2024-05-19 18:55:48.933 - Thread: 1 -> Log Started 2024-05-19 18:55:48.933 - Thread: 1 -> Timezone (local - UTC): -5h 2024-05-19 18:55:48.933 - Thread: 1 -> App Version: 01_204_017 2024-05-19 18:55:49.036 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-05-19 18:55:49.037 - Thread: 1 -> Branch / Sandbox: SVN 2024-05-19 18:55:49.037 - Thread: 1 -> Client Build Number: 0 2024-05-19 18:55:49.037 - Thread: 1 -> Server Build Number: 0 2024-05-19 18:55:49.037 - Thread: 1 -> Environment.ProcessorCount: 16 2024-05-19 18:55:49.077 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-05-19 18:55:49.077 - Thread: 1 -> Environment.CommandLine: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-05-19 18:55:49.077 - Thread: 1 -> Environment.Is64BitProcess: True 2024-05-19 18:55:49.077 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-05-19 18:55:49.077 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-05-19 18:55:49.078 - Thread: 1 -> Environment.CurrentDirectory: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-19 18:55:49.081 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-05-19 18:55:49.081 - Thread: 1 -> Default Culture: 2024-05-19 18:55:49.081 - Thread: 1 -> Default UI Culture: 2024-05-19 18:55:49.084 - Thread: 1 -> MyConfig.Load() - START 2024-05-19 18:55:49.086 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:55:49.086 - Thread: 1 -> Config file not found! C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:55:49.088 - Thread: 1 -> NewNewGameScreen: False 2024-05-19 18:55:49.088 - Thread: 1 -> MyConfig.Load() - END 2024-05-19 18:56:23.802 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-05-19 18:56:23.988 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-05-19 18:56:23.991 - Thread: 1 -> Found processor count: 8 2024-05-19 18:56:23.991 - Thread: 1 -> Using processor count: 8 2024-05-19 18:56:24.592 - Thread: 1 -> All detected adapters: 2024-05-19 18:56:24.594 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-05-19 18:56:24.594 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-05-19 18:56:25.136 - Thread: 1 -> AdapterInfo = { 2024-05-19 18:56:25.136 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-05-19 18:56:25.136 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51885, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-19 18:56:25.136 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-19 18:56:25.136 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-19 18:56:25.136 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-19 18:56:25.136 - Thread: 1 -> AftermathSupported = False 2024-05-19 18:56:25.136 - Thread: 1 -> Adapter id = 0 2024-05-19 18:56:25.136 - Thread: 1 -> Supported = True 2024-05-19 18:56:25.136 - Thread: 1 -> RAM = 25314721792 2024-05-19 18:56:25.136 - Thread: 1 -> Priority = 2 2024-05-19 18:56:25.136 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-19 18:56:25.136 - Thread: 1 -> Output is attached = True 2024-05-19 18:56:25.137 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-19 18:56:25.137 - Thread: 1 -> } 2024-05-19 18:56:25.137 - Thread: 1 -> AdapterInfo = { 2024-05-19 18:56:25.137 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-05-19 18:56:25.137 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51885, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-19 18:56:25.137 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-19 18:56:25.137 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-19 18:56:25.137 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-19 18:56:25.137 - Thread: 1 -> AftermathSupported = False 2024-05-19 18:56:25.137 - Thread: 1 -> Adapter id = 0 2024-05-19 18:56:25.137 - Thread: 1 -> Supported = True 2024-05-19 18:56:25.137 - Thread: 1 -> RAM = 25314721792 2024-05-19 18:56:25.137 - Thread: 1 -> Priority = 2 2024-05-19 18:56:25.137 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-19 18:56:25.137 - Thread: 1 -> Output is attached = True 2024-05-19 18:56:25.137 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-19 18:56:25.137 - Thread: 1 -> } 2024-05-19 18:56:25.137 - Thread: 1 -> AdapterInfo = { 2024-05-19 18:56:25.138 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-05-19 18:56:25.138 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51885, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-19 18:56:25.138 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-19 18:56:25.138 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-19 18:56:25.138 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-19 18:56:25.138 - Thread: 1 -> AftermathSupported = False 2024-05-19 18:56:25.138 - Thread: 1 -> Adapter id = 0 2024-05-19 18:56:25.138 - Thread: 1 -> Supported = True 2024-05-19 18:56:25.138 - Thread: 1 -> RAM = 25314721792 2024-05-19 18:56:25.138 - Thread: 1 -> Priority = 2 2024-05-19 18:56:25.138 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-19 18:56:25.138 - Thread: 1 -> Output is attached = True 2024-05-19 18:56:25.138 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-05-19 18:56:25.138 - Thread: 1 -> } 2024-05-19 18:56:25.138 - Thread: 1 -> AdapterInfo = { 2024-05-19 18:56:25.138 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-05-19 18:56:25.138 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 51885, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-19 18:56:25.138 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-19 18:56:25.138 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-19 18:56:25.138 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-19 18:56:25.138 - Thread: 1 -> AftermathSupported = False 2024-05-19 18:56:25.138 - Thread: 1 -> Adapter id = 0 2024-05-19 18:56:25.138 - Thread: 1 -> Supported = True 2024-05-19 18:56:25.138 - Thread: 1 -> RAM = 25314721792 2024-05-19 18:56:25.138 - Thread: 1 -> Priority = 2 2024-05-19 18:56:25.138 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-19 18:56:25.138 - Thread: 1 -> Output is attached = True 2024-05-19 18:56:25.138 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-05-19 18:56:25.138 - Thread: 1 -> } 2024-05-19 18:56:25.138 - Thread: 1 -> AdapterInfo = { 2024-05-19 18:56:25.139 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-19 18:56:25.139 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 62636, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-19 18:56:25.139 - Thread: 1 -> Driver version = 2024-05-19 18:56:25.139 - Thread: 1 -> Driver date = 2024-05-19 18:56:25.139 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-19 18:56:25.139 - Thread: 1 -> AftermathSupported = False 2024-05-19 18:56:25.139 - Thread: 1 -> Adapter id = 1 2024-05-19 18:56:25.139 - Thread: 1 -> Supported = True 2024-05-19 18:56:25.139 - Thread: 1 -> RAM = 0 2024-05-19 18:56:25.139 - Thread: 1 -> Priority = 0 2024-05-19 18:56:25.139 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-19 18:56:25.139 - Thread: 1 -> Output is attached = False 2024-05-19 18:56:25.139 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-19 18:56:25.139 - Thread: 1 -> } 2024-05-19 18:56:25.139 - Thread: 1 -> AdapterInfo = { 2024-05-19 18:56:25.139 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-19 18:56:25.139 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 62636, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-19 18:56:25.139 - Thread: 1 -> Driver version = 2024-05-19 18:56:25.139 - Thread: 1 -> Driver date = 2024-05-19 18:56:25.139 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-19 18:56:25.139 - Thread: 1 -> AftermathSupported = False 2024-05-19 18:56:25.139 - Thread: 1 -> Adapter id = 1 2024-05-19 18:56:25.139 - Thread: 1 -> Supported = True 2024-05-19 18:56:25.139 - Thread: 1 -> RAM = 0 2024-05-19 18:56:25.139 - Thread: 1 -> Priority = 0 2024-05-19 18:56:25.139 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-19 18:56:25.139 - Thread: 1 -> Output is attached = False 2024-05-19 18:56:25.139 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-19 18:56:25.139 - Thread: 1 -> } 2024-05-19 18:56:25.141 - Thread: 1 -> Service.IsActive: True 2024-05-19 18:56:25.141 - Thread: 1 -> Service.IsOnline: True 2024-05-19 18:56:25.141 - Thread: 1 -> Service.OwnsGame: False 2024-05-19 18:56:25.141 - Thread: 1 -> Service.UserId: 76561198006776194 2024-05-19 18:56:25.141 - Thread: 1 -> Service.UserName: Naryneitred 2024-05-19 18:56:25.141 - Thread: 1 -> Service.Branch: default 2024-05-19 18:56:25.141 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-05-19 18:56:25.141 - Thread: 1 -> Build version: 0.1.1.0 2024-05-19 18:56:25.151 - Thread: 1 -> MyScreenManager() 2024-05-19 18:56:25.222 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2024-05-19 18:56:25.222 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2024-05-19 18:56:25.224 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2024-05-19 18:56:25.224 - Thread: 23 -> CreateDeviceInternal - Create device 2024-05-19 18:56:25.387 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2024-05-19 18:56:25.484 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2024-05-19 18:56:25.484 - Thread: 23 -> CreateDeviceInternal create swapchain 2024-05-19 18:56:29.017 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-05-19 18:56:29.018 - Thread: 1 -> Game dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-19 18:56:29.018 - Thread: 1 -> Content dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content 2024-05-19 18:56:30.338 - Thread: 1 -> Preallocate - START 2024-05-19 18:56:30.342 - Thread: 1 -> MySpaceWorldGenerator - START 2024-05-19 18:56:30.347 - Thread: 1 -> MySpaceWorldGenerator - END 2024-05-19 18:56:30.347 - Thread: 1 -> MySpaceBuildComponent - START 2024-05-19 18:56:30.347 - Thread: 1 -> MySpaceBuildComponent - END 2024-05-19 18:56:30.348 - Thread: 1 -> MyEntities - START 2024-05-19 18:56:30.364 - Thread: 1 -> MyEntities - END 2024-05-19 18:56:30.364 - Thread: 1 -> MyObjectBuilder_Base - START 2024-05-19 18:56:30.364 - Thread: 1 -> MyObjectBuilder_Base - END 2024-05-19 18:56:30.364 - Thread: 1 -> MyTransparentGeometry - START 2024-05-19 18:56:30.364 - Thread: 1 -> MyTransparentGeometry - END 2024-05-19 18:56:30.364 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-05-19 18:56:30.370 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-05-19 18:56:30.370 - Thread: 1 -> MyMath - START 2024-05-19 18:56:30.370 - Thread: 1 -> MyMath - END 2024-05-19 18:56:30.370 - Thread: 1 -> MySimpleObjectDraw - START 2024-05-19 18:56:30.370 - Thread: 1 -> MySimpleObjectDraw - END 2024-05-19 