2024-05-07 15:38:40.254 - Thread: 1 -> Log Started 2024-05-07 15:38:40.254 - Thread: 1 -> Timezone (local - UTC): -6h 2024-05-07 15:38:40.254 - Thread: 1 -> App Version: 01_203_630 2024-05-07 15:38:40.263 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-05-07 15:38:40.264 - Thread: 1 -> Branch / Sandbox: SVN 2024-05-07 15:38:40.264 - Thread: 1 -> Client Build Number: 0 2024-05-07 15:38:40.264 - Thread: 1 -> Server Build Number: 0 2024-05-07 15:38:40.264 - Thread: 1 -> Environment.ProcessorCount: 20 2024-05-07 15:38:40.300 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-05-07 15:38:40.300 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-05-07 15:38:40.300 - Thread: 1 -> Environment.Is64BitProcess: True 2024-05-07 15:38:40.300 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-05-07 15:38:40.300 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9232.0 2024-05-07 15:38:40.300 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-07 15:38:40.305 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i7-12700H 2024-05-07 15:38:40.305 - Thread: 1 -> IntPtr.Size: 8 2024-05-07 15:38:40.305 - Thread: 1 -> Default Culture: 2024-05-07 15:38:40.305 - Thread: 1 -> Default UI Culture: 2024-05-07 15:38:40.305 - Thread: 1 -> MyConfig.Load() - START 2024-05-07 15:38:40.307 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-07 15:38:40.427 - Thread: 1 -> NewNewGameScreen: False 2024-05-07 15:38:40.427 - Thread: 1 -> EnableDamageEffects: True 2024-05-07 15:38:40.427 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-05-07 15:38:40.427 - Thread: 1 -> EnableReverb: False 2024-05-07 15:38:40.427 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-05-07 15:38:40.427 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-05-07 15:38:40.427 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-05-07 15:38:40.427 - Thread: 1 -> FirstTimeRun: False 2024-05-07 15:38:40.427 - Thread: 1 -> ExperimentalMode: True 2024-05-07 15:38:40.427 - Thread: 1 -> VideoAdapter: 0 2024-05-07 15:38:40.427 - Thread: 1 -> ScreenWidth: 1920 2024-05-07 15:38:40.427 - Thread: 1 -> ScreenHeight: 1080 2024-05-07 15:38:40.427 - Thread: 1 -> RefreshRate: 33547000 2024-05-07 15:38:40.427 - Thread: 1 -> WindowMode: 2 2024-05-07 15:38:40.427 - Thread: 1 -> VerticalSync: 0 2024-05-07 15:38:40.427 - Thread: 1 -> FieldOfView: 70 2024-05-07 15:38:40.427 - Thread: 1 -> PostProcessingEnabled: True 2024-05-07 15:38:40.427 - Thread: 1 -> FlaresIntensity: 1 2024-05-07 15:38:40.427 - Thread: 1 -> TreeViewDistance: 3000 2024-05-07 15:38:40.427 - Thread: 1 -> GrassDensity: 4 2024-05-07 15:38:40.427 - Thread: 1 -> GrassDrawDistance: 1000 2024-05-07 15:38:40.427 - Thread: 1 -> AntialiasingMode: 1 2024-05-07 15:38:40.427 - Thread: 1 -> ShadowMapResolution: 4 2024-05-07 15:38:40.427 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-05-07 15:38:40.427 - Thread: 1 -> TextureQuality: 2 2024-05-07 15:38:40.427 - Thread: 1 -> VoxelTextureQuality: 2 2024-05-07 15:38:40.427 - Thread: 1 -> AnisotropicFiltering: 4 2024-05-07 15:38:40.427 - Thread: 1 -> ModelQuality: 3 2024-05-07 15:38:40.427 - Thread: 1 -> VoxelQuality: 2 2024-05-07 15:38:40.427 - Thread: 1 -> ShaderQuality: 2 2024-05-07 15:38:40.427 - Thread: 1 -> LightsQuality: 2 2024-05-07 15:38:40.427 - Thread: 1 -> LowMemSwitchToLow: 0 2024-05-07 15:38:40.427 - Thread: 1 -> FirstVTTimeRun: False 2024-05-07 15:38:40.427 - Thread: 1 -> HudState: 1 2024-05-07 15:38:40.427 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-05-07 15:38:40.427 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-05-07 15:38:40.427 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-05-07 15:38:40.427 - Thread: 1 -> GDPRConsent: True 2024-05-07 15:38:40.427 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-05-07 15:38:40.427 - Thread: 1 -> GameVolume: 1 2024-05-07 15:38:40.427 - Thread: 1 -> Music_Volume: 0.2370016 2024-05-07 15:38:40.427 - Thread: 1 -> VoiceChatVolume: 5 2024-05-07 15:38:40.427 - Thread: 1 -> HudWarnings: True 2024-05-07 15:38:40.427 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-05-07 15:38:40.427 - Thread: 1 -> VoiceChat: True 2024-05-07 15:38:40.427 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-05-07 15:38:40.427 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-05-07 15:38:40.427 - Thread: 1 -> EnableDynamicMusic: True 2024-05-07 15:38:40.427 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-05-07 15:38:40.427 - Thread: 1 -> EnableDoppler: True 2024-05-07 15:38:40.427 - Thread: 1 -> FirstTimeTutorials: False 2024-05-07 15:38:40.427 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-05-07 15:38:40.427 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-05-07 15:38:40.427 - Thread: 1 -> ControllerDefaultOnStart: False 2024-05-07 15:38:40.427 - Thread: 1 -> EnableTrading: True 2024-05-07 15:38:40.427 - Thread: 1 -> EnableSteamCloud: False 2024-05-07 15:38:40.427 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-05-07 15:38:40.427 - Thread: 1 -> ControlsHints: True 2024-05-07 15:38:40.427 - Thread: 1 -> GoodBotHints: True 2024-05-07 15:38:40.427 - Thread: 1 -> RotationHints: True 2024-05-07 15:38:40.427 - Thread: 1 -> AreaInteraction: True 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-05-07 15:38:40.427 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-05-07 15:38:40.427 - Thread: 1 -> ShowCrosshair2: 0 2024-05-07 15:38:40.427 - Thread: 1 -> IronSightSwitchState: 1 2024-05-07 15:38:40.427 - Thread: 1 -> SpriteMainViewportScale: 1 2024-05-07 15:38:40.427 - Thread: 1 -> UiTransparency: 1 2024-05-07 15:38:40.427 - Thread: 1 -> UiBkTransparency: 0.8 2024-05-07 15:38:40.427 - Thread: 1 -> HUDBkTransparency: 0.6 2024-05-07 15:38:40.427 - Thread: 1 -> LastBannerId: 68 2024-05-07 15:38:40.427 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-05-07 15:38:40.428 - Thread: 1 -> MyConfig.Load() - END 2024-05-07 15:38:40.794 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-05-07 15:38:40.926 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-05-07 15:38:40.943 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-05-07 15:38:40.943 - Thread: 1 -> Found processor count: 14 2024-05-07 15:38:40.943 - Thread: 1 -> Using processor count: 14 2024-05-07 15:38:41.090 - Thread: 1 -> All detected adapters: 2024-05-07 15:38:41.094 - Thread: 1 -> NVIDIA GeForce RTX 3060 Laptop GPU - VendorID=4318, SubsystemID=190320680, DeviceID=9568 2024-05-07 15:38:41.094 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=190320680, DeviceID=18086 2024-05-07 15:38:41.094 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-05-07 15:38:41.538 - Thread: 1 -> AdapterInfo = { 2024-05-07 15:38:41.538 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Laptop GPU + DISPLAY1 2024-05-07 15:38:41.538 - Thread: 1 -> Description = dev id: 9568, mem: 6287261696, shared mem: 8424646656, Luid: 76680, rev: 161, subsys id: 190320680, vendor id: 4318, feature_level 11.1: True 2024-05-07 15:38:41.538 - Thread: 1 -> Driver version = 31.0.15.5186 2024-05-07 15:38:41.538 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-05-07 15:38:41.538 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-07 15:38:41.538 - Thread: 1 -> AftermathSupported = False 2024-05-07 15:38:41.538 - Thread: 1 -> Adapter id = 0 2024-05-07 15:38:41.538 - Thread: 1 -> Supported = True 2024-05-07 15:38:41.538 - Thread: 1 -> RAM = 6287261696 2024-05-07 15:38:41.538 - Thread: 1 -> Priority = 2 2024-05-07 15:38:41.538 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-07 15:38:41.538 - Thread: 1 -> Output is attached = True 2024-05-07 15:38:41.538 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-07 15:38:41.538 - Thread: 1 -> Display modes = { 2024-05-07 15:38:41.538 - Thread: 1 -> DXGIOutput id = 0 2024-05-07 15:38:41.538 - Thread: 1 -> 640x480@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 640x480@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 800x600@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 800x600@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1024x768@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1024x768@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1152x864@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1152x864@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x600@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x600@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x720@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x720@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x768@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x768@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x800@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x800@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x960@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x960@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x1024@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1280x1024@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1360x768@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1360x768@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1366x768@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1366x768@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1400x1050@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1400x1050@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1440x900@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1440x900@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1600x900@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1600x900@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1680x1050@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1680x1050@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1920x1080@60.00515Hz 2024-05-07 15:38:41.538 - Thread: 1 -> 1920x1080@120.0354Hz 2024-05-07 15:38:41.538 - Thread: 1 -> } 2024-05-07 15:38:41.538 - Thread: 1 -> } 2024-05-07 15:38:41.538 - Thread: 1 -> AdapterInfo = { 2024-05-07 15:38:41.539 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Laptop GPU + DISPLAY1 2024-05-07 15:38:41.539 - Thread: 1 -> Description = dev id: 9568, mem: 6287261696, shared mem: 8424646656, Luid: 76680, rev: 161, subsys id: 190320680, vendor id: 4318, feature_level 11.1: True 2024-05-07 15:38:41.539 - Thread: 1 -> Driver version = 31.0.15.5186 2024-05-07 15:38:41.539 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-05-07 15:38:41.539 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-07 15:38:41.539 - Thread: 1 -> AftermathSupported = False 2024-05-07 15:38:41.539 - Thread: 1 -> Adapter id = 0 2024-05-07 15:38:41.539 - Thread: 1 -> Supported = True 2024-05-07 