2024-05-18 20:29:11.847 - Thread: 1 -> Log Started 2024-05-18 20:29:11.847 - Thread: 1 -> Timezone (local - UTC): -5h 2024-05-18 20:29:11.847 - Thread: 1 -> App Version: 01_204_017 2024-05-18 20:29:11.865 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-05-18 20:29:11.865 - Thread: 1 -> Branch / Sandbox: SVN 2024-05-18 20:29:11.865 - Thread: 1 -> Client Build Number: 0 2024-05-18 20:29:11.865 - Thread: 1 -> Server Build Number: 0 2024-05-18 20:29:11.865 - Thread: 1 -> Environment.ProcessorCount: 16 2024-05-18 20:29:11.910 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-05-18 20:29:11.910 - Thread: 1 -> Environment.CommandLine: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-05-18 20:29:11.910 - Thread: 1 -> Environment.Is64BitProcess: True 2024-05-18 20:29:11.910 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-05-18 20:29:11.910 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0 2024-05-18 20:29:11.910 - Thread: 1 -> Environment.CurrentDirectory: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-18 20:29:11.914 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-05-18 20:29:11.914 - Thread: 1 -> Default Culture: 2024-05-18 20:29:11.914 - Thread: 1 -> Default UI Culture: 2024-05-18 20:29:11.917 - Thread: 1 -> MyConfig.Load() - START 2024-05-18 20:29:11.919 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 20:29:12.054 - Thread: 1 -> NewNewGameScreen: False 2024-05-18 20:29:12.054 - Thread: 1 -> EnableDamageEffects: True 2024-05-18 20:29:12.054 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-05-18 20:29:12.054 - Thread: 1 -> EnableReverb: False 2024-05-18 20:29:12.054 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-05-18 20:29:12.054 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-05-18 20:29:12.054 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-05-18 20:29:12.054 - Thread: 1 -> FirstTimeRun: False 2024-05-18 20:29:12.054 - Thread: 1 -> ExperimentalMode: True 2024-05-18 20:29:12.054 - Thread: 1 -> VideoAdapter: 0 2024-05-18 20:29:12.054 - Thread: 1 -> ScreenWidth: 2560 2024-05-18 20:29:12.054 - Thread: 1 -> ScreenHeight: 1440 2024-05-18 20:29:12.054 - Thread: 1 -> RefreshRate: 59998 2024-05-18 20:29:12.054 - Thread: 1 -> WindowMode: 1 2024-05-18 20:29:12.054 - Thread: 1 -> VerticalSync: 0 2024-05-18 20:29:12.054 - Thread: 1 -> FieldOfView: 90.11154 2024-05-18 20:29:12.054 - Thread: 1 -> PostProcessingEnabled: True 2024-05-18 20:29:12.054 - Thread: 1 -> FlaresIntensity: 1 2024-05-18 20:29:12.054 - Thread: 1 -> TreeViewDistance: 1998 2024-05-18 20:29:12.054 - Thread: 1 -> GrassDensity: 3.001064 2024-05-18 20:29:12.054 - Thread: 1 -> GrassDrawDistance: 600 2024-05-18 20:29:12.054 - Thread: 1 -> AntialiasingMode: 1 2024-05-18 20:29:12.054 - Thread: 1 -> ShadowMapResolution: 2 2024-05-18 20:29:12.054 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-05-18 20:29:12.054 - Thread: 1 -> TextureQuality: 2 2024-05-18 20:29:12.054 - Thread: 1 -> VoxelTextureQuality: 2 2024-05-18 20:29:12.054 - Thread: 1 -> AnisotropicFiltering: 4 2024-05-18 20:29:12.054 - Thread: 1 -> ModelQuality: 2 2024-05-18 20:29:12.054 - Thread: 1 -> VoxelQuality: 2 2024-05-18 20:29:12.054 - Thread: 1 -> ShaderQuality: 2 2024-05-18 20:29:12.054 - Thread: 1 -> LightsQuality: 2 2024-05-18 20:29:12.054 - Thread: 1 -> LowMemSwitchToLow: 0 2024-05-18 20:29:12.054 - Thread: 1 -> FirstVTTimeRun: False 2024-05-18 20:29:12.054 - Thread: 1 -> LastBannerId: 95 2024-05-18 20:29:12.054 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-05-18 20:29:12.054 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-05-18 20:29:12.054 - Thread: 1 -> GDPRConsent: False 2024-05-18 20:29:12.054 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-05-18 20:29:12.054 - Thread: 1 -> OnlyPSGames: False 2024-05-18 20:29:12.054 - Thread: 1 -> EnableTrading: True 2024-05-18 20:29:12.054 - Thread: 1 -> EnableSteamCloud: False 2024-05-18 20:29:12.054 - Thread: 1 -> Language: 0 2024-05-18 20:29:12.054 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-05-18 20:29:12.054 - Thread: 1 -> ControlsHints: False 2024-05-18 20:29:12.054 - Thread: 1 -> GoodBotHints: False 2024-05-18 20:29:12.054 - Thread: 1 -> RotationHints: False 2024-05-18 20:29:12.054 - Thread: 1 -> AreaInteraction: True 2024-05-18 20:29:12.054 - Thread: 1 -> BlueprintSharing: True 2024-05-18 20:29:12.054 - Thread: 1 -> MuteBroadcastControllers: False 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-05-18 20:29:12.054 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-05-18 20:29:12.054 - Thread: 1 -> ShowCrosshair2: 0 2024-05-18 20:29:12.054 - Thread: 1 -> IronSightSwitchState: 1 2024-05-18 20:29:12.054 - Thread: 1 -> SpriteMainViewportScale: 1 2024-05-18 20:29:12.054 - Thread: 1 -> UiTransparency: 1 2024-05-18 20:29:12.054 - Thread: 1 -> UiBkTransparency: 0.8 2024-05-18 20:29:12.054 - Thread: 1 -> HUDBkTransparency: 0.6 2024-05-18 20:29:12.054 - Thread: 1 -> HudState: 1 2024-05-18 20:29:12.054 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-05-18 20:29:12.054 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-05-18 20:29:12.054 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-05-18 20:29:12.054 - Thread: 1 -> QuickStartNotification: False 2024-05-18 20:29:12.054 - Thread: 1 -> MyConfig.Load() - END 2024-05-18 20:29:12.548 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-05-18 20:29:12.562 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-05-18 20:29:12.619 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-05-18 20:29:12.620 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-05-18 20:29:12.621 - Thread: 1 -> Found processor count: 8 2024-05-18 20:29:12.621 - Thread: 1 -> Using processor count: 8 2024-05-18 20:29:12.776 - Thread: 1 -> All detected adapters: 2024-05-18 20:29:12.778 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=385093854, DeviceID=9860 2024-05-18 20:29:12.778 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-05-18 20:29:13.314 - Thread: 1 -> AdapterInfo = { 2024-05-18 20:29:13.314 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-05-18 20:29:13.314 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52639, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-18 20:29:13.314 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-18 20:29:13.315 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-18 20:29:13.315 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-18 20:29:13.315 - Thread: 1 -> AftermathSupported = False 2024-05-18 20:29:13.315 - Thread: 1 -> Adapter id = 0 2024-05-18 20:29:13.315 - Thread: 1 -> Supported = True 2024-05-18 20:29:13.315 - Thread: 1 -> RAM = 25314721792 2024-05-18 20:29:13.315 - Thread: 1 -> Priority = 2 2024-05-18 20:29:13.315 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-18 20:29:13.315 - Thread: 1 -> Output is attached = True 2024-05-18 20:29:13.315 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-18 20:29:13.315 - Thread: 1 -> } 2024-05-18 20:29:13.315 - Thread: 1 -> AdapterInfo = { 2024-05-18 20:29:13.316 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-05-18 20:29:13.316 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52639, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-18 20:29:13.316 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-18 20:29:13.316 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-18 20:29:13.316 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-18 20:29:13.316 - Thread: 1 -> AftermathSupported = False 2024-05-18 20:29:13.316 - Thread: 1 -> Adapter id = 0 2024-05-18 20:29:13.316 - Thread: 1 -> Supported = True 2024-05-18 20:29:13.316 - Thread: 1 -> RAM = 25314721792 2024-05-18 20:29:13.316 - Thread: 1 -> Priority = 2 2024-05-18 20:29:13.316 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-18 20:29:13.316 - Thread: 1 -> Output is attached = True 2024-05-18 20:29:13.316 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-18 20:29:13.316 - Thread: 1 -> } 2024-05-18 20:29:13.316 - Thread: 1 -> AdapterInfo = { 2024-05-18 20:29:13.316 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-05-18 20:29:13.316 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52639, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-18 20:29:13.316 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-18 20:29:13.316 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-18 20:29:13.316 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-18 20:29:13.316 - Thread: 1 -> AftermathSupported = False 2024-05-18 20:29:13.316 - Thread: 1 -> Adapter id = 0 2024-05-18 20:29:13.316 - Thread: 1 -> Supported = True 2024-05-18 20:29:13.316 - Thread: 1 -> RAM = 25314721792 2024-05-18 20:29:13.316 - Thread: 1 -> Priority = 2 2024-05-18 20:29:13.316 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-18 20:29:13.316 - Thread: 1 -> Output is attached = True 2024-05-18 20:29:13.316 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-05-18 20:29:13.316 - Thread: 1 -> } 2024-05-18 20:29:13.316 - Thread: 1 -> AdapterInfo = { 2024-05-18 20:29:13.316 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-05-18 20:29:13.316 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 8553826304, Luid: 52639, rev: 161, subsys id: 385093854, vendor id: 4318, feature_level 11.1: True 2024-05-18 20:29:13.316 - Thread: 1 -> Driver version = 31.0.15.5244 2024-05-18 20:29:13.317 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-05-18 20:29:13.317 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-18 20:29:13.317 - Thread: 1 -> AftermathSupported = False 2024-05-18 20:29:13.317 - Thread: 1 -> Adapter id = 0 2024-05-18 20:29:13.317 - Thread: 1 -> Supported = True 2024-05-18 20:29:13.317 - Thread: 1 -> RAM = 25314721792 2024-05-18 20:29:13.317 - Thread: 1 -> Priority = 2 2024-05-18 20:29:13.317 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-18 20:29:13.317 - Thread: 1 -> Output is attached = True 2024-05-18 20:29:13.317 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2024-05-18 20:29:13.317 - Thread: 1 -> } 2024-05-18 20:29:13.317 - Thread: 1 -> AdapterInfo = { 2024-05-18 20:29:13.317 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-18 20:29:13.317 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 63390, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-18 20:29:13.317 - Thread: 1 -> Driver version = 2024-05-18 20:29:13.317 - Thread: 1 -> Driver date = 2024-05-18 20:29:13.317 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-18 20:29:13.317 - Thread: 1 -> AftermathSupported = False 2024-05-18 20:29:13.317 - Thread: 1 -> Adapter id = 1 2024-05-18 20:29:13.317 - Thread: 1 -> Supported = True 2024-05-18 20:29:13.317 - Thread: 1 -> RAM = 0 2024-05-18 20:29:13.317 - Thread: 1 -> Priority = 0 2024-05-18 20:29:13.317 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-18 20:29:13.317 - Thread: 1 -> Output is attached = False 2024-05-18 20:29:13.317 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-18 20:29:13.317 - Thread: 1 -> } 2024-05-18 20:29:13.317 - Thread: 1 -> AdapterInfo = { 2024-05-18 20:29:13.317 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-18 20:29:13.317 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553826304, Luid: 63390, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-18 20:29:13.317 - Thread: 1 -> Driver version = 2024-05-18 20:29:13.317 - Thread: 1 -> Driver date = 2024-05-18 20:29:13.317 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-18 20:29:13.317 - Thread: 1 -> AftermathSupported = False 2024-05-18 20:29:13.317 - Thread: 1 -> Adapter id = 1 2024-05-18 20:29:13.317 - Thread: 1 -> Supported = True 2024-05-18 20:29:13.317 - Thread: 1 -> RAM = 0 2024-05-18 20:29:13.317 - Thread: 1 -> Priority = 0 2024-05-18 20:29:13.317 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-18 20:29:13.317 - Thread: 1 -> Output is attached = False 2024-05-18 20:29:13.317 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-18 20:29:13.317 - Thread: 1 -> } 2024-05-18 20:29:13.321 - Thread: 1 -> Service.IsActive: True 2024-05-18 20:29:13.321 - Thread: 1 -> Service.IsOnline: True 2024-05-18 20:29:13.321 - Thread: 1 -> Service.OwnsGame: False 2024-05-18 20:29:13.321 - Thread: 1 -> Service.UserId: 76561198006776194 2024-05-18 20:29:13.321 - Thread: 1 -> Service.UserName: Naryneitred 2024-05-18 20:29:13.321 - Thread: 1 -> Service.Branch: default 2024-05-18 20:29:13.321 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-05-18 20:29:13.321 - Thread: 1 -> Build version: 0.1.1.0 2024-05-18 20:29:13.337 - Thread: 1 -> MyScreenManager() 2024-05-18 20:29:13.394 - Thread: 41 -> CreateDeviceInternal - CheckSettings() 2024-05-18 20:29:13.394 - Thread: 41 -> CreateDeviceInternal - GetAdapter() 2024-05-18 20:29:13.396 - Thread: 41 -> CreateDeviceInternal - FixSettings() 2024-05-18 20:29:13.396 - Thread: 41 -> CreateDeviceInternal - Create device 2024-05-18 20:29:13.570 - Thread: 41 -> CreateDeviceInternal Steam Overlay integration 2024-05-18 20:29:13.677 - Thread: 41 -> CreateDeviceInternal Steam Overlay OK 2024-05-18 20:29:13.677 - Thread: 41 -> CreateDeviceInternal create swapchain 2024-05-18 20:29:15.395 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-05-18 20:29:15.396 - Thread: 1 -> Game dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-18 20:29:15.396 - Thread: 1 -> Content dir: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content 2024-05-18 20:29:16.635 - Thread: 1 -> Preallocate - START 2024-05-18 20:29:16.639 - Thread: 1 -> MySpaceWorldGenerator - START 2024-05-18 20:29:16.645 - Thread: 1 -> MySpaceWorldGenerator - END 2024-05-18 20:29:16.645 - Thread: 1 -> MySpaceBuildComponent - START 2024-05-18 20:29:16.645 - Thread: 1 -> MySpaceBuildComponent - END 2024-05-18 20:29:16.645 - Thread: 1 -> MyEntities - START 2024-05-18 20:29:16.659 - Thread: 1 -> MyEntities - END 2024-05-18 20:29:16.659 - Thread: 1 -> MyObjectBuilder_Base - START 2024-05-18 20:29:16.659 - Thread: 1 -> MyObjectBuilder_Base - END 2024-05-18 20:29:16.659 - Thread: 1 -> MyTransparentGeometry - START 2024-05-18 20:29:16.659 - Thread: 1 -> MyTransparentGeometry - END 2024-05-18 20:29:16.659 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-05-18 20:29:16.663 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-05-18 20:29:16.663 - Thread: 1 -> MyMath - START 2024-05-18 20:29:16.663 - Thread: 1 -> MyMath - END 2024-05-18 20:29:16.663 - Thread: 1 -> MySimpleObjectDraw - START 2024-05-18 20:29:16.663 - Thread: 1 -> MySimpleObjectDraw - END 2024-05-18 20:29:16.677 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-05-18 20:29:16.677 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-05-18 20:29:16.677 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-05-18 20:29:16.721 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-05-18 20:29:16.721 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-05-18 20:29:16.721 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-05-18 20:29:16.722 - Thread: 1 -> MySyncDestructions - START 2024-05-18 20:29:16.722 - Thread: 1 -> MySyncDestructions - END 2024-05-18 20:29:16.722 - Thread: 1 -> MySyncEntity - START 2024-05-18 20:29:16.722 - Thread: 1 -> MySyncEntity - END 2024-05-18 20:29:16.722 - Thread: 1 -> MyCommandCharacter - START 2024-05-18 20:29:16.722 - Thread: 1 -> MyCommandCharacter - END 2024-05-18 20:29:16.722 - Thread: 1 -> MyCommandConsole - START 2024-05-18 20:29:16.723 - Thread: 1 -> MyCommandConsole - END 2024-05-18 20:29:16.723 - Thread: 1 -> MyCommandEntity - START 2024-05-18 20:29:16.723 - Thread: 1 -> MyCommandEntity - END 2024-05-18 20:29:16.723 - Thread: 1 -> MyAiTargetManager - START 2024-05-18 20:29:16.723 - Thread: 1 -> MyAiTargetManager - END 2024-05-18 20:29:16.723 - Thread: 1 -> MyClientDebugCommands - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyClientDebugCommands - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyDedicatedServer - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyDedicatedServer - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyDedicatedServerBase - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyDedicatedServerBase - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerBase - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerBase - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerClient - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerClient - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerClientBase - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerClientBase - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerLobby - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerLobby - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerServerBase - START 2024-05-18 20:29:16.724 - Thread: 1 -> MyMultiplayerServerBase - END 2024-05-18 20:29:16.724 - Thread: 1 -> MyServerDebugCommands - START 2024-05-18 20:29:16.725 - Thread: 1 -> MyServerDebugCommands - END 2024-05-18 20:29:16.725 - Thread: 1 -> MyCubeGridDefinitions - START 2024-05-18 20:29:16.776 - Thread: 1 -> MyCubeGridDefinitions - END 2024-05-18 20:29:16.776 - Thread: 1 -> MyDefinitionManager - START 2024-05-18 20:29:16.803 - Thread: 1 -> MyDefinitionManager - END 2024-05-18 20:29:16.803 - Thread: 1 -> Preallocate - END 2024-05-18 20:29:16.808 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-05-18 20:29:17.050 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-05-18 20:29:17.050 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-05-18 20:29:17.063 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-05-18 20:29:17.063 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:17.063 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:17.063 - Thread: 1 -> Assembly.Location: D:\Clients\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-05-18 20:29:17.063 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-18 20:29:17.063 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-05-18 20:29:17.063 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-18 20:29:17.070 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-05-18 20:29:17.070 - Thread: 1 -> Win32_ComputerSystem.Model: Z390 AORUS PRO WIFI 2024-05-18 20:29:17.070 - Thread: 1 -> Virtualized: False 2024-05-18 20:29:17.073 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-05-18 20:29:17.073 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,652,608 bytes 2024-05-18 20:29:17.073 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-18 20:29:17.073 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,855,025,152 bytes 2024-05-18 20:29:17.073 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,204,415,488 bytes 2024-05-18 20:29:17.076 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 109,655,523,328 bytes 2024-05-18 20:29:17.076 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 226,955,862,016 bytes 2024-05-18 20:29:17.076 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-18 20:29:17.078 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-05-18 20:29:17.079 - Thread: 1 -> Installed DLCs: 2024-05-18 20:29:17.089 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-05-18 20:29:17.196 - Thread: 1 -> Havok: Physics.Init 2024-05-18 20:29:17.226 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-05-18 20:29:17.230 - Thread: 1 -> HkGameName: SpaceEngineers 2024-05-18 20:29:17.231 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-05-18 20:29:17.233 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-18 20:29:17.236 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-05-18 20:29:17.544 - Thread: 1 -> Loading scenarios 2024-05-18 20:29:17.581 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-18 20:29:17.581 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-05-18 20:29:17.849 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:17.850 - Thread: 1 -> Loading gamepad controls 2024-05-18 20:29:17.851 - Thread: 1 -> Loading DLC definitions 2024-05-18 20:29:17.920 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-18 20:29:17.920 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-05-18 20:29:17.921 - Thread: 1 -> Loading Quick starts 2024-05-18 20:29:17.922 - Thread: 1 -> Loading ScenarioCategories 2024-05-18 20:29:17.923 - Thread: 1 -> Loading shadow textures definitions 2024-05-18 20:29:17.923 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-05-18 20:29:17.926 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-05-18 20:29:17.935 - Thread: 1 -> MyAudio.LoadData - START 2024-05-18 20:29:18.002 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-18 20:29:18.084 - Thread: 1 -> MyAudio.LoadData - END 2024-05-18 20:29:18.097 - Thread: 1 -> MyGuiManager() 2024-05-18 20:29:18.097 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-05-18 20:29:18.101 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-18 20:29:18.184 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-18 20:29:18.265 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-18 20:29:18.265 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-18 20:29:18.265 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-18 20:29:18.267 - Thread: 1 -> Loading default controls 2024-05-18 20:29:18.298 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-18 20:29:18.323 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-05-18 20:29:18.323 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-05-18 20:29:18.324 - Thread: 13 -> ReloadVoxelMaterials 2024-05-18 20:29:18.377 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-05-18 20:29:18.377 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-05-18 20:29:18.377 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-05-18 20:29:18.377 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-05-18 20:29:18.378 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-05-18 20:29:18.378 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-05-18 20:29:18.378 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-05-18 20:29:18.378 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-05-18 20:29:18.430 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-05-18 20:29:18.430 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-05-18 20:29:18.430 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-05-18 20:29:18.432 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-05-18 20:29:18.433 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-05-18 20:29:18.436 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-05-18 20:29:18.438 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-05-18 20:29:18.438 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-05-18 20:29:18.441 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-05-18 20:29:18.447 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-05-18 20:29:18.449 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-05-18 20:29:18.454 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-05-18 20:29:18.456 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-05-18 20:29:18.462 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-05-18 20:29:18.463 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-05-18 20:29:18.464 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-05-18 20:29:18.464 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-05-18 20:29:18.467 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-05-18 20:29:18.470 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-05-18 20:29:18.474 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-05-18 20:29:18.492 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-05-18 20:29:18.497 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-05-18 20:29:18.503 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-05-18 20:29:18.503 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-05-18 20:29:18.504 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-05-18 20:29:18.506 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-05-18 20:29:18.508 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-05-18 20:29:18.508 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-05-18 20:29:18.510 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-05-18 20:29:18.510 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-05-18 20:29:18.511 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-05-18 20:29:18.511 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-05-18 20:29:18.513 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-05-18 20:29:18.522 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-05-18 20:29:18.526 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-05-18 20:29:18.535 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-05-18 20:29:18.543 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-05-18 20:29:18.547 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-05-18 20:29:18.548 - Thread: 13 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-05-18 20:29:18.548 - Thread: 21 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-05-18 20:29:18.551 - Thread: 19 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-05-18 20:29:18.567 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-05-18 20:29:18.568 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-05-18 20:29:18.571 - Thread: 18 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-05-18 20:29:18.646 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-05-18 20:29:18.647 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-05-18 20:29:18.652 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-05-18 20:29:18.653 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-05-18 20:29:18.656 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-05-18 20:29:18.657 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-05-18 20:29:18.665 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-05-18 20:29:18.667 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-05-18 20:29:18.668 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-05-18 20:29:18.680 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-05-18 20:29:18.684 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-05-18 20:29:18.690 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-05-18 20:29:18.702 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-05-18 20:29:18.709 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-05-18 20:29:18.717 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-05-18 20:29:18.743 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-05-18 20:29:18.797 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-05-18 20:29:18.808 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-05-18 20:29:18.829 - Thread: 1 -> Timer Frequency: 10000000 2024-05-18 20:29:18.829 - Thread: 1 -> Ticks per frame: 166667 2024-05-18 20:29:18.842 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-05-18 20:29:18.858 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-05-18 20:29:18.911 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-05-18 20:29:18.918 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-05-18 20:29:18.964 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-05-18 20:29:18.978 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-05-18 20:29:19.004 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-05-18 20:29:19.032 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-05-18 20:29:19.046 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-05-18 20:29:19.071 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-05-18 20:29:19.103 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-05-18 20:29:19.117 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-05-18 20:29:19.145 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-05-18 20:29:19.159 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-05-18 20:29:19.182 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-05-18 20:29:19.183 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-05-18 20:29:19.201 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-05-18 20:29:19.201 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-05-18 20:29:19.221 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-05-18 20:29:19.227 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-05-18 20:29:19.268 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-05-18 20:29:19.305 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-05-18 20:29:19.396 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-05-18 20:29:19.412 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-05-18 20:29:19.427 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-05-18 20:29:19.459 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-05-18 20:29:19.513 - Thread: 24 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-05-18 20:29:19.530 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-18 20:29:19.551 - Thread: 20 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-05-18 20:29:19.640 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-18 20:29:19.640 - Thread: 1 -> Flares Intensity: 1 2024-05-18 20:29:19.640 - Thread: 1 -> Field of view: 1.572743 2024-05-18 20:29:19.640 - Thread: 1 -> PostProcessingEnabled: True 2024-05-18 20:29:19.640 - Thread: 1 -> Render.GrassDensityFactor: 3.001064 2024-05-18 20:29:19.640 - Thread: 1 -> Render.GrassDrawDistance: 600 2024-05-18 20:29:19.640 - Thread: 1 -> Render.DistanceFade: 1998 2024-05-18 20:29:19.640 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-05-18 20:29:19.640 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-18 20:29:19.640 - Thread: 1 -> Render.TextureQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-05-18 20:29:19.640 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-05-18 20:29:19.640 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-05-18 20:29:19.642 - Thread: 22 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-05-18 20:29:19.680 - Thread: 17 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-05-18 20:29:19.694 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-05-18 20:29:19.708 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-05-18 20:29:19.708 - Thread: 1 -> Analytics session started: UserID = (b775cff5-493f-b500-0578-671680627ba5) SessionID = (ec9c2ab2-3ddd-4a92-ba7c-1742a0955cc8) 2024-05-18 20:29:19.709 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:29:20.435 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-18 20:29:22.230 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:22.230 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:22.253 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-18 20:29:22.254 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-18 20:29:22.902 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-18 20:29:22.902 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-05-18 20:29:22.902 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-05-18 20:29:23.355 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 20:29:23.356 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 20:29:23.387 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 20:29:26.867 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-05-18 20:29:26.867 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-05-18 20:29:26.868 - Thread: 13 -> Loading available saves - START 2024-05-18 20:29:26.869 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194' 2024-05-18 20:29:27.378 - Thread: 13 -> Loading available saves - END 2024-05-18 20:29:27.604 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:27.604 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:32.554 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:32.554 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:33.654 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-05-18 20:29:35.437 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-05-18 20:29:38.404 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-18 20:29:38.404 - Thread: 1 -> Flares Intensity: 1 2024-05-18 20:29:38.404 - Thread: 1 -> Field of view: 1.572743 2024-05-18 20:29:38.404 - Thread: 1 -> PostProcessingEnabled: False 2024-05-18 20:29:38.404 - Thread: 1 -> Render.GrassDensityFactor: 3.001064 2024-05-18 20:29:38.404 - Thread: 1 -> Render.GrassDrawDistance: 600 2024-05-18 20:29:38.405 - Thread: 1 -> Render.DistanceFade: 1998 2024-05-18 20:29:38.405 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-05-18 20:29:38.405 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-18 20:29:38.405 - Thread: 1 -> Render.TextureQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-05-18 20:29:38.405 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-05-18 20:29:38.405 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-05-18 20:29:38.412 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 20:29:38.412 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 20:29:38.413 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 20:29:38.637 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:38.637 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:40.704 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:40.704 