18:56:30.384 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-05-19 18:56:30.384 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-05-19 18:56:30.384 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-05-19 18:56:30.444 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-05-19 18:56:30.444 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-05-19 18:56:30.444 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-05-19 18:56:30.444 - Thread: 1 -> MySyncDestructions - START 2024-05-19 18:56:30.444 - Thread: 1 -> MySyncDestructions - END 2024-05-19 18:56:30.444 - Thread: 1 -> MySyncEntity - START 2024-05-19 18:56:30.444 - Thread: 1 -> MySyncEntity - END 2024-05-19 18:56:30.444 - Thread: 1 -> MyCommandCharacter - START 2024-05-19 18:56:30.445 - Thread: 1 -> MyCommandCharacter - END 2024-05-19 18:56:30.445 - Thread: 1 -> MyCommandConsole - START 2024-05-19 18:56:30.446 - Thread: 1 -> MyCommandConsole - END 2024-05-19 18:56:30.446 - Thread: 1 -> MyCommandEntity - START 2024-05-19 18:56:30.446 - Thread: 1 -> MyCommandEntity - END 2024-05-19 18:56:30.446 - Thread: 1 -> MyAiTargetManager - START 2024-05-19 18:56:30.446 - Thread: 1 -> MyAiTargetManager - END 2024-05-19 18:56:30.446 - Thread: 1 -> MyClientDebugCommands - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyClientDebugCommands - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyDedicatedServer - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyDedicatedServer - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyDedicatedServerBase - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyDedicatedServerBase - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerBase - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerBase - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerClient - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerClient - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerClientBase - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerClientBase - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerLobby - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerLobby - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerServerBase - START 2024-05-19 18:56:30.447 - Thread: 1 -> MyMultiplayerServerBase - END 2024-05-19 18:56:30.447 - Thread: 1 -> MyServerDebugCommands - START 2024-05-19 18:56:30.448 - Thread: 1 -> MyServerDebugCommands - END 2024-05-19 18:56:30.448 - Thread: 1 -> MyCubeGridDefinitions - START 2024-05-19 18:56:30.503 - Thread: 1 -> MyCubeGridDefinitions - END 2024-05-19 18:56:30.503 - Thread: 1 -> MyDefinitionManager - START 2024-05-19 18:56:30.531 - Thread: 1 -> MyDefinitionManager - END 2024-05-19 18:56:30.531 - Thread: 1 -> Preallocate - END 2024-05-19 18:56:30.536 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-05-19 18:56:30.822 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-05-19 18:56:30.822 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-05-19 18:56:30.835 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-05-19 18:56:30.836 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:56:30.836 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:56:30.836 - Thread: 1 -> Assembly.Location: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-05-19 18:56:30.836 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-19 18:56:30.836 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-05-19 18:56:30.836 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-19 18:56:30.841 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-05-19 18:56:30.841 - Thread: 1 -> Win32_ComputerSystem.Model: Z390 AORUS PRO WIFI 2024-05-19 18:56:30.841 - Thread: 1 -> Virtualized: False 2024-05-19 18:56:30.845 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-05-19 18:56:30.846 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,652,608 bytes 2024-05-19 18:56:30.846 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-19 18:56:30.846 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,275,759,616 bytes 2024-05-19 18:56:30.846 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,348,819,968 bytes 2024-05-19 18:56:30.849 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 96,968,622,080 bytes 2024-05-19 18:56:30.849 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 123,516,936,192 bytes 2024-05-19 18:56:30.849 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-19 18:56:30.852 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-05-19 18:56:30.852 - Thread: 1 -> Installed DLCs: 2024-05-19 18:56:30.862 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-05-19 18:56:31.076 - Thread: 1 -> Havok: Physics.Init 2024-05-19 18:56:31.149 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-05-19 18:56:31.163 - Thread: 1 -> HkGameName: SpaceEngineers 2024-05-19 18:56:31.166 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-05-19 18:56:31.168 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-19 18:56:31.172 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-05-19 18:56:31.471 - Thread: 1 -> Loading scenarios 2024-05-19 18:56:31.510 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-19 18:56:31.510 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-05-19 18:56:35.295 - Thread: 1 -> Loading sound definitions 2024-05-19 18:56:35.296 - Thread: 1 -> Loading gamepad controls 2024-05-19 18:56:35.297 - Thread: 1 -> Loading DLC definitions 2024-05-19 18:56:35.870 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-19 18:56:35.871 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-05-19 18:56:35.871 - Thread: 1 -> Loading Quick starts 2024-05-19 18:56:35.873 - Thread: 1 -> Loading ScenarioCategories 2024-05-19 18:56:35.873 - Thread: 1 -> Loading shadow textures definitions 2024-05-19 18:56:35.873 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-05-19 18:56:35.877 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-05-19 18:56:35.904 - Thread: 1 -> MyAudio.LoadData - START 2024-05-19 18:56:35.966 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-19 18:56:36.400 - Thread: 1 -> MyAudio.LoadData - END 2024-05-19 18:56:36.445 - Thread: 1 -> MyGuiManager() 2024-05-19 18:56:36.445 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-05-19 18:56:36.451 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-19 18:56:36.537 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-19 18:56:36.623 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-19 18:56:36.623 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-19 18:56:36.623 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-19 18:56:36.625 - Thread: 1 -> Loading default controls 2024-05-19 18:56:36.654 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-19 18:56:36.674 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-05-19 18:56:36.677 - Thread: 13 -> ReloadVoxelMaterials 2024-05-19 18:56:36.739 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-05-19 18:56:36.739 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-05-19 18:56:36.739 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-05-19 18:56:36.739 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-05-19 18:56:36.739 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-05-19 18:56:36.739 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-05-19 18:56:36.739 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-05-19 18:56:36.739 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-05-19 18:56:36.764 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-05-19 18:56:36.785 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-05-19 18:56:36.786 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-05-19 18:56:36.786 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-05-19 18:56:36.792 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-05-19 18:56:36.793 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-05-19 18:56:36.797 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-05-19 18:56:36.798 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-05-19 18:56:36.799 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-05-19 18:56:36.799 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-05-19 18:56:36.800 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-05-19 18:56:36.806 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-05-19 18:56:36.811 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-05-19 18:56:36.812 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-05-19 18:56:36.814 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-05-19 18:56:36.815 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-05-19 18:56:36.822 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-05-19 18:56:36.823 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-05-19 18:56:36.824 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-05-19 18:56:36.827 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-05-19 18:56:36.830 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-05-19 18:56:36.849 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-05-19 18:56:36.855 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-05-19 18:56:36.856 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-05-19 18:56:36.858 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-05-19 18:56:36.862 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-05-19 18:56:36.862 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-05-19 18:56:36.866 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-05-19 18:56:36.868 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-05-19 18:56:36.868 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-05-19 18:56:36.869 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-05-19 18:56:36.869 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-05-19 18:56:36.870 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-05-19 18:56:36.875 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-05-19 18:56:36.882 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-05-19 18:56:36.885 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-05-19 18:56:36.896 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-05-19 18:56:36.899 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-05-19 18:56:36.900 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-05-19 18:56:36.904 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-05-19 18:56:36.906 - Thread: 14 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-05-19 18:56:36.907 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-05-19 