15:38:41.539 - Thread: 1 -> RAM = 6287261696 2024-05-07 15:38:41.539 - Thread: 1 -> Priority = 2 2024-05-07 15:38:41.539 - Thread: 1 -> Multithreaded rendering supported = True 2024-05-07 15:38:41.539 - Thread: 1 -> Output is attached = True 2024-05-07 15:38:41.539 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-07 15:38:41.539 - Thread: 1 -> Display modes = { 2024-05-07 15:38:41.539 - Thread: 1 -> DXGIOutput id = 0 2024-05-07 15:38:41.539 - Thread: 1 -> 640x480@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 640x480@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 800x600@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 800x600@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1024x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1024x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1152x864@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1152x864@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x600@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x600@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x720@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x720@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x800@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x800@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x960@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x960@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x1024@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x1024@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1360x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1360x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1366x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1366x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1400x1050@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1400x1050@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1440x900@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1440x900@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1600x900@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1600x900@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1680x1050@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1680x1050@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1920x1080@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1920x1080@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> } 2024-05-07 15:38:41.539 - Thread: 1 -> } 2024-05-07 15:38:41.539 - Thread: 1 -> AdapterInfo = { 2024-05-07 15:38:41.539 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-05-07 15:38:41.539 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8424646656, Luid: 75404, rev: 12, subsys id: 190320680, vendor id: 32902, feature_level 11.1: True 2024-05-07 15:38:41.539 - Thread: 1 -> Driver version = 31.0.101.4575 2024-05-07 15:38:41.539 - Thread: 1 -> Driver date = 20230711000000.000000-000 2024-05-07 15:38:41.539 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-07 15:38:41.539 - Thread: 1 -> AftermathSupported = False 2024-05-07 15:38:41.539 - Thread: 1 -> Adapter id = 1 2024-05-07 15:38:41.539 - Thread: 1 -> Supported = True 2024-05-07 15:38:41.539 - Thread: 1 -> RAM = 134217728 2024-05-07 15:38:41.539 - Thread: 1 -> Priority = 1 2024-05-07 15:38:41.539 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-07 15:38:41.539 - Thread: 1 -> Output is attached = False 2024-05-07 15:38:41.539 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-07 15:38:41.539 - Thread: 1 -> Display modes = { 2024-05-07 15:38:41.539 - Thread: 1 -> DXGIOutput id = 0 2024-05-07 15:38:41.539 - Thread: 1 -> 640x480@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 640x480@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 800x600@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 800x600@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1024x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1024x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1152x864@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1152x864@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x600@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x600@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x720@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x720@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x800@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x800@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x960@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x960@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x1024@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1280x1024@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1360x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1360x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1366x768@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1366x768@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1400x1050@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1400x1050@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1440x900@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1440x900@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1600x900@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1600x900@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1680x1050@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1680x1050@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1920x1080@60.00515Hz 2024-05-07 15:38:41.539 - Thread: 1 -> 1920x1080@120.0354Hz 2024-05-07 15:38:41.539 - Thread: 1 -> } 2024-05-07 15:38:41.539 - Thread: 1 -> } 2024-05-07 15:38:41.539 - Thread: 1 -> AdapterInfo = { 2024-05-07 15:38:41.539 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-05-07 15:38:41.539 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8424646656, Luid: 75404, rev: 12, subsys id: 190320680, vendor id: 32902, feature_level 11.1: True 2024-05-07 15:38:41.539 - Thread: 1 -> Driver version = 31.0.101.4575 2024-05-07 15:38:41.539 - Thread: 1 -> Driver date = 20230711000000.000000-000 2024-05-07 15:38:41.539 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-07 15:38:41.539 - Thread: 1 -> AftermathSupported = False 2024-05-07 15:38:41.539 - Thread: 1 -> Adapter id = 1 2024-05-07 15:38:41.539 - Thread: 1 -> Supported = True 2024-05-07 15:38:41.539 - Thread: 1 -> RAM = 134217728 2024-05-07 15:38:41.539 - Thread: 1 -> Priority = 1 2024-05-07 15:38:41.539 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-07 15:38:41.539 - Thread: 1 -> Output is attached = False 2024-05-07 15:38:41.539 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-07 15:38:41.539 - Thread: 1 -> Display modes = { 2024-05-07 15:38:41.540 - Thread: 1 -> DXGIOutput id = 0 2024-05-07 15:38:41.540 - Thread: 1 -> 640x480@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 640x480@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 800x600@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 800x600@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1024x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1024x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1152x864@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1152x864@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x600@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x600@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x720@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x720@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x800@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x800@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x960@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x960@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x1024@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x1024@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1360x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1360x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1366x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1366x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1400x1050@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1400x1050@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1440x900@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1440x900@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1600x900@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1600x900@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1680x1050@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1680x1050@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1920x1080@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1920x1080@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> } 2024-05-07 15:38:41.540 - Thread: 1 -> } 2024-05-07 15:38:41.540 - Thread: 1 -> AdapterInfo = { 2024-05-07 15:38:41.540 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-07 15:38:41.540 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8424646656, Luid: 76633, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-07 15:38:41.540 - Thread: 1 -> Driver version = 2024-05-07 15:38:41.540 - Thread: 1 -> Driver date = 2024-05-07 15:38:41.540 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-07 15:38:41.540 - Thread: 1 -> AftermathSupported = False 2024-05-07 15:38:41.540 - Thread: 1 -> Adapter id = 2 2024-05-07 15:38:41.540 - Thread: 1 -> Supported = True 2024-05-07 15:38:41.540 - Thread: 1 -> RAM = 0 2024-05-07 15:38:41.540 - Thread: 1 -> Priority = 0 2024-05-07 15:38:41.540 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-07 15:38:41.540 - Thread: 1 -> Output is attached = False 2024-05-07 15:38:41.540 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-07 15:38:41.540 - Thread: 1 -> Display modes = { 2024-05-07 15:38:41.540 - Thread: 1 -> DXGIOutput id = 0 2024-05-07 15:38:41.540 - Thread: 1 -> 640x480@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 640x480@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 800x600@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 