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:44.137 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-05-18 20:29:44.137 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-05-18 20:29:44.137 - Thread: 15 -> Loading available saves - START 2024-05-18 20:29:44.137 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194' 2024-05-18 20:29:44.288 - Thread: 15 -> Loading available saves - END 2024-05-18 20:29:44.554 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:44.554 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:47.221 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-05-18 20:29:48.476 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Sandbox_config.sbc 2024-05-18 20:29:48.490 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-18 20:29:48.491 - Thread: 46 -> LoadSandbox() - Start 2024-05-18 20:29:48.492 - Thread: 46 -> LoadSession() - Start 2024-05-18 20:29:48.492 - Thread: 46 -> C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2 2024-05-18 20:29:48.492 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Sandbox_config.sbc 2024-05-18 20:29:49.450 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Sandbox_config.sbc 2024-05-18 20:29:49.451 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-18 20:29:49.455 - Thread: 46 -> CheckPoint Experimental mode: Yes 2024-05-18 20:29:49.455 - Thread: 46 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-05-18 20:29:49.456 - Thread: 46 -> LoadSession() - End 2024-05-18 20:29:49.456 - Thread: 46 -> LoadSandbox() - End 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-18 20:29:49.472 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-18 20:29:49.491 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-05-18 20:29:49.492 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-05-18 20:29:49.492 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-05-18 20:29:49.693 - Thread: 1 -> RunLoadingAction - START 2024-05-18 20:29:49.699 - Thread: 1 -> Loading session: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2 2024-05-18 20:29:49.814 - Thread: 1 -> GC Memory: 1,009,892,000 B 2024-05-18 20:29:49.823 - Thread: 1 -> Process Memory: 3,444,953,088 B 2024-05-18 20:29:49.824 - Thread: 1 -> Experimental mode: Yes 2024-05-18 20:29:49.824 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-05-18 20:29:49.824 - Thread: 1 -> Console compatibility: No 2024-05-18 20:29:50.565 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-05-18 20:29:50.600 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-05-18 20:29:50.603 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-05-18 20:29:50.604 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-18 20:29:50.604 - Thread: 1 -> 0dea0858b3340319872f3a0cf181d4d9b3ffdd66 2024-05-18 20:29:50.757 - Thread: 1 -> Loading scenarios 2024-05-18 20:29:50.758 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-18 20:29:50.758 - Thread: 1 -> List of used mods (0) - START 2024-05-18 20:29:50.758 - Thread: 1 -> List of used mods - END 2024-05-18 20:29:50.799 - Thread: 1 -> Loading behaviors 2024-05-18 20:29:50.800 - Thread: 1 -> Loading ammo magazines 2024-05-18 20:29:50.803 - Thread: 1 -> Loading ammo definitions 2024-05-18 20:29:50.805 - Thread: 1 -> Loading animations 2024-05-18 20:29:50.807 - Thread: 1 -> Loading animations 2024-05-18 20:29:50.808 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:50.809 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:50.809 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:50.809 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:50.809 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:50.809 - Thread: 1 -> Loading sound definitions 2024-05-18 20:29:50.809 - Thread: 1 -> Loading category classes 2024-05-18 20:29:50.810 - Thread: 1 -> Loading category classes 2024-05-18 20:29:50.810 - Thread: 1 -> Loading blueprint classes 2024-05-18 20:29:50.811 - Thread: 1 -> Loading blueprint class entries 2024-05-18 20:29:50.812 - Thread: 1 -> Loading blueprint class entries 2024-05-18 20:29:50.812 - Thread: 1 -> Loading blueprints 2024-05-18 20:29:50.813 - Thread: 1 -> Loading blueprints 2024-05-18 20:29:50.813 - Thread: 1 -> Loading agent definitions 2024-05-18 20:29:50.815 - Thread: 1 -> Loading character definitions 2024-05-18 20:29:50.826 - Thread: 1 -> Loading character definitions 2024-05-18 20:29:50.826 - Thread: 1 -> Loading components 2024-05-18 20:29:50.827 - Thread: 1 -> Loading components 2024-05-18 20:29:50.827 - Thread: 1 -> Loading configuration 2024-05-18 20:29:50.828 - Thread: 1 -> Loading container types 2024-05-18 20:29:50.830 - Thread: 1 -> Loading Contract Types 2024-05-18 20:29:50.836 - Thread: 1 -> Loading gamepad controls 2024-05-18 20:29:50.836 - Thread: 1 -> Loading block positions 2024-05-18 20:29:50.839 - Thread: 1 -> Loading block positions 2024-05-18 20:29:50.839 - Thread: 1 -> Loading curve definitions 2024-05-18 20:29:50.841 - Thread: 1 -> Loading debris 2024-05-18 20:29:50.842 - Thread: 1 -> Loading environment items entries 2024-05-18 20:29:50.842 - Thread: 1 -> Loading decal global definitions 2024-05-18 20:29:50.842 - Thread: 1 -> Loading decal definitions 2024-05-18 20:29:50.843 - Thread: 1 -> Loading decal definitions 2024-05-18 20:29:50.843 - Thread: 1 -> Loading drone behaviors 2024-05-18 20:29:50.845 - Thread: 1 -> Loading edges 2024-05-18 20:29:50.846 - Thread: 1 -> Loading emissive color definitions 2024-05-18 20:29:50.849 - Thread: 1 -> Loading emissive color default states 2024-05-18 20:29:50.853 - Thread: 1 -> Loading animations 2024-05-18 20:29:50.853 - Thread: 1 -> Loading entity components 2024-05-18 20:29:50.874 - Thread: 1 -> Loading component containers 2024-05-18 20:29:50.881 - Thread: 1 -> Loading environment items entries 2024-05-18 20:29:50.882 - Thread: 1 -> Loading Faction Names 2024-05-18 20:29:50.883 - Thread: 1 -> Loading factions 2024-05-18 20:29:50.886 - Thread: 1 -> Loading flare definitions 2024-05-18 20:29:50.887 - Thread: 1 -> Loading DLC definitions 2024-05-18 20:29:50.895 - Thread: 1 -> Loading gas property definitions 2024-05-18 20:29:50.896 - Thread: 1 -> Loading event definitions 2024-05-18 20:29:50.897 - Thread: 1 -> Loading physical items 2024-05-18 20:29:50.926 - Thread: 1 -> Loading LCD texture categories 2024-05-18 20:29:50.927 - Thread: 1 -> Loading LCD texture categories 2024-05-18 20:29:50.927 - Thread: 1 -> Loading LCD texture categories 2024-05-18 20:29:50.927 - Thread: 1 -> Loading LCD texture categories 2024-05-18 20:29:50.927 - Thread: 1 -> Loading LCD texture categories 2024-05-18 20:29:50.927 - Thread: 1 -> Loading LCD texture categories 2024-05-18 20:29:50.927 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-18 20:29:50.927 - Thread: 1 -> Loading planet definition 2024-05-18 20:29:50.933 - Thread: 1 -> Loading physical items 2024-05-18 20:29:50.936 - Thread: 1 -> Loading physical items 2024-05-18 20:29:50.936 - Thread: 1 -> Loading physical material properties 2024-05-18 20:29:50.939 - Thread: 1 -> Loading pirate antennas 2024-05-18 20:29:50.940 - Thread: 1 -> Loading Quick starts 2024-05-18 20:29:50.940 - Thread: 1 -> Loading research blocks definitions 2024-05-18 20:29:50.942 - Thread: 1 -> Loading research groups definitions 2024-05-18 20:29:50.943 - Thread: 1 -> Loading resource distribution groups 2024-05-18 20:29:50.944 - Thread: 1 -> Loading ScenarioCategories 2024-05-18 20:29:50.944 - Thread: 1 -> Loading shadow textures definitions 2024-05-18 20:29:50.944 - Thread: 1 -> Loading ship sound groups 2024-05-18 20:29:50.955 - Thread: 1 -> Loading ship sound groups 2024-05-18 20:29:50.956 - Thread: 1 -> Loading sound categories 2024-05-18 20:29:50.958 - Thread: 1 -> Loading stat definitions 2024-05-18 20:29:50.958 - Thread: 1 -> Loading gamepad controls 2024-05-18 20:29:50.959 - Thread: 1 -> Loading grid creators 2024-05-18 20:29:50.961 - Thread: 1 -> Loading transparent material properties 2024-05-18 20:29:50.962 - Thread: 1 -> Loading planet definition 2024-05-18 20:29:50.962 - Thread: 1 -> Loading voxel map storage definitions 2024-05-18 20:29:50.963 - Thread: 1 -> Loading voxel material definitions 2024-05-18 20:29:50.964 - Thread: 1 -> Loading voxel material definitions 2024-05-18 20:29:50.964 - Thread: 1 -> Loading voxel material definitions 2024-05-18 20:29:50.964 - Thread: 1 -> Loading voxel material definitions 2024-05-18 20:29:50.964 - Thread: 1 -> Loading Weather Effects 2024-05-18 20:29:50.970 - Thread: 1 -> Audio effects definitions 2024-05-18 20:29:50.973 - Thread: 1 -> Loading environment items definitions 2024-05-18 20:29:50.974 - Thread: 1 -> Loading environment items definitions 2024-05-18 20:29:50.974 - Thread: 1 -> Loading physical material properties 2024-05-18 20:29:50.978 - Thread: 1 -> Loading particle effect definitions 2024-05-18 20:29:51.038 - Thread: 1 -> Loading particle effect definitions 2024-05-18 20:29:51.040 - Thread: 1 -> Loading environment item definitions 2024-05-18 20:29:51.042 - Thread: 1 -> Loading weapon definitions 2024-05-18 20:29:51.068 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.098 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.099 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.117 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.124 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.125 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.125 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.125 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.126 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.126 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.128 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.137 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.138 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.140 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.141 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.142 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.143 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.144 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.145 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.147 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.148 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.150 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.157 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.157 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.158 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.159 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.160 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.165 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.166 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.166 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.167 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.167 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.168 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.169 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.170 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.172 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.173 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.177 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.178 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.181 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.182 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.182 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.184 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.184 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.185 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.187 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.189 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.190 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.192 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.192 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.194 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.197 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.201 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.202 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.204 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.205 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.207 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.208 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.210 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.210 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.214 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.215 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.217 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.219 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.221 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.222 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.224 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.225 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.229 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.232 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.234 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.235 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.238 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.239 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.242 - Thread: 1 -> Loading cube blocks 2024-05-18 20:29:51.245 - Thread: 1 -> Created block definitions 2024-05-18 20:29:51.251 - Thread: 1 -> Loading block variant groups 2024-05-18 20:29:51.265 - Thread: 1 -> Loading asteroid generators 2024-05-18 20:29:51.266 - Thread: 1 -> Loading spawn groups 2024-05-18 20:29:51.270 - Thread: 1 -> Loading drop containers 2024-05-18 20:29:51.271 - Thread: 1 -> Loading spawn groups 2024-05-18 20:29:51.271 - Thread: 1 -> Loading spawn groups 2024-05-18 20:29:51.271 - Thread: 1 -> Loading radial menu definitions 2024-05-18 20:29:51.286 - Thread: 1 -> Loading respawn ships 2024-05-18 20:29:51.288 - Thread: 1 -> Loading spawn groups 2024-05-18 20:29:51.288 - Thread: 1 -> Loading wheel speeds 2024-05-18 20:29:51.337 - Thread: 1 -> MyAudio.UnloadData - START 2024-05-18 20:29:51.345 - Thread: 1 -> MyAudio.UnloadData - END 2024-05-18 20:29:51.345 - Thread: 1 -> MyAudio.LoadData - START 2024-05-18 20:29:51.394 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-05-18 20:29:51.504 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.504 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-05-18 20:29:51.504 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.504 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-05-18 20:29:51.504 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.504 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-05-18 20:29:51.504 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.504 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-05-18 20:29:51.505 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.505 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-05-18 20:29:51.505 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.505 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-05-18 20:29:51.505 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.505 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-05-18 20:29:51.505 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.505 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-05-18 20:29:51.505 - Thread: 1 -> MOD_ERROR: Unknown 2024-05-18 20:29:51.505 - Thread: 1 -> in file: D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-05-18 20:29:51.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-05-18 20:29:51.585 - Thread: 1 -> MyAudio.LoadData - END 2024-05-18 20:29:51.627 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-05-18 20:29:51.640 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:51.700 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:51.700 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:51.700 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:51.717 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-18 20:29:51.960 - Thread: 48 -> External debugger: listening... 2024-05-18 20:29:51.978 - Thread: 1 -> MyLights.LoadData() - START 2024-05-18 20:29:51.982 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-05-18 20:29:51.982 - Thread: 1 -> MyLights.LoadData() - END 2024-05-18 20:29:51.982 - Thread: 1 -> Info: MyLights initialized. 