2024-06-09 09:45:18.904 - Thread: 1 -> Log Started 2024-06-09 09:45:18.904 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 09:45:18.904 - Thread: 1 -> App Version: 01_204_018 2024-06-09 09:45:18.907 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 09:45:18.907 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 09:45:18.907 - Thread: 1 -> Client Build Number: 0 2024-06-09 09:45:18.907 - Thread: 1 -> Server Build Number: 0 2024-06-09 09:45:18.907 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 09:45:18.934 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 09:45:18.934 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 09:45:18.934 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 09:45:18.934 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 09:45:18.934 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 09:45:18.934 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:45:18.936 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:45:18.936 - Thread: 1 -> Default Culture: 2024-06-09 09:45:18.936 - Thread: 1 -> Default UI Culture: 2024-06-09 09:45:18.936 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 09:45:18.936 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:45:19.009 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 09:45:19.009 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 09:45:19.009 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 09:45:19.009 - Thread: 1 -> EnableReverb: False 2024-06-09 09:45:19.009 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 09:45:19.009 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 09:45:19.009 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 09:45:19.009 - Thread: 1 -> FirstTimeRun: False 2024-06-09 09:45:19.009 - Thread: 1 -> ExperimentalMode: True 2024-06-09 09:45:19.009 - Thread: 1 -> VideoAdapter: 0 2024-06-09 09:45:19.009 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 09:45:19.009 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 09:45:19.009 - Thread: 1 -> RefreshRate: 143990 2024-06-09 09:45:19.009 - Thread: 1 -> WindowMode: 1 2024-06-09 09:45:19.009 - Thread: 1 -> VerticalSync: 1 2024-06-09 09:45:19.009 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 09:45:19.009 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:45:19.009 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 09:45:19.009 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 09:45:19.009 - Thread: 1 -> GrassDensity: 3 2024-06-09 09:45:19.009 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 09:45:19.009 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 09:45:19.009 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 09:45:19.009 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 09:45:19.009 - Thread: 1 -> TextureQuality: 2 2024-06-09 09:45:19.009 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 09:45:19.009 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 09:45:19.009 - Thread: 1 -> ModelQuality: 2 2024-06-09 09:45:19.009 - Thread: 1 -> VoxelQuality: 2 2024-06-09 09:45:19.009 - Thread: 1 -> ShaderQuality: 2 2024-06-09 09:45:19.009 - Thread: 1 -> LightsQuality: 3 2024-06-09 09:45:19.009 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 09:45:19.009 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 09:45:19.009 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 09:45:19.009 - Thread: 1 -> LastBannerId: 95 2024-06-09 09:45:19.009 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 09:45:19.009 - Thread: 1 -> GDPRConsent: True 2024-06-09 09:45:19.009 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 09:45:19.009 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 09:45:19.009 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 09:45:19.009 - Thread: 1 -> OnlyPSGames: False 2024-06-09 09:45:19.009 - Thread: 1 -> EnableTrading: True 2024-06-09 09:45:19.009 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 09:45:19.009 - Thread: 1 -> Language: 0 2024-06-09 09:45:19.009 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 09:45:19.009 - Thread: 1 -> ControlsHints: True 2024-06-09 09:45:19.009 - Thread: 1 -> GoodBotHints: True 2024-06-09 09:45:19.009 - Thread: 1 -> RotationHints: True 2024-06-09 09:45:19.009 - Thread: 1 -> AreaInteraction: True 2024-06-09 09:45:19.009 - Thread: 1 -> BlueprintSharing: True 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 09:45:19.009 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:45:19.009 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 09:45:19.009 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 09:45:19.009 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 09:45:19.009 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 09:45:19.009 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 09:45:19.009 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 09:45:19.009 - Thread: 1 -> HudState: 1 2024-06-09 09:45:19.009 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 09:45:19.009 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 09:45:19.009 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 09:45:19.009 - Thread: 1 -> Music_Volume: 0 2024-06-09 09:45:19.009 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 09:45:19.009 - Thread: 1 -> HudWarnings: True 2024-06-09 09:45:19.009 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 09:45:19.009 - Thread: 1 -> VoiceChat: False 2024-06-09 09:45:19.009 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 09:45:19.009 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 09:45:19.009 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 09:45:19.009 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 09:45:19.009 - Thread: 1 -> EnableDoppler: True 2024-06-09 09:45:19.009 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 09:45:19.009 - Thread: 1 -> GamepadScheme: 0 2024-06-09 09:45:19.009 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 09:45:19.009 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 09:45:19.009 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 09:45:19.009 - Thread: 1 -> ModIoConsent: True 2024-06-09 09:45:19.009 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 09:45:19.009 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 09:45:19.009 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 09:45:19.009 - Thread: 1 -> QuickStartNotification: False 2024-06-09 09:45:19.009 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 09:45:19.009 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 09:45:19.300 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 09:45:19.305 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-09 09:45:19.379 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-09 09:45:19.379 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 09:45:19.379 - Thread: 1 -> Found processor count: 24 2024-06-09 09:45:19.379 - Thread: 1 -> Using processor count: 16 2024-06-09 09:45:19.406 - Thread: 1 -> All detected adapters: 2024-06-09 09:45:19.407 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 09:45:19.407 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 09:45:19.627 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:45:19.629 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:45:19.629 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:45:19.629 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:45:19.629 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:45:19.629 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:45:19.629 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:45:19.629 - Thread: 1 -> Adapter id = 0 2024-06-09 09:45:19.629 - Thread: 1 -> Supported = True 2024-06-09 09:45:19.629 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:45:19.629 - Thread: 1 -> Priority = 2 2024-06-09 09:45:19.629 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:45:19.629 - Thread: 1 -> Output is attached = True 2024-06-09 09:45:19.629 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:45:19.629 - Thread: 1 -> } 2024-06-09 09:45:19.629 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:45:19.629 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:45:19.629 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:45:19.629 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:45:19.629 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:45:19.629 