18:56:36.920 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-05-19 18:56:36.921 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-05-19 18:56:36.931 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-05-19 18:56:36.994 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-05-19 18:56:36.995 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-05-19 18:56:37.002 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-05-19 18:56:37.004 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-05-19 18:56:37.009 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-05-19 18:56:37.014 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-05-19 18:56:37.017 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-05-19 18:56:37.023 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-05-19 18:56:37.025 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-05-19 18:56:37.037 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-05-19 18:56:37.048 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-05-19 18:56:37.058 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-05-19 18:56:37.067 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-05-19 18:56:37.072 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-05-19 18:56:37.080 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-05-19 18:56:37.097 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-05-19 18:56:37.127 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-05-19 18:56:37.182 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-05-19 18:56:37.183 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-05-19 18:56:37.221 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-05-19 18:56:37.244 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-05-19 18:56:37.275 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-05-19 18:56:37.294 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-05-19 18:56:37.307 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-05-19 18:56:37.342 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-05-19 18:56:37.353 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-05-19 18:56:37.383 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-05-19 18:56:37.407 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-05-19 18:56:37.434 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-05-19 18:56:37.460 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-05-19 18:56:37.490 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-05-19 18:56:37.511 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-05-19 18:56:37.513 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-05-19 18:56:37.536 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-05-19 18:56:37.543 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-05-19 18:56:37.559 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-05-19 18:56:37.561 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-05-19 18:56:37.583 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-05-19 18:56:37.628 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-05-19 18:56:37.728 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-05-19 18:56:37.739 - Thread: 1 -> Timer Frequency: 10000000 2024-05-19 18:56:37.739 - Thread: 1 -> Ticks per frame: 166667 2024-05-19 18:56:37.758 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-05-19 18:56:37.773 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-05-19 18:56:37.778 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-05-19 18:56:37.801 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-05-19 18:56:37.873 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-05-19 18:56:37.911 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-05-19 18:56:37.980 - Thread: 15 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-05-19 18:56:37.987 - Thread: 16 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-05-19 18:56:38.454 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-19 18:56:38.553 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-19 18:56:38.553 - Thread: 1 -> Flares Intensity: 1 2024-05-19 18:56:38.553 - Thread: 1 -> Field of view: 1.22173 2024-05-19 18:56:38.553 - Thread: 1 -> PostProcessingEnabled: True 2024-05-19 18:56:38.553 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-05-19 18:56:38.553 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-05-19 18:56:38.553 - Thread: 1 -> Render.DistanceFade: 2000 2024-05-19 18:56:38.553 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-05-19 18:56:38.553 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-19 18:56:38.553 - Thread: 1 -> Render.TextureQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-05-19 18:56:38.553 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-05-19 18:56:38.553 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-05-19 18:56:38.567 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:56:38.569 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:56:38.625 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:56:38.625 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:56:38.625 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:56:38.626 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:56:38.663 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-05-19 18:56:38.905 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-05-19 18:56:38.905 - Thread: 1 -> Analytics session started: UserID = (b775cff5-493f-b500-0578-671680627ba5) SessionID = (143c1353-e7ed-4b3a-a2bd-ebd79c8a43fd) 2024-05-19 18:56:38.906 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-19 18:56:39.359 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-19 18:56:42.599 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-19 18:56:42.600 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-05-19 18:56:42.600 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-05-19 18:57:01.258 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-19 18:57:01.258 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-19 18:57:01.273 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-05-19 18:57:02.906 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-05-19 18:57:02.906 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-05-19 18:57:02.906 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-05-19 18:57:04.529 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2024-05-19 18:57:04.529 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-05-19 18:57:04.539 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-05-19 18:57:04.539 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-05-19 18:57:04.539 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-19 18:57:04.539 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-19 18:57:04.919 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2024-05-19 18:57:04.924 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2024-05-19 18:57:05.582 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:57:05.582 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:57:05.582 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:57:05.732 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:57:05.732 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:57:05.733 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:57:09.230 - Thread: 1 -> GUI Stats: Update 0.248087277777778, Draw 0.0380971666666666 2024-05-19 18:57:39.230 - Thread: 1 -> GUI Stats: Update 0.0332745000000001, Draw 0.0263741666666667 2024-05-19 18:58:09.231 - Thread: 1 -> GUI Stats: Update 0.0440417777777778, Draw 0.0294777222222222 2024-05-19 18:58:10.481 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:58:10.481 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:58:10.481 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:58:10.713 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:10.713 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:12.764 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:58:12.764 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:58:12.764 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:58:13.066 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:13.066 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:13.783 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 18:58:13.783 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 18:58:13.784 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 18:58:16.716 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-05-19 18:58:18.924 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-05-19 18:58:19.075 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-05-19 18:58:19.082 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-05-19 18:58:19.096 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-05-19 18:58:19.102 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-05-19 18:58:19.117 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-05-19 18:58:19.141 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-05-19 18:58:19.144 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-05-19 18:58:19.186 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-05-19 18:58:19.192 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-05-19 18:58:19.327 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:19.327 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:19.327 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-05-19 18:58:24.915 - Thread: 1 -> Loading Sandbox world configuration file D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-05-19 18:58:24.920 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-19 18:58:24.924 - Thread: 1 -> CheckPoint Experimental mode: No 2024-05-19 18:58:24.924 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-05-19 18:58:24.925 - Thread: 1 -> LoadSession() - End 2024-05-19 18:58:24.927 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:24.927 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:24.927 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:24.927 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:24.927 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:24.927 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:24.948 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-05-19 18:58:24.948 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-05-19 18:58:24.948 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-05-19 18:58:25.164 - Thread: 1 -> RunLoadingAction - START 