2024-05-18 20:29:51.982 - Thread: 1 -> MyExplosions.LoadData() - START 2024-05-18 20:29:51.988 - Thread: 1 -> MyExplosions.LoadData() - END 2024-05-18 20:29:52.037 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-05-18 20:29:52.037 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-05-18 20:29:52.059 - Thread: 1 -> Loading Procedural World Generator 2024-05-18 20:29:52.060 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-05-18 20:29:52.150 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-05-18 20:29:52.387 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-05-18 20:29:52.387 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-05-18 20:29:52.387 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-05-18 20:29:52.387 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-05-18 20:29:52.388 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\EarthLike-1779144428d120000.vx2' 2024-05-18 20:29:52.388 - Thread: 16 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Alien-291759539d120000.vx2' 2024-05-18 20:29:52.388 - Thread: 14 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Moon-1353915701d19000.vx2' 2024-05-18 20:29:52.388 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Titan-2124704365d19000.vx2' 2024-05-18 20:29:52.388 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-05-18 20:29:52.388 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Mars-2044023682d120000.vx2' 2024-05-18 20:29:54.331 - Thread: 13 -> Info: Planet generator name: EarthLike 2024-05-18 20:29:54.333 - Thread: 13 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-05-18 20:29:54.349 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-05-18 20:29:54.349 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Triton-12345d80253.vx2' 2024-05-18 20:29:54.453 - Thread: 16 -> Info: Planet generator name: Alien 2024-05-18 20:29:54.454 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2024-05-18 20:29:54.454 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-05-18 20:29:54.454 - Thread: 16 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Europa-595048092d19000.vx2' 2024-05-18 20:29:54.749 - Thread: 1 -> Info: Planet generator name: Mars 2024-05-18 20:29:54.749 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-05-18 20:29:54.799 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-05-18 20:29:54.799 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\Pertam-12345d60133.vx2' 2024-05-18 20:29:54.917 - Thread: 15 -> Info: Planet generator name: Titan 2024-05-18 20:29:54.917 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2024-05-18 20:29:55.044 - Thread: 14 -> Info: Planet generator name: Moon 2024-05-18 20:29:55.044 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2024-05-18 20:29:56.099 - Thread: 13 -> Info: Planet generator name: Triton 2024-05-18 20:29:56.100 - Thread: 13 -> Info: Planet storage name: Triton-12345d80253 2024-05-18 20:29:56.356 - Thread: 16 -> Info: Planet generator name: Europa 2024-05-18 20:29:56.356 - Thread: 16 -> Info: Planet storage name: Europa-595048092d19000 2024-05-18 20:29:56.943 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-18 20:29:57.277 - Thread: 1 -> Info: Planet generator name: Pertam 2024-05-18 20:29:57.277 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-05-18 20:29:57.444 - Thread: 1 -> Entities loaded & initialized 2024-05-18 20:29:57.557 - Thread: 1 -> Checkpoint.CameraAttachedTo: 90565199931623408 2024-05-18 20:29:57.577 - Thread: 1 -> MySession.Static.LogSettings - START 2024-05-18 20:29:57.577 - Thread: 1 -> Name = SoloPlay_Test2 2024-05-18 20:29:57.577 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-05-18 20:29:57.577 - Thread: 1 -> GameDateTime = 01/01/2081 00:08:08 2024-05-18 20:29:57.577 - Thread: 1 -> Password = 2024-05-18 20:29:57.577 - Thread: 1 -> CurrentPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2 2024-05-18 20:29:57.577 - Thread: 1 -> WorkshopId = 2024-05-18 20:29:57.577 - Thread: 1 -> CameraController = Default_Astronaut 2024-05-18 20:29:57.577 - Thread: 1 -> ThumbPath = C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\thumb.jpg 2024-05-18 20:29:57.587 - Thread: 1 -> Settings: 2024-05-18 20:29:57.587 - Thread: 1 -> GameMode = Survival 2024-05-18 20:29:57.587 - Thread: 1 -> MaxPlayers = 1 2024-05-18 20:29:57.587 - Thread: 1 -> OnlineMode = OFFLINE 2024-05-18 20:29:57.587 - Thread: 1 -> TotalPCU = 1000000 2024-05-18 20:29:57.587 - Thread: 1 -> PiratePCU = 50000 2024-05-18 20:29:57.587 - Thread: 1 -> AutoHealing = True 2024-05-18 20:29:57.587 - Thread: 1 -> WeaponsEnabled = True 2024-05-18 20:29:57.587 - Thread: 1 -> ThrusterDamage = True 2024-05-18 20:29:57.587 - Thread: 1 -> EnableSpectator = False 2024-05-18 20:29:57.587 - Thread: 1 -> EnableCopyPaste = False 2024-05-18 20:29:57.587 - Thread: 1 -> MaxFloatingObjects = 100 2024-05-18 20:29:57.587 - Thread: 1 -> MaxGridSize = 0 2024-05-18 20:29:57.587 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-05-18 20:29:57.587 - Thread: 1 -> CargoShipsEnabled = True 2024-05-18 20:29:57.587 - Thread: 1 -> EnvironmentHostility = SAFE 2024-05-18 20:29:57.587 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-05-18 20:29:57.588 - Thread: 1 -> InventorySizeMultiplier = 3 2024-05-18 20:29:57.588 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-05-18 20:29:57.588 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-05-18 20:29:57.588 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-05-18 20:29:57.588 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-05-18 20:29:57.588 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-05-18 20:29:57.588 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-05-18 20:29:57.588 - Thread: 1 -> ClientCanSave = False 2024-05-18 20:29:57.588 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-05-18 20:29:57.588 - Thread: 1 -> PermanentDeath = False 2024-05-18 20:29:57.588 - Thread: 1 -> DestructibleBlocks = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableScripts = False 2024-05-18 20:29:57.588 - Thread: 1 -> AutoSaveInMinutes = 5 2024-05-18 20:29:57.588 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-05-18 20:29:57.588 - Thread: 1 -> ProceduralDensity = 0.35 2024-05-18 20:29:57.588 - Thread: 1 -> ProceduralSeed = 0 2024-05-18 20:29:57.588 - Thread: 1 -> DestructibleBlocks = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableIngameScripts = False 2024-05-18 20:29:57.588 - Thread: 1 -> ViewDistance = 15000 2024-05-18 20:29:57.588 - Thread: 1 -> Voxel destruction = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableStructuralSimulation = False 2024-05-18 20:29:57.588 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-05-18 20:29:57.588 - Thread: 1 -> EnableContainerDrops = True 2024-05-18 20:29:57.588 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-05-18 20:29:57.588 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-05-18 20:29:57.588 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableSubgridDamage = False 2024-05-18 20:29:57.588 - Thread: 1 -> SyncDistance = 3000 2024-05-18 20:29:57.588 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-05-18 20:29:57.588 - Thread: 1 -> AFKTimeoutMin = 0 2024-05-18 20:29:57.588 - Thread: 1 -> StopGridsPeriodMin = 15 2024-05-18 20:29:57.588 - Thread: 1 -> MaxPlanets = 99 2024-05-18 20:29:57.588 - Thread: 1 -> MaxBackupSaves = 5 2024-05-18 20:29:57.588 - Thread: 1 -> MaxFactionsCount = 0 2024-05-18 20:29:57.588 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-05-18 20:29:57.588 - Thread: 1 -> RespawnShipDelete = False 2024-05-18 20:29:57.588 - Thread: 1 -> WorldSizeKm = 0 2024-05-18 20:29:57.588 - Thread: 1 -> ResetOwnership = False 2024-05-18 20:29:57.588 - Thread: 1 -> RealisticSound = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableSaving = True 2024-05-18 20:29:57.588 - Thread: 1 -> InfiniteAmmo = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableToolShake = True 2024-05-18 20:29:57.588 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-05-18 20:29:57.588 - Thread: 1 -> OffensiveWordsFiltering = False 2024-05-18 20:29:57.588 - Thread: 1 -> UseConsolePCU = False 2024-05-18 20:29:57.588 - Thread: 1 -> PredefinedAsteroids = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-05-18 20:29:57.588 - Thread: 1 -> FamilySharing = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnablePcuTrading = True 2024-05-18 20:29:57.588 - Thread: 1 -> SuppressedWarnings = 2024-05-18 20:29:57.588 - Thread: 1 -> SimplifiedSimulation = False 2024-05-18 20:29:57.588 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-05-18 20:29:57.588 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-05-18 20:29:57.588 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-05-18 20:29:57.588 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-05-18 20:29:57.588 - Thread: 1 -> TradeFactionsCount = 15 2024-05-18 20:29:57.588 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-05-18 20:29:57.588 - Thread: 1 -> WeatherSystem = True 2024-05-18 20:29:57.588 - Thread: 1 -> WeatherLightingDamage = False 2024-05-18 20:29:57.588 - Thread: 1 -> DepositSizeDenominator = 60 2024-05-18 20:29:57.588 - Thread: 1 -> DepositsCountCoefficient = 1 2024-05-18 20:29:57.588 - Thread: 1 -> EnableEconomy = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableBountyContracts = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableSupergridding = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableAutorespawn = True 2024-05-18 20:29:57.588 - Thread: 1 -> OptimalSpawnDistance = 900 2024-05-18 20:29:57.588 - Thread: 1 -> EnableGoodBotHints = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableResearch = True 2024-05-18 20:29:57.588 - Thread: 1 -> VoxelAgeThreshold = 24 2024-05-18 20:29:57.588 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-05-18 20:29:57.588 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-05-18 20:29:57.588 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-05-18 20:29:57.588 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-05-18 20:29:57.588 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-05-18 20:29:57.588 - Thread: 1 -> OptimalGridCount = 0 2024-05-18 20:29:57.588 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-05-18 20:29:57.588 - Thread: 1 -> BlockCountThreshold = 20 2024-05-18 20:29:57.588 - Thread: 1 -> TrashFlagsValue = 7706 2024-05-18 20:29:57.588 - Thread: 1 -> TrashRemovalEnabled = True 2024-05-18 20:29:57.588 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-05-18 20:29:57.588 - Thread: 1 -> EnableVoxelHand = True 2024-05-18 20:29:57.588 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableScripterRole = False 2024-05-18 20:29:57.588 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-05-18 20:29:57.588 - Thread: 1 -> FloraDensityMultiplier = 1 2024-05-18 20:29:57.588 - Thread: 1 -> EnableSpiders = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableWolfs = False 2024-05-18 20:29:57.588 - Thread: 1 -> TotalBotLimit = 32 2024-05-18 20:29:57.588 - Thread: 1 -> EnableDrones = True 2024-05-18 20:29:57.588 - Thread: 1 -> MaxDrones = 5 2024-05-18 20:29:57.588 - Thread: 1 -> StartInRespawnScreen = False 2024-05-18 20:29:57.588 - Thread: 1 -> SpawnWithTools = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableJetpack = True 2024-05-18 20:29:57.588 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-05-18 20:29:57.588 - Thread: 1 -> PhysicsIterations = 8 2024-05-18 20:29:57.588 - Thread: 1 -> CanJoinRunning = False 2024-05-18 20:29:57.588 - Thread: 1 -> Scenario = False 2024-05-18 20:29:57.588 - Thread: 1 -> ScenarioEditMode = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableRespawnShips = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableSunRotation = True 2024-05-18 20:29:57.588 - Thread: 1 -> StationVoxelSupport = False 2024-05-18 20:29:57.588 - Thread: 1 -> EnableConvertToStation = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableEncounters = True 2024-05-18 20:29:57.588 - Thread: 1 -> Enable3rdPersonView = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableOxygenPressurization = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnableOxygen = True 2024-05-18 20:29:57.588 - Thread: 1 -> ExperimentalMode = True 2024-05-18 20:29:57.588 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-05-18 20:29:57.588 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-05-18 20:29:57.588 - Thread: 1 -> EnableRecoil = True 2024-05-18 20:29:57.588 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-05-18 20:29:57.588 - Thread: 1 -> MaxCargoBags = 100 2024-05-18 20:29:57.588 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-05-18 20:29:57.588 - Thread: 1 -> ScrapEnabled = True 2024-05-18 20:29:57.588 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-05-18 20:29:57.588 - Thread: 1 -> MySession.Static.LogSettings - END 2024-05-18 20:29:57.745 - Thread: 1 -> Analytics ids for user ([007...194]): User = (b775cff5-493f-b500-0578-671680627ba5) Session = (ec9c2ab2-3ddd-4a92-ba7c-1742a0955cc8). 2024-05-18 20:29:57.751 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-05-18 20:29:57.799 - Thread: 23 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-18 20:29:57.802 - Thread: 1 -> Session loaded 2024-05-18 20:29:57.802 - Thread: 1 -> RunLoadingAction - END 2024-05-18 20:29:57.803 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-05-18 20:29:57.803 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-05-18 20:29:57.804 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-05-18 20:29:57.804 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-05-18 20:29:57.804 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-05-18 20:29:57.821 - Thread: 23 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-18 20:29:57.823 - Thread: 1 -> Updating continues. 2024-05-18 20:29:57.824 - Thread: 23 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-18 20:29:57.845 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-18 20:29:57.865 - Thread: 1 -> GC Memory: 1454.804 / 1454.804 MB 2024-05-18 20:29:58.377 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-18 20:29:58.484 - Thread: 1 -> GUI Stats: Update 5.56294833333333, Draw 0.201716333333333 2024-05-18 20:29:58.568 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-18 20:29:58.608 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-18 20:29:58.610 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-18 20:30:01.530 - Thread: 1 -> Loading duration: 12.0383499 2024-05-18 20:30:02.030 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-05-18 20:30:02.030 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-05-18 20:30:02.034 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-05-18 20:30:14.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-18 20:30:14.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-18 20:30:14.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-18 20:30:14.169 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-18 20:30:14.170 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-18 20:30:14.986 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-18 20:30:14.986 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-18 20:30:27.871 - Thread: 1 -> GC Memory: 4591.758 / 4591.758 MB 2024-05-18 20:30:29.371 - Thread: 1 -> GUI Stats: Update 0.349830666666667, Draw 0.314123666666666 2024-05-18 20:30:29.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:30:29.422 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.35406,31.87367,1,0,4591.749,11732.89,14119,985935,5,14.47316,29.86854,0,3026,8.333185,0,16.66667,1.206075,2.489001,100,7294616700,4591.749,0,0,-1 2024-05-18 20:30:29.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:30:29.423 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,140,414,693,65,849,6956,3663,0,0,176,4356,0,1707,28,0,70,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:30:39.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:30:53.931 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:30:53.931 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:30:54.582 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:30:57.883 - Thread: 1 -> GC Memory: 4601.983 / 4601.983 MB 2024-05-18 20:30:59.699 - Thread: 1 -> GUI Stats: Update 0.370496166666667, Draw 0.239476277777778 2024-05-18 20:31:01.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:31:01.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:31:01.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:31:09.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:31:09.