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:45:19.629 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:45:19.629 - Thread: 1 -> Adapter id = 0 2024-06-09 09:45:19.629 - Thread: 1 -> Supported = True 2024-06-09 09:45:19.629 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:45:19.629 - Thread: 1 -> Priority = 2 2024-06-09 09:45:19.629 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:45:19.629 - Thread: 1 -> Output is attached = True 2024-06-09 09:45:19.629 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:45:19.629 - Thread: 1 -> } 2024-06-09 09:45:19.629 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:45:19.629 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:45:19.629 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:45:19.629 - Thread: 1 -> Driver version = 2024-06-09 09:45:19.629 - Thread: 1 -> Driver date = 2024-06-09 09:45:19.629 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:45:19.629 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:45:19.629 - Thread: 1 -> Adapter id = 1 2024-06-09 09:45:19.629 - Thread: 1 -> Supported = True 2024-06-09 09:45:19.629 - Thread: 1 -> RAM = 0 2024-06-09 09:45:19.629 - Thread: 1 -> Priority = 0 2024-06-09 09:45:19.629 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:45:19.629 - Thread: 1 -> Output is attached = False 2024-06-09 09:45:19.629 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:45:19.629 - Thread: 1 -> } 2024-06-09 09:45:19.629 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:45:19.629 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:45:19.629 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:45:19.629 - Thread: 1 -> Driver version = 2024-06-09 09:45:19.629 - Thread: 1 -> Driver date = 2024-06-09 09:45:19.629 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:45:19.629 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:45:19.629 - Thread: 1 -> Adapter id = 1 2024-06-09 09:45:19.629 - Thread: 1 -> Supported = True 2024-06-09 09:45:19.629 - Thread: 1 -> RAM = 0 2024-06-09 09:45:19.629 - Thread: 1 -> Priority = 0 2024-06-09 09:45:19.629 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:45:19.629 - Thread: 1 -> Output is attached = False 2024-06-09 09:45:19.629 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:45:19.629 - Thread: 1 -> } 2024-06-09 09:45:19.629 - Thread: 1 -> Service.IsActive: True 2024-06-09 09:45:19.629 - Thread: 1 -> Service.IsOnline: True 2024-06-09 09:45:19.629 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 09:45:19.629 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 09:45:19.629 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 09:45:19.629 - Thread: 1 -> Service.Branch: default 2024-06-09 09:45:19.629 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 09:45:19.629 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 09:45:19.634 - Thread: 1 -> MyScreenManager() 2024-06-09 09:45:19.638 - Thread: 49 -> CreateDeviceInternal - CheckSettings() 2024-06-09 09:45:19.638 - Thread: 49 -> CreateDeviceInternal - GetAdapter() 2024-06-09 09:45:19.639 - Thread: 49 -> CreateDeviceInternal - FixSettings() 2024-06-09 09:45:19.639 - Thread: 49 -> CreateDeviceInternal - Create device 2024-06-09 09:45:19.721 - Thread: 49 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 09:45:19.780 - Thread: 49 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 09:45:19.780 - Thread: 49 -> CreateDeviceInternal create swapchain 2024-06-09 09:45:20.372 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 09:45:20.372 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:45:20.372 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 09:45:20.633 - Thread: 1 -> Preallocate - START 2024-06-09 09:45:20.635 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 09:45:20.635 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 09:45:20.635 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 09:45:20.635 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 09:45:20.635 - Thread: 1 -> MyEntities - START 2024-06-09 09:45:20.641 - Thread: 1 -> MyEntities - END 2024-06-09 09:45:20.641 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 09:45:20.641 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 09:45:20.641 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 09:45:20.641 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 09:45:20.641 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 09:45:20.641 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 09:45:20.641 - Thread: 1 -> MyMath - START 2024-06-09 09:45:20.641 - Thread: 1 -> MyMath - END 2024-06-09 09:45:20.641 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 09:45:20.641 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 09:45:20.648 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 09:45:20.648 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 09:45:20.648 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 09:45:20.650 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 09:45:20.650 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 09:45:20.650 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 09:45:20.650 - Thread: 1 -> MySyncDestructions - START 2024-06-09 09:45:20.650 - Thread: 1 -> MySyncDestructions - END 2024-06-09 09:45:20.650 - Thread: 1 -> MySyncEntity - START 2024-06-09 09:45:20.650 - Thread: 1 -> MySyncEntity - END 2024-06-09 09:45:20.650 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 09:45:20.651 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 09:45:20.651 - Thread: 1 -> MyCommandConsole - START 2024-06-09 09:45:20.651 - Thread: 1 -> MyCommandConsole - END 2024-06-09 09:45:20.651 - Thread: 1 -> MyCommandEntity - START 2024-06-09 09:45:20.651 - Thread: 1 -> MyCommandEntity - END 2024-06-09 09:45:20.651 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 09:45:20.651 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 09:45:20.651 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 09:45:20.652 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 09:45:20.652 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 09:45:20.653 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 09:45:20.653 - Thread: 1 -> Preallocate - END 2024-06-09 09:45:20.654 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 09:45:20.798 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 09:45:20.798 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 09:45:20.798 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 09:45:20.798 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:20.798 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:20.798 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 09:45:20.798 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 09:45:20.798 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 09:45:20.798 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 09:45:20.807 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 09:45:20.807 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 09:45:20.807 - Thread: 1 -> Virtualized: False 2024-06-09 09:45:20.811 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:45:20.811 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 09:45:20.811 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 09:45:20.811 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,202,285,568 bytes 2024-06-09 09:45:20.811 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,877,353,984 bytes 2024-06-09 09:45:20.814 - Thread: 1 -> Drive C: | Capacity: 1,999,466,655,744 bytes | Free space: 464,887,939,072 bytes 2024-06-09 09:45:20.814 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,993,046,036,480 bytes 2024-06-09 09:45:20.814 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 09:45:20.814 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 09:45:20.814 - Thread: 1 -> Installed DLCs: 2024-06-09 09:45:20.815 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 09:45:20.826 - Thread: 1 -> Havok: Physics.Init 2024-06-09 09:45:20.833 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 09:45:20.835 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 09:45:20.835 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 09:45:20.836 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:45:20.836 