800x600@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1024x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1024x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1152x864@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1152x864@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x600@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x600@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x720@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x720@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x800@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x800@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x960@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x960@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x1024@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x1024@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1360x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1360x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1366x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1366x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1400x1050@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1400x1050@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1440x900@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1440x900@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1600x900@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1600x900@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1680x1050@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1680x1050@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1920x1080@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1920x1080@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> } 2024-05-07 15:38:41.540 - Thread: 1 -> } 2024-05-07 15:38:41.540 - Thread: 1 -> AdapterInfo = { 2024-05-07 15:38:41.540 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-05-07 15:38:41.540 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8424646656, Luid: 76633, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-05-07 15:38:41.540 - Thread: 1 -> Driver version = 2024-05-07 15:38:41.540 - Thread: 1 -> Driver date = 2024-05-07 15:38:41.540 - Thread: 1 -> DriverUpdateNecessary = False 2024-05-07 15:38:41.540 - Thread: 1 -> AftermathSupported = False 2024-05-07 15:38:41.540 - Thread: 1 -> Adapter id = 2 2024-05-07 15:38:41.540 - Thread: 1 -> Supported = True 2024-05-07 15:38:41.540 - Thread: 1 -> RAM = 0 2024-05-07 15:38:41.540 - Thread: 1 -> Priority = 0 2024-05-07 15:38:41.540 - Thread: 1 -> Multithreaded rendering supported = False 2024-05-07 15:38:41.540 - Thread: 1 -> Output is attached = False 2024-05-07 15:38:41.540 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-07 15:38:41.540 - Thread: 1 -> Display modes = { 2024-05-07 15:38:41.540 - Thread: 1 -> DXGIOutput id = 0 2024-05-07 15:38:41.540 - Thread: 1 -> 640x480@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 640x480@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 800x600@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 800x600@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1024x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1024x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1152x864@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1152x864@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x600@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x600@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x720@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x720@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x800@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x800@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x960@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x960@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x1024@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1280x1024@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1360x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1360x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1366x768@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1366x768@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1400x1050@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1400x1050@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1440x900@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1440x900@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1600x900@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1600x900@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1680x1050@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1680x1050@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1920x1080@60.00515Hz 2024-05-07 15:38:41.540 - Thread: 1 -> 1920x1080@120.0354Hz 2024-05-07 15:38:41.540 - Thread: 1 -> } 2024-05-07 15:38:41.541 - Thread: 1 -> } 2024-05-07 15:38:41.542 - Thread: 1 -> Service.IsActive: True 2024-05-07 15:38:41.542 - Thread: 1 -> Service.IsOnline: True 2024-05-07 15:38:41.542 - Thread: 1 -> Service.OwnsGame: False 2024-05-07 15:38:41.542 - Thread: 1 -> Service.UserId: 76561198355044517 2024-05-07 15:38:41.542 - Thread: 1 -> Service.UserName: Goose 2024-05-07 15:38:41.542 - Thread: 1 -> Service.Branch: default 2024-05-07 15:38:41.542 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-05-07 15:38:41.542 - Thread: 1 -> Build version: 0.1.1.0 2024-05-07 15:38:41.552 - Thread: 1 -> MyScreenManager() 2024-05-07 15:38:41.575 - Thread: 37 -> CreateDeviceInternal - CheckSettings() 2024-05-07 15:38:41.575 - Thread: 37 -> CreateDeviceInternal - GetAdapter() 2024-05-07 15:38:41.576 - Thread: 37 -> CreateDeviceInternal - FixSettings() 2024-05-07 15:38:41.576 - Thread: 37 -> !!! Invalid resolution in settings - resetting to desktop resolution 2024-05-07 15:38:41.576 - Thread: 37 -> CreateDeviceInternal - Create device 2024-05-07 15:38:41.704 - Thread: 37 -> CreateDeviceInternal Steam Overlay integration 2024-05-07 15:38:41.803 - Thread: 37 -> CreateDeviceInternal Steam Overlay OK 2024-05-07 15:38:41.803 - Thread: 37 -> CreateDeviceInternal create swapchain 2024-05-07 15:38:41.803 - Thread: 37 -> Mode not found: 1920x1080 @ 60005 2024-05-07 15:38:43.099 - Thread: 37 -> Mode not found: 1920x1080 @ 60005 2024-05-07 15:38:43.164 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-05-07 15:38:43.164 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-05-07 15:38:43.164 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-05-07 15:38:44.057 - Thread: 1 -> Preallocate - START 2024-05-07 15:38:44.060 - Thread: 1 -> MySpaceWorldGenerator - START 2024-05-07 15:38:44.061 - Thread: 1 -> MySpaceWorldGenerator - END 2024-05-07 15:38:44.061 - Thread: 1 -> MySpaceBuildComponent - START 2024-05-07 15:38:44.061 - Thread: 1 -> MySpaceBuildComponent - END 2024-05-07 15:38:44.062 - Thread: 1 -> MyEntities - START 2024-05-07 15:38:44.070 - Thread: 1 -> MyEntities - END 2024-05-07 15:38:44.071 - Thread: 1 -> MyObjectBuilder_Base - START 2024-05-07 15:38:44.071 - Thread: 1 -> MyObjectBuilder_Base - END 2024-05-07 15:38:44.071 - Thread: 1 -> MyTransparentGeometry - START 2024-05-07 15:38:44.071 - Thread: 1 -> MyTransparentGeometry - END 2024-05-07 15:38:44.071 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-05-07 15:38:44.076 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-05-07 15:38:44.076 - Thread: 1 -> MyMath - START 2024-05-07 15:38:44.076 - Thread: 1 -> MyMath - END 2024-05-07 15:38:44.076 - Thread: 1 -> MySimpleObjectDraw - START 2024-05-07 15:38:44.076 - Thread: 1 -> MySimpleObjectDraw - END 2024-05-07 15:38:44.087 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-05-07 15:38:44.087 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-05-07 15:38:44.087 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-05-07 15:38:44.094 - Thread: 1 -> MySyncDestructions - START 2024-05-07 15:38:44.094 - Thread: 1 -> MySyncDestructions - END 2024-05-07 15:38:44.094 - Thread: 1 -> MySyncEntity - START 2024-05-07 15:38:44.094 - Thread: 1 -> MySyncEntity - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyCommandCharacter - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyCommandCharacter - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyCommandConsole - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyCommandConsole - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyCommandEntity - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyCommandEntity - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyAiTargetManager - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyAiTargetManager - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyClientDebugCommands - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyClientDebugCommands - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyDedicatedServer - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyDedicatedServer - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyDedicatedServerBase - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyDedicatedServerBase - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerBase - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerBase - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerClient - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerClient - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerClientBase - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerClientBase - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerLobby - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerLobby - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerServerBase - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyMultiplayerServerBase - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyServerDebugCommands - START 2024-05-07 15:38:44.094 - Thread: 1 -> MyServerDebugCommands - END 2024-05-07 15:38:44.094 - Thread: 1 -> MyCubeGridDefinitions - START 2024-05-07 15:38:44.142 - Thread: 1 -> MyCubeGridDefinitions - END 2024-05-07 15:38:44.142 - Thread: 1 -> MyDefinitionManager - START 2024-05-07 15:38:44.165 - Thread: 1 -> MyDefinitionManager - END 2024-05-07 15:38:44.165 - Thread: 1 -> Preallocate - END 2024-05-07 15:38:44.171 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-05-07 15:38:44.399 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-05-07 15:38:44.399 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-05-07 15:38:44.416 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-05-07 15:38:44.416 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:38:44.416 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:38:44.416 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-05-07 15:38:44.416 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-07 15:38:44.416 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-05-07 15:38:44.418 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-07 15:38:44.428 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2024-05-07 15:38:44.429 - Thread: 1 -> Win32_ComputerSystem.Model: Dell G15 5520 2024-05-07 15:38:44.429 - Thread: 1 -> Virtualized: False 2024-05-07 15:38:44.437 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i7-12700H 2024-05-07 15:38:44.438 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,849,293,312 bytes 2024-05-07 15:38:44.438 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-07 15:38:44.438 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,091,764,736 bytes 2024-05-07 15:38:44.438 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,648,736,768 bytes 2024-05-07 15:38:44.442 - Thread: 1 -> Drive C: | Capacity: 488,543,088,640 bytes | Free space: 81,330,929,664 bytes 2024-05-07 15:38:44.442 - Thread: 1 -> Drive D: | Capacity: 4,000,575,385,600 bytes | Free space: 2,589,051,101,184 bytes 2024-05-07 15:38:44.442 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-07 15:38:44.442 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-05-07 15:38:44.443 - Thread: 1 -> Installed DLCs: 2024-05-07 15:38:44.444 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-05-07 15:38:44.529 - Thread: 1 -> Havok: Physics.Init 2024-05-07 15:38:44.959 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-05-07 15:38:44.962 - Thread: 1 -> HkGameName: SpaceEngineers 2024-05-07 15:38:44.965 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-05-07 15:38:44.965 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-07 15:38:44.967 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-05-07 15:38:45.127 - Thread: 1 -> Loading scenarios 2024-05-07 15:38:45.146 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-07 15:38:45.146 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-05-07 15:38:45.272 - Thread: 1 -> Loading sound definitions 2024-05-07 15:38:45.272 - Thread: 1 -> Loading gamepad controls 2024-05-07 15:38:45.281 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:38:45.