2024-06-09 09:59:32.654 - Thread: 1 -> Log Started 2024-06-09 09:59:32.654 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 09:59:32.654 - Thread: 1 -> App Version: 01_204_018 2024-06-09 09:59:32.658 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 09:59:32.658 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 09:59:32.658 - Thread: 1 -> Client Build Number: 0 2024-06-09 09:59:32.658 - Thread: 1 -> Server Build Number: 0 2024-06-09 09:59:32.658 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 09:59:32.688 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 09:59:32.688 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 09:59:32.688 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 09:59:32.688 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 09:59:32.688 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 09:59:32.688 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:59:32.690 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:59:32.690 - Thread: 1 -> Default Culture: 2024-06-09 09:59:32.690 - Thread: 1 -> Default UI Culture: 2024-06-09 09:59:32.690 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 09:59:32.690 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:59:32.765 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 09:59:32.765 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 09:59:32.765 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 09:59:32.765 - Thread: 1 -> EnableReverb: False 2024-06-09 09:59:32.765 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 09:59:32.765 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 09:59:32.765 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 09:59:32.765 - Thread: 1 -> FirstTimeRun: False 2024-06-09 09:59:32.765 - Thread: 1 -> ExperimentalMode: True 2024-06-09 09:59:32.765 - Thread: 1 -> VideoAdapter: 0 2024-06-09 09:59:32.765 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 09:59:32.765 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 09:59:32.765 - Thread: 1 -> RefreshRate: 143990 2024-06-09 09:59:32.765 - Thread: 1 -> WindowMode: 1 2024-06-09 09:59:32.765 - Thread: 1 -> VerticalSync: 1 2024-06-09 09:59:32.765 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 09:59:32.765 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:59:32.765 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 09:59:32.765 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 09:59:32.765 - Thread: 1 -> GrassDensity: 3 2024-06-09 09:59:32.765 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 09:59:32.765 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 09:59:32.765 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 09:59:32.765 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 09:59:32.765 - Thread: 1 -> TextureQuality: 2 2024-06-09 09:59:32.765 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 09:59:32.765 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 09:59:32.765 - Thread: 1 -> ModelQuality: 2 2024-06-09 09:59:32.765 - Thread: 1 -> VoxelQuality: 2 2024-06-09 09:59:32.765 - Thread: 1 -> ShaderQuality: 2 2024-06-09 09:59:32.765 - Thread: 1 -> LightsQuality: 3 2024-06-09 09:59:32.765 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 09:59:32.765 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 09:59:32.765 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 09:59:32.765 - Thread: 1 -> LastBannerId: 95 2024-06-09 09:59:32.765 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 09:59:32.765 - Thread: 1 -> GDPRConsent: True 2024-06-09 09:59:32.765 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 09:59:32.765 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 09:59:32.765 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 09:59:32.765 - Thread: 1 -> OnlyPSGames: False 2024-06-09 09:59:32.765 - Thread: 1 -> EnableTrading: True 2024-06-09 09:59:32.765 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 09:59:32.765 - Thread: 1 -> Language: 0 2024-06-09 09:59:32.765 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 09:59:32.765 - Thread: 1 -> ControlsHints: True 2024-06-09 09:59:32.765 - Thread: 1 -> GoodBotHints: True 2024-06-09 09:59:32.765 - Thread: 1 -> RotationHints: True 2024-06-09 09:59:32.765 - Thread: 1 -> AreaInteraction: True 2024-06-09 09:59:32.765 - Thread: 1 -> BlueprintSharing: True 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 09:59:32.765 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:59:32.765 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 09:59:32.765 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 09:59:32.765 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 09:59:32.765 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 09:59:32.765 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 09:59:32.765 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 09:59:32.765 - Thread: 1 -> HudState: 1 2024-06-09 09:59:32.765 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 09:59:32.765 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 09:59:32.765 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 09:59:32.765 - Thread: 1 -> Music_Volume: 0 2024-06-09 09:59:32.765 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 09:59:32.765 - Thread: 1 -> HudWarnings: True 2024-06-09 09:59:32.765 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 09:59:32.765 - Thread: 1 -> VoiceChat: False 2024-06-09 09:59:32.765 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 09:59:32.765 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 09:59:32.765 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 09:59:32.765 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 09:59:32.765 - Thread: 1 -> EnableDoppler: True 2024-06-09 09:59:32.765 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 09:59:32.765 - Thread: 1 -> GamepadScheme: 0 2024-06-09 09:59:32.765 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 09:59:32.765 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 09:59:32.765 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 09:59:32.765 - Thread: 1 -> ModIoConsent: True 2024-06-09 09:59:32.765 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 09:59:32.765 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 09:59:32.765 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 09:59:32.765 - Thread: 1 -> QuickStartNotification: False 2024-06-09 09:59:32.765 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 09:59:32.765 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 09:59:33.056 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 09:59:33.061 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-09 09:59:33.102 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-09 09:59:33.102 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 09:59:33.102 - Thread: 1 -> Found processor count: 24 2024-06-09 09:59:33.102 - Thread: 1 -> Using processor count: 16 2024-06-09 09:59:33.131 - Thread: 1 -> All detected adapters: 2024-06-09 09:59:33.132 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 09:59:33.132 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 09:59:33.364 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:59:33.364 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:59:33.365 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:59:33.365 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:59:33.365 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:59:33.365 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:59:33.365 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:59:33.365 - Thread: 1 -> Adapter id = 0 2024-06-09 09:59:33.365 - Thread: 1 -> Supported = True 2024-06-09 09:59:33.365 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:59:33.365 - Thread: 1 -> Priority = 2 2024-06-09 09:59:33.365 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:59:33.365 - Thread: 1 -> Output is attached = True 2024-06-09 09:59:33.365 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:59:33.365 - Thread: 1 -> } 2024-06-09 09:59:33.365 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:59:33.365 