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:45:21.029 - Thread: 1 -> Loading scenarios 2024-06-09 09:45:21.038 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:45:21.038 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 09:45:21.190 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:21.190 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:45:21.190 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:45:21.199 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:45:21.200 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 09:45:21.200 - Thread: 1 -> Loading Quick starts 2024-06-09 09:45:21.200 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:45:21.200 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:45:21.200 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 09:45:21.200 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 09:45:21.203 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:45:21.222 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:45:21.231 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:45:21.232 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2024-06-09 09:45:21.232 - Thread: 1 -> MyGuiManager() 2024-06-09 09:45:21.234 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:45:21.268 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:45:21.316 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:45:21.317 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:45:21.317 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:45:21.339 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 09:45:21.371 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:45:21.378 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 09:45:21.379 - Thread: 16 -> ReloadVoxelMaterials 2024-06-09 09:45:21.411 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 09:45:21.411 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 09:45:21.411 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 09:45:21.411 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 09:45:21.411 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 09:45:21.411 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 09:45:21.411 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 09:45:21.412 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 09:45:21.412 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 09:45:21.412 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 09:45:21.412 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 09:45:21.413 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 09:45:21.413 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 09:45:21.413 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 09:45:21.413 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 09:45:21.413 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 09:45:21.426 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 09:45:21.426 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 09:45:21.427 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 09:45:21.428 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 09:45:21.429 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 09:45:21.430 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 09:45:21.431 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 09:45:21.435 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 09:45:21.435 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 09:45:21.436 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 09:45:21.437 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 09:45:21.437 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 09:45:21.444 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 09:45:21.445 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 09:45:21.447 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 09:45:21.447 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 09:45:21.448 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 09:45:21.453 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 09:45:21.454 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 09:45:21.465 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 09:45:21.467 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 09:45:21.468 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 09:45:21.468 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 09:45:21.468 - Thread: 1 -> Style Pack (1084680) 2024-06-09 09:45:21.468 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 09:45:21.468 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 09:45:21.469 - Thread: 1 -> Frostbite (1241550) 2024-06-09 09:45:21.469 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 09:45:21.469 - Thread: 1 -> Wasteland (1374610) 2024-06-09 09:45:21.469 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 09:45:21.469 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 09:45:21.469 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 09:45:21.469 - Thread: 1 -> Automatons (1958640) 2024-06-09 09:45:21.469 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 09:45:21.469 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 09:45:21.483 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 09:45:21.483 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 09:45:21.483 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 09:45:21.485 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 09:45:21.485 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 09:45:21.489 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 09:45:21.493 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 09:45:21.495 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 09:45:21.495 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 09:45:21.497 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 09:45:21.514 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 09:45:21.519 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 09:45:21.520 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 09:45:21.524 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 09:45:21.528 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 09:45:21.532 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 09:45:21.546 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 09:45:21.549 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 09:45:21.552 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 09:45:21.552 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 09:45:21.557 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 09:45:21.558 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 09:45:21.559 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 09:45:21.560 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 09:45:21.561 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 09:45:21.561 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 09:45:21.562 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 09:45:21.563 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 09:45:21.564 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 09:45:21.573 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 09:45:21.574 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 09:45:21.575 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 09:45:21.577 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 09:45:21.584 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 09:45:21.584 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 09:45:21.586 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 09:45:21.588 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 09:45:21.591 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 09:45:21.597 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 09:45:21.602 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 09:45:21.615 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 09:45:21.652 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 09:45:21.667 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 09:45:21.669 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 09:45:21.671 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 09:45:21.681 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 09:45:21.685 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 09:45:21.688 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 