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-05-07 15:38:45.283 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:38:45.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-05-07 15:38:45.283 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:38:45.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-05-07 15:38:45.283 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:38:45.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-05-07 15:38:45.283 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:38:45.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-05-07 15:38:45.284 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:38:45.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-05-07 15:38:45.285 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-07 15:38:45.285 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-05-07 15:38:45.285 - Thread: 1 -> Loading shadow textures definitions 2024-05-07 15:38:45.285 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-05-07 15:38:45.287 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-05-07 15:38:45.289 - Thread: 1 -> MyAudio.LoadData - START 2024-05-07 15:38:46.306 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 48000 2024-05-07 15:38:46.410 - Thread: 1 -> MyAudio.LoadData - END 2024-05-07 15:38:46.423 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2024-05-07 15:38:46.423 - Thread: 1 -> MyGuiManager() 2024-05-07 15:38:46.427 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-07 15:38:46.484 - Thread: 37 -> DXGI SetFullscreenState succeded 2024-05-07 15:38:46.526 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-07 15:38:46.698 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-07 15:38:46.714 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-05-07 15:38:46.714 - Thread: 15 -> ReloadVoxelMaterials 2024-05-07 15:38:46.750 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-05-07 15:38:46.750 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-05-07 15:38:46.750 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-05-07 15:38:46.750 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-05-07 15:38:46.750 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-05-07 15:38:46.750 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-05-07 15:38:46.750 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-05-07 15:38:46.750 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-05-07 15:38:46.750 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-05-07 15:38:46.750 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-05-07 15:38:46.751 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-05-07 15:38:46.751 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-05-07 15:38:46.751 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-05-07 15:38:46.754 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-05-07 15:38:46.794 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-05-07 15:38:46.794 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-07 15:38:46.794 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-05-07 15:38:46.807 - Thread: 1 -> Loading default controls 2024-05-07 15:38:46.814 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-05-07 15:38:46.814 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-05-07 15:38:46.814 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-05-07 15:38:46.814 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-05-07 15:38:46.816 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-05-07 15:38:46.820 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-05-07 15:38:46.821 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-05-07 15:38:46.822 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-05-07 15:38:46.824 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-05-07 15:38:46.833 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-05-07 15:38:46.833 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-05-07 15:38:46.834 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-05-07 15:38:46.836 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-05-07 15:38:46.840 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-05-07 15:38:46.853 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-05-07 15:38:46.860 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-05-07 15:38:46.861 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-05-07 15:38:46.866 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-05-07 15:38:46.868 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-05-07 15:38:46.873 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-05-07 15:38:46.877 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-05-07 15:38:46.883 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-05-07 15:38:46.886 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-05-07 15:38:46.888 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-05-07 15:38:46.911 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-05-07 15:38:46.912 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-05-07 15:38:46.914 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-05-07 15:38:46.917 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-05-07 15:38:46.919 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-05-07 15:38:46.922 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-05-07 15:38:46.942 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-05-07 15:38:46.952 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-05-07 15:38:46.953 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-05-07 15:38:46.955 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-05-07 15:38:46.966 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-05-07 15:38:46.987 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-05-07 15:38:46.991 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-05-07 15:38:46.991 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-05-07 15:38:46.993 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-05-07 15:38:46.994 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-05-07 15:38:46.995 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-05-07 15:38:46.996 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-05-07 15:38:46.997 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-05-07 15:38:47.008 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-05-07 15:38:47.010 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-05-07 15:38:47.012 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-05-07 15:38:47.012 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-05-07 15:38:47.014 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-05-07 15:38:47.014 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-05-07 15:38:47.016 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-05-07 15:38:47.024 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-05-07 15:38:47.026 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-05-07 15:38:47.029 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-05-07 15:38:47.031 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-05-07 15:38:47.034 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-05-07 15:38:47.041 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-05-07 15:38:47.043 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-05-07 15:38:47.046 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-05-07 15:38:47.057 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-05-07 15:38:47.061 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-05-07 15:38:47.145 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-05-07 15:38:47.155 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-05-07 15:38:47.156 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-05-07 15:38:47.163 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-05-07 15:38:47.192 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-05-07 15:38:47.193 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-05-07 15:38:47.241 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-05-07 15:38:47.253 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-05-07 15:38:47.254 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-05-07 15:38:47.257 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-05-07 15:38:47.281 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-05-07 15:38:47.288 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-05-07 15:38:47.292 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-05-07 15:38:47.324 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-05-07 15:38:47.326 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-05-07 15:38:47.326 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-05-07 15:38:47.338 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-05-07 15:38:47.344 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-05-07 15:38:47.365 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-05-07 15:38:47.367 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-05-07 15:38:47.410 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-05-07 