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:31:27.884 - Thread: 1 -> GC Memory: 4610.749 / 4610.749 MB 2024-05-18 20:31:29.700 - Thread: 1 -> GUI Stats: Update 0.405625222222222, Draw 0.248343388888889 2024-05-18 20:31:29.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:31:29.732 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,14.14643,39.27924,1,0,4611.857,11778.74,14119,985935,5,18.18341,32.48849,0.1135888,3063,8.333102,0,16.66667,1.515242,2.707299,100,7297789148,4611.857,0,0,-1 2024-05-18 20:31:29.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:31:29.732 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,140,420,699,65,849,6959,3660,0,0,172,4360,0,1707,28,0,70,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:31:43.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:31:50.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:31:50.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:31:57.890 - Thread: 1 -> GC Memory: 1454.172 / 1454.172 MB 2024-05-18 20:31:59.907 - Thread: 1 -> GUI Stats: Update 0.380769444444444, Draw 0.326714166666667 2024-05-18 20:32:27.907 - Thread: 1 -> GC Memory: 1499.83 / 1499.83 MB 2024-05-18 20:32:29.841 - Thread: 1 -> GUI Stats: Update 0.310007388888888, Draw 0.298522722222222 2024-05-18 20:32:29.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:32:29.889 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,11.37802,62.9267,1,0,1496.771,10038.77,14234,985933,5,20.47651,35.53359,0.1235327,4750,8.333135,0,16.66667,1.706335,2.961062,100,7335446528,1496.771,0,0,-1 2024-05-18 20:32:29.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:32:29.889 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,140,428,709,70,849,6995,3679,0,0,172,4388,0,1726,28,0,73,28,384,60,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:32:33.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:32:34.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:32:34.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:32:44.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:32:47.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:32:47.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:32:57.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:32:57.924 - Thread: 1 -> GC Memory: 1502.808 / 1502.808 MB 2024-05-18 20:32:59.840 - Thread: 1 -> GUI Stats: Update 0.404961, Draw 0.247748166666667 2024-05-18 20:33:10.939 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:33:10.939 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:33:16.489 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:33:22.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:33:22.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:33:27.925 - Thread: 1 -> GC Memory: 1509.554 / 1509.554 MB 2024-05-18 20:33:29.840 - Thread: 1 -> GUI Stats: Update 0.348344999999999, Draw 0.220462222222222 2024-05-18 20:33:29.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:33:29.906 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,10.02676,37.30629,1,0,1509.821,10191.51,14234,985933,5,17.36133,38.82729,0.1150191,4775,8.333183,0,16.66667,1.446751,3.235549,100,7334663566,1509.821,0,0,-1 2024-05-18 20:33:29.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:33:29.906 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,140,428,708,70,849,6994,3679,0,0,172,4387,0,1726,28,0,73,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:33:32.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:33:34.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:33:34.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:33:57.927 - Thread: 1 -> GC Memory: 1510.936 / 1510.936 MB 2024-05-18 20:33:59.841 - Thread: 1 -> GUI Stats: Update 0.375115611111111, Draw 0.253486888888889 2024-05-18 20:34:19.724 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:34:25.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:34:27.940 - Thread: 1 -> GC Memory: 1461.948 / 1461.948 MB 2024-05-18 20:34:29.841 - Thread: 1 -> GUI Stats: Update 0.406690222222223, Draw 0.2719615 2024-05-18 20:34:29.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:34:29.923 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,11.46554,60.10367,1,0,1464.155,10103.95,14234,985933,5,20.41663,37.2621,0.1115351,4867,8.333135,0,16.66667,1.701346,3.105101,100,7393651436,1464.155,0,0,-1 2024-05-18 20:34:29.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:34:29.923 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,140,428,708,70,849,7051,3735,0,0,200,4443,0,1726,56,0,73,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:34:29.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:34:29.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:34:33.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:34:48.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:34:48.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:34:49.691 - Thread: 1 -> Autosave initiated 2024-05-18 20:34:49.691 - Thread: 1 -> Character state: True 2024-05-18 20:34:49.691 - Thread: 1 -> IsServer: True 2024-05-18 20:34:49.691 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 20:34:49.691 - Thread: 1 -> Autosave 2024-05-18 20:34:49.693 - Thread: 1 -> Saving world - START 2024-05-18 20:34:49.693 - Thread: 1 -> Making world state snapshot. 2024-05-18 20:34:49.693 - Thread: 1 -> Before snapshot.: GC Memory: 1,462 B 2024-05-18 20:34:49.871 - Thread: 1 -> After snapshot.: GC Memory: 1,461 B 2024-05-18 20:34:49.874 - Thread: 1 -> Directory cleanup: GC Memory: 1,461 B 2024-05-18 20:34:49.874 - Thread: 1 -> Saving world - END 2024-05-18 20:34:49.890 - Thread: 14 -> Session snapshot save - START 2024-05-18 20:34:49.890 - Thread: 14 -> Checking file access for files in target dir. 2024-05-18 20:34:50.405 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 20:34:50.581 - Thread: 14 -> Session snapshot save - END 2024-05-18 20:34:57.944 - Thread: 1 -> GC Memory: 1471.246 / 1471.246 MB 2024-05-18 20:35:00.012 - Thread: 1 -> GUI Stats: Update 0.315550944444445, Draw 0.305506722222223 2024-05-18 20:35:24.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:35:27.962 - Thread: 1 -> GC Memory: 1487.638 / 1487.638 MB 2024-05-18 20:35:30.012 - Thread: 1 -> GUI Stats: Update 0.337162833333333, Draw 0.252436111111111 2024-05-18 20:35:30.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:35:30.110 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,10.16619,60.4673,1,0,1484.219,10355.77,14234,985879,5,20.54008,38.19778,0.1261621,4839,8.333117,0,16.66667,1.711629,3.183065,100,7579518918,1484.219,0,0,-1 2024-05-18 20:35:30.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:35:30.110 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,855,140,592,872,70,849,7228,3735,0,0,200,4608,0,1726,56,0,84,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:35:34.477 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:35:34.477 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:35:50.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:35:57.962 - Thread: 1 -> GC Memory: 1494.869 / 1494.869 MB 2024-05-18 20:35:59.793 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:35:59.793 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:36:00.012 - Thread: 1 -> GUI Stats: Update 0.314806666666668, Draw 0.264038611111111 2024-05-18 20:36:10.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:36:27.978 - Thread: 1 -> GC Memory: 1500.263 / 1500.263 MB 2024-05-18 20:36:30.012 - Thread: 1 -> GUI Stats: Update 0.323732277777778, Draw 0.204203055555555 2024-05-18 20:36:30.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:36:30.127 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,10.10262,60.05936,1,0,1502.162,10356.53,14234,985879,5,20.20298,37.79501,0.1174034,4867,8.333158,0,16.66667,1.683547,3.149518,100,7579420338,1502.162,0,0,-1 2024-05-18 20:36:30.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:36:30.127 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,855,140,592,872,70,849,7228,3735,0,0,200,4608,0,1726,56,0,84,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:36:30.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:36:30.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:36:40.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:36:52.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:36:52.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:36:53.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:36:57.978 - Thread: 1 -> GC Memory: 1477.106 / 1477.106 MB 2024-05-18 20:37:00.011 - Thread: 1 -> GUI Stats: Update 0.368578500000001, Draw 0.226605388888889 2024-05-18 20:37:25.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:37:25.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:37:27.979 - Thread: 1 -> GC Memory: 1497.402 / 1497.402 MB 2024-05-18 20:37:30.012 - Thread: 1 -> GUI Stats: Update 0.292407222222222, Draw 0.213822333333334 2024-05-18 20:37:30.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:37:30.144 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,15.14139,40.49305,1,0,1498.372,10452.82,14379,985879,6,18.51651,26.92392,0.1147682,4884,8.333159,0,16.66667,1.54301,2.243613,100,7542672984,1498.372,0,0,-1 2024-05-18 20:37:30.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:37:30.144 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,593,874,70,849,7193,3699,0,0,176,4573,0,1742,28,0,84,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:37:36.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:37:42.977 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:37:42.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:37:45.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:37:50.327 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:37:50.327 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:37:57.995 - Thread: 1 -> GC Memory: 1502.444 / 1502.444 MB 2024-05-18 20:38:00.012 - Thread: 1 -> GUI Stats: Update 0.329943833333334, Draw 0.247738611111112 2024-05-18 20:38:12.011 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-18 20:38:12.012 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-05-18 20:38:12.027 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-05-18 20:38:27.996 - Thread: 1 -> GC Memory: 1484.473 / 1484.473 MB 2024-05-18 20:38:30.012 - Thread: 1 -> GUI Stats: Update 0.285596277777778, Draw 0.312975944444444 2024-05-18 20:38:30.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:38:30.161 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,13.08704,53.45298,1,0,1485.908,10441.12,14379,985879,6,22.77495,36.16178,0.1465648,4873,8.333156,0,16.66667,1.897872,3.013418,100,7577108460,1485.908,0,0,-1 2024-05-18 20:38:30.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:38:30.161 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,642,921,70,849,7226,3695,0,0,172,4616,0,1742,28,0,74,28,384,58,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:38:31.360 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:38:35.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:38:35.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:38:50.860 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-05-18 20:38:52.429 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-05-18 20:38:52.465 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-05-18 20:38:52.660 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-05-18 20:38:52.660 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-05-18 20:38:52.978 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-05-18 20:38:54.061 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-05-18 20:38:54.061 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-05-18 20:38:58.012 - Thread: 1 -> GC Memory: 1494.804 / 1494.804 MB 2024-05-18 20:39:00.015 - Thread: 1 -> GUI Stats: Update 0.3513075, Draw 0.302103722222222 2024-05-18 20:39:02.281 - Thread: 1 -> DoDisconnects - 17 0 9 2024-05-18 20:39:19.729 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:39:23.279 - Thread: 1 -> DoDisconnects - 2 0 1 2024-05-18 20:39:28.030 - Thread: 1 -> GC Memory: 1504.445 / 1504.445 MB 2024-05-18 20:39:30.013 - Thread: 1 -> GUI Stats: Update 0.332304722222222, Draw 0.334750722222223 2024-05-18 20:39:30.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:39:30.177 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,18.80294,108.676,1,0,1507.159,10484.73,14234,985879,5,42.86542,48.18997,0.1275989,4861,8.344065,0,16.66667,3.576718,4.021002,100,7632158488,1507.159,0,0,-1 2024-05-18 20:39:30.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:39:30.178 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,688,979,70,849,7278,3695,0,0,172,4675,0,1742,28,0,68,28,384,70,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:39:49.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:39:49.696 - Thread: 1 -> Autosave initiated 2024-05-18 20:39:49.696 - Thread: 1 -> Character state: True 2024-05-18 20:39:49.696 - Thread: 1 -> IsServer: True 2024-05-18 20:39:49.696 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 20:39:49.696 - Thread: 1 -> Autosave 2024-05-18 20:39:49.696 - Thread: 1 -> Saving world - START 2024-05-18 20:39:49.696 - Thread: 1 -> Making world state snapshot. 2024-05-18 20:39:49.696 - Thread: 1 -> Before snapshot.: GC Memory: 1,528 B 2024-05-18 20:39:49.710 - Thread: 1 -> After snapshot.: GC Memory: 1,527 B 2024-05-18 20:39:49.712 - Thread: 1 -> Directory cleanup: GC Memory: 1,527 B 2024-05-18 20:39:49.712 - Thread: 1 -> Saving world - END 2024-05-18 20:39:49.734 - Thread: 13 -> Session snapshot save - START 2024-05-18 20:39:49.734 - Thread: 13 -> Checking file access for files in target dir. 2024-05-18 20:39:49.876 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 20:39:50.049 - Thread: 13 -> Session snapshot save - END 2024-05-18 20:39:55.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:39:55.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:39:56.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:39:58.046 - Thread: 1 -> GC Memory: 1476.341 / 1476.341 MB 2024-05-18 20:39:58.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:39:58.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:40:00.013 - Thread: 1 -> GUI Stats: Update 0.323381722222222, Draw 0.289925166666666 2024-05-18 20:40:01.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:40:05.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:40:05.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:40:21.011 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 20:40:21.056 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-05-18 20:40:28.062 - Thread: 1 -> GC Memory: 1490.336 / 1490.336 MB 2024-05-18 20:40:30.012 - Thread: 1 -> GUI Stats: Update 0.280854666666667, Draw 0.317385055555556 2024-05-18 20:40:30.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:40:30.195 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,11.98507,52.5167,1,0,1489.725,10679.31,14234,985879,5,23.21913,38.28653,0.1528326,4847,8.333158,0,16.66667,1.934887,3.190478,100,7774127876,1489.725,0,0,-1 2024-05-18 20:40:30.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:40:30.195 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,825,1105,72,849,7413,3695,0,0,172,4801,0,1742,28,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:40:31.011 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 20:40:31.032 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-05-18 20:40:41.011 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 20:40:41.011 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-05-18 20:40:51.012 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 20:40:51.016 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-05-18 20:40:51.016 - Thread: 1 -> Next activation in 00:28:36.0474101 2024-05-18 20:40:58.062 - Thread: 1 -> GC Memory: 1489.724 / 1489.724 MB 2024-05-18 20:41:00.012 - Thread: 1 -> GUI Stats: Update 0.290529166666666, Draw 0.314871833333333 2024-05-18 20:41:04.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:41:08.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:41:08.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:41:10.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:41:16.444 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:41:16.444 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:41:26.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:41:28.062 - Thread: 1 -> GC Memory: 1499.142 / 1499.142 MB 2024-05-18 20:41:30.013 - Thread: 1 -> GUI Stats: Update 0.319254388888889, Draw 0.259504055555555 2024-05-18 20:41:30.