2024-05-19 18:58:25.170 - Thread: 1 -> Loading session: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-05-19 18:58:25.272 - Thread: 1 -> GC Memory: 1,008,452,368 B 2024-05-19 18:58:25.280 - Thread: 1 -> Process Memory: 3,489,460,224 B 2024-05-19 18:58:25.280 - Thread: 1 -> Experimental mode: No 2024-05-19 18:58:25.280 - Thread: 1 -> Experimental mode reason: 0 2024-05-19 18:58:25.280 - Thread: 1 -> Console compatibility: No 2024-05-19 18:58:26.080 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-05-19 18:58:26.100 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-05-19 18:58:26.102 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-05-19 18:58:26.103 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-19 18:58:26.104 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-05-19 18:58:26.267 - Thread: 1 -> Loading scenarios 2024-05-19 18:58:26.268 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-19 18:58:26.268 - Thread: 1 -> List of used mods (0) - START 2024-05-19 18:58:26.268 - Thread: 1 -> List of used mods - END 2024-05-19 18:58:26.311 - Thread: 1 -> Loading behaviors 2024-05-19 18:58:26.312 - Thread: 1 -> Loading ammo magazines 2024-05-19 18:58:26.314 - Thread: 1 -> Loading ammo definitions 2024-05-19 18:58:26.317 - Thread: 1 -> Loading animations 2024-05-19 18:58:26.319 - Thread: 1 -> Loading animations 2024-05-19 18:58:26.322 - Thread: 1 -> Loading sound definitions 2024-05-19 18:58:26.323 - Thread: 1 -> Loading sound definitions 2024-05-19 18:58:26.323 - Thread: 1 -> Loading sound definitions 2024-05-19 18:58:26.323 - Thread: 1 -> Loading sound definitions 2024-05-19 18:58:26.323 - Thread: 1 -> Loading sound definitions 2024-05-19 18:58:26.323 - Thread: 1 -> Loading sound definitions 2024-05-19 18:58:26.323 - Thread: 1 -> Loading category classes 2024-05-19 18:58:26.324 - Thread: 1 -> Loading category classes 2024-05-19 18:58:26.324 - Thread: 1 -> Loading blueprint classes 2024-05-19 18:58:26.325 - Thread: 1 -> Loading blueprint class entries 2024-05-19 18:58:26.326 - Thread: 1 -> Loading blueprint class entries 2024-05-19 18:58:26.326 - Thread: 1 -> Loading blueprints 2024-05-19 18:58:26.327 - Thread: 1 -> Loading blueprints 2024-05-19 18:58:26.327 - Thread: 1 -> Loading agent definitions 2024-05-19 18:58:26.329 - Thread: 1 -> Loading character definitions 2024-05-19 18:58:26.339 - Thread: 1 -> Loading character definitions 2024-05-19 18:58:26.339 - Thread: 1 -> Loading components 2024-05-19 18:58:26.341 - Thread: 1 -> Loading components 2024-05-19 18:58:26.341 - Thread: 1 -> Loading configuration 2024-05-19 18:58:26.342 - Thread: 1 -> Loading container types 2024-05-19 18:58:26.344 - Thread: 1 -> Loading Contract Types 2024-05-19 18:58:26.349 - Thread: 1 -> Loading gamepad controls 2024-05-19 18:58:26.349 - Thread: 1 -> Loading block positions 2024-05-19 18:58:26.352 - Thread: 1 -> Loading block positions 2024-05-19 18:58:26.352 - Thread: 1 -> Loading curve definitions 2024-05-19 18:58:26.354 - Thread: 1 -> Loading debris 2024-05-19 18:58:26.355 - Thread: 1 -> Loading environment items entries 2024-05-19 18:58:26.355 - Thread: 1 -> Loading decal global definitions 2024-05-19 18:58:26.355 - Thread: 1 -> Loading decal definitions 2024-05-19 18:58:26.356 - Thread: 1 -> Loading decal definitions 2024-05-19 18:58:26.356 - Thread: 1 -> Loading drone behaviors 2024-05-19 18:58:26.358 - Thread: 1 -> Loading edges 2024-05-19 18:58:26.359 - Thread: 1 -> Loading emissive color definitions 2024-05-19 18:58:26.362 - Thread: 1 -> Loading emissive color default states 2024-05-19 18:58:26.366 - Thread: 1 -> Loading animations 2024-05-19 18:58:26.366 - Thread: 1 -> Loading entity components 2024-05-19 18:58:26.387 - Thread: 1 -> Loading component containers 2024-05-19 18:58:26.395 - Thread: 1 -> Loading environment items entries 2024-05-19 18:58:26.395 - Thread: 1 -> Loading Faction Names 2024-05-19 18:58:26.396 - Thread: 1 -> Loading factions 2024-05-19 18:58:26.399 - Thread: 1 -> Loading flare definitions 2024-05-19 18:58:26.401 - Thread: 1 -> Loading DLC definitions 2024-05-19 18:58:26.408 - Thread: 1 -> Loading gas property definitions 2024-05-19 18:58:26.409 - Thread: 1 -> Loading event definitions 2024-05-19 18:58:26.411 - Thread: 1 -> Loading physical items 2024-05-19 18:58:26.441 - Thread: 1 -> Loading LCD texture categories 2024-05-19 18:58:26.442 - Thread: 1 -> Loading LCD texture categories 2024-05-19 18:58:26.442 - Thread: 1 -> Loading LCD texture categories 2024-05-19 18:58:26.442 - Thread: 1 -> Loading LCD texture categories 2024-05-19 18:58:26.442 - Thread: 1 -> Loading LCD texture categories 2024-05-19 18:58:26.442 - Thread: 1 -> Loading LCD texture categories 2024-05-19 18:58:26.442 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-19 18:58:26.442 - Thread: 1 -> Loading planet definition 2024-05-19 18:58:26.448 - Thread: 1 -> Loading physical items 2024-05-19 18:58:26.450 - Thread: 1 -> Loading physical items 2024-05-19 18:58:26.451 - Thread: 1 -> Loading physical material properties 2024-05-19 18:58:26.454 - Thread: 1 -> Loading pirate antennas 2024-05-19 18:58:26.455 - Thread: 1 -> Loading Quick starts 2024-05-19 18:58:26.455 - Thread: 1 -> Loading research blocks definitions 2024-05-19 18:58:26.456 - Thread: 1 -> Loading research groups definitions 2024-05-19 18:58:26.457 - Thread: 1 -> Loading resource distribution groups 2024-05-19 18:58:26.458 - Thread: 1 -> Loading ScenarioCategories 2024-05-19 18:58:26.458 - Thread: 1 -> Loading shadow textures definitions 2024-05-19 18:58:26.458 - Thread: 1 -> Loading ship sound groups 2024-05-19 18:58:26.470 - Thread: 1 -> Loading ship sound groups 2024-05-19 18:58:26.470 - Thread: 1 -> Loading sound categories 2024-05-19 18:58:26.472 - Thread: 1 -> Loading stat definitions 2024-05-19 18:58:26.473 - Thread: 1 -> Loading gamepad controls 2024-05-19 18:58:26.474 - Thread: 1 -> Loading grid creators 2024-05-19 18:58:26.475 - Thread: 1 -> Loading transparent material properties 2024-05-19 18:58:26.476 - Thread: 1 -> Loading planet definition 2024-05-19 18:58:26.476 - Thread: 1 -> Loading voxel map storage definitions 2024-05-19 18:58:26.477 - Thread: 1 -> Loading voxel material definitions 2024-05-19 18:58:26.478 - Thread: 1 -> Loading voxel material definitions 2024-05-19 18:58:26.478 - Thread: 1 -> Loading voxel material definitions 2024-05-19 18:58:26.478 - Thread: 1 -> Loading voxel material definitions 2024-05-19 18:58:26.478 - Thread: 1 -> Loading Weather Effects 2024-05-19 18:58:26.482 - Thread: 1 -> Audio effects definitions 2024-05-19 18:58:26.484 - Thread: 1 -> Loading environment items definitions 2024-05-19 18:58:26.485 - Thread: 1 -> Loading environment items definitions 2024-05-19 18:58:26.486 - Thread: 1 -> Loading physical material properties 2024-05-19 18:58:26.490 - Thread: 1 -> Loading particle effect definitions 2024-05-19 18:58:26.550 - Thread: 1 -> Loading particle effect definitions 2024-05-19 18:58:26.551 - Thread: 1 -> Loading environment item definitions 2024-05-19 18:58:26.554 - Thread: 1 -> Loading weapon definitions 2024-05-19 18:58:26.564 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.593 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.594 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.613 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.620 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.621 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.621 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.621 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.631 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.632 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.634 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.643 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.645 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.647 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.647 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.648 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.649 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.650 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.651 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.653 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.654 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.656 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.657 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.658 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.659 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.660 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.661 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.665 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.667 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.667 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.672 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.672 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.674 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.675 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.676 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.677 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.679 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.682 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.684 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.684 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.685 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.685 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.687 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.687 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.691 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.693 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.695 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.696 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.698 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.698 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.699 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.703 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.704 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.706 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.710 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.711 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.713 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.714 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.716 