2024-05-17 15:26:46.932 - Thread: 1 -> Log Started 2024-05-17 15:26:46.933 - Thread: 1 -> Timezone (local - UTC): 2h 2024-05-17 15:26:46.933 - Thread: 1 -> App Version: 01_204_015 2024-05-17 15:26:46.979 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-05-17 15:26:46.980 - Thread: 1 -> Branch / Sandbox: SVN 2024-05-17 15:26:46.980 - Thread: 1 -> Client Build Number: 0 2024-05-17 15:26:46.980 - Thread: 1 -> Server Build Number: 0 2024-05-17 15:26:46.980 - Thread: 1 -> Environment.ProcessorCount: 16 2024-05-17 15:26:48.627 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1) 2024-05-17 15:26:48.627 - Thread: 1 -> Environment.CommandLine: "Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-05-17 15:26:48.627 - Thread: 1 -> Environment.Is64BitProcess: True 2024-05-17 15:26:48.627 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-05-17 15:26:48.627 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3761.0 2024-05-17 15:26:48.628 - Thread: 1 -> Environment.CurrentDirectory: Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Bin64 2024-05-17 15:26:48.629 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2024-05-17 15:26:48.630 - Thread: 1 -> Default Culture: 2024-05-17 15:26:48.630 - Thread: 1 -> Default UI Culture: 2024-05-17 15:26:48.634 - Thread: 1 -> MyConfig.Load() - START 2024-05-17 15:26:48.637 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-17 15:26:48.812 - Thread: 1 -> EnableDamageEffects: True 2024-05-17 15:26:48.812 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-05-17 15:26:48.812 - Thread: 1 -> EnableReverb: False 2024-05-17 15:26:48.812 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-05-17 15:26:48.812 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-05-17 15:26:48.812 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-05-17 15:26:48.812 - Thread: 1 -> FirstTimeRun: False 2024-05-17 15:26:48.812 - Thread: 1 -> ExperimentalMode: True 2024-05-17 15:26:48.812 - Thread: 1 -> VideoAdapter: 0 2024-05-17 15:26:48.812 - Thread: 1 -> ScreenWidth: 2560 2024-05-17 15:26:48.812 - Thread: 1 -> ScreenHeight: 1440 2024-05-17 15:26:48.812 - Thread: 1 -> RefreshRate: 180000 2024-05-17 15:26:48.812 - Thread: 1 -> WindowMode: 1 2024-05-17 15:26:48.812 - Thread: 1 -> VerticalSync: 1 2024-05-17 15:26:48.812 - Thread: 1 -> FieldOfView: 120 2024-05-17 15:26:48.812 - Thread: 1 -> PostProcessingEnabled: True 2024-05-17 15:26:48.812 - Thread: 1 -> FlaresIntensity: 1.323067 2024-05-17 15:26:48.812 - Thread: 1 -> TreeViewDistance: 1000 2024-05-17 15:26:48.812 - Thread: 1 -> GrassDensity: 1 2024-05-17 15:26:48.812 - Thread: 1 -> GrassDrawDistance: 159 2024-05-17 15:26:48.812 - Thread: 1 -> AntialiasingMode: 1 2024-05-17 15:26:48.812 - Thread: 1 -> ShadowMapResolution: 0 2024-05-17 15:26:48.812 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-05-17 15:26:48.812 - Thread: 1 -> TextureQuality: 1 2024-05-17 15:26:48.812 - Thread: 1 -> VoxelTextureQuality: 1 2024-05-17 15:26:48.812 - Thread: 1 -> AnisotropicFiltering: 0 2024-05-17 15:26:48.812 - Thread: 1 -> ModelQuality: 1 2024-05-17 15:26:48.812 - Thread: 1 -> VoxelQuality: 1 2024-05-17 15:26:48.812 - Thread: 1 -> ShaderQuality: 0 2024-05-17 15:26:48.812 - Thread: 1 -> LightsQuality: 0 2024-05-17 15:26:48.812 - Thread: 1 -> LowMemSwitchToLow: 0 2024-05-17 15:26:48.812 - Thread: 1 -> FirstVTTimeRun: False 2024-05-17 15:26:48.812 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-05-17 15:26:48.812 - Thread: 1 -> GDPRConsent: True 2024-05-17 15:26:48.812 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-05-17 15:26:48.812 - Thread: 1 -> GameVolume: 0.1350711 2024-05-17 15:26:48.812 - Thread: 1 -> Music_Volume: 0 2024-05-17 15:26:48.812 - Thread: 1 -> VoiceChatVolume: 5 2024-05-17 15:26:48.812 - Thread: 1 -> HudWarnings: True 2024-05-17 15:26:48.812 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-05-17 15:26:48.812 - Thread: 1 -> VoiceChat: True 2024-05-17 15:26:48.812 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-05-17 15:26:48.812 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2024-05-17 15:26:48.812 - Thread: 1 -> EnableDynamicMusic: True 2024-05-17 15:26:48.812 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-05-17 15:26:48.812 - Thread: 1 -> EnableDoppler: True 2024-05-17 15:26:48.812 - Thread: 1 -> ZoomMultiplier: 0.2 2024-05-17 15:26:48.812 - Thread: 1 -> GamepadScheme: 0 2024-05-17 15:26:48.812 - Thread: 1 -> GamepadSchemeName: Flight 2024-05-17 15:26:48.812 - Thread: 1 -> ScreenshotSizeMultiplier: 4 2024-05-17 15:26:48.812 - Thread: 1 -> EnableTrading: True 2024-05-17 15:26:48.812 - Thread: 1 -> EnableSteamCloud: False 2024-05-17 15:26:48.812 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-05-17 15:26:48.812 - Thread: 1 -> ControlsHints: False 2024-05-17 15:26:48.812 - Thread: 1 -> GoodBotHints: False 2024-05-17 15:26:48.812 - Thread: 1 -> RotationHints: False 2024-05-17 15:26:48.812 - Thread: 1 -> AreaInteraction: True 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-05-17 15:26:48.812 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-05-17 15:26:48.812 - Thread: 1 -> ShowCrosshair2: 0 2024-05-17 15:26:48.812 - Thread: 1 -> IronSightSwitchState: 1 2024-05-17 15:26:48.812 - Thread: 1 -> SpriteMainViewportScale: 1 2024-05-17 15:26:48.812 - Thread: 1 -> UiTransparency: 1 2024-05-17 15:26:48.812 - Thread: 1 -> UiBkTransparency: 0.769536 2024-05-17 15:26:48.812 - Thread: 1 -> HUDBkTransparency: 0.6 2024-05-17 15:26:48.812 - Thread: 1 -> FirstTimeTutorials: False 2024-05-17 15:26:48.812 - Thread: 1 -> HudState: 1 2024-05-17 15:26:48.812 - Thread: 1 -> TutorialsFinished: System.String[] 2024-05-17 15:26:48.812 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-05-17 15:26:48.812 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-05-17 15:26:48.812 - Thread: 1 -> Language: 0 2024-05-17 15:26:48.812 - Thread: 1 -> ControllerDefaultOnStart: False 2024-05-17 15:26:48.812 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-05-17 15:26:48.812 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-05-17 15:26:48.812 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-05-17 15:26:48.812 - Thread: 1 -> LastCheckedVersion: 1203024 2024-05-17 15:26:48.812 - Thread: 1 -> OnlyPSGames: False 2024-05-17 15:26:48.812 - Thread: 1 -> LastBannerId: 95 2024-05-17 15:26:48.812 - Thread: 1 -> BlueprintSharing: True 2024-05-17 15:26:48.812 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-05-17 15:26:48.812 - Thread: 1 -> ModIoConsent: True 2024-05-17 15:26:48.812 - Thread: 1 -> CaptureMouse: False 2024-05-17 15:26:48.812 - Thread: 1 -> DisableUpdateDriverNotification: False 2024-05-17 15:26:48.812 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipSurvival 2024-05-17 15:26:48.812 - Thread: 1 -> QuickStartNotification: False 2024-05-17 15:26:48.814 - Thread: 1 -> MyConfig.Load() - END 2024-05-17 15:26:48.887 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2024-05-17 15:26:50.591 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-05-17 15:26:50.616 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-05-17 15:26:50.619 - Thread: 1 -> Found processor count: 8 2024-05-17 15:26:50.619 - Thread: 1 -> Using processor count: 8 2024-05-17 15:26:51.322 - Thread: 1 -> All detected adapters: 2024-05-17 15:26:51.327 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4098, SubsystemID=0, DeviceID=29663 2024-05-17 15:26:51.556 - Thread: 1 -> AdapterInfo = { 2024-05-17 15:26:51.556 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2024-05-17 15:26:51.556 - Thread: 1 -> Description = dev id: 29663, mem: 6700400640, shared mem: 25174299648, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2024-05-17 15:26:51.556 - Thread: 1 -> Driver version = 31.0.21902.5 2024-05-17 15:26:51.556 - Thread: 1 -> Driver date = 20230831000000.000000-000 2024-05-17 15:26:51.556 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-17 15:26:51.556 - Thread: 1 -> AftermathSupported = False 2024-05-17 15:26:51.556 - Thread: 1 -> Adapter id = 0 2024-05-17 15:26:51.556 - Thread: 1 -> Supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> RAM = 6700400640 2024-05-17 15:26:51.556 - Thread: 1 -> Priority = 2 2024-05-17 15:26:51.556 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> Output is attached = True 2024-05-17 15:26:51.556 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-17 15:26:51.556 - Thread: 1 -> } 2024-05-17 15:26:51.556 - Thread: 1 -> AdapterInfo = { 2024-05-17 15:26:51.556 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2024-05-17 15:26:51.556 - Thread: 1 -> Description = dev id: 29663, mem: 6700400640, shared mem: 25174299648, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2024-05-17 15:26:51.556 - Thread: 1 -> Driver version = 31.0.21902.5 2024-05-17 15:26:51.556 - Thread: 1 -> Driver date = 20230831000000.000000-000 2024-05-17 15:26:51.556 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-17 15:26:51.556 - Thread: 1 -> AftermathSupported = False 2024-05-17 15:26:51.556 - Thread: 1 -> Adapter id = 0 2024-05-17 15:26:51.556 - Thread: 1 -> Supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> RAM = 6700400640 2024-05-17 15:26:51.556 - Thread: 1 -> Priority = 2 2024-05-17 15:26:51.556 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> Output is attached = True 2024-05-17 15:26:51.556 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-05-17 15:26:51.556 - Thread: 1 -> } 2024-05-17 15:26:51.556 - Thread: 1 -> AdapterInfo = { 2024-05-17 15:26:51.556 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2024-05-17 15:26:51.556 - Thread: 1 -> Description = dev id: 29663, mem: 6700400640, shared mem: 25174299648, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2024-05-17 15:26:51.556 - Thread: 1 -> Driver version = 31.0.21902.5 2024-05-17 15:26:51.556 - Thread: 1 -> Driver date = 20230831000000.000000-000 2024-05-17 15:26:51.556 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-17 15:26:51.556 - Thread: 1 -> AftermathSupported = False 2024-05-17 15:26:51.556 - Thread: 1 -> Adapter id = 0 2024-05-17 15:26:51.556 - Thread: 1 -> Supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> RAM = 6700400640 2024-05-17 15:26:51.556 - Thread: 1 -> Priority = 2 2024-05-17 15:26:51.556 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> Output is attached = True 2024-05-17 15:26:51.556 - Thread: 1 -> DesktopBounds = {X:2560 Y:-240 Width:1080 Height:1920} 2024-05-17 15:26:51.556 - Thread: 1 -> } 2024-05-17 15:26:51.556 - Thread: 1 -> AdapterInfo = { 2024-05-17 15:26:51.556 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2024-05-17 15:26:51.556 - Thread: 1 -> Description = dev id: 29663, mem: 6700400640, shared mem: 25174299648, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2024-05-17 15:26:51.556 - Thread: 1 -> Driver version = 31.0.21902.5 2024-05-17 15:26:51.556 - Thread: 1 -> Driver date = 20230831000000.000000-000 2024-05-17 15:26:51.556 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-17 15:26:51.556 - Thread: 1 -> AftermathSupported = False 2024-05-17 15:26:51.556 - Thread: 1 -> Adapter id = 0 2024-05-17 15:26:51.556 - Thread: 1 -> Supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> RAM = 6700400640 2024-05-17 15:26:51.556 - Thread: 1 -> Priority = 2 2024-05-17 15:26:51.556 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-17 15:26:51.556 - Thread: 1 -> Output is attached = True 2024-05-17 15:26:51.556 - Thread: 1 -> DesktopBounds = {X:2560 Y:-240 Width:1080 Height:1920} 2024-05-17 15:26:51.556 - Thread: 1 -> } 2024-05-17 15:26:51.561 - Thread: 1 -> Service.IsActive: True 2024-05-17 15:26:51.562 - Thread: 1 -> Service.IsOnline: True 2024-05-17 15:26:51.562 - Thread: 1 -> Service.OwnsGame: False 2024-05-17 15:26:51.562 - Thread: 1 -> Service.UserId: 76561198198134313 2024-05-17 15:26:51.562 - Thread: 1 -> Service.UserName: Lukas11112000 2024-05-17 15:26:51.562 - Thread: 1 -> Service.Branch: default 2024-05-17 15:26:51.562 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-05-17 15:26:51.562 - Thread: 1 -> Build version: 0.1.1.0 2024-05-17 15:26:51.575 - Thread: 1 -> MyScreenManager() 2024-05-17 15:26:51.653 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-05-17 15:26:51.653 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-05-17 15:26:51.665 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-05-17 15:26:51.666 - Thread: 19 -> CreateDeviceInternal - Create device 2024-05-17 15:26:51.698 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-05-17 15:26:51.762 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-05-17 15:26:51.763 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-05-17 15:26:54.087 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-05-17 15:26:54.087 - Thread: 1 -> Game dir: Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Bin64 2024-05-17 15:26:54.087 - Thread: 1 -> Content dir: Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content 2024-05-17 15:26:55.196 - Thread: 1 -> Preallocate - START 2024-05-17 15:26:55.200 - Thread: 1 -> MySpaceWorldGenerator - START 2024-05-17 15:26:55.207 - Thread: 1 -> MySpaceWorldGenerator - END 2024-05-17 15:26:55.207 - Thread: 1 -> MySpaceBuildComponent - START 2024-05-17 15:26:55.207 - Thread: 1 -> MySpaceBuildComponent - END 2024-05-17 15:26:55.208 - Thread: 1 -> MyEntities - START 2024-05-17 15:26:55.226 - Thread: 1 -> MyEntities - END 2024-05-17 15:26:55.227 - Thread: 1 -> MyObjectBuilder_Base - START 2024-05-17 15:26:55.227 - Thread: 1 -> MyObjectBuilder_Base - END 2024-05-17 15:26:55.227 - Thread: 1 -> MyTransparentGeometry - START 2024-05-17 15:26:55.227 - Thread: 1 -> MyTransparentGeometry - END 2024-05-17 15:26:55.227 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-05-17 15:26:55.236 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-05-17 15:26:55.236 - Thread: 1 -> MyMath - START 2024-05-17 15:26:55.236 - Thread: 1 -> MyMath - END 2024-05-17 15:26:55.236 - Thread: 1 -> MySimpleObjectDraw - START 2024-05-17 15:26:55.236 - Thread: 1 -> MySimpleObjectDraw - END 2024-05-17 15:26:55.248 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-05-17 15:26:55.248 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-05-17 15:26:55.248 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-05-17 15:26:55.291 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-05-17 15:26:55.291 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-05-17 15:26:55.291 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-05-17 15:26:55.292 - Thread: 1 -> MySyncDestructions - START 2024-05-17 15:26:55.292 - Thread: 1 -> MySyncDestructions - END 2024-05-17 15:26:55.292 - Thread: 1 -> MySyncEntity - START 2024-05-17 15:26:55.292 - Thread: 1 -> MySyncEntity - END 2024-05-17 15:26:55.292 - Thread: 1 -> MyCommandCharacter - START 2024-05-17 15:26:55.293 - Thread: 1 -> MyCommandCharacter - END 2024-05-17 15:26:55.293 - Thread: 1 -> MyCommandConsole - START 2024-05-17 15:26:55.294 - Thread: 1 -> MyCommandConsole - END 2024-05-17 15:26:55.294 - Thread: 1 -> MyCommandEntity - START 2024-05-17 15:26:55.294 - Thread: 1 -> MyCommandEntity - END 2024-05-17 15:26:55.294 - Thread: 1 -> MyAiTargetManager - START 2024-05-17 15:26:55.294 - Thread: 1 -> MyAiTargetManager - END 2024-05-17 15:26:55.294 - Thread: 1 -> MyClientDebugCommands - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyClientDebugCommands - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyDedicatedServer - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyDedicatedServer - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyDedicatedServerBase - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyDedicatedServerBase - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerBase - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerBase - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerClient - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerClient - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerClientBase - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerClientBase - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerLobby - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerLobby - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerServerBase - START 2024-05-17 15:26:55.295 - Thread: 1 -> MyMultiplayerServerBase - END 2024-05-17 15:26:55.295 - Thread: 1 -> MyServerDebugCommands - START 2024-05-17 15:26:55.296 - Thread: 1 -> MyServerDebugCommands - END 2024-05-17 15:26:55.296 - Thread: 1 -> MyCubeGridDefinitions - START 2024-05-17 15:26:55.377 - Thread: 1 -> MyCubeGridDefinitions - END 2024-05-17 15:26:55.377 - Thread: 1 -> MyDefinitionManager - START 2024-05-17 15:26:55.416 - Thread: 1 -> MyDefinitionManager - END 2024-05-17 15:26:55.416 - Thread: 1 -> Preallocate - END 2024-05-17 15:26:55.424 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-05-17 