2024-05-28 20:48:35.922 - Thread: 1 -> Log Started 2024-05-28 20:48:35.922 - Thread: 1 -> Timezone (local - UTC): -5h 2024-05-28 20:48:35.922 - Thread: 1 -> App Version: 01_204_018 2024-05-28 20:48:35.980 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-05-28 20:48:35.980 - Thread: 1 -> Branch / Sandbox: SVN 2024-05-28 20:48:35.980 - Thread: 1 -> Client Build Number: 0 2024-05-28 20:48:35.980 - Thread: 1 -> Server Build Number: 0 2024-05-28 20:48:35.980 - Thread: 1 -> Environment.ProcessorCount: 16 2024-05-28 20:48:36.022 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-05-28 20:48:36.022 - Thread: 1 -> Environment.CommandLine: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-05-28 20:48:36.022 - Thread: 1 -> Environment.Is64BitProcess: True 2024-05-28 20:48:36.022 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-05-28 20:48:36.023 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-05-28 20:48:36.023 - Thread: 1 -> Environment.CurrentDirectory: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-28 20:48:36.026 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-05-28 20:48:36.026 - Thread: 1 -> Default Culture: 2024-05-28 20:48:36.026 - Thread: 1 -> Default UI Culture: 2024-05-28 20:48:36.026 - Thread: 1 -> MyConfig.Load() - START 2024-05-28 20:48:36.028 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-28 20:48:36.845 - Thread: 1 -> NewNewGameScreen: False 2024-05-28 20:48:36.845 - Thread: 1 -> EnableDamageEffects: True 2024-05-28 20:48:36.845 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-05-28 20:48:36.845 - Thread: 1 -> EnableReverb: False 2024-05-28 20:48:36.845 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-05-28 20:48:36.845 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-05-28 20:48:36.845 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-05-28 20:48:36.845 - Thread: 1 -> FirstTimeRun: False 2024-05-28 20:48:36.845 - Thread: 1 -> ExperimentalMode: True 2024-05-28 20:48:36.845 - Thread: 1 -> VideoAdapter: 0 2024-05-28 20:48:36.845 - Thread: 1 -> ScreenWidth: 2560 2024-05-28 20:48:36.845 - Thread: 1 -> ScreenHeight: 1440 2024-05-28 20:48:36.845 - Thread: 1 -> RefreshRate: 59998 2024-05-28 20:48:36.845 - Thread: 1 -> WindowMode: 1 2024-05-28 20:48:36.845 - Thread: 1 -> VerticalSync: 0 2024-05-28 20:48:36.845 - Thread: 1 -> FieldOfView: 70 2024-05-28 20:48:36.845 - Thread: 1 -> PostProcessingEnabled: True 2024-05-28 20:48:36.845 - Thread: 1 -> FlaresIntensity: 1 2024-05-28 20:48:36.845 - Thread: 1 -> TreeViewDistance: 2000 2024-05-28 20:48:36.845 - Thread: 1 -> GrassDensity: 3 2024-05-28 20:48:36.845 - Thread: 1 -> GrassDrawDistance: 1000 2024-05-28 20:48:36.845 - Thread: 1 -> AntialiasingMode: 1 2024-05-28 20:48:36.845 - Thread: 1 -> ShadowMapResolution: 2 2024-05-28 20:48:36.845 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-05-28 20:48:36.845 - Thread: 1 -> TextureQuality: 2 2024-05-28 20:48:36.845 - Thread: 1 -> VoxelTextureQuality: 2 2024-05-28 20:48:36.845 - Thread: 1 -> AnisotropicFiltering: 4 2024-05-28 20:48:36.845 - Thread: 1 -> ModelQuality: 2 2024-05-28 20:48:36.845 - Thread: 1 -> VoxelQuality: 2 2024-05-28 20:48:36.845 - Thread: 1 -> ShaderQuality: 2 2024-05-28 20:48:36.845 - Thread: 1 -> LightsQuality: 2 2024-05-28 20:48:36.845 - Thread: 1 -> LowMemSwitchToLow: 0 2024-05-28 20:48:36.845 - Thread: 1 -> FirstVTTimeRun: False 2024-05-28 20:48:36.845 - Thread: 1 -> LastBannerId: 95 2024-05-28 20:48:36.845 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-05-28 20:48:36.845 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-05-28 20:48:36.845 - Thread: 1 -> GDPRConsent: False 2024-05-28 20:48:36.845 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-05-28 20:48:36.845 - Thread: 1 -> HudState: 1 2024-05-28 20:48:36.845 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-05-28 20:48:36.845 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-05-28 20:48:36.845 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-05-28 20:48:36.845 - Thread: 1 -> ControllerDefaultOnStart: False 2024-05-28 20:48:36.845 - Thread: 1 -> QuickStartNotification: False 2024-05-28 20:48:36.845 - Thread: 1 -> OnlyPSGames: False 2024-05-28 20:48:36.845 - Thread: 1 -> EnableTrading: True 2024-05-28 20:48:36.845 - Thread: 1 -> EnableSteamCloud: False 2024-05-28 20:48:36.845 - Thread: 1 -> Language: 0 2024-05-28 20:48:36.845 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-05-28 20:48:36.845 - Thread: 1 -> ControlsHints: False 2024-05-28 20:48:36.845 - Thread: 1 -> GoodBotHints: False 2024-05-28 20:48:36.845 - Thread: 1 -> RotationHints: False 2024-05-28 20:48:36.845 - Thread: 1 -> AreaInteraction: True 2024-05-28 20:48:36.845 - Thread: 1 -> BlueprintSharing: True 2024-05-28 20:48:36.845 - Thread: 1 -> MuteBroadcastControllers: False 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-05-28 20:48:36.845 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-05-28 20:48:36.845 - Thread: 1 -> ShowCrosshair2: 0 2024-05-28 20:48:36.845 - Thread: 1 -> IronSightSwitchState: 1 2024-05-28 20:48:36.845 - Thread: 1 -> SpriteMainViewportScale: 1 2024-05-28 20:48:36.845 - Thread: 1 -> UiTransparency: 1 2024-05-28 20:48:36.845 - Thread: 1 -> UiBkTransparency: 0.8 2024-05-28 20:48:36.845 - Thread: 1 -> HUDBkTransparency: 0.6 2024-05-28 20:48:36.846 - Thread: 1 -> MyConfig.Load() - END 2024-05-28 20:48:37.983 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-05-28 20:48:38.246 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-05-28 20:48:38.248 - Thread: 1 -> Found processor count: 8 2024-05-28 20:48:38.249 - Thread: 1 -> Using processor count: 8 2024-05-28 20:48:38.929 - Thread: 1 -> All detected adapters: 2024-05-28 20:48:38.931 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-05-28 20:48:38.931 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-05-28 20:48:39.545 - Thread: 1 -> AdapterInfo = { 2024-05-28 20:48:39.546 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-05-28 20:48:39.546 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51853, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-28 20:48:39.546 - Thread: 1 -> Driver version = 32.0.15.5585 2024-05-28 20:48:39.546 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-05-28 20:48:39.546 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-28 20:48:39.546 - Thread: 1 -> AftermathSupported = False 2024-05-28 20:48:39.546 - Thread: 1 -> Adapter id = 0 2024-05-28 20:48:39.546 - Thread: 1 -> Supported = True 2024-05-28 20:48:39.546 - Thread: 1 -> RAM = 25314721792 2024-05-28 20:48:39.546 - Thread: 1 -> Priority = 2 2024-05-28 20:48:39.546 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-28 20:48:39.546 - Thread: 1 -> Output is attached = True 2024-05-28 20:48:39.546 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-28 20:48:39.546 - Thread: 1 -> } 2024-05-28 20:48:39.546 - Thread: 1 -> AdapterInfo = { 2024-05-28 20:48:39.547 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-05-28 20:48:39.547 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51853, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-28 20:48:39.547 - Thread: 1 -> Driver version = 32.0.15.5585 2024-05-28 20:48:39.547 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-05-28 20:48:39.547 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-28 20:48:39.547 - Thread: 1 -> AftermathSupported = False 2024-05-28 20:48:39.547 - Thread: 1 -> Adapter id = 0 2024-05-28 20:48:39.547 - Thread: 1 -> Supported = True 2024-05-28 20:48:39.547 - Thread: 1 -> RAM = 25314721792 2024-05-28 20:48:39.547 - Thread: 1 -> Priority = 2 2024-05-28 20:48:39.547 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-28 20:48:39.547 - Thread: 1 -> Output is attached = True 2024-05-28 20:48:39.547 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-28 20:48:39.547 - Thread: 1 -> } 2024-05-28 20:48:39.547 - Thread: 1 -> AdapterInfo = { 2024-05-28 20:48:39.547 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-05-28 20:48:39.547 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51853, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-28 20:48:39.547 - Thread: 1 -> Driver version = 32.0.15.5585 2024-05-28 20:48:39.547 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-05-28 20:48:39.547 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-28 20:48:39.547 - Thread: 1 -> AftermathSupported = False 2024-05-28 20:48:39.547 - Thread: 1 -> Adapter id = 0 2024-05-28 20:48:39.547 - Thread: 1 -> Supported = True 2024-05-28 20:48:39.547 - Thread: 1 -> RAM = 25314721792 2024-05-28 20:48:39.547 - Thread: 1 -> Priority = 2 2024-05-28 20:48:39.547 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-28 20:48:39.547 - Thread: 1 -> Output is attached = True 2024-05-28 20:48:39.547 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-05-28 20:48:39.547 - Thread: 1 -> } 2024-05-28 20:48:39.547 - Thread: 1 -> AdapterInfo = { 2024-05-28 20:48:39.547 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-05-28 20:48:39.547 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51853, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-28 20:48:39.547 - Thread: 1 -> Driver version = 32.0.15.5585 2024-05-28 20:48:39.547 - Thread: 1 -> Driver date = 20240513000000.000000-000 2024-05-28 20:48:39.547 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-28 20:48:39.547 - Thread: 1 -> AftermathSupported = False 2024-05-28 20:48:39.547 - Thread: 1 -> Adapter id = 0 2024-05-28 20:48:39.548 - Thread: 1 -> Supported = True 2024-05-28 20:48:39.548 - Thread: 1 -> RAM = 25314721792 2024-05-28 20:48:39.548 - Thread: 1 -> Priority = 2 2024-05-28 20:48:39.548 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-28 20:48:39.548 - Thread: 1 -> Output is attached = True 2024-05-28 20:48:39.548 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-05-28 20:48:39.548 - Thread: 1 -> } 2024-05-28 20:48:39.548 - Thread: 1 -> AdapterInfo = { 2024-05-28 20:48:39.548 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-28 20:48:39.548 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 61145, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-28 20:48:39.548 - Thread: 1 -> Driver version = 2024-05-28 20:48:39.548 - Thread: 1 -> Driver date = 2024-05-28 20:48:39.548 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-28 20:48:39.548 - Thread: 1 -> AftermathSupported = False 2024-05-28 20:48:39.548 - Thread: 1 -> Adapter id = 1 2024-05-28 20:48:39.548 - Thread: 1 -> Supported = True 2024-05-28 20:48:39.548 - Thread: 1 -> RAM = 0 2024-05-28 20:48:39.548 - Thread: 1 -> Priority = 0 2024-05-28 20:48:39.548 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-28 20:48:39.548 - Thread: 1 -> Output is attached = False 2024-05-28 20:48:39.548 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-28 20:48:39.548 - Thread: 1 -> } 2024-05-28 20:48:39.548 - Thread: 1 -> AdapterInfo = { 2024-05-28 20:48:39.548 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-28 20:48:39.548 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 61145, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-28 20:48:39.548 - Thread: 1 -> Driver version = 2024-05-28 20:48:39.548 - Thread: 1 -> Driver date = 2024-05-28 20:48:39.548 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-28 20:48:39.548 - Thread: 1 -> AftermathSupported = False 2024-05-28 20:48:39.548 - Thread: 1 -> Adapter id = 1 2024-05-28 20:48:39.548 - Thread: 1 -> Supported = True 2024-05-28 20:48:39.548 - Thread: 1 -> RAM = 0 2024-05-28 20:48:39.548 - Thread: 1 -> Priority = 0 2024-05-28 20:48:39.548 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-28 20:48:39.548 - Thread: 1 -> Output is attached = False 2024-05-28 20:48:39.548 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-28 20:48:39.548 - Thread: 1 -> } 2024-05-28 20:48:39.553 - Thread: 1 -> Service.IsActive: True 2024-05-28 20:48:39.553 - Thread: 1 -> Service.IsOnline: True 2024-05-28 20:48:39.553 - Thread: 1 -> Service.OwnsGame: False 2024-05-28 20:48:39.553 - Thread: 1 -> Service.UserId: 76561198006776194 2024-05-28 20:48:39.553 - Thread: 1 -> Service.UserName: Naryneitred 2024-05-28 20:48:39.553 - Thread: 1 -> Service.Branch: default 2024-05-28 20:48:39.553 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-05-28 20:48:39.553 - Thread: 1 -> Build version: 0.1.1.0 2024-05-28 20:48:39.572 - Thread: 1 -> MyScreenManager() 2024-05-28 20:48:39.652 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2024-05-28 20:48:39.653 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2024-05-28 20:48:39.655 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2024-05-28 20:48:39.656 - Thread: 24 -> CreateDeviceInternal - Create device 2024-05-28 20:48:39.814 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2024-05-28 20:48:39.904 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2024-05-28 20:48:39.904 - Thread: 24 -> CreateDeviceInternal create swapchain 2024-05-28 20:48:44.555 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-05-28 20:48:44.555 - Thread: 1 -> Game dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-28 20:48:44.555 - Thread: 1 -> Content dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content 2024-05-28 20:48:46.213 - Thread: 1 -> Preallocate - START 2024-05-28 20:48:46.216 - Thread: 1 -> MySpaceWorldGenerator - START 2024-05-28 20:48:46.223 - Thread: 1 -> MySpaceWorldGenerator - END 2024-05-28 20:48:46.223 - Thread: 1 -> MySpaceBuildComponent - START 2024-05-28 20:48:46.223 - Thread: 1 -> MySpaceBuildComponent - END 2024-05-28 20:48:46.223 - Thread: 1 -> MyEntities - START 2024-05-28 20:48:46.241 - Thread: 1 -> MyEntities - END 2024-05-28 20:48:46.242 - Thread: 1 -> MyObjectBuilder_Base - START 2024-05-28 20:48:46.242 - Thread: 1 -> MyObjectBuilder_Base - END 2024-05-28 20:48:46.242 - Thread: 1 -> MyTransparentGeometry - START 2024-05-28 20:48:46.242 - Thread: 1 -> MyTransparentGeometry - END 2024-05-28 20:48:46.242 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-05-28 20:48:46.250 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-05-28 20:48:46.250 - Thread: 1 -> MyMath - START 2024-05-28 20:48:46.250 - Thread: 1 -> MyMath - END 2024-05-28 20:48:46.250 - Thread: 1 -> MySimpleObjectDraw - START 2024-05-28 20:48:46.250 - Thread: 1 -> MySimpleObjectDraw - END 2024-05-28 20:48:46.265 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-05-28 20:48:46.265 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-05-28 20:48:46.265 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-05-28 20:48:46.325 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-05-28 20:48:46.325 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-05-28 20:48:46.326 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-05-28 20:48:46.326 - Thread: 1 -> MySyncDestructions - START 2024-05-28 20:48:46.326 - Thread: 1 -> MySyncDestructions - END 2024-05-28 20:48:46.326 - Thread: 1 -> MySyncEntity - START 2024-05-28 20:48:46.326 - Thread: 1 -> MySyncEntity - END 2024-05-28 20:48:46.326 - Thread: 1 -> MyCommandCharacter - START 2024-05-28 20:48:46.327 - Thread: 1 -> MyCommandCharacter - END 2024-05-28 20:48:46.327 - Thread: 1 -> MyCommandConsole - START 2024-05-28 20:48:46.328 - Thread: 1 -> MyCommandConsole - END 2024-05-28 20:48:46.328 - Thread: 1 -> MyCommandEntity - START 2024-05-28 20:48:46.329 - Thread: 1 -> MyCommandEntity - END 2024-05-28 20:48:46.329 - Thread: 1 -> MyAiTargetManager - START 2024-05-28 20:48:46.329 - Thread: 1 -> MyAiTargetManager - END 2024-05-28 20:48:46.329 - Thread: 1 -> MyClientDebugCommands - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyClientDebugCommands - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyDedicatedServer - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyDedicatedServer - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyDedicatedServerBase - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyDedicatedServerBase - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerBase - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerBase - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerClient - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerClient - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerClientBase - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerClientBase - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerLobby - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerLobby - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-05-28 20:48:46.330 - Thread: 1 -> MyMultiplayerServerBase - START 2024-05-28 20:48:46.331 - Thread: 1 -> MyMultiplayerServerBase - END 2024-05-28 20:48:46.331 - Thread: 1 -> MyServerDebugCommands - START 2024-05-28 20:48:46.331 - Thread: 1 -> MyServerDebugCommands - END 2024-05-28 20:48:46.331 - Thread: 1 -> MyCubeGridDefinitions - START 2024-05-28 20:48:46.384 - Thread: 1 -> MyCubeGridDefinitions - END 2024-05-28 20:48:46.384 - Thread: 1 -> MyDefinitionManager - START 2024-05-28 20:48:46.411 - Thread: 1 -> MyDefinitionManager - END 2024-05-28 20:48:46.411 - Thread: 1 -> Preallocate - END 2024-05-28 20:48:46.416 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-05-28 20:48:46.720 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-05-28 20:48:46.720 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-05-28 20:48:46.732 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-05-28 20:48:46.733 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:48:46.733 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:48:46.733 - Thread: 1 -> Assembly.Location: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-05-28 20:48:46.733 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-28 20:48:46.733 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-05-28 20:48:46.734 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-28 20:48:46.740 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-05-28 20:48:46.740 - Thread: 1 -> Win32_ComputerSystem.Model: Z390 AORUS PRO WIFI 2024-05-28 20:48:46.740 - Thread: 1 -> Virtualized: False 2024-05-28 20:48:46.743 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-05-28 20:48:46.744 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,652,608 bytes 2024-05-28 20:48:46.744 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-28 20:48:46.744 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,193,892,864 bytes 2024-05-28 20:48:46.744 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,258,920,960 bytes 2024-05-28 20:48:46.747 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 85,482,401,792 bytes 2024-05-28 20:48:46.747 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 