15:38:47.586 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-05-07 15:38:47.628 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-05-07 15:38:47.663 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-05-07 15:38:47.734 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-05-07 15:38:47.765 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-05-07 15:38:48.061 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-05-07 15:38:48.076 - Thread: 1 -> Timer Frequency: 10000000 2024-05-07 15:38:48.076 - Thread: 1 -> Ticks per frame: 166667 2024-05-07 15:38:48.729 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-07 15:38:48.874 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-05-07 15:38:48.875 - Thread: 1 -> Flares Intensity: 1 2024-05-07 15:38:48.875 - Thread: 1 -> Field of view: 1.22173 2024-05-07 15:38:48.875 - Thread: 1 -> PostProcessingEnabled: True 2024-05-07 15:38:48.875 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-05-07 15:38:48.875 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-05-07 15:38:48.875 - Thread: 1 -> Render.DistanceFade: 3000 2024-05-07 15:38:48.875 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-05-07 15:38:48.875 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-05-07 15:38:48.875 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-05-07 15:38:48.875 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-05-07 15:38:48.875 - Thread: 1 -> Render.TextureQuality: HIGH 2024-05-07 15:38:48.875 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-05-07 15:38:48.875 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-05-07 15:38:48.875 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-05-07 15:38:48.875 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-05-07 15:38:48.875 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-05-07 15:38:48.875 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-05-07 15:38:48.948 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-05-07 15:38:49.064 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-05-07 15:38:49.119 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-05-07 15:38:49.120 - Thread: 1 -> Analytics session started: UserID = (0482f252-98ed-8890-aa37-93648d990cc7) SessionID = (b495ac67-d9fd-4510-bf54-cb986f7fda99) 2024-05-07 15:38:49.121 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-05-07 15:38:51.483 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-05-07 15:38:51.483 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-05-07 15:38:51.944 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2024-05-07 15:39:09.663 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:09.663 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:09.680 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-05-07 15:39:11.313 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:11.313 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:11.313 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-05-07 15:39:12.946 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:12.946 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:12.946 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-05-07 15:39:12.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-07 15:39:13.930 - Thread: 1 -> MyConfig.Save() - START 2024-05-07 15:39:13.930 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-07 15:39:13.934 - Thread: 1 -> MyConfig.Save() - END 2024-05-07 15:39:15.382 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2024-05-07 15:39:15.383 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2024-05-07 15:39:15.862 - Thread: 1 -> Query successful. 2024-05-07 15:39:15.862 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2024-05-07 15:39:15.867 - Thread: 14 -> Up to date mod: Id = 3028172563, title = 'Space Standoff' 2024-05-07 15:39:15.869 - Thread: 14 -> Mod download time: 0.00 seconds 2024-05-07 15:39:17.172 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-05-07 15:39:17.194 - Thread: 20 -> Loading available saves - START 2024-05-07 15:39:17.195 - Thread: 20 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-05-07 15:39:17.199 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-05-07 15:39:17.200 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-05-07 15:39:17.210 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:17.210 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:17.414 - Thread: 20 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2024-05-07 15:39:17.426 - Thread: 20 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:17.565 - Thread: 20 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2024-05-07 15:39:17.571 - Thread: 20 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:17.634 - Thread: 20 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-05-07 15:39:17.642 - Thread: 20 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:17.720 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2024-05-07 15:39:17.720 - Thread: 15 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2024-05-07 15:39:17.725 - Thread: 20 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2024-05-07 15:39:17.733 - Thread: 20 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:17.737 - Thread: 1 -> Query successful. 2024-05-07 15:39:17.737 - Thread: 15 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2024-05-07 15:39:17.737 - Thread: 15 -> Mod download time: 0.00 seconds 2024-05-07 15:39:17.779 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:17.779 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:17.844 - Thread: 20 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2024-05-07 15:39:17.852 - Thread: 20 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:17.884 - Thread: 20 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-05-07 15:39:17.893 - Thread: 20 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:17.893 - Thread: 20 -> Loading available saves - END 2024-05-07 15:39:19.670 - Thread: 1 -> GUI Stats: Update 0.459749333333333, Draw 0.0546781666666667 2024-05-07 15:39:26.493 - Thread: 53 -> Switching active campaign: Lost Colony 2024-05-07 15:39:26.496 - Thread: 53 -> LoadSessionFromActiveCampaign 2024-05-07 15:39:26.503 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-05-07 15:39:26.763 - Thread: 53 -> LoadSession() - Start 2024-05-07 15:39:26.763 - Thread: 53 -> C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds 2024-05-07 15:39:26.763 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Sandbox_config.sbc 2024-05-07 15:39:26.875 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Sandbox_config.sbc 2024-05-07 15:39:26.876 - Thread: 53 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-05-07 15:39:26.878 - Thread: 53 -> CheckPoint Experimental mode: Yes 2024-05-07 15:39:26.878 - Thread: 53 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-05-07 15:39:26.879 - Thread: 53 -> LoadSession() - End 2024-05-07 15:39:26.888 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:26.888 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:26.888 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:26.888 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:26.888 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:26.888 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:26.888 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:26.888 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:26.907 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-05-07 15:39:26.907 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-05-07 15:39:26.907 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-05-07 15:39:27.110 - Thread: 1 -> RunLoadingAction - START 2024-05-07 15:39:27.114 - Thread: 1 -> Loading session: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds 2024-05-07 15:39:27.256 - Thread: 1 -> GC Memory: 1,025,925,840 B 2024-05-07 15:39:27.264 - Thread: 1 -> Process Memory: 3,569,221,632 B 2024-05-07 15:39:27.267 - Thread: 1 -> Experimental mode: No 2024-05-07 15:39:27.267 - Thread: 1 -> Experimental mode reason: 0 2024-05-07 15:39:27.267 - Thread: 1 -> Console compatibility: No 2024-05-07 15:39:28.889 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-05-07 15:39:28.928 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-05-07 15:39:28.931 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-05-07 15:39:28.932 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-05-07 15:39:28.934 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-05-07 15:39:29.104 - Thread: 1 -> Loading scenarios 2024-05-07 15:39:29.104 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-05-07 15:39:29.104 - Thread: 1 -> List of used mods (0) - START 2024-05-07 15:39:29.104 - Thread: 1 -> List of used mods - END 2024-05-07 15:39:29.154 - Thread: 1 -> Loading behaviors 2024-05-07 15:39:29.156 - Thread: 1 -> Loading ammo magazines 2024-05-07 15:39:29.158 - Thread: 1 -> Loading ammo definitions 2024-05-07 15:39:29.161 - Thread: 1 -> Loading animations 2024-05-07 15:39:29.164 - Thread: 1 -> Loading animations 2024-05-07 15:39:29.165 - Thread: 1 -> Loading sound definitions 2024-05-07 15:39:29.165 - Thread: 1 -> Loading sound definitions 2024-05-07 15:39:29.166 - Thread: 1 -> Loading sound definitions 2024-05-07 15:39:29.166 - Thread: 1 -> Loading sound definitions 2024-05-07 15:39:29.166 - Thread: 1 -> Loading sound definitions 2024-05-07 15:39:29.166 - Thread: 1 -> Loading sound definitions 2024-05-07 15:39:29.166 - Thread: 1 -> Loading category classes 2024-05-07 15:39:29.167 - Thread: 1 -> Loading category classes 2024-05-07 15:39:29.167 - Thread: 1 -> Loading blueprint classes 2024-05-07 15:39:29.168 - Thread: 1 -> Loading blueprint class entries 2024-05-07 15:39:29.168 - Thread: 1 -> Loading blueprint class entries 2024-05-07 15:39:29.168 - Thread: 1 -> Loading blueprints 2024-05-07 15:39:29.171 - Thread: 1 -> Loading blueprints 2024-05-07 15:39:29.171 - Thread: 1 -> Loading agent definitions 2024-05-07 15:39:29.173 - Thread: 1 -> Loading character definitions 2024-05-07 15:39:29.185 - Thread: 1 -> Loading character definitions 2024-05-07 15:39:29.185 - Thread: 1 -> Loading components 2024-05-07 15:39:29.185 - Thread: 1 -> Loading components 2024-05-07 15:39:29.185 - Thread: 1 -> Loading configuration 2024-05-07 15:39:29.187 - Thread: 1 -> Loading container types 2024-05-07 15:39:29.188 - Thread: 1 -> Loading Contract Types 2024-05-07 15:39:29.192 - Thread: 1 -> Loading gamepad controls 2024-05-07 15:39:29.192 - Thread: 1 -> Loading block positions 2024-05-07 15:39:29.196 - Thread: 1 -> Loading block positions 2024-05-07 15:39:29.196 - Thread: 1 -> Loading curve definitions 2024-05-07 15:39:29.199 - Thread: 1 -> Loading debris 2024-05-07 15:39:29.200 - Thread: 1 -> Loading environment items entries 2024-05-07 15:39:29.201 - Thread: 1 -> Loading decal global definitions 2024-05-07 15:39:29.201 - Thread: 1 -> Loading decal definitions 2024-05-07 15:39:29.202 - Thread: 1 -> Loading decal definitions 2024-05-07 15:39:29.202 - Thread: 1 -> Loading drone behaviors 2024-05-07 15:39:29.205 - Thread: 1 -> Loading edges 2024-05-07 15:39:29.206 - Thread: 1 -> Loading emissive color definitions 2024-05-07 15:39:29.209 - Thread: 1 -> Loading emissive color default states 2024-05-07 15:39:29.214 - Thread: 1 -> Loading animations 2024-05-07 15:39:29.214 - Thread: 1 -> Loading entity components 2024-05-07 15:39:29.236 - Thread: 1 -> Loading component containers 2024-05-07 15:39:29.247 - Thread: 1 -> Loading environment items entries 2024-05-07 15:39:29.247 - Thread: 1 -> Loading Faction Names 2024-05-07 15:39:29.248 - Thread: 1 -> Loading factions 2024-05-07 15:39:29.251 - Thread: 1 -> Loading flare definitions 2024-05-07 15:39:29.260 - Thread: 1 -> Loading gas property definitions 2024-05-07 15:39:29.260 - Thread: 1 -> Loading event definitions 2024-05-07 15:39:29.262 - Thread: 1 -> Loading physical items 2024-05-07 15:39:29.273 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:39:29.