15:26:55.802 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-05-17 15:26:55.802 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-05-17 15:26:55.817 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-05-17 15:26:55.817 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:26:55.817 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:26:55.817 - Thread: 1 -> Assembly.Location: Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-05-17 15:26:55.817 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-17 15:26:55.817 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-05-17 15:26:55.819 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-17 15:26:55.820 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-05-17 15:26:55.820 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C37 2024-05-17 15:26:55.820 - Thread: 1 -> Virtualized: False 2024-05-17 15:26:55.821 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2024-05-17 15:26:55.822 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,565,728,768 bytes 2024-05-17 15:26:55.822 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-17 15:26:55.822 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 20,984,283,136 bytes 2024-05-17 15:26:55.822 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,335,822,848 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 177,234,739,200 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive D: | Capacity: 82,252,800,000 bytes | Free space: 15,236,898,816 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive H: | Capacity: 82,252,800,000 bytes | Free space: 4,576,465,715,200 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive K: | Capacity: 82,252,800,000 bytes | Free space: 549,264,609,280 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive L: | Capacity: 82,252,800,000 bytes | Free space: 4,576,465,715,200 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive R: | Capacity: 82,252,800,000 bytes | Free space: 35,270,918,144 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive S: | Capacity: 82,252,800,000 bytes | Free space: 3,087,604,727,808 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive U: | Capacity: 82,252,800,000 bytes | Free space: 549,264,609,280 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive X: | Capacity: 82,252,800,000 bytes | Free space: 1,097,826,304 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 16,776,769,536 bytes 2024-05-17 15:26:55.837 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-17 15:26:55.839 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-05-17 15:26:55.839 - Thread: 1 -> Installed DLCs: 2024-05-17 15:26:55.856 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-05-17 15:26:55.956 - Thread: 1 -> Havok: Physics.Init 2024-05-17 15:26:55.971 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-05-17 15:26:55.974 - Thread: 1 -> HkGameName: SpaceEngineers 2024-05-17 15:26:55.983 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-05-17 15:26:55.984 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-17 15:26:55.987 - Thread: 1 -> de30dc325050e91f8e93e8e1e950fcc303377014 2024-05-17 15:26:56.320 - Thread: 1 -> Loading scenarios 2024-05-17 15:26:56.363 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-17 15:26:56.364 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-05-17 15:26:56.724 - Thread: 1 -> Loading sound definitions 2024-05-17 15:26:56.726 - Thread: 1 -> Loading gamepad controls 2024-05-17 15:26:56.727 - Thread: 1 -> Loading DLC definitions 2024-05-17 15:26:56.797 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-17 15:26:56.797 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-05-17 15:26:56.797 - Thread: 1 -> Loading Quick starts 2024-05-17 15:26:56.799 - Thread: 1 -> Loading ScenarioCategories 2024-05-17 15:26:56.799 - Thread: 1 -> Loading shadow textures definitions 2024-05-17 15:26:56.799 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-05-17 15:26:56.803 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-05-17 15:26:56.809 - Thread: 1 -> MyAudio.LoadData - START 2024-05-17 15:26:56.847 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 192000 2024-05-17 15:26:56.955 - Thread: 1 -> MyAudio.LoadData - END 2024-05-17 15:26:56.970 - Thread: 1 -> MyGuiManager() 2024-05-17 15:26:56.970 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-05-17 15:26:56.975 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-17 15:26:57.093 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-17 15:26:57.229 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-17 15:26:57.232 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-17 15:26:57.232 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-17 15:26:57.232 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-17 15:26:57.263 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-05-17 15:26:57.300 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-05-17 15:26:57.302 - Thread: 9 -> ReloadVoxelMaterials 2024-05-17 15:26:57.373 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-05-17 15:26:57.374 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-05-17 15:26:57.374 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-05-17 15:26:57.374 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-05-17 15:26:57.470 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-05-17 15:26:57.470 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-05-17 15:26:57.489 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-05-17 15:26:57.505 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-05-17 15:26:57.512 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-05-17 15:26:57.521 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-05-17 15:26:57.528 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-05-17 15:26:57.528 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-05-17 15:26:57.530 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-05-17 15:26:57.530 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-05-17 15:26:57.532 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-05-17 15:26:57.532 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-05-17 15:26:57.550 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-05-17 15:26:57.550 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-05-17 15:26:57.558 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-05-17 15:26:57.564 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-05-17 15:26:57.584 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-05-17 15:26:57.591 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-05-17 15:26:57.592 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-05-17 15:26:57.595 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-05-17 15:26:57.596 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-05-17 15:26:57.596 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-05-17 15:26:57.599 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-05-17 15:26:57.602 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-05-17 15:26:57.641 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-05-17 15:26:57.663 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-05-17 15:26:57.674 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-05-17 15:26:57.676 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-05-17 15:26:57.679 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-05-17 15:26:57.686 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-05-17 15:26:57.694 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-05-17 15:26:57.695 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-05-17 15:26:57.697 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-05-17 15:26:57.698 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-05-17 15:26:57.698 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-05-17 15:26:57.698 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-05-17 15:26:57.698 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-05-17 15:26:57.704 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-05-17 15:26:57.724 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-05-17 15:26:57.724 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-05-17 15:26:57.731 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-05-17 15:26:57.741 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-05-17 15:26:57.743 