385,173,532,672 bytes 2024-05-28 20:48:46.747 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-28 20:48:46.750 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-05-28 20:48:46.750 - Thread: 1 -> Installed DLCs: 2024-05-28 20:48:46.765 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-05-28 20:48:47.034 - Thread: 1 -> Havok: Physics.Init 2024-05-28 20:48:47.441 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-05-28 20:48:47.457 - Thread: 1 -> HkGameName: SpaceEngineers 2024-05-28 20:48:47.465 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-05-28 20:48:47.466 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-28 20:48:47.477 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-05-28 20:48:47.757 - Thread: 1 -> Loading scenarios 2024-05-28 20:48:47.794 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-28 20:48:47.794 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-05-28 20:48:48.113 - Thread: 1 -> Loading sound definitions 2024-05-28 20:48:48.115 - Thread: 1 -> Loading gamepad controls 2024-05-28 20:48:48.115 - Thread: 1 -> Loading DLC definitions 2024-05-28 20:48:48.839 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-28 20:48:48.839 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-05-28 20:48:48.840 - Thread: 1 -> Loading Quick starts 2024-05-28 20:48:48.841 - Thread: 1 -> Loading ScenarioCategories 2024-05-28 20:48:48.842 - Thread: 1 -> Loading shadow textures definitions 2024-05-28 20:48:48.842 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-05-28 20:48:48.845 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-05-28 20:48:48.850 - Thread: 1 -> MyAudio.LoadData - START 2024-05-28 20:48:48.937 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-28 20:48:49.477 - Thread: 1 -> MyAudio.LoadData - END 2024-05-28 20:48:49.493 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-05-28 20:48:49.494 - Thread: 1 -> MyGuiManager() 2024-05-28 20:48:49.498 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-28 20:48:49.575 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-28 20:48:49.682 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-28 20:48:49.682 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-28 20:48:49.682 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-28 20:48:49.692 - Thread: 1 -> Loading default controls 2024-05-28 20:48:49.698 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-28 20:48:49.728 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-05-28 20:48:49.729 - Thread: 11 -> ReloadVoxelMaterials 2024-05-28 20:48:49.792 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-05-28 20:48:49.792 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-05-28 20:48:49.792 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-05-28 20:48:49.792 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-05-28 20:48:49.793 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-05-28 20:48:49.793 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-05-28 20:48:49.793 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-05-28 20:48:49.793 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-05-28 20:48:49.811 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-05-28 20:48:49.848 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-05-28 20:48:49.849 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-05-28 20:48:49.850 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-05-28 20:48:49.855 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-05-28 20:48:49.860 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-05-28 20:48:49.862 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-05-28 20:48:49.862 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-05-28 20:48:49.863 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-05-28 20:48:49.863 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-05-28 20:48:49.865 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-05-28 20:48:49.868 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-05-28 20:48:49.879 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-05-28 20:48:49.881 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-05-28 20:48:49.883 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-05-28 20:48:49.888 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-05-28 20:48:49.893 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-05-28 20:48:49.897 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-05-28 20:48:49.898 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-05-28 20:48:49.900 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-05-28 20:48:49.905 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-05-28 20:48:49.908 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-05-28 20:48:49.917 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-05-28 20:48:49.918 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-05-28 20:48:49.919 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-05-28 20:48:49.924 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-05-28 20:48:49.928 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-05-28 20:48:49.933 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-05-28 20:48:49.936 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-05-28 20:48:49.940 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-05-28 20:48:49.942 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-05-28 20:48:49.944 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-05-28 20:48:49.949 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-05-28 20:48:49.949 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-05-28 20:48:49.950 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-05-28 20:48:49.953 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-05-28 20:48:49.966 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-05-28 20:48:49.975 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-05-28 20:48:49.980 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-05-28 20:48:49.981 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-05-28 20:48:49.984 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-05-28 20:48:49.984 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-05-28 20:48:49.993 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-05-28 20:48:50.000 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-05-28 20:48:50.004 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-05-28 20:48:50.076 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-05-28 20:48:50.081 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-05-28 20:48:50.089 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-05-28 20:48:50.095 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-05-28 20:48:50.101 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-05-28 20:48:50.108 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-05-28 20:48:50.114 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-05-28 20:48:50.121 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-05-28 20:48:50.127 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-05-28 20:48:50.137 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-05-28 20:48:50.143 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-05-28 20:48:50.154 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-05-28 20:48:50.165 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-05-28 20:48:50.179 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-05-28 20:48:50.190 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-05-28 20:48:50.202 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-05-28 20:48:50.225 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-05-28 20:48:50.253 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-05-28 20:48:50.275 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-05-28 20:48:50.307 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-05-28 20:48:50.314 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-05-28 20:48:50.362 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-05-28 20:48:50.363 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-05-28 20:48:50.411 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-05-28 20:48:50.412 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-05-28 20:48:50.451 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-05-28 20:48:50.459 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-05-28 20:48:50.493 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-05-28 20:48:50.513 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-05-28 20:48:50.540 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-05-28 20:48:50.554 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-05-28 20:48:50.581 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-05-28 20:48:50.591 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-05-28 20:48:50.599 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-05-28 20:48:50.607 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-05-28 20:48:50.612 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-05-28 20:48:50.619 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-05-28 20:48:50.625 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-05-28 20:48:50.639 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-05-28 20:48:50.765 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-05-28 20:48:50.803 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-05-28 20:48:50.809 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-05-28 20:48:50.812 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-05-28 20:48:50.913 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-05-28 20:48:50.920 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-05-28 20:48:51.014 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-05-28 20:48:51.036 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-05-28 20:48:51.365 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-05-28 20:48:51.381 - Thread: 1 -> Timer Frequency: 10000000 2024-05-28 20:48:51.381 - Thread: 1 -> Ticks per frame: 166667 2024-05-28 20:48:52.038 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-28 20:48:52.143 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-28 20:48:52.143 - Thread: 1 -> Flares Intensity: 1 2024-05-28 20:48:52.143 - Thread: 1 -> Field of view: 1.22173 2024-05-28 20:48:52.143 - Thread: 1 -> PostProcessingEnabled: True 2024-05-28 20:48:52.143 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-05-28 20:48:52.143 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-05-28 20:48:52.143 - Thread: 1 -> Render.DistanceFade: 2000 2024-05-28 20:48:52.143 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-05-28 20:48:52.143 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-28 20:48:52.143 - Thread: 1 -> Render.TextureQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-05-28 20:48:52.143 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-05-28 20:48:52.143 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-05-28 20:48:52.208 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-05-28 20:48:52.288 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-05-28 20:48:52.288 - Thread: 1 -> Analytics session started: UserID = (b775cff5-493f-b500-0578-671680627ba5) SessionID = (b5b2ca82-39af-477c-be05-d97d962cc14c) 2024-05-28 20:48:52.289 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 20:48:52.464 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-28 20:48:56.017 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-28 20:48:56.017 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-05-28 20:48:56.017 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-05-28 20:48:59.089 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-28 20:48:59.089 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-28 20:48:59.106 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-28 20:48:59.106 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-28 20:49:00.267 - Thread: 1 -> MyConfig.Save() - START 2024-05-28 20:49:00.268 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-28 20:49:00.331 - Thread: 1 -> MyConfig.Save() - END 2024-05-28 20:49:04.478 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-05-28 20:49:04.661 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-05-28 20:49:04.670 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-05-28 20:49:04.687 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-05-28 20:49:04.695 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-05-28 20:49:04.712 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-05-28 20:49:04.735 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-05-28 20:49:04.765 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-05-28 20:49:04.829 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-05-28 20:49:04.836 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-05-28 20:49:05.148 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-05-28 20:49:08.430 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:08.430 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:09.580 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-05-28 20:49:10.691 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-05-28 20:49:13.007 - Thread: 1 -> MyConfig.Save() - START 2024-05-28 20:49:13.007 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-28 20:49:13.008 - Thread: 1 -> MyConfig.Save() - END 2024-05-28 20:49:13.214 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:13.214 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:15.047 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:15.047 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:16.248 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-05-28 20:49:16.272 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-05-28 20:49:16.273 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-05-28 20:49:16.274 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-05-28 20:49:16.275 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-05-28 20:49:16.276 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-05-28 20:49:16.278 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-05-28 20:49:16.281 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-05-28 20:49:16.286 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-05-28 20:49:16.287 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-05-28 20:49:16.321 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-05-28 20:49:20.120 - Thread: 1 -> Loading Sandbox world configuration file D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-05-28 20:49:20.125 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-28 20:49:20.200 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-05-28 20:49:23.435 - Thread: 1 -> GUI Stats: Update 0.604368277777777, Draw 0.139953 2024-05-28 20:49:29.208 - Thread: 1 -> CheckPoint Experimental mode: No 2024-05-28 20:49:29.208 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-05-28 20:49:29.209 - Thread: 1 -> LoadSession() - End 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:29.219 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:29.239 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-05-28 20:49:29.239 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-05-28 20:49:29.239 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-05-28 20:49:29.443 - Thread: 1 -> RunLoadingAction - START 2024-05-28 20:49:29.449 - Thread: 1 -> Loading session: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-05-28 20:49:29.592 - Thread: 1 -> GC Memory: 1,008,939,360 B 2024-05-28 20:49:29.600 - Thread: 1 -> Process Memory: 3,440,316,416 B 2024-05-28 20:49:29.601 - Thread: 1 -> Experimental mode: No 2024-05-28 20:49:29.601 - Thread: 1 -> Experimental mode reason: 0 2024-05-28 20:49:29.601 - Thread: 1 -> Console compatibility: No 2024-05-28 20:49:30.397 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-05-28 20:49:30.417 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-05-28 20:49:30.420 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-05-28 20:49:30.421 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-28 20:49:30.422 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-05-28 20:49:30.583 - Thread: 1 -> Loading scenarios 2024-05-28 20:49:30.583 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-28 20:49:30.583 - Thread: 1 -> List of used mods (0) - START 2024-05-28 20:49:30.583 - Thread: 1 -> List of used mods - END 2024-05-28 20:49:30.633 - Thread: 1 -> Loading behaviors 2024-05-28 20:49:30.634 - Thread: 1 -> Loading ammo magazines 2024-05-28 20:49:30.637 - Thread: 1 -> Loading ammo definitions 2024-05-28 20:49:30.639 - Thread: 1 -> Loading animations 2024-05-28 20:49:30.641 - Thread: 1 -> Loading animations 2024-05-28 20:49:30.642 - Thread: 1 -> Loading sound definitions 2024-05-28 20:49:30.643 - Thread: 1 -> Loading sound definitions 2024-05-28 20:49:30.643 - Thread: 1 -> Loading sound definitions 2024-05-28 20:49:30.643 - Thread: 1 -> Loading sound definitions 2024-05-28 20:49:30.643 - Thread: 1 -> Loading sound definitions 2024-05-28 20:49:30.643 - Thread: 1 -> Loading sound definitions 2024-05-28 20:49:30.643 - Thread: 1 -> Loading category classes 2024-05-28 20:49:30.644 - Thread: 1 -> Loading category classes 2024-05-28 20:49:30.644 - Thread: 1 -> Loading blueprint classes 2024-05-28 20:49:30.645 - Thread: 1 -> Loading blueprint class entries 2024-05-28 20:49:30.646 - Thread: 1 -> Loading blueprint class entries 2024-05-28 20:49:30.646 - Thread: 1 -> Loading blueprints 2024-05-28 20:49:30.648 - Thread: 1 -> Loading blueprints 2024-05-28 20:49:30.648 - Thread: 1 -> Loading agent definitions 2024-05-28 20:49:30.649 - Thread: 1 -> Loading character definitions 2024-05-28 20:49:30.660 - Thread: 1 -> Loading character definitions 2024-05-28 20:49:30.660 - Thread: 1 -> Loading components 2024-05-28 20:49:30.661 - Thread: 1 -> Loading components 2024-05-28 20:49:30.661 - Thread: 1 -> Loading configuration 2024-05-28 20:49:30.662 - Thread: 1 -> Loading container types 2024-05-28 20:49:30.665 - Thread: 1 -> Loading Contract Types 2024-05-28 20:49:30.671 - Thread: 1 -> Loading gamepad controls 2024-05-28 20:49:30.672 - Thread: 1 -> Loading block positions 2024-05-28 20:49:30.674 - Thread: 1 -> Loading block positions 2024-05-28 20:49:30.674 - Thread: 1 -> Loading curve definitions 2024-05-28 20:49:30.677 - Thread: 1 -> Loading debris 2024-05-28 20:49:30.677 - Thread: 1 -> Loading environment items entries 2024-05-28 20:49:30.678 - Thread: 1 -> Loading decal global definitions 2024-05-28 20:49:30.678 - Thread: 1 -> Loading