09:45:21.709 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 09:45:21.715 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 09:45:21.728 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 09:45:21.742 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 09:45:21.749 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 09:45:21.755 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 09:45:21.757 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 09:45:21.761 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 09:45:21.763 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 09:45:21.764 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 09:45:21.777 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 09:45:21.781 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 09:45:21.782 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 09:45:21.788 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 09:45:21.841 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:45:21.873 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 09:45:21.873 - Thread: 1 -> Flares Intensity: 1 2024-06-09 09:45:21.873 - Thread: 1 -> Field of view: 1.221984 2024-06-09 09:45:21.873 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:45:21.873 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 09:45:21.873 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 09:45:21.873 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 09:45:21.873 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 09:45:21.873 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 09:45:21.873 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 09:45:21.873 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 09:45:21.873 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 09:45:21.873 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 09:45:21.873 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 09:45:21.873 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 09:45:21.873 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 09:45:21.873 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 09:45:21.873 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 09:45:21.901 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 09:45:21.903 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 09:45:21.904 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (125f246e-aeaa-4b71-8172-cca5c677c576) 2024-06-09 09:45:21.904 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:45:21.990 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 09:45:21.993 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 09:45:22.043 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 09:45:22.951 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:45:23.319 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:23.319 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:23.337 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:45:23.337 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 09:45:23.928 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 09:45:23.928 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:45:23.999 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 09:45:24.183 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:45:24.183 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 09:45:24.215 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2024-06-09 09:45:25.578 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:45:25.845 - Thread: 1 -> Server responded 2024-06-09 09:45:25.845 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 09:45:25.845 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:25.845 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:26.491 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:45:36.854 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 09:45:36.854 - Thread: 1 -> World requested 2024-06-09 09:45:36.856 - Thread: 1 -> World requested - connection alive 2024-06-09 09:45:39.051 - Thread: 1 -> LoadSession() - Start 2024-06-09 09:45:39.051 - Thread: 16 -> Downloading world mods - START 2024-06-09 09:45:39.051 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:45:39.052 - Thread: 16 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 09:45:39.341 - Thread: 1 -> Mod query successful 2024-06-09 09:45:39.341 - Thread: 16 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 09:45:39.341 - Thread: 16 -> Mod download time: 0.00 seconds 2024-06-09 09:45:39.341 - Thread: 16 -> Downloading world mods - END 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:39.351 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:39.358 - Thread: 1 -> LoadSession() - End 2024-06-09 09:45:39.358 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 09:45:39.358 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 09:45:39.358 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 09:45:39.568 - Thread: 1 -> RunLoadingAction - START 2024-06-09 09:45:40.482 - Thread: 1 -> GC Memory: 1,136,695,480 B 2024-06-09 09:45:40.488 - Thread: 1 -> Process Memory: 4,244,242,432 B 2024-06-09 09:45:40.588 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 09:45:40.753 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:40.767 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 09:45:40.768 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 09:45:40.768 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:45:40.768 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:45:40.877 - Thread: 1 -> Loading scenarios 2024-06-09 09:45:40.877 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:45:40.878 - Thread: 1 -> List of used mods (1) - START 2024-06-09 09:45:40.878 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 09:45:40.878 - Thread: 1 -> List of used mods - END 2024-06-09 09:45:40.905 - Thread: 1 -> Loading behaviors 2024-06-09 09:45:40.905 - Thread: 1 -> Loading ammo magazines 2024-06-09 09:45:40.905 - Thread: 1 -> Loading ammo definitions 2024-06-09 09:45:40.905 - Thread: 1 -> Loading animations 2024-06-09 09:45:40.905 - Thread: 1 -> Loading animations 2024-06-09 09:45:40.906 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:40.906 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:40.906 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:40.906 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:40.906 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:40.906 - Thread: 1 -> Loading sound definitions 2024-06-09 09:45:40.906 - Thread: 1 -> Loading category classes 2024-06-09 09:45:40.906 - Thread: 1 -> Loading category classes 2024-06-09 09:45:40.906 - Thread: 1 -> Loading blueprint classes 2024-06-09 09:45:40.906 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:45:40.906 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:45:40.906 - Thread: 1 -> Loading blueprints 2024-06-09 09:45:40.907 - Thread: 1 -> Loading blueprints 2024-06-09 09:45:40.907 - Thread: 1 -> Loading agent definitions 2024-06-09 09:45:40.907 - Thread: 1 -> Loading character definitions 2024-06-09 09:45:40.908 - Thread: 1 -> Loading character definitions 2024-06-09 09:45:40.908 - Thread: 1 -> Loading components 2024-06-09 09:45:40.908 - Thread: 1 -> Loading components 2024-06-09 09:45:40.908 - Thread: 1 -> Loading configuration 2024-06-09 09:45:40.908 - Thread: 1 -> Loading container types 2024-06-09 09:45:40.909 - Thread: 1 -> Loading Contract Types 2024-06-09 09:45:40.909 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:45:40.909 - Thread: 1 -> Loading block positions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading block positions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading curve definitions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading debris 2024-06-09 09:45:40.909 - Thread: 1 -> Loading environment items entries 2024-06-09 09:45:40.909 - Thread: 1 -> Loading decal global definitions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading decal definitions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading decal definitions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading drone behaviors 2024-06-09 09:45:40.909 - Thread: 1 -> Loading edges 2024-06-09 09:45:40.909 - Thread: 1 -> Loading emissive color definitions 2024-06-09 09:45:40.909 - Thread: 1 -> Loading