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-05-17 15:26:57.746 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-05-17 15:26:57.754 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-05-17 15:26:57.908 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-05-17 15:26:58.205 - Thread: 1 -> Deluxe Edition (573160) 2024-05-17 15:26:58.205 - Thread: 1 -> Decorative Blocks (1049790) 2024-05-17 15:26:58.205 - Thread: 1 -> Economy Deluxe (1135960) 2024-05-17 15:26:58.206 - Thread: 1 -> Style Pack (1084680) 2024-05-17 15:26:58.206 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-05-17 15:26:58.206 - Thread: 1 -> Frostbite (1241550) 2024-05-17 15:26:58.206 - Thread: 1 -> Sparks Of The Future (1307680) 2024-05-17 15:26:58.206 - Thread: 1 -> Wasteland (1374610) 2024-05-17 15:26:58.206 - Thread: 1 -> Warfare I. (1475830) 2024-05-17 15:26:58.207 - Thread: 1 -> Heavy Industry (1676100) 2024-05-17 15:26:58.207 - Thread: 1 -> Warfare II. (1783760) 2024-05-17 15:26:58.207 - Thread: 1 -> Automatons (1958640) 2024-05-17 15:26:58.207 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-05-17 15:26:58.207 - Thread: 1 -> Anniversary (2569770) 2024-05-17 15:26:58.207 - Thread: 1 -> DisplayName_DLC_Signal (2914120) 2024-05-17 15:26:58.281 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-05-17 15:26:58.333 - Thread: 1 -> Timer Frequency: 10000000 2024-05-17 15:26:58.333 - Thread: 1 -> Ticks per frame: 166667 2024-05-17 15:26:58.518 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-05-17 15:26:58.938 - Thread: 9 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-05-17 15:26:59.001 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-05-17 15:26:59.002 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-05-17 15:26:59.006 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-05-17 15:26:59.008 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-05-17 15:26:59.010 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-05-17 15:26:59.010 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-05-17 15:26:59.011 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-05-17 15:26:59.012 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-05-17 15:26:59.012 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-05-17 15:26:59.014 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-05-17 15:26:59.017 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-05-17 15:26:59.018 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-05-17 15:26:59.021 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-05-17 15:26:59.023 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-05-17 15:26:59.027 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-05-17 15:26:59.028 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-05-17 15:26:59.036 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-05-17 15:26:59.054 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-05-17 15:26:59.061 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-05-17 15:26:59.087 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-05-17 15:26:59.089 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-05-17 15:26:59.123 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-05-17 15:26:59.137 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-05-17 15:26:59.146 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-17 15:26:59.156 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-05-17 15:26:59.172 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-05-17 15:26:59.181 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-05-17 15:26:59.222 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-05-17 15:26:59.228 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-05-17 15:26:59.259 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-05-17 15:26:59.260 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-05-17 15:26:59.264 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-05-17 15:26:59.283 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-05-17 15:26:59.291 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-05-17 15:26:59.292 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-05-17 15:26:59.303 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-05-17 15:26:59.308 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-05-17 15:26:59.312 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-05-17 15:26:59.315 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-05-17 15:26:59.464 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-17 15:26:59.465 - Thread: 1 -> Flares Intensity: 1.323067 2024-05-17 15:26:59.465 - Thread: 1 -> Field of view: 2.094395 2024-05-17 15:26:59.465 - Thread: 1 -> PostProcessingEnabled: True 2024-05-17 15:26:59.465 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-05-17 15:26:59.465 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-05-17 15:26:59.465 - Thread: 1 -> Render.DistanceFade: 1000 2024-05-17 15:26:59.465 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-05-17 15:26:59.465 - Thread: 1 -> Render.ShadowQuality: LOW 2024-05-17 15:26:59.465 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-05-17 15:26:59.465 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-17 15:26:59.465 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-05-17 15:26:59.465 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-05-17 15:26:59.465 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-05-17 15:26:59.465 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-05-17 15:26:59.465 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-05-17 15:26:59.465 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-05-17 15:26:59.465 - Thread: 1 -> Render.ParticleQuality: LOW 2024-05-17 15:26:59.542 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-05-17 15:26:59.557 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-05-17 15:26:59.570 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-05-17 15:26:59.603 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-05-17 15:26:59.677 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-05-17 15:26:59.679 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-05-17 15:26:59.727 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-05-17 15:26:59.854 - Thread: 15 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-05-17 15:26:59.871 - Thread: 16 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-05-17 15:26:59.924 - Thread: 14 -> Loading voxel storage from file 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-05-17 15:27:00.083 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-05-17 15:27:00.098 - Thread: 1 -> Analytics session started: UserID = (22f14717-019a-8a70-090d-de7523d5d0d1) SessionID = (9d060788-3286-4dc0-a9af-f8b66a730291) 2024-05-17 15:27:00.100 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-17 15:27:01.527 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-17 15:27:01.740 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:01.741 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:01.774 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-17 15:27:01.775 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-17 15:27:02.320 - Thread: 1 -> MyConfig.Save() - START 2024-05-17 15:27:02.327 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-17 15:27:02.456 - Thread: 1 -> MyConfig.Save() - END 2024-05-17 15:27:05.677 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-05-17 15:27:05.818 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-05-17 15:27:05.826 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-05-17 15:27:05.836 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-05-17 15:27:05.841 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-05-17 15:27:05.846 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-05-17 15:27:05.851 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-05-17 15:27:05.858 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-05-17 15:27:05.872 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-05-17 15:27:05.875 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-05-17 15:27:06.128 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-05-17 15:27:06.272 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-17 15:27:06.272 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-05-17 15:27:06.272 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-05-17 15:27:16.625 - Thread: 1 -> Loading Sandbox world