2024-06-09 09:38:37.797 - Thread: 1 -> Log Started 2024-06-09 09:38:37.797 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 09:38:37.797 - Thread: 1 -> App Version: 01_204_018 2024-06-09 09:38:37.800 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 09:38:37.800 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 09:38:37.800 - Thread: 1 -> Client Build Number: 0 2024-06-09 09:38:37.800 - Thread: 1 -> Server Build Number: 0 2024-06-09 09:38:37.800 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 09:38:37.824 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 09:38:37.824 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 09:38:37.824 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 09:38:37.824 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 09:38:37.824 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 09:38:37.824 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:38:37.826 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:38:37.826 - Thread: 1 -> Default Culture: 2024-06-09 09:38:37.826 - Thread: 1 -> Default UI Culture: 2024-06-09 09:38:37.826 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 09:38:37.826 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:38:37.899 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 09:38:37.899 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 09:38:37.899 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 09:38:37.899 - Thread: 1 -> EnableReverb: False 2024-06-09 09:38:37.899 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 09:38:37.899 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 09:38:37.899 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 09:38:37.899 - Thread: 1 -> FirstTimeRun: False 2024-06-09 09:38:37.899 - Thread: 1 -> ExperimentalMode: True 2024-06-09 09:38:37.899 - Thread: 1 -> VideoAdapter: 0 2024-06-09 09:38:37.899 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 09:38:37.899 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 09:38:37.899 - Thread: 1 -> RefreshRate: 143990 2024-06-09 09:38:37.899 - Thread: 1 -> WindowMode: 1 2024-06-09 09:38:37.899 - Thread: 1 -> VerticalSync: 1 2024-06-09 09:38:37.899 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 09:38:37.899 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:38:37.899 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 09:38:37.899 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 09:38:37.899 - Thread: 1 -> GrassDensity: 3 2024-06-09 09:38:37.899 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 09:38:37.899 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 09:38:37.899 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 09:38:37.899 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 09:38:37.899 - Thread: 1 -> TextureQuality: 2 2024-06-09 09:38:37.899 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 09:38:37.899 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 09:38:37.899 - Thread: 1 -> ModelQuality: 2 2024-06-09 09:38:37.899 - Thread: 1 -> VoxelQuality: 2 2024-06-09 09:38:37.899 - Thread: 1 -> ShaderQuality: 2 2024-06-09 09:38:37.899 - Thread: 1 -> LightsQuality: 3 2024-06-09 09:38:37.899 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 09:38:37.899 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 09:38:37.899 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 09:38:37.899 - Thread: 1 -> LastBannerId: 95 2024-06-09 09:38:37.899 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 09:38:37.899 - Thread: 1 -> GDPRConsent: True 2024-06-09 09:38:37.899 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 09:38:37.899 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 09:38:37.899 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 09:38:37.899 - Thread: 1 -> OnlyPSGames: False 2024-06-09 09:38:37.899 - Thread: 1 -> EnableTrading: True 2024-06-09 09:38:37.899 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 09:38:37.899 - Thread: 1 -> Language: 0 2024-06-09 09:38:37.899 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 09:38:37.899 - Thread: 1 -> ControlsHints: True 2024-06-09 09:38:37.899 - Thread: 1 -> GoodBotHints: True 2024-06-09 09:38:37.899 - Thread: 1 -> RotationHints: True 2024-06-09 09:38:37.899 - Thread: 1 -> AreaInteraction: True 2024-06-09 09:38:37.899 - Thread: 1 -> BlueprintSharing: True 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 09:38:37.899 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:38:37.899 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 09:38:37.899 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 09:38:37.899 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 09:38:37.899 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 09:38:37.899 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 09:38:37.899 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 09:38:37.899 - Thread: 1 -> HudState: 1 2024-06-09 09:38:37.899 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 09:38:37.899 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 09:38:37.899 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 09:38:37.899 - Thread: 1 -> Music_Volume: 0 2024-06-09 09:38:37.899 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 09:38:37.899 - Thread: 1 -> HudWarnings: True 2024-06-09 09:38:37.899 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 09:38:37.899 - Thread: 1 -> VoiceChat: False 2024-06-09 09:38:37.899 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 09:38:37.899 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 09:38:37.899 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 09:38:37.899 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 09:38:37.899 - Thread: 1 -> EnableDoppler: True 2024-06-09 09:38:37.899 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 09:38:37.899 - Thread: 1 -> GamepadScheme: 0 2024-06-09 09:38:37.899 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 09:38:37.899 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 09:38:37.899 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 09:38:37.899 - Thread: 1 -> ModIoConsent: True 2024-06-09 09:38:37.899 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 09:38:37.899 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 09:38:37.899 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 09:38:37.899 - Thread: 1 -> QuickStartNotification: False 2024-06-09 09:38:37.899 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 09:38:37.900 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 09:38:38.189 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 09:38:38.192 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 09:38:38.192 - Thread: 1 -> Found processor count: 24 2024-06-09 09:38:38.192 - Thread: 1 -> Using processor count: 16 2024-06-09 09:38:38.224 - Thread: 1 -> All detected adapters: 2024-06-09 09:38:38.225 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 09:38:38.225 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 09:38:38.470 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:38:38.471 