emissive color default states 2024-06-09 09:45:40.910 - Thread: 1 -> Loading animations 2024-06-09 09:45:40.910 - Thread: 1 -> Loading entity components 2024-06-09 09:45:40.914 - Thread: 1 -> Loading component containers 2024-06-09 09:45:40.915 - Thread: 1 -> Loading environment items entries 2024-06-09 09:45:40.915 - Thread: 1 -> Loading Faction Names 2024-06-09 09:45:40.915 - Thread: 1 -> Loading factions 2024-06-09 09:45:40.915 - Thread: 1 -> Loading flare definitions 2024-06-09 09:45:40.915 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:45:40.916 - Thread: 1 -> Loading gas property definitions 2024-06-09 09:45:40.916 - Thread: 1 -> Loading event definitions 2024-06-09 09:45:40.916 - Thread: 1 -> Loading physical items 2024-06-09 09:45:40.924 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:45:40.924 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:45:40.924 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:45:40.924 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:45:40.924 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:45:40.924 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:45:40.924 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:45:40.924 - Thread: 1 -> Loading planet definition 2024-06-09 09:45:40.924 - Thread: 1 -> Loading physical items 2024-06-09 09:45:40.924 - Thread: 1 -> Loading physical items 2024-06-09 09:45:40.924 - Thread: 1 -> Loading physical material properties 2024-06-09 09:45:40.925 - Thread: 1 -> Loading pirate antennas 2024-06-09 09:45:40.925 - Thread: 1 -> Loading Quick starts 2024-06-09 09:45:40.925 - Thread: 1 -> Loading research blocks definitions 2024-06-09 09:45:40.925 - Thread: 1 -> Loading research groups definitions 2024-06-09 09:45:40.925 - Thread: 1 -> Loading resource distribution groups 2024-06-09 09:45:40.925 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:45:40.925 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:45:40.925 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:45:40.926 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:45:40.926 - Thread: 1 -> Loading sound categories 2024-06-09 09:45:40.926 - Thread: 1 -> Loading stat definitions 2024-06-09 09:45:40.926 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:45:40.926 - Thread: 1 -> Loading grid creators 2024-06-09 09:45:40.926 - Thread: 1 -> Loading transparent material properties 2024-06-09 09:45:40.926 - Thread: 1 -> Loading planet definition 2024-06-09 09:45:40.926 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 09:45:40.926 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:45:40.926 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:45:40.926 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:45:40.926 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:45:40.926 - Thread: 1 -> Loading Weather Effects 2024-06-09 09:45:40.927 - Thread: 1 -> Audio effects definitions 2024-06-09 09:45:40.927 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:45:40.927 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:45:40.928 - Thread: 1 -> Loading physical material properties 2024-06-09 09:45:40.928 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:45:40.963 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:45:40.963 - Thread: 1 -> Loading environment item definitions 2024-06-09 09:45:40.963 - Thread: 1 -> Loading weapon definitions 2024-06-09 09:45:40.965 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.970 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.970 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.971 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.971 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.973 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.973 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.974 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.974 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.974 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.974 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.975 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.975 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.976 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.976 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.976 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.977 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.977 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.977 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.978 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.978 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.979 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.979 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.979 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.981 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.981 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.982 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.982 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.985 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.985 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.986 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.986 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.986 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.987 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.987 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.988 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.988 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.989 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.990 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.990 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.991 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.991 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.993 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.994 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.994 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.995 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.996 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.997 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.998 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.998 - Thread: 1 -> Created block definitions 2024-06-09 09:45:40.999 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:40.999 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.000 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.001 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.006 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.007 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.008 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.009 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.011 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.011 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.013 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.013 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.016 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.017 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.018 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.018 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.019 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.019 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.021 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.021 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.024 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.024 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.026 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.026 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.028 - Thread: 1 -> Loading cube blocks 2024-06-09 09:45:41.028 - Thread: 1 -> Created block definitions 2024-06-09 09:45:41.033 - Thread: 1 -> Loading block variant groups 2024-06-09 09:45:41.043 - Thread: 1 -> Loading asteroid generators 2024-06-09 09:45:41.043 - Thread: 1 -> Loading spawn groups 2024-06-09 09:45:41.043 - Thread: 1 -> Loading drop containers 2024-06-09 09:45:41.043 - Thread: 1 -> Loading spawn groups 2024-06-09 09:45:41.043 - Thread: 1 -> Loading spawn groups 2024-06-09 09:45:41.043 - Thread: 1 -> Loading radial menu definitions 2024-06-09 09:45:41.047 - Thread: 1 -> Loading respawn ships 2024-06-09 09:45:41.047 - Thread: 1 -> Loading spawn groups 2024-06-09 09:45:41.047 - Thread: 1 -> Loading wheel speeds 2024-06-09 09:45:41.055 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 09:45:41.056 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 09:45:41.056 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:45:41.069 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:45:41.148 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:45:41.151 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 09:45:41.157 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:41.174 - Thread: 39 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:45:41.174 - Thread: 27 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:45:41.188 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:41.188 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:41.189 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:41.189 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:41.190 - Thread: 33 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:45:41.192 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:45:41.192 - Thread: 26 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:45:41.273 - Thread: 78 -> External debugger: listening... 