2024-06-01 18:40:25.787 - Thread: 1 -> Log Started 2024-06-01 18:40:25.788 - Thread: 1 -> Timezone (local - UTC): -5h 2024-06-01 18:40:25.788 - Thread: 1 -> App Version: 01_204_018 2024-06-01 18:40:25.798 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-06-01 18:40:25.798 - Thread: 1 -> Branch / Sandbox: SVN 2024-06-01 18:40:25.798 - Thread: 1 -> Client Build Number: 0 2024-06-01 18:40:25.798 - Thread: 1 -> Server Build Number: 0 2024-06-01 18:40:25.798 - Thread: 1 -> Environment.ProcessorCount: 16 2024-06-01 18:40:25.837 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-06-01 18:40:25.838 - Thread: 1 -> Environment.CommandLine: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-06-01 18:40:25.838 - Thread: 1 -> Environment.Is64BitProcess: True 2024-06-01 18:40:25.838 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-06-01 18:40:25.838 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-06-01 18:40:25.838 - Thread: 1 -> Environment.CurrentDirectory: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-01 18:40:25.842 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-06-01 18:40:25.842 - Thread: 1 -> Default Culture: 2024-06-01 18:40:25.842 - Thread: 1 -> Default UI Culture: 2024-06-01 18:40:25.842 - Thread: 1 -> MyConfig.Load() - START 2024-06-01 18:40:25.843 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:25.843 - Thread: 1 -> Config file not found! C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:25.844 - Thread: 1 -> NewNewGameScreen: False 2024-06-01 18:40:25.844 - Thread: 1 -> MyConfig.Load() - END 2024-06-01 18:40:26.519 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-06-01 18:40:26.817 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-06-01 18:40:26.820 - Thread: 1 -> Found processor count: 8 2024-06-01 18:40:26.820 - Thread: 1 -> Using processor count: 8 2024-06-01 18:40:27.538 - Thread: 1 -> All detected adapters: 2024-06-01 18:40:27.540 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-06-01 18:40:27.540 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-06-01 18:40:29.042 - Thread: 1 -> AdapterInfo = { 2024-06-01 18:40:29.043 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-01 18:40:29.043 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52426, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-06-01 18:40:29.043 - Thread: 1 -> Driver version = 32.0.15.5585 2024-06-01 18:40:29.043 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-06-01 18:40:29.043 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-01 18:40:29.043 - Thread: 1 -> AftermathSupported = False 2024-06-01 18:40:29.043 - Thread: 1 -> Adapter id = 0 2024-06-01 18:40:29.043 - Thread: 1 -> Supported = True 2024-06-01 18:40:29.043 - Thread: 1 -> RAM = 25314721792 2024-06-01 18:40:29.043 - Thread: 1 -> Priority = 2 2024-06-01 18:40:29.043 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-01 18:40:29.043 - Thread: 1 -> Output is attached = True 2024-06-01 18:40:29.043 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-06-01 18:40:29.043 - Thread: 1 -> } 2024-06-01 18:40:29.043 - Thread: 1 -> AdapterInfo = { 2024-06-01 18:40:29.044 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-06-01 18:40:29.044 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52426, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-06-01 18:40:29.044 - Thread: 1 -> Driver version = 32.0.15.5585 2024-06-01 18:40:29.044 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-06-01 18:40:29.044 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-01 18:40:29.044 - Thread: 1 -> AftermathSupported = False 2024-06-01 18:40:29.044 - Thread: 1 -> Adapter id = 0 2024-06-01 18:40:29.044 - Thread: 1 -> Supported = True 2024-06-01 18:40:29.044 - Thread: 1 -> RAM = 25314721792 2024-06-01 18:40:29.044 - Thread: 1 -> Priority = 2 2024-06-01 18:40:29.044 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-01 18:40:29.044 - Thread: 1 -> Output is attached = True 2024-06-01 18:40:29.044 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-06-01 18:40:29.044 - Thread: 1 -> } 2024-06-01 18:40:29.044 - Thread: 1 -> AdapterInfo = { 2024-06-01 18:40:29.044 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-06-01 18:40:29.044 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52426, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-06-01 18:40:29.044 - Thread: 1 -> Driver version = 32.0.15.5585 2024-06-01 18:40:29.044 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-06-01 18:40:29.044 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-01 18:40:29.044 - Thread: 1 -> AftermathSupported = False 2024-06-01 18:40:29.044 - Thread: 1 -> Adapter id = 0 2024-06-01 18:40:29.044 - Thread: 1 -> Supported = True 2024-06-01 18:40:29.044 - Thread: 1 -> RAM = 25314721792 2024-06-01 18:40:29.044 - Thread: 1 -> Priority = 2 2024-06-01 18:40:29.044 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-01 18:40:29.044 - Thread: 1 -> Output is attached = True 2024-06-01 18:40:29.044 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-06-01 18:40:29.044 - Thread: 1 -> } 2024-06-01 18:40:29.044 - Thread: 1 -> AdapterInfo = { 2024-06-01 18:40:29.045 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-06-01 18:40:29.045 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52426, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-06-01 18:40:29.045 - Thread: 1 -> Driver version = 32.0.15.5585 2024-06-01 18:40:29.045 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-06-01 18:40:29.045 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-01 18:40:29.045 - Thread: 1 -> AftermathSupported = False 2024-06-01 18:40:29.045 - Thread: 1 -> Adapter id = 0 2024-06-01 18:40:29.045 - Thread: 1 -> Supported = True 2024-06-01 18:40:29.045 - Thread: 1 -> RAM = 25314721792 2024-06-01 18:40:29.045 - Thread: 1 -> Priority = 2 2024-06-01 18:40:29.045 - Thread: 1 -> Multithreaded rendering supported = True 2024-06-01 18:40:29.045 - Thread: 1 -> Output is attached = True 2024-06-01 18:40:29.045 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-06-01 18:40:29.045 - Thread: 1 -> } 2024-06-01 18:40:29.045 - Thread: 1 -> AdapterInfo = { 2024-06-01 18:40:29.045 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-01 18:40:29.045 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 61920, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-01 18:40:29.045 - Thread: 1 -> Driver version = 2024-06-01 18:40:29.045 - Thread: 1 -> Driver date = 2024-06-01 18:40:29.045 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-01 18:40:29.045 - Thread: 1 -> AftermathSupported = False 2024-06-01 18:40:29.045 - Thread: 1 -> Adapter id = 1 2024-06-01 18:40:29.045 - Thread: 1 -> Supported = True 2024-06-01 18:40:29.045 - Thread: 1 -> RAM = 0 2024-06-01 18:40:29.045 - Thread: 1 -> Priority = 0 2024-06-01 18:40:29.045 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-01 18:40:29.045 - Thread: 1 -> Output is attached = False 2024-06-01 18:40:29.045 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-06-01 18:40:29.045 - Thread: 1 -> } 2024-06-01 18:40:29.045 - Thread: 1 -> AdapterInfo = { 2024-06-01 18:40:29.046 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-06-01 18:40:29.046 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 61920, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-06-01 18:40:29.046 - Thread: 1 -> Driver version = 2024-06-01 18:40:29.046 - Thread: 1 -> Driver date = 2024-06-01 18:40:29.046 - Thread: 1 -> DriverUpdateNecessary = False 2024-06-01 18:40:29.046 - Thread: 1 -> AftermathSupported = False 2024-06-01 18:40:29.046 - Thread: 1 -> Adapter id = 1 2024-06-01 18:40:29.046 - Thread: 1 -> Supported = True 2024-06-01 18:40:29.046 - Thread: 1 -> RAM = 0 2024-06-01 18:40:29.046 - Thread: 1 -> Priority = 0 2024-06-01 18:40:29.046 - Thread: 1 -> Multithreaded rendering supported = False 2024-06-01 18:40:29.046 - Thread: 1 -> Output is attached = False 2024-06-01 18:40:29.046 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-06-01 18:40:29.046 - Thread: 1 -> } 2024-06-01 18:40:29.050 - Thread: 1 -> Service.IsActive: True 2024-06-01 18:40:29.050 - Thread: 1 -> Service.IsOnline: True 2024-06-01 18:40:29.050 - Thread: 1 -> Service.OwnsGame: False 2024-06-01 18:40:29.050 - Thread: 1 -> Service.UserId: 76561198006776194 2024-06-01 18:40:29.050 - Thread: 1 -> Service.UserName: Naryneitred 2024-06-01 18:40:29.051 - Thread: 1 -> Service.Branch: default 2024-06-01 18:40:29.051 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-06-01 18:40:29.051 - Thread: 1 -> Build version: 0.1.1.0 2024-06-01 18:40:29.068 - Thread: 1 -> MyScreenManager() 2024-06-01 18:40:29.166 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2024-06-01 18:40:29.167 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2024-06-01 18:40:29.169 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2024-06-01 18:40:29.170 - Thread: 24 -> CreateDeviceInternal - Create device 2024-06-01 18:40:29.350 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2024-06-01 18:40:29.448 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2024-06-01 18:40:29.450 - Thread: 24 -> CreateDeviceInternal create swapchain 2024-06-01 18:40:34.646 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-06-01 18:40:34.646 - Thread: 1 -> Game dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-06-01 18:40:34.646 - Thread: 1 -> Content dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content 2024-06-01 18:40:36.710 - Thread: 1 -> Preallocate - START 2024-06-01 18:40:36.715 - Thread: 1 -> MySpaceWorldGenerator - START 2024-06-01 18:40:36.722 - Thread: 1 -> MySpaceWorldGenerator - END 2024-06-01 18:40:36.722 - Thread: 1 -> MySpaceBuildComponent - START 2024-06-01 18:40:36.722 - Thread: 1 -> MySpaceBuildComponent - END 2024-06-01 18:40:36.723 - Thread: 1 -> MyEntities - START 2024-06-01 18:40:36.743 - Thread: 1 -> MyEntities - END 2024-06-01 18:40:36.743 - Thread: 1 -> MyObjectBuilder_Base - START 2024-06-01 18:40:36.743 - Thread: 1 -> MyObjectBuilder_Base - END 2024-06-01 18:40:36.743 - Thread: 1 -> MyTransparentGeometry - START 2024-06-01 18:40:36.743 - Thread: 1 -> MyTransparentGeometry - END 2024-06-01 18:40:36.743 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-06-01 18:40:36.752 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-06-01 18:40:36.752 - Thread: 1 -> MyMath - START 2024-06-01 18:40:36.752 - Thread: 1 -> MyMath - END 2024-06-01 18:40:36.752 - Thread: 1 -> MySimpleObjectDraw - START 2024-06-01 18:40:36.752 - Thread: 1 -> MySimpleObjectDraw - END 2024-06-01 18:40:36.766 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-06-01 18:40:36.766 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-06-01 18:40:36.766 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-06-01 18:40:36.835 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-06-01 18:40:36.835 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-06-01 18:40:36.836 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-06-01 18:40:36.836 - Thread: 1 -> MySyncDestructions - START 2024-06-01 18:40:36.836 - Thread: 1 -> MySyncDestructions - END 2024-06-01 18:40:36.836 - Thread: 1 -> MySyncEntity - START 2024-06-01 18:40:36.836 - Thread: 1 -> MySyncEntity - END 2024-06-01 18:40:36.836 - Thread: 1 -> MyCommandCharacter - START 2024-06-01 18:40:36.838 - Thread: 1 -> MyCommandCharacter - END 2024-06-01 18:40:36.838 - Thread: 1 -> MyCommandConsole - START 2024-06-01 18:40:36.839 - Thread: 1 -> MyCommandConsole - END 2024-06-01 18:40:36.839 - Thread: 1 -> MyCommandEntity - START 2024-06-01 18:40:36.839 - Thread: 1 -> MyCommandEntity - END 2024-06-01 18:40:36.839 - Thread: 1 -> MyAiTargetManager - START 2024-06-01 18:40:36.839 - Thread: 1 -> MyAiTargetManager - END 2024-06-01 18:40:36.839 - Thread: 1 -> MyClientDebugCommands - START 2024-06-01 18:40:36.840 - Thread: 1 -> MyClientDebugCommands - END 2024-06-01 18:40:36.840 - Thread: 1 -> MyDedicatedServer - START 2024-06-01 18:40:36.840 - Thread: 1 -> MyDedicatedServer - END 2024-06-01 18:40:36.840 - Thread: 1 -> MyDedicatedServerBase - START 2024-06-01 18:40:36.840 - Thread: 1 -> MyDedicatedServerBase - END 2024-06-01 18:40:36.840 - Thread: 1 -> MyMultiplayerBase - START 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerBase - END 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerClient - START 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerClient - END 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerClientBase - START 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerClientBase - END 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerLobby - START 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerLobby - END 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerServerBase - START 2024-06-01 18:40:36.841 - Thread: 1 -> MyMultiplayerServerBase - END 2024-06-01 18:40:36.841 - Thread: 1 -> MyServerDebugCommands - START 2024-06-01 18:40:36.842 - Thread: 1 -> MyServerDebugCommands - END 2024-06-01 18:40:36.842 - Thread: 1 -> MyCubeGridDefinitions - START 2024-06-01 18:40:36.905 - Thread: 1 -> MyCubeGridDefinitions - END 2024-06-01 18:40:36.905 - Thread: 1 -> MyDefinitionManager - START 2024-06-01 18:40:36.935 - Thread: 1 -> MyDefinitionManager - END 2024-06-01 18:40:36.935 - Thread: 1 -> Preallocate - END 2024-06-01 18:40:36.940 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-06-01 18:40:37.248 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-06-01 18:40:37.248 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-06-01 18:40:37.262 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-06-01 18:40:37.262 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:40:37.262 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:40:37.262 - Thread: 1 -> Assembly.Location: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-06-01 18:40:37.262 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-06-01 18:40:37.262 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-06-01 18:40:37.264 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-06-01 18:40:37.271 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-06-01 18:40:37.271 - Thread: 1 -> Win32_ComputerSystem.Model: Z390 AORUS PRO WIFI 2024-06-01 18:40:37.272 - Thread: 1 -> Virtualized: False 2024-06-01 18:40:37.275 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-06-01 18:40:37.276 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,652,608 bytes 2024-06-01 18:40:37.276 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-06-01 18:40:37.276 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,534,183,936 bytes 2024-06-01 18:40:37.276 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,446,341,632 bytes 2024-06-01 18:40:37.280 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 87,843,901,440 bytes 2024-06-01 18:40:37.280 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 377,890,430,976 bytes 2024-06-01 18:40:37.280 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-06-01 18:40:37.284 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-06-01 18:40:37.284 - Thread: 1 -> Installed DLCs: 2024-06-01 18:40:37.298 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-06-01 18:40:37.569 - Thread: 1 -> Havok: Physics.Init 2024-06-01 18:40:37.692 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-06-01 18:40:37.713 - Thread: 1 -> HkGameName: SpaceEngineers 2024-06-01 18:40:37.721 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-06-01 18:40:37.723 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-01 18:40:37.735 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-06-01 18:40:38.030 - Thread: 1 -> Loading scenarios 2024-06-01 18:40:38.068 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-01 18:40:38.068 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-06-01 18:40:38.400 - Thread: 1 -> Loading sound definitions 2024-06-01 18:40:38.402 - Thread: 1 -> Loading gamepad controls 2024-06-01 18:40:38.402 - Thread: 1 -> Loading DLC definitions 2024-06-01 18:40:39.162 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-01 18:40:39.162 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-06-01 18:40:39.163 - Thread: 1 -> Loading Quick starts 2024-06-01 18:40:39.164 - Thread: 1 -> Loading ScenarioCategories 2024-06-01 18:40:39.164 - Thread: 1 -> Loading shadow textures definitions 2024-06-01 18:40:39.164 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-06-01 18:40:39.168 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-06-01 18:40:39.176 - Thread: 1 -> MyAudio.LoadData - START 2024-06-01 18:40:39.216 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-01 18:40:39.792 - Thread: 1 -> MyAudio.LoadData - END 2024-06-01 18:40:39.808 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-06-01 18:40:39.809 - Thread: 1 -> MyGuiManager() 2024-06-01 18:40:39.814 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-01 18:40:39.907 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-01 18:40:40.011 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-06-01 18:40:40.012 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-01 18:40:40.012 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-06-01 18:40:40.023 - Thread: 1 -> Loading default controls 2024-06-01 18:40:40.027 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-01 18:40:40.050 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-06-01 18:40:40.051 - Thread: 11 -> ReloadVoxelMaterials 2024-06-01 18:40:40.120 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-06-01 18:40:40.120 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-06-01 18:40:40.121 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-06-01 18:40:40.121 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-06-01 18:40:40.121 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-06-01 18:40:40.121 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-06-01 18:40:40.121 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-06-01 