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:41:30.211 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,10.35453,49.64429,1,0,1495.83,10740.75,14234,985879,5,24.71121,40.19442,0.1180817,4848,8.333135,0,16.66667,2.059218,3.349456,100,7833815572,1495.83,0,0,-1 2024-05-18 20:41:30.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:41:30.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,825,1105,72,849,7470,3752,0,0,200,4857,0,1742,56,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:41:52.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:41:52.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:41:58.079 - Thread: 1 -> GC Memory: 1497.684 / 1497.684 MB 2024-05-18 20:42:00.013 - Thread: 1 -> GUI Stats: Update 0.357282166666667, Draw 0.232410888888889 2024-05-18 20:42:28.079 - Thread: 1 -> GC Memory: 1495.907 / 1495.907 MB 2024-05-18 20:42:30.013 - Thread: 1 -> GUI Stats: Update 0.302821277777778, Draw 0.254116666666667 2024-05-18 20:42:30.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:42:30.228 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.4747,59.25314,1,0,1497.555,10771.3,14234,985879,5,24.49799,35.81893,0.1219102,4854,8.333127,0,16.66667,2.041449,2.984837,100,7774150074,1497.555,0,0,-1 2024-05-18 20:42:30.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:42:30.228 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,825,1105,72,849,7414,3695,0,0,172,4800,0,1742,28,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:42:34.661 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:42:40.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:42:40.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:42:42.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:42:58.079 - Thread: 1 -> GC Memory: 1486.363 / 1486.363 MB 2024-05-18 20:43:00.013 - Thread: 1 -> GUI Stats: Update 0.333286611111111, Draw 0.235313111111111 2024-05-18 20:43:08.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:43:08.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:43:23.661 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:43:28.096 - Thread: 1 -> GC Memory: 1488.745 / 1488.745 MB 2024-05-18 20:43:30.013 - Thread: 1 -> GUI Stats: Update 0.316714333333333, Draw 0.255228777777778 2024-05-18 20:43:30.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:43:30.244 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,10.32482,66.13324,1,0,1491.053,10611.65,14234,985879,5,22.62099,37.98153,0.1239518,4990,8.333156,0,16.66667,1.885042,3.16506,100,7833275506,1491.053,0,0,-1 2024-05-18 20:43:30.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:43:30.244 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,825,1105,72,849,7470,3752,0,0,200,4857,0,1742,56,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:43:49.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:43:49.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:43:58.113 - Thread: 1 -> GC Memory: 1494.615 / 1494.615 MB 2024-05-18 20:44:00.013 - Thread: 1 -> GUI Stats: Update 0.320421888888888, Draw 0.239678888888889 2024-05-18 20:44:19.729 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:44:21.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:44:28.118 - Thread: 1 -> GC Memory: 1496.482 / 1496.482 MB 2024-05-18 20:44:29.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:44:29.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:44:29.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:44:30.120 - Thread: 1 -> GUI Stats: Update 0.3549625, Draw 0.279485722222222 2024-05-18 20:44:30.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:44:30.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:44:30.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:44:30.367 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,14.14913,80.62894,1,0,1496.773,10613.27,14234,985805,5,27.10211,40.76744,0.1269803,4975,8.333118,0,16.66667,2.258451,3.397199,100,7833289274,1496.773,0,0,-1 2024-05-18 20:44:30.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:44:30.367 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,825,1105,72,849,7470,3752,0,0,200,4857,0,1742,56,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:44:32.784 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-18 20:44:32.784 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-18 20:44:32.784 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-18 20:44:32.828 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-18 20:44:32.829 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-18 20:44:37.099 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-18 20:44:37.100 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-18 20:44:49.701 - Thread: 1 -> Autosave initiated 2024-05-18 20:44:49.701 - Thread: 1 -> Character state: True 2024-05-18 20:44:49.701 - Thread: 1 -> IsServer: True 2024-05-18 20:44:49.701 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 20:44:49.701 - Thread: 1 -> Autosave 2024-05-18 20:44:49.701 - Thread: 1 -> Saving world - START 2024-05-18 20:44:49.701 - Thread: 1 -> Making world state snapshot. 2024-05-18 20:44:49.701 - Thread: 1 -> Before snapshot.: GC Memory: 1,496 B 2024-05-18 20:44:49.709 - Thread: 1 -> After snapshot.: GC Memory: 1,499 B 2024-05-18 20:44:49.710 - Thread: 1 -> Directory cleanup: GC Memory: 1,499 B 2024-05-18 20:44:49.710 - Thread: 1 -> Saving world - END 2024-05-18 20:44:49.731 - Thread: 15 -> Session snapshot save - START 2024-05-18 20:44:49.731 - Thread: 15 -> Checking file access for files in target dir. 2024-05-18 20:44:49.892 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 20:44:50.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:44:50.064 - Thread: 15 -> Session snapshot save - END 2024-05-18 20:44:57.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:44:57.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:44:58.135 - Thread: 1 -> GC Memory: 1504.026 / 1504.026 MB 2024-05-18 20:45:00.118 - Thread: 1 -> GUI Stats: Update 0.401336055555556, Draw 0.274700111111111 2024-05-18 20:45:08.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:45:10.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:45:10.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:45:28.135 - Thread: 1 -> GC Memory: 1489.826 / 1489.826 MB 2024-05-18 20:45:30.118 - Thread: 1 -> GUI Stats: Update 0.313238777777778, Draw 0.245199555555555 2024-05-18 20:45:30.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:45:30.384 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,12.23232,48.72071,1,0,1486.503,10657.27,14234,985805,5,22.6726,36.64685,0.121847,4974,8.333118,0,16.66667,1.889335,3.053826,100,7832881890,1486.503,0,0,-1 2024-05-18 20:45:30.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:45:30.384 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,825,1105,72,849,7470,3752,0,0,200,4857,0,1742,56,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:45:43.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:45:47.751 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:45:47.751 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:45:57.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:45:58.135 - Thread: 1 -> GC Memory: 1492.536 / 1492.536 MB 2024-05-18 20:46:00.119 - Thread: 1 -> GUI Stats: Update 0.309448499999999, Draw 0.231934444444444 2024-05-18 20:46:15.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:46:15.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:46:26.067 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:46:27.283 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:46:27.284 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:46:28.151 - Thread: 1 -> GC Memory: 1489.848 / 1489.848 MB 2024-05-18 20:46:30.118 - Thread: 1 -> GUI Stats: Update 0.306146277777778, Draw 0.219459944444444 2024-05-18 20:46:30.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:46:30.400 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,11.60396,95.24355,1,0,1491.828,10554.3,14234,985805,5,28.20721,42.4478,0.1234168,4987,8.332957,0,16.66667,2.350495,3.537157,100,7790956090,1491.828,0,0,-1 2024-05-18 20:46:30.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:46:30.400 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,825,1117,72,849,7430,3696,0,0,172,4813,0,1742,28,0,79,28,384,71,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:46:58.152 - Thread: 1 -> GC Memory: 1502.585 / 1502.585 MB 2024-05-18 20:47:00.118 - Thread: 1 -> GUI Stats: Update 0.271284444444444, Draw 0.245075055555555 2024-05-18 20:47:28.169 - Thread: 1 -> GC Memory: 1492.737 / 1492.737 MB 2024-05-18 20:47:30.119 - Thread: 1 -> GUI Stats: Update 0.276889388888889, Draw 0.242761444444445 2024-05-18 20:47:30.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:47:30.417 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,12.49775,93.03988,1,0,1492.153,10573.05,14379,985805,6,32.3348,43.59808,0.1130134,4986,8.333163,0,16.66667,2.694512,3.633099,100,7779508588,1492.153,0,0,-1 2024-05-18 20:47:30.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:47:30.417 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,825,1109,72,849,7419,3696,0,0,172,4805,0,1742,28,0,77,28,384,63,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:47:45.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:47:46.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:47:46.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:47:55.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:47:57.234 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:47:57.234 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:47:58.185 - Thread: 1 -> GC Memory: 1500.986 / 1500.986 MB 2024-05-18 20:48:00.119 - Thread: 1 -> GUI Stats: Update 0.329329777777778, Draw 0.266492555555555 2024-05-18 20:48:08.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:48:11.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:48:11.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:48:21.200 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:48:23.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:48:23.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:48:25.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:48:28.185 - Thread: 1 -> GC Memory: 1509.657 / 1509.657 MB 2024-05-18 20:48:30.119 - Thread: 1 -> GUI Stats: Update 0.353259833333333, Draw 0.258434055555556 2024-05-18 20:48:30.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:48:30.434 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,11.0549,73.51736,1,0,1511.584,10729.39,14379,985766,6,24.3887,38.03163,0.1328387,5000,8.333152,0,16.66667,2.032348,3.169234,100,7897970002,1511.584,0,0,-1 2024-05-18 20:48:30.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:48:30.434 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,885,1165,72,849,7532,3752,0,0,200,4917,0,1743,56,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:48:33.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:48:33.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:48:37.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:48:43.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:48:43.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:48:52.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:48:56.867 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:48:56.867 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:48:58.186 - Thread: 1 -> GC Memory: 1486.004 / 1486.004 MB 2024-05-18 20:49:00.119 - Thread: 1 -> GUI Stats: Update 0.410206888888889, Draw 0.250251777777778 2024-05-18 20:49:04.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:49:18.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:49:18.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:49:19.735 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:49:28.202 - Thread: 1 -> GC Memory: 1489.946 / 1489.946 MB 2024-05-18 20:49:30.119 - Thread: 1 -> GUI Stats: Update 0.331638055555555, Draw 0.273310055555556 2024-05-18 20:49:30.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:49:30.450 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,10.54742,66.12891,1,0,1491.47,10726.9,14379,985766,6,22.60386,34.88267,0.1226027,4987,8.333163,0,16.66667,1.883617,2.90683,100,7838988490,1491.47,0,0,-1 2024-05-18 20:49:30.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:49:30.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,885,1165,72,849,7475,3696,0,0,172,4861,0,1743,28,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:49:49.702 - Thread: 1 -> Autosave initiated 2024-05-18 20:49:49.702 - Thread: 1 -> Character state: True 2024-05-18 20:49:49.702 - Thread: 1 -> IsServer: True 2024-05-18 20:49:49.702 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 20:49:49.702 - Thread: 1 -> Autosave 2024-05-18 20:49:49.702 - Thread: 1 -> Saving world - START 2024-05-18 20:49:49.702 - Thread: 1 -> Making world state snapshot. 2024-05-18 20:49:49.702 - Thread: 1 -> Before snapshot.: GC Memory: 1,507 B 2024-05-18 20:49:49.707 - Thread: 1 -> After snapshot.: GC Memory: 1,510 B 2024-05-18 20:49:49.709 - Thread: 1 -> Directory cleanup: GC Memory: 1,510 B 2024-05-18 20:49:49.709 - Thread: 1 -> Saving world - END 2024-05-18 20:49:49.731 - Thread: 16 -> Session snapshot save - START 2024-05-18 20:49:49.731 - Thread: 16 -> Checking file access for files in target dir. 2024-05-18 20:49:49.938 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 20:49:50.051 - Thread: 1 -> Loading voxel storage from file 'D:\Clients\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-18 20:49:50.123 - Thread: 16 -> Session snapshot save - END 2024-05-18 20:49:58.202 - Thread: 1 -> GC Memory: 1555.862 / 1555.862 MB 2024-05-18 20:50:00.245 - Thread: 1 -> GUI Stats: Update 0.352595944444444, Draw 0.285730055555556 2024-05-18 20:50:21.810 - Thread: 1 -> Updating stopped. 2024-05-18 20:50:21.825 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-18 20:50:22.800 - Thread: 1 -> Updating continues. 2024-05-18 20:50:23.033 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 20:50:23.033 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 20:50:23.034 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 20:50:23.034 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-18 20:50:23.034 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-18 20:50:23.500 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:50:28.218 - Thread: 1 -> GC Memory: 1577.341 / 1577.341 MB 2024-05-18 20:50:30.501 - Thread: 1 -> GUI Stats: Update 0.599596777777778, Draw 0.240613111111111 2024-05-18 20:50:30.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:50:30.850 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,9.93004,62.00283,1,0,1574.939,10950.02,14379,985766,6,20.85845,38.73941,0.1791544,5022,8.333165,0,16.66667,1.738169,3.228219,100,8045785500,1574.939,0,0,-1 2024-05-18 20:50:30.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:50:30.850 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1083,1363,72,849,7673,3696,0,0,172,5059,0,1743,28,0,76,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:50:38.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:50:38.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:50:40.850 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:50:56.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:50:56.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:50:58.218 - Thread: 1 -> GC Memory: 1489.402 / 1489.402 MB 2024-05-18 20:51:00.502 - Thread: 1 -> GUI Stats: Update 0.412702666666667, Draw 0.188820333333333 2024-05-18 20:51:28.001 - Thread: 1 -> Updating stopped. 2024-05-18 20:51:28.017 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-18 20:51:28.300 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 20:51:28.300 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 20:51:28.301 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 20:51:28.883 - Thread: 1 -> Updating continues. 2024-05-18 20:51:28.885 - Thread: 1 -> GC Memory: 1504.55 / 1504.55 MB 2024-05-18 20:51:29.117 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-18 20:51:29.117 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-18 20:51:29.466 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:51:30.501 - Thread: 1 -> GUI Stats: Update 0.383661444444444, Draw 0.263400222222223 2024-05-18 20:51:30.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:51:30.867 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,9.760094,60.95902,1,0,1506.899,10955,14379,985766,6,19.99758,37.87057,0.1392014,5026,8.333141,0,16.66667,1.666426,3.155808,100,8054940452,1506.899,0,0,-1 2024-05-18 20:51:30.