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-05-07 15:39:29.275 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:39:29.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-05-07 15:39:29.275 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:39:29.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-05-07 15:39:29.275 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:39:29.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-05-07 15:39:29.275 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:39:29.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-05-07 15:39:29.275 - Thread: 1 -> GuiTextures.sbc 2024-05-07 15:39:29.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-05-07 15:39:29.281 - Thread: 1 -> Loading LCD texture categories 2024-05-07 15:39:29.282 - Thread: 1 -> Loading LCD texture categories 2024-05-07 15:39:29.282 - Thread: 1 -> Loading LCD texture categories 2024-05-07 15:39:29.282 - Thread: 1 -> Loading LCD texture categories 2024-05-07 15:39:29.282 - Thread: 1 -> Loading LCD texture categories 2024-05-07 15:39:29.282 - Thread: 1 -> Loading LCD texture categories 2024-05-07 15:39:29.282 - Thread: 1 -> Loading OffensiveWords definitions 2024-05-07 15:39:29.282 - Thread: 1 -> Loading planet definition 2024-05-07 15:39:29.288 - Thread: 1 -> Loading physical items 2024-05-07 15:39:29.290 - Thread: 1 -> Loading physical items 2024-05-07 15:39:29.291 - Thread: 1 -> Loading physical material properties 2024-05-07 15:39:29.293 - Thread: 1 -> Loading pirate antennas 2024-05-07 15:39:29.294 - Thread: 1 -> Loading research blocks definitions 2024-05-07 15:39:29.297 - Thread: 1 -> Loading research groups definitions 2024-05-07 15:39:29.298 - Thread: 1 -> Loading resource distribution groups 2024-05-07 15:39:29.298 - Thread: 1 -> Loading shadow textures definitions 2024-05-07 15:39:29.298 - Thread: 1 -> Loading ship sound groups 2024-05-07 15:39:29.308 - Thread: 1 -> Loading ship sound groups 2024-05-07 15:39:29.309 - Thread: 1 -> Loading sound categories 2024-05-07 15:39:29.311 - Thread: 1 -> Loading stat definitions 2024-05-07 15:39:29.312 - Thread: 1 -> Loading gamepad controls 2024-05-07 15:39:29.312 - Thread: 1 -> Loading grid creators 2024-05-07 15:39:29.314 - Thread: 1 -> Loading transparent material properties 2024-05-07 15:39:29.315 - Thread: 1 -> Loading planet definition 2024-05-07 15:39:29.315 - Thread: 1 -> Loading voxel map storage definitions 2024-05-07 15:39:29.316 - Thread: 1 -> Loading voxel material definitions 2024-05-07 15:39:29.316 - Thread: 1 -> Loading voxel material definitions 2024-05-07 15:39:29.316 - Thread: 1 -> Loading voxel material definitions 2024-05-07 15:39:29.316 - Thread: 1 -> Loading voxel material definitions 2024-05-07 15:39:29.316 - Thread: 1 -> Loading Weather Effects 2024-05-07 15:39:29.320 - Thread: 1 -> Audio effects definitions 2024-05-07 15:39:29.323 - Thread: 1 -> Loading environment items definitions 2024-05-07 15:39:29.324 - Thread: 1 -> Loading environment items definitions 2024-05-07 15:39:29.324 - Thread: 1 -> Loading physical material properties 2024-05-07 15:39:29.334 - Thread: 1 -> Loading particle effect definitions 2024-05-07 15:39:29.416 - Thread: 1 -> Loading particle effect definitions 2024-05-07 15:39:29.417 - Thread: 1 -> Loading environment item definitions 2024-05-07 15:39:29.420 - Thread: 1 -> Loading weapon definitions 2024-05-07 15:39:29.429 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.463 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.464 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.494 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.501 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.502 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.502 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.502 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.503 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.503 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.505 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.513 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.514 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.515 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.516 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.518 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.519 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.520 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.520 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.522 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.523 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.526 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.526 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.527 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.528 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.532 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.533 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.536 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.538 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.538 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.539 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.539 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.541 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.542 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.543 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.544 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.545 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.547 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.549 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.549 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.551 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.551 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.554 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.554 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.554 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.557 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.558 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.560 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.561 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.561 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.563 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.566 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.568 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.583 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.585 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.585 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.587 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.587 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.589 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.590 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.592 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.593 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.597 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.598 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.599 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.600 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.601 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.604 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.607 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.608 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.613 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.613 - Thread: 1 -> Created block definitions 2024-05-07 15:39:29.615 - Thread: 1 -> Loading cube blocks 2024-05-07 15:39:29.616 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-05-07 15:39:29.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-05-07 15:39:29.636 - Thread: 1 -> Loading asteroid generators 2024-05-07 15:39:29.638 - Thread: 1 -> Loading spawn groups 2024-05-07 15:39:29.641 - Thread: 1 -> Loading drop containers 2024-05-07 15:39:29.642 - Thread: 1 -> Loading spawn groups 2024-05-07 15:39:29.642 - Thread: 1 -> Loading spawn groups 2024-05-07 15:39:29.642 - Thread: 1 -> Loading radial menu definitions 2024-05-07 15:39:29.662 - Thread: 1 -> Loading respawn ships 2024-05-07 15:39:29.664 - Thread: 1 -> Loading spawn groups 2024-05-07 15:39:29.664 - Thread: 1 -> Loading wheel speeds 2024-05-07 15:39:29.714 - Thread: 1 -> MyAudio.UnloadData - START 2024-05-07 15:39:29.721 - Thread: 1 -> MyAudio.UnloadData - END 2024-05-07 15:39:29.721 - Thread: 1 -> MyAudio.LoadData - START 2024-05-07 15:39:29.735 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 48000 2024-05-07 15:39:30.231 - Thread: 1 -> MyAudio.LoadData - END 2024-05-07 15:39:30.280 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-05-07 15:39:30.297 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:39:30.338 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:39:30.339 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:39:30.339 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:39:30.357 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-05-07 15:39:30.720 - Thread: 65 -> External debugger: listening... 2024-05-07 15:39:30.740 - Thread: 1 -> MyLights.LoadData() - START 2024-05-07 15:39:30.742 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-05-07 15:39:30.742 - Thread: 1 -> MyLights.LoadData() - END 2024-05-07 15:39:30.742 - Thread: 1 -> Info: MyLights initialized. 