18:40:40.121 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-06-01 18:40:40.143 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-06-01 18:40:40.182 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-06-01 18:40:40.182 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-06-01 18:40:40.182 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-06-01 18:40:40.187 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-06-01 18:40:40.192 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-06-01 18:40:40.194 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-06-01 18:40:40.194 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-06-01 18:40:40.196 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-06-01 18:40:40.196 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-06-01 18:40:40.200 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-06-01 18:40:40.201 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-06-01 18:40:40.203 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-06-01 18:40:40.214 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-06-01 18:40:40.219 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-06-01 18:40:40.224 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-06-01 18:40:40.227 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-06-01 18:40:40.234 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-06-01 18:40:40.235 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-06-01 18:40:40.238 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-06-01 18:40:40.242 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-06-01 18:40:40.248 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-06-01 18:40:40.248 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-06-01 18:40:40.262 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-06-01 18:40:40.263 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-06-01 18:40:40.268 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-06-01 18:40:40.269 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-06-01 18:40:40.270 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-06-01 18:40:40.277 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-06-01 18:40:40.282 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-06-01 18:40:40.283 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-06-01 18:40:40.287 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-06-01 18:40:40.289 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-06-01 18:40:40.296 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-06-01 18:40:40.297 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-06-01 18:40:40.299 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-06-01 18:40:40.313 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-06-01 18:40:40.320 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-06-01 18:40:40.321 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-06-01 18:40:40.327 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-06-01 18:40:40.329 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-06-01 18:40:40.332 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-06-01 18:40:40.334 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-06-01 18:40:40.346 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-06-01 18:40:40.348 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-06-01 18:40:40.426 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-06-01 18:40:40.431 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-06-01 18:40:40.441 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-06-01 18:40:40.447 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-06-01 18:40:40.453 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-06-01 18:40:40.461 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-06-01 18:40:40.467 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-06-01 18:40:40.473 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-06-01 18:40:40.479 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-06-01 18:40:40.495 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-06-01 18:40:40.504 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-06-01 18:40:40.515 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-06-01 18:40:40.525 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-06-01 18:40:40.547 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-06-01 18:40:40.560 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-06-01 18:40:40.573 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-06-01 18:40:40.599 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-06-01 18:40:40.621 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-06-01 18:40:40.654 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-06-01 18:40:40.702 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-06-01 18:40:40.705 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-06-01 18:40:40.771 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-06-01 18:40:40.773 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-06-01 18:40:40.822 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-06-01 18:40:40.823 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-06-01 18:40:40.869 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-06-01 18:40:40.881 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-06-01 18:40:40.919 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-06-01 18:40:40.936 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-06-01 18:40:40.973 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-06-01 18:40:40.988 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-06-01 18:40:41.001 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-06-01 18:40:41.015 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-06-01 18:40:41.020 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-06-01 18:40:41.027 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-06-01 18:40:41.040 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-06-01 18:40:41.044 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-06-01 18:40:41.045 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-06-01 18:40:41.052 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-06-01 18:40:41.177 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-06-01 18:40:41.235 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-06-01 18:40:41.257 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-06-01 18:40:41.260 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-06-01 18:40:41.360 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-06-01 18:40:41.371 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-06-01 18:40:41.480 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-06-01 18:40:41.482 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-06-01 18:40:41.994 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-06-01 18:40:42.014 - Thread: 1 -> Timer Frequency: 10000000 2024-06-01 18:40:42.014 - Thread: 1 -> Ticks per frame: 166667 2024-06-01 18:40:42.676 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-01 18:40:42.828 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-06-01 18:40:42.828 - Thread: 1 -> Flares Intensity: 1 2024-06-01 18:40:42.828 - Thread: 1 -> Field of view: 1.22173 2024-06-01 18:40:42.828 - Thread: 1 -> PostProcessingEnabled: True 2024-06-01 18:40:42.828 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-06-01 18:40:42.828 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-06-01 18:40:42.828 - Thread: 1 -> Render.DistanceFade: 2000 2024-06-01 18:40:42.828 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-06-01 18:40:42.828 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-06-01 18:40:42.828 - Thread: 1 -> Render.TextureQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-06-01 18:40:42.828 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-06-01 18:40:42.828 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-06-01 18:40:42.864 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:42.866 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:42.936 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:42.936 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:42.937 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:42.949 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-06-01 18:40:42.950 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:43.082 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-06-01 18:40:43.382 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-06-01 18:40:43.383 - Thread: 1 -> Analytics session started: UserID = (b775cff5-493f-b500-0578-671680627ba5) SessionID = (a7f92e29-374e-4472-8ce3-dc6e0647795e) 2024-06-01 18:40:43.384 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 18:40:44.275 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-01 18:40:44.276 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-01 18:40:44.304 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2024-06-01 18:40:44.306 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-06-01 18:40:44.307 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-06-01 18:40:44.308 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-01 18:40:44.850 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2024-06-01 18:40:44.862 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2024-06-01 18:40:45.522 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:45.524 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:45.524 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:45.705 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:45.706 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:45.706 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:46.500 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-06-01 18:40:46.500 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-06-01 18:40:46.500 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-06-01 18:40:46.504 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:46.505 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:46.505 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:46.735 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2024-06-01 18:40:46.736 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2024-06-01 18:40:51.170 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:51.170 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:51.171 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:51.478 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2024-06-01 18:40:51.479 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2024-06-01 18:40:52.179 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:40:52.179 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:40:52.180 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:40:55.395 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-06-01 18:40:56.421 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-06-01 18:40:58.661 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-06-01 18:40:58.662 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-06-01 18:40:59.495 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-06-01 18:40:59.495 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:00.995 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-06-01 18:41:02.720 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-06-01 18:41:02.895 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-06-01 18:41:02.903 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-06-01 18:41:02.918 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-06-01 18:41:02.925 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-06-01 18:41:02.940 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-06-01 18:41:02.963 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-06-01 18:41:02.992 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-06-01 18:41:03.055 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-06-01 18:41:03.062 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-06-01 18:41:03.362 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:03.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:03.363 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-06-01 18:41:06.995 - Thread: 1 -> Loading Sandbox world configuration file D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-06-01 18:41:07.000 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-06-01 18:41:07.075 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-06-01 18:41:15.126 - Thread: 1 -> GUI Stats: Update 0.741313888888891, Draw 0.186200666666667 2024-06-01 18:41:19.031 - Thread: 1 -> CheckPoint Experimental mode: No 2024-06-01 18:41:19.031 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-06-01 18:41:19.032 - Thread: 1 -> LoadSession() - End 2024-06-01 18:41:19.043 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:19.043 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:19.043 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:19.044 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:19.044 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:19.045 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:19.045 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:19.045 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:19.070 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-06-01 18:41:19.071 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-06-01 18:41:19.071 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-06-01 18:41:19.267 - Thread: 1 -> RunLoadingAction - START 2024-06-01 18:41:19.273 - Thread: 1 -> Loading session: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-06-01 18:41:19.409 - Thread: 1 -> GC Memory: 1,009,057,504 B 2024-06-01 18:41:19.415 - Thread: 1 -> Process Memory: 3,366,027,264 B 2024-06-01 18:41:19.416 - Thread: 1 -> Experimental mode: No 2024-06-01 18:41:19.416 - Thread: 1 -> Experimental mode reason: 0 2024-06-01 18:41:19.416 - Thread: 1 -> Console compatibility: No 2024-06-01 18:41:20.222 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-06-01 18:41:20.243 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-06-01 18:41:20.247 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-06-01 18:41:20.248 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-06-01 18:41:20.249 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-06-01 18:41:20.406 - Thread: 1 -> Loading scenarios 2024-06-01 18:41:20.407 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-06-01 18:41:20.407 - Thread: 1 -> List of used mods (0) - START 2024-06-01 18:41:20.408 - Thread: 1 -> List of used mods - END 2024-06-01 18:41:20.458 - Thread: 1 -> Loading behaviors 2024-06-01 18:41:20.459 - Thread: 1 -> Loading ammo magazines 2024-06-01 18:41:20.462 - Thread: 1 -> Loading ammo definitions 2024-06-01 18:41:20.464 - Thread: 1 -> Loading animations 2024-06-01 18:41:20.466 - Thread: 1 -> Loading animations 2024-06-01 18:41:20.469 - Thread: 1 -> Loading sound definitions 2024-06-01 18:41:20.469 - Thread: 1 -> Loading sound definitions 2024-06-01 18:41:20.469 - Thread: 1 -> Loading sound definitions 2024-06-01 18:41:20.469 - Thread: 1 -> Loading sound definitions 2024-06-01 18:41:20.469 - Thread: 1 -> Loading sound definitions 2024-06-01 18:41:20.469 - Thread: 1 -> Loading sound definitions 2024-06-01 18:41:20.469 - Thread: 1 -> Loading category classes 2024-06-01 18:41:20.470 - Thread: 1 -> Loading category classes 2024-06-01 18:41:20.470 - Thread: 1 -> Loading blueprint classes 2024-06-01 18:41:20.471 - Thread: 1 -> Loading blueprint class entries 2024-06-01 18:41:20.472 - Thread: 1 -> Loading blueprint class entries 2024-06-01 18:41:20.472 - Thread: 1 -> Loading blueprints 2024-06-01 18:41:20.473 - Thread: 1 -> Loading blueprints 2024-06-01 18:41:20.473 - Thread: 1 -> Loading agent definitions 2024-06-01 18:41:20.475 - Thread: 1 -> Loading character definitions 2024-06-01 18:41:20.486 - Thread: 1 -> Loading character definitions 2024-06-01 18:41:20.486 - Thread: 1 -> Loading components 2024-06-01 18:41:20.487 - Thread: 1 -> Loading components 2024-06-01 18:41:20.487 - Thread: 1 -> Loading configuration 2024-06-01 18:41:20.488 - Thread: 1 -> Loading container types 2024-06-01 18:41:20.491 - Thread: 1 -> Loading Contract Types 2024-06-01 18:41:20.497 - Thread: 1 -> Loading gamepad controls 2024-06-01 18:41:20.497 - Thread: 1 -> Loading block positions 2024-06-01 18:41:20.499 - Thread: 1 -> Loading block positions 2024-06-01 18:41:20.499 - Thread: 1 -> Loading curve definitions 2024-06-01 18:41:20.502 - Thread: 1 -> Loading debris 2024-06-01 18:41:20.503 - Thread: 1 -> Loading environment items entries 2024-06-01 18:41:20.503 - Thread: 1 -> Loading decal global definitions 2024-06-01 18:41:20.503 - Thread: 1 -> Loading decal definitions 2024-06-01 18:41:20.505 - Thread: 1 -> Loading decal definitions 2024-06-01 18:41:20.505 - Thread: 1 -> Loading drone behaviors 2024-06-01 18:41:20.507 - Thread: 1 -> Loading edges 2024-06-01 18:41:20.508 - Thread: 1 -> Loading emissive color definitions 2024-06-01 18:41:20.511 - Thread: 1 -> Loading emissive color default states 2024-06-01 18:41:20.515 - Thread: 1 -> Loading animations 2024-06-01 18:41:20.515 - Thread: 1 -> Loading entity components 2024-06-01 18:41:20.536 - Thread: 1 -> Loading component containers 2024-06-01 18:41:20.548 - Thread: 1 -> Loading environment items entries 2024-06-01 18:41:20.549 - Thread: 1 -> Loading Faction Names 2024-06-01 18:41:20.549 - Thread: 1 -> Loading factions 2024-06-01 18:41:20.552 - Thread: 1 -> Loading flare definitions 2024-06-01 18:41:20.554 - Thread: 1 -> Loading DLC definitions 2024-06-01 18:41:20.562 - Thread: 1 -> Loading gas property definitions 2024-06-01 18:41:20.563 - Thread: 1 -> Loading event definitions 2024-06-01 18:41:20.564 - Thread: 1 -> Loading physical items 2024-06-01 18:41:20.593 - Thread: 1 -> Loading