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:51:30.867 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1083,1366,72,849,7681,3696,0,0,172,5062,0,1743,28,0,82,28,384,62,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:51:55.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:51:55.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:51:58.885 - Thread: 1 -> GC Memory: 1511.282 / 1511.282 MB 2024-05-18 20:52:00.501 - Thread: 1 -> GUI Stats: Update 0.354599499999999, Draw 0.169770166666667 2024-05-18 20:52:28.902 - Thread: 1 -> GC Memory: 1488.414 / 1488.414 MB 2024-05-18 20:52:30.502 - Thread: 1 -> GUI Stats: Update 0.244855777777777, Draw 0.264442277777778 2024-05-18 20:52:30.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:52:30.884 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,10.61282,28.7976,1,0,1521.058,11003.86,14379,985766,6,14.0505,36.8799,0.1046144,5045,8.333175,0,16.66667,1.170853,3.073266,100,8058686720,1521.058,0,0,-1 2024-05-18 20:52:30.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:52:30.884 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1083,1366,72,849,7685,3699,0,0,176,5066,0,1743,28,0,82,28,384,62,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:52:56.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:52:58.902 - Thread: 1 -> GC Memory: 1521.909 / 1521.909 MB 2024-05-18 20:52:59.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:52:59.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:53:00.502 - Thread: 1 -> GUI Stats: Update 0.305241944444445, Draw 0.251354222222223 2024-05-18 20:53:28.918 - Thread: 1 -> GC Memory: 1537.918 / 1537.918 MB 2024-05-18 20:53:30.502 - Thread: 1 -> GUI Stats: Update 0.313238888888889, Draw 0.281857944444445 2024-05-18 20:53:30.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:53:30.900 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,10.39948,72.66312,1,0,1538.703,11081.09,14379,985766,6,23.79026,38.62857,0.1441022,5035,8.333141,0,16.66667,1.982476,3.218973,100,8123118782,1538.703,0,0,-1 2024-05-18 20:53:30.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:53:30.900 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1099,1379,72,849,7746,3752,0,0,200,5131,0,1743,56,0,78,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:53:31.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:53:35.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:53:35.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:53:58.918 - Thread: 1 -> GC Memory: 1547.667 / 1547.667 MB 2024-05-18 20:54:00.502 - Thread: 1 -> GUI Stats: Update 0.282410555555555, Draw 0.251940888888889 2024-05-18 20:54:08.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-18 20:54:08.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-18 20:54:08.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-18 20:54:08.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-18 20:54:08.712 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-18 20:54:18.400 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-18 20:54:18.401 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-18 20:54:19.735 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:54:28.935 - Thread: 1 -> GC Memory: 1500.529 / 1500.529 MB 2024-05-18 20:54:30.502 - Thread: 1 -> GUI Stats: Update 0.321672722222223, Draw 0.287688111111111 2024-05-18 20:54:30.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:54:30.917 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,10.67608,65.76479,1,0,1496.424,11004.67,14379,985766,6,23.43091,38.6544,0.1175935,5032,8.333148,0,16.66667,1.952532,3.221128,100,8066461918,1496.424,0,0,-1 2024-05-18 20:54:30.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:54:30.917 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1100,1380,72,849,7692,3697,0,0,172,5077,0,1744,28,0,78,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:54:33.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:54:47.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:54:47.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:54:49.718 - Thread: 1 -> Autosave initiated 2024-05-18 20:54:49.718 - Thread: 1 -> Character state: True 2024-05-18 20:54:49.718 - Thread: 1 -> IsServer: True 2024-05-18 20:54:49.718 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 20:54:49.718 - Thread: 1 -> Autosave 2024-05-18 20:54:49.718 - Thread: 1 -> Saving world - START 2024-05-18 20:54:49.718 - Thread: 1 -> Making world state snapshot. 2024-05-18 20:54:49.718 - Thread: 1 -> Before snapshot.: GC Memory: 1,504 B 2024-05-18 20:54:49.723 - Thread: 1 -> After snapshot.: GC Memory: 1,507 B 2024-05-18 20:54:49.725 - Thread: 1 -> Directory cleanup: GC Memory: 1,507 B 2024-05-18 20:54:49.725 - Thread: 1 -> Saving world - END 2024-05-18 20:54:49.745 - Thread: 14 -> Session snapshot save - START 2024-05-18 20:54:49.745 - Thread: 14 -> Checking file access for files in target dir. 2024-05-18 20:54:49.894 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 20:54:50.066 - Thread: 14 -> Session snapshot save - END 2024-05-18 20:54:58.935 - Thread: 1 -> GC Memory: 1513.189 / 1513.189 MB 2024-05-18 20:55:00.502 - Thread: 1 -> GUI Stats: Update 0.34352, Draw 0.263191611111112 2024-05-18 20:55:12.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:55:17.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:55:17.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:55:21.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:55:28.935 - Thread: 1 -> GC Memory: 1520.789 / 1520.789 MB 2024-05-18 20:55:30.502 - Thread: 1 -> GUI Stats: Update 0.322620944444444, Draw 0.267345722222222 2024-05-18 20:55:30.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:55:30.934 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,11.47312,64.80855,1,0,1522.332,11034.58,14404,985764,6,22.67121,39.34567,0.1219496,5017,8.332808,0,16.66667,1.889148,3.2786,100,8125649640,1522.332,0,0,-1 2024-05-18 20:55:30.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:55:30.934 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1100,1380,72,849,7749,3753,0,0,200,5134,0,1744,56,0,78,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:55:33.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:55:33.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:55:44.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:55:50.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:55:50.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:55:58.936 - Thread: 1 -> GC Memory: 1491.021 / 1491.021 MB 2024-05-18 20:56:00.502 - Thread: 1 -> GUI Stats: Update 0.328532, Draw 0.260352666666667 2024-05-18 20:56:16.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:56:18.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:56:18.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:56:19.867 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-05-18 20:56:20.784 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-05-18 20:56:20.797 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-05-18 20:56:21.022 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-05-18 20:56:21.022 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-05-18 20:56:21.088 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-05-18 20:56:22.267 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-05-18 20:56:22.267 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-05-18 20:56:28.952 - Thread: 1 -> GC Memory: 1509.701 / 1509.701 MB 2024-05-18 20:56:30.502 - Thread: 1 -> GUI Stats: Update 0.311321, Draw 0.276149388888889 2024-05-18 20:56:30.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:56:30.950 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,11.4377,57.1436,1,0,1512.495,11058.7,14351,985764,6,20.18459,37.36571,0.1531407,4998,8.333128,0,16.66667,1.682007,3.113732,100,8069865052,1512.495,0,0,-1 2024-05-18 20:56:30.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:56:30.950 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1117,1392,72,849,7696,3697,0,0,172,5090,0,1744,28,0,69,28,384,53,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:56:39.569 - Thread: 1 -> DoDisconnects - 11 0 9 2024-05-18 20:56:58.969 - Thread: 1 -> GC Memory: 1522.53 / 1522.53 MB 2024-05-18 20:57:00.503 - Thread: 1 -> GUI Stats: Update 0.289432888888889, Draw 0.286173722222222 2024-05-18 20:57:28.985 - Thread: 1 -> GC Memory: 1548.241 / 1548.241 MB 2024-05-18 20:57:30.502 - Thread: 1 -> GUI Stats: Update 0.297994722222222, Draw 0.282225777777778 2024-05-18 20:57:30.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:57:30.968 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,11.52315,72.96061,1,0,1548.846,11069.37,14259,985764,5,23.09146,39.05585,0.1600306,5003,8.33315,0,16.66667,1.924246,3.254582,100,8109389286,1548.846,0,0,-1 2024-05-18 20:57:30.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:57:30.968 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1127,1412,72,849,7733,3697,0,0,172,5110,0,1744,28,0,86,28,384,63,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:57:37.268 - Thread: 1 -> Updating stopped. 2024-05-18 20:57:37.284 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-18 20:57:38.489 - Thread: 1 -> Updating continues. 2024-05-18 20:57:38.556 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 20:57:38.556 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 20:57:38.556 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 20:57:38.722 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-18 20:57:38.723 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-18 20:57:39.689 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:57:53.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:57:53.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:57:58.991 - Thread: 1 -> GC Memory: 1500.237 / 1500.237 MB 2024-05-18 20:58:00.774 - Thread: 1 -> GUI Stats: Update 0.589045333333333, Draw 0.217185166666667 2024-05-18 20:58:29.007 - Thread: 1 -> GC Memory: 1508.969 / 1508.969 MB 2024-05-18 20:58:30.774 - Thread: 1 -> GUI Stats: Update 0.322820111111111, Draw 0.259864777777779 2024-05-18 20:58:31.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:58:31.256 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,10.87152,31.57083,1,0,1505.263,11074.5,14259,985764,5,15.37244,35.39342,0.1215288,5004,8.333199,0,16.66667,1.281016,2.949404,100,8100908120,1505.263,0,0,-1 2024-05-18 20:58:31.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:58:31.256 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1127,1411,72,849,7725,3701,0,0,176,5112,0,1744,28,0,77,28,384,62,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:58:59.023 - Thread: 1 -> GC Memory: 1511.857 / 1511.857 MB 2024-05-18 20:59:00.774 - Thread: 1 -> GUI Stats: Update 0.252492222222223, Draw 0.254869611111111 2024-05-18 20:59:19.741 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 20:59:21.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 20:59:25.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 20:59:25.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 20:59:29.023 - Thread: 1 -> GC Memory: 1531.312 / 1531.312 MB 2024-05-18 20:59:30.774 - Thread: 1 -> GUI Stats: Update 0.360757444444445, Draw 0.251575277777778 2024-05-18 20:59:31.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 20:59:31.273 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,10.55947,38.18781,1,0,1534.208,11115.9,14259,985764,5,18.36353,34.86269,0.0974387,4992,8.333125,0,16.66667,1.530256,2.905152,100,8165596930,1534.208,0,0,-1 2024-05-18 20:59:31.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 20:59:31.273 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1127,1413,72,849,7787,3757,0,0,204,5171,0,1744,56,0,79,28,384,65,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 20:59:49.724 - Thread: 1 -> Autosave initiated 2024-05-18 20:59:49.724 - Thread: 1 -> Character state: True 2024-05-18 20:59:49.724 - Thread: 1 -> IsServer: True 2024-05-18 20:59:49.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 20:59:49.724 - Thread: 1 -> Autosave 2024-05-18 20:59:49.724 - Thread: 1 -> Saving world - START 2024-05-18 20:59:49.724 - Thread: 1 -> Making world state snapshot. 2024-05-18 20:59:49.724 - Thread: 1 -> Before snapshot.: GC Memory: 1,496 B 2024-05-18 20:59:49.729 - Thread: 1 -> After snapshot.: GC Memory: 1,499 B 2024-05-18 20:59:49.732 - Thread: 1 -> Directory cleanup: GC Memory: 1,499 B 2024-05-18 20:59:49.732 - Thread: 1 -> Saving world - END 2024-05-18 20:59:49.752 - Thread: 13 -> Session snapshot save - START 2024-05-18 20:59:49.752 - Thread: 13 -> Checking file access for files in target dir. 2024-05-18 20:59:49.910 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 20:59:50.090 - Thread: 13 -> Session snapshot save - END 2024-05-18 20:59:59.024 - Thread: 1 -> GC Memory: 1512.176 / 1512.176 MB 2024-05-18 21:00:00.774 - Thread: 1 -> GUI Stats: Update 0.308822, Draw 0.262657888888889 2024-05-18 21:00:15.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:00:16.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:00:16.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:00:20.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:00:29.040 - Thread: 1 -> GC Memory: 1526.88 / 1526.88 MB 2024-05-18 21:00:29.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:00:29.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:00:30.774 - Thread: 1 -> GUI Stats: Update 0.3371985, Draw 0.264225722222222 2024-05-18 21:00:31.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:00:31.296 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,10.09965,65.72597,1,0,1529.648,11113.28,14259,985764,5,21.72023,38.32206,0.1600165,5665,8.333163,0,16.66667,1.809982,3.19344,100,8109903264,1529.648,0,0,-1 2024-05-18 21:00:31.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:00:31.296 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1141,1421,72,849,7734,3697,0,0,172,5119,0,1744,28,0,78,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:00:37.273 - Thread: 1 -> Updating stopped. 2024-05-18 21:00:37.289 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-18 21:00:37.972 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 21:00:37.972 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 21:00:37.973 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 21:00:38.062 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-05-18 21:00:38.940 - Thread: 1 -> Saving world - START 2024-05-18 21:00:38.940 - Thread: 1 -> Making world state snapshot. 2024-05-18 21:00:38.940 - Thread: 1 -> Before snapshot.: GC Memory: 1,530 B 2024-05-18 21:00:38.944 - Thread: 1 -> After snapshot.: GC Memory: 1,533 B 2024-05-18 21:00:38.946 - Thread: 1 -> Directory cleanup: GC Memory: 1,533 B 2024-05-18 21:00:38.946 - Thread: 1 -> Saving world - END 2024-05-18 21:00:38.967 - Thread: 13 -> Session snapshot save - START 2024-05-18 21:00:38.967 - Thread: 13 -> Checking file access for files in target dir. 2024-05-18 21:00:38.972 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-05-18 21:00:38.972 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-05-18 21:00:39.106 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 21:00:39.278 - Thread: 13 -> Session snapshot save - END 2024-05-18 21:00:39.822 - Thread: 1 -> Updating continues. 2024-05-18 21:00:40.056 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-18 21:00:40.056 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-18 21:00:41.323 - Thread: 1 -> Updating stopped. 2024-05-18 21:00:41.339 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-18 21:00:41.489 - Thread: 1 -> MyConfig.Save() - START 2024-05-18 21:00:41.489 - Thread: 1 -> Path: C:\Users\jimmy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-18 21:00:41.490 - Thread: 1 -> MyConfig.Save() - END 2024-05-18 21:00:50.606 - Thread: 1 -> Updating continues. 2024-05-18 21:00:50.839 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-18 21:00:50.839 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-18 21:00:59.041 - Thread: 1 -> GC Memory: 1545.713 / 1545.713 MB 2024-05-18 21:01:00.775 - Thread: 1 -> GUI Stats: Update 0.288569888888889, Draw 0.243693222222223 2024-05-18 21:01:20.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:01:29.057 - Thread: 1 -> GC Memory: 1495.217 / 1495.217 MB 2024-05-18 21:01:29.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:01:29.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:01:30.774 - Thread: 1 -> GUI Stats: Update 0.320524833333333, Draw 0.310345444444444 2024-05-18 21:01:31.