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:59:33.365 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:59:33.365 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:59:33.365 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:59:33.365 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:59:33.365 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:59:33.365 - Thread: 1 -> Adapter id = 0 2024-06-09 09:59:33.365 - Thread: 1 -> Supported = True 2024-06-09 09:59:33.365 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:59:33.365 - Thread: 1 -> Priority = 2 2024-06-09 09:59:33.365 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:59:33.365 - Thread: 1 -> Output is attached = True 2024-06-09 09:59:33.365 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:59:33.365 - Thread: 1 -> } 2024-06-09 09:59:33.365 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:59:33.365 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:59:33.365 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:59:33.365 - Thread: 1 -> Driver version = 2024-06-09 09:59:33.365 - Thread: 1 -> Driver date = 2024-06-09 09:59:33.365 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:59:33.365 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:59:33.365 - Thread: 1 -> Adapter id = 1 2024-06-09 09:59:33.365 - Thread: 1 -> Supported = True 2024-06-09 09:59:33.365 - Thread: 1 -> RAM = 0 2024-06-09 09:59:33.365 - Thread: 1 -> Priority = 0 2024-06-09 09:59:33.365 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:59:33.365 - Thread: 1 -> Output is attached = False 2024-06-09 09:59:33.365 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:59:33.365 - Thread: 1 -> } 2024-06-09 09:59:33.365 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:59:33.365 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:59:33.365 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:59:33.365 - Thread: 1 -> Driver version = 2024-06-09 09:59:33.365 - Thread: 1 -> Driver date = 2024-06-09 09:59:33.365 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:59:33.365 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:59:33.365 - Thread: 1 -> Adapter id = 1 2024-06-09 09:59:33.365 - Thread: 1 -> Supported = True 2024-06-09 09:59:33.365 - Thread: 1 -> RAM = 0 2024-06-09 09:59:33.365 - Thread: 1 -> Priority = 0 2024-06-09 09:59:33.365 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:59:33.365 - Thread: 1 -> Output is attached = False 2024-06-09 09:59:33.365 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:59:33.365 - Thread: 1 -> } 2024-06-09 09:59:33.365 - Thread: 1 -> Service.IsActive: True 2024-06-09 09:59:33.366 - Thread: 1 -> Service.IsOnline: True 2024-06-09 09:59:33.366 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 09:59:33.366 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 09:59:33.366 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 09:59:33.366 - Thread: 1 -> Service.Branch: default 2024-06-09 09:59:33.366 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 09:59:33.366 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 09:59:33.370 - Thread: 1 -> MyScreenManager() 2024-06-09 09:59:33.375 - Thread: 46 -> CreateDeviceInternal - CheckSettings() 2024-06-09 09:59:33.375 - Thread: 46 -> CreateDeviceInternal - GetAdapter() 2024-06-09 09:59:33.376 - Thread: 46 -> CreateDeviceInternal - FixSettings() 2024-06-09 09:59:33.376 - Thread: 46 -> CreateDeviceInternal - Create device 2024-06-09 09:59:33.458 - Thread: 46 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 09:59:33.506 - Thread: 46 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 09:59:33.506 - Thread: 46 -> CreateDeviceInternal create swapchain 2024-06-09 09:59:34.113 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 09:59:34.113 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:59:34.113 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 09:59:34.374 - Thread: 1 -> Preallocate - START 2024-06-09 09:59:34.376 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 09:59:34.376 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 09:59:34.376 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 09:59:34.376 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 09:59:34.377 - Thread: 1 -> MyEntities - START 2024-06-09 09:59:34.382 - Thread: 1 -> MyEntities - END 2024-06-09 09:59:34.382 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 09:59:34.382 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 09:59:34.382 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 09:59:34.382 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 09:59:34.382 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 09:59:34.382 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 09:59:34.382 - Thread: 1 -> MyMath - START 2024-06-09 09:59:34.382 - Thread: 1 -> MyMath - END 2024-06-09 09:59:34.382 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 09:59:34.382 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 09:59:34.389 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 09:59:34.389 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 09:59:34.389 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 09:59:34.392 - Thread: 1 -> MySyncDestructions - START 2024-06-09 09:59:34.392 - Thread: 1 -> MySyncDestructions - END 2024-06-09 09:59:34.392 - Thread: 1 -> MySyncEntity - START 2024-06-09 09:59:34.392 - Thread: 1 -> MySyncEntity - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyCommandConsole - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyCommandConsole - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyCommandEntity - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyCommandEntity - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 09:59:34.392 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 09:59:34.392 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 09:59:34.393 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 09:59:34.393 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 09:59:34.395 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 09:59:34.395 - Thread: 1 -> Preallocate - END 2024-06-09 09:59:34.396 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 09:59:34.535 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 09:59:34.535 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 09:59:34.535 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 09:59:34.535 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:34.535 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:34.535 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 09:59:34.535 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 09:59:34.535 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 09:59:34.535 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 09:59:34.542 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 09:59:34.542 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 09:59:34.542 - Thread: 1 -> Virtualized: False 2024-06-09 09:59:34.545 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:59:34.546 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 09:59:34.546 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 09:59:34.546 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,844,653,056 bytes 2024-06-09 09:59:34.546 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,890,031,104 bytes 2024-06-09 09:59:34.548 - Thread: 1 -> Drive C: | Capacity: 1,999,466,655,744 bytes | Free space: 575,517,077,504 bytes 2024-06-09 09:59:34.548 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,993,046,036,480 bytes 2024-06-09 09:59:34.549 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 09:59:34.549 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 09:59:34.549 - Thread: 1 -> Installed DLCs: 2024-06-09 09:59:34.550 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 09:59:34.558 - Thread: 1 -> Havok: Physics.Init 2024-06-09 09:59:34.565 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 09:59:34.567 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 09:59:34.568 