2024-06-09 09:45:41.279 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 09:45:41.280 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 09:45:41.280 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 09:45:41.280 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 09:45:41.280 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 09:45:41.280 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 09:45:41.290 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 09:45:41.290 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 09:45:41.296 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 09:45:41.296 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 09:45:41.308 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 09:45:42.167 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 09:45:42.167 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 09:45:42.167 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 09:45:42.945 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 09:45:42.945 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 09:45:42.945 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 09:45:43.787 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 09:45:43.787 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 09:45:43.787 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 09:45:44.678 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 09:45:44.678 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 09:45:44.678 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 09:45:45.483 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 09:45:45.483 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 09:45:45.483 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 09:45:46.187 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 09:45:46.187 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 09:45:46.187 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 09:45:47.074 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 09:45:47.074 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 09:45:47.074 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 09:45:48.337 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 09:45:48.337 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 09:45:48.337 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 09:45:48.349 - Thread: 1 -> Entities loaded & initialized 2024-06-09 09:45:48.350 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 09:45:48.350 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 09:45:48.361 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 09:45:48.362 - Thread: 1 -> RunLoadingAction - END 2024-06-09 09:45:48.362 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 09:45:48.362 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 09:45:48.362 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 09:45:48.362 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 09:45:48.362 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 09:45:48.362 - Thread: 1 -> Updating continues. 2024-06-09 09:45:48.479 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 09:45:48.481 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 09:45:48.483 - Thread: 1 -> GC Memory: 1493.178 / 1493.178 MB 2024-06-09 09:45:48.547 - Thread: 1 -> RequestRespawn 2024-06-09 09:45:48.643 - Thread: 90 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:45:48.831 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 09:45:48.855 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 09:45:48.911 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:45:48.930 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:45:48.933 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:45:48.933 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:45:50.907 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 09:45:55.612 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 09:45:56.093 - Thread: 1 -> Loading duration: 16.7355826 2024-06-09 09:45:56.109 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:56.109 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:56.109 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 09:45:57.725 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:57.725 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:58.575 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:58.575 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 09:46:01.960 - Thread: 1 -> GUI Stats: Update 5.07885955555555, Draw 0.111693444444444 2024-06-09 09:46:06.359 - Thread: 1 -> Player disconnected: Gutterman ([007...118]) 2024-06-09 09:46:06.359 - Thread: 1 -> Disconnected: [009...497] 2024-06-09 09:46:18.494 - Thread: 1 -> GC Memory: 5343.413 / 5343.413 MB 2024-06-09 09:46:31.961 - Thread: 1 -> GUI Stats: Update 0.116574111111111, Draw 0.227396722222222 2024-06-09 09:46:31.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:46:31.987 - Thread: 1 -> STATISTICS,0,0.06843185,0.009572029,0.2811708,0.01769733,3.415249,0.3957033,14.48596,122.0154,4,161,5354.951,18663.21,22272,12000000,51,21.24479,53.28916,0,49072,8.333016,0,16.66667,1.770332,4.440595,100,13622533808,5354.951,0,0,-1 2024-06-09 09:46:31.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:46:31.987 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,746,1395,89,849,12991,8976,0,0,451,10372,0,6325,126,0,64,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:46:47.558 - Thread: 1 -> Disconnected: [009...497] 2024-06-09 09:46:48.510 - Thread: 1 -> GC Memory: 5363.178 / 5363.178 MB 2024-06-09 09:47:01.961 - Thread: 1 -> GUI Stats: Update 0.118250388888889, Draw 0.260700444444445 2024-06-09 09:47:17.692 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 09:47:17.958 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 09:47:17.958 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:47:17.959 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 09:47:18.527 - Thread: 1 -> GC Memory: 5378.499 / 5378.499 MB 2024-06-09 09:47:18.792 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2024-06-09 09:47:21.608 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2024-06-09 09:47:21.608 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2024-06-09 09:47:22.459 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 09:47:22.459 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 09:47:31.961 - Thread: 1 -> GUI Stats: Update 0.122091666666667, Draw 0.276645277777778 2024-06-09 09:47:31.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:47:31.992 - Thread: 1 -> STATISTICS,60.0166667,0.06813145,0.009594917,0.2811708,0.01769733,7.428023,0.9738417,14.67593,118.9786,4,166,5385.146,18985.58,21993,12000000,50,20.42069,51.238,0.01595993,49038,8.332927,0,16.66667,1.701641,4.269625,100,13854478476,5385.146,0,0,-1 2024-06-09 09:47:31.