decal definitions 2024-05-28 20:49:30.679 - Thread: 1 -> Loading decal definitions 2024-05-28 20:49:30.679 - Thread: 1 -> Loading drone behaviors 2024-05-28 20:49:30.681 - Thread: 1 -> Loading edges 2024-05-28 20:49:30.682 - Thread: 1 -> Loading emissive color definitions 2024-05-28 20:49:30.685 - Thread: 1 -> Loading emissive color default states 2024-05-28 20:49:30.689 - Thread: 1 -> Loading animations 2024-05-28 20:49:30.689 - Thread: 1 -> Loading entity components 2024-05-28 20:49:30.711 - Thread: 1 -> Loading component containers 2024-05-28 20:49:30.722 - Thread: 1 -> Loading environment items entries 2024-05-28 20:49:30.723 - Thread: 1 -> Loading Faction Names 2024-05-28 20:49:30.724 - Thread: 1 -> Loading factions 2024-05-28 20:49:30.726 - Thread: 1 -> Loading flare definitions 2024-05-28 20:49:30.728 - Thread: 1 -> Loading DLC definitions 2024-05-28 20:49:30.736 - Thread: 1 -> Loading gas property definitions 2024-05-28 20:49:30.737 - Thread: 1 -> Loading event definitions 2024-05-28 20:49:30.738 - Thread: 1 -> Loading physical items 2024-05-28 20:49:30.768 - Thread: 1 -> Loading LCD texture categories 2024-05-28 20:49:30.769 - Thread: 1 -> Loading LCD texture categories 2024-05-28 20:49:30.769 - Thread: 1 -> Loading LCD texture categories 2024-05-28 20:49:30.769 - Thread: 1 -> Loading LCD texture categories 2024-05-28 20:49:30.769 - Thread: 1 -> Loading LCD texture categories 2024-05-28 20:49:30.769 - Thread: 1 -> Loading LCD texture categories 2024-05-28 20:49:30.769 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-28 20:49:30.769 - Thread: 1 -> Loading planet definition 2024-05-28 20:49:30.775 - Thread: 1 -> Loading physical items 2024-05-28 20:49:30.778 - Thread: 1 -> Loading physical items 2024-05-28 20:49:30.779 - Thread: 1 -> Loading physical material properties 2024-05-28 20:49:30.781 - Thread: 1 -> Loading pirate antennas 2024-05-28 20:49:30.782 - Thread: 1 -> Loading Quick starts 2024-05-28 20:49:30.783 - Thread: 1 -> Loading research blocks definitions 2024-05-28 20:49:30.784 - Thread: 1 -> Loading research groups definitions 2024-05-28 20:49:30.785 - Thread: 1 -> Loading resource distribution groups 2024-05-28 20:49:30.786 - Thread: 1 -> Loading ScenarioCategories 2024-05-28 20:49:30.786 - Thread: 1 -> Loading shadow textures definitions 2024-05-28 20:49:30.786 - Thread: 1 -> Loading ship sound groups 2024-05-28 20:49:30.797 - Thread: 1 -> Loading ship sound groups 2024-05-28 20:49:30.798 - Thread: 1 -> Loading sound categories 2024-05-28 20:49:30.800 - Thread: 1 -> Loading stat definitions 2024-05-28 20:49:30.801 - Thread: 1 -> Loading gamepad controls 2024-05-28 20:49:30.801 - Thread: 1 -> Loading grid creators 2024-05-28 20:49:30.803 - Thread: 1 -> Loading transparent material properties 2024-05-28 20:49:30.804 - Thread: 1 -> Loading planet definition 2024-05-28 20:49:30.804 - Thread: 1 -> Loading voxel map storage definitions 2024-05-28 20:49:30.805 - Thread: 1 -> Loading voxel material definitions 2024-05-28 20:49:30.806 - Thread: 1 -> Loading voxel material definitions 2024-05-28 20:49:30.806 - Thread: 1 -> Loading voxel material definitions 2024-05-28 20:49:30.806 - Thread: 1 -> Loading voxel material definitions 2024-05-28 20:49:30.806 - Thread: 1 -> Loading Weather Effects 2024-05-28 20:49:30.810 - Thread: 1 -> Audio effects definitions 2024-05-28 20:49:30.813 - Thread: 1 -> Loading environment items definitions 2024-05-28 20:49:30.815 - Thread: 1 -> Loading environment items definitions 2024-05-28 20:49:30.815 - Thread: 1 -> Loading physical material properties 2024-05-28 20:49:30.819 - Thread: 1 -> Loading particle effect definitions 2024-05-28 20:49:30.922 - Thread: 1 -> Loading particle effect definitions 2024-05-28 20:49:30.924 - Thread: 1 -> Loading environment item definitions 2024-05-28 20:49:30.927 - Thread: 1 -> Loading weapon definitions 2024-05-28 20:49:30.936 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:30.968 - Thread: 1 -> Created block definitions 2024-05-28 20:49:30.969 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.002 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.009 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.009 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.009 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.010 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.021 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.022 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.024 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.033 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.034 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.036 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.036 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.038 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.039 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.040 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.040 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.043 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.044 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.046 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.047 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.048 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.049 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.050 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.051 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.055 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.056 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.056 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.059 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.059 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.060 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.061 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.062 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.064 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.065 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.068 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.070 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.070 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.071 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.072 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.073 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.073 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.080 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.082 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.083 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.085 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.086 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.086 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.088 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.091 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.093 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.094 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.098 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.099 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.101 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.101 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.103 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.104 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.106 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.106 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.109 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.110 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.115 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.116 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.119 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.119 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.121 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.124 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.127 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.130 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.132 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.133 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.136 - Thread: 1 -> Loading cube blocks 2024-05-28 20:49:31.137 - Thread: 1 -> Created block definitions 2024-05-28 20:49:31.143 - Thread: 1 -> Loading block variant groups 2024-05-28 20:49:31.158 - Thread: 1 -> Loading asteroid generators 2024-05-28 20:49:31.159 - Thread: 1 -> Loading spawn groups 2024-05-28 20:49:31.163 - Thread: 1 -> Loading drop containers 2024-05-28 20:49:31.164 - Thread: 1 -> Loading spawn groups 2024-05-28 20:49:31.165 - Thread: 1 -> Loading spawn groups 2024-05-28 20:49:31.165 - Thread: 1 -> Loading radial menu definitions 2024-05-28 20:49:31.180 - Thread: 1 -> Loading respawn ships 2024-05-28 20:49:31.182 - Thread: 1 -> Loading spawn groups 2024-05-28 20:49:31.182 - Thread: 1 -> Loading wheel speeds 2024-05-28 20:49:31.235 - Thread: 1 -> MyAudio.UnloadData - START 2024-05-28 20:49:31.243 - Thread: 1 -> MyAudio.UnloadData - END 2024-05-28 20:49:31.243 - Thread: 1 -> MyAudio.LoadData - START 2024-05-28 20:49:31.307 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-28 20:49:31.663 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.663 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.663 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-05-28 20:49:31.663 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.663 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.663 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-05-28 20:49:31.664 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.664 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.664 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-05-28 20:49:31.664 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.664 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.664 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-05-28 20:49:31.664 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.664 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.664 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-05-28 20:49:31.664 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.664 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.664 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-05-28 20:49:31.664 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.664 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.664 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-05-28 20:49:31.665 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.665 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.665 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-05-28 20:49:31.665 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-28 20:49:31.665 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-28 20:49:31.665 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-05-28 20:49:31.801 - Thread: 1 -> MyAudio.LoadData - END 2024-05-28 20:49:31.855 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-05-28 20:49:31.867 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:49:31.902 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:49:31.902 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:49:31.902 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:49:31.918 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-28 20:49:32.174 - Thread: 48 -> External debugger: listening... 2024-05-28 20:49:32.195 - Thread: 1 -> MyLights.LoadData() - START 2024-05-28 20:49:32.197 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-05-28 20:49:32.197 - Thread: 1 -> MyLights.LoadData() - END 2024-05-28 20:49:32.197 - Thread: 1 -> Info: MyLights initialized. 2024-05-28 20:49:32.197 - Thread: 1 -> MyExplosions.LoadData() - START 2024-05-28 20:49:32.204 - Thread: 1 -> MyExplosions.LoadData() - END 2024-05-28 20:49:32.263 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-05-28 20:49:32.263 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-05-28 20:49:32.291 - Thread: 1 -> Loading Procedural World Generator 2024-05-28 20:49:32.292 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-05-28 20:49:32.346 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-05-28 20:49:32.598 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-05-28 20:49:32.598 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-05-28 20:49:32.598 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-05-28 20:49:32.598 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-05-28 20:49:32.598 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-05-28 20:49:32.598 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-05-28 20:49:32.599 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-05-28 20:49:32.599 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-05-28 20:49:32.599 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-05-28 20:49:32.599 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-05-28 20:49:34.602 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-05-28 20:49:34.604 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-05-28 20:49:34.731 - Thread: 13 -> Info: Planet generator name: Mars 2024-05-28 20:49:34.731 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-05-28 20:49:34.731 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-05-28 20:49:34.731 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-05-28 20:49:34.827 - Thread: 11 -> Info: Planet generator name: Alien 2024-05-28 20:49:34.827 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-05-28 20:49:34.827 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-05-28 20:49:34.827 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-05-28 20:49:34.842 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-05-28 20:49:34.842 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-05-28 20:49:34.973 - Thread: 10 -> Info: Planet generator name: Moon 2024-05-28 20:49:34.973 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-05-28 20:49:35.074 - Thread: 12 -> Info: Planet generator name: Titan 2024-05-28 20:49:35.074 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-05-28 20:49:36.557 - Thread: 11 -> Info: Planet generator name: Triton 2024-05-28 20:49:36.557 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-05-28 20:49:36.677 - Thread: 13 -> Info: Planet generator name: Europa 2024-05-28 20:49:36.677 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-05-28 20:49:37.086 - Thread: 1 -> Info: Planet generator name: Pertam 2024-05-28 20:49:37.086 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-05-28 20:49:37.087 - Thread: 1 -> Entities loaded & initialized 2024-05-28 20:49:37.099 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-05-28 20:49:37.099 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-05-28 20:49:37.128 - Thread: 1 -> RequestRespawn 2024-05-28 20:49:37.207 - Thread: 1 -> MySession.Static.LogSettings - START 2024-05-28 20:49:37.207 - Thread: 1 -> Name = Star System 2024-05-28 20:49 2024-05-28 20:49:37.207 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-05-28 20:49:37.207 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-05-28 20:49:37.207 - Thread: 1 -> Password = 2024-05-28 20:49:37.207 - Thread: 1 -> CurrentPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-05-28 20:49:37.207 - Thread: 1 -> WorkshopId = 2024-05-28 20:49:37.207 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-05-28 20:49:37.207 - Thread: 1 -> ThumbPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-05-28 20:49:37.217 - Thread: 1 -> Settings: 2024-05-28 20:49:37.217 - Thread: 1 -> GameMode = Survival 2024-05-28 20:49:37.217 - Thread: 1 -> MaxPlayers = 1 2024-05-28 20:49:37.217 - Thread: 1 -> OnlineMode = OFFLINE 2024-05-28 20:49:37.217 - Thread: 1 -> TotalPCU = 100000 2024-05-28 20:49:37.217 - Thread: 1 -> PiratePCU = 50000 2024-05-28 20:49:37.217 - Thread: 1 -> AutoHealing = True 2024-05-28 20:49:37.217 - Thread: 1 -> WeaponsEnabled = True 2024-05-28 20:49:37.217 - Thread: 1 -> ThrusterDamage = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableSpectator = False 2024-05-28 20:49:37.217 - Thread: 1 -> EnableCopyPaste = False 2024-05-28 20:49:37.217 - Thread: 1 -> MaxFloatingObjects = 100 2024-05-28 20:49:37.217 - Thread: 1 -> MaxGridSize = 0 2024-05-28 20:49:37.217 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-05-28 20:49:37.217 - Thread: 1 -> CargoShipsEnabled = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnvironmentHostility = SAFE 2024-05-28 20:49:37.217 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-05-28 20:49:37.217 - Thread: 1 -> InventorySizeMultiplier = 3 2024-05-28 20:49:37.217 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-05-28 20:49:37.217 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-05-28 20:49:37.217 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-05-28 20:49:37.217 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-05-28 20:49:37.217 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-05-28 20:49:37.217 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-05-28 20:49:37.217 - Thread: 1 -> ClientCanSave = False 2024-05-28 20:49:37.217 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-05-28 20:49:37.217 - Thread: 1 -> PermanentDeath = False 2024-05-28 20:49:37.217 - Thread: 1 -> DestructibleBlocks = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableScripts = False 2024-05-28 20:49:37.217 - Thread: 1 -> AutoSaveInMinutes = 0 2024-05-28 20:49:37.217 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-05-28 20:49:37.217 - Thread: 1 -> ProceduralDensity = 0.35 2024-05-28 20:49:37.217 - Thread: 1 -> ProceduralSeed = 0 2024-05-28 20:49:37.217 - Thread: 1 -> DestructibleBlocks = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableIngameScripts = False 2024-05-28 20:49:37.217 - Thread: 1 -> ViewDistance = 15000 2024-05-28 20:49:37.217 - Thread: 1 -> Voxel destruction = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableStructuralSimulation = False 2024-05-28 20:49:37.217 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-05-28 20:49:37.217 - Thread: 1 -> EnableContainerDrops = True 2024-05-28 20:49:37.217 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-05-28 20:49:37.217 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-05-28 20:49:37.217 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-05-28 20:49:37.217 - Thread: 1 -> EnableSubgridDamage = False 2024-05-28 20:49:37.217 - Thread: 1 -> SyncDistance = 3000 2024-05-28 20:49:37.217 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-05-28 20:49:37.217 - Thread: 1 -> AFKTimeoutMin = 0 2024-05-28 20:49:37.217 - Thread: 1 -> StopGridsPeriodMin = 15 2024-05-28 20:49:37.217 - Thread: 1 -> MaxPlanets = 99 2024-05-28 20:49:37.217 - Thread: 1 -> MaxBackupSaves = 5 2024-05-28 20:49:37.217 - Thread: 1 -> MaxFactionsCount = 0 2024-05-28 20:49:37.217 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-05-28 20:49:37.217 - Thread: 1 -> RespawnShipDelete = False 2024-05-28 20:49:37.217 - Thread: 1 -> WorldSizeKm = 0 2024-05-28 20:49:37.217 - Thread: 1 -> ResetOwnership = False 2024-05-28 20:49:37.217 - Thread: 1 -> RealisticSound = False 2024-05-28 20:49:37.217 - Thread: 1 -> EnableSaving = True 2024-05-28 20:49:37.217 - Thread: 1 -> InfiniteAmmo = False 2024-05-28 20:49:37.217 - Thread: 1 -> EnableToolShake = True 2024-05-28 20:49:37.217 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-05-28 20:49:37.217 - Thread: 1 -> OffensiveWordsFiltering = False 2024-05-28 20:49:37.217 - Thread: 1 -> UseConsolePCU = False 2024-05-28 20:49:37.217 - Thread: 1 -> PredefinedAsteroids = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-05-28 20:49:37.217 - Thread: 1 -> FamilySharing = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnablePcuTrading = True 2024-05-28 20:49:37.217 - Thread: 1 -> SuppressedWarnings = 2024-05-28 20:49:37.217 - Thread: 1 -> SimplifiedSimulation = False 2024-05-28 20:49:37.217 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-05-28 20:49:37.217 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-05-28 20:49:37.217 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-05-28 20:49:37.217 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-05-28 20:49:37.217 - Thread: 1 -> TradeFactionsCount = 15 2024-05-28 20:49:37.217 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-05-28 20:49:37.217 - Thread: 1 -> WeatherSystem = True 2024-05-28 20:49:37.217 - Thread: 1 -> WeatherLightingDamage = False 2024-05-28 20:49:37.217 - Thread: 1 -> DepositSizeDenominator = 60 2024-05-28 20:49:37.217 - Thread: 1 -> DepositsCountCoefficient = 1 2024-05-28 20:49:37.217 - Thread: 1 -> EnableEconomy = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableBountyContracts = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableSupergridding = False 2024-05-28 20:49:37.217 - Thread: 1 -> EnableAutorespawn = True 2024-05-28 20:49:37.217 - Thread: 1 -> OptimalSpawnDistance = 900 2024-05-28 20:49:37.217 - Thread: 1 -> EnableGoodBotHints = True 2024-05-28 20:49:37.217 - Thread: 1 -> EnableResearch = True 2024-05-28 20:49:37.217 - Thread: 1 -> VoxelAgeThreshold = 24 2024-05-28 20:49:37.217 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-05-28 20:49:37.217 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-05-28 20:49:37.217 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-05-28 20:49:37.218 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-05-28 20:49:37.218 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-05-28 20:49:37.218 - Thread: 1 -> OptimalGridCount = 0 2024-05-28 20:49:37.218 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-05-28 20:49:37.218 - Thread: 1 -> BlockCountThreshold = 20 2024-05-28 20:49:37.218 - Thread: 1 -> TrashFlagsValue = 7706 2024-05-28 20:49:37.218 - Thread: 1 -> TrashRemovalEnabled = True 2024-05-28 20:49:37.218 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-05-28 20:49:37.218 - Thread: 1 -> EnableVoxelHand = True 2024-05-28 20:49:37.218 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnableScripterRole = False 2024-05-28 20:49:37.218 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-05-28 20:49:37.218 - Thread: 1 -> FloraDensityMultiplier = 1 2024-05-28 20:49:37.218 - Thread: 1 -> EnableSpiders = False 2024-05-28 20:49:37.218 - Thread: 1 -> EnableWolfs = False 2024-05-28 20:49:37.218 - Thread: 1 -> TotalBotLimit = 32 2024-05-28 20:49:37.218 - Thread: 1 -> EnableDrones = True 2024-05-28 20:49:37.218 - Thread: 1 -> MaxDrones = 5 2024-05-28 20:49:37.218 - Thread: 1 -> StartInRespawnScreen = False 2024-05-28 20:49:37.218 - Thread: 1 -> SpawnWithTools = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnableJetpack = True 2024-05-28 20:49:37.218 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-05-28 20:49:37.218 - Thread: 1 -> PhysicsIterations = 8 2024-05-28 20:49:37.218 - Thread: 1 -> CanJoinRunning = False 2024-05-28 20:49:37.218 - Thread: 1 -> Scenario = False 2024-05-28 20:49:37.218 - Thread: 1 -> ScenarioEditMode = False 2024-05-28 20:49:37.218 - Thread: 1 -> EnableRespawnShips = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnableSunRotation = True 2024-05-28 20:49:37.218 - Thread: 1 -> StationVoxelSupport = False 2024-05-28 20:49:37.218 - Thread: 1 -> EnableConvertToStation = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnableEncounters = True 2024-05-28 20:49:37.218 - Thread: 1 -> Enable3rdPersonView = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnableOxygenPressurization = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnableOxygen = True 2024-05-28 20:49:37.218 - Thread: 1 -> ExperimentalMode = False 2024-05-28 20:49:37.218 - Thread: 1 -> ExperimentalModeReason = 0 2024-05-28 20:49:37.218 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-05-28 20:49:37.218 - Thread: 1 -> EnableRecoil = True 2024-05-28 20:49:37.218 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-05-28 20:49:37.218 - Thread: 1 -> MaxCargoBags = 100 2024-05-28 20:49:37.218 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-05-28 20:49:37.218 - Thread: 1 -> ScrapEnabled = True 2024-05-28 20:49:37.218 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-05-28 20:49:37.218 - Thread: 1 -> MySession.Static.LogSettings - END 2024-05-28 20:49:37.696 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-28 20:49:37.696 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-28 20:49:37.702 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-28 20:49:37.713 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-28 20:49:38.140 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (b5b2ca82-39af-477c-be05-d97d962cc14c). 2024-05-28 20:49:38.148 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-05-28 20:49:38.177 - Thread: 1 -> Session loaded 2024-05-28 20:49:38.177 - Thread: 1 -> RunLoadingAction - END 2024-05-28 20:49:38.178 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-05-28 20:49:38.178 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-05-28 20:49:38.179 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-05-28 20:49:38.179 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-05-28 20:49:38.179 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-05-28 20:49:38.334 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-05-28 20:49:38.875 - Thread: 1 -> Loading duration: 9.6364411 2024-05-28 20:49:39.382 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-05-28 20:49:39.382 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-05-28 20:49:39.400 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-05-28 20:50:02.865 - Thread: 1 -> GUI Stats: Update 5.43776116666666, Draw 0.479438222222223 2024-05-28 20:50:02.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:50:02.903 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,5.693185,80.43837,1,0,2889.156,8161.523,276,99724,1,11.31977,35.77691,0,5574,8.323162,0,16.66667,0.9421628,2.97777,100,5641035746,2889.156,0,0,-1 2024-05-28 20:50:02.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:50:02.904 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,180,0,849,5379,2723,0,0,195,2904,0,567,28,0,14,28,384,0,0,0,1647,758,456,8,20,0,0,0,0 2024-05-28 20:50:05.057 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-28 20:50:06.077 - Thread: 1 -> Updating continues. 2024-05-28 20:50:06.689 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-05-28 20:50:06.712 - Thread: 1 -> GC Memory: 3566.587 / 3566.587 MB 2024-05-28 20:50:06.755 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-05-28 20:50:06.755 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-05-28 20:50:07.024 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 20:50:07.061 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 20:50:07.062 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 20:50:07.063 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 20:50:07.064 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 20:50:07.065 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 20:50:07.099 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-05-28 20:50:07.099 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-05-28 20:50:11.802 - Thread: 1 -> Saving world - START 2024-05-28 20:50:11.802 - Thread: 1 -> Making world state snapshot. 2024-05-28 20:50:11.803 - Thread: 1 -> Before snapshot.: GC Memory: 4,514 B 2024-05-28 20:50:11.973 - Thread: 1 -> After snapshot.: GC Memory: 4,512 B 2024-05-28 20:50:11.977 - Thread: 1 -> Directory cleanup: GC Memory: 4,513 B 2024-05-28 20:50:11.977 - Thread: 1 -> Saving world - END 2024-05-28 20:50:11.995 - Thread: 10 -> Session snapshot save - START 2024-05-28 20:50:11.996 - Thread: 10 -> Checking file access for files in target dir. 2024-05-28 20:50:12.447 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-05-28 20-49\.new\Sandbox_config.sbc 2024-05-28 20:50:12.530 - Thread: 10 -> Session snapshot save - END 2024-05-28 20:50:35.574 - Thread: 1 -> GUI Stats: Update 0.276603611111111, Draw 0.251478611111111 2024-05-28 20:50:36.724 - Thread: 1 -> GC Memory: 1478.638 / 1478.638 MB 2024-05-28 20:50:59.939 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:51:02.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:51:02.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:51:05.957 - Thread: 1 -> GUI Stats: Update 0.274828055555556, Draw 0.222415777777778 2024-05-28 20:51:05.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:51:05.989 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.284018,39.26279,1,0,1504.611,10441.44,5671,94363,2,13.89864,27.49249,0.1444774,4963,8.333255,0,16.66667,1.158209,2.291019,100,7174170756,1504.611,0,0,-1 2024-05-28 20:51:05.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:51:05.989 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,853,140,139,410,79,849,6841,3809,0,0,195,4220,0,1653,28,0,78,28,384,54,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:51:06.740 - Thread: 1 -> GC Memory: 1506.944 / 1506.944 MB 2024-05-28 20:51:35.957 - Thread: 1 -> GUI Stats: Update 0.236366833333333, Draw 0.214756722222222 2024-05-28 20:51:36.757 - Thread: 1 -> GC Memory: 1512.682 / 1512.682 MB 2024-05-28 20:52:05.957 - Thread: 1 -> GUI Stats: Update 0.254988222222222, Draw 0.219899111111112 2024-05-28 20:52:06.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:52:06.006 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,9.790854,38.95204,1,0,1535.709,10427.31,5671,94363,2,16.15068,31.19505,0.09488229,4994,8.333301,0,16.66667,1.345885,2.599577,100,7213193460,1535.709,0,0,-1 2024-05-28 20:52:06.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:52:06.006 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,853,140,139,411,79,849,6879,3846,0,0,196,4257,0,1661,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:52:06.758 - Thread: 1 -> GC Memory: 1539.04 / 1539.04 MB 2024-05-28 20:52:34.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:52:35.957 - Thread: 1 -> GUI Stats: Update 0.287267777777778, Draw 0.224372555555556 2024-05-28 20:52:36.774 - Thread: 1 -> GC Memory: 1414.55 / 1414.55 MB 2024-05-28 20:52:56.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:52:56.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:53:00.939 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:53:05.958 - Thread: 1 -> GUI Stats: Update 0.320365888888889, Draw 0.256497166666667 2024-05-28 20:53:06.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:53:06.022 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.321239,42.125,1,0,1418.118,10408.95,5671,94363,2,19.45409,34.82415,0.1152473,5052,8.333235,0,16.66667,1.621155,2.901978,100,7242516514,1418.118,0,0,-1 2024-05-28 20:53:06.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:53:06.022 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,853,140,139,411,79,849,6907,3874,0,0,224,4285,0,1661,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:53:06.774 - Thread: 1 -> GC Memory: 1420.901 / 1420.901 MB 2024-05-28 20:53:15.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:53:15.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:53:30.989 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:53:32.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:53:32.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:53:35.957 - Thread: 1 -> GUI Stats: Update 0.289465722222223, Draw 0.258616388888888 2024-05-28 20:53:36.774 - Thread: 1 -> GC Memory: 1418.923 / 1418.923 MB 2024-05-28 20:53:52.290 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 20:54:05.957 - Thread: 1 -> GUI Stats: Update 0.292519777777777, Draw 0.255248166666667 2024-05-28 20:54:06.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:54:06.039 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.624566,51.02871,1,0,1424.645,10410.88,5671,94363,2,18.73641,35.92053,0.1119346,5097,8.33323,0,16.66667,1.561348,2.99334,100,7242784366,1424.645,0,0,-1 2024-05-28 20:54:06.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:54:06.039 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,140,139,410,79,849,6907,3874,0,0,224,4285,0,1661,56,0,78,28,384,54,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:54:06.774 - Thread: 1 -> GC Memory: 1427.23 / 1427.23 MB 2024-05-28 20:54:25.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:54:35.957 - Thread: 1 -> GUI Stats: Update 0.322024666666667, Draw 0.249879555555555 2024-05-28 20:54:36.790 - Thread: 1 -> GC Memory: 1428.243 / 1428.243 MB 2024-05-28 20:54:38.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:54:38.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:54:57.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:55:05.957 - Thread: 1 -> GUI Stats: Update 0.307928277777778, Draw 0.2433585 2024-05-28 20:55:06.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:55:06.056 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,8.478262,51.35019,1,0,1427.938,10421.09,5671,94363,2,18.5966,34.22422,0.1198981,5126,8.333247,0,16.66667,1.5497,2.851989,100,7243158894,1427.938,0,0,-1 2024-05-28 20:55:06.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:55:06.056 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,140,139,411,79,849,6907,3874,0,0,224,4285,0,1661,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:55:06.791 - Thread: 1 -> GC Memory: 1425.254 / 1425.254 MB 2024-05-28 20:55:08.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:55:08.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:55:36.054 - Thread: 1 -> GUI Stats: Update 0.428871388888888, Draw 0.325201277777778 2024-05-28 20:55:36.803 - Thread: 1 -> GC Memory: 1417.607 / 1417.607 MB 2024-05-28 20:55:38.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:55:44.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:55:44.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:56:06.053 - Thread: 1 -> GUI Stats: Update 0.3859465, Draw 0.248026277777777 2024-05-28 20:56:06.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:56:06.169 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.37717,37.86221,1,0,1422.689,10512.61,5684,94350,3,16.4555,32.78184,0.1144669,5614,8.333235,0,16.66667,1.371275,2.731787,100,7185747934,1422.689,0,0,-1 2024-05-28 20:56:06.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:56:06.169 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,139,411,79,849,6852,3818,0,0,196,4230,0,1661,28,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:56:06.821 - Thread: 1 -> GC Memory: 1420.303 / 1420.303 MB 2024-05-28 20:56:26.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:56:36.053 - Thread: 1 -> GUI Stats: Update 0.402067555555555, Draw 0.227323388888889 2024-05-28 20:56:36.836 - Thread: 1 -> GC Memory: 1425.025 / 1425.025 MB 2024-05-28 20:56:39.568 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:56:39.568 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:57:06.054 - Thread: 1 -> GUI Stats: Update 0.359230555555555, Draw 0.284116722222222 2024-05-28 20:57:06.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:57:06.186 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.58756,58.21901,1,0,1432.105,10351.16,5801,94341,3,20.0742,37.17482,0.1196499,5623,8.333255,0,16.66667,1.672834,3.097873,100,7187880672,1432.105,0,0,-1 2024-05-28 20:57:06.186 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:57:06.186 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,140,413,79,849,6854,3818,0,0,196,4231,0,1661,28,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:57:06.837 - Thread: 1 -> GC Memory: 1434.199 / 1434.199 MB 2024-05-28 20:57:32.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:57:35.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:57:35.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:57:36.054 - Thread: 1 -> GUI Stats: Update 0.348835944444444, Draw 0.262371666666667 2024-05-28 20:57:36.853 - Thread: 1 -> GC Memory: 1439.589 / 1439.589 MB 2024-05-28 20:58:06.054 - Thread: 1 -> GUI Stats: Update 0.316556333333333, Draw 0.29304 2024-05-28 20:58:06.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:58:06.203 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,12.12039,38.00395,1,0,1448.543,10429.27,6081,94336,3,15.90819,35.68361,0.12014,5631,8.333239,0,16.66667,1.325667,2.9736,100,7253576688,1448.543,0,0,-1 2024-05-28 20:58:06.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:58:06.203 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,143,416,79,849,6917,3877,0,0,224,4293,0,1664,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:58:06.855 - Thread: 1 -> GC Memory: 1445.556 / 1445.556 MB 2024-05-28 20:58:30.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:58:36.054 - Thread: 1 -> GUI Stats: Update 0.333920166666666, Draw 0.232498166666667 2024-05-28 20:58:36.871 - Thread: 1 -> GC Memory: 1452.747 / 1452.747 MB 2024-05-28 20:58:49.402 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:58:49.402 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:58:49.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:58:52.303 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 20:58:52.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:58:52.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 20:59:06.053 - Thread: 1 -> GUI Stats: Update 0.330505277777778, Draw 0.221469611111111 2024-05-28 20:59:06.