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 09:59:34.568 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:59:34.569 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:59:34.767 - Thread: 1 -> Loading scenarios 2024-06-09 09:59:34.776 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:59:34.776 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 09:59:34.925 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:34.925 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:59:34.925 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:59:34.936 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:59:34.936 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 09:59:34.936 - Thread: 1 -> Loading Quick starts 2024-06-09 09:59:34.936 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:59:34.936 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:59:34.936 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 09:59:34.937 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 09:59:34.940 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:59:34.959 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:59:34.971 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:59:34.972 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2024-06-09 09:59:34.972 - Thread: 1 -> MyGuiManager() 2024-06-09 09:59:34.974 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:59:35.005 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:59:35.053 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:59:35.053 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:59:35.053 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:59:35.073 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 09:59:35.105 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:59:35.112 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 09:59:35.112 - Thread: 16 -> ReloadVoxelMaterials 2024-06-09 09:59:35.144 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 09:59:35.144 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 09:59:35.144 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 09:59:35.144 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 09:59:35.144 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 09:59:35.144 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 09:59:35.144 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 09:59:35.144 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 09:59:35.144 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 09:59:35.144 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 09:59:35.144 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 09:59:35.144 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 09:59:35.144 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 09:59:35.145 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 09:59:35.145 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 09:59:35.145 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 09:59:35.159 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 09:59:35.159 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 09:59:35.160 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 09:59:35.160 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 09:59:35.163 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 09:59:35.171 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 09:59:35.172 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 09:59:35.172 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 09:59:35.173 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 09:59:35.173 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 09:59:35.175 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 09:59:35.176 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 09:59:35.185 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 09:59:35.185 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 09:59:35.185 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 09:59:35.185 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 09:59:35.186 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 09:59:35.187 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 09:59:35.204 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 09:59:35.204 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 09:59:35.204 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 09:59:35.204 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 09:59:35.205 - Thread: 1 -> Style Pack (1084680) 2024-06-09 09:59:35.205 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 09:59:35.205 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 09:59:35.205 - Thread: 1 -> Frostbite (1241550) 2024-06-09 09:59:35.205 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 09:59:35.205 - Thread: 1 -> Wasteland (1374610) 2024-06-09 09:59:35.206 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 09:59:35.206 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 09:59:35.206 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 09:59:35.206 - Thread: 1 -> Automatons (1958640) 2024-06-09 09:59:35.206 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 09:59:35.206 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 09:59:35.207 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 09:59:35.211 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 09:59:35.219 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 09:59:35.219 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 09:59:35.219 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 09:59:35.219 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 09:59:35.222 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 09:59:35.226 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 09:59:35.229 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 09:59:35.234 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 09:59:35.239 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 09:59:35.240 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 09:59:35.242 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 09:59:35.242 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 09:59:35.261 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 09:59:35.266 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 09:59:35.272 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 09:59:35.291 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 09:59:35.292 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 09:59:35.293 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 09:59:35.293 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 09:59:35.294 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 09:59:35.296 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 09:59:35.297 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 09:59:35.298 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 09:59:35.300 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 09:59:35.300 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 09:59:35.301 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 09:59:35.301 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 09:59:35.303 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 09:59:35.305 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 09:59:35.316 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 09:59:35.316 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 09:59:35.320 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 09:59:35.321 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 09:59:35.323 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 09:59:35.324 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 09:59:35.326 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 09:59:35.329 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 09:59:35.340 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 09:59:35.340 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 09:59:35.350 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 09:59:35.387 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 