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.717 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.719 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.719 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.722 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.723 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.728 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.729 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.732 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.732 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.734 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.737 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.740 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.743 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.747 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.748 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.751 - Thread: 1 -> Loading cube blocks 2024-05-19 18:58:26.752 - Thread: 1 -> Created block definitions 2024-05-19 18:58:26.759 - Thread: 1 -> Loading block variant groups 2024-05-19 18:58:26.773 - Thread: 1 -> Loading asteroid generators 2024-05-19 18:58:26.774 - Thread: 1 -> Loading spawn groups 2024-05-19 18:58:26.778 - Thread: 1 -> Loading drop containers 2024-05-19 18:58:26.779 - Thread: 1 -> Loading spawn groups 2024-05-19 18:58:26.779 - Thread: 1 -> Loading spawn groups 2024-05-19 18:58:26.779 - Thread: 1 -> Loading radial menu definitions 2024-05-19 18:58:26.793 - Thread: 1 -> Loading respawn ships 2024-05-19 18:58:26.795 - Thread: 1 -> Loading spawn groups 2024-05-19 18:58:26.795 - Thread: 1 -> Loading wheel speeds 2024-05-19 18:58:26.846 - Thread: 1 -> MyAudio.UnloadData - START 2024-05-19 18:58:26.849 - Thread: 1 -> MyAudio.UnloadData - END 2024-05-19 18:58:26.849 - Thread: 1 -> MyAudio.LoadData - START 2024-05-19 18:58:26.899 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-19 18:58:27.183 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.184 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-05-19 18:58:27.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.184 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-05-19 18:58:27.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.184 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-05-19 18:58:27.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.184 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-05-19 18:58:27.184 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.184 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.184 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-05-19 18:58:27.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.185 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-05-19 18:58:27.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.185 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-05-19 18:58:27.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.185 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-05-19 18:58:27.185 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-19 18:58:27.185 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-19 18:58:27.185 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-05-19 18:58:27.320 - Thread: 1 -> MyAudio.LoadData - END 2024-05-19 18:58:27.369 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-05-19 18:58:27.380 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:58:27.412 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:58:27.412 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:58:27.414 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:58:27.426 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-19 18:58:27.683 - Thread: 48 -> External debugger: listening... 2024-05-19 18:58:27.702 - Thread: 1 -> MyLights.LoadData() - START 2024-05-19 18:58:27.703 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-05-19 18:58:27.703 - Thread: 1 -> MyLights.LoadData() - END 2024-05-19 18:58:27.703 - Thread: 1 -> Info: MyLights initialized. 2024-05-19 18:58:27.703 - Thread: 1 -> MyExplosions.LoadData() - START 2024-05-19 18:58:27.709 - Thread: 1 -> MyExplosions.LoadData() - END 2024-05-19 18:58:27.764 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-05-19 18:58:27.764 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-05-19 18:58:27.787 - Thread: 1 -> Loading Procedural World Generator 2024-05-19 18:58:27.788 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-05-19 18:58:27.835 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-05-19 18:58:28.079 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-05-19 18:58:28.079 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-05-19 18:58:28.079 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-05-19 18:58:28.079 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-05-19 18:58:28.079 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-05-19 18:58:28.079 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-05-19 18:58:28.079 - Thread: 11 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-05-19 18:58:28.079 - Thread: 12 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-05-19 18:58:28.079 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-05-19 18:58:28.079 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-05-19 18:58:30.237 - Thread: 13 -> Info: Planet generator name: Mars 2024-05-19 18:58:30.237 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-05-19 18:58:30.239 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-05-19 18:58:30.239 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-05-19 18:58:30.254 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-05-19 18:58:30.254 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-05-19 18:58:30.293 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-05-19 18:58:30.293 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-05-19 18:58:30.389 - Thread: 10 -> Info: Planet generator name: Alien 2024-05-19 18:58:30.389 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-05-19 18:58:30.389 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-05-19 18:58:30.389 - Thread: 10 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-05-19 18:58:30.548 - Thread: 11 -> Info: Planet generator name: Moon 2024-05-19 18:58:30.548 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-05-19 18:58:30.709 - Thread: 12 -> Info: Planet generator name: Titan 2024-05-19 18:58:30.709 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-05-19 18:58:31.913 - Thread: 1 -> Info: Planet generator name: Triton 2024-05-19 18:58:31.913 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-05-19 18:58:32.465 - Thread: 13 -> Info: Planet generator name: Europa 2024-05-19 18:58:32.465 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-05-19 18:58:32.676 - Thread: 10 -> Info: Planet generator name: Pertam 2024-05-19 18:58:32.676 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-05-19 18:58:32.676 - Thread: 1 -> Entities loaded & initialized 2024-05-19 18:58:32.686 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-05-19 18:58:32.686 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-05-19 18:58:32.715 - Thread: 1 -> RequestRespawn 2024-05-19 18:58:32.777 - Thread: 1 -> MySession.Static.LogSettings - START 2024-05-19 18:58:32.777 - Thread: 1 -> Name = Star System 2024-05-19 18-58 2024-05-19 18:58:32.777 - Thread: 1 -> Description = 2024-05-19 18:58:32.777 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-05-19 18:58:32.777 - Thread: 1 -> Password = 2024-05-19 18:58:32.777 - Thread: 1 -> CurrentPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-05-19 18:58:32.777 - Thread: 1 -> WorkshopId = 2024-05-19 18:58:32.777 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-05-19 18:58:32.777 - Thread: 1 -> ThumbPath = D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-05-19 18:58:32.870 - Thread: 1 -> Settings: 2024-05-19 18:58:32.870 - Thread: 1 -> GameMode = Survival 2024-05-19 18:58:32.870 - Thread: 1 -> MaxPlayers = 1 2024-05-19 18:58:32.870 - Thread: 1 -> OnlineMode = OFFLINE 2024-05-19 18:58:32.870 - Thread: 1 -> TotalPCU = 100000 2024-05-19 18:58:32.870 - Thread: 1 -> PiratePCU = 50000 2024-05-19 18:58:32.870 - Thread: 1 -> AutoHealing = True 2024-05-19 18:58:32.870 - Thread: 1 -> WeaponsEnabled = True 2024-05-19 18:58:32.870 - Thread: 1 -> ThrusterDamage = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSpectator = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableCopyPaste = False 2024-05-19 18:58:32.870 - Thread: 1 -> MaxFloatingObjects = 100 2024-05-19 18:58:32.870 - Thread: 1 -> MaxGridSize = 0 2024-05-19 18:58:32.870 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-05-19 18:58:32.870 - Thread: 1 -> CargoShipsEnabled = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnvironmentHostility = SAFE 2024-05-19 18:58:32.870 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-05-19 18:58:32.870 - Thread: 1 -> InventorySizeMultiplier = 3 2024-05-19 18:58:32.870 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-05-19 18:58:32.870 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-05-19 18:58:32.870 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-05-19 18:58:32.870 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-05-19 18:58:32.870 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-05-19 18:58:32.870 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-05-19 18:58:32.870 - Thread: 1 -> ClientCanSave = False 2024-05-19 18:58:32.870 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-05-19 18:58:32.870 - Thread: 1 -> PermanentDeath = False 2024-05-19 18:58:32.870 - Thread: 1 -> DestructibleBlocks = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableScripts = False 2024-05-19 18:58:32.870 - Thread: 1 -> AutoSaveInMinutes = 5 2024-05-19 18:58:32.870 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-05-19 18:58:32.870 - Thread: 1 -> ProceduralDensity = 0.35 2024-05-19 18:58:32.870 - Thread: 1 -> ProceduralSeed = 0 2024-05-19 18:58:32.870 - Thread: 1 -> DestructibleBlocks = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableIngameScripts = False 2024-05-19 18:58:32.870 - Thread: 1 -> ViewDistance = 15000 2024-05-19 18:58:32.870 - Thread: 1 -> Voxel destruction = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableStructuralSimulation = False 2024-05-19 18:58:32.870 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-05-19 18:58:32.870 - Thread: 1 -> EnableContainerDrops = True 2024-05-19 18:58:32.870 