2024-05-24 10:57:56.257 - Thread: 1 -> Log Started 2024-05-24 10:57:56.257 - Thread: 1 -> Timezone (local - UTC): 2h 2024-05-24 10:57:56.257 - Thread: 1 -> App Version: 01_204_018 2024-05-24 10:57:56.303 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-05-24 10:57:56.304 - Thread: 1 -> Branch / Sandbox: SVN 2024-05-24 10:57:56.304 - Thread: 1 -> Client Build Number: 0 2024-05-24 10:57:56.304 - Thread: 1 -> Server Build Number: 0 2024-05-24 10:57:56.304 - Thread: 1 -> Environment.ProcessorCount: 24 2024-05-24 10:57:56.336 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Education (Microsoft Windows NT 10.0.19045.0) 2024-05-24 10:57:56.336 - Thread: 1 -> Environment.CommandLine: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-05-24 10:57:56.336 - Thread: 1 -> Environment.Is64BitProcess: True 2024-05-24 10:57:56.336 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-05-24 10:57:56.336 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-05-24 10:57:56.336 - Thread: 1 -> Environment.CurrentDirectory: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-24 10:57:56.339 - Thread: 1 -> CPU Info: AMD Ryzen 9 7900X 12-Core Processor 2024-05-24 10:57:56.339 - Thread: 1 -> Default Culture: 2024-05-24 10:57:56.339 - Thread: 1 -> Default UI Culture: 2024-05-24 10:57:56.339 - Thread: 1 -> MyConfig.Load() - START 2024-05-24 10:57:56.340 - Thread: 1 -> Path: C:\Users\Alex\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-24 10:57:56.925 - Thread: 1 -> EnableDamageEffects: True 2024-05-24 10:57:56.925 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-05-24 10:57:56.925 - Thread: 1 -> EnableReverb: False 2024-05-24 10:57:56.925 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-05-24 10:57:56.925 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-05-24 10:57:56.925 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-05-24 10:57:56.925 - Thread: 1 -> FirstTimeRun: False 2024-05-24 10:57:56.925 - Thread: 1 -> ExperimentalMode: True 2024-05-24 10:57:56.925 - Thread: 1 -> VideoAdapter: 0 2024-05-24 10:57:56.925 - Thread: 1 -> ScreenWidth: 1920 2024-05-24 10:57:56.925 - Thread: 1 -> ScreenHeight: 1080 2024-05-24 10:57:56.925 - Thread: 1 -> RefreshRate: 60000 2024-05-24 10:57:56.925 - Thread: 1 -> WindowMode: 1 2024-05-24 10:57:56.925 - Thread: 1 -> VerticalSync: 1 2024-05-24 10:57:56.925 - Thread: 1 -> FieldOfView: 74.94221 2024-05-24 10:57:56.925 - Thread: 1 -> PostProcessingEnabled: True 2024-05-24 10:57:56.925 - Thread: 1 -> FlaresIntensity: 1 2024-05-24 10:57:56.925 - Thread: 1 -> TreeViewDistance: 10000 2024-05-24 10:57:56.925 - Thread: 1 -> GrassDensity: 0.9798096 2024-05-24 10:57:56.925 - Thread: 1 -> GrassDrawDistance: 4998 2024-05-24 10:57:56.925 - Thread: 1 -> AntialiasingMode: 0 2024-05-24 10:57:56.925 - Thread: 1 -> ShadowMapResolution: 2 2024-05-24 10:57:56.925 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-05-24 10:57:56.925 - Thread: 1 -> TextureQuality: 2 2024-05-24 10:57:56.925 - Thread: 1 -> AnisotropicFiltering: 4 2024-05-24 10:57:56.925 - Thread: 1 -> ModelQuality: 2 2024-05-24 10:57:56.925 - Thread: 1 -> VoxelQuality: 2 2024-05-24 10:57:56.925 - Thread: 1 -> ShaderQuality: 2 2024-05-24 10:57:56.925 - Thread: 1 -> LowMemSwitchToLow: 0 2024-05-24 10:57:56.925 - Thread: 1 -> FirstVTTimeRun: False 2024-05-24 10:57:56.925 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-05-24 10:57:56.925 - Thread: 1 -> GDPRConsent: False 2024-05-24 10:57:56.925 - Thread: 1 -> GDPRConsentSent: True 2024-05-24 10:57:56.926 - Thread: 1 -> HudState: 1 2024-05-24 10:57:56.926 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-05-24 10:57:56.926 - Thread: 1 -> FirstTimeTutorials: False 2024-05-24 10:57:56.926 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-05-24 10:57:56.926 - Thread: 1 -> ShowCrosshair: True 2024-05-24 10:57:56.926 - Thread: 1 -> EnableSteamCloud: False 2024-05-24 10:57:56.926 - Thread: 1 -> UiTransparency: 1 2024-05-24 10:57:56.926 - Thread: 1 -> UiBkTransparency: 1 2024-05-24 10:57:56.926 - Thread: 1 -> HUDBkTransparency: 0.6 2024-05-24 10:57:56.926 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-05-24 10:57:56.926 - Thread: 1 -> ControlsHints: False 2024-05-24 10:57:56.926 - Thread: 1 -> GoodBotHints: False 2024-05-24 10:57:56.926 - Thread: 1 -> RotationHints: True 2024-05-24 10:57:56.926 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-05-24 10:57:56.926 - Thread: 1 -> LastCheckedVersion: 1200025 2024-05-24 10:57:56.926 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-05-24 10:57:56.926 - Thread: 