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 20:59:06.219 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,11.61914,46.20144,1,0,1454.65,10386.64,6081,94336,3,20.95712,30.33958,0.1177832,5623,8.333226,0,16.66667,1.746404,2.528266,100,7197654808,1454.65,0,0,-1 2024-05-28 20:59:06.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 20:59:06.219 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,143,415,79,849,6864,3824,0,0,199,4240,0,1664,28,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 20:59:06.887 - Thread: 1 -> GC Memory: 1457.908 / 1457.908 MB 2024-05-28 20:59:31.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 20:59:36.054 - Thread: 1 -> GUI Stats: Update 0.314965388888889, Draw 0.227750388888889 2024-05-28 20:59:36.890 - Thread: 1 -> GC Memory: 1480.255 / 1480.255 MB 2024-05-28 20:59:46.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 20:59:46.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:00:06.057 - Thread: 1 -> GUI Stats: Update 0.298383222222222, Draw 0.234467 2024-05-28 21:00:06.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:00:06.236 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,11.30805,33.29301,1,0,1489.515,10615.77,6081,94336,3,15.72993,32.26264,0.111261,5650,8.333234,0,16.66667,1.310812,2.688521,100,7270368592,1489.515,0,0,-1 2024-05-28 21:00:06.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:00:06.236 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,143,416,79,849,6933,3893,0,0,224,4309,0,1680,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:00:06.904 - Thread: 1 -> GC Memory: 1489.1 / 1489.1 MB 2024-05-28 21:00:32.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:00:36.053 - Thread: 1 -> GUI Stats: Update 0.300765277777778, Draw 0.219180833333333 2024-05-28 21:00:36.920 - Thread: 1 -> GC Memory: 1437.93 / 1437.93 MB 2024-05-28 21:00:37.019 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:00:37.019 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:00:41.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:00:43.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:00:43.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:01:06.054 - Thread: 1 -> GUI Stats: Update 0.2887865, Draw 0.238247555555556 2024-05-28 21:01:06.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:01:06.252 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,11.48425,71.13971,1,0,1487.033,10679.22,6081,94336,3,20.7944,33.21223,0.139891,5612,8.333241,0,16.66667,1.732848,2.767655,100,7418825500,1487.033,0,0,-1 2024-05-28 21:01:06.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:01:06.252 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,327,611,79,849,7075,3837,0,0,196,4448,0,1680,28,0,81,28,384,66,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:01:06.920 - Thread: 1 -> GC Memory: 1487.56 / 1487.56 MB 2024-05-28 21:01:27.836 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 21:01:36.053 - Thread: 1 -> GUI Stats: Update 0.301584444444445, Draw 0.240446666666666 2024-05-28 21:01:36.937 - Thread: 1 -> GC Memory: 1595.787 / 1595.787 MB 2024-05-28 21:01:53.870 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 21:01:53.871 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 21:02:06.055 - Thread: 1 -> GUI Stats: Update 0.280787944444444, Draw 0.234646055555555 2024-05-28 21:02:06.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:02:06.269 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.75994,59.72278,1,0,1440.814,10739.25,6081,94336,3,19.53105,34.57486,0.1584688,5603,8.33323,0,16.66667,1.627568,2.881203,100,7457840928,1440.814,0,0,-1 2024-05-28 21:02:06.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:02:06.270 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,341,616,79,849,7112,3868,0,0,199,4485,0,1680,56,0,82,28,384,57,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:02:06.938 - Thread: 1 -> GC Memory: 1445.408 / 1445.408 MB 2024-05-28 21:02:36.055 - Thread: 1 -> GUI Stats: Update 0.300445777777778, Draw 0.241478777777778 2024-05-28 21:02:36.953 - Thread: 1 -> GC Memory: 1484.177 / 1484.177 MB 2024-05-28 21:03:06.055 - Thread: 1 -> GUI Stats: Update 0.291689111111111, Draw 0.233382333333333 2024-05-28 21:03:06.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:03:06.287 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,10.68768,100.5139,1,0,1558.047,10747.94,6081,94336,3,26.23198,28.58915,0.1846032,5600,8.333201,0,16.66667,2.185964,2.382391,100,7441732614,1558.047,0,0,-1 2024-05-28 21:03:06.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:03:06.287 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,342,623,79,849,7096,3840,0,0,199,4464,0,1680,28,0,87,28,384,64,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:03:06.971 - Thread: 1 -> GC Memory: 1555.469 / 1555.469 MB 2024-05-28 21:03:35.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:03:36.054 - Thread: 1 -> GUI Stats: Update 0.293645777777778, Draw 0.268477666666667 2024-05-28 21:03:36.987 - Thread: 1 -> GC Memory: 1623.837 / 1623.837 MB 2024-05-28 21:03:37.703 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:03:37.703 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:03:52.304 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:03:58.903 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:03:59.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:03:59.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:04:06.054 - Thread: 1 -> GUI Stats: Update 0.270594388888889, Draw 0.280266722222222 2024-05-28 21:04:06.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:04:06.303 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,9.444651,52.7458,1,0,1447.735,10792.26,6081,94282,3,18.82718,36.5108,0.1362953,5558,8.333248,0,16.66667,1.568916,3.042536,100,7421426662,1447.735,0,0,-1 2024-05-28 21:04:06.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:04:06.303 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,342,614,79,849,7077,3837,0,0,196,4452,0,1680,28,0,80,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:04:07.004 - Thread: 1 -> GC Memory: 1450.484 / 1450.484 MB 2024-05-28 21:04:36.054 - Thread: 1 -> GUI Stats: Update 0.281249111111111, Draw 0.253145444444445 2024-05-28 21:04:37.021 - Thread: 1 -> GC Memory: 1448.093 / 1448.093 MB 2024-05-28 21:05:06.054 - Thread: 1 -> GUI Stats: Update 0.268657777777778, Draw 0.261457166666667 2024-05-28 21:05:06.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:05:06.320 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,11.24505,65.79893,1,0,1451.486,10757.54,6081,94282,3,25.05237,37.90997,0.1152413,5676,8.333239,0,16.66667,2.087674,3.159128,100,7452083920,1451.486,0,0,-1 2024-05-28 21:05:06.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:05:06.320 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,342,615,79,849,7106,3865,0,0,196,4480,0,1680,56,0,81,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:05:07.040 - Thread: 1 -> GC Memory: 1449.781 / 1449.781 MB 2024-05-28 21:05:07.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:05:07.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:05:07.620 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-05-28 21:05:10.319 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:05:10.319 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:05:17.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:05:17.607 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-05-28 21:05:27.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:05:27.587 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-05-28 21:05:36.054 - Thread: 1 -> GUI Stats: Update 0.288094333333333, Draw 0.254269277777778 2024-05-28 21:05:37.054 - Thread: 1 -> GC Memory: 1451.233 / 1451.233 MB 2024-05-28 21:05:37.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:05:37.607 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-05-28 21:05:37.607 - Thread: 1 -> Next activation in 00:17:39.6433800 2024-05-28 21:05:54.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:05:57.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:05:57.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:06:06.054 - Thread: 1 -> GUI Stats: Update 0.295354722222222, Draw 0.225909333333334 2024-05-28 21:06:06.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:06:06.337 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,9.244744,48.99248,1,0,1455.386,10773.16,6081,94282,3,18.17699,35.43372,0.1144595,5671,8.333243,0,16.66667,1.514732,2.952778,100,7422022360,1455.386,0,0,-1 2024-05-28 21:06:06.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:06:06.337 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,342,614,79,849,7078,3837,0,0,196,4452,0,1680,28,0,81,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:06:07.071 - Thread: 1 -> GC Memory: 1452.69 / 1452.69 MB 2024-05-28 21:06:19.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:06:32.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:06:32.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:06:33.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:06:36.054 - Thread: 1 -> GUI Stats: Update 0.273159111111111, Draw 0.252661277777777 2024-05-28 21:06:37.088 - Thread: 1 -> GC Memory: 1456.84 / 1456.84 MB 2024-05-28 21:06:47.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:06:47.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:07:06.054 - Thread: 1 -> GUI Stats: Update 0.311782, Draw 0.236402111111111 2024-05-28 21:07:06.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:07:06.354 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,10.21965,37.18151,1,0,1465.014,10845.33,6299,94282,4,15.60945,29.75033,0.1187261,5674,8.333235,0,16.66667,1.300772,2.479165,100,7485988746,1465.014,0,0,-1 2024-05-28 21:07:06.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:07:06.354 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,854,140,342,616,79,849,7139,3897,0,0,227,4513,0,1680,56,0,81,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:07:07.088 - Thread: 1 -> GC Memory: 1468.183 / 1468.183 MB 2024-05-28 21:07:36.055 - Thread: 1 -> GUI Stats: Update 0.308599166666667, Draw 0.237654222222222 2024-05-28 21:07:37.097 - Thread: 1 -> GC Memory: 1476.44 / 1476.44 MB 2024-05-28 21:08:06.055 - Thread: 1 -> GUI Stats: Update 0.295505277777778, Draw 0.246328111111111 2024-05-28 21:08:06.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:08:06.370 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,11.15995,132.7206,1,0,1510.275,10774.09,6299,94282,4,31.86664,42.77346,0.1378163,5679,8.333241,0,16.66667,2.655524,3.564415,100,7467852212,1510.275,0,0,-1 2024-05-28 21:08:06.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:08:06.370 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,342,631,79,849,7121,3865,0,0,196,4497,0,1680,56,0,80,28,384,71,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:08:07.105 - Thread: 1 -> GC Memory: 1509.847 / 1509.847 MB 2024-05-28 21:08:11.987 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-05-28 21:08:12.789 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-05-28 21:08:12.823 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-05-28 21:08:13.020 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-05-28 21:08:13.020 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-05-28 21:08:13.503 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-05-28 21:08:14.654 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-05-28 21:08:14.654 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-05-28 21:08:18.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:08:20.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:08:20.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:08:23.872 - Thread: 1 -> DoDisconnects - 16 0 15 2024-05-28 21:08:33.621 - Thread: 1 -> DoDisconnects - 11 0 10 2024-05-28 21:08:36.055 - Thread: 1 -> GUI Stats: Update 0.299765888888889, Draw 0.286621055555556 2024-05-28 21:08:37.105 - Thread: 1 -> GC Memory: 1461.676 / 1461.676 MB 2024-05-28 21:08:46.854 - Thread: 1 -> DoDisconnects - 7 0 6 2024-05-28 21:08:52.304 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:09:06.055 - Thread: 1 -> GUI Stats: Update 0.310978888888889, Draw 0.250566444444445 2024-05-28 21:09:06.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:09:06.387 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,11.31577,129.7811,1,0,1475.906,10744.48,6081,94282,3,30.76499,37.54708,0.1385349,5660,8.333217,0,16.66667,2.563713,3.12888,100,7451602678,1475.906,0,0,-1 2024-05-28 21:09:06.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:09:06.387 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,855,140,343,641,79,849,7106,3837,0,0,196,4478,0,1680,28,0,83,28,384,79,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:09:07.105 - Thread: 1 -> GC Memory: 1474.089 / 1474.089 MB 2024-05-28 21:09:24.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:09:28.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:09:28.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:09:29.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:09:29.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:09:29.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:09:29.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:09:29.411 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:09:35.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:09:35.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:09:36.196 - Thread: 1 -> GUI Stats: Update 0.310711555555556, Draw 0.258346722222222 2024-05-28 21:09:36.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:09:37.112 - Thread: 1 -> GC Memory: 1516.513 / 1516.513 MB 2024-05-28 21:09:41.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:09:41.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:09:45.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:09:46.211 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:09:46.211 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:09:48.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:09:58.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:09:58.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:10:06.203 - Thread: 1 -> GUI Stats: Update 0.337545166666667, Draw 0.241018 2024-05-28 21:10:06.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:10:06.545 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,11.3854,43.36779,1,0,1465.994,10879.3,6081,94282,3,18.55578,36.43739,0.1280942,5669,8.333225,0,16.66667,1.546295,3.036409,100,7439510384,1465.994,0,0,-1 2024-05-28 21:10:06.545 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:10:06.545 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7094,3855,0,0,196,4472,0,1698,28,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:10:07.113 - Thread: 1 -> GC Memory: 1462.297 / 1462.297 MB 2024-05-28 21:10:24.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:10:29.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:10:29.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:10:31.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:10:35.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:10:35.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:10:36.196 - Thread: 1 -> GUI Stats: Update 0.296149277777779, Draw 0.2365565 2024-05-28 21:10:36.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:10:37.113 - Thread: 1 -> GC Memory: 1469.777 / 1469.777 MB 2024-05-28 21:10:56.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:10:56.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:11:06.196 - Thread: 1 -> GUI Stats: Update 0.308316055555555, Draw 0.244355277777778 2024-05-28 21:11:06.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:11:06.562 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,10.54007,41.08352,1,0,1482.542,10821.5,6081,94282,3,18.1235,35.19646,0.117418,5656,8.333254,0,16.66667,1.510278,2.933011,100,7439512504,1482.542,0,0,-1 2024-05-28 21:11:06.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:11:06.562 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7094,3855,0,0,196,4472,0,1698,28,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:11:07.130 - Thread: 1 -> GC Memory: 1479.23 / 1479.23 MB 2024-05-28 21:11:12.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:11:16.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:11:16.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:11:28.944 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:11:31.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:11:31.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:11:34.361 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:11:35.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:11:35.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:11:36.196 - Thread: 1 -> GUI Stats: Update 0.320403777777778, Draw 0.257999888888889 2024-05-28 21:11:36.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:11:36.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:11:36.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:11:36.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:11:36.484 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:11:37.130 - Thread: 1 -> GC Memory: 1487.79 / 1487.79 MB 2024-05-28 21:11:38.611 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:11:38.611 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:12:06.196 - Thread: 1 -> GUI Stats: Update 0.313066611111111, Draw 0.263311166666667 2024-05-28 21:12:06.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:12:06.578 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,9.754418,38.30362,1,0,1490.425,10784.76,6081,94282,3,17.70223,35.98487,0.120541,5665,8.333226,0,16.66667,1.475167,2.998701,100,7439852756,1490.425,0,0,-1 2024-05-28 21:12:06.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:12:06.578 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,617,79,849,7095,3855,0,0,196,4472,0,1698,28,0,78,28,384,56,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:12:07.145 - Thread: 1 -> GC Memory: 1492.38 / 1492.38 MB 2024-05-28 21:12:11.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:12:14.111 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:12:14.111 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:12:24.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:12:25.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:12:25.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:12:28.861 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:12:33.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:12:33.