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-05-19 18:58:32.870 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-05-19 18:58:32.870 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSubgridDamage = False 2024-05-19 18:58:32.870 - Thread: 1 -> SyncDistance = 3000 2024-05-19 18:58:32.870 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-05-19 18:58:32.870 - Thread: 1 -> AFKTimeoutMin = 0 2024-05-19 18:58:32.870 - Thread: 1 -> StopGridsPeriodMin = 15 2024-05-19 18:58:32.870 - Thread: 1 -> MaxPlanets = 99 2024-05-19 18:58:32.870 - Thread: 1 -> MaxBackupSaves = 5 2024-05-19 18:58:32.870 - Thread: 1 -> MaxFactionsCount = 0 2024-05-19 18:58:32.870 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-05-19 18:58:32.870 - Thread: 1 -> RespawnShipDelete = False 2024-05-19 18:58:32.870 - Thread: 1 -> WorldSizeKm = 0 2024-05-19 18:58:32.870 - Thread: 1 -> ResetOwnership = False 2024-05-19 18:58:32.870 - Thread: 1 -> RealisticSound = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSaving = True 2024-05-19 18:58:32.870 - Thread: 1 -> InfiniteAmmo = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableToolShake = True 2024-05-19 18:58:32.870 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-05-19 18:58:32.870 - Thread: 1 -> OffensiveWordsFiltering = False 2024-05-19 18:58:32.870 - Thread: 1 -> UseConsolePCU = False 2024-05-19 18:58:32.870 - Thread: 1 -> PredefinedAsteroids = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-05-19 18:58:32.870 - Thread: 1 -> FamilySharing = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnablePcuTrading = True 2024-05-19 18:58:32.870 - Thread: 1 -> SuppressedWarnings = 2024-05-19 18:58:32.870 - Thread: 1 -> SimplifiedSimulation = False 2024-05-19 18:58:32.870 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-05-19 18:58:32.870 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-05-19 18:58:32.870 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-05-19 18:58:32.870 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-05-19 18:58:32.870 - Thread: 1 -> TradeFactionsCount = 15 2024-05-19 18:58:32.870 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-05-19 18:58:32.870 - Thread: 1 -> WeatherSystem = True 2024-05-19 18:58:32.870 - Thread: 1 -> WeatherLightingDamage = False 2024-05-19 18:58:32.870 - Thread: 1 -> DepositSizeDenominator = 60 2024-05-19 18:58:32.870 - Thread: 1 -> DepositsCountCoefficient = 1 2024-05-19 18:58:32.870 - Thread: 1 -> EnableEconomy = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableBountyContracts = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSupergridding = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableAutorespawn = True 2024-05-19 18:58:32.870 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-05-19 18:58:32.870 - Thread: 1 -> EnableGoodBotHints = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableResearch = True 2024-05-19 18:58:32.870 - Thread: 1 -> VoxelAgeThreshold = 24 2024-05-19 18:58:32.870 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-05-19 18:58:32.870 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-05-19 18:58:32.870 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-05-19 18:58:32.870 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-05-19 18:58:32.870 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-05-19 18:58:32.870 - Thread: 1 -> OptimalGridCount = 0 2024-05-19 18:58:32.870 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-05-19 18:58:32.870 - Thread: 1 -> BlockCountThreshold = 20 2024-05-19 18:58:32.870 - Thread: 1 -> TrashFlagsValue = 7706 2024-05-19 18:58:32.870 - Thread: 1 -> TrashRemovalEnabled = True 2024-05-19 18:58:32.870 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-05-19 18:58:32.870 - Thread: 1 -> EnableVoxelHand = True 2024-05-19 18:58:32.870 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableScripterRole = False 2024-05-19 18:58:32.870 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-05-19 18:58:32.870 - Thread: 1 -> FloraDensityMultiplier = 1 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSpiders = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableWolfs = False 2024-05-19 18:58:32.870 - Thread: 1 -> TotalBotLimit = 32 2024-05-19 18:58:32.870 - Thread: 1 -> EnableDrones = True 2024-05-19 18:58:32.870 - Thread: 1 -> MaxDrones = 5 2024-05-19 18:58:32.870 - Thread: 1 -> StartInRespawnScreen = False 2024-05-19 18:58:32.870 - Thread: 1 -> SpawnWithTools = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableJetpack = True 2024-05-19 18:58:32.870 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-05-19 18:58:32.870 - Thread: 1 -> PhysicsIterations = 8 2024-05-19 18:58:32.870 - Thread: 1 -> CanJoinRunning = False 2024-05-19 18:58:32.870 - Thread: 1 -> Scenario = False 2024-05-19 18:58:32.870 - Thread: 1 -> ScenarioEditMode = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableRespawnShips = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableSunRotation = True 2024-05-19 18:58:32.870 - Thread: 1 -> StationVoxelSupport = False 2024-05-19 18:58:32.870 - Thread: 1 -> EnableConvertToStation = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableEncounters = True 2024-05-19 18:58:32.870 - Thread: 1 -> Enable3rdPersonView = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableOxygenPressurization = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnableOxygen = True 2024-05-19 18:58:32.870 - Thread: 1 -> ExperimentalMode = False 2024-05-19 18:58:32.870 - Thread: 1 -> ExperimentalModeReason = 0 2024-05-19 18:58:32.870 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-05-19 18:58:32.870 - Thread: 1 -> EnableRecoil = True 2024-05-19 18:58:32.870 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-05-19 18:58:32.870 - Thread: 1 -> MaxCargoBags = 100 2024-05-19 18:58:32.870 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-05-19 18:58:32.870 - Thread: 1 -> ScrapEnabled = True 2024-05-19 18:58:32.870 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-05-19 18:58:32.870 - Thread: 1 -> MySession.Static.LogSettings - END 2024-05-19 18:58:33.120 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-19 18:58:33.121 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-19 18:58:33.126 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-19 18:58:33.127 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-19 18:58:33.641 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (143c1353-e7ed-4b3a-a2bd-ebd79c8a43fd). 2024-05-19 18:58:33.648 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-05-19 18:58:33.716 - Thread: 1 -> Session loaded 2024-05-19 18:58:33.717 - Thread: 1 -> RunLoadingAction - END 2024-05-19 18:58:33.718 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-05-19 18:58:33.718 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-05-19 18:58:33.719 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-05-19 18:58:33.719 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-05-19 18:58:33.719 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-05-19 18:58:33.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 18:58:33.880 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2647.095,6085.251,1,0,1743.094,5221.723,0,100000,0,11.74492,2.450451,0,6322,8.297683,0,16.66667,0.974556,0.2033306,100,3762498902,1743.094,0,0,-1 2024-05-19 18:58:33.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 18:58:33.881 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,169,0,849,3588,957,0,0,116,1127,0,557,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-05-19 18:58:33.882 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-05-19 18:58:34.426 - Thread: 1 -> Loading duration: 9.4785883 2024-05-19 18:58:34.810 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-05-19 18:58:34.811 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-05-19 18:58:34.832 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-05-19 18:58:49.260 - Thread: 1 -> GUI Stats: Update 5.17205255555556, Draw 0.3295655 2024-05-19 18:59:19.260 - Thread: 1 -> GUI Stats: Update 0.309566333333333, Draw 0.0776397777777778 2024-05-19 18:59:34.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 18:59:34.343 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,3.072362,8.931663,1,0,2883.639,8136.141,0,100000,0,8.750875,10.59394,0.0800673,5478,8.33321,0,16.66667,0.7292287,0.8828149,100,5617658518,2883.639,0,0,-1 2024-05-19 18:59:34.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 18:59:34.343 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,180,0,849,5357,2715,0,0,195,2895,0,558,28,0,0,28,384,0,0,0,1647,758,456,8,20,0,0,0,0 2024-05-19 18:59:49.261 - Thread: 1 -> GUI Stats: Update 0.312805944444444, Draw 0.0774775555555556 2024-05-19 19:00:19.260 - Thread: 1 -> GUI Stats: Update 0.323693611111111, Draw 0.0799144444444444 2024-05-19 19:00:34.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:00:34.360 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,2.909757,9.541941,1,0,2889.063,8142.273,0,100000,0,8.969798,10.05567,0.07101239,5529,8.333228,0,16.66667,0.7474738,0.8379619,100,5617658518,2889.063,0,0,-1 2024-05-19 19:00:34.360 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:00:34.360 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,180,0,849,5357,2715,0,0,195,2895,0,558,28,0,0,28,384,0,0,0,1647,758,456,8,20,0,0,0,0 2024-05-19 19:00:49.260 - Thread: 1 -> GUI Stats: Update 0.315199388888889, Draw 0.0782699444444444 2024-05-19 19:01:19.261 - Thread: 1 -> GUI Stats: Update 0.326339333333333, Draw 0.0809559999999999 2024-05-19 19:01:34.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:01:34.377 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,2.62789,8.193929,1,0,1310.925,6870.68,0,100000,0,8.319531,9.807006,0.07174489,6859,8.333221,0,16.66667,0.693285,0.8172395,100,5617658518,1310.925,0,0,-1 2024-05-19 19:01:34.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:01:34.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,180,0,849,5357,2715,0,0,195,2895,0,558,28,0,0,28,384,0,0,0,1647,758,456,8,20,0,0,0,0 2024-05-19 19:01:38.910 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-19 19:01:45.088 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-19 19:01:45.908 - Thread: 1 -> Updating continues. 