1 -> ControllerDefaultOnStart: False 2024-05-24 10:57:56.926 - Thread: 1 -> ShowCrosshair2: 0 2024-05-24 10:57:56.926 - Thread: 1 -> EnableTrading: True 2024-05-24 10:57:56.926 - Thread: 1 -> SpriteMainViewportScale: 1 2024-05-24 10:57:56.926 - Thread: 1 -> AreaInteraction: True 2024-05-24 10:57:56.926 - Thread: 1 -> GameVolume: 1 2024-05-24 10:57:56.926 - Thread: 1 -> Music_Volume: 0.6253079 2024-05-24 10:57:56.926 - Thread: 1 -> VoiceChatVolume: 5 2024-05-24 10:57:56.926 - Thread: 1 -> HudWarnings: True 2024-05-24 10:57:56.926 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-05-24 10:57:56.926 - Thread: 1 -> VoiceChat: True 2024-05-24 10:57:56.926 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-05-24 10:57:56.926 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2024-05-24 10:57:56.926 - Thread: 1 -> EnableDynamicMusic: True 2024-05-24 10:57:56.926 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2024-05-24 10:57:56.926 - Thread: 1 -> EnableDoppler: True 2024-05-24 10:57:56.926 - Thread: 1 -> ZoomMultiplier: 0.2 2024-05-24 10:57:56.926 - Thread: 1 -> GamepadScheme: 0 2024-05-24 10:57:56.926 - Thread: 1 -> VoxelTextureQuality: 2 2024-05-24 10:57:56.926 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-05-24 10:57:56.926 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-05-24 10:57:56.926 - Thread: 1 -> ModIoConsent: True 2024-05-24 10:57:56.926 - Thread: 1 -> SteamConsent: True 2024-05-24 10:57:56.926 - Thread: 1 -> Language: 0 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-05-24 10:57:56.926 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-05-24 10:57:56.926 - Thread: 1 -> IronSightSwitchState: 1 2024-05-24 10:57:56.926 - Thread: 1 -> LightsQuality: 3 2024-05-24 10:57:56.926 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-05-24 10:57:56.926 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-05-24 10:57:56.926 - Thread: 1 -> LastBannerId: 95 2024-05-24 10:57:56.926 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipCreative 2024-05-24 10:57:56.926 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2024-05-24 10:57:56.926 - Thread: 1 -> GamepadSchemeName: Flight 2024-05-24 10:57:56.926 - Thread: 1 -> MyConfig.Load() - END 2024-05-24 10:58:01.646 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-05-24 10:58:01.849 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-05-24 10:58:01.937 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-05-24 10:58:01.939 - Thread: 1 -> Found processor count: 12 2024-05-24 10:58:01.939 - Thread: 1 -> Using processor count: 12 2024-05-24 10:58:02.116 - Thread: 29 -> Elastic http response error BadRequest: {"error":{"root_cause":[{"type":"document_parsing_exception","reason":"[1:8640] failed to parse: Limit of total fields [10000] has been exceeded while adding new fields [1]"}],"type":"document_parsing_exception","reason":"[1:8640] failed to parse: Limit of total fields [10000] has been exceeded while adding new fields [1]","caused_by":{"type":"illegal_argument_exception","reason":"Limit of total fields [10000] has been exceeded while adding new fields [1]"}},"status":400} 2024-05-24 10:58:02.340 - Thread: 1 -> All detected adapters: 2024-05-24 10:58:02.340 - Thread: 1 -> NVIDIA GeForce RTX 4060 Ti - VendorID=4318, SubsystemID=-216788816, DeviceID=10243 2024-05-24 10:58:02.340 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-05-24 10:58:02.680 - Thread: 1 -> AdapterInfo = { 2024-05-24 10:58:02.680 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 2024-05-24 10:58:02.680 - Thread: 1 -> Description = dev id: 10243, mem: 16891510784, shared mem: 16745211904, Luid: 80646, rev: 161, subsys id: -216788816, vendor id: 4318, feature_level 11.1: True 2024-05-24 10:58:02.680 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-24 10:58:02.680 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-24 10:58:02.680 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-24 10:58:02.680 - Thread: 1 -> AftermathSupported = False 2024-05-24 10:58:02.680 - Thread: 1 -> Adapter id = 0 2024-05-24 10:58:02.680 - Thread: 1 -> Supported = True 2024-05-24 10:58:02.680 - Thread: 1 -> RAM = 16891510784 2024-05-24 10:58:02.680 - Thread: 1 -> Priority = 2 2024-05-24 10:58:02.680 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-24 10:58:02.680 - Thread: 1 -> Output is attached = True 2024-05-24 10:58:02.680 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-24 10:58:02.680 - Thread: 1 -> } 2024-05-24 10:58:02.680 - Thread: 1 -> AdapterInfo = { 2024-05-24 10:58:02.681 