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:12:35.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:12:36.196 - Thread: 1 -> GUI Stats: Update 0.313887833333334, Draw 0.269872222222223 2024-05-28 21:12:37.146 - Thread: 1 -> GC Memory: 1459.982 / 1459.982 MB 2024-05-28 21:12:41.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:12:41.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:12:44.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:12:45.361 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:12:45.361 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:13:06.197 - Thread: 1 -> GUI Stats: Update 0.293168388888888, Draw 0.245599 2024-05-28 21:13:06.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:13:06.595 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,11.15188,31.1893,1,0,1470.181,10759.66,6081,94208,3,17.78594,33.71776,0.1238883,5667,8.333233,0,16.66667,1.482144,2.80978,100,7445190154,1470.181,0,0,-1 2024-05-28 21:13:06.595 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:13:06.595 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7100,3859,0,0,199,4475,0,1698,28,0,80,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:13:07.146 - Thread: 1 -> GC Memory: 1471.876 / 1471.876 MB 2024-05-28 21:13:36.200 - Thread: 1 -> GUI Stats: Update 0.260226666666666, Draw 0.2431915 2024-05-28 21:13:37.146 - Thread: 1 -> GC Memory: 1506.607 / 1506.607 MB 2024-05-28 21:13:52.318 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:14:06.197 - Thread: 1 -> GUI Stats: Update 0.339755388888889, Draw 0.263765277777778 2024-05-28 21:14:06.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:14:06.612 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,11.18869,38.19925,1,0,1511.752,10818.29,6081,94208,3,18.35249,32.84466,0.09951231,5648,8.33322,0,16.66667,1.529353,2.737018,100,7441263834,1511.752,0,0,-1 2024-05-28 21:14:06.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:14:06.612 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7096,3855,0,0,196,4471,0,1698,28,0,80,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:14:07.146 - Thread: 1 -> GC Memory: 1513.724 / 1513.724 MB 2024-05-28 21:14:36.196 - Thread: 1 -> GUI Stats: Update 0.318336277777777, Draw 0.266857 2024-05-28 21:14:37.163 - Thread: 1 -> GC Memory: 1460.701 / 1460.701 MB 2024-05-28 21:14:42.328 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:14:44.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:14:44.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:15:00.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:15:02.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:15:02.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:15:06.196 - Thread: 1 -> GUI Stats: Update 0.275138666666667, Draw 0.274763277777778 2024-05-28 21:15:06.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:15:06.628 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,11.04785,57.17043,1,0,1464.059,10827.52,6081,94208,3,20.54125,39.44923,0.1246644,5655,8.333187,0,16.66667,1.711741,3.287379,100,7499242756,1464.059,0,0,-1 2024-05-28 21:15:06.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:15:06.628 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7151,3911,0,0,224,4528,0,1698,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:15:07.179 - Thread: 1 -> GC Memory: 1465.944 / 1465.944 MB 2024-05-28 21:15:08.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:15:10.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:15:10.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:15:13.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:15:16.378 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:15:16.378 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:15:36.196 - Thread: 1 -> GUI Stats: Update 0.334033666666667, Draw 0.267993111111111 2024-05-28 21:15:37.179 - Thread: 1 -> GC Memory: 1474.142 / 1474.142 MB 2024-05-28 21:15:57.778 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:15:59.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:15:59.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:16:06.196 - Thread: 1 -> GUI Stats: Update 0.305000111111111, Draw 0.263204722222222 2024-05-28 21:16:06.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:16:06.645 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,9.534929,32.086,1,0,1492.544,10819.35,6081,94208,3,15.11832,35.48255,0.129352,5649,8.333237,0,16.66667,1.259845,2.956845,100,7440518030,1492.544,0,0,-1 2024-05-28 21:16:06.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:16:06.645 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7095,3855,0,0,196,4471,0,1698,28,0,80,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:16:07.180 - Thread: 1 -> GC Memory: 1489.123 / 1489.123 MB 2024-05-28 21:16:36.196 - Thread: 1 -> GUI Stats: Update 0.326231722222222, Draw 0.244813666666666 2024-05-28 21:16:37.196 - Thread: 1 -> GC Memory: 1465.056 / 1465.056 MB 2024-05-28 21:17:06.196 - Thread: 1 -> GUI Stats: Update 0.349132000000001, Draw 0.250361111111111 2024-05-28 21:17:06.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:17:06.662 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,9.921643,33.85394,1,0,1474.847,10783.5,6081,94208,3,17.94806,32.64047,0.1169897,5631,8.333233,0,16.66667,1.495654,2.720006,100,7440487698,1474.847,0,0,-1 2024-05-28 21:17:06.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:17:06.662 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7095,3855,0,0,196,4471,0,1698,28,0,80,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:17:07.214 - Thread: 1 -> GC Memory: 1476.814 / 1476.814 MB 2024-05-28 21:17:22.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:17:23.246 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:17:23.246 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:17:36.197 - Thread: 1 -> GUI Stats: Update 0.295654722222222, Draw 0.272959333333333 2024-05-28 21:17:37.230 - Thread: 1 -> GC Memory: 1490.923 / 1490.923 MB 2024-05-28 21:17:37.895 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:17:37.895 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:17:37.895 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:17:37.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:17:37.930 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:17:38.729 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:17:38.729 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:18:06.198 - Thread: 1 -> GUI Stats: Update 0.488618277777778, Draw 0.276734333333333 2024-05-28 21:18:06.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:18:06.679 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,15.15046,34.93354,1,0,1467.611,10864.76,6081,94154,3,15.60617,32.103,0.1257506,5632,8.333268,0,16.66667,1.300504,2.67523,100,7445178226,1467.611,0,0,-1 2024-05-28 21:18:06.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:18:06.679 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7100,3859,0,0,199,4475,0,1698,28,0,80,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:18:07.247 - Thread: 1 -> GC Memory: 1464.552 / 1464.552 MB 2024-05-28 21:18:36.197 - Thread: 1 -> GUI Stats: Update 0.738624555555555, Draw 0.2334005 2024-05-28 21:18:37.248 - Thread: 1 -> GC Memory: 1479.289 / 1479.289 MB 2024-05-28 21:18:38.279 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:18:39.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:18:39.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:18:43.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:18:45.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:18:45.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:18:49.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:18:52.330 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:18:53.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:18:53.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:18:57.374 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:19:04.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:19:04.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:19:07.259 - Thread: 1 -> GC Memory: 1484.26 / 1484.26 MB 2024-05-28 21:19:07.276 - Thread: 1 -> GUI Stats: Update 0.505748777777778, Draw 0.228527055555556 2024-05-28 21:19:07.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:19:07.775 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,9.19451,53.43547,1,0,1486.638,10821.86,6081,94154,3,19.06622,35.37309,0.1163532,5620,8.333213,0,16.66667,1.588829,2.947715,100,7467588068,1486.638,0,0,-1 2024-05-28 21:19:07.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:19:07.775 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,343,616,79,849,7121,3883,0,0,196,4500,0,1698,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:19:10.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:19:11.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:19:11.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:19:32.725 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:19:35.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:19:35.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:19:37.260 - Thread: 1 -> GC Memory: 1495.478 / 1495.478 MB 2024-05-28 21:19:37.276 - Thread: 1 -> GUI Stats: Update 0.276721444444445, Draw 0.249266388888889 2024-05-28 21:19:44.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:19:45.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:19:45.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:19:54.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:19:55.441 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:19:55.441 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:19:59.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:20:01.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:20:01.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:20:02.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:20:07.276 - Thread: 1 -> GC Memory: 1460.186 / 1460.186 MB 2024-05-28 21:20:07.276 - Thread: 1 -> GUI Stats: Update 0.283010277777778, Draw 0.241966666666666 2024-05-28 21:20:07.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:20:07.799 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,9.267541,52.14174,1,0,1462.175,10827.1,6284,94154,4,19.12805,34.98743,0.1110045,5628,8.33325,0,16.66667,1.593989,2.915591,100,7498075674,1462.175,0,0,-1 2024-05-28 21:20:07.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:20:07.799 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7150,3911,0,0,224,4528,0,1698,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:20:08.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:20:08.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:20:09.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:20:10.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:20:10.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:20:19.741 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:20:22.741 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:20:22.741 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:20:37.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:20:37.276 - Thread: 1 -> GC Memory: 1468.223 / 1468.223 MB 2024-05-28 21:20:37.279 - Thread: 1 -> GUI Stats: Update 0.294120944444444, Draw 0.2460185 2024-05-28 21:20:38.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:20:38.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:20:47.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:20:50.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:20:50.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:20:59.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:21:01.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:21:01.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:21:05.958 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:21:07.276 - Thread: 1 -> GC Memory: 1465.245 / 1465.245 MB 2024-05-28 21:21:07.276 - Thread: 1 -> GUI Stats: Update 0.294565388888888, Draw 0.233236166666667 2024-05-28 21:21:07.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:21:07.808 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,8.548403,50.0965,1,0,1466.771,10790.82,6284,94154,4,18.20896,34.43324,0.1313554,7088,8.333241,0,16.66667,1.517397,2.869405,100,7439086690,1466.771,0,0,-1 2024-05-28 21:21:07.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:21:07.808 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7094,3855,0,0,196,4471,0,1698,28,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:21:09.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:21:09.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:21:37.276 - Thread: 1 -> GC Memory: 1484.227 / 1484.227 MB 2024-05-28 21:21:37.276 - Thread: 1 -> GUI Stats: Update 0.27388911111111, Draw 0.231748333333333 2024-05-28 21:21:44.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:21:45.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:21:45.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:22:07.276 - Thread: 1 -> GC Memory: 1470.551 / 1470.551 MB 2024-05-28 21:22:07.276 - Thread: 1 -> GUI Stats: Update 0.279574444444445, Draw 0.237838833333333 2024-05-28 21:22:07.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:22:07.825 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,8.869844,40.92412,1,0,1472.27,10764,6284,94154,4,16.10014,32.10094,0.1310468,7084,8.333259,0,16.66667,1.341666,2.675055,100,7448836638,1472.27,0,0,-1 2024-05-28 21:22:07.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:22:07.825 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7103,3859,0,0,199,4475,0,1698,28,0,83,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:22:37.276 - Thread: 1 -> GUI Stats: Update 0.291674277777778, Draw 0.256354444444445 2024-05-28 21:22:37.292 - Thread: 1 -> GC Memory: 1478.107 / 1478.107 MB 2024-05-28 21:23:07.276 - Thread: 1 -> GUI Stats: Update 0.336256222222222, Draw 0.255620388888889 2024-05-28 21:23:07.293 - Thread: 1 -> GC Memory: 1483.225 / 1483.225 MB 2024-05-28 21:23:07.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:23:07.842 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,10.7227,28.17008,1,0,1479.573,10764.12,6284,94154,4,16.34898,34.43539,0.09548355,7066,8.333235,0,16.66667,1.362399,2.869582,100,7448882996,1479.573,0,0,-1 2024-05-28 21:23:07.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:23:07.842 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7103,3859,0,0,199,4475,0,1698,28,0,83,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:23:18.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:23:18.909 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-05-28 21:23:28.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:23:28.928 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-05-28 21:23:37.277 - Thread: 1 -> GUI Stats: Update 0.345350277777778, Draw 0.270020277777777 2024-05-28 21:23:37.294 - Thread: 1 -> GC Memory: 1488.821 / 1488.821 MB 2024-05-28 21:23:38.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:23:38.912 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-05-28 21:23:48.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-28 21:23:48.909 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-05-28 21:23:48.909 - Thread: 1 -> Next activation in 00:58:53.1028486 2024-05-28 21:23:52.344 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:24:07.277 - Thread: 1 -> GUI Stats: Update 0.338374944444445, Draw 0.2709495 2024-05-28 21:24:07.310 - Thread: 1 -> GC Memory: 1462.899 / 1462.899 MB 2024-05-28 21:24:07.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:24:07.858 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,12.44495,33.40611,1,0,1459.556,10824.83,6284,94154,4,19.72335,30.90375,0.1023319,7081,8.333222,0,16.66667,1.643591,2.575278,100,7447594508,1459.556,0,0,-1 2024-05-28 21:24:07.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:24:07.858 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,615,79,849,7102,3859,0,0,199,4474,0,1698,28,0,83,28,384,54,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:24:37.277 - Thread: 1 -> GUI Stats: Update 0.346978277777778, Draw 0.278842111111111 2024-05-28 21:24:37.326 - Thread: 1 -> GC Memory: 1462.305 / 1462.305 MB 2024-05-28 21:24:51.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:24:52.726 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:24:52.726 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:25:07.277 - Thread: 1 -> GUI Stats: Update 0.285143333333334, Draw 0.274555277777778 2024-05-28 21:25:07.326 - Thread: 1 -> GC Memory: 1476.601 / 1476.601 MB 2024-05-28 21:25:07.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:25:07.875 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,9.081961,40.79744,1,0,1478.286,10761.56,6284,94154,4,19.07197,37.60606,0.1191649,7090,8.333226,0,16.66667,1.58931,3.133798,100,7440799560,1478.286,0,0,-1 2024-05-28 21:25:07.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:25:07.875 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7096,3855,0,0,196,4471,0,1698,28,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:25:33.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:25:35.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:25:35.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:25:37.277 - Thread: 1 -> GUI Stats: Update 0.248003277777778, Draw 0.275584222222222 2024-05-28 21:25:37.343 - Thread: 1 -> GC Memory: 1482.981 / 1482.981 MB 2024-05-28 21:25:38.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:25:44.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:25:44.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:25:51.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:25:54.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:25:54.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:25:55.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:25:55.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:25:55.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:25:55.375 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:25:55.376 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:25:57.992 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:25:57.992 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:26:01.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:26:07.277 - Thread: 1 -> GUI Stats: Update 0.324407777777778, Draw 0.294429666666666 2024-05-28 21:26:07.360 - Thread: 1 -> GC Memory: 1493.875 / 1493.875 MB 2024-05-28 21:26:07.