2024-05-07 15:39:30.742 - Thread: 1 -> MyExplosions.LoadData() - START 2024-05-07 15:39:30.751 - Thread: 1 -> MyExplosions.LoadData() - END 2024-05-07 15:39:30.805 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-05-07 15:39:30.806 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-05-07 15:39:30.830 - Thread: 1 -> Loading Procedural World Generator 2024-05-07 15:39:30.831 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-05-07 15:39:30.871 - Thread: 1 -> Switching active campaign: Lost Colony 2024-05-07 15:39:30.872 - Thread: 1 -> Loading campaign state machine: Lost Colony; 2024-05-07 15:39:30.931 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-05-07 15:39:31.136 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-05-07 15:39:31.136 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-05-07 15:39:31.136 - Thread: 18 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Titan-2124704365d19000.vx2' 2024-05-07 15:39:31.138 - Thread: 17 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Alien-291759539d120000.vx2' 2024-05-07 15:39:31.138 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-05-07 15:39:31.138 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-05-07 15:39:31.138 - Thread: 15 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Europa-595048092d19000.vx2' 2024-05-07 15:39:31.138 - Thread: 14 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\EarthLike-1779144428d120000.vx2' 2024-05-07 15:39:31.139 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-05-07 15:39:31.139 - Thread: 16 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Mars-2044023682d120000.vx2' 2024-05-07 15:39:31.139 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-05-07 15:39:31.140 - Thread: 1 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\Moon-1353915701d19000.vx2' 2024-05-07 15:39:34.333 - Thread: 16 -> Info: Planet generator name: Mars 2024-05-07 15:39:34.339 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-05-07 15:39:34.512 - Thread: 17 -> Info: Planet generator name: Alien 2024-05-07 15:39:34.512 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-05-07 15:39:34.639 - Thread: 18 -> Info: Planet generator name: Titan 2024-05-07 15:39:34.640 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-05-07 15:39:34.762 - Thread: 1 -> Info: Planet generator name: Moon 2024-05-07 15:39:34.762 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-05-07 15:39:35.041 - Thread: 15 -> Info: Planet generator name: Europa 2024-05-07 15:39:35.041 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-05-07 15:39:35.272 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-05-07 15:39:35.273 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-05-07 15:39:36.175 - Thread: 15 -> Initialized large grid Static Grid 8458 21302 PCU 2024-05-07 15:39:36.822 - Thread: 19 -> Initialized large grid Sunset Valley 65592 PCU 2024-05-07 15:39:37.830 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-07 15:39:38.079 - Thread: 1 -> Entities loaded & initialized 2024-05-07 15:39:38.214 - Thread: 1 -> Checkpoint.CameraAttachedTo: 94898437965989683 2024-05-07 15:39:38.234 - Thread: 1 -> MySession.Static.LogSettings - START 2024-05-07 15:39:38.234 - Thread: 1 -> Name = Lost Colony 2024-05-07 15:39:38.234 - Thread: 1 -> Description = 2024-05-07 15:39:38.235 - Thread: 1 -> GameDateTime = 01/14/2081 00:41:43 2024-05-07 15:39:38.235 - Thread: 1 -> Password = 2024-05-07 15:39:38.235 - Thread: 1 -> CurrentPath = C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds 2024-05-07 15:39:38.235 - Thread: 1 -> WorkshopId = 2024-05-07 15:39:38.235 - Thread: 1 -> CameraController = Default_Astronaut 2024-05-07 15:39:38.235 - Thread: 1 -> ThumbPath = C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\thumb.jpg 2024-05-07 15:39:38.245 - Thread: 1 -> Settings: 2024-05-07 15:39:38.245 - Thread: 1 -> GameMode = Survival 2024-05-07 15:39:38.246 - Thread: 1 -> MaxPlayers = 4 2024-05-07 15:39:38.246 - Thread: 1 -> OnlineMode = OFFLINE 2024-05-07 15:39:38.246 - Thread: 1 -> TotalPCU = 600000 2024-05-07 15:39:38.246 - Thread: 1 -> PiratePCU = 50000 2024-05-07 15:39:38.246 - Thread: 1 -> AutoHealing = False 2024-05-07 15:39:38.246 - Thread: 1 -> WeaponsEnabled = True 2024-05-07 15:39:38.246 - Thread: 1 -> ThrusterDamage = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSpectator = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableCopyPaste = False 2024-05-07 15:39:38.246 - Thread: 1 -> MaxFloatingObjects = 100 2024-05-07 15:39:38.246 - Thread: 1 -> MaxGridSize = 0 2024-05-07 15:39:38.246 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-05-07 15:39:38.246 - Thread: 1 -> CargoShipsEnabled = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnvironmentHostility = SAFE 2024-05-07 15:39:38.246 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-05-07 15:39:38.246 - Thread: 1 -> InventorySizeMultiplier = 3 2024-05-07 15:39:38.246 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-05-07 15:39:38.246 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-05-07 15:39:38.246 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-05-07 15:39:38.246 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-05-07 15:39:38.246 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-05-07 15:39:38.246 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-05-07 15:39:38.246 - Thread: 1 -> ClientCanSave = False 2024-05-07 15:39:38.246 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-05-07 15:39:38.246 - Thread: 1 -> PermanentDeath = False 2024-05-07 15:39:38.246 - Thread: 1 -> DestructibleBlocks = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableScripts = False 2024-05-07 15:39:38.246 - Thread: 1 -> AutoSaveInMinutes = 5 2024-05-07 15:39:38.246 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-05-07 15:39:38.246 - Thread: 1 -> ProceduralDensity = 0.35 2024-05-07 15:39:38.246 - Thread: 1 -> ProceduralSeed = 0 2024-05-07 15:39:38.246 - Thread: 1 -> DestructibleBlocks = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableIngameScripts = False 2024-05-07 15:39:38.246 - Thread: 1 -> ViewDistance = 15000 2024-05-07 15:39:38.246 - Thread: 1 -> Voxel destruction = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableStructuralSimulation = False 2024-05-07 15:39:38.246 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-05-07 15:39:38.246 - Thread: 1 -> EnableContainerDrops = True 2024-05-07 15:39:38.246 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-05-07 15:39:38.246 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-05-07 15:39:38.246 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSubgridDamage = False 2024-05-07 15:39:38.246 - Thread: 1 -> SyncDistance = 3000 2024-05-07 15:39:38.246 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-05-07 15:39:38.246 - Thread: 1 -> AFKTimeoutMin = 0 2024-05-07 15:39:38.246 - Thread: 1 -> StopGridsPeriodMin = 15 2024-05-07 15:39:38.246 - Thread: 1 -> MaxPlanets = 99 2024-05-07 15:39:38.246 - Thread: 1 -> MaxBackupSaves = 5 2024-05-07 15:39:38.246 - Thread: 1 -> MaxFactionsCount = 0 2024-05-07 15:39:38.246 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-05-07 15:39:38.246 - Thread: 1 -> RespawnShipDelete = False 2024-05-07 15:39:38.246 - Thread: 1 -> WorldSizeKm = 0 2024-05-07 15:39:38.246 - Thread: 1 -> ResetOwnership = False 2024-05-07 15:39:38.246 - Thread: 1 -> RealisticSound = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSaving = True 2024-05-07 15:39:38.246 - Thread: 1 -> InfiniteAmmo = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableToolShake = True 2024-05-07 15:39:38.246 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-05-07 15:39:38.246 - Thread: 1 -> OffensiveWordsFiltering = False 2024-05-07 15:39:38.246 - Thread: 1 -> UseConsolePCU = False 2024-05-07 15:39:38.246 - Thread: 1 -> PredefinedAsteroids = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-05-07 15:39:38.246 - Thread: 1 -> FamilySharing = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnablePcuTrading = True 2024-05-07 15:39:38.246 - Thread: 1 -> SuppressedWarnings = 2024-05-07 15:39:38.246 - Thread: 1 -> SimplifiedSimulation = False 2024-05-07 15:39:38.246 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-05-07 15:39:38.246 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-05-07 15:39:38.246 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-05-07 15:39:38.246 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-05-07 15:39:38.246 - Thread: 1 -> TradeFactionsCount = 15 2024-05-07 15:39:38.246 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-05-07 15:39:38.246 - Thread: 1 -> WeatherSystem = True 2024-05-07 15:39:38.246 - Thread: 1 -> DepositSizeDenominator = 60 2024-05-07 15:39:38.246 - Thread: 1 -> DepositsCountCoefficient = 1 2024-05-07 15:39:38.246 - Thread: 1 -> EnableEconomy = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableBountyContracts = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSupergridding = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableAutorespawn = False 2024-05-07 15:39:38.246 - Thread: 1 -> OptimalSpawnDistance = 900 2024-05-07 15:39:38.246 - Thread: 1 -> EnableGoodBotHints = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableResearch = False 2024-05-07 15:39:38.246 - Thread: 1 -> VoxelAgeThreshold = 24 2024-05-07 15:39:38.246 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-05-07 15:39:38.246 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-05-07 15:39:38.246 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-05-07 15:39:38.246 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-05-07 15:39:38.246 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-05-07 15:39:38.246 - Thread: 1 -> OptimalGridCount = 0 2024-05-07 15:39:38.246 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-05-07 15:39:38.246 - Thread: 1 -> BlockCountThreshold = 20 2024-05-07 15:39:38.246 - Thread: 1 -> TrashFlagsValue = 7706 2024-05-07 15:39:38.246 - Thread: 1 -> TrashRemovalEnabled = True 2024-05-07 15:39:38.246 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-05-07 15:39:38.246 - Thread: 1 -> EnableVoxelHand = False 2024-05-07 15:39:38.246 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableScripterRole = False 2024-05-07 15:39:38.246 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-05-07 15:39:38.246 - Thread: 1 -> FloraDensityMultiplier = 1 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSpiders = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableWolfs = False 