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 2024-05-24 10:58:02.681 - Thread: 1 -> Description = dev id: 10243, mem: 16891510784, shared mem: 16745211904, Luid: 80646, rev: 161, subsys id: -216788816, vendor id: 4318, feature_level 11.1: True 2024-05-24 10:58:02.681 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-24 10:58:02.681 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-24 10:58:02.681 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-24 10:58:02.681 - Thread: 1 -> AftermathSupported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Adapter id = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> RAM = 16891510784 2024-05-24 10:58:02.681 - Thread: 1 -> Priority = 2 2024-05-24 10:58:02.681 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> Output is attached = True 2024-05-24 10:58:02.681 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-24 10:58:02.681 - Thread: 1 -> } 2024-05-24 10:58:02.681 - Thread: 1 -> AdapterInfo = { 2024-05-24 10:58:02.681 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 2024-05-24 10:58:02.681 - Thread: 1 -> Description = dev id: 10243, mem: 16891510784, shared mem: 16745211904, Luid: 80646, rev: 161, subsys id: -216788816, vendor id: 4318, feature_level 11.1: True 2024-05-24 10:58:02.681 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-24 10:58:02.681 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-24 10:58:02.681 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-24 10:58:02.681 - Thread: 1 -> AftermathSupported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Adapter id = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> RAM = 16891510784 2024-05-24 10:58:02.681 - Thread: 1 -> Priority = 2 2024-05-24 10:58:02.681 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> Output is attached = True 2024-05-24 10:58:02.681 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-05-24 10:58:02.681 - Thread: 1 -> } 2024-05-24 10:58:02.681 - Thread: 1 -> AdapterInfo = { 2024-05-24 10:58:02.681 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 2024-05-24 10:58:02.681 - Thread: 1 -> Description = dev id: 10243, mem: 16891510784, shared mem: 16745211904, Luid: 80646, rev: 161, subsys id: -216788816, vendor id: 4318, feature_level 11.1: True 2024-05-24 10:58:02.681 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-24 10:58:02.681 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-24 10:58:02.681 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-24 10:58:02.681 - Thread: 1 -> AftermathSupported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Adapter id = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> RAM = 16891510784 2024-05-24 10:58:02.681 - Thread: 1 -> Priority = 2 2024-05-24 10:58:02.681 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> Output is attached = True 2024-05-24 10:58:02.681 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-05-24 10:58:02.681 - Thread: 1 -> } 2024-05-24 10:58:02.681 - Thread: 1 -> AdapterInfo = { 2024-05-24 10:58:02.681 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-24 10:58:02.681 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16745211904, Luid: 84006, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-24 10:58:02.681 - Thread: 1 -> Driver version = 2024-05-24 10:58:02.681 - Thread: 1 -> Driver date = 2024-05-24 10:58:02.681 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-24 10:58:02.681 - Thread: 1 -> AftermathSupported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Adapter id = 1 2024-05-24 10:58:02.681 - Thread: 1 -> Supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> RAM = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Priority = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Output is attached = False 2024-05-24 10:58:02.681 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-24 10:58:02.681 - Thread: 1 -> } 2024-05-24 10:58:02.681 - Thread: 1 -> AdapterInfo = { 2024-05-24 10:58:02.681 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-24 10:58:02.681 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16745211904, Luid: 84006, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-24 10:58:02.681 - Thread: 1 -> Driver version = 2024-05-24 10:58:02.681 - Thread: 1 -> Driver date = 2024-05-24 10:58:02.681 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-24 10:58:02.681 - Thread: 1 -> AftermathSupported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Adapter id = 1 2024-05-24 10:58:02.681 - Thread: 1 -> Supported = True 2024-05-24 10:58:02.681 - Thread: 1 -> RAM = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Priority = 0 2024-05-24 10:58:02.681 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-24 10:58:02.681 - Thread: 1 -> Output is attached = False 2024-05-24 10:58:02.681 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-24 10:58:02.681 - Thread: 1 -> } 2024-05-24 10:58:02.682 - Thread: 1 -> Service.IsActive: True 2024-05-24 10:58:02.682 - Thread: 1 -> Service.IsOnline: True 2024-05-24 10:58:02.682 - Thread: 1 -> Service.OwnsGame: False 2024-05-24 10:58:02.682 - Thread: 1 -> Service.UserId: 76561198014359486 2024-05-24 10:58:02.682 - Thread: 1 -> Service.UserName: Wolf 2024-05-24 10:58:02.682 - Thread: 1 -> Service.Branch: default 2024-05-24 10:58:02.682 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-05-24 10:58:02.682 - Thread: 1 -> Build version: 0.1.1.0 2024-05-24 10:58:02.686 - Thread: 1 -> MyScreenManager() 2024-05-24 10:58:02.708 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2024-05-24 10:58:02.708 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2024-05-24 10:58:02.709 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2024-05-24 10:58:02.709 - Thread: 31 -> CreateDeviceInternal - Create device 2024-05-24 10:58:02.814 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2024-05-24 10:58:02.881 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2024-05-24 10:58:02.881 - Thread: 31 -> CreateDeviceInternal create swapchain 2024-05-24 10:58:06.193 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-05-24 10:58:06.193 - Thread: 1 -> Game dir: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-24 10:58:06.193 - Thread: 1 -> Content dir: D:\Games\Steam\steamapps\common\SpaceEngineers\Content 2024-05-24 10:58:07.217 - Thread: 1 -> Preallocate - START 2024-05-24 10:58:07.220 - Thread: 1 -> MySpaceWorldGenerator - START 2024-05-24 10:58:07.221 - Thread: 1 -> MySpaceWorldGenerator - END 2024-05-24 10:58:07.221 - Thread: 1 -> MySpaceBuildComponent - START 2024-05-24 10:58:07.221 - Thread: 1 -> MySpaceBuildComponent - END 2024-05-24 10:58:07.221 - Thread: 1 -> MyEntities - START 2024-05-24 10:58:07.228 - Thread: 1 -> MyEntities - END 2024-05-24 10:58:07.228 - Thread: 1 -> MyObjectBuilder_Base - START 2024-05-24 10:58:07.228 - Thread: 1 -> MyObjectBuilder_Base - END 2024-05-24 10:58:07.228 - Thread: 1 -> MyTransparentGeometry - START 2024-05-24 10:58:07.228 - Thread: 1 -> MyTransparentGeometry - END 2024-05-24 10:58:07.228 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-05-24 10:58:07.231 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-05-24 10:58:07.231 - Thread: 1 -> MyMath - START 2024-05-24 10:58:07.231 - Thread: 1 -> MyMath - END 2024-05-24 10:58:07.231 - Thread: 1 -> MySimpleObjectDraw - START 2024-05-24 10:58:07.231 - Thread: 1 -> MySimpleObjectDraw - END 2024-05-24 10:58:07.239 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-05-24 10:58:07.239 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-05-24 10:58:07.239 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-05-24 10:58:07.263 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-05-24 10:58:07.263 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-05-24 10:58:07.263 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-05-24 10:58:07.263 - Thread: 1 -> MySyncDestructions - START 2024-05-24 10:58:07.263 - Thread: 1 -> MySyncDestructions - END 2024-05-24 10:58:07.263 - Thread: 1 -> MySyncEntity - START 2024-05-24 10:58:07.263 - Thread: 1 -> MySyncEntity - END 2024-05-24 10:58:07.263 - Thread: 1 -> MyCommandCharacter - START 2024-05-24 10:58:07.263 - Thread: 1 -> MyCommandCharacter - END 2024-05-24 10:58:07.263 - Thread: 1 -> MyCommandConsole - START 2024-05-24 10:58:07.263 - Thread: 1 -> MyCommandConsole - END 2024-05-24 10:58:07.263 - Thread: 1 -> MyCommandEntity - START 2024-05-24 10:58:07.263 - Thread: 1 -> MyCommandEntity - END 2024-05-24 10:58:07.263 - Thread: 1 -> MyAiTargetManager - START 2024-05-24 10:58:07.263 - Thread: 1 -> MyAiTargetManager - END 2024-05-24 10:58:07.263 - Thread: 1 -> MyClientDebugCommands - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyClientDebugCommands - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyDedicatedServer - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyDedicatedServer - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyDedicatedServerBase - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyDedicatedServerBase - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerBase - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerBase - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerClient - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerClient - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerClientBase - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerClientBase - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerLobby - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerLobby - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerServerBase - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyMultiplayerServerBase - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyServerDebugCommands - START 2024-05-24 10:58:07.264 - Thread: 1 -> MyServerDebugCommands - END 2024-05-24 10:58:07.264 - Thread: 1 -> MyCubeGridDefinitions - START 2024-05-24 10:58:07.267 - Thread: 1 -> MyCubeGridDefinitions - END 2024-05-24 10:58:07.267 - Thread: 1 -> MyDefinitionManager - START 2024-05-24 10:58:07.269 - Thread: 1 -> MyDefinitionManager - END 2024-05-24 10:58:07.269 - Thread: 1 -> Preallocate - END 2024-05-24 10:58:07.270 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-05-24 10:58:07.505 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-05-24 10:58:07.505 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-05-24 10:58:07.517 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-05-24 10:58:07.518 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-24 10:58:07.518 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-24 10:58:07.518 - Thread: 1 -> Assembly.Location: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-05-24 10:58:07.518 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-24 10:58:07.518 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-05-24 10:58:07.519 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-24 10:58:07.524 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-05-24 10:58:07.524 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7E26 2024-05-24 10:58:07.525 - Thread: 1 -> Virtualized: False 2024-05-24 10:58:07.527 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 7900X 12-Core Processor 2024-05-24 10:58:07.527 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,490,423,808 bytes 2024-05-24 10:58:07.527 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-24 10:58:07.527 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,880,033,792 bytes 2024-05-24 10:58:07.527 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,314,470,912 bytes 2024-05-24 10:58:07.529 - Thread: 1 -> Drive C: | Capacity: 224,498,892,800 bytes | Free space: 42,189,463,552 bytes 2024-05-24 10:58:07.529 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 71,690,563,584 bytes 2024-05-24 10:58:07.530 - Thread: 1 -> Drive F: | Capacity: 826,139,471,872 bytes | Free space: 431,711,162,368 bytes 2024-05-24 10:58:07.530 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-24 10:58:07.530 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-05-24 10:58:07.530 - Thread: 1 -> Installed DLCs: 2024-05-24 10:58:07.530 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-05-24 10:58:07.675 - Thread: 1 -> Havok: Physics.Init 2024-05-24 10:58:08.002 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-05-24 10:58:08.524 - Thread: 1 -> HkGameName: SpaceEngineers 2024-05-24 10:58:08.527 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-05-24 10:58:08.527 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-24 10:58:08.536 - Thread: 1 -> 930ec84f6a2476873cfa78fd93c7ccb24d962750 2024-05-24 10:58:08.627 - Thread: 1 -> Loading scenarios 2024-05-24 10:58:08.641 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-24 10:58:08.641 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-05-24 10:58:08.887 - Thread: 1 -> Loading sound definitions 2024-05-24 10:58:08.887 - Thread: 1 -> Loading gamepad controls 2024-05-24 10:58:08.888 - Thread: 1 -> Loading DLC definitions 2024-05-24 10:58:11.917 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-24 10:58:11.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-05-24 10:58:11.917 - Thread: 1 -> Loading Quick starts 2024-05-24 10:58:11.917 - Thread: 1 -> Loading ScenarioCategories 2024-05-24 10:58:11.917 - Thread: 1 -> Loading shadow textures definitions 2024-05-24 10:58:11.