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:26:07.893 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,10.82788,48.76134,1,0,1490.341,10830.48,6284,94115,4,21.15834,35.00192,0.1292248,7826,8.333247,0,16.66667,1.763177,2.916796,100,7499891256,1490.341,0,0,-1 2024-05-28 21:26:07.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:26:07.893 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7152,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:26:37.279 - Thread: 1 -> GUI Stats: Update 0.293405722222222, Draw 0.266154777777778 2024-05-28 21:26:37.360 - Thread: 1 -> GC Memory: 1463.462 / 1463.462 MB 2024-05-28 21:27:07.277 - Thread: 1 -> GUI Stats: Update 0.286159666666666, Draw 0.251958888888889 2024-05-28 21:27:07.376 - Thread: 1 -> GC Memory: 1466.025 / 1466.025 MB 2024-05-28 21:27:07.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:27:07.909 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,9.53472,51.66162,1,0,1461.408,10827.1,6284,94115,4,20.1288,36.12051,0.1167046,7877,8.333225,0,16.66667,1.677378,3.010004,100,7500410376,1461.408,0,0,-1 2024-05-28 21:27:07.909 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:27:07.909 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7152,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:27:37.277 - Thread: 1 -> GUI Stats: Update 0.2884685, Draw 0.256233888888889 2024-05-28 21:27:37.377 - Thread: 1 -> GC Memory: 1465.61 / 1465.61 MB 2024-05-28 21:28:07.278 - Thread: 1 -> GUI Stats: Update 0.310116222222222, Draw 0.256971611111111 2024-05-28 21:28:07.393 - Thread: 1 -> GC Memory: 1466.282 / 1466.282 MB 2024-05-28 21:28:07.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:28:07.926 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,10.4624,57.14219,1,0,1461.698,10825.56,6284,94115,4,20.11451,35.68621,0.1179245,7860,8.333183,0,16.66667,1.676179,2.973798,100,7504096776,1461.698,0,0,-1 2024-05-28 21:28:07.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:28:07.926 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7156,3915,0,0,227,4531,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:28:37.277 - Thread: 1 -> GUI Stats: Update 0.296100833333334, Draw 0.245204666666667 2024-05-28 21:28:37.394 - Thread: 1 -> GC Memory: 1466.017 / 1466.017 MB 2024-05-28 21:28:52.360 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:29:07.277 - Thread: 1 -> GUI Stats: Update 0.294847722222222, Draw 0.2395015 2024-05-28 21:29:07.410 - Thread: 1 -> GC Memory: 1466.398 / 1466.398 MB 2024-05-28 21:29:07.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:29:07.942 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,9.549534,51.28177,1,0,1462.351,10827.31,6284,94115,4,19.42329,35.73053,0.1162812,7828,8.333235,0,16.66667,1.618588,2.977509,100,7504096776,1462.351,0,0,-1 2024-05-28 21:29:07.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:29:07.942 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7156,3915,0,0,227,4531,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:29:37.277 - Thread: 1 -> GUI Stats: Update 0.297282111111111, Draw 0.233837555555555 2024-05-28 21:29:37.427 - Thread: 1 -> GC Memory: 1464.529 / 1464.529 MB 2024-05-28 21:30:07.278 - Thread: 1 -> GUI Stats: Update 0.289015666666667, Draw 0.2284545 2024-05-28 21:30:07.444 - Thread: 1 -> GC Memory: 1464.072 / 1464.072 MB 2024-05-28 21:30:07.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:30:07.959 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,9.462218,52.85093,1,0,1460.526,10825.68,6284,94115,4,19.53462,35.13325,0.1158038,7859,8.33325,0,16.66667,1.627869,2.927742,100,7500410376,1460.526,0,0,-1 2024-05-28 21:30:07.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:30:07.959 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7152,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:30:37.277 - Thread: 1 -> GUI Stats: Update 0.404135611111112, Draw 0.232784722222222 2024-05-28 21:30:37.444 - Thread: 1 -> GC Memory: 1470.898 / 1470.898 MB 2024-05-28 21:31:07.279 - Thread: 1 -> GUI Stats: Update 0.738409944444443, Draw 0.229649055555555 2024-05-28 21:31:07.460 - Thread: 1 -> GC Memory: 1478.399 / 1478.399 MB 2024-05-28 21:31:07.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:31:07.976 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,13.80956,68.94854,1,0,1480.144,10832.25,6284,94115,4,26.85291,38.2917,0.1226316,7962,8.33317,0,16.66667,2.237699,3.190912,100,7500410376,1480.144,0,0,-1 2024-05-28 21:31:07.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:31:07.976 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7152,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:31:37.277 - Thread: 1 -> GUI Stats: Update 0.778448999999999, Draw 0.227388555555556 2024-05-28 21:31:37.462 - Thread: 1 -> GC Memory: 1484.665 / 1484.665 MB 2024-05-28 21:32:07.279 - Thread: 1 -> GUI Stats: Update 0.515702777777776, Draw 0.227166277777778 2024-05-28 21:32:07.477 - Thread: 1 -> GC Memory: 1461.174 / 1461.174 MB 2024-05-28 21:32:07.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:32:07.993 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,10.36156,56.68396,1,0,1462.877,10827.54,6284,94115,4,20.16481,35.3451,0.1167501,7936,8.33325,0,16.66667,1.680384,2.945395,100,7500575396,1462.877,0,0,-1 2024-05-28 21:32:07.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:32:07.993 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7153,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:32:37.278 - Thread: 1 -> GUI Stats: Update 0.346817055555556, Draw 0.228417444444444 2024-05-28 21:32:37.477 - Thread: 1 -> GC Memory: 1460.983 / 1460.983 MB 2024-05-28 21:33:07.278 - Thread: 1 -> GUI Stats: Update 0.306024777777778, Draw 0.228735944444444 2024-05-28 21:33:07.477 - Thread: 1 -> GC Memory: 1460.621 / 1460.621 MB 2024-05-28 21:33:08.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:33:08.009 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,9.448501,54.18018,1,0,1462.386,10826.95,6284,94115,4,19.65382,34.98584,0.1185194,7966,8.33323,0,16.66667,1.637798,2.91545,100,7500575396,1462.386,0,0,-1 2024-05-28 21:33:08.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:33:08.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7153,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:33:37.278 - Thread: 1 -> GUI Stats: Update 0.300516111111112, Draw 0.228003111111111 2024-05-28 21:33:37.494 - Thread: 1 -> GC Memory: 1460.958 / 1460.958 MB 2024-05-28 21:33:52.361 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:34:07.278 - Thread: 1 -> GUI Stats: Update 0.303963888888889, Draw 0.2292565 2024-05-28 21:34:07.494 - Thread: 1 -> GC Memory: 1463.625 / 1463.625 MB 2024-05-28 21:34:08.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:34:08.026 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,8.921417,50.1214,1,0,1465.4,10827.17,6284,94115,4,18.94511,34.71872,0.1209189,7860,8.333241,0,16.66667,1.578742,2.893195,100,7503882788,1465.4,0,0,-1 2024-05-28 21:34:08.026 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:34:08.026 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7156,3915,0,0,227,4531,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:34:37.278 - Thread: 1 -> GUI Stats: Update 0.282359222222222, Draw 0.222480722222222 2024-05-28 21:34:37.511 - Thread: 1 -> GC Memory: 1462.569 / 1462.569 MB 2024-05-28 21:35:07.277 - Thread: 1 -> GUI Stats: Update 0.284107222222221, Draw 0.219928833333333 2024-05-28 21:35:07.511 - Thread: 1 -> GC Memory: 1458.32 / 1458.32 MB 2024-05-28 21:35:08.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:35:08.043 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,9.420975,52.80453,1,0,1460.092,10827.04,6081,94115,3,21.0591,35.6174,0.1091674,8067,8.33322,0,16.66667,1.754901,2.968076,100,7503872804,1460.092,0,0,-1 2024-05-28 21:35:08.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:35:08.043 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7156,3915,0,0,227,4531,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:35:37.278 - Thread: 1 -> GUI Stats: Update 0.284013777777778, Draw 0.224722666666666 2024-05-28 21:35:37.527 - Thread: 1 -> GC Memory: 1462.6 / 1462.6 MB 2024-05-28 21:35:48.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:35:48.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:36:05.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:36:06.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:36:06.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:36:07.278 - Thread: 1 -> GUI Stats: Update 0.284765777777777, Draw 0.2588605 2024-05-28 21:36:07.528 - Thread: 1 -> GC Memory: 1461.29 / 1461.29 MB 2024-05-28 21:36:08.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:36:08.059 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,9.749537,53.51538,1,0,1463.104,10851.32,6081,94115,3,19.19829,26.34416,0.1137196,8059,8.333245,0,16.66667,1.59984,2.195323,100,7470695204,1463.104,0,0,-1 2024-05-28 21:36:08.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:36:08.060 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7124,3883,0,0,196,4500,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:36:11.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:36:37.278 - Thread: 1 -> GUI Stats: Update 0.28944, Draw 0.229094555555556 2024-05-28 21:36:37.528 - Thread: 1 -> GC Memory: 1463.469 / 1463.469 MB 2024-05-28 21:36:43.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:36:43.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:36:47.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:36:49.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:36:49.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:36:49.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:36:51.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:36:51.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:36:55.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:37:07.278 - Thread: 1 -> GUI Stats: Update 0.327517777777779, Draw 0.236569722222222 2024-05-28 21:37:07.544 - Thread: 1 -> GC Memory: 1469.424 / 1469.424 MB 2024-05-28 21:37:07.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:37:07.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:37:08.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:37:08.076 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,10.09803,46.80674,1,0,1463.388,10825.57,6081,94115,3,20.19135,36.15379,0.1171585,8048,8.333239,0,16.66667,1.682594,3.012782,100,7500213940,1463.388,0,0,-1 2024-05-28 21:37:08.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:37:08.077 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7152,3911,0,0,224,4528,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:37:37.278 - Thread: 1 -> GUI Stats: Update 0.286953888888889, Draw 0.232879333333333 2024-05-28 21:37:37.545 - Thread: 1 -> GC Memory: 1464.395 / 1464.395 MB 2024-05-28 21:37:47.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:37:49.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:37:49.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:38:07.278 - Thread: 1 -> GUI Stats: Update 0.250371444444445, Draw 0.228513444444444 2024-05-28 21:38:07.562 - Thread: 1 -> GC Memory: 1461.124 / 1461.124 MB 2024-05-28 21:38:08.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:38:08.093 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,8.600845,48.46764,1,0,1462.728,10794.73,6081,94115,3,17.82722,37.1503,0.1215057,8048,8.333255,0,16.66667,1.485588,3.095829,100,7470546340,1462.728,0,0,-1 2024-05-28 21:38:08.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:38:08.093 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7124,3883,0,0,196,4500,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:38:37.279 - Thread: 1 -> GUI Stats: Update 0.260517277777778, Draw 0.243389388888889 2024-05-28 21:38:37.578 - Thread: 1 -> GC Memory: 1459.653 / 1459.653 MB 2024-05-28 21:38:39.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:38:39.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:38:39.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:38:39.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:38:39.593 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:38:52.361 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:39:00.210 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:39:00.210 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:39:07.279 - Thread: 1 -> GUI Stats: Update 0.320290166666666, Draw 0.287745944444445 2024-05-28 21:39:07.578 - Thread: 1 -> GC Memory: 1461.789 / 1461.789 MB 2024-05-28 21:39:08.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:39:08.110 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,8.671451,48.73731,1,0,1463.391,10790.95,6085,94111,3,18.33644,35.31522,0.1200251,8025,8.333223,0,16.66667,1.528016,2.942896,100,7471298126,1463.391,0,0,-1 2024-05-28 21:39:08.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:39:08.110 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,343,616,79,849,7125,3884,0,0,196,4500,0,1699,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:39:18.961 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:39:18.961 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:39:18.961 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:39:19.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:39:19.006 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:39:37.279 - Thread: 1 -> GUI Stats: Update 0.300948722222222, Draw 0.289122722222222 2024-05-28 21:39:37.594 - Thread: 1 -> GC Memory: 1465.276 / 1465.276 MB 2024-05-28 21:39:48.660 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:39:48.660 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:40:02.294 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:40:07.278 - Thread: 1 -> GUI Stats: Update 0.306881277777778, Draw 0.305030222222222 2024-05-28 21:40:07.595 - Thread: 1 -> GC Memory: 1477.275 / 1477.275 MB 2024-05-28 21:40:08.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:40:08.127 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,9.871978,50.83178,1,0,1479.835,10828.23,6087,94109,3,19.74291,36.96499,0.1147459,8027,8.333268,0,16.66667,1.64523,3.080392,100,7502465662,1479.835,0,0,-1 2024-05-28 21:40:08.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:40:08.127 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,344,617,79,849,7154,3913,0,0,224,4530,0,1700,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:40:08.243 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:40:08.243 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:40:11.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:40:13.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:40:13.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:40:37.279 - Thread: 1 -> GUI Stats: Update 0.277300222222222, Draw 0.274390722222222 2024-05-28 21:40:37.595 - Thread: 1 -> GC Memory: 1480.293 / 1480.293 MB 2024-05-28 21:40:37.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:40:44.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:40:44.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:41:07.278 - Thread: 1 -> GUI Stats: Update 0.300391277777778, Draw 0.237725055555555 2024-05-28 21:41:07.611 - Thread: 1 -> GC Memory: 1472.358 / 1472.358 MB 2024-05-28 21:41:08.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:41:08.144 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,9.328234,27.55258,1,0,1468.733,10765.98,6112,94107,3,13.59325,32.45353,0.113525,8025,8.333213,0,16.66667,1.132754,2.704422,100,7445611530,1468.733,0,0,-1 2024-05-28 21:41:08.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:41:08.144 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,344,617,79,849,7100,3860,0,0,199,4478,0,1700,28,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:41:37.279 - Thread: 1 -> GUI Stats: Update 0.307585944444444, Draw 0.231955444444445 2024-05-28 21:41:37.629 - Thread: 1 -> GC Memory: 1474.652 / 1474.652 MB 2024-05-28 21:42:07.278 - Thread: 1 -> GUI Stats: Update 0.302262944444445, Draw 0.240402944444445 2024-05-28 21:42:07.645 - Thread: 1 -> GC Memory: 1485.647 / 1485.647 MB 2024-05-28 21:42:08.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:42:08.161 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,8.900507,48.19553,1,0,1487.155,10805.14,6112,94107,3,17.65191,34.03802,0.1070169,8022,8.333261,0,16.66667,1.47098,2.836477,100,7471576466,1487.155,0,0,-1 2024-05-28 21:42:08.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:42:08.161 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,344,617,79,849,7125,3885,0,0,196,4502,0,1700,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:42:37.281 - Thread: 1 -> GUI Stats: Update 0.299743722222222, Draw 0.235178166666667 2024-05-28 21:42:37.662 - Thread: 1 -> GC Memory: 1463.42 / 1463.42 MB 2024-05-28 21:42:53.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:42:56.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:42:56.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:43:07.279 - Thread: 1 -> GUI Stats: Update 0.309485833333333, Draw 0.228188277777778 2024-05-28 21:43:07.679 - Thread: 1 -> GC Memory: 1471.228 / 1471.228 MB 2024-05-28 21:43:08.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:43:08.178 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,8.518488,53.43853,1,0,1467.333,10830.16,6112,94107,3,19.63445,37.48817,0.1136875,8022,8.333239,0,16.66667,1.636185,3.123979,100,7499727536,1467.333,0,0,-1 2024-05-28 21:43:08.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:43:08.178 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,344,617,79,849,7152,3913,0,0,224,4530,0,1700,56,0,77,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:43:37.279 - Thread: 1 -> GUI Stats: Update 0.295349166666667, Draw 0.229921166666666 2024-05-28 21:43:37.679 - Thread: 1 -> GC Memory: 1485.992 / 1485.992 MB 2024-05-28 21:43:52.362 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:44:02.211 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:44:05.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:44:05.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:44:07.279 - Thread: 1 -> GUI Stats: Update 0.279839944444444, Draw 0.224484833333333 2024-05-28 21:44:07.679 - Thread: 1 -> GC Memory: 1493.947 / 1493.947 MB 2024-05-28 21:44:08.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:44:08.194 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,8.817952,45.32157,1,0,1490.305,10829.84,6112,94107,3,17.60206,36.1539,0.1127479,7998,8.333266,0,16.66667,1.466827,3.012801,100,7445474100,1490.305,0,0,-1 2024-05-28 21:44:08.