2024-05-07 15:39:38.246 - Thread: 1 -> TotalBotLimit = 32 2024-05-07 15:39:38.246 - Thread: 1 -> EnableDrones = True 2024-05-07 15:39:38.246 - Thread: 1 -> MaxDrones = 5 2024-05-07 15:39:38.246 - Thread: 1 -> StartInRespawnScreen = False 2024-05-07 15:39:38.246 - Thread: 1 -> SpawnWithTools = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableJetpack = False 2024-05-07 15:39:38.246 - Thread: 1 -> SunRotationIntervalMinutes = 39.61495 2024-05-07 15:39:38.246 - Thread: 1 -> PhysicsIterations = 8 2024-05-07 15:39:38.246 - Thread: 1 -> CanJoinRunning = False 2024-05-07 15:39:38.246 - Thread: 1 -> Scenario = False 2024-05-07 15:39:38.246 - Thread: 1 -> ScenarioEditMode = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableRespawnShips = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableSunRotation = True 2024-05-07 15:39:38.246 - Thread: 1 -> StationVoxelSupport = False 2024-05-07 15:39:38.246 - Thread: 1 -> EnableConvertToStation = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableEncounters = True 2024-05-07 15:39:38.246 - Thread: 1 -> Enable3rdPersonView = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableOxygenPressurization = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnableOxygen = True 2024-05-07 15:39:38.246 - Thread: 1 -> ExperimentalMode = True 2024-05-07 15:39:38.246 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-05-07 15:39:38.246 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-05-07 15:39:38.246 - Thread: 1 -> EnableRecoil = True 2024-05-07 15:39:38.246 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-05-07 15:39:38.246 - Thread: 1 -> MySession.Static.LogSettings - END 2024-05-07 15:39:38.327 - Thread: 1 -> Analytics ids for user ([007...517]): User = (0482f252-98ed-8890-aa37-93648d990cc7) Session = (b495ac67-d9fd-4510-bf54-cb986f7fda99). 2024-05-07 15:39:38.351 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-05-07 15:39:38.457 - Thread: 1 -> Session loaded 2024-05-07 15:39:38.462 - Thread: 1 -> Saving world - START 2024-05-07 15:39:38.462 - Thread: 1 -> Making world state snapshot. 2024-05-07 15:39:38.463 - Thread: 1 -> Before snapshot.: GC Memory: 1,824 B 2024-05-07 15:39:39.192 - Thread: 1 -> After snapshot.: GC Memory: 1,851 B 2024-05-07 15:39:39.198 - Thread: 1 -> Directory cleanup: GC Memory: 1,987 B 2024-05-07 15:39:39.198 - Thread: 1 -> Saving world - END 2024-05-07 15:39:39.361 - Thread: 1 -> Session snapshot save - START 2024-05-07 15:39:39.361 - Thread: 1 -> Checking file access for files in target dir. 2024-05-07 15:39:40.026 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-07 15:39:40.129 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-07 15:39:40.152 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-07 15:39:40.216 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-05-07 15:39:42.619 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561198355044517\Lost Colony 2024-05-07 15-39-26\Worlds\.new\Sandbox_config.sbc 2024-05-07 15:39:42.736 - Thread: 1 -> Session snapshot save - END 2024-05-07 15:39:42.737 - Thread: 1 -> RunLoadingAction - END 2024-05-07 15:39:42.737 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-05-07 15:39:42.739 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-05-07 15:39:42.740 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-05-07 15:39:42.740 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-05-07 15:39:42.740 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-05-07 15:39:42.796 - Thread: 1 -> Updating continues. 2024-05-07 15:39:42.891 - Thread: 1 -> GC Memory: 2748.569 / 2748.569 MB 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EventCache either took too long to flush (3.038 ms) or had a very large payload (15.032 KB, 24 events). Listing events in the payload for investigation: 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: SessionStart,555 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: SDKOverlayComponent.Init,514 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.OverlayLoaded,632 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.FactoryDetour,651 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.SwapchainDetour,653 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.OverlayInitialized,659 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.LaunchRenderProcess,657 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.ClientApi.ObserveBrowserStatus,649 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,703 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterKeyListener,667 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,705 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.SwapChainCreated,872 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,602 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,711 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,601 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,594 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,596 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,598 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: NatResult,533 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-05-07 15:39:44.640 - Thread: 40 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-05-07 15:39:53.910 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-07 15:39:54.037 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-07 15:39:54.051 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-07 15:39:54.056 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-07 15:39:54.193 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-07 15:39:55.467 - Thread: 1 -> Loading duration: 28.5601568 2024-05-07 15:39:56.823 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-05-07 15:39:56.823 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-05-07 15:39:56.851 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-05-07 15:40:03.519 - Thread: 1 -> DoDisconnects - 809 0 807 2024-05-07 15:40:12.901 - Thread: 1 -> GC Memory: 3153.316 / 3153.316 MB 2024-05-07 15:40:17.402 - Thread: 1 -> GUI Stats: Update 9.05708494444445, Draw 0.413611777777778 2024-05-07 15:40:17.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-07 15:40:17.455 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,27.65103,82.20432,1,0,3381.878,14751.92,182650,428354,218,21.0832,99.68813,0,2300,26.77672,0,16.66667,5.64539,26.69321,100,10185593401,3381.878,0,0,-1 2024-05-07 15:40:17.456 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-07 15:40:17.456 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,434,673,115,655,9713,6521,0,0,124,7195,0,4457,31,0,84,15,288,78,0,2,1637,807,360,6,30,0,0,0,0 2024-05-07 15:40:24.886 - Thread: 1 -> DoDisconnects - 782 0 781 2024-05-07 15:40:42.916 - Thread: 1 -> GC Memory: 2410.018 / 2410.018 MB 2024-05-07 15:40:43.629 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-05-07 15:40:47.808 - Thread: 1 -> GUI Stats: Update 0.271496, Draw 0.416277611111111 2024-05-07 15:41:04.616 - Thread: 1 -> Updating stopped. 2024-05-07 15:41:04.628 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-05-07 15:41:05.461 - Thread: 1 -> MyConfig.Save() - START 2024-05-07 15:41:05.462 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-05-07 15:41:05.466 - Thread: 1 -> MyConfig.Save() - END 2024-05-07 15:41:06.813 - Thread: 1 -> Updating continues. 2024-05-07 15:41:07.049 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-05-07 15:41:07.049 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-05-07 15:41:12.931 - Thread: 1 -> GC Memory: 1968.627 / 1968.627 MB 2024-05-07 15:41:18.231 - Thread: 1 -> GUI Stats: Update 0.251991222222222, Draw 0.312636222222222 2024-05-07 15:41:18.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-07 15:41:18.262 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,18.77547,14.32205,1,0,1970.362,14676.49,182594,428433,218,4.672436,6.307375E-06,0.02994835,2756,8.333143,0,16.66667,0.3893608,5.256026E-07,100,10427843741,1970.362,0,0,-1 2024-05-07 15:41:18.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-07 15:41:18.262 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,756,984,130,655,9944,6440,0,0,81,7424,0,4450,15,0,70,0,288,66,0,3,1637,807,360,6,30,0,0,0,0 2024-05-07 15:41:33.830 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-07 15:41:33.867 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-05-07 15:41:42.931 - Thread: 1 -> GC Memory: 1979.561 / 1979.561 MB 2024-05-07 15:41:43.829 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-07 15:41:43.838 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-05-07 15:41:48.234 - Thread: 1 -> GUI Stats: Update 0.0372922222222221, Draw 0.236098833333334 2024-05-07 15:41:53.829 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-07 15:41:53.831 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-05-07 15:42:04.249 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-05-07 15:42:04.253 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-05-07 15:42:04.254 - Thread: 1 -> Next activation in 00:15:59.7510197 2024-05-07 15:42:12.941 - Thread: 1 -> GC Memory: 1962.454 / 1962.454 MB 2024-05-07 15:42:18.974 - Thread: 1 -> GUI Stats: Update 0.0376266666666667, Draw 0.226981888888889 2024-05-07 15:42:19.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-07 15:42:19.022 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,15.52062,12.51165,1,0,1965.499,14679.34,182594,428433,218,2.667875,3.129048E-05,0.01980769,2262,8.333223,0,16.66667,0.22232,2.607506E-06,100,10427843741,1965.499,0,0,-1 2024-05-07 15:42:19.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-07 15:42:19.022 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,756,984,130,655,9944,6440,0,0,81,7424,0,4450,15,0,70,0,288,66,0,3,1637,807,360,6,30,0,0,0,0 2024-05-07 15:42:42.958 - Thread: 1 -> GC Memory: 1971.059 / 1971.059 MB 2024-05-07 15:42:48.974 - Thread: 1 -> GUI Stats: Update 0.034169, Draw 0.214896666666666 2024-05-07 15:43:12.974 - Thread: 1 -> GC Memory: 1978.352 / 1978.352 MB 2024-05-07 15:43:18.974 - Thread: 1 -> GUI Stats: Update 0.0333623333333334, Draw 0.207279777777778 2024-05-07 15:43:19.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-05-07 15:43:19.038 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,15.65588,13.2535,1,0,1972.763,14679.27,182594,428433,218,3.637689,0.0007005908,0.01485726,2188,8.333203,0,16.66667,0.3031361,5.838165E-05,100,10427843741,1972.763,0,0,-1 2024-05-07 15:43:19.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-05-07 15:43:19.038 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,756,984,130,655,9944,6440,0,0,81,7424,0,4450,15,0,70,0,288,66,0,3,1637,807,360,6,30,0,0,0,0