configuration file Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2024-05-17 15:27:16.632 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-17 15:27:16.755 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-05-17 15:27:21.164 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-05-17 15:27:21.164 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2024-05-17 15:27:21.165 - Thread: 1 -> LoadSession() - End 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:21.175 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:21.203 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-05-17 15:27:21.203 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-05-17 15:27:21.203 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-05-17 15:27:21.398 - Thread: 1 -> RunLoadingAction - START 2024-05-17 15:27:21.408 - Thread: 1 -> Loading session: Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2024-05-17 15:27:21.601 - Thread: 1 -> GC Memory: 1,010,888,864 B 2024-05-17 15:27:21.603 - Thread: 1 -> Process Memory: B 2024-05-17 15:27:21.604 - Thread: 1 -> Experimental mode: Yes 2024-05-17 15:27:21.604 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-05-17 15:27:21.604 - Thread: 1 -> Console compatibility: No 2024-05-17 15:27:23.349 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-05-17 15:27:23.371 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-05-17 15:27:23.374 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-05-17 15:27:23.376 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-17 15:27:23.377 - Thread: 1 -> de30dc325050e91f8e93e8e1e950fcc303377014 2024-05-17 15:27:23.537 - Thread: 1 -> Loading scenarios 2024-05-17 15:27:23.537 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-17 15:27:23.537 - Thread: 1 -> List of used mods (0) - START 2024-05-17 15:27:23.537 - Thread: 1 -> List of used mods - END 2024-05-17 15:27:23.597 - Thread: 1 -> Loading behaviors 2024-05-17 15:27:23.599 - Thread: 1 -> Loading ammo magazines 2024-05-17 15:27:23.602 - Thread: 1 -> Loading ammo definitions 2024-05-17 15:27:23.605 - Thread: 1 -> Loading animations 2024-05-17 15:27:23.608 - Thread: 1 -> Loading animations 2024-05-17 15:27:23.609 - Thread: 1 -> Loading sound definitions 2024-05-17 15:27:23.609 - Thread: 1 -> Loading sound definitions 2024-05-17 15:27:23.609 - Thread: 1 -> Loading sound definitions 2024-05-17 15:27:23.609 - Thread: 1 -> Loading sound definitions 2024-05-17 15:27:23.609 - Thread: 1 -> Loading sound definitions 2024-05-17 15:27:23.609 - Thread: 1 -> Loading sound definitions 2024-05-17 15:27:23.609 - Thread: 1 -> Loading category classes 2024-05-17 15:27:23.610 - Thread: 1 -> Loading category classes 2024-05-17 15:27:23.610 - Thread: 1 -> Loading blueprint classes 2024-05-17 15:27:23.611 - Thread: 1 -> Loading blueprint class entries 2024-05-17 15:27:23.612 - Thread: 1 -> Loading blueprint class entries 2024-05-17 15:27:23.612 - Thread: 1 -> Loading blueprints 2024-05-17 15:27:23.614 - Thread: 1 -> Loading blueprints 2024-05-17 15:27:23.614 - Thread: 1 -> Loading agent definitions 2024-05-17 15:27:23.616 - Thread: 1 -> Loading character definitions 2024-05-17 15:27:23.627 - Thread: 1 -> Loading character definitions 2024-05-17 15:27:23.628 - Thread: 1 -> Loading components 2024-05-17 15:27:23.629 - Thread: 1 -> Loading components 2024-05-17 15:27:23.629 - Thread: 1 -> Loading configuration 2024-05-17 15:27:23.630 - Thread: 1 -> Loading container types 2024-05-17 15:27:23.632 - Thread: 1 -> Loading Contract Types 2024-05-17 15:27:23.639 - Thread: 1 -> Loading gamepad controls 2024-05-17 15:27:23.639 - Thread: 1 -> Loading block positions 2024-05-17 15:27:23.641 - Thread: 1 -> Loading block positions 2024-05-17 15:27:23.641 - Thread: 1 -> Loading curve definitions 2024-05-17 15:27:23.644 - Thread: 1 -> Loading debris 2024-05-17 15:27:23.645 - Thread: 1 -> Loading environment items entries 2024-05-17 15:27:23.645 - Thread: 1 -> Loading decal global definitions 2024-05-17 15:27:23.645 - Thread: 1 -> Loading decal definitions 2024-05-17 15:27:23.647 - Thread: 1 -> Loading decal definitions 2024-05-17 15:27:23.647 - Thread: 1 -> Loading drone behaviors 2024-05-17 15:27:23.649 - Thread: 1 -> Loading edges 2024-05-17 15:27:23.650 - Thread: 1 -> Loading emissive color definitions 2024-05-17 15:27:23.653 - Thread: 1 -> Loading emissive color default states 2024-05-17 15:27:23.658 - Thread: 1 -> Loading animations 2024-05-17 15:27:23.658 - Thread: 1 -> Loading entity components 2024-05-17 15:27:23.680 - Thread: 1 -> Loading component containers 2024-05-17 15:27:23.692 - Thread: 1 -> Loading environment items entries 2024-05-17 15:27:23.692 - Thread: 1 -> Loading Faction Names 2024-05-17 15:27:23.693 - Thread: 1 -> Loading factions 2024-05-17 15:27:23.696 - Thread: 1 -> Loading flare definitions 2024-05-17 15:27:23.699 - Thread: 1 -> Loading DLC definitions 2024-05-17 15:27:23.707 - Thread: 1 -> Loading gas property definitions 2024-05-17 15:27:23.708 - Thread: 1 -> Loading event definitions 2024-05-17 15:27:23.709 - Thread: 1 -> Loading physical items 2024-05-17 15:27:23.780 - Thread: 1 -> Loading LCD texture categories 2024-05-17 15:27:23.781 - Thread: 1 -> Loading LCD texture categories 2024-05-17 15:27:23.781 - Thread: 1 -> Loading LCD texture categories 2024-05-17 15:27:23.781 - Thread: 1 -> Loading LCD texture categories 2024-05-17 15:27:23.781 - Thread: 1 -> Loading LCD texture categories 2024-05-17 15:27:23.781 - Thread: 1 -> Loading LCD texture categories 2024-05-17 15:27:23.781 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-17 15:27:23.781 - Thread: 1 -> Loading planet definition 2024-05-17 15:27:23.788 - Thread: 1 -> Loading physical items 2024-05-17 15:27:23.791 - Thread: 1 -> Loading physical items 2024-05-17 15:27:23.791 - Thread: 1 -> Loading physical material properties 2024-05-17 15:27:23.794 - Thread: 1 -> Loading pirate antennas 2024-05-17 15:27:23.795 - Thread: 1 -> Loading Quick starts 2024-05-17 15:27:23.795 - Thread: 1 -> Loading research blocks definitions 2024-05-17 15:27:23.796 - Thread: 1 -> Loading research groups definitions 2024-05-17 15:27:23.797 - Thread: 1 -> Loading resource distribution groups 2024-05-17 15:27:23.798 - Thread: 1 -> Loading ScenarioCategories 2024-05-17 15:27:23.798 - Thread: 1 -> Loading shadow textures definitions 2024-05-17 15:27:23.798 - Thread: 1 -> Loading ship sound groups 2024-05-17 15:27:23.810 - Thread: 1 -> Loading ship sound groups 2024-05-17 15:27:23.810 - Thread: 1 -> Loading sound categories 2024-05-17 15:27:23.813 - Thread: 1 -> Loading stat definitions 2024-05-17 15:27:23.813 - Thread: 1 -> Loading gamepad controls 2024-05-17 15:27:23.814 - Thread: 1 -> Loading grid creators 2024-05-17 15:27:23.816 - Thread: 1 -> Loading transparent material properties 2024-05-17 15:27:23.817 - Thread: 1 -> Loading planet definition 2024-05-17 15:27:23.817 - Thread: 1 -> Loading voxel map storage definitions 2024-05-17 15:27:23.818 - Thread: 1 -> Loading voxel material definitions 2024-05-17 15:27:23.819 - Thread: 1 -> Loading voxel material definitions 2024-05-17 15:27:23.819 - Thread: 1 -> Loading voxel material definitions 2024-05-17 15:27:23.819 - Thread: 1 -> Loading voxel material definitions 2024-05-17 15:27:23.819 - Thread: 1 -> Loading Weather Effects 2024-05-17 15:27:23.823 - Thread: 1 -> Audio effects definitions 2024-05-17 15:27:23.826 - Thread: 1 -> Loading environment items definitions 2024-05-17 15:27:23.827 - Thread: 1 -> Loading environment items definitions 2024-05-17 15:27:23.828 - Thread: 1 -> Loading physical material properties 2024-05-17 15:27:23.832 - Thread: 1 -> Loading particle effect definitions 2024-05-17 15:27:23.914 - Thread: 1 -> Loading particle effect definitions 2024-05-17 15:27:23.916 - Thread: 1 -> Loading environment item definitions 2024-05-17 15:27:23.919 - Thread: 1 -> Loading weapon definitions 2024-05-17 15:27:23.928 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:23.963 - Thread: 1 -> Created block definitions 2024-05-17 15:27:23.964 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:23.999 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.006 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.007 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.007 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.007 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.008 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.008 