2024-05-19 19:01:46.417 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-05-19 19:01:46.440 - Thread: 1 -> GC Memory: 1987.745 / 1987.745 MB 2024-05-19 19:01:46.473 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-05-19 19:01:46.473 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-05-19 19:01:46.745 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.775 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.785 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-05-19 19:01:46.785 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-05-19 19:01:46.890 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.892 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.892 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.894 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.895 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:46.895 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:01:51.426 - Thread: 1 -> Saving world - START 2024-05-19 19:01:51.426 - Thread: 1 -> Making world state snapshot. 2024-05-19 19:01:51.426 - Thread: 1 -> Before snapshot.: GC Memory: 2,163 B 2024-05-19 19:01:51.562 - Thread: 1 -> After snapshot.: GC Memory: 2,165 B 2024-05-19 19:01:51.565 - Thread: 1 -> Directory cleanup: GC Memory: 2,166 B 2024-05-19 19:01:51.565 - Thread: 1 -> Saving world - END 2024-05-19 19:01:51.585 - Thread: 10 -> Session snapshot save - START 2024-05-19 19:01:51.586 - Thread: 10 -> Checking file access for files in target dir. 2024-05-19 19:01:51.632 - Thread: 1 -> GUI Stats: Update 0.320782888888889, Draw 0.133449666666667 2024-05-19 19:01:51.772 - Thread: 1 -> MyConfig.Save() - START 2024-05-19 19:01:51.772 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-19 19:01:51.772 - Thread: 1 -> MyConfig.Save() - END 2024-05-19 19:01:51.886 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-05-19 18-58\.new\Sandbox_config.sbc 2024-05-19 19:01:51.984 - Thread: 10 -> Session snapshot save - END 2024-05-19 19:02:16.449 - Thread: 1 -> GC Memory: 2197.08 / 2197.08 MB 2024-05-19 19:02:21.632 - Thread: 1 -> GUI Stats: Update 0.259420722222222, Draw 0.240039833333334 2024-05-19 19:02:36.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:02:36.765 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,11.73557,41.48553,1,0,2205.514,8636.363,1032,98968,1,18.63766,24.04295,0.114429,6353,8.333203,0,16.66667,1.553114,2.003548,100,6765847404,2205.514,0,0,-1 2024-05-19 19:02:36.765 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:02:36.765 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,167,413,81,849,6452,3423,0,0,223,3837,0,1211,56,0,70,28,384,39,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:02:38.154 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:02:41.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:02:41.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:02:46.457 - Thread: 1 -> GC Memory: 2241.931 / 2241.931 MB 2024-05-19 19:02:51.939 - Thread: 1 -> GUI Stats: Update 0.3032715, Draw 0.250180944444444 2024-05-19 19:03:16.457 - Thread: 1 -> GC Memory: 1363.051 / 1363.051 MB 2024-05-19 19:03:21.938 - Thread: 1 -> GUI Stats: Update 0.369898666666667, Draw 0.247940555555556 2024-05-19 19:03:25.155 - Thread: 1 -> Autosave initiated 2024-05-19 19:03:25.155 - Thread: 1 -> Character state: True 2024-05-19 19:03:25.155 - Thread: 1 -> IsServer: True 2024-05-19 19:03:25.155 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-19 19:03:25.155 - Thread: 1 -> Autosave 2024-05-19 19:03:25.155 - Thread: 1 -> Saving world - START 2024-05-19 19:03:25.155 - Thread: 1 -> Making world state snapshot. 2024-05-19 19:03:25.155 - Thread: 1 -> Before snapshot.: GC Memory: 1,368 B 2024-05-19 19:03:25.167 - Thread: 1 -> After snapshot.: GC Memory: 1,364 B 2024-05-19 19:03:25.169 - Thread: 1 -> Directory cleanup: GC Memory: 1,364 B 2024-05-19 19:03:25.169 - Thread: 1 -> Saving world - END 2024-05-19 19:03:25.184 - Thread: 11 -> Session snapshot save - START 2024-05-19 19:03:25.185 - Thread: 11 -> Checking file access for files in target dir. 2024-05-19 19:03:25.283 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-05-19 18-58\.new\Sandbox_config.sbc 2024-05-19 19:03:25.379 - Thread: 11 -> Session snapshot save - END 2024-05-19 19:03:33.104 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:03:35.337 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:03:35.337 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:03:36.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:03:37.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:03:37.087 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,11.39816,39.77087,1,0,1372.32,8753.488,1032,98968,1,20.50512,23.66914,0.121465,6753,8.3332,0,16.66667,1.708732,1.972397,100,7076184220,1372.32,0,0,-1 2024-05-19 19:03:37.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:03:37.087 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,445,691,81,849,6748,3436,0,0,220,4128,0,1227,56,0,75,28,384,39,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:03:41.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:03:41.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:03:46.472 - Thread: 1 -> GC Memory: 1376.177 / 1376.177 MB 2024-05-19 19:03:51.939 - Thread: 1 -> GUI Stats: Update 0.295110555555556, Draw 0.261664388888889 2024-05-19 19:04:16.472 - Thread: 1 -> GC Memory: 1386.847 / 1386.847 MB 2024-05-19 19:04:21.938 - Thread: 1 -> GUI Stats: Update 0.326735111111111, Draw 0.262912333333333 2024-05-19 19:04:37.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:04:37.104 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,11.28035,41.49318,1,0,1407.639,8829.813,1032,98968,1,18.58655,22.86633,0.1207935,6758,8.333185,0,16.66667,1.548851,1.905494,100,7105718416,1407.639,0,0,-1 2024-05-19 19:04:37.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:04:37.104 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,461,711,81,849,6776,3448,0,0,224,4160,0,1235,56,0,71,28,384,44,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:04:46.489 - Thread: 1 -> GC Memory: 1411.026 / 1411.026 MB 2024-05-19 19:04:47.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:04:51.939 - Thread: 1 -> GUI Stats: Update 0.325252222222222, Draw 0.259751166666666 2024-05-19 19:05:16.505 - Thread: 1 -> GC Memory: 1367.294 / 1367.294 MB 2024-05-19 19:05:21.939 - Thread: 1 -> GUI Stats: Update 0.284273000000001, Draw 0.278193166666666 2024-05-19 19:05:31.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:05:31.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:05:37.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:05:37.121 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.20515,62.49467,1,0,1367.525,8684.777,1032,98968,1,24.3982,30.05269,0.1285787,6771,8.333174,0,16.66667,2.033145,2.504343,100,7055510172,1367.525,0,0,-1 2024-05-19 19:05:37.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:05:37.121 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,461,719,81,849,6728,3392,0,0,196,4111,0,1235,28,0,72,28,384,51,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:05:46.505 - Thread: 1 -> GC Memory: 1371.628 / 1371.628 MB 2024-05-19 19:05:51.939 - Thread: 1 -> GUI Stats: Update 0.3292945, Draw 0.269334888888889 2024-05-19 19:05:58.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:06:04.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:06:04.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:06:16.522 - Thread: 1 -> GC Memory: 1384.943 / 1384.943 MB 2024-05-19 19:06:21.939 - Thread: 1 -> GUI Stats: Update 0.302119777777777, Draw 0.263639888888889 2024-05-19 19:06:28.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:06:36.770 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:06:36.771 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:06:37.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:06:37.138 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,9.727532,45.50016,1,0,1365.861,8766.215,1032,98968,1,17.91773,22.53912,0.1357686,6762,8.333203,0,16.66667,1.493121,1.87823,100,7060828076,1365.861,0,0,-1 2024-05-19 19:06:37.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:06:37.138 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,474,721,81,849,6733,3392,0,0,196,4114,0,1235,28,0,75,28,384,40,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:06:38.922 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-19 19:06:46.538 - Thread: 1 -> GC Memory: 1371.044 / 1371.044 MB 2024-05-19 19:06:51.939 - Thread: 1 -> GUI Stats: Update 0.305408111111111, Draw 0.257802611111111 2024-05-19 19:07:03.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:07:12.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:07:12.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:07:16.540 - Thread: 1 -> GC Memory: 1377.917 / 1377.917 MB 2024-05-19 19:07:17.289 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-19 19:07:21.940 - Thread: 1 -> GUI Stats: Update 0.302399722222222, Draw 0.258312611111111 2024-05-19 19:07:28.121 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:07:29.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:07:29.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:07:37.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:07:37.155 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,11.98296,84.38337,1,0,1395.473,8789.637,1032,98968,1,22.81675,26.42055,0.143001,6771,8.333177,0,16.66667,1.90136,2.201671,100,7135149570,1395.473,0,0,-1 2024-05-19 19:07:37.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:07:37.155 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,853,140,539,798,81,849,6804,3395,0,0,199,4194,0,1235,28,0,65,28,384,52,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:07:46.541 - Thread: 1 -> GC Memory: 1415.315 / 1415.315 MB 2024-05-19 19:07:51.941 - Thread: 1 -> GUI Stats: Update 0.292273611111111, Draw 0.262029777777778 2024-05-19 19:08:16.544 - Thread: 1 -> GC Memory: 1370.824 / 1370.824 MB 2024-05-19 19:08:22.061 - Thread: 1 -> GUI Stats: Update 0.328365000000001, Draw 0.335697333333333 2024-05-19 19:08:25.161 - Thread: 1 -> Autosave initiated 2024-05-19 19:08:25.161 - Thread: 1 -> Character state: True 2024-05-19 19:08:25.161 - Thread: 1 -> IsServer: True 2024-05-19 19:08:25.161 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-19 19:08:25.161 - Thread: 1 -> Autosave 2024-05-19 19:08:25.161 - Thread: 1 -> Saving world - START 2024-05-19 19:08:25.161 - Thread: 1 -> Making world state snapshot. 