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:38:38.471 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:38:38.471 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:38:38.471 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:38:38.471 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:38:38.471 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:38:38.471 - Thread: 1 -> Adapter id = 0 2024-06-09 09:38:38.471 - Thread: 1 -> Supported = True 2024-06-09 09:38:38.471 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:38:38.471 - Thread: 1 -> Priority = 2 2024-06-09 09:38:38.471 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:38:38.471 - Thread: 1 -> Output is attached = True 2024-06-09 09:38:38.471 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:38:38.471 - Thread: 1 -> } 2024-06-09 09:38:38.471 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:38:38.471 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:38:38.471 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:38:38.471 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:38:38.471 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:38:38.471 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:38:38.471 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:38:38.471 - Thread: 1 -> Adapter id = 0 2024-06-09 09:38:38.471 - Thread: 1 -> Supported = True 2024-06-09 09:38:38.471 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:38:38.471 - Thread: 1 -> Priority = 2 2024-06-09 09:38:38.471 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:38:38.471 - Thread: 1 -> Output is attached = True 2024-06-09 09:38:38.471 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:38:38.471 - Thread: 1 -> } 2024-06-09 09:38:38.471 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:38:38.471 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:38:38.471 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:38:38.471 - Thread: 1 -> Driver version = 2024-06-09 09:38:38.471 - Thread: 1 -> Driver date = 2024-06-09 09:38:38.471 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:38:38.471 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:38:38.471 - Thread: 1 -> Adapter id = 1 2024-06-09 09:38:38.471 - Thread: 1 -> Supported = True 2024-06-09 09:38:38.471 - Thread: 1 -> RAM = 0 2024-06-09 09:38:38.471 - Thread: 1 -> Priority = 0 2024-06-09 09:38:38.471 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:38:38.471 - Thread: 1 -> Output is attached = False 2024-06-09 09:38:38.471 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:38:38.471 - Thread: 1 -> } 2024-06-09 09:38:38.471 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:38:38.471 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:38:38.471 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:38:38.471 - Thread: 1 -> Driver version = 2024-06-09 09:38:38.471 - Thread: 1 -> Driver date = 2024-06-09 09:38:38.471 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:38:38.471 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:38:38.471 - Thread: 1 -> Adapter id = 1 2024-06-09 09:38:38.471 - Thread: 1 -> Supported = True 2024-06-09 09:38:38.471 - Thread: 1 -> RAM = 0 2024-06-09 09:38:38.471 - Thread: 1 -> Priority = 0 2024-06-09 09:38:38.471 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:38:38.471 - Thread: 1 -> Output is attached = False 2024-06-09 09:38:38.471 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:38:38.471 - Thread: 1 -> } 2024-06-09 09:38:38.472 - Thread: 1 -> Service.IsActive: True 2024-06-09 09:38:38.472 - Thread: 1 -> Service.IsOnline: True 2024-06-09 09:38:38.472 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 09:38:38.472 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 09:38:38.472 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 09:38:38.472 - Thread: 1 -> Service.Branch: default 2024-06-09 09:38:38.472 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 09:38:38.472 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 09:38:38.473 - Thread: 1 -> MyScreenManager() 2024-06-09 09:38:38.481 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-06-09 09:38:38.481 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-06-09 09:38:38.482 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-06-09 09:38:38.482 - Thread: 38 -> CreateDeviceInternal - Create device 2024-06-09 09:38:38.564 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 09:38:38.622 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 09:38:38.622 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-06-09 09:38:39.232 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 09:38:39.232 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:38:39.232 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 09:38:39.498 - Thread: 1 -> Preallocate - START 2024-06-09 09:38:39.499 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 09:38:39.500 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 09:38:39.500 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 09:38:39.500 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 09:38:39.500 - Thread: 1 -> MyEntities - START 2024-06-09 09:38:39.510 - Thread: 1 -> MyEntities - END 2024-06-09 09:38:39.510 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 09:38:39.510 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 09:38:39.510 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 09:38:39.510 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 09:38:39.510 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 09:38:39.510 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 09:38:39.510 - Thread: 1 -> MyMath - START 2024-06-09 09:38:39.510 - Thread: 1 -> MyMath - END 2024-06-09 09:38:39.510 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 09:38:39.510 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 09:38:39.516 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 09:38:39.516 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 09:38:39.516 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 09:38:39.518 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 09:38:39.518 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 09:38:39.518 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 09:38:39.519 - Thread: 1 -> MySyncDestructions - START 2024-06-09 09:38:39.519 - Thread: 1 -> MySyncDestructions - END 2024-06-09 09:38:39.519 - Thread: 1 -> MySyncEntity - START 2024-06-09 09:38:39.519 - Thread: 1 -> MySyncEntity - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyCommandConsole - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyCommandConsole - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyCommandEntity - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyCommandEntity - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 09:38:39.519 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 09:38:39.519 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 09:38:39.520 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 09:38:39.521 