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.010 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.020 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.021 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.023 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.023 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.025 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.026 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.027 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.028 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.030 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.031 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.034 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.035 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.036 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.037 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.037 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.039 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.043 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.044 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.045 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.046 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.046 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.047 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.048 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.050 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.051 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.053 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.056 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.058 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.058 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.060 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.060 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.062 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.062 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.063 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.065 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.067 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.069 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.071 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.071 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.073 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.076 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.078 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.080 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.082 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.083 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.085 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.086 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.088 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.089 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.091 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.092 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.095 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.096 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.099 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.100 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.103 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.103 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.106 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.109 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.112 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.113 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.116 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.117 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.120 - Thread: 1 -> Loading cube blocks 2024-05-17 15:27:24.120 - Thread: 1 -> Created block definitions 2024-05-17 15:27:24.125 - Thread: 1 -> Loading block variant groups 2024-05-17 15:27:24.138 - Thread: 1 -> Loading asteroid generators 2024-05-17 15:27:24.140 - Thread: 1 -> Loading spawn groups 2024-05-17 15:27:24.143 - Thread: 1 -> Loading drop containers 2024-05-17 15:27:24.144 - Thread: 1 -> Loading spawn groups 2024-05-17 15:27:24.144 - Thread: 1 -> Loading spawn groups 2024-05-17 15:27:24.144 - Thread: 1 -> Loading radial menu definitions 2024-05-17 15:27:24.160 - Thread: 1 -> Loading respawn ships 2024-05-17 15:27:24.162 - Thread: 1 -> Loading spawn groups 2024-05-17 15:27:24.162 - Thread: 1 -> Loading wheel speeds 2024-05-17 15:27:24.218 - Thread: 1 -> MyAudio.UnloadData - START 2024-05-17 15:27:24.232 - Thread: 1 -> MyAudio.UnloadData - END 2024-05-17 15:27:24.232 - Thread: 1 -> MyAudio.LoadData - START 2024-05-17 15:27:24.234 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 192000 2024-05-17 15:27:24.426 - Thread: 1 -> MyAudio.LoadData - END 2024-05-17 15:27:24.470 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-05-17 15:27:24.484 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:27:24.515 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:27:24.516 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:27:24.516 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:27:24.531 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-17 15:27:24.785 - Thread: 59 -> External debugger: listening... 2024-05-17 15:27:24.800 - Thread: 1 -> MyLights.LoadData() - START 2024-05-17 15:27:24.801 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-05-17 15:27:24.801 - Thread: 1 -> MyLights.LoadData() - END 2024-05-17 15:27:24.801 - Thread: 1 -> Info: MyLights initialized. 2024-05-17 15:27:24.801 - Thread: 1 -> MyExplosions.LoadData() - START 2024-05-17 15:27:24.807 - Thread: 1 -> MyExplosions.LoadData() - END 2024-05-17 15:27:24.869 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-05-17 15:27:24.869 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-05-17 15:27:24.898 - Thread: 1 -> Loading Procedural World Generator 2024-05-17 15:27:24.899 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-05-17 15:27:24.973 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-05-17 15:27:25.283 - Thread: 1 -> Entities loaded & initialized 2024-05-17 15:27:25.297 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-05-17 15:27:25.297 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-05-17 15:27:25.310 - Thread: 1 -> ControlledObject was null, respawning character 2024-05-17 15:27:25.311 - Thread: 1 -> RequestRespawn 2024-05-17 15:27:25.484 - Thread: 1 -> MySession.Static.LogSettings - START 2024-05-17 15:27:25.484 - Thread: 1 -> Name = Empty World 2024-05-17 15:27 2024-05-17 15:27:25.484 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2024-05-17 15:27:25.484 - Thread: 1 -> GameDateTime = 01/01/2081 00:02:14 2024-05-17 15:27:25.484 - Thread: 1 -> Password = 2024-05-17 15:27:25.484 - Thread: 1 -> CurrentPath = Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2024-05-17 15:27:25.484 - Thread: 1 -> WorkshopId = 2024-05-17 15:27:25.484 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-05-17 15:27:25.485 - Thread: 1 -> ThumbPath = Z:\home\john\.steam\debian-installation\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\thumb.jpg 2024-05-17 15:27:25.493 - Thread: 1 -> Settings: 2024-05-17 15:27:25.493 - Thread: 1 -> GameMode = Creative 2024-05-17 15:27:25.493 - Thread: 1 -> MaxPlayers = 16 2024-05-17 15:27:25.493 - Thread: 1 -> OnlineMode = PRIVATE 2024-05-17 15:27:25.493 - Thread: 1 -> TotalPCU = 1000000 2024-05-17 15:27:25.493 - Thread: 1 -> PiratePCU = 50000 2024-05-17 15:27:25.493 - Thread: 1 -> AutoHealing = True 2024-05-17 15:27:25.493 - Thread: 1 -> WeaponsEnabled = True 2024-05-17 15:27:25.493 - Thread: 1 -> ThrusterDamage = True 2024-05-17 15:27:25.493 - Thread: 1 -> EnableSpectator = False 2024-05-17 15:27:25.493 - Thread: 1 -> EnableCopyPaste = True 2024-05-17 15:27:25.493 - Thread: 1 -> MaxFloatingObjects = 56 2024-05-17 15:27:25.493 - Thread: 1 -> MaxGridSize = 0 2024-05-17 15:27:25.493 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-05-17 15:27:25.493 - Thread: 1 -> CargoShipsEnabled = True 2024-05-17 15:27:25.493 - Thread: 1 -> EnvironmentHostility = SAFE 2024-05-17 15:27:25.493 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-05-17 15:27:25.493 - Thread: 1 -> InventorySizeMultiplier = 3 2024-05-17 15:27:25.493 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-05-17 