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:44:08.194 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,344,617,79,849,7100,3857,0,0,196,4474,0,1700,28,0,82,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:44:24.994 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:44:27.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:44:27.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:44:37.279 - Thread: 1 -> GUI Stats: Update 0.262637722222223, Draw 0.247817944444444 2024-05-28 21:44:37.696 - Thread: 1 -> GC Memory: 1472.515 / 1472.515 MB 2024-05-28 21:44:55.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:45:07.279 - Thread: 1 -> GUI Stats: Update 0.278018055555556, Draw 0.270850666666666 2024-05-28 21:45:07.712 - Thread: 1 -> GC Memory: 1484.774 / 1484.774 MB 2024-05-28 21:45:08.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:45:08.211 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,9.246351,51.21634,1,0,1486.428,10837.69,6112,94107,3,22.29396,34.82158,0.1166686,8013,8.333234,0,16.66667,1.857808,2.901763,100,7501496836,1486.428,0,0,-1 2024-05-28 21:45:08.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:45:08.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,854,140,344,617,79,849,7153,3913,0,0,224,4530,0,1700,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:45:14.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:45:14.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:45:18.694 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:45:19.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:45:19.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:45:25.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:45:34.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:45:34.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:45:36.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:45:37.279 - Thread: 1 -> GUI Stats: Update 0.295516111111111, Draw 0.255959 2024-05-28 21:45:37.733 - Thread: 1 -> GC Memory: 1492.615 / 1492.615 MB 2024-05-28 21:45:46.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:45:46.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:45:49.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:45:49.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:45:49.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:45:49.820 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:45:49.824 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:45:53.911 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:45:53.911 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:46:02.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:46:04.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:46:04.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:46:07.280 - Thread: 1 -> GUI Stats: Update 0.304216722222222, Draw 0.273286388888889 2024-05-28 21:46:07.746 - Thread: 1 -> GC Memory: 1506.221 / 1506.221 MB 2024-05-28 21:46:08.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:46:08.228 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,9.19927,47.06514,1,0,1507.972,10833.41,6112,94107,3,18.45854,36.95361,0.1134331,8007,8.333241,0,16.66667,1.538194,3.079433,100,7502015956,1507.972,0,0,-1 2024-05-28 21:46:08.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:46:08.228 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,344,617,79,849,7154,3913,0,0,224,4530,0,1700,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:46:32.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:46:34.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:46:34.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:46:37.279 - Thread: 1 -> GUI Stats: Update 0.278536166666666, Draw 0.296207333333333 2024-05-28 21:46:37.762 - Thread: 1 -> GC Memory: 1519.141 / 1519.141 MB 2024-05-28 21:46:39.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:46:41.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:46:41.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:46:44.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:47:07.279 - Thread: 1 -> GUI Stats: Update 0.315344722222222, Draw 0.266450722222222 2024-05-28 21:47:07.779 - Thread: 1 -> GC Memory: 1463.688 / 1463.688 MB 2024-05-28 21:47:08.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:47:08.245 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,10.06398,52.00724,1,0,1465.167,10833.04,6112,94093,3,24.60665,36.23712,0.1201428,8042,8.33323,0,16.66667,2.050529,3.019723,100,7503108656,1465.167,0,0,-1 2024-05-28 21:47:08.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:47:08.245 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,344,617,79,849,7155,3913,0,0,224,4530,0,1700,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:47:37.279 - Thread: 1 -> GUI Stats: Update 0.283803888888889, Draw 0.2622115 2024-05-28 21:47:37.779 - Thread: 1 -> GC Memory: 1462.343 / 1462.343 MB 2024-05-28 21:47:42.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:47:42.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:47:43.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:47:45.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:47:45.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:47:50.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:48:07.279 - Thread: 1 -> GUI Stats: Update 0.322317722222222, Draw 0.29882938888889 2024-05-28 21:48:07.796 - Thread: 1 -> GC Memory: 1466.13 / 1466.13 MB 2024-05-28 21:48:08.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:48:08.262 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,9.084675,37.4151,1,0,1467.626,10831.73,6112,94093,3,18.9705,35.88155,0.1158851,8074,8.333254,0,16.66667,1.58086,2.990101,100,7506795056,1467.626,0,0,-1 2024-05-28 21:48:08.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:48:08.262 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,344,617,79,849,7159,3916,0,0,227,4534,0,1700,56,0,79,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:48:36.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:48:36.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:48:37.280 - Thread: 1 -> GUI Stats: Update 0.280048555555555, Draw 0.286602888888889 2024-05-28 21:48:37.812 - Thread: 1 -> GC Memory: 1468.698 / 1468.698 MB 2024-05-28 21:48:46.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:48:52.361 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:48:52.361 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:48:52.379 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:48:57.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:49:01.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:49:01.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:49:07.280 - Thread: 1 -> GUI Stats: Update 0.308499, Draw 0.301846333333333 2024-05-28 21:49:07.829 - Thread: 1 -> GC Memory: 1473.348 / 1473.348 MB 2024-05-28 21:49:08.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:49:08.279 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,10.54064,50.52234,1,0,1469.912,10865.59,6112,94084,3,19.68395,33.65495,0.1157751,8073,8.333774,0,16.66667,1.640416,2.804728,100,7472588634,1469.912,0,0,-1 2024-05-28 21:49:08.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:49:08.279 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,344,617,79,849,7126,3885,0,0,196,4502,0,1700,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:49:08.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:49:24.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:49:24.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:49:37.280 - Thread: 1 -> GUI Stats: Update 0.308953722222224, Draw 0.289373277777778 2024-05-28 21:49:37.829 - Thread: 1 -> GC Memory: 1465.702 / 1465.702 MB 2024-05-28 21:49:40.361 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:49:49.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:49:49.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:49:51.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:49:58.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:49:58.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:50:00.045 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:50:00.045 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:50:00.045 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:50:00.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:50:00.090 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:50:01.311 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:50:01.311 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:50:07.280 - Thread: 1 -> GUI Stats: Update 0.298336055555555, Draw 0.265670055555556 2024-05-28 21:50:07.846 - Thread: 1 -> GC Memory: 1467.863 / 1467.863 MB 2024-05-28 21:50:08.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:50:08.306 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,11.16608,58.57988,1,0,1470.935,10798.28,6112,94084,3,22.48249,38.61482,0.117523,8062,8.333243,0,16.66667,1.87352,3.217867,100,7445057530,1470.935,0,0,-1 2024-05-28 21:50:08.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:50:08.306 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,344,619,79,849,7100,3857,0,0,196,4476,0,1700,28,0,78,28,384,57,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:50:30.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:50:37.280 - Thread: 1 -> GUI Stats: Update 0.302291833333333, Draw 0.290331666666667 2024-05-28 21:50:37.863 - Thread: 1 -> GC Memory: 1479.221 / 1479.221 MB 2024-05-28 21:50:40.128 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2024-05-28 21:50:42.228 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - START 2024-05-28 21:50:42.228 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - END 2024-05-28 21:50:43.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:50:43.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:50:44.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:50:48.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:50:48.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:50:55.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:51:05.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:51:05.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:51:06.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:51:07.280 - Thread: 1 -> GUI Stats: Update 0.312855555555555, Draw 0.261381222222223 2024-05-28 21:51:07.879 - Thread: 1 -> GC Memory: 1487.581 / 1487.581 MB 2024-05-28 21:51:08.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:51:08.312 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,10.25141,52.79984,1,0,1483.879,10832.91,6112,94084,3,20.67579,35.15258,0.1189052,8027,8.33323,0,16.66667,1.722961,2.929346,100,7501655234,1483.879,0,0,-1 2024-05-28 21:51:08.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:51:08.312 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,855,140,344,617,79,849,7154,3913,0,0,224,4530,0,1700,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:51:17.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:51:17.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:51:37.280 - Thread: 1 -> GUI Stats: Update 0.280095222222222, Draw 0.275448444444445 2024-05-28 21:51:37.880 - Thread: 1 -> GC Memory: 1493.593 / 1493.593 MB 2024-05-28 21:51:58.378 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:52:06.228 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:52:06.228 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:52:07.280 - Thread: 1 -> GUI Stats: Update 0.305495666666667, Draw 0.290336277777778 2024-05-28 21:52:07.896 - Thread: 1 -> GC Memory: 1503.601 / 1503.601 MB 2024-05-28 21:52:08.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:52:08.329 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,9.758332,48.29003,1,0,1505.025,10836.79,6112,94030,3,19.29653,36.01923,0.1150009,8049,8.333259,0,16.66667,1.60803,3.001576,100,7501993132,1505.025,0,0,-1 2024-05-28 21:52:08.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:52:08.329 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,344,617,79,849,7154,3913,0,0,224,4530,0,1700,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:52:25.228 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:52:27.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:52:27.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:52:29.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:52:36.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:52:36.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:52:37.280 - Thread: 1 -> GUI Stats: Update 0.310208833333333, Draw 0.276725111111111 2024-05-28 21:52:37.897 - Thread: 1 -> GC Memory: 1467.77 / 1467.77 MB 2024-05-28 21:52:40.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:52:47.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:52:47.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:52:51.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:52:57.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:52:57.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:52:58.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:53:00.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:53:00.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:53:01.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:53:03.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:53:03.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:53:07.280 - Thread: 1 -> GUI Stats: Update 0.330711499999999, Draw 0.293804444444445 2024-05-28 21:53:07.898 - Thread: 1 -> GC Memory: 1469.17 / 1469.17 MB 2024-05-28 21:53:08.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:53:08.346 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,9.525183,50.05489,1,0,1470.559,10812.04,6162,93975,4,18.78665,36.39223,0.1138022,8060,8.333234,0,16.66667,1.565535,3.03265,100,7472502532,1470.559,0,0,-1 2024-05-28 21:53:08.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:53:08.346 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,344,617,79,849,7126,3885,0,0,196,4502,0,1700,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:53:23.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:53:24.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:53:24.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:53:25.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:53:25.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:53:25.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-28 21:53:25.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-28 21:53:25.059 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-28 21:53:26.179 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-28 21:53:26.179 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-28 21:53:36.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:53:37.283 - Thread: 1 -> GUI Stats: Update 0.331799111111111, Draw 0.30131688888889 2024-05-28 21:53:37.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:53:37.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:53:37.913 - Thread: 1 -> GC Memory: 1472.72 / 1472.72 MB 2024-05-28 21:53:52.382 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-28 21:54:07.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-28 21:54:07.282 - Thread: 1 -> GUI Stats: Update 0.96455988888889, Draw 0.273725444444445 2024-05-28 21:54:07.914 - Thread: 1 -> GC Memory: 1477.707 / 1477.707 MB 2024-05-28 21:54:08.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:54:08.363 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,14.8605,49.44616,1,0,1479.188,10843.98,6215,93922,4,19.42166,35.77031,0.1123747,8040,8.333252,0,16.66667,1.618456,2.98083,100,7501895250,1479.188,0,0,-1 2024-05-28 21:54:08.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:54:08.363 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,344,617,79,849,7154,3913,0,0,224,4530,0,1700,56,0,78,28,384,55,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:54:21.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-28 21:54:21.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-28 21:54:37.281 - Thread: 1 -> GUI Stats: Update 1.17761183333333, Draw 0.245858666666667 2024-05-28 21:54:37.930 - Thread: 1 -> GC Memory: 1466.208 / 1466.208 MB 2024-05-28 21:55:06.196 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-28 21:55:07.280 - Thread: 1 -> GUI Stats: Update 0.67321438888889, Draw 0.248815944444444 2024-05-28 21:55:07.932 - Thread: 1 -> GC Memory: 1530.343 / 1530.343 MB 2024-05-28 21:55:08.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-28 21:55:08.379 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,17.72786,154.1261,1,0,1533.887,11298.75,6215,93922,4,39.36114,43.13227,0.1806139,7992,8.333225,0,16.66667,3.280052,3.59431,100,7928767896,1533.887,0,0,-1 2024-05-28 21:55:08.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-28 21:55:08.379 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,856,140,782,1078,79,849,7561,3857,0,0,196,4936,0,1700,28,0,80,28,384,78,0,0,1647,758,456,8,50,0,0,0,0 2024-05-28 21:55:20.017 - Thread: 24 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyVertexBuffer Debug name: BufferDescription: [ 2024-05-28 21:55:20.017 - Thread: 24 -> Error: BindFlags = VertexBuffer 2024-05-28 21:55:20.018 - Thread: 24 -> Error: CpuAccessFlags = Write 2024-05-28 21:55:20.018 - Thread: 24 -> Error: OptionFlags = None 2024-05-28 21:55:20.018 - Thread: 24 -> Error: SizeInBytes = 512 2024-05-28 21:55:20.018 - Thread: 24 -> Error: StructureByteStride = 32 2024-05-28 21:55:20.018 - Thread: 24 -> Error: SizeInBytes = 512 2024-05-28 21:55:20.018 - Thread: 24 -> Error: Usage = Dynamic 2024-05-28 21:55:20.018 - Thread: 24 -> Error: ] 2024-05-28 21:55:21.798 - Thread: 24 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-05-28 21:55:21.964 - Thread: 24 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 1,024 InstanceBuffers: 311 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 48 MyRenderVoxelActor: 11 MyInstanceComponent: 384 MyResourcePrioritizationComponent: 2,679 MyRenderableComponent: 569 MyVoxelCellComponent: 1,713 MyRotationAnimator: 9 MyThrustFlameAnimator: 5 MyFoliageComponent: 1,061 2024-05-28 21:55:23.255 - Thread: 24 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-05-28 21:55:23.256 - Thread: 24 -> Showing message 2024-05-28 21:55:23.257 - Thread: 24 -> MyInitializer.OnCrash 2024-05-28 21:55:23.257 - Thread: 24 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-05-28 21:55:24.901 - Thread: 24 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 4008 PCUCount: 6215 IsHang: False GCMemory: 1557 GCMemoryAllocated: 1557 HWAvailableMemory: 7948 ProcessPrivateMemory: 11358 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-05-28 21:55:24.902 - Thread: 24 -> Log Closed