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 09:38:39.521 - Thread: 1 -> Preallocate - END 2024-06-09 09:38:39.522 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 09:38:39.661 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 09:38:39.661 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 09:38:39.662 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 09:38:39.662 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:38:39.662 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:38:39.662 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 09:38:39.662 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 09:38:39.662 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 09:38:39.662 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 09:38:39.668 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 09:38:39.668 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 09:38:39.668 - Thread: 1 -> Virtualized: False 2024-06-09 09:38:39.670 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:38:39.670 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 09:38:39.670 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 09:38:39.670 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,837,792,256 bytes 2024-06-09 09:38:39.670 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,928,328,704 bytes 2024-06-09 09:38:39.673 - Thread: 1 -> Drive C: | Capacity: 1,999,466,655,744 bytes | Free space: 468,558,192,640 bytes 2024-06-09 09:38:39.673 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,993,046,036,480 bytes 2024-06-09 09:38:39.673 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 09:38:39.673 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 09:38:39.673 - Thread: 1 -> Installed DLCs: 2024-06-09 09:38:39.674 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 09:38:39.681 - Thread: 1 -> Havok: Physics.Init 2024-06-09 09:38:39.688 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 09:38:39.690 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 09:38:39.690 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 09:38:39.691 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:38:39.692 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:38:39.897 - Thread: 1 -> Loading scenarios 2024-06-09 09:38:39.906 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:38:39.906 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 09:38:40.069 - Thread: 1 -> Loading sound definitions 2024-06-09 09:38:40.069 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:38:40.069 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:38:40.086 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:38:40.086 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 09:38:40.086 - Thread: 1 -> Loading Quick starts 2024-06-09 09:38:40.086 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:38:40.087 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:38:40.087 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 09:38:40.087 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 09:38:40.090 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:38:40.116 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:38:40.131 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:38:40.132 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-06-09 09:38:40.132 - Thread: 1 -> MyGuiManager() 2024-06-09 09:38:40.135 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:38:40.177 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:38:40.258 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:38:40.258 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:38:40.258 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:38:40.284 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 09:38:40.306 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:38:40.314 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 09:38:40.314 - Thread: 13 -> ReloadVoxelMaterials 2024-06-09 09:38:40.342 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 09:38:40.342 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 09:38:40.342 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 09:38:40.342 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 09:38:40.342 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 09:38:40.342 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 09:38:40.342 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 09:38:40.342 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 09:38:40.342 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 09:38:40.344 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 09:38:40.344 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 09:38:40.344 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 09:38:40.344 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 09:38:40.344 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 09:38:40.344 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 09:38:40.344 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 09:38:40.357 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 09:38:40.357 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 09:38:40.357 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 09:38:40.358 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 09:38:40.362 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 09:38:40.367 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 09:38:40.378 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 09:38:40.379 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 09:38:40.380 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 09:38:40.381 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 09:38:40.383 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 09:38:40.385 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 09:38:40.387 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 09:38:40.387 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 09:38:40.388 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 09:38:40.388 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 09:38:40.389 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 09:38:40.389 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 09:38:40.392 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 09:38:40.397 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 09:38:40.399 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 09:38:40.406 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 09:38:40.406 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 09:38:40.408 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 09:38:40.408 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 09:38:40.417 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 09:38:40.419 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 09:38:40.420 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 09:38:40.444 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 09:38:40.446 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 09:38:40.453 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 