09:59:35.390 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 09:59:35.400 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 09:59:35.413 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 09:59:35.413 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 09:59:35.416 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 09:59:35.416 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 09:59:35.449 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 09:59:35.456 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 09:59:35.464 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 09:59:35.485 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 09:59:35.489 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 09:59:35.490 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 09:59:35.491 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 09:59:35.491 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 09:59:35.492 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 09:59:35.494 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 09:59:35.495 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 09:59:35.512 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 09:59:35.519 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 09:59:35.538 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 09:59:35.564 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:59:35.593 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 09:59:35.593 - Thread: 1 -> Flares Intensity: 1 2024-06-09 09:59:35.593 - Thread: 1 -> Field of view: 1.221984 2024-06-09 09:59:35.593 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:59:35.593 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 09:59:35.593 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 09:59:35.593 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 09:59:35.593 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 09:59:35.593 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 09:59:35.593 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 09:59:35.593 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 09:59:35.593 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 09:59:35.593 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 09:59:35.593 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 09:59:35.593 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 09:59:35.593 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 09:59:35.593 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 09:59:35.593 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 09:59:35.615 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 09:59:35.617 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 09:59:35.617 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (70acfeaf-5c44-4233-82fe-04feb8e0b7c6) 2024-06-09 09:59:35.618 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:59:35.698 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 09:59:35.747 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 09:59:35.784 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 09:59:36.663 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:59:36.791 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:36.791 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:36.808 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:59:36.808 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 09:59:37.189 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 09:59:37.189 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:59:37.262 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 09:59:37.874 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:59:37.874 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 09:59:37.882 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2024-06-09 09:59:38.515 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:59:38.881 - Thread: 1 -> Server responded 2024-06-09 09:59:38.881 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 09:59:38.881 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:38.881 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:39.555 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:59:48.546 - Thread: 1 -> Network readers disposed 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:59:48.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 09:59:48.595 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 09:59:48.595 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:59:48.596 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 09:59:49.162 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:59:49.429 - Thread: 1 -> Server responded 2024-06-09 09:59:49.429 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 09:59:49.429 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:49.429 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:49.795 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:59:52.358 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 09:59:52.358 - Thread: 1 -> World requested 2024-06-09 09:59:52.361 - Thread: 1 -> World requested - connection alive 2024-06-09 09:59:53.307 - Thread: 1 -> LoadSession() - Start 2024-06-09 09:59:53.307 - Thread: 16 -> Downloading world mods - START 2024-06-09 09:59:53.307 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:59:53.307 - Thread: 16 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 09:59:53.565 - Thread: 1 -> Mod query successful 2024-06-09 09:59:53.565 - Thread: 16 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 09:59:53.565 - Thread: 16 -> Mod download time: 0.00 seconds 2024-06-09 09:59:53.565 - Thread: 16 -> Downloading world mods - END 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 09:59:53.574 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 09:59:53.577 - Thread: 1 -> LoadSession() - End 2024-06-09 09:59:53.577 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 09:59:53.577 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 09:59:53.577 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 09:59:53.791 - Thread: 1 -> RunLoadingAction - START 2024-06-09 09:59:54.733 - Thread: 1 -> GC Memory: 1,136,660,456 B 2024-06-09 09:59:54.738 - Thread: 1 -> Process Memory: 4,271,083,520 B 2024-06-09 09:59:54.839 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 09:59:55.015 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.028 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 09:59:55.028 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 09:59:55.028 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:59:55.028 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:59:55.135 - Thread: 1 -> Loading scenarios 2024-06-09 09:59:55.135 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:59:55.135 - Thread: 1 -> List of used mods (1) - START 2024-06-09 09:59:55.135 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 09:59:55.135 - Thread: 1 -> List of used mods - END 2024-06-09 09:59:55.165 - Thread: 1 -> Loading behaviors 2024-06-09 09:59:55.165 - Thread: 1 -> Loading ammo magazines 2024-06-09 09:59:55.165 - Thread: 1 -> Loading ammo definitions 2024-06-09 09:59:55.165 - Thread: 1 -> Loading animations 2024-06-09 09:59:55.166 - Thread: 1 -> Loading animations 2024-06-09 09:59:55.166 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:55.166 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:55.166 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:55.166 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:55.166 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:55.166 - Thread: 1 -> Loading sound definitions 2024-06-09 09:59:55.166 - Thread: 1 -> Loading category classes 2024-06-09 09:59:55.166 - Thread: 1 -> Loading category classes 2024-06-09 09:59:55.166 - Thread: 1 -> Loading blueprint classes 2024-06-09 09:59:55.167 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:59:55.167 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:59:55.167 - Thread: 1 -> Loading blueprints 2024-06-09 09:59:55.167 - Thread: 1 -> Loading blueprints 