LCD texture categories 2024-06-01 18:41:20.594 - Thread: 1 -> Loading LCD texture categories 2024-06-01 18:41:20.594 - Thread: 1 -> Loading LCD texture categories 2024-06-01 18:41:20.594 - Thread: 1 -> Loading LCD texture categories 2024-06-01 18:41:20.594 - Thread: 1 -> Loading LCD texture categories 2024-06-01 18:41:20.594 - Thread: 1 -> Loading LCD texture categories 2024-06-01 18:41:20.594 - Thread: 1 -> Loading OffensiveWords definitions 2024-06-01 18:41:20.594 - Thread: 1 -> Loading planet definition 2024-06-01 18:41:20.600 - Thread: 1 -> Loading physical items 2024-06-01 18:41:20.603 - Thread: 1 -> Loading physical items 2024-06-01 18:41:20.603 - Thread: 1 -> Loading physical material properties 2024-06-01 18:41:20.606 - Thread: 1 -> Loading pirate antennas 2024-06-01 18:41:20.607 - Thread: 1 -> Loading Quick starts 2024-06-01 18:41:20.607 - Thread: 1 -> Loading research blocks definitions 2024-06-01 18:41:20.609 - Thread: 1 -> Loading research groups definitions 2024-06-01 18:41:20.610 - Thread: 1 -> Loading resource distribution groups 2024-06-01 18:41:20.611 - Thread: 1 -> Loading ScenarioCategories 2024-06-01 18:41:20.611 - Thread: 1 -> Loading shadow textures definitions 2024-06-01 18:41:20.611 - Thread: 1 -> Loading ship sound groups 2024-06-01 18:41:20.623 - Thread: 1 -> Loading ship sound groups 2024-06-01 18:41:20.623 - Thread: 1 -> Loading sound categories 2024-06-01 18:41:20.625 - Thread: 1 -> Loading stat definitions 2024-06-01 18:41:20.626 - Thread: 1 -> Loading gamepad controls 2024-06-01 18:41:20.627 - Thread: 1 -> Loading grid creators 2024-06-01 18:41:20.628 - Thread: 1 -> Loading transparent material properties 2024-06-01 18:41:20.629 - Thread: 1 -> Loading planet definition 2024-06-01 18:41:20.629 - Thread: 1 -> Loading voxel map storage definitions 2024-06-01 18:41:20.630 - Thread: 1 -> Loading voxel material definitions 2024-06-01 18:41:20.631 - Thread: 1 -> Loading voxel material definitions 2024-06-01 18:41:20.631 - Thread: 1 -> Loading voxel material definitions 2024-06-01 18:41:20.631 - Thread: 1 -> Loading voxel material definitions 2024-06-01 18:41:20.631 - Thread: 1 -> Loading Weather Effects 2024-06-01 18:41:20.635 - Thread: 1 -> Audio effects definitions 2024-06-01 18:41:20.638 - Thread: 1 -> Loading environment items definitions 2024-06-01 18:41:20.640 - Thread: 1 -> Loading environment items definitions 2024-06-01 18:41:20.641 - Thread: 1 -> Loading physical material properties 2024-06-01 18:41:20.645 - Thread: 1 -> Loading particle effect definitions 2024-06-01 18:41:20.752 - Thread: 1 -> Loading particle effect definitions 2024-06-01 18:41:20.753 - Thread: 1 -> Loading environment item definitions 2024-06-01 18:41:20.757 - Thread: 1 -> Loading weapon definitions 2024-06-01 18:41:20.766 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.797 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.797 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.830 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.837 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.838 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.838 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.838 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.846 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.846 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.849 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.857 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.858 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.860 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.861 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.862 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.863 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.864 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.865 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.867 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.868 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.870 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.871 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.872 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.873 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.874 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.875 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.879 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.880 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.881 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.886 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.886 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.887 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.889 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.890 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.891 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.892 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.896 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.897 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.897 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.899 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.899 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.900 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.900 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.904 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.906 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.907 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.909 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.910 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.910 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.912 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.915 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.917 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.919 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.922 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.922 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.924 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.925 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.927 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.927 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.929 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.930 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.933 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.934 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.941 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.942 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.945 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.945 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.948 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.950 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.953 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.955 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.959 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.959 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.962 - Thread: 1 -> Loading cube blocks 2024-06-01 18:41:20.963 - Thread: 1 -> Created block definitions 2024-06-01 18:41:20.970 - Thread: 1 -> Loading block variant groups 2024-06-01 18:41:20.984 - Thread: 1 -> Loading asteroid generators 2024-06-01 18:41:20.986 - Thread: 1 -> Loading spawn groups 2024-06-01 18:41:20.989 - Thread: 1 -> Loading drop containers 2024-06-01 18:41:20.990 - Thread: 1 -> Loading spawn groups 2024-06-01 18:41:20.990 - Thread: 1 -> Loading spawn groups 2024-06-01 18:41:20.990 - Thread: 1 -> Loading radial menu definitions 2024-06-01 18:41:21.006 - Thread: 1 -> Loading respawn ships 2024-06-01 18:41:21.007 - Thread: 1 -> Loading spawn groups 2024-06-01 18:41:21.007 - Thread: 1 -> Loading wheel speeds 2024-06-01 18:41:21.061 - Thread: 1 -> MyAudio.UnloadData - START 2024-06-01 18:41:21.074 - Thread: 1 -> MyAudio.UnloadData - END 2024-06-01 18:41:21.074 - Thread: 1 -> MyAudio.LoadData - START 2024-06-01 18:41:21.121 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-06-01 18:41:21.440 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.440 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.440 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-06-01 18:41:21.440 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.440 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.440 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-06-01 18:41:21.440 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.440 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.440 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-06-01 18:41:21.441 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.441 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.441 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-06-01 18:41:21.441 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.441 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.441 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-06-01 18:41:21.441 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.441 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.441 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-06-01 18:41:21.441 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.441 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.441 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-06-01 18:41:21.441 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.441 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.441 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-06-01 18:41:21.441 - Thread: 1 -> MOD_ERROR: Unknown 2024-06-01 18:41:21.441 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-06-01 18:41:21.441 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-06-01 18:41:21.564 - Thread: 1 -> MyAudio.LoadData - END 2024-06-01 18:41:21.616 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-06-01 18:41:21.627 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:41:21.662 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:41:21.663 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:41:21.663 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:41:21.678 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-06-01 18:41:21.946 - Thread: 45 -> External debugger: listening... 2024-06-01 18:41:21.963 - Thread: 1 -> MyLights.LoadData() - START 2024-06-01 18:41:21.965 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-06-01 18:41:21.965 - Thread: 1 -> MyLights.LoadData() - END 2024-06-01 18:41:21.965 - Thread: 1 -> Info: MyLights initialized. 2024-06-01 18:41:21.965 - Thread: 1 -> MyExplosions.LoadData() - START 2024-06-01 18:41:21.971 - Thread: 1 -> MyExplosions.LoadData() - END 2024-06-01 18:41:22.032 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-06-01 18:41:22.033 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-06-01 18:41:22.059 - Thread: 1 -> Loading Procedural World Generator 2024-06-01 18:41:22.060 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-06-01 18:41:22.111 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-06-01 18:41:22.371 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-06-01 18:41:22.371 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-06-01 18:41:22.371 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-06-01 18:41:22.371 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-06-01 18:41:22.371 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-06-01 18:41:22.371 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-06-01 18:41:22.371 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-06-01 18:41:22.371 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-06-01 18:41:22.371 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-06-01 18:41:22.371 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-06-01 18:41:24.498 - Thread: 13 -> Info: Planet generator name: Mars 2024-06-01 18:41:24.498 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-06-01 18:41:24.499 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-06-01 18:41:24.499 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-06-01 18:41:24.516 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-06-01 18:41:24.516 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-06-01 18:41:24.635 - Thread: 10 -> Info: Planet generator name: Alien 2024-06-01 18:41:24.635 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-06-01 18:41:24.635 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-06-01 18:41:24.635 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-06-01 18:41:24.728 - Thread: 11 -> Info: Planet generator name: Moon 2024-06-01 18:41:24.728 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-06-01 18:41:24.728 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-06-01 18:41:24.728 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-06-01 18:41:24.835 - Thread: 12 -> Info: Planet generator name: Titan 2024-06-01 18:41:24.835 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-06-01 18:41:26.016 - Thread: 10 -> Info: Planet generator name: Triton 2024-06-01 18:41:26.016 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-06-01 18:41:26.760 - Thread: 11 -> Info: Planet generator name: Pertam 2024-06-01 18:41:26.760 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2024-06-01 18:41:26.920 - Thread: 13 -> Info: Planet generator name: Europa 2024-06-01 18:41:26.920 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-06-01 18:41:26.920 - Thread: 1 -> Entities loaded & initialized 2024-06-01 18:41:26.931 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-06-01 18:41:26.931 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-06-01 18:41:26.959 - Thread: 1 -> RequestRespawn 2024-06-01 18:41:27.125 - Thread: 1 -> MySession.Static.LogSettings - START 2024-06-01 18:41:27.125 - Thread: 1 -> Name = Star System 2024-06-01 18:41 2024-06-01 18:41:27.125 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-06-01 18:41:27.125 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-06-01 18:41:27.125 - Thread: 1 -> Password = 2024-06-01 18:41:27.125 - Thread: 1 -> CurrentPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-06-01 18:41:27.125 - Thread: 1 -> WorkshopId = 2024-06-01 18:41:27.125 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-06-01 18:41:27.125 - Thread: 1 -> ThumbPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-06-01 18:41:27.131 - Thread: 1 -> Settings: 2024-06-01 18:41:27.132 - Thread: 1 -> GameMode = Survival 2024-06-01 18:41:27.132 - Thread: 1 -> MaxPlayers = 1 2024-06-01 18:41:27.132 - Thread: 1 -> OnlineMode = OFFLINE 2024-06-01 18:41:27.132 - Thread: 1 -> TotalPCU = 100000 2024-06-01 18:41:27.132 - Thread: 1 -> PiratePCU = 50000 2024-06-01 18:41:27.132 - Thread: 1 -> AutoHealing = True 2024-06-01 18:41:27.132 - Thread: 1 -> WeaponsEnabled = True 2024-06-01 18:41:27.132 - Thread: 1 -> ThrusterDamage = True 2024-06-01 18:41:27.132 - Thread: 1 -> EnableSpectator = False 2024-06-01 18:41:27.132 - Thread: 1 -> EnableCopyPaste = False 2024-06-01 18:41:27.132 - Thread: 1 -> MaxFloatingObjects = 100 2024-06-01 18:41:27.132 - Thread: 1 -> MaxGridSize = 0 2024-06-01 18:41:27.132 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-06-01 18:41:27.132 - Thread: 1 -> CargoShipsEnabled = True 2024-06-01 18:41:27.132 - Thread: 1 -> EnvironmentHostility = SAFE 2024-06-01 18:41:27.132 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-06-01 18:41:27.132 - Thread: 1 -> InventorySizeMultiplier = 3 2024-06-01 18:41:27.132 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-06-01 18:41:27.132 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-06-01 18:41:27.133 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-06-01 18:41:27.133 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-06-01 18:41:27.133 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-06-01 18:41:27.133 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-06-01 18:41:27.133 - Thread: 1 -> ClientCanSave = False 2024-06-01 18:41:27.133 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-06-01 18:41:27.133 - Thread: 1 -> PermanentDeath = False 2024-06-01 18:41:27.133 - Thread: 1 -> DestructibleBlocks = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableScripts = False 2024-06-01 18:41:27.133 - Thread: 1 -> AutoSaveInMinutes = 5 2024-06-01 18:41:27.133 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-06-01 18:41:27.133 - Thread: 1 -> ProceduralDensity = 0.35 2024-06-01 18:41:27.133 - Thread: 1 -> ProceduralSeed = 0 2024-06-01 18:41:27.133 - Thread: 1 -> DestructibleBlocks = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableIngameScripts = False 2024-06-01 18:41:27.133 - Thread: 1 -> ViewDistance = 15000 2024-06-01 18:41:27.133 - Thread: 1 -> Voxel destruction = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableStructuralSimulation = False 2024-06-01 18:41:27.133 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-06-01 18:41:27.133 - Thread: 1 -> EnableContainerDrops = True 2024-06-01 18:41:27.133 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-06-01 18:41:27.133 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-06-01 18:41:27.133 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableSubgridDamage = False 2024-06-01 18:41:27.133 - Thread: 1 -> SyncDistance = 3000 2024-06-01 18:41:27.133 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-06-01 18:41:27.133 - Thread: 1 -> AFKTimeoutMin = 0 2024-06-01 18:41:27.133 - Thread: 1 -> StopGridsPeriodMin = 15 2024-06-01 18:41:27.133 - Thread: 1 -> MaxPlanets = 99 2024-06-01 18:41:27.133 - Thread: 1 -> MaxBackupSaves = 5 2024-06-01 18:41:27.133 - Thread: 1 -> MaxFactionsCount = 0 2024-06-01 18:41:27.133 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-06-01 18:41:27.133 - Thread: 1 -> RespawnShipDelete = False 2024-06-01 18:41:27.133 - Thread: 1 -> WorldSizeKm = 0 2024-06-01 