09:38:40.456 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 09:38:40.456 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 09:38:40.456 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 09:38:40.456 - Thread: 1 -> Style Pack (1084680) 2024-06-09 09:38:40.457 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 09:38:40.457 - Thread: 1 -> Frostbite (1241550) 2024-06-09 09:38:40.457 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 09:38:40.457 - Thread: 1 -> Wasteland (1374610) 2024-06-09 09:38:40.457 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 09:38:40.457 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 09:38:40.457 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 09:38:40.457 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 09:38:40.457 - Thread: 1 -> Automatons (1958640) 2024-06-09 09:38:40.457 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 09:38:40.457 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 09:38:40.459 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 09:38:40.461 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 09:38:40.476 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 09:38:40.483 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 09:38:40.485 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 09:38:40.491 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 09:38:40.492 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 09:38:40.492 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 09:38:40.492 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 09:38:40.501 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 09:38:40.507 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 09:38:40.508 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 09:38:40.509 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 09:38:40.509 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 09:38:40.509 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 09:38:40.509 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 09:38:40.510 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 09:38:40.511 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 09:38:40.512 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 09:38:40.515 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 09:38:40.517 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 09:38:40.518 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 09:38:40.520 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 09:38:40.523 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 09:38:40.525 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 09:38:40.536 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 09:38:40.542 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 09:38:40.546 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 09:38:40.553 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 09:38:40.575 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 09:38:40.593 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 09:38:40.602 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 09:38:40.602 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 09:38:40.618 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 09:38:40.622 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 09:38:40.626 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 09:38:40.626 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 09:38:40.661 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 09:38:40.671 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 09:38:40.679 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 09:38:40.692 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 09:38:40.695 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 09:38:40.695 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 09:38:40.696 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 09:38:40.697 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 09:38:40.709 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 09:38:40.715 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 09:38:40.720 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 09:38:40.720 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 09:38:40.722 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 09:38:40.746 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 09:38:40.854 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:38:40.883 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 09:38:40.883 - Thread: 1 -> Flares Intensity: 1 2024-06-09 09:38:40.883 - Thread: 1 -> Field of view: 1.221984 2024-06-09 09:38:40.883 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:38:40.883 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 09:38:40.883 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 09:38:40.883 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 09:38:40.883 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 09:38:40.883 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 09:38:40.883 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 09:38:40.883 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 09:38:40.883 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 09:38:40.883 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 09:38:40.883 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 09:38:40.883 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 09:38:40.883 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 09:38:40.883 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 09:38:40.883 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 09:38:40.905 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 09:38:40.919 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 09:38:40.923 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 09:38:40.953 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 09:38:40.955 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (673e2509-b9aa-4d86-b26d-74e03da3570f) 2024-06-09 09:38:40.955 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:38:40.989 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 09:38:41.911 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:38:42.031 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:38:42.031 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:38:42.049 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:38:42.049 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 09:38:42.603 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 09:38:42.603 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:38:42.660 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 09:38:43.163 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:38:43.163 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 09:38:43.184 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-06-09 09:39:11.048 - Thread: 1 -> GUI Stats: Update 0.177432944444444, Draw 0.100106944444444 2024-06-09 09:39:41.048 - Thread: 1 -> GUI Stats: Update 