2024-06-09 09:59:55.167 - Thread: 1 -> Loading agent definitions 2024-06-09 09:59:55.167 - Thread: 1 -> Loading character definitions 2024-06-09 09:59:55.168 - Thread: 1 -> Loading character definitions 2024-06-09 09:59:55.168 - Thread: 1 -> Loading components 2024-06-09 09:59:55.168 - Thread: 1 -> Loading components 2024-06-09 09:59:55.168 - Thread: 1 -> Loading configuration 2024-06-09 09:59:55.168 - Thread: 1 -> Loading container types 2024-06-09 09:59:55.169 - Thread: 1 -> Loading Contract Types 2024-06-09 09:59:55.169 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:59:55.169 - Thread: 1 -> Loading block positions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading block positions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading curve definitions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading debris 2024-06-09 09:59:55.169 - Thread: 1 -> Loading environment items entries 2024-06-09 09:59:55.169 - Thread: 1 -> Loading decal global definitions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading decal definitions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading decal definitions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading drone behaviors 2024-06-09 09:59:55.169 - Thread: 1 -> Loading edges 2024-06-09 09:59:55.169 - Thread: 1 -> Loading emissive color definitions 2024-06-09 09:59:55.169 - Thread: 1 -> Loading emissive color default states 2024-06-09 09:59:55.170 - Thread: 1 -> Loading animations 2024-06-09 09:59:55.170 - Thread: 1 -> Loading entity components 2024-06-09 09:59:55.174 - Thread: 1 -> Loading component containers 2024-06-09 09:59:55.175 - Thread: 1 -> Loading environment items entries 2024-06-09 09:59:55.175 - Thread: 1 -> Loading Faction Names 2024-06-09 09:59:55.175 - Thread: 1 -> Loading factions 2024-06-09 09:59:55.175 - Thread: 1 -> Loading flare definitions 2024-06-09 09:59:55.175 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:59:55.176 - Thread: 1 -> Loading gas property definitions 2024-06-09 09:59:55.176 - Thread: 1 -> Loading event definitions 2024-06-09 09:59:55.176 - Thread: 1 -> Loading physical items 2024-06-09 09:59:55.183 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:59:55.183 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:59:55.183 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:59:55.183 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:59:55.183 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:59:55.183 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:59:55.183 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:59:55.183 - Thread: 1 -> Loading planet definition 2024-06-09 09:59:55.183 - Thread: 1 -> Loading physical items 2024-06-09 09:59:55.184 - Thread: 1 -> Loading physical items 2024-06-09 09:59:55.184 - Thread: 1 -> Loading physical material properties 2024-06-09 09:59:55.184 - Thread: 1 -> Loading pirate antennas 2024-06-09 09:59:55.184 - Thread: 1 -> Loading Quick starts 2024-06-09 09:59:55.184 - Thread: 1 -> Loading research blocks definitions 2024-06-09 09:59:55.184 - Thread: 1 -> Loading research groups definitions 2024-06-09 09:59:55.184 - Thread: 1 -> Loading resource distribution groups 2024-06-09 09:59:55.184 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:59:55.184 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:59:55.185 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:59:55.185 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:59:55.185 - Thread: 1 -> Loading sound categories 2024-06-09 09:59:55.185 - Thread: 1 -> Loading stat definitions 2024-06-09 09:59:55.185 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:59:55.185 - Thread: 1 -> Loading grid creators 2024-06-09 09:59:55.185 - Thread: 1 -> Loading transparent material properties 2024-06-09 09:59:55.185 - Thread: 1 -> Loading planet definition 2024-06-09 09:59:55.185 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 09:59:55.185 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:59:55.185 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:59:55.186 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:59:55.186 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:59:55.186 - Thread: 1 -> Loading Weather Effects 2024-06-09 09:59:55.186 - Thread: 1 -> Audio effects definitions 2024-06-09 09:59:55.186 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:59:55.186 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:59:55.186 - Thread: 1 -> Loading physical material properties 2024-06-09 09:59:55.187 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:59:55.218 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:59:55.219 - Thread: 1 -> Loading environment item definitions 2024-06-09 09:59:55.219 - Thread: 1 -> Loading weapon definitions 2024-06-09 09:59:55.220 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.225 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.225 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.226 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.226 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.229 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.229 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.229 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.230 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.230 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.230 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.231 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.231 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.232 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.232 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.232 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.233 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.233 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.233 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.234 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.234 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.235 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.235 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.236 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.236 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.237 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.238 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.238 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.241 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.241 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.241 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.241 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.242 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.242 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.244 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.244 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.245 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.246 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.247 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.247 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.248 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.248 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.249 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.260 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.261 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.261 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.263 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.263 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.264 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.264 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.265 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.265 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.266 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.267 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.272 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.272 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.274 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.274 