15:27:25.493 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-05-17 15:27:25.493 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-05-17 15:27:25.493 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-05-17 15:27:25.493 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-05-17 15:27:25.493 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-05-17 15:27:25.493 - Thread: 1 -> ClientCanSave = False 2024-05-17 15:27:25.493 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-05-17 15:27:25.493 - Thread: 1 -> PermanentDeath = False 2024-05-17 15:27:25.493 - Thread: 1 -> DestructibleBlocks = True 2024-05-17 15:27:25.493 - Thread: 1 -> EnableScripts = True 2024-05-17 15:27:25.493 - Thread: 1 -> AutoSaveInMinutes = 5 2024-05-17 15:27:25.493 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-05-17 15:27:25.493 - Thread: 1 -> ProceduralDensity = 0.35 2024-05-17 15:27:25.493 - Thread: 1 -> ProceduralSeed = 0 2024-05-17 15:27:25.493 - Thread: 1 -> DestructibleBlocks = True 2024-05-17 15:27:25.493 - Thread: 1 -> EnableIngameScripts = True 2024-05-17 15:27:25.494 - Thread: 1 -> ViewDistance = 15000 2024-05-17 15:27:25.494 - Thread: 1 -> Voxel destruction = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableStructuralSimulation = False 2024-05-17 15:27:25.494 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-05-17 15:27:25.494 - Thread: 1 -> EnableContainerDrops = True 2024-05-17 15:27:25.494 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-05-17 15:27:25.494 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-05-17 15:27:25.494 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableSubgridDamage = False 2024-05-17 15:27:25.494 - Thread: 1 -> SyncDistance = 3000 2024-05-17 15:27:25.494 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-05-17 15:27:25.494 - Thread: 1 -> AFKTimeoutMin = 0 2024-05-17 15:27:25.494 - Thread: 1 -> StopGridsPeriodMin = 15 2024-05-17 15:27:25.494 - Thread: 1 -> MaxPlanets = 99 2024-05-17 15:27:25.494 - Thread: 1 -> MaxBackupSaves = 5 2024-05-17 15:27:25.494 - Thread: 1 -> MaxFactionsCount = 0 2024-05-17 15:27:25.494 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-05-17 15:27:25.494 - Thread: 1 -> RespawnShipDelete = False 2024-05-17 15:27:25.494 - Thread: 1 -> WorldSizeKm = 0 2024-05-17 15:27:25.494 - Thread: 1 -> ResetOwnership = False 2024-05-17 15:27:25.494 - Thread: 1 -> RealisticSound = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableSaving = True 2024-05-17 15:27:25.494 - Thread: 1 -> InfiniteAmmo = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableToolShake = True 2024-05-17 15:27:25.494 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-05-17 15:27:25.494 - Thread: 1 -> OffensiveWordsFiltering = False 2024-05-17 15:27:25.494 - Thread: 1 -> UseConsolePCU = False 2024-05-17 15:27:25.494 - Thread: 1 -> PredefinedAsteroids = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-05-17 15:27:25.494 - Thread: 1 -> FamilySharing = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnablePcuTrading = True 2024-05-17 15:27:25.494 - Thread: 1 -> SuppressedWarnings = 2024-05-17 15:27:25.494 - Thread: 1 -> SimplifiedSimulation = False 2024-05-17 15:27:25.494 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-05-17 15:27:25.494 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-05-17 15:27:25.494 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-05-17 15:27:25.494 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-05-17 15:27:25.494 - Thread: 1 -> TradeFactionsCount = 15 2024-05-17 15:27:25.494 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-05-17 15:27:25.494 - Thread: 1 -> WeatherSystem = True 2024-05-17 15:27:25.494 - Thread: 1 -> WeatherLightingDamage = False 2024-05-17 15:27:25.494 - Thread: 1 -> DepositSizeDenominator = 30 2024-05-17 15:27:25.494 - Thread: 1 -> DepositsCountCoefficient = 2 2024-05-17 15:27:25.494 - Thread: 1 -> EnableEconomy = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableBountyContracts = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableSupergridding = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableAutorespawn = True 2024-05-17 15:27:25.494 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-05-17 15:27:25.494 - Thread: 1 -> EnableGoodBotHints = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableResearch = True 2024-05-17 15:27:25.494 - Thread: 1 -> VoxelAgeThreshold = 24 2024-05-17 15:27:25.494 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-05-17 15:27:25.494 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-05-17 15:27:25.494 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-05-17 15:27:25.494 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-05-17 15:27:25.494 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-05-17 15:27:25.494 - Thread: 1 -> OptimalGridCount = 0 2024-05-17 15:27:25.494 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-05-17 15:27:25.494 - Thread: 1 -> BlockCountThreshold = 20 2024-05-17 15:27:25.494 - Thread: 1 -> TrashFlagsValue = 7706 2024-05-17 15:27:25.494 - Thread: 1 -> TrashRemovalEnabled = True 2024-05-17 15:27:25.494 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-05-17 15:27:25.494 - Thread: 1 -> EnableVoxelHand = True 2024-05-17 15:27:25.494 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableScripterRole = False 2024-05-17 15:27:25.494 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-05-17 15:27:25.494 - Thread: 1 -> FloraDensityMultiplier = 1 2024-05-17 15:27:25.494 - Thread: 1 -> EnableSpiders = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableWolfs = False 2024-05-17 15:27:25.494 - Thread: 1 -> TotalBotLimit = 32 2024-05-17 15:27:25.494 - Thread: 1 -> EnableDrones = True 2024-05-17 15:27:25.494 - Thread: 1 -> MaxDrones = 5 2024-05-17 15:27:25.494 - Thread: 1 -> StartInRespawnScreen = False 2024-05-17 15:27:25.494 - Thread: 1 -> SpawnWithTools = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableJetpack = True 2024-05-17 15:27:25.494 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-05-17 15:27:25.494 - Thread: 1 -> PhysicsIterations = 8 2024-05-17 15:27:25.494 - Thread: 1 -> CanJoinRunning = False 2024-05-17 15:27:25.494 - Thread: 1 -> Scenario = False 2024-05-17 15:27:25.494 - Thread: 1 -> ScenarioEditMode = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableRespawnShips = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableSunRotation = True 2024-05-17 15:27:25.494 - Thread: 1 -> StationVoxelSupport = False 2024-05-17 15:27:25.494 - Thread: 1 -> EnableConvertToStation = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableEncounters = True 2024-05-17 15:27:25.494 - Thread: 1 -> Enable3rdPersonView = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableOxygenPressurization = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnableOxygen = True 2024-05-17 15:27:25.494 - Thread: 1 -> ExperimentalMode = True 2024-05-17 15:27:25.494 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2024-05-17 15:27:25.494 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-05-17 15:27:25.494 - Thread: 1 -> EnableRecoil = True 2024-05-17 15:27:25.494 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-05-17 15:27:25.494 - Thread: 1 -> MaxCargoBags = 100 2024-05-17 15:27:25.494 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-05-17 15:27:25.494 - Thread: 1 -> ScrapEnabled = True 2024-05-17 15:27:25.494 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-05-17 15:27:25.494 - Thread: 1 -> MySession.Static.LogSettings - END 2024-05-17 15:27:25.580 - Thread: 1 -> Analytics ids for user ([007...313]): User = (22f14717-019a-8a70-090d-de7523d5d0d1) Session = (9d060788-3286-4dc0-a9af-f8b66a730291). 2024-05-17 15:27:25.595 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-05-17 15:27:25.640 - Thread: 1 -> Session loaded 2024-05-17 15:27:25.641 - Thread: 1 -> RunLoadingAction - END 2024-05-17 15:27:25.643 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-05-17 15:27:25.644 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-05-17 15:27:25.644 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-05-17 15:27:25.644 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-05-17 15:27:25.644 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-05-17 15:27:25.700 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-17 15:27:25.701 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-17 15:27:25.706 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-17 15:27:25.723 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-17 15:27:25.839 - Thread: 1 -> Loading duration: 4.6357127 2024-05-17 15:27:25.874 - Thread: 1 -> Updating continues. 