1587.672,0,0,-1 2024-06-09 10:17:51.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:17:51.481 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,913,1542,87,849,11427,7268,0,0,440,8811,0,4629,126,0,62,63,384,46,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:18:09.583 - Thread: 1 -> GC Memory: 1590.228 / 1590.228 MB 2024-06-09 10:18:21.416 - Thread: 1 -> GUI Stats: Update 0.0648669444444445, Draw 0.120351833333333 2024-06-09 10:18:39.599 - Thread: 1 -> GC Memory: 1587.352 / 1587.352 MB 2024-06-09 10:18:41.399 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:18:51.416 - Thread: 1 -> GUI Stats: Update 0.0716104444444445, Draw 0.113615888888889 2024-06-09 10:18:51.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:18:51.498 - Thread: 1 -> STATISTICS,240.0666667,0.0670166,0.007799149,0.2599831,0.02330685,18.49697,2.475597,12.63261,87.18294,4,138,1591.329,14313.82,21319,12000000,49,17.77985,45.47486,0.008817704,52698,8.333018,0,16.66667,1.481598,3.789429,100,11981624356,1591.329,0,0,-1 2024-06-09 10:18:51.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:18:51.498 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,913,1542,87,849,11426,7268,0,0,440,8810,0,4629,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:19:09.599 - Thread: 1 -> GC Memory: 1592.688 / 1592.688 MB 2024-06-09 10:19:21.416 - Thread: 1 -> GUI Stats: Update 0.0980795000000001, Draw 0.111824833333333 2024-06-09 10:19:39.600 - Thread: 1 -> GC Memory: 1587.51 / 1587.51 MB 2024-06-09 10:19:51.416 - Thread: 1 -> GUI Stats: Update 0.0971504999999997, Draw 0.110061055555555 2024-06-09 10:19:51.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:19:51.514 - Thread: 1 -> STATISTICS,300.0833334,0.06666756,0.007791519,0.2599831,0.02330685,22.48801,2.943416,12.13903,88.61146,4,138,1590.601,14305.69,21108,12000000,49,17.78312,46.16647,0.009451902,52714,8.333034,0,16.66667,1.481874,3.847067,100,11981624740,1590.601,0,0,-1 2024-06-09 10:19:51.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:19:51.514 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,534,913,1542,87,849,11426,7268,0,0,440,8810,0,4629,126,0,62,63,384,45,1,22,1717,758,456,8,20,0,0,0,0 2024-06-09 10:20:09.600 - Thread: 1 -> GC Memory: 1588.692 / 1588.692 MB 2024-06-09 10:20:21.418 - Thread: 1 -> GUI Stats: Update 0.098752388888889, Draw 0.116280055555556