2024-05-19 19:08:25.161 - Thread: 1 -> Before snapshot.: GC Memory: 1,377 B 2024-05-19 19:08:25.163 - Thread: 1 -> After snapshot.: GC Memory: 1,378 B 2024-05-19 19:08:25.165 - Thread: 1 -> Directory cleanup: GC Memory: 1,378 B 2024-05-19 19:08:25.165 - Thread: 1 -> Saving world - END 2024-05-19 19:08:25.185 - Thread: 12 -> Session snapshot save - START 2024-05-19 19:08:25.185 - Thread: 12 -> Checking file access for files in target dir. 2024-05-19 19:08:25.283 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\Star System 2024-05-19 18-58\.new\Sandbox_config.sbc 2024-05-19 19:08:25.378 - Thread: 12 -> Session snapshot save - END 2024-05-19 19:08:37.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:08:37.294 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,9.167794,41.67255,1,0,1386.166,9925.145,1042,98958,2,16.3454,26.11195,0.1577622,6794,8.333169,0,16.66667,1.36209,2.175953,100,8054911248,1386.166,0,0,-1 2024-05-19 19:08:37.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:08:37.294 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,854,140,1347,1593,82,849,7681,3478,0,0,196,5071,0,1321,28,0,64,28,384,39,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:08:46.561 - Thread: 1 -> GC Memory: 1386.83 / 1386.83 MB 2024-05-19 19:08:52.062 - Thread: 1 -> GUI Stats: Update 0.302874888888888, Draw 0.306955 2024-05-19 19:09:16.561 - Thread: 1 -> GC Memory: 1424.056 / 1424.056 MB 2024-05-19 19:09:22.062 - Thread: 1 -> GUI Stats: Update 0.301239, Draw 0.287949333333333 2024-05-19 19:09:32.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-19 19:09:37.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-19 19:09:37.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-19 19:09:37.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-19 19:09:37.310 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,10.95942,45.6582,1,0,1446.308,10014.46,1111,98943,2,18.1037,23.15883,0.130448,6799,8.333239,0,16.66667,1.508624,1.929881,100,8146760870,1446.308,0,0,-1 2024-05-19 19:09:37.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-19 19:09:37.310 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,854,140,1349,1595,82,849,7769,3556,0,0,227,5152,0,1340,56,0,71,28,384,40,0,0,1647,758,456,8,50,0,0,0,0 2024-05-19 19:09:42.827 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:42.827 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:42.827 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:42.828 - Thread: 23 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:42.828 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass148_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-05-19 19:09:42.830 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:42.830 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:42.830 - Thread: 7 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:42.830 - Thread: 7 -> Error: OptionFlags = None 2024-05-19 19:09:42.830 - Thread: 7 -> Error: SizeInBytes = 32 2024-05-19 19:09:42.830 - Thread: 7 -> Error: StructureByteStride = 0 2024-05-19 19:09:42.830 - Thread: 7 -> Error: SizeInBytes = 32 2024-05-19 19:09:42.830 - Thread: 7 -> Error: Usage = Dynamic 2024-05-19 19:09:42.830 - Thread: 7 -> Error: ] 2024-05-19 19:09:42.831 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:44.737 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:44.737 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:44.737 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:44.737 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:44.737 - Thread: 6 -> Error: OptionFlags = None 2024-05-19 19:09:44.737 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:44.737 - Thread: 6 -> Error: StructureByteStride = 0 2024-05-19 19:09:44.737 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:44.737 - Thread: 6 -> Error: Usage = Dynamic 2024-05-19 19:09:44.737 - Thread: 6 -> Error: ] 2024-05-19 19:09:44.738 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:44.738 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:44.738 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:44.738 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:44.738 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:44.738 - Thread: 6 -> Error: OptionFlags = None 2024-05-19 19:09:44.738 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:44.738 - Thread: 6 -> Error: StructureByteStride = 0 2024-05-19 19:09:44.738 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:44.738 - Thread: 6 -> Error: Usage = Dynamic 2024-05-19 19:09:44.738 - Thread: 6 -> Error: ] 2024-05-19 19:09:44.738 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:44.739 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:44.739 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:44.739 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:44.739 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:44.739 - Thread: 6 -> Error: OptionFlags = None 2024-05-19 19:09:44.739 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:44.739 - Thread: 6 -> Error: StructureByteStride = 0 2024-05-19 19:09:44.739 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:44.739 - Thread: 6 -> Error: Usage = Dynamic 2024-05-19 19:09:44.739 - Thread: 6 -> Error: ] 2024-05-19 19:09:46.215 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:47.674 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:49.134 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:49.134 - Thread: 23 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:49.134 - Thread: 23 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:49.134 - Thread: 23 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:49.134 - Thread: 23 -> Error: OptionFlags = None 2024-05-19 19:09:49.134 - Thread: 23 -> Error: SizeInBytes = 128 2024-05-19 19:09:49.134 - Thread: 23 -> Error: StructureByteStride = 0 2024-05-19 19:09:49.134 - Thread: 23 -> Error: SizeInBytes = 128 2024-05-19 19:09:49.134 - Thread: 23 -> Error: Usage = Dynamic 2024-05-19 19:09:49.134 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:49.134 - Thread: 23 -> Error: ] 2024-05-19 19:09:49.134 - Thread: 23 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:49.135 - Thread: 23 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.630 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.630 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.630 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:50.630 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:50.630 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:50.630 - Thread: 8 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:50.630 - Thread: 23 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.630 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:50.630 - Thread: 8 -> Error: OptionFlags = None 2024-05-19 19:09:50.630 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:50.630 - Thread: 8 -> Error: SizeInBytes = 144 2024-05-19 19:09:50.630 - Thread: 6 -> Error: OptionFlags = None 2024-05-19 19:09:50.630 - Thread: 8 -> Error: StructureByteStride = 0 2024-05-19 19:09:50.630 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:50.630 - Thread: 8 -> Error: SizeInBytes = 144 2024-05-19 19:09:50.630 - Thread: 6 -> Error: StructureByteStride = 0 2024-05-19 19:09:50.630 - Thread: 8 -> Error: Usage = Dynamic 2024-05-19 19:09:50.630 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:50.630 - Thread: 6 -> Error: Usage = Dynamic 2024-05-19 19:09:50.630 - Thread: 8 -> Error: ] 2024-05-19 19:09:50.630 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:50.630 - Thread: 8 -> Error: OptionFlags = None 2024-05-19 19:09:50.630 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:50.630 - Thread: 8 -> Error: SizeInBytes = 144 2024-05-19 19:09:50.630 - Thread: 6 -> Error: OptionFlags = None 2024-05-19 19:09:50.630 - Thread: 8 -> Error: StructureByteStride = 0 2024-05-19 19:09:50.630 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:50.630 - Thread: 8 -> Error: SizeInBytes = 144 2024-05-19 19:09:50.630 - Thread: 6 -> Error: StructureByteStride = 0 2024-05-19 19:09:50.630 - Thread: 8 -> Error: Usage = Dynamic 2024-05-19 19:09:50.630 - Thread: 6 -> Error: SizeInBytes = 128 2024-05-19 19:09:50.630 - Thread: 6 -> Error: Usage = Dynamic 2024-05-19 19:09:50.630 - Thread: 8 -> Error: ] 2024-05-19 19:09:50.630 - Thread: 6 -> Error: ] 2024-05-19 19:09:50.631 - Thread: 23 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.631 - Thread: 7 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.631 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.631 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-05-19 19:09:50.631 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2024-05-19 19:09:50.631 - Thread: 9 -> Error: CpuAccessFlags = Write 2024-05-19 19:09:50.631 - Thread: 6 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.631 - Thread: 9 -> Error: OptionFlags = None 2024-05-19 19:09:50.631 - Thread: 9 -> Error: SizeInBytes = 128 2024-05-19 19:09:50.631 - Thread: 9 -> Error: StructureByteStride = 0 2024-05-19 19:09:50.631 - Thread: 9 -> Error: SizeInBytes = 128 2024-05-19 19:09:50.631 - Thread: 9 -> Error: Usage = Dynamic 2024-05-19 19:09:50.631 - Thread: 9 -> Error: ] 2024-05-19 19:09:50.632 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.637 - Thread: 23 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:50.642 - Thread: 1 -> GC Memory: 1450.239 / 1450.239 MB 2024-05-19 19:09:50.720 - Thread: 23 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 340 InstanceBuffers: 204 GPUEmitters: 10 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 25 MyRenderVoxelActor: 13 MyInstanceComponent: 63 MyResourcePrioritizationComponent: 946 MyRenderableComponent: 236 MyVoxelCellComponent: 643 MyRotationAnimator: 4 MyThrustFlameAnimator: 5 MyFoliageComponent: 81 2024-05-19 19:09:55.119 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.120 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.121 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:55.126 - Thread: 23 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-05-19 19:09:55.126 - Thread: 23 -> Showing message 2024-05-19 19:09:55.127 - Thread: 23 -> MyInitializer.OnCrash 2024-05-19 19:09:55.128 - Thread: 23 -> var exception = ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-05-19 19:09:56.704 - Thread: 23 -> ================================== CRASH INFO ================================== AppVersion: 01_204_017 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: False ProcessRunTime: 847 PCUCount: 1111 IsHang: False GCMemory: 1452 GCMemoryAllocated: 1452 HWAvailableMemory: 6913 ProcessPrivateMemory: 10055 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-05-19 19:09:56.704 - Thread: 23 -> Log Closed