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-05-24 10:58:11.918 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-05-24 10:58:11.920 - Thread: 1 -> MyAudio.LoadData - START 2024-05-24 10:58:11.980 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-24 10:58:12.519 - Thread: 1 -> MyAudio.LoadData - END 2024-05-24 10:58:12.524 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2024-05-24 10:58:12.524 - Thread: 1 -> MyGuiManager() 2024-05-24 10:58:12.526 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-24 10:58:12.559 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-24 10:58:12.648 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-24 10:58:12.669 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-05-24 10:58:12.669 - Thread: 16 -> ReloadVoxelMaterials 2024-05-24 10:58:12.676 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-24 10:58:12.676 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-24 10:58:12.676 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-24 10:58:12.698 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-05-24 10:58:12.698 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-05-24 10:58:12.698 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-05-24 10:58:12.698 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-05-24 10:58:12.699 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-05-24 10:58:12.699 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-05-24 10:58:12.728 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-05-24 10:58:12.729 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-05-24 10:58:12.732 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-05-24 10:58:12.733 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-05-24 10:58:12.738 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-05-24 10:58:12.741 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-05-24 10:58:12.742 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-05-24 10:58:12.743 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-05-24 10:58:12.744 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-05-24 10:58:12.750 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-05-24 10:58:12.750 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-05-24 10:58:12.756 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-05-24 10:58:12.759 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-05-24 10:58:12.760 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-05-24 10:58:12.760 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-05-24 10:58:12.775 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-05-24 10:58:12.775 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-05-24 10:58:12.776 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-05-24 10:58:12.780 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-05-24 10:58:12.780 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-05-24 10:58:12.781 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-05-24 10:58:12.788 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-05-24 10:58:12.788 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-05-24 10:58:12.794 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-05-24 10:58:12.801 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-05-24 10:58:12.803 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-05-24 10:58:12.805 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-05-24 10:58:12.812 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-05-24 10:58:12.820 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-05-24 10:58:12.821 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-05-24 10:58:12.824 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-05-24 10:58:12.824 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-05-24 10:58:12.826 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-05-24 10:58:12.826 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-05-24 10:58:12.828 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-05-24 10:58:12.828 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-05-24 10:58:12.832 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-05-24 10:58:12.833 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-05-24 10:58:12.849 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-05-24 10:58:12.851 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-05-24 10:58:12.852 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-05-24 10:58:12.870 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-05-24 10:58:12.883 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-05-24 10:58:12.883 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-05-24 10:58:12.883 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-05-24 10:58:12.924 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-05-24 10:58:12.960 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-05-24 