0.0339672222222222, Draw 0.0903474444444446 2024-06-09 09:40:11.048 - Thread: 1 -> GUI Stats: Update 0.0325954444444444, Draw 0.0874469444444445 2024-06-09 09:40:37.382 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:40:37.732 - Thread: 1 -> Server responded 2024-06-09 09:40:37.732 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 09:40:37.732 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:37.732 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:38.422 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:40:41.003 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 09:40:41.003 - Thread: 1 -> World requested 2024-06-09 09:40:41.005 - Thread: 1 -> World requested - connection alive 2024-06-09 09:40:41.406 - Thread: 1 -> GUI Stats: Update 0.0429591111111111, Draw 0.0966715000000001 2024-06-09 09:40:42.194 - Thread: 1 -> LoadSession() - Start 2024-06-09 09:40:42.195 - Thread: 15 -> Downloading world mods - START 2024-06-09 09:40:42.195 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:40:42.195 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 09:40:42.484 - Thread: 1 -> Mod query successful 2024-06-09 09:40:42.484 - Thread: 15 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 09:40:42.485 - Thread: 15 -> Mod download time: 0.00 seconds 2024-06-09 09:40:42.485 - Thread: 15 -> Downloading world mods - END 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:42.495 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:42.496 - Thread: 1 -> LoadSession() - End 2024-06-09 09:40:42.496 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 09:40:42.496 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 09:40:42.496 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 09:40:42.712 - Thread: 1 -> RunLoadingAction - START 2024-06-09 09:40:43.564 - Thread: 1 -> GC Memory: 1,136,349,736 B 2024-06-09 09:40:43.571 - Thread: 1 -> Process Memory: 4,446,691,328 B 2024-06-09 09:40:43.667 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 09:40:43.897 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:43.901 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 09:40:43.901 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 09:40:43.901 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:40:43.902 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:40:44.017 - Thread: 1 -> Loading scenarios 2024-06-09 09:40:44.017 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:40:44.017 - Thread: 1 -> List of used mods (1) - START 2024-06-09 09:40:44.017 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 09:40:44.017 - Thread: 1 -> List of used mods - END 2024-06-09 09:40:44.041 - Thread: 1 -> Loading behaviors 2024-06-09 09:40:44.041 - Thread: 1 -> Loading ammo magazines 2024-06-09 09:40:44.041 - Thread: 1 -> Loading ammo definitions 2024-06-09 09:40:44.041 - Thread: 1 -> Loading animations 2024-06-09 09:40:44.041 - Thread: 1 -> Loading animations 2024-06-09 09:40:44.042 - Thread: 1 -> Loading sound definitions 2024-06-09 09:40:44.042 - Thread: 1 -> Loading sound definitions 2024-06-09 09:40:44.042 - Thread: 1 -> Loading sound definitions 2024-06-09 09:40:44.043 - Thread: 1 -> Loading sound definitions 2024-06-09 09:40:44.043 - Thread: 1 -> Loading sound definitions 2024-06-09 09:40:44.043 - Thread: 1 -> Loading sound definitions 2024-06-09 09:40:44.043 - Thread: 1 -> Loading category classes 2024-06-09 09:40:44.043 - Thread: 1 -> Loading category classes 2024-06-09 09:40:44.043 - Thread: 1 -> Loading blueprint classes 2024-06-09 09:40:44.043 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:40:44.044 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:40:44.044 - Thread: 1 -> Loading blueprints 2024-06-09 09:40:44.044 - Thread: 1 -> Loading blueprints 2024-06-09 09:40:44.044 - Thread: 1 -> Loading agent definitions 2024-06-09 09:40:44.044 - Thread: 1 -> Loading character definitions 2024-06-09 09:40:44.048 - Thread: 1 -> Loading character definitions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading components 2024-06-09 09:40:44.049 - Thread: 1 -> Loading components 2024-06-09 09:40:44.049 - Thread: 1 -> Loading configuration 2024-06-09 09:40:44.049 - Thread: 1 -> Loading container types 2024-06-09 09:40:44.049 - Thread: 1 -> Loading Contract Types 2024-06-09 09:40:44.049 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:40:44.049 - Thread: 1 -> Loading block positions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading block positions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading curve definitions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading debris 2024-06-09 09:40:44.049 - Thread: 1 -> Loading environment items entries 2024-06-09 09:40:44.049 - Thread: 1 -> Loading decal global definitions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading decal definitions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading decal definitions 2024-06-09 09:40:44.049 - Thread: 1 -> Loading drone behaviors 2024-06-09 09:40:44.049 - Thread: 1 -> Loading edges 2024-06-09 09:40:44.049 - Thread: 1 -> Loading emissive color definitions 2024-06-09 09:40:44.050 - Thread: 1 -> Loading emissive color default states 2024-06-09 09:40:44.050 - Thread: 1 -> Loading animations 2024-06-09 09:40:44.050 - Thread: 1 -> Loading entity components 2024-06-09 09:40:44.052 - Thread: 1 -> Loading component containers 2024-06-09 09:40:44.053 - Thread: 1 -> Loading environment items entries 2024-06-09 09:40:44.053 - Thread: 1 -> Loading Faction Names 2024-06-09 09:40:44.053 - Thread: 1 -> Loading factions 2024-06-09 09:40:44.053 - Thread: 1 -> Loading flare definitions 2024-06-09 09:40:44.053 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:40:44.053 - Thread: 1 -> Loading gas property definitions 2024-06-09 09:40:44.053 - Thread: 1 -> Loading event definitions 2024-06-09 09:40:44.055 - Thread: 1 -> Loading physical items 2024-06-09 09:40:44.063 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:40:44.063 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:40:44.063 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:40:44.063 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:40:44.063 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:40:44.063 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:40:44.063 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:40:44.063 - Thread: 1 -> Loading planet definition 2024-06-09 09:40:44.063 - Thread: 1 -> Loading physical items 2024-06-09 09:40:44.064 - Thread: 1 -> Loading physical items 2024-06-09 09:40:44.064 - Thread: 1 -> Loading physical material properties 2024-06-09 09:40:44.064 - Thread: 1 -> Loading pirate antennas 2024-06-09 09:40:44.064 - Thread: 1 -> Loading Quick starts 2024-06-09 09:40:44.064 - Thread: 1 -> Loading research blocks definitions 2024-06-09 09:40:44.064 - Thread: 1 -> Loading research groups definitions 2024-06-09 09:40:44.064 - Thread: 1 -> Loading resource distribution groups 2024-06-09 09:40:44.064 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:40:44.064 