18:41:27.133 - Thread: 1 -> ResetOwnership = False 2024-06-01 18:41:27.133 - Thread: 1 -> RealisticSound = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableSaving = True 2024-06-01 18:41:27.133 - Thread: 1 -> InfiniteAmmo = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableToolShake = True 2024-06-01 18:41:27.133 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-06-01 18:41:27.133 - Thread: 1 -> OffensiveWordsFiltering = False 2024-06-01 18:41:27.133 - Thread: 1 -> UseConsolePCU = False 2024-06-01 18:41:27.133 - Thread: 1 -> PredefinedAsteroids = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-06-01 18:41:27.133 - Thread: 1 -> FamilySharing = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnablePcuTrading = True 2024-06-01 18:41:27.133 - Thread: 1 -> SuppressedWarnings = 2024-06-01 18:41:27.133 - Thread: 1 -> SimplifiedSimulation = False 2024-06-01 18:41:27.133 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-06-01 18:41:27.133 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-06-01 18:41:27.133 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-06-01 18:41:27.133 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-06-01 18:41:27.133 - Thread: 1 -> TradeFactionsCount = 15 2024-06-01 18:41:27.133 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-06-01 18:41:27.133 - Thread: 1 -> WeatherSystem = True 2024-06-01 18:41:27.133 - Thread: 1 -> WeatherLightingDamage = False 2024-06-01 18:41:27.133 - Thread: 1 -> DepositSizeDenominator = 60 2024-06-01 18:41:27.133 - Thread: 1 -> DepositsCountCoefficient = 1 2024-06-01 18:41:27.133 - Thread: 1 -> EnableEconomy = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableBountyContracts = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableSupergridding = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableAutorespawn = True 2024-06-01 18:41:27.133 - Thread: 1 -> OptimalSpawnDistance = 900 2024-06-01 18:41:27.133 - Thread: 1 -> EnableGoodBotHints = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableResearch = True 2024-06-01 18:41:27.133 - Thread: 1 -> VoxelAgeThreshold = 24 2024-06-01 18:41:27.133 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-06-01 18:41:27.133 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-06-01 18:41:27.133 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-06-01 18:41:27.133 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-06-01 18:41:27.133 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-06-01 18:41:27.133 - Thread: 1 -> OptimalGridCount = 0 2024-06-01 18:41:27.133 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-06-01 18:41:27.133 - Thread: 1 -> BlockCountThreshold = 20 2024-06-01 18:41:27.133 - Thread: 1 -> TrashFlagsValue = 7706 2024-06-01 18:41:27.133 - Thread: 1 -> TrashRemovalEnabled = True 2024-06-01 18:41:27.133 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-06-01 18:41:27.133 - Thread: 1 -> EnableVoxelHand = True 2024-06-01 18:41:27.133 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableScripterRole = False 2024-06-01 18:41:27.133 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-06-01 18:41:27.133 - Thread: 1 -> FloraDensityMultiplier = 1 2024-06-01 18:41:27.133 - Thread: 1 -> EnableSpiders = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableWolfs = False 2024-06-01 18:41:27.133 - Thread: 1 -> TotalBotLimit = 32 2024-06-01 18:41:27.133 - Thread: 1 -> EnableDrones = True 2024-06-01 18:41:27.133 - Thread: 1 -> MaxDrones = 5 2024-06-01 18:41:27.133 - Thread: 1 -> StartInRespawnScreen = False 2024-06-01 18:41:27.133 - Thread: 1 -> SpawnWithTools = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableJetpack = True 2024-06-01 18:41:27.133 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-06-01 18:41:27.133 - Thread: 1 -> PhysicsIterations = 8 2024-06-01 18:41:27.133 - Thread: 1 -> CanJoinRunning = False 2024-06-01 18:41:27.133 - Thread: 1 -> Scenario = False 2024-06-01 18:41:27.133 - Thread: 1 -> ScenarioEditMode = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableRespawnShips = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableSunRotation = True 2024-06-01 18:41:27.133 - Thread: 1 -> StationVoxelSupport = False 2024-06-01 18:41:27.133 - Thread: 1 -> EnableConvertToStation = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableEncounters = True 2024-06-01 18:41:27.133 - Thread: 1 -> Enable3rdPersonView = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableOxygenPressurization = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnableOxygen = True 2024-06-01 18:41:27.133 - Thread: 1 -> ExperimentalMode = False 2024-06-01 18:41:27.133 - Thread: 1 -> ExperimentalModeReason = 0 2024-06-01 18:41:27.133 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-06-01 18:41:27.133 - Thread: 1 -> EnableRecoil = True 2024-06-01 18:41:27.133 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-06-01 18:41:27.133 - Thread: 1 -> MaxCargoBags = 100 2024-06-01 18:41:27.133 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-06-01 18:41:27.133 - Thread: 1 -> ScrapEnabled = True 2024-06-01 18:41:27.133 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-06-01 18:41:27.133 - Thread: 1 -> MySession.Static.LogSettings - END 2024-06-01 18:41:27.507 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-01 18:41:27.509 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-01 18:41:27.525 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-01 18:41:27.531 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-01 18:41:27.947 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (a7f92e29-374e-4472-8ce3-dc6e0647795e). 2024-06-01 18:41:27.954 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-06-01 18:41:27.972 - Thread: 1 -> Session loaded 2024-06-01 18:41:27.973 - Thread: 1 -> RunLoadingAction - END 2024-06-01 18:41:27.974 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-06-01 18:41:27.975 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-06-01 18:41:27.975 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-06-01 18:41:27.976 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-06-01 18:41:27.976 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-06-01 18:41:28.124 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-06-01 18:41:28.644 - Thread: 1 -> Loading duration: 9.5744686 2024-06-01 18:41:29.130 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:29.131 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:29.149 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-06-01 18:41:37.087 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-06-01 18:41:38.103 - Thread: 1 -> Updating continues. 2024-06-01 18:41:38.621 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-06-01 18:41:38.644 - Thread: 1 -> GC Memory: 3569.617 / 3569.617 MB 2024-06-01 18:41:38.687 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:38.687 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:39.015 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-06-01 18:41:39.016 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-06-01 18:41:39.168 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 18:41:39.206 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 18:41:39.209 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 18:41:43.718 - Thread: 1 -> Saving world - START 2024-06-01 18:41:43.719 - Thread: 1 -> Making world state snapshot. 2024-06-01 18:41:43.719 - Thread: 1 -> Before snapshot.: GC Memory: 3,784 B 2024-06-01 18:41:43.869 - Thread: 1 -> After snapshot.: GC Memory: 3,782 B 2024-06-01 18:41:43.874 - Thread: 1 -> Directory cleanup: GC Memory: 3,782 B 2024-06-01 18:41:43.874 - Thread: 1 -> Saving world - END 2024-06-01 18:41:43.894 - Thread: 10 -> Session snapshot save - START 2024-06-01 18:41:43.895 - Thread: 10 -> Checking file access for files in target dir. 2024-06-01 18:41:44.080 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:41:44.081 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:41:44.081 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:41:44.234 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 18:41:44.411 - Thread: 10 -> Session snapshot save - END 2024-06-01 18:41:56.988 - Thread: 1 -> GUI Stats: Update 5.20599677777776, Draw 0.548262111111111 2024-06-01 18:41:57.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:41:57.021 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,7.967292,66.55539,1,0,3890.123,11824.73,1032,98968,1,20.20283,34.27022,0,2813,8.333266,0,16.66667,1.683556,2.855829,100,8162192990,3890.123,0,0,-1 2024-06-01 18:41:57.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:41:57.023 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,1533,1786,72,849,7784,3392,0,0,192,5179,0,1240,28,0,69,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:42:08.656 - Thread: 1 -> GC Memory: 3906.475 / 3906.475 MB 2024-06-01 18:42:26.989 - Thread: 1 -> GUI Stats: Update 0.252436722222222, Draw 0.21834 2024-06-01 18:42:33.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:42:34.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:42:34.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:42:36.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:42:38.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:42:38.514 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:42:38.664 - Thread: 1 -> GC Memory: 3918.855 / 3918.855 MB 2024-06-01 18:42:40.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:42:45.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:42:45.798 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:42:57.298 - Thread: 1 -> GUI Stats: Update 0.267150944444445, Draw 0.227754388888889 2024-06-01 18:42:57.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:42:57.332 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.350914,45.13868,1,0,3942.004,12249.09,1032,99002,1,16.33962,34.91349,0.1080304,2861,8.333272,0,16.66667,1.361625,2.909436,100,8427190362,3942.004,0,0,-1 2024-06-01 18:42:57.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:42:57.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,1757,2010,72,849,8036,3415,0,0,195,5426,0,1259,28,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:43:08.665 - Thread: 1 -> GC Memory: 1368.977 / 1368.977 MB 2024-06-01 18:43:27.298 - Thread: 1 -> GUI Stats: Update 0.246609833333334, Draw 0.224431388888889 2024-06-01 18:43:38.681 - Thread: 1 -> GC Memory: 1369.449 / 1369.449 MB 2024-06-01 18:43:47.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:43:48.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:43:48.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:43:57.298 - Thread: 1 -> GUI Stats: Update 0.276142611111111, Draw 0.229064444444444 2024-06-01 18:43:57.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:43:57.347 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.711356,50.33898,1,0,1371.786,11408.61,1032,99002,1,17.09482,36.13517,0.08525209,3726,8.333254,0,16.66667,1.424555,3.011235,100,8436560522,1371.786,0,0,-1 2024-06-01 18:43:57.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:43:57.347 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,1757,2010,72,849,8045,3424,0,0,196,5435,0,1267,28,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:43:59.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:44:02.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:44:02.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:44:08.698 - Thread: 1 -> GC Memory: 1369.519 / 1369.519 MB 2024-06-01 18:44:27.298 - Thread: 1 -> GUI Stats: Update 0.252370277777778, Draw 0.223728277777778 2024-06-01 18:44:38.699 - Thread: 1 -> GC Memory: 1372.734 / 1372.734 MB 2024-06-01 18:44:49.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:44:57.299 - Thread: 1 -> GUI Stats: Update 0.263316944444444, Draw 0.213004722222222 2024-06-01 18:44:57.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:44:57.364 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.628344,54.81871,1,0,1371.594,11441.68,1032,99002,1,19.57602,39.32011,0.09391553,4140,8.333266,0,16.66667,1.631322,3.27665,100,8495631974,1371.594,0,0,-1 2024-06-01 18:44:57.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:44:57.364 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,1757,2010,72,849,8102,3480,0,0,224,5491,0,1267,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:45:02.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:45:02.798 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:45:08.715 - Thread: 1 -> GC Memory: 1375.171 / 1375.171 MB 2024-06-01 18:45:27.299 - Thread: 1 -> GUI Stats: Update 0.275323111111111, Draw 0.218655277777778 2024-06-01 18:45:38.715 - Thread: 1 -> GC Memory: 1374.083 / 1374.083 MB 2024-06-01 18:45:43.399 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 18:45:57.299 - Thread: 1 -> GUI Stats: Update 0.252516444444444, Draw 0.219934944444444 2024-06-01 18:45:57.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:45:57.381 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,12.14198,40.90519,1,0,1373.317,11560.99,1032,99002,1,18.56675,30.7853,0.09785073,4007,8.333223,0,16.66667,1.547209,2.565408,100,8437429390,1373.317,0,0,-1 2024-06-01 18:45:57.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:45:57.381 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8046,3424,0,0,196,5435,0,1267,28,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:46:08.716 - Thread: 1 -> GC Memory: 1371.906 / 1371.906 MB 2024-06-01 18:46:15.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:46:18.931 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:46:18.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:46:19.265 - Thread: 1 -> Autosave initiated 2024-06-01 18:46:19.265 - Thread: 1 -> Character state: True 2024-06-01 18:46:19.265 - Thread: 1 -> IsServer: True 2024-06-01 18:46:19.265 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 18:46:19.265 - Thread: 1 -> Autosave 2024-06-01 18:46:19.265 - Thread: 1 -> Saving world - START 2024-06-01 18:46:19.266 - Thread: 1 -> Making world state snapshot. 2024-06-01 18:46:19.266 - Thread: 1 -> Before snapshot.: GC Memory: 1,374 B 2024-06-01 18:46:19.283 - Thread: 1 -> After snapshot.: GC Memory: 1,371 B 2024-06-01 18:46:19.285 - Thread: 1 -> Directory cleanup: GC Memory: 1,371 B 2024-06-01 18:46:19.285 - Thread: 1 -> Saving world - END 2024-06-01 18:46:19.299 - Thread: 13 -> Session snapshot save - START 2024-06-01 18:46:19.300 - Thread: 13 -> Checking file access for files in target dir. 2024-06-01 18:46:19.428 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 18:46:19.596 - Thread: 13 -> Session snapshot save - END 2024-06-01 18:46:20.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:46:20.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:46:20.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:46:23.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:46:27.299 - Thread: 1 -> GUI Stats: Update 0.251894388888889, Draw 0.219584444444444 2024-06-01 18:46:30.847 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:46:30.848 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:46:38.732 - Thread: 1 -> GC Memory: 1380.799 / 1380.799 MB 2024-06-01 18:46:48.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:46:50.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:46:50.165 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:46:52.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:46:53.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:46:53.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:46:57.299 - Thread: 1 -> GUI Stats: Update 0.271848388888889, Draw 0.243511777777777 2024-06-01 18:46:57.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:46:57.397 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,9.281702,42.4476,1,0,1378.852,11456.63,1032,99002,1,19.95849,41.75789,0.1071287,4044,8.333261,0,16.66667,1.663193,3.479794,100,8437473230,1378.852,0,0,-1 2024-06-01 18:46:57.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:46:57.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8046,3424,0,0,196,5435,0,1267,28,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:47:08.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:47:08.732 - Thread: 1 -> GC Memory: 1375.634 / 1375.634 MB 2024-06-01 18:47:11.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:47:11.015 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:47:14.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:47:15.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:47:15.582 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:47:17.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:47:18.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:47:18.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:47:20.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 18:47:22.197 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 18:47:22.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 18:47:27.299 - Thread: 1 -> GUI Stats: Update 0.264839888888889, Draw 0.240085833333333 2024-06-01 18:47:31.549 - Thread: 1 -> Updating stopped. 2024-06-01 18:47:31.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-01 18:47:32.516 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 18:47:32.517 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 18:47:32.517 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 18:47:57.567 - Thread: 1 -> GUI Stats: Update 0.408634388888889, Draw 0.119171833333334 2024-06-01 18:47:57.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:47:57.683 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,2.796764,48.91457,1,0,1389.682,11449.2,1032,99002,1,20.87986,40.94751,0.1001546,4077,8.333257,0,16.66667,1.739972,3.412261,100,8499914782,1389.682,0,0,-1 2024-06-01 18:47:57.