10:58:13.364 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-05-24 10:58:13.369 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-05-24 10:58:13.379 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-05-24 10:58:13.380 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-05-24 10:58:13.385 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-05-24 10:58:13.389 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-05-24 10:58:13.390 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-05-24 10:58:13.394 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-05-24 10:58:13.395 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-05-24 10:58:13.399 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-05-24 10:58:13.405 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-05-24 10:58:13.407 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-05-24 10:58:13.413 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-05-24 10:58:13.422 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-05-24 10:58:13.422 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-05-24 10:58:13.431 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-05-24 10:58:13.435 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-05-24 10:58:13.468 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-05-24 10:58:13.468 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-05-24 10:58:13.502 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-05-24 10:58:13.508 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-05-24 10:58:13.538 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-05-24 10:58:13.543 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-05-24 10:58:13.575 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-05-24 10:58:13.575 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-05-24 10:58:13.599 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-05-24 10:58:13.602 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-05-24 10:58:13.624 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-05-24 10:58:13.632 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-05-24 10:58:13.635 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-05-24 10:58:13.654 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-05-24 10:58:13.662 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-05-24 10:58:13.665 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-05-24 10:58:13.668 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-05-24 10:58:13.680 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-05-24 10:58:13.682 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-05-24 10:58:13.691 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-05-24 10:58:13.691 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-05-24 10:58:13.696 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-05-24 10:58:13.797 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-05-24 10:58:13.810 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-05-24 10:58:13.820 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-05-24 10:58:13.822 - Thread: 1 -> Decorative Blocks (1049790) 2024-05-24 10:58:13.822 - Thread: 1 -> Economy Deluxe (1135960) 2024-05-24 10:58:13.822 - Thread: 1 -> Style Pack (1084680) 2024-05-24 10:58:13.822 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-05-24 10:58:13.822 - Thread: 1 -> Frostbite (1241550) 2024-05-24 10:58:13.823 - Thread: 1 -> Sparks Of The Future (1307680) 2024-05-24 10:58:13.823 - Thread: 1 -> Wasteland (1374610) 2024-05-24 10:58:13.823 - Thread: 1 -> Warfare I. (1475830) 2024-05-24 10:58:13.823 - Thread: 1 -> Heavy Industry (1676100) 2024-05-24 10:58:13.823 - Thread: 1 -> Warfare II. (1783760) 2024-05-24 10:58:13.823 - Thread: 1 -> Automatons (1958640) 2024-05-24 10:58:13.823 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-05-24 10:58:13.823 - Thread: 1 -> Signal Blocks (2914120) 2024-05-24 10:58:13.831 - Thread: 27 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-05-24 10:58:13.852 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-05-24 10:58:13.867 - Thread: 1 -> Timer Frequency: 10000000 2024-05-24 10:58:13.867 - Thread: 1 -> Ticks per frame: 166667 2024-05-24 10:58:13.872 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-05-24 10:58:13.879 - Thread: 16 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-05-24 10:58:13.899 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-05-24 10:58:13.936 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-05-24 10:58:14.254 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-05-24 