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.276 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.276 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.279 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.279 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.283 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.283 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.285 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.285 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.286 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.286 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.288 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.288 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.291 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.291 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.293 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.294 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.295 - Thread: 1 -> Loading cube blocks 2024-06-09 09:59:55.296 - Thread: 1 -> Created block definitions 2024-06-09 09:59:55.301 - Thread: 1 -> Loading block variant groups 2024-06-09 09:59:55.310 - Thread: 1 -> Loading asteroid generators 2024-06-09 09:59:55.310 - Thread: 1 -> Loading spawn groups 2024-06-09 09:59:55.311 - Thread: 1 -> Loading drop containers 2024-06-09 09:59:55.311 - Thread: 1 -> Loading spawn groups 2024-06-09 09:59:55.311 - Thread: 1 -> Loading spawn groups 2024-06-09 09:59:55.311 - Thread: 1 -> Loading radial menu definitions 2024-06-09 09:59:55.315 - Thread: 1 -> Loading respawn ships 2024-06-09 09:59:55.315 - Thread: 1 -> Loading spawn groups 2024-06-09 09:59:55.315 - Thread: 1 -> Loading wheel speeds 2024-06-09 09:59:55.322 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 09:59:55.323 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 09:59:55.323 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:59:55.336 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:59:55.406 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:59:55.411 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 09:59:55.416 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.435 - Thread: 37 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:59:55.435 - Thread: 38 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:59:55.451 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.452 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.452 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.452 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.455 - Thread: 25 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:59:55.455 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:59:55.457 - Thread: 28 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:59:55.549 - Thread: 79 -> External debugger: listening... 2024-06-09 09:59:55.558 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 09:59:55.558 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 09:59:55.558 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 09:59:55.558 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 09:59:55.558 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 09:59:55.560 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 09:59:55.572 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 09:59:55.572 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 09:59:55.577 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 09:59:55.577 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 09:59:55.594 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 09:59:56.471 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 09:59:56.471 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 09:59:56.471 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 09:59:57.257 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 09:59:57.257 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 09:59:57.257 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 09:59:58.137 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 09:59:58.137 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 09:59:58.137 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 09:59:59.062 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 09:59:59.062 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 09:59:59.062 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 09:59:59.899 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 09:59:59.899 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 09:59:59.899 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 10:00:00.623 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 10:00:00.624 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 10:00:00.624 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 10:00:01.496 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 10:00:01.496 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 10:00:01.496 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 10:00:02.563 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 10:00:02.563 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 10:00:02.563 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 10:00:02.575 - Thread: 1 -> Entities loaded & initialized 2024-06-09 10:00:02.575 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 10:00:02.575 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 10:00:02.587 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 10:00:02.587 - Thread: 1 -> RunLoadingAction - END 2024-06-09 10:00:02.587 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 10:00:02.587 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 10:00:02.587 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 10:00:02.587 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 10:00:02.587 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 10:00:02.588 - Thread: 1 -> Updating continues. 2024-06-09 10:00:02.707 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 10:00:02.708 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 10:00:02.710 - Thread: 1 -> GC Memory: 1492.987 / 1492.987 MB 2024-06-09 10:00:02.752 - Thread: 1 -> RequestRespawn 2024-06-09 10:00:02.837 - Thread: 91 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 10:00:03.013 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 10:00:03.079 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-09 10:00:03.195 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:00:03.208 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:00:03.209 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:00:03.209 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 10:00:03.374 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 10:00:04.678 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 10:00:06.439 - Thread: 1 -> Loading duration: 12.8618803 2024-06-09 10:00:06.450 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 10:00:06.450 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 10:00:06.451 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 10:00:07.549 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 10:00:07.950 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 10:00:07.950 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 10:00:08.883 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 10:00:08.883 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 10:00:15.651 - Thread: 1 -> GUI Stats: Update 5.10461027777779, Draw 0.134739555555556 2024-06-09 10:00:32.718 - Thread: 1 -> GC Memory: 3306.901 / 3306.901 MB 2024-06-09 10:00:45.652 - Thread: 1 -> GUI Stats: Update 0.114626222222222, Draw 0.235537444444444 2024-06-09 10:00:45.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:00:45.675 - Thread: 1 -> STATISTICS,0,0.04480362,0.009554863,0.2491693,0.02035713,2.616868,0.4158106,12.34037,90.3301,4,134,3313.735,15595.45,21460,12000000,54,16.23213,38.01677,0,50813,8.33303,0,16.66667,1.352628,3.167948,100,11879102658,3313.735,0,0,-1 2024-06-09 10:00:45.