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:47:57.683 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8106,3483,0,0,224,5494,0,1271,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:48:27.567 - Thread: 1 -> GUI Stats: Update 0.250960722222222, Draw 0.0986784444444446 2024-06-01 18:48:57.567 - Thread: 1 -> GUI Stats: Update 0.247469333333334, Draw 0.0976142222222224 2024-06-01 18:48:57.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:48:57.701 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,2.708434,46.94012,1,0,1393.511,11454.84,1032,99002,1,17.18273,37.73538,0.09692547,4045,8.333261,0,16.66667,1.431882,3.144588,100,8506206574,1393.511,0,0,-1 2024-06-01 18:48:57.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:48:57.701 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:49:27.567 - Thread: 1 -> GUI Stats: Update 0.245782, Draw 0.0977860000000003 2024-06-01 18:49:57.567 - Thread: 1 -> GUI Stats: Update 0.245974555555555, Draw 0.095712111111111 2024-06-01 18:49:57.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:49:57.717 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,2.764492,47.17877,1,0,1370.041,11325.77,1032,99002,1,17.18521,38.02861,0.09279281,4197,8.333277,0,16.66667,1.432091,3.169029,100,8506206574,1370.041,0,0,-1 2024-06-01 18:49:57.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:49:57.717 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:50:27.567 - Thread: 1 -> GUI Stats: Update 0.249829444444444, Draw 0.0973038333333333 2024-06-01 18:50:43.405 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 18:50:57.771 - Thread: 1 -> GUI Stats: Update 0.256755944444444, Draw 0.103674222222222 2024-06-01 18:50:57.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:50:57.938 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,2.826452,47.58779,1,0,1374.09,11326.1,1032,99002,1,17.24951,36.82446,0.1357449,4109,8.333259,0,16.66667,1.437446,3.068678,100,8506382974,1374.09,0,0,-1 2024-06-01 18:50:57.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:50:57.938 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:51:27.771 - Thread: 1 -> GUI Stats: Update 0.246981611111111, Draw 0.100483166666667 2024-06-01 18:51:57.771 - Thread: 1 -> GUI Stats: Update 0.243251333333334, Draw 0.100943111111111 2024-06-01 18:51:57.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:51:57.954 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,2.797434,48.42758,1,0,1374.894,11325.85,1032,99002,1,17.4337,37.04459,0.097934,4192,8.333255,0,16.66667,1.452795,3.08702,100,8506382974,1374.894,0,0,-1 2024-06-01 18:51:57.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:51:57.954 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:52:27.771 - Thread: 1 -> GUI Stats: Update 0.243195166666666, Draw 0.110233333333333 2024-06-01 18:52:57.772 - Thread: 1 -> GUI Stats: Update 0.245604111111111, Draw 0.107361888888889 2024-06-01 18:52:57.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:52:57.971 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,2.918933,44.16924,1,0,1376.056,11325.81,1032,99002,1,17.31135,37.47707,0.09617016,4212,8.33325,0,16.66667,1.442598,3.123058,100,8506382974,1376.056,0,0,-1 2024-06-01 18:52:57.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:52:57.971 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:53:27.772 - Thread: 1 -> GUI Stats: Update 0.247023833333333, Draw 0.1170535 2024-06-01 18:53:57.772 - Thread: 1 -> GUI Stats: Update 0.250347944444444, Draw 0.121733888888889 2024-06-01 18:53:57.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:53:57.988 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,2.98702,36.50101,1,0,1369.716,11330.8,1032,99002,1,17.50871,37.0569,0.09576293,4214,8.333261,0,16.66667,1.459047,3.088048,100,8506382974,1369.716,0,0,-1 2024-06-01 18:53:57.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:53:57.988 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:54:27.772 - Thread: 1 -> GUI Stats: Update 0.258132777777777, Draw 0.115151944444444 2024-06-01 18:54:57.771 - Thread: 1 -> GUI Stats: Update 0.252111388888889, Draw 0.114925277777778 2024-06-01 18:54:58.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:54:58.004 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,2.984162,46.8838,1,0,1372.947,11325.76,1032,99002,1,17.25803,38.00253,0.09146133,4239,8.333286,0,16.66667,1.438161,3.166859,100,8506525102,1372.947,0,0,-1 2024-06-01 18:54:58.004 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:54:58.004 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:55:27.771 - Thread: 1 -> GUI Stats: Update 0.252726333333333, Draw 0.104502388888889 2024-06-01 18:55:43.422 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 18:55:58.839 - Thread: 1 -> GUI Stats: Update 0.520685833333333, Draw 0.100808222222222 2024-06-01 18:55:59.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:55:59.089 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,5.943732,47.96153,1,0,1375.979,11326.01,1032,99002,1,17.32007,37.57673,0.08395474,4263,8.333255,0,16.66667,1.443325,3.131364,100,8506525102,1375.979,0,0,-1 2024-06-01 18:55:59.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:55:59.089 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:56:28.839 - Thread: 1 -> GUI Stats: Update 0.447950388888889, Draw 0.0981658888888889 2024-06-01 18:56:58.839 - Thread: 1 -> GUI Stats: Update 0.293128277777777, Draw 0.0996712222222224 2024-06-01 18:56:59.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:56:59.105 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,2.751454,47.26238,1,0,1371.361,11325.88,1032,99002,1,17.0993,38.48291,0.09725693,4999,8.333254,0,16.66667,1.424928,3.206878,100,8506525102,1371.361,0,0,-1 2024-06-01 18:56:59.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:56:59.105 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:57:28.838 - Thread: 1 -> GUI Stats: Update 0.253034277777778, Draw 0.0984670555555554 2024-06-01 18:57:58.839 - Thread: 1 -> GUI Stats: Update 0.251065, Draw 0.0972738333333334 2024-06-01 18:57:59.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:57:59.123 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,3.176323,47.41911,1,0,1371.735,11330.82,1032,99002,1,17.17704,37.95369,0.09256088,4996,8.333247,0,16.66667,1.431405,3.162775,100,8506476042,1371.735,0,0,-1 2024-06-01 18:57:59.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:57:59.123 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:58:28.839 - Thread: 1 -> GUI Stats: Update 0.2492125, Draw 0.0986480000000001 2024-06-01 18:58:58.839 - Thread: 1 -> GUI Stats: Update 0.247933666666667, Draw 0.0983637222222224 2024-06-01 18:58:59.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:58:59.139 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,2.793215,47.20134,1,0,1373.474,11326.25,1032,99002,1,17.0968,37.64931,0.09075652,4979,8.333273,0,16.66667,1.424723,3.137419,100,8506476042,1373.474,0,0,-1 2024-06-01 18:58:59.139 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:58:59.139 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 18:59:28.839 - Thread: 1 -> GUI Stats: Update 0.248547222222222, Draw 0.096018222222222 2024-06-01 18:59:58.840 - Thread: 1 -> GUI Stats: Update 0.244398222222222, Draw 0.0965242777777777 2024-06-01 18:59:59.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 18:59:59.155 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,3.0536,47.30989,1,0,1375.577,11331.25,1032,99002,1,16.91467,36.75653,0.08897339,5022,8.333252,0,16.66667,1.409542,3.063014,100,8506037562,1375.577,0,0,-1 2024-06-01 18:59:59.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 18:59:59.155 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8111,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:00:28.839 - Thread: 1 -> GUI Stats: Update 0.246077055555555, Draw 0.0954998333333333 2024-06-01 19:00:43.423 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:00:58.840 - Thread: 1 -> GUI Stats: Update 0.244708888888889, Draw 0.100187777777778 2024-06-01 19:00:59.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:00:59.172 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,2.916203,48.77641,1,0,1371.193,11325.89,1032,99002,1,17.60527,37.11099,0.09154411,5028,8.333243,0,16.66667,1.46709,3.092549,100,8506037562,1371.193,0,0,-1 2024-06-01 19:00:59.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:00:59.172 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8111,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:01:28.840 - Thread: 1 -> GUI Stats: Update 0.246692, Draw 0.0982543888888891 2024-06-01 19:01:58.839 - Thread: 1 -> GUI Stats: Update 0.244483277777778, Draw 0.0981121666666668 2024-06-01 19:01:59.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:01:59.189 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,2.967032,47.73243,1,0,1370.057,11325.89,1032,99002,1,16.96301,37.95464,0.09098087,5033,8.33327,0,16.66667,1.413573,3.162863,100,8506037562,1370.057,0,0,-1 2024-06-01 19:01:59.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:01:59.189 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8111,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:02:28.840 - Thread: 1 -> GUI Stats: Update 0.244487111111111, Draw 0.0975221666666667 2024-06-01 19:02:58.840 - Thread: 1 -> GUI Stats: Update 0.244120111111111, Draw 0.0967412777777779 2024-06-01 19:02:59.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:02:59.206 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,2.756786,47.31361,1,0,1372.338,11325.87,1032,99002,1,17.09225,37.34129,0.09172592,5028,8.333254,0,16.66667,1.42434,3.111744,100,8505966202,1372.338,0,0,-1 2024-06-01 19:02:59.206 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:02:59.206 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8111,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:03:28.840 - Thread: 1 -> GUI Stats: Update 0.244450722222222, Draw 0.100275777777778 2024-06-01 19:03:58.840 - Thread: 1 -> GUI Stats: Update 0.245022833333333, Draw 0.0979402777777777 2024-06-01 19:03:59.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:03:59.223 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,3.043277,47.40446,1,0,1373.091,11325.77,1032,99002,1,17.09113,37.78076,0.09147401,5034,8.333259,0,16.66667,1.424248,3.148368,100,8505966202,1373.091,0,0,-1 2024-06-01 19:03:59.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:03:59.223 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8111,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:04:28.840 - Thread: 1 -> GUI Stats: Update 0.246991777777778, Draw 0.0982616111111111 2024-06-01 19:04:58.839 - Thread: 1 -> GUI Stats: Update 0.24637738888889, Draw 0.0981719444444447 2024-06-01 19:04:59.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:04:59.240 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,2.716927,47.04738,1,0,1374.114,11325.86,1032,99002,1,17.01092,37.202,0.09399863,5057,8.333263,0,16.66667,1.417565,3.10014,100,8506641562,1374.114,0,0,-1 2024-06-01 19:04:59.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:04:59.240 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:05:28.839 - Thread: 1 -> GUI Stats: Update 0.244922611111111, Draw 0.0993203888888889 2024-06-01 19:05:43.423 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:05:58.839 - Thread: 1 -> GUI Stats: Update 0.244493777777777, Draw 0.0996390000000001 2024-06-01 19:05:59.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:05:59.257 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,2.966077,48.71749,1,0,1371.366,11331.9,1032,99002,1,17.08269,37.72321,0.09323807,5052,8.333259,0,16.66667,1.423544,3.143573,100,8506641562,1371.366,0,0,-1 2024-06-01 19:05:59.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:05:59.257 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:06:28.840 - Thread: 1 -> GUI Stats: Update 0.244502222222222, Draw 0.0985620555555557 2024-06-01 19:06:58.840 - Thread: 1 -> GUI Stats: Update 0.244649888888889, Draw 0.0994616666666667 2024-06-01 19:06:59.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:06:59.273 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,2.767813,47.55217,1,0,1371.455,11330.89,1032,99002,1,17.19275,38.42385,0.09020301,5085,8.33325,0,16.66667,1.432714,3.201956,100,8510327962,1371.455,0,0,-1 2024-06-01 19:06:59.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:06:59.274 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8116,3493,0,0,227,5504,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:07:28.840 - Thread: 1 -> GUI Stats: Update 0.244732555555556, Draw 0.0988523333333331 2024-06-01 19:07:58.840 - Thread: 1 -> GUI Stats: Update 0.243911944444445, Draw 0.0992786666666666 2024-06-01 19:07:59.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:07:59.290 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,2.882603,47.21572,1,0,1373.036,11326,1032,99002,1,16.87794,37.1231,0.08850832,5070,8.333257,0,16.66667,1.406482,3.093563,100,8506641562,1373.036,0,0,-1 2024-06-01 19:07:59.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:07:59.290 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:08:28.840 - Thread: 1 -> GUI Stats: Update 0.244891777777778, Draw 0.101094055555555 2024-06-01 19:08:58.840 - Thread: 1 -> GUI Stats: Update 0.245889611111111, Draw 0.0999672222222223 2024-06-01 19:08:59.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:08:59.307 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,2.731243,47.5105,1,0,1373.894,11325.99,1032,99002,1,17.13382,37.89945,0.08782588,5021,8.333261,0,16.66667,1.427806,3.15826,100,8506641562,1373.894,0,0,-1 2024-06-01 19:08:59.307 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:08:59.307 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:09:28.840 - Thread: 1 -> GUI Stats: Update 0.245332666666667, Draw 0.099575777777778 2024-06-01 19:09:58.840 - Thread: 1 -> GUI Stats: Update 0.245697555555556, Draw 0.0985487777777779 2024-06-01 19:09:59.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:09:59.323 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,2.923144,50.23288,1,0,1370.678,11325.94,1032,99002,1,17.95617,37.17815,0.08483266,5111,8.33323,0,16.66667,1.496329,3.098141,100,8506086154,1370.678,0,0,-1 2024-06-01 19:09:59.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:09:59.324 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:10:28.840 - Thread: 1 -> GUI Stats: Update 0.245007611111112, Draw 0.0988853888888889 2024-06-01 19:10:43.441 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:10:58.841 - Thread: 1 -> GUI Stats: Update 0.244969944444445, Draw 0.0991911666666667 2024-06-01 19:10:59.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:10:59.340 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,2.748269,48.17535,1,0,1372.15,11326.02,1032,99002,1,17.49708,38.5998,0.0892694,5119,8.333261,0,16.66667,1.458077,3.216622,100,8506086154,1372.15,0,0,-1 2024-06-01 19:10:59.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:10:59.340 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:11:28.841 - Thread: 1 -> GUI Stats: Update 0.245714777777778, Draw 0.100278388888889 2024-06-01 19:11:58.841 - Thread: 1 -> GUI Stats: Update 0.244813833333333, Draw 0.100280777777778 2024-06-01 19:11:59.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:11:59.365 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,2.89473,47.3456,1,0,1374.249,11326.45,1032,99002,1,17.09426,38.04679,0.09627242,5111,8.333255,0,16.66667,1.424508,3.170537,100,8506086154,1374.249,0,0,-1 2024-06-01 19:11:59.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:11:59.365 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:12:28.841 - Thread: 1 -> GUI Stats: Update 0.246535277777778, Draw 0.0974678888888888 2024-06-01 19:12:58.841 - Thread: 1 -> GUI Stats: Update 0.247087222222222, Draw 0.097867722222222 2024-06-01 19:12:59.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:12:59.373 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,2.721167,47.13615,1,0,1372.865,11325.98,1032,99002,1,16.96173,38.25103,0.09498674,5071,8.33327,0,16.66667,1.413467,3.187562,100,8506122442,1372.865,0,0,-1 2024-06-01 19:12:59.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:12:59.374 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:13:28.841 - Thread: 1 -> GUI Stats: Update 0.243619777777778, Draw 0.0988695555555555 2024-06-01 19:13:58.841 - Thread: 1 -> GUI Stats: Update 0.243896444444445, Draw 0.100025111111111 2024-06-01 19:13:59.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:13:59.391 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,2.940723,49.08179,1,0,1374.441,11331.11,1032,99002,1,17.60238,37.88164,0.09279492,5019,8.333237,0,16.66667,1.466848,3.156767,100,8506122442,1374.441,0,0,-1 2024-06-01 19:13:59.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:13:59.391 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:14:28.841 - Thread: 1 -> GUI Stats: Update 0.243693777777778, Draw 0.106854444444445 2024-06-01 19:14:58.841 - Thread: 1 -> GUI Stats: Update 0.244027222222222, Draw 0.103492555555555 2024-06-01 19:14:59.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:14:59.407 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,2.886316,46.47577,1,0,1369.986,11325.93,1032,99002,1,17.58058,38.71294,0.09370151,5075,8.333219,0,16.66667,1.465028,3.226034,100,8506122442,1369.986,0,0,-1 2024-06-01 19:14:59.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:14:59.407 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8112,3489,0,0,224,5500,0,1277,56,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:15:22.458 - Thread: 1 -> Updating continues. 2024-06-01 19:15:22.459 - Thread: 1 -> GC Memory: 1370.048 / 1370.048 MB 2024-06-01 19:15:22.459 - Thread: 1 -> Autosave initiated 2024-06-01 19:15:22.459 - Thread: 1 -> Character state: True 2024-06-01 19:15:22.459 - Thread: 1 -> IsServer: True 2024-06-01 19:15:22.459 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:15:22.459 - Thread: 1 -> Autosave 2024-06-01 19:15:22.459 - Thread: 1 -> Saving world - START 2024-06-01 19:15:22.460 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:15:22.