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:47:31.992 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,974,1623,89,849,13212,8969,0,0,444,10593,0,6326,126,0,64,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:47:48.527 - Thread: 1 -> GC Memory: 1617.847 / 1617.847 MB 2024-06-09 09:48:01.961 - Thread: 1 -> GUI Stats: Update 0.118386444444445, Draw 0.277195722222222 2024-06-09 09:48:18.527 - Thread: 1 -> GC Memory: 1625.577 / 1625.577 MB 2024-06-09 09:48:31.960 - Thread: 1 -> GUI Stats: Update 0.115518111111111, Draw 0.228439888888889 2024-06-09 09:48:32.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:48:32.009 - Thread: 1 -> STATISTICS,120.0333334,0.07144547,0.007797241,0.2811708,0.01769733,11.52665,1.537408,13.58903,122.5239,4,171,1627.3,17978.83,21764,12000000,50,20.66026,57.86657,0.01569857,50126,8.332945,0,16.66667,1.721608,4.82199,100,13884748086,1627.3,0,0,-1 2024-06-09 09:48:32.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:48:32.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1642,89,849,13241,8977,0,0,451,10619,0,6326,126,0,67,63,384,47,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:48:48.528 - Thread: 1 -> GC Memory: 1648.701 / 1648.701 MB 2024-06-09 09:49:01.961 - Thread: 1 -> GUI Stats: Update 0.105678388888889, Draw 0.156983944444444 2024-06-09 09:49:04.478 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:49:18.529 - Thread: 1 -> GC Memory: 1618.726 / 1618.726 MB 2024-06-09 09:49:32.080 - Thread: 1 -> GUI Stats: Update 0.316096277777778, Draw 0.191546333333333 2024-06-09 09:49:32.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:49:32.145 - Thread: 1 -> STATISTICS,180.05,0.0667038,0.00613308,0.2811708,0.01769733,15.57567,1.976358,16.02876,120.6459,4,156,1619.286,17825.87,21780,12000000,50,19.97761,55.64145,0.01500552,50343,8.33299,0,16.66667,1.664732,4.636596,100,13897486094,1619.286,0,0,-1 2024-06-09 09:49:32.145 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:49:32.145 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13253,8990,0,0,444,10631,0,6347,126,0,67,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:49:39.045 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:49:47.277 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:49:47.277 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:49:48.530 - Thread: 1 -> GC Memory: 1623.874 / 1623.874 MB 2024-06-09 09:50:02.082 - Thread: 1 -> GUI Stats: Update 0.328744333333333, Draw 0.200282444444444 2024-06-09 09:50:03.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:50:03.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:50:18.532 - Thread: 1 -> GC Memory: 1631.169 / 1631.169 MB 2024-06-09 09:50:21.920 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:50:32.085 - Thread: 1 -> GUI Stats: Update 0.114254166666667, Draw 0.163765 2024-06-09 09:50:32.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:50:32.167 - Thread: 1 -> STATISTICS,240.0666667,0.06703854,0.008673668,0.2811708,0.01769733,19.52821,2.41475,13.13614,106.9722,4,168,1627.6,17822.11,21780,12000000,51,18.44252,48.95166,0.01580383,50421,8.333017,0,16.66667,1.536818,4.079151,100,13897976742,1627.6,0,0,-1 2024-06-09 09:50:32.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:50:32.167 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13254,8990,0,0,444,10631,0,6347,126,0,67,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:50:39.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:50:46.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:50:46.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:50:48.536 - Thread: 1 -> GC Memory: 1633.849 / 1633.849 MB 2024-06-09 09:50:48.686 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 09:50:59.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:51:02.087 - Thread: 1 -> GUI Stats: Update 0.163764166666666, Draw 0.192155166666667 2024-06-09 09:51:03.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:51:03.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:51:13.734 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:51:14.101 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:51:14.101 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:51:18.536 - Thread: 1 -> GC Memory: 1622.561 / 1622.561 MB 2024-06-09 09:51:24.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 09:51:24.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 09:51:24.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 09:51:24.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 09:51:24.501 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 09:51:32.086 - Thread: 1 -> GUI Stats: Update 0.127105333333333, Draw 0.227464333333333 2024-06-09 09:51:32.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:51:32.184 - Thread: 1 -> STATISTICS,300.0833334,0.06053257,0.007791519,0.2811708,0.01769733,23.42875,2.92033,13.99959,92.31597,4,180,1634.639,17839.98,21565,12000000,49,17.91528,39.28699,0.01529148,50428,8.332971,0,16.66667,1.492875,3.273773,100,13910126234,1634.639,0,0,-1 2024-06-09 09:51:32.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:51:32.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13265,9002,0,0,451,10643,0,6351,126,0,67,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:51:34.450 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 09:51:34.450 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 09:51:38.018 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:51:48.537 - Thread: 1 -> GC Memory: 1634.841 / 1634.841 MB 2024-06-09 09:52:02.087 - Thread: 1 -> GUI Stats: Update 0.116192833333333, Draw 0.280043833333334 2024-06-09 09:52:18.553 - Thread: 1 -> GC Memory: 1636.253 / 1636.253 MB 2024-06-09 09:52:32.087 - Thread: 1 -> GUI Stats: Update 0.1144215, Draw 0.295612888888889 2024-06-09 09:52:32.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:52:32.202 - Thread: 1 -> STATISTICS,360.1,0.05704308,0.009628296,0.2811708,0.01769733,27.34324,3.492658,13.92008,93.16582,4,185,1643.693,17840.46,21554,12000000,51,18.85824,39.19152,0.01431083,50416,8.332958,0,16.66667,1.571449,3.265813,100,13910643846,1643.693,0,0,-1 2024-06-09 09:52:32.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:52:32.202 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13266,9002,0,0,451,10644,0,6351,126,0,67,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:52:37.852 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:52:41.271 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:52:48.554 - Thread: 1 -> GC Memory: 1622.336 / 1622.336 MB 2024-06-09 09:53:02.088 - Thread: 1 -> GUI Stats: Update 0.110961111111111, Draw 0.297531111111111 2024-06-09 09:53:12.119 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:53:17.870 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:53:17.870 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:53:18.555 - Thread: 1 -> GC Memory: 1633.302 / 1633.302 MB 2024-06-09 09:53:24.853 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:53:25.169 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:53:25.169 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:53:32.089 - Thread: 1 -> GUI Stats: Update 0.117612777777778, Draw 0.170031666666667 2024-06-09 09:53:32.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:53:32.219 - Thread: 1 -> STATISTICS,420.1166667,0.04533577,0.007782936,0.2811708,0.01769733,31.35494,4.012515,14.84804,83.15471,4,167,1638.812,17921.73,21803,12000000,52,19.42726,51.44761,0.01583304,50718,8.332982,0,16.66667,1.61887,4.28712,100,13899306250,1638.812,0,0,-1 2024-06-09 09:53:32.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:53:32.219 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13255,8991,0,0,444,10632,0,6351,126,0,67,63,384,46,1,19,1717,758,456,8,30,0,0,0,0 2024-06-09 09:53:41.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:53:48.556 - Thread: 1 -> GC Memory: 1642.535 / 1642.535 MB 2024-06-09 09:53:50.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:53:50.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:54:02.090 - Thread: 1 -> GUI Stats: Update 0.121259111111111, Draw 0.193564 2024-06-09 09:54:08.871 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:54:09.238 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:54:09.238 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:54:14.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:54:18.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:54:18.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:54:18.558 - Thread: 1 -> GC Memory: 1628.616 / 1628.616 MB 2024-06-09 09:54:20.