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:00:45.676 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,853,534,795,1433,92,849,11328,7275,0,0,447,8709,0,4628,126,0,62,63,384,45,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 10:01:02.720 - Thread: 1 -> GC Memory: 3320.99 / 3320.99 MB 2024-06-09 10:01:15.653 - Thread: 1 -> GUI Stats: Update 0.110751111111111, Draw 0.296873888888889 2024-06-09 10:01:32.720 - Thread: 1 -> GC Memory: 3333.782 / 3333.782 MB 2024-06-09 10:01:45.653 - Thread: 1 -> GUI Stats: Update 0.109769444444445, Draw 0.279407833333333 2024-06-09 10:01:45.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:01:45.684 - Thread: 1 -> STATISTICS,60.0166667,0.05725574,0.00967598,0.2491693,0.02035713,6.153193,0.9884348,14.0964,85.39221,4,135,3342.45,15626.34,21357,12000000,54,16.53755,37.55661,0.00924314,50826,8.332978,0,16.66667,1.37807,3.129584,100,11879220032,3342.45,0,0,-1 2024-06-09 10:01:45.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:01:45.684 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,853,534,795,1433,92,849,11328,7275,0,0,447,8709,0,4628,126,0,62,63,384,45,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 10:01:52.667 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:01:54.739 - Thread: 17 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-09 10:01:54.744 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:01:54.746 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-09 10:01:55.179 - Thread: 1 -> Query successful. 2024-06-09 10:01:55.368 - Thread: 1 -> ModIo: Authentication started 2024-06-09 10:01:56.544 - Thread: 1 -> Query successful. 2024-06-09 10:01:56.544 - Thread: 17 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-09 10:01:56.591 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:01:56.936 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:01:59.285 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:01:59.352 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-09 10:01:59.369 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-09 10:01:59.637 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-09 10:01:59.637 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-09 10:02:02.721 - Thread: 1 -> GC Memory: 2255.565 / 2255.565 MB 2024-06-09 10:02:16.159 - Thread: 1 -> GUI Stats: Update 0.134183944444444, Draw 0.264992944444445 2024-06-09 10:02:25.274 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:02:32.726 - Thread: 1 -> GC Memory: 2306.044 / 2306.044 MB 2024-06-09 10:02:34.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:02:34.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:02:39.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:02:46.160 - Thread: 1 -> GUI Stats: Update 0.212299388888889, Draw 0.180273833333333 2024-06-09 10:02:46.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:02:46.207 - Thread: 1 -> STATISTICS,120.0333334,0.09396076,0.006170273,0.2491693,0.128974,11.17726,1.580486,16.88047,141.9236,4,140,2314.209,14371.23,27535,12000000,81,22.72028,63.40914,0.01037616,52600,8.332942,0,16.66667,1.893268,5.283846,100,12328091474,2314.209,0,0,-1 2024-06-09 10:02:46.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:02:46.207 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,853,534,923,1562,92,849,11756,7574,0,0,444,9137,0,4927,126,0,62,63,384,45,1,26,1717,758,456,8,30,0,0,0,0 2024-06-09 10:02:52.258 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 10:02:57.290 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 10:02:57.290 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 10:02:58.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:02:58.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:03:02.743 - Thread: 1 -> GC Memory: 2321.255 / 2321.255 MB 2024-06-09 10:03:02.909 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 10:03:16.161 - Thread: 1 -> GUI Stats: Update 0.24537388888889, Draw 0.157509222222222 2024-06-09 10:03:32.759 - Thread: 1 -> GC Memory: 1622.092 / 1622.092 MB 2024-06-09 10:03:41.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:03:46.160 - Thread: 1 -> GUI Stats: Update 0.126515277777778, Draw 0.167476833333333 2024-06-09 10:03:46.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:03:46.223 - Thread: 1 -> STATISTICS,180.05,0.05387402,0.006177902,0.2491693,0.128974,16.46477,2.055238,16.14132,118.2337,4,137,1621.301,14589.53,27493,12000000,75,21.39424,48.87656,0.0106855,52626,8.332938,0,16.66667,1.782769,4.072853,100,12460854336,1621.301,0,0,-1 2024-06-09 10:03:46.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:03:46.223 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,854,534,1051,1690,92,849,11883,7563,0,0,451,9253,0,4927,126,0,72,63,384,45,1,6,1717,758,456,8,30,0,0,0,0 2024-06-09 10:03:47.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:03:47.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:03:54.323 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:03:54.657 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:03:54.658 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:04:02.760 - Thread: 1 -> GC Memory: 1655.699 / 1655.699 MB 2024-06-09 10:04:16.272 - Thread: 1 -> GUI Stats: Update 0.112858111111111, Draw 0.167413555555556 2024-06-09 10:04:32.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:04:32.772 - Thread: 1 -> GC Memory: 1702.226 / 1702.226 MB 2024-06-09 10:04:35.622 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:04:37.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:04:37.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:04:39.270 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:04:39.604 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:04:39.604 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:04:46.272 - Thread: 1 -> GUI Stats: Update 0.125573833333333, Draw 0.158776555555556 2024-06-09 10:04:46.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:04:46.354 - Thread: 1 -> STATISTICS,240.0666667,0.04359913,0.007781029,0.2491693,0.128974,19.7107,2.653625,12.34124,124.8087,4,142,1719.931,14909.13,25496,12000000,65,20.89616,52.96244,0.0115778,52623,8.332947,0,16.66667,1.741266,4.413332,100,12728294644,1719.931,0,0,-1 2024-06-09 10:04:46.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:04:46.354 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,854,534,1296,1935,92,849,12138,7575,0,0,444,9511,0,4930,126,0,69,63,384,45,2,23,1717,758,456,8,30,0,0,0,0 2024-06-09 10:05:02.774 - Thread: 1 -> GC Memory: 1721.506 / 1721.506 MB 2024-06-09 10:05:16.274 - Thread: 1 -> GUI Stats: Update 0.106796722222222, Draw 0.247234944444444 2024-06-09 10:05:32.775 - Thread: 1 -> GC Memory: 1648.073 / 1648.073 MB 2024-06-09 10:05:39.273 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:05:39.640 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:05:39.640 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:05:46.277 - Thread: 1 -> GUI Stats: Update 0.130882444444444, Draw 0.224503666666667 2024-06-09 10:05:46.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:05:46.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:05:46.375 - Thread: 1 -> STATISTICS,300.0833334,0.1018782,0.01116943,0.2491693,0.128974,23.40438,3.324612,16.44695,173.0638,4,144,1666.856,14782.92,28772,12000000,79,27.96397,70.25857,0.009192081,52737,8.33296,0,16.66667,2.330226,5.854619,100,12737385644,1666.856,0,0,-1 2024-06-09 10:05:46.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:05:46.375 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,854,534,1296,1936,92,849,12147,7583,0,0,451,9519,0,4930,126,0,70,63,384,45,2,23,1717,758,456,8,30,0,0,0,0 2024-06-09 10:05:46.691 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:05:46.691 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:06:02.779 - Thread: 1 -> GC Memory: 1676.17 / 1676.17 MB 2024-06-09 10:06:16.280 - Thread: 1 -> GUI Stats: Update 0.115359111111111, Draw 0.272230888888889 2024-06-09 10:06:32.779 - Thread: 1 -> GC Memory: 1680.876 / 1680.876 MB 2024-06-09 10:06:37.477 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:06:46.281 - Thread: 1 -> GUI Stats: Update 0.109369777777778, Draw 0.239569500000001 2024-06-09 10:06:46.