10:58:14.285 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-24 10:58:14.285 - Thread: 1 -> Flares Intensity: 1 2024-05-24 10:58:14.285 - Thread: 1 -> Field of view: 1.307988 2024-05-24 10:58:14.285 - Thread: 1 -> PostProcessingEnabled: True 2024-05-24 10:58:14.285 - Thread: 1 -> Render.GrassDensityFactor: 0.9798096 2024-05-24 10:58:14.285 - Thread: 1 -> Render.GrassDrawDistance: 4998 2024-05-24 10:58:14.285 - Thread: 1 -> Render.DistanceFade: 10000 2024-05-24 10:58:14.285 - Thread: 1 -> Render.AntialiasingMode: NONE 2024-05-24 10:58:14.285 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-24 10:58:14.285 - Thread: 1 -> Render.TextureQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-05-24 10:58:14.285 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-05-24 10:58:14.285 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-05-24 10:58:14.287 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-05-24 10:58:14.301 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-05-24 10:58:14.304 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-05-24 10:58:14.304 - Thread: 1 -> Analytics session started: UserID = (d3cf3a71-d477-4d35-ed13-ded74a369a6a) SessionID = (61a03393-25b4-4136-b7f2-c3b1216cb347) 2024-05-24 10:58:14.305 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-24 10:58:14.334 - Thread: 30 -> Elastic http response error BadRequest: {"error":{"root_cause":[{"type":"document_parsing_exception","reason":"[1:8640] failed to parse: Limit of total fields [10000] has been exceeded while adding new fields [1]"}],"type":"document_parsing_exception","reason":"[1:8640] failed to parse: Limit of total fields [10000] has been exceeded while adding new fields [1]","caused_by":{"type":"illegal_argument_exception","reason":"Limit of total fields [10000] has been exceeded while adding new fields [1]"}},"status":400} 2024-05-24 10:58:15.612 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-05-24 10:58:15.612 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-05-24 10:58:15.612 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-05-24 10:58:16.997 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-24 10:58:17.245 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-05-24 10:58:17.245 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-05-24 10:58:17.245 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-24 10:58:17.245 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-24 10:58:18.362 - Thread: 1 -> MyConfig.Save() - START 2024-05-24 10:58:18.362 - Thread: 1 -> Path: C:\Users\Alex\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-24 10:58:18.368 - Thread: 1 -> MyConfig.Save() - END 2024-05-24 10:58:19.584 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-24 10:58:19.584 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-05-24 10:58:19.584 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2024-05-24 10:58:38.395 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-05-24 10:58:39.130 - Thread: 1 -> MyConfig.Save() - START 2024-05-24 10:58:39.130 - Thread: 1 -> Path: C:\Users\Alex\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-24 10:58:39.131 - Thread: 1 -> MyConfig.Save() - END 2024-05-24 10:58:39.131 - Thread: 1 -> Application closed by user 2024-05-24 10:58:39.131 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-05-24 10:58:39.132 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-24 10:58:39.132 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-24 10:58:39.165 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-05-24 10:58:39.165 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-05-24 10:58:39.165 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-24 10:58:39.165 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-24 10:58:39.166 - Thread: 1 -> Exiting.. 2024-05-24 10:58:39.166 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-05-24 10:58:39.174 - Thread: 1 -> MyAudio.UnloadData - START 2024-05-24 10:58:39.184 - Thread: 1 -> MyAudio.UnloadData - END 2024-05-24 10:58:39.185 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-05-24 10:58:39.261 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 17217144 computed total 17217144 reported total Heap usage: 75888 (17%) unused in thread local freelists 148024 (33%) unused in main heap 214800 (48%) used in main heap ------- 438712 allocated by heap Peak usage: 360416 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2024-05-24 10:58:39.403 - Thread: 1 -> Steam closed 2024-05-24 10:58:39.429 - Thread: 1 -> Log Closed