2024-05-17 15:27:26.112 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-05-17 15:27:26.139 - Thread: 1 -> GC Memory: 1772.032 / 1772.032 MB 2024-05-17 15:27:26.526 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:26.526 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:26.527 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-05-17 15:27:26.532 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-05-17 15:27:26.614 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:26.614 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:29.885 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-17 15:27:30.942 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:30.942 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:31.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-17 15:27:31.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-17 15:27:31.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-17 15:27:31.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-17 15:27:31.614 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-17 15:27:33.080 - Thread: 1 -> Saving world - START 2024-05-17 15:27:33.080 - Thread: 1 -> Making world state snapshot. 2024-05-17 15:27:33.080 - Thread: 1 -> Before snapshot.: GC Memory: 2,291 B 2024-05-17 15:27:33.194 - Thread: 1 -> After snapshot.: GC Memory: 2,291 B 2024-05-17 15:27:33.201 - Thread: 1 -> Directory cleanup: GC Memory: 2,292 B 2024-05-17 15:27:33.201 - Thread: 1 -> Saving world - END 2024-05-17 15:27:33.208 - Thread: 9 -> Session snapshot save - START 2024-05-17 15:27:33.208 - Thread: 9 -> Checking file access for files in target dir. 2024-05-17 15:27:33.354 - Thread: 9 -> Saving Sandbox world configuration file C:\users\steamuser\AppData\Roaming\SpaceEngineers\Saves\76561198198134313\Empty World 2024-05-17 15-27\.new\Sandbox_config.sbc 2024-05-17 15:27:33.362 - Thread: 9 -> Session snapshot save - END 2024-05-17 15:27:36.049 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:36.049 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:38.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-17 15:27:38.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-17 15:27:38.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-05-17 15:27:38.198 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-05-17 15:27:38.199 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-05-17 15:27:38.865 - Thread: 1 -> GUI Stats: Update 4.74052061111112, Draw 0.608368055555555 2024-05-17 15:27:40.865 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-05-17 15:27:40.865 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-05-17 15:27:43.763 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-05-17 15:27:45.361 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-05-17 15:27:56.148 - Thread: 1 -> GC Memory: 2558.848 / 2558.848 MB 2024-05-17 15:28:09.349 - Thread: 1 -> GUI Stats: Update 2.35825422222222, Draw 0.164146944444444 2024-05-17 15:28:09.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-17 15:28:09.363 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,21.87021,6.851017,1,0,2609.334,4841.727,115,999885,1,5.539241,44.56013,0,0,16.66633,0,16.66667,0.9231883,7.426538,100,3336178279,2609.334,0,0,-1 2024-05-17 15:28:09.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-17 15:28:09.365 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,853,42,6,80,74,0,3181,1403,0,0,216,1484,0,596,56,0,10,28,0,8,0,0,429,758,0,0,9,0,0,0,0 2024-05-17 15:28:22.771 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-05-17 15:28:22.771 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-05-17 15:28:26.158 - Thread: 1 -> GC Memory: 2668.013 / 2668.013 MB 2024-05-17 15:28:26.171 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-05-17 15:28:31.953 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-05-17 15:28:31.953 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-05-17 15:28:36.736 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-05-17 15:28:39.922 - Thread: 1 -> GUI Stats: Update 2.264622, Draw 0.151800944444445 2024-05-17 15:28:56.170 - Thread: 1 -> GC Memory: 2754.861 / 2754.861 MB 2024-05-17 15:29:09.922 - Thread: 1 -> GUI Stats: Update 0.309612166666667, Draw 0.0914392222222224 2024-05-17 15:29:09.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-17 15:29:09.953 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,15.59194,8.06329,1,0,2804.838,5028.055,115,999885,1,4.969272,44.85167,0,0,16.6629,0,16.66667,0.8280249,7.47359,100,3336178279,2804.838,0,0,-1 2024-05-17 15:29:09.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-17 15:29:09.953 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,853,42,6,80,74,0,3181,1403,0,0,216,1484,0,596,56,0,10,28,0,8,0,0,429,758,0,0,9,0,0,0,0 2024-05-17 15:29:11.670 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-05-17 15:29:11.670 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-05-17 15:29:14.470 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-05-17 15:29:26.183 - Thread: 1 -> GC Memory: 2859.612 / 2859.612 MB 2024-05-17 15:29:35.916 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-05-17 15:29:35.916 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-05-17 15:29:38.423 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-05-17 15:29:40.110 - Thread: 1 -> GUI Stats: Update 1.32271183333333, Draw 0.124187388888889 2024-05-17 15:29:56.193 - Thread: 1 -> GC Memory: 1370.174 / 1370.174 MB 2024-05-17 15:29:59.373 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-05-17 15:29:59.373 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-05-17 15:30:00.486 - Thread: 1 -> Exception: System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length at System.String.Substring(Int32 startIndex, Int32 length) at System.Text.StringBuilderExtensions.RemoveColorInfoFromString(String originalString) at System.Text.StringBuilderExtensions.AutowrapWithoutColorInfo(StringBuilder sb, Single width, String font, Single textScale) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateDetailedInfo() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiScreenBase.UpdateControls() at Sandbox.Graphics.GUI.MyGuiScreenBase.Update(Boolean hasFocus) at Sandbox.Game.Gui.MyGuiScreenTerminal.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-05-17 15:30:00.489 - Thread: 1 -> Exception occurred: System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length at System.String.Substring(Int32 startIndex, Int32 length) at System.Text.StringBuilderExtensions.RemoveColorInfoFromString(String originalString) at System.Text.StringBuilderExtensions.AutowrapWithoutColorInfo(StringBuilder sb, Single width, String font, Single textScale) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateDetailedInfo() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiScreenBase.UpdateControls() at Sandbox.Graphics.GUI.MyGuiScreenBase.Update(Boolean hasFocus) at Sandbox.Game.Gui.MyGuiScreenTerminal.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-05-17 15:30:00.490 - Thread: 1 -> Showing message 2024-05-17 15:30:00.492 - Thread: 1 -> MyInitializer.OnCrash 2024-05-17 15:30:00.492 - Thread: 1 -> var exception = System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length at System.String.Substring(Int32 startIndex, Int32 length) at System.Text.StringBuilderExtensions.RemoveColorInfoFromString(String originalString) at System.Text.StringBuilderExtensions.AutowrapWithoutColorInfo(StringBuilder sb, Single width, String font, Single textScale) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateDetailedInfo() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiScreenBase.UpdateControls() at Sandbox.Graphics.GUI.MyGuiScreenBase.Update(Boolean hasFocus) at Sandbox.Game.Gui.MyGuiScreenTerminal.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-05-17 15:30:21.915 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_204_015 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 214 PCUCount: 115 IsHang: False GCMemory: 1445 GCMemoryAllocated: 1445 HWAvailableMemory: 0 ProcessPrivateMemory: 4659 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-05-17 15:30:21.915 - Thread: 1 -> Log Closed