2024-06-09 09:16:28.941 - Thread: 1 -> Log Started 2024-06-09 09:16:28.941 - Thread: 1 -> Timezone (local - UTC): 1h 2024-06-09 09:16:28.941 - Thread: 1 -> App Version: 01_204_018 2024-06-09 09:16:28.949 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-09 09:16:28.950 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-09 09:16:28.950 - Thread: 1 -> Client Build Number: 0 2024-06-09 09:16:28.950 - Thread: 1 -> Server Build Number: 0 2024-06-09 09:16:28.950 - Thread: 1 -> Environment.ProcessorCount: 32 2024-06-09 09:16:28.981 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-06-09 09:16:28.981 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-06-09 09:16:28.981 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-09 09:16:28.981 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-09 09:16:28.981 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-09 09:16:28.981 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:16:28.985 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:16:28.985 - Thread: 1 -> Default Culture: 2024-06-09 09:16:28.985 - Thread: 1 -> Default UI Culture: 2024-06-09 09:16:28.985 - Thread: 1 -> MyConfig.Load() - START 2024-06-09 09:16:28.986 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:16:29.086 - Thread: 1 -> NewNewGameScreen: False 2024-06-09 09:16:29.086 - Thread: 1 -> EnableDamageEffects: True 2024-06-09 09:16:29.086 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-06-09 09:16:29.086 - Thread: 1 -> EnableReverb: False 2024-06-09 09:16:29.086 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-06-09 09:16:29.086 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-06-09 09:16:29.086 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-06-09 09:16:29.086 - Thread: 1 -> FirstTimeRun: False 2024-06-09 09:16:29.086 - Thread: 1 -> ExperimentalMode: True 2024-06-09 09:16:29.086 - Thread: 1 -> VideoAdapter: 0 2024-06-09 09:16:29.086 - Thread: 1 -> ScreenWidth: 3840 2024-06-09 09:16:29.086 - Thread: 1 -> ScreenHeight: 2160 2024-06-09 09:16:29.086 - Thread: 1 -> RefreshRate: 143990 2024-06-09 09:16:29.086 - Thread: 1 -> WindowMode: 1 2024-06-09 09:16:29.086 - Thread: 1 -> VerticalSync: 1 2024-06-09 09:16:29.086 - Thread: 1 -> FieldOfView: 70.01451 2024-06-09 09:16:29.086 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:16:29.086 - Thread: 1 -> FlaresIntensity: 1 2024-06-09 09:16:29.086 - Thread: 1 -> TreeViewDistance: 1998 2024-06-09 09:16:29.086 - Thread: 1 -> GrassDensity: 3 2024-06-09 09:16:29.086 - Thread: 1 -> GrassDrawDistance: 1000 2024-06-09 09:16:29.086 - Thread: 1 -> AntialiasingMode: 1 2024-06-09 09:16:29.086 - Thread: 1 -> ShadowMapResolution: 4 2024-06-09 09:16:29.086 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-06-09 09:16:29.086 - Thread: 1 -> TextureQuality: 2 2024-06-09 09:16:29.086 - Thread: 1 -> VoxelTextureQuality: 2 2024-06-09 09:16:29.086 - Thread: 1 -> AnisotropicFiltering: 4 2024-06-09 09:16:29.086 - Thread: 1 -> ModelQuality: 2 2024-06-09 09:16:29.086 - Thread: 1 -> VoxelQuality: 2 2024-06-09 09:16:29.086 - Thread: 1 -> ShaderQuality: 2 2024-06-09 09:16:29.086 - Thread: 1 -> LightsQuality: 3 2024-06-09 09:16:29.086 - Thread: 1 -> LowMemSwitchToLow: 0 2024-06-09 09:16:29.086 - Thread: 1 -> FirstVTTimeRun: False 2024-06-09 09:16:29.086 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-06-09 09:16:29.086 - Thread: 1 -> LastBannerId: 95 2024-06-09 09:16:29.086 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-06-09 09:16:29.086 - Thread: 1 -> GDPRConsent: True 2024-06-09 09:16:29.086 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-06-09 09:16:29.086 - Thread: 1 -> FirstTimeTutorials: False 2024-06-09 09:16:29.086 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-06-09 09:16:29.086 - Thread: 1 -> OnlyPSGames: False 2024-06-09 09:16:29.086 - Thread: 1 -> EnableTrading: True 2024-06-09 09:16:29.086 - Thread: 1 -> EnableSteamCloud: False 2024-06-09 09:16:29.086 - Thread: 1 -> Language: 0 2024-06-09 09:16:29.086 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-06-09 09:16:29.086 - Thread: 1 -> ControlsHints: True 2024-06-09 09:16:29.086 - Thread: 1 -> GoodBotHints: True 2024-06-09 09:16:29.086 - Thread: 1 -> RotationHints: True 2024-06-09 09:16:29.086 - Thread: 1 -> AreaInteraction: True 2024-06-09 09:16:29.086 - Thread: 1 -> BlueprintSharing: True 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-06-09 09:16:29.086 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-06-09 09:16:29.086 - Thread: 1 -> ShowCrosshair2: 0 2024-06-09 09:16:29.086 - Thread: 1 -> IronSightSwitchState: 1 2024-06-09 09:16:29.086 - Thread: 1 -> SpriteMainViewportScale: 1 2024-06-09 09:16:29.086 - Thread: 1 -> UiTransparency: 0.8849438 2024-06-09 09:16:29.086 - Thread: 1 -> UiBkTransparency: 0 2024-06-09 09:16:29.086 - Thread: 1 -> HUDBkTransparency: 0.7099033 2024-06-09 09:16:29.086 - Thread: 1 -> HudState: 1 2024-06-09 09:16:29.086 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-06-09 09:16:29.086 - Thread: 1 -> ControllerDefaultOnStart: False 2024-06-09 09:16:29.086 - Thread: 1 -> GameVolume: 0.212039 2024-06-09 09:16:29.086 - Thread: 1 -> Music_Volume: 0 2024-06-09 09:16:29.086 - Thread: 1 -> VoiceChatVolume: 0 2024-06-09 09:16:29.086 - Thread: 1 -> HudWarnings: True 2024-06-09 09:16:29.086 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-06-09 09:16:29.086 - Thread: 1 -> VoiceChat: False 2024-06-09 09:16:29.086 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-06-09 09:16:29.086 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-06-09 09:16:29.086 - Thread: 1 -> EnableDynamicMusic: True 2024-06-09 09:16:29.086 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-06-09 09:16:29.086 - Thread: 1 -> EnableDoppler: True 2024-06-09 09:16:29.086 - Thread: 1 -> ZoomMultiplier: 0.2 2024-06-09 09:16:29.086 - Thread: 1 -> GamepadScheme: 0 2024-06-09 09:16:29.086 - Thread: 1 -> GamepadSchemeName: Flight 2024-06-09 09:16:29.086 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-06-09 09:16:29.086 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-06-09 09:16:29.086 - Thread: 1 -> ModIoConsent: True 2024-06-09 09:16:29.086 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-06-09 09:16:29.086 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-06-09 09:16:29.086 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-06-09 09:16:29.086 - Thread: 1 -> QuickStartNotification: False 2024-06-09 09:16:29.086 - Thread: 1 -> LastCheckedVersion: 1204015 2024-06-09 09:16:29.086 - Thread: 1 -> MyConfig.Load() - END 2024-06-09 09:16:29.473 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-09 09:16:29.488 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-06-09 09:16:29.552 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-06-09 09:16:29.553 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-09 09:16:29.553 - Thread: 1 -> Found processor count: 24 2024-06-09 09:16:29.553 - Thread: 1 -> Using processor count: 16 2024-06-09 09:16:29.605 - Thread: 1 -> All detected adapters: 2024-06-09 09:16:29.606 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=913643994, DeviceID=9860 2024-06-09 09:16:29.606 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-09 09:16:29.854 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:16:29.854 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:16:29.854 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:16:29.854 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:16:29.854 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:16:29.854 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:16:29.854 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:16:29.854 - Thread: 1 -> Adapter id = 0 2024-06-09 09:16:29.854 - Thread: 1 -> Supported = True 2024-06-09 09:16:29.854 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:16:29.854 - Thread: 1 -> Priority = 2 2024-06-09 09:16:29.854 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:16:29.854 - Thread: 1 -> Output is attached = True 2024-06-09 09:16:29.854 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:16:29.854 - Thread: 1 -> } 2024-06-09 09:16:29.854 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:16:29.855 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-09 09:16:29.855 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261665792, Luid: 60379, rev: 161, subsys id: 913643994, vendor id: 4318, feature_level 11.1: True 2024-06-09 09:16:29.855 - Thread: 1 -> Driver version = 32.0.15.5599 2024-06-09 09:16:29.855 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-06-09 09:16:29.855 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:16:29.855 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:16:29.855 - Thread: 1 -> Adapter id = 0 2024-06-09 09:16:29.855 - Thread: 1 -> Supported = True 2024-06-09 09:16:29.855 - Thread: 1 -> RAM = 25314721792 2024-06-09 09:16:29.855 - Thread: 1 -> Priority = 2 2024-06-09 09:16:29.855 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-09 09:16:29.855 - Thread: 1 -> Output is attached = True 2024-06-09 09:16:29.855 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:16:29.855 - Thread: 1 -> } 2024-06-09 09:16:29.855 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:16:29.855 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:16:29.855 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:16:29.855 - Thread: 1 -> Driver version = 2024-06-09 09:16:29.855 - Thread: 1 -> Driver date = 2024-06-09 09:16:29.855 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:16:29.855 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:16:29.855 - Thread: 1 -> Adapter id = 1 2024-06-09 09:16:29.855 - Thread: 1 -> Supported = True 2024-06-09 09:16:29.855 - Thread: 1 -> RAM = 0 2024-06-09 09:16:29.855 - Thread: 1 -> Priority = 0 2024-06-09 09:16:29.855 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:16:29.855 - Thread: 1 -> Output is attached = False 2024-06-09 09:16:29.855 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:16:29.855 - Thread: 1 -> } 2024-06-09 09:16:29.855 - Thread: 1 -> AdapterInfo = { 2024-06-09 09:16:29.855 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-09 09:16:29.855 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261665792, Luid: 66771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-09 09:16:29.855 - Thread: 1 -> Driver version = 2024-06-09 09:16:29.855 - Thread: 1 -> Driver date = 2024-06-09 09:16:29.855 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-09 09:16:29.855 - Thread: 1 -> AftermathSupported = False 2024-06-09 09:16:29.855 - Thread: 1 -> Adapter id = 1 2024-06-09 09:16:29.855 - Thread: 1 -> Supported = True 2024-06-09 09:16:29.855 - Thread: 1 -> RAM = 0 2024-06-09 09:16:29.855 - Thread: 1 -> Priority = 0 2024-06-09 09:16:29.855 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-09 09:16:29.855 - Thread: 1 -> Output is attached = False 2024-06-09 09:16:29.855 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-06-09 09:16:29.855 - Thread: 1 -> } 2024-06-09 09:16:29.856 - Thread: 1 -> Service.IsActive: True 2024-06-09 09:16:29.856 - Thread: 1 -> Service.IsOnline: True 2024-06-09 09:16:29.856 - Thread: 1 -> Service.OwnsGame: False 2024-06-09 09:16:29.856 - Thread: 1 -> Service.UserId: 76561199161896972 2024-06-09 09:16:29.856 - Thread: 1 -> Service.UserName: Ollie10212 2024-06-09 09:16:29.856 - Thread: 1 -> Service.Branch: default 2024-06-09 09:16:29.856 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-09 09:16:29.856 - Thread: 1 -> Build version: 0.1.1.0 2024-06-09 09:16:29.862 - Thread: 1 -> MyScreenManager() 2024-06-09 09:16:29.869 - Thread: 45 -> CreateDeviceInternal - CheckSettings() 2024-06-09 09:16:29.869 - Thread: 45 -> CreateDeviceInternal - GetAdapter() 2024-06-09 09:16:29.870 - Thread: 45 -> CreateDeviceInternal - FixSettings() 2024-06-09 09:16:29.870 - Thread: 45 -> CreateDeviceInternal - Create device 2024-06-09 09:16:29.942 - Thread: 45 -> CreateDeviceInternal Steam Overlay integration 2024-06-09 09:16:29.989 - Thread: 45 -> CreateDeviceInternal Steam Overlay OK 2024-06-09 09:16:29.989 - Thread: 45 -> CreateDeviceInternal create swapchain 2024-06-09 09:16:30.761 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-09 09:16:30.761 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-09 09:16:30.761 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-06-09 09:16:31.111 - Thread: 1 -> Preallocate - START 2024-06-09 09:16:31.113 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-09 09:16:31.116 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-09 09:16:31.116 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-09 09:16:31.116 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-09 09:16:31.116 - Thread: 1 -> MyEntities - START 2024-06-09 09:16:31.122 - Thread: 1 -> MyEntities - END 2024-06-09 09:16:31.122 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-09 09:16:31.122 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-09 09:16:31.122 - Thread: 1 -> MyTransparentGeometry - START 2024-06-09 09:16:31.122 - Thread: 1 -> MyTransparentGeometry - END 2024-06-09 09:16:31.122 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-09 09:16:31.124 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-09 09:16:31.124 - Thread: 1 -> MyMath - START 2024-06-09 09:16:31.124 - Thread: 1 -> MyMath - END 2024-06-09 09:16:31.124 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-09 09:16:31.124 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-09 09:16:31.131 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-09 09:16:31.131 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-09 09:16:31.131 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-09 09:16:31.135 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-09 09:16:31.135 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-09 09:16:31.135 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-09 09:16:31.135 - Thread: 1 -> MySyncDestructions - START 2024-06-09 09:16:31.135 - Thread: 1 -> MySyncDestructions - END 2024-06-09 09:16:31.135 - Thread: 1 -> MySyncEntity - START 2024-06-09 09:16:31.135 - Thread: 1 -> MySyncEntity - END 2024-06-09 09:16:31.135 - Thread: 1 -> MyCommandCharacter - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyCommandCharacter - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyCommandConsole - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyCommandConsole - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyCommandEntity - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyCommandEntity - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyAiTargetManager - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyAiTargetManager - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyClientDebugCommands - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyClientDebugCommands - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyDedicatedServer - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyDedicatedServer - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerBase - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerBase - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerClient - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerClient - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-09 09:16:31.136 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-09 09:16:31.136 - Thread: 1 -> MyServerDebugCommands - START 2024-06-09 09:16:31.137 - Thread: 1 -> MyServerDebugCommands - END 2024-06-09 09:16:31.137 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-09 09:16:31.137 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-09 09:16:31.137 - Thread: 1 -> MyDefinitionManager - START 2024-06-09 09:16:31.141 - Thread: 1 -> MyDefinitionManager - END 2024-06-09 09:16:31.141 - Thread: 1 -> Preallocate - END 2024-06-09 09:16:31.141 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-09 09:16:31.319 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-09 09:16:31.319 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-09 09:16:31.319 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-09 09:16:31.320 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:16:31.320 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:16:31.320 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-09 09:16:31.320 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-09 09:16:31.320 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-09 09:16:31.320 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-09 09:16:31.327 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2024-06-09 09:16:31.327 - Thread: 1 -> Win32_ComputerSystem.Model: Luna Ultra White Gaming PC 2024-06-09 09:16:31.327 - Thread: 1 -> Virtualized: False 2024-06-09 09:16:31.329 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2024-06-09 09:16:31.329 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,331,584 bytes 2024-06-09 09:16:31.329 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-09 09:16:31.329 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,960,889,344 bytes 2024-06-09 09:16:31.329 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,885,128,192 bytes 2024-06-09 09:16:31.331 - Thread: 1 -> Drive C: | Capacity: 1,999,466,655,744 bytes | Free space: 493,724,254,208 bytes 2024-06-09 09:16:31.331 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,993,046,036,480 bytes 2024-06-09 09:16:31.332 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-09 09:16:31.332 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-09 09:16:31.332 - Thread: 1 -> Installed DLCs: 2024-06-09 09:16:31.334 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-09 09:16:31.348 - Thread: 1 -> Havok: Physics.Init 2024-06-09 09:16:31.380 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-09 09:16:31.381 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-09 09:16:31.383 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-09 09:16:31.383 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:16:31.385 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:16:31.575 - Thread: 1 -> Loading scenarios 2024-06-09 09:16:31.594 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:16:31.594 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-09 09:16:31.772 - Thread: 1 -> Loading sound definitions 2024-06-09 09:16:31.772 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:16:31.772 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:16:31.842 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:16:31.842 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-09 09:16:31.843 - Thread: 1 -> Loading Quick starts 2024-06-09 09:16:31.843 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:16:31.843 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:16:31.843 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-09 09:16:31.843 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-09 09:16:31.846 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:16:31.865 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:16:31.952 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:16:31.955 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2024-06-09 09:16:31.955 - Thread: 1 -> MyGuiManager() 2024-06-09 09:16:31.957 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:16:31.985 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:16:32.089 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:16:32.091 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-09 09:16:32.091 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:16:32.091 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-09 09:16:32.100 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-09 09:16:32.100 - Thread: 16 -> ReloadVoxelMaterials 2024-06-09 09:16:32.112 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-09 09:16:32.131 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-09 09:16:32.131 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-09 09:16:32.131 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-09 09:16:32.131 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-09 09:16:32.131 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-09 09:16:32.131 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-09 09:16:32.131 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-09 09:16:32.131 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-09 09:16:32.131 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-09 09:16:32.131 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-09 09:16:32.131 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-09 09:16:32.131 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-09 09:16:32.133 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-09 09:16:32.133 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-09 09:16:32.133 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-09 09:16:32.133 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-09 09:16:32.154 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-09 09:16:32.154 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-09 09:16:32.154 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-09 09:16:32.154 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-09 09:16:32.154 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-09 09:16:32.166 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-09 09:16:32.167 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-09 09:16:32.170 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-09 09:16:32.170 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-09 09:16:32.170 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-09 09:16:32.171 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-09 09:16:32.172 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-09 09:16:32.174 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-09 09:16:32.175 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-09 09:16:32.178 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-09 09:16:32.178 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-09 09:16:32.178 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-09 09:16:32.182 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-09 09:16:32.182 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-09 09:16:32.184 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-09 09:16:32.193 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-09 09:16:32.201 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-09 09:16:32.202 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-09 09:16:32.202 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-09 09:16:32.202 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-09 09:16:32.202 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-09 09:16:32.212 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-09 09:16:32.212 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-09 09:16:32.219 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-09 09:16:32.234 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-09 09:16:32.236 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-09 09:16:32.242 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-09 09:16:32.242 - Thread: 39 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-09 09:16:32.245 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-09 09:16:32.266 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-09 09:16:32.267 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-09 09:16:32.267 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-09 09:16:32.268 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-09 09:16:32.272 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-09 09:16:32.273 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-09 09:16:32.275 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-09 09:16:32.275 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-09 09:16:32.277 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-09 09:16:32.278 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-09 09:16:32.278 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-09 09:16:32.279 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-09 09:16:32.284 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-09 09:16:32.290 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-09 09:16:32.292 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-09 09:16:32.295 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-09 09:16:32.296 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-09 09:16:32.299 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-09 09:16:32.303 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-09 09:16:32.304 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-09 09:16:32.304 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-09 09:16:32.305 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-09 09:16:32.315 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-09 09:16:32.324 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-09 09:16:32.332 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-09 09:16:32.377 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-09 09:16:32.399 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-09 09:16:32.400 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-09 09:16:32.402 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-09 09:16:32.405 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-09 09:16:32.405 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-09 09:16:32.414 - Thread: 1 -> Deluxe Edition (573160) 2024-06-09 09:16:32.414 - Thread: 1 -> Decorative Blocks (1049790) 2024-06-09 09:16:32.414 - Thread: 1 -> Economy Deluxe (1135960) 2024-06-09 09:16:32.414 - Thread: 1 -> Style Pack (1084680) 2024-06-09 09:16:32.414 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-06-09 09:16:32.414 - Thread: 1 -> Frostbite (1241550) 2024-06-09 09:16:32.414 - Thread: 1 -> Sparks Of The Future (1307680) 2024-06-09 09:16:32.414 - Thread: 1 -> Wasteland (1374610) 2024-06-09 09:16:32.414 - Thread: 1 -> Warfare I. (1475830) 2024-06-09 09:16:32.415 - Thread: 1 -> Heavy Industry (1676100) 2024-06-09 09:16:32.415 - Thread: 1 -> Warfare II. (1783760) 2024-06-09 09:16:32.415 - Thread: 1 -> Automatons (1958640) 2024-06-09 09:16:32.415 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-06-09 09:16:32.415 - Thread: 1 -> Signal Blocks (2914120) 2024-06-09 09:16:32.421 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-09 09:16:32.424 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-09 09:16:32.425 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-09 09:16:32.440 - Thread: 1 -> Timer Frequency: 10000000 2024-06-09 09:16:32.440 - Thread: 1 -> Ticks per frame: 166667 2024-06-09 09:16:32.469 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-09 09:16:32.469 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-09 09:16:32.487 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-09 09:16:32.490 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-09 09:16:32.494 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-09 09:16:32.496 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-09 09:16:32.497 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-09 09:16:32.505 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-09 09:16:32.507 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-09 09:16:32.508 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-09 09:16:32.520 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-09 09:16:32.530 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-09 09:16:32.530 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-09 09:16:32.685 - Thread: 38 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-09 09:16:32.729 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-09 09:16:32.772 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-09 09:16:32.790 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:16:32.821 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-09 09:16:32.821 - Thread: 1 -> Flares Intensity: 1 2024-06-09 09:16:32.821 - Thread: 1 -> Field of view: 1.221984 2024-06-09 09:16:32.821 - Thread: 1 -> PostProcessingEnabled: True 2024-06-09 09:16:32.821 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-09 09:16:32.821 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-09 09:16:32.821 - Thread: 1 -> Render.DistanceFade: 1998 2024-06-09 09:16:32.821 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-09 09:16:32.821 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-06-09 09:16:32.821 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-09 09:16:32.821 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-09 09:16:32.821 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-09 09:16:32.821 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-09 09:16:32.821 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-09 09:16:32.821 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-09 09:16:32.821 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-09 09:16:32.821 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-09 09:16:32.821 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-09 09:16:32.835 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-09 09:16:32.838 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-09 09:16:32.838 - Thread: 1 -> Analytics session started: UserID = (216ba3b2-7e4c-c1a7-debf-66cba8e74fc5) SessionID = (bbb104e6-2ccc-4679-816b-13a86d8ffe0f) 2024-06-09 09:16:32.848 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-09 09:16:33.757 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-09 09:16:34.831 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:16:34.831 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:16:34.848 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-09 09:16:34.848 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-09 09:16:34.953 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-09 09:16:34.953 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-09 09:16:34.996 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2024-06-09 09:16:35.380 - Thread: 1 -> MyConfig.Save() - START 2024-06-09 09:16:35.380 - Thread: 1 -> Path: C:\Users\ojpat\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-09 09:16:35.400 - Thread: 1 -> MyConfig.Save() - END 2024-06-09 09:16:36.881 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:16:37.230 - Thread: 1 -> Server responded 2024-06-09 09:16:37.231 - Thread: 1 -> Joining server: Name:Mayhem Industries Vanilla Creative ConnectionString:steam://72.43.94.18:21010 2024-06-09 09:16:37.231 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:16:37.231 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:16:37.930 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-06-09 09:16:41.795 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-06-09 09:16:41.795 - Thread: 1 -> World requested 2024-06-09 09:16:41.798 - Thread: 1 -> World requested - connection alive 2024-06-09 09:16:58.206 - Thread: 1 -> LoadSession() - Start 2024-06-09 09:16:58.206 - Thread: 16 -> Downloading world mods - START 2024-06-09 09:16:58.206 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-09 09:16:58.207 - Thread: 16 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-06-09 09:16:58.512 - Thread: 1 -> Mod query successful 2024-06-09 09:16:58.512 - Thread: 16 -> Up to date mod: Id = 2722000298, title = 'TorchClientMod' 2024-06-09 09:16:58.514 - Thread: 16 -> Mod download time: 0.00 seconds 2024-06-09 09:16:58.514 - Thread: 16 -> Downloading world mods - END 2024-06-09 09:16:58.522 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-09 09:16:58.524 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-09 09:16:58.527 - Thread: 1 -> LoadSession() - End 2024-06-09 09:16:58.527 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-09 09:16:58.527 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-09 09:16:58.527 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-09 09:16:58.741 - Thread: 1 -> RunLoadingAction - START 2024-06-09 09:16:59.863 - Thread: 1 -> GC Memory: 1,136,664,872 B 2024-06-09 09:16:59.869 - Thread: 1 -> Process Memory: 4,532,699,136 B 2024-06-09 09:16:59.999 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-09 09:17:00.187 - Thread: 1 -> Script loaded: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.192 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-09 09:17:00.192 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-09 09:17:00.192 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-09 09:17:00.192 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-06-09 09:17:00.298 - Thread: 1 -> Loading scenarios 2024-06-09 09:17:00.298 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-09 09:17:00.298 - Thread: 1 -> List of used mods (1) - START 2024-06-09 09:17:00.298 - Thread: 1 -> Id = Steam:2722000298, Filename = '2722000298.sbm', Name = 'TorchClientMod' 2024-06-09 09:17:00.298 - Thread: 1 -> List of used mods - END 2024-06-09 09:17:00.323 - Thread: 1 -> Loading behaviors 2024-06-09 09:17:00.323 - Thread: 1 -> Loading ammo magazines 2024-06-09 09:17:00.323 - Thread: 1 -> Loading ammo definitions 2024-06-09 09:17:00.323 - Thread: 1 -> Loading animations 2024-06-09 09:17:00.323 - Thread: 1 -> Loading animations 2024-06-09 09:17:00.325 - Thread: 1 -> Loading sound definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading sound definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading sound definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading sound definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading sound definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading sound definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading category classes 2024-06-09 09:17:00.325 - Thread: 1 -> Loading category classes 2024-06-09 09:17:00.325 - Thread: 1 -> Loading blueprint classes 2024-06-09 09:17:00.325 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:17:00.325 - Thread: 1 -> Loading blueprint class entries 2024-06-09 09:17:00.325 - Thread: 1 -> Loading blueprints 2024-06-09 09:17:00.325 - Thread: 1 -> Loading blueprints 2024-06-09 09:17:00.325 - Thread: 1 -> Loading agent definitions 2024-06-09 09:17:00.325 - Thread: 1 -> Loading character definitions 2024-06-09 09:17:00.327 - Thread: 1 -> Loading character definitions 2024-06-09 09:17:00.328 - Thread: 1 -> Loading components 2024-06-09 09:17:00.328 - Thread: 1 -> Loading components 2024-06-09 09:17:00.328 - Thread: 1 -> Loading configuration 2024-06-09 09:17:00.328 - Thread: 1 -> Loading container types 2024-06-09 09:17:00.328 - Thread: 1 -> Loading Contract Types 2024-06-09 09:17:00.330 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:17:00.330 - Thread: 1 -> Loading block positions 2024-06-09 09:17:00.330 - Thread: 1 -> Loading block positions 2024-06-09 09:17:00.330 - Thread: 1 -> Loading curve definitions 2024-06-09 09:17:00.330 - Thread: 1 -> Loading debris 2024-06-09 09:17:00.330 - Thread: 1 -> Loading environment items entries 2024-06-09 09:17:00.330 - Thread: 1 -> Loading decal global definitions 2024-06-09 09:17:00.330 - Thread: 1 -> Loading decal definitions 2024-06-09 09:17:00.330 - Thread: 1 -> Loading decal definitions 2024-06-09 09:17:00.330 - Thread: 1 -> Loading drone behaviors 2024-06-09 09:17:00.330 - Thread: 1 -> Loading edges 2024-06-09 09:17:00.330 - Thread: 1 -> Loading emissive color definitions 2024-06-09 09:17:00.331 - Thread: 1 -> Loading emissive color default states 2024-06-09 09:17:00.331 - Thread: 1 -> Loading animations 2024-06-09 09:17:00.331 - Thread: 1 -> Loading entity components 2024-06-09 09:17:00.333 - Thread: 1 -> Loading component containers 2024-06-09 09:17:00.334 - Thread: 1 -> Loading environment items entries 2024-06-09 09:17:00.334 - Thread: 1 -> Loading Faction Names 2024-06-09 09:17:00.334 - Thread: 1 -> Loading factions 2024-06-09 09:17:00.335 - Thread: 1 -> Loading flare definitions 2024-06-09 09:17:00.335 - Thread: 1 -> Loading DLC definitions 2024-06-09 09:17:00.335 - Thread: 1 -> Loading gas property definitions 2024-06-09 09:17:00.335 - Thread: 1 -> Loading event definitions 2024-06-09 09:17:00.336 - Thread: 1 -> Loading physical items 2024-06-09 09:17:00.343 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:17:00.343 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:17:00.343 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:17:00.343 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:17:00.343 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:17:00.343 - Thread: 1 -> Loading LCD texture categories 2024-06-09 09:17:00.343 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-09 09:17:00.343 - Thread: 1 -> Loading planet definition 2024-06-09 09:17:00.343 - Thread: 1 -> Loading physical items 2024-06-09 09:17:00.343 - Thread: 1 -> Loading physical items 2024-06-09 09:17:00.343 - Thread: 1 -> Loading physical material properties 2024-06-09 09:17:00.344 - Thread: 1 -> Loading pirate antennas 2024-06-09 09:17:00.344 - Thread: 1 -> Loading Quick starts 2024-06-09 09:17:00.344 - Thread: 1 -> Loading research blocks definitions 2024-06-09 09:17:00.344 - Thread: 1 -> Loading research groups definitions 2024-06-09 09:17:00.344 - Thread: 1 -> Loading resource distribution groups 2024-06-09 09:17:00.344 - Thread: 1 -> Loading ScenarioCategories 2024-06-09 09:17:00.344 - Thread: 1 -> Loading shadow textures definitions 2024-06-09 09:17:00.344 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:17:00.345 - Thread: 1 -> Loading ship sound groups 2024-06-09 09:17:00.345 - Thread: 1 -> Loading sound categories 2024-06-09 09:17:00.346 - Thread: 1 -> Loading stat definitions 2024-06-09 09:17:00.346 - Thread: 1 -> Loading gamepad controls 2024-06-09 09:17:00.346 - Thread: 1 -> Loading grid creators 2024-06-09 09:17:00.346 - Thread: 1 -> Loading transparent material properties 2024-06-09 09:17:00.346 - Thread: 1 -> Loading planet definition 2024-06-09 09:17:00.346 - Thread: 1 -> Loading voxel map storage definitions 2024-06-09 09:17:00.346 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:17:00.346 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:17:00.346 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:17:00.346 - Thread: 1 -> Loading voxel material definitions 2024-06-09 09:17:00.346 - Thread: 1 -> Loading Weather Effects 2024-06-09 09:17:00.347 - Thread: 1 -> Audio effects definitions 2024-06-09 09:17:00.347 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:17:00.349 - Thread: 1 -> Loading environment items definitions 2024-06-09 09:17:00.349 - Thread: 1 -> Loading physical material properties 2024-06-09 09:17:00.349 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:17:00.384 - Thread: 1 -> Loading particle effect definitions 2024-06-09 09:17:00.384 - Thread: 1 -> Loading environment item definitions 2024-06-09 09:17:00.386 - Thread: 1 -> Loading weapon definitions 2024-06-09 09:17:00.387 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.396 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.396 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.397 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.398 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.398 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.399 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.399 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.399 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.399 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.400 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.400 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.401 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.401 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.401 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.402 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.402 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.402 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.403 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.404 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.404 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.405 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.405 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.406 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.406 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.407 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.409 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.410 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.411 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.411 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.411 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.411 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.412 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.412 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.412 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.413 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.414 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.414 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.415 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.416 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.416 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.417 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.419 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.419 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.420 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.421 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.422 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.422 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.423 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.423 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.424 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.424 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.425 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.430 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.432 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.432 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.433 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.433 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.435 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.435 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.437 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.437 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.441 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.442 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.443 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.443 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.444 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.445 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.446 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.447 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.449 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.450 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.451 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.452 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.454 - Thread: 1 -> Loading cube blocks 2024-06-09 09:17:00.454 - Thread: 1 -> Created block definitions 2024-06-09 09:17:00.459 - Thread: 1 -> Loading block variant groups 2024-06-09 09:17:00.469 - Thread: 1 -> Loading asteroid generators 2024-06-09 09:17:00.469 - Thread: 1 -> Loading spawn groups 2024-06-09 09:17:00.469 - Thread: 1 -> Loading drop containers 2024-06-09 09:17:00.469 - Thread: 1 -> Loading spawn groups 2024-06-09 09:17:00.469 - Thread: 1 -> Loading spawn groups 2024-06-09 09:17:00.469 - Thread: 1 -> Loading radial menu definitions 2024-06-09 09:17:00.473 - Thread: 1 -> Loading respawn ships 2024-06-09 09:17:00.473 - Thread: 1 -> Loading spawn groups 2024-06-09 09:17:00.473 - Thread: 1 -> Loading wheel speeds 2024-06-09 09:17:00.482 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-09 09:17:00.483 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-09 09:17:00.483 - Thread: 1 -> MyAudio.LoadData - START 2024-06-09 09:17:00.495 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-09 09:17:00.642 - Thread: 1 -> MyAudio.LoadData - END 2024-06-09 09:17:00.652 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-09 09:17:00.654 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.677 - Thread: 39 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:17:00.678 - Thread: 38 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:17:00.684 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.685 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.687 - Thread: 1 -> Registered modules from: 2722000298.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.687 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.691 - Thread: 32 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:17:00.693 - Thread: 30 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:17:00.694 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-09 09:17:00.808 - Thread: 79 -> External debugger: listening... 2024-06-09 09:17:00.817 - Thread: 1 -> MyLights.LoadData() - START 2024-06-09 09:17:00.818 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-09 09:17:00.818 - Thread: 1 -> MyLights.LoadData() - END 2024-06-09 09:17:00.818 - Thread: 1 -> Info: MyLights initialized. 2024-06-09 09:17:00.818 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-09 09:17:00.820 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-09 09:17:00.835 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-09 09:17:00.835 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-09 09:17:00.839 - Thread: 1 -> Loading Procedural World Generator 2024-06-09 09:17:00.839 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-09 09:17:00.847 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-09 09:17:01.817 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-06-09 09:17:01.817 - Thread: 1 -> Info: Planet generator name: Mars 2024-06-09 09:17:01.817 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-09 09:17:02.696 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2024-06-09 09:17:02.696 - Thread: 1 -> Info: Planet generator name: Titan 2024-06-09 09:17:02.697 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-09 09:17:03.612 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-06-09 09:17:03.612 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-09 09:17:03.612 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-09 09:17:04.561 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2024-06-09 09:17:04.561 - Thread: 1 -> Info: Planet generator name: Alien 2024-06-09 09:17:04.561 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-06-09 09:17:05.481 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-06-09 09:17:05.481 - Thread: 1 -> Info: Planet generator name: Moon 2024-06-09 09:17:05.481 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-09 09:17:06.442 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2024-06-09 09:17:06.442 - Thread: 1 -> Info: Planet generator name: Triton 2024-06-09 09:17:06.442 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-06-09 09:17:07.386 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2024-06-09 09:17:07.386 - Thread: 1 -> Info: Planet generator name: Europa 2024-06-09 09:17:07.386 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-06-09 09:17:08.762 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2024-06-09 09:17:08.762 - Thread: 1 -> Info: Planet generator name: Pertam 2024-06-09 09:17:08.762 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-06-09 09:17:08.775 - Thread: 1 -> Entities loaded & initialized 2024-06-09 09:17:08.775 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-06-09 09:17:08.775 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-09 09:17:08.891 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-09 09:17:08.892 - Thread: 1 -> RunLoadingAction - END 2024-06-09 09:17:08.892 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-09 09:17:08.892 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-09 09:17:08.892 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-09 09:17:08.892 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-09 09:17:08.892 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-09 09:17:08.892 - Thread: 1 -> Updating continues. 2024-06-09 09:17:08.932 - Thread: 1 -> TORCH MOD: Registering mod communication. 2024-06-09 09:17:08.934 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2024-06-09 09:17:08.937 - Thread: 1 -> GC Memory: 1493.574 / 1493.574 MB 2024-06-09 09:17:09.029 - Thread: 1 -> RequestRespawn 2024-06-09 09:17:09.130 - Thread: 91 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-09 09:17:09.369 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2024-06-09 09:17:09.369 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-06-09 09:17:09.370 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:17:09.378 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:17:09.379 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:17:09.379 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-09 09:17:09.457 - Thread: 1 -> Warning: Server failed to update game inventory items. 2024-06-09 09:17:11.935 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 09:17:15.323 - Thread: 1 -> Loading duration: 16.7975042 2024-06-09 09:17:15.350 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-09 09:17:15.350 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-09 09:17:15.350 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-09 09:17:16.592 - Thread: 1 -> GUI Stats: Update 5.92582644444445, Draw 0.0960312777777778 2024-06-09 09:17:17.552 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-06-09 09:17:23.771 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2024-06-09 09:17:23.771 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2024-06-09 09:17:24.973 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-06-09 09:17:24.973 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-06-09 09:17:28.736 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 09:17:28.737 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 09:17:28.764 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 09:17:38.938 - Thread: 1 -> GC Memory: 3191.551 / 3191.551 MB 2024-06-09 09:17:45.205 - Thread: 91 -> Initialized large grid UNSC Panama Mulsanne-class Frigate [Halo] 79600 PCU 2024-06-09 09:17:45.504 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 09:17:45.504 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 09:17:57.116 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 09:17:57.116 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 09:17:57.143 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 09:18:06.255 - Thread: 1 -> GUI Stats: Update 0.116342222222222, Draw 0.149398388888889 2024-06-09 09:18:06.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-09 09:18:06.292 - Thread: 1 -> STATISTICS,0,0.03995895,0.007781029,0.6109552,0.02693844,3.277639,0.3177042,15.54084,305.6656,5,180,3773.039,17512.73,103525,12000000,49,39.29498,54.73124,0,51100,8.332898,0,16.66667,3.274411,4.560699,100,13926586066,3773.039,0,0,-1 2024-06-09 09:18:06.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-09 09:18:06.292 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,854,534,1144,1851,89,849,13281,8801,0,0,444,10653,0,6158,126,0,64,63,384,63,10,22,1717,758,456,8,30,0,0,0,0 2024-06-09 09:18:06.890 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 09:18:06.890 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 09:18:08.948 - Thread: 1 -> GC Memory: 3772.245 / 3772.245 MB 2024-06-09 09:18:11.352 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2024-06-09 09:18:13.347 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - START 2024-06-09 09:18:13.347 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - END 2024-06-09 09:18:38.958 - Thread: 1 -> GC Memory: 3783.588 / 3783.588 MB 2024-06-09 09:18:44.072 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-06-09 09:18:44.078 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 09:18:44.081 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-06-09 09:18:44.617 - Thread: 1 -> Query successful. 2024-06-09 09:18:44.912 - Thread: 1 -> ModIo: Authentication started 2024-06-09 09:18:46.039 - Thread: 1 -> Query successful. 2024-06-09 09:18:46.039 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-06-09 09:18:46.101 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 09:18:46.450 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 09:18:49.305 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 09:18:51.826 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-06-09 09:18:51.914 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-06-09 09:18:51.943 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-06-09 09:18:52.257 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-06-09 09:18:52.257 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-06-09 09:18:55.550 - Thread: 1 -> GUI Stats: Update 0.142691388888889, Draw 0.196993277777778 2024-06-09 09:19:08.978 - Thread: 1 -> GC Memory: 4497.25 / 4497.25 MB 2024-06-09 09:19:12.786 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-06-09 09:19:12.786 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-06-09 09:19:12.819 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-06-09 09:19:13.796 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-06-09 09:19:13.796 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-06-09 09:19:17.642 - Thread: 9 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 09:19:17.642 - Thread: 9 -> Showing message 2024-06-09 09:19:17.642 - Thread: 9 -> MyInitializer.OnCrash 2024-06-09 09:19:17.642 - Thread: 9 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2024-06-09 09:19:18.074 - Thread: 9 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 169 PCUCount: 108967 IsHang: False GCMemory: 4501 GCMemoryAllocated: 4501 HWAvailableMemory: 50389 ProcessPrivateMemory: 18602 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-09 09:19:18.074 - Thread: 9 -> Log Closed