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:54:30.840 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:54:32.092 - Thread: 1 -> GUI Stats: Update 0.202233611111111, Draw 0.239021888888889 2024-06-09 09:54:32.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:54:32.239 - Thread: 1 -> STATISTICS,480.1333334,0.07770634,0.006153107,0.2811708,0.01769733,34.14715,4.487854,14.38116,113.794,4,144,1637.988,17830.71,21758,12000000,51,25.99369,47.4879,0.01345312,50904,8.332936,0,16.66667,2.166038,3.957137,100,13903211734,1637.988,0,0,-1 2024-06-09 09:54:32.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:54:32.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13259,8994,0,0,444,10636,0,6351,126,0,67,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:54:36.007 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:54:36.007 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:54:36.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:54:36.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:54:39.624 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:54:45.639 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:54:48.559 - Thread: 1 -> GC Memory: 1645.048 / 1645.048 MB 2024-06-09 09:54:51.791 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:54:51.791 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:54:57.510 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:55:01.358 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:55:01.358 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:55:02.093 - Thread: 1 -> GUI Stats: Update 0.288084444444445, Draw 0.187444944444445 2024-06-09 09:55:02.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:55:02.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:55:06.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:55:12.224 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:55:14.524 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:55:14.524 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:55:15.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:55:15.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:55:18.559 - Thread: 1 -> GC Memory: 1654.483 / 1654.483 MB 2024-06-09 09:55:21.927 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:55:25.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:55:29.525 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:55:32.093 - Thread: 1 -> GUI Stats: Update 0.183392722222222, Draw 0.197980611111111 2024-06-09 09:55:32.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:55:32.258 - Thread: 1 -> STATISTICS,540.15,0.04275608,0.006122589,0.2811708,0.01769733,38.07418,4.907653,12.45495,131.2527,4,139,1656.968,17864.48,21709,12000000,51,22.36949,55.49916,0.008916877,50920,8.296705,0,16.66667,1.85593,4.604602,100,13903361510,1656.968,0,0,-1 2024-06-09 09:55:32.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:55:32.258 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13259,8994,0,0,444,10636,0,6351,126,0,67,63,384,46,1,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:55:33.125 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:55:33.125 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:55:35.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:55:35.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:55:48.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:55:48.562 - Thread: 1 -> GC Memory: 1660.018 / 1660.018 MB 2024-06-09 09:56:02.094 - Thread: 1 -> GUI Stats: Update 0.181781944444445, Draw 0.224946055555555 2024-06-09 09:56:10.408 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:56:13.875 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:56:13.875 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:56:15.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:56:15.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:56:17.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:56:18.577 - Thread: 1 -> GC Memory: 1637.053 / 1637.053 MB 2024-06-09 09:56:27.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:56:27.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:56:32.094 - Thread: 1 -> GUI Stats: Update 0.250927333333333, Draw 0.191279722222222 2024-06-09 09:56:32.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:56:32.275 - Thread: 1 -> STATISTICS,600.1666667,0.05264091,0.007813454,0.2811708,0.01769733,41.24913,5.335835,11.95411,125.9612,4,142,1640.248,17863.72,21613,12000000,51,23.34372,55.64323,0.01031244,50814,8.332967,0,16.66667,1.945224,4.636732,100,13903606614,1640.248,0,0,-1 2024-06-09 09:56:32.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:56:32.275 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,992,1641,89,849,13259,8994,0,0,444,10636,0,6351,126,0,67,63,384,46,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:56:39.158 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:56:48.578 - Thread: 1 -> GC Memory: 1641.73 / 1641.73 MB 2024-06-09 09:56:55.760 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 09:57:02.095 - Thread: 1 -> GUI Stats: Update 0.299044611111112, Draw 0.211837611111111 2024-06-09 09:57:18.582 - Thread: 1 -> GC Memory: 1640.656 / 1640.656 MB 2024-06-09 09:57:18.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:57:18.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:57:32.095 - Thread: 1 -> GUI Stats: Update 0.222615111111111, Draw 0.171516888888889 2024-06-09 09:57:32.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:57:32.294 - Thread: 1 -> STATISTICS,660.1833334,0.05537128,0.0078125,0.2811708,0.01769733,44.77296,5.75508,12.15457,123.5583,4,140,1644.78,17894.96,21603,12000000,50,22.94494,52.99491,0.01008373,50827,8.332968,0,16.66667,1.911994,4.416049,100,13943020678,1644.78,0,0,-1 2024-06-09 09:57:32.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:57:32.294 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,1030,1679,89,849,13297,8994,0,0,444,10673,0,6351,126,0,67,63,384,46,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:57:48.595 - Thread: 1 -> GC Memory: 1629.949 / 1629.949 MB 2024-06-09 09:58:02.095 - Thread: 1 -> GUI Stats: Update 0.102301, Draw 0.166833388888889 2024-06-09 09:58:03.362 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:58:05.010 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:58:05.365 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:58:05.365 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:58:06.110 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:58:06.494 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:58:06.494 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:58:16.877 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:58:18.228 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:58:18.611 - Thread: 1 -> GC Memory: 1632.157 / 1632.157 MB 2024-06-09 09:58:23.760 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:58:32.095 - Thread: 1 -> GUI Stats: Update 0.116447833333333, Draw 0.393039777777778 2024-06-09 09:58:32.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:58:32.310 - Thread: 1 -> STATISTICS,720.2,0.06569672,0.008556366,0.2811708,0.01769733,47.98806,6.289715,13.86285,120.2279,4,143,1635.719,17966.23,21557,12000000,50,23.06141,56.64664,0.009235181,50830,8.332936,0,16.66667,1.921692,4.720328,100,13943016970,1635.719,0,0,-1 2024-06-09 09:58:32.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:58:32.310 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,534,1030,1679,89,849,13297,8994,0,0,444,10673,0,6351,126,0,67,63,384,46,2,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:58:48.612 - Thread: 1 -> GC Memory: 1633.148 / 1633.148 MB 2024-06-09 09:59:02.095 - Thread: 1 -> GUI Stats: Update 0.0991894444444444, Draw 0.1971295 2024-06-09 09:59:18.612 - Thread: 1 -> GC Memory: 1626.283 / 1626.283 MB 2024-06-09 09:59:27.591 - Thread: 13 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 09:59:27.591 - Thread: 13 -> Showing message 2024-06-09 09:59:27.591 - Thread: 13 -> MyInitializer.OnCrash 2024-06-09 09:59:27.591 - Thread: 13 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 09:59:28.047 - Thread: 13 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 849 PCUCount: 21545 IsHang: False GCMemory: 1625 GCMemoryAllocated: 1625 HWAvailableMemory: 50814 ProcessPrivateMemory: 17929 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-09 09:59:28.047 - Thread: 13 -> Log Closed