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,370 B 2024-06-01 19:15:22.462 - Thread: 1 -> After snapshot.: GC Memory: 1,371 B 2024-06-01 19:15:22.464 - Thread: 1 -> Directory cleanup: GC Memory: 1,371 B 2024-06-01 19:15:22.464 - Thread: 1 -> Saving world - END 2024-06-01 19:15:22.484 - Thread: 11 -> Session snapshot save - START 2024-06-01 19:15:22.485 - Thread: 11 -> Checking file access for files in target dir. 2024-06-01 19:15:22.569 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:15:22.691 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-01 19:15:22.692 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-01 19:15:22.734 - Thread: 11 -> Session snapshot save - END 2024-06-01 19:15:28.391 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:15:28.842 - Thread: 1 -> GUI Stats: Update 0.244846611111111, Draw 0.139388555555555 2024-06-01 19:15:30.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:15:30.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:15:43.442 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:15:52.475 - Thread: 1 -> GC Memory: 1380.874 / 1380.874 MB 2024-06-01 19:15:58.843 - Thread: 1 -> GUI Stats: Update 0.246153611111111, Draw 0.213297833333333 2024-06-01 19:15:59.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:15:59.424 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,9.47451,34.99825,1,0,1386.158,11328.46,1032,99002,1,15.63012,29.09738,0.09438086,5061,8.333259,0,16.66667,1.302499,2.42476,100,8447659114,1386.158,0,0,-1 2024-06-01 19:15:59.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:15:59.424 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1757,2010,72,849,8056,3433,0,0,196,5444,0,1277,28,0,75,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:16:22.475 - Thread: 1 -> GC Memory: 1370.386 / 1370.386 MB 2024-06-01 19:16:22.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:16:25.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:16:25.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:16:28.971 - Thread: 1 -> GUI Stats: Update 0.255240944444445, Draw 0.279297222222222 2024-06-01 19:16:52.487 - Thread: 1 -> GC Memory: 1464.874 / 1464.874 MB 2024-06-01 19:16:58.970 - Thread: 1 -> GUI Stats: Update 0.269709555555556, Draw 0.285550166666667 2024-06-01 19:16:59.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:16:59.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:16:59.569 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,9.345012,53.66822,1,0,1468.814,11361.91,1047,98987,2,18.45977,35.34879,0.1006732,5066,8.333273,0,16.66667,1.538303,2.945711,100,8540199448,1468.814,0,0,-1 2024-06-01 19:16:59.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:16:59.569 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,855,140,1757,2011,72,849,8144,3519,0,0,196,5530,0,1362,28,0,77,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:17:00.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:17:00.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:17:22.488 - Thread: 1 -> GC Memory: 1469.751 / 1469.751 MB 2024-06-01 19:17:28.971 - Thread: 1 -> GUI Stats: Update 0.254768222222222, Draw 0.220445166666666 2024-06-01 19:17:41.703 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:17:44.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:17:44.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:17:52.504 - Thread: 1 -> GC Memory: 1472.267 / 1472.267 MB 2024-06-01 19:17:58.971 - Thread: 1 -> GUI Stats: Update 0.259225333333333, Draw 0.231871 2024-06-01 19:17:59.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:17:59.586 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,9.530303,54.14009,1,0,1479.23,11365.9,1197,98982,3,18.76676,37.16875,0.0938901,5056,8.333245,0,16.66667,1.56388,3.097363,100,8541531028,1479.23,0,0,-1 2024-06-01 19:17:59.586 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:17:59.586 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,1758,2011,72,849,8145,3519,0,0,196,5531,0,1363,28,0,77,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:18:13.503 - Thread: 1 -> Updating stopped. 2024-06-01 19:18:13.519 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-06-01 19:18:14.368 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 19:18:14.369 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 19:18:14.370 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 19:18:14.436 - Thread: 1 -> Updating continues. 2024-06-01 19:18:14.668 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-06-01 19:18:14.669 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-06-01 19:18:19.902 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:18:22.521 - Thread: 1 -> GC Memory: 1516.691 / 1516.691 MB 2024-06-01 19:18:25.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:18:25.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:18:29.220 - Thread: 1 -> GUI Stats: Update 0.437679611111111, Draw 0.277489888888889 2024-06-01 19:18:35.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:18:38.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:18:38.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:18:52.536 - Thread: 1 -> GC Memory: 1376.765 / 1376.765 MB 2024-06-01 19:18:59.220 - Thread: 1 -> GUI Stats: Update 0.288374222222222, Draw 0.268982944444444 2024-06-01 19:18:59.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:18:59.852 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,8.892991,56.46143,1,0,1377.088,11447.85,1252,98981,3,19.37054,39.01581,0.1020181,5003,8.33327,0,16.66667,1.6142,3.251293,100,8607689838,1377.088,0,0,-1 2024-06-01 19:18:59.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:18:59.852 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,1760,2014,72,849,8208,3580,0,0,199,5594,0,1392,56,0,77,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:19:05.985 - Thread: 1 -> MyConfig.Save() - START 2024-06-01 19:19:05.986 - Thread: 1 -> Path: C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-06-01 19:19:05.986 - Thread: 1 -> MyConfig.Save() - END 2024-06-01 19:19:21.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:19:22.536 - Thread: 1 -> GC Memory: 1402.92 / 1402.92 MB 2024-06-01 19:19:29.220 - Thread: 1 -> GUI Stats: Update 0.282923444444445, Draw 0.283744555555556 2024-06-01 19:19:32.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:19:32.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:19:46.885 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:19:47.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:19:47.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:19:52.537 - Thread: 1 -> GC Memory: 1412.297 / 1412.297 MB 2024-06-01 19:19:59.221 - Thread: 1 -> GUI Stats: Update 0.292828111111111, Draw 0.248613888888889 2024-06-01 19:19:59.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:19:59.868 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,14.48336,131.1844,1,0,1456.379,11787.41,1367,98979,3,35.86516,56.05751,0.121931,5016,8.3332,0,16.66667,2.988715,4.671385,100,8883330508,1456.379,0,0,-1 2024-06-01 19:19:59.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:19:59.868 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2034,2312,72,849,8471,3549,0,0,196,5862,0,1393,28,0,72,28,384,70,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:20:07.402 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-06-01 19:20:08.387 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-06-01 19:20:08.403 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-06-01 19:20:08.618 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-06-01 19:20:08.619 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-06-01 19:20:09.202 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-06-01 19:20:10.252 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-06-01 19:20:10.253 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-06-01 19:20:12.571 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:20:14.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:20:14.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:20:22.470 - Thread: 1 -> Autosave initiated 2024-06-01 19:20:22.470 - Thread: 1 -> Character state: True 2024-06-01 19:20:22.470 - Thread: 1 -> IsServer: True 2024-06-01 19:20:22.470 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:20:22.470 - Thread: 1 -> Autosave 2024-06-01 19:20:22.470 - Thread: 1 -> Saving world - START 2024-06-01 19:20:22.471 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:20:22.471 - Thread: 1 -> Before snapshot.: GC Memory: 1,484 B 2024-06-01 19:20:22.479 - Thread: 1 -> After snapshot.: GC Memory: 1,480 B 2024-06-01 19:20:22.481 - Thread: 1 -> Directory cleanup: GC Memory: 1,481 B 2024-06-01 19:20:22.481 - Thread: 1 -> Saving world - END 2024-06-01 19:20:22.502 - Thread: 10 -> Session snapshot save - START 2024-06-01 19:20:22.503 - Thread: 10 -> Checking file access for files in target dir. 2024-06-01 19:20:22.553 - Thread: 1 -> GC Memory: 1486.67 / 1486.67 MB 2024-06-01 19:20:22.639 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:20:22.805 - Thread: 10 -> Session snapshot save - END 2024-06-01 19:20:29.220 - Thread: 1 -> GUI Stats: Update 0.288594166666667, Draw 0.257574611111111 2024-06-01 19:20:36.971 - Thread: 1 -> DoDisconnects - 11 0 9 2024-06-01 19:20:43.454 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:20:52.554 - Thread: 1 -> GC Memory: 1401.138 / 1401.138 MB 2024-06-01 19:20:59.220 - Thread: 1 -> GUI Stats: Update 0.248452833333333, Draw 0.254834166666667 2024-06-01 19:20:59.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:20:59.885 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,10.36851,131.3468,1,0,1437.077,11807.51,1222,98979,2,35.53711,45.41119,0.1238656,5012,8.333251,0,16.66667,2.961396,3.784229,100,8898649200,1437.077,0,0,-1 2024-06-01 19:20:59.885 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:20:59.885 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2035,2306,72,849,8486,3569,0,0,199,5876,0,1409,28,0,74,28,384,64,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:21:22.570 - Thread: 1 -> GC Memory: 1448.081 / 1448.081 MB 2024-06-01 19:21:24.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:21:28.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:21:28.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:21:29.220 - Thread: 1 -> GUI Stats: Update 0.258450111111111, Draw 0.236161388888889 2024-06-01 19:21:29.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:21:32.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:21:32.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:21:52.570 - Thread: 1 -> GC Memory: 1452.226 / 1452.226 MB 2024-06-01 19:21:58.736 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:21:59.220 - Thread: 1 -> GUI Stats: Update 0.282577722222222, Draw 0.2377785 2024-06-01 19:21:59.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:21:59.903 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,8.828712,54.64415,1,0,1456.717,11868.36,1222,98979,2,19.78868,38.81465,0.1032987,5015,8.33325,0,16.66667,1.64904,3.234522,100,8935357010,1456.717,0,0,-1 2024-06-01 19:21:59.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:21:59.903 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2035,2289,72,849,8521,3622,0,0,224,5911,0,1409,56,0,73,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:22:04.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:22:04.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:22:22.571 - Thread: 1 -> GC Memory: 1391.613 / 1391.613 MB 2024-06-01 19:22:29.221 - Thread: 1 -> GUI Stats: Update 0.262146388888889, Draw 0.234564333333333 2024-06-01 19:22:52.587 - Thread: 1 -> GC Memory: 1394.827 / 1394.827 MB 2024-06-01 19:22:59.220 - Thread: 1 -> GUI Stats: Update 0.239333222222222, Draw 0.243025166666667 2024-06-01 19:22:59.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:22:59.919 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,8.298091,50.72052,1,0,1393.067,11787.99,1222,98979,2,18.52532,35.17244,0.08736704,5018,8.333259,0,16.66667,1.543763,2.93101,100,8875220870,1393.067,0,0,-1 2024-06-01 19:22:59.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:22:59.919 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2035,2289,72,849,8464,3566,0,0,196,5855,0,1409,28,0,73,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:23:22.604 - Thread: 1 -> GC Memory: 1417.291 / 1417.291 MB 2024-06-01 19:23:29.221 - Thread: 1 -> GUI Stats: Update 0.234771555555555, Draw 0.253796666666667 2024-06-01 19:23:52.620 - Thread: 1 -> GC Memory: 1427.511 / 1427.511 MB 2024-06-01 19:23:59.220 - Thread: 1 -> GUI Stats: Update 0.234476611111111, Draw 0.233293666666666 2024-06-01 19:23:59.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:23:59.936 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,8.894708,29.51612,1,0,1398.319,11775.7,1222,98979,2,14.28516,38.01278,0.09369897,4989,8.333261,0,16.66667,1.19042,3.167704,100,8859522262,1398.319,0,0,-1 2024-06-01 19:23:59.936 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:23:59.936 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2035,2283,72,849,8449,3566,0,0,196,5849,0,1409,28,0,64,28,384,41,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:24:08.069 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:24:16.319 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:24:22.637 - Thread: 1 -> GC Memory: 1460.568 / 1460.568 MB 2024-06-01 19:24:29.221 - Thread: 1 -> GUI Stats: Update 0.246750222222222, Draw 0.250406888888889 2024-06-01 19:24:29.553 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:24:29.557 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-06-01 19:24:29.568 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-06-01 19:24:31.270 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-01 19:24:31.302 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-06-01 19:24:41.271 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-01 19:24:41.290 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-06-01 19:24:51.270 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-01 19:24:51.292 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-06-01 19:24:52.638 - Thread: 1 -> GC Memory: 1598.567 / 1598.567 MB 2024-06-01 19:24:59.222 - Thread: 1 -> GUI Stats: Update 0.250675166666667, Draw 0.286981 2024-06-01 19:24:59.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:24:59.953 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,9.708873,54.6171,1,0,1610.607,11848.6,1222,98979,2,22.10705,35.86124,0.1631231,5100,8.333234,0,16.66667,1.842232,2.988401,100,8892846232,1610.607,0,0,-1 2024-06-01 19:24:59.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:24:59.953 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2051,2305,72,849,8480,3566,0,0,196,5871,0,1409,28,0,73,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:25:01.269 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-06-01 19:25:01.270 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-06-01 19:25:01.270 - Thread: 1 -> Next activation in 00:39:30.1688742 2024-06-01 19:25:13.702 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:25:16.202 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:25:16.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:25:22.471 - Thread: 1 -> Autosave initiated 2024-06-01 19:25:22.471 - Thread: 1 -> Character state: True 2024-06-01 19:25:22.471 - Thread: 1 -> IsServer: True 2024-06-01 19:25:22.471 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:25:22.471 - Thread: 1 -> Autosave 2024-06-01 19:25:22.471 - Thread: 1 -> Saving world - START 2024-06-01 19:25:22.472 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:25:22.472 - Thread: 1 -> Before snapshot.: GC Memory: 1,617 B 2024-06-01 19:25:22.473 - Thread: 1 -> After snapshot.: GC Memory: 1,618 B 2024-06-01 19:25:22.475 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2024-06-01 19:25:22.475 - Thread: 1 -> Saving world - END 2024-06-01 19:25:22.496 - Thread: 12 -> Session snapshot save - START 2024-06-01 19:25:22.496 - Thread: 12 -> Checking file access for files in target dir. 2024-06-01 19:25:22.583 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:25:22.654 - Thread: 1 -> GC Memory: 1621.296 / 1621.296 MB 2024-06-01 19:25:22.750 - Thread: 12 -> Session snapshot save - END 2024-06-01 19:25:29.220 - Thread: 1 -> GUI Stats: Update 0.255024333333333, Draw 0.261133444444444 2024-06-01 19:25:43.454 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:25:52.671 - Thread: 1 -> GC Memory: 1407.531 / 1407.531 MB 2024-06-01 19:25:59.221 - Thread: 1 -> GUI Stats: Update 0.268127055555556, Draw 0.305292888888889 2024-06-01 19:25:59.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:25:59.969 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,9.929837,41.10893,1,0,1413.001,11849.38,1222,98925,2,18.79877,36.46277,0.1047285,5098,8.333268,0,16.66667,1.566552,3.038541,100,8898226408,1413.001,0,0,-1 2024-06-01 19:25:59.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:25:59.969 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2051,2305,77,849,8486,3566,0,0,196,5871,0,1409,28,0,73,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:26:11.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:26:11.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:26:11.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:26:11.623 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:26:11.624 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:26:13.808 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:26:13.809 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:26:15.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:26:22.676 - Thread: 1 -> GC Memory: 1421.304 / 1421.304 MB 2024-06-01 19:26:29.376 - Thread: 1 -> GUI Stats: Update 0.272019111111112, Draw 0.265370777777778 2024-06-01 19:26:34.