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:06:46.394 - Thread: 1 -> STATISTICS,360.1,0.06650162,0.009571075,0.2491693,0.128974,27.37008,3.883537,14.76424,111.6308,4,142,1685.3,14829.2,25388,12000000,65,20.50407,43.78682,0.0100671,52731,8.332918,0,16.66667,1.708588,3.64872,100,12728951288,1685.3,0,0,-1 2024-06-09 10:06:46.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:06:46.394 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,854,534,1296,1935,92,849,12139,7575,0,0,444,9511,0,4930,126,0,70,63,384,45,2,23,1717,758,456,8,30,0,0,0,0 2024-06-09 10:06:59.561 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:06:59.961 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:06:59.961 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:00.365 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:07:00.367 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-09 10:07:00.395 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:07:02.782 - Thread: 1 -> GC Memory: 1645.105 / 1645.105 MB 2024-06-09 10:07:04.397 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:07:07.730 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 10:07:07.862 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-09 10:07:07.880 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-09 10:07:08.113 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:08.113 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:16.394 - Thread: 1 -> GUI Stats: Update 0.136731111111111, Draw 0.182108611111111 2024-06-09 10:07:25.310 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 10:07:27.108 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:27.442 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:27.442 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:29.191 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:29.625 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:29.625 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:30.675 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:30.991 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:30.991 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:32.091 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:32.575 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:32.575 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:32.793 - Thread: 1 -> GC Memory: 1690.973 / 1690.973 MB 2024-06-09 10:07:33.508 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:33.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:33.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:37.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:07:43.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:43.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:45.692 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:46.008 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:46.008 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:07:46.393 - Thread: 1 -> GUI Stats: Update 0.163009666666667, Draw 0.277335944444445 2024-06-09 10:07:46.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:07:46.525 - Thread: 1 -> STATISTICS,420.1166667,0.06598091,0.008081436,0.2491693,0.128974,31.61071,4.509515,14.28983,102.3393,4,140,1690.538,14834.09,21351,12000000,50,18.21062,44.32804,0.01019657,52746,8.332958,0,16.66667,1.517484,3.693838,100,12746705639,1690.538,0,0,-1 2024-06-09 10:07:46.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:07:46.525 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,853,534,1308,1947,92,849,12156,7581,0,0,451,9528,0,4930,126,0,70,63,384,45,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 10:07:50.508 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 10:07:50.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 10:07:50.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 10:08:02.794 - Thread: 1 -> GC Memory: 1701.102 / 1701.102 MB 2024-06-09 10:08:08.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 10:08:16.393 - Thread: 1 -> GUI Stats: Update 0.170746111111112, Draw 0.150957388888889 2024-06-09 10:08:16.725 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 10:08:16.725 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 10:08:32.811 - Thread: 1 -> GC Memory: 1644.249 / 1644.249 MB 2024-06-09 10:08:46.393 - Thread: 1 -> GUI Stats: Update 0.112201722222222, Draw 0.136046722222222 2024-06-09 10:08:46.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:08:46.541 - Thread: 1 -> STATISTICS,480.1333334,0.06822681,0.007798195,0.2491693,0.128974,35.48879,4.979133,12.68714,121.687,4,135,1645.401,14753.43,21374,12000000,50,21.88087,53.45628,0.008667364,52746,8.33295,0,16.66667,1.823322,4.454484,100,12739179191,1645.401,0,0,-1 2024-06-09 10:08:46.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:08:46.541 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,853,534,1308,1947,92,849,12149,7573,0,0,444,9521,0,4930,126,0,70,63,384,45,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 10:09:02.827 - Thread: 1 -> GC Memory: 1645.029 / 1645.029 MB 2024-06-09 10:09:10.158 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 10:09:16.394 - Thread: 1 -> GUI Stats: Update 0.123589444444445, Draw 0.202808388888889 2024-06-09 10:09:17.208 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 10:09:17.208 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 10:09:17.208 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 10:09:17.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 10:09:17.230 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 10:09:21.125 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 10:09:21.125 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 10:09:32.843 - Thread: 1 -> GC Memory: 1653.426 / 1653.426 MB 2024-06-09 10:09:35.627 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 10:09:46.394 - Thread: 1 -> GUI Stats: Update 0.146584333333333, Draw 0.279749611111112 2024-06-09 10:09:46.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:09:46.558 - Thread: 1 -> STATISTICS,540.15,0.06694889,0.009738922,0.2491693,0.128974,39.48398,5.53334,13.81883,127.59,4,135,1650.441,14765.14,21370,12000000,49,21.73364,51.6374,0.008638406,52743,8.332987,0,16.66667,1.811061,4.302938,100,12741386247,1650.441,0,0,-1 2024-06-09 10:09:46.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:09:46.558 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,853,534,1308,1947,92,849,12151,7575,0,0,444,9523,0,4932,126,0,70,63,384,45,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 10:10:02.845 - Thread: 1 -> GC Memory: 1655.691 / 1655.691 MB 2024-06-09 10:10:16.397 - Thread: 1 -> GUI Stats: Update 0.121514111111111, Draw 0.252089333333333 2024-06-09 10:10:32.845 - Thread: 1 -> GC Memory: 1647.927 / 1647.927 MB 2024-06-09 10:10:46.396 - Thread: 1 -> GUI Stats: Update 0.117114111111111, Draw 0.338335944444445 2024-06-09 10:10:46.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 10:10:46.576 - Thread: 1 -> STATISTICS,600.1666667,0.06055164,0.00962162,0.2491693,0.128974,43.44465,6.11124,13.46069,118.4802,4,139,1652.97,14766.51,21391,12000000,49,21.24282,42.89444,0.009194073,52737,8.332942,0,16.66667,1.770151,3.574369,100,12749934655,1652.97,0,0,-1 2024-06-09 10:10:46.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 10:10:46.576 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,853,534,1308,1947,92,849,12159,7583,0,0,451,9531,0,4932,126,0,70,63,384,45,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 10:11:02.847 - Thread: 1 -> GC Memory: 1662.286 / 1662.286 MB 2024-06-09 10:11:16.397 - Thread: 1 -> GUI Stats: Update 0.115036666666667, Draw 0.256303777777778 2024-06-09 10:11:32.847 - Thread: 1 -> GC Memory: 1677.64 / 1677.64 MB 2024-06-09 10:11:41.410 - Thread: 10 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 10:11:41.410 - Thread: 10 -> Showing message 2024-06-09 10:11:41.410 - Thread: 10 -> MyInitializer.OnCrash 2024-06-09 10:11:41.410 - Thread: 10 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 10:11:41.949 - Thread: 46 -> Exception in render! Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)