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:01:31.306 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,12.30473,68.27386,1,0,1497.841,11103.06,14259,985764,5,25.5732,33.2087,0.1654037,5671,8.333165,0,16.66667,2.131057,2.767336,100,8121177830,1497.841,0,0,-1 2024-05-18 21:01:31.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:01:31.306 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1141,1424,72,849,7744,3702,0,0,176,5127,0,1746,28,0,81,28,384,62,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:01:59.057 - Thread: 1 -> GC Memory: 1498.484 / 1498.484 MB 2024-05-18 21:02:00.774 - Thread: 1 -> GUI Stats: Update 0.293745444444444, Draw 0.289919388888889 2024-05-18 21:02:28.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:02:29.057 - Thread: 1 -> GC Memory: 1534.272 / 1534.272 MB 2024-05-18 21:02:29.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:02:29.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:02:30.774 - Thread: 1 -> GUI Stats: Update 0.299414944444444, Draw 0.271664388888889 2024-05-18 21:02:31.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:02:31.323 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,12.15403,50.95753,1,0,1529.497,11071.5,14259,985764,5,23.57374,36.73363,0.1106052,5668,8.333118,0,16.66667,1.964428,3.061057,100,8117741334,1529.497,0,0,-1 2024-05-18 21:02:31.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:02:31.323 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1141,1423,72,849,7741,3699,0,0,172,5122,0,1746,28,0,82,28,384,61,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:02:34.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:02:37.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:02:37.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:02:53.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:02:55.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:02:55.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:02:59.074 - Thread: 1 -> GC Memory: 1530.645 / 1530.645 MB 2024-05-18 21:03:00.774 - Thread: 1 -> GUI Stats: Update 0.394423111111111, Draw 0.268180722222222 2024-05-18 21:03:02.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:03:04.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:03:04.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:03:29.091 - Thread: 1 -> GC Memory: 1498.486 / 1498.486 MB 2024-05-18 21:03:30.776 - Thread: 1 -> GUI Stats: Update 0.370850277777778, Draw 0.294241611111111 2024-05-18 21:03:31.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:03:31.340 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,12.7669,103.3373,1,0,1499.833,11110.05,14259,985764,5,35.76526,38.92212,0.1405046,6187,8.333096,0,16.66667,2.980353,3.243418,100,8123921060,1499.833,0,0,-1 2024-05-18 21:03:31.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:03:31.340 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1141,1431,72,849,7747,3699,0,0,172,5130,0,1746,28,0,80,28,384,69,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:03:42.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:03:44.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:03:44.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:03:49.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:03:59.107 - Thread: 1 -> GC Memory: 1516.264 / 1516.264 MB 2024-05-18 21:04:00.775 - Thread: 1 -> GUI Stats: Update 0.393854666666667, Draw 0.298699666666667 2024-05-18 21:04:19.759 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 21:04:29.107 - Thread: 1 -> GC Memory: 1525.545 / 1525.545 MB 2024-05-18 21:04:30.774 - Thread: 1 -> GUI Stats: Update 0.428425111111111, Draw 0.268631444444445 2024-05-18 21:04:31.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:04:31.356 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,11.17534,65.59561,1,0,1527.175,11133.79,14259,985764,5,22.71484,39.39538,0.1403024,6160,8.333134,0,16.66667,1.892858,3.28287,100,8169984066,1527.175,0,0,-1 2024-05-18 21:04:31.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:04:31.356 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,854,140,1141,1421,72,849,7791,3755,0,0,200,5177,0,1746,56,0,78,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:04:32.073 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:04:32.073 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:04:49.725 - Thread: 1 -> Autosave initiated 2024-05-18 21:04:49.725 - Thread: 1 -> Character state: True 2024-05-18 21:04:49.725 - Thread: 1 -> IsServer: True 2024-05-18 21:04:49.725 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 21:04:49.725 - Thread: 1 -> Autosave 2024-05-18 21:04:49.725 - Thread: 1 -> Saving world - START 2024-05-18 21:04:49.725 - Thread: 1 -> Making world state snapshot. 2024-05-18 21:04:49.725 - Thread: 1 -> Before snapshot.: GC Memory: 1,533 B 2024-05-18 21:04:49.730 - Thread: 1 -> After snapshot.: GC Memory: 1,536 B 2024-05-18 21:04:49.733 - Thread: 1 -> Directory cleanup: GC Memory: 1,536 B 2024-05-18 21:04:49.733 - Thread: 1 -> Saving world - END 2024-05-18 21:04:49.752 - Thread: 15 -> Session snapshot save - START 2024-05-18 21:04:49.752 - Thread: 15 -> Checking file access for files in target dir. 2024-05-18 21:04:49.900 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 21:04:50.070 - Thread: 15 -> Session snapshot save - END 2024-05-18 21:04:58.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:04:59.108 - Thread: 1 -> GC Memory: 1545.464 / 1545.464 MB 2024-05-18 21:05:00.775 - Thread: 1 -> GUI Stats: Update 0.482365277777778, Draw 0.309829722222223 2024-05-18 21:05:01.156 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:05:01.156 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:05:08.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:05:09.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:05:09.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:05:10.156 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:05:11.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:05:11.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:05:29.124 - Thread: 1 -> GC Memory: 1495.347 / 1495.347 MB 2024-05-18 21:05:30.775 - Thread: 1 -> GUI Stats: Update 0.278380222222223, Draw 0.270577944444444 2024-05-18 21:05:30.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:05:31.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:05:31.373 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,11.39204,57.14496,1,0,1497.522,11099.77,14263,985751,5,19.3202,37.05298,0.1247708,6969,8.333085,0,16.66667,1.609969,3.087656,100,8140312304,1497.522,0,0,-1 2024-05-18 21:05:31.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:05:31.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1141,1421,72,849,7763,3727,0,0,172,5148,0,1746,56,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:05:32.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:05:32.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:05:51.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:05:53.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:05:53.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:05:55.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:05:59.126 - Thread: 1 -> GC Memory: 1495.844 / 1495.844 MB 2024-05-18 21:06:00.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:06:00.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:06:00.774 - Thread: 1 -> GUI Stats: Update 0.330680555555556, Draw 0.274804222222222 2024-05-18 21:06:05.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:06:15.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:06:15.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:06:16.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:06:23.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:06:23.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:06:29.141 - Thread: 1 -> GC Memory: 1498.905 / 1498.905 MB 2024-05-18 21:06:29.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:06:30.775 - Thread: 1 -> GUI Stats: Update 0.321714555555555, Draw 0.256408055555556 2024-05-18 21:06:31.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:06:31.390 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,11.87802,62.34386,1,0,1498.507,11145.96,14483,985747,5,21.62705,37.04311,0.1171779,6957,8.333141,0,16.66667,1.802213,3.086854,100,8169610504,1498.507,0,0,-1 2024-05-18 21:06:31.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:06:31.390 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1141,1421,72,849,7791,3755,0,0,200,5176,0,1746,56,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:06:33.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:06:33.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:06:37.856 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:06:42.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:06:42.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:06:51.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:06:57.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:06:57.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:06:59.141 - Thread: 1 -> GC Memory: 1503.556 / 1503.556 MB 2024-05-18 21:06:59.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:07:00.775 - Thread: 1 -> GUI Stats: Update 0.368483111111112, Draw 0.270039111111111 2024-05-18 21:07:08.940 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:07:08.940 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:07:29.157 - Thread: 1 -> GC Memory: 1506.979 / 1506.979 MB 2024-05-18 21:07:30.775 - Thread: 1 -> GUI Stats: Update 0.310133944444444, Draw 0.289956777777778 2024-05-18 21:07:31.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:07:31.407 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,10.5112,64.71051,1,0,1507.161,11099.7,14483,985733,5,21.36073,38.04109,0.1176997,6951,8.333148,0,16.66667,1.780022,3.17002,100,8141218832,1507.161,0,0,-1 2024-05-18 21:07:31.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:07:31.407 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,856,140,1141,1421,72,849,7764,3727,0,0,172,5148,0,1746,56,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:07:34.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:07:37.440 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:07:37.440 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:07:59.158 - Thread: 1 -> GC Memory: 1495.411 / 1495.411 MB 2024-05-18 21:08:00.775 - Thread: 1 -> GUI Stats: Update 0.306734722222223, Draw 0.277978277777778 2024-05-18 21:08:07.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:08:23.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:08:23.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:08:29.175 - Thread: 1 -> GC Memory: 1495.308 / 1495.308 MB 2024-05-18 21:08:30.775 - Thread: 1 -> GUI Stats: Update 0.325508555555555, Draw 0.259758888888889 2024-05-18 21:08:31.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:08:31.423 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,10.89668,55.94733,1,0,1497.585,11070.01,14483,985733,5,19.19979,33.36829,0.1198075,6948,8.333181,0,16.66667,1.599953,2.78064,100,8111926864,1497.585,0,0,-1 2024-05-18 21:08:31.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:08:31.423 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,856,140,1141,1421,72,849,7736,3699,0,0,172,5120,0,1746,28,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:08:57.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:08:59.191 - Thread: 1 -> GC Memory: 1497 / 1497 MB 2024-05-18 21:09:00.777 - Thread: 1 -> GUI Stats: Update 0.334256, Draw 0.281355388888889 2024-05-18 21:09:19.123 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:09:19.123 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:09:19.775 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-18 21:09:25.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:09:29.207 - Thread: 1 -> GC Memory: 1504.924 / 1504.924 MB 2024-05-18 21:09:29.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:09:29.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:09:31.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-18 21:09:31.808 - Thread: 1 -> GUI Stats: Update 0.421044833333333, Draw 0.247089166666667 2024-05-18 21:09:32.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-18 21:09:32.472 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,11.39674,70.33128,1,0,1501.454,11163.63,14483,985733,5,23.46084,40.21752,0.1219718,6921,8.333162,0,16.66667,1.95503,3.351391,100,8171116680,1501.454,0,0,-1 2024-05-18 21:09:32.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-18 21:09:32.472 - Thread: 1 -> MEMORY VALUES,2,1,0,1,26,855,140,1141,1421,72,849,7792,3755,0,0,200,5177,0,1746,56,0,77,28,384,59,0,0,1647,758,456,8,50,0,0,0,0 2024-05-18 21:09:35.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-05-18 21:09:35.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-05-18 21:09:43.406 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 21:09:43.422 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-05-18 21:09:49.741 - Thread: 1 -> Autosave initiated 2024-05-18 21:09:49.741 - Thread: 1 -> Character state: True 2024-05-18 21:09:49.741 - Thread: 1 -> IsServer: True 2024-05-18 21:09:49.741 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-05-18 21:09:49.741 - Thread: 1 -> Autosave 2024-05-18 21:09:49.741 - Thread: 1 -> Saving world - START 2024-05-18 21:09:49.741 - Thread: 1 -> Making world state snapshot. 2024-05-18 21:09:49.741 - Thread: 1 -> Before snapshot.: GC Memory: 1,505 B 2024-05-18 21:09:49.746 - Thread: 1 -> After snapshot.: GC Memory: 1,507 B 2024-05-18 21:09:49.748 - Thread: 1 -> Directory cleanup: GC Memory: 1,507 B 2024-05-18 21:09:49.748 - Thread: 1 -> Saving world - END 2024-05-18 21:09:49.769 - Thread: 16 -> Session snapshot save - START 2024-05-18 21:09:49.769 - Thread: 16 -> Checking file access for files in target dir. 2024-05-18 21:09:49.905 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\jimmy\AppData\Roaming\SpaceEngineers\Saves\76561198006776194\SoloPlay_Test2\.new\Sandbox_config.sbc 2024-05-18 21:09:50.080 - Thread: 16 -> Session snapshot save - END 2024-05-18 21:09:53.407 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 21:09:53.422 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-05-18 21:09:59.207 - Thread: 1 -> GC Memory: 1518.029 / 1518.029 MB 2024-05-18 21:10:01.808 - Thread: 1 -> GUI Stats: Update 0.310252888888889, Draw 0.299304555555556 2024-05-18 21:10:03.407 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-18 21:10:03.422 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-05-18 21:10:11.845 - Thread: 41 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyVertexBuffer Debug name: BufferDescription: [ 2024-05-18 21:10:11.846 - Thread: 41 -> Error: BindFlags = VertexBuffer 2024-05-18 21:10:11.846 - Thread: 41 -> Error: CpuAccessFlags = Write 2024-05-18 21:10:11.846 - Thread: 41 -> Error: OptionFlags = None 2024-05-18 21:10:11.846 - Thread: 41 -> Error: SizeInBytes = 128 2024-05-18 21:10:11.846 - Thread: 41 -> Error: StructureByteStride = 32 2024-05-18 21:10:11.846 - Thread: 41 -> Error: SizeInBytes = 128 2024-05-18 21:10:11.846 - Thread: 41 -> Error: Usage = Dynamic 2024-05-18 21:10:11.846 - Thread: 41 -> Error: ] 2024-05-18 21:10:13.582 - Thread: 41 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-05-18 21:10:13.621 - Thread: 41 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 2,102 InstanceBuffers: 495 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 89 MyRenderVoxelActor: 12 MyInstanceComponent: 944 MyResourcePrioritizationComponent: 3,117 MyRenderableComponent: 1,033 MyRotationAnimator: 6 MyThrustFlameAnimator: 5 MyTranslationAnimator: 10 MyVoxelCellComponent: 1,115 MyFoliageComponent: 643 2024-05-18 21:10:16.476 - Thread: 41 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-05-18 21:10:16.477 - Thread: 41 -> Showing message 2024-05-18 21:10:16.478 - Thread: 41 -> MyInitializer.OnCrash 2024-05-18 21:10:16.478 - Thread: 41 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-05-18 21:10:18.061 - Thread: 41 -> ================================== CRASH INFO ================================== AppVersion: 01_204_017 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 2466 PCUCount: 14483 IsHang: False GCMemory: 1498 GCMemoryAllocated: 1498 HWAvailableMemory: 6938 ProcessPrivateMemory: 11095 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-05-18 21:10:18.061 - Thread: 41 -> Log Closed