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:26:34.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:26:46.507 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:26:46.507 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:26:46.507 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:26:46.555 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:26:46.556 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:26:50.358 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:26:50.358 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:26:52.676 - Thread: 1 -> GC Memory: 1424.408 / 1424.408 MB 2024-06-01 19:26:59.376 - Thread: 1 -> GUI Stats: Update 0.250590944444444, Draw 0.249724499999999 2024-06-01 19:27:00.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:27:00.142 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,9.343369,61.65507,1,0,1423.434,11914.3,1222,98925,2,21.2367,35.5954,0.107207,5089,8.333247,0,16.66667,1.769707,2.966253,100,8961081064,1423.434,0,0,-1 2024-06-01 19:27:00.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:27:00.142 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2051,2305,77,849,8545,3625,0,0,224,5930,0,1412,56,0,73,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:27:00.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:27:02.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:27:02.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:27:22.676 - Thread: 1 -> GC Memory: 1422.716 / 1422.716 MB 2024-06-01 19:27:29.376 - Thread: 1 -> GUI Stats: Update 0.266681333333333, Draw 0.272967277777778 2024-06-01 19:27:41.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:27:43.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:27:43.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:27:51.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:27:52.693 - Thread: 1 -> GC Memory: 1431.946 / 1431.946 MB 2024-06-01 19:27:55.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:27:55.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:27:59.376 - Thread: 1 -> GUI Stats: Update 0.276153111111111, Draw 0.242492111111112 2024-06-01 19:28:00.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:28:00.158 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,9.610004,55.14742,1,0,1430.053,11911.79,1442,98847,2,19.08918,36.39621,0.1058106,5106,8.333247,0,16.66667,1.590749,3.032986,100,8933575558,1430.053,0,0,-1 2024-06-01 19:28:00.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:28:00.158 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2051,2305,77,849,8519,3596,0,0,196,5902,0,1412,56,0,75,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:28:01.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:28:01.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:28:01.993 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:28:22.693 - Thread: 1 -> GC Memory: 1450.322 / 1450.322 MB 2024-06-01 19:28:29.376 - Thread: 1 -> GUI Stats: Update 0.249277055555555, Draw 0.232277055555555 2024-06-01 19:28:36.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:28:37.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:28:37.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:28:43.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:28:45.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:28:45.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:28:52.709 - Thread: 1 -> GC Memory: 1455.106 / 1455.106 MB 2024-06-01 19:28:59.376 - Thread: 1 -> GUI Stats: Update 0.242189, Draw 0.210482944444445 2024-06-01 19:29:00.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:29:00.175 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,8.520671,50.99977,1,0,1457.649,11878.92,1442,98847,2,18.97453,38.11786,0.1113611,5072,8.333277,0,16.66667,1.5812,3.176467,100,8921716570,1457.649,0,0,-1 2024-06-01 19:29:00.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:29:00.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2070,2324,77,849,8508,3568,0,0,196,5892,0,1412,28,0,74,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:29:00.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:29:02.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:29:02.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:29:22.710 - Thread: 1 -> GC Memory: 1492.128 / 1492.128 MB 2024-06-01 19:29:25.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:29:27.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:29:27.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:29:29.376 - Thread: 1 -> GUI Stats: Update 0.264017444444445, Draw 0.217935722222222 2024-06-01 19:29:33.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:29:35.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:29:35.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:29:39.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:29:49.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:29:49.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:29:52.726 - Thread: 1 -> GC Memory: 1415.784 / 1415.784 MB 2024-06-01 19:29:53.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:29:56.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:29:56.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:29:56.242 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:29:56.242 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:29:56.242 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:29:56.286 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:29:56.287 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:29:59.159 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:29:59.159 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:29:59.377 - Thread: 1 -> GUI Stats: Update 0.295034666666666, Draw 0.219257388888889 2024-06-01 19:30:00.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:30:00.192 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,9.496849,61.06675,1,0,1419.525,11885.86,1442,98847,2,20.71145,38.62667,0.120462,5363,8.333247,0,16.66667,1.725936,3.218856,100,8923349964,1419.525,0,0,-1 2024-06-01 19:30:00.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:30:00.192 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2070,2324,77,849,8509,3568,0,0,196,5893,0,1412,28,0,74,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:30:22.476 - Thread: 1 -> Autosave initiated 2024-06-01 19:30:22.476 - Thread: 1 -> Character state: True 2024-06-01 19:30:22.476 - Thread: 1 -> IsServer: True 2024-06-01 19:30:22.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:30:22.476 - Thread: 1 -> Autosave 2024-06-01 19:30:22.476 - Thread: 1 -> Saving world - START 2024-06-01 19:30:22.477 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:30:22.477 - Thread: 1 -> Before snapshot.: GC Memory: 1,447 B 2024-06-01 19:30:22.481 - Thread: 1 -> After snapshot.: GC Memory: 1,448 B 2024-06-01 19:30:22.483 - Thread: 1 -> Directory cleanup: GC Memory: 1,448 B 2024-06-01 19:30:22.483 - Thread: 1 -> Saving world - END 2024-06-01 19:30:22.503 - Thread: 13 -> Session snapshot save - START 2024-06-01 19:30:22.504 - Thread: 13 -> Checking file access for files in target dir. 2024-06-01 19:30:22.622 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:30:22.726 - Thread: 1 -> GC Memory: 1456.76 / 1456.76 MB 2024-06-01 19:30:22.797 - Thread: 13 -> Session snapshot save - END 2024-06-01 19:30:29.377 - Thread: 1 -> GUI Stats: Update 0.246682166666667, Draw 0.231781388888889 2024-06-01 19:30:38.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:30:40.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:30:40.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:30:43.460 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:30:52.743 - Thread: 1 -> GC Memory: 1467.172 / 1467.172 MB 2024-06-01 19:30:59.377 - Thread: 1 -> GUI Stats: Update 0.260395277777778, Draw 0.224437555555555 2024-06-01 19:31:00.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:31:00.209 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,9.956537,94.61962,1,0,1497.479,11924.95,1442,98847,2,31.90445,46.04488,0.128085,5347,8.333226,0,16.66667,2.65867,3.837024,100,8964642680,1497.479,0,0,-1 2024-06-01 19:31:00.209 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:31:00.209 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,2070,2337,77,849,8549,3596,0,0,196,5934,0,1412,56,0,73,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:31:22.743 - Thread: 1 -> GC Memory: 1503.101 / 1503.101 MB 2024-06-01 19:31:26.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:31:27.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:31:27.393 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:31:29.377 - Thread: 1 -> GUI Stats: Update 0.264532444444445, Draw 0.257440222222222 2024-06-01 19:31:29.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:31:32.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:31:32.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:31:34.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:31:45.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:31:45.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:31:47.361 - Thread: 1 -> Updating stopped. 2024-06-01 19:31:59.375 - Thread: 1 -> GUI Stats: Update 0.206745888888889, Draw 0.221851555555556 2024-06-01 19:31:59.809 - Thread: 1 -> Updating continues. 2024-06-01 19:31:59.810 - Thread: 1 -> GC Memory: 1419.154 / 1419.154 MB 2024-06-01 19:32:00.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:32:00.225 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,7.537348,57.34155,1,0,1415.192,11937.39,1442,98847,2,20.26842,37.56644,0.109177,5196,8.333261,0,16.66667,1.68902,3.130509,100,8952354652,1415.192,0,0,-1 2024-06-01 19:32:00.226 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:32:00.226 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2070,2324,77,849,8537,3596,0,0,196,5921,0,1412,56,0,73,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:32:15.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:32:16.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:32:16.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:32:29.377 - Thread: 1 -> GUI Stats: Update 0.262963, Draw 0.229457944444445 2024-06-01 19:32:29.827 - Thread: 1 -> GC Memory: 1447.519 / 1447.519 MB 2024-06-01 19:32:44.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:32:45.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:32:45.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:32:49.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:32:52.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:32:52.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:32:59.377 - Thread: 1 -> GUI Stats: Update 0.294397666666666, Draw 0.215805388888889 2024-06-01 19:32:59.843 - Thread: 1 -> GC Memory: 1453.953 / 1453.953 MB 2024-06-01 19:33:00.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:33:00.242 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,8.920703,25.14421,1,0,1455.462,11976.89,1442,98847,2,14.1574,33.64591,0.1210628,5221,8.333259,0,16.66667,1.179773,2.803801,100,8984779234,1455.462,0,0,-1 2024-06-01 19:33:00.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:33:00.242 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2070,2324,77,849,8568,3628,0,0,227,5952,0,1412,56,0,73,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:33:29.377 - Thread: 1 -> GUI Stats: Update 0.295470722222222, Draw 0.225656388888889 2024-06-01 19:33:29.844 - Thread: 1 -> GC Memory: 1450.104 / 1450.104 MB 2024-06-01 19:33:33.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:33:35.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:33:35.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:33:52.492 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:33:59.377 - Thread: 1 -> GUI Stats: Update 0.299362833333333, Draw 0.234789666666667 2024-06-01 19:33:59.861 - Thread: 1 -> GC Memory: 1573.253 / 1573.253 MB 2024-06-01 19:34:00.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:34:00.259 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,10.35008,69.22142,1,0,1574.589,12171.85,1442,98847,2,20.26003,30.29192,0.1769393,5160,8.333273,0,16.66667,1.688324,2.524308,100,9150479216,1574.589,0,0,-1 2024-06-01 19:34:00.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:34:00.259 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2280,2537,77,849,8726,3568,0,0,196,6106,0,1412,28,0,77,28,384,50,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:34:29.377 - Thread: 1 -> GUI Stats: Update 0.270468333333333, Draw 0.239398777777778 2024-06-01 19:34:29.877 - Thread: 1 -> GC Memory: 1599.012 / 1599.012 MB 2024-06-01 19:34:59.378 - Thread: 1 -> GUI Stats: Update 0.254191111111111, Draw 0.233280277777778 2024-06-01 19:34:59.877 - Thread: 1 -> GC Memory: 1415.926 / 1415.926 MB 2024-06-01 19:35:00.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:35:00.276 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,9.129603,36.27312,1,0,1417.24,12204.57,1442,98847,2,14.81057,32.90243,0.1350062,6183,8.333243,0,16.66667,1.234201,2.741839,100,9181724948,1417.24,0,0,-1 2024-06-01 19:35:00.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:35:00.276 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2303,2561,77,849,8756,3572,0,0,199,6134,0,1412,28,0,79,28,384,51,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:35:22.477 - Thread: 1 -> Autosave initiated 2024-06-01 19:35:22.477 - Thread: 1 -> Character state: True 2024-06-01 19:35:22.477 - Thread: 1 -> IsServer: True 2024-06-01 19:35:22.477 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:35:22.477 - Thread: 1 -> Autosave 2024-06-01 19:35:22.477 - Thread: 1 -> Saving world - START 2024-06-01 19:35:22.478 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:35:22.478 - Thread: 1 -> Before snapshot.: GC Memory: 1,428 B 2024-06-01 19:35:22.482 - Thread: 1 -> After snapshot.: GC Memory: 1,424 B 2024-06-01 19:35:22.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,424 B 2024-06-01 19:35:22.484 - Thread: 1 -> Saving world - END 2024-06-01 19:35:22.506 - Thread: 11 -> Session snapshot save - START 2024-06-01 19:35:22.507 - Thread: 11 -> Checking file access for files in target dir. 2024-06-01 19:35:22.594 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:35:22.762 - Thread: 11 -> Session snapshot save - END 2024-06-01 19:35:29.377 - Thread: 1 -> GUI Stats: Update 0.272965333333333, Draw 0.228814388888888 2024-06-01 19:35:29.878 - Thread: 1 -> GC Memory: 1432.637 / 1432.637 MB 2024-06-01 19:35:41.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:35:42.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:35:42.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:35:43.462 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:35:57.993 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:35:59.377 - Thread: 1 -> GUI Stats: Update 0.268740555555556, Draw 0.225621888888889 2024-06-01 19:35:59.894 - Thread: 1 -> GC Memory: 1435.969 / 1435.969 MB 2024-06-01 19:36:00.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:36:00.293 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,8.448613,58.77395,1,0,1437.115,12198.97,1442,98847,2,20.14226,37.047,0.09761268,6173,8.333235,0,16.66667,1.678502,3.087213,100,9178214114,1437.115,0,0,-1 2024-06-01 19:36:00.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:36:00.293 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2303,2561,77,849,8753,3568,0,0,196,6130,0,1412,28,0,79,28,384,51,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:36:00.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:36:00.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:36:23.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:36:25.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:36:25.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:36:29.378 - Thread: 1 -> GUI Stats: Update 0.283932611111111, Draw 0.2147815 2024-06-01 19:36:29.894 - Thread: 1 -> GC Memory: 1442.92 / 1442.92 MB 2024-06-01 19:36:59.377 - Thread: 1 -> GUI Stats: Update 0.282197277777778, Draw 0.223833944444444 2024-06-01 19:36:59.910 - Thread: 1 -> GC Memory: 1442.219 / 1442.219 MB 2024-06-01 19:37:00.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:37:00.309 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,8.994607,55.57066,1,0,1443.536,12593.31,1442,98847,2,19.68427,33.71796,0.1269128,6145,8.333272,0,16.66667,1.640344,2.80981,100,9447544054,1443.536,0,0,-1 2024-06-01 19:37:00.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:37:00.309 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2510,2764,77,849,9009,3628,0,0,227,6393,0,1412,56,0,74,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:37:15.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:37:20.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:37:20.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:37:24.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:37:28.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:37:28.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:37:29.377 - Thread: 1 -> GUI Stats: Update 0.290822222222222, Draw 0.234858 2024-06-01 19:37:29.927 - Thread: 1 -> GC Memory: 1449.224 / 1449.224 MB 2024-06-01 19:37:30.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:37:33.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:37:33.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:37:38.193 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:37:38.193 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:37:38.193 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:37:38.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:37:38.239 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:37:41.075 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:37:41.076 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:37:46.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:37:48.