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:40:44.064 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:40:44.065 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:40:44.065 - Thread: 1 -> Loading sound categories 2024-06-09 09:40:44.065 - Thread: 1 -> Loading stat definitions 2024-06-09 09:40:44.065 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:40:44.065 - Thread: 1 -> Loading grid creators 2024-06-09 09:40:44.065 - Thread: 1 -> Loading transparent material properties 2024-06-09 09:40:44.065 - Thread: 1 -> Loading planet definition 2024-06-09 09:40:44.065 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 09:40:44.065 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:40:44.065 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:40:44.065 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:40:44.065 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:40:44.065 - Thread: 1 -> Loading Weather Effects 2024-06-09 09:40:44.066 - Thread: 1 -> Audio effects definitions 2024-06-09 09:40:44.066 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:40:44.066 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:40:44.067 - Thread: 1 -> Loading physical material properties 2024-06-09 09:40:44.067 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:40:44.120 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:40:44.121 - Thread: 1 -> Loading environment item definitions 2024-06-09 09:40:44.122 - Thread: 1 -> Loading weapon definitions 2024-06-09 09:40:44.125 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.134 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.134 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.135 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.135 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.136 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.136 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.136 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.136 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.137 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.137 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.138 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.138 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.138 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.139 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.140 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.141 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.141 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.143 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.144 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.146 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.146 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.148 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.149 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.151 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.151 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.152 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.152 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.153 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.153 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.154 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.154 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.155 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.155 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.156 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.156 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.158 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.159 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.162 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.163 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.166 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.166 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.167 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.167 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.168 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.168 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.169 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.170 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.171 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.171 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.173 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.175 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.185 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.185 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.187 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.187 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.189 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.189 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.190 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.191 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.194 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.194 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.196 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.196 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.198 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.198 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.200 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.200 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.203 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.203 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.205 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.205 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.207 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.208 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.210 - Thread: 1 -> Loading cube blocks 2024-06-09 09:40:44.213 - Thread: 1 -> Created block definitions 2024-06-09 09:40:44.217 - Thread: 1 -> Loading block variant groups 2024-06-09 09:40:44.226 - Thread: 1 -> Loading asteroid generators 2024-06-09 09:40:44.226 - Thread: 1 -> Loading spawn groups 2024-06-09 09:40:44.226 - Thread: 1 -> Loading drop containers 2024-06-09 09:40:44.226 - Thread: 1 -> Loading spawn groups 2024-06-09 09:40:44.226 - Thread: 1 -> Loading spawn groups 2024-06-09 09:40:44.226 - Thread: 1 -> Loading radial menu definitions 2024-06-09 09:40:44.232 - Thread: 1 -> Loading respawn ships 2024-06-09 09:40:44.232 - Thread: 1 -> Loading spawn groups 2024-06-09 09:40:44.232 - Thread: 1 -> Loading wheel speeds 2024-06-09 09:40:44.239 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 09:40:44.241 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 09:40:44.241 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:40:44.253 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:40:44.322 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:40:44.329 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 09:40:44.331 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:44.378 - Thread: 23 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:40:44.379 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:44.379 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:44.379 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:44.380 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:44.383 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:40:44.383 - Thread: 33 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:40:44.385 - Thread: 30 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:40:44.387 - Thread: 26 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:40:44.500 - Thread: 78 -> External debugger: listening... 2024-06-09 09:40:44.508 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 09:40:44.508 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 09:40:44.508 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 09:40:44.508 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 09:40:44.508 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 09:40:44.510 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 09:40:44.525 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 09:40:44.525 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 09:40:44.531 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 09:40:44.531 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 09:40:44.538 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 09:40:45.583 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 09:40:45.583 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 09:40:45.583 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 09:40:46.386 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 09:40:46.386 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 09:40:46.386 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 09:40:47.272 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 09:40:47.272 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 09:40:47.272 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 09:40:48.242 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 09:40:48.242 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 09:40:48.242 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 09:40:49.113 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 09:40:49.113 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 09:40:49.113 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 09:40:49.859 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 09:40:49.859 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 09:40:49.859 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 09:40:50.771 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 09:40:50.771 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 09:40:50.771 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 09:40:51.871 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 09:40:51.871 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 09:40:51.871 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 09:40:51.884 - Thread: 1 -> Entities loaded & initialized 2024-06-09 09:40:51.884 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 09:40:51.884 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 09:40:51.895 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 09:40:52.004 - Thread: 1 -> RunLoadingAction - END 2024-06-09 09:40:52.004 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 09:40:52.004 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 09:40:52.004 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 09:40:52.004 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 09:40:52.004 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 09:40:52.004 - Thread: 1 -> Updating continues. 2024-06-09 09:40:52.015 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 09:40:52.017 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 09:40:52.018 - Thread: 1 -> GC Memory: 1492.601 / 1492.601 MB 2024-06-09 09:40:52.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:40:52.041 - Thread: 1 -> STATISTICS,0,0.1931868,0.0002269745,0.1931868,0.0003480911,0.1983519,0.0006122589,2811.016,1067.898,5,0,1494.19,5832.41,0,12000000,0,4.908373,3.926994,0,52886,14.4303,0,16.66667,0.7082932,0.5666773,100,4637949926,1494.19,0,0,-1 2024-06-09 09:40:52.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:40:52.041 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,534,5,563,76,849,4423,1321,0,0,256,1885,0,732,63,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-06-09 09:40:52.106 - Thread: 1 -> RequestRespawn 2024-06-09 09:40:52.188 - Thread: 90 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:40:52.386 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 09:40:52.499 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-09 09:40:52.655 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:40:52.671 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:40:52.672 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:40:52.673 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:40:53.001 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 09:40:53.791 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 09:40:56.718 - Thread: 1 -> Loading duration: 14.2218748 2024-06-09 09:40:56.735 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:56.735 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:56.736 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 09:40:57.858 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 09:40:58.001 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:58.001 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 09:40:58.886 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 09:40:58.886 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:09.070 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:41:15.706 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:16.677 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:16.677 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:22.020 - Thread: 1 -> GC Memory: 1735.796 / 1735.796 MB 2024-06-09 09:41:23.555 - Thread: 1 -> GUI Stats: Update 5.2708783888889, Draw 0.216213611111111 2024-06-09 09:41:35.658 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2024-06-09 09:41:36.847 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:37.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:37.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:38.697 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:39.030 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:39.030 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:40.497 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:40.813 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:40.813 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:42.497 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:42.864 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:42.864 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:44.631 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:44.994 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:44.994 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:49.839 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:41:50.222 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:41:50.222 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:41:52.024 - Thread: 1 -> GC Memory: 2206.14 / 2206.14 MB 2024-06-09 09:41:54.458 - Thread: 1 -> GUI Stats: Update 0.129457666666667, Draw 0.325370888888888 2024-06-09 09:41:55.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:41:55.589 - Thread: 1 -> STATISTICS,60.0166667,0.08164501,0.009622574,0.3172569,0.020401,6.070734,0.5919285,17.35166,130.18,5,181,2212.995,17058.05,32798,12000000,73,23.0785,45.80323,0.01923576,50955,8.332935,0,16.66667,1.923116,3.816753,100,14036565022,2212.995,0,0,-1 2024-06-09 09:41:55.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:41:55.589 - Thread: 1 -> MEMORY VALUES,2,1,0,1,42,853,534,997,1674,91,849,13386,9095,0,0,515,10769,0,6373,126,0,61,63,384,46,1,30,1717,758,456,8,50,0,0,0,0 2024-06-09 09:41:57.659 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:42:06.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:42:06.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:42:09.194 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:42:09.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:42:09.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:42:22.041 - Thread: 1 -> GC Memory: 2244.084 / 2244.084 MB 2024-06-09 09:42:25.274 - Thread: 1 -> GUI Stats: Update 0.139687055555555, Draw 0.175118 2024-06-09 09:42:36.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:42:52.043 - Thread: 1 -> GC Memory: 2253.758 / 2253.758 MB 2024-06-09 09:42:54.909 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:42:56.162 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:42:56.162 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:42:56.216 - Thread: 1 -> GUI Stats: Update 0.225496, Draw 0.175515666666667 2024-06-09 09:42:57.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:42:57.376 - Thread: 1 -> STATISTICS,120.0333334,0.05855083,0.006187439,0.3172569,0.020401,10.47513,1.025827,16.47187,86.01611,5,174,2256.842,17001.78,28770,12000000,59,17.22114,41.06613,0.01404998,50966,8.33299,0,16.66667,1.435036,3.422036,100,14024729621,2256.842,0,0,-1 2024-06-09 09:42:57.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:42:57.376 - Thread: 1 -> MEMORY VALUES,2,1,0,1,42,853,534,1038,1716,91,849,13375,9040,0,0,451,10756,0,6389,126,0,62,63,384,46,1,22,1717,758,456,8,50,0,0,0,0 2024-06-09 09:42:58.042 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-06-09 09:42:59.259 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-06-09 09:42:59.260 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-06-09 09:43:03.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:43:03.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:43:13.960 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:43:14.310 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:43:14.310 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:43:22.046 - Thread: 1 -> GC Memory: 2268.016 / 2268.016 MB 2024-06-09 09:43:26.230 - Thread: 1 -> GUI Stats: Update 0.148848722222222, Draw 0.303415111111111 2024-06-09 09:43:40.962 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:43:48.960 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:43:49.827 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:43:49.827 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:43:52.062 - Thread: 1 -> GC Memory: 1678.046 / 1678.046 MB 2024-06-09 09:43:56.263 - Thread: 1 -> GUI Stats: Update 0.0983114444444447, Draw 0.194592888888889 2024-06-09 09:43:57.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:43:57.427 - Thread: 1 -> STATISTICS,180.05,0.06941128,0.007796288,0.3172569,0.020401,14.57356,1.536793,15.17505,116.2998,5,168,1679.081,17026.16,28781,12000000,59,21.85968,49.72957,0.01572846,51106,8.332947,0,16.66667,1.821556,4.143939,100,14054642107,1679.081,0,0,-1 2024-06-09 09:43:57.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:43:57.427 - Thread: 1 -> MEMORY VALUES,2,1,0,1,42,853,534,1043,1720,91,849,13403,9064,0,0,451,10784,0,6412,126,0,62,63,384,46,1,22,1717,758,456,8,50,0,0,0,0 2024-06-09 09:44:12.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:44:15.994 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:44:15.994 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:44:22.078 - Thread: 1 -> GC Memory: 1689.085 / 1689.085 MB 2024-06-09 09:44:26.262 - Thread: 1 -> GUI Stats: Update 0.117720888888889, Draw 0.249539944444445 2024-06-09 09:44:26.527 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 09:44:26.527 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 09:44:26.527 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-09 09:44:26.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-09 09:44:26.543 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-09 09:44:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-09 09:44:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-09 09:44:38.110 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:44:38.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:44:38.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:44:40.645 - Thread: 1 -> TORCH MOD: Failed to deserialize message! System.NullReferenceException: Object reference not set to an instance of an object. at Torch.Mod.Messages.VoxelResetMessage.ProcessClient() at Torch.Mod.ModCommunication.MessageHandler(UInt16 arg1, Byte[] arg2, UInt64 arg3, Boolean arg4) 2024-06-09 09:44:52.087 - Thread: 1 -> GC Memory: 1707.233 / 1707.233 MB 2024-06-09 09:44:56.862 - Thread: 1 -> GUI Stats: Update 0.113397611111111, Draw 0.281727555555556 2024-06-09 09:44:58.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:44:58.052 - Thread: 1 -> STATISTICS,240.0666667,0.05938721,0.00875473,0.3172569,0.020401,18.61982,2.057169,16.52987,128.2936,5,175,1706.342,17105.54,28725,12000000,57,24.49294,62.33559,0.01614284,51090,8.332971,0,16.66667,2.04099,5.194407,100,14064653988,1706.342,0,0,-1 2024-06-09 09:44:58.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:44:58.052 - Thread: 1 -> MEMORY VALUES,2,1,0,1,42,855,534,1043,1722,91,849,13413,9068,0,0,451,10790,0,6417,126,0,65,63,384,47,1,22,1717,758,456,8,50,0,0,0,0 2024-06-09 09:44:59.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-09 09:45:03.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-09 09:45:03.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-09 09:45:13.599 - Thread: 7 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 09:45:13.599 - Thread: 7 -> Showing message 2024-06-09 09:45:13.599 - Thread: 7 -> MyInitializer.OnCrash 2024-06-09 09:45:13.599 - Thread: 7 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 09:45:14.058 - Thread: 7 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 396 PCUCount: 28613 IsHang: False GCMemory: 1659 GCMemoryAllocated: 1659 HWAvailableMemory: 51080 ProcessPrivateMemory: 17049 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-09 09:45:14.058 - Thread: 7 -> Log Closed