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:37:48.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:37:49.726 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:37:54.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:37:54.977 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:37:59.378 - Thread: 1 -> GUI Stats: Update 0.288900444444445, Draw 0.271446944444445 2024-06-01 19:37:59.943 - Thread: 1 -> GC Memory: 1466.895 / 1466.895 MB 2024-06-01 19:38:00.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:38:00.326 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,9.800779,53.65874,1,0,1462.92,12572.79,1452,98807,2,18.96218,35.42477,0.1165434,6122,8.333265,0,16.66667,1.580169,2.95204,100,9417038194,1462.92,0,0,-1 2024-06-01 19:38:00.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:38:00.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2511,2766,77,849,8980,3597,0,0,196,6363,0,1413,56,0,74,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:38:02.809 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:38:08.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:38:08.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:38:21.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:38:21.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:38:21.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:38:21.672 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:38:21.673 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:38:22.626 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:38:22.626 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:38:29.378 - Thread: 1 -> GUI Stats: Update 0.291836722222223, Draw 0.250343388888889 2024-06-01 19:38:29.944 - Thread: 1 -> GC Memory: 1474.556 / 1474.556 MB 2024-06-01 19:38:33.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:38:51.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:38:51.110 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:38:52.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:38:59.377 - Thread: 1 -> GUI Stats: Update 0.306714, Draw 0.233235777777778 2024-06-01 19:38:59.960 - Thread: 1 -> GC Memory: 1419.224 / 1419.224 MB 2024-06-01 19:39:00.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:39:00.343 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,9.275454,52.70852,1,0,1420.603,12595.27,1452,98807,2,19.31618,36.38714,0.1102446,6082,8.33323,0,16.66667,1.609662,3.032224,100,9445316304,1420.603,0,0,-1 2024-06-01 19:39:00.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:39:00.343 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2511,2765,77,849,9007,3625,0,0,224,6391,0,1413,56,0,73,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:39:18.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:39:18.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:39:29.378 - Thread: 1 -> GUI Stats: Update 0.285303, Draw 0.260384333333333 2024-06-01 19:39:29.961 - Thread: 1 -> GC Memory: 1419.491 / 1419.491 MB 2024-06-01 19:39:45.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:39:47.627 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:39:47.627 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:39:59.380 - Thread: 1 -> GUI Stats: Update 0.272721055555556, Draw 0.2488295 2024-06-01 19:39:59.962 - Thread: 1 -> GC Memory: 1443.151 / 1443.151 MB 2024-06-01 19:40:00.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:40:00.360 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,10.49082,125.5768,1,0,1441.162,12531.14,1580,98753,3,34.91685,44.27257,0.120794,6514,8.333235,0,16.66667,2.909703,3.689337,100,9404668832,1441.162,0,0,-1 2024-06-01 19:40:00.360 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:40:00.360 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2511,2782,77,849,8968,3569,0,0,196,6351,0,1413,28,0,74,28,384,63,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:40:22.477 - Thread: 1 -> Autosave initiated 2024-06-01 19:40:22.477 - Thread: 1 -> Character state: True 2024-06-01 19:40:22.477 - Thread: 1 -> IsServer: True 2024-06-01 19:40:22.477 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:40:22.477 - Thread: 1 -> Autosave 2024-06-01 19:40:22.477 - Thread: 1 -> Saving world - START 2024-06-01 19:40:22.478 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:40:22.478 - Thread: 1 -> Before snapshot.: GC Memory: 1,419 B 2024-06-01 19:40:22.481 - Thread: 1 -> After snapshot.: GC Memory: 1,421 B 2024-06-01 19:40:22.483 - Thread: 1 -> Directory cleanup: GC Memory: 1,421 B 2024-06-01 19:40:22.483 - Thread: 1 -> Saving world - END 2024-06-01 19:40:22.504 - Thread: 13 -> Session snapshot save - START 2024-06-01 19:40:22.505 - Thread: 13 -> Checking file access for files in target dir. 2024-06-01 19:40:22.619 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:40:22.785 - Thread: 13 -> Session snapshot save - END 2024-06-01 19:40:29.383 - Thread: 1 -> GUI Stats: Update 0.2980445, Draw 0.226817388888889 2024-06-01 19:40:29.978 - Thread: 1 -> GC Memory: 1440.645 / 1440.645 MB 2024-06-01 19:40:43.477 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:40:59.378 - Thread: 1 -> GUI Stats: Update 0.283195555555556, Draw 0.255385 2024-06-01 19:40:59.994 - Thread: 1 -> GC Memory: 1462.779 / 1462.779 MB 2024-06-01 19:41:00.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:41:00.377 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,9.837919,57.5369,1,0,1464.142,12558.86,1580,98699,3,20.11923,35.71273,0.121664,6499,8.333109,0,16.66667,1.676557,2.975981,100,9412774422,1464.142,0,0,-1 2024-06-01 19:41:00.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:41:00.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2511,2765,77,849,8976,3597,0,0,196,6363,0,1413,56,0,70,28,384,46,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:41:06.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:41:10.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:41:10.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:41:29.379 - Thread: 1 -> GUI Stats: Update 0.284004, Draw 0.257426555555555 2024-06-01 19:41:29.543 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:41:29.995 - Thread: 1 -> GC Memory: 1472.605 / 1472.605 MB 2024-06-01 19:41:31.560 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:41:33.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:41:33.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:41:59.378 - Thread: 1 -> GUI Stats: Update 0.279698666666667, Draw 0.248046833333333 2024-06-01 19:41:59.995 - Thread: 1 -> GC Memory: 1419.916 / 1419.916 MB 2024-06-01 19:42:00.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:42:00.403 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,9.825377,64.68233,1,0,1415.875,12527.07,1580,98679,3,22.02082,36.75465,0.1152416,6502,8.333243,0,16.66667,1.835048,3.062854,100,9385396078,1415.875,0,0,-1 2024-06-01 19:42:00.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:42:00.403 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2511,2766,77,849,8950,3569,0,0,196,6335,0,1413,28,0,71,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:42:06.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:42:08.176 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:42:08.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:42:29.379 - Thread: 1 -> GUI Stats: Update 0.298007944444445, Draw 0.269911888888889 2024-06-01 19:42:29.995 - Thread: 1 -> GC Memory: 1424.272 / 1424.272 MB 2024-06-01 19:42:37.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:42:40.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:42:40.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:42:41.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:42:43.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:42:43.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:42:44.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:42:46.777 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:42:46.777 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:42:55.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:42:55.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:42:55.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:42:55.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:42:55.193 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:42:58.727 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:42:58.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:42:59.378 - Thread: 1 -> GUI Stats: Update 0.313406777777778, Draw 0.31642911111111 2024-06-01 19:43:00.011 - Thread: 1 -> GC Memory: 1436.268 / 1436.268 MB 2024-06-01 19:43:00.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:43:00.410 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,9.603069,61.98438,1,0,1437.62,12581.61,1580,98591,3,20.82775,36.85559,0.1201157,6450,8.333243,0,16.66667,1.735627,3.071266,100,9429181642,1437.62,0,0,-1 2024-06-01 19:43:00.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:43:00.410 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,855,140,2511,2766,77,849,8992,3611,0,0,196,6377,0,1426,56,0,72,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:43:13.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:43:13.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:43:13.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-06-01 19:43:13.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-06-01 19:43:13.541 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-06-01 19:43:16.810 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-06-01 19:43:16.810 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-06-01 19:43:29.378 - Thread: 1 -> GUI Stats: Update 0.282420555555556, Draw 0.336751111111111 2024-06-01 19:43:30.028 - Thread: 1 -> GC Memory: 1447.563 / 1447.563 MB 2024-06-01 19:43:59.378 - Thread: 1 -> GUI Stats: Update 0.294454777777778, Draw 0.263870055555556 2024-06-01 19:44:00.028 - Thread: 1 -> GC Memory: 1445.831 / 1445.831 MB 2024-06-01 19:44:00.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:44:00.427 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,9.294214,58.95641,1,0,1447.161,12572.36,1610,98575,3,19.85466,38.12812,0.1187281,6470,8.333243,0,16.66667,1.654538,3.177309,100,9431755842,1447.161,0,0,-1 2024-06-01 19:44:00.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:44:00.427 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,855,140,2512,2767,77,849,8994,3612,0,0,196,6379,0,1427,56,0,72,28,384,47,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:44:12.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:44:24.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:44:24.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:44:29.379 - Thread: 1 -> GUI Stats: Update 0.308668, Draw 0.265020055555556 2024-06-01 19:44:30.045 - Thread: 1 -> GC Memory: 1422.714 / 1422.714 MB 2024-06-01 19:44:50.297 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:44:50.298 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:44:59.378 - Thread: 1 -> GUI Stats: Update 0.285155388888889, Draw 0.252089055555555 2024-06-01 19:45:00.045 - Thread: 1 -> GC Memory: 1501.489 / 1501.489 MB 2024-06-01 19:45:00.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:45:00.444 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,13.49,120.8665,1,0,1499.612,12561.53,1610,98566,3,34.25003,43.16293,0.1615437,6506,8.333215,0,16.66667,2.854128,3.59686,100,9413529508,1499.612,0,0,-1 2024-06-01 19:45:00.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:45:00.444 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,854,140,2512,2779,79,849,8977,3584,0,0,196,6363,0,1427,28,0,69,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:45:06.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-06-01 19:45:09.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-06-01 19:45:09.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-06-01 19:45:15.893 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-06-01 19:45:17.295 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-06-01 19:45:17.366 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-06-01 19:45:17.527 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-06-01 19:45:17.528 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-06-01 19:45:17.810 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-06-01 19:45:18.811 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-06-01 19:45:18.811 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-06-01 19:45:22.478 - Thread: 1 -> Autosave initiated 2024-06-01 19:45:22.478 - Thread: 1 -> Character state: True 2024-06-01 19:45:22.478 - Thread: 1 -> IsServer: True 2024-06-01 19:45:22.478 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-06-01 19:45:22.478 - Thread: 1 -> Autosave 2024-06-01 19:45:22.478 - Thread: 1 -> Saving world - START 2024-06-01 19:45:22.479 - Thread: 1 -> Making world state snapshot. 2024-06-01 19:45:22.479 - Thread: 1 -> Before snapshot.: GC Memory: 1,510 B 2024-06-01 19:45:22.481 - Thread: 1 -> After snapshot.: GC Memory: 1,511 B 2024-06-01 19:45:22.483 - Thread: 1 -> Directory cleanup: GC Memory: 1,511 B 2024-06-01 19:45:22.483 - Thread: 1 -> Saving world - END 2024-06-01 19:45:22.503 - Thread: 10 -> Session snapshot save - START 2024-06-01 19:45:22.504 - Thread: 10 -> Checking file access for files in target dir. 2024-06-01 19:45:22.595 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\TestProfile\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-06-01 18-41\.new\Sandbox_config.sbc 2024-06-01 19:45:22.762 - Thread: 10 -> Session snapshot save - END 2024-06-01 19:45:29.378 - Thread: 1 -> GUI Stats: Update 0.287172222222222, Draw 0.252489166666666 2024-06-01 19:45:30.061 - Thread: 1 -> GC Memory: 1516.137 / 1516.137 MB 2024-06-01 19:45:43.478 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-06-01 19:45:59.378 - Thread: 1 -> GUI Stats: Update 0.286933000000001, Draw 0.276371222222222 2024-06-01 19:46:00.062 - Thread: 1 -> GC Memory: 1525.807 / 1525.807 MB 2024-06-01 19:46:00.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:46:00.460 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,9.519637,50.97272,1,0,1521.241,12546.59,1497,98566,3,21.04148,30.82303,0.1181956,6503,8.333239,0,16.66667,1.753437,2.568557,100,9403411784,1521.241,0,0,-1 2024-06-01 19:46:00.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:46:00.460 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,854,140,2512,2764,80,849,8967,3587,0,0,199,6352,0,1427,28,0,70,28,384,44,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:46:29.379 - Thread: 1 -> GUI Stats: Update 0.293313944444444, Draw 0.250722611111111 2024-06-01 19:46:30.078 - Thread: 1 -> GC Memory: 1459.545 / 1459.545 MB 2024-06-01 19:46:59.379 - Thread: 1 -> GUI Stats: Update 0.280642055555555, Draw 0.247709888888889 2024-06-01 19:47:00.080 - Thread: 1 -> GC Memory: 1569.929 / 1569.929 MB 2024-06-01 19:47:00.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-06-01 19:47:00.478 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,13.51958,148.5459,1,0,1570.818,12561.16,1482,98566,2,37.24372,45.13869,0.1829571,6504,8.333228,0,16.66667,3.103604,3.76151,100,9414947774,1570.818,0,0,-1 2024-06-01 19:47:00.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-06-01 19:47:00.478 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,855,140,2512,2777,81,849,8978,3584,0,0,196,6362,0,1427,28,0,70,28,384,57,0,0,1647,758,456,8,50,0,0,0,0 2024-06-01 19:47:02.294 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-06-01 19:47:25.891 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2024-06-01 19:47:25.892 - Thread: 24 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2024-06-01 19:47:25.892 - Thread: 10 -> Error: BindFlags = VertexBuffer, IndexBuffer 2024-06-01 19:47:25.893 - Thread: 10 -> Error: CpuAccessFlags = None 2024-06-01 19:47:25.893 - Thread: 24 -> Error: BindFlags = VertexBuffer, IndexBuffer 2024-06-01 19:47:25.893 - Thread: 10 -> Error: OptionFlags = None 2024-06-01 19:47:25.893 - Thread: 24 -> Error: CpuAccessFlags = None 2024-06-01 19:47:25.893 - Thread: 10 -> Error: SizeInBytes = 5168 2024-06-01 19:47:25.893 - Thread: 24 -> Error: OptionFlags = None 2024-06-01 19:47:25.893 - Thread: 10 -> Error: StructureByteStride = 16 2024-06-01 19:47:25.893 - Thread: 24 -> Error: SizeInBytes = 2584 2024-06-01 19:47:25.893 - Thread: 10 -> Error: SizeInBytes = 5168 2024-06-01 19:47:25.893 - Thread: 24 -> Error: StructureByteStride = 16 2024-06-01 19:47:25.893 - Thread: 10 -> Error: Usage = Default 2024-06-01 19:47:25.893 - Thread: 24 -> Error: SizeInBytes = 2584 2024-06-01 19:47:25.893 - Thread: 24 -> Error: Usage = Default 2024-06-01 19:47:25.893 - Thread: 10 -> Error: ] 2024-06-01 19:47:25.894 - Thread: 24 -> Error: ] 2024-06-01 19:47:25.898 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-06-01 19:47:26.659 - Thread: 24 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-06-01 19:47:26.767 - Thread: 24 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 512 InstanceBuffers: 336 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 25 MyRenderVoxelActor: 13 MyInstanceComponent: 87 MyResourcePrioritizationComponent: 1,759 MyRenderableComponent: 384 MyVoxelCellComponent: 1,284 MyRotationAnimator: 9 MyThrustFlameAnimator: 5 MyFoliageComponent: 756 2024-06-01 19:47:28.735 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-06-01 19:47:28.736 - Thread: 24 -> Showing message 2024-06-01 19:47:28.737 - Thread: 24 -> MyInitializer.OnCrash 2024-06-01 19:47:28.737 - Thread: 24 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-06-01 19:47:30.595 - Thread: 24 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 4024 PCUCount: 1482 IsHang: False GCMemory: 1667 GCMemoryAllocated: